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181 Commits

Author SHA1 Message Date
aleos
857d6e36c5 Add some renewal maps to zones 2024-09-20 13:25:46 -04:00
aleos
a01b87aca9 Adjust map ID lookup to be primary
* Resolves a few cases of where a map may be defined in the index/cache but not enabled from the config.
* Comment out a few pre-renewal maps that are not enabled.
2024-09-20 10:12:23 -04:00
Aleos
3a0b3cceef Merge branch 'master' into feature/map_zones 2024-09-20 09:38:17 -04:00
Daegaladh
8c9e447fd5 Fixed Castling not getting the correct target (#8657)
Follow-up to ffead570b2
2024-09-20 10:23:53 +02:00
AoShinHo
fa145ac838 New NPC, Hateffects & Skill Constants (#8656) 2024-09-18 17:28:21 +02:00
Lemongrass3110
7880596b03 Fixed clif_guild_positioninfolist
Fixes #8648

Thanks to @thanna, @laziem, @skstrife and @AoShinRO
2024-09-17 17:10:27 +02:00
Jittapan Pluemsumran
f3f8e63448 Don't allow setting "first pincode" if pincode is already set (#8654) 2024-09-17 16:29:36 +02:00
Kanin Temsrisuk
29671fa5cd Fixed Realgar_Shooter_EXE location (#8647) 2024-09-15 09:41:05 +02:00
AoShinHo
077f714e05 Converted ZC_SKILLINFO_DELETE to struct (#8595)
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-15 02:49:31 +02:00
AoShinHo
61b3f4a34d Converted ZC_USE_SKILL to struct (#8599)
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-15 01:42:12 +02:00
AoShinHo
d382b3f55a Converted ZC_DESTROY_ROOM to struct (#8591)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-15 01:17:17 +02:00
AoShinHo
82a0c503ce Converted ZC_ACK_GUILD_MENUINTERFACE to struct (#8627)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-15 00:29:05 +02:00
AoShinHo
f3d1541e44 Converted ZC_MYGUILD_BASIC_INFO to struct (#8628)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 23:57:41 +02:00
AoShinHo
c92a7e529b Converted ZC_POSITION_INFO to struct (#8629)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 23:06:38 +02:00
AoShinHo
ca86ac12c8 Implemented ZC_BAN_LIST3 packet (#8632)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 22:41:36 +02:00
AoShinHo
fca803220b Implemented ZC_WARPLIST packet (#8600)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 20:06:41 +02:00
AoShinHo
70e8518a32 Implemented /resetcooltime (#8613)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 19:26:49 +02:00
Jannik
6c41f9bb3f Fix typos in quest_db parser (#8642) 2024-09-14 18:56:01 +02:00
AoShinHo
5c7c874f72 Converted ZC_GUILD_CHAT to struct (#8634)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 18:25:04 +02:00
AoShinHo
9761fdf4da Converted ZC_DELETE_RELATED_GUILD to struct (#8638)
Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 17:44:30 +02:00
AoShinHo
1425705a2a Converted ZC_ACK_REQ_ALLY_GUILD to struct (#8637)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 12:47:52 +02:00
AoShinHo
d2809156bc Converted ZC_ACK_REQ_HOSTILE_GUILD to struct (#8639)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-13 17:57:26 +02:00
AoShinHo
06e2fc95a1 Converted ZC_REQ_ALLY_GUILD to struct (#8636) 2024-09-13 10:53:23 +02:00
AoShinHo
c4b77f1942 Converted ZC_CHANGE_CHATROOM to struct (#8589)
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-09-12 14:51:13 -04:00
AoShinHo
ae0bb4929c Converted ZC_REQ_EXCHANGE_ITEM&ZC_ACK_EXCHANGE_ITEM to struct (#8581)
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-09-12 14:17:54 -04:00
AoShinHo
00c88167ce Converted ZC_REQ_TAKEOFF_EQUIP_ACK to struct (#8580)
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2024-09-12 10:47:16 -04:00
Haydrich
1f25ebc90a Corrected Spore Explosion and Earth Shaker skills effect (#8611) 2024-09-11 15:25:35 +02:00
Atemo
5bc79f9d0a Fixed UNT_JACK_FROST_NOVA and UNT_GROUND_GRAVITATION (#8619)
* Added missing UNT_JACK_FROST_NOVA and UNT_GROUND_GRAVITATION in skill_unit_onplace_timer
(damage over time were missing)
2024-09-11 14:27:40 +02:00
Atemo
d815fabc28 Corrected jobs of items 400488 and 400489 (#8624)
Fixes #8616

Thanks to @kaninhot004
2024-09-11 01:52:33 +02:00
Lemongrass3110
88223c56b8 Fixed subtype of 28140 (#8622)
Fixes #8601

Thanks to @gmragnarok
2024-09-11 00:32:02 +02:00
Atemo
5fcbcda76f Corrected "Venomous Chimera" re-spawn timer (#8621) 2024-09-11 00:00:34 +02:00
Atemo
c7d9c2cedd Corrected enchant grade chances from refined level 16+ (#8620)
Updated according to https://probability.gnjoy.com/RO/GRADEBUILD/GRADEBUILD/0001
2024-09-10 23:31:57 +02:00
Singe Horizontal
5452ae4038 Enable Log reloading (#8612) 2024-09-10 22:19:47 +02:00
Lemongrass3110
baf7ec23d8 Removed commented packetdb entries (#8617) 2024-09-10 07:55:21 +02:00
aleos
69df7536bf Add back player_invincible_time battle config
* Resolves an issue where the invincible time as not getting applied to maps without the MF_INVINCIBLE_TIME flag.
* Move the logic checks for MF_INVINCIBLE_TIME, MF_FLEE_PENALTY, MF_WEAPON_DAMAGE_RATE, MF_MAGIC_DAMAGE_RATE, MF_MISC_DAMAGE_RATE, MF_LONG_DAMAGE_RATE, and MF_SHORT_DAMAGE_RATE to map_setmapflag_sub() from npc_parse_mapflag().
* Update the mapflag documentation.
2024-09-09 10:48:34 -04:00
aleos
eacd54bf62 Add missing atcommand reference 2024-09-06 12:25:44 -04:00
Jittapan Pluemsumran
a687ddeb85 Eternal Chaos now reduces both hard DEF and soft DEF (#8609) 2024-09-05 23:46:02 +07:00
Jittapan Pluemsumran
540a9a0f30 Fixed wrong null pointer check in guild_reply_reqalliance. (#8610) 2024-09-05 19:01:20 +07:00
AoShinHo
d6f2f49b6d Converted ZC_ENTER_ROOM to struct (#8590)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-03 18:16:18 +02:00
Playtester
247483c538 Super Novice Soul Link Equip Checks (#8605)
- Fixed base level requirements for SN soul link to take effect (91->90, 97->96)
- Fixed SN soul link not ignoring the item's base level restrictions
- SN soul link now allows you to equip items even if a status change would usually prevent you from doing so
- SN soul link now allows you to equip broken helmets and broken level 4 weapons
- Fixes #8604
2024-09-03 18:06:05 +02:00
Daegaladh
418873f25e Assassin quest fixes and cleanup (#8498)
-Fixes killmonsterall killing monsters from other part of the quest
-Follow-up to 979e13dd66 preventing players with level under 49 to get the reward
-New header style
-Cleaned up set commands
2024-09-02 20:29:46 +02:00
alexxus
d8dc0e6f41 Fixed static cast (#8603)
Fixes #8602
2024-09-02 17:57:21 +02:00
AoShinHo
37bc0f4c10 PACKET_ZC_HIGHJUMP (#8588) 2024-08-29 07:50:39 +02:00
Daegaladh
ffead570b2 Fixed Homunculus Amistr skills (#8556) 2024-08-27 20:32:15 +02:00
AoShinHo
5138ae74fc Converted ZC_CHANGE_DIRECTION to struct (#8584)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-27 19:04:38 +02:00
AoShinHo
e0d1250645 Converted ZC_USER_COUNT to struct (#8585)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-27 15:50:00 +02:00
AoShinHo
dc6aab3d92 Fixed guild name on alt+a (#8574)
Fixes #8522

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-27 13:05:03 +02:00
AoShinHo
d5267c63a9 Converted ZC_NOTIFY_ACT to struct (#8571)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-27 09:59:26 +02:00
Lemongrass3110
baded8330f Fixed Candy Pouch Bag class requirements (#8577)
Fixes #8573

Thanks to @llchrisll
2024-08-26 14:27:47 +02:00
AoShinHo
f3c8c70c81 Improved status_isdead and status_get_status_data (#8570)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-22 22:36:29 +02:00
Atemo
295c5ba0f5 Corrections in episode 18 npcs (#8569)
* Corrected shop barter_ep18_1
* Corrected wolfvill enchant NPC

Fixed #8561
2024-08-21 13:43:29 +02:00
Daegaladh
a9d3ebd7b5 Fixed pre-re maps
Removed renewal maps from pre-re
Improved map descriptions
Fixed pre-re bossnia maptype (It's actually 24)
2024-08-19 16:47:56 +02:00
Aleos
dd1c12f624 Fix GD_CHARGESHOUT_BEATING check (#8564)
Add missing parentheses to ensure the player is in a guild and avoid a short circuit check.

Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2024-08-19 09:07:39 +02:00
Atemo
1818600e50 Fixed episode 18, Mejai's daily quest (#8557)
Follow-up : 75c3fd1fc3

Thanks to @monbazko
2024-08-17 23:34:53 +02:00
Atemo
870227ff5e Remove racial bonus of skill AG_ASTRAL_STRIKE_ATK (#8560)
Fixed #8559
2024-08-17 21:08:19 +02:00
Atemo
a9e51c09cc Added some missing DisplayPc in status_db.yml (#8441)
* Added some missing DisplayPc in status_db.yml
  Some status should be displayed again to client around when the affected unit appears in the client's range

Status updated :
SC_SPELL_ENCHANTING from skill EM_SPELL_ENCHANTING
SC_MUSICAL_INTERLUDE from skill TR_MUSICAL_INTERLUDE
SC_JAWAII_SERENADE from skill TR_JAWAII_SERENADE
SC_PRON_MARCH from skill TR_PRON_MARCH
SC_POWERFUL_FAITH from skill IQ_POWERFUL_FAITH
2024-08-16 16:58:26 +02:00
aleos
06c595cfed Minor message cleanups
Thanks to @Daegaladh!
2024-08-16 10:24:55 -04:00
aleos
14aa844574 Adjust pre-re map zones
Thanks to @Daegaladh!
2024-08-16 10:21:10 -04:00
Pokye
be3cc19fac Updated Level 260/55 to 275/60 (#8546)
* Updated Level 260/55 to 275/60.
* Hp and Sp are unknown.
2024-08-16 16:18:20 +02:00
Atemo
37f402aca7 Updated EFST datas (#8553) 2024-08-16 15:44:27 +02:00
Haydrich
6f44b98fe9 Correct the element of Kunai of Shadow (#8554)
* Kunai of Shadow must be a Ghost element instead of Neutral.
2024-08-16 08:08:36 -04:00
Atemo
a5c939bec9 Updated addhomintimacy script command (#8551)
* The command now fails silently when no players are attached or if the player has no homunculus (like other homunculus script command)

Fixed #8534
2024-08-09 23:33:43 +02:00
Atemo
88ce3fe5d3 Adjusts the value of SC_HOLY_OIL debuff from IQ_OLEUM_SANCTUM skill (#8552)
* The debuff causing that the targets take more damage from long ranged physical damage for the skill duration is corrected from 50% to 3x(Skill Lv)%

Fixed #8520
2024-08-09 22:18:22 +02:00
Daegaladh
59c716ce23 Fixed Mars Armor-LT increasing nonexistent skill (#8549) 2024-08-08 11:48:54 +02:00
Atemo
5928ad75c6 Corrected TARGET of NPC_DAMAGE_HEAL in mob_skill_db.txt (#8540)
Fixed #8532
2024-08-06 22:33:58 +02:00
Haydrich
203b9d740d Fixed an issue in rockridge quest (#8539)
* Corrected npcs Cactus Gunslinger hidden name
2024-08-06 14:13:10 +02:00
Atemo
75c3fd1fc3 Updated episode 18 dialogues (#8537)
Updated episode 18 dialogues using iRO text.
Renamed ep18_1_main variable by ep18_main (see sql update)
2024-08-04 15:47:47 +02:00
Atemo
e803ba5f8a Updated renewal mob_db.yml (#8499)
* Updated map drops db
2024-08-03 21:17:22 +02:00
Playtester
c3ff38865e Earth Spike and Heaven's Drive (#8536)
- Earth Spike now has the same cast time and aftercast delay as bolt spells (pre-re)
- Heaven's Drive now has an aftercast delay of 1000ms (pre-re)
- Fixes #8533
2024-08-03 18:55:19 +02:00
Aleos
94a731aad0 Correct Death Valley behavior (#8502)
* Follow up to 4b32621.
* The target player should be healed from the remaining SP before the SP reduction is applied.
* Update HP/SP without sending extra packets.
* Fix SP ratio.

---------

Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-02 09:33:53 -04:00
Atemo
effd55d1ce Updated "skilleffect" script command (#8505)
* Added an optional parameter to "skilleffect" script command to display the given skill effect on the specified ID (default : attached player).
2024-08-02 14:11:38 +02:00
Daegaladh
aacca52eec Fixed Elemental SP recalc and packet conversion (#8531) 2024-08-02 13:58:24 +02:00
aleos
8ac2975816 Resolve a merge error 2024-08-01 12:24:28 -04:00
aleos
142505f398 Merge branch 'master' into feature/map_zones 2024-08-01 12:15:05 -04:00
elanosilveira
4cab85cb19 Update hair_dyer.txt (#8519)
* Properly close the message box at the end of the dialogue instead of sending the player back to the main menu.

---------

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-08-01 09:50:30 -04:00
eppc0330
54dc915661 Add mapflag specialpopup (#8365)
* Add packet ZC_SPECIALPOPUP.
* Add mapflag and script command specialpopup.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-08-01 09:05:54 -04:00
Singe Horizontal
612bf702ba Restore a correct packet header (#8530)
Fixes #8529
2024-07-31 19:53:54 +02:00
Daegaladh
6f6c74b723 Fixed slow potion effect on pre-re (#8528) 2024-07-31 16:35:01 +02:00
Daegaladh
48b105405a Fixed Homunculus Lif skills (#8513) 2024-07-28 18:56:47 +02:00
Daegaladh
3908b0e9ee Fixed homunculus cooldown and aftercast delays (#8508)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-07-27 16:07:54 +02:00
Playtester
3cc32b6727 Removed Gunslinger Mine Damage Delay (#8517)
- Gunslinger Mine no longer has damage delay
- Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage
- Fixes #8516
2024-07-26 20:43:46 +02:00
Atemo
e39fa4b66a Corrected pet_db.yml script (#8509) 2024-07-21 14:12:23 +02:00
Atemo
c5eaa1544f Updated Old Glast Heim instance (#8504)
Updated dialog and system of Old Glast Heim instance.
* Added missing checkweight
* Added missing dialogue and warp when a player did not receive the reward after killing the first mvp "Corrupted Soul"
* Corrected monster re-spawn on map 2 : previous monster spawn by the npc are now killed before new spawn
2024-07-16 22:33:34 +02:00
Daegaladh
1d9cfdb17d Fixes custom warper var (#8503)
Follow-up to f8c9481673
2024-07-14 23:09:50 +02:00
Aleos
4b32621c61 Resolve Death Valley HP/SP adjustment (#8501)
* Fixes #8428.
* The skill will now properly take the SP first before healing HP of the target player.
Thanks to @jamesandrewww!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-07-13 09:47:55 -04:00
Vincent Stumpf
3b1c33c5d9 Fix stack overflow in npc_parse_shop (#8496) 2024-07-07 11:24:53 +02:00
Daegaladh
f8c9481673 Added optional Pre-Renewal Brasilis (#8480) 2024-07-06 23:24:48 +02:00
Playtester
78a2babe4d Monster Losing Target Display (#8479)
- When a monster loses its target, it will now properly display movement to the next cell rather than snapping back to the previous cell
- Looters will no longer spam movement packets to the client when they go for loot
- Added some base implementation for sub-cell coordinates
- Fixes #8232

Co-authored-by: Lemongrass3110
2024-07-06 12:51:58 +02:00
Daegaladh
0a977c1fd7 Fixed vending_over_max behavior to match official (#8469)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-07-05 02:35:41 +02:00
Daegaladh
29a63820fd Fixed searchstores incorrectly updating uses (#8491) 2024-07-04 22:22:44 +02:00
Vincent Stumpf
4f2beac029 Clear start_items when reading a new value (#8493)
Fixes #8492
2024-07-04 21:50:40 +02:00
Carlosgrr
529d8fea3d Reverting Magic Wand Quest to request Trunks (#8473)
Fixes #8465
2024-07-04 20:33:14 +02:00
Lemongrass3110
d2cb6c10e1 Fixed packets 0x440 and 0x8cf (#8486)
Follow up to d445497

Fixes #8478

Thanks to @gmragnarok, @LadyNanuia and @Haydrich
2024-07-04 19:29:00 +02:00
Atemo
fccf328a54 Implemented new items up to July 3, 2024 (#8488)
* Sorted the item IDs
* Added prt_mk map in mapcache
2024-07-04 15:27:17 +02:00
Lemongrass3110
25b9126644 Refactored get/set unitdata (#8483)
Fixes #8481

Thanks to @Hyroshima
2024-07-03 17:05:15 +02:00
Lemongrass3110
2206d1a960 Fixed NoNearNPC flag (#8487)
Fixes #8471

Thanks to @xVaan
2024-07-03 16:02:22 +02:00
Atemo
1d8dec4b72 Uncommented quest ID related to illusion investigation (teddy bear) (#8477) 2024-06-30 19:05:43 +02:00
Atemo
995a5d0f60 Corrected barter shop of illusion dungeon (#8472)
Follow-up 5ca7aee79b
Fancy_Flower can't be refined.
2024-06-29 17:08:08 +02:00
Daegaladh
e648d02c6d Fixed alphabetical order and remove some renewal maps from pre-e 2024-06-29 16:10:04 +02:00
Pokye
5ca7aee79b Correction of illusion dungeon's barter shop (#8470) 2024-06-29 15:16:12 +02:00
Vincent Stumpf
73b878db37 Add expanded 4ths to jobmaster (#8267) 2024-06-28 21:39:00 +02:00
Atemo
14a22de993 Added missing clear cutin (#8467)
Corrected encoding of some files
2024-06-28 20:20:49 +02:00
Atemo
0057d862af Initial release of Illusion of Teddy bear (Walkthrough conversion) (#8459)
* Increased MAX_BARTER_REQUIREMENTS to 6
* Fixed #6460
2024-06-28 17:36:29 +02:00
akaineko
82d3b078c3 Fixed rand issue in KO job quest (#8463) 2024-06-28 15:01:15 +02:00
Atemo
88e3eba8cf Updated instance_check_party script command (#8457)
* The command now returns 0 if the party id does not exist
* Fixed #8426

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-06-27 18:23:03 +02:00
Lemongrass3110
c8935ef18a Official conversion of lasagna warps (#8464) 2024-06-27 09:16:33 +02:00
Pokye
fa5e642d4d Initial implementation of Shopping Boards (#8453)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Daegaladh <daegaladh@shadowgames.es>
2024-06-26 20:50:14 +02:00
aleos
394d502e1b Adjust getMapZone
* Change the lookup method for getMapZone to utilize the value stored in the map_data rather than looking through map_zone memory bringing faster results.
2024-06-26 14:37:47 -04:00
Daegaladh
549fc3f860 Fixed searchstores and added a map parameter (#8456)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-06-26 20:21:26 +02:00
Playtester
30f8cb1f6e Star Gladiator Miracle Chance (#8460)
- Reduced default chance of Miracle to occur from 0.02% to 0.005%
- Chance of Miracle to occur is now further reduced if AGI is above 46
- Fixes #8445
2024-06-26 11:38:46 +02:00
Atemo
21359386be Exported constants for setdialogalign script command (#8458)
Follow-up eb308dcad2
2024-06-25 17:27:33 +02:00
Playtester
861833bcfa Frost Joke / Scream on Party Members (#8455)
- Base chance of Frost Joke / Scream to cause status changes to party members is now one fourth of the original chance
- Variable duration of Frost Joke when applied to party members is now always 15s
- Fixes #8454
2024-06-22 22:22:44 +02:00
Daegaladh
a0bec6a404 Configs for account names, character names, and passwords minimum length (#8448) 2024-06-21 20:36:21 +02:00
Daegaladh
5123704795 Added player permission script commands (#8450) 2024-06-21 19:12:01 +02:00
aleos
73ea1ac54d Resolve map-server-generator post build tasks 2024-06-21 09:13:35 -04:00
Aleos
f0a1847377 Merge branch 'master' into feature/map_zones 2024-06-21 08:59:37 -04:00
Atemo
d344caa08d Implemented NPC_DEADLYCURSE2 and NPC_DEADLYCURSE (#8447)
* Implemented NPC_DEADLYCURSE2
* Splash skill inflicting no damage and activating the status "Deadly_Defeasance" on surrounding target
* Unknown if the duration scale with level. The duration at level 5 is 30s

* Implemented NPC_DEADLYCURSE
* There is not much information on this, assuming it is a single target skill
* Does not deal any damage
* No info on max level, monsters use it level 1
* Duration at level 1 is 15s

* Uncommented NPC_DEADLYCURSE2 in mob_skill_db
2024-06-21 14:48:26 +02:00
Lemongrass3110
1ca634df1d Packet cleanups - const and casts (#8422) 2024-06-20 14:33:47 +02:00
Playtester
5f16a06f2f Renewal Bowling Bash Knockback (#8449)
- Fixed Bowling Bash causing knockback effect twice in renewal (fixes #8435)
2024-06-20 07:59:21 +02:00
Playtester
566ac2078d Guillotine Fist SP Recovery Prevention Cleanup (#8443)
- Unified code for SC_EXTREMITYFIST
  * It stops natural SP recovery for 300s in pre-re
  * It stops natural SP recovery and recovery from items for 3s and shows icon in renewal
- Removed SC_EXTREMITYFIST2 as it's no longer needed
- Fixed an issue that caused a natural SP regen tick to happen right after using Guillotine Fist
- Fixes #8377
2024-06-19 07:53:30 +02:00
eppc0330
d191c2cf2a Item DB corrections / implemented ALL_RAY_OF_PROTECTION (#8394) 2024-06-18 15:08:54 +02:00
Atemo
4555e7c14c Updated max RES/MRES and max RES/MRES ignored (#8442)
* Removed the limit of RES/MRES and remove max_res_mres_reduction battle config
* Added a limit of RES/MRES ignored by items and skills in max_res_mres_ignored battle config
2024-06-18 15:04:37 +02:00
Lemongrass3110
ba5221ef97 Added 4th jobs to ea_job_system.txt (#8440)
Fixes #8431

Thanks to @Pokye
2024-06-17 20:15:54 +02:00
Atemo
ce5de23874 Updated get_bosstype and UMOB_MODE (#8439)
* Updated mob_data::get_bosstype() to use current mob data instead of db data to fix issue when the mode is changed via the setunitdata script command.
* Added unit_refresh in UMOB_MODE to refresh the mini icon near the monster indicating the monster type.
2024-06-17 19:38:00 +02:00
Lemongrass3110
44fbe3940d Fixed pin code changing (#8438)
Fixes #8430

Thanks to @gmragnarok
2024-06-17 19:04:21 +02:00
Lemongrass3110
68f8a4bc7f Fixed a crash with unknown packets (#8437)
Fixes #8432

Thanks to @gmragnarok
2024-06-17 18:30:43 +02:00
Atemo
6451925430 Updated npcspeed, npcwalkto and npcstop script commands (#8354)
* Added the optional parameter <npc name> to npcspeed to change the walking speed of the npc with the said name.
  Usage : npcspeed( <speed value> {,"<npc name>"} );

* Added the optional parameter <npc name> to npcwalkto to move the npc with the said name at the given coordinates.
  Usage : npcwalkto( <x>,<y> {,"<npc name>"} } );

* Added the optional parameters `<npc name>` and `<flag>` to `npcstop` to stop the movement of the npc with the said name with options.
  Usage : `npcstop( {"<npc name>", {"<flag>"}});`

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-06-16 14:57:59 +02:00
Playtester
fcf74b0dfc Renewal Simple Defense Formula Flag (#8429)
- Added a flag "SimpleDefense" to mark skills that use the simple defense formula
  * Simple defense: Damage is flat reduced by DEF+DEF2. Res is ignored.
- Dragon Breath / Water now also ignore Res
- Fixes #8419

Special thanks to everyone who helped testing all these skills to confirm this common rule.
2024-06-15 20:28:26 +02:00
Lemongrass3110
8c4d1bb0c6 Fixed returning to char-select
Fixes #8420

Thanks to @gmragnarok and @Beginerxx
2024-06-13 15:24:53 +02:00
Jittapan Pluemsumran
503f9e09f6 Always set all item data in npc_sellist_sub (#6429)
Fixes #6422

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-06-13 00:47:04 +02:00
Lemongrass3110
8f9b0b8354 Added configs for instance limitations (#3753)
Fixes #1661

Thanks to @admkakaroto
2024-06-12 23:36:33 +02:00
Playtester
84cdc9cae0 Cannon Ball Skills (P.ATK and Res) (#8415)
- When using Cart Cannon or Arm Cannon, the arrow attack you get from cannon balls is no longer affected by P.ATK
- Cart Cannon and Arm Cannon are no longer reduced by Res
- More consistent naming (PATK -> P.ATK, SMATK -> S.MATK)
- Added a general rule that cannon ball attack is not added to equip attack
- Fixes #8380
2024-06-12 18:59:05 +02:00
Lemongrass3110
34eb4be25b Preparatory cleanup of parties (#8418) 2024-06-12 15:39:24 +02:00
Lemongrass3110
9c9dcc8cab Preparatory cleanup of guilds (#8417) 2024-06-12 14:47:52 +02:00
Lemongrass3110
aaa9890470 Preparatory cleanup of clans (#8416) 2024-06-12 10:03:44 +02:00
Lemongrass3110
6fdaac4a75 Added pincode state tracking (#8412)
Fixes #6595

Thanks to @Danil0v3s
2024-06-11 21:50:16 +02:00
Daegaladh
0d3550e7ea Fixed clif_move to use the correct movement packets (#8405)
* Removed unused ZC_NOTIFY_MOVE (0x86) packet
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-06-11 00:03:43 +02:00
Daegaladh
6ca99e7852 Fixed potentially dangerous map_addflooritem calls and related behaviors (#8360)
*Removed potentially dangerous map_additemfloor calls
*Added weight/inventory checks for marry atcommand
*Fixed overweight message for box items
*Fixed inventory space check for box items to match official requirement (the total number of the items the box will give you *r min 10, plus 1)
*Fixed inventory space message for box items
*Fixed pet egg creation not deleting the pet data when failed to add it to the inventory
*Fixed pet egg creation dropping the egg on the floor when failed to add it to the inventory
*Fixed pet equipment dropping on the floor when failed to retrieve the item
*Added a battle configuration to prevent removing the pet equipment (and disappear into nothingness) when failed to retrieve the item
*Added missing skill_drop_items_full checks on several skills (official behavior makes the items disappear)
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-06-10 22:44:19 +02:00
Jittapan Pluemsumran
9267c2bf8a Added sanity checks to pincode decryption (#8404) 2024-06-10 22:03:49 +02:00
Vincent Stumpf
92722db3ab Fix dynamic npc timer mismatch (#8265)
* Fix dynamic npc timer mismatch

Fixes #8241
This adds some missing placement news that I'm surprised hasn't blown up yet.
2024-06-10 21:11:19 +02:00
Playtester
6daa032144 Renewal Spiral Pierce, Element vs. Status Attack (#8411)
- When using Spiral Pierce the base damage will now be multiplied with 0.7
- Weight bonus of Spiral Pierce is no longer affected by elemental adjustments
- Size modifiers updated: Small 130%, Medium 115%, Large 100%
- Spiral Pierce will now store its base damage in equipAtk to prevent rounding errors (temporary solution)
- Status Attack will now first apply the elemental table before doubling the right-hand damage
- Fixes #8410
2024-06-10 16:56:59 +02:00
aleos
2553658eb9 Merge branch 'master' into feature/map_zones 2024-05-31 12:15:40 -04:00
aleos
c62395fe35 Cleanups and optimizations 2024-05-07 13:34:33 -04:00
aleos
6ffcedcda8 Merge branch 'master' into feature/map_zones
# Conflicts:
#	conf/msg_conf/map_msg.conf
2024-05-07 12:38:19 -04:00
aleos
92b6879b30 Fixes a compile error 2024-05-07 12:30:35 -04:00
aleos
477c845027 Clean ups from review
Thanks to @Lemongrass3110!
2024-05-07 12:26:13 -04:00
aleos
074fdfbd5c Refactor a few functions to use sd lookup 2024-05-03 16:26:42 -04:00
aleos
060629bd17 Adjust structs to classes
* Adjust to class to avoid duplication of definitions.
* Rename prefix to match "class".
2024-05-03 15:46:59 -04:00
Aleos
849f1ec477 Merge branch 'master' into feature/map_zones 2024-05-03 14:16:05 -04:00
aleos
61b7f3324e Resolve compile errors and warnings 2024-05-03 13:36:33 -04:00
Aleos
b43cd4ced1 Merge branch 'master' into feature/map_zones 2024-05-03 13:21:50 -04:00
aleos
1e4c6ffaab Merge branch 'master' into feature/map_zones 2024-04-16 12:48:27 -04:00
Atemo
9973a897b1 Corrected the zone of few maps 2024-02-09 16:53:24 +01:00
Atemo
fc7a5534d5 Maps in order 2024-02-09 16:50:33 +01:00
aleos
f56c45cd50 Revert PvP/GvG atcommands
* Revert atcommand pvpon/pvpoff.
* Revert atcommand gvgon/gvgoff.
2024-01-23 08:45:21 -05:00
aleos
fc3cc3c1c2 Fixes atcommands for PvP and GvG toggle
* Fixes atcommands pvpon, pvpoff, gvgon, and gvgoff to properly toggle the current map with the appropriate zone.
* Atcommand pvpon will assign the MAPTYPE_NOPENALTY_FREEPKZONE zone.
* Atcommand gvgon will assign the MAPTYPE_EVENT_GUILDWAR zone.
* Adds getMapZone() to return a map's zone.
* Adds setZone() to set a map's zone.
Thanks to @Atemo!
2024-01-18 10:22:07 -05:00
aleos
d3ea299f53 Remove unused battle configs 2024-01-17 17:08:27 -05:00
aleos
cbe0d8fe1f Adds translation for Portuguese
Thanks to @Pokye!
2024-01-17 16:44:49 -05:00
aleos
10e28babc9 Add empty zone notice
* Display a notice when a map doesn't have a zone with a suggestion to assign one.
* Avoiding a default zone as many maps are added from updates and may not get their proper zones until the requisite data is found.
2024-01-17 16:43:32 -05:00
aleos
4a48b64566 Fixes MF_FLEE_PENALTY parsing 2024-01-17 16:10:40 -05:00
aleos
e34973a5cc Fixes mapflag parsing
* Adds back an accidental removal for mapflag name lookup.
2024-01-17 16:10:14 -05:00
aleos
c178f03a26 Convert s_map_zone_data storage to shared_ptr 2024-01-17 16:09:36 -05:00
aleos
941085e826 Adds ability to clear mapflags
* Added the Clear label to allow mapflags to be removed for importing use.
* Converts mapflag storage into multimap.
2024-01-17 14:05:29 -05:00
aleos
e9beffea50 Adds object type check to isStatusDisabled
* Check by object type rather than passing arbitrary integers to compare against.
2024-01-16 14:19:58 -05:00
aleos
772c6f33ff Invincible timer clean
* Remove a possible timer even if passing an invalid time value.
2024-01-16 13:53:04 -05:00
aleos
34065e4ca6 Map Zone parsing optimizations 2024-01-16 11:10:56 -05:00
aleos
e3eefb6acc Fixes invincible timer check 2024-01-14 16:11:00 -05:00
aleos
31cc8c5115 Adds a function to assist with PK damage
* Re-implement battle_calc_pk_damage to help determine when to adjust damage when PK mode is enabled.
* Implement INF2_IGNOREPKREDUCTION skill flag to make skills bypass the damage adjustments.
2024-01-14 16:08:55 -05:00
aleos
08068bf3a4 Remove plurality 2024-01-14 11:33:35 -05:00
aleos
53b2a0c351 Remove deprecated databases from file move 2024-01-14 11:25:58 -05:00
aleos
e405a39733 Fixes incorrect message display 2024-01-14 11:22:12 -05:00
aleos
6568ccff5d Cleanup atcommand mapinfo
* Adjust checks for faster lookup.
2024-01-14 11:20:48 -05:00
aleos
1e4a219832 Implements mapflag MF_FLEE_PENALTY
* Deprecate the bg_flee_penalty and gvg_flee_penalty battle configs.
* Removes hardcoded restrictions limiting to only BG and GvG maps.
2024-01-14 11:19:33 -05:00
aleos
7717070d14 Translate new messages to Spanish
Thanks to @SapitoSucio!
2024-01-13 17:07:50 -05:00
aleos
5c24cc4c6a Disable mapflags on custom scripts 2024-01-12 17:28:47 -05:00
aleos
c186c0354e Fix Russian specifier to integer 2024-01-12 17:05:44 -05:00
aleos
997e457890 Update messages for other languages 2024-01-12 17:03:41 -05:00
aleos
82e362edaa Fixes PK damage calculation
* Convert a few more PK damage checks that got missed from a merge conflict.
2024-01-12 17:03:20 -05:00
aleos
004dcf57c0 More battle_config cleanups 2024-01-12 16:18:25 -05:00
aleos
e60e3e8dc2 Fixes CI errors 2024-01-12 16:15:01 -05:00
aleos
39f6e1492b Initial implementation of Map Zones
* Implements Map Zones which allows easier configuration of map settings.
* The restricted mapflag has been removed as they will no longer be needed.
* General cleanups and optimizations.
2024-01-12 15:43:52 -05:00
261 changed files with 50107 additions and 37442 deletions

View File

@@ -1032,6 +1032,11 @@ Body:
- Command: setcard
Help: |
Adds a card or enchant to the specific slot of the equipment.
- Command: resetcooltime
Aliases:
- resetcooldown
Help: |
Resets the cooldown of all skills of the player and if active also of the homunculus or the mercenary.
Footer:
Imports:

View File

@@ -9,25 +9,6 @@
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
//--------------------------------------------------------------
// Melee damage adjustments (non skills) for Battleground maps (Note 2)
bg_short_attack_damage_rate: 80
// Ranged damage adjustments (non skills) for Battleground maps (Note 2)
bg_long_attack_damage_rate: 80
// Weapon skills damage adjustments for Battleground maps (Note 2)
bg_weapon_attack_damage_rate: 60
// Magic skills damage adjustments for Battleground maps (Note 2)
bg_magic_attack_damage_rate: 60
// Misc skills damage adjustments for Battleground maps (Note 2)
bg_misc_attack_damage_rate: 60
// Flee penalty on BG grounds.
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
bg_flee_penalty: 20
// Interval before updating the bg-member map mini-dots (milliseconds)
bg_update_interval: 1000

View File

@@ -27,25 +27,6 @@ guild_max_castles: 0
// Note: This was changed in renewal in favor of individual skill cooldown.
guild_skill_relog_delay: 300000
// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
gvg_short_attack_damage_rate: 80
// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
gvg_long_attack_damage_rate: 80
// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_weapon_attack_damage_rate: 60
// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_magic_attack_damage_rate: 60
// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_misc_attack_damage_rate: 60
// Flee penalty on gvg grounds. Official value is 20 (Note 2)
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
gvg_flee_penalty: 20
// Can the 'Glory of Guild' skill be learnt in the Guild window,
// and does changing emblems require it? (Note 1)
// P.S: This skill is not implemented on official servers

View File

@@ -17,10 +17,18 @@
// 0x10: They display luk/3+1 instead of their actual critical in the
// stat window (by default they don't crit)
// 0x20: Their Min-Matk is always the same as their max
// 0x40: Skill re-use delay is reset when they are vaporized.
// 0x80: Skill re-use delay is reset when they are warped (by skill or item) with player.
hom_setting: 0x3D
// Should the cooldown or aftercast delay of homunculi skills be reset when
// the homunculus is vaporized?
// Default on official servers: yes for Pre-renewal, no for Renewal
//hom_delay_reset_vaporize: no
// Should the cooldown or aftercast delay of homunculi skills be reset when
// warping or changing maps?
// Default on official servers: yes for Pre-renewal, no for Renewal
//hom_delay_reset_warp: no
// The rate a homunculus will get friendly by feeding it. (Note 2)
homunculus_friendly_rate: 100

27
conf/battle/instance.conf Normal file
View File

@@ -0,0 +1,27 @@
//--------------------------------------------------------------
// rAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------
// Block leaving for parties, guilds or clans if they have an active instance?
// Default: yes (Official)
instance_block_leave: yes
// Block leader changes for parties or guilds if they have an active instance?
// Default: yes (Official)
instance_block_leaderchange: yes
// Block inviting for parties or guilds if they have an active instance?
// This also blocks joining parties, guilds or clans that have a running instance.
// Default: yes (Official)
instance_block_invite: yes
// Block expulsion for parties or guilds if they have an active instance?
// Default: yes (Official)
instance_block_expulsion: yes

View File

@@ -12,8 +12,10 @@
// The highest value at which an item can be sold via the merchant vend skill. (in zeny)
vending_max_value: 1000000000
// Whether to allow buying from vending chars that are at their max. zeny limit.
// If set to yes, the rest of the zeny above the char's capacity will disappear.
// Whether to allow placing items on a vending store when the player's zeny plus the total price
// of the items exceeds the maximum zeny allowed. (Note 1)
// If set to "yes", the items will be placed in the store but other players will not be able to buy them.
// Official behavior is "yes", but on some official servers the client doesn't allow this.
vending_over_max: yes
// Tax to apply to all vending transactions (eg: 10000 = 100%, 50 = 0.50%)
@@ -93,7 +95,7 @@ allow_equip_restricted_item: yes
// Default on official servers: yes for Pre-renewal, no for Renewal
//item_enabled_npc: yes
// Allow map_flooritem to check if item is droppable? (Note 1)
// Allow map_addflooritem to check if item is droppable? (Note 1)
// If yes, undroppable items will be destroyed instead of appearing on the map when a player's inventory is full.
// Default: yes
item_flooritem_check: yes

View File

@@ -39,14 +39,6 @@ pk_min_level: 55
// players to let them attack each other. 0 disables said limit.
pk_level_range: 0
// For PK servers. Damage adjustment settings, these follow the same logic
// as their WoE counterparts (see guild.conf)
pk_short_attack_damage_rate: 80
pk_long_attack_damage_rate: 70
pk_weapon_attack_damage_rate: 60
pk_magic_attack_damage_rate: 60
pk_misc_attack_damage_rate: 60
// Display skill usage in console? (for debug only) (default: off) (Note 3)
skill_log: off

View File

@@ -41,6 +41,10 @@ pet_hungry_delay_rate: 100
// These bonuses are unofficial and found in the import/pet_db.yml
pet_equip_required: yes
// Should the pet equipment be destroyed if the owner doesn't have enough space in their inventory? (Note 1)
// Official behavior is "yes", setting this to "no" will leave the item equipped.
pet_unequip_destroy: yes
// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
pet_attack_support: no

View File

@@ -295,15 +295,12 @@ trait_points_job_change: 7
// Max trait stats cap.
// Trait Stats: POW, STA, WIS, SPL, CON, CRT
// Official is 100.
max_trait_parameter: 100
// Official is 110.
max_trait_parameter: 110
// Max amount of RES/MRES to take into the resistance damage reduction formula.
// A setting of 625 means the max reduction of damage allowed is 50.0%.
// Formula is 100 - 100 * (5000 + RES) / (5000 + 10 * RES)
// Note: Best to leave this setting alone unless you know what your doing.
// Default: 625
max_res_mres_reduction: 625
// Max percent of RES/MRES that can be ignored by item bonus/skill.
// Default: 50
max_res_mres_ignored: 50
// Maximum AP
// Default: 1000

View File

@@ -270,8 +270,10 @@ allow_skill_without_day: no
// Allow use of ES-type magic on players?
allow_es_magic_player: no
// Miracle of the Sun, Moon and Stars skill ratio (100% = 10000)
sg_miracle_skill_ratio: 2
// Miracle of the Sun, Moon and Stars skill ratio
// Valid values range from 1 (0.005% per hit) to 20000 (100% per hit)
// This chance is further reduced if AGI is above 46 (92 = halved chance)
sg_miracle_skill_ratio: 1
// Miracle of the Sun, Moon and Stars skill duration in milliseconds
sg_miracle_skill_duration: 3600000

View File

@@ -8,6 +8,9 @@
//General battle-related settings.
import: conf/battle/battle.conf
//Battleground settings
import: conf/battle/battleground.conf
//Settings specific to the client.
import: conf/battle/client.conf
@@ -17,14 +20,20 @@ import: conf/battle/drops.conf
//Experience rates, exp penalties, stats and max level settings.
import: conf/battle/exp.conf
//Feature control (on/off) settings
import: conf/battle/feature.conf
//GM levels, atcommands and hack-related configs.
import: conf/battle/gm.conf
//Guild and WoE settings
import: conf/battle/guild.conf
//Battleground settings
import: conf/battle/battleground.conf
//Homunc related configuration
import: conf/battle/homunc.conf
//Instance settings
import: conf/battle/instance.conf
//Item/card-specific and crafting related options.
import: conf/battle/items.conf
@@ -32,15 +41,16 @@ import: conf/battle/items.conf
//Mob related configuration
import: conf/battle/monster.conf
// Anything else that didn't fit anywhere else.
// Includes duel, day/night, mute/manner, log settings.
import: conf/battle/misc.conf
//Party related configuration
import: conf/battle/party.conf
//Pet related configuration
import: conf/battle/pet.conf
//Homunc related configuration
import: conf/battle/homunc.conf
//Player specific settings
import: conf/battle/player.conf
@@ -50,12 +60,5 @@ import: conf/battle/skill.conf
//Status change related settings
import: conf/battle/status.conf
//Feature control (on/off) settings
import: conf/battle/feature.conf
// Anything else that didn't fit anywhere else.
// Includes duel, day/night, mute/manner, log settings.
import: conf/battle/misc.conf
//Your custom config goes here.
import: conf/import/battle_conf.txt

View File

@@ -144,6 +144,10 @@ unknown_char_name: Unknown
// To log the character server?
log_char: yes
// Minimum length for a character name.
// Must be set to '4' unless your client uses the 'Remove 4/6 letter Character Name limit' diff patch.
char_name_min_length: 4
// Allow or not identical name for characters but with a different case (upper/lower):
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
name_ignoring_case: no

View File

@@ -55,9 +55,15 @@ console: off
// Note: This only works if client side password encryption is not enabled.
new_account: no
//If new_account is enabled, minimum length to userid and passwords should be 4?
//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
new_acc_length_limit: yes
// If new_account is enabled, changes the minimum length for the account name.
// By default is set to '4' or '6' (depending on the new login UI).
// Don't change it unless your client uses the 'Remove 4/6 letter User Name limit' diff patch.
//acc_name_min_length: 6
// If new_account is enabled, changes the minimum length for the password.
// By default is set to '4' or '6' (depending on the new login UI).
// Don't change it unless your client uses the 'Remove 4/6 letter Password limit' diff patch.
//password_min_length: 6
// Account registration flood protection system
// allowed_regs is the number of registrations allowed in time_allowed (in seconds)

View File

@@ -1634,5 +1634,8 @@ map: luna_sf1
map: luna_sf2
map: mbase_in
// Market place
map: prt_mk
//------------------------- Clone Maps ---------------------------
//------------------------- Extra Maps ---------------------------

View File

@@ -775,7 +775,7 @@
730: Character cannot be disguised while in monster form.
731: Transforming into monster is not allowed in Guild Wars.
732: Item cannot be opened when your inventory is full.
//732: Free
733: Please enter a NPC file name (usage: @reloadnpcfile <file name>).
@@ -936,7 +936,11 @@
// @reloadcashdb
832: Cash shop database has been reloaded.
//833-899 free
// Map Zones
833: This command is disabled on this map.
834: Map Zone database has been reloaded.
//835-899 free
//------------------------------------
// More atcommands message
@@ -1127,9 +1131,9 @@
// @mapinfo
1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
1039: ------ Map Info ------
1040: Map: %s | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
1040: Map: %s (Zone: %s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
1041: ------ Map Flags ------
1042: Town Map
1042: Damage Rate Adjustments:
1043: Autotrade Enabled
1044: Autotrade Disabled
1045: Battlegrounds ON (type %d)
@@ -1823,5 +1827,8 @@
1534: Usage: @stockall {<type>}
1535: %d items are transferred (%d skipped)!
1536: Log configuration has been reloaded.
1537: Found skill '%s', unblocking...
//Custom translations
import: conf/msg_conf/import/map_msg_eng_conf.txt

View File

@@ -871,9 +871,9 @@
// @mapinfo
1038: 請至少輸入一個有效的列表數字 (使用方法: @mapinfo <0-3> [地圖名稱])
1039: ------ 地圖資訊 ------
1040: 地圖名: %s | 地圖玩家數量: %d | 地圖NPC數量: %d | 地圖聊天室數量: %d
1040: 地圖名: %s (Zone: %s) | 地圖玩家數量: %d | 地圖NPC數量: %d | 地圖聊天室數量: %d | Vendings: %d
1041: ------ 地圖旗標 ------
1042: 城市地圖
1042: Damage Rate Adjustments:
1043: 可離線掛店
1044: 不可離線掛店
1045: 戰場 (類型 %d)

View File

@@ -883,9 +883,9 @@
// @mapinfo
1038: Entrez un numéro de la liste (usage: @mapinfo <0-3> <map>).
1039: ------ Map Info ------
1040: Nom de la Map: %s | Joueurs sur la Map: %d | NPCs sur la Map: %d | Chats sur la Map: %d
1040: Nom de la Map: %s (Zone: %s) | Joueurs sur la Map: %d | NPCs sur la Map: %d | Chats sur la Map: %d | Vendings: %d
1041: ------ Map Flags ------
1042: Town Map
1042: Damage Rate Adjustments:
1043: Autotrade Activé
1044: Autotrade Désactivé
1045: Battlegrounds ON (type %d)

View File

@@ -765,7 +765,7 @@
730: Karakter tidak dapat disguise ketika sedang berwujud monster.
731: Perubahan menjadi monster tidak diizinkan dalam Guild Wars.
732: Item tidak dapat dibuka ketika inventory penuh.
//732: Free
//733 free
@@ -970,9 +970,9 @@
// @mapinfo
1038: Harap masukkan setidaknya 1 pilihan. (Penggunaan: @mapinfo <0-3> <map>).
1039: ------ Map Info ------
1040: Map: %s | Pemain: %d | NPC: %d | Ruang Chat: %d | Toko: %d
1040: Map: %s (Zone: %s) | Pemain: %d | NPC: %d | Ruang Chat: %d | Toko: %d
1041: ------ Map Flags ------
1042: Kota
1042: Damage Rate Adjustments:
1043: Autotrade diaktifkan
1044: Autotrade dinonaktifkan
1045: Battleground ON (tipe %d)

View File

@@ -779,7 +779,7 @@
730: O personagem não pode ser disfarçado enquanto estiver em forma de monstro.
731: Transformar em monstro não é permitido em GvG.
732: O item não pode ser aberto quando o seu inventário está cheio.
//732: Free
733: Por favor insira um nome de arquivo NPC (uso: @reloadnpcfile <nome do arquivo>).
@@ -1052,9 +1052,9 @@
// @mapinfo
1038: Digite pelo menos um número válido da lista (uso: @mapinfo <0-3> <mapa>).
1039: ------ Informação do Mapa ------
1040: Mapa: %s | Jogadores: %d | NPCs: %d | Chats: %d | Vendas: %d
1040: Mapa: %s (Zona: %s) | Jogadores: %d | NPCs: %d | Chats: %d | Vendas: %d
1041: ------ Map Flags ------
1042: Mapa de Cidade
1042: Ajustes na taxa de dano:
1043: Autotrade Habilitado
1044: Autotrade Desabilitado
1045: Battlegrounds Habilitado (tipo %d)

View File

@@ -884,9 +884,9 @@
// @mapinfo
1038: Введите хотя бы один номер (Использование: @mapinfo <0-3> <локация>).
1039: ------ Информация о локации ------
1040: Название локации: %s | Игроки: %d | НИП: %d | Чаты: %d
1040: Название локации: %s (Zone: %s) | Игроки: %d | НИП: %d | Чаты: %d | Vendings: %d
1041: ------ Мапфлаги ------
1042: Столица
1042: Damage Rate Adjustments:
1043: Autotrade Разрешён
1044: Autotrade Запрещён
1045: Battlegrounds ВКЛЮЧЕНО (тип %d)

View File

@@ -775,7 +775,7 @@
730: El personaje no puede disfrazarse si está transformado en un monstruo.
731: No puedes transformarte en monstruo durante la guerra de clanes.
732: No puedes abrir el objeto porque tu inventario está lleno.
//732: libre
733: Introduce la ruta de archivo de un NPC (instrucciones: @reloadnpcfile <ruta>).
@@ -1124,9 +1124,9 @@
// @mapinfo
1038: Introduce un número de la lista (instrucciones: @mapinfo <0-3> <mapa>).
1039: ------ Información del mapa ------
1040: Mapa: %s | Jugadores: %d | NPCs: %d | Chats: %d | Tiendas: %d
1040: Mapa: %s (Zona: %s) | Jugadores: %d | NPCs: %d | Chats: %d | Tiendas: %d
1041: ------ Opciones del mapa ------
1042: Mapa de ciudad
1042: Ajuste de ratios de daño:
1043: Autotrade activado
1044: Autotrade desactivado
1045: Battleground activado (tipo %d)

View File

@@ -877,9 +877,9 @@
// @mapinfo
1038: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>א<EFBFBD>¢<EFBFBD><C2A2>ט<EFBFBD>§<EFBFBD>¹ט<C2B9><D798><EFBFBD>¹<EFBFBD>ט§¤ט<C2A4>¨<EFBFBD><C2A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><>¸<EFBFBD>ד×י: @mapinfo <0-3> <map>).
1039: ------ <20><><EFBFBD><EFBFBD><EFBFBD>א<EFBFBD><D790><EFBFBD>´ב¼¹·<C2B9>ט ------
1040: ב¼¹·<C2B9>ט: %s | ¼<>יא<D799>ט¹: %d | NPCs: %d | Chats: %d | Vendings: %d
1040: ב¼¹·<C2B9>ט: %s (Zone: %s) | ¼<>יא<D799>ט¹: %d | NPCs: %d | Chats: %d | Vendings: %d
1041: ------ Map Flags ------
1042: Town Map
1042: Damage Rate Adjustments:
1043: Autotrade Enabled
1044: Autotrade Disabled
1045: Battlegrounds ON (type %d)

View File

@@ -1,30 +0,0 @@
// Forbidden Items Database
// Defines restrictions on equipment, items, and cards in map types and zones.
//
// Structure of Database:
// ItemID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
//
// Passing negative value as flag will unset the flag instead.
//
// Examples:
// 1201,1 // Knife can't be worn on normal maps
// 608,4 // Yggdrasil Seed can't be consumed in both GvG and WoE Castles
// 4174,6 // Deviling Card has no effect in every PVP or GVG map, and during WoE
// 501,32 // Red Potion can't be consumed on maps marked as 'restricted zone 1'
// 519,322 // Milk can't be consumed in PVP and maps marked as 'restricted zone 2' or 'restricted zone 4' (256+64+2)
// 519,-2 // Unset `restricted in PVP` flag from Milk. Making it usable in PVP again.

