Compare commits

...

239 Commits

Author SHA1 Message Date
aleos
857d6e36c5 Add some renewal maps to zones 2024-09-20 13:25:46 -04:00
aleos
a01b87aca9 Adjust map ID lookup to be primary
* Resolves a few cases of where a map may be defined in the index/cache but not enabled from the config.
* Comment out a few pre-renewal maps that are not enabled.
2024-09-20 10:12:23 -04:00
Aleos
3a0b3cceef Merge branch 'master' into feature/map_zones 2024-09-20 09:38:17 -04:00
Daegaladh
8c9e447fd5 Fixed Castling not getting the correct target (#8657)
Follow-up to ffead570b2
2024-09-20 10:23:53 +02:00
AoShinHo
fa145ac838 New NPC, Hateffects & Skill Constants (#8656) 2024-09-18 17:28:21 +02:00
Lemongrass3110
7880596b03 Fixed clif_guild_positioninfolist
Fixes #8648

Thanks to @thanna, @laziem, @skstrife and @AoShinRO
2024-09-17 17:10:27 +02:00
Jittapan Pluemsumran
f3f8e63448 Don't allow setting "first pincode" if pincode is already set (#8654) 2024-09-17 16:29:36 +02:00
Kanin Temsrisuk
29671fa5cd Fixed Realgar_Shooter_EXE location (#8647) 2024-09-15 09:41:05 +02:00
AoShinHo
077f714e05 Converted ZC_SKILLINFO_DELETE to struct (#8595)
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-15 02:49:31 +02:00
AoShinHo
61b3f4a34d Converted ZC_USE_SKILL to struct (#8599)
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-15 01:42:12 +02:00
AoShinHo
d382b3f55a Converted ZC_DESTROY_ROOM to struct (#8591)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-15 01:17:17 +02:00
AoShinHo
82a0c503ce Converted ZC_ACK_GUILD_MENUINTERFACE to struct (#8627)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-15 00:29:05 +02:00
AoShinHo
f3d1541e44 Converted ZC_MYGUILD_BASIC_INFO to struct (#8628)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 23:57:41 +02:00
AoShinHo
c92a7e529b Converted ZC_POSITION_INFO to struct (#8629)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 23:06:38 +02:00
AoShinHo
ca86ac12c8 Implemented ZC_BAN_LIST3 packet (#8632)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 22:41:36 +02:00
AoShinHo
fca803220b Implemented ZC_WARPLIST packet (#8600)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 20:06:41 +02:00
AoShinHo
70e8518a32 Implemented /resetcooltime (#8613)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 19:26:49 +02:00
Jannik
6c41f9bb3f Fix typos in quest_db parser (#8642) 2024-09-14 18:56:01 +02:00
AoShinHo
5c7c874f72 Converted ZC_GUILD_CHAT to struct (#8634)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 18:25:04 +02:00
AoShinHo
9761fdf4da Converted ZC_DELETE_RELATED_GUILD to struct (#8638)
Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 17:44:30 +02:00
AoShinHo
1425705a2a Converted ZC_ACK_REQ_ALLY_GUILD to struct (#8637)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-14 12:47:52 +02:00
AoShinHo
d2809156bc Converted ZC_ACK_REQ_HOSTILE_GUILD to struct (#8639)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-13 17:57:26 +02:00
AoShinHo
06e2fc95a1 Converted ZC_REQ_ALLY_GUILD to struct (#8636) 2024-09-13 10:53:23 +02:00
AoShinHo
c4b77f1942 Converted ZC_CHANGE_CHATROOM to struct (#8589)
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-09-12 14:51:13 -04:00
AoShinHo
ae0bb4929c Converted ZC_REQ_EXCHANGE_ITEM&ZC_ACK_EXCHANGE_ITEM to struct (#8581)
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-09-12 14:17:54 -04:00
AoShinHo
00c88167ce Converted ZC_REQ_TAKEOFF_EQUIP_ACK to struct (#8580)
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2024-09-12 10:47:16 -04:00
Haydrich
1f25ebc90a Corrected Spore Explosion and Earth Shaker skills effect (#8611) 2024-09-11 15:25:35 +02:00
Atemo
5bc79f9d0a Fixed UNT_JACK_FROST_NOVA and UNT_GROUND_GRAVITATION (#8619)
* Added missing UNT_JACK_FROST_NOVA and UNT_GROUND_GRAVITATION in skill_unit_onplace_timer
(damage over time were missing)
2024-09-11 14:27:40 +02:00
Atemo
d815fabc28 Corrected jobs of items 400488 and 400489 (#8624)
Fixes #8616

Thanks to @kaninhot004
2024-09-11 01:52:33 +02:00
Lemongrass3110
88223c56b8 Fixed subtype of 28140 (#8622)
Fixes #8601

Thanks to @gmragnarok
2024-09-11 00:32:02 +02:00
Atemo
5fcbcda76f Corrected "Venomous Chimera" re-spawn timer (#8621) 2024-09-11 00:00:34 +02:00
Atemo
c7d9c2cedd Corrected enchant grade chances from refined level 16+ (#8620)
Updated according to https://probability.gnjoy.com/RO/GRADEBUILD/GRADEBUILD/0001
2024-09-10 23:31:57 +02:00
Singe Horizontal
5452ae4038 Enable Log reloading (#8612) 2024-09-10 22:19:47 +02:00
Lemongrass3110
baf7ec23d8 Removed commented packetdb entries (#8617) 2024-09-10 07:55:21 +02:00
aleos
69df7536bf Add back player_invincible_time battle config
* Resolves an issue where the invincible time as not getting applied to maps without the MF_INVINCIBLE_TIME flag.
* Move the logic checks for MF_INVINCIBLE_TIME, MF_FLEE_PENALTY, MF_WEAPON_DAMAGE_RATE, MF_MAGIC_DAMAGE_RATE, MF_MISC_DAMAGE_RATE, MF_LONG_DAMAGE_RATE, and MF_SHORT_DAMAGE_RATE to map_setmapflag_sub() from npc_parse_mapflag().
* Update the mapflag documentation.
2024-09-09 10:48:34 -04:00
aleos
eacd54bf62 Add missing atcommand reference 2024-09-06 12:25:44 -04:00
Jittapan Pluemsumran
a687ddeb85 Eternal Chaos now reduces both hard DEF and soft DEF (#8609) 2024-09-05 23:46:02 +07:00
Jittapan Pluemsumran
540a9a0f30 Fixed wrong null pointer check in guild_reply_reqalliance. (#8610) 2024-09-05 19:01:20 +07:00
AoShinHo
d6f2f49b6d Converted ZC_ENTER_ROOM to struct (#8590)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-09-03 18:16:18 +02:00
Playtester
247483c538 Super Novice Soul Link Equip Checks (#8605)
- Fixed base level requirements for SN soul link to take effect (91->90, 97->96)
- Fixed SN soul link not ignoring the item's base level restrictions
- SN soul link now allows you to equip items even if a status change would usually prevent you from doing so
- SN soul link now allows you to equip broken helmets and broken level 4 weapons
- Fixes #8604
2024-09-03 18:06:05 +02:00
Daegaladh
418873f25e Assassin quest fixes and cleanup (#8498)
-Fixes killmonsterall killing monsters from other part of the quest
-Follow-up to 979e13dd66 preventing players with level under 49 to get the reward
-New header style
-Cleaned up set commands
2024-09-02 20:29:46 +02:00
alexxus
d8dc0e6f41 Fixed static cast (#8603)
Fixes #8602
2024-09-02 17:57:21 +02:00
AoShinHo
37bc0f4c10 PACKET_ZC_HIGHJUMP (#8588) 2024-08-29 07:50:39 +02:00
Daegaladh
ffead570b2 Fixed Homunculus Amistr skills (#8556) 2024-08-27 20:32:15 +02:00
AoShinHo
5138ae74fc Converted ZC_CHANGE_DIRECTION to struct (#8584)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-27 19:04:38 +02:00
AoShinHo
e0d1250645 Converted ZC_USER_COUNT to struct (#8585)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-27 15:50:00 +02:00
AoShinHo
dc6aab3d92 Fixed guild name on alt+a (#8574)
Fixes #8522

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-27 13:05:03 +02:00
AoShinHo
d5267c63a9 Converted ZC_NOTIFY_ACT to struct (#8571)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-27 09:59:26 +02:00
Lemongrass3110
baded8330f Fixed Candy Pouch Bag class requirements (#8577)
Fixes #8573

Thanks to @llchrisll
2024-08-26 14:27:47 +02:00
AoShinHo
f3c8c70c81 Improved status_isdead and status_get_status_data (#8570)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-22 22:36:29 +02:00
Atemo
295c5ba0f5 Corrections in episode 18 npcs (#8569)
* Corrected shop barter_ep18_1
* Corrected wolfvill enchant NPC

Fixed #8561
2024-08-21 13:43:29 +02:00
Daegaladh
a9d3ebd7b5 Fixed pre-re maps
Removed renewal maps from pre-re
Improved map descriptions
Fixed pre-re bossnia maptype (It's actually 24)
2024-08-19 16:47:56 +02:00
Aleos
dd1c12f624 Fix GD_CHARGESHOUT_BEATING check (#8564)
Add missing parentheses to ensure the player is in a guild and avoid a short circuit check.

Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2024-08-19 09:07:39 +02:00
Atemo
1818600e50 Fixed episode 18, Mejai's daily quest (#8557)
Follow-up : 75c3fd1fc3

Thanks to @monbazko
2024-08-17 23:34:53 +02:00
Atemo
870227ff5e Remove racial bonus of skill AG_ASTRAL_STRIKE_ATK (#8560)
Fixed #8559
2024-08-17 21:08:19 +02:00
Atemo
a9e51c09cc Added some missing DisplayPc in status_db.yml (#8441)
* Added some missing DisplayPc in status_db.yml
  Some status should be displayed again to client around when the affected unit appears in the client's range

Status updated :
SC_SPELL_ENCHANTING from skill EM_SPELL_ENCHANTING
SC_MUSICAL_INTERLUDE from skill TR_MUSICAL_INTERLUDE
SC_JAWAII_SERENADE from skill TR_JAWAII_SERENADE
SC_PRON_MARCH from skill TR_PRON_MARCH
SC_POWERFUL_FAITH from skill IQ_POWERFUL_FAITH
2024-08-16 16:58:26 +02:00
aleos
06c595cfed Minor message cleanups
Thanks to @Daegaladh!
2024-08-16 10:24:55 -04:00
aleos
14aa844574 Adjust pre-re map zones
Thanks to @Daegaladh!
2024-08-16 10:21:10 -04:00
Pokye
be3cc19fac Updated Level 260/55 to 275/60 (#8546)
* Updated Level 260/55 to 275/60.
* Hp and Sp are unknown.
2024-08-16 16:18:20 +02:00
Atemo
37f402aca7 Updated EFST datas (#8553) 2024-08-16 15:44:27 +02:00
Haydrich
6f44b98fe9 Correct the element of Kunai of Shadow (#8554)
* Kunai of Shadow must be a Ghost element instead of Neutral.
2024-08-16 08:08:36 -04:00
Atemo
a5c939bec9 Updated addhomintimacy script command (#8551)
* The command now fails silently when no players are attached or if the player has no homunculus (like other homunculus script command)

Fixed #8534
2024-08-09 23:33:43 +02:00
Atemo
88ce3fe5d3 Adjusts the value of SC_HOLY_OIL debuff from IQ_OLEUM_SANCTUM skill (#8552)
* The debuff causing that the targets take more damage from long ranged physical damage for the skill duration is corrected from 50% to 3x(Skill Lv)%

Fixed #8520
2024-08-09 22:18:22 +02:00
Daegaladh
59c716ce23 Fixed Mars Armor-LT increasing nonexistent skill (#8549) 2024-08-08 11:48:54 +02:00
Atemo
5928ad75c6 Corrected TARGET of NPC_DAMAGE_HEAL in mob_skill_db.txt (#8540)
Fixed #8532
2024-08-06 22:33:58 +02:00
Haydrich
203b9d740d Fixed an issue in rockridge quest (#8539)
* Corrected npcs Cactus Gunslinger hidden name
2024-08-06 14:13:10 +02:00
Atemo
75c3fd1fc3 Updated episode 18 dialogues (#8537)
Updated episode 18 dialogues using iRO text.
Renamed ep18_1_main variable by ep18_main (see sql update)
2024-08-04 15:47:47 +02:00
Atemo
e803ba5f8a Updated renewal mob_db.yml (#8499)
* Updated map drops db
2024-08-03 21:17:22 +02:00
Playtester
c3ff38865e Earth Spike and Heaven's Drive (#8536)
- Earth Spike now has the same cast time and aftercast delay as bolt spells (pre-re)
- Heaven's Drive now has an aftercast delay of 1000ms (pre-re)
- Fixes #8533
2024-08-03 18:55:19 +02:00
Aleos
94a731aad0 Correct Death Valley behavior (#8502)
* Follow up to 4b32621.
* The target player should be healed from the remaining SP before the SP reduction is applied.
* Update HP/SP without sending extra packets.
* Fix SP ratio.

---------

Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-08-02 09:33:53 -04:00
Atemo
effd55d1ce Updated "skilleffect" script command (#8505)
* Added an optional parameter to "skilleffect" script command to display the given skill effect on the specified ID (default : attached player).
2024-08-02 14:11:38 +02:00
Daegaladh
aacca52eec Fixed Elemental SP recalc and packet conversion (#8531) 2024-08-02 13:58:24 +02:00
aleos
8ac2975816 Resolve a merge error 2024-08-01 12:24:28 -04:00
aleos
142505f398 Merge branch 'master' into feature/map_zones 2024-08-01 12:15:05 -04:00
elanosilveira
4cab85cb19 Update hair_dyer.txt (#8519)
* Properly close the message box at the end of the dialogue instead of sending the player back to the main menu.

