- this changes PACKETVER to 8, causing incompatibility with old clients
- this makes the "Login" hex obsolete; please stop using it as it causes a conflict with this update and may have negative sideeffects
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11776 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed clif_set0078 to clif_set_unit_standing, and clif_set007b to clif_set_unit_walking
- Added clif_set_unit_spawned (split off from clif_spawn), needed for a followup change
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11769 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Changed Lif's Emergency Avoid to just get a normal skill delay (blocks all skills, cancelled by mapchange / re-summon) instead of getting a persistent block on only this one skill (bugreport:13)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11766 54d463be-8e91-2dee-dedb-b68131a5f0ec
Replaced some heavy #ifdefing in clif_spawn and clif_getareachar_unit with a lazy fixed-width buffer.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11765 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented current exp being capped to the exp required to level up from the previous level when we are at max level (required for some S. Novice buffs)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11764 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added timestamps to the log of memory leaks.
* Moved definition of __func__ to cbasetypes.h.
* Configure script updated:
- added option to select the memory manager
- added option to enable MAPREGSQL
- added option to enable DEBUG
* common's Makefile deleting svnversion.h on 'clean' target.
(run ./configure again to update your Makefile)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11760 54d463be-8e91-2dee-dedb-b68131a5f0ec
- automatically fixes bugreport:404, which would otherwise require manipulating the npcname_db (the original author didn't, hence the bug)
- now a supporting variable 'count' is used for tracking the length instead of an extra dummy entry at the end of the shop list
- partially removed the MAX_SHOPITEM restriction (if this was written properly, the system could support an unlimited amount of entries)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11753 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed skill_castnodex_db.txt not being parsed correctly.
Fixed a search&replace typo in skill_db.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11728 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Now when job changing to another class tree, status changes from skills that belong to your previous class are cleared.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11716 54d463be-8e91-2dee-dedb-b68131a5f0ec
- made on-touch areas work with walking npcs. Note that the implementation is performance may not be optimal, but I am not sure if it can be done in any better way.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11713 54d463be-8e91-2dee-dedb-b68131a5f0ec
- mapserver no longer sends entire user list to charserver every 10 seconds; similar change done to the char-login connection
- user count updates are only sent when the value actually changes instead of servers polling each other every few seconds
- the servers now prevent interserver connection timeout explicitly by sending ping/ack packet pairs instead of relying on the usercount polling to do so; keepalive is sent every 'stall_time'-2 seconds
- removed the @refreshonline command as refresh happens automatically every 5 seconds
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11703 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed gm_account_db not being deallocated in login-converter.c.
* Refactoring names and documentation in db.h/db.c:
- changed 'struct dbt' to 'struct DBMap' and 'DB' to 'DBMap*'
- changed 'struct db' to 'struct DBMap_impl' and 'DB_impl' to 'DBMap_impl*'
- changed COUNT to DB_COUNTSTAT and made it's existence not depend on DB_ENABLE_STATS
- removed some @see links and corrected small typos in the documentation
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11698 54d463be-8e91-2dee-dedb-b68131a5f0ec
* removed most of the creation failure messages printed to console
* fixed sql charserver letting you use control chars in char names
* new chars will not start with the 'Knife' and 'Cotton Shirt' equipped anymore (charserver blindly placed magic values into the equip field)
Fixed a glitch where all packets immediately after the map->char login packet would get discarded and the mapserver disconnected.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11696 54d463be-8e91-2dee-dedb-b68131a5f0ec