View File

@@ -1,28 +0,0 @@
// Defines Job(s) that are restricted to enter map (by flag/zones)
//
// Structure of Database:
// JobID,FlagZone,GroupLevelBypass
//
// JobID: See JOB_* constants or use job number
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// GroupLevelBypass: Group Level (groups.conf) to ignore the restriction
//
// NOTES:
// - Restriction will be overwritten for multiple defines with the same Job ID
// - The flag is used by 'jobcanentermap' script.

View File

@@ -0,0 +1,39 @@
# This file is a part of rAthena.
# Copyright(C) 2024 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http:#www.gnu.org/licenses/>.
#
###########################################################################
# Map Zone Database
###########################################################################
#
# Map Zone Settings
#
###########################################################################
# - Id Zone ID.
# DisabledCommands: List of disabled @commands. (Default: null)
# DisabledSkills: List of disabled skills. (Default: null)
# DisabledItems: List of disabled items. (Default: null)
# DisabledStatuses: List of disabled statuses. (Default: null)
# RestrictedJobs: List of restricted jobs from entering zone. (Default: null)
# Maps: List of maps to apply the zone to.
# Mapflags: List of mapflags. (Default: null)
# - Flag Mapflag name.
# Value Value assigned to mapflag. (Default: true)
###########################################################################
Header:
Type: MAP_ZONES
Version: 1

View File

@@ -33,3 +33,24 @@ Header:
Type: MOB_SUMMONABLE_DB
Version: 1
#Body:
# Pre-re Brasilis
#=============================================================
# - Group: BLOODY_DEAD_BRANCH
# Summon:
# - Mob: BOITATA
# Rate: 1000000
# - Group: Branch_Of_Dead_Tree
# Summon:
# - Mob: IARA
# Rate: 71428
# - Mob: PIRANHA
# Rate: 71428
# - Mob: HEADLESS_MULE
# Rate: 71428
# - Mob: JAGUAR
# Rate: 71428
# - Mob: TOUCAN
# Rate: 71428
# - Mob: CURUPIRA
# Rate: 71428

View File

@@ -1,24 +0,0 @@
// Forbidden Skills Database
// Defines unusable skills in map types and zones.
//
// Structure of Database:
// SkillID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - cannot be used in normal maps
// 2 - cannot be used in PvP maps (use this instead of 1 for PK-mode servers)
// 4 - cannot be used in GvG maps
// 8 - cannot be used in Battleground maps
// 16 - cannot be cloned (clones will not copy this skill)
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - cannot be used in zone 1 maps
// 64 - cannot be used in zone 2 maps
// 128 - cannot be used in zone 3 maps
// 256 - cannot be used in zone 4 maps
// 512 - cannot be used in zone 5 maps
// 1024 - cannot be used in zone 6 maps
// 2048 - cannot be used in zone 7 maps
//
// Example:
// 8,6 // Endure cannot be used in PvP and GvG maps (2+4)

View File

@@ -1,25 +0,0 @@
// Status Change Restriction Database
//
// Defines restrictions of status changes (SC).
// Disabled SC will always be removed or fail to be inflicted on this map.
//
// Structure of Database:
// SCType,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
//
// Example:
// SC_ENDURE,4 // Endure status will be removed when the player enters GvG and WoE Castle maps; Also cannot be inflicted again.

Binary file not shown.

View File

@@ -1260,6 +1260,7 @@ jor_tmple2
luna_sf1
luna_sf2
mbase_in
prt_mk
//======================================================================================
// - Other/Extra maps -

47
db/map_zones.yml Normal file
View File

@@ -0,0 +1,47 @@
# This file is a part of rAthena.
# Copyright(C) 2024 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http:#www.gnu.org/licenses/>.
#
###########################################################################
# Map Zone Database
###########################################################################
#
# Map Zone Settings
#
###########################################################################
# - Id Zone ID.
# DisabledCommands: List of disabled @commands. (Default: null)
# DisabledSkills: List of disabled skills. (Default: null)
# DisabledItems: List of disabled items. (Default: null)
# DisabledStatuses: List of disabled statuses. (Default: null)
# RestrictedJobs: List of restricted jobs from entering zone. (Default: null)
# Maps: List of maps to apply the zone to.
# Mapflags: List of mapflags. (Default: null)
# - Flag Mapflag name.
# Value Value assigned to mapflag. (Default: true)
###########################################################################
Header:
Type: MAP_ZONES
Version: 1
Footer:
Imports:
- Path: db/pre-re/map_zones.yml
Mode: Prerenewal
- Path: db/re/map_zones.yml
Mode: Renewal
- Path: db/import/map_zones.yml

View File

@@ -2613,7 +2613,7 @@ Body:
Flags:
BuyingStore: true
Script: |
sc_start SC_SlowDown,5000,0;
sc_start SC_SLOWDOWN,5000,100;
- Id: 12018
AegisName: Fire_Cracker
Name: Firecracker
@@ -8637,21 +8637,21 @@ Body:
Type: Usable
Weight: 10
Script: |
searchstores 10,0;
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
- Id: 12581
AegisName: Vending_Search_Scroll2
Name: Universal Catalog Gold
Type: Usable
Weight: 10
Script: |
searchstores 10,1;
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
- Id: 12591
AegisName: Uni_Catalog_Bz
Name: Universal Catalog Bronze
Type: Usable
Weight: 10
Script: |
searchstores 10,1;
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
- Id: 12609
AegisName: Old_Ore_Box
Name: Old Ore Box

View File

@@ -1,83 +0,0 @@
// Forbidden Items Database
// Defines restrictions on equipment, items, and cards in map types and zones.
//
// Structure of Database:
// ItemID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// Passing negative value as flag will unset the flag instead.
//
// Examples:
// 1201,1 // Knife can't be worn on normal maps
// 608,4 // Yggdrasil Seed can't be consumed in both GvG and WoE Castles
// 4174,6 // Deviling Card has no effect in every PVP or GVG map, and during WoE
// 501,32 // Red Potion can't be consumed on maps marked as 'restricted zone 1'
// 519,322 // Milk can't be consumed in PVP and maps marked as 'restricted zone 2' or 'restricted zone 4' (256+64+2)
// 519,-2 // Unset `restricted in PVP` flag from Milk. Making it usable in PVP again.
//----------------------------------------------------------------------------
// Normal maps
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// PVP
//----------------------------------------------------------------------------
14529,2 //Greed_Scroll
//----------------------------------------------------------------------------
// GVG
//----------------------------------------------------------------------------
12218,4 //Assumptio_5_Scroll
14529,4 //Greed_Scroll
14590,4 //Pty_Assumptio_Scroll
//----------------------------------------------------------------------------
// Battlegrounds
//----------------------------------------------------------------------------
12218,8 //Assumptio_5_Scroll
14590,8 //Pty_Assumptio_Scroll
//----------------------------------------------------------------------------
// Zone 1 - Aldebaran Turbo Track
//----------------------------------------------------------------------------
601,32 //Wing_Of_Fly
605,32 //Anodyne
506,32 //Green_Potion
525,32 //Panacea
//----------------------------------------------------------------------------
// Zone 2 - Jail
//----------------------------------------------------------------------------
601,64 //Wing_Of_Fly
602,64 //Wing_Of_Butterfly
12212,64 //Giant_Fly_Wing
14582,64 //WOB_Rune
14583,64 //WOB_Schwaltz
14584,64 //WOB_Rachel
14585,64 //WOB_Local
//----------------------------------------------------------------------------
// Zone 3 - Izlude Battle Arena
//----------------------------------------------------------------------------
601,128 //Wing_Of_Fly
//----------------------------------------------------------------------------
// Zone 7 - Towns
//----------------------------------------------------------------------------
14529,2048 //Greed_Scroll

View File

@@ -1,28 +0,0 @@
// Defines Job(s) that are restricted to enter map (by flag/zones)
//
// Structure of Database:
// JobID,FlagZone,GroupLevelBypass
//
// JobID: See JOB_* constants or use job number
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// GroupLevelBypass: Group Level (groups.conf) to ignore the restriction
//
// NOTES:
// - Restriction will be overwritten for multiple defines with the same Job ID
// - The flag is used by 'jobcanentermap' script.

1699
db/pre-re/map_zones.yml Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -866,3 +866,14 @@ Body:
bonus2 bSubEle,Ele_Fire,2;
bonus2 bAddEle,Ele_Fire,2;
}
- Mob: E_HYDRA
TameItem: Leaf_Cat_Ball
EggItem: Mystic_Leaf_Cat_Ball
Fullness: 0
HungryDelay: 0
IntimacyStart: 0
IntimacyFed: 0
IntimacyOverfed: 0
IntimacyOwnerDie: 0
CaptureRate: 50
SpecialPerformance: false

View File

@@ -3660,17 +3660,27 @@ Body:
Reproduce: true
CastCancel: true
CastTime:
- Level: 1
Time: 700
- Level: 2
Time: 1400
- Level: 3
Time: 2100
- Level: 4
Time: 2800
- Level: 5
Time: 3500
AfterCastActDelay:
- Level: 1
Time: 1000
- Level: 2
Time: 2000
Time: 1200
- Level: 3
Time: 3000
Time: 1400
- Level: 4
Time: 4000
Time: 1600
- Level: 5
Time: 5000
AfterCastActDelay: 700
Time: 1800
Requires:
SpCost:
- Level: 1
@@ -3722,7 +3732,7 @@ Body:
Time: 4000
- Level: 5
Time: 5000
AfterCastActDelay: 700
AfterCastActDelay: 1000
Duration1: 100
Requires:
SpCost:
@@ -7359,7 +7369,7 @@ Body:
Time: 1500
- Level: 5
Time: 1000
Duration2: 300000
Duration1: 300000
Requires:
SpCost: 1
Weapon:
@@ -8538,6 +8548,7 @@ Body:
HitCount: 1
SplashArea: -1
AfterCastActDelay: 4000
Duration1: 15000
Duration2: 12000
Requires:
SpCost:
@@ -8829,6 +8840,7 @@ Body:
HitCount: 1
SplashArea: -1
AfterCastActDelay: 4000
Duration1: 5000
Duration2: 5000
Requires:
SpCost:
@@ -30724,10 +30736,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Range: 9
Hit: Single
HitCount: 1
AfterCastActDelay: 2000
AfterCastWalkDelay: 1000
Requires:
SpCost:
- Level: 1
@@ -30750,11 +30760,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Splash: true
Hit: Single
HitCount: 1
SplashArea: -1
AfterCastActDelay: 35000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 40000
@@ -30783,7 +30790,6 @@ Body:
Name: HLIF_BRAIN
Description: Brain Surgery
MaxLevel: 5
SplashArea: 1
- Id: 8004
Name: HLIF_CHANGE
Description: Change
@@ -30791,7 +30797,14 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay:
- Level: 1
Time: 600000
- Level: 2
Time: 900000
- Level: 3
Time: 1200000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -30799,13 +30812,6 @@ Body:
Time: 180000
- Level: 3
Time: 300000
Duration2:
- Level: 1
Time: 600000
- Level: 2
Time: 900000
- Level: 3
Time: 1200000
Requires:
SpCost: 100
Status: Change
@@ -30816,8 +30822,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
Duration2: 1000
AfterCastActDelay: 1000
AfterCastWalkDelay: 1000
Requires:
SpCost: 10
- Id: 8006
@@ -30827,8 +30833,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay: 30000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 40000
@@ -30857,8 +30863,6 @@ Body:
Name: HAMI_SKIN
Description: Adamantium Skin
MaxLevel: 5
DamageFlags:
NoDamage: true
- Id: 8008
Name: HAMI_BLOODLUST
Description: Bloodlust
@@ -30866,7 +30870,14 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay:
- Level: 1
Time: 300000
- Level: 2
Time: 600000
- Level: 3
Time: 900000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -30874,13 +30885,6 @@ Body:
Time: 180000
- Level: 3
Time: 300000
Duration2:
- Level: 1
Time: 300000
- Level: 2
Time: 600000
- Level: 3
Time: 900000
Requires:
SpCost: 120
Status: Bloodlust
@@ -30903,7 +30907,6 @@ Body:
Count: -2
- Level: 5
Count: -3
AfterCastWalkDelay: 2000
Requires:
SpCost:
- Level: 1
@@ -30924,6 +30927,18 @@ Body:
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 120000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -30935,17 +30950,6 @@ Body:
Time: 45000
- Level: 5
Time: 40000
Duration2:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 120000
Requires:
SpCost:
- Level: 1
@@ -30969,6 +30973,18 @@ Body:
NoDamage: true
Hit: Single
CastCancel: true
AfterCastActDelay:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 120000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -30980,17 +30996,6 @@ Body:
Time: 45000
- Level: 5
Time: 40000
Duration2:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 120000
Requires:
SpCost:
- Level: 1
@@ -31013,7 +31018,6 @@ Body:
Range: 15
Hit: Single
HitCount: 1
AfterCastActDelay: 1000
Requires:
SpCost: 1
- Id: 8013
@@ -31035,17 +31039,6 @@ Body:
Count: 4
- Level: 5
Count: 5
AfterCastActDelay:
- Level: 1
Time: 2000
- Level: 2
Time: 2200
- Level: 3
Time: 2400
- Level: 4
Time: 2600
- Level: 5
Time: 2800
Requires:
SpCost:
- Level: 1
@@ -31066,8 +31059,7 @@ Body:
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay: 3000
AfterCastWalkDelay: 3000
AfterCastWalkDelay: 1500
Requires:
SpCost: 40
- Id: 8015
@@ -31091,7 +31083,6 @@ Body:
HitCount: 1
Element: Weapon
SplashArea: 4
AfterCastWalkDelay: 1000
Requires:
SpCost: 1
- Id: 8018

View File

@@ -1,176 +0,0 @@
// Forbidden Skills Database
// Defines unusable skills in map types and zones.
//
// Structure of Database:
// SkillID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - cannot be used in normal maps
// 2 - cannot be used in PvP maps (use this instead of 1 for PK-mode servers)
// 4 - cannot be used in GvG maps
// 8 - cannot be used in Battleground maps
// 16 - cannot be used in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - cannot be used in zone 1 maps
// 64 - cannot be used in zone 2 maps
// 128 - cannot be used in zone 3 maps
// 256 - cannot be used in zone 4 maps
// 512 - cannot be used in zone 5 maps
// 1024 - cannot be used in zone 6 maps
// 2048 - cannot be used in zone 7 maps
// 4096 - cannot be used in zone 8 maps
//
// Example:
// 8,6 // Endure cannot be used in PvP and GvG maps (2+4)
//----------------------------------------------------------------------------
// Normal
//----------------------------------------------------------------------------
2422,1 //WM_LULLABY_DEEPSLEEP
2423,1 //WM_SIRCLEOFNATURE
2430,1 //WM_SATURDAY_NIGHT_FEVER
2455,1 //SO_ARRULLO
//----------------------------------------------------------------------------
// PVP
//----------------------------------------------------------------------------
1013,2 //BS_GREED
//----------------------------------------------------------------------------
// GVG
//----------------------------------------------------------------------------
26,4 //AL_TELEPORT
27,4 //AL_WARP
87,4 //WZ_ICEWALL
150,4 //TF_BACKSLIDING
219,4 //RG_INTIMIDATE
336,4 //WE_CALLPARTNER
361,4 //HP_ASSUMPTIO
362,4 //HP_BASILICA
395,4 //CG_MOONLIT
409,4 //WE_CALLPARENT
410,4 //WE_CALLBABY
491,4 //CR_CULTIVATION
530,4 //NJ_KIRIKAGE
691,4 //CASH_ASSUMPTIO
1013,4 //BS_GREED
2300,4 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Battlegrounds
//----------------------------------------------------------------------------
26,8 //AL_TELEPORT
27,8 //AL_WARP
87,8 //WZ_ICEWALL
150,8 //TF_BACKSLIDING
219,8 //RG_INTIMIDATE
264,8 //MO_BODYRELOCATION
336,8 //WE_CALLPARTNER
361,8 //HP_ASSUMPTIO
362,8 //HP_BASILICA
395,8 //CG_MOONLIT
409,8 //WE_CALLPARENT
410,8 //WE_CALLBABY
491,8 //CR_CULTIVATION
411,8 //TK_RUN
426,8 //TK_HIGHJUMP
427,8 //SG_FEEL
428,8 //SG_SUN_WARM
429,8 //SG_MOON_WARM
430,8 //SG_STAR_WARM
431,8 //SG_SUN_COMFORT
432,8 //SG_MOON_COMFORT
433,8 //SG_STAR_COMFORT
434,8 //SG_HATE
435,8 //SG_SUN_ANGER
436,8 //SG_MOON_ANGER
437,8 //SG_STAR_ANGER
438,8 //SG_SUN_BLESS
439,8 //SG_MOON_BLESS
440,8 //SG_STAR_BLESS
530,8 //NJ_KIRIKAGE
691,8 //CASH_ASSUMPITO
2300,8 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Mixed
//----------------------------------------------------------------------------
488,3 //CG_HERMODE
3013,3 //KO_KYOUGAKU
//----------------------------------------------------------------------------
// Zone 1 - Aldebaran Turbo Track
//----------------------------------------------------------------------------
8,32 //SM_ENDURE
26,32 //AL_TELEPORT
27,32 //AL_WARP
35,32 //AL_CURE
51,32 //TF_HIDING
87,32 //WZ_ICEWALL
135,32 //AS_CLOAKING
219,32 //RG_INTIMIDATE
264,32 //MO_BODYRELOCATION
357,32 //LK_CONCENTRATION
359,32 //LK_BERSERK
362,32 //HP_BASILICA
387,32 //WS_CARTBOOST
389,32 //ST_CHASEWALK
395,32 //CG_MOONLIT
2300,32 //SC_DIMENSIONDOOR
2478,32 //GN_CARTBOOST
//----------------------------------------------------------------------------
// Zone 2 - Jail
//----------------------------------------------------------------------------
421,64 //TK_JUMPKICK
426,64 //TK_HIGHJUMP
//----------------------------------------------------------------------------
// Zone 3 - Izlude Battle Arena
//----------------------------------------------------------------------------
219,128 //RG_INTIMIDATE
26,128 //AL_TELEPORT
2300,128 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 4 - WoE:SE
//----------------------------------------------------------------------------
426,256 //TK_HIGHJUMP
290,256 //SA_ABRACADABRA
//----------------------------------------------------------------------------
// Zone 5 - Sealed Shrine
//----------------------------------------------------------------------------
12,512 //MG_SAFETYWALL
26,512 //AL_TELEPORT
219,512 //RG_INTIMIDATE
361,512 //HP_ASSUMPTIO
691,512 //CASH_ASSUMPTIO
2294,512 //SC_IGNORANCE
2300,512 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 6 - Endless Tower, Orc's Memory, Nidhoggur's Nest
//----------------------------------------------------------------------------
26,1024 //AL_TELEPORT
87,1024 //WZ_ICEWALL
219,1024 //RG_INTIMIDATE
405,1024 //PF_SPIDERWEB
674,1024 //NPC_EXPULSION
2294,1024 //SC_IGNORANCE
2300,1024 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 7 - Towns
//----------------------------------------------------------------------------
232,2048 //AM_CANNIBALIZE
233,2048 //AM_SPHEREMINE
491,2048 //CR_CULTIVATION
1013,2048 //BS_GREED
2299,2048 //SC_MANHOLE
2300,2048 //SC_DIMENSIONDOOR
2301,2048 //SC_CHAOSPANIC
2303,2048 //SC_BLOODYLUST
2419,2048 //WM_POEMOFNETHERWORLD
2482,2048 //GN_WALLOFTHORN
2493,2048 //GN_SLINGITEM

View File

@@ -552,3 +552,33 @@ Body:
Points: 4545
- Level: 260
Points: 4545
- Level: 261
Points: 4545
- Level: 262
Points: 4545
- Level: 263
Points: 4545
- Level: 264
Points: 4545
- Level: 265
Points: 4545
- Level: 266
Points: 4545
- Level: 267
Points: 4545
- Level: 268
Points: 4545
- Level: 269
Points: 4545
- Level: 270
Points: 4545
- Level: 271
Points: 4545
- Level: 272
Points: 4545
- Level: 273
Points: 4545
- Level: 274
Points: 4545
- Level: 275
Points: 4545

View File

@@ -2478,13 +2478,17 @@ Body:
DurationLookup: HLIF_AVOID
CalcFlags:
Speed: true
Flags:
NoSave: true
RemoveFromHomOnWarp: true
- Status: Change
DurationLookup: HLIF_CHANGE
CalcFlags:
Vit: true
Int: true
Flags:
RemoveOnChangeMap: true
NoSave: true
RemoveFromHomOnWarp: true
Fail:
Change: true
- Status: Bloodlust
@@ -2492,6 +2496,9 @@ Body:
CalcFlags:
Batk: true
Watk: true
Flags:
NoSave: true
RemoveFromHomOnWarp: true
- Status: Fleet
DurationLookup: HFLI_FLEET
CalcFlags:
@@ -2506,6 +2513,10 @@ Body:
DurationLookup: HAMI_DEFENCE
CalcFlags:
Def: true
Vit: true
Flags:
NoSave: true
RemoveFromHomOnWarp: true
- Status: Incaspdrate
CalcFlags:
Aspd: true
@@ -3963,7 +3974,7 @@ Body:
Unlimitedhummingvoice: true
Sircleofnature: true
- Status: Deepsleep
Icon: EFST_HANDICAPSTATE_DEEP_SLEEP
Icon: EFST_DEEP_SLEEP
DurationLookup: WM_LULLABY_DEEPSLEEP
States:
NoCast: true

View File

@@ -76,15 +76,15 @@ Body:
- Refine: 15
Chance: 7000
- Refine: 16
Chance: 7000
Chance: 8000
- Refine: 17
Chance: 7000
Chance: 8000
- Refine: 18
Chance: 7000
Chance: 8000
- Refine: 19
Chance: 7000
Chance: 8000
- Refine: 20
Chance: 7000
Chance: 8000
Bonus: 10
Catalyst:
Item: Blessed_Etel_Dust
@@ -116,15 +116,15 @@ Body:
- Refine: 15
Chance: 6000
- Refine: 16
Chance: 6000
Chance: 7000
- Refine: 17
Chance: 6000
Chance: 7000
- Refine: 18
Chance: 6000
Chance: 7000
- Refine: 19
Chance: 6000
Chance: 7000
- Refine: 20
Chance: 6000
Chance: 7000
Bonus: 30
Catalyst:
Item: Blessed_Etel_Dust
@@ -154,15 +154,15 @@ Body:
- Refine: 15
Chance: 5000
- Refine: 16
Chance: 5000
Chance: 6000
- Refine: 17
Chance: 5000
Chance: 6000
- Refine: 18
Chance: 5000
Chance: 6000
- Refine: 19
Chance: 5000
Chance: 6000
- Refine: 20
Chance: 5000
Chance: 6000
Bonus: 50
AnnounceFail: true
Catalyst:
@@ -193,15 +193,15 @@ Body:
- Refine: 15
Chance: 4000
- Refine: 16
Chance: 4000
Chance: 5000
- Refine: 17
Chance: 4000
Chance: 5000
- Refine: 18
Chance: 4000
Chance: 5000
- Refine: 19
Chance: 4000
Chance: 5000
- Refine: 20
Chance: 4000
Chance: 5000
Bonus: 100
AnnounceFail: true
Catalyst:
@@ -240,15 +240,15 @@ Body:
- Refine: 15
Chance: 7000
- Refine: 16
Chance: 7000
Chance: 8000
- Refine: 17
Chance: 7000
Chance: 8000
- Refine: 18
Chance: 7000
Chance: 8000
- Refine: 19
Chance: 7000
Chance: 8000
- Refine: 20
Chance: 7000
Chance: 8000
Bonus: 10
Catalyst:
Item: Blessed_Etel_Dust
@@ -280,15 +280,15 @@ Body:
- Refine: 15
Chance: 6000
- Refine: 16
Chance: 6000
Chance: 7000
- Refine: 17
Chance: 6000
Chance: 7000
- Refine: 18
Chance: 6000
Chance: 7000
- Refine: 19
Chance: 6000
Chance: 7000
- Refine: 20
Chance: 6000
Chance: 7000
Bonus: 30
Catalyst:
Item: Blessed_Etel_Dust
@@ -318,15 +318,15 @@ Body:
- Refine: 15
Chance: 5000
- Refine: 16
Chance: 5000
Chance: 6000
- Refine: 17
Chance: 5000
Chance: 6000
- Refine: 18
Chance: 5000
Chance: 6000
- Refine: 19
Chance: 5000
Chance: 6000
- Refine: 20
Chance: 5000
Chance: 6000
Bonus: 50
AnnounceFail: true
Catalyst:
@@ -357,15 +357,15 @@ Body:
- Refine: 15
Chance: 4000
- Refine: 16
Chance: 4000
Chance: 5000
- Refine: 17
Chance: 4000
Chance: 5000
- Refine: 18
Chance: 4000
Chance: 5000
- Refine: 19
Chance: 4000
Chance: 5000
- Refine: 20
Chance: 4000
Chance: 5000
Bonus: 100
AnnounceFail: true
Catalyst:

View File

@@ -501,19 +501,19 @@ Body:
7@thts: true
8@thts: true
- Id: 67
Name: The Maze of Oz
Name: Oz Labyrinth
Enter:
Map: 1@oz
X: 284
Y: 167
- Id: 68
Name: Thor Gunsu Base
Name: Thor Military Base
Enter:
Map: 1@tcamp
X: 103
Y: 237
- Id: 69
Name: A Gathering Place of Wolves
Name: Wolves Gathering Place
Enter:
Map: 1@nyr
X: 194
@@ -529,7 +529,7 @@ Body:
AdditionalMaps:
2@nyr: true
- Id: 71
Name: Villa of High Priest
Name: High Priest's Villa
Enter:
Map: 1@adv
X: 123

View File

@@ -20852,25 +20852,6 @@ Body:
bonus bMdef,3*.@r_shoes;
bonus bMatk,5*.@r;
}
- Combos:
- Combo:
- Hollow_Shoes
- Berzebub_Card
Script: |
.@r = getrefine();
skill "PR_MAGNUS",10;
bonus2 bMagicAddRace,RC_Undead,30;
bonus2 bMagicAddRace,RC_Demon,30;
bonus2 bMagicAddEle,Ele_Dark,30;
bonus2 bMagicAddEle,Ele_Undead,30;
if (BaseLevel >= 100) {
bonus bMatk,15*.@r;
bonus bVariableCastrate,-7*.@r;
}
else {
bonus bMatk,5*.@r;
bonus bVariableCastrate,-2*.@r;
}
- Combos:
- Combo:
- Astraea_Ring
@@ -21746,7 +21727,7 @@ Body:
if (.@sum >= 27) {
bonus3 bAutoSpell,"HW_NAPALMVULCAN",5,80;
}
else if (.@sum >= 27) {
else if (.@sum >= 21) {
bonus3 bAutoSpell,"HW_NAPALMVULCAN",3,40;
}
- Combos:
@@ -21760,7 +21741,7 @@ Body:
if (.@sum >= 27) {
bonus3 bAutoSpell,"AS_SONICBLOW",10,80;
}
else if (.@sum >= 27) {
else if (.@sum >= 21) {
bonus3 bAutoSpell,"AS_SONICBLOW",7,40;
}
- Combos:
@@ -21770,10 +21751,10 @@ Body:
Script: |
.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus bMatkRate,2;
if (.@sum >= 27) {
if (.@sum >= 20) {
bonus3 bAutoSpell,"WL_JACKFROST",max(getskilllv("WL_JACKFROST"),4),80;
}
else if (.@sum >= 27) {
else if (.@sum >= 18) {
bonus3 bAutoSpell,"WL_JACKFROST",max(getskilllv("WL_JACKFROST"),2),40;
}
- Combos:
@@ -28403,7 +28384,7 @@ Body:
bonus bVariableCastrate,-10;
- Combos:
- Combo:
- aegis_490220 # 490220
- Hero_Token_HN # 490220
- Blessed_Knife_LT # 510072
Script: |
bonus2 bAddSize,Size_All,15;
@@ -28418,7 +28399,7 @@ Body:
}
- Combos:
- Combo:
- aegis_490220 # 490220
- Hero_Token_HN # 490220
- Freedom_Stick_LT # 550082
Script: |
bonus2 bMagicAddSize,Size_All,15;
@@ -46539,6 +46520,7 @@ Body:
Script: |
bonus2 bAddEle,Ele_All,20;
bonus bAspdRate,5;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",40;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",40;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",20;
- Combos:
@@ -47407,6 +47389,7 @@ Body:
Script: |
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",25;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",25;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",25;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSubRace,RC_Player_Doram,10;
- Combos:
@@ -50872,14 +50855,6 @@ Body:
bonus bMaxHP,2000;
bonus bMaxSP,200;
bonus bHealPower,15;
- Combos:
- Combo:
- aegis_311883 # 311883
- aegis_410302 # 410302
Script: |
bonus bSpeedRate,25;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
- Combos:
- Combo:
- R001_Bestia_Card # 300281
@@ -51483,12 +51458,6 @@ Body:
bonus bMatk,15*.@eq;
bonus bVariableCastrate,-7*.@eq;
}
- Combos:
- Combo:
- Berzebub_Card # 4145
- VesperHeadGear # 19436
Script: |
bonus bVariableCastrate,30;
- Combos:
- Combo:
- Preschool_Hat # 18860
@@ -52035,3 +52004,206 @@ Body:
- Ignis_Cap # 18651
Script: |
bonus bAspdRate,getequiprefinerycnt(EQI_HEAD_TOP)/2;
- Combos:
- Combo:
- FuriousCirclet_TR # 400673
- MetalVilolin_Furious # 570072
- Combo:
- FuriousCirclet_TR # 400673
- MetalWhip_Furious # 580072
Script: |
bonus2 bMagicAddRace,RC_All,10;
bonus2 bMagicAddRace,RC_Player_Human,-10;
bonus2 bMagicAddRace,RC_Player_Doram,-10;
bonus2 bSkillAtk,"WM_REVERBERATION",35;
- Combos:
- Combo:
- FuriousCirclet_TR # 400673
- Harp_Furious # 570073
- Combo:
- FuriousCirclet_TR # 400673
- Whip_Furious # 580073
Script: |
bonus2 bAddRace,RC_All,10;
bonus2 bAddRace,RC_Player_Human,-10;
bonus2 bAddRace,RC_Player_Doram,-10;
- Combos:
- Combo:
- FuriousCirclet_BO # 400674
- Lapier_Furious # 500101
Script: |
bonus2 bSkillCooldown,"BO_EXPLOSIVE_POWDER",-120;
- Combos:
- Combo:
- FuriousCirclet_BO # 400674
- SharpSword_Furious # 500102
Script: |
bonus2 bSkillCooldown,"BO_MAYHEMIC_THORNS",-120;
- Combos:
- Combo:
- FuriousCirclet_HN # 400675
- WhiteSword_Furious # 500103
Script: |
bonus2 bSkillCooldown,"HN_DOUBLEBOWLINGBASH",-150;
- Combos:
- Combo:
- FuriousCirclet_HN # 400675
- Stick_Furious # 550148
Script: |
bonus2 bSkillCooldown,"HN_JUPITEL_THUNDER_STORM",-250;
- Combos:
- Combo:
- FuriousCirclet_AG # 400694
- Specter_Furious # 550150
Script: |
bonus2 bMagicAddRace,RC_All,10;
bonus2 bMagicAddRace,RC_Player_Human,-10;
bonus2 bMagicAddRace,RC_Player_Doram,-10;
- Combos:
- Combo:
- FuriousCirclet_AG # 400694
- Flame_Staff_Furious # 640053
Script: |
bonus2 bSkillAtk,"AG_ALL_BLOOM",25;
bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",25;
bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",25;
- Combos:
- Combo:
- FuriousCirclet_IQ # 400695
- GaleClaw_Furious # 560067
Script: |
bonus2 bSkillCooldown,"IQ_MASSIVE_F_BLASTER",-1200;
bonus2 bSkillAtk,"IQ_MASSIVE_F_BLASTER",20;
- Combos:
- Combo:
- FuriousCirclet_IQ # 400695
- Exterminate_Furious # 560068
Script: |
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",25;
- Combos:
- Combo:
- FuriousCirclet_NW # 400696
- Rifle_Furious # 810042
Script: |
bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",25;
- Combos:
- Combo:
- FuriousCirclet_NW # 400696
- Gatling_Furious # 830038
Script: |
bonus2 bAddRace,RC_All,10;
bonus2 bAddRace,RC_Player_Human,-10;
bonus2 bAddRace,RC_Player_Doram,-10;
bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",15;
- Combos:
- Combo:
- Lapier_Furious # 500101
- FuriousBoots # 470265
Script: |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",.@sum;
- Combos:
- Combo:
- SharpSword_Furious # 500102
- FuriousBoots # 470265
Script: |
bonus bCritAtkRate,15;
bonus bCritical,5;
if (getenchantgrade()>=ENCHANTGRADE_B) {
bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",15;
}
- Combos:
- Combo:
- WhiteSword_Furious # 500103
- FuriousBoots # 470265
Script: |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",.@sum;
- Combos:
- Combo:
- Stick_Furious # 550148
- FuriousBoots # 470265
Script: |
bonus2 bSkillAtk,"HN_HELLS_DRIVE",20;
if (getenchantgrade()>=ENCHANTGRADE_B) {
bonus4 bAutoSpellOnSkill,"HN_HELLS_DRIVE","EM_TERRA_DRIVE",4,1000;
}
- Combos:
- Combo:
- Specter_Furious # 550150
- FuriousBoots # 470265
Script: |
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",20;
- Combos:
- Combo:
- GaleClaw_Furious # 560067
- FuriousBoots # 470265
Script: |
bonus2 bSkillAtk,"IQ_MASSIVE_F_BLASTER",20;
- Combos:
- Combo:
- Exterminate_Furious # 560068
- FuriousBoots # 470265
Script: |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",.@sum;
- Combos:
- Combo:
- MetalVilolin_Furious # 570072
- FuriousBoots # 470265
Script: |
bonus2 bSkillAtk,"WM_REVERBERATION",70;
bonus2 bSkillAtk,"TR_METALIC_FURY",20;
- Combos:
- Combo:
- Harp_Furious # 570073
- FuriousBoots # 470265
Script: |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",.@sum;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",.@sum;
- Combos:
- Combo:
- MetalWhip_Furious # 580072
- FuriousBoots # 470265
Script: |
bonus2 bSkillAtk,"WM_REVERBERATION",70;
bonus2 bSkillAtk,"TR_METALIC_FURY",20;
- Combos:
- Combo:
- Whip_Furious # 580073
- FuriousBoots # 470265
Script: |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",.@sum;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",.@sum;
- Combos:
- Combo:
- Flame_Staff_Furious # 640053
- FuriousBoots # 470265
Script: |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"AG_ALL_BLOOM",.@sum;
bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",.@sum;
bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",.@sum;
- Combos:
- Combo:
- Rifle_Furious # 810042
- FuriousBoots # 470265
Script: |
bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",25;
- Combos:
- Combo:
- Gatling_Furious # 830038
- FuriousBoots # 470265
Script: |
bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",25;
bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",15;
- Combos:
- Combo:
- aegis_300549 # 300549
- Sesrumnir_Evt_Ring # 490557
Script: |
bonus bShortAtkRate,7;
bonus bLongAtkRate,7;
bonus2 bMagicAtkEle,Ele_All,7;

File diff suppressed because it is too large Load Diff

View File

@@ -14232,7 +14232,7 @@ Body:
Type: Card
SubType: Enchant
Script: |
autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \"Bigfoot Power !\"; }";
autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
UnEquipScript: |
heal 0,-300;
- Id: 4876
@@ -50596,8 +50596,8 @@ Body:
Script: |
bonus2 bAddRace,RC_Demon,40;
bonus2 bAddRace,RC_DemiHuman,40;
bonus3 bSubRace,RC_Demon,-30,BF_NORMAL;
bonus3 bSubRace,RC_DemiHuman,-30,BF_NORMAL;
bonus3 bSubRace,RC_Demon,-30,BF_WEAPON;
bonus3 bSubRace,RC_DemiHuman,-30,BF_WEAPON;
- Id: 300281
AegisName: R001_Bestia_Card
Name: R001-Bestia Card
@@ -53760,6 +53760,20 @@ Body:
bonus bMaxHPrate,-15;
bonus bPAtk,.@r;
bonus bAtkRate,.@r;
- Id: 300549
AegisName: aegis_300549
Name: Summer Vacation Pope Card
Type: Card
Weight: 10
Locations:
Left_Accessory: true
Flags:
BuyingStore: true
DropEffect: CLIENT
Script: |
bonus bShortAtkRate,3;
bonus bLongAtkRate,3;
bonus2 bMagicAtkEle,Ele_All,3;
- Id: 310000
AegisName: Ranger_Top2
Name: Sniper Stone II (Top)
@@ -83045,6 +83059,42 @@ Body:
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1000284
AegisName: EpisodClear13
Name: Eps 13 Clear Ticket
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1000285
AegisName: EpisodClear14
Name: Eps 14 Clear Ticket
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1000286
AegisName: EpisodClear15
Name: Eps 15 Clear Ticket
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1000287
AegisName: EpisodClear17
Name: Episode 17 Clear Ticket
@@ -86150,31 +86200,31 @@ Body:
Flags:
BuyingStore: true
- Id: 1001072
AegisName: aegis_1001072
AegisName: Evil_Black_Bid
Name: Evil Orb
Type: Etc
Buy: 1480
Weight: 10
- Id: 1001073
AegisName: aegis_1001073
AegisName: Ectoplasmic_Stone
Name: Ectoplasmic Stone
Type: Etc
Buy: 1460
Weight: 10
- Id: 1001074
AegisName: aegis_1001074
AegisName: Heavy_Chain
Name: Heavy Chain
Type: Etc
Buy: 1480
Weight: 10
- Id: 1001075
AegisName: aegis_1001075
AegisName: Evil_Minded_Ruby
Name: Evil Minded Ruby
Type: Etc
Buy: 1500
Weight: 10
- Id: 1001076
AegisName: aegis_1001076
AegisName: Small_Sewing_Box
Name: Small Sewing Kit
Type: Etc
Buy: 1640
@@ -86186,37 +86236,37 @@ Body:
Buy: 1600
Weight: 10
- Id: 1001078
AegisName: aegis_1001078
AegisName: Blue_Moon_Stone
Name: Fragments of the Blue Moon
Type: Etc
Buy: 1720
Weight: 10
- Id: 1001079
AegisName: aegis_1001079
AegisName: Weird_Tentacle
Name: Monstrous Tentacles
Type: Etc
Buy: 1520
Weight: 10
- Id: 1001080
AegisName: aegis_1001080
AegisName: Congealed_Poison
Name: Congealed Poison
Type: Etc
Buy: 1600
Weight: 10
- Id: 1001081
AegisName: aegis_1001081
AegisName: Slicky_Fluid
Name: Slimy Fluid
Type: Etc
Buy: 1560
Weight: 10
- Id: 1001082
AegisName: aegis_1001082
AegisName: Reptile_Stone
Name: Monster's Stone
Type: Etc
Buy: 1720
Weight: 10
- Id: 1001083
AegisName: aegis_1001083
AegisName: Turn_Yellow_Leaf
Name: Maple Leaves
Type: Etc
Buy: 1640
@@ -86228,13 +86278,13 @@ Body:
Buy: 1480
Weight: 10
- Id: 1001085
AegisName: aegis_1001085
AegisName: Cool_Liquid
Name: Cool Liquid
Type: Etc
Buy: 1460
Weight: 10
- Id: 1001086
AegisName: aegis_1001086
AegisName: Green_Crystal_Fragment
Name: Blue Crystal Shard
Type: Etc
Buy: 1480
@@ -86246,7 +86296,7 @@ Body:
Buy: 1600
Weight: 10
- Id: 1001088
AegisName: aegis_1001088
AegisName: Fresh_Pear
Name: Fresh Pear
Type: Etc
Buy: 1640
@@ -89781,6 +89831,402 @@ Body:
Weight: 1
Flags:
BuyingStore: true
- Id: 1001689
AegisName: R_Snowflower_Armor
Name: Printed Snow Flower Armor
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001690
AegisName: R_Snowflower_Manteau
Name: Printed Snow Flower Manteau
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001691
AegisName: R_Snowflower_Boots
Name: Printed Snow Flower Boots
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001692
AegisName: R_Snowflower_Pendant
Name: Printed Snow Flower Pendant
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001693
AegisName: R_Snowflower_Necklace
Name: Printed Snow Flower Necklace
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001694
AegisName: R_Snowflower_Robe
Name: Printed Snow Flower Robe
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001695
AegisName: R_Snowflower_Muffler
Name: Printed Snow Flower Muffler
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001696
AegisName: R_Snowflower_Shoes
Name: Printed Snow Flower Shoes
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001697
AegisName: R_Snowflower_Ring
Name: Printed Snow Flower Ring
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001698
AegisName: R_Snowflower_Earring
Name: Printed Snow Flower Earring
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001699
AegisName: R_Glacier_T_Sword
Name: Printed Glacier Two-handed Sword
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001700
AegisName: R_Glacier_Lance
Name: Printed Glacier Lance
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001701
AegisName: R_Glacier_Sword
Name: Printed Glacier Sword
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001702
AegisName: R_Glacier_B_Sword
Name: Printed Glacier Basic Sword
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001703
AegisName: R_Glacier_Spear
Name: Printed Glacier Spear
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001704
AegisName: R_Glacier_T_Axe
Name: Printed Glacier Mechanic Axe
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001705
AegisName: R_Glacier_Axe
Name: Printed Glacier Axe
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001706
AegisName: R_Glacier_Mace
Name: Printed Glacier Mace
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001707
AegisName: R_Glacier_M_Mace
Name: Printed Glacier Mechanic Mace
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001708
AegisName: R_Glacier_R_Knife
Name: Printed Glacier Rogue Knife
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001709
AegisName: R_Glacier_B_Knife
Name: Printed Glacier Basic Knife
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001710
AegisName: R_Glacier_Knuckle
Name: Printed Glacier Knuckle
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001711
AegisName: R_Glacier_Katar
Name: Printed Glacier Katar
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001712
AegisName: R_Glacier_Bow
Name: Printed Glacier Bow
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001713
AegisName: R_Glacier_Violin
Name: Printed Glacier Violin
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001714
AegisName: R_Glacier_Whip
Name: Printed Glacier Whip
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001715
AegisName: R_Glacier_Humma
Name: Printed Glacier Huuma Shuriken
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001716
AegisName: R_Glacier_Book
Name: Printed Glacier Book
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001717
AegisName: R_Glacier_Wand
Name: Printed Glacier Wand
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001718
AegisName: R_Glacier_Staff
Name: Printed Glacier Staff
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001719
AegisName: R_Glacier_Foxtail
Name: Printed Glacier Foxtail
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001720
AegisName: R_Glacier_Revolver
Name: Printed Glacier Revolver
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001721
AegisName: R_Glacier_Rifle
Name: Printed Glacier Rifle
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001722
AegisName: R_Glacier_Shotgun
Name: Printed Glacier Shotgun
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001723
AegisName: R_Glacier_Gatling
Name: Printed Glacier Gatling
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001724
AegisName: R_Glacier_Launcher
Name: Printed Glacier Launcher
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001737
AegisName: BioloStone_Robe
Name: Biolo Stone (Garment)
@@ -89796,6 +90242,38 @@ Body:
Name: Spirit Handler Stone (Garment)
Type: Etc
Weight: 100
- Id: 1001740
AegisName: Summer_Ticket
Name: Ocean Week Commemoration Ticket
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001741
AegisName: Summer_W_Melon
Name: Summer Watermelon
Type: Etc
Weight: 10
Trade:
NoDrop: true
NoTrade: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001742
AegisName: aegis_1001742
Name: Festival Food Bag
Type: Etc
Weight: 10
Flags:
BuyingStore: true
- Id: 1001744
AegisName: Kr_B_Event04
Name: Sweet Strawberry Fresh Cream
@@ -89808,6 +90286,42 @@ Body:
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001753
AegisName: D_EpisodClear13
Name: Episode 13 Pass Ticket # !todo check english name
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001755
AegisName: D_EpisodClear14
Name: Episode 14 Pass Ticket # !todo check english name
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1001756
AegisName: D_EpisodClear15
Name: Episode 15 Pass Ticket # !todo check english name
Type: Etc
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 1200000
AegisName: IDTest_arrow
Name: IDTest arrow
@@ -89870,7 +90384,7 @@ Body:
Ammo: true
EquipLevelMin: 1
Script: |
bonus bAtkEle,Ele_Neutral;
bonus bAtkEle,Ele_Ghost;
- Id: 1220003
AegisName: Kunai_Of_Shadow
Name: Kunai Of Shadow