---------

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-08-01 09:50:30 -04:00
eppc0330
54dc915661 Add mapflag specialpopup (#8365)
* Add packet ZC_SPECIALPOPUP.
* Add mapflag and script command specialpopup.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-08-01 09:05:54 -04:00
Singe Horizontal
612bf702ba Restore a correct packet header (#8530)
Fixes #8529
2024-07-31 19:53:54 +02:00
Daegaladh
6f6c74b723 Fixed slow potion effect on pre-re (#8528) 2024-07-31 16:35:01 +02:00
Daegaladh
48b105405a Fixed Homunculus Lif skills (#8513) 2024-07-28 18:56:47 +02:00
Daegaladh
3908b0e9ee Fixed homunculus cooldown and aftercast delays (#8508)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-07-27 16:07:54 +02:00
Playtester
3cc32b6727 Removed Gunslinger Mine Damage Delay (#8517)
- Gunslinger Mine no longer has damage delay
- Freeze from Cryo Sphere / Ice Bullet will no longer be immediately broken by its own damage
- Fixes #8516
2024-07-26 20:43:46 +02:00
Atemo
e39fa4b66a Corrected pet_db.yml script (#8509) 2024-07-21 14:12:23 +02:00
Atemo
c5eaa1544f Updated Old Glast Heim instance (#8504)
Updated dialog and system of Old Glast Heim instance.
* Added missing checkweight
* Added missing dialogue and warp when a player did not receive the reward after killing the first mvp "Corrupted Soul"
* Corrected monster re-spawn on map 2 : previous monster spawn by the npc are now killed before new spawn
2024-07-16 22:33:34 +02:00
Daegaladh
1d9cfdb17d Fixes custom warper var (#8503)
Follow-up to f8c9481673
2024-07-14 23:09:50 +02:00
Aleos
4b32621c61 Resolve Death Valley HP/SP adjustment (#8501)
* Fixes #8428.
* The skill will now properly take the SP first before healing HP of the target player.
Thanks to @jamesandrewww!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-07-13 09:47:55 -04:00
Vincent Stumpf
3b1c33c5d9 Fix stack overflow in npc_parse_shop (#8496) 2024-07-07 11:24:53 +02:00
Daegaladh
f8c9481673 Added optional Pre-Renewal Brasilis (#8480) 2024-07-06 23:24:48 +02:00
Playtester
78a2babe4d Monster Losing Target Display (#8479)
- When a monster loses its target, it will now properly display movement to the next cell rather than snapping back to the previous cell
- Looters will no longer spam movement packets to the client when they go for loot
- Added some base implementation for sub-cell coordinates
- Fixes #8232

Co-authored-by: Lemongrass3110
2024-07-06 12:51:58 +02:00
Daegaladh
0a977c1fd7 Fixed vending_over_max behavior to match official (#8469)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-07-05 02:35:41 +02:00
Daegaladh
29a63820fd Fixed searchstores incorrectly updating uses (#8491) 2024-07-04 22:22:44 +02:00
Vincent Stumpf
4f2beac029 Clear start_items when reading a new value (#8493)
Fixes #8492
2024-07-04 21:50:40 +02:00
Carlosgrr
529d8fea3d Reverting Magic Wand Quest to request Trunks (#8473)
Fixes #8465
2024-07-04 20:33:14 +02:00
Lemongrass3110
d2cb6c10e1 Fixed packets 0x440 and 0x8cf (#8486)
Follow up to d445497

Fixes #8478

Thanks to @gmragnarok, @LadyNanuia and @Haydrich
2024-07-04 19:29:00 +02:00
Atemo
fccf328a54 Implemented new items up to July 3, 2024 (#8488)
* Sorted the item IDs
* Added prt_mk map in mapcache
2024-07-04 15:27:17 +02:00
Lemongrass3110
25b9126644 Refactored get/set unitdata (#8483)
Fixes #8481

Thanks to @Hyroshima
2024-07-03 17:05:15 +02:00
Lemongrass3110
2206d1a960 Fixed NoNearNPC flag (#8487)
Fixes #8471

Thanks to @xVaan
2024-07-03 16:02:22 +02:00
Atemo
1d8dec4b72 Uncommented quest ID related to illusion investigation (teddy bear) (#8477) 2024-06-30 19:05:43 +02:00
Atemo
995a5d0f60 Corrected barter shop of illusion dungeon (#8472)
Follow-up 5ca7aee79b
Fancy_Flower can't be refined.
2024-06-29 17:08:08 +02:00
Daegaladh
e648d02c6d Fixed alphabetical order and remove some renewal maps from pre-e 2024-06-29 16:10:04 +02:00
Pokye
5ca7aee79b Correction of illusion dungeon's barter shop (#8470) 2024-06-29 15:16:12 +02:00
Vincent Stumpf
73b878db37 Add expanded 4ths to jobmaster (#8267) 2024-06-28 21:39:00 +02:00
Atemo
14a22de993 Added missing clear cutin (#8467)
Corrected encoding of some files
2024-06-28 20:20:49 +02:00
Atemo
0057d862af Initial release of Illusion of Teddy bear (Walkthrough conversion) (#8459)
* Increased MAX_BARTER_REQUIREMENTS to 6
* Fixed #6460
2024-06-28 17:36:29 +02:00
akaineko
82d3b078c3 Fixed rand issue in KO job quest (#8463) 2024-06-28 15:01:15 +02:00
Atemo
88e3eba8cf Updated instance_check_party script command (#8457)
* The command now returns 0 if the party id does not exist
* Fixed #8426

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-06-27 18:23:03 +02:00
Lemongrass3110
c8935ef18a Official conversion of lasagna warps (#8464) 2024-06-27 09:16:33 +02:00
Pokye
fa5e642d4d Initial implementation of Shopping Boards (#8453)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Daegaladh <daegaladh@shadowgames.es>
2024-06-26 20:50:14 +02:00
aleos
394d502e1b Adjust getMapZone
* Change the lookup method for getMapZone to utilize the value stored in the map_data rather than looking through map_zone memory bringing faster results.
2024-06-26 14:37:47 -04:00
Daegaladh
549fc3f860 Fixed searchstores and added a map parameter (#8456)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-06-26 20:21:26 +02:00
Playtester
30f8cb1f6e Star Gladiator Miracle Chance (#8460)
- Reduced default chance of Miracle to occur from 0.02% to 0.005%
- Chance of Miracle to occur is now further reduced if AGI is above 46
- Fixes #8445
2024-06-26 11:38:46 +02:00
Atemo
21359386be Exported constants for setdialogalign script command (#8458)
Follow-up eb308dcad2
2024-06-25 17:27:33 +02:00
Playtester
861833bcfa Frost Joke / Scream on Party Members (#8455)
- Base chance of Frost Joke / Scream to cause status changes to party members is now one fourth of the original chance
- Variable duration of Frost Joke when applied to party members is now always 15s
- Fixes #8454
2024-06-22 22:22:44 +02:00
Daegaladh
a0bec6a404 Configs for account names, character names, and passwords minimum length (#8448) 2024-06-21 20:36:21 +02:00
Daegaladh
5123704795 Added player permission script commands (#8450) 2024-06-21 19:12:01 +02:00
aleos
73ea1ac54d Resolve map-server-generator post build tasks 2024-06-21 09:13:35 -04:00
Aleos
f0a1847377 Merge branch 'master' into feature/map_zones 2024-06-21 08:59:37 -04:00
Atemo
d344caa08d Implemented NPC_DEADLYCURSE2 and NPC_DEADLYCURSE (#8447)
* Implemented NPC_DEADLYCURSE2
* Splash skill inflicting no damage and activating the status "Deadly_Defeasance" on surrounding target
* Unknown if the duration scale with level. The duration at level 5 is 30s

* Implemented NPC_DEADLYCURSE
* There is not much information on this, assuming it is a single target skill
* Does not deal any damage
* No info on max level, monsters use it level 1
* Duration at level 1 is 15s

* Uncommented NPC_DEADLYCURSE2 in mob_skill_db
2024-06-21 14:48:26 +02:00
Lemongrass3110
1ca634df1d Packet cleanups - const and casts (#8422) 2024-06-20 14:33:47 +02:00
Playtester
5f16a06f2f Renewal Bowling Bash Knockback (#8449)
- Fixed Bowling Bash causing knockback effect twice in renewal (fixes #8435)
2024-06-20 07:59:21 +02:00
Playtester
566ac2078d Guillotine Fist SP Recovery Prevention Cleanup (#8443)
- Unified code for SC_EXTREMITYFIST
  * It stops natural SP recovery for 300s in pre-re
  * It stops natural SP recovery and recovery from items for 3s and shows icon in renewal
- Removed SC_EXTREMITYFIST2 as it's no longer needed
- Fixed an issue that caused a natural SP regen tick to happen right after using Guillotine Fist
- Fixes #8377
2024-06-19 07:53:30 +02:00
eppc0330
d191c2cf2a Item DB corrections / implemented ALL_RAY_OF_PROTECTION (#8394) 2024-06-18 15:08:54 +02:00
Atemo
4555e7c14c Updated max RES/MRES and max RES/MRES ignored (#8442)
* Removed the limit of RES/MRES and remove max_res_mres_reduction battle config
* Added a limit of RES/MRES ignored by items and skills in max_res_mres_ignored battle config
2024-06-18 15:04:37 +02:00
Lemongrass3110
ba5221ef97 Added 4th jobs to ea_job_system.txt (#8440)
Fixes #8431

Thanks to @Pokye
2024-06-17 20:15:54 +02:00
Atemo
ce5de23874 Updated get_bosstype and UMOB_MODE (#8439)
* Updated mob_data::get_bosstype() to use current mob data instead of db data to fix issue when the mode is changed via the setunitdata script command.
* Added unit_refresh in UMOB_MODE to refresh the mini icon near the monster indicating the monster type.
2024-06-17 19:38:00 +02:00
Lemongrass3110
44fbe3940d Fixed pin code changing (#8438)
Fixes #8430

Thanks to @gmragnarok
2024-06-17 19:04:21 +02:00
Lemongrass3110
68f8a4bc7f Fixed a crash with unknown packets (#8437)
Fixes #8432

Thanks to @gmragnarok
2024-06-17 18:30:43 +02:00
Atemo
6451925430 Updated npcspeed, npcwalkto and npcstop script commands (#8354)
* Added the optional parameter <npc name> to npcspeed to change the walking speed of the npc with the said name.
  Usage : npcspeed( <speed value> {,"<npc name>"} );

* Added the optional parameter <npc name> to npcwalkto to move the npc with the said name at the given coordinates.
  Usage : npcwalkto( <x>,<y> {,"<npc name>"} } );

* Added the optional parameters `<npc name>` and `<flag>` to `npcstop` to stop the movement of the npc with the said name with options.
  Usage : `npcstop( {"<npc name>", {"<flag>"}});`

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-06-16 14:57:59 +02:00
Playtester
fcf74b0dfc Renewal Simple Defense Formula Flag (#8429)
- Added a flag "SimpleDefense" to mark skills that use the simple defense formula
  * Simple defense: Damage is flat reduced by DEF+DEF2. Res is ignored.
- Dragon Breath / Water now also ignore Res
- Fixes #8419

Special thanks to everyone who helped testing all these skills to confirm this common rule.
2024-06-15 20:28:26 +02:00
Lemongrass3110
8c4d1bb0c6 Fixed returning to char-select
Fixes #8420

Thanks to @gmragnarok and @Beginerxx
2024-06-13 15:24:53 +02:00
Jittapan Pluemsumran
503f9e09f6 Always set all item data in npc_sellist_sub (#6429)
Fixes #6422

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-06-13 00:47:04 +02:00
Lemongrass3110
8f9b0b8354 Added configs for instance limitations (#3753)
Fixes #1661

Thanks to @admkakaroto
2024-06-12 23:36:33 +02:00
Playtester
84cdc9cae0 Cannon Ball Skills (P.ATK and Res) (#8415)
- When using Cart Cannon or Arm Cannon, the arrow attack you get from cannon balls is no longer affected by P.ATK
- Cart Cannon and Arm Cannon are no longer reduced by Res
- More consistent naming (PATK -> P.ATK, SMATK -> S.MATK)
- Added a general rule that cannon ball attack is not added to equip attack
- Fixes #8380
2024-06-12 18:59:05 +02:00
Lemongrass3110
34eb4be25b Preparatory cleanup of parties (#8418) 2024-06-12 15:39:24 +02:00
Lemongrass3110
9c9dcc8cab Preparatory cleanup of guilds (#8417) 2024-06-12 14:47:52 +02:00
Lemongrass3110
aaa9890470 Preparatory cleanup of clans (#8416) 2024-06-12 10:03:44 +02:00
Lemongrass3110
6fdaac4a75 Added pincode state tracking (#8412)
Fixes #6595

Thanks to @Danil0v3s
2024-06-11 21:50:16 +02:00
Daegaladh
0d3550e7ea Fixed clif_move to use the correct movement packets (#8405)
* Removed unused ZC_NOTIFY_MOVE (0x86) packet
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-06-11 00:03:43 +02:00
Daegaladh
6ca99e7852 Fixed potentially dangerous map_addflooritem calls and related behaviors (#8360)
*Removed potentially dangerous map_additemfloor calls
*Added weight/inventory checks for marry atcommand
*Fixed overweight message for box items
*Fixed inventory space check for box items to match official requirement (the total number of the items the box will give you *r min 10, plus 1)
*Fixed inventory space message for box items
*Fixed pet egg creation not deleting the pet data when failed to add it to the inventory
*Fixed pet egg creation dropping the egg on the floor when failed to add it to the inventory
*Fixed pet equipment dropping on the floor when failed to retrieve the item
*Added a battle configuration to prevent removing the pet equipment (and disappear into nothingness) when failed to retrieve the item
*Added missing skill_drop_items_full checks on several skills (official behavior makes the items disappear)
---------

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-06-10 22:44:19 +02:00
Jittapan Pluemsumran
9267c2bf8a Added sanity checks to pincode decryption (#8404) 2024-06-10 22:03:49 +02:00
Vincent Stumpf
92722db3ab Fix dynamic npc timer mismatch (#8265)
* Fix dynamic npc timer mismatch

Fixes #8241
This adds some missing placement news that I'm surprised hasn't blown up yet.
2024-06-10 21:11:19 +02:00
Playtester
6daa032144 Renewal Spiral Pierce, Element vs. Status Attack (#8411)
- When using Spiral Pierce the base damage will now be multiplied with 0.7
- Weight bonus of Spiral Pierce is no longer affected by elemental adjustments
- Size modifiers updated: Small 130%, Medium 115%, Large 100%
- Spiral Pierce will now store its base damage in equipAtk to prevent rounding errors (temporary solution)
- Status Attack will now first apply the elemental table before doubling the right-hand damage
- Fixes #8410
2024-06-10 16:56:59 +02:00
Aristeus09
17a6d039d9 Fixed a couple of clif_message constant values (#8407)
Co-authored-by: Daegaladh <daegaladh@shadowgames.es>
2024-06-07 19:48:17 +02:00
Playtester
ec9a5fae4b Monster Loot / Item Dropping Position (#8347)
- When a monster is killed, its first item will now always drop at the exact cell the monster was on
- When a monster drops more than one item, the items will be deployed on 3 cells around the monster (looping): SE, W and N
- Fixed drop position of looted items (similar to regular drops but independent to it and starts north)
- Fixed item drop order (script-granted -> regular drops -> looted drops)
- Fixed looted items showing special drop effects
- Searching for a free cell to drop an item on now uses the official algorithm
- When a monster drops an item, it will no longer drop on cells that are occupied by characters or pets
- When a player drops an item, it will now drop in a 5x5 area around the player
- Items dropped by players can now stack on the same cell unless the new "item_stacking" config is disabled
- When an MVP drop drops to the floor because the player's inventory was full, it will now always drop on that player's cell
- Fixes #8345
2024-06-07 18:29:01 +02:00
Playtester
e8f1c7f9e7 Triple Attack vs. Plant Mode (#8403)
- Triple Attack will now deal 3 damage to monsters with plant mode (infinite defense)
2024-06-06 21:13:48 +02:00
Lemongrass3110
4c1b1c1a5c Added missing conformance mode in MSVS (#8402)
Follow up to 1361e9c
2024-06-06 13:10:47 +02:00
Atemo
ed3f418d15 Item data corrections (#8390)
* Fixed items in DB using wrong field. Some fields don't work with certain item types.
* Added warnings when a type is using a wrong field.
2024-06-05 15:34:14 +02:00
Lemongrass3110
c74ad5c8c2 Fixed PCBLOCK_EQUIP (#8399)
Fixes #8398

Thanks to @nubspixel
2024-06-04 10:02:14 +02:00
Lemongrass3110
48b4623f3e Fixed all warnings in MSVS (#8391)
Fixes #2859
Fixes #3570
Fixes #8389
2024-06-04 03:07:16 +02:00
Lemongrass3110
660b194ade Changed droplists from ERI to STL (#8370) 2024-06-04 02:40:55 +02:00
Playtester
23e7e1f367 Fixed Random Spawns (#8397)
- Fixed monsters with random spawn location to sometimes spawn on (0,0) if that cell is not a wall
- Follow-up to 5d232db
2024-06-03 19:48:55 +02:00
Playtester
1c96180fe6 Night Watch Job Bonus, Crimson Revolver (#8396)
- Fixed Sta bonus of Night Watch job
- Fixed Crimson Revolver giving 35 ATK too much
2024-06-03 16:58:31 +02:00
Lemongrass3110
545417ef11 Follow up to 1b9e46b
Fixes #8392