View File

@@ -4371,6 +4371,38 @@ Body:
BuyingStore: true
# Script: |
# /* TODO */
- Id: 11636
AegisName: 24_S_Ev_Lime_Soda
Name: Lime Soda
Type: Healing
Weight: 1
EquipLevelMin: 90
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
itemheal 1800,0; /* average value */
- Id: 11637
AegisName: 24_S_Ev_Berry_Soda
Name: Berry Soda
Type: Healing
Weight: 1
EquipLevelMin: 90
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
itemheal 0,180; /* average value */
- Id: 11701
AegisName: Girl_Bunch_Of_Flower
Name: Girl's Bouquet
@@ -5700,7 +5732,6 @@ Body:
AegisName: Tropical_Sograt
Name: Tropical Sograt
Type: Usable
Buy: 1000
Weight: 100
Flags:
BuyingStore: true
@@ -5710,7 +5741,6 @@ Body:
AegisName: Vermilion_The_Beach
Name: Vermilion on the Beach
Type: Usable
Buy: 1000
Weight: 100
Flags:
BuyingStore: true
@@ -11335,7 +11365,7 @@ Body:
Type: Usable
Weight: 10
Script: |
searchstores 10,0;
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
- Id: 12581
AegisName: Vending_Search_Scroll2
Name: Universal Catalog Gold
@@ -11350,7 +11380,7 @@ Body:
NoMail: true
NoAuction: true
Script: |
searchstores 10,1;
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
- Id: 12582
AegisName: Siege_Supply_Box
Name: WoE Supply Box
@@ -11494,7 +11524,7 @@ Body:
NoMail: true
NoAuction: true
Script: |
searchstores 10,1;
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
- Id: 12592
AegisName: Cyclops_Box1
Name: Cyclops Box1
@@ -51130,8 +51160,8 @@ Body:
NoGuildStorage: true
NoMail: true
NoAuction: true
# Script: |
# /* TODO */
Script: |
getitem 5464,1;
- Id: 17203
AegisName: Free_Pass_Box
Name: Free Pass Box
@@ -63090,7 +63120,6 @@ Body:
AegisName: Vend_Arbeit1_1Lv
Name: "[1 Day] Consignment Merchant Envelope Lv1"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63099,7 +63128,6 @@ Body:
AegisName: Vend_Arbeit1_2Lv
Name: "[1 Day] Consignment Merchant Envelope Lv2"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63108,7 +63136,6 @@ Body:
AegisName: Vend_Arbeit1_3Lv
Name: "[1 Day] Consignment Merchant Envelope Lv3"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63117,7 +63144,6 @@ Body:
AegisName: Buy_Arbeit1_1Lv
Name: "[1 Day] Personal Shopper Envelope Lv1"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63126,7 +63152,6 @@ Body:
AegisName: Buy_Arbeit1_2Lv
Name: "[1 Day] Personal Shopper Envelope Lv2"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63135,7 +63160,6 @@ Body:
AegisName: Buy_Arbeit1_3Lv
Name: "[1 Day] Personal Shopper Envelope Lv3"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63234,7 +63258,6 @@ Body:
AegisName: Vend_Arbeit3_1Lv
Name: "[3 Day] Consignment Merchant Envelope Lv1"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63243,7 +63266,6 @@ Body:
AegisName: Vend_Arbeit3_2Lv
Name: Consignment Merchant Envelope
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63252,7 +63274,6 @@ Body:
AegisName: Vend_Arbeit3_3Lv
Name: "[3 Day] Consignment Merchant Envelope Lv3"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63261,7 +63282,6 @@ Body:
AegisName: Buy_Arbeit3_1Lv
Name: "[3 Day] Personal Shopper Envelope Lv1"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63270,7 +63290,6 @@ Body:
AegisName: Buy_Arbeit3_2Lv
Name: Personal Shopper Envelope
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63279,7 +63298,6 @@ Body:
AegisName: Buy_Arbeit3_3Lv
Name: "[3 Day] Personal Shopper Envelope Lv3"
Type: Usable
Weight: 10
Flags:
Container: true
Script: |
@@ -63385,8 +63403,8 @@ Body:
Name: Special Shopper Catalog
Type: Usable
Weight: 10
# Script: |
# /* TODO */
Script: |
searchstores 3, SEARCHSTORE_EFFECT_NORMAL;
- Id: 23374
AegisName: Fire_Armor_S
Name: Fire Armor Scroll
@@ -68476,8 +68494,8 @@ Body:
Weight: 10
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
sc_start SC_EXPBOOST,900000,100;
- Id: 100352
AegisName: Real_Battle_Manual
Name: Real Combat Manual
@@ -68485,8 +68503,9 @@ Body:
Weight: 10
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
sc_start SC_EXPBOOST,3600000,100;
sc_start SC_SPEEDUP0,600000,25;
- Id: 100354
AegisName: Auto_Armor_Refine_Cube
Name: Automatic Armor +11 Refinement Cube
@@ -70339,8 +70358,8 @@ Body:
Weight: 50
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
pet 1198;
- Id: 100810
AegisName: BroadcastBox_
Name: Broadcast Box
@@ -72635,8 +72654,8 @@ Body:
Name: Spring Regulator
Type: Usable
Weight: 10
# Script: |
# /* TODO */
Script: |
item_enchant(24);
- Id: 101100
AegisName: Poenetentia_Box3
Name: Poenitentia Two Swords Set Box
@@ -73601,6 +73620,7 @@ Body:
Flags:
BuyingStore: true
Script: |
/* TODO : pet 21632; */
pet 1005;
- Id: 101336
AegisName: aegis_101336
@@ -76680,23 +76700,31 @@ Body:
Script: |
item_reform();
- Id: 102128
AegisName: aegis_102128
AegisName: All_In_One_buff
Name: All-in-One Buff Potion # !todo check english name
Type: Usable
Weight: 10
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
specialeffect2 EF_POTION_BERSERK;
sc_start SC_M_DEFSCROLL,3600000,0;
sc_start SC_LIMIT_POWER_BOOSTER,3600000,30;
sc_start SC_INFINITY_DRINK,3600000,0;
sc_start SC_SPEEDUP0,600000,25;
- Id: 102129
AegisName: aegis_102129
AegisName: All_In_One_Healing
Name: All-in-one Healing Potion # !todo check english name
Type: Usable
Weight: 10
Flags:
BuyingStore: true
# Script: |
# /* TODO */
Script: |
specialeffect2 EF_HEAL3;
sc_start2 SC_S_LIFEPOTION,3600000,-5,5;
sc_start2 SC_L_LIFEPOTION,3600000,-7,4;
sc_start2 SC_M_LIFEPOTION,3600000,-4,3;
sc_start SC_SPEEDUP0,600000,25;
- Id: 102193
AegisName: aegis_102193
Name: Costume Enchant Stone Box 30
@@ -78650,6 +78678,99 @@ Body:
Container: true
Script: |
getgroupitem(IG_ENCHANT_STONE_BOX35);
- Id: 103065
AegisName: 24_S_Ev_Noodle
Name: Summer Festival Noodle
Type: Usable
Weight: 10
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 103066
AegisName: 24_S_Ev_Grilled
Name: Herb Calamari Barbecue
Type: Usable
Weight: 10
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 103067
AegisName: 24_S_Ev_Podding
Name: Sweet Watermelon Pudding
Type: Usable
Weight: 10
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 103068
AegisName: 24_S_Ev_Juice
Name: Cool Watermelon Juice
Type: Usable
Weight: 10
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 103069
AegisName: 24_S_Ev_IceFlake
Name: Cool Red Beans Bingsu
Type: Usable
Weight: 10
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 103070
AegisName: 24_S_Ev_Pop_Corn
Name: Gourmet Butter Popcorn
Type: Usable
Weight: 10
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 103071
AegisName: 24_S_Ev_Ripe_Melon
Name: Ripe Golden Melon
Type: Usable
Weight: 50
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
percentheal 100,100;
- Id: 103095
AegisName: Kr_B_Special10
Name: Love Cake
@@ -78662,6 +78783,78 @@ Body:
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 103106
AegisName: Stove_Channeling_Box_1
Name: Channeling Commemoration Box I
Type: Usable
Weight: 400
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
getgroupitem(IG_STOVE_CHANNELING_BOX_1);
- Id: 103107
AegisName: Stove_Channeling_Box_2
Name: Channeling Commemoration Box II
Type: Usable
Weight: 400
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
getgroupitem(IG_STOVE_CHANNELING_BOX_2);
- Id: 103108
AegisName: Stove_Channeling_Box_3
Name: Channeling Commemoration Box III
Type: Usable
Weight: 400
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
getgroupitem(IG_STOVE_CHANNELING_BOX_3);
- Id: 103109
AegisName: Stove_Channeling_Box_4
Name: Channeling Commemoration Box IV
Type: Usable
Weight: 400
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
getgroupitem(IG_STOVE_CHANNELING_BOX_4);
- Id: 200000
AegisName: IDTest_Cash
Name: IDTest Cash
@@ -80789,6 +80982,8 @@ Body:
# Name: (Limited) Nyangvine Fruit Package I (Stone Box 35)
Name: (Limited) Nyangvine Fruit Package I (Stone Box 35
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80798,12 +80993,14 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_LI_NYANGVINE_BOX1_35);
- Id: 200406
AegisName: LI_Nyangvine_Box2_35
# Name: (Limited) Nyangvine Fruit Package II (Stone Box 35)
Name: (Limited) Nyangvine Fruit Package II (Stone Box 3
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80813,12 +81010,14 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_LI_NYANGVINE_BOX2_35);
- Id: 200407
AegisName: LI_Nyangvine_Box3_35
# Name: (Limited) Nyangvine Fruit Package III (Stone Box 35)
Name: (Limited) Nyangvine Fruit Package III (Stone Box
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80828,12 +81027,14 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_LI_NYANGVINE_BOX3_35);
- Id: 200411
AegisName: A_Speed_Booster_Box
Name: Speed Booster Package
Type: Cash
Weight: 10
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80843,12 +81044,14 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_A_SPEED_BOOSTER_BOX);
- Id: 200412
AegisName: A_Speed_Booster_10_Box
Name: Speed Booster Package 10 Sets
Type: Cash
Weight: 10
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80858,11 +81061,13 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_A_SPEED_BOOSTER_10_BOX);
- Id: 200415
AegisName: L_Infinity_Power_Pack
Name: (Limited) Infinity Power Package
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80872,11 +81077,13 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_L_INFINITY_POWER_PACK);
- Id: 200416
AegisName: L_All_Red_Pack
Name: (Limited) All Red Package
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80886,11 +81093,13 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_L_ALL_RED_PACK);
- Id: 200417
AegisName: L_Defense_Potion_Pack
Name: (Limited) Defender Package
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80900,11 +81109,13 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_L_DEFENSE_POTION_PACK);
- Id: 200418
AegisName: L_Speed_Force_Pack
Name: (Limited) Speed Force Package
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80914,11 +81125,13 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_L_SPEED_FORCE_PACK);
- Id: 200419
AegisName: L_Special_Speed_Pack
Name: (Limited) Speed Booster Special Package
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80928,11 +81141,13 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_L_SPECIAL_SPEED_PACK);
- Id: 200420
AegisName: L_Special_Force_Pack
Name: (Limited) Force Booster Special Package
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
@@ -80942,7 +81157,58 @@ Body:
NoMail: true
NoAuction: true
Script: |
/* TODO */
getgroupitem(IG_L_SPECIAL_FORCE_PACK);
- Id: 200425
AegisName: CostumeMilePack_35_1
# Name: Nyangvine Costume Mileage Package I (Stone Box 35)
Name: Nyangvine Costume Mileage Package I (Stone Box 35
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
getgroupitem(IG_COSTUMEMILEPACK_35_1);
- Id: 200426
AegisName: CostumeMilePack_35_2
# Name: Nyangvine Costume Mileage Package II (Stone Box 35)
Name: Nyangvine Costume Mileage Package II (Stone Box 3
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
getgroupitem(IG_COSTUMEMILEPACK_35_2);
- Id: 200427
AegisName: CostumeMilePack_35_3
# Name: Nyangvine Costume Mileage Package III (Stone Box 35)
Name: Nyangvine Costume Mileage Package III (Stone Box
Type: Cash
Flags:
Container: true
Trade:
NoDrop: true
NoTrade: true
NoSell: true
NoCart: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Script: |
getgroupitem(IG_COSTUMEMILEPACK_35_3);
- Id: 1100000
AegisName: IDTest_heal
Name: IDTest heal

View File

@@ -32187,6 +32187,20 @@ Body:
Grimoire_Furious: true
Soul_Furious: true
SpiritStick_Furious: true
Lapier_Furious: true
SharpSword_Furious: true
WhiteSword_Furious: true
Stick_Furious: true
MetalVilolin_Furious: true
Harp_Furious: true
MetalWhip_Furious: true
Whip_Furious: true
Flame_Staff_Furious: true
Rifle_Furious: true
Gatling_Furious: true
Specter_Furious: true
GaleClaw_Furious: true
Exterminate_Furious: true
Reset:
Chance: 80000
Price: 500000
@@ -32357,6 +32371,12 @@ Body:
FuriousCirclet_MT: true
FuriousCirclet_EM: true
FuriousCirclet_SOA: true
FuriousCirclet_TR: true
FuriousCirclet_BO: true
FuriousCirclet_HN: true
FuriousCirclet_AG: true
FuriousCirclet_IQ: true
FuriousCirclet_NW: true
Reset:
Chance: 80000
Price: 500000

View File

@@ -92258,7 +92258,7 @@ Body:
Item: Hero_Token_SH
Rate: 10
- Index: 17
Item: aegis_490220
Item: Hero_Token_HN
Rate: 10
- Group: JANUARYGIFTBOX_
SubGroups:
@@ -113177,3 +113177,265 @@ Body:
- Index: 65
Item: Critical_Stone_Bottom
Rate: 400
- Group: STOVE_CHANNELING_BOX_1
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Battle_Manual100
Amount: 5
- Index: 1
Item: E_Token_Of_Siegfried
Amount: 5
- Index: 2
Item: Comp_Kafra_Card
Amount: 10
- Index: 3
Item: World_Tour_Ticket
Amount: 10
- Group: STOVE_CHANNELING_BOX_2
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Boarding_Halter_Box30_Z
- Index: 1
Item: Comp_Almighty
Amount: 10
- Index: 2
Item: E_Wing_Of_Fly_3Day_Box
Amount: 3
- Index: 3
Item: Buff_Scroll_Box
Amount: 3
- Group: STOVE_CHANNELING_BOX_3
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: E_Life_Potion_Pack
Amount: 2
- Index: 1
Item: Comp_Small_Mana_Potion
Amount: 20
- Index: 2
Item: E_Infinity_Drink
Amount: 10
- Index: 3
Item: Comp_Power_Booster
Amount: 10
- Group: STOVE_CHANNELING_BOX_4
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: All_In_One_buff_B
Amount: 10
- Index: 1
Item: All_In_One_Healing_B
Amount: 10
- Index: 2
Item: Cachua_Coupon
Amount: 10
- Index: 3
Item: Evt_Cos_Coin
Amount: 10
- Group: LI_NYANGVINE_BOX1_35
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Nyangvine_Fruit
Amount: 100
- Index: 1
Item: Enchant_Stone_Box35
Amount: 2
- Index: 2
Item: Comp_Bubble_Gum
Amount: 3
- Group: LI_NYANGVINE_BOX2_35
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Nyangvine_Fruit
Amount: 200
- Index: 1
Item: Battle_Manual100
Amount: 5
- Index: 2
Item: Enchant_Stone_Box35
Amount: 2
- Group: LI_NYANGVINE_BOX3_35
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Nyangvine_Fruit
Amount: 400
- Index: 1
Item: Comp_Bubble_Gum
Amount: 10
- Index: 2
Item: Battle_Manual100
Amount: 5
- Index: 3
Item: Enchant_Stone_Box35
Amount: 5
- Group: A_SPEED_BOOSTER_BOX
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Speed_Booster
Amount: 10
- Index: 1
Item: K_Secret_Key
- Group: A_SPEED_BOOSTER_10_BOX
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Speed_Booster
Amount: 100
- Index: 1
Item: K_Secret_Key
Amount: 11
- Group: L_INFINITY_POWER_PACK
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Limit_Power_Booster
Amount: 100
- Index: 1
Item: Infinity_Drink
Amount: 100
- Index: 2
Item: K_Secret_Key
Amount: 25
- Index: 3
Item: Cachua_Coupon
Amount: 5
- Group: L_ALL_RED_PACK
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Almighty
Amount: 100
- Index: 1
Item: Red_Booster
Amount: 125
- Index: 2
Item: K_Secret_Key
Amount: 25
- Index: 3
Item: Cachua_Coupon
Amount: 5
- Group: L_DEFENSE_POTION_PACK
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Small_Life_Potion
Amount: 200
- Index: 1
Item: Med_Life_Potion
Amount: 200
- Index: 2
Item: Mysterious_Water
Amount: 200
- Index: 3
Item: Small_Mana_Potion
Amount: 50
- Index: 4
Item: M_DEFScroll
Amount: 300
- Index: 5
Item: K_Secret_Key
Amount: 25
- Index: 6
Item: Cachua_Coupon
Amount: 5
- Group: L_SPEED_FORCE_PACK
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Force_Booster
Amount: 100
- Index: 1
Item: Speed_Booster
Amount: 100
- Index: 2
Item: K_Secret_Key
Amount: 25
- Index: 3
Item: Cachua_Coupon
Amount: 5
- Group: L_SPECIAL_SPEED_PACK
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Speed_Booster
Amount: 200
- Index: 1
Item: K_Secret_Key
Amount: 30
- Index: 2
Item: Cachua_Coupon
Amount: 10
- Group: L_SPECIAL_FORCE_PACK
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Force_Booster
Amount: 200
- Index: 1
Item: K_Secret_Key
Amount: 30
- Index: 2
Item: Cachua_Coupon
Amount: 10
- Group: COSTUMEMILEPACK_35_1
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Nyangvine_Fruit
Amount: 100
- Index: 1
Item: Evt_Cos_Coin
Amount: 12
- Index: 2
Item: Enchant_Stone_Box35
Amount: 3
- Group: COSTUMEMILEPACK_35_2
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Nyangvine_Fruit
Amount: 200
- Index: 1
Item: Evt_Cos_Coin
Amount: 25
- Index: 2
Item: Enchant_Stone_Box35
Amount: 5
- Group: COSTUMEMILEPACK_35_3
SubGroups:
- SubGroup: 0
List:
- Index: 0
Item: Nyangvine_Fruit
Amount: 400
- Index: 1
Item: Evt_Cos_Coin
Amount: 50
- Index: 2
Item: Enchant_Stone_Box35
Amount: 10

View File

@@ -9837,6 +9837,330 @@ Body:
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Armor
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Armor
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Manteau
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Manteau
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Boots
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Boots
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Pendant
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Pendant
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Necklace
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Necklace
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Robe
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Robe
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Muffler
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Muffler
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Shoes
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Shoes
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Ring
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Ring
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Snowflower_Earring
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Snowflower_Earring
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_T_Sword
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_T_Sword
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Lance
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Lance
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Sword
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Sword
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_B_Sword
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_B_Sword
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Spear
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Spear
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_T_Axe
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_T_Axe
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Axe
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Axe
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Mace
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Mace
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_M_Mace
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_M_Mace
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_R_Knife
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_R_Knife
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_B_Knife
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_B_Knife
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Knuckle
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Knuckle
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Katar
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Katar
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Bow
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Bow
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Violin
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Violin
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Whip
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Whip
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Humma
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Humma
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Book
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Book
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Wand
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Wand
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Staff
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Staff
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Foxtail
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Foxtail
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Revolver
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Revolver
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Rifle
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Rifle
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Shotgun
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Shotgun
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Gatling
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Gatling
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- BaseItem: Glacier_Launcher
Materials:
- Material: Imperfect_Rune
Amount: 10
ResultItem: R_Glacier_Launcher
ChangeRefine: -20
RandomOptionGroup: Group_0
ClearSlots: true
RemoveEnchantgrade: true
- Item: Season_H_Upgrade
BaseItems:
- BaseItem: Season_Hood_Spring
@@ -10901,6 +11225,206 @@ Body:
Amount: 20
ResultItem: FuriousCirclet_SOA
ChangeRefine: 1
- BaseItem: FuriousCirclet_TR
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Ethernium
Amount: 10
- Material: Enriched_Ethernium
Amount: 20
ResultItem: FuriousCirclet_TR
ChangeRefine: 1
- BaseItem: FuriousCirclet_BO
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Ethernium
Amount: 10
- Material: Enriched_Ethernium
Amount: 20
ResultItem: FuriousCirclet_BO
ChangeRefine: 1
- BaseItem: FuriousCirclet_HN
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Ethernium
Amount: 10
- Material: Enriched_Ethernium
Amount: 20
ResultItem: FuriousCirclet_HN
ChangeRefine: 1
- BaseItem: Lapier_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Lapier_Furious
ChangeRefine: 1
- BaseItem: SharpSword_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: SharpSword_Furious
ChangeRefine: 1
- BaseItem: WhiteSword_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: WhiteSword_Furious
ChangeRefine: 1
- BaseItem: Stick_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Stick_Furious
ChangeRefine: 1
- BaseItem: MetalVilolin_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: MetalVilolin_Furious
ChangeRefine: 1
- BaseItem: Harp_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Harp_Furious
ChangeRefine: 1
- BaseItem: MetalWhip_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: MetalWhip_Furious
ChangeRefine: 1
- BaseItem: Whip_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Whip_Furious
ChangeRefine: 1
- BaseItem: Flame_Staff_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Flame_Staff_Furious
ChangeRefine: 1
- BaseItem: Rifle_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Rifle_Furious
ChangeRefine: 1
- BaseItem: Gatling_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Gatling_Furious
ChangeRefine: 1
- BaseItem: Specter_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Specter_Furious
ChangeRefine: 1
- BaseItem: GaleClaw_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: GaleClaw_Furious
ChangeRefine: 1
- BaseItem: Exterminate_Furious
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Etherdeocon
Amount: 10
- Material: Enriched_Etherdeocon
Amount: 20
ResultItem: Exterminate_Furious
ChangeRefine: 1
- BaseItem: FuriousCirclet_AG
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Ethernium
Amount: 10
- Material: Enriched_Ethernium
Amount: 20
ResultItem: FuriousCirclet_AG
ChangeRefine: 1
- BaseItem: FuriousCirclet_IQ
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Ethernium
Amount: 10
- Material: Enriched_Ethernium
Amount: 20
ResultItem: FuriousCirclet_IQ
ChangeRefine: 1
- BaseItem: FuriousCirclet_NW
MinimumRefine: 9
MaximumRefine: 11
Materials:
- Material: HD_Ethernium
Amount: 10
- Material: Enriched_Ethernium
Amount: 20
ResultItem: FuriousCirclet_NW
ChangeRefine: 1
- Item: Gaebolg_A_Hammer_1
BaseItems:
- BaseItem: Gaebolg_Armor

File diff suppressed because it is too large Load Diff

View File

@@ -3365,7 +3365,7 @@ Body:
Night_Watch: true
Hyper_Novice: true
Spirit_Handler: true
MaxBaseLevel: 260
MaxBaseLevel: 275
BaseExp:
- Level: 1
Exp: 658
@@ -3886,6 +3886,36 @@ Body:
- Level: 259
Exp: 270217017679
- Level: 260
Exp: 283727868563
- Level: 261
Exp: 297914261991
- Level: 262
Exp: 312809975091
- Level: 263
Exp: 328450473845
- Level: 264
Exp: 344872997537
- Level: 265
Exp: 353494822476
- Level: 266
Exp: 362332193038
- Level: 267
Exp: 371390497864
- Level: 268
Exp: 380675260310
- Level: 269
Exp: 390192141818
- Level: 270
Exp: 397995984654
- Level: 271
Exp: 405955904348
- Level: 272
Exp: 414075022434
- Level: 273
Exp: 422356522883
- Level: 274
Exp: 430803653341
- Level: 275
Exp: 999999999999
- Jobs:
Dragon_Knight: true
@@ -3912,7 +3942,7 @@ Body:
Night_Watch: true
Hyper_Novice: true
Spirit_Handler: true
MaxJobLevel: 55
MaxJobLevel: 60
JobExp:
- Level: 1
Exp: 4700000
@@ -4023,4 +4053,14 @@ Body:
- Level: 54
Exp: 6559840847
- Level: 55
Exp: 9999999999
Exp: 7543816974
- Level: 56
Exp: 8675389520
- Level: 57
Exp: 9976697948
- Level: 58
Exp: 11473202640
- Level: 59
Exp: 13194183036
- Level: 60
Exp: 99999999999

View File

@@ -1,136 +0,0 @@
// Defines Job(s) that are restricted to enter map (by flag/zones)
//
// Structure of Database:
// JobID,FlagZone,GroupLevelBypass
//
// JobID: See JOB_* constants or use job number
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// GroupLevelBypass: Group Level (groups.conf) to ignore the restriction
//
// NOTES:
// - Restriction will be overwritten for multiple defines with the same Job ID
// - The flag is used by 'jobcanentermap' script.
JOB_RUNE_KNIGHT,4112,100
JOB_WARLOCK,4112,100
JOB_RANGER,4112,100
JOB_ARCH_BISHOP,4112,100
JOB_MECHANIC,4112,100
JOB_GUILLOTINE_CROSS,4112,100
JOB_RUNE_KNIGHT_T,4112,100
JOB_WARLOCK_T,4112,100
JOB_RANGER_T,4112,100
JOB_ARCH_BISHOP_T,4112,100
JOB_MECHANIC_T,4112,100
JOB_GUILLOTINE_CROSS_T,4112,100
JOB_ROYAL_GUARD,4112,100
JOB_SORCERER,4112,100
JOB_MINSTREL,4112,100
JOB_WANDERER,4112,100
JOB_SURA,4112,100
JOB_GENETIC,4112,100
JOB_SHADOW_CHASER,4112,100
JOB_ROYAL_GUARD_T,4112,100
JOB_SORCERER_T,4112,100
JOB_MINSTREL_T,4112,100
JOB_WANDERER_T,4112,100
JOB_SURA_T,4112,100
JOB_GENETIC_T,4112,100
JOB_SHADOW_CHASER_T,4112,100
JOB_RUNE_KNIGHT2,4112,100
JOB_RUNE_KNIGHT_T2,4112,100
JOB_ROYAL_GUARD2,4112,100
JOB_ROYAL_GUARD_T2,4112,100
JOB_RANGER2,4112,100
JOB_RANGER_T2,4112,100
JOB_MECHANIC2,4112,100
JOB_MECHANIC_T2,4112,100
JOB_BABY_RUNE_KNIGHT,4112,100
JOB_BABY_WARLOCK,4112,100
JOB_BABY_RANGER,4112,100
JOB_BABY_ARCH_BISHOP,4112,100
JOB_BABY_MECHANIC,4112,100
JOB_BABY_GUILLOTINE_CROSS,4112,100
JOB_BABY_ROYAL_GUARD,4112,100
JOB_BABY_SORCERER,4112,100
JOB_BABY_MINSTREL,4112,100
JOB_BABY_WANDERER,4112,100
JOB_BABY_SURA,4112,100
JOB_BABY_GENETIC,4112,100
JOB_BABY_SHADOW_CHASER,4112,100
JOB_BABY_RUNE_KNIGHT2,4112,100
JOB_BABY_ROYAL_GUARD2,4112,100
JOB_BABY_RANGER2,4112,100
JOB_BABY_MECHANIC2,4112,100
JOB_SUPER_NOVICE_E,4112,100
JOB_SUPER_BABY_E,4112,100
JOB_KAGEROU,4112,100
JOB_BABY_KAGEROU,4112,100
JOB_OBORO,4112,100
JOB_BABY_OBORO,4112,100
JOB_REBELLION,4112,100
JOB_BABY_REBELLION,4112,100
JOB_SUMMONER,4112,100
JOB_BABY_SUMMONER,4112,100
JOB_STAR_EMPEROR,4112,100
JOB_SOUL_REAPER,4112,100
JOB_BABY_STAR_EMPEROR,4112,100
JOB_BABY_SOUL_REAPER,4112,100
JOB_STAR_EMPEROR2,4112,100
JOB_BABY_STAR_EMPEROR2,4112,100
JOB_DRAGON_KNIGHT,4112,100
JOB_MEISTER,4112,100
JOB_SHADOW_CROSS,4112,100
JOB_ARCH_MAGE,4112,100
JOB_CARDINAL,4112,100
JOB_WINDHAWK,4112,100
JOB_IMPERIAL_GUARD,4112,100
JOB_BIOLO,4112,100
JOB_ABYSS_CHASER,4112,100
JOB_ELEMENTAL_MASTER,4112,100
JOB_INQUISITOR,4112,100
JOB_TROUBADOUR,4112,100
JOB_TROUVERE,4112,100
JOB_WINDHAWK2,4112,100
JOB_MEISTER2,4112,100
JOB_DRAGON_KNIGHT2,4112,100
JOB_IMPERIAL_GUARD2,4112,100
JOB_SKY_EMPEROR,4112,100
JOB_SOUL_ASCETIC,4112,100
JOB_SHINKIRO,4112,100
JOB_SHIRANUI,4112,100
JOB_NIGHT_WATCH,4112,100
JOB_HYPER_NOVICE,4112,100
JOB_SPIRIT_HANDLER,4112,100
JOB_SKY_EMPEROR2,4112,100

View File

@@ -8893,6 +8893,10 @@ Body:
Crt: 1
- Level: 55
Sta: 1
- Level: 56
Sta: 1
- Level: 58
Con: 1
- Jobs:
Meister: true
Meister2: true
@@ -9035,6 +9039,10 @@ Body:
Wis: 1
- Level: 55
Pow: 1
- Level: 57
Wis: 1
- Level: 59
Pow: 1
- Jobs:
Shadow_Cross: true
MaxWeight: 32000
@@ -9176,6 +9184,10 @@ Body:
Crt: 1
- Level: 55
Crt: 1
- Level: 57
Con: 1
- Level: 59
Crt: 1
- Jobs:
Arch_Mage: true
MaxWeight: 30000
@@ -9317,6 +9329,10 @@ Body:
Wis: 1
- Level: 55
Spl: 1
- Level: 57
Wis: 1
- Level: 59
Spl: 1
- Jobs:
Cardinal: true
MaxWeight: 30000
@@ -9459,6 +9475,10 @@ Body:
Wis: 1
- Level: 55
Crt: 1
- Level: 56
Con: 1
- Level: 59
Spl: 1
- Jobs:
Windhawk: true
Windhawk2: true
@@ -9601,6 +9621,10 @@ Body:
Sta: 1
- Level: 55
Pow: 1
- Level: 57
Crt: 1
- Level: 59
Pow: 1
- Jobs:
Imperial_Guard: true
Imperial_Guard2: true
@@ -9744,6 +9768,10 @@ Body:
- Level: 55
Wis: 1
Con: 1
- Level: 57
Pow: 1
- Level: 59
Spl: 1
- Jobs:
Biolo: true
MaxWeight: 32000
@@ -9885,6 +9913,10 @@ Body:
Crt: 1
- Level: 55
Con: 1
- Level: 56
Sta: 1
- Level: 59
Pow: 1
- Jobs:
Abyss_Chaser: true
MaxWeight: 28000
@@ -10026,6 +10058,10 @@ Body:
- Level: 55
Sta: 1
Con: 1
- Level: 56
Spl: 1
- Level: 59
Pow: 1
- Jobs:
Elemental_Master: true
MaxWeight: 30000
@@ -10168,6 +10204,10 @@ Body:
Wis: 1
- Level: 55
Spl: 1
- Level: 56
Wis: 1
- Level: 59
Con: 1
- Jobs:
Inquisitor: true
MaxWeight: 30000
@@ -10309,6 +10349,10 @@ Body:
- Level: 55
Pow: 1
Wis: 1
- Level: 57
Wis: 1
- Level: 59
Con: 1
- Jobs:
Troubadour: true
MaxWeight: 32000
@@ -10450,6 +10494,10 @@ Body:
- Level: 55
Pow: 1
Con: 1
- Level: 56
Spl: 1
- Level: 59
Pow: 1
- Jobs:
Trouvere: true
MaxWeight: 32000
@@ -10592,6 +10640,10 @@ Body:
- Level: 55
Pow: 1
Con: 1
- Level: 56
Spl: 1
- Level: 59
Pow: 1
- Jobs:
Sky_Emperor: true
MaxWeight: 42000
@@ -10734,6 +10786,10 @@ Body:
- Level: 55
Pow: 1
Con: 1
- Level: 57
Wis: 1
- Level: 59
Con: 1
- Jobs:
Soul_Ascetic: true
MaxWeight: 42000
@@ -10867,6 +10923,10 @@ Body:
Sta: 1
- Level: 55
Spl: 1
- Level: 56
Wis: 1
- Level: 59
Con: 1
- Jobs:
Shinkiro: true
MaxWeight: 45000
@@ -11010,6 +11070,14 @@ Body:
Sta: 1
- Level: 55
Sta: 1
- Level: 56
Int: 1
Dex: 1
- Level: 57
Wis: 1
- Level: 59
Int: 1
Spl: 1
- Jobs:
Shiranui: true
MaxWeight: 45000
@@ -11141,6 +11209,14 @@ Body:
- Level: 55
Spl: 1
Con: 1
- Level: 56
Str: 1
- Level: 57
Vit: 1
Spl: 1
- Level: 59
Str: 1
Pow: 1
- Jobs:
Night_Watch: true
MaxWeight: 48000
@@ -11281,6 +11357,10 @@ Body:
Wis: 1
- Level: 55
Pow: 1
- Level: 56
Wis: 1
- Level: 59
Crt: 1
- Jobs:
Hyper_Novice: true
MaxWeight: 40000
@@ -11426,6 +11506,12 @@ Body:
Sta: 1
- Level: 55
Spl: 1
- Level: 56
Dex: 1
- Level: 57
Pow: 1
- Level: 59
Spl: 1
- Jobs:
Spirit_Handler: true
MaxWeight: 42000
@@ -11567,3 +11653,7 @@ Body:
Wis: 1
- Level: 55
Sta: 1
- Level: 57
Spl: 1
- Level: 59
Pow: 1

File diff suppressed because it is too large Load Diff

5948
db/re/map_zones.yml Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -13105,6 +13105,108 @@
20280,G_ILL_WOOTAN_FIGHTER@KN_BRANDISHSPEAR,attack,57,5,2000,0,10000,yes,target,always,0,,,,,,6,
20280,G_ILL_WOOTAN_FIGHTER@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,,
// Illusion of Teddy Bear
20255,ILL_TEDDY_BEAR_R@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20255,ILL_TEDDY_BEAR_R@NPC_CURSEATTACK,chase,181,3,1000,500,5000,no,target,always,0,,,,,,2,
20255,ILL_TEDDY_BEAR_R@NPC_CRITICALSLASH,attack,170,1,1500,500,5000,no,target,always,0,,,,,,6,
20255,ILL_TEDDY_BEAR_R@NPC_FIREATTACK,attack,186,2,1000,0,5000,yes,target,always,0,,,,,,37,
20255,ILL_TEDDY_BEAR_R@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,8,
20256,ILL_TEDDY_BEAR_Y@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20256,ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,chase,20,2,1500,1000,5000,no,target,always,0,,,,,,,
20256,ILL_TEDDY_BEAR_Y@NPC_CURSEATTACK,chase,181,5,1000,500,5000,no,target,always,0,,,,,,2,
20256,ILL_TEDDY_BEAR_Y@WZ_VERMILION,attack,85,3,500,1500,10000,no,target,always,0,,,,,,6,
20256,ILL_TEDDY_BEAR_Y@WZ_STORMGUST,attack,89,3,1000,1500,10000,no,target,always,0,,,,,,37,
20256,ILL_TEDDY_BEAR_Y@HW_GANBANTEIN,attack,483,1,1000,0,5000,no,target,skillused,18,,,,,,8,
20256,ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,attack,20,3,500,1500,10000,no,target,always,0,,,,,,,
20257,ILL_TEDDY_BEAR_G@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20257,ILL_TEDDY_BEAR_G@NPC_BLOODDRAIN,chase,199,1,1500,0,5000,yes,target,always,0,,,,,,,
20257,ILL_TEDDY_BEAR_G@NPC_CLOUD_KILL,attack,739,3,500,1500,20000,no,target,always,0,,,,,,6,
20258,ILL_TEDDY_BEAR_W@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,friendhpltmaxrate,99,,,,,,,
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,myhpltmaxrate,99,,,,,,,
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,attack,729,5,1500,500,5000,no,self,always,0,,,,,,2,
20258,ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,,
20258,ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,myhpltmaxrate,99,,,,,,3,
20258,ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
20258,ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
20258,ILL_TEDDY_BEAR_W@NPC_ALLHEAL,attack,687,1,10000,5000,30000,no,self,myhpltmaxrate,10,,,,,,6,
20258,ILL_TEDDY_BEAR_W@CR_HOLYCROSS,attack,253,5,500,0,5000,yes,target,always,0,,,,,,32,
20259,ILL_TEDDY_BEAR_B@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20259,ILL_TEDDY_BEAR_B@MG_COLDBOLT,chase,14,2,1500,1000,5000,no,target,always,0,,,,,,23,
20259,ILL_TEDDY_BEAR_B@NPC_STORMGUST2,attack,723,1,500,1500,10000,no,target,always,0,,,,,,20,
20259,ILL_TEDDY_BEAR_B@NPC_WATERATTACK,attack,184,2,1500,0,5000,yes,target,always,0,,,,,,6,
20259,ILL_TEDDY_BEAR_B@MG_COLDBOLT,attack,14,3,500,1500,10000,no,target,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_AGIUP,attack,350,1,5000,0,20000,yes,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_BLEEDING2,attack,764,5,2000,500,10000,no,target,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_CRITICALWOUND,attack,673,3,1000,500,20000,no,target,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_WIDESIGHT,attack,669,1,10000,0,30000,yes,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_WEAPONBRAKER,attack,343,1,10000,0,40000,yes,target,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_DARKBREATH,attack,202,5,2000,3000,10000,no,target,myhpltmaxrate,60,,,,,,0,
20260,ILL_TEDDY_BEAR_S@CR_HOLYCROSS,attack,253,10,500,0,5000,yes,target,always,0,,,,,,32,
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,chase,352,1,10000,0,5000,yes,self,always,0,,,,,,,
// 20260,ILL_TEDDY_BEAR_S@NPC_EARTHQUAKE_K,attack,750,5,1500,2000,20000,no,target,myhpltmaxrate,30,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_EARTHQUAKE,attack,653,5,1500,2000,20000,no,target,myhpltmaxrate,30,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_PULSESTRIKE,attack,661,5,3000,3000,20000,no,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,20255,20256,20257,20259,,,
20260,ILL_TEDDY_BEAR_S@NPC_SUMMONSLAVE,attack,196,1,5000,1000,30000,no,self,slavele,1,20255,20256,20257,20259,,,
20260,ILL_TEDDY_BEAR_S@NPC_POWERUP,attack,349,5,10000,0,60000,yes,self,myhpltmaxrate,20,,,,,,6,
20260,ILL_TEDDY_BEAR_S@NPC_GRANDDARKNESS,attack,339,10,3000,1000,5000,no,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,walk,26,1,5000,0,10000,yes,self,rudeattacked,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@SA_LANDPROTECTOR,attack,288,2,3000,1000,10000,no,target,groundattacked,0,,,,,,6,
20260,ILL_TEDDY_BEAR_S@AL_PNEUMA,attack,25,1,3000,0,5000,yes,target,longrangeattacked,0,,,,,,18,
20261,ILL_PITMAN@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20261,ILL_PITMAN@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,mobnearbygt,4,,,,,,,
20261,ILL_PITMAN@NPC_SILENCEATTACK,chase,178,3,500,0,5000,no,target,always,0,,,,,,6,
20261,ILL_PITMAN@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
20261,ILL_PITMAN@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
20261,ILL_PITMAN@SM_MAGNUM,attack,7,3,1000,0,20000,yes,self,always,0,,,,,,32,
20261,ILL_PITMAN@NPC_GUIDEDATTACK,attack,172,3,2000,0,15000,yes,target,always,0,,,,,,37,
20262,ILL_MINERAL@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20262,ILL_MINERAL@AS_GRIMTOOTH,idle,137,3,5000,0,500,yes,target,mystatuson,0,,,,,,,
20262,ILL_MINERAL@AL_HEAL,idle,28,9,5000,0,1500,yes,friend,mystatuson,0,,,,,,18,
20262,ILL_MINERAL@TF_HIDING,chase,51,1,2000,0,10000,yes,self,always,0,,,,,,19,
20262,ILL_MINERAL@TF_HIDING,chase,51,1,10000,0,10000,yes,self,myhpltmaxrate,30,,,,,,19,
20262,ILL_MINERAL@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,mobnearbygt,4,,,,,,,
20262,ILL_MINERAL@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
20262,ILL_MINERAL@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
20262,ILL_MINERAL@NPC_GUIDEDATTACK,attack,172,3,2000,0,15000,yes,target,always,0,,,,,,37,
20262,ILL_MINERAL@NPC_RANDOMATTACK,attack,183,2,1500,500,5000,yes,target,always,0,,,,,,,
20263,ILL_OBSIDIAN@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
20263,ILL_OBSIDIAN@AS_GRIMTOOTH,idle,137,3,5000,0,500,yes,target,mystatuson,0,,,,,,,
20263,ILL_OBSIDIAN@WZ_EARTHSPIKE,chase,90,3,1500,500,5000,no,target,always,0,,,,,,,
20263,ILL_OBSIDIAN@CR_SHIELDCHARGE,attack,250,3,1000,1000,5000,no,target,always,0,,,,,,,
20263,ILL_OBSIDIAN@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,0,,,,,,,
20263,ILL_OBSIDIAN@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
20264,G_ILL_TEDDY_BEAR_R@NPC_CURSEATTACK,chase,181,3,1000,500,5000,no,target,always,0,,,,,,2,
20264,G_ILL_TEDDY_BEAR_R@NPC_CRITICALSLASH,attack,170,1,1500,500,5000,no,target,always,0,,,,,,6,
20264,G_ILL_TEDDY_BEAR_R@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,37,
20264,G_ILL_TEDDY_BEAR_R@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,8,
20265,G_ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,chase,20,2,1500,1000,5000,no,target,always,0,,,,,,,
20265,G_ILL_TEDDY_BEAR_Y@NPC_CURSEATTACK,chase,181,5,1000,500,5000,no,target,always,0,,,,,,2,
20265,G_ILL_TEDDY_BEAR_Y@WZ_VERMILION,attack,85,3,500,1500,10000,no,target,always,0,,,,,,6,
20265,G_ILL_TEDDY_BEAR_Y@WZ_STORMGUST,attack,89,3,1000,1500,10000,no,target,always,0,,,,,,37,
20265,G_ILL_TEDDY_BEAR_Y@HW_GANBANTEIN,attack,483,1,1000,0,5000,no,target,skillused,18,,,,,,8,
20265,G_ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,attack,20,3,500,1500,10000,no,target,always,0,,,,,,,
20266,G_ILL_TEDDY_BEAR_G@NPC_BLOODDRAIN,chase,199,1,1500,0,5000,yes,target,always,0,,,,,,,
20266,G_ILL_TEDDY_BEAR_G@NPC_CLOUD_KILL,attack,739,3,500,1500,20000,no,target,always,0,,,,,,6,
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,friendhpltmaxrate,99,,,,,,,
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,myhpltmaxrate,99,,,,,,,
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,attack,729,5,1500,500,5000,no,self,always,0,,,,,,2,
20267,G_ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,,
20267,G_ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,myhpltmaxrate,99,,,,,,3,
20267,G_ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
20267,G_ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
20267,G_ILL_TEDDY_BEAR_W@NPC_ALLHEAL,attack,687,1,10000,5000,30000,no,self,myhpltmaxrate,10,,,,,,6,
20267,G_ILL_TEDDY_BEAR_W@CR_HOLYCROSS,attack,253,5,500,0,5000,yes,target,always,0,,,,,,32,
20268,G_ILL_TEDDY_BEAR_B@MG_COLDBOLT,chase,14,2,1500,1000,5000,no,target,always,0,,,,,,23,
20268,G_ILL_TEDDY_BEAR_B@NPC_STORMGUST2,attack,723,1,500,1500,10000,no,target,always,0,,,,,,20,
20268,G_ILL_TEDDY_BEAR_B@NPC_WATERATTACK,attack,184,2,1500,0,5000,yes,target,always,0,,,,,,6,
20268,G_ILL_TEDDY_BEAR_B@MG_COLDBOLT,attack,14,3,500,1500,10000,no,target,always,0,,,,,,,
// Episode 17.1 - Illusion (custom) #!todo
20340,EL-A17T@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
20340,EL-A17T@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
@@ -13504,7 +13606,7 @@
20811,ILL_KRAKEN@NPC_HELLJUDGEMENT2,chase,768,2,3000,500,5000,no,target,always,0,,,,,,,
20811,ILL_KRAKEN@NPC_HELLJUDGEMENT2,attack,768,2,3000,500,5000,no,target,always,0,,,,,,,
20811,ILL_KRAKEN@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
20811,ILL_KRAKEN@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
20811,ILL_KRAKEN@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
20811,ILL_KRAKEN@NPC_PHANTOMTHRUST,chase,741,5,1000,0,5000,no,self,always,0,,,,,,,
20811,ILL_KRAKEN@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
20843,ILL_ABYSMAL_WITCH@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
@@ -13536,7 +13638,7 @@
20843,ILL_ABYSMAL_WITCH@NPC_HELLJUDGEMENT2,chase,768,2,2000,500,5000,no,target,always,0,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_HELLJUDGEMENT2,attack,768,2,2000,500,5000,no,target,always,0,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
// Episode 17.2 - Sage's Legacy
@@ -14137,7 +14239,7 @@
20934,R001_BESTIA@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
20934,R001_BESTIA@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,no,self,myhpltmaxrate,60,,,,,,,
20934,R001_BESTIA@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,no,self,always,0,,,,,,,
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,target,myhpltmaxrate,20,,,,,,,
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,self,myhpltmaxrate,20,,,,,,,
// nif_dun
20935,GAN_CEANN@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
@@ -14237,7 +14339,7 @@
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
20943,DEATH_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
20943,DEATH_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
20943,DEATH_WITCH@NPC_CALLSLAVE,attack,352,1,5000,0,30000,yes,self,always,0,,,,,,,
@@ -14468,7 +14570,7 @@
21395,ILL_MAYA@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,,
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,chase,754,4,1500,1500,60000,no,self,casttargeted,0,,,,,,,
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,attack,754,1,1500,1500,60000,no,self,longrangeattacked,0,,,,,,,
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,target,myhpltmaxrate,50,,,,,,32,
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,self,myhpltmaxrate,50,,,,,,32,
21395,ILL_MAYA@NPC_ALL_STAT_DOWN,attack,751,5,5000,1500,45000,no,target,always,0,,,,,,18,
// Episode 18
@@ -14673,7 +14775,7 @@
21360,EP18_MD_SCHULANG_L@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
// 21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21360,EP18_MD_SCHULANG_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
@@ -14698,6 +14800,6 @@
21361,EP18_MD_DEMI_FREYJA_L@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
// 21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,

File diff suppressed because it is too large Load Diff

View File

@@ -1404,21 +1404,21 @@ Body:
TimeLimit: 4h
- Id: 3455
Title: Illusion Investigation Team - Machoko
# - Id: 3456
# Title: Illusion of Teddy Bear 100 Kills
# Targets:
# - Id: 1
# Count: 100
# Location: ein_d02_i
# MapMobTargets:
# ILL_TEDDY_BEAR_B: true
# ILL_MINERAL: true
# ILL_PITMAN: true
# ILL_TEDDY_BEAR_R: true
# ILL_TEDDY_BEAR_Y: true
# ILL_TEDDY_BEAR_W: true
# ILL_OBSIDIAN: true
# ILL_TEDDY_BEAR_G: true
- Id: 3456
Title: Illusion of Teddy Bear 100 Kills
Targets:
- Id: 1
Count: 100
Location: ein_d02_i
MapMobTargets:
ILL_TEDDY_BEAR_B: true
ILL_MINERAL: true
ILL_PITMAN: true
ILL_TEDDY_BEAR_R: true
ILL_TEDDY_BEAR_Y: true
ILL_TEDDY_BEAR_W: true
ILL_OBSIDIAN: true
ILL_TEDDY_BEAR_G: true
- Id: 3457
Title: Illusion of Teddy Bear 100 Kills - Standby
TimeLimit: 4h
@@ -1578,26 +1578,26 @@ Body:
- Id: 3495
Title: Conversation with Jeojin
- Id: 3496
Title: Conversation with Squain
Title: Conversation with Skuain
- Id: 3497
Title: Conversation with Senado
- Id: 3498
Title: Conversation with Japer
- Id: 3499
Title: Conversation with Shirouan
Title: Conversation with Shiroan
- Id: 3500
Title: Conversation with Ishira
Title: Conversation with Isira
- Id: 3501
Title: Conversation with Gina
Title: Conversation with Dina
- Id: 3502
Title: Conversation with Hari
- Id: 3503
Title: Examine the Sky
Title: "[Daily] Opinion Gathering"
- Id: 3504
Title: Look at the Sky - Standby
- Id: 3505
Title: Report to Junok
Title: "[Cooldown] Opinion Gathering"
TimeLimit: 4h
- Id: 3505
Title: Completed Opinion Gathering
- Id: 3507
Title: Illusion Investigation Team - Sheshin
- Id: 3508
@@ -3234,26 +3234,28 @@ Body:
Title: "[Standby] Subjugation-Yanggeochon"
TimeLimit: 4h
- Id: 5932
Title: The Abused Child
Title: Abused Child
- Id: 5933
Title: Business Plan Presentation
Title: Business Plan
- Id: 5934
Title: Gathering Training (1)
Title: Foraging Practice (1)
- Id: 5935
Title: Gathering Training (2)
Title: Foraging Practice (2)
- Id: 5936
Title: Gathering Training (3)
Title: Foraging Practice (3)
- Id: 5937
Title: "[Standby] Flower Room's work"
Title: "[Cooldown] Half Flower Gathering"
TimeLimit: 4h
- Id: 5938
Title: Gathering Half Flower
Title: "[Daily] Half Flower Gathering"
- Id: 5939
Title: Gathering Half Flower
Title: "[Daily] Half Flower Gathering"
- Id: 5940
Title: Gathering Half Flower
Title: "[Daily] Half Flower Gathering"
- Id: 5941
Title: Gathering Half Flower
Title: "[Daily] Half Flower Gathering"
- Id: 5942
Title: Flower Room Opening Ceremony
- Id: 6000
Title: Job Change to Taekwon
- Id: 6001
@@ -6316,55 +6318,55 @@ Body:
DROSERA: true
MUSCIPULAR: true
- Id: 8681
Title: To Rachel (1)
Title: Towards Rachel (1)
- Id: 8682
Title: To Rachel (2)
Title: Towards Rachel (2)
- Id: 8683
Title: Please stop fighting
Title: Heated Argument
- Id: 8684
Title: It's over
Title: State of Conflict
- Id: 8685
Title: A suspicious movement detected in the temple
Title: Suspicious Movement
- Id: 8686
Title: The Intruder of the Temple
Title: Intruder of the Temple
- Id: 8687
Title: Did you break it?
Title: Staged Plot
- Id: 8688
Title: Thanks for today's daily food
Title: Today's Daily Bread
- Id: 8689
Title: Today's Daily food - Standby
Title: "[Cooldown] Today's Daily Bread"
TimeLimit: 4h
- Id: 8690
Title: Thanks for today's daily food
Title: "[Daily] Today's Daily Bread"
- Id: 8691
Title: Sacred Relics for Essence (1)
Title: Water Purification (1)
- Id: 8692
Title: Sacred Relics for Essence (2)
Title: Water Purification (2)
- Id: 8693
Title: Sacred Relics for Essence (3)
Title: Water Purification (3)
- Id: 8694
Title: Clean Water Procurement - Standby
Title: "[Cooldown] Water Purification"
TimeLimit: 4h
- Id: 8695
Title: Procurement of clean water (1)
Title: "[Daily] Water Purification (1)"
- Id: 8696
Title: Procurement of clean water (2)
Title: "[Daily] Water Purification (2)"
- Id: 8697
Title: Procurement of clean water (3)
Title: "[Daily] Water Purification (3)"
- Id: 8698
Title: Late migration
Title: Horim's Bizarre Adventure (1)
- Id: 8699
Title: First Step Out of the City
Title: Horim's Bizarre Adventure (2)
- Id: 8700
Title: I couldn't even come halfway
Title: Horim's Bizarre Adventure (3)
- Id: 8701
Title: Scenery I've Seen for the First Time
Title: Horim's Bizarre Adventure (4)
- Id: 8702
Title: Smell of Volcanic Ash
Title: Horim's Bizarre Adventure (5)
- Id: 8703
Title: The easy way to go
Title: Horim's Bizarre Adventure (6)
- Id: 8718
Title: My friend's regards
Title: Greetings from a Friend
- Id: 8719
Title: A new area somewhere in the anthill
- Id: 8720
@@ -8038,14 +8040,74 @@ Body:
- Id: 11555
Title: In search of the taste of hometown - Waiting
TimeLimit: 4h
- Id: 11556
Title: Missing Steven
- Id: 11557
Title: Missing Steven
- Id: 11558
Title: Missing Steven
- Id: 11559
Title: Missing Steven
- Id: 11560
Title: Missing Steven
- Id: 11561
Title: Missing Steven
- Id: 11562
Title: Missing Steven
- Id: 11563
Title: Nasarian Conspiracy
Targets:
- Mob: ILL_TEDDY_BEAR_R
Count: 10
- Mob: ILL_TEDDY_BEAR_Y
Count: 10
- Mob: ILL_TEDDY_BEAR_G
Count: 10
- Id: 11564
Title: Nasarian Conspiracy
Targets:
- Mob: ILL_TEDDY_BEAR_B
Count: 10
- Mob: ILL_TEDDY_BEAR_W
Count: 10
- Id: 11565
Title: RUN!
Targets:
- Mob: ILL_PITMAN
Count: 10
- Mob: ILL_MINERAL
Count: 10
- Mob: ILL_OBSIDIAN
Count: 10
- Id: 11566
Title: Escape!!!! - Wait
Title: RUN! - Pending
TimeLimit: 4h
- Id: 11567
Title: Things That Shouldn't Exist
Targets:
- Mob: ILL_TEDDY_BEAR_R
Count: 10
- Mob: ILL_TEDDY_BEAR_Y
Count: 10
- Mob: ILL_TEDDY_BEAR_G
Count: 10
- Id: 11568
Title: Things That Shouldn't Exist
Targets:
- Mob: ILL_TEDDY_BEAR_B
Count: 10
- Mob: ILL_TEDDY_BEAR_W
Count: 10
- Id: 11569
Title: Present not to exist-wait
Title: Things That Shouldn't Exist - Pending
TimeLimit: 4h
- Id: 11570
Title: Let the Light Devour the Darkness
Targets:
- Mob: ILL_TEDDY_BEAR_S
Count: 1
- Id: 11571
Title: Let the light consume the darkness - Wait
Title: Let the Light Devour the Darkness - Pending
TimeLimit: 4h
- Id: 11596
Title: Old Memories
@@ -8136,104 +8198,104 @@ Body:
Title: Squirrels are rats, too? Standby
TimeLimit: 4h
- Id: 11696
Title: Niren's Request
Title: Niren's Request (1)
- Id: 11697
Title: Niren's Request
Title: Niren's Request (2)
- Id: 11698
Title: Niren's Request
Title: Niren's Request (3)
- Id: 11699
Title: Niren's Request
Title: Niren's Request (4)
- Id: 11700
Title: Niren's Request
Title: Niren's Request (5)
- Id: 11701
Title: Niren's Request
Title: Niren's Request (6)
- Id: 11702
Title: Niren's Request
Title: Niren's Request (7)
- Id: 11703
Title: Niren's Request
Title: Niren's Request (8)
- Id: 11704
Title: Niren's Request
Title: Gray Children (1)
- Id: 11705
Title: Children of Grey
Title: Gray Children (2)
- Id: 11706
Title: Children of Grey
Title: Gray Children (3)
- Id: 11707
Title: Children of Grey
Title: Gray Children (4)
- Id: 11708
Title: Children of Grey
Title: Gray Children (5)
- Id: 11709
Title: Children of Grey
Title: Gray Children (6)
- Id: 11710
Title: Children of Grey
Title: Gray Children (7)
- Id: 11711
Title: Children of Grey
Title: Gray Children (8)
- Id: 11712
Title: Children of Grey
Title: Gray Children (9)
- Id: 11713
Title: Children of Grey
Title: Gray Children (10)
- Id: 11714
Title: Children of Grey
Title: Gray Children (11)
- Id: 11715
Title: Children of Grey
Title: Gray Children (12)
- Id: 11716
Title: Children of Grey
Title: Gray Children (13)
- Id: 11717
Title: Children of Grey
Title: Gray Children (14)
- Id: 11718
Title: Children of Grey
Title: Gray Children (15)
- Id: 11719
Title: Children of Grey
Title: Gray Children (16)
- Id: 11720
Title: Children of Grey
Title: Gray Children (17)
- Id: 11721
Title: Children of Grey
Title: Gray Children (18)
- Id: 11722
Title: Children of Grey
Title: Gray Children (19)
- Id: 11723
Title: Children of Grey
Title: Gray Children (20)
- Id: 11724
Title: Children of Grey
Title: Gray Children (21)
- Id: 11725
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (1)
- Id: 11726
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (2)
- Id: 11727
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (3)
- Id: 11728
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (4)
- Id: 11729
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (5)
- Id: 11730
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (6)
Targets:
- Id: 1
Location: oz_dun01
Count: 10
- Id: 11731
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (7)
- Id: 11732
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (8)
- Id: 11733
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (9)
- Id: 11734
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (10)
- Id: 11735
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (11)
- Id: 11736
Title: Maze of Oz 1st Floor (170lv)
Title: Oz Labyrinth 1F (170lv)
Targets:
- Mob: EP18_ASH_TOAD
Count: 20
- Id: 11737
Title: Maze of Oz Level 1 - Standby
Title: "[Cooldown] Oz Labyrinth 1F"
TimeLimit: 4h
- Id: 11738
Title: Maze of Oz Level 2 (200lv)
Title: Oz Labyrinth 2F (200lv)
Targets:
- Mob: EP18_HOT_MOLAR
Count: 20
- Id: 11739
Title: Maze of Oz Level 2 (200lv)
Title: "[Cooldown] Oz Labyrinth 2F"
TimeLimit: 4h
- Id: 12000
Title: An old friend
@@ -9275,30 +9337,30 @@ Body:
Title: Let's try again to seal the crack
TimeLimit: 4h
- Id: 12520
Title: Villa of Deception
Title: "[Normal] Villa of Deception"
- Id: 12521
Title: Villa of Deception Hard
Title: "[Hard] Villa of Deception"
- Id: 12522
Title: Cooldown: Villa of Deception
Title: "[Cooldown] Villa of Deception"
TimeLimit: 4h
- Id: 12531
Title: Future General Candidate
Title: Transporting Goods
- Id: 12532
Title: Trouble at the Top
Title: Broken Wagon
- Id: 12533
Title: The Hidden Helper
Title: Hidden Helper
- Id: 12534
Title: The Missing Camille
Title: Missing Camille
- Id: 12535
Title: The Governor's Decision
Title: Chief Decision
- Id: 12536
Title: The Scattered Luggage (North)
Title: Scattered Goods (North)
- Id: 12537
Title: Scattered Luggage (West)
Title: Scattered Goods (West)
- Id: 12538
Title: The Scattered Luggage (East)
Title: Scattered Goods (East)
- Id: 12539
Title: Scattered Luggage (South)
Title: Scattered Goods (South)
- Id: 13000
Title: RWC2011Card Gathering
- Id: 13001
@@ -11452,84 +11514,84 @@ Body:
- Mob: EP18_FIREWIND_KITE
Count: 30
- Id: 16549
Title: I can't sleep
Title: "[Daily] I can't sleep"
Targets:
- Mob: EP18_FIREWIND_KITE
Count: 30
- Id: 16550
Title: I Can't Sleep - Wait
Title: "[Cooldown] I can't sleep"
TimeLimit: 4h
- Id: 16551
Title: The Story of Dinar
Title: Collecting Folklore (1)
- Id: 16552
Title: Amira's Story
Title: Collecting Folklore (2)
- Id: 16553
Title: Shanina's Grandma's Story
Title: Collecting Folklore (3)
- Id: 16554
Title: Please collect the stories
Title: Collecting Folklore (4)
- Id: 16555
Title: The Story of Dinar
Title: "[Daily] Dinar's Story"
- Id: 16556
Title: Amira's Story
Title: "[Daily] Amira's Story"
- Id: 16557
Title: Shanina's Grandma's Story
Title: "[Daily] Shanina's Story"
- Id: 16558
Title: Please collect the stories
Title: "[Daily] Collecting Folklore"
- Id: 16559
Title: Please collect the stories - Standby
Title: "[Cooldown] Collecting Folklore"
TimeLimit: 4h
- Id: 16560
Title: This is not the place
Title: Ahab's Gossip (1)
- Id: 16561
Title: This is not the place
Title: Ahab's Gossip (2)
- Id: 16562
Title: This is not the place
Title: Ahab's Gossip (3)
- Id: 16563
Title: This is not the place
Title: Ahab's Gossip (4)
- Id: 16564
Title: This is not the place
Title: Ahab's Gossip (5)
- Id: 16565
Title: This is not the place
Title: Ahab's Gossip (6)
- Id: 16566
Title: This is not the place
Title: Ahab's Gossip (7)
- Id: 16567
Title: The Contest of the Grey Wolf Forest
Title: Gray Wolf Forest Tournament (1)
- Id: 16568
Title: Everyone's Opinion
Title: People's Opinion (1)
- Id: 16569
Title: Everyone's Opinion
Title: People's Opinion (2)
- Id: 16570
Title: Everyone's Opinion
Title: People's Opinion (3)
- Id: 16571
Title: Everyone's Opinion
Title: People's Opinion (4)
- Id: 16572
Title: The Contest of the Grey Wolf Forest
Title: Gray Wolf Forest Tournament (2)
- Id: 16573
Title: Source of Weapon
Title: Source of Weapons (1)
- Id: 16574
Title: Source of Weapon
Title: Source of Weapons (2)
- Id: 16575
Title: Source of Weapon
Title: Source of Weapons (3)
- Id: 16576
Title: Source of Weapon
Title: Source of Weapons (4)
- Id: 16577
Title: Source of Weapon
Title: Source of Weapons (5)
- Id: 16578
Title: Source of Weapon
Title: Source of Weapons (6)
- Id: 16579
Title: Source of Weapon
Title: Source of Weapons (7)
- Id: 16580
Title: Source of Weapon
Title: Source of Weapons (8)
- Id: 16581
Title: Children Know It
Title: Even children know (1)
- Id: 16582
Title: Children Know It
Title: Even children know (2)
- Id: 16583
Title: Children Know It
Title: Even children know (3)
- Id: 16584
Title: The Price of Labor
Title: The Price of Labor (1)
- Id: 16585
Title: The Price of Labor
Title: The Price of Labor (2)
- Id: 17000
Title: Meet with Father Bamph
- Id: 17001
@@ -11792,62 +11854,62 @@ Body:
Title: (Standby) Thanatos Tower, 12th floor
TimeLimit: 4h
- Id: 17504
Title: Where's My Home
Title: Where is My Home (1)
- Id: 17505
Title: Where's My Home
Title: Where is My Home (2)
- Id: 17506
Title: Where's My Home
Title: Where is My Home (3)
- Id: 17507
Title: Where's My Home
Title: Where is My Home (4)
- Id: 17508
Title: Lack of Supplies
Title: "[Daily] Shortage of Supplies"
Drops:
- Mob: EP18_GREY_WOLF
Item: Ep18_Very_Ddan_Crystal
Rate: 5000
- Id: 17509
Title: (Standby) Lack of supplies
Title: "[Cooldown] Shortage of Supplies"
TimeLimit: 4h
- Id: 17510
Title: There are no bad beasts in the world
Title: There are no evil beasts in this world (1)
- Id: 17511
Title: There are no bad beasts in the world
Title: There are no evil beasts in this world (2)
- Id: 17512
Title: There are no bad beasts in the world
Title: There are no evil beasts in this world (3)
- Id: 17513
Title: The Unexpected Shepherd
Title: An Unexpected Shepherd (1)
- Id: 17514
Title: The Unexpected Shepherd
Title: An Unexpected Shepherd (2)
Targets:
- Mob: EP18_ASHRING
Count: 20
- Id: 17515
Title: The Unexpected Shepherd
Title: An Unexpected Shepherd (3)
- Id: 17516
Title: (Standby) Unexpected shepherd
Title: "[Cooldown] An Unexpected Shepherd"
TimeLimit: 4h
- Id: 17517
Title: The Rebels
Title: Rebellion (1)
- Id: 17518
Title: The Rebels
Title: Rebellion (2)
- Id: 17519
Title: The Rebels
Title: Rebellion (3)
- Id: 17520
Title: Wolf in the Sheep
Title: Wolf Among Sheep (1)
- Id: 17521
Title: When you need a conversation
Title: Wolf Among Sheep (2)
- Id: 17522
Title: Cleaning the Traitors
Title: Wolf Among Sheep (3)
- Id: 17523
Title: Purification of the Sanctuary
Title: Sanctuary Purification
- Id: 17524
Title: Cleaning the Traitors
Title: "[Completed] Renegade Cleaning"
- Id: 17525
Title: When you need a conversation
Title: Aftermath
- Id: 17526
Title: Purification of the Sanctuary
Title: "[Completed] Sanctuary Purification"
- Id: 17527
Title: (Standby) Cleaning strategy
Title: "[Cooldown] Sanctuary Purification"
TimeLimit: 4h
- Id: 17566
Title: (Standby) Code name! Is it a star button?
@@ -11975,21 +12037,21 @@ Body:
Title: Goseong dungeon 1st floor attack
TimeLimit: 4h
- Id: 18082
Title: Eligibility to Participate in the Competition
Title: Eligibility to attend the competition
- Id: 18083
Title: Investigation of Daishinkan's Villa
Title: High Priest's Villa
- Id: 18084
Title: Fact Investigation
Title: Fact Finding
- Id: 18085
Title: The Direction of Prayer
Title: Direction of Prayer
- Id: 18086
Title: Make the Grey Wolf Forest Safer
Title: "[Daily] Gray Wolf Forest Hunting"
Targets:
- Id: 1
Location: gw_fild01
Count: 30
- Id: 18087
Title: Safer in the Gray Wolf Forest - Standby
Title: "[Cooldown] Gray Wolf Forest Hunting"
TimeLimit: 4h
- Id: 18100
Title: Legends from Moscovia

View File

@@ -7235,6 +7235,7 @@ Body:
TargetType: Self
DamageFlags:
IgnoreDefense: true
SimpleDefense: true
Range: 9
Hit: Single
HitCount: 1
@@ -7664,6 +7665,7 @@ Body:
TargetType: Attack
DamageFlags:
IgnoreFlee: true
SimpleDefense: true
Flags:
TargetTrap: true
Range: -2
@@ -7697,7 +7699,6 @@ Body:
- Level: 5
Time: 1000
Duration1: 3000
Duration2: 300000
FixedCastTime:
- Level: 1
Time: 2000
@@ -8877,6 +8878,7 @@ Body:
HitCount: 1
SplashArea: -1
AfterCastActDelay: 300
Duration1: 15000
Duration2: 27000
Cooldown: 4000
Requires:
@@ -9134,6 +9136,7 @@ Body:
HitCount: 1
SplashArea: -1
AfterCastActDelay: 300
Duration1: 4500
Duration2: 4500
Cooldown: 4000
Requires:
@@ -9452,6 +9455,7 @@ Body:
DamageFlags:
IgnoreAtkCard: true
IgnoreFlee: true
SimpleDefense: true
Flags:
IsNpc: true
TargetSelf: true
@@ -18360,6 +18364,43 @@ Body:
HitCount: 1
Duration1: 60000
Status: Relieve_off
- Id: 776
Name: NPC_DEADLYCURSE
Description: Deadly Curse
MaxLevel: 1
TargetType: Attack
DamageFlags:
NoDamage: true
Flags:
IgnoreGtb: true
IsNpc: true
Range: 1
Duration1: 15000
Status: Deadly_Defeasance
- Id: 779
Name: NPC_DEADLYCURSE2
Description: Deadly Curse 2
MaxLevel: 5
TargetType: Self
DamageFlags:
NoDamage: true
Splash: true
Flags:
IgnoreGtb: true
IsNpc: true
SplashArea:
- Level: 1
Area: 2
- Level: 2
Area: 3
- Level: 3
Area: 4
- Level: 4
Area: 5
- Level: 5
Area: 6
Duration2: 30000
Status: Deadly_Defeasance
- Id: 780
Name: NPC_CANE_OF_EVIL_EYE
Description: Cane of evil eye
@@ -19110,6 +19151,7 @@ Body:
DamageFlags:
Splash: true
IgnoreFlee: true
SimpleDefense: true
Flags:
TargetTrap: true
Range: 9
@@ -22655,6 +22697,7 @@ Body:
DamageFlags:
Splash: true
IgnoreFlee: true
SimpleDefense: true
Flags:
AllowOnMado: true
Range: 9
@@ -28789,6 +28832,7 @@ Body:
DamageFlags:
Splash: true
IgnoreFlee: true
SimpleDefense: true
Range:
- Level: 1
Size: 7
@@ -29687,6 +29731,19 @@ Body:
- Level: 2
Amount: 100
Status: Odins_Power
- Id: 2543
Name: ALL_RAY_OF_PROTECTION
Description: Ray of Protection
MaxLevel: 1
Type: Magic
TargetType: Support
DamageFlags:
NoDamage: true
Range: 1
Hit: Single
HitCount: 1
Duration1: 60000
Status: Protection
- Id: 2544
Name: MC_CARTDECORATE
Description: Decorate Cart
@@ -33145,6 +33202,7 @@ Body:
DamageFlags:
Splash: true
IgnoreFlee: true
SimpleDefense: true
Flags:
TargetTrap: true
Range: 9
@@ -42960,10 +43018,10 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Range: 9
Hit: Single
HitCount: 1
AfterCastActDelay: 2000
Flags:
IgnoreGtb: true
AfterCastWalkDelay: 1000
Cooldown: 20000
Requires:
SpCost:
- Level: 1
@@ -42986,11 +43044,7 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Splash: true
Hit: Single
HitCount: 1
SplashArea: -1
AfterCastActDelay: 35000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 40000
@@ -43002,6 +43056,7 @@ Body:
Time: 25000
- Level: 5
Time: 20000
Cooldown: 35000
Requires:
SpCost:
- Level: 1
@@ -43019,7 +43074,6 @@ Body:
Name: HLIF_BRAIN
Description: Brain Surgery
MaxLevel: 5
SplashArea: 1
- Id: 8004
Name: HLIF_CHANGE
Description: Change
@@ -43027,7 +43081,7 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -43035,7 +43089,7 @@ Body:
Time: 180000
- Level: 3
Time: 300000
Duration2:
Cooldown:
- Level: 1
Time: 600000
- Level: 2
@@ -43052,8 +43106,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
Duration2: 1000
AfterCastWalkDelay: 1000
Cooldown: 1000
Requires:
SpCost: 10
- Id: 8006
@@ -43063,8 +43117,7 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay: 30000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 40000
@@ -43076,6 +43129,7 @@ Body:
Time: 25000
- Level: 5
Time: 20000
Cooldown: 30000
Requires:
SpCost:
- Level: 1
@@ -43093,8 +43147,6 @@ Body:
Name: HAMI_SKIN
Description: Adamantium Skin
MaxLevel: 5
DamageFlags:
NoDamage: true
- Id: 8008
Name: HAMI_BLOODLUST
Description: Bloodlust
@@ -43102,7 +43154,7 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -43110,7 +43162,7 @@ Body:
Time: 180000
- Level: 3
Time: 300000
Duration2:
Cooldown:
- Level: 1
Time: 300000
- Level: 2
@@ -43139,7 +43191,7 @@ Body:
Count: -2
- Level: 5
Count: -3
AfterCastWalkDelay: 2000
Cooldown: 2000
Requires:
SpCost:
- Level: 1
@@ -43160,6 +43212,7 @@ Body:
DamageFlags:
NoDamage: true
Hit: Single
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -43171,7 +43224,7 @@ Body:
Time: 45000
- Level: 5
Time: 40000
Duration2:
Cooldown:
- Level: 1
Time: 60000
- Level: 2
@@ -43205,6 +43258,7 @@ Body:
NoDamage: true
Hit: Single
CastCancel: true
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -43216,7 +43270,7 @@ Body:
Time: 45000
- Level: 5
Time: 40000
Duration2:
Cooldown:
- Level: 1
Time: 60000
- Level: 2
@@ -43249,7 +43303,7 @@ Body:
Range: 15
Hit: Single
HitCount: 1
AfterCastActDelay: 1000
Cooldown: 1000
Requires:
SpCost: 1
- Id: 8013
@@ -43271,7 +43325,7 @@ Body:
Count: 4
- Level: 5
Count: 5
AfterCastActDelay:
Cooldown:
- Level: 1
Time: 2000
- Level: 2
@@ -43302,8 +43356,8 @@ Body:
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay: 3000
AfterCastWalkDelay: 3000
AfterCastWalkDelay: 1500
Cooldown: 3000
Requires:
SpCost: 40
- Id: 8015
@@ -43327,7 +43381,8 @@ Body:
HitCount: 1
Element: Weapon
SplashArea: 4
AfterCastWalkDelay: 1000
AfterCastActDelay: 5000
CoolDown: 1000
Requires:
SpCost: 1
- Id: 8018

View File

@@ -1,249 +0,0 @@
// Forbidden Skills Database
// Defines unusable skills in map types and zones.
//
// Structure of Database:
// SkillID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - cannot be used in normal maps
// 2 - cannot be used in PvP maps (use this instead of 1 for PK-mode servers)
// 4 - cannot be used in GvG maps
// 8 - cannot be used in Battleground maps
// 16 - cannot be used in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - cannot be used in zone 1 maps
// 64 - cannot be used in zone 2 maps
// 128 - cannot be used in zone 3 maps
// 256 - cannot be used in zone 4 maps
// 512 - cannot be used in zone 5 maps
// 1024 - cannot be used in zone 6 maps
// 2048 - cannot be used in zone 7 maps
// 4096 - cannot be used in zone 8 maps
// 8192 - cannot be used in zone 9 maps
//
// Example:
// 8,6 // Endure cannot be used in PvP and GvG maps (2+4)
//----------------------------------------------------------------------------
// Normal
//----------------------------------------------------------------------------
308,1 //BD_ETERNALCHAOS
311,1 //BD_ROKISWEIL
317,1 //BA_DISSONANCE
325,1 //DC_UGLYDANCE
328,1 //DC_DONTFORGETME
2422,1 //WM_LULLABY_DEEPSLEEP
2423,1 //WM_SIRCLEOFNATURE
2425,1 //WM_GLOOMYDAY
2429,1 //WM_SOUND_OF_DESTRUCTION
2430,1 //WM_SATURDAY_NIGHT_FEVER
2432,1 //WM_MELODYOFSINK
2433,1 //WM_BEYOND_OF_WARCRY
2455,1 //SO_ARRULLO
2299,1 //SC_MANHOLE
5359,1 //TR_ROKI_CAPRICCIO
5363,1 //TR_NIPELHEIM_REQUIEM
5367,1 //EM_ACTIVITY_BURN
//----------------------------------------------------------------------------
// PVP
//----------------------------------------------------------------------------
2300,2 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// GVG
//----------------------------------------------------------------------------
26,4 //AL_TELEPORT
27,4 //AL_WARP
87,4 //WZ_ICEWALL
150,4 //TF_BACKSLIDING
219,4 //RG_INTIMIDATE
336,4 //WE_CALLPARTNER
361,4 //HP_ASSUMPTIO
362,4 //HP_BASILICA
395,4 //CG_MOONLIT
409,4 //WE_CALLPARENT
410,4 //WE_CALLBABY
491,4 //CR_CULTIVATION
530,4 //NJ_KIRIKAGE
691,4 //CASH_ASSUMPTIO
2300,4 //SC_DIMENSIONDOOR
5063,4 //WE_CALLALLFAMILY
462,4 //SL_KAIZEL
//----------------------------------------------------------------------------
// Battlegrounds
//----------------------------------------------------------------------------
26,8 //AL_TELEPORT
27,8 //AL_WARP
87,8 //WZ_ICEWALL
150,8 //TF_BACKSLIDING
219,8 //RG_INTIMIDATE
264,8 //MO_BODYRELOCATION
336,8 //WE_CALLPARTNER
361,8 //HP_ASSUMPTIO
362,8 //HP_BASILICA
395,8 //CG_MOONLIT
409,8 //WE_CALLPARENT
410,8 //WE_CALLBABY
411,8 //TK_RUN
426,8 //TK_HIGHJUMP
427,8 //SG_FEEL
428,8 //SG_SUN_WARM
429,8 //SG_MOON_WARM
430,8 //SG_STAR_WARM
431,8 //SG_SUN_COMFORT
432,8 //SG_MOON_COMFORT
433,8 //SG_STAR_COMFORT
434,8 //SG_HATE
435,8 //SG_SUN_ANGER
436,8 //SG_MOON_ANGER
437,8 //SG_STAR_ANGER
438,8 //SG_SUN_BLESS
439,8 //SG_MOON_BLESS
440,8 //SG_STAR_BLESS
491,8 //CR_CULTIVATION
530,8 //NJ_KIRIKAGE
691,8 //CASH_ASSUMPITO
2300,8 //SC_DIMENSIONDOOR
5063,8 //WE_CALLALLFAMILY
5023,8 //SU_LOPE
462,8 //SL_KAIZEL
//----------------------------------------------------------------------------
// Mixed
//----------------------------------------------------------------------------
488,3 //CG_HERMODE
3013,3 //KO_KYOUGAKU
//----------------------------------------------------------------------------
// Restricted in WOE:TE Castles
//----------------------------------------------------------------------------
8,16 // SM_ENDURE
26,16 // AL_TELEPORT
27,16 // AL_WARP
41,16 // MC_VENDING
87,16 // WZ_ICEWALL
147,16 // AC_MAKINGARROW
150,16 // TF_BACKSLIDING
211,16 // RG_STEALCOIN
219,16 // RG_INTIMIDATE
336,16 // WE_CALLPARTNER
359,16 // LK_BERSERK
361,16 // HP_ASSUMPTIO
362,16 // HP_BASILICA
389,16 // ST_CHASEWALK
395,16 // CG_MOONLIT
396,16 // CG_MARIONETTE
409,16 // WE_CALLPARENT
410,16 // WE_CALLBABY
426,16 // TK_HIGHJUMP
491,16 //CR_CULTIVATION
529,16 // NJ_SHADOWJUMP
// 530,16 // NJ_KIRIKAGE
691,16 // CASH_ASSUMPTIO
2300,16 // SC_DIMENSIONDOOR
//!TODO: More 3rd Class skills
// 2293,16 // SC_GROOMY
// 2296,16 // SC_UNLUCKY
// 2494,16 // GN_CHANGEMATERIAL
// 2462,16 // SO_EL_ANALYSIS
5063,16 //WE_CALLALLFAMILY
//----------------------------------------------------------------------------
// Zone 1 - Aldebaran Turbo Track
//----------------------------------------------------------------------------
8,32 //SM_ENDURE
26,32 //AL_TELEPORT
27,32 //AL_WARP
35,32 //AL_CURE
51,32 //TF_HIDING
87,32 //WZ_ICEWALL
135,32 //AS_CLOAKING
219,32 //RG_INTIMIDATE
264,32 //MO_BODYRELOCATION
357,32 //LK_CONCENTRATION
359,32 //LK_BERSERK
362,32 //HP_BASILICA
387,32 //WS_CARTBOOST
389,32 //ST_CHASEWALK
395,32 //CG_MOONLIT
2300,32 //SC_DIMENSIONDOOR
2478,32 //GN_CARTBOOST
//----------------------------------------------------------------------------
// Zone 2 - Jail
//----------------------------------------------------------------------------
421,64 //TK_JUMPKICK
426,64 //TK_HIGHJUMP
5023,64 //SU_LOPE
//----------------------------------------------------------------------------
// Zone 3 - Izlude Battle Arena
//----------------------------------------------------------------------------
219,128 //RG_INTIMIDATE
26,128 //AL_TELEPORT
2300,128 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 4 - WoE:SE
//----------------------------------------------------------------------------
426,256 //TK_HIGHJUMP
290,256 //SA_ABRACADABRA
5023,256 //SU_LOPE
462,256 //SL_KAIZEL
//----------------------------------------------------------------------------
// Zone 5 - Sealed Shrine
//----------------------------------------------------------------------------
12,512 //MG_SAFETYWALL
26,512 //AL_TELEPORT
219,512 //RG_INTIMIDATE
361,512 //HP_ASSUMPTIO
691,512 //CASH_ASSUMPTIO
2294,512 //SC_IGNORANCE
2300,512 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 6 - Endless Tower, Orc's Memory, Nidhoggur's Nest
//----------------------------------------------------------------------------
26,1024 //AL_TELEPORT
87,1024 //WZ_ICEWALL
219,1024 //RG_INTIMIDATE
405,1024 //PF_SPIDERWEB
674,1024 //NPC_EXPULSION
2294,1024 //SC_IGNORANCE
2300,1024 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 7 - Towns
//----------------------------------------------------------------------------
232,2048 //AM_CANNIBALIZE
233,2048 //AM_SPHEREMINE
491,2048 //CR_CULTIVATION
1013,2048 //BS_GREED
2419,2048 //WM_POEMOFNETHERWORLD
2482,2048 //GN_WALLOFTHORN
2493,2048 //GN_SLINGITEM
//----------------------------------------------------------------------------
// Zone 8 - WOE:TE Dungeons
//----------------------------------------------------------------------------
336,4096 // WE_CALLPARTNER
409,4096 // WE_CALLPARENT
410,4096 // WE_CALLBABY
5063,4096 //WE_CALLALLFAMILY
//----------------------------------------------------------------------------
// Zone 9 - Wave Mode
//----------------------------------------------------------------------------
26,8192 //AL_TELEPORT
87,8192 //WZ_ICEWALL
197,8192 //NPC_EMOTION
219,8192 //RG_INTIMIDATE
405,8192 //PF_SPIDERWEB
474,8192 //NPC_EMOTION_ON
674,8192 //NPC_EXPULSION
2284,8192 //SC_FATALMENACE
2294,8192 //SC_IGNORANCE
2300,8192 //SC_DIMENSIONDOOR

View File

@@ -612,3 +612,48 @@ Body:
- Level: 260
Points: 4099
TraitPoints: 228
- Level: 261
Points: 4099
TraitPoints: 231
- Level: 262
Points: 4099
TraitPoints: 234
- Level: 263
Points: 4099
TraitPoints: 237
- Level: 264
Points: 4099
TraitPoints: 240
- Level: 265
Points: 4099
TraitPoints: 247
- Level: 266
Points: 4099
TraitPoints: 250
- Level: 267
Points: 4099
TraitPoints: 253
- Level: 268
Points: 4099
TraitPoints: 256
- Level: 269
Points: 4099
TraitPoints: 259
- Level: 270
Points: 4099
TraitPoints: 266
- Level: 271
Points: 4099
TraitPoints: 269
- Level: 272
Points: 4099
TraitPoints: 272
- Level: 273
Points: 4099
TraitPoints: 275
- Level: 274
Points: 4099
TraitPoints: 278
- Level: 275
Points: 4099
TraitPoints: 285

View File

@@ -72,6 +72,7 @@ Body:
Stun: true
Sleep: true
Burning: true
Protection: true
EndOnStart:
Aeterna: true
EndReturn:
@@ -85,7 +86,7 @@ Body:
Opt1: StoneWait
Flags:
SendOption: true
BossResist: true
BossResist: true
StopAttacking: true
Fail:
Whiteimprison: true
@@ -125,6 +126,7 @@ Body:
Stun: true
Sleep: true
Burning: true
Protection: true
EndOnStart:
Aeterna: true
- Status: Stun
@@ -144,6 +146,7 @@ Body:
Inspiration: true
Gvg_Stun: true
Stun: true
Protection: true
- Status: Sleep
DurationLookup: NPC_SLEEPATTACK
States:
@@ -162,6 +165,7 @@ Body:
Inspiration: true
Gvg_Sleep: true
Sleep: true
Protection: true
- Status: Poison
DurationLookup: NPC_POISON
CalcFlags:
@@ -180,6 +184,7 @@ Body:
Inspiration: true
Poison: true
Dpoison: true
Protection: true
- Status: Curse
DurationLookup: NPC_WIDECURSE
CalcFlags:
@@ -198,6 +203,7 @@ Body:
Inspiration: true
Gvg_Curse: true
Curse: true
Protection: true
- Status: Silence
DurationLookup: NPC_SILENCEATTACK
States:
@@ -214,6 +220,7 @@ Body:
Inspiration: true
Gvg_Silence: true
Silence: true
Protection: true
- Status: Confusion
DurationLookup: NPC_WIDECONFUSE
Flags:
@@ -223,6 +230,7 @@ Body:
Fail:
Refresh: true
Inspiration: true
Protection: true
EndReturn:
Confusion: true
- Status: Blind
@@ -242,6 +250,7 @@ Body:
Fear: true
Gvg_Blind: true
Blind: true
Protection: true
- Status: Bleeding
Icon: EFST_BLOODING
DurationLookup: NPC_BLEEDING
@@ -259,6 +268,7 @@ Body:
Fail:
Refresh: true
Inspiration: true
Protection: true
- Status: Dpoison
DurationLookup: NPC_POISON
CalcFlags:
@@ -999,6 +1009,7 @@ Body:
Flags:
SendOption: true
- Status: Extremityfist
Icon: EFST_EXTREMITYFIST
DurationLookup: MO_EXTREMITYFIST
CalcFlags:
Regen: true
@@ -1811,6 +1822,7 @@ Body:
Icon: EFST_ETERNALCHAOS
DurationLookup: BD_ETERNALCHAOS
CalcFlags:
Def: true
Def2: true
Flags:
NoDispell: true
@@ -2589,13 +2601,17 @@ Body:
DurationLookup: HLIF_AVOID
CalcFlags:
Speed: true
Flags:
NoSave: true
RemoveFromHomOnMapWarp: true
- Status: Change
DurationLookup: HLIF_CHANGE
CalcFlags:
Vit: true
Int: true
Flags:
RemoveOnChangeMap: true
NoSave: true
RemoveFromHomOnMapWarp: true
Fail:
Change: true
- Status: Bloodlust
@@ -2603,6 +2619,9 @@ Body:
CalcFlags:
Batk: true
Watk: true
Flags:
NoSave: true
RemoveFromHomOnMapWarp: true
- Status: Fleet
DurationLookup: HFLI_FLEET
CalcFlags:
@@ -2616,7 +2635,11 @@ Body:
- Status: Defence
DurationLookup: HAMI_DEFENCE
CalcFlags:
Def: true
Vit: true
Flags:
NoSave: true
RemoveFromHomOnMapWarp: true
- Status: Incaspdrate
CalcFlags:
Aspd: true
@@ -4115,7 +4138,7 @@ Body:
Unlimitedhummingvoice: true
Sircleofnature: true
- Status: Deepsleep
Icon: EFST_HANDICAPSTATE_DEEP_SLEEP
Icon: EFST_DEEP_SLEEP
DurationLookup: WM_LULLABY_DEEPSLEEP
States:
NoCast: true
@@ -6107,14 +6130,6 @@ Body:
NoBanishingBuster: true
NoDispell: true
RemoveOnHermode: true
- Status: Extremityfist2
Icon: EFST_EXTREMITYFIST
DurationLookup: MO_EXTREMITYFIST
Flags:
NoRemoveOnDead: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
- Status: Mtf_Aspd2
Icon: EFST_MTF_ASPD2
CalcFlags:
@@ -7007,7 +7022,9 @@ Body:
CalcFlags:
Regen: true
- Status: Earthshaker
Icon: EFST_EARTHSHAKER
Flags:
BlEffect: true
NoWarning: true
- Status: Weaponblock_On
Icon: EFST_WEAPONBLOCK_ON
@@ -7022,6 +7039,7 @@ Body:
Icon: EFST_SPORE_EXPLOSION_DEBUFF
DurationLookup: GN_SPORE_EXPLOSION
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -7443,7 +7461,7 @@ Body:
NoClearance: true
NoClearbuff: true
- Status: Madogear
Icon: EFST_MADOGEAR
Icon: EFST_MADOGEAR_TYPE
CalcFlags:
Speed: true
Flags:
@@ -7957,6 +7975,8 @@ Body:
DurationLookup: EM_SPELL_ENCHANTING
CalcFlags:
Smatk: true
Flags:
DisplayPc: true
- Status: Summon_Elemental_Ardor
Icon: EFST_SUMMON_ELEMENTAL_ARDOR
DurationLookup: EM_SUMMON_ELEMENTAL_ARDOR
@@ -8008,17 +8028,23 @@ Body:
DurationLookup: TR_MUSICAL_INTERLUDE
CalcFlags:
Res: true
Flags:
DisplayPc: true
- Status: Jawaii_Serenade
Icon: EFST_JAWAII_SERENADE
DurationLookup: TR_JAWAII_SERENADE
CalcFlags:
Smatk: true
Speed: true
Flags:
DisplayPc: true
- Status: Pron_March
Icon: EFST_PRON_MARCH
DurationLookup: TR_PRON_MARCH
CalcFlags:
Patk: true
Flags:
DisplayPc: true
- Status: Roseblossom
Icon: EFST_ROSEBLOSSOM
DurationLookup: TR_ROSEBLOSSOM
@@ -8032,6 +8058,8 @@ Body:
Powerful_Faith: true
Firm_Faith: true
Sincere_Faith: true
Flags:
DisplayPc: true
- Status: Sincere_Faith
Icon: EFST_SINCERE_FAITH
DurationLookup: IQ_SINCERE_FAITH
@@ -8923,3 +8951,21 @@ Body:
NoClearance: true
EndOnStart:
Decreaseagi: true
- Status: Protection
Icon: EFST_RAY_OF_PROTECTION
Flags:
NoClearbuff: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Stun: true
Sleep: true
Curse: true
Stone: true
Poison: true
Blind: true
Silence: true
Bleeding: true
Confusion: true
Freeze: true

View File

@@ -1,505 +0,0 @@
// Status Change Restriction Database
//
// Defines restrictions of status changes (SC).
// Disabled SC will always be removed or fail to be inflicted on this map.
//
// Structure of Database:
// SCType,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// Example:
// SC_ENDURE,4 // Endure status will be removed when the player enters GvG and WoE Castle maps; Also cannot be inflicted again.
//----------------------------------------------------------------------------
// Disabled/Removed statuses in WoE:TE Castles (16)
//----------------------------------------------------------------------------
SC_ENDURE,16
SC_BERSERK,16
SC_ASSUMPTIO,16
// RUNE_KNIGHT
SC_ENCHANTBLADE,16
SC_DEATHBOUND,16
SC_MILLENNIUMSHIELD,16
SC_CRUSHSTRIKE,16
SC_REFRESH,16
SC_REUSE_REFRESH,16
SC_GIANTGROWTH,16
SC_STONEHARDSKIN,16
SC_VITALITYACTIVATION,16
SC_STORMBLAST,16
SC_FIGHTINGSPIRIT,16
SC_ABUNDANCE,16
// ARCH_BISHOP
SC_ADORAMUS,16
SC_EPICLESIS,16
SC_ORATIO,16
SC_LAUDAAGNUS,16
SC_LAUDARAMUS,16
SC_RENOVATIO,16
SC_EXPIATIO,16
SC_DUPLELIGHT,16
SC_SECRAMENT,16
// WARLOCK
SC_WHITEIMPRISON,16
SC_MARSHOFABYSS,16
SC_RECOGNIZEDSPELL,16
SC_STASIS,16
SC_SPHERE_1,16
SC_SPHERE_2,16
SC_SPHERE_3,16
SC_SPHERE_4,16
SC_SPHERE_5,16
SC_READING_SB,16
SC_FREEZE_SP,16
SC_SPELLBOOK1,16
SC_SPELLBOOK2,16
SC_SPELLBOOK3,16
SC_SPELLBOOK4,16
SC_SPELLBOOK5,16
SC_SPELLBOOK6,16
SC_MAXSPELLBOOK,16
// RANGER
SC_FEARBREEZE,16
SC_ELECTRICSHOCKER,16
SC_WUGDASH,16
SC_BITE,16
SC_CAMOUFLAGE,16
// MECHANIC
SC_ACCELERATION,16
SC_HOVERING,16
SC_SHAPESHIFT,16
SC_INFRAREDSCAN,16
SC_ANALYZE,16
SC_MAGNETICFIELD,16
SC_NEUTRALBARRIER,16
SC_NEUTRALBARRIER_MASTER,16
SC_STEALTHFIELD,16
SC_STEALTHFIELD_MASTER,16
SC_OVERHEAT,16
SC_OVERHEAT_LIMITPOINT,16
// GUILLOTINE_CROSS
SC_VENOMIMPRESS,16
SC_POISONINGWEAPON,16
SC_WEAPONBLOCKING,16
SC_CLOAKINGEXCEED,16
SC_HALLUCINATIONWALK,16
SC_HALLUCINATIONWALK_POSTDELAY,16
SC_ROLLINGCUTTER,16
SC_TOXIN,16
SC_PARALYSE,16
SC_VENOMBLEED,16
SC_MAGICMUSHROOM,16
SC_DEATHHURT,16
SC_PYREXIA,16
SC_OBLIVIONCURSE,16
SC_LEECHESEND,16
// ROYAL_GUARD
SC_REFLECTDAMAGE,16
SC_FORCEOFVANGUARD,16
SC_SHIELDSPELL_HP,16
SC_SHIELDSPELL_SP,16
SC_SHIELDSPELL_ATK,16
SC_EXEEDBREAK,16
SC_PRESTIGE,16
SC_BANDING,16
SC_BANDING_DEFENCE,16
SC_EARTHDRIVE,16
SC_INSPIRATION,16
// SORCERER
SC_SPELLFIST,16
SC_CRYSTALIZE,16
SC_STRIKING,16
SC_WARMER,16
SC_VACUUM_EXTREME,16
SC_PROPERTYWALK,16
SC_VACUUM_EXTREME_POSTDELAY,16
// MINSTREL
SC_SWINGDANCE,16
SC_SYMPHONYOFLOVER,16
SC_MOONLITSERENADE,16
SC_RUSHWINDMILL,16
SC_ECHOSONG,16
SC_HARMONIZE,16
// WANDERER
SC_VOICEOFSIREN,16
SC_DEEPSLEEP,16
SC_SIRCLEOFNATURE,16
SC_GLOOMYDAY,16
SC_GLOOMYDAY_SK,16
// MINSTREL & WANDERER
SC_SONGOFMANA,16
SC_DANCEWITHWUG,16
SC_SATURDAYNIGHTFEVER,16
SC_LERADSDEW,16
SC_MELODYOFSINK,16
SC_BEYONDOFWARCRY,16
SC_UNLIMITEDHUMMINGVOICE,16
// SURA
SC_SITDOWN_FORCE,16
SC_NETHERWORLD,16
SC_CRESCENTELBOW,16
SC_CURSEDCIRCLE_ATKER,16
SC_CURSEDCIRCLE_TARGET,16
SC_LIGHTNINGWALK,16
SC_RAISINGDRAGON,16
SC_GT_ENERGYGAIN,16
SC_GT_CHANGE,16
SC_GT_REVITALIZE,16
SC_GN_CARTBOOST,16
// GENETIC
SC_THORNSTRAP,16
SC_BLOODSUCKER,16
SC_SMOKEPOWDER,16
SC_TEARGAS,16
SC_MANDRAGORA,16
SC_STOMACHACHE,16
SC_MYSTERIOUS_POWDER,16
SC_MELON_BOMB,16
SC_BANANA_BOMB,16
SC_BANANA_BOMB_SITDOWN,16
SC_SAVAGE_STEAK,16
SC_COCKTAIL_WARG_BLOOD,16
SC_MINOR_BBQ,16
SC_SIROMA_ICE_TEA,16
SC_DROCERA_HERB_STEAMED,16
SC_PUTTI_TAILS_NOODLES,16
SC_BOOST500,16
SC_FULL_SWING_K,16
SC_MANA_PLUS,16
SC_MUSTLE_M,16
SC_LIFE_FORCE_F,16
SC_EXTRACT_WHITE_POTION_Z,16
SC_VITATA_500,16
SC_EXTRACT_SALAMINE_JUICE,16
// Homunculus
SC_STYLE_CHANGE,16
SC_TINDER_BREAKER,16
SC_TINDER_BREAKER2,16
SC_CBC,16
SC_EQC,16
SC_GOLDENE_FERSE,16
SC_ANGRIFFS_MODUS,16
SC_OVERED_BOOST,16
SC_LIGHT_OF_REGENE,16
SC_ASH,16
SC_GRANITIC_ARMOR,16
SC_MAGMA_FLOW,16
SC_PYROCLASTIC,16
SC_PARALYSIS,16
SC_PAIN_KILLER,16
// SHADOW_CHASER
SC__REPRODUCE,16
SC__AUTOSHADOWSPELL,16
SC__SHADOWFORM,16
SC__BODYPAINT,16
SC__INVISIBILITY,16
SC__DEADLYINFECT,16
SC__ENERVATION,16
SC__GROOMY,16
SC__IGNORANCE,16
SC__LAZINESS,16
SC__UNLUCKY,16
SC__WEAKNESS,16
SC__STRIPACCESSORY,16
SC__MANHOLE,16
SC__BLOODYLUST,16
// Elemental SORCERER
SC_CIRCLE_OF_FIRE,16
SC_CIRCLE_OF_FIRE_OPTION,16
SC_FIRE_CLOAK,16
SC_FIRE_CLOAK_OPTION,16
SC_WATER_SCREEN,16
SC_WATER_SCREEN_OPTION,16
SC_WATER_DROP,16
SC_WATER_DROP_OPTION,16
SC_WATER_BARRIER,16
SC_WIND_STEP,16
SC_WIND_STEP_OPTION,16
SC_WIND_CURTAIN,16
SC_WIND_CURTAIN_OPTION,16
SC_ZEPHYR,16
SC_SOLID_SKIN,16
SC_SOLID_SKIN_OPTION,16
SC_STONE_SHIELD,16
SC_STONE_SHIELD_OPTION,16
SC_POWER_OF_GAIA,16
SC_PYROTECHNIC,16
SC_PYROTECHNIC_OPTION,16
SC_HEATER,16
SC_HEATER_OPTION,16
SC_TROPIC,16
SC_TROPIC_OPTION,16
SC_AQUAPLAY,16
SC_AQUAPLAY_OPTION,16
SC_COOLER,16
SC_COOLER_OPTION,16
SC_CHILLY_AIR,16
SC_CHILLY_AIR_OPTION,16
SC_GUST,16
SC_GUST_OPTION,16
SC_BLAST,16
SC_BLAST_OPTION,16
SC_WILD_STORM,16
SC_WILD_STORM_OPTION,16
SC_PETROLOGY,16
SC_PETROLOGY_OPTION,16
SC_CURSED_SOIL,16
SC_CURSED_SOIL_OPTION,16
SC_UPHEAVAL,16
SC_UPHEAVAL_OPTION,16
SC_TIDAL_WEAPON,16
SC_TIDAL_WEAPON_OPTION,16
SC_ROCK_CRUSHER,16
SC_ROCK_CRUSHER_ATK,16
SC_FIRE_INSIGNIA,16
SC_WATER_INSIGNIA,16
SC_WIND_INSIGNIA,16
SC_EARTH_INSIGNIA,16
// KAGEROU / OBORO
SC_MEIKYOUSISUI,16
SC_JYUMONJIKIRI,16
SC_KYOUGAKU,16
SC_IZAYOI,16
SC_ZENKAI,16
SC_KAGEHUMI,16
SC_KYOMU,16
SC_KAGEMUSYA,16
SC_ZANGETSU,16
SC_GENSOU,16
SC_AKAITSUKI,16
//Summoner
SC_SUHIDE,16
SC_SU_STOOP,16
SC_SPRITEMABLE,16
SC_CATNIPPOWDER,16
SC_SV_ROOTTWIST,16
SC_BITESCAR,16
SC_ARCLOUSEDASH,16
SC_TUNAPARTY,16
SC_SHRIMP,16
SC_FRESHSHRIMP,16
// Rebellion
SC_HEAT_BARREL,16
SC_MAGICALBULLET,16
SC_P_ALTER,16
SC_E_CHAIN,16
SC_C_MARKER,16
SC_ANTI_M_BLAST,16
SC_B_TRAP,16
SC_H_MINE,16
SC_QD_SHOT_READY,16
// Star Emperor
SC_LIGHTOFMOON,16
SC_LIGHTOFSUN,16
SC_LIGHTOFSTAR,16
SC_LUNARSTANCE,16
SC_UNIVERSESTANCE,16
SC_SUNSTANCE,16
SC_FLASHKICK,16
SC_NEWMOON,16
SC_STARSTANCE,16
SC_DIMENSION,16
SC_DIMENSION1,16
SC_DIMENSION2,16
SC_CREATINGSTAR,16
SC_FALLINGSTAR,16
SC_NOVAEXPLOSING,16
SC_GRAVITYCONTROL,16
// Soul Reaper
SC_SOULCOLLECT,16
SC_SOULREAPER,16
SC_SOULUNITY,16
SC_SOULSHADOW,16
SC_SOULFAIRY,16
SC_SOULFALCON,16
SC_SOULGOLEM,16
SC_SOULDIVISION,16
SC_SOULENERGY,16
SC_USE_SKILL_SP_SPA,16
SC_USE_SKILL_SP_SHA,16
SC_SP_SHA,16
SC_SOULCURSE,16
// Others
SC_FEAR,16
SC_BURNING,16
SC_FREEZING,16
SC_TEARGAS_SOB,16
SC__FEINTBOMB,16
SC__CHAOS,16
// 4th Job Common Status
SC_HANDICAPSTATE_DEEPBLIND,16
SC_HANDICAPSTATE_DEEPSILENCE,16
SC_HANDICAPSTATE_LASSITUDE,16
SC_HANDICAPSTATE_FROSTBITE,16
SC_HANDICAPSTATE_SWOONING,16
SC_HANDICAPSTATE_LIGHTNINGSTRIKE,16
SC_HANDICAPSTATE_CRYSTALLIZATION,16
SC_HANDICAPSTATE_CONFLAGRATION,16
SC_HANDICAPSTATE_MISFORTUNE,16
SC_HANDICAPSTATE_DEADLYPOISON,16
SC_HANDICAPSTATE_DEPRESSION,16
SC_HANDICAPSTATE_HOLYFLAME,16
// Dragon Knight
SC_SERVANTWEAPON,16
SC_SERVANT_SIGN,16
SC_CHARGINGPIERCE,16
SC_CHARGINGPIERCE_COUNT,16
SC_DRAGONIC_AURA,16
SC_VIGOR,16
// Arch Mage
SC_DEADLY_DEFEASANCE,16
SC_CLIMAX_DES_HU,16
SC_CLIMAX,16
SC_CLIMAX_EARTH,16
SC_CLIMAX_BLOOM,16
SC_CLIMAX_CRYIMP,16
// Windhawk
SC_WINDSIGN,16
SC_CRESCIVEBOLT,16
SC_CALAMITYGALE,16
// Cardinal
SC_MEDIALE,16
SC_A_VITA,16
SC_A_TELUM,16
SC_PRE_ACIES,16
SC_COMPETENTIA,16
SC_RELIGIO,16
SC_BENEDICTUM,16
// Meister
SC_AXE_STOMP,16
SC_A_MACHINE,16
SC_D_MACHINE,16
SC_ABR_BATTLE_WARIOR,16
SC_ABR_DUAL_CANNON,16
SC_ABR_MOTHER_NET,16
SC_ABR_INFINITY,16
// Shadow Cross
SC_SHADOW_EXCEED,16
SC_DANCING_KNIFE,16
SC_POTENT_VENOM,16
SC_SHADOW_SCAR,16
SC_E_SLASH_COUNT,16
SC_SHADOW_WEAPON,16
// Imperial Guard
SC_GUARD_STANCE,16
SC_ATTACK_STANCE,16
SC_GUARDIAN_S,16
SC_REBOUND_S,16
SC_HOLY_S,16
SC_ULTIMATE_S,16
SC_SPEAR_SCAR,16
SC_SHIELD_POWER,16
// Elemental Master
SC_SPELL_ENCHANTING,16
SC_SUMMON_ELEMENTAL_ARDOR,16
SC_SUMMON_ELEMENTAL_DILUVIO,16
SC_SUMMON_ELEMENTAL_PROCELLA,16
SC_SUMMON_ELEMENTAL_TERREMOTUS,16
SC_SUMMON_ELEMENTAL_SERPENS,16
SC_ELEMENTAL_VEIL,16
// Troubadour/Trouvere
SC_MYSTIC_SYMPHONY,16
SC_KVASIR_SONATA,16
SC_SOUNDBLEND,16
SC_GEF_NOCTURN,16
SC_AIN_RHAPSODY,16
SC_MUSICAL_INTERLUDE,16
SC_JAWAII_SERENADE,16
SC_PRON_MARCH,16
SC_ROSEBLOSSOM,16
// Inquisitor
SC_POWERFUL_FAITH,16
SC_SINCERE_FAITH,16
SC_FIRM_FAITH,16
SC_HOLY_OIL,16
SC_FIRST_BRAND,16
SC_SECOND_BRAND,16
SC_SECOND_JUDGE,16
SC_THIRD_EXOR_FLAME,16
SC_FIRST_FAITH_POWER,16
SC_MASSIVE_F_BLASTER,16
// Biolo
SC_PROTECTSHADOWEQUIP,16
SC_RESEARCHREPORT,16
SC_BO_HELL_DUSTY,16
SC_BIONIC_WOODENWARRIOR,16
SC_BIONIC_WOODEN_FAIRY,16
SC_BIONIC_CREEPER,16
SC_BIONIC_HELLTREE,16
// Abyss Chaser
SC_SHADOW_STRIP,16
SC_ABYSS_DAGGER,16
SC_ABYSSFORCEWEAPON,16
SC_ABYSS_SLAYER,16
// Super Elementals
SC_FLAMETECHNIC,16
SC_FLAMETECHNIC_OPTION,16
SC_FLAMEARMOR,16
SC_FLAMEARMOR_OPTION,16
SC_COLD_FORCE,16
SC_COLD_FORCE_OPTION,16
SC_CRYSTAL_ARMOR,16
SC_CRYSTAL_ARMOR_OPTION,16
SC_GRACE_BREEZE,16
SC_GRACE_BREEZE_OPTION,16
SC_EYES_OF_STORM,16
SC_EYES_OF_STORM_OPTION,16
SC_EARTH_CARE,16
SC_EARTH_CARE_OPTION,16
SC_STRONG_PROTECTION,16
SC_STRONG_PROTECTION_OPTION,16
SC_DEEP_POISONING,16
SC_DEEP_POISONING_OPTION,16
SC_POISON_SHIELD,16
SC_POISON_SHIELD_OPTION,16

View File

@@ -1250,6 +1250,11 @@ Adds a card or enchant to the specific slot of the equipment.
---------------------------------------
@resetcooltime
/resetcooltime
Resets the cooldown of all skills of the player and if active also of the homunculus or the mercenary.
==============================
| 5. Administrative Commands |
==============================