Thanks to @Beginerxx
2024-06-01 15:54:19 +02:00
aleos
2553658eb9 Merge branch 'master' into feature/map_zones 2024-05-31 12:15:40 -04:00
idk-whoami
f60a4bdfaf Corrected script for some item #28 (#8340) 2024-05-31 17:10:01 +02:00
Daegaladh
1f9a43c9d2 Replaces more constant names with the official ones (#8374)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2024-05-31 14:51:59 +02:00
Lemongrass3110
1b9e46b247 Generic cleanup of packets (#8369)
Standardized initial packet length of dynamic packets to sizeof
Standardized normal casts of packet_buffer to reinterpret_cast
Standardized packet length incrementations to static_cast with decltype
Removed unused function clif_setdisguise
Fixed an issue with string length in clif_scriptmenu
Removed struct keywords
Resolved a few warnings
2024-05-31 14:28:40 +02:00
BotGigo
4e77ada895 Illusion of underwater cooldown (#8383)
Corrected the quest menu for Illusion of underwater daily quests
2024-05-29 20:49:31 +02:00
Playtester
98eaf85a90 Arch Mage, S.MATK, Warlock Summon/Release (#8386)
- Fixed job stat bonuses of Arch Mage
- Fixed damage formula of Summon Elemental Ball / Release 2
- S.MATK is now applied before skill ratio
- Fixes #8381
2024-05-29 09:04:23 +02:00
Playtester
19f94e18f0 Renewal Guillotine Fist, Counter Slash, Shield Press Damage (#8376)
- Fixed the "constant addition" damage bonus being applied before the ratio in renewal, resulting in way too high damage for Guillotine Fist, Rapid Smiting and Shield Press
- Guillotine Fist is now reduced by SoftDEF+HardDEF in renewal
- Guillotine Fist is no longer reduced by Res
- Fixed Counter Slash adding Agi and Job Level to base damage rather than skill ratio
- Fixed Shield Press multiplying the damage by 5 instead of dividing it among 5 hits
- Only base STR of players will increase the Shield Press skill ratio now
- The fixed VIT*REFINE damage bonus of Shield Press is now a bonus that is applied even on MISS
- Fixes https://github.com/rathena/rathena/issues/8363
2024-05-28 22:47:06 +02:00
Daegaladh
3b5b5be574 Fixed compile warning (#8384) 2024-05-28 15:59:45 +02:00
Akkarinage
39644a980f Removed whitespace & duplicate label in runserver.bat (#8385) 2024-05-28 14:48:58 +01:00
Lemongrass3110
924d1ddad7 Fixed clif_clearchar_skillunit (#8371)
Follow up to cc60c46
2024-05-27 01:00:25 +02:00
Lemongrass3110
79935a75c9 Updated Hercules packets (#8368) 2024-05-26 17:31:23 +02:00
eppc0330
9e2b0b4a4d New pcblock flag PCBLOCK_EQUIP (#8367) 2024-05-26 15:43:32 +02:00
Daegaladh
05ced985e3 Replaced custom with official message names (#8361) 2024-05-26 13:17:05 +02:00
Atemo
cc60c46e5f Converted some packets to structs (#8353)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-05-25 22:17:12 +02:00
Playtester
b4ae40d401 Synchronize Damage Feature (#8305)
- Added a new monster stat "ClientAttackMotion" to mob_db.yml which is the time from when a monster attacks until which the damage shows on the client at 1x speed
- Added a new config synchronize_damage; when set to "yes", the client will display the damage of normal monster attacks at the exact time it is applied on the server, removing position lag (fixes #259)

Special thanks to all people who worked together to make this possible.

Co-authored-by: aleos, Lemongrass3110, Atemo
2024-05-25 18:59:22 +02:00
Lemongrass3110
023263df7d Fixed another crash in clif_wis_message
Follow up to 7ddd035 and a44d954

Fixes #8359

Thanks to @gmragnarok
2024-05-25 15:31:30 +02:00
Pokye
7c017bac6a Missing nodynamicnpc on mapflag (#8357)
Fixes #8356
2024-05-24 15:28:07 +02:00
Atemo
361530a1b6 Converted some packets to structs (#8351) 2024-05-21 21:28:01 +02:00
Atemo
d1cf6f4ac7 Converted some packets to structs (#8332) 2024-05-20 21:13:59 +02:00
Playtester
c83f41a5a3 Consistent Dirx / Diry Array Usage (#8343)
- All skills now use the globally defined dirx/diry variables instead of defining their own
2024-05-20 09:14:18 +02:00
Playtester
5d232db89e Spawn and Free Cell Search Behavior (#8324)
- When searching for a map-wide free cell, the tiles 15 cells from the edge are no longer considered
  * Added a configuration to change the edge size to any value between 1 and 40
- When searching for a free cell, the tiles 4-5 cells from the edge are now considered invalid and trigger a retry
  * If you make the edge size smaller than this, it will use edge size instead
- Searching for a free cell now defaults to 50 tries, but if the "no spawn on player" option is active, those failed attempts are not counted towards the limit anymore
- When a monster spawns in a defined area there will now be 8 attempts to spawn it on a valid cell within the area and then one attempt on the center cell; if all 9 attempts fail, there will now be 50 tries to spawn it map-wide before it gives up
- When a monster has fixed spawn coordinates, but those coordinates are a wall, it will now spawn in a random location map-wide instead
  * This also applies to icewall blocking the cell unless the boss_monster command was used
- Each monster in an area spawn will now receive its own spawn center within the spawn area on server start
  * This results in the spawn area being larger but having a bias towards the center
  * Added a configuration to disable this behavior
- Fixed slave monsters always being active and constantly calling the "search freecell" function even though neither them nor their master have been spotted yet
- Fixed map server crash when setting no_spawn_on_player to 100 (follow-up to 33b2b02)
- Updated prontera field spawns to official episode 18+
- Updated all champion mob respawn times to 3 minutes and sorted them by map name
- Fixes #8300
2024-05-19 17:12:44 +02:00
eppc0330
949a33081f Fix slavemob bahavior (#7978)
Fixes #6885

Co-authored-by: aleos89 <aleos89@users.noreply.github.com>
2024-05-19 14:10:23 +02:00
Aleos
b81904d554 Update build_servers_gcc.yml (#8338)
Add a separate job to run specifically for GCC 13 in Ubuntu 24.04 as the package was removed from Ubuntu 22.04.

Related issue actions/runner-images#9866
2024-05-18 13:40:43 +02:00
mettool
aa62b2fa80 Corrected Boss Meow monster Class (#8336) 2024-05-17 14:52:13 +02:00
Kanin Temsrisuk
4327fb05a9 Corrected RG Golden Potion item data (#8286) 2024-05-17 14:50:42 +02:00
Akkarinage
e1e8b68b33 Updated checkout version tag 2024-05-15 19:38:03 +01:00
Akkarinage
91b501bbb2 Added Siege_Teleport_Scroll2 function 2024-05-15 14:24:36 +01:00
eppc0330
a9a8b0d0c4 Fixed plagiarized skills not removed (#8329) 2024-05-14 09:10:03 +02:00
Lemongrass3110
da8229b8f5 Added some suggested code improvements (#8331)
Fixes #8309

Thanks to @mrpond
2024-05-13 17:46:47 +02:00
Lemongrass3110
8980203f7b Small cleanup to NJ_ZENYNAGE (#8320)
Split NJ_ZENYNAGE from KO_MUCHANAGE
2024-05-13 16:50:30 +02:00
Lemongrass3110
fe9f617f97 Fixed clif_sendfakenpc (#8330)
Fixes #8321
Fixes #8328

Thanks to @kaninhot004
2024-05-13 11:45:00 +02:00
Lemongrass3110
580511c0bb Fixed a warning
Fixes #8325

Thanks to @Beginerxx
2024-05-13 07:44:36 +02:00
Playtester
f85ca81066 Fixed Magic vs. Plant Damage (#8323)
- Fixed magic damage on plants always being 0
- Follow-up to 2963e52
2024-05-11 08:52:39 +02:00
Playtester
04117614cb Attacking While Casting Crash Fix (#8322)
- Fixed a server crash that occurs when a unit did a normal attack while casting a spell (e.g. Free Cast)
- Follow-up to ffe40de
- Fixes #8319
2024-05-10 18:19:19 +02:00
Lemongrass3110
04386a8ebc Follow up to d445497 2024-05-10 00:12:10 +02:00
Jittapan Pluemsumran
d445497870 Converted a bunch of packets to structs (#8295)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-05-09 23:06:32 +02:00
jasonch
1af1943f85 Added missing columns for yaml2sql (#8318)
Fixes #8317
2024-05-09 22:00:17 +02:00
Playtester
13bc3e2bb7 Monster Powerskill Levels, Silver Sniper, Magic Decoy (#8316)
- Fixed some monsters using the normal player level 10 version of a skill instead of the special NPC powerskill version (e.g. Heal for 9999 HP)
  * See doc/mob_skill_db_powerskill.txt for more information
- Fixed Silver Sniper and Magic Decoy using Heal 10
- Fixed Magic Decoy doing normal attacks
- Fixes #8306
2024-05-08 15:08:09 +02:00
Playtester
ffe40def4a NPC_RUN, Monster Skill Interval (#8302)
- Monsters will now properly run away when using NPC_RUN (fixes #7941)
- Introduced a new function unit_get_walkpath_time that returns the time the unit needs to walk its current walkpath
  * This is now used for NPC_RUN and random walking
- Fixed an issue with mismatching timer warnings when a monster casts NPC_RUN multiple times in row

- Monsters will now always attempt to use non-berserk-state skills once per second (fixes #1700)
  * This completely replaces the "ugly" solution to use a walk_count for idle, walk and chase skills
  * This interval is now a lot more accurate and no longer influenced by external factors such as canact delay
  * This interval is now also used for lazy monsters rather than MIN_MOBTHINKTIME*10 so that MIN_MOBTHINKTIME can be reduced without having to worry about skills being cast more often
  * Angry skills no longer replace the normal attack and now follow the once per second rule; they will always first be attempted at the end of the walk delay after a normal attack
- The special follow-up attack skill monsters use when you move out of their attack range, now is only used when they are in Angry state
  * Also fixed a bug that this was checked every 100ms until the monster used a skill, instead of just once per second

- Monsters now can use chase skills even before they start moving (assuming one second has already passed since last skill check)
- Removed "hack" to make monsters cast chase skills when trapped in icewall
  * This was solved by implementing checking for chase skills before starting to move

- Monsters will now receive an aMotion walk delay after having used a skill
- A monster that could not walk randomly because of walk delay will now walk immediately once the walk delay expires
- Using angry or berserk skills will now set a monster's attack delay
2024-05-08 09:02:48 +02:00
aleos
c62395fe35 Cleanups and optimizations 2024-05-07 13:34:33 -04:00
aleos
6ffcedcda8 Merge branch 'master' into feature/map_zones
# Conflicts:
#	conf/msg_conf/map_msg.conf
2024-05-07 12:38:19 -04:00
aleos
92b6879b30 Fixes a compile error 2024-05-07 12:30:35 -04:00
aleos
477c845027 Clean ups from review
Thanks to @Lemongrass3110!
2024-05-07 12:26:13 -04:00
Atemo
bcb34695a5 Updated item DB and mapcache up to may 2 2024 (#8314) 2024-05-07 17:08:29 +02:00
Banana
fd9b475446 Added a command to reload cash shop db (#3257)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-05-07 10:08:55 +02:00
Aleos
8546f9f089 Resolves a potential crash from Howling Mine (#8147)
* Fixes #8146.
* Minor cleanups to ensure the Howling Mine status is active before accessing.
Thanks to @LadyNanuia!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-05-06 19:15:37 -04:00
idk-whoami
ffbbb94080 Corrected script for some item #27 (#8235) 2024-05-06 23:17:25 +02:00
eppc0330
c8cbc2e3a1 Fixed SHC_SHADOW_STAB damage bonus (#8288)
Fixed SHC_SHADOW_STAB damage bonus not being applied during cloaking exceed status.

Remove cloaking bonus: Bonus should be granted on only cloaking exceed status, not cloaking

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2024-05-06 21:22:54 +02:00
Lemongrass3110
a44d9540fb Fixed clif_wis_message (#8308)
Fixes #8307

Thanks to @mrpond
2024-05-06 02:04:51 +02:00
Singe Horizontal
fd36fc04b2 Fixes clif_viewequip_ack packet length (#8304) 2024-05-05 15:13:06 +02:00
aleos
074fdfbd5c Refactor a few functions to use sd lookup 2024-05-03 16:26:42 -04:00
aleos
060629bd17 Adjust structs to classes
* Adjust to class to avoid duplication of definitions.
* Rename prefix to match "class".
2024-05-03 15:46:59 -04:00
Aleos
849f1ec477 Merge branch 'master' into feature/map_zones 2024-05-03 14:16:05 -04:00
Lemongrass3110
b48948822a Replaced NULL with nullptr (#8298) 2024-05-03 19:38:13 +02:00
aleos
61b7f3324e Resolve compile errors and warnings 2024-05-03 13:36:33 -04:00
Aleos
b43cd4ced1 Merge branch 'master' into feature/map_zones 2024-05-03 13:21:50 -04:00
idk-whoami
30928a04e1 Script correction of NPC ammo_boxes (#8275) 2024-05-03 17:50:01 +02:00
aleos
1e4c6ffaab Merge branch 'master' into feature/map_zones 2024-04-16 12:48:27 -04:00
Atemo
9973a897b1 Corrected the zone of few maps 2024-02-09 16:53:24 +01:00
Atemo
fc7a5534d5 Maps in order 2024-02-09 16:50:33 +01:00
aleos
f56c45cd50 Revert PvP/GvG atcommands
* Revert atcommand pvpon/pvpoff.
* Revert atcommand gvgon/gvgoff.
2024-01-23 08:45:21 -05:00
aleos
fc3cc3c1c2 Fixes atcommands for PvP and GvG toggle
* Fixes atcommands pvpon, pvpoff, gvgon, and gvgoff to properly toggle the current map with the appropriate zone.
* Atcommand pvpon will assign the MAPTYPE_NOPENALTY_FREEPKZONE zone.
* Atcommand gvgon will assign the MAPTYPE_EVENT_GUILDWAR zone.
* Adds getMapZone() to return a map's zone.
* Adds setZone() to set a map's zone.
Thanks to @Atemo!
2024-01-18 10:22:07 -05:00
aleos
d3ea299f53 Remove unused battle configs 2024-01-17 17:08:27 -05:00
aleos
cbe0d8fe1f Adds translation for Portuguese
Thanks to @Pokye!
2024-01-17 16:44:49 -05:00
aleos
10e28babc9 Add empty zone notice
* Display a notice when a map doesn't have a zone with a suggestion to assign one.
* Avoiding a default zone as many maps are added from updates and may not get their proper zones until the requisite data is found.
2024-01-17 16:43:32 -05:00
aleos
4a48b64566 Fixes MF_FLEE_PENALTY parsing 2024-01-17 16:10:40 -05:00
aleos
e34973a5cc Fixes mapflag parsing
* Adds back an accidental removal for mapflag name lookup.
2024-01-17 16:10:14 -05:00
aleos
c178f03a26 Convert s_map_zone_data storage to shared_ptr 2024-01-17 16:09:36 -05:00
aleos
941085e826 Adds ability to clear mapflags
* Added the Clear label to allow mapflags to be removed for importing use.
* Converts mapflag storage into multimap.
2024-01-17 14:05:29 -05:00
aleos
e9beffea50 Adds object type check to isStatusDisabled
* Check by object type rather than passing arbitrary integers to compare against.
2024-01-16 14:19:58 -05:00
aleos
772c6f33ff Invincible timer clean
* Remove a possible timer even if passing an invalid time value.
2024-01-16 13:53:04 -05:00
aleos
34065e4ca6 Map Zone parsing optimizations 2024-01-16 11:10:56 -05:00
aleos
e3eefb6acc Fixes invincible timer check 2024-01-14 16:11:00 -05:00
aleos
31cc8c5115 Adds a function to assist with PK damage
* Re-implement battle_calc_pk_damage to help determine when to adjust damage when PK mode is enabled.
* Implement INF2_IGNOREPKREDUCTION skill flag to make skills bypass the damage adjustments.
2024-01-14 16:08:55 -05:00
aleos
08068bf3a4 Remove plurality 2024-01-14 11:33:35 -05:00
aleos
53b2a0c351 Remove deprecated databases from file move 2024-01-14 11:25:58 -05:00
aleos
e405a39733 Fixes incorrect message display 2024-01-14 11:22:12 -05:00
aleos
6568ccff5d Cleanup atcommand mapinfo
* Adjust checks for faster lookup.
2024-01-14 11:20:48 -05:00
aleos
1e4a219832 Implements mapflag MF_FLEE_PENALTY
* Deprecate the bg_flee_penalty and gvg_flee_penalty battle configs.
* Removes hardcoded restrictions limiting to only BG and GvG maps.
2024-01-14 11:19:33 -05:00
aleos
7717070d14 Translate new messages to Spanish
Thanks to @SapitoSucio!
2024-01-13 17:07:50 -05:00
aleos
5c24cc4c6a Disable mapflags on custom scripts 2024-01-12 17:28:47 -05:00
aleos
c186c0354e Fix Russian specifier to integer 2024-01-12 17:05:44 -05:00
aleos
997e457890 Update messages for other languages 2024-01-12 17:03:41 -05:00
aleos
82e362edaa Fixes PK damage calculation
* Convert a few more PK damage checks that got missed from a merge conflict.
2024-01-12 17:03:20 -05:00
aleos
004dcf57c0 More battle_config cleanups 2024-01-12 16:18:25 -05:00
aleos
e60e3e8dc2 Fixes CI errors 2024-01-12 16:15:01 -05:00
aleos
39f6e1492b Initial implementation of Map Zones
* Implements Map Zones which allows easier configuration of map settings.
* The restricted mapflag has been removed as they will no longer be needed.
* General cleanups and optimizations.
2024-01-12 15:43:52 -05:00
376 changed files with 82094 additions and 45552 deletions