View File

@@ -63,11 +63,12 @@ The eA Job System:
EAJL_2 0x300
- The third category is type. Classes can either be normal, rebirth/advanced,
adopted, or third class.
adopted, third class or fourth class.
EAJL_UPPER 0x1000
EAJL_BABY 0x2000
EAJL_THIRD 0x4000
EAJL_FOURTH 0x8000
So using these three categories, any job class can be constructed from the
others. Let's take a swordman, for example.
@@ -143,6 +144,11 @@ EAJL_THIRD:
if(@eac&EAJL_THIRD)
mes "Wow, you've really grown!";
EAJL_FOURTH:
Checks if a class is a fourth job.
if(@eac&EAJL_FOURTH)
mes "Wow, you've really grown!";
EAJ_UPPERMASK:
The upper mask can be used to "strip" the upper/baby characteristics of a
class, used when you want to know if someone is a certain class regardless
@@ -169,13 +175,19 @@ EAJ_BASEMASK:
check will always fail for the same reasons previously explained.
EAJ_THIRDMASK:
This mask strips 3rd class attributes. It will give the "normal" class of
This mask strips 3rd class attributes. It will give the "normal" class of
a third job, regardless of rebirth/adopted status. When used on non-third
class characters, it will return the second job, or, if that also doesn't
exist, the first.
if ((@eac&EAJ_THIRDMASK) == EAJ_WARLOCK_T)
mes "You've gone through rebirth, I see.";
EAJ_FOURTHMASK:
This mask strips 4th class attributes. Although currently there are none,
it is suggested to use this for checking.
if ((@eac&EAJ_FOURTHMASK) == EAJ_DRAGON_KNIGHT)
mes "Oh you are a Dragon Knight, I see.";
The script commands eaclass, roclass:
-------------------------------------------------------------------------------

76
doc/map_zones.txt Normal file
View File

@@ -0,0 +1,76 @@
//===== rAthena Documentation ================================
//= Map Zone Structure
//===== By: ==================================================
//= rAthena Dev Team
//===== Last Updated: ========================================
//= 20240112
//===== Description: =========================================
//= This file describes the functions of map zones, which
//= determine the behavior of a map in various situations.
//============================================================
---------------------------------------
Id: Zone ID (constant). These are defined in e_map_type::clif.hpp.
---------------------------------------
DisabledCommands: @commands can be disabled for players below a certain group level.
Setting the group level to 0 will remove from the DisabledCommands list. Useful for imports.
heal: 70 # Makes @heal usable only to those group level 70 and above.
---------------------------------------
DisabledSkills: Skills can be disabled for different game object types below a certain group level.
Setting the group level to 0 will remove from the DisabledSkills list. Useful for imports.
Object Types:
Pc - Player
Mob - Monster
Hom - Homunculus
Mer - Mercenary
Elem - Elemental
Npc - NPC
- Skill: AL_TELEPORT # Disables Teleport for players, monsters, homunculi, and mercenary.
Pc: 100
Mob: 100
Hom: 100
Mer: 100
- Skill: AL_WARP # Disables Warp Portal for players.
Pc: 100
---------------------------------------
DisabledItems: Items can be disabled from being used or equipped for players below a certain group level.
Setting the group level to 0 will remove from the DisabledItems list. Useful for imports.
Apple: 100 # Apple will not be able to be consumed by anyone.
Cap: 100 # Cap will not be able to be equipped by anyone.
Hat: 0 # Hat will be able to be equipped by all. Useful for import.
---------------------------------------
DisabledStatuses: Statuses can be disabled in a zone for players below a certain group level. These
statuses, if active, will be removed when entering a zone and will not be able to be re-applied while in the zone.
Setting the group level to 0 will remove from the DisabledStatuses list. Useful for imports.
Endure: 100 # Endure will be disabled from activing and being applied within the zone.
---------------------------------------
RestrictedJobs: Jobs can be disabled from entering a zone for players below a certain group level.
Setting the group level to 0 will remove from the RestrictedJobs list. Useful for imports.
Priest: 30 # Makes the Priest job unable to enter the map zone to those group level less than 30.
---------------------------------------
Mapflags: Mapflags that are applies to a zone. By default, the Value label is 1/true/on.
- Flag: NoTeleport # Sets the 'noteleport' mapflag to the zone.
- Flag: Skill_Duration
Value: AL_SANCTUARY,400 # Sets the 'skill_duration' mapflag to the zone.
- Flag: NoMemo # Removes the 'nomemo' mapflag to the zone. Useful for import.
Clear: true

View File

@@ -174,24 +174,6 @@ Disables skill usage on a map.
---------------------------------------
*restricted <zone>
Disables certain items and skills on a map through a specified zone number. The zone databases are
located in 'db/(pre-)re/item_noequip.txt' and 'db/(pre-)re/skill_nocast_db.txt', both of which
contain explanations and examples of how this mapflag is used.
Restricted Zones:
1 - Aldebaran Turbo Track
2 - Jail
3 - Izlude Battle Arena
4 - WoE:SE Maps
5 - Sealed Shrine
6 - Instances: Endless Tower, Orc's Memory, Nidhoggr's Instance
7 - Towns
8 - WOE:TE Dungeons
---------------------------------------
*monster_noteleport
Prevents monsters from teleporting on a map, including through the skill RG_INTIMIDATE.
@@ -300,6 +282,16 @@ Disable RODex on a map.
---------------------------------------
*nobonusitemdrop
Disable the following item bonuses on a map.
- bAddMonsterDropItem
- bAddClassDropItem
- bAddMonsterDropItemGroup
- bAddClassDropItemGroup
---------------------------------------
=====================
| 2. Battle-related |
=====================
@@ -396,6 +388,69 @@ prtg_cas01 mapflag skill_duration HT_ANKLESNARE,400
---------------------------------------
*invincible_time {<duration>}
Sets the duration (in milliseconds) for when a player loads onto a map with how long they are invincible for.
The duration is cancelled if the player walks or interacts in any fashion.
Duration defaults to 5 seconds if the value is not specified.
---------------------------------------
*noknockback
Disables knockback on a map.
---------------------------------------
*hidedamage
Disables the damage display on a map.
---------------------------------------
*weapon_damage_rate {<rate>}
Weapon skills damage adjustments.
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*magic_damage_rate {<rate>}
Magic skills damage adjustments.
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*misc_damage_rate {<rate>}
Misc skills damage adjustments.
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*short_damage_rate {<rate>}
Melee damage adjustments (non-skill).
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*long_damage_rate {<rate>}
Ranged damage adjustments (non-skill).
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*flee_penalty {<rate>}
Flee penalty applied to players.
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 20.
---------------------------------------
==================
| 3. Map Effects |
==================
@@ -424,12 +479,6 @@ Displays night mode effects on a map. This is used on most outdoor maps.
====================
---------------------------------------
*town
Marks a map as a town. This allows players to access their mail and disables kill stealing.
---------------------------------------
*reset
Allows usage of item Neuralizer (ID 12213).
@@ -474,3 +523,9 @@ Hides monster's HP bar on a map.
Ignores config value of 'monster_hp_bars_info'.
---------------------------------------
*specialpopup <popup ID>
Displays a special popup when a player enters the map. See script command "specialpopup" for details on different popup types.
---------------------------------------

View File

@@ -11,6 +11,12 @@
This file describes the functions of player group permissions,
configured in '/conf/groups.conf' under the "permissions" bracket.
The permission name used in '/conf/groups.conf' goes after the asterisk "*",
while the constant name used in scripts and src goes between the parentheses "()"
in the following format:
*permission_name (PC_PERM_CONSTANT_NAME)
To search for a permission, write "*" before its name.
The format of this file is as follows:
1. Basic Permissions
@@ -22,20 +28,20 @@ The format of this file is as follows:
========================
---------------------------------------
*can_trade
*can_trade (PC_PERM_TRADE)
Allows player to distribute items, such as through trades, dropping,
vending, storage, mail, etc.
---------------------------------------
*can_party
*can_party (PC_PERM_PARTY)
Allows player to create and join parties.
---------------------------------------
*attendance
*attendance (PC_PERM_ATTENDANCE)
Allows player to use the daily attendance system.
@@ -46,78 +52,78 @@ Allows player to use the daily attendance system.
===========================
---------------------------------------
*all_skill
*all_skill (PC_PERM_ALL_SKILL)
Grants player all available skills in the player's skill tree.
---------------------------------------
*all_equipment
*all_equipment (PC_PERM_USE_ALL_EQUIPMENT)
Allows player to equip any item, regardless of requirements (class, level,
etc.). Note that this can cause client errors if a sprite does not exist.
---------------------------------------
*skill_unconditional
*skill_unconditional (PC_PERM_SKILL_UNCONDITIONAL)
Allows player to use any skill, regardless of required conditions (SP,
items, etc.).
---------------------------------------
*join_chat
*join_chat (PC_PERM_JOIN_ALL_CHAT)
Allows player to join password-protected chatrooms.
---------------------------------------
*kick_chat
*kick_chat (PC_PERM_NO_CHAT_KICK)
Prevents player from being kicked from a chatroom.
---------------------------------------
*view_hpmeter
*view_hpmeter (PC_PERM_VIEW_HPMETER)
Allows player to see the HP bar of every player.
---------------------------------------
*view_equipment
*view_equipment (PC_PERM_VIEW_EQUIPMENT)
Allows player to view the equipment of every player, regardless of that
player's setting.
---------------------------------------
*hack_info
*hack_info (PC_PERM_RECEIVE_HACK_INFO)
Allows player to receive all information about players who try to hack,
spoof a name, etc.
---------------------------------------
*disable_pvm
*disable_pvm (PC_PERM_DISABLE_PVM)
Prevents player from attacking monsters.
---------------------------------------
*disable_pvp
*disable_pvp (PC_PERM_DISABLE_PVP)
Prevents player from attacking other players.
---------------------------------------
*can_trade_bounded
*can_trade_bounded (PC_PERM_TRADE_BOUNDED)
Allows player to do normal item actions with bounded items (drop, sell,
trade, etc.).
---------------------------------------
*item_unconditional
*item_unconditional (PC_PERM_ITEM_UNCONDITIONAL)
Allows player to consume any consumable item regardless the requirements
(bypass noitemconsumption mapflag, item's class, gender, status changes,
@@ -125,7 +131,7 @@ item delay, etc).
---------------------------------------
*trade_unconditional
*trade_unconditional (PC_PERM_TRADE_UNCONDITIONAL)
Allows player to ignore the trade conditions of items (drop, trade, sell, cart, storage/gstorage, mail and auction).
@@ -136,32 +142,32 @@ Allows player to ignore the trade conditions of items (drop, trade, sell, cart,
======================
---------------------------------------
*all_commands
*all_commands (PC_PERM_USE_ALL_COMMANDS)
Allows usage of all atcommands and charcommands.
---------------------------------------
*disable_commands_when_dead
*disable_commands_when_dead (PC_PERM_DISABLE_CMD_DEAD)
Disables usage of atcommands when player is dead.
---------------------------------------
*hide_session
*hide_session (PC_PERM_HIDE_SESSION)
Hides player session from being displayed by atcommands (@who, @whomap,
etc.).
---------------------------------------
*who_display_aid
*who_display_aid (PC_PERM_WHO_DISPLAY_AID)
Displays all GMs and character/account IDs in the @who command.
---------------------------------------
*any_warp
*any_warp (PC_PERM_WARP_ANYWHERE)
Allows player to bypass 'nowarp', 'nowarpto', 'noteleport', and 'nomemo'
mapflags in commands which modify a character's map or coordinates (@memo,
@@ -169,63 +175,63 @@ mapflags in commands which modify a character's map or coordinates (@memo,
---------------------------------------
*receive_requests
*receive_requests (PC_PERM_RECEIVE_REQUESTS)
Allows player to receive requests through the @requests command.
---------------------------------------
*show_bossmobs
*show_bossmobs (PC_PERM_SHOW_BOSS)
Displays boss mobs in the @showmobs command.
---------------------------------------
*channel_admin
*channel_admin (PC_PERM_CHANNEL_ADMIN)
Allows player to modify #channel settings regardless of ownership and to
join password-protected channels without a password.
---------------------------------------
*use_check
*use_check (PC_PERM_USE_CHECK)
Allows player to use the client command /check (displays character status).
---------------------------------------
*use_changemaptype
*use_changemaptype (PC_PERM_USE_CHANGEMAPTYPE)
Allows player to use the client command /changemaptype.
---------------------------------------
*command_enable
*command_enable (PC_PERM_ENABLE_COMMAND)
Enable to use atcommand while talking with NPC.
---------------------------------------
*bypass_stat_onclone
*bypass_stat_onclone (PC_PERM_BYPASS_STAT_ONCLONE)
Bypass max parameter limit while using @clonestat
---------------------------------------
*bypass_max_stat
*bypass_max_stat (PC_PERM_BYPASS_MAX_STAT)
Allow to bypass the maximum stat parameter (at conf/player.conf) to
maximum value 32,767.
---------------------------------------
*macro_detect
*macro_detect (PC_PERM_MACRO_DETECT)
Allows player to use the client command /macro_detector.
---------------------------------------
*macro_register
*macro_register (PC_PERM_MACRO_REGISTER)
Allows player to use the client commands /macro_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).

View File

@@ -5694,22 +5694,35 @@ Example:
---------------------------------------
*searchstores <uses>,<effect>;
*searchstores <uses>,<effect>{,"<map name>"};
Invokes the store search window, which allows to search for both vending
and buying stores. Parameter uses indicates, how many searches can be
started, before the window has to be reopened. Effect value affects,
what happens, when a result item is double-clicked and can be one of the
following:
and buying stores.
0 = Shows the store's position on the mini-map and highlights the
shop sign with yellow color, when the store is on same map
as the invoking player.
1 = Directly opens the shop, regardless of distance.
Parameter <uses> indicates how many searches can be started
before the window has to be reopened.
Example:
// Item Universal_Catalog_Gold (10 uses, effect: open shop)
searchstores 10,1;
Parameter <effect> affects what happens when a result item is double-clicked
and can be one of the following:
SEARCHSTORE_EFFECT_NORMAL : Shows the store's position on the mini-map and highlights the
shop sign with yellow color, when the store is on same map
as the invoking player.
SEARCHSTORE_EFFECT_REMOTE : Directly opens the shop, regardless of distance.
Optional parameter <map name> indicates the name of map where the stores will be searched.
If not set, the search will be on the map the invoking character is currently on.
Special values for <map name> are:
"this" : Will search for stores on the map where the invoking character is currently on. (default)
"all" : Will search for stores on all maps.
Examples:
// Item Vending_Search_Scroll (10 uses, effect: show mark on minimap, current map)
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
// Search stores (1 use, effect: open shop, all maps on the server)
searchstores 1, SEARCHSTORE_EFFECT_REMOTE, "all";
---------------------------------------
@@ -6111,11 +6124,12 @@ will always return 0.
---------------------------------------
*skilleffect <skill id>,<number>;
*skilleffect "<skill name>",<number>;
*skilleffect <skill id>,<number>{,<game ID>};
*skilleffect "<skill name>",<number>{,<game ID>};
This command displays visual and aural effects of given skill on currently
attached character. The number parameter is for skill whose visual effect
attached character or, when defined, on any unit with the given ID.
The number parameter is for skill whose visual effect
involves displaying of a number (healing or damaging). Note, that this command
will not actually use the skill, it is intended for scripts, which simulate
skill usage by the NPC, such as buffs, by setting appropriate status and
@@ -6638,8 +6652,8 @@ Examples:
---------------------------------------
macro_detector({<account ID>});
macro_detector({"<character name>"});
*macro_detector({<account ID>});
*macro_detector({"<character name>"});
This command will display the captcha UI challenge onto the invoking character or the given <account ID>/<character name>.
@@ -6660,6 +6674,46 @@ Example:
---------------------------------------
*permission_check(<permission>{,<char_id>});
This command will return true if the attached character has the specified permission, false otherwise.
If <char_id> is given, it will check the permission for that character instead.
A full list of the player permission constants (with the 'PC_PERM' prefix) along with the
full permissions documentation can be found in 'doc/permissions.txt'.
Example:
if (permission_check(PC_PERM_TRADE)) {
mes "You have permission to trade!";
}
else {
mes "You do not have permission to trade!";
}
end;
---------------------------------------
*permission_add(<permission>{,<char_id>});
*permission_remove(<permission>{,<char_id>});
These commands will temporarily add or remove the specified permission to the attached character,
or the given <char_id> until the player logs out.
A full list of the player permission constants (with the 'PC_PERM' prefix) along with the
full permissions documentation can be found in 'doc/permissions.txt'.
Examples:
// Adds the 'can_trade' permission to the attached character,
// allowing them to trade, drop, sell, store and mail items.
permission_add(PC_PERM_TRADE);
// Removes the 'can_party' permission from the attached character,
// preventing them from joining or creating parties.
permission_remove(PC_PERM_PARTY);
---------------------------------------
==================================
|5.- Mob / NPC -related commands.|
==================================
@@ -7962,17 +8016,15 @@ Return values:
//
---------------------------------------
*npcspeed <speed value>;
*npcwalkto <x>,<y>;
*npcstop;
*npcspeed( <speed value> {,"<npc name>"} );
*npcwalkto( <x>,<y> {,"<npc name>"} } );
*npcstop( {"<npc name>", {"<flag>"}});
These commands will make the NPC object in question move around the map. As they
currently are, they are a bit buggy and are not useful for much more than making
an NPC move randomly around the map.
These commands will make the NPC object in question move around the map.
'npcspeed' will set the NPCs walking speed to a specified value. As in the
@speed GM command, 200 is the slowest possible speed while 0 is the fastest
possible (instant motion). 100 is the default character walking speed.
'npcspeed' will permanently set the NPCs walking speed to a specified value. As in the
@speed GM command, MAX_WALK_SPEED (1000) is the slowest possible speed while MIN_WALK_SPEED (20) is the fastest
possible (instant motion). DEFAULT_NPC_WALK_SPEED (200) is the default NPC walking speed.
'npcwalkto' will start the NPC sprite moving towards the specified coordinates
on the same map it is currently on. The script proceeds immediately after the
@@ -7980,10 +8032,17 @@ NPC begins moving.
'npcstop' will stop the motion.
The <flag> value in npcstop affects how the unit is stopped. The following flags are bitwise values (can be combined using the pipe operator):
USW_NONE = Unit will keep walking to their original destination.
USW_FIXPOS = Issue a fixpos packet afterwards.
USW_MOVE_ONCE = Force the unit to move one cell if it hasn't yet.
USW_MOVE_FULL_CELL = Enable moving to the next cell when unit was already half-way there (may cause on-touch/place side-effects, such as a scripted map change).
USW_FORCE_STOP = Force stop moving.
Default: USW_FIXPOS | USW_MOVE_FULL_CELL | USW_FORCE_STOP
While in transit, the NPC will be clickable, but invoking it will cause it to
stop moving, which will make its coordinates different from what the client
computed based on the speed and motion coordinates. The effect is rather
unnerving.
computed based on the speed and motion coordinates.
Only a few NPC sprites have walking animations, and those that do, do not get
the animation invoked when moving the NPC, due to the problem in the NPC walking
@@ -8450,6 +8509,15 @@ Opens the tip box UI for the attached player or the given character ID.
This command requires packet version 2017-11-22 or newer.
---------------------------------------
*specialpopup(<popup ID>);
Open popup and/or show text by ID from list defined in the client spopup.lub file.
Popup and text is only visible if the player warped from one map to another map.
This command requires packet version 2022-10-05 or newer.
---------------------------------------
\\
6,1.- Unit-related commands
@@ -9798,6 +9866,7 @@ For details on the other parameters, see 'announce'.
This function checks if a party meets certain requirements, returning 1 if all
conditions are met and 0 otherwise. It will only check online characters.
The command returns 0 is the party ID does not exist.
amount - number of online party members (default is 1).
min - minimum level of all characters in the party (default is 1).
@@ -10622,6 +10691,7 @@ current invoking character.
*addhomintimacy <amount>{,<char_id>};
Increase or decrease a homunculus' intimacy value by the given <amount>. 100000 is full loyalty.
Fails silently when no players are attached or if the player has no homunculus.
---------------------------------------

View File

@@ -58,6 +58,7 @@ IgnoreFlee - Skill ignores target's flee (Magic type always ignores)
IgnoreDefCard - Skill ignores target's defense cards.
IgnoreLongCard - Skill ignores caster's long range damage cards.
Critical - Skill can critical.
SimpleDefense - (Renewal-only) Physical damage is flatly reduced by DEF+DEF2. RES is ignored.
---------------------------------------
@@ -80,6 +81,7 @@ IsShadowSpell - Make skill available for SC_AUTOSHADOWSPELL.
IsChorus - Chorus skill.
IgnoreBgReduction - Ignore Battleground reduction.
IgnoreGvgReduction - Ignore GvG reduction.
IgnorePKReduction - Ignore PK reduction.
DisableNearNpc - Disable self/ground skills near NPC. In tandem with NoNearNpc node.
TargetTrap - Damage traps. If TargetType is Trap.
IgnoreLandProtector - Ignore SA_LANDPROTECTOR.

View File

@@ -254,6 +254,9 @@ Flags: Various status flags for specific status change events.
SuperNoviceAngel - Status that is given from Super Novice Angel.
TaekwonAngel - Status that is given from Taekwon Angel.
RemoveFromHomOnWarp - Removes the status from the Homunculus when teleporting or warping to another map.
RemoveFromHomOnMapWarp - Removes the status from the Homunculus when warping to another map.
---------------------------------------
MinDuration: Minimum duration, in milliseconds, after reduction calculation for status resistance.

View File

@@ -1001,17 +1001,23 @@ SC_FLING ()
desc:
val1:
SC_AVOID ()
desc:
val1:
SC_AVOID (EFST_HLIF_AVOID)
desc: Increase walkspeed for Players and Homunculus
val1: Skill Level
val2: Walkspeed increase (10 * val1 for Players, 40 * val1 for Homunculus)
SC_CHANGE ()
desc:
val1:
SC_CHANGE (EFST_HLIF_CHANGE)
desc: Increase some Homunculus' statuses (VIT, INT); Uses MATK for damage calculation; Sets Homunculus' HP and SP to 10 on expiration; On Pre-Renewal, sets Homunculus' HP and SP to 100% on cast
val1: Skill Level
val2: VIT increase (20 * val1)
val3: INT increase (30 * val1)
SC_BLOODLUST ()
desc:
val1:
SC_BLOODLUST (EFST_HAMI_BLOODLUST)
desc: Increase the homunculus ATK and has a chance to leech HP from the target
val1: Skill Level
val2: ATK increase (20 + (10 * val1))
val3: Chance to leech HP (9 * val1)%
val4: Leeched HP percentage 20%
SC_FLEET ()
desc:
@@ -1021,10 +1027,10 @@ SC_SPEED ()
desc:
val1:
SC_DEFENCE ()
desc: Increase Defense, HAMI_DEFENCE effect
val1: (none)
val2: + Def(Pre-renewal) or VIT (Renewal)
SC_DEFENCE (EFST_HAMI_DEFENCE)
desc: Increase VIT and as result VIT-based DEF of the Player and plain VIT of the Homunculus
val1: Skill Level
val2: VIT increase for players, DEF increase for homunculus (5 + (5 * val1)) [Renewal], (2 * val1) [Pre-Renewal]
SC_INCASPDRATE ()
desc: Increase ASPD

View File

@@ -1,26 +1,19 @@
//===== rAthena Script =======================================
//===== rAthena Script =======================================
//= Brasilis Town
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//===== Description: =========================================
//= [Official Conversion]
//= Brasilis Town Script
//===== Additional Comments: =================================
//= 1.0 First version. Transportation and Basic NPCs.
//===== Changelog: ===========================================
//= 1.0 First version. Transportation and Basic NPCs. [L0ne_W0lf]
//= 1.1 Fixed Zeny not being removed for payment. [Kisuka]
//= 1.2 Updated dialog, added Ice Cream Maker. [L0ne_W0lf]
//= 1.3 Moved Alberta NPC to pre-re/re paths. [Euphy]
//= 1.4 Added VIP features. [Euphy]
//============================================================
//============================================================
// Brasilis Transportation :: brasilis_trans
//============================================================
/* Pre-Renewal coordinates: alberta,247,115,3 */
alberta,246,82,3 script Crewman#bra2 100,{
- script ::Crewman_bra2 -1,{
mes "[Crewman]";
mes "Hey, have you heard of a place called Brasilis?";
mes "It's a tropical city that's hot like the desert but also rainy. It is a very mysterious place.";

View File

@@ -14,6 +14,19 @@
//= 1.1 Use up to date battleground script commands [AnnieRuru]
//============================================================
//= Enable applicable mapflags
//guild_vs3 mapflag gvg off
//guild_vs3 mapflag battleground 2
//guild_vs3 mapflag nosave SavePoint
//guild_vs3 mapflag nowarp
//guild_vs3 mapflag nowarpto
//guild_vs3 mapflag noteleport
//guild_vs3 mapflag nomemo
//guild_vs3 mapflag nopenalty
//guild_vs3 mapflag nobranch
//guild_vs3 mapflag noicewall
//guild_vs3 mapflag hidemobhpbar
- script bg_pvp#control -1,{
OnInit:
.minplayer2start = 2; // minimum players to start (ex. if 3vs3, set to 3)
@@ -107,15 +120,3 @@ OnStart:
waitingroom "Blue Team", getvariableofnpc( .minplayer2start, "bg_pvp#control" ) +1, "bg_pvp#control::OnStart", getvariableofnpc( .minplayer2start, "bg_pvp#control" );
end;
}
guild_vs3 mapflag gvg off
guild_vs3 mapflag battleground 2
guild_vs3 mapflag nosave SavePoint
guild_vs3 mapflag nowarp
guild_vs3 mapflag nowarpto
guild_vs3 mapflag noteleport
guild_vs3 mapflag nomemo
guild_vs3 mapflag nopenalty
guild_vs3 mapflag nobranch
guild_vs3 mapflag noicewall
guild_vs3 mapflag hidemobhpbar

View File

@@ -184,7 +184,28 @@ function Job_Options {
Job_Options(.@job_opt,roclass(.@eac|EAJL_THIRD)); // Expanded SN is "third" cls
}
}
// babies don't get to become 4th jobs
if (.FourthExpanded && .@eac == EAJ_REBELLION) {
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
Job_Options(.@job_opt, roclass(EAJ_NIGHT_WATCH));
}
if (.FourthExpanded && .@eac == EAJ_KAGEROUOBORO) {
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
Job_Options(.@job_opt, roclass(EAJ_SHINKIRO_SHIRANUI));
}
if (.FourthExpanded && .@eac == EAJ_SUPER_NOVICE_E) {
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
Job_Options(.@job_opt, roclass(EAJ_HYPER_NOVICE));
}
if (.FourthExpanded && .@eac == EAJ_SUMMONER) {
Require_Level(.Req_SHandler[0], .Req_SHandler[1]);
Job_Options(.@job_opt, roclass(EAJ_SPIRIT_HANDLER));
}
if (.SecondExpanded &&
((.@eac&(~EAJL_BABY)) == EAJ_NINJA || // is (Baby) Ninja
(.@eac&(~EAJL_BABY)) == EAJ_GUNSLINGER)) { // is (Baby) Gunslinger
@@ -483,6 +504,7 @@ OnInit:
// Settings
.FourthClass = true; // Enable fourth classes?
.FourthExpanded = true; // Enable new expanded fourth classes: Ex. Hyper Novice, Rebellion, Shinkiro/Shiranui?
.ThirdClass = true; // Enable third classes?
.RebirthClass = true; // Enable rebirth classes?
.SecondExpanded = true; // Enable new expanded second classes: Ex. Super Novice, Kagerou/Oboro, Rebellion?
@@ -504,6 +526,7 @@ OnInit:
setarray .Req_Fourth[0],200,70; // Minimum base level, job level to change to fourth class
setarray .Req_Exp_NJ_GS[0],99,70; // Minimum base level, job level to turn into Expanded Ninja and Gunslinger
setarray .Req_Exp_SNOVI[0],99,99; // Minimum base level, job level to turn into Expanded Super Novice
setarray .Req_SHandler[0],200,60; // Minimum base level, job level to turn into Spirit Handler
.SNovice = 45; // Minimum base level to turn into Super Novice
// Setting adjustments by PACKETVER

View File

@@ -4830,33 +4830,3 @@ OnInstanceInit:
hideonnpc instance_npcname("Handsome Adventurer#gef");
end;
}
1@gef mapflag nowarp
1@gef mapflag nomemo
1@gef mapflag noteleport
1@gef mapflag monster_noteleport
1@gef mapflag nosave
1@gef mapflag nobranch
1@gef mapflag nowarpto
1@gef mapflag noicewall
1@gef mapflag restricted 9
1@ge_st mapflag nowarp
1@ge_st mapflag nomemo
1@ge_st mapflag noteleport
1@ge_st mapflag monster_noteleport
1@ge_st mapflag nosave
1@ge_st mapflag nobranch
1@ge_st mapflag nowarpto
1@ge_st mapflag noicewall
1@ge_st mapflag restricted 9
1@gef_in mapflag nowarp
1@gef_in mapflag nomemo
1@gef_in mapflag noteleport
1@gef_in mapflag monster_noteleport
1@gef_in mapflag nosave
1@gef_in mapflag nobranch
1@gef_in mapflag nowarpto
1@gef_in mapflag noicewall
1@gef_in mapflag restricted 9

View File

@@ -110,7 +110,18 @@ function Pick {
Go(.@map$,.@x,.@y);
}
function Restrict {
if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
.@type$ = getarg(0);
if (.@type$ == "Brasilis") {
// If the official warper to Brasilis is enabled, meaning is either
// Renewal mode or Pre-renewal Brasilis is enabled, we lift the restriction
if (getnpcid(0, "Crewman_bra2"))
return;
// Otherwise we apply the renewal restriction
.@type$ = "RE";
}
if ((.@type$ == "RE" && !checkre(0)) || (.@type$ == "Pre-RE" && checkre(0))) {
if (getarg(1,0)) {
set @warp_block,0;
for (set .@i,1; .@i<getargcount(); set .@i,.@i+1)
@@ -141,7 +152,7 @@ T2: Go("alberta",28,234);
T3: Go("aldebaran",140,131);
T4: Go("amatsu",198,84);
T5: Go("ayothaya",208,166);
T6: Restrict("RE");
T6: Restrict("Brasilis");
Go("brasilis",196,217);
T7: Go("comodo",209,143);
T8: Restrict("RE");
@@ -218,7 +229,7 @@ F2: setarray @c[2],173,134,212,150;
F3: Restrict("RE");
setarray @c[2],193,220,220,187;
Disp("Bifrost Field",1,2); Pick("bif_fild");
F4: Restrict("RE");
F4: Restrict("Brasilis");
setarray @c[2],74,32;
Disp("Brasilis Field",1,1); Pick("bra_fild");
F5: Restrict("Pre-RE",5);
@@ -343,7 +354,7 @@ D7: Restrict("RE");
D8: Restrict("RE",4,5);
setarray @c[2],150,288,150,18,140,134,244,52,100,202;
Disp("Bio Lab 1:Bio Lab 2:Bio Lab 3:Bio Lab 4:Tomb of the Fallen"); Pick("","lhz_dun01","lhz_dun02","lhz_dun03","lhz_dun04","lhz_dun_n");
D9: Restrict("RE");
D9: Restrict("Brasilis");
setarray @c[2],87,47,262,262;
Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D10: Restrict("RE",6);

View File

@@ -1,15 +1,9 @@
//===== rAthena Script =======================================
//===== rAthena Script =======================================
//= Assassin Job Quest
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
//= 3.7
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//===== Description: =========================================
//= [Official Conversion]
//= Job Change quest for Assassin class.
//===== Additional Comments: =================================
//===== Changelog: ===========================================
//= 1.0 Used some dialogue from the aegis Assassin script translated By: Pgro Team (OwNaGe)
//= Also converted the booby traps from the aegis script.[kobra_k88]
//= 1.1 Made adjustments to ontouch npcs to work with the new "ontouch" functionality.
@@ -28,7 +22,7 @@
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.1 Removed Duplicates [Silent]
//= 2.2 Merged back JFunc. Fixed missing dialogue [Lupus]
//= 2.3 Fixed typo and change Nameless addtimer to 100 (with 700ms I
//= 2.3 Fixed typo and change Nameless addtimer to 100 (with 700ms I
//= was still able to bypass it) [Toms]
//= 2.4 Fixed skipping of Nameless NPC [Lupus]
//= 2.5 Fixed a Rogue exploit [Lupus]
@@ -50,8 +44,8 @@
//= 3.5 Fixed the waitingroom where player can enter the Test Area without passing the written exam. Now player will not be warp inside the Test Area when did not passed the written exam instead the player will be warp back to the written exam entrance [JayPee]
//= 3.6 Fixed broken event calls. [Euphy]
//= 3.7 Fixed issue that the player can't progress in the quest if timed out at weapon reward step. This issue is fixed on iRO but not on kRO. [https://forums.warpportal.com/index.php?/topic/130060-didnt-receive-necklace-of-oblivion-when-changing-assassin/#entry1496042] [MrAntares]
//= 3.8 Another 'unofficial fix'. Player can't change job if time out after the necklace is deleted.
//============================================================
//= 3.8 Another 'unofficial fix'. Player can't change job if time out after the necklace is deleted. [Atemo]
//============================================================
in_moc_16,19,33,1 script Guildsman#asn 55,{
if (Upper == 1) {
@@ -86,7 +80,7 @@ in_moc_16,19,33,1 script Guildsman#asn 55,{
mes "Well then,";
mes "go for it!";
close2;
set ASSIN_Q,0;
ASSIN_Q = 0;
warp "in_moc_16",19,76;
end;
}
@@ -96,9 +90,10 @@ in_moc_16,19,33,1 script Guildsman#asn 55,{
mes "[Ferocious-looking guy]";
mes "You'll have to walk if you want to get back to town. Oh, and don't forget to save your spawn point, alright?";
close2;
set ASSIN_Q,0;
set ASSIN_Q2,0;
set ASSIN_Q3,0;
ASSIN_Q = 0;
ASSIN_Q2 = 0;
if (ASSIN_Q3 < 3)
ASSIN_Q3 = 0;
savepoint "in_moc_16",18,14,1,1;
warp "in_moc_16",18,14;
end;
@@ -257,7 +252,7 @@ in_moc_16,19,33,1 script Guildsman#asn 55,{
mes "It's been a while since I've received a guest. I'm sending";
mes "you to the office.";
close2;
set ASSIN_Q,0;
ASSIN_Q = 0;
if (checkquest(8000) != -1) {
changequest 8000,8001;
} else {
@@ -553,8 +548,9 @@ OnTouch_:
mes "Alright then,";
mes "best of luck to you!";
close2;
set ASSIN_Q3,1;
set ASSIN_Q,1;
if (ASSIN_Q3 < 3)
ASSIN_Q3 = 1;
ASSIN_Q = 1;
changequest 8001,8002;
warp "in_moc_16",19,144;
end;
@@ -576,8 +572,9 @@ OnTouch_:
mes "to the Test Hall.";
mes "Best of luck~";
close2;
set ASSIN_Q3,2;
set ASSIN_Q,1;
if (ASSIN_Q3 < 3)
ASSIN_Q3 = 2;
ASSIN_Q = 1;
changequest 8001,8002;
warp "in_moc_16",19,144;
end;
@@ -602,9 +599,8 @@ OnTouch_:
mes "Eh, get outta here.";
mes "Stop wastin' my time...";
close2;
set ASSIN_Q,0;
set ASSIN_Q3,0;
set ASSIN_Q2,0;
ASSIN_Q = 0;
ASSIN_Q2 = 0;
erasequest 8001;
warp "moc_fild16",206,229;
end;
@@ -630,8 +626,9 @@ OnTouch_:
mes "[Assassin 'Khai']";
mes "Are you done filling out the form? Alright, give it to me so I can send you to the Test Hall. Good luck~";
next;
set ASSIN_Q3,1;
set ASSIN_Q,1;
if (ASSIN_Q3 < 3)
ASSIN_Q3 = 1;
ASSIN_Q = 1;
changequest 8001,8002;
warp "in_moc_16",19,144;
end;
@@ -644,8 +641,9 @@ OnTouch_:
mes "Then give me the form so that I can send you to the Test Hall, alright?";
mes "Good luck...";
next;
set ASSIN_Q3,2;
set ASSIN_Q,1;
if (ASSIN_Q3 < 3)
ASSIN_Q3 = 2;
ASSIN_Q = 1;
changequest 8001,8002;
warp "in_moc_16",19,144;
end;
@@ -711,7 +709,7 @@ OnTouch_:
mes "Although I am heartless,";
mes "I am not necessarily cruel. Before we proceed, is there anything you wish to know?";
next;
set ASSIN_Q2,0;
ASSIN_Q2 = 0;
while(ASSIN_Q2 < 3) {
switch(select("...Skills?:...Stats?:Hmpf, I know it all.")) {
case 1:
@@ -774,7 +772,7 @@ OnTouch_:
mes "Now...";
mes "That's all I have to tell you";
mes "about Assassin skills.";
set ASSIN_Q2,1;
ASSIN_Q2 = 1;
next;
break;
case 2:
@@ -787,7 +785,7 @@ OnTouch_:
next;
mes "[The Anonymous One]";
mes "I cannot give you better advice than that in regards to Stats. You should research and see which stats suit you, and decide what kind of Assassin you want to be.";
set ASSIN_Q2,2;
ASSIN_Q2 = 2;
next;
break;
case 3:
@@ -797,7 +795,7 @@ OnTouch_:
mes "I'll be the judge of that!";
next;
}
set ASSIN_Q2,3;
ASSIN_Q2 = 3;
break;
}
}
@@ -847,53 +845,53 @@ OnTouch_:
mes "1. Choose skill that is not required to learn Grimtooth.";
next;
if (select("Cloaking level 2:Sonic Blow level 5:Katar Mastery level 4:Right hand Mastery level 2") == 4)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "2. What property does Enchant Poison possess?";
next;
if (select("Poison:Earth:Fire:Wind") == 1)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "3. How does Level 4 Right Hand Mastery work?";
next;
if (select("Recover 80% of damage decrease:Recover 90% of damage decrease:Increase 90% of damage:Increase 108% of damage") == 2)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "4. What is the item required for using Venom Dust?";
next;
if (select("Red Blood:Blue Gemstone:Yellow Gemstone:Red Gemstone") == 4)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "5. Which skill can you learn when you reach Level 5 Enchant Poison?";
next;
if (select("Envenom:Sonic Blow:Venom Splasher:Venom Dust") == 4)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "6. Among the following skills, which allows you to walk while invisible?";
next;
if (select("Hiding:Back Slide:Cloaking:Sand Attack") == 3)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "7. Choose the condition that is unrelated to Venom Splasher.";
next;
if (select("Poisoned target.:Red Gemstone.:Remaing HP of Target.") == 2)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "8. Which monster is weak to a weapon with Vadon card (adds 20% damage on Fire property monster)?";
next;
if (select("Steel Chonchon:Deviruchi:Elder Willow:Baphomet") == 3)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "9. How much SP does";
mes "Double Attack need?";
next;
if (select("15:It's a passive skill, so SP use is 0.:It's passive skill, so SP use is 10.:54") == 2)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "10. What is the best elemental Main Gauche weapon for hunting in Izlude dungeon?";
next;
if (select("Wind Main Gauche:Ice Main Gauche:Earth Main Gauche:Fire Main Gauche") == 1)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
break;
case 2:
mes "[The Anonymous One]";
@@ -901,104 +899,104 @@ OnTouch_:
mes "drops a slotted Katar?";
next;
if (select("Thief Bug:Peco Peco:Desert Wolf:Hammer Cobolt") == 3)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "2. Which monster";
mes "drops a slotted Jur?";
next;
if (select("Martin:Desert Wolf:Marionette:Myst") == 1)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "3. Which class is allowed to craft elemental weapons?";
next;
if (select("Merchant:Blacksmith:Thief:Priest") == 2)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "4. Choose the weapon which is not in the Katar class.";
next;
if (select("Jamadhar:Jur:Katar:Gladius") == 4)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "5. What property do Izlude dungeon monsters posses?";
next;
if (select("Water:Fire:Wind:Earth") == 1)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "6. Which monster";
mes "cannot be a Cute Pet?";
next;
if (select("Poporing:Roda Frog:Smokie:Poison Spore") == 2)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "7. Choose a monster that Fire property Daggers work the best on.";
next;
if (select("Dagger Goblin:Mace Goblin:Morning Star Goblin:Hammer Goblin") == 4)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "8. Choose the non-elemental Katar from the following:";
next;
if (select("Katar of Raging Blaze:Katar of Dusty Thornbush:Sharpened Legbone of Ghoul:Infiltrator") == 4)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "9. Which is the uncommon monster?";
next;
if (select("Poring:Mastering:Ghostring:Spore") == 3)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "10. Choose the monster";
mes "that is not Undead.";
next;
if (select("Drake:Megalodon:Spore:Khalitzburg") == 3)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
break;
case 3:
mes "[The Anonymous One]";
mes "1. Choose the correct amount of the maximum dodge rate increase from the 'Increase Dodge' skill when at level 10.";
next;
if (select("30:40:160:20") == 1)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "2. Choose a monster which detects hiding/cloaking Thieves and Assassins.";
next;
if (select("Worm Tail:Andre:Mummy:Soldier Skeleton") == 2)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "3. Choose a group of weapons that cannot be used by an Assassin at once.";
next;
if (select("Main Gaughe + Gladius:Stiletto + Main Gauche:Katar + Maingauche:Hammer + Stiletto") == 3)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "4. Choose the town where Thieves can change their jobs.";
next;
if (select("Prontera:Lutie:Alberta:Morocc") == 4)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "5. Choose a card that does not affect the AGI stat.";
next;
if (select("Baphomet Jr. card:Whisper Card:Female Thiefbug card:Male Thiefbug card") == 2)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "6. Choose the correct specialty of the Assassin class.";
next;
if (select("Excellent singing talent:Excellent reading talent:Excellent dancing talent:Excellent dodge ability") == 4)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "7. Choose the maximum AGI bonus an Assassin can get at job level 50.";
next;
if (select("7:8:9:10") == 4)
set .@assassin_t,.@assassin_t+10;
if (select("7:8:9:10") == 4)
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "8. Choose the item that an Assassin cannot equip.";
next;
if (select("Dagger:Helm:Boots:Brooch") == 2)
set .@assassin_t,.@assassin_t+10;
if (select("Dagger:Helm:Boots:Brooch") == 2)
.@assassin_t += 10;
mes "[The Anonymous One]";
mes "9. Choose the job change item for Thief.";
next;
switch(select("Orange Gooey Mushroom:Red Gooey Mushroom:Orange Net Mushroom:Orange Hair Mushroom")) {
case 1:
case 3:
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
break;
default:
break;
@@ -1007,7 +1005,7 @@ OnTouch_:
mes "10. Choose a card that would typically benefit an Assassin the least.";
next;
if (select("Whisper card:Elder Willow card:Soldier Skeleton card:Cobold card") == 2)
set .@assassin_t,.@assassin_t+10;
.@assassin_t += 10;
break;
}
if (ASSIN_Q2 == 3) {
@@ -1023,7 +1021,7 @@ OnTouch_:
mes "You scored";
mes "" + .@assassin_t + " percent...";
if (.@assassin_t > 80) {
set ASSIN_Q2,5;
ASSIN_Q2 = 5;
changequest 8002,8003;
mes "Well done.";
mes "You pass.";
@@ -1033,7 +1031,7 @@ OnTouch_:
close;
}
else {
set ASSIN_Q2,4;
ASSIN_Q2 = 4;
mes "That means you fail!";
next;
mes "[The Anonymous One]";
@@ -1060,7 +1058,7 @@ OnTouch_:
mes "You scored";
mes "" + .@assassin_t + " points...";
if (.@assassin_t > 80) {
set ASSIN_Q2,5;
ASSIN_Q2 = 5;
changequest 8002,8003;
next;
mes "[The Anonymous One]";
@@ -1068,7 +1066,7 @@ OnTouch_:
close;
}
else {
set ASSIN_Q2,4;
ASSIN_Q2 = 4;
mes "You failed!";
next;
mes "[The Anonymous One]";
@@ -1194,9 +1192,8 @@ OnTouch_:
mes "I guess you";
mes "could use a break...";
close2;
set ASSIN_Q,0;
set ASSIN_Q3,0;
set ASSIN_Q2,0;
ASSIN_Q = 0;
ASSIN_Q2 = 0;
changequest 8003,8000;
warp "in_moc_16",19,13;
end;
@@ -1207,7 +1204,7 @@ in_moc_16,1,1,0 script Beholder#ASNTEST -1,{
end;
OnEnable:
set .MyMobs,6;
.MyMobs = 6;
// Target mobs
monster "in_moc_16",62,161,"Job change target",1002,1,"Beholder#ASNTEST::OnMyMobDead";
monster "in_moc_16",85,169,"Job change target",1063,1,"Beholder#ASNTEST::OnMyMobDead";
@@ -1267,15 +1264,15 @@ OnResetmob:
end;
OnMyMobDead:
set .MyMobs,.MyMobs-1;
.MyMobs--;
if (.MyMobs < 1) {
mapannounce "in_moc_16","You seem to be doing quite well. Keep it up!",bc_map;
set ASSIN_Q,3;
ASSIN_Q = 3;
changequest 8003,8004;
donpcevent "timestopper#1::OnEnable";
donpcevent "Keeper of the Door#ASN::OnEnable";
donpcevent "Beholder#ASNTEST::OnResetmob";
set .DisableTraps,1;
.DisableTraps = 1;
stopnpctimer;
}
else {
@@ -1285,7 +1282,7 @@ OnMyMobDead:
OnMyMobDead2:
mapannounce "in_moc_16",strcharinfo(0) + "! You made a mistake! I'm bringing you back!",bc_map;
set ASSIN_Q,2;
ASSIN_Q = 2;
warp "in_moc_16",19,161;
donpcevent "Beholder#ASNTEST::OnReset";
end;
@@ -1341,7 +1338,7 @@ OnTimer184000:
OnTimer185000:
mapannounce "in_moc_16","Time's up!",bc_map;
mapannounce "in_moc_16","Well, good job... If you wanted to waste your time. You'll have to try again!",bc_map;
//set ASSIN_Q,2;
//ASSIN_Q = 2;
end;
OnTimer186000:
@@ -1357,7 +1354,7 @@ in_moc_16,68,158,0 script 01_1::SinTrap -1,0,0,{
OnTouch_:
if (getvariableofnpc(.DisableTraps,"Beholder#ASNTEST") < 1) {
mapannounce "in_moc_16",strcharinfo(0) + ", you're trapped. You will be sent back.",bc_map;
set ASSIN_Q,2;
ASSIN_Q = 2;
warp "in_moc_16",19,161;
donpcevent "Beholder#ASNTEST::OnResetmob";
donpcevent "Standby Room#ASNTEST::OnStart";
@@ -1457,9 +1454,9 @@ OnInit:
OnTouch_:
donpcevent "Thomas#ASNTEST::OnDisable";
if (ASSIN_Q == 3)
set ASSIN_Q,3;
ASSIN_Q = 3;
else
set ASSIN_Q,4;
ASSIN_Q = 4;
warp "in_moc_16",87,102;
savepoint "in_moc_16",16,13,1,1;
end;
@@ -1487,13 +1484,13 @@ OnTimer187000:
OnDisable:
stopnpctimer;
end;
OnMyMobDead:
mapannounce "in_moc_16","Hey, what the hell was that?! I told you: No killing monsters!",bc_map;
mapannounce "in_moc_16","I'm bringing you back... *Sigh...*",bc_map;
set ASSIN_Q,3;
ASSIN_Q = 3;
warp "in_moc_16",87,102;
killmonsterall "in_moc_16";
killmonster "in_moc_16","timestopper#1::OnMyMobDead";
end;
}
@@ -1525,9 +1522,8 @@ OnTouch_:
mes "Oh hey, don't forget to save your respawn point in town.";
close2;
mapannounce "in_moc_16",strcharinfo(0) + " got scared and quit the test...Who's Next?!",bc_map;
set ASSIN_Q,0;
set ASSIN_Q2,0;
set ASSIN_Q3,0;
ASSIN_Q = 0;
ASSIN_Q2 = 0;
changequest 8004,8000;
savepoint "in_moc_16",18,14,1,1;
warp "in_moc_16",18,14;
@@ -1548,7 +1544,7 @@ OnTouch_:
mes "[Thomas]";
mes "If you run away, get a nose bleed and pass out or something like that, I'll fail ya'. Enough talk. Let's see what you got.";
close2;
set ASSIN_Q,4;
ASSIN_Q = 4;
monster "in_moc_16",81,77,"Mummy",1041,1,"timestopper#1::OnMyMobDead";
monster "in_moc_16",82,77,"Mummy",1041,1,"timestopper#1::OnMyMobDead";
@@ -1583,7 +1579,7 @@ OnTouch_:
OnDisable:
donpcevent "Standby Room#ASNTEST::OnStart";
killmonsterall "in_moc_16";
killmonster "in_moc_16","timestopper#1::OnMyMobDead";
end;
}
@@ -1596,7 +1592,7 @@ OnTouch_:
mes "Oh! Congratulations!";
mes "You may now proceed to our Guildmaster's room. Good luck!!";
close2;
set ASSIN_Q,5;
ASSIN_Q = 5;
changequest 8004,8005;
warp "in_moc_16",181,183;
end;
@@ -1606,7 +1602,7 @@ in_moc_16,182,169,0 script Maze Assistant 45,1,1,{
OnTouch_:
if (ASSIN_Q == 5 || ASSIN_Q == 6) {
warp "in_moc_16",181,183;
set ASSIN_Q,ASSIN_Q+1;
ASSIN_Q++;
if (!isbegin_quest(8006))
changequest 8005,8006;
}
@@ -1648,7 +1644,7 @@ OnTouch_:
else
savepoint "moc_ruins",79,99,1,1;
if (ASSIN_Q == 7 && BaseJob == Job_Thief) {
set ASSIN_Q,8;
ASSIN_Q = 8;
mes "[Guildmaster]";
mes "Welcome.";
mes "I apologize for";
@@ -1682,7 +1678,6 @@ OnTouch_:
next;
switch(select("Revenge...!:Money~:I want to travel.")) {
case 1:
set ASSIN_Q,8;
mes "[Guildmaster]";
mes "Revenge...?";
mes "Yes, I understand. All of us hold grudges against someone else eventually.";
@@ -1696,7 +1691,7 @@ OnTouch_:
next;
break;
case 2:
set ASSIN_Q,9;
ASSIN_Q = 9;
mes "[Guildmaster]";
mes "Financial reasons...? I won't deny that we all need money to live. But being Assassin means living for a higher purpose.";
next;
@@ -1707,7 +1702,7 @@ OnTouch_:
next;
break;
case 3:
set ASSIN_Q,10;
ASSIN_Q = 10;
mes "[Guildmaster]";
mes "Good idea. Traveling around the world will allow you to broaden your experiences.";
next;
@@ -1736,7 +1731,7 @@ OnTouch_:
next;
switch(select("I like the solitude.:Making money being an Assassin.:They just look interesting.")) {
case 1:
set ASSIN_Q,11;
ASSIN_Q = 11;
mes "[Guildmaster]";
mes "You got the point...";
mes "We are lonely. We will always be alone, even amongst each other...";
@@ -1751,13 +1746,13 @@ OnTouch_:
next;
break;
case 2:
set ASSIN_Q,12;
ASSIN_Q = 12;
mes "[Guildmaster]";
mes "Well, I can't deny it, we do need money to make a living. But don't you think we should pursue something even more important than money?";
next;
break;
case 3:
set ASSIN_Q,13;
ASSIN_Q = 13;
mes "[Guildmaster]";
mes "Style and appearance is only superficial. It is sad that many people think this way...";
next;
@@ -1782,7 +1777,7 @@ OnTouch_:
next;
switch(select("To broaden my skills.:It's a goal of mine.:For spiritual improvement.")) {
case 1:
set ASSIN_Q,14;
ASSIN_Q = 14;
mes "[Guildmaster]";
mes "Learning skills comes naturally with the Assassin job. But don't think of skills as the best value of your training.";
next;
@@ -1791,7 +1786,7 @@ OnTouch_:
next;
break;
case 2:
set ASSIN_Q,15;
ASSIN_Q = 15;
mes "[Guildmaster]";
mes "It's a goal of yours, eh? Well, I guess you've got to have goals...";
next;
@@ -1805,7 +1800,7 @@ OnTouch_:
next;
break;
case 3:
set ASSIN_Q,16;
ASSIN_Q = 16;
mes "[Guildmaster]";
mes "Good idea...";
mes "That is a good way to improve yourself. I've seen many people who know how to be strong physically but not in their mental state.";
@@ -1837,14 +1832,14 @@ OnTouch_:
next;
switch(select("I would level up fast.:I want to explore my Assassin skills.:I will go where I couldn't go as a Thief.")) {
case 1:
set .@assassin_sangdam,.@assassin_sangdam+10;
.@assassin_sangdam += 10;
mes "[Guildmaster]";
mes "Don't act recklessly...";
mes "Being an Assassin never makes you a different person. And don't rely on chance.";
next;
break;
case 2:
set .@assassin_sangdam,.@assassin_sangdam+5;
.@assassin_sangdam += 5;
mes "[Guildmaster]";
mes "It is good for one to examine oneself. I can understand that you will be excited by the great change in your ability.";
next;
@@ -1871,14 +1866,14 @@ OnTouch_:
next;
switch(select("My friends.:My Guildsmen.:My lover.")) {
case 1:
set .@assassin_sangdam,.@assassin_sangdam+5;
.@assassin_sangdam += 5;
mes "[Guildmaster]";
mes "I see...";
mes "Appreciate them for caring about you, even when you're alone.";
next;
break;
case 2:
set .@assassin_sangdam,.@assassin_sangdam+5;
.@assassin_sangdam += 5;
mes "[Guildmaster]";
mes "Great...";
mes "Comrades for whom you would die for...";
@@ -1909,7 +1904,7 @@ OnTouch_:
next;
switch(select("Places where Assassins can level up...:Main goals as an Assassin.:Financial consulting.")) {
case 1:
set .@assassin_sangdam,.@assassin_sangdam+5;
.@assassin_sangdam += 5;
mes "[Guildmaster]";
mes "It all depends on your mind. Any place could be the best to level up according to your mind state.";
next;
@@ -1927,7 +1922,7 @@ OnTouch_:
next;
break;
case 3:
set .@assassin_sangdam,.@assassin_sangdam+10;
.@assassin_sangdam += 10;
mes "[Guildmaster]";
mes "Oh my lord...";
mes "Are you planning to become an Assassin in order to make money?";
@@ -1979,7 +1974,7 @@ OnTouch_:
mes "supports you. How";
mes "about you, Huey?";
next;
if (ASSIN_Q3 == 1) {
if (ASSIN_Q3 == 1) { // player Job Level was above 48
mes "[Huey]";
mes "A rarity.";
mes "You can tell";
@@ -1989,7 +1984,7 @@ OnTouch_:
mes "I agree with";
mes "the Anonymous One.";
}
else {
else { // player Job Level was below 48
mes "[Huey]";
mes "Although "+ strcharinfo(0) +" looks too mellow and gentle, kind of like a pussycat, "+ strcharinfo(0) +" has the stuff.";
next;
@@ -2064,7 +2059,8 @@ OnTouch_:
mes "I believe you stand out amongst them...";
next;
}
if (ASSIN_Q3 == 1 && BaseJob == Job_Thief && ASSIN_Q > 6 && ASSIN_Q < 17) {
switch(ASSIN_Q3) {
case 1: // player Job Level was above 48
mes "[Guildmaster]";
mes "Well, I've said too much. Please choose a weapon as a present.";
next;
@@ -2098,10 +2094,10 @@ OnTouch_:
mes "It used to rule over the Assassin weapon market. Please take care of my gladius.";
getitem 1220,1; //Gladius_
}
ASSIN_Q3 = 2;
ASSIN_Q3 = 3;
next;
}
else if (ASSIN_Q3 != 2) {
break;
case 2: // player Job Level was below 48
mes "[Guildmaster]";
mes "Well, I talked too much.";
mes "Please take this first.";
@@ -2122,7 +2118,7 @@ OnTouch_:
case 5:
getitem 1252,1; //Katar
}
ASSIN_Q3 = 2;
ASSIN_Q3 = 3;
}
mes "[Guildmaster]";
mes "Well, I am giving you a token. Please return to the Assassin expert, the Ferocious-Looking Huey, at the entrance.";
@@ -2165,7 +2161,7 @@ OnTouch_:
end;
}
else if (ASSIN_Q > 7 && ASSIN_Q < 17) {
set ASSIN_Q,7;
ASSIN_Q = 7;
mes "[Guildmaster]";
mes "What the hell? You pressed 'Cancel' during the process. Do you want to change your job or what?";
next;