View File

@@ -38,11 +38,11 @@ jobs:
steps:
- name: Checkout repository
uses: actions/checkout@v3
uses: actions/checkout@v4
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v2
uses: github/codeql-action/init@v3
with:
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
@@ -74,7 +74,7 @@ jobs:
#- name: Autobuild
# uses: github/codeql-action/autobuild@v2
# ✏️ If the Autobuild fails above, remove it and uncomment the following
# ?? If the Autobuild fails above, remove it and uncomment the following
# three lines and modify them (or add more) to build your code if your
# project uses a compiled language
- name: Command - configure
@@ -89,4 +89,4 @@ jobs:
run: make server
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v2
uses: github/codeql-action/analyze@v3

View File

@@ -34,7 +34,7 @@ jobs:
clang: ['6.0', '7', '8', '9', '10', '11'] #, '12', '13']
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
- name: Set up Clang
uses: egor-tensin/setup-clang@v1

View File

@@ -34,7 +34,7 @@ jobs:
os: [ubuntu-latest]
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
# Install latest CMake.
- uses: lukka/get-cmake@latest

View File

@@ -31,10 +31,14 @@ jobs:
# Available: ubuntu-22.04, ubuntu-20.04
os: [ubuntu-latest]
# Older versions of GCC are not available via unaltered aptitude repo lists.
gcc: ['9', '10', '11', '12', '13']
gcc: ['9', '10', '11', '12']
# GCC 13 was removed from 22.04, include it as a separate job
include:
- os: ubuntu-24.04
gcc: 13
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
- name: Update & Install packages
# Ubuntu runners already have most of the packages rAthena requires to build.
@@ -45,8 +49,10 @@ jobs:
- name: Command - configure
env:
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-buildbot=yes'
run: ./configure $CONFIGURE_FLAGS
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }}'
# -Werror: to treat all warnings as errors
# -Wno-error=builtin-declaration-mismatch: otherwise ./configure checks fail
run: ./configure $CONFIGURE_FLAGS --enable-buildbot=yes CXXFLAGS='-Werror -Wno-error=builtin-declaration-mismatch'
- name: Command - make clean
run: make clean

View File

@@ -36,7 +36,7 @@ jobs:
mode: ['PRE','RE']
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
- name: Variable Parsing - PRE

View File

@@ -34,15 +34,15 @@ jobs:
mode: ['PRE', 'RE']
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v1.1
uses: microsoft/setup-msbuild@v2
- name: Build solution in Debug
if: ${{ matrix.mode == 'PRE' }}
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE"
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE" /warnaserror
- name: Build solution in Debug
if: ${{ matrix.mode == 'RE' }}
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT"
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT" /warnaserror

View File

@@ -38,7 +38,7 @@ jobs:
packetver: ['20211103', '20200902', '20200401', '20180620', '20151104']
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
- name: Variable Parsing - PRE

View File

@@ -36,7 +36,7 @@ jobs:
mode: ['PRE', 'RE']
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
- name: Variable Parsing - PRE

View File

@@ -39,7 +39,7 @@ jobs:
mode: ['PRE', 'RE']
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v4
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
- name: Variable Parsing - PRE

View File

@@ -918,6 +918,11 @@ Body:
- Command: reloadbattleconf
Help: |
Reload battle settings.
- Command: reloadcashdb
Aliases:
- reloadcashshop
Help: |
Reload cash shop database.
- Command: reloadinstancedb
Help: |
Reload instance database.
@@ -956,6 +961,7 @@ Body:
atcommand battleconf statusdb
pcdb motd script
questdb msgconf packetdb
cashdb
- Command: langtype
Help: |
Params: <language>
@@ -1026,6 +1032,11 @@ Body:
- Command: setcard
Help: |
Adds a card or enchant to the specific slot of the equipment.
- Command: resetcooltime
Aliases:
- resetcooldown
Help: |
Resets the cooldown of all skills of the player and if active also of the homunculus or the mercenary.
Footer:
Imports:

View File

@@ -130,10 +130,19 @@ equip_self_break_rate: 100
// This affects the behaviour of skills like acid terror and meltdown
equip_skill_break_rate: 100
// Do weapon attacks have a attack speed delay before actual damage is applied? (Note 1)
// NOTE: The official setting is yes, even thought it degrades performance a bit.
// Should damage have a delay before it is applied? (Note 1)
// Some skills might not have a delay by default regardless of this setting.
// The official setting is yes, even thought it degrades performance a bit.
delay_battle_damage: yes
// Should the damage timing be synchronized between the client and server? (Note 1)
// This is not official behavior, but it should remove the position lag after being hit by a monster.
// This setting only affects normal monster attacks and takes priority over "delay_battle_damage".
// Many skills show their damage immediately, so setting "delay_battle_damage" to "no" at the same
// time might improve the experience further, but will not work for all skills.
// Tired of Dark Illusion hitting you 5 seconds too late? Then turn this on.
synchronize_damage: no
// Are arrows/ammo consumed when used on a bow/gun?
// 0 = No
// 1 = Yes

View File

@@ -9,25 +9,6 @@
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
//--------------------------------------------------------------
// Melee damage adjustments (non skills) for Battleground maps (Note 2)
bg_short_attack_damage_rate: 80
// Ranged damage adjustments (non skills) for Battleground maps (Note 2)
bg_long_attack_damage_rate: 80
// Weapon skills damage adjustments for Battleground maps (Note 2)
bg_weapon_attack_damage_rate: 60
// Magic skills damage adjustments for Battleground maps (Note 2)
bg_magic_attack_damage_rate: 60
// Misc skills damage adjustments for Battleground maps (Note 2)
bg_misc_attack_damage_rate: 60
// Flee penalty on BG grounds.
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
bg_flee_penalty: 20
// Interval before updating the bg-member map mini-dots (milliseconds)
bg_update_interval: 1000

View File

@@ -27,25 +27,6 @@ guild_max_castles: 0
// Note: This was changed in renewal in favor of individual skill cooldown.
guild_skill_relog_delay: 300000
// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
gvg_short_attack_damage_rate: 80
// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
gvg_long_attack_damage_rate: 80
// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_weapon_attack_damage_rate: 60
// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_magic_attack_damage_rate: 60
// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
gvg_misc_attack_damage_rate: 60
// Flee penalty on gvg grounds. Official value is 20 (Note 2)
// NOTE: It's %, not absolute, so 20 is -20% of your total flee
gvg_flee_penalty: 20
// Can the 'Glory of Guild' skill be learnt in the Guild window,
// and does changing emblems require it? (Note 1)
// P.S: This skill is not implemented on official servers

View File

@@ -17,10 +17,18 @@
// 0x10: They display luk/3+1 instead of their actual critical in the
// stat window (by default they don't crit)
// 0x20: Their Min-Matk is always the same as their max
// 0x40: Skill re-use delay is reset when they are vaporized.
// 0x80: Skill re-use delay is reset when they are warped (by skill or item) with player.
hom_setting: 0x3D
// Should the cooldown or aftercast delay of homunculi skills be reset when
// the homunculus is vaporized?
// Default on official servers: yes for Pre-renewal, no for Renewal
//hom_delay_reset_vaporize: no
// Should the cooldown or aftercast delay of homunculi skills be reset when
// warping or changing maps?
// Default on official servers: yes for Pre-renewal, no for Renewal
//hom_delay_reset_warp: no
// The rate a homunculus will get friendly by feeding it. (Note 2)
homunculus_friendly_rate: 100

27
conf/battle/instance.conf Normal file
View File

@@ -0,0 +1,27 @@
//--------------------------------------------------------------
// rAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------
// Block leaving for parties, guilds or clans if they have an active instance?
// Default: yes (Official)
instance_block_leave: yes
// Block leader changes for parties or guilds if they have an active instance?
// Default: yes (Official)
instance_block_leaderchange: yes
// Block inviting for parties or guilds if they have an active instance?
// This also blocks joining parties, guilds or clans that have a running instance.
// Default: yes (Official)
instance_block_invite: yes
// Block expulsion for parties or guilds if they have an active instance?
// Default: yes (Official)
instance_block_expulsion: yes

View File

@@ -12,8 +12,10 @@
// The highest value at which an item can be sold via the merchant vend skill. (in zeny)
vending_max_value: 1000000000
// Whether to allow buying from vending chars that are at their max. zeny limit.
// If set to yes, the rest of the zeny above the char's capacity will disappear.
// Whether to allow placing items on a vending store when the player's zeny plus the total price
// of the items exceeds the maximum zeny allowed. (Note 1)
// If set to "yes", the items will be placed in the store but other players will not be able to buy them.
// Official behavior is "yes", but on some official servers the client doesn't allow this.
vending_over_max: yes
// Tax to apply to all vending transactions (eg: 10000 = 100%, 50 = 0.50%)
@@ -93,7 +95,7 @@ allow_equip_restricted_item: yes
// Default on official servers: yes for Pre-renewal, no for Renewal
//item_enabled_npc: yes
// Allow map_flooritem to check if item is droppable? (Note 1)
// Allow map_addflooritem to check if item is droppable? (Note 1)
// If yes, undroppable items will be destroyed instead of appearing on the map when a player's inventory is full.
// Default: yes
item_flooritem_check: yes

View File

@@ -39,14 +39,6 @@ pk_min_level: 55
// players to let them attack each other. 0 disables said limit.
pk_level_range: 0
// For PK servers. Damage adjustment settings, these follow the same logic
// as their WoE counterparts (see guild.conf)
pk_short_attack_damage_rate: 80
pk_long_attack_damage_rate: 70
pk_weapon_attack_damage_rate: 60
pk_magic_attack_damage_rate: 60
pk_misc_attack_damage_rate: 60
// Display skill usage in console? (for debug only) (default: off) (Note 3)
skill_log: off
@@ -183,3 +175,17 @@ mail_delay: 1000
// Hides items from the player's favorite tab from being sold to a NPC. (Note 1)
hide_fav_sell: no
// When searching for a random position on the map, how much of the border of the map shall not be considered?
// Officially the 15 tiles from the edge of the map on each side are not considered as target cells.
// On some maps like in Pyramids this causes there to be very few monsters in the outer areas. This also
// affects teleportation. Set this to 1 if you want it to be closer to the old emulator behavior.
// Valid values: 1-40
map_edge_size: 15
// When a player drops items, can they stack on the same cell? (Note 1)
// Officially there's no limit on how many items you can drop on the same cell.
// If you set this to "no", when you drop an item, it will only drop on a cell that has no item on it yet.
// A free cell will be searched for in eight directions. If no free cell could be found in those eight tries,
// then dropping the item will fail (the item stays in the player's inventory).
item_stacking: yes

View File

@@ -163,6 +163,15 @@ no_spawn_on_player: 0
// map regardless of what the mob-spawn file says.
force_random_spawn: no
// Should each monster's center cell be randomized? (Note 1)
// Officially, at server start, each monster's center cell is set to a random cell in the spawn area.
// Each time the monster spawns it will spawn in an area around its center cell rather than the
// original center of the spawn definition. This results in a much larger total spawn area and a
// different experience each server start.
// Set this to "no" if you want all monsters of a spawn to spawn around the original center of the
// spawn definition, making the total spawn area much smaller (old eAthena behavior).
randomize_center_cell: yes
// Do summon slaves inherit the passive/aggressive traits of their master?
// 0: No, retain original mode.
// 1: Slaves are always aggressive.

View File

@@ -41,6 +41,10 @@ pet_hungry_delay_rate: 100
// These bonuses are unofficial and found in the import/pet_db.yml
pet_equip_required: yes
// Should the pet equipment be destroyed if the owner doesn't have enough space in their inventory? (Note 1)
// Official behavior is "yes", setting this to "no" will leave the item equipped.
pet_unequip_destroy: yes
// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
pet_attack_support: no

View File

@@ -295,15 +295,12 @@ trait_points_job_change: 7
// Max trait stats cap.
// Trait Stats: POW, STA, WIS, SPL, CON, CRT
// Official is 100.
max_trait_parameter: 100
// Official is 110.
max_trait_parameter: 110
// Max amount of RES/MRES to take into the resistance damage reduction formula.
// A setting of 625 means the max reduction of damage allowed is 50.0%.
// Formula is 100 - 100 * (5000 + RES) / (5000 + 10 * RES)
// Note: Best to leave this setting alone unless you know what your doing.
// Default: 625
max_res_mres_reduction: 625
// Max percent of RES/MRES that can be ignored by item bonus/skill.
// Default: 50
max_res_mres_ignored: 50
// Maximum AP
// Default: 1000

View File

@@ -26,8 +26,8 @@ min_skill_delay_limit: 100
// This delay is the min 'can't walk delay' of all skills.
// NOTE: Do not set this too low, if a character starts moving too soon after
// doing a skill, the client will not update this, and the player/mob will
// appear to "teleport" afterwards.
// doing a skill, the client will not update this, and the player will appear
// to "teleport" afterwards. Monsters use AttackMotion instead.
default_walk_delay: 300
// Completely disable skill delay of the following types (Note 3)
@@ -270,8 +270,10 @@ allow_skill_without_day: no
// Allow use of ES-type magic on players?
allow_es_magic_player: no
// Miracle of the Sun, Moon and Stars skill ratio (100% = 10000)
sg_miracle_skill_ratio: 2
// Miracle of the Sun, Moon and Stars skill ratio
// Valid values range from 1 (0.005% per hit) to 20000 (100% per hit)
// This chance is further reduced if AGI is above 46 (92 = halved chance)
sg_miracle_skill_ratio: 1
// Miracle of the Sun, Moon and Stars skill duration in milliseconds
sg_miracle_skill_duration: 3600000