View File

@@ -59,7 +59,7 @@ aldeba_in,96,181,4 script Kafra Service 113,{
mes "seems that you don't";
mes "have the 20 zeny to pay";
mes "the Storage access fee...";
close;
close3;
}
mes "[Kafra Leilah]";
mes "Although this facility is";
@@ -687,3 +687,12 @@ alb2trea,59,69,5 script Kafra Employee::kaf_alb2trea 117,{
savepoint "alb2trea",92,64,1,1;
callfunc "F_KafEnd",0,1,"at Sunken Ship";
}
// Brasilis
//============================================================
brasilis,197,221,4 script Kafra Employee::kaf_bra 4_F_KAFRA1,{
cutin "kafra_01",2;
callfunc "F_Kafra",0,3,0,80,700;
savepoint "brasilis",195,259,1,1;
callfunc "F_KafEnd",0,1,"in the city of Brasilis";
}

View File

@@ -1,99 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Guild versus Guild mode.
//===== Description: =========================================
//= Players can attack other guilds, and will have their guild
//= icons shown. WoE damage reductions will also take place.
//= gvg: Turns on GvG mode.
//= gvg_castle: Describes castle maps for WoE.
//= gvg_dungeon: Describes dungeon maps for WoE.
//= gvg_te: Turns on GvG mode for WoE:TE.
//= gvg_te_castle: Describes castle maps for WoE:TE.
//===== Changelogs: ==========================================
//= 1.1 Added Novice Guild Castles.
//= 1.2 Updated with new meanings of gvg and gvg_castle.
//= 1.3 Renewal split. [Euphy]
//= 1.4 Disable costumes in GvG castles. [Aleos]
//============================================================
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag gvg
guild_vs2 mapflag gvg
guild_vs3 mapflag gvg
guild_vs4 mapflag gvg
guild_vs5 mapflag gvg
//============================================================
// WoE:FE Castles
//============================================================
aldeg_cas01 mapflag gvg_castle
aldeg_cas02 mapflag gvg_castle
aldeg_cas03 mapflag gvg_castle
aldeg_cas04 mapflag gvg_castle
aldeg_cas05 mapflag gvg_castle
gefg_cas01 mapflag gvg_castle
gefg_cas02 mapflag gvg_castle
gefg_cas03 mapflag gvg_castle
gefg_cas04 mapflag gvg_castle
gefg_cas05 mapflag gvg_castle
payg_cas01 mapflag gvg_castle
payg_cas02 mapflag gvg_castle
payg_cas03 mapflag gvg_castle
payg_cas04 mapflag gvg_castle
payg_cas05 mapflag gvg_castle
prtg_cas01 mapflag gvg_castle
prtg_cas02 mapflag gvg_castle
prtg_cas03 mapflag gvg_castle
prtg_cas04 mapflag gvg_castle
prtg_cas05 mapflag gvg_castle
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag gvg_castle
schg_cas02 mapflag gvg_castle
schg_cas03 mapflag gvg_castle
schg_cas04 mapflag gvg_castle
schg_cas05 mapflag gvg_castle
arug_cas01 mapflag gvg_castle
arug_cas02 mapflag gvg_castle
arug_cas03 mapflag gvg_castle
arug_cas04 mapflag gvg_castle
arug_cas05 mapflag gvg_castle
//============================================================
// WoE:Novice Castles
//============================================================
//n_castle mapflag gvg_castle
nguild_alde mapflag gvg_castle
nguild_gef mapflag gvg_castle
nguild_pay mapflag gvg_castle
nguild_prt mapflag gvg_castle
//============================================================
// Guild Dungeons
//============================================================
arug_dun01 mapflag gvg_dungeon
schg_dun01 mapflag gvg_dungeon
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag gvg
2009rwc_02 mapflag gvg
2009rwc_03 mapflag gvg
2009rwc_04 mapflag gvg
2009rwc_05 mapflag gvg
2009rwc_06 mapflag gvg
2009rwc_07 mapflag gvg
2009rwc_08 mapflag gvg
2009rwc_f01 mapflag gvg
2012rwc_01 mapflag gvg
2012rwc_02 mapflag gvg
2012rwc_03 mapflag gvg
2012rwc_04 mapflag gvg
2012rwc_05 mapflag gvg
2012rwc_06 mapflag gvg
2012rwc_07 mapflag gvg
2012rwc_08 mapflag gvg

View File

@@ -1,37 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: gvg_noparty.
//===== Description: =========================================
//= Ignores party alliances on GvG-enabled maps.
//===== Changelogs: ==========================================
//= 1.0 First Version. [Capuche]
//============================================================
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag gvg_noparty
guild_vs2 mapflag gvg_noparty
guild_vs3 mapflag gvg_noparty
guild_vs4 mapflag gvg_noparty
guild_vs5 mapflag gvg_noparty
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag gvg_noparty
2009rwc_02 mapflag gvg_noparty
2009rwc_03 mapflag gvg_noparty
2009rwc_04 mapflag gvg_noparty
2009rwc_05 mapflag gvg_noparty
2009rwc_06 mapflag gvg_noparty
2009rwc_07 mapflag gvg_noparty
2009rwc_08 mapflag gvg_noparty
2009rwc_f01 mapflag gvg_noparty
2012rwc_01 mapflag gvg_noparty
2012rwc_02 mapflag gvg_noparty
2012rwc_03 mapflag gvg_noparty
2012rwc_04 mapflag gvg_noparty
2012rwc_05 mapflag gvg_noparty
2012rwc_06 mapflag gvg_noparty
2012rwc_07 mapflag gvg_noparty
2012rwc_08 mapflag gvg_noparty

View File

@@ -1,193 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: hidemobhpbar.
//===== Description: =========================================
//= Hide monster's HP bar (added in episode 14.2).
//===== Changelogs: ==========================================
//= 1.0 First Version. [Lemongrass]
//============================================================
//============================================================
// PvP Arenas
//============================================================
pvp_y_1-1 mapflag hidemobhpbar
pvp_y_1-2 mapflag hidemobhpbar
pvp_y_1-3 mapflag hidemobhpbar
pvp_y_1-4 mapflag hidemobhpbar
pvp_y_1-5 mapflag hidemobhpbar
pvp_y_2-1 mapflag hidemobhpbar
pvp_y_2-2 mapflag hidemobhpbar
pvp_y_2-3 mapflag hidemobhpbar
pvp_y_2-4 mapflag hidemobhpbar
pvp_y_2-5 mapflag hidemobhpbar
pvp_y_3-1 mapflag hidemobhpbar
pvp_y_3-2 mapflag hidemobhpbar
pvp_y_3-3 mapflag hidemobhpbar
pvp_y_3-4 mapflag hidemobhpbar
pvp_y_3-5 mapflag hidemobhpbar
pvp_y_4-1 mapflag hidemobhpbar
pvp_y_4-2 mapflag hidemobhpbar
pvp_y_4-3 mapflag hidemobhpbar
pvp_y_4-4 mapflag hidemobhpbar
pvp_y_4-5 mapflag hidemobhpbar
pvp_y_5-1 mapflag hidemobhpbar
pvp_y_5-2 mapflag hidemobhpbar
pvp_y_5-3 mapflag hidemobhpbar
pvp_y_5-4 mapflag hidemobhpbar
pvp_y_5-5 mapflag hidemobhpbar
pvp_y_6-1 mapflag hidemobhpbar
pvp_y_6-2 mapflag hidemobhpbar
pvp_y_6-3 mapflag hidemobhpbar
pvp_y_6-4 mapflag hidemobhpbar
pvp_y_6-5 mapflag hidemobhpbar
pvp_y_7-1 mapflag hidemobhpbar
pvp_y_7-2 mapflag hidemobhpbar
pvp_y_7-3 mapflag hidemobhpbar
pvp_y_7-4 mapflag hidemobhpbar
pvp_y_7-5 mapflag hidemobhpbar
pvp_y_8-1 mapflag hidemobhpbar
pvp_y_8-2 mapflag hidemobhpbar
pvp_y_8-3 mapflag hidemobhpbar
pvp_y_8-4 mapflag hidemobhpbar
pvp_y_8-5 mapflag hidemobhpbar
pvp_n_1-1 mapflag hidemobhpbar
pvp_n_1-2 mapflag hidemobhpbar
pvp_n_1-3 mapflag hidemobhpbar
pvp_n_1-4 mapflag hidemobhpbar
pvp_n_1-5 mapflag hidemobhpbar
pvp_n_2-1 mapflag hidemobhpbar
pvp_n_2-2 mapflag hidemobhpbar
pvp_n_2-3 mapflag hidemobhpbar
pvp_n_2-4 mapflag hidemobhpbar
pvp_n_2-5 mapflag hidemobhpbar
pvp_n_3-1 mapflag hidemobhpbar
pvp_n_3-2 mapflag hidemobhpbar
pvp_n_3-3 mapflag hidemobhpbar
pvp_n_3-4 mapflag hidemobhpbar
pvp_n_3-5 mapflag hidemobhpbar
pvp_n_4-1 mapflag hidemobhpbar
pvp_n_4-2 mapflag hidemobhpbar
pvp_n_4-3 mapflag hidemobhpbar
pvp_n_4-4 mapflag hidemobhpbar
pvp_n_4-5 mapflag hidemobhpbar
pvp_n_5-1 mapflag hidemobhpbar
pvp_n_5-2 mapflag hidemobhpbar
pvp_n_5-3 mapflag hidemobhpbar
pvp_n_5-4 mapflag hidemobhpbar
pvp_n_5-5 mapflag hidemobhpbar
pvp_n_6-1 mapflag hidemobhpbar
pvp_n_6-2 mapflag hidemobhpbar
pvp_n_6-3 mapflag hidemobhpbar
pvp_n_6-4 mapflag hidemobhpbar
pvp_n_6-5 mapflag hidemobhpbar
pvp_n_7-1 mapflag hidemobhpbar
pvp_n_7-2 mapflag hidemobhpbar
pvp_n_7-3 mapflag hidemobhpbar
pvp_n_7-4 mapflag hidemobhpbar
pvp_n_7-5 mapflag hidemobhpbar
pvp_n_8-1 mapflag hidemobhpbar
pvp_n_8-2 mapflag hidemobhpbar
pvp_n_8-3 mapflag hidemobhpbar
pvp_n_8-4 mapflag hidemobhpbar
pvp_n_8-5 mapflag hidemobhpbar
pvp_2vs2 mapflag hidemobhpbar
//============================================================
// Aldebaran Turbo Track
//============================================================
turbo_e_4 mapflag hidemobhpbar
turbo_e_8 mapflag hidemobhpbar
turbo_e_16 mapflag hidemobhpbar
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag hidemobhpbar
guild_vs2 mapflag hidemobhpbar
guild_vs3 mapflag hidemobhpbar
guild_vs4 mapflag hidemobhpbar
guild_vs5 mapflag hidemobhpbar
//============================================================
// WoE:FE Castles
//============================================================
aldeg_cas01 mapflag hidemobhpbar
aldeg_cas02 mapflag hidemobhpbar
aldeg_cas03 mapflag hidemobhpbar
aldeg_cas04 mapflag hidemobhpbar
aldeg_cas05 mapflag hidemobhpbar
gefg_cas01 mapflag hidemobhpbar
gefg_cas02 mapflag hidemobhpbar
gefg_cas03 mapflag hidemobhpbar
gefg_cas04 mapflag hidemobhpbar
gefg_cas05 mapflag hidemobhpbar
payg_cas01 mapflag hidemobhpbar
payg_cas02 mapflag hidemobhpbar
payg_cas03 mapflag hidemobhpbar
payg_cas04 mapflag hidemobhpbar
payg_cas05 mapflag hidemobhpbar
prtg_cas01 mapflag hidemobhpbar
prtg_cas02 mapflag hidemobhpbar
prtg_cas03 mapflag hidemobhpbar
prtg_cas04 mapflag hidemobhpbar
prtg_cas05 mapflag hidemobhpbar
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag hidemobhpbar
schg_cas02 mapflag hidemobhpbar
schg_cas03 mapflag hidemobhpbar
schg_cas04 mapflag hidemobhpbar
schg_cas05 mapflag hidemobhpbar
arug_cas01 mapflag hidemobhpbar
arug_cas02 mapflag hidemobhpbar
arug_cas03 mapflag hidemobhpbar
arug_cas04 mapflag hidemobhpbar
arug_cas05 mapflag hidemobhpbar
//============================================================
// WoE:Novice Castles
//============================================================
//n_castle mapflag hidemobhpbar
nguild_alde mapflag hidemobhpbar
nguild_gef mapflag hidemobhpbar
nguild_pay mapflag hidemobhpbar
nguild_prt mapflag hidemobhpbar
//============================================================
// Guild Dungeons
//============================================================
arug_dun01 mapflag hidemobhpbar
schg_dun01 mapflag hidemobhpbar
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag hidemobhpbar
bat_c02 mapflag hidemobhpbar
bat_c03 mapflag hidemobhpbar
bat_b01 mapflag hidemobhpbar
bat_b02 mapflag hidemobhpbar
bat_a01 mapflag hidemobhpbar
bat_a02 mapflag hidemobhpbar
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag hidemobhpbar
2009rwc_02 mapflag hidemobhpbar
2009rwc_03 mapflag hidemobhpbar
2009rwc_04 mapflag hidemobhpbar
2009rwc_05 mapflag hidemobhpbar
2009rwc_06 mapflag hidemobhpbar
2009rwc_07 mapflag hidemobhpbar
2009rwc_08 mapflag hidemobhpbar
2009rwc_f01 mapflag hidemobhpbar
2012rwc_01 mapflag hidemobhpbar
2012rwc_02 mapflag hidemobhpbar
2012rwc_03 mapflag hidemobhpbar
2012rwc_04 mapflag hidemobhpbar
2012rwc_05 mapflag hidemobhpbar
2012rwc_06 mapflag hidemobhpbar
2012rwc_07 mapflag hidemobhpbar
2012rwc_08 mapflag hidemobhpbar

View File

@@ -1,48 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Jail.
//===== Description: =========================================
//= Jail specific restrictions, only for map sec_pri
//= pvp: Turns on PvP mode
//= pvp_noparty: Can't attack player in same party
//= nomemo: No Warp Portal Memory Point allowed.
//= nowarp: Disables warping from the map.
//= noreturn: Disables specific warp consumables.
//= pvp_nightmaredrop: Players drop items/equipment on death.
//= nosave: No respawn point saving allowed.
//= noteleport: No Teleporting allowed. No fly wings or butterfly wings.
//= hidemobhpbar: No HP bar will be displayed for monsters.
//= restricted: Disables items configured in item_noequip.txt
//= and skills configured in skill_nocast_db.txt.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//============================================================
// No Memory
sec_pri mapflag nomemo
// No Save
sec_pri mapflag nosave SavePoint
// No Teleport
sec_pri mapflag noteleport
// No Warp
sec_pri mapflag nowarp
// No Return
sec_pri mapflag noreturn
// PvP
sec_pri mapflag pvp
// No Party
sec_pri mapflag pvp_noparty
// Nightmare Equipment Drops
sec_pri mapflag pvp_nightmaredrop random,equip,300
// Hide Monster HP bar
sec_pri mapflag hidemobhpbar
// Item and Skill restrictions
sec_pri mapflag restricted 2

View File

@@ -1,304 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Night mode.
//===== Description: =========================================
//= Enables night mode effects.
//===== Additional Comments: =================================
//= 1.0 Initial script. [Skotlex]
//= 1.1 Renewal split. [Euphy]
//============================================================
alb2trea mapflag nightenabled
alberta mapflag nightenabled
aldebaran mapflag nightenabled
gef_fild00 mapflag nightenabled
gef_fild01 mapflag nightenabled
gef_fild02 mapflag nightenabled
gef_fild03 mapflag nightenabled
gef_fild04 mapflag nightenabled
gef_fild05 mapflag nightenabled
gef_fild06 mapflag nightenabled
gef_fild07 mapflag nightenabled
gef_fild08 mapflag nightenabled
gef_fild09 mapflag nightenabled
gef_fild10 mapflag nightenabled
gef_fild11 mapflag nightenabled
geffen mapflag nightenabled
glast_01 mapflag nightenabled
izlu2dun mapflag nightenabled
izlude mapflag nightenabled
mjolnir_01 mapflag nightenabled
mjolnir_02 mapflag nightenabled
mjolnir_03 mapflag nightenabled
mjolnir_04 mapflag nightenabled
mjolnir_05 mapflag nightenabled
mjolnir_06 mapflag nightenabled
mjolnir_07 mapflag nightenabled
mjolnir_08 mapflag nightenabled
mjolnir_09 mapflag nightenabled
mjolnir_10 mapflag nightenabled
mjolnir_11 mapflag nightenabled
mjolnir_12 mapflag nightenabled
moc_fild01 mapflag nightenabled
moc_fild02 mapflag nightenabled
moc_fild03 mapflag nightenabled
//moc_fild04 mapflag nightenabled
//moc_fild05 mapflag nightenabled
//moc_fild06 mapflag nightenabled
moc_fild07 mapflag nightenabled
//moc_fild08 mapflag nightenabled
//moc_fild09 mapflag nightenabled
//moc_fild10 mapflag nightenabled
moc_fild11 mapflag nightenabled
moc_fild12 mapflag nightenabled
moc_fild13 mapflag nightenabled
//moc_fild14 mapflag nightenabled
//moc_fild15 mapflag nightenabled
moc_fild16 mapflag nightenabled
moc_fild17 mapflag nightenabled
moc_fild18 mapflag nightenabled
moc_fild19 mapflag nightenabled
moc_fild20 mapflag nightenabled
moc_fild21 mapflag nightenabled
moc_fild22 mapflag nightenabled
moc_ruins mapflag nightenabled
morocc mapflag nightenabled
pay_arche mapflag nightenabled
pay_fild01 mapflag nightenabled
pay_fild02 mapflag nightenabled
pay_fild03 mapflag nightenabled
pay_fild04 mapflag nightenabled
pay_fild05 mapflag nightenabled
pay_fild06 mapflag nightenabled
pay_fild07 mapflag nightenabled
pay_fild08 mapflag nightenabled
pay_fild09 mapflag nightenabled
pay_fild10 mapflag nightenabled
pay_fild11 mapflag nightenabled
prontera mapflag nightenabled
prt_fild00 mapflag nightenabled
prt_fild01 mapflag nightenabled
prt_fild02 mapflag nightenabled
prt_fild03 mapflag nightenabled
prt_fild04 mapflag nightenabled
prt_fild05 mapflag nightenabled
prt_fild06 mapflag nightenabled
prt_fild07 mapflag nightenabled
prt_fild08 mapflag nightenabled
prt_fild09 mapflag nightenabled
prt_fild10 mapflag nightenabled
prt_fild11 mapflag nightenabled
prt_monk mapflag nightenabled
pvp_y_1-1 mapflag nightenabled
pvp_y_1-2 mapflag nightenabled
pvp_y_1-3 mapflag nightenabled
pvp_y_1-4 mapflag nightenabled
pvp_y_1-5 mapflag nightenabled
pvp_y_2-1 mapflag nightenabled
pvp_y_2-2 mapflag nightenabled
pvp_y_2-3 mapflag nightenabled
pvp_y_2-4 mapflag nightenabled
pvp_y_2-5 mapflag nightenabled
pvp_y_3-1 mapflag nightenabled
pvp_y_3-2 mapflag nightenabled
pvp_y_3-3 mapflag nightenabled
pvp_y_3-4 mapflag nightenabled
pvp_y_3-5 mapflag nightenabled
pvp_y_4-1 mapflag nightenabled
pvp_y_4-2 mapflag nightenabled
pvp_y_4-3 mapflag nightenabled
pvp_y_4-4 mapflag nightenabled
pvp_y_4-5 mapflag nightenabled
pvp_y_5-1 mapflag nightenabled
pvp_y_5-2 mapflag nightenabled
pvp_y_5-3 mapflag nightenabled
pvp_y_5-4 mapflag nightenabled
pvp_y_5-5 mapflag nightenabled
pvp_y_6-1 mapflag nightenabled
pvp_y_6-2 mapflag nightenabled
pvp_y_6-3 mapflag nightenabled
pvp_y_6-4 mapflag nightenabled
pvp_y_6-5 mapflag nightenabled
pvp_y_7-1 mapflag nightenabled
pvp_y_7-2 mapflag nightenabled
pvp_y_7-3 mapflag nightenabled
pvp_y_7-4 mapflag nightenabled
pvp_y_7-5 mapflag nightenabled
pvp_y_8-1 mapflag nightenabled
pvp_y_8-2 mapflag nightenabled
pvp_y_8-3 mapflag nightenabled
pvp_y_8-4 mapflag nightenabled
pvp_y_8-5 mapflag nightenabled
xmas mapflag nightenabled
xmas_fild01 mapflag nightenabled
cmd_fild01 mapflag nightenabled
cmd_fild02 mapflag nightenabled
cmd_fild03 mapflag nightenabled
cmd_fild04 mapflag nightenabled
cmd_fild05 mapflag nightenabled
cmd_fild06 mapflag nightenabled
cmd_fild07 mapflag nightenabled
cmd_fild08 mapflag nightenabled
cmd_fild09 mapflag nightenabled
gef_fild12 mapflag nightenabled
gef_fild13 mapflag nightenabled
gef_fild14 mapflag nightenabled
tur_dun01 mapflag nightenabled
alde_gld mapflag nightenabled
pay_gld mapflag nightenabled
prt_gld mapflag nightenabled
yuno mapflag nightenabled
yuno_fild01 mapflag nightenabled
yuno_fild02 mapflag nightenabled
yuno_fild03 mapflag nightenabled
yuno_fild04 mapflag nightenabled
ama_fild01 mapflag nightenabled
amatsu mapflag nightenabled
gon_fild01 mapflag nightenabled
gonryun mapflag nightenabled
umbala mapflag nightenabled
um_fild01 mapflag nightenabled
um_fild02 mapflag nightenabled
um_fild03 mapflag nightenabled
um_fild04 mapflag nightenabled
lou_fild01 mapflag nightenabled
louyang mapflag nightenabled
jawaii mapflag nightenabled
gefenia01 mapflag nightenabled
gefenia02 mapflag nightenabled
gefenia03 mapflag nightenabled
gefenia04 mapflag nightenabled
payon mapflag nightenabled
ayothaya mapflag nightenabled
ayo_fild01 mapflag nightenabled
ayo_fild02 mapflag nightenabled
yuno_fild05 mapflag nightenabled
yuno_fild07 mapflag nightenabled
yuno_fild08 mapflag nightenabled
yuno_fild09 mapflag nightenabled
yuno_fild11 mapflag nightenabled
yuno_fild12 mapflag nightenabled
einbech mapflag nightenabled
einbroch mapflag nightenabled
ein_fild06 mapflag nightenabled
ein_fild07 mapflag nightenabled
ein_fild08 mapflag nightenabled
ein_fild09 mapflag nightenabled
ein_fild10 mapflag nightenabled
ein_fild03 mapflag nightenabled
ein_fild04 mapflag nightenabled
lhz_fild02 mapflag nightenabled
lhz_fild03 mapflag nightenabled
lhz_fild01 mapflag nightenabled
lighthalzen mapflag nightenabled
lhz_in01 mapflag nightenabled
lhz_in02 mapflag nightenabled
lhz_in03 mapflag nightenabled
hu_fild07 mapflag nightenabled
hu_fild05 mapflag nightenabled
hu_fild04 mapflag nightenabled
hu_fild01 mapflag nightenabled
yuno_fild06 mapflag nightenabled
tha_scene01 mapflag nightenabled
hugel mapflag nightenabled
p_track01 mapflag nightenabled
p_track02 mapflag nightenabled
odin_tem01 mapflag nightenabled
odin_tem02 mapflag nightenabled
odin_tem03 mapflag nightenabled
hu_fild02 mapflag nightenabled
hu_fild03 mapflag nightenabled
hu_fild06 mapflag nightenabled
ein_fild01 mapflag nightenabled
ein_fild02 mapflag nightenabled
ein_fild05 mapflag nightenabled
yuno_fild10 mapflag nightenabled
rachel mapflag nightenabled
ra_fild01 mapflag nightenabled
ra_fild02 mapflag nightenabled
ra_fild03 mapflag nightenabled
ra_fild04 mapflag nightenabled
ra_fild05 mapflag nightenabled
ra_fild06 mapflag nightenabled
ra_fild07 mapflag nightenabled
ra_fild08 mapflag nightenabled
ra_fild09 mapflag nightenabled
ra_fild10 mapflag nightenabled
ra_fild11 mapflag nightenabled
ra_fild12 mapflag nightenabled
ra_fild13 mapflag nightenabled
ra_temple mapflag nightenabled
ra_temsky mapflag nightenabled
veins mapflag nightenabled
ve_fild01 mapflag nightenabled
ve_fild02 mapflag nightenabled
ve_fild03 mapflag nightenabled
ve_fild04 mapflag nightenabled
ve_fild05 mapflag nightenabled
ve_fild06 mapflag nightenabled
ve_fild07 mapflag nightenabled
//============================================================
// Episode 12
//============================================================
poring_c01 mapflag nightenabled
poring_c02 mapflag nightenabled
nameless_i mapflag nightenabled
nameless_n mapflag nightenabled
poring_w01 mapflag nightenabled
poring_w02 mapflag nightenabled
moscovia mapflag nightenabled
mosk_ship mapflag nightenabled
mosk_fild01 mapflag nightenabled
mosk_fild02 mapflag nightenabled
mosk_dun01 mapflag nightenabled
mosk_dun02 mapflag nightenabled
mosk_dun03 mapflag nightenabled
que_temsky mapflag nightenabled
sch_gld mapflag nightenabled
aru_gld mapflag nightenabled
que_qsch01 mapflag nightenabled
que_qsch02 mapflag nightenabled
que_qsch03 mapflag nightenabled
que_qsch04 mapflag nightenabled
que_qsch05 mapflag nightenabled
que_qaru01 mapflag nightenabled
que_qaru02 mapflag nightenabled
que_qaru03 mapflag nightenabled
que_qaru04 mapflag nightenabled
que_qaru05 mapflag nightenabled
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag nightenabled
bat_c02 mapflag nightenabled
bat_c03 mapflag nightenabled
//============================================================
// Endless Tower
//============================================================
e_tower mapflag nightenabled
//============================================================
// Episode 13
//============================================================
mid_camp mapflag nightenabled
man_fild01 mapflag nightenabled
man_fild03 mapflag nightenabled
spl_fild02 mapflag nightenabled
spl_fild03 mapflag nightenabled
moc_fild22b mapflag nightenabled
que_dan01 mapflag nightenabled
schg_que01 mapflag nightenabled
arug_que01 mapflag nightenabled
nyd_dun01 mapflag nightenabled
nyd_dun02 mapflag nightenabled
manuk mapflag nightenabled
man_fild02 mapflag nightenabled
splendide mapflag nightenabled
spl_fild01 mapflag nightenabled
//============================================================
// Events
//============================================================
//evt_zombie mapflag nightenabled

View File

@@ -1,52 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Nightmare mode.
//===== Description: =========================================
//= Players drop items/equipment on death.
//= pvp_nightmaredrop id,type,percent
//= id: Drop a specific item ID or "random"
//= type: "inventory", "equip", or "all"
//= percent: Rate of item drop.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//============================================================
pvp_n_1-1 mapflag pvp_nightmaredrop random,equip,300
pvp_n_2-1 mapflag pvp_nightmaredrop random,equip,300
pvp_n_3-1 mapflag pvp_nightmaredrop random,equip,300
pvp_n_4-1 mapflag pvp_nightmaredrop random,equip,300
pvp_n_5-1 mapflag pvp_nightmaredrop random,equip,300
pvp_n_6-1 mapflag pvp_nightmaredrop random,equip,300
pvp_n_7-1 mapflag pvp_nightmaredrop random,equip,300
pvp_n_8-1 mapflag pvp_nightmaredrop random,equip,300
pvp_n_1-2 mapflag pvp_nightmaredrop random,equip,300
pvp_n_2-2 mapflag pvp_nightmaredrop random,equip,300
pvp_n_3-2 mapflag pvp_nightmaredrop random,equip,300
pvp_n_4-2 mapflag pvp_nightmaredrop random,equip,300
pvp_n_5-2 mapflag pvp_nightmaredrop random,equip,300
pvp_n_6-2 mapflag pvp_nightmaredrop random,equip,300
pvp_n_7-2 mapflag pvp_nightmaredrop random,equip,300
pvp_n_8-2 mapflag pvp_nightmaredrop random,equip,300
pvp_n_1-3 mapflag pvp_nightmaredrop random,equip,300
pvp_n_2-3 mapflag pvp_nightmaredrop random,equip,300
pvp_n_3-3 mapflag pvp_nightmaredrop random,equip,300
pvp_n_4-3 mapflag pvp_nightmaredrop random,equip,300
pvp_n_5-3 mapflag pvp_nightmaredrop random,equip,300
pvp_n_6-3 mapflag pvp_nightmaredrop random,equip,300
pvp_n_7-3 mapflag pvp_nightmaredrop random,equip,300
pvp_n_8-3 mapflag pvp_nightmaredrop random,equip,300
pvp_n_1-4 mapflag pvp_nightmaredrop random,equip,300
pvp_n_2-4 mapflag pvp_nightmaredrop random,equip,300
pvp_n_3-4 mapflag pvp_nightmaredrop random,equip,300
pvp_n_4-4 mapflag pvp_nightmaredrop random,equip,300
pvp_n_5-4 mapflag pvp_nightmaredrop random,equip,300
pvp_n_6-4 mapflag pvp_nightmaredrop random,equip,300
pvp_n_7-4 mapflag pvp_nightmaredrop random,equip,300
pvp_n_8-4 mapflag pvp_nightmaredrop random,equip,300
pvp_n_1-5 mapflag pvp_nightmaredrop random,equip,300
pvp_n_2-5 mapflag pvp_nightmaredrop random,equip,300
pvp_n_3-5 mapflag pvp_nightmaredrop random,equip,300
pvp_n_4-5 mapflag pvp_nightmaredrop random,equip,300
pvp_n_5-5 mapflag pvp_nightmaredrop random,equip,300
pvp_n_6-5 mapflag pvp_nightmaredrop random,equip,300
pvp_n_7-5 mapflag pvp_nightmaredrop random,equip,300
pvp_n_8-5 mapflag pvp_nightmaredrop random,equip,300

View File

@@ -1,398 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable Dead Branch use.
//===== Description: =========================================
//= Disables the following items:
//= Dead Branch (604), Bloody Branch (12103),
//= Red Pouch (12024), Poring Box (12109)
//===== Additional Comments: =================================
//= 1.3 Updated. [massdriller]
//= 1.6a Updated. [Lupus]
//= 1.7 Added all novice maps. [L0ne_W0lf]
//= 1.8 Removed restriction on PVP maps. [L0ne_W0lf]
//= 1.9 Updated. [L0ne_W0lf]
//= 2.0 Renewal split. [Euphy]
//============================================================
//============================================================
// Municipality (Cities/Towns/Villages)
//============================================================
alberta mapflag nobranch
aldebaran mapflag nobranch
amatsu mapflag nobranch
ayothaya mapflag nobranch
comodo mapflag nobranch
einbroch mapflag nobranch
einbech mapflag nobranch
geffen mapflag nobranch
gonryun mapflag nobranch
izlude mapflag nobranch
jawaii mapflag nobranch
hugel mapflag nobranch
lighthalzen mapflag nobranch
louyang mapflag nobranch
morocc mapflag nobranch
niflheim mapflag nobranch
prontera mapflag nobranch
payon mapflag nobranch
pay_arche mapflag nobranch
umbala mapflag nobranch
xmas mapflag nobranch
yuno mapflag nobranch
rachel mapflag nobranch
veins mapflag nobranch
ayo_in01 mapflag nobranch
ayo_in02 mapflag nobranch
alb_ship mapflag nobranch
alberta_in mapflag nobranch
aldeba_in mapflag nobranch
ama_in01 mapflag nobranch
ama_in02 mapflag nobranch
ama_test mapflag nobranch
cmd_in01 mapflag nobranch
cmd_in02 mapflag nobranch
gef_tower mapflag nobranch
geffen_in mapflag nobranch
gon_in mapflag nobranch
gon_test mapflag nobranch
in_orcs01 mapflag nobranch
izlude_in mapflag nobranch
jawaii_in mapflag nobranch
lou_in01 mapflag nobranch
lou_in02 mapflag nobranch
moc_castle mapflag nobranch
morocc_in mapflag nobranch
moscovia mapflag nobranch
mosk_in mapflag nobranch
nif_in mapflag nobranch
payon_in01 mapflag nobranch
payon_in02 mapflag nobranch
payon_in03 mapflag nobranch
prt_castle mapflag nobranch
prt_church mapflag nobranch
prt_in mapflag nobranch
um_in mapflag nobranch
xmas_in mapflag nobranch
yuno_in01 mapflag nobranch
yuno_in02 mapflag nobranch
yuno_in03 mapflag nobranch
yuno_in04 mapflag nobranch
yuno_in05 mapflag nobranch
ein_in01 mapflag nobranch
yuno_pre mapflag nobranch
lhz_in01 mapflag nobranch
lhz_in02 mapflag nobranch
lhz_in03 mapflag nobranch
lhz_que01 mapflag nobranch
lhz_cube mapflag nobranch
hu_in01 mapflag nobranch
auction_01 mapflag nobranch
auction_02 mapflag nobranch
ra_in01 mapflag nobranch
ra_temin mapflag nobranch
ra_temple mapflag nobranch
ra_temsky mapflag nobranch
ve_in mapflag nobranch
ve_in02 mapflag nobranch
thor_camp mapflag nobranch
cave mapflag nobranch
//============================================================
// Airport
//============================================================
airport mapflag nobranch
airplane mapflag nobranch
airplane_01 mapflag nobranch
y_airport mapflag nobranch
lhz_airport mapflag nobranch
//============================================================
// Novice Starter Zone
//============================================================
new_zone01 mapflag nobranch
new_zone02 mapflag nobranch
new_zone03 mapflag nobranch
new_zone04 mapflag nobranch
new_1-1 mapflag nobranch
new_1-2 mapflag nobranch
new_1-3 mapflag nobranch
new_1-4 mapflag nobranch
new_2-1 mapflag nobranch
new_2-2 mapflag nobranch
new_2-3 mapflag nobranch
new_2-4 mapflag nobranch
new_3-1 mapflag nobranch
new_3-2 mapflag nobranch
new_3-3 mapflag nobranch
new_3-4 mapflag nobranch
new_4-1 mapflag nobranch
new_4-2 mapflag nobranch
new_4-3 mapflag nobranch
new_4-4 mapflag nobranch
new_5-1 mapflag nobranch
new_5-2 mapflag nobranch
new_5-3 mapflag nobranch
new_5-4 mapflag nobranch
//============================================================
// Job Quests
//============================================================
job_sword1 mapflag nobranch
job_thief1 mapflag nobranch
// 2-1 Classes
job_knt mapflag nobranch
job_prist mapflag nobranch
job_wiz mapflag nobranch
job_hunte mapflag nobranch
in_hunter mapflag nobranch
in_moc_16 mapflag nobranch
// 2-2 Classes
alde_alche mapflag nobranch
job_cru mapflag nobranch
job_duncer mapflag nobranch
job_monk mapflag nobranch
monk_test mapflag nobranch
monk_in mapflag nobranch
in_rogue mapflag nobranch
job_sage mapflag nobranch
que_ng mapflag nobranch
job_soul mapflag nobranch
job_star mapflag nobranch
//============================================================
// Quest Places
//============================================================
que_god01 mapflag nobranch
que_god02 mapflag nobranch
que_bingo mapflag nobranch
que_hugel mapflag nobranch
poring_c01 mapflag nobranch
poring_c02 mapflag nobranch
kh_mansion mapflag nobranch
kh_rossi mapflag nobranch
kh_school mapflag nobranch
kh_vila mapflag nobranch
kh_kiehl01 mapflag nobranch
kh_kiehl02 mapflag nobranch
que_rachel mapflag nobranch
que_san04 mapflag nobranch
que_thor mapflag nobranch
que_ba mapflag nobranch
que_sign01 mapflag nobranch
//============================================================
// WoE:FE Castles
//============================================================
//alde_gld mapflag nobranch
aldeg_cas01 mapflag nobranch
aldeg_cas02 mapflag nobranch
aldeg_cas03 mapflag nobranch
aldeg_cas04 mapflag nobranch
aldeg_cas05 mapflag nobranch
gefg_cas01 mapflag nobranch
gefg_cas02 mapflag nobranch
gefg_cas03 mapflag nobranch
gefg_cas04 mapflag nobranch
gefg_cas05 mapflag nobranch
//pay_gld mapflag nobranch
payg_cas01 mapflag nobranch
payg_cas02 mapflag nobranch
payg_cas03 mapflag nobranch
payg_cas04 mapflag nobranch
payg_cas05 mapflag nobranch
//prt_gld mapflag nobranch
prtg_cas01 mapflag nobranch
prtg_cas02 mapflag nobranch
prtg_cas03 mapflag nobranch
prtg_cas04 mapflag nobranch
prtg_cas05 mapflag nobranch
//============================================================
// WoE:SE Castles
//============================================================
//schg_gld
schg_cas01 mapflag nobranch
schg_cas02 mapflag nobranch
schg_cas03 mapflag nobranch
schg_cas04 mapflag nobranch
schg_cas05 mapflag nobranch
//aru_gld
arug_cas01 mapflag nobranch
arug_cas02 mapflag nobranch
arug_cas03 mapflag nobranch
arug_cas04 mapflag nobranch
arug_cas05 mapflag nobranch
//============================================================
// WoE:Novice Castles
//============================================================
//n_castle mapflag nobranch
nguild_alde mapflag nobranch
nguild_gef mapflag nobranch
nguild_pay mapflag nobranch
nguild_prt mapflag nobranch
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag nobranch
guild_vs2 mapflag nobranch
guild_vs3 mapflag nobranch
guild_vs4 mapflag nobranch
guild_vs5 mapflag nobranch
//============================================================
// Arenas
//============================================================
arena_room mapflag nobranch
force_1-1 mapflag nobranch
force_1-2 mapflag nobranch
force_1-3 mapflag nobranch
ordeal_1-1 mapflag nobranch
ordeal_1-2 mapflag nobranch
//ordeal_1-3 mapflag nobranch
ordeal_2-1 mapflag nobranch
ordeal_2-2 mapflag nobranch
//ordeal_2-3 mapflag nobranch
ordeal_3-1 mapflag nobranch
ordeal_3-2 mapflag nobranch
//ordeal_3-3 mapflag nobranch
pvp_2vs2 mapflag nobranch
pvp_c_room mapflag nobranch
quiz_00 mapflag nobranch
quiz_01 mapflag nobranch
sec_in01 mapflag nobranch
//hunter_1-1 mapflag nobranch
//hunter_2-1 mapflag nobranch
//hunter_3-1 mapflag nobranch
//knight_1-1 mapflag nobranch
//knight_2-1 mapflag nobranch
//knight_3-1 mapflag nobranch
//priest_1-1 mapflag nobranch
//priest_2-1 mapflag nobranch
//priest_3-1 mapflag nobranch
prt_are_in mapflag nobranch
prt_are01 mapflag nobranch
//wizard_1-1 mapflag nobranch
//wizard_2-1 mapflag nobranch
//wizard_3-1 mapflag nobranch
//============================================================
// PvP Arenas
//============================================================
pvp_y_room mapflag nobranch
pvp_n_room mapflag nobranch
//============================================================
// Aldebaran Turbo Track
//============================================================
turbo_room mapflag nobranch
turbo_n_1 mapflag nobranch
turbo_n_4 mapflag nobranch
turbo_n_8 mapflag nobranch
turbo_n_16 mapflag nobranch
turbo_e_4 mapflag nobranch
turbo_e_8 mapflag nobranch
turbo_e_16 mapflag nobranch
//============================================================
// Poring War
//============================================================
poring_w01 mapflag nobranch
poring_w02 mapflag nobranch
//============================================================
// Monster Races
//============================================================
p_track01 mapflag nobranch
p_track02 mapflag nobranch
//============================================================
// Vision of Okolnir
//============================================================
que_qsch01 mapflag nobranch
que_qsch02 mapflag nobranch
que_qsch03 mapflag nobranch
que_qsch04 mapflag nobranch
que_qsch05 mapflag nobranch
que_qaru01 mapflag nobranch
que_qaru02 mapflag nobranch
que_qaru03 mapflag nobranch
que_qaru04 mapflag nobranch
que_qaru05 mapflag nobranch
//============================================================
// Episode 12
//============================================================
1@cata mapflag nobranch
2@cata mapflag nobranch
e_tower mapflag nobranch
1@tower mapflag nobranch
2@tower mapflag nobranch
3@tower mapflag nobranch
4@tower mapflag nobranch
5@tower mapflag nobranch
6@tower mapflag nobranch
//============================================================
// Episode 13.1
//============================================================
mid_camp mapflag nobranch
mid_campin mapflag nobranch
man_fild01 mapflag nobranch
moc_fild22b mapflag nobranch
que_dan01 mapflag nobranch
que_dan02 mapflag nobranch
schg_que01 mapflag nobranch
arug_que01 mapflag nobranch
1@orcs mapflag nobranch
2@orcs mapflag nobranch
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag nobranch
bat_c02 mapflag nobranch
bat_c03 mapflag nobranch
bat_room mapflag nobranch
bat_b01 mapflag nobranch
bat_b02 mapflag nobranch
bat_a01 mapflag nobranch
bat_a02 mapflag nobranch
//============================================================
// Episode 13.2
//============================================================
1@nyd mapflag nobranch
2@nyd mapflag nobranch
manuk mapflag nobranch
man_fild02 mapflag nobranch
man_in01 mapflag nobranch
splendide mapflag nobranch
spl_in01 mapflag nobranch
spl_in02 mapflag nobranch
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag nobranch
2009rwc_02 mapflag nobranch
2009rwc_03 mapflag nobranch
2009rwc_04 mapflag nobranch
2009rwc_05 mapflag nobranch
2009rwc_06 mapflag nobranch
2009rwc_07 mapflag nobranch
2009rwc_08 mapflag nobranch
2009rwc_f01 mapflag nobranch
2012rwc_01 mapflag nobranch
2012rwc_02 mapflag nobranch
2012rwc_03 mapflag nobranch
2012rwc_04 mapflag nobranch
2012rwc_05 mapflag nobranch
2012rwc_06 mapflag nobranch
2012rwc_07 mapflag nobranch
2012rwc_08 mapflag nobranch
//============================================================
// Events
//============================================================
//evt_zombie mapflag nobranch

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@@ -1,167 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: nocostume
//===== Description: =========================================
//= A mapflag to disable costume's sprite on map.
//= Usage:
//= [mapname] mapflag nocostume
//===== Changelogs: ==========================================
//= 1.0 Initial release. [Cydh]
//= 1.1 Added arug_dun01 and schg_dun01. [Cydh]
//============================================================
//============================================================
// Guild Dungeons
//============================================================
teg_dun01 mapflag nocostume
teg_dun02 mapflag nocostume
arug_dun01 mapflag nocostume
schg_dun01 mapflag nocostume
//============================================================
// WoE:FE Castles
//============================================================
aldeg_cas01 mapflag nocostume
aldeg_cas02 mapflag nocostume
aldeg_cas03 mapflag nocostume
aldeg_cas04 mapflag nocostume
aldeg_cas05 mapflag nocostume
gefg_cas01 mapflag nocostume
gefg_cas02 mapflag nocostume
gefg_cas03 mapflag nocostume
gefg_cas04 mapflag nocostume
gefg_cas05 mapflag nocostume
payg_cas01 mapflag nocostume
payg_cas02 mapflag nocostume
payg_cas03 mapflag nocostume
payg_cas04 mapflag nocostume
payg_cas05 mapflag nocostume
prtg_cas01 mapflag nocostume
prtg_cas02 mapflag nocostume
prtg_cas03 mapflag nocostume
prtg_cas04 mapflag nocostume
prtg_cas05 mapflag nocostume
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag nocostume
schg_cas02 mapflag nocostume
schg_cas03 mapflag nocostume
schg_cas04 mapflag nocostume
schg_cas05 mapflag nocostume
arug_cas01 mapflag nocostume
arug_cas02 mapflag nocostume
arug_cas03 mapflag nocostume
arug_cas04 mapflag nocostume
arug_cas05 mapflag nocostume
//============================================================
// WoE:TE Castles
//============================================================
te_prtcas01 mapflag nocostume
te_prtcas02 mapflag nocostume
te_prtcas03 mapflag nocostume
te_prtcas04 mapflag nocostume
te_prtcas05 mapflag nocostume
te_aldecas1 mapflag nocostume
te_aldecas2 mapflag nocostume
te_aldecas3 mapflag nocostume
te_aldecas4 mapflag nocostume
te_aldecas5 mapflag nocostume
//============================================================
// WoE:Novice Castles
//============================================================
//n_castle mapflag nocostume
nguild_alde mapflag nocostume
nguild_gef mapflag nocostume
nguild_pay mapflag nocostume
nguild_prt mapflag nocostume
//============================================================
// PvP Arenas
//============================================================
pvp_y_1-1 mapflag nocostume
pvp_y_1-2 mapflag nocostume
pvp_y_1-3 mapflag nocostume
pvp_y_1-4 mapflag nocostume
pvp_y_1-5 mapflag nocostume
pvp_y_2-1 mapflag nocostume
pvp_y_2-2 mapflag nocostume
pvp_y_2-3 mapflag nocostume
pvp_y_2-4 mapflag nocostume
pvp_y_2-5 mapflag nocostume
pvp_y_3-1 mapflag nocostume
pvp_y_3-2 mapflag nocostume
pvp_y_3-3 mapflag nocostume
pvp_y_3-4 mapflag nocostume
pvp_y_3-5 mapflag nocostume
pvp_y_4-1 mapflag nocostume
pvp_y_4-2 mapflag nocostume
pvp_y_4-3 mapflag nocostume
pvp_y_4-4 mapflag nocostume
pvp_y_4-5 mapflag nocostume
pvp_y_5-1 mapflag nocostume
pvp_y_5-2 mapflag nocostume
pvp_y_5-3 mapflag nocostume
pvp_y_5-4 mapflag nocostume
pvp_y_5-5 mapflag nocostume
pvp_y_6-1 mapflag nocostume
pvp_y_6-2 mapflag nocostume
pvp_y_6-3 mapflag nocostume
pvp_y_6-4 mapflag nocostume
pvp_y_6-5 mapflag nocostume
pvp_y_7-1 mapflag nocostume
pvp_y_7-2 mapflag nocostume
pvp_y_7-3 mapflag nocostume
pvp_y_7-4 mapflag nocostume
pvp_y_7-5 mapflag nocostume
pvp_y_8-1 mapflag nocostume
pvp_y_8-2 mapflag nocostume
pvp_y_8-3 mapflag nocostume
pvp_y_8-4 mapflag nocostume
pvp_y_8-5 mapflag nocostume
pvp_n_1-1 mapflag nocostume
pvp_n_1-2 mapflag nocostume
pvp_n_1-3 mapflag nocostume
pvp_n_1-4 mapflag nocostume
pvp_n_1-5 mapflag nocostume
pvp_n_2-1 mapflag nocostume
pvp_n_2-2 mapflag nocostume
pvp_n_2-3 mapflag nocostume
pvp_n_2-4 mapflag nocostume
pvp_n_2-5 mapflag nocostume
pvp_n_3-1 mapflag nocostume
pvp_n_3-2 mapflag nocostume
pvp_n_3-3 mapflag nocostume
pvp_n_3-4 mapflag nocostume
pvp_n_3-5 mapflag nocostume
pvp_n_4-1 mapflag nocostume
pvp_n_4-2 mapflag nocostume
pvp_n_4-3 mapflag nocostume
pvp_n_4-4 mapflag nocostume
pvp_n_4-5 mapflag nocostume
pvp_n_5-1 mapflag nocostume
pvp_n_5-2 mapflag nocostume
pvp_n_5-3 mapflag nocostume
pvp_n_5-4 mapflag nocostume
pvp_n_5-5 mapflag nocostume
pvp_n_6-1 mapflag nocostume
pvp_n_6-2 mapflag nocostume
pvp_n_6-3 mapflag nocostume
pvp_n_6-4 mapflag nocostume
pvp_n_6-5 mapflag nocostume
pvp_n_7-1 mapflag nocostume
pvp_n_7-2 mapflag nocostume
pvp_n_7-3 mapflag nocostume
pvp_n_7-4 mapflag nocostume
pvp_n_7-5 mapflag nocostume
pvp_n_8-1 mapflag nocostume
pvp_n_8-2 mapflag nocostume
pvp_n_8-3 mapflag nocostume
pvp_n_8-4 mapflag nocostume
pvp_n_8-5 mapflag nocostume
pvp_2vs2 mapflag nocostume
turbo_e_4 mapflag nocostume
turbo_e_8 mapflag nocostume
turbo_e_16 mapflag nocostume

View File

@@ -1,27 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: No dynamic NPC map setting.
//===== Description: =========================================
//= Blocks the use of dynamic NPCs on a map.
//===== Additional Comments: =================================
//= 1.0 Initial script. [Lemongrass]
//============================================================
// Endless Tower
1@tower mapflag nodynamicnpc
2@tower mapflag nodynamicnpc
3@tower mapflag nodynamicnpc
4@tower mapflag nodynamicnpc
5@tower mapflag nodynamicnpc
6@tower mapflag nodynamicnpc
// Sealed Catacomb
1@cata mapflag nodynamicnpc
2@cata mapflag nodynamicnpc
// Orc's Memory
1@orcs mapflag nodynamicnpc
2@orcs mapflag nodynamicnpc
// Nidhoggur's Nest
1@nyd mapflag nodynamicnpc
2@nyd mapflag nodynamicnpc

View File

@@ -1,149 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable Ice Wall.
//===== Description: =========================================
//= Blocks usage of WZ_ICEWALL.
//===== Additional Comments: =================================
//= 1.6a Re-enabled icewalls for cities [Lupus]
//= 1.7 Officially icewall is allowed on interiors. [L0ne_w0lf]
//= 1.8 Fixed arug_cas map names.
//= 1.9 Renewal split. [Euphy]
//============================================================
//ayo_in01 mapflag noicewall
//ayo_in02 mapflag noicewall
//alberta_in mapflag noicewall
//alberta mapflag noicewall
//alde_alche mapflag noicewall
//aldeba_in mapflag noicewall
//aldebaran mapflag noicewall
//ama_in01 mapflag noicewall
//ama_in02 mapflag noicewall
//amatsu mapflag noicewall
//ayothaya mapflag noicewall
//cmd_in01 mapflag noicewall
//cmd_in02 mapflag noicewall
//comodo mapflag noicewall
//einbroch mapflag noicewall
//einbech mapflag noicewall
//gef_tower mapflag noicewall
//geffen mapflag noicewall
//geffen_in mapflag noicewall
//gon_in mapflag noicewall
//gonryun mapflag noicewall
//in_hunter mapflag noicewall
//in_moc_16 mapflag noicewall
//in_orcs01 mapflag noicewall
//izlude_in mapflag noicewall
//izlude mapflag noicewall
//hugel mapflag noicewall
//jawaii mapflag noicewall
//moc_castle mapflag noicewall
//monk_in mapflag noicewall
//morocc_in mapflag noicewall
//morocc mapflag noicewall
//mosk_in mapflag noicewall
//payon_in01 mapflag noicewall
//payon_in02 mapflag noicewall
//payon_in03 mapflag noicewall
//payon mapflag noicewall
//pay_arche mapflag noicewall
//prt_are_in mapflag noicewall
//prt_are01 mapflag noicewall
//prt_castle mapflag noicewall
//prt_church mapflag noicewall
//prt_in mapflag noicewall
//prontera mapflag noicewall
//sec_in01 mapflag noicewall
//job_sword1 mapflag noicewall
//um_in mapflag noicewall
//umbala mapflag noicewall
//xmas_in mapflag noicewall
//xmas mapflag noicewall
//yuno_in01 mapflag noicewall
//yuno_in02 mapflag noicewall
//yuno_in03 mapflag noicewall
//yuno_in04 mapflag noicewall
//yuno_in05 mapflag noicewall
//yuno mapflag noicewall
//gon_test mapflag noicewall
//nif_in mapflag noicewall
//louyang mapflag noicewall
//que_sign01 mapflag noicewall
//ein_in01 mapflag noicewall
//airport mapflag noicewall
//airplane mapflag noicewall
//airplane_01 mapflag noicewall
//lighthalzen mapflag noicewall
//yuno_pre mapflag noicewall
//y_airport mapflag noicewall
//lhz_airport mapflag noicewall
//lhz_in01 mapflag noicewall
//lhz_in02 mapflag noicewall
//lhz_in03 mapflag noicewall
//rachel mapflag noicewall
//ra_in01 mapflag noicewall
//ra_temin mapflag noicewall
//ra_temple mapflag noicewall
//ra_temsky mapflag noicewall
//que_rachel mapflag noicewall
//auction_01 mapflag noicewall
//auction_02 mapflag noicewall
//hu_in01 mapflag noicewall
//kh_mansion mapflag noicewall
//kh_rossi mapflag noicewall
//kh_school mapflag noicewall
//kh_vila mapflag noicewall
//ve_in mapflag noicewall
//ve_in02 mapflag noicewall
//============================================================
// WoE:FE Castles
//============================================================
aldeg_cas01 mapflag noicewall
aldeg_cas02 mapflag noicewall
aldeg_cas03 mapflag noicewall
aldeg_cas04 mapflag noicewall
aldeg_cas05 mapflag noicewall
gefg_cas01 mapflag noicewall
gefg_cas02 mapflag noicewall
gefg_cas03 mapflag noicewall
gefg_cas04 mapflag noicewall
gefg_cas05 mapflag noicewall
payg_cas01 mapflag noicewall
payg_cas02 mapflag noicewall
payg_cas03 mapflag noicewall
payg_cas04 mapflag noicewall
payg_cas05 mapflag noicewall
prtg_cas01 mapflag noicewall
prtg_cas02 mapflag noicewall
prtg_cas03 mapflag noicewall
prtg_cas04 mapflag noicewall
prtg_cas05 mapflag noicewall
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag noicewall
schg_cas02 mapflag noicewall
schg_cas03 mapflag noicewall
schg_cas04 mapflag noicewall
schg_cas05 mapflag noicewall
arug_cas01 mapflag noicewall
arug_cas02 mapflag noicewall
arug_cas03 mapflag noicewall
arug_cas04 mapflag noicewall
arug_cas05 mapflag noicewall
//============================================================
// WoE:Novice Castles
//============================================================
nguild_alde mapflag noicewall
nguild_gef mapflag noicewall
nguild_pay mapflag noicewall
nguild_prt mapflag noicewall
//============================================================
// Poring War
//============================================================
poring_w01 mapflag noicewall
poring_w02 mapflag noicewall

View File

@@ -1,763 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable Warp Portal memory.
//===== Description: =========================================
//= Prevents players from using /memo on a map.
//= Also disables marriage warp skills.
//===== Additional Comments: =================================
//= 1.6a Added up to Hugel maps. [Lupus]
//= 1.6b Added job_knt map. [Samuray22]
//= 1.7 Added all novice maps. [L0ne_W0lf]
//= 1.8 Added nameless_i location. [Lupus]
//= 1.8a Removed duplicate gef_cas nomemo mapflags. [Yommy]
//= 1.8b Removed duplicate arug_dun01 & schg_dun01 entries. [Gepard]
//= 1.9 Updated. [L0ne_W0lf]
//= 2.0 Renewal split. [Euphy]
//============================================================
//============================================================
// Municipality (Cities/Towns/Villages)
//============================================================
ayo_in01 mapflag nomemo
ayo_in02 mapflag nomemo
alb_ship mapflag nomemo
alberta_in mapflag nomemo
aldeba_in mapflag nomemo
ama_in01 mapflag nomemo
ama_in02 mapflag nomemo
ama_test mapflag nomemo
cmd_in01 mapflag nomemo
cmd_in02 mapflag nomemo
gef_tower mapflag nomemo
geffen_in mapflag nomemo
gon_test mapflag nomemo
gon_in mapflag nomemo
in_orcs01 mapflag nomemo
izlude_in mapflag nomemo
jawaii_in mapflag nomemo
lou_in01 mapflag nomemo
lou_in02 mapflag nomemo
moc_castle mapflag nomemo
morocc_in mapflag nomemo
mosk_in mapflag nomemo
mosk_ship mapflag nomemo
mosk_fild01 mapflag nomemo
mosk_fild02 mapflag nomemo
mosk_dun01 mapflag nomemo
mosk_dun02 mapflag nomemo
mosk_dun03 mapflag nomemo
nameless_in mapflag nomemo
niflheim mapflag nomemo
nif_in mapflag nomemo
pay_arche mapflag nomemo
payon_in01 mapflag nomemo
payon_in02 mapflag nomemo
payon_in03 mapflag nomemo
prt_castle mapflag nomemo
prt_church mapflag nomemo
prt_in mapflag nomemo
um_in mapflag nomemo
xmas_in mapflag nomemo
valkyrie mapflag nomemo
yuno_in01 mapflag nomemo
yuno_in02 mapflag nomemo
yuno_in03 mapflag nomemo
yuno_in04 mapflag nomemo
yuno_in05 mapflag nomemo
yuno mapflag nomemo
ein_in01 mapflag nomemo
lighthalzen mapflag nomemo
yuno_pre mapflag nomemo
einbroch mapflag nomemo
einbech mapflag nomemo
lhz_cube mapflag nomemo
lhz_in01 mapflag nomemo
lhz_in02 mapflag nomemo
lhz_in03 mapflag nomemo
hu_in01 mapflag nomemo
auction_01 mapflag nomemo
auction_02 mapflag nomemo
ra_in01 mapflag nomemo
ra_temin mapflag nomemo
ra_temsky mapflag nomemo
ve_in mapflag nomemo
ve_in02 mapflag nomemo
thor_camp mapflag nomemo
moc_para01 mapflag nomemo
//============================================================
// Airport
//============================================================
airport mapflag nomemo
airplane mapflag nomemo
airplane_01 mapflag nomemo
y_airport mapflag nomemo
lhz_airport mapflag nomemo
//============================================================
// Novice Starter Zone
//============================================================
new_zone01 mapflag nomemo
new_zone02 mapflag nomemo
new_zone03 mapflag nomemo
new_zone04 mapflag nomemo
new_1-1 mapflag nomemo
new_1-2 mapflag nomemo
new_1-3 mapflag nomemo
new_1-4 mapflag nomemo
new_2-1 mapflag nomemo
new_2-2 mapflag nomemo
new_2-3 mapflag nomemo
new_2-4 mapflag nomemo
new_3-1 mapflag nomemo
new_3-2 mapflag nomemo
new_3-3 mapflag nomemo
new_3-4 mapflag nomemo
new_4-1 mapflag nomemo
new_4-2 mapflag nomemo
new_4-3 mapflag nomemo
new_4-4 mapflag nomemo
new_5-1 mapflag nomemo
new_5-2 mapflag nomemo
new_5-3 mapflag nomemo
new_5-4 mapflag nomemo
//============================================================
// Fields
//============================================================
alb2trea mapflag nomemo
ayo_fild02 mapflag nomemo
cmd_fild01 mapflag nomemo
cmd_fild02 mapflag nomemo
cmd_fild03 mapflag nomemo
cmd_fild04 mapflag nomemo
cmd_fild05 mapflag nomemo
cmd_fild06 mapflag nomemo
cmd_fild07 mapflag nomemo
cmd_fild08 mapflag nomemo
cmd_fild09 mapflag nomemo
gef_fild02 mapflag nomemo
gef_fild03 mapflag nomemo
gef_fild06 mapflag nomemo
gef_fild08 mapflag nomemo
gef_fild10 mapflag nomemo
gef_fild11 mapflag nomemo
gef_fild12 mapflag nomemo
gef_fild14 mapflag nomemo
glast_01 mapflag nomemo
hu_fild01 mapflag nomemo
hu_fild05 mapflag nomemo
izlu2dun mapflag nomemo
mjolnir_01 mapflag nomemo
mjolnir_02 mapflag nomemo
mjolnir_03 mapflag nomemo
mjolnir_04 mapflag nomemo
mjolnir_05 mapflag nomemo
mjolnir_07 mapflag nomemo
mjolnir_08 mapflag nomemo
mjolnir_10 mapflag nomemo
mjolnir_11 mapflag nomemo
moc_fild01 mapflag nomemo
moc_fild02 mapflag nomemo
moc_fild03 mapflag nomemo
//moc_fild04 mapflag nomemo
//moc_fild05 mapflag nomemo
//moc_fild08 mapflag nomemo
moc_fild09 mapflag nomemo
//moc_fild13 mapflag nomemo
//moc_fild14 mapflag nomemo
moc_fild15 mapflag nomemo
moc_fild16 mapflag nomemo
moc_fild17 mapflag nomemo
moc_fild18 mapflag nomemo
moc_fild20 mapflag nomemo
moc_fild21 mapflag nomemo
moc_fild22 mapflag nomemo
nif_fild01 mapflag nomemo
nif_fild02 mapflag nomemo
pay_fild02 mapflag nomemo
pay_fild04 mapflag nomemo
pay_fild05 mapflag nomemo
pay_fild09 mapflag nomemo
pay_fild10 mapflag nomemo
pay_fild11 mapflag nomemo
prt_fild00 mapflag nomemo
prt_fild03 mapflag nomemo
prt_fild04 mapflag nomemo
prt_fild09 mapflag nomemo
prt_fild10 mapflag nomemo
prt_fild11 mapflag nomemo
prt_monk mapflag nomemo
um_fild01 mapflag nomemo
um_fild02 mapflag nomemo
um_fild03 mapflag nomemo
yuno_fild02 mapflag nomemo
yuno_fild03 mapflag nomemo
yuno_fild04 mapflag nomemo
yuno_fild05 mapflag nomemo
yuno_fild07 mapflag nomemo
yuno_fild08 mapflag nomemo
yuno_fild09 mapflag nomemo
yuno_fild10 mapflag nomemo
ra_fild01 mapflag nomemo
ra_fild02 mapflag nomemo
ra_fild03 mapflag nomemo
ra_fild04 mapflag nomemo
ra_fild05 mapflag nomemo
ra_fild06 mapflag nomemo
ra_fild10 mapflag nomemo
ve_fild01 mapflag nomemo
ve_fild02 mapflag nomemo
ve_fild03 mapflag nomemo
ve_fild04 mapflag nomemo
ve_fild06 mapflag nomemo
cave mapflag nomemo
//============================================================
// Job Quests
//============================================================
// First Job Class
job_sword1 mapflag nomemo
job_thief1 mapflag nomemo
job_star mapflag nomemo
// Primary Second Job Class
job_knt mapflag nomemo
job_prist mapflag nomemo
job_wiz mapflag nomemo
job_hunte mapflag nomemo
in_hunter mapflag nomemo
in_moc_16 mapflag nomemo
// Secondary Second Job Class
alde_alche mapflag nomemo
job_cru mapflag nomemo
job_duncer mapflag nomemo
job_monk mapflag nomemo
monk_test mapflag nomemo
monk_in mapflag nomemo
in_rogue mapflag nomemo
job_sage mapflag nomemo
job_soul mapflag nomemo
que_ba mapflag nomemo
que_ng mapflag nomemo
//============================================================
// Quest Places
//============================================================
que_god01 mapflag nomemo
que_god02 mapflag nomemo
que_bingo mapflag nomemo
que_sign01 mapflag nomemo
que_hugel mapflag nomemo
que_rachel mapflag nomemo
que_san04 mapflag nomemo
que_thor mapflag nomemo
poring_c01 mapflag nomemo
poring_c02 mapflag nomemo
//============================================================
// Dungeons
//============================================================
alde_dun01 mapflag nomemo
alde_dun02 mapflag nomemo
alde_dun03 mapflag nomemo
alde_dun04 mapflag nomemo
// Anthell
anthell01 mapflag nomemo
anthell02 mapflag nomemo
// Amatsu Dungeon
ama_dun01 mapflag nomemo
ama_dun02 mapflag nomemo
ama_dun03 mapflag nomemo
// Ayothaya
ayo_dun01 mapflag nomemo
ayo_dun02 mapflag nomemo
// Comodo Beach
beach_dun mapflag nomemo
beach_dun2 mapflag nomemo
beach_dun3 mapflag nomemo
// Clock Tower
c_tower1 mapflag nomemo
c_tower2 mapflag nomemo
c_tower3 mapflag nomemo
c_tower4 mapflag nomemo
// Einbech Mines
ein_dun01 mapflag nomemo
ein_dun02 mapflag nomemo
// Geffen Dungeon
gef_dun00 mapflag nomemo
gef_dun01 mapflag nomemo
gef_dun02 mapflag nomemo
gef_dun03 mapflag nomemo
// Glastheim
gl_cas01 mapflag nomemo
gl_cas02 mapflag nomemo
gl_church mapflag nomemo
gl_chyard mapflag nomemo
gl_dun01 mapflag nomemo
gl_dun02 mapflag nomemo
gl_in01 mapflag nomemo
gl_knt01 mapflag nomemo
gl_knt02 mapflag nomemo
gl_prison mapflag nomemo
gl_prison1 mapflag nomemo
gl_sew01 mapflag nomemo
gl_sew02 mapflag nomemo
gl_sew03 mapflag nomemo
gl_sew04 mapflag nomemo
gl_step mapflag nomemo
// Guild Dungeon
gld_dun01 mapflag nomemo
gld_dun02 mapflag nomemo
gld_dun03 mapflag nomemo
gld_dun04 mapflag nomemo
// Bayalan Island
iz_dun00 mapflag nomemo
iz_dun01 mapflag nomemo
iz_dun02 mapflag nomemo
iz_dun03 mapflag nomemo
iz_dun04 mapflag nomemo
// Sphinx
in_sphinx1 mapflag nomemo
in_sphinx2 mapflag nomemo
in_sphinx3 mapflag nomemo
in_sphinx4 mapflag nomemo
in_sphinx5 mapflag nomemo
// Luoyang Dungeon
lou_dun03 mapflag nomemo
lou_dun02 mapflag nomemo
lou_dun01 mapflag nomemo
// Magma Dungeon
mag_dun01 mapflag nomemo
mag_dun02 mapflag nomemo
// Pyramids
moc_pryd01 mapflag nomemo
moc_pryd02 mapflag nomemo
moc_pryd03 mapflag nomemo
moc_pryd04 mapflag nomemo
moc_pryd05 mapflag nomemo
moc_pryd06 mapflag nomemo
moc_prydb1 mapflag nomemo
// Coal Mine (Dead Pit)
mjo_dun01 mapflag nomemo
mjo_dun02 mapflag nomemo
mjo_dun03 mapflag nomemo
// Orc Dungeon
orcsdun01 mapflag nomemo
orcsdun02 mapflag nomemo
// Payon Cave
pay_dun00 mapflag nomemo
pay_dun01 mapflag nomemo
pay_dun02 mapflag nomemo
pay_dun03 mapflag nomemo
pay_dun04 mapflag nomemo
// Hidden Temple
prt_maze01 mapflag nomemo
prt_maze02 mapflag nomemo
prt_maze03 mapflag nomemo
// Culvert Sewers
prt_sewb1 mapflag nomemo
prt_sewb2 mapflag nomemo
prt_sewb3 mapflag nomemo
prt_sewb4 mapflag nomemo
// Kunlun Dungeon
gon_dun01 mapflag nomemo
gon_dun02 mapflag nomemo
gon_dun03 mapflag nomemo
// Sunken Ship
treasure01 mapflag nomemo
treasure02 mapflag nomemo
// Turtle Island
tur_dun01 mapflag nomemo
tur_dun02 mapflag nomemo
tur_dun03 mapflag nomemo
tur_dun04 mapflag nomemo
tur_dun05 mapflag nomemo
tur_dun06 mapflag nomemo
// Umbala Dungeon
um_dun01 mapflag nomemo
um_dun02 mapflag nomemo
// Toy Factory
xmas_dun01 mapflag nomemo
xmas_dun02 mapflag nomemo
// Yggdrasil Tree Dungeon
yggdrasil01 mapflag nomemo
// Old Geffenia
gefenia01 mapflag nomemo
gefenia02 mapflag nomemo
gefenia03 mapflag nomemo
gefenia04 mapflag nomemo
// Bio Lab Dungeon
lhz_dun01 mapflag nomemo
lhz_dun02 mapflag nomemo
lhz_dun03 mapflag nomemo
// Juperos Dungeon
juperos_01 mapflag nomemo
juperos_02 mapflag nomemo
jupe_area1 mapflag nomemo
jupe_area2 mapflag nomemo
jupe_core mapflag nomemo
jupe_ele mapflag nomemo
jupe_ele_r mapflag nomemo
jupe_gate mapflag nomemo
jupe_cave mapflag nomemo
// Thanatos Tower
thana_boss mapflag nomemo
tha_scene01 mapflag nomemo
tha_t01 mapflag nomemo
tha_t02 mapflag nomemo
tha_t03 mapflag nomemo
tha_t04 mapflag nomemo
tha_t05 mapflag nomemo
tha_t06 mapflag nomemo
tha_t07 mapflag nomemo
tha_t08 mapflag nomemo
tha_t09 mapflag nomemo
tha_t10 mapflag nomemo
tha_t11 mapflag nomemo
tha_t12 mapflag nomemo
thana_step mapflag nomemo
// Abyss Lake Dungeon
abyss_01 mapflag nomemo
abyss_02 mapflag nomemo
abyss_03 mapflag nomemo
// Odin's Temple & Kiehl
odin_tem01 mapflag nomemo
odin_tem02 mapflag nomemo
odin_tem03 mapflag nomemo
kh_kiehl02 mapflag nomemo
kh_kiehl01 mapflag nomemo
kh_dun02 mapflag nomemo
kh_dun01 mapflag nomemo
kh_mansion mapflag nomemo
kh_rossi mapflag nomemo
kh_school mapflag nomemo
kh_vila mapflag nomemo
// Ice Dungeon
ice_dun01 mapflag nomemo
ice_dun02 mapflag nomemo
ice_dun03 mapflag nomemo
ice_dun04 mapflag nomemo
// Rachel Santuary
ra_san01 mapflag nomemo
ra_san02 mapflag nomemo
ra_san03 mapflag nomemo
ra_san04 mapflag nomemo
ra_san05 mapflag nomemo
// Thor Volcano
thor_v01 mapflag nomemo
thor_v02 mapflag nomemo
thor_v03 mapflag nomemo
// Cursed Abbey
nameless_i mapflag nomemo
nameless_n mapflag nomemo
abbey01 mapflag nomemo
abbey02 mapflag nomemo
abbey03 mapflag nomemo
//============================================================
// WoE:FE Castles
//============================================================
//alde_gld mapflag nomemo
aldeg_cas01 mapflag nomemo
aldeg_cas02 mapflag nomemo
aldeg_cas03 mapflag nomemo
aldeg_cas04 mapflag nomemo
aldeg_cas05 mapflag nomemo
gefg_cas01 mapflag nomemo
gefg_cas02 mapflag nomemo
gefg_cas03 mapflag nomemo
gefg_cas04 mapflag nomemo
gefg_cas05 mapflag nomemo
//pay_gld mapflag nomemo
payg_cas01 mapflag nomemo
payg_cas02 mapflag nomemo
payg_cas03 mapflag nomemo
payg_cas04 mapflag nomemo
payg_cas05 mapflag nomemo
//prt_gld mapflag nomemo
prtg_cas01 mapflag nomemo
prtg_cas02 mapflag nomemo
prtg_cas03 mapflag nomemo
prtg_cas04 mapflag nomemo
prtg_cas05 mapflag nomemo
nguild_alde mapflag nomemo
nguild_gef mapflag nomemo
nguild_pay mapflag nomemo
nguild_prt mapflag nomemo
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag nomemo
schg_cas02 mapflag nomemo
schg_cas03 mapflag nomemo
schg_cas04 mapflag nomemo
schg_cas05 mapflag nomemo
arug_cas01 mapflag nomemo
arug_cas02 mapflag nomemo
arug_cas03 mapflag nomemo
arug_cas04 mapflag nomemo
arug_cas05 mapflag nomemo
//============================================================
// WoE:Novice Castles
//============================================================
n_castle mapflag nomemo
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag nomemo
guild_vs2 mapflag nomemo
guild_vs3 mapflag nomemo
guild_vs4 mapflag nomemo
guild_vs5 mapflag nomemo
//============================================================
// Arenas
//============================================================
arena_room mapflag nomemo
force_1-1 mapflag nomemo
force_1-2 mapflag nomemo
force_1-3 mapflag nomemo
force_2-1 mapflag nomemo
force_3-1 mapflag nomemo
force_4-1 mapflag nomemo
force_5-1 mapflag nomemo
ordeal_1-1 mapflag nomemo
ordeal_1-2 mapflag nomemo
//ordeal_1-3 mapflag nomemo
ordeal_2-1 mapflag nomemo
ordeal_2-2 mapflag nomemo
//ordeal_2-3 mapflag nomemo
ordeal_3-1 mapflag nomemo
ordeal_3-2 mapflag nomemo
//ordeal_3-3 mapflag nomemo
pvp_c_room mapflag nomemo
quiz_00 mapflag nomemo
quiz_01 mapflag nomemo
sec_in01 mapflag nomemo
sec_in02 mapflag nomemo
//hunter_1-1 mapflag nomemo
//hunter_2-1 mapflag nomemo
//hunter_3-1 mapflag nomemo
//knight_1-1 mapflag nomemo
//knight_2-1 mapflag nomemo
//knight_3-1 mapflag nomemo
//priest_1-1 mapflag nomemo
//priest_2-1 mapflag nomemo
//priest_3-1 mapflag nomemo
prt_are_in mapflag nomemo
prt_are01 mapflag nomemo
//wizard_1-1 mapflag nomemo
//wizard_2-1 mapflag nomemo
//wizard_3-1 mapflag nomemo
//============================================================
// PvP Arenas
//============================================================
pvp_y_room mapflag nomemo
pvp_y_1-1 mapflag nomemo
pvp_y_1-2 mapflag nomemo
pvp_y_1-3 mapflag nomemo
pvp_y_1-4 mapflag nomemo
pvp_y_1-5 mapflag nomemo
pvp_y_2-1 mapflag nomemo
pvp_y_2-2 mapflag nomemo
pvp_y_2-3 mapflag nomemo
pvp_y_2-4 mapflag nomemo
pvp_y_2-5 mapflag nomemo
pvp_y_3-1 mapflag nomemo
pvp_y_3-2 mapflag nomemo
pvp_y_3-3 mapflag nomemo
pvp_y_3-4 mapflag nomemo
pvp_y_3-5 mapflag nomemo
pvp_y_4-1 mapflag nomemo
pvp_y_4-2 mapflag nomemo
pvp_y_4-3 mapflag nomemo
pvp_y_4-4 mapflag nomemo
pvp_y_4-5 mapflag nomemo
pvp_y_5-1 mapflag nomemo
pvp_y_5-2 mapflag nomemo
pvp_y_5-3 mapflag nomemo
pvp_y_5-4 mapflag nomemo
pvp_y_5-5 mapflag nomemo
pvp_y_6-1 mapflag nomemo
pvp_y_6-2 mapflag nomemo
pvp_y_6-3 mapflag nomemo
pvp_y_6-4 mapflag nomemo
pvp_y_6-5 mapflag nomemo
pvp_y_7-1 mapflag nomemo
pvp_y_7-2 mapflag nomemo
pvp_y_7-3 mapflag nomemo
pvp_y_7-4 mapflag nomemo
pvp_y_7-5 mapflag nomemo
pvp_y_8-1 mapflag nomemo
pvp_y_8-2 mapflag nomemo
pvp_y_8-3 mapflag nomemo
pvp_y_8-4 mapflag nomemo
pvp_y_8-5 mapflag nomemo
pvp_n_room mapflag nomemo
pvp_n_1-1 mapflag nomemo
pvp_n_1-2 mapflag nomemo
pvp_n_1-3 mapflag nomemo
pvp_n_1-4 mapflag nomemo
pvp_n_1-5 mapflag nomemo
pvp_n_2-1 mapflag nomemo
pvp_n_2-2 mapflag nomemo
pvp_n_2-3 mapflag nomemo
pvp_n_2-4 mapflag nomemo
pvp_n_2-5 mapflag nomemo
pvp_n_3-1 mapflag nomemo
pvp_n_3-2 mapflag nomemo
pvp_n_3-3 mapflag nomemo
pvp_n_3-4 mapflag nomemo
pvp_n_3-5 mapflag nomemo
pvp_n_4-1 mapflag nomemo
pvp_n_4-2 mapflag nomemo
pvp_n_4-3 mapflag nomemo
pvp_n_4-4 mapflag nomemo
pvp_n_4-5 mapflag nomemo
pvp_n_5-1 mapflag nomemo
pvp_n_5-2 mapflag nomemo
pvp_n_5-3 mapflag nomemo
pvp_n_5-4 mapflag nomemo
pvp_n_5-5 mapflag nomemo
pvp_n_6-1 mapflag nomemo
pvp_n_6-2 mapflag nomemo
pvp_n_6-3 mapflag nomemo
pvp_n_6-4 mapflag nomemo
pvp_n_6-5 mapflag nomemo
pvp_n_7-1 mapflag nomemo
pvp_n_7-2 mapflag nomemo
pvp_n_7-3 mapflag nomemo
pvp_n_7-4 mapflag nomemo
pvp_n_7-5 mapflag nomemo
pvp_n_8-1 mapflag nomemo
pvp_n_8-2 mapflag nomemo
pvp_n_8-3 mapflag nomemo
pvp_n_8-4 mapflag nomemo
pvp_n_8-5 mapflag nomemo
pvp_2vs2 mapflag nomemo
//============================================================
// Aldebaran Turbo Track
//============================================================
turbo_room mapflag nomemo
turbo_n_1 mapflag nomemo
turbo_n_4 mapflag nomemo
turbo_n_8 mapflag nomemo
turbo_n_16 mapflag nomemo
turbo_e_4 mapflag nomemo
turbo_e_8 mapflag nomemo
turbo_e_16 mapflag nomemo
//============================================================
// Monster Races
//============================================================
p_track01 mapflag nomemo
p_track02 mapflag nomemo
//============================================================
// Poring War
//============================================================
poring_w01 mapflag nomemo
poring_w02 mapflag nomemo
//============================================================
// Vision of Okolnir
//============================================================
que_qsch01 mapflag nomemo
que_qsch02 mapflag nomemo
que_qsch03 mapflag nomemo
que_qsch04 mapflag nomemo
que_qsch05 mapflag nomemo
que_qaru01 mapflag nomemo
que_qaru02 mapflag nomemo
que_qaru03 mapflag nomemo
que_qaru04 mapflag nomemo
que_qaru05 mapflag nomemo
//============================================================
// Sealed Shrine
//============================================================
1@cata mapflag nomemo
2@cata mapflag nomemo
//============================================================
// Endless Tower
//============================================================
e_tower mapflag nomemo
1@tower mapflag nomemo
2@tower mapflag nomemo
3@tower mapflag nomemo
4@tower mapflag nomemo
5@tower mapflag nomemo
6@tower mapflag nomemo
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag nomemo
bat_c02 mapflag nomemo
bat_c03 mapflag nomemo
bat_room mapflag nomemo
bat_b01 mapflag nomemo
bat_b02 mapflag nomemo
bat_a01 mapflag nomemo
bat_a02 mapflag nomemo
//============================================================
// Episode 13
//============================================================
mid_campin mapflag nomemo
man_fild01 mapflag nomemo
man_fild03 mapflag nomemo
spl_fild02 mapflag nomemo
spl_fild03 mapflag nomemo
moc_fild22b mapflag nomemo
que_dan01 mapflag nomemo
que_dan02 mapflag nomemo
schg_que01 mapflag nomemo
schg_dun01 mapflag nomemo
arug_que01 mapflag nomemo
arug_dun01 mapflag nomemo
nyd_dun01 mapflag nomemo
nyd_dun02 mapflag nomemo
manuk mapflag nomemo
man_fild02 mapflag nomemo
man_in01 mapflag nomemo
splendide mapflag nomemo
spl_fild01 mapflag nomemo
spl_in01 mapflag nomemo
spl_in02 mapflag nomemo
//evt_zombie mapflag nomemo
//============================================================
// Bossnia (Custom) #!todo Verify
//============================================================
bossnia_01 mapflag nomemo
bossnia_02 mapflag nomemo
bossnia_03 mapflag nomemo
bossnia_04 mapflag nomemo
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag nomemo
2009rwc_02 mapflag nomemo
2009rwc_03 mapflag nomemo
2009rwc_04 mapflag nomemo
2009rwc_05 mapflag nomemo
2009rwc_06 mapflag nomemo
2009rwc_07 mapflag nomemo
2009rwc_08 mapflag nomemo
2009rwc_f01 mapflag nomemo
2012rwc_01 mapflag nomemo
2012rwc_02 mapflag nomemo
2012rwc_03 mapflag nomemo
2012rwc_04 mapflag nomemo
2012rwc_05 mapflag nomemo
2012rwc_06 mapflag nomemo
2012rwc_07 mapflag nomemo
2012rwc_08 mapflag nomemo

View File

@@ -1,321 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable death penalty.
//===== Description: =========================================
//= Same as 'noexppenalty' and 'nozenypenalty' combined.
//===== Additional Comments: =================================
//= 1.2 Updated. [Lupus]
//= 1.3 Added all novice maps. [L0ne_W0lf]
//= 1.4 Removed Nightmare PVP maps. [L0ne_W0lf]
//= 1.5 Updated. [L0ne_Wolf]
//= 1.6 Renewal split. [Euphy]
//============================================================
//============================================================
// Municipality (Cities/Towns/Villages)
//============================================================
ayo_in01 mapflag nopenalty
ayo_in02 mapflag nopenalty
alb_ship mapflag nopenalty
alberta mapflag nopenalty
alberta_in mapflag nopenalty
aldebaran mapflag nopenalty
aldeba_in mapflag nopenalty
amatsu mapflag nopenalty
ama_in01 mapflag nopenalty
ama_in02 mapflag nopenalty
ama_test mapflag nopenalty
arena_room mapflag nopenalty
comodo mapflag nopenalty
cmd_in01 mapflag nopenalty
cmd_in02 mapflag nopenalty
geffen mapflag nopenalty
gef_dun03 mapflag nopenalty
gef_tower mapflag nopenalty
geffen_in mapflag nopenalty
gonryun mapflag nopenalty
gon_in mapflag nopenalty
gon_test mapflag nopenalty
hugel mapflag nopenalty
in_orcs01 mapflag nopenalty
izlude mapflag nopenalty
izlude_in mapflag nopenalty
jawaii mapflag nopenalty
jawaii_in mapflag nopenalty
lighthalzen mapflag nopenalty
louyang mapflag nopenalty
lou_in01 mapflag nopenalty
lou_in02 mapflag nopenalty
morocc mapflag nopenalty
moc_castle mapflag nopenalty
morocc_in mapflag nopenalty
nif_in mapflag nopenalty
pay_arche mapflag nopenalty
payon mapflag nopenalty
payon_in01 mapflag nopenalty
payon_in02 mapflag nopenalty
payon_in03 mapflag nopenalty
prontera mapflag nopenalty
prt_are_in mapflag nopenalty
prt_are01 mapflag nopenalty
prt_castle mapflag nopenalty
prt_church mapflag nopenalty
prt_in mapflag nopenalty
umbala mapflag nopenalty
um_in mapflag nopenalty
xmas mapflag nopenalty
xmas_in mapflag nopenalty
yuno mapflag nopenalty
yuno_in01 mapflag nopenalty
yuno_in02 mapflag nopenalty
yuno_in03 mapflag nopenalty
yuno_in04 mapflag nopenalty
yuno_in05 mapflag nopenalty
yuno_pre mapflag nopenalty
lhz_in01 mapflag nopenalty
lhz_in02 mapflag nopenalty
lhz_in03 mapflag nopenalty
rachel mapflag nopenalty
ra_in01 mapflag nopenalty
ra_temin mapflag nopenalty
ra_temple mapflag nopenalty
ra_temsky mapflag nopenalty
que_rachel mapflag nopenalty
einbech mapflag nopenalty
einbroch mapflag nopenalty
ein_in01 mapflag nopenalty
job_soul mapflag nopenalty
job_star mapflag nopenalty
auction_01 mapflag nopenalty
auction_02 mapflag nopenalty
hu_in01 mapflag nopenalty
kh_mansion mapflag nopenalty
kh_rossi mapflag nopenalty
kh_school mapflag nopenalty
kh_vila mapflag nopenalty
kh_kiehl01 mapflag nopenalty
kh_kiehl02 mapflag nopenalty
ayothaya mapflag nopenalty
veins mapflag nopenalty
ve_in mapflag nopenalty
ve_in02 mapflag nopenalty
thor_camp mapflag nopenalty
moc_para01 mapflag nopenalty
mid_camp mapflag nopenalty
mid_campin mapflag nopenalty
moc_fild22b mapflag nopenalty
manuk mapflag nopenalty
man_in01 mapflag nopenalty
splendide mapflag nopenalty
spl_in01 mapflag nopenalty
spl_in02 mapflag nopenalty
//============================================================
// Airport
//============================================================
airport mapflag nopenalty
airplane mapflag nopenalty
y_airport mapflag nopenalty
lhz_airport mapflag nopenalty
//============================================================
// Novice Starter Zone
//============================================================
new_zone01 mapflag nopenalty
new_zone02 mapflag nopenalty
new_zone03 mapflag nopenalty
new_zone04 mapflag nopenalty
new_1-1 mapflag nopenalty
new_1-2 mapflag nopenalty
new_1-3 mapflag nopenalty
new_1-4 mapflag nopenalty
new_2-1 mapflag nopenalty
new_2-2 mapflag nopenalty
new_2-3 mapflag nopenalty
new_2-4 mapflag nopenalty
new_3-1 mapflag nopenalty
new_3-2 mapflag nopenalty
new_3-3 mapflag nopenalty
new_3-4 mapflag nopenalty
new_4-1 mapflag nopenalty
new_4-2 mapflag nopenalty
new_4-3 mapflag nopenalty
new_4-4 mapflag nopenalty
new_5-1 mapflag nopenalty
new_5-2 mapflag nopenalty
new_5-3 mapflag nopenalty
new_5-4 mapflag nopenalty
//============================================================
// Job Quests
//============================================================
job_sword1 mapflag nopenalty
job_thief1 mapflag nopenalty
// 2-1 Classes
job_prist mapflag nopenalty
job_wiz mapflag nopenalty
job_hunte mapflag nopenalty
in_hunter mapflag nopenalty
in_moc_16 mapflag nopenalty
// 2-2 Classes
alde_alche mapflag nopenalty
job_cru mapflag nopenalty
job_duncer mapflag nopenalty
job_monk mapflag nopenalty
monk_test mapflag nopenalty
monk_in mapflag nopenalty
in_rogue mapflag nopenalty
job_sage mapflag nopenalty
//============================================================
// Quest Places
//============================================================
mosk_ship mapflag nopenalty
que_sign01 mapflag nopenalty
que_sign02 mapflag nopenalty
que_ng mapflag nopenalty
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag nopenalty
guild_vs2 mapflag nopenalty
guild_vs3 mapflag nopenalty
guild_vs4 mapflag nopenalty
guild_vs5 mapflag nopenalty
//============================================================
// Arenas
//============================================================
sec_in01 mapflag nopenalty
sec_in02 mapflag nopenalty
// Izlude Battle Arena
force_1-1 mapflag nopenalty
force_1-2 mapflag nopenalty
force_1-3 mapflag nopenalty
force_2-1 mapflag nopenalty
force_2-2 mapflag nopenalty
force_2-3 mapflag nopenalty
force_3-1 mapflag nopenalty
force_3-2 mapflag nopenalty
force_3-3 mapflag nopenalty
//============================================================
// PvP Arenas
//============================================================
pvp_y_1-1 mapflag nopenalty
pvp_y_1-2 mapflag nopenalty
pvp_y_1-3 mapflag nopenalty
pvp_y_1-4 mapflag nopenalty
pvp_y_1-5 mapflag nopenalty
pvp_y_2-1 mapflag nopenalty
pvp_y_2-2 mapflag nopenalty
pvp_y_2-3 mapflag nopenalty
pvp_y_2-4 mapflag nopenalty
pvp_y_2-5 mapflag nopenalty
pvp_y_3-1 mapflag nopenalty
pvp_y_3-2 mapflag nopenalty
pvp_y_3-3 mapflag nopenalty
pvp_y_3-4 mapflag nopenalty
pvp_y_3-5 mapflag nopenalty
pvp_y_4-1 mapflag nopenalty
pvp_y_4-2 mapflag nopenalty
pvp_y_4-3 mapflag nopenalty
pvp_y_4-4 mapflag nopenalty
pvp_y_4-5 mapflag nopenalty
pvp_y_5-1 mapflag nopenalty
pvp_y_5-2 mapflag nopenalty
pvp_y_5-3 mapflag nopenalty
pvp_y_5-4 mapflag nopenalty
pvp_y_5-5 mapflag nopenalty
pvp_y_6-1 mapflag nopenalty
pvp_y_6-2 mapflag nopenalty
pvp_y_6-3 mapflag nopenalty
pvp_y_6-4 mapflag nopenalty
pvp_y_6-5 mapflag nopenalty
pvp_y_7-1 mapflag nopenalty
pvp_y_7-2 mapflag nopenalty
pvp_y_7-3 mapflag nopenalty
pvp_y_7-4 mapflag nopenalty
pvp_y_7-5 mapflag nopenalty
pvp_y_8-1 mapflag nopenalty
pvp_y_8-2 mapflag nopenalty
pvp_y_8-3 mapflag nopenalty
pvp_y_8-4 mapflag nopenalty
pvp_y_8-5 mapflag nopenalty
pvp_2vs2 mapflag nopenalty
//============================================================
// Aldebaran Turbo Track
//============================================================
turbo_room mapflag nopenalty
turbo_n_1 mapflag nopenalty
turbo_n_4 mapflag nopenalty
turbo_n_8 mapflag nopenalty
turbo_n_16 mapflag nopenalty
turbo_e_4 mapflag nopenalty
turbo_e_8 mapflag nopenalty
turbo_e_16 mapflag nopenalty
//============================================================
// Monster Races
//============================================================
p_track01 mapflag nopenalty
p_track02 mapflag nopenalty
//============================================================
// Poring War
//============================================================
poring_w02 mapflag nopenalty
//============================================================
// Vision of Okolnir
//============================================================
que_qsch01 mapflag nopenalty
que_qsch02 mapflag nopenalty
que_qsch03 mapflag nopenalty
que_qsch04 mapflag nopenalty
que_qsch05 mapflag nopenalty
que_qaru01 mapflag nopenalty
que_qaru02 mapflag nopenalty
que_qaru03 mapflag nopenalty
que_qaru04 mapflag nopenalty
que_qaru05 mapflag nopenalty
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag nopenalty
bat_c02 mapflag nopenalty
bat_c03 mapflag nopenalty
bat_room mapflag nopenalty
bat_b01 mapflag nopenalty
bat_b02 mapflag nopenalty
bat_a01 mapflag nopenalty
bat_a02 mapflag nopenalty
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag nopenalty
2009rwc_02 mapflag nopenalty
2009rwc_03 mapflag nopenalty
2009rwc_04 mapflag nopenalty
2009rwc_05 mapflag nopenalty
2009rwc_06 mapflag nopenalty
2009rwc_07 mapflag nopenalty
2009rwc_08 mapflag nopenalty
2009rwc_f01 mapflag nopenalty
2012rwc_01 mapflag nopenalty
2012rwc_02 mapflag nopenalty
2012rwc_03 mapflag nopenalty
2012rwc_04 mapflag nopenalty
2012rwc_05 mapflag nopenalty
2012rwc_06 mapflag nopenalty
2012rwc_07 mapflag nopenalty
2012rwc_08 mapflag nopenalty
//============================================================
// Events
//============================================================
//evt_zombie mapflag nopenalty

View File

@@ -1,149 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable Player versus Player mode.
//===== Description: =========================================
//= Prevents PvP mode on a map.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.2 Updated. [L0ne_W0lf]
//= 1.3 Renewal split. [Euphy]
//============================================================
//============================================================
// Instances
//============================================================
1@cata mapflag pvp off
2@cata mapflag pvp off
1@nyd mapflag pvp off
2@nyd mapflag pvp off
1@orcs mapflag pvp off
2@orcs mapflag pvp off
1@tower mapflag pvp off
2@tower mapflag pvp off
3@tower mapflag pvp off
4@tower mapflag pvp off
5@tower mapflag pvp off
6@tower mapflag pvp off
//============================================================
// Battlegrounds
//============================================================
bat_room mapflag pvp off
bat_a01 mapflag pvp off
bat_a02 mapflag pvp off
bat_b01 mapflag pvp off
bat_b02 mapflag pvp off
bat_c01 mapflag pvp off
bat_c02 mapflag pvp off
bat_c03 mapflag pvp off
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag pvp off
guild_vs2 mapflag pvp off
guild_vs3 mapflag pvp off
guild_vs4 mapflag pvp off
guild_vs5 mapflag pvp off
//============================================================
// Municipality (Cities/Towns/Villages)
//============================================================
ayo_in01 mapflag pvp off
ayo_in02 mapflag pvp off
alberta_in mapflag pvp off
alberta mapflag pvp off
alde_alche mapflag pvp off
aldeba_in mapflag pvp off
aldebaran mapflag pvp off
ama_in01 mapflag pvp off
ama_in02 mapflag pvp off
amatsu mapflag pvp off
cmd_in01 mapflag pvp off
cmd_in02 mapflag pvp off
comodo mapflag pvp off
gef_tower mapflag pvp off
geffen mapflag pvp off
geffen_in mapflag pvp off
gon_in mapflag pvp off
gonryun mapflag pvp off
gon_test mapflag pvp off
in_hunter mapflag pvp off
in_moc_16 mapflag pvp off
in_orcs01 mapflag pvp off
izlude_in mapflag pvp off
izlude mapflag pvp off
hugel mapflag pvp off
hu_in01 mapflag pvp off
lighthalzen mapflag pvp off
lhz_airport mapflag pvp off
lhz_in01 mapflag pvp off
lhz_in02 mapflag pvp off
lhz_in03 mapflag pvp off
louyang mapflag pvp off
lou_in01 mapflag pvp off
lou_in02 mapflag pvp off
moc_castle mapflag pvp off
monk_in mapflag pvp off
morocc_in mapflag pvp off
morocc mapflag pvp off
mosk_in mapflag pvp off
nif_in mapflag pvp off
payon_in01 mapflag pvp off
payon_in02 mapflag pvp off
payon_in03 mapflag pvp off
payon mapflag pvp off
pay_arche mapflag pvp off
prt_are_in mapflag pvp off
prt_are01 mapflag pvp off
prt_castle mapflag pvp off
prt_church mapflag pvp off
prt_in mapflag pvp off
prontera mapflag pvp off
sec_in01 mapflag pvp off
job_sword1 mapflag pvp off
um_in mapflag pvp off
umbala mapflag pvp off
xmas_in mapflag pvp off
xmas mapflag pvp off
yuno_in01 mapflag pvp off
yuno_in03 mapflag pvp off
yuno_in04 mapflag pvp off
yuno_in05 mapflag pvp off
yuno mapflag pvp off
yuno_pre mapflag pvp off
y_airport mapflag pvp off
rachel mapflag pvp off
ra_in01 mapflag pvp off
ra_temin mapflag pvp off
airplane mapflag pvp off
airport mapflag pvp off
einbech mapflag pvp off
einbroch mapflag pvp off
ein_in01 mapflag pvp off
ayothaya mapflag pvp off
veins mapflag pvp off
ve_in mapflag pvp off
ve_in02 mapflag pvp off
cave mapflag pvp off
e_tower mapflag pvp off
mid_camp mapflag pvp off
mid_campin mapflag pvp off
man_fild01 mapflag pvp off
moc_fild22b mapflag pvp off
que_dan01 mapflag pvp off
que_dan02 mapflag pvp off
schg_que01 mapflag pvp off
arug_que01 mapflag pvp off
manuk mapflag pvp off
man_in01 mapflag pvp off
splendide mapflag pvp off
spl_in01 mapflag pvp off
spl_in02 mapflag pvp off
//============================================================
// Events
//============================================================
//evt_zombie mapflag pvp off