View File

@@ -8,6 +8,9 @@
//General battle-related settings.
import: conf/battle/battle.conf
//Battleground settings
import: conf/battle/battleground.conf
//Settings specific to the client.
import: conf/battle/client.conf
@@ -17,14 +20,20 @@ import: conf/battle/drops.conf
//Experience rates, exp penalties, stats and max level settings.
import: conf/battle/exp.conf
//Feature control (on/off) settings
import: conf/battle/feature.conf
//GM levels, atcommands and hack-related configs.
import: conf/battle/gm.conf
//Guild and WoE settings
import: conf/battle/guild.conf
//Battleground settings
import: conf/battle/battleground.conf
//Homunc related configuration
import: conf/battle/homunc.conf
//Instance settings
import: conf/battle/instance.conf
//Item/card-specific and crafting related options.
import: conf/battle/items.conf
@@ -32,15 +41,16 @@ import: conf/battle/items.conf
//Mob related configuration
import: conf/battle/monster.conf
// Anything else that didn't fit anywhere else.
// Includes duel, day/night, mute/manner, log settings.
import: conf/battle/misc.conf
//Party related configuration
import: conf/battle/party.conf
//Pet related configuration
import: conf/battle/pet.conf
//Homunc related configuration
import: conf/battle/homunc.conf
//Player specific settings
import: conf/battle/player.conf
@@ -50,12 +60,5 @@ import: conf/battle/skill.conf
//Status change related settings
import: conf/battle/status.conf
//Feature control (on/off) settings
import: conf/battle/feature.conf
// Anything else that didn't fit anywhere else.
// Includes duel, day/night, mute/manner, log settings.
import: conf/battle/misc.conf
//Your custom config goes here.
import: conf/import/battle_conf.txt

View File

@@ -144,6 +144,10 @@ unknown_char_name: Unknown
// To log the character server?
log_char: yes
// Minimum length for a character name.
// Must be set to '4' unless your client uses the 'Remove 4/6 letter Character Name limit' diff patch.
char_name_min_length: 4
// Allow or not identical name for characters but with a different case (upper/lower):
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
name_ignoring_case: no

View File

@@ -55,9 +55,15 @@ console: off
// Note: This only works if client side password encryption is not enabled.
new_account: no
//If new_account is enabled, minimum length to userid and passwords should be 4?
//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
new_acc_length_limit: yes
// If new_account is enabled, changes the minimum length for the account name.
// By default is set to '4' or '6' (depending on the new login UI).
// Don't change it unless your client uses the 'Remove 4/6 letter User Name limit' diff patch.
//acc_name_min_length: 6
// If new_account is enabled, changes the minimum length for the password.
// By default is set to '4' or '6' (depending on the new login UI).
// Don't change it unless your client uses the 'Remove 4/6 letter Password limit' diff patch.
//password_min_length: 6
// Account registration flood protection system
// allowed_regs is the number of registrations allowed in time_allowed (in seconds)

View File

@@ -1613,5 +1613,29 @@ map: bl_depth2
// Fantasy Series Sonic Collaboration - Dr. Eggman's Secret Base
map: 1@vrsn
// Episode 21
map: 1@ep21a
map: 1@ep21b
map: 1@mdtem
map: 1@twbs2
map: 1@wtgs
map: 2@mdtem
map: jalbe_in
map: jor_albe
map: jor_base
map: jor_crk
map: jor_crk_p
map: jor_mbase
map: jor_raise1
map: jor_raise2
map: jor_tmple1
map: jor_tmple2
map: luna_sf1
map: luna_sf2
map: mbase_in
// Market place
map: prt_mk
//------------------------- Clone Maps ---------------------------
//------------------------- Extra Maps ---------------------------

View File

@@ -775,7 +775,7 @@
730: Character cannot be disguised while in monster form.
731: Transforming into monster is not allowed in Guild Wars.
732: Item cannot be opened when your inventory is full.
//732: Free
733: Please enter a NPC file name (usage: @reloadnpcfile <file name>).
@@ -933,7 +933,14 @@
// NoBank Mapflag
831: You cannot use the Bank on this map.
//832-899 free
// @reloadcashdb
832: Cash shop database has been reloaded.
// Map Zones
833: This command is disabled on this map.
834: Map Zone database has been reloaded.
//835-899 free
//------------------------------------
// More atcommands message
@@ -1124,9 +1131,9 @@
// @mapinfo
1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
1039: ------ Map Info ------
1040: Map: %s | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
1040: Map: %s (Zone: %s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
1041: ------ Map Flags ------
1042: Town Map
1042: Damage Rate Adjustments:
1043: Autotrade Enabled
1044: Autotrade Disabled
1045: Battlegrounds ON (type %d)
@@ -1820,5 +1827,8 @@
1534: Usage: @stockall {<type>}
1535: %d items are transferred (%d skipped)!
1536: Log configuration has been reloaded.
1537: Found skill '%s', unblocking...
//Custom translations
import: conf/msg_conf/import/map_msg_eng_conf.txt

View File

@@ -871,9 +871,9 @@
// @mapinfo
1038: 請至少輸入一個有效的列表數字 (使用方法: @mapinfo <0-3> [地圖名稱])
1039: ------ 地圖資訊 ------
1040: 地圖名: %s | 地圖玩家數量: %d | 地圖NPC數量: %d | 地圖聊天室數量: %d
1040: 地圖名: %s (Zone: %s) | 地圖玩家數量: %d | 地圖NPC數量: %d | 地圖聊天室數量: %d | Vendings: %d
1041: ------ 地圖旗標 ------
1042: 城市地圖
1042: Damage Rate Adjustments:
1043: 可離線掛店
1044: 不可離線掛店
1045: 戰場 (類型 %d)

View File

@@ -883,9 +883,9 @@
// @mapinfo
1038: Entrez un numéro de la liste (usage: @mapinfo <0-3> <map>).
1039: ------ Map Info ------
1040: Nom de la Map: %s | Joueurs sur la Map: %d | NPCs sur la Map: %d | Chats sur la Map: %d
1040: Nom de la Map: %s (Zone: %s) | Joueurs sur la Map: %d | NPCs sur la Map: %d | Chats sur la Map: %d | Vendings: %d
1041: ------ Map Flags ------
1042: Town Map
1042: Damage Rate Adjustments:
1043: Autotrade Activé
1044: Autotrade Désactivé
1045: Battlegrounds ON (type %d)

View File

@@ -765,7 +765,7 @@
730: Karakter tidak dapat disguise ketika sedang berwujud monster.
731: Perubahan menjadi monster tidak diizinkan dalam Guild Wars.
732: Item tidak dapat dibuka ketika inventory penuh.
//732: Free
//733 free
@@ -970,9 +970,9 @@
// @mapinfo
1038: Harap masukkan setidaknya 1 pilihan. (Penggunaan: @mapinfo <0-3> <map>).
1039: ------ Map Info ------
1040: Map: %s | Pemain: %d | NPC: %d | Ruang Chat: %d | Toko: %d
1040: Map: %s (Zone: %s) | Pemain: %d | NPC: %d | Ruang Chat: %d | Toko: %d
1041: ------ Map Flags ------
1042: Kota
1042: Damage Rate Adjustments:
1043: Autotrade diaktifkan
1044: Autotrade dinonaktifkan
1045: Battleground ON (tipe %d)

View File

@@ -779,7 +779,7 @@
730: O personagem não pode ser disfarçado enquanto estiver em forma de monstro.
731: Transformar em monstro não é permitido em GvG.
732: O item não pode ser aberto quando o seu inventário está cheio.
//732: Free
733: Por favor insira um nome de arquivo NPC (uso: @reloadnpcfile <nome do arquivo>).
@@ -1052,9 +1052,9 @@
// @mapinfo
1038: Digite pelo menos um número válido da lista (uso: @mapinfo <0-3> <mapa>).
1039: ------ Informação do Mapa ------
1040: Mapa: %s | Jogadores: %d | NPCs: %d | Chats: %d | Vendas: %d
1040: Mapa: %s (Zona: %s) | Jogadores: %d | NPCs: %d | Chats: %d | Vendas: %d
1041: ------ Map Flags ------
1042: Mapa de Cidade
1042: Ajustes na taxa de dano:
1043: Autotrade Habilitado
1044: Autotrade Desabilitado
1045: Battlegrounds Habilitado (tipo %d)

View File

@@ -884,9 +884,9 @@
// @mapinfo
1038: Введите хотя бы один номер (Использование: @mapinfo <0-3> <локация>).
1039: ------ Информация о локации ------
1040: Название локации: %s | Игроки: %d | НИП: %d | Чаты: %d
1040: Название локации: %s (Zone: %s) | Игроки: %d | НИП: %d | Чаты: %d | Vendings: %d
1041: ------ Мапфлаги ------
1042: Столица
1042: Damage Rate Adjustments:
1043: Autotrade Разрешён
1044: Autotrade Запрещён
1045: Battlegrounds ВКЛЮЧЕНО (тип %d)

View File

@@ -775,7 +775,7 @@
730: El personaje no puede disfrazarse si está transformado en un monstruo.
731: No puedes transformarte en monstruo durante la guerra de clanes.
732: No puedes abrir el objeto porque tu inventario está lleno.
//732: libre
733: Introduce la ruta de archivo de un NPC (instrucciones: @reloadnpcfile <ruta>).
@@ -1124,9 +1124,9 @@
// @mapinfo
1038: Introduce un número de la lista (instrucciones: @mapinfo <0-3> <mapa>).
1039: ------ Información del mapa ------
1040: Mapa: %s | Jugadores: %d | NPCs: %d | Chats: %d | Tiendas: %d
1040: Mapa: %s (Zona: %s) | Jugadores: %d | NPCs: %d | Chats: %d | Tiendas: %d
1041: ------ Opciones del mapa ------
1042: Mapa de ciudad
1042: Ajuste de ratios de daño:
1043: Autotrade activado
1044: Autotrade desactivado
1045: Battleground activado (tipo %d)

View File

@@ -877,9 +877,9 @@
// @mapinfo
1038: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>א<EFBFBD>¢<EFBFBD><C2A2>ט<EFBFBD>§<EFBFBD>¹ט<C2B9><D798><EFBFBD>¹<EFBFBD>ט§¤ט<C2A4>¨<EFBFBD><C2A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><>¸<EFBFBD>ד×י: @mapinfo <0-3> <map>).
1039: ------ <20><><EFBFBD><EFBFBD><EFBFBD>א<EFBFBD><D790><EFBFBD>´ב¼¹·<C2B9>ט ------
1040: ב¼¹·<C2B9>ט: %s | ¼<>יא<D799>ט¹: %d | NPCs: %d | Chats: %d | Vendings: %d
1040: ב¼¹·<C2B9>ט: %s (Zone: %s) | ¼<>יא<D799>ט¹: %d | NPCs: %d | Chats: %d | Vendings: %d
1041: ------ Map Flags ------
1042: Town Map
1042: Damage Rate Adjustments:
1043: Autotrade Enabled
1044: Autotrade Disabled
1045: Battlegrounds ON (type %d)

View File

@@ -1,30 +0,0 @@
// Forbidden Items Database
// Defines restrictions on equipment, items, and cards in map types and zones.
//
// Structure of Database:
// ItemID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
//
// Passing negative value as flag will unset the flag instead.
//
// Examples:
// 1201,1 // Knife can't be worn on normal maps
// 608,4 // Yggdrasil Seed can't be consumed in both GvG and WoE Castles
// 4174,6 // Deviling Card has no effect in every PVP or GVG map, and during WoE
// 501,32 // Red Potion can't be consumed on maps marked as 'restricted zone 1'
// 519,322 // Milk can't be consumed in PVP and maps marked as 'restricted zone 2' or 'restricted zone 4' (256+64+2)
// 519,-2 // Unset `restricted in PVP` flag from Milk. Making it usable in PVP again.

View File

@@ -1,28 +0,0 @@
// Defines Job(s) that are restricted to enter map (by flag/zones)
//
// Structure of Database:
// JobID,FlagZone,GroupLevelBypass
//
// JobID: See JOB_* constants or use job number
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// GroupLevelBypass: Group Level (groups.conf) to ignore the restriction
//
// NOTES:
// - Restriction will be overwritten for multiple defines with the same Job ID
// - The flag is used by 'jobcanentermap' script.

View File

@@ -0,0 +1,39 @@
# This file is a part of rAthena.
# Copyright(C) 2024 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http:#www.gnu.org/licenses/>.
#
###########################################################################
# Map Zone Database
###########################################################################
#
# Map Zone Settings
#
###########################################################################
# - Id Zone ID.
# DisabledCommands: List of disabled @commands. (Default: null)
# DisabledSkills: List of disabled skills. (Default: null)
# DisabledItems: List of disabled items. (Default: null)
# DisabledStatuses: List of disabled statuses. (Default: null)
# RestrictedJobs: List of restricted jobs from entering zone. (Default: null)
# Maps: List of maps to apply the zone to.
# Mapflags: List of mapflags. (Default: null)
# - Flag Mapflag name.
# Value Value assigned to mapflag. (Default: true)
###########################################################################
Header:
Type: MAP_ZONES
Version: 1

View File

@@ -56,6 +56,7 @@
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)
@@ -77,7 +78,7 @@
Header:
Type: MOB_DB
Version: 3
Version: 4
#Body:
# eAthena Dev Team

View File

@@ -33,3 +33,24 @@ Header:
Type: MOB_SUMMONABLE_DB
Version: 1
#Body:
# Pre-re Brasilis
#=============================================================
# - Group: BLOODY_DEAD_BRANCH
# Summon:
# - Mob: BOITATA
# Rate: 1000000
# - Group: Branch_Of_Dead_Tree
# Summon:
# - Mob: IARA
# Rate: 71428
# - Mob: PIRANHA
# Rate: 71428
# - Mob: HEADLESS_MULE
# Rate: 71428
# - Mob: JAGUAR
# Rate: 71428
# - Mob: TOUCAN
# Rate: 71428
# - Mob: CURUPIRA
# Rate: 71428

View File

@@ -1,24 +0,0 @@
// Forbidden Skills Database
// Defines unusable skills in map types and zones.
//
// Structure of Database:
// SkillID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - cannot be used in normal maps
// 2 - cannot be used in PvP maps (use this instead of 1 for PK-mode servers)
// 4 - cannot be used in GvG maps
// 8 - cannot be used in Battleground maps
// 16 - cannot be cloned (clones will not copy this skill)
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - cannot be used in zone 1 maps
// 64 - cannot be used in zone 2 maps
// 128 - cannot be used in zone 3 maps
// 256 - cannot be used in zone 4 maps
// 512 - cannot be used in zone 5 maps
// 1024 - cannot be used in zone 6 maps
// 2048 - cannot be used in zone 7 maps
//
// Example:
// 8,6 // Endure cannot be used in PvP and GvG maps (2+4)

View File

@@ -1,25 +0,0 @@
// Status Change Restriction Database
//
// Defines restrictions of status changes (SC).
// Disabled SC will always be removed or fail to be inflicted on this map.
//
// Structure of Database:
// SCType,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
//
// Example:
// SC_ENDURE,4 // Endure status will be removed when the player enters GvG and WoE Castle maps; Also cannot be inflicted again.

Binary file not shown.