View File

@@ -1,263 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable return warp.
//===== Description: =========================================
//= Disables the following items:
//= Butterfly Wing (602), Siege Teleport Scroll (14591),
//= Yellow/Green/Red/Blue Butterfly Wings (14582-14585),
//= Dungeon Teleport Scrolls (14527/14581)
//= Also restricts "warpparty" and "warpguild" script commands.
//===== Additional Comments: =================================
//= 1.3 According to the patch, enabled Butterfly wings in the Castles. [Lupus]
//= 1.4 Enabled Butterfly wings on PvP maps. [Skotlex]
//= 1.4a Added job_knt. [Samuray22]
//= 1.5 Commented out new_zone entries. [L0ne_W0lf]
//= 1.6 Enabled B. wings on all maps but que_hugel. [L0ne_W0lf]
//============================================================
//============================================================
// Municipality (Cities/Towns/Villages)
//============================================================
//ayo_in01 mapflag noreturn
//ayo_in02 mapflag noreturn
//alb_ship mapflag noreturn
//alberta_in mapflag noreturn
//aldeba_in mapflag noreturn
//ama_in01 mapflag noreturn
//ama_in02 mapflag noreturn
//ama_test mapflag noreturn
//cmd_in01 mapflag noreturn
//cmd_in02 mapflag noreturn
//gef_tower mapflag noreturn
//geffen_in mapflag noreturn
//gon_test mapflag noreturn
//gon_in mapflag noreturn
//in_orcs01 mapflag noreturn
//izlude_in mapflag noreturn
//hu_in01 mapflag noreturn
//jawaii_in mapflag noreturn
//lou_in01 mapflag noreturn
//lou_in02 mapflag noreturn
//moc_castle mapflag noreturn
//morocc_in mapflag noreturn
//mosk_in mapflag noreturn
//new_zone01 mapflag noreturn
//new_zone02 mapflag noreturn
//new_zone03 mapflag noreturn
//new_zone04 mapflag noreturn
//nif_in mapflag noreturn
//payon_in01 mapflag noreturn
//payon_in02 mapflag noreturn
//payon_in03 mapflag noreturn
//prt_are_in mapflag noreturn
//prt_are01 mapflag noreturn
//prt_castle mapflag noreturn
//prt_church mapflag noreturn
//prt_in mapflag noreturn
//um_in mapflag noreturn
//xmas_in mapflag noreturn
//yuno_in01 mapflag noreturn
//yuno_in03 mapflag noreturn
//yuno_in04 mapflag noreturn
//yuno_in05 mapflag noreturn
//que_sign01 mapflag noreturn
//ein_in01 mapflag noreturn
//airport mapflag noreturn
//airplane mapflag noreturn
//airplane_01 mapflag noreturn
//yuno_pre mapflag noreturn
//y_airport mapflag noreturn
//lhz_airport mapflag noreturn
//lhz_in01 mapflag noreturn
//lhz_in02 mapflag noreturn
//lhz_in03 mapflag noreturn
//lhz_que01 mapflag noreturn
//kh_mansion mapflag noreturn
//kh_rossi mapflag noreturn
//kh_school mapflag noreturn
//kh_vila mapflag noreturn
//ra_in01 mapflag noreturn
//ra_temin mapflag noreturn
//ve_in mapflag noreturn
//ve_in02 mapflag noreturn
//============================================================
// Job Quests
//============================================================
//job_sword1 mapflag noreturn
//job_thief1 mapflag noreturn
// 2-1 Classes
//job_knt mapflag noreturn
//job_hunte mapflag noreturn
//job_prist mapflag noreturn
//job_wiz mapflag noreturn
//in_hunter mapflag noreturn
//in_moc_16 mapflag noreturn
// 2-2 Classes
//alde_alche mapflag noreturn
//job_cru mapflag noreturn
//job_duncer mapflag noreturn
//job_monk mapflag noreturn
//monk_test mapflag noreturn
//monk_in mapflag noreturn
//in_rogue mapflag noreturn
//job_sage mapflag noreturn
//que_ng mapflag noreturn
//============================================================
// Quest Places
//============================================================
//que_god01 mapflag noreturn
//que_god02 mapflag noreturn
//que_bingo mapflag noreturn
que_hugel mapflag noreturn
//que_thor mapflag noreturn
//poring_c01 mapflag noreturn
//poring_c02 mapflag noreturn
//============================================================
// WoE:FE Castles
//============================================================
//= 1.3 According to the kRO patch, enabled Butterfly wings in the Castles
//aldeg_cas01 mapflag noreturn
//aldeg_cas02 mapflag noreturn
//aldeg_cas03 mapflag noreturn
//aldeg_cas04 mapflag noreturn
//aldeg_cas05 mapflag noreturn
//gefg_cas01 mapflag noreturn
//gefg_cas02 mapflag noreturn
//gefg_cas03 mapflag noreturn
//gefg_cas04 mapflag noreturn
//gefg_cas05 mapflag noreturn
//payg_cas01 mapflag noreturn
//payg_cas02 mapflag noreturn
//payg_cas03 mapflag noreturn
//payg_cas04 mapflag noreturn
//payg_cas05 mapflag noreturn
//prtg_cas01 mapflag noreturn
//prtg_cas02 mapflag noreturn
//prtg_cas03 mapflag noreturn
//prtg_cas04 mapflag noreturn
//prtg_cas05 mapflag noreturn
//nguild_alde mapflag noreturn
//nguild_gef mapflag noreturn
//nguild_pay mapflag noreturn
//nguild_prt mapflag noreturn
//============================================================
// GvG Arenas
//============================================================
//guild_vs1 mapflag noreturn
//guild_vs2 mapflag noreturn
//guild_vs3 mapflag noreturn
//guild_vs4 mapflag noreturn
//guild_vs5 mapflag noreturn
//============================================================
// Arenas
//============================================================
//arena_room mapflag noreturn
//sec_in01 mapflag noreturn
//sec_in02 mapflag noreturn
//============================================================
// PvP Arenas
//============================================================
//pvp_y_room mapflag noreturn
//pvp_y_1-1 mapflag noreturn
//pvp_y_1-2 mapflag noreturn
//pvp_y_1-3 mapflag noreturn
//pvp_y_1-4 mapflag noreturn
//pvp_y_1-5 mapflag noreturn
//pvp_y_2-1 mapflag noreturn
//pvp_y_2-2 mapflag noreturn
//pvp_y_2-3 mapflag noreturn
//pvp_y_2-4 mapflag noreturn
//pvp_y_2-5 mapflag noreturn
//pvp_y_3-1 mapflag noreturn
//pvp_y_3-2 mapflag noreturn
//pvp_y_3-3 mapflag noreturn
//pvp_y_3-4 mapflag noreturn
//pvp_y_3-5 mapflag noreturn
//pvp_y_4-1 mapflag noreturn
//pvp_y_4-2 mapflag noreturn
//pvp_y_4-3 mapflag noreturn
//pvp_y_4-4 mapflag noreturn
//pvp_y_4-5 mapflag noreturn
//pvp_y_5-1 mapflag noreturn
//pvp_y_5-2 mapflag noreturn
//pvp_y_5-3 mapflag noreturn
//pvp_y_5-4 mapflag noreturn
//pvp_y_5-5 mapflag noreturn
//pvp_y_6-1 mapflag noreturn
//pvp_y_6-2 mapflag noreturn
//pvp_y_6-3 mapflag noreturn
//pvp_y_6-4 mapflag noreturn
//pvp_y_6-5 mapflag noreturn
//pvp_y_7-1 mapflag noreturn
//pvp_y_7-2 mapflag noreturn
//pvp_y_7-3 mapflag noreturn
//pvp_y_7-4 mapflag noreturn
//pvp_y_7-5 mapflag noreturn
//pvp_y_8-1 mapflag noreturn
//pvp_y_8-2 mapflag noreturn
//pvp_y_8-3 mapflag noreturn
//pvp_y_8-4 mapflag noreturn
//pvp_y_8-5 mapflag noreturn
//pvp_n_room mapflag noreturn
//pvp_n_1-1 mapflag noreturn
//pvp_n_1-2 mapflag noreturn
//pvp_n_1-3 mapflag noreturn
//pvp_n_1-4 mapflag noreturn
//pvp_n_1-5 mapflag noreturn
//pvp_n_2-1 mapflag noreturn
//pvp_n_2-2 mapflag noreturn
//pvp_n_2-3 mapflag noreturn
//pvp_n_2-4 mapflag noreturn
//pvp_n_2-5 mapflag noreturn
//pvp_n_3-1 mapflag noreturn
//pvp_n_3-2 mapflag noreturn
//pvp_n_3-3 mapflag noreturn
//pvp_n_3-4 mapflag noreturn
//pvp_n_3-5 mapflag noreturn
//pvp_n_4-1 mapflag noreturn
//pvp_n_4-2 mapflag noreturn
//pvp_n_4-3 mapflag noreturn
//pvp_n_4-4 mapflag noreturn
//pvp_n_4-5 mapflag noreturn
//pvp_n_5-1 mapflag noreturn
//pvp_n_5-2 mapflag noreturn
//pvp_n_5-3 mapflag noreturn
//pvp_n_5-4 mapflag noreturn
//pvp_n_5-5 mapflag noreturn
//pvp_n_6-1 mapflag noreturn
//pvp_n_6-2 mapflag noreturn
//pvp_n_6-3 mapflag noreturn
//pvp_n_6-4 mapflag noreturn
//pvp_n_6-5 mapflag noreturn
//pvp_n_7-1 mapflag noreturn
//pvp_n_7-2 mapflag noreturn
//pvp_n_7-3 mapflag noreturn
//pvp_n_7-4 mapflag noreturn
//pvp_n_7-5 mapflag noreturn
//pvp_n_8-1 mapflag noreturn
//pvp_n_8-2 mapflag noreturn
//pvp_n_8-3 mapflag noreturn
//pvp_n_8-4 mapflag noreturn
//pvp_n_8-5 mapflag noreturn
//pvp_2vs2 mapflag noreturn
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag noreturn
bat_c02 mapflag noreturn
bat_c03 mapflag noreturn
bat_b01 mapflag noreturn
bat_b02 mapflag noreturn
bat_a01 mapflag noreturn
bat_a02 mapflag noreturn
//============================================================
// Events
//============================================================
//evt_zombie mapflag noreturn

View File

@@ -1,319 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable auto-save.
//===== Description: =========================================
//= Characters logging out on the specified map will be warped
//= to the map specified in the last field, or "SavePoint".
//===== Additional Comments: =================================
//= 1.7 Updated. [Lupus]
//= 1.8 Updated. [L0ne_W0lf]
//= 1.9 Renewal split. [Euphy]
//= 2.0 Moved instances to pre-renewal. [Lemongrass]
//============================================================
//============================================================
// Job Quests
//============================================================
job_sword1 mapflag nosave SavePoint
//job_thief1 mapflag nosave SavePoint
// 2-1 Classes
job_knt mapflag nosave SavePoint
job_prist mapflag nosave SavePoint
job_wiz mapflag nosave SavePoint
in_moc_16 mapflag nosave SavePoint
job_hunte mapflag nosave SavePoint
//in_hunter mapflag nosave SavePoint
// 2-2 Classes
alde_alche mapflag nosave SavePoint
job_cru mapflag nosave SavePoint
job_duncer mapflag nosave SavePoint
job_monk mapflag nosave SavePoint
monk_test mapflag nosave SavePoint
in_rogue mapflag nosave SavePoint
job_sage mapflag nosave SavePoint
// Expanded Classes
job_star mapflag nosave SavePoint
job_soul mapflag nosave SavePoint
//============================================================
// Quest Places
//============================================================
ama_test mapflag nosave SavePoint
gef_dun03 mapflag nosave SavePoint
que_ba mapflag nosave SavePoint
que_god01 mapflag nosave SavePoint
que_god02 mapflag nosave SavePoint
que_sign01 mapflag nosave SavePoint
que_sign02 mapflag nosave SavePoint
que_thor mapflag nosave SavePoint
que_ng mapflag nosave SavePoint
gon_test mapflag nosave SavePoint
kh_kiehl01 mapflag nosave SavePoint
kh_kiehl02 mapflag nosave SavePoint
que_bingo mapflag nosave SavePoint
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag nosave SavePoint
guild_vs2 mapflag nosave SavePoint
guild_vs3 mapflag nosave SavePoint
guild_vs4 mapflag nosave SavePoint
guild_vs5 mapflag nosave SavePoint
//============================================================
// Arenas
//============================================================
force_1-1 mapflag nosave SavePoint
force_1-2 mapflag nosave SavePoint
force_1-3 mapflag nosave SavePoint
force_2-1 mapflag nosave SavePoint
force_2-2 mapflag nosave SavePoint
force_2-3 mapflag nosave SavePoint
force_3-1 mapflag nosave SavePoint
force_3-2 mapflag nosave SavePoint
force_3-3 mapflag nosave SavePoint
force_4-1 mapflag nosave SavePoint
force_5-1 mapflag nosave SavePoint
prt_are_in mapflag nosave SavePoint
//============================================================
// Juperos
//============================================================
jupe_area1 mapflag nosave SavePoint
jupe_area2 mapflag nosave SavePoint
jupe_ele mapflag nosave SavePoint
jupe_ele_r mapflag nosave SavePoint
jupe_gate mapflag nosave SavePoint
//============================================================
// PvP Arenas
//============================================================
pvp_y_room mapflag nosave SavePoint
pvp_y_1-1 mapflag nosave SavePoint
pvp_y_1-2 mapflag nosave SavePoint
pvp_y_1-3 mapflag nosave SavePoint
pvp_y_1-4 mapflag nosave SavePoint
pvp_y_1-5 mapflag nosave SavePoint
pvp_y_2-1 mapflag nosave SavePoint
pvp_y_2-2 mapflag nosave SavePoint
pvp_y_2-3 mapflag nosave SavePoint
pvp_y_2-4 mapflag nosave SavePoint
pvp_y_2-5 mapflag nosave SavePoint
pvp_y_3-1 mapflag nosave SavePoint
pvp_y_3-2 mapflag nosave SavePoint
pvp_y_3-3 mapflag nosave SavePoint
pvp_y_3-4 mapflag nosave SavePoint
pvp_y_3-5 mapflag nosave SavePoint
pvp_y_4-1 mapflag nosave SavePoint
pvp_y_4-2 mapflag nosave SavePoint
pvp_y_4-3 mapflag nosave SavePoint
pvp_y_4-4 mapflag nosave SavePoint
pvp_y_4-5 mapflag nosave SavePoint
pvp_y_5-1 mapflag nosave SavePoint
pvp_y_5-2 mapflag nosave SavePoint
pvp_y_5-3 mapflag nosave SavePoint
pvp_y_5-4 mapflag nosave SavePoint
pvp_y_5-5 mapflag nosave SavePoint
pvp_y_6-1 mapflag nosave SavePoint
pvp_y_6-2 mapflag nosave SavePoint
pvp_y_6-3 mapflag nosave SavePoint
pvp_y_6-4 mapflag nosave SavePoint
pvp_y_6-5 mapflag nosave SavePoint
pvp_y_7-1 mapflag nosave SavePoint
pvp_y_7-2 mapflag nosave SavePoint
pvp_y_7-3 mapflag nosave SavePoint
pvp_y_7-4 mapflag nosave SavePoint
pvp_y_7-5 mapflag nosave SavePoint
pvp_y_8-1 mapflag nosave SavePoint
pvp_y_8-2 mapflag nosave SavePoint
pvp_y_8-3 mapflag nosave SavePoint
pvp_y_8-4 mapflag nosave SavePoint
pvp_y_8-5 mapflag nosave SavePoint
pvp_n_room mapflag nosave SavePoint
pvp_n_1-1 mapflag nosave SavePoint
pvp_n_1-2 mapflag nosave SavePoint
pvp_n_1-3 mapflag nosave SavePoint
pvp_n_1-4 mapflag nosave SavePoint
pvp_n_1-5 mapflag nosave SavePoint
pvp_n_2-1 mapflag nosave SavePoint
pvp_n_2-2 mapflag nosave SavePoint
pvp_n_2-3 mapflag nosave SavePoint
pvp_n_2-4 mapflag nosave SavePoint
pvp_n_2-5 mapflag nosave SavePoint
pvp_n_3-1 mapflag nosave SavePoint
pvp_n_3-2 mapflag nosave SavePoint
pvp_n_3-3 mapflag nosave SavePoint
pvp_n_3-4 mapflag nosave SavePoint
pvp_n_3-5 mapflag nosave SavePoint
pvp_n_4-1 mapflag nosave SavePoint
pvp_n_4-2 mapflag nosave SavePoint
pvp_n_4-3 mapflag nosave SavePoint
pvp_n_4-4 mapflag nosave SavePoint
pvp_n_4-5 mapflag nosave SavePoint
pvp_n_5-1 mapflag nosave SavePoint
pvp_n_5-2 mapflag nosave SavePoint
pvp_n_5-3 mapflag nosave SavePoint
pvp_n_5-4 mapflag nosave SavePoint
pvp_n_5-5 mapflag nosave SavePoint
pvp_n_6-1 mapflag nosave SavePoint
pvp_n_6-2 mapflag nosave SavePoint
pvp_n_6-3 mapflag nosave SavePoint
pvp_n_6-4 mapflag nosave SavePoint
pvp_n_6-5 mapflag nosave SavePoint
pvp_n_7-1 mapflag nosave SavePoint
pvp_n_7-2 mapflag nosave SavePoint
pvp_n_7-3 mapflag nosave SavePoint
pvp_n_7-4 mapflag nosave SavePoint
pvp_n_7-5 mapflag nosave SavePoint
pvp_n_8-1 mapflag nosave SavePoint
pvp_n_8-2 mapflag nosave SavePoint
pvp_n_8-3 mapflag nosave SavePoint
pvp_n_8-4 mapflag nosave SavePoint
pvp_n_8-5 mapflag nosave SavePoint
pvp_2vs2 mapflag nosave SavePoint
//============================================================
// WoE:FE Castles
//============================================================
aldeg_cas01 mapflag nosave SavePoint
aldeg_cas02 mapflag nosave SavePoint
aldeg_cas03 mapflag nosave SavePoint
aldeg_cas04 mapflag nosave SavePoint
aldeg_cas05 mapflag nosave SavePoint
gefg_cas01 mapflag nosave SavePoint
gefg_cas02 mapflag nosave SavePoint
gefg_cas03 mapflag nosave SavePoint
gefg_cas04 mapflag nosave SavePoint
gefg_cas05 mapflag nosave SavePoint
payg_cas01 mapflag nosave SavePoint
payg_cas02 mapflag nosave SavePoint
payg_cas03 mapflag nosave SavePoint
payg_cas04 mapflag nosave SavePoint
payg_cas05 mapflag nosave SavePoint
prtg_cas01 mapflag nosave SavePoint
prtg_cas02 mapflag nosave SavePoint
prtg_cas03 mapflag nosave SavePoint
prtg_cas04 mapflag nosave SavePoint
prtg_cas05 mapflag nosave SavePoint
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag nosave SavePoint
schg_cas02 mapflag nosave SavePoint
schg_cas03 mapflag nosave SavePoint
schg_cas04 mapflag nosave SavePoint
schg_cas05 mapflag nosave SavePoint
arug_cas01 mapflag nosave SavePoint
arug_cas02 mapflag nosave SavePoint
arug_cas03 mapflag nosave SavePoint
arug_cas04 mapflag nosave SavePoint
arug_cas05 mapflag nosave SavePoint
//============================================================
// WoE:Novice Castles
//============================================================
nguild_alde mapflag nosave SavePoint
nguild_gef mapflag nosave SavePoint
nguild_pay mapflag nosave SavePoint
nguild_prt mapflag nosave SavePoint
//============================================================
// Guild Dungeons
//============================================================
gld_dun01 mapflag nosave SavePoint
gld_dun02 mapflag nosave SavePoint
gld_dun03 mapflag nosave SavePoint
gld_dun04 mapflag nosave SavePoint
//============================================================
// Normal Maps
//============================================================
yggdrasil01 mapflag nosave SavePoint
thana_boss mapflag nosave SavePoint
//============================================================
// Aldebaran Turbo Track
//============================================================
turbo_n_1 mapflag nosave SavePoint
turbo_n_4 mapflag nosave SavePoint
turbo_n_8 mapflag nosave SavePoint
turbo_n_16 mapflag nosave SavePoint
turbo_e_4 mapflag nosave SavePoint
turbo_e_8 mapflag nosave SavePoint
turbo_e_16 mapflag nosave SavePoint
//============================================================
// Monster Races
//============================================================
p_track01 mapflag nosave SavePoint
p_track02 mapflag nosave SavePoint
//============================================================
// Poring War
//============================================================
poring_w01 mapflag nosave SavePoint
poring_w02 mapflag nosave SavePoint
//============================================================
// Vision of Okolnir
//============================================================
que_qsch01 mapflag nosave SavePoint
que_qsch02 mapflag nosave SavePoint
que_qsch03 mapflag nosave SavePoint
que_qsch04 mapflag nosave SavePoint
que_qsch05 mapflag nosave SavePoint
que_qaru01 mapflag nosave SavePoint
que_qaru02 mapflag nosave SavePoint
que_qaru03 mapflag nosave SavePoint
que_qaru04 mapflag nosave SavePoint
que_qaru05 mapflag nosave SavePoint
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag nosave SavePoint
bat_c02 mapflag nosave SavePoint
bat_c03 mapflag nosave SavePoint
bat_b01 mapflag nosave SavePoint
bat_b02 mapflag nosave SavePoint
bat_a01 mapflag nosave SavePoint
bat_a02 mapflag nosave SavePoint
//============================================================
// Episode 13
//============================================================
moc_fild22b mapflag nosave SavePoint
que_dan01 mapflag nosave SavePoint
que_dan02 mapflag nosave SavePoint
schg_que01 mapflag nosave SavePoint
schg_dun01 mapflag nosave SavePoint
arug_que01 mapflag nosave SavePoint
arug_dun01 mapflag nosave SavePoint
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag nosave SavePoint
2009rwc_02 mapflag nosave SavePoint
2009rwc_03 mapflag nosave SavePoint
2009rwc_04 mapflag nosave SavePoint
2009rwc_05 mapflag nosave SavePoint
2009rwc_06 mapflag nosave SavePoint
2009rwc_07 mapflag nosave SavePoint
2009rwc_08 mapflag nosave SavePoint
2009rwc_f01 mapflag nosave SavePoint
2012rwc_01 mapflag nosave SavePoint
2012rwc_02 mapflag nosave SavePoint
2012rwc_03 mapflag nosave SavePoint
2012rwc_04 mapflag nosave SavePoint
2012rwc_05 mapflag nosave SavePoint
2012rwc_06 mapflag nosave SavePoint
2012rwc_07 mapflag nosave SavePoint
2012rwc_08 mapflag nosave SavePoint
//============================================================
// Events
//============================================================
evt_bomb mapflag nosave SavePoint
//evt_zombie mapflag nosave SavePoint

View File

@@ -1,37 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable skill use.
//===== Description: =========================================
//= Disables all skills on the map.
//===== Additional Comments: =================================
//= 1.1 Added additional maps. [L0ne_W0lf]
//============================================================
//============================================================
// Arenas
//============================================================
prt_are_in mapflag noskill
//============================================================
// The Sign Quest
//============================================================
himinn mapflag noskill
//============================================================
// Quiz
//============================================================
quiz_00 mapflag noskill
quiz_01 mapflag noskill
quiz_02 mapflag noskill
quiz_test mapflag noskill
//============================================================
// Hugel Minigames
//============================================================
que_bingo mapflag noskill
p_track01 mapflag noskill
p_track02 mapflag noskill
//============================================================
// Events
//============================================================
//evt_zombie mapflag noskill

View File

@@ -1,481 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable teleportation.
//===== Description: =========================================
//= Disables all means of teleportation within a map.
//= Script commands 'warp', 'areawarp', 'warpchar',
//= 'warpparty', 'warpguild', 'warpwaitingpc' will not
//= work with "Random" destination.
//= Disables skills AL_TELEPORT and TK_HIGHJUMP.
//= Disables the following items:
//= Fly Wing (601), Giant Fly Wing (12212)
//===== Additional Comments: =================================
//= 1.6a Updated. [Lupus]
//= 1.7 Updated. [L0ne_W0lf]
//= 1.8 Renewal split. [Euphy]
//============================================================
//============================================================
// Municipality (Cities/Towns/Villages)
//============================================================
ayo_in01 mapflag noteleport
ayo_in02 mapflag noteleport
alb_ship mapflag noteleport
alberta_in mapflag noteleport
aldeba_in mapflag noteleport
ama_in01 mapflag noteleport
ama_in02 mapflag noteleport
ama_test mapflag noteleport
cmd_in01 mapflag noteleport
cmd_in02 mapflag noteleport
geffen_in mapflag noteleport
gef_tower mapflag noteleport
gon_test mapflag noteleport
gon_in mapflag noteleport
in_orcs01 mapflag noteleport
izlude_in mapflag noteleport
jawaii_in mapflag noteleport
lou_in01 mapflag noteleport
lou_in02 mapflag noteleport
moc_castle mapflag noteleport
morocc_in mapflag noteleport
mosk_in mapflag noteleport
nif_in mapflag noteleport
payon_in01 mapflag noteleport
payon_in02 mapflag noteleport
payon_in03 mapflag noteleport
prt_castle mapflag noteleport
prt_church mapflag noteleport
prt_in mapflag noteleport
um_in mapflag noteleport
xmas_in mapflag noteleport
yuno_in01 mapflag noteleport
yuno_in02 mapflag noteleport
yuno_in03 mapflag noteleport
yuno_in04 mapflag noteleport
yuno_in05 mapflag noteleport
ein_in01 mapflag noteleport
lighthalzen mapflag noteleport
yuno mapflag noteleport
yuno_pre mapflag noteleport
einbroch mapflag noteleport
einbech mapflag noteleport
lhz_que01 mapflag noteleport
lhz_cube mapflag noteleport
lhz_in01 mapflag noteleport
lhz_in02 mapflag noteleport
lhz_in03 mapflag noteleport
jupe_area1 mapflag noteleport
jupe_area2 mapflag noteleport
jupe_ele mapflag noteleport
jupe_ele_r mapflag noteleport
jupe_gate mapflag noteleport
hu_in01 mapflag noteleport
auction_01 mapflag noteleport
auction_02 mapflag noteleport
ra_in01 mapflag noteleport
ra_temin mapflag noteleport
ra_temsky mapflag noteleport
kh_mansion mapflag noteleport
kh_rossi mapflag noteleport
kh_school mapflag noteleport
kh_vila mapflag noteleport
ve_in mapflag noteleport
ve_in02 mapflag noteleport
thor_camp mapflag noteleport
//============================================================
// Dungeons
//============================================================
ama_dun01 mapflag noteleport
gef_dun03 mapflag noteleport
tha_t07 mapflag noteleport
tha_t08 mapflag noteleport
tha_t09 mapflag noteleport
tha_t10 mapflag noteleport
tha_t11 mapflag noteleport
tha_t12 mapflag noteleport
thana_step mapflag noteleport
kh_dun01 mapflag noteleport
nyd_dun02 mapflag noteleport
//============================================================
// Airport
//============================================================
airport mapflag noteleport
airplane mapflag noteleport
airplane_01 mapflag noteleport
y_airport mapflag noteleport
lhz_airport mapflag noteleport
//============================================================
// Novice Starter Zone
//============================================================
new_zone01 mapflag noteleport
new_zone02 mapflag noteleport
new_zone03 mapflag noteleport
new_zone04 mapflag noteleport
new_1-1 mapflag noteleport
new_1-2 mapflag noteleport
new_1-3 mapflag noteleport
new_1-4 mapflag noteleport
new_2-1 mapflag noteleport
new_2-2 mapflag noteleport
new_2-3 mapflag noteleport
new_2-4 mapflag noteleport
new_3-1 mapflag noteleport
new_3-2 mapflag noteleport
new_3-3 mapflag noteleport
new_3-4 mapflag noteleport
new_4-1 mapflag noteleport
new_4-2 mapflag noteleport
new_4-3 mapflag noteleport
new_4-4 mapflag noteleport
new_5-1 mapflag noteleport
new_5-2 mapflag noteleport
new_5-3 mapflag noteleport
new_5-4 mapflag noteleport
//============================================================
// Job Quests
//============================================================
job_sword1 mapflag noteleport
job_thief1 mapflag noteleport
// 2-1 Classes
job_knt mapflag noteleport
job_prist mapflag noteleport
job_wiz mapflag noteleport
job_hunte mapflag noteleport
in_hunter mapflag noteleport
in_moc_16 mapflag noteleport
// 2-2 Classes
alde_alche mapflag noteleport
job_cru mapflag noteleport
job_duncer mapflag noteleport
job_monk mapflag noteleport
monk_test mapflag noteleport
monk_in mapflag noteleport
in_rogue mapflag noteleport
job_sage mapflag noteleport
job_star mapflag noteleport
job_soul mapflag noteleport
que_ng mapflag noteleport
//============================================================
// Quest Places
//============================================================
que_ba mapflag noteleport
que_god01 mapflag noteleport
que_god02 mapflag noteleport
que_bingo mapflag noteleport
que_hugel mapflag noteleport
kh_kiehl01 mapflag noteleport
kh_kiehl02 mapflag noteleport
que_rachel mapflag noteleport
que_thor mapflag noteleport
poring_c01 mapflag noteleport
poring_c02 mapflag noteleport
que_job01 mapflag noteleport
que_job02 mapflag noteleport
que_job03 mapflag noteleport
cave mapflag noteleport
que_sign01 mapflag noteleport
que_sign02 mapflag noteleport
//============================================================
// WoE:FE Castles
//============================================================
aldeg_cas01 mapflag noteleport
aldeg_cas02 mapflag noteleport
aldeg_cas03 mapflag noteleport
aldeg_cas04 mapflag noteleport
aldeg_cas05 mapflag noteleport
gefg_cas01 mapflag noteleport
gefg_cas02 mapflag noteleport
gefg_cas03 mapflag noteleport
gefg_cas04 mapflag noteleport
gefg_cas05 mapflag noteleport
payg_cas01 mapflag noteleport
payg_cas02 mapflag noteleport
payg_cas03 mapflag noteleport
payg_cas04 mapflag noteleport
payg_cas05 mapflag noteleport
prtg_cas01 mapflag noteleport
prtg_cas02 mapflag noteleport
prtg_cas03 mapflag noteleport
prtg_cas04 mapflag noteleport
prtg_cas05 mapflag noteleport
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag noteleport
schg_cas02 mapflag noteleport
schg_cas03 mapflag noteleport
schg_cas04 mapflag noteleport
schg_cas05 mapflag noteleport
arug_cas01 mapflag noteleport
arug_cas02 mapflag noteleport
arug_cas03 mapflag noteleport
arug_cas04 mapflag noteleport
arug_cas05 mapflag noteleport
//============================================================
// WoE:Novice Castles
//============================================================
nguild_alde mapflag noteleport
nguild_gef mapflag noteleport
nguild_pay mapflag noteleport
nguild_prt mapflag noteleport
//============================================================
// GvG Arenas
//============================================================
guild_vs1 mapflag noteleport
guild_vs2 mapflag noteleport
guild_vs3 mapflag noteleport
guild_vs4 mapflag noteleport
guild_vs5 mapflag noteleport
//============================================================
// Arenas
//============================================================
arena_room mapflag noteleport
force_1-1 mapflag noteleport
force_2-1 mapflag noteleport
force_3-1 mapflag noteleport
force_4-1 mapflag noteleport
force_5-1 mapflag noteleport
force_1-2 mapflag noteleport
force_1-3 mapflag noteleport
sec_in01 mapflag noteleport
sec_in02 mapflag noteleport
prt_are_in mapflag noteleport
prt_are01 mapflag noteleport
//============================================================
// PvP Arenas
//============================================================
pvp_y_room mapflag noteleport
pvp_y_1-1 mapflag noteleport
pvp_y_1-2 mapflag noteleport
pvp_y_1-3 mapflag noteleport
pvp_y_1-4 mapflag noteleport
pvp_y_1-5 mapflag noteleport
pvp_y_2-1 mapflag noteleport
pvp_y_2-2 mapflag noteleport
pvp_y_2-3 mapflag noteleport
pvp_y_2-4 mapflag noteleport
pvp_y_2-5 mapflag noteleport
pvp_y_3-1 mapflag noteleport
pvp_y_3-2 mapflag noteleport
pvp_y_3-3 mapflag noteleport
pvp_y_3-4 mapflag noteleport
pvp_y_3-5 mapflag noteleport
pvp_y_4-1 mapflag noteleport
pvp_y_4-2 mapflag noteleport
pvp_y_4-3 mapflag noteleport
pvp_y_4-4 mapflag noteleport
pvp_y_4-5 mapflag noteleport
pvp_y_5-1 mapflag noteleport
pvp_y_5-2 mapflag noteleport
pvp_y_5-3 mapflag noteleport
pvp_y_5-4 mapflag noteleport
pvp_y_5-5 mapflag noteleport
pvp_y_6-1 mapflag noteleport
pvp_y_6-2 mapflag noteleport
pvp_y_6-3 mapflag noteleport
pvp_y_6-4 mapflag noteleport
pvp_y_6-5 mapflag noteleport
pvp_y_7-1 mapflag noteleport
pvp_y_7-2 mapflag noteleport
pvp_y_7-3 mapflag noteleport
pvp_y_7-4 mapflag noteleport
pvp_y_7-5 mapflag noteleport
pvp_y_8-1 mapflag noteleport
pvp_y_8-2 mapflag noteleport
pvp_y_8-3 mapflag noteleport
pvp_y_8-4 mapflag noteleport
pvp_y_8-5 mapflag noteleport
pvp_n_room mapflag noteleport
pvp_n_1-1 mapflag noteleport
pvp_n_1-2 mapflag noteleport
pvp_n_1-3 mapflag noteleport
pvp_n_1-4 mapflag noteleport
pvp_n_1-5 mapflag noteleport
pvp_n_2-1 mapflag noteleport
pvp_n_2-2 mapflag noteleport
pvp_n_2-3 mapflag noteleport
pvp_n_2-4 mapflag noteleport
pvp_n_2-5 mapflag noteleport
pvp_n_3-1 mapflag noteleport
pvp_n_3-2 mapflag noteleport
pvp_n_3-3 mapflag noteleport
pvp_n_3-4 mapflag noteleport
pvp_n_3-5 mapflag noteleport
pvp_n_4-1 mapflag noteleport
pvp_n_4-2 mapflag noteleport
pvp_n_4-3 mapflag noteleport
pvp_n_4-4 mapflag noteleport
pvp_n_4-5 mapflag noteleport
pvp_n_5-1 mapflag noteleport
pvp_n_5-2 mapflag noteleport
pvp_n_5-3 mapflag noteleport
pvp_n_5-4 mapflag noteleport
pvp_n_5-5 mapflag noteleport
pvp_n_6-1 mapflag noteleport
pvp_n_6-2 mapflag noteleport
pvp_n_6-3 mapflag noteleport
pvp_n_6-4 mapflag noteleport
pvp_n_6-5 mapflag noteleport
pvp_n_7-1 mapflag noteleport
pvp_n_7-2 mapflag noteleport
pvp_n_7-3 mapflag noteleport
pvp_n_7-4 mapflag noteleport
pvp_n_7-5 mapflag noteleport
pvp_n_8-1 mapflag noteleport
pvp_n_8-2 mapflag noteleport
pvp_n_8-3 mapflag noteleport
pvp_n_8-4 mapflag noteleport
pvp_n_8-5 mapflag noteleport
pvp_2vs2 mapflag noteleport
//============================================================
// Aldebaran Turbo Track
//============================================================
turbo_room mapflag noteleport
turbo_n_1 mapflag noteleport
turbo_n_4 mapflag noteleport
turbo_n_8 mapflag noteleport
turbo_n_16 mapflag noteleport
turbo_e_4 mapflag noteleport
turbo_e_8 mapflag noteleport
turbo_e_16 mapflag noteleport
//============================================================
// Monster Races
//============================================================
p_track01 mapflag noteleport
p_track02 mapflag noteleport
//============================================================
// Poring War
//============================================================
poring_w01 mapflag noteleport
poring_w02 mapflag noteleport
poring_w02 mapflag monster_noteleport
//============================================================
// Vision of Okolnir
//============================================================
que_qsch01 mapflag noteleport
que_qsch01 mapflag monster_noteleport
que_qsch02 mapflag noteleport
que_qsch02 mapflag monster_noteleport
que_qsch03 mapflag noteleport
que_qsch03 mapflag monster_noteleport
que_qsch04 mapflag noteleport
que_qsch04 mapflag monster_noteleport
que_qsch05 mapflag noteleport
que_qsch05 mapflag monster_noteleport
que_qaru01 mapflag noteleport
que_qaru01 mapflag monster_noteleport
que_qaru02 mapflag noteleport
que_qaru02 mapflag monster_noteleport
que_qaru03 mapflag noteleport
que_qaru03 mapflag monster_noteleport
que_qaru04 mapflag noteleport
que_qaru04 mapflag monster_noteleport
que_qaru05 mapflag noteleport
que_qaru05 mapflag monster_noteleport
//============================================================
// Sealed Shrine
//============================================================
1@cata mapflag noteleport
1@cata mapflag monster_noteleport
2@cata mapflag noteleport
2@cata mapflag monster_noteleport
//============================================================
// Endless Tower
//============================================================
e_tower mapflag noteleport
1@tower mapflag noteleport
1@tower mapflag monster_noteleport
2@tower mapflag noteleport
2@tower mapflag monster_noteleport
3@tower mapflag noteleport
3@tower mapflag monster_noteleport
4@tower mapflag noteleport
4@tower mapflag monster_noteleport
5@tower mapflag noteleport
5@tower mapflag monster_noteleport
6@tower mapflag noteleport
6@tower mapflag monster_noteleport
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag noteleport
bat_c02 mapflag noteleport
bat_c03 mapflag noteleport
bat_room mapflag noteleport
bat_b01 mapflag noteleport
bat_b02 mapflag noteleport
bat_a01 mapflag noteleport
bat_a02 mapflag noteleport
//============================================================
// Episode 13
//============================================================
mid_campin mapflag noteleport
moc_fild22b mapflag noteleport
que_dan01 mapflag noteleport
que_dan02 mapflag noteleport
schg_que01 mapflag noteleport
arug_que01 mapflag noteleport
man_in01 mapflag noteleport
spl_in01 mapflag noteleport
spl_in02 mapflag noteleport
//============================================================
// Orc's Memory
//============================================================
1@orcs mapflag noteleport
1@orcs mapflag monster_noteleport
2@orcs mapflag noteleport
2@orcs mapflag monster_noteleport
//============================================================
// Nidhoggr's Instance
//============================================================
1@nyd mapflag noteleport
1@nyd mapflag monster_noteleport
2@nyd mapflag noteleport
2@nyd mapflag monster_noteleport
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag noteleport
2009rwc_02 mapflag noteleport
2009rwc_03 mapflag noteleport
2009rwc_04 mapflag noteleport
2009rwc_05 mapflag noteleport
2009rwc_06 mapflag noteleport
2009rwc_07 mapflag noteleport
2009rwc_08 mapflag noteleport
2009rwc_f01 mapflag noteleport
2012rwc_01 mapflag noteleport
2012rwc_02 mapflag noteleport
2012rwc_03 mapflag noteleport
2012rwc_04 mapflag noteleport
2012rwc_05 mapflag noteleport
2012rwc_06 mapflag noteleport
2012rwc_07 mapflag noteleport
2012rwc_08 mapflag noteleport
//============================================================
// Events
//============================================================
//evt_zombie mapflag noteleport

View File

@@ -1,121 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable warping.
//===== Description: =========================================
//= Disables warping from a map.
//= Script commands 'warpparty' and 'warpguild' will not warp
//= players.
//= Atcommands @warp, @go, @load, @jump, @partyrecall,
//= @guildrecall, and @recallall will not warp players.
//= GD_EMERGENCYCALL and UNT_CALLFAMILY will not warp players.
//===== Additional Comments: =================================
//= 1.3 Added WoE SE maps.
//============================================================
//============================================================
// Quest Places
//============================================================
ama_test mapflag nowarp
gon_test mapflag nowarp
que_ba mapflag nowarp
//============================================================
// WoE:FE Castles
//============================================================
aldeg_cas01 mapflag nowarp
aldeg_cas02 mapflag nowarp
aldeg_cas03 mapflag nowarp
aldeg_cas04 mapflag nowarp
aldeg_cas05 mapflag nowarp
gefg_cas01 mapflag nowarp
gefg_cas02 mapflag nowarp
gefg_cas03 mapflag nowarp
gefg_cas04 mapflag nowarp
gefg_cas05 mapflag nowarp
payg_cas01 mapflag nowarp
payg_cas02 mapflag nowarp
payg_cas03 mapflag nowarp
payg_cas04 mapflag nowarp
payg_cas05 mapflag nowarp
prtg_cas01 mapflag nowarp
prtg_cas02 mapflag nowarp
prtg_cas03 mapflag nowarp
prtg_cas04 mapflag nowarp
prtg_cas05 mapflag nowarp
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag nowarp
schg_cas02 mapflag nowarp
schg_cas03 mapflag nowarp
schg_cas04 mapflag nowarp
schg_cas05 mapflag nowarp
arug_cas01 mapflag nowarp
arug_cas02 mapflag nowarp
arug_cas03 mapflag nowarp
arug_cas04 mapflag nowarp
arug_cas05 mapflag nowarp
//============================================================
// WoE:Novice Castles
//============================================================
n_castle mapflag nowarp
nguild_alde mapflag nowarp
nguild_gef mapflag nowarp
nguild_pay mapflag nowarp
nguild_prt mapflag nowarp
//============================================================
// Aldebaran Turbo Track
//============================================================
turbo_n_1 mapflag nowarp
turbo_n_4 mapflag nowarp
turbo_n_8 mapflag nowarp
turbo_n_16 mapflag nowarp
turbo_e_4 mapflag nowarp
turbo_e_8 mapflag nowarp
turbo_e_16 mapflag nowarp
//============================================================
// Monster Races
//============================================================
p_track01 mapflag nowarp
p_track02 mapflag nowarp
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag nowarp
bat_c02 mapflag nowarp
bat_c03 mapflag nowarp
bat_b01 mapflag nowarp
bat_b02 mapflag nowarp
bat_a01 mapflag nowarp
bat_a02 mapflag nowarp
//============================================================
// Poring War
//============================================================
poring_w01 mapflag nowarp
poring_w02 mapflag nowarp
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag nowarp
2009rwc_02 mapflag nowarp
2009rwc_03 mapflag nowarp
2009rwc_04 mapflag nowarp
2009rwc_05 mapflag nowarp
2009rwc_06 mapflag nowarp
2009rwc_07 mapflag nowarp
2009rwc_08 mapflag nowarp
2009rwc_f01 mapflag nowarp
2012rwc_01 mapflag nowarp
2012rwc_02 mapflag nowarp
2012rwc_03 mapflag nowarp
2012rwc_04 mapflag nowarp
2012rwc_05 mapflag nowarp
2012rwc_06 mapflag nowarp
2012rwc_07 mapflag nowarp
2012rwc_08 mapflag nowarp

View File

@@ -1,219 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Disable warpto.
//===== Description: =========================================
//= Disables warping to a map.
//= Atcommands @warp, @go, @load, @jump, @partyrecall,
//= @guildrecall, and @recallall are disabled.
//= Command /memo is disabled.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.4 Updated. [L0ne_W0lf]
//= 1.5 Renewal split. [Euphy]
//============================================================
//============================================================
// WoE:FE Castles
//============================================================
//alde_gld mapflag nowarpto
aldeg_cas01 mapflag nowarpto
aldeg_cas02 mapflag nowarpto
aldeg_cas03 mapflag nowarpto
aldeg_cas04 mapflag nowarpto
aldeg_cas05 mapflag nowarpto
gefg_cas01 mapflag nowarpto
gefg_cas02 mapflag nowarpto
gefg_cas03 mapflag nowarpto
gefg_cas04 mapflag nowarpto
gefg_cas05 mapflag nowarpto
//pay_gld mapflag nowarpto
payg_cas01 mapflag nowarpto
payg_cas02 mapflag nowarpto
payg_cas03 mapflag nowarpto
payg_cas04 mapflag nowarpto
payg_cas05 mapflag nowarpto
//prt_gld mapflag nowarpto
prtg_cas01 mapflag nowarpto
prtg_cas02 mapflag nowarpto
prtg_cas03 mapflag nowarpto
prtg_cas04 mapflag nowarpto
prtg_cas05 mapflag nowarpto
//============================================================
// WoE:SE Castles
//============================================================
schg_cas01 mapflag nowarpto
schg_cas02 mapflag nowarpto
schg_cas03 mapflag nowarpto
schg_cas04 mapflag nowarpto
schg_cas05 mapflag nowarpto
arug_cas01 mapflag nowarpto
arug_cas02 mapflag nowarpto
arug_cas03 mapflag nowarpto
arug_cas04 mapflag nowarpto
arug_cas05 mapflag nowarpto
//============================================================
// WoE:Novice Castles
//============================================================
n_castle mapflag nowarpto
nguild_alde mapflag nowarpto
nguild_gef mapflag nowarpto
nguild_pay mapflag nowarpto
nguild_prt mapflag nowarpto
//============================================================
// Lighthalzen Bio-Lab
//============================================================
lhz_dun03 mapflag nowarpto
//============================================================
// Quest Places
//============================================================
ama_test mapflag nowarpto
gon_test mapflag nowarpto
que_rachel mapflag nowarpto
que_san04 mapflag nowarpto
cave mapflag nowarpto
//============================================================
// Aldebaran Turbo Track
//============================================================
turbo_n_1 mapflag nowarpto
turbo_n_4 mapflag nowarpto
turbo_n_8 mapflag nowarpto
turbo_n_16 mapflag nowarpto
turbo_e_4 mapflag nowarpto
turbo_e_8 mapflag nowarpto
turbo_e_16 mapflag nowarpto
//============================================================
// Izlude Battle Arena
//============================================================
force_1-1 mapflag nowarpto
force_2-1 mapflag nowarpto
force_3-1 mapflag nowarpto
force_4-1 mapflag nowarpto
force_5-1 mapflag nowarpto
force_1-2 mapflag nowarpto
force_1-3 mapflag nowarpto
prt_are_in mapflag nowarpto
//============================================================
// Monster Races
//============================================================
p_track01 mapflag nowarpto
p_track02 mapflag nowarpto
//============================================================
// Poring War
//============================================================
poring_w01 mapflag nowarpto
poring_w02 mapflag nowarpto
//============================================================
// Vision of Okolnir
//============================================================
que_qsch01 mapflag nowarpto
que_qsch02 mapflag nowarpto
que_qsch03 mapflag nowarpto
que_qsch04 mapflag nowarpto
que_qsch05 mapflag nowarpto
que_qaru01 mapflag nowarpto
que_qaru02 mapflag nowarpto
que_qaru03 mapflag nowarpto
que_qaru04 mapflag nowarpto
que_qaru05 mapflag nowarpto
//============================================================
// Sealed Shrine
//============================================================
1@cata mapflag nowarpto
2@cata mapflag nowarpto
//============================================================
// Endless Tower
//============================================================
e_tower mapflag nowarpto
1@tower mapflag nowarpto
2@tower mapflag nowarpto
3@tower mapflag nowarpto
4@tower mapflag nowarpto
5@tower mapflag nowarpto
6@tower mapflag nowarpto
//============================================================
// Battlegrounds
//============================================================
bat_c01 mapflag nowarpto
bat_c02 mapflag nowarpto
bat_c03 mapflag nowarpto
bat_room mapflag nowarpto
bat_b01 mapflag nowarpto
bat_b02 mapflag nowarpto
bat_a01 mapflag nowarpto
bat_a02 mapflag nowarpto
//============================================================
// Episode 13
//============================================================
mid_campin mapflag nowarpto
man_fild01 mapflag nowarpto
man_fild03 mapflag nowarpto
spl_fild02 mapflag nowarpto
spl_fild03 mapflag nowarpto
moc_fild22b mapflag nowarpto
que_dan01 mapflag nowarpto
que_dan02 mapflag nowarpto
schg_que01 mapflag nowarpto
schg_dun01 mapflag nowarpto
arug_que01 mapflag nowarpto
arug_dun01 mapflag nowarpto
nyd_dun01 mapflag nowarpto
nyd_dun02 mapflag nowarpto
manuk mapflag nowarpto
man_fild02 mapflag nowarpto
man_in01 mapflag nowarpto
splendide mapflag nowarpto
spl_fild01 mapflag nowarpto
spl_in01 mapflag nowarpto
//============================================================
// Orc's Memory
//============================================================
1@orcs mapflag nowarpto
2@orcs mapflag nowarpto
//============================================================
// Nidhoggr's Instance
//============================================================
1@nyd mapflag nowarpto
2@nyd mapflag nowarpto
//============================================================
// Bossnia (Custom) #!todo Verify
//============================================================
bossnia_01 mapflag nowarpto
bossnia_02 mapflag nowarpto
bossnia_03 mapflag nowarpto
bossnia_04 mapflag nowarpto
//============================================================
// RWC
//============================================================
2009rwc_01 mapflag nowarpto
2009rwc_02 mapflag nowarpto
2009rwc_03 mapflag nowarpto
2009rwc_04 mapflag nowarpto
2009rwc_05 mapflag nowarpto
2009rwc_06 mapflag nowarpto
2009rwc_07 mapflag nowarpto
2009rwc_08 mapflag nowarpto
2009rwc_f01 mapflag nowarpto
2012rwc_01 mapflag nowarpto
2012rwc_02 mapflag nowarpto
2012rwc_03 mapflag nowarpto
2012rwc_04 mapflag nowarpto
2012rwc_05 mapflag nowarpto
2012rwc_06 mapflag nowarpto
2012rwc_07 mapflag nowarpto
2012rwc_08 mapflag nowarpto

View File

@@ -1,38 +0,0 @@
//===== rAthena Script =======================================
//= Mapflag: Party lock.
//===== Description: =========================================
//= Blocks all party modifications on a map:
//= /organize, /leave, /invite, @changeleader
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.1 Updated. [L0ne_W0lf]
//= 1.2 Renewal split. [Euphy]
//============================================================
//============================================================
// Sealed Shrine
//============================================================
1@cata mapflag partylock
2@cata mapflag partylock
//============================================================
// Endless Tower
//============================================================
1@tower mapflag partylock
2@tower mapflag partylock
3@tower mapflag partylock
4@tower mapflag partylock
5@tower mapflag partylock
6@tower mapflag partylock
//============================================================
// Orc's Memory
//============================================================
1@orcs mapflag partylock
2@orcs mapflag partylock
//============================================================
// Nidhoggr's Instance
//============================================================
1@nyd mapflag partylock
2@nyd mapflag partylock

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