View File

@@ -1241,6 +1241,26 @@ t_garden
3@vrpop
bl_depth2
1@vrsn
1@ep21a
1@ep21b
1@mdtem
1@twbs2
1@wtgs
2@mdtem
jalbe_in
jor_albe
jor_base
jor_crk
jor_crk_p
jor_mbase
jor_raise1
jor_raise2
jor_tmple1
jor_tmple2
luna_sf1
luna_sf2
mbase_in
prt_mk
//======================================================================================
// - Other/Extra maps -

47
db/map_zones.yml Normal file
View File

@@ -0,0 +1,47 @@
# This file is a part of rAthena.
# Copyright(C) 2024 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http:#www.gnu.org/licenses/>.
#
###########################################################################
# Map Zone Database
###########################################################################
#
# Map Zone Settings
#
###########################################################################
# - Id Zone ID.
# DisabledCommands: List of disabled @commands. (Default: null)
# DisabledSkills: List of disabled skills. (Default: null)
# DisabledItems: List of disabled items. (Default: null)
# DisabledStatuses: List of disabled statuses. (Default: null)
# RestrictedJobs: List of restricted jobs from entering zone. (Default: null)
# Maps: List of maps to apply the zone to.
# Mapflags: List of mapflags. (Default: null)
# - Flag Mapflag name.
# Value Value assigned to mapflag. (Default: true)
###########################################################################
Header:
Type: MAP_ZONES
Version: 1
Footer:
Imports:
- Path: db/pre-re/map_zones.yml
Mode: Prerenewal
- Path: db/re/map_zones.yml
Mode: Renewal
- Path: db/import/map_zones.yml

View File

@@ -56,6 +56,7 @@
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)
@@ -77,7 +78,7 @@
Header:
Type: MOB_DB
Version: 3
Version: 4
Footer:
Imports:

View File

@@ -2613,7 +2613,7 @@ Body:
Flags:
BuyingStore: true
Script: |
sc_start SC_SlowDown,5000,0;
sc_start SC_SLOWDOWN,5000,100;
- Id: 12018
AegisName: Fire_Cracker
Name: Firecracker
@@ -8637,21 +8637,21 @@ Body:
Type: Usable
Weight: 10
Script: |
searchstores 10,0;
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
- Id: 12581
AegisName: Vending_Search_Scroll2
Name: Universal Catalog Gold
Type: Usable
Weight: 10
Script: |
searchstores 10,1;
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
- Id: 12591
AegisName: Uni_Catalog_Bz
Name: Universal Catalog Bronze
Type: Usable
Weight: 10
Script: |
searchstores 10,1;
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
- Id: 12609
AegisName: Old_Ore_Box
Name: Old Ore Box

View File

@@ -1,83 +0,0 @@
// Forbidden Items Database
// Defines restrictions on equipment, items, and cards in map types and zones.
//
// Structure of Database:
// ItemID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// Passing negative value as flag will unset the flag instead.
//
// Examples:
// 1201,1 // Knife can't be worn on normal maps
// 608,4 // Yggdrasil Seed can't be consumed in both GvG and WoE Castles
// 4174,6 // Deviling Card has no effect in every PVP or GVG map, and during WoE
// 501,32 // Red Potion can't be consumed on maps marked as 'restricted zone 1'
// 519,322 // Milk can't be consumed in PVP and maps marked as 'restricted zone 2' or 'restricted zone 4' (256+64+2)
// 519,-2 // Unset `restricted in PVP` flag from Milk. Making it usable in PVP again.
//----------------------------------------------------------------------------
// Normal maps
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// PVP
//----------------------------------------------------------------------------
14529,2 //Greed_Scroll
//----------------------------------------------------------------------------
// GVG
//----------------------------------------------------------------------------
12218,4 //Assumptio_5_Scroll
14529,4 //Greed_Scroll
14590,4 //Pty_Assumptio_Scroll
//----------------------------------------------------------------------------
// Battlegrounds
//----------------------------------------------------------------------------
12218,8 //Assumptio_5_Scroll
14590,8 //Pty_Assumptio_Scroll
//----------------------------------------------------------------------------
// Zone 1 - Aldebaran Turbo Track
//----------------------------------------------------------------------------
601,32 //Wing_Of_Fly
605,32 //Anodyne
506,32 //Green_Potion
525,32 //Panacea
//----------------------------------------------------------------------------
// Zone 2 - Jail
//----------------------------------------------------------------------------
601,64 //Wing_Of_Fly
602,64 //Wing_Of_Butterfly
12212,64 //Giant_Fly_Wing
14582,64 //WOB_Rune
14583,64 //WOB_Schwaltz
14584,64 //WOB_Rachel
14585,64 //WOB_Local
//----------------------------------------------------------------------------
// Zone 3 - Izlude Battle Arena
//----------------------------------------------------------------------------
601,128 //Wing_Of_Fly
//----------------------------------------------------------------------------
// Zone 7 - Towns
//----------------------------------------------------------------------------
14529,2048 //Greed_Scroll

View File

@@ -1,28 +0,0 @@
// Defines Job(s) that are restricted to enter map (by flag/zones)
//
// Structure of Database:
// JobID,FlagZone,GroupLevelBypass
//
// JobID: See JOB_* constants or use job number
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// GroupLevelBypass: Group Level (groups.conf) to ignore the restriction
//
// NOTES:
// - Restriction will be overwritten for multiple defines with the same Job ID
// - The flag is used by 'jobcanentermap' script.

1699
db/pre-re/map_zones.yml Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -4055,7 +4055,7 @@
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
@@ -5594,7 +5594,7 @@
2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,,
2017,Rata@SM_MAGNUM,attack,7,25,500,500,5000,no,self,always,0,,,,,,,
2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
@@ -5694,6 +5694,14 @@
2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
//****
// NC Mechanic Summons
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
// Brasilis
2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,,
@@ -5771,28 +5779,3 @@
2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
//****
// NC Mechanic Summons
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,

View File

@@ -866,3 +866,14 @@ Body:
bonus2 bSubEle,Ele_Fire,2;
bonus2 bAddEle,Ele_Fire,2;
}
- Mob: E_HYDRA
TameItem: Leaf_Cat_Ball
EggItem: Mystic_Leaf_Cat_Ball
Fullness: 0
HungryDelay: 0
IntimacyStart: 0
IntimacyFed: 0
IntimacyOverfed: 0
IntimacyOwnerDie: 0
CaptureRate: 50
SpecialPerformance: false

View File

@@ -3660,17 +3660,27 @@ Body:
Reproduce: true
CastCancel: true
CastTime:
- Level: 1
Time: 700
- Level: 2
Time: 1400
- Level: 3
Time: 2100
- Level: 4
Time: 2800
- Level: 5
Time: 3500
AfterCastActDelay:
- Level: 1
Time: 1000
- Level: 2
Time: 2000
Time: 1200
- Level: 3
Time: 3000
Time: 1400
- Level: 4
Time: 4000
Time: 1600
- Level: 5
Time: 5000
AfterCastActDelay: 700
Time: 1800
Requires:
SpCost:
- Level: 1
@@ -3722,7 +3732,7 @@ Body:
Time: 4000
- Level: 5
Time: 5000
AfterCastActDelay: 700
AfterCastActDelay: 1000
Duration1: 100
Requires:
SpCost:
@@ -7359,7 +7369,7 @@ Body:
Time: 1500
- Level: 5
Time: 1000
Duration2: 300000
Duration1: 300000
Requires:
SpCost: 1
Weapon:
@@ -8538,6 +8548,7 @@ Body:
HitCount: 1
SplashArea: -1
AfterCastActDelay: 4000
Duration1: 15000
Duration2: 12000
Requires:
SpCost:
@@ -8829,6 +8840,7 @@ Body:
HitCount: 1
SplashArea: -1
AfterCastActDelay: 4000
Duration1: 5000
Duration2: 5000
Requires:
SpCost:
@@ -30724,10 +30736,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Range: 9
Hit: Single
HitCount: 1
AfterCastActDelay: 2000
AfterCastWalkDelay: 1000
Requires:
SpCost:
- Level: 1
@@ -30750,11 +30760,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Splash: true
Hit: Single
HitCount: 1
SplashArea: -1
AfterCastActDelay: 35000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 40000
@@ -30783,7 +30790,6 @@ Body:
Name: HLIF_BRAIN
Description: Brain Surgery
MaxLevel: 5
SplashArea: 1
- Id: 8004
Name: HLIF_CHANGE
Description: Change
@@ -30791,7 +30797,14 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay:
- Level: 1
Time: 600000
- Level: 2
Time: 900000
- Level: 3
Time: 1200000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -30799,13 +30812,6 @@ Body:
Time: 180000
- Level: 3
Time: 300000
Duration2:
- Level: 1
Time: 600000
- Level: 2
Time: 900000
- Level: 3
Time: 1200000
Requires:
SpCost: 100
Status: Change
@@ -30816,8 +30822,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
Duration2: 1000
AfterCastActDelay: 1000
AfterCastWalkDelay: 1000
Requires:
SpCost: 10
- Id: 8006
@@ -30827,8 +30833,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay: 30000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 40000
@@ -30857,8 +30863,6 @@ Body:
Name: HAMI_SKIN
Description: Adamantium Skin
MaxLevel: 5
DamageFlags:
NoDamage: true
- Id: 8008
Name: HAMI_BLOODLUST
Description: Bloodlust
@@ -30866,7 +30870,14 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay:
- Level: 1
Time: 300000
- Level: 2
Time: 600000
- Level: 3
Time: 900000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -30874,13 +30885,6 @@ Body:
Time: 180000
- Level: 3
Time: 300000
Duration2:
- Level: 1
Time: 300000
- Level: 2
Time: 600000
- Level: 3
Time: 900000
Requires:
SpCost: 120
Status: Bloodlust
@@ -30903,7 +30907,6 @@ Body:
Count: -2
- Level: 5
Count: -3
AfterCastWalkDelay: 2000
Requires:
SpCost:
- Level: 1
@@ -30924,6 +30927,18 @@ Body:
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 120000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -30935,17 +30950,6 @@ Body:
Time: 45000
- Level: 5
Time: 40000
Duration2:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 120000
Requires:
SpCost:
- Level: 1
@@ -30969,6 +30973,18 @@ Body:
NoDamage: true
Hit: Single
CastCancel: true
AfterCastActDelay:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 120000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -30980,17 +30996,6 @@ Body:
Time: 45000
- Level: 5
Time: 40000
Duration2:
- Level: 1
Time: 60000
- Level: 2
Time: 70000
- Level: 3
Time: 80000
- Level: 4
Time: 90000
- Level: 5
Time: 120000
Requires:
SpCost:
- Level: 1
@@ -31013,7 +31018,6 @@ Body:
Range: 15
Hit: Single
HitCount: 1
AfterCastActDelay: 1000
Requires:
SpCost: 1
- Id: 8013
@@ -31035,17 +31039,6 @@ Body:
Count: 4
- Level: 5
Count: 5
AfterCastActDelay:
- Level: 1
Time: 2000
- Level: 2
Time: 2200
- Level: 3
Time: 2400
- Level: 4
Time: 2600
- Level: 5
Time: 2800
Requires:
SpCost:
- Level: 1
@@ -31066,8 +31059,7 @@ Body:
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay: 3000
AfterCastWalkDelay: 3000
AfterCastWalkDelay: 1500
Requires:
SpCost: 40
- Id: 8015
@@ -31091,7 +31083,6 @@ Body:
HitCount: 1
Element: Weapon
SplashArea: 4
AfterCastWalkDelay: 1000
Requires:
SpCost: 1
- Id: 8018

View File

@@ -1,176 +0,0 @@
// Forbidden Skills Database
// Defines unusable skills in map types and zones.
//
// Structure of Database:
// SkillID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - cannot be used in normal maps
// 2 - cannot be used in PvP maps (use this instead of 1 for PK-mode servers)
// 4 - cannot be used in GvG maps
// 8 - cannot be used in Battleground maps
// 16 - cannot be used in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - cannot be used in zone 1 maps
// 64 - cannot be used in zone 2 maps
// 128 - cannot be used in zone 3 maps
// 256 - cannot be used in zone 4 maps
// 512 - cannot be used in zone 5 maps
// 1024 - cannot be used in zone 6 maps
// 2048 - cannot be used in zone 7 maps
// 4096 - cannot be used in zone 8 maps
//
// Example:
// 8,6 // Endure cannot be used in PvP and GvG maps (2+4)
//----------------------------------------------------------------------------
// Normal
//----------------------------------------------------------------------------
2422,1 //WM_LULLABY_DEEPSLEEP
2423,1 //WM_SIRCLEOFNATURE
2430,1 //WM_SATURDAY_NIGHT_FEVER
2455,1 //SO_ARRULLO
//----------------------------------------------------------------------------
// PVP
//----------------------------------------------------------------------------
1013,2 //BS_GREED
//----------------------------------------------------------------------------
// GVG
//----------------------------------------------------------------------------
26,4 //AL_TELEPORT
27,4 //AL_WARP
87,4 //WZ_ICEWALL
150,4 //TF_BACKSLIDING
219,4 //RG_INTIMIDATE
336,4 //WE_CALLPARTNER
361,4 //HP_ASSUMPTIO
362,4 //HP_BASILICA
395,4 //CG_MOONLIT
409,4 //WE_CALLPARENT
410,4 //WE_CALLBABY
491,4 //CR_CULTIVATION
530,4 //NJ_KIRIKAGE
691,4 //CASH_ASSUMPTIO
1013,4 //BS_GREED
2300,4 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Battlegrounds
//----------------------------------------------------------------------------
26,8 //AL_TELEPORT
27,8 //AL_WARP
87,8 //WZ_ICEWALL
150,8 //TF_BACKSLIDING
219,8 //RG_INTIMIDATE
264,8 //MO_BODYRELOCATION
336,8 //WE_CALLPARTNER
361,8 //HP_ASSUMPTIO
362,8 //HP_BASILICA
395,8 //CG_MOONLIT
409,8 //WE_CALLPARENT
410,8 //WE_CALLBABY
491,8 //CR_CULTIVATION
411,8 //TK_RUN
426,8 //TK_HIGHJUMP
427,8 //SG_FEEL
428,8 //SG_SUN_WARM
429,8 //SG_MOON_WARM
430,8 //SG_STAR_WARM
431,8 //SG_SUN_COMFORT
432,8 //SG_MOON_COMFORT
433,8 //SG_STAR_COMFORT
434,8 //SG_HATE
435,8 //SG_SUN_ANGER
436,8 //SG_MOON_ANGER
437,8 //SG_STAR_ANGER
438,8 //SG_SUN_BLESS
439,8 //SG_MOON_BLESS
440,8 //SG_STAR_BLESS
530,8 //NJ_KIRIKAGE
691,8 //CASH_ASSUMPITO
2300,8 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Mixed
//----------------------------------------------------------------------------
488,3 //CG_HERMODE
3013,3 //KO_KYOUGAKU
//----------------------------------------------------------------------------
// Zone 1 - Aldebaran Turbo Track
//----------------------------------------------------------------------------
8,32 //SM_ENDURE
26,32 //AL_TELEPORT
27,32 //AL_WARP
35,32 //AL_CURE
51,32 //TF_HIDING
87,32 //WZ_ICEWALL
135,32 //AS_CLOAKING
219,32 //RG_INTIMIDATE
264,32 //MO_BODYRELOCATION
357,32 //LK_CONCENTRATION
359,32 //LK_BERSERK
362,32 //HP_BASILICA
387,32 //WS_CARTBOOST
389,32 //ST_CHASEWALK
395,32 //CG_MOONLIT
2300,32 //SC_DIMENSIONDOOR
2478,32 //GN_CARTBOOST
//----------------------------------------------------------------------------
// Zone 2 - Jail
//----------------------------------------------------------------------------
421,64 //TK_JUMPKICK
426,64 //TK_HIGHJUMP
//----------------------------------------------------------------------------
// Zone 3 - Izlude Battle Arena
//----------------------------------------------------------------------------
219,128 //RG_INTIMIDATE
26,128 //AL_TELEPORT
2300,128 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 4 - WoE:SE
//----------------------------------------------------------------------------
426,256 //TK_HIGHJUMP
290,256 //SA_ABRACADABRA
//----------------------------------------------------------------------------
// Zone 5 - Sealed Shrine
//----------------------------------------------------------------------------
12,512 //MG_SAFETYWALL
26,512 //AL_TELEPORT
219,512 //RG_INTIMIDATE
361,512 //HP_ASSUMPTIO
691,512 //CASH_ASSUMPTIO
2294,512 //SC_IGNORANCE
2300,512 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 6 - Endless Tower, Orc's Memory, Nidhoggur's Nest
//----------------------------------------------------------------------------
26,1024 //AL_TELEPORT
87,1024 //WZ_ICEWALL
219,1024 //RG_INTIMIDATE
405,1024 //PF_SPIDERWEB
674,1024 //NPC_EXPULSION
2294,1024 //SC_IGNORANCE
2300,1024 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 7 - Towns
//----------------------------------------------------------------------------
232,2048 //AM_CANNIBALIZE
233,2048 //AM_SPHEREMINE
491,2048 //CR_CULTIVATION
1013,2048 //BS_GREED
2299,2048 //SC_MANHOLE
2300,2048 //SC_DIMENSIONDOOR
2301,2048 //SC_CHAOSPANIC
2303,2048 //SC_BLOODYLUST
2419,2048 //WM_POEMOFNETHERWORLD
2482,2048 //GN_WALLOFTHORN
2493,2048 //GN_SLINGITEM

View File

@@ -552,3 +552,33 @@ Body:
Points: 4545
- Level: 260
Points: 4545
- Level: 261
Points: 4545
- Level: 262
Points: 4545
- Level: 263
Points: 4545
- Level: 264
Points: 4545
- Level: 265
Points: 4545
- Level: 266
Points: 4545
- Level: 267
Points: 4545
- Level: 268
Points: 4545
- Level: 269
Points: 4545
- Level: 270
Points: 4545
- Level: 271
Points: 4545
- Level: 272
Points: 4545
- Level: 273
Points: 4545
- Level: 274
Points: 4545
- Level: 275
Points: 4545

View File

@@ -2478,13 +2478,17 @@ Body:
DurationLookup: HLIF_AVOID
CalcFlags:
Speed: true
Flags:
NoSave: true
RemoveFromHomOnWarp: true
- Status: Change
DurationLookup: HLIF_CHANGE
CalcFlags:
Vit: true
Int: true
Flags:
RemoveOnChangeMap: true
NoSave: true
RemoveFromHomOnWarp: true
Fail:
Change: true
- Status: Bloodlust
@@ -2492,6 +2496,9 @@ Body:
CalcFlags:
Batk: true
Watk: true
Flags:
NoSave: true
RemoveFromHomOnWarp: true
- Status: Fleet
DurationLookup: HFLI_FLEET
CalcFlags:
@@ -2506,6 +2513,10 @@ Body:
DurationLookup: HAMI_DEFENCE
CalcFlags:
Def: true
Vit: true
Flags:
NoSave: true
RemoveFromHomOnWarp: true
- Status: Incaspdrate
CalcFlags:
Aspd: true
@@ -3963,7 +3974,7 @@ Body:
Unlimitedhummingvoice: true
Sircleofnature: true
- Status: Deepsleep
Icon: EFST_HANDICAPSTATE_DEEP_SLEEP
Icon: EFST_DEEP_SLEEP
DurationLookup: WM_LULLABY_DEEPSLEEP
States:
NoCast: true

View File

@@ -76,15 +76,15 @@ Body:
- Refine: 15
Chance: 7000
- Refine: 16
Chance: 7000
Chance: 8000
- Refine: 17
Chance: 7000
Chance: 8000
- Refine: 18
Chance: 7000
Chance: 8000
- Refine: 19
Chance: 7000
Chance: 8000
- Refine: 20
Chance: 7000
Chance: 8000
Bonus: 10
Catalyst:
Item: Blessed_Etel_Dust
@@ -116,15 +116,15 @@ Body:
- Refine: 15
Chance: 6000
- Refine: 16
Chance: 6000
Chance: 7000
- Refine: 17
Chance: 6000
Chance: 7000
- Refine: 18
Chance: 6000
Chance: 7000
- Refine: 19
Chance: 6000
Chance: 7000
- Refine: 20
Chance: 6000
Chance: 7000
Bonus: 30
Catalyst:
Item: Blessed_Etel_Dust
@@ -154,15 +154,15 @@ Body:
- Refine: 15
Chance: 5000
- Refine: 16
Chance: 5000
Chance: 6000
- Refine: 17
Chance: 5000
Chance: 6000
- Refine: 18
Chance: 5000
Chance: 6000
- Refine: 19
Chance: 5000
Chance: 6000
- Refine: 20
Chance: 5000
Chance: 6000
Bonus: 50
AnnounceFail: true
Catalyst:
@@ -193,15 +193,15 @@ Body:
- Refine: 15
Chance: 4000
- Refine: 16
Chance: 4000
Chance: 5000
- Refine: 17
Chance: 4000
Chance: 5000
- Refine: 18
Chance: 4000
Chance: 5000
- Refine: 19
Chance: 4000
Chance: 5000
- Refine: 20
Chance: 4000
Chance: 5000
Bonus: 100
AnnounceFail: true
Catalyst:
@@ -240,15 +240,15 @@ Body:
- Refine: 15
Chance: 7000
- Refine: 16
Chance: 7000
Chance: 8000
- Refine: 17
Chance: 7000
Chance: 8000
- Refine: 18
Chance: 7000
Chance: 8000
- Refine: 19
Chance: 7000
Chance: 8000
- Refine: 20
Chance: 7000
Chance: 8000
Bonus: 10
Catalyst:
Item: Blessed_Etel_Dust
@@ -280,15 +280,15 @@ Body:
- Refine: 15
Chance: 6000
- Refine: 16
Chance: 6000
Chance: 7000
- Refine: 17
Chance: 6000
Chance: 7000
- Refine: 18
Chance: 6000
Chance: 7000
- Refine: 19
Chance: 6000
Chance: 7000
- Refine: 20
Chance: 6000
Chance: 7000
Bonus: 30
Catalyst:
Item: Blessed_Etel_Dust
@@ -318,15 +318,15 @@ Body:
- Refine: 15
Chance: 5000
- Refine: 16
Chance: 5000
Chance: 6000
- Refine: 17
Chance: 5000
Chance: 6000
- Refine: 18
Chance: 5000
Chance: 6000
- Refine: 19
Chance: 5000
Chance: 6000
- Refine: 20
Chance: 5000
Chance: 6000
Bonus: 50
AnnounceFail: true
Catalyst:
@@ -357,15 +357,15 @@ Body:
- Refine: 15
Chance: 4000
- Refine: 16
Chance: 4000
Chance: 5000
- Refine: 17
Chance: 4000
Chance: 5000
- Refine: 18
Chance: 4000
Chance: 5000
- Refine: 19
Chance: 4000
Chance: 5000
- Refine: 20
Chance: 4000
Chance: 5000
Bonus: 100
AnnounceFail: true
Catalyst:

View File

@@ -501,19 +501,19 @@ Body:
7@thts: true
8@thts: true
- Id: 67
Name: The Maze of Oz
Name: Oz Labyrinth
Enter:
Map: 1@oz
X: 284
Y: 167
- Id: 68
Name: Thor Gunsu Base
Name: Thor Military Base
Enter:
Map: 1@tcamp
X: 103
Y: 237
- Id: 69
Name: A Gathering Place of Wolves
Name: Wolves Gathering Place
Enter:
Map: 1@nyr
X: 194
@@ -529,7 +529,7 @@ Body:
AdditionalMaps:
2@nyr: true
- Id: 71
Name: Villa of High Priest
Name: High Priest's Villa
Enter:
Map: 1@adv
X: 123

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2022 rAthena Development Team
# Copyright(C) 2024 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -31469,6 +31469,698 @@ Body:
# Chance: 500
# - Item: Signet_Of_Wis2
# Chance: 500
- Id: 143
TargetItems:
Gaebolg_Armor: true
Gaebolg_Robe: true
Order:
- Slot: 3
- Slot: 2
- Slot: 1
Slots:
- Slot: 3
PerfectEnchants:
- Item: Ep21_4_Def
Price: 1000000
Materials:
- Material: Ep21_Armor_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Mdef
Price: 1000000
Materials:
- Material: Ep21_Armor_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Warrior
Price: 1000000
Materials:
- Material: Ep21_Armor_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Archer
Price: 1000000
Materials:
- Material: Ep21_Armor_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Assassin
Price: 1000000
Materials:
- Material: Ep21_Armor_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Magician
Price: 1000000
Materials:
- Material: Ep21_Armor_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Slot: 2
PerfectEnchants:
- Item: Ep21_3_Berserker
Price: 2000000
Materials:
- Material: Ep21_Armor_E_Stone2
Amount: 25
- Material: EP19_S_F_1_Extract
Amount: 30
- Material: EP19_S_F_2_Extract
Amount: 30
- Material: EP19_Gla_Extract
Amount: 30
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Item: Ep21_3_Marksman
Price: 2000000
Materials:
- Material: Ep21_Armor_E_Stone2
Amount: 25
- Material: EP19_S_F_1_Extract
Amount: 30
- Material: EP19_S_F_2_Extract
Amount: 30
- Material: EP19_Gla_Extract
Amount: 30
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Item: Ep21_3_Executioner
Price: 2000000
Materials:
- Material: Ep21_Armor_E_Stone2
Amount: 25
- Material: EP19_S_F_1_Extract
Amount: 30
- Material: EP19_S_F_2_Extract
Amount: 30
- Material: EP19_Gla_Extract
Amount: 30
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Item: Ep21_3_Wizard
Price: 2000000
Materials:
- Material: Ep21_Armor_E_Stone2
Amount: 25
- Material: EP19_S_F_1_Extract
Amount: 30
- Material: EP19_S_F_2_Extract
Amount: 30
- Material: EP19_Gla_Extract
Amount: 30
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Slot: 1
PerfectEnchants:
- Item: Ep21_2_P_Force
Price: 3000000
Materials:
- Material: Ep21_Armor_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_M_Force
Price: 3000000
Materials:
- Material: Ep21_Armor_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_G_Cooldown
Price: 3000000
Materials:
- Material: Ep21_Armor_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Id: 144
TargetItems:
Gaebolg_Manteau: true
Gaebolg_Muffler: true
Order:
- Slot: 3
- Slot: 2
- Slot: 1
Slots:
- Slot: 3
PerfectEnchants:
- Item: Ep21_4_Def
Price: 1000000
Materials:
- Material: Ep21_Robe_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Mdef
Price: 1000000
Materials:
- Material: Ep21_Robe_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Slot: 2
PerfectEnchants:
- Item: Ep21_3_Speed
Price: 2000000
Materials:
- Material: Ep21_Robe_E_Stone2
Amount: 25
- Material: EP19_S_F_1_Extract
Amount: 30
- Material: EP19_S_F_2_Extract
Amount: 30
- Material: EP19_Gla_Extract
Amount: 30
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Item: Ep21_3_Caster
Price: 2000000
Materials:
- Material: Ep21_Robe_E_Stone2
Amount: 25
- Material: EP19_S_F_1_Extract
Amount: 30
- Material: EP19_S_F_2_Extract
Amount: 30
- Material: EP19_Gla_Extract
Amount: 30
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Slot: 1
PerfectEnchants:
- Item: Ep21_2_Melee
Price: 3000000
Materials:
- Material: Ep21_Robe_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_Range
Price: 3000000
Materials:
- Material: Ep21_Robe_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_Critical
Price: 3000000
Materials:
- Material: Ep21_Robe_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_Spell
Price: 3000000
Materials:
- Material: Ep21_Robe_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_Ab_All
Price: 3000000
Materials:
- Material: Ep21_Robe_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Id: 145
TargetItems:
Gaebolg_Boots: true
Gaebolg_Shoes: true
Order:
- Slot: 3
- Slot: 2
- Slot: 1
Slots:
- Slot: 3
PerfectEnchants:
- Item: Ep21_4_Hp
Price: 1000000
Materials:
- Material: Ep21_Shoes_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Sp
Price: 1000000
Materials:
- Material: Ep21_Shoes_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Phy_Force
Price: 1000000
Materials:
- Material: Ep21_Shoes_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Item: Ep21_4_Mag_Force
Price: 1000000
Materials:
- Material: Ep21_Shoes_E_Stone1
Amount: 50
- Material: EP19_S_F_1_Extract
Amount: 20
- Material: EP19_S_F_2_Extract
Amount: 20
- Material: EP19_Gla_Extract
Amount: 20
- Material: EP19_S_F_3_Extract
Amount: 10
- Material: EP20_D_P_Extract
Amount: 10
- Slot: 2
PerfectEnchants:
- Item: Ep21_3_Size_Atk
Price: 2000000
Materials:
- Material: Ep21_Shoes_E_Stone2
Amount: 25
- Material: EP19_S_F_1_Extract
Amount: 30
- Material: EP19_S_F_2_Extract
Amount: 30
- Material: EP19_Gla_Extract
Amount: 30
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Item: Ep21_3_Size_Matk
Price: 2000000
Materials:
- Material: Ep21_Shoes_E_Stone2
Amount: 25
- Material: EP19_S_F_1_Extract
Amount: 30
- Material: EP19_S_F_2_Extract
Amount: 30
- Material: EP19_Gla_Extract
Amount: 30
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Slot: 1
PerfectEnchants:
- Item: Ep21_2_Ov_Power
Price: 3000000
Materials:
- Material: Ep21_Shoes_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_Fi_Shot
Price: 3000000
Materials:
- Material: Ep21_Shoes_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_Luk_Strike
Price: 3000000
Materials:
- Material: Ep21_Shoes_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Item: Ep21_2_Spl_Buster
Price: 3000000
Materials:
- Material: Ep21_Shoes_E_Stone3
Amount: 15
- Material: EP19_S_F_1_Extract
Amount: 40
- Material: EP19_S_F_2_Extract
Amount: 40
- Material: EP19_Gla_Extract
Amount: 40
- Material: EP19_S_F_3_Extract
Amount: 20
- Material: EP20_D_P_Extract
Amount: 20
- Id: 146
TargetItems:
Gaebolg_Ring: true
Gaebolg_Earring: true
Gaebolg_Glove: true
Gaebolg_Necklace: true
Order:
- Slot: 3
- Slot: 2
- Slot: 1
Slots:
- Slot: 3
PerfectEnchants:
- Item: Ep21_4_F_Spirit
Price: 1500000
Materials:
- Material: Ep21_Acc_E_Stone1
Amount: 70
- Material: EP19_S_F_1_Extract
Amount: 35
- Material: EP19_S_F_2_Extract
Amount: 35
- Material: EP19_Gla_Extract
Amount: 35
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Item: Ep21_4_E_Archer
Price: 1500000
Materials:
- Material: Ep21_Acc_E_Stone1
Amount: 70
- Material: EP19_S_F_1_Extract
Amount: 35
- Material: EP19_S_F_2_Extract
Amount: 35
- Material: EP19_Gla_Extract
Amount: 35
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Item: Ep21_4_Fatal
Price: 1500000
Materials:
- Material: Ep21_Acc_E_Stone1
Amount: 70
- Material: EP19_S_F_1_Extract
Amount: 35
- Material: EP19_S_F_2_Extract
Amount: 35
- Material: EP19_Gla_Extract
Amount: 35
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Item: Ep21_4_Sp_Power
Price: 1500000
Materials:
- Material: Ep21_Acc_E_Stone1
Amount: 70
- Material: EP19_S_F_1_Extract
Amount: 35
- Material: EP19_S_F_2_Extract
Amount: 35
- Material: EP19_Gla_Extract
Amount: 35
- Material: EP19_S_F_3_Extract
Amount: 15
- Material: EP20_D_P_Extract
Amount: 15
- Slot: 2
PerfectEnchants:
- Item: Ep21_3_Tenacity
Price: 3000000
Materials:
- Material: Ep21_Acc_E_Stone2
Amount: 35
- Material: EP19_S_F_1_Extract
Amount: 45
- Material: EP19_S_F_2_Extract
Amount: 45
- Material: EP19_Gla_Extract
Amount: 45
- Material: EP19_S_F_3_Extract
Amount: 25
- Material: EP20_D_P_Extract
Amount: 25
- Item: Ep21_3_M_Archer
Price: 3000000
Materials:
- Material: Ep21_Acc_E_Stone2
Amount: 35
- Material: EP19_S_F_1_Extract
Amount: 45
- Material: EP19_S_F_2_Extract
Amount: 45
- Material: EP19_Gla_Extract
Amount: 45
- Material: EP19_S_F_3_Extract
Amount: 25
- Material: EP20_D_P_Extract
Amount: 25
- Item: Ep21_3_Acute
Price: 3000000
Materials:
- Material: Ep21_Acc_E_Stone2
Amount: 35
- Material: EP19_S_F_1_Extract
Amount: 45
- Material: EP19_S_F_2_Extract
Amount: 45
- Material: EP19_Gla_Extract
Amount: 45
- Material: EP19_S_F_3_Extract
Amount: 25
- Material: EP20_D_P_Extract
Amount: 25
- Item: Ep21_3_M_Eessence
Price: 3000000
Materials:
- Material: Ep21_Acc_E_Stone2
Amount: 35
- Material: EP19_S_F_1_Extract
Amount: 45
- Material: EP19_S_F_2_Extract
Amount: 45
- Material: EP19_Gla_Extract
Amount: 45
- Material: EP19_S_F_3_Extract
Amount: 25
- Material: EP20_D_P_Extract
Amount: 25
- Slot: 1
PerfectEnchants:
- Item: Ep21_2_Phy_Power
Price: 4500000
Materials:
- Material: Ep21_Acc_E_Stone3
Amount: 20
- Material: EP19_S_F_1_Extract
Amount: 65
- Material: EP19_S_F_2_Extract
Amount: 65
- Material: EP19_Gla_Extract
Amount: 65
- Material: EP19_S_F_3_Extract
Amount: 35
- Material: EP20_D_P_Extract
Amount: 35
- Item: Ep21_2_Mag_Power
Price: 4500000
Materials:
- Material: Ep21_Acc_E_Stone3
Amount: 20
- Material: EP19_S_F_1_Extract
Amount: 65
- Material: EP19_S_F_2_Extract
Amount: 65
- Material: EP19_Gla_Extract
Amount: 65
- Material: EP19_S_F_3_Extract
Amount: 35
- Material: EP20_D_P_Extract
Amount: 35
- Id: 147
TargetItems:
StormBow_Furious: true
@@ -31483,6 +32175,32 @@ Body:
Demonsword_Furious: true
Foxtail_Furious: true
Setaria_Furious: true
OverSpear_Furious: true
Lance_Furious: true
Impact_Furious: true
RightShape_Furious: true
Humma_Furious: true
WheelHumma_Furious: true
GiganticAxe_Furious: true
Hammer_Furious: true
MasterSpellBook_Furious: true
Grimoire_Furious: true
Soul_Furious: true
SpiritStick_Furious: true
Lapier_Furious: true
SharpSword_Furious: true
WhiteSword_Furious: true
Stick_Furious: true
MetalVilolin_Furious: true
Harp_Furious: true
MetalWhip_Furious: true
Whip_Furious: true
Flame_Staff_Furious: true
Rifle_Furious: true
Gatling_Furious: true
Specter_Furious: true
GaleClaw_Furious: true
Exterminate_Furious: true
Reset:
Chance: 80000
Price: 500000
@@ -31647,6 +32365,18 @@ Body:
FuriousCirclet_DK: true
FuriousCirclet_ABC: true
FuriousCirclet_SH: true
FuriousCirclet_IG: true
FuriousCirclet_SHC: true
FuriousCirclet_SS: true
FuriousCirclet_MT: true
FuriousCirclet_EM: true
FuriousCirclet_SOA: true
FuriousCirclet_TR: true
FuriousCirclet_BO: true
FuriousCirclet_HN: true
FuriousCirclet_AG: true
FuriousCirclet_IQ: true
FuriousCirclet_NW: true
Reset:
Chance: 80000
Price: 500000

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -3365,7 +3365,7 @@ Body:
Night_Watch: true
Hyper_Novice: true
Spirit_Handler: true
MaxBaseLevel: 260
MaxBaseLevel: 275
BaseExp:
- Level: 1
Exp: 658
@@ -3886,6 +3886,36 @@ Body:
- Level: 259
Exp: 270217017679
- Level: 260
Exp: 283727868563
- Level: 261
Exp: 297914261991
- Level: 262
Exp: 312809975091
- Level: 263
Exp: 328450473845
- Level: 264
Exp: 344872997537
- Level: 265
Exp: 353494822476
- Level: 266
Exp: 362332193038
- Level: 267
Exp: 371390497864
- Level: 268
Exp: 380675260310
- Level: 269
Exp: 390192141818
- Level: 270
Exp: 397995984654
- Level: 271
Exp: 405955904348
- Level: 272
Exp: 414075022434
- Level: 273
Exp: 422356522883
- Level: 274
Exp: 430803653341
- Level: 275
Exp: 999999999999
- Jobs:
Dragon_Knight: true
@@ -3912,7 +3942,7 @@ Body:
Night_Watch: true
Hyper_Novice: true
Spirit_Handler: true
MaxJobLevel: 55
MaxJobLevel: 60
JobExp:
- Level: 1
Exp: 4700000
@@ -4023,4 +4053,14 @@ Body:
- Level: 54
Exp: 6559840847
- Level: 55
Exp: 9999999999
Exp: 7543816974
- Level: 56
Exp: 8675389520
- Level: 57
Exp: 9976697948
- Level: 58
Exp: 11473202640
- Level: 59
Exp: 13194183036
- Level: 60
Exp: 99999999999

View File

@@ -1,136 +0,0 @@
// Defines Job(s) that are restricted to enter map (by flag/zones)
//
// Structure of Database:
// JobID,FlagZone,GroupLevelBypass
//
// JobID: See JOB_* constants or use job number
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// GroupLevelBypass: Group Level (groups.conf) to ignore the restriction
//
// NOTES:
// - Restriction will be overwritten for multiple defines with the same Job ID
// - The flag is used by 'jobcanentermap' script.
JOB_RUNE_KNIGHT,4112,100
JOB_WARLOCK,4112,100
JOB_RANGER,4112,100
JOB_ARCH_BISHOP,4112,100
JOB_MECHANIC,4112,100
JOB_GUILLOTINE_CROSS,4112,100
JOB_RUNE_KNIGHT_T,4112,100
JOB_WARLOCK_T,4112,100
JOB_RANGER_T,4112,100
JOB_ARCH_BISHOP_T,4112,100
JOB_MECHANIC_T,4112,100
JOB_GUILLOTINE_CROSS_T,4112,100
JOB_ROYAL_GUARD,4112,100
JOB_SORCERER,4112,100
JOB_MINSTREL,4112,100
JOB_WANDERER,4112,100
JOB_SURA,4112,100
JOB_GENETIC,4112,100
JOB_SHADOW_CHASER,4112,100
JOB_ROYAL_GUARD_T,4112,100
JOB_SORCERER_T,4112,100
JOB_MINSTREL_T,4112,100
JOB_WANDERER_T,4112,100
JOB_SURA_T,4112,100
JOB_GENETIC_T,4112,100
JOB_SHADOW_CHASER_T,4112,100
JOB_RUNE_KNIGHT2,4112,100
JOB_RUNE_KNIGHT_T2,4112,100
JOB_ROYAL_GUARD2,4112,100
JOB_ROYAL_GUARD_T2,4112,100
JOB_RANGER2,4112,100
JOB_RANGER_T2,4112,100
JOB_MECHANIC2,4112,100
JOB_MECHANIC_T2,4112,100
JOB_BABY_RUNE_KNIGHT,4112,100
JOB_BABY_WARLOCK,4112,100
JOB_BABY_RANGER,4112,100
JOB_BABY_ARCH_BISHOP,4112,100
JOB_BABY_MECHANIC,4112,100
JOB_BABY_GUILLOTINE_CROSS,4112,100
JOB_BABY_ROYAL_GUARD,4112,100
JOB_BABY_SORCERER,4112,100
JOB_BABY_MINSTREL,4112,100
JOB_BABY_WANDERER,4112,100
JOB_BABY_SURA,4112,100
JOB_BABY_GENETIC,4112,100
JOB_BABY_SHADOW_CHASER,4112,100
JOB_BABY_RUNE_KNIGHT2,4112,100
JOB_BABY_ROYAL_GUARD2,4112,100
JOB_BABY_RANGER2,4112,100
JOB_BABY_MECHANIC2,4112,100
JOB_SUPER_NOVICE_E,4112,100
JOB_SUPER_BABY_E,4112,100
JOB_KAGEROU,4112,100
JOB_BABY_KAGEROU,4112,100
JOB_OBORO,4112,100
JOB_BABY_OBORO,4112,100
JOB_REBELLION,4112,100
JOB_BABY_REBELLION,4112,100
JOB_SUMMONER,4112,100
JOB_BABY_SUMMONER,4112,100
JOB_STAR_EMPEROR,4112,100
JOB_SOUL_REAPER,4112,100
JOB_BABY_STAR_EMPEROR,4112,100
JOB_BABY_SOUL_REAPER,4112,100
JOB_STAR_EMPEROR2,4112,100
JOB_BABY_STAR_EMPEROR2,4112,100
JOB_DRAGON_KNIGHT,4112,100
JOB_MEISTER,4112,100
JOB_SHADOW_CROSS,4112,100
JOB_ARCH_MAGE,4112,100
JOB_CARDINAL,4112,100
JOB_WINDHAWK,4112,100
JOB_IMPERIAL_GUARD,4112,100
JOB_BIOLO,4112,100
JOB_ABYSS_CHASER,4112,100
JOB_ELEMENTAL_MASTER,4112,100
JOB_INQUISITOR,4112,100
JOB_TROUBADOUR,4112,100
JOB_TROUVERE,4112,100
JOB_WINDHAWK2,4112,100
JOB_MEISTER2,4112,100
JOB_DRAGON_KNIGHT2,4112,100
JOB_IMPERIAL_GUARD2,4112,100
JOB_SKY_EMPEROR,4112,100
JOB_SOUL_ASCETIC,4112,100
JOB_SHINKIRO,4112,100
JOB_SHIRANUI,4112,100
JOB_NIGHT_WATCH,4112,100
JOB_HYPER_NOVICE,4112,100
JOB_SPIRIT_HANDLER,4112,100
JOB_SKY_EMPEROR2,4112,100

View File

@@ -8893,6 +8893,10 @@ Body:
Crt: 1
- Level: 55
Sta: 1
- Level: 56
Sta: 1
- Level: 58
Con: 1
- Jobs:
Meister: true
Meister2: true
@@ -9035,6 +9039,10 @@ Body:
Wis: 1
- Level: 55
Pow: 1
- Level: 57
Wis: 1
- Level: 59
Pow: 1
- Jobs:
Shadow_Cross: true
MaxWeight: 32000
@@ -9176,6 +9184,10 @@ Body:
Crt: 1
- Level: 55
Crt: 1
- Level: 57
Con: 1
- Level: 59
Crt: 1
- Jobs:
Arch_Mage: true
MaxWeight: 30000
@@ -9213,7 +9225,7 @@ Body:
Vit: 1
Int: 1
- Level: 13
Agi: 1
Dex: 1
Spl: 1
- Level: 14
Sta: 1
@@ -9229,7 +9241,7 @@ Body:
Int: 1
Dex: 1
- Level: 19
Dex: 1
Int: 1
- Level: 20
Vit: 1
Int: 1
@@ -9317,6 +9329,10 @@ Body:
Wis: 1
- Level: 55
Spl: 1
- Level: 57
Wis: 1
- Level: 59
Spl: 1
- Jobs:
Cardinal: true
MaxWeight: 30000
@@ -9459,6 +9475,10 @@ Body:
Wis: 1
- Level: 55
Crt: 1
- Level: 56
Con: 1
- Level: 59
Spl: 1
- Jobs:
Windhawk: true
Windhawk2: true
@@ -9601,6 +9621,10 @@ Body:
Sta: 1
- Level: 55
Pow: 1
- Level: 57
Crt: 1
- Level: 59
Pow: 1
- Jobs:
Imperial_Guard: true
Imperial_Guard2: true
@@ -9744,6 +9768,10 @@ Body:
- Level: 55
Wis: 1
Con: 1
- Level: 57
Pow: 1
- Level: 59
Spl: 1
- Jobs:
Biolo: true
MaxWeight: 32000
@@ -9885,6 +9913,10 @@ Body:
Crt: 1
- Level: 55
Con: 1
- Level: 56
Sta: 1
- Level: 59
Pow: 1
- Jobs:
Abyss_Chaser: true
MaxWeight: 28000
@@ -10026,6 +10058,10 @@ Body:
- Level: 55
Sta: 1
Con: 1
- Level: 56
Spl: 1
- Level: 59
Pow: 1
- Jobs:
Elemental_Master: true
MaxWeight: 30000
@@ -10168,6 +10204,10 @@ Body:
Wis: 1
- Level: 55
Spl: 1
- Level: 56
Wis: 1
- Level: 59
Con: 1
- Jobs:
Inquisitor: true
MaxWeight: 30000
@@ -10309,6 +10349,10 @@ Body:
- Level: 55
Pow: 1
Wis: 1
- Level: 57
Wis: 1
- Level: 59
Con: 1
- Jobs:
Troubadour: true
MaxWeight: 32000
@@ -10450,6 +10494,10 @@ Body:
- Level: 55
Pow: 1
Con: 1
- Level: 56
Spl: 1
- Level: 59
Pow: 1
- Jobs:
Trouvere: true
MaxWeight: 32000
@@ -10592,6 +10640,10 @@ Body:
- Level: 55
Pow: 1
Con: 1
- Level: 56
Spl: 1
- Level: 59
Pow: 1
- Jobs:
Sky_Emperor: true
MaxWeight: 42000
@@ -10734,6 +10786,10 @@ Body:
- Level: 55
Pow: 1
Con: 1
- Level: 57
Wis: 1
- Level: 59
Con: 1
- Jobs:
Soul_Ascetic: true
MaxWeight: 42000
@@ -10867,6 +10923,10 @@ Body:
Sta: 1
- Level: 55
Spl: 1
- Level: 56
Wis: 1
- Level: 59
Con: 1
- Jobs:
Shinkiro: true
MaxWeight: 45000
@@ -11010,6 +11070,14 @@ Body:
Sta: 1
- Level: 55
Sta: 1
- Level: 56
Int: 1
Dex: 1
- Level: 57
Wis: 1
- Level: 59
Int: 1
Spl: 1
- Jobs:
Shiranui: true
MaxWeight: 45000
@@ -11141,6 +11209,14 @@ Body:
- Level: 55
Spl: 1
Con: 1
- Level: 56
Str: 1
- Level: 57
Vit: 1
Spl: 1
- Level: 59
Str: 1
Pow: 1
- Jobs:
Night_Watch: true
MaxWeight: 48000
@@ -11154,7 +11230,6 @@ Body:
- Level: 2
Str: 1
Agi: 1
Sta: 1
- Level: 3
Vit: 1
Luk: 1
@@ -11190,6 +11265,7 @@ Body:
Dex: 1
- Level: 15
Luk: 1
Sta: 1
- Level: 16
Vit: 1
Int: 1
@@ -11230,13 +11306,13 @@ Body:
- Level: 30
Str: 1
Int: 1
Sta: 1
- Level: 31
Dex: 1
Con: 1
- Level: 32
Pow: 1
- Level: 33
Sta: 1
Crt: 1
- Level: 34
Crt: 1
@@ -11251,7 +11327,10 @@ Body:
- Level: 40
Pow: 1
- Level: 41
Sta: 1
Con: 1
- Level: 42
Sta: 1
- Level: 43
Crt: 1
- Level: 44
@@ -11260,6 +11339,7 @@ Body:
Con: 1
- Level: 46
Pow: 1
Sta: 1
- Level: 47
Con: 1
- Level: 48
@@ -11277,6 +11357,10 @@ Body:
Wis: 1
- Level: 55
Pow: 1
- Level: 56
Wis: 1
- Level: 59
Crt: 1
- Jobs:
Hyper_Novice: true
MaxWeight: 40000
@@ -11422,6 +11506,12 @@ Body:
Sta: 1
- Level: 55
Spl: 1
- Level: 56
Dex: 1
- Level: 57
Pow: 1
- Level: 59
Spl: 1
- Jobs:
Spirit_Handler: true
MaxWeight: 42000
@@ -11563,3 +11653,7 @@ Body:
Wis: 1
- Level: 55
Sta: 1
- Level: 57
Spl: 1
- Level: 59
Pow: 1

File diff suppressed because it is too large Load Diff

5948
db/re/map_zones.yml Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -4063,7 +4063,7 @@
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
@@ -5704,30 +5704,11 @@
//****
// NC Mechanic Summons
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,always,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
//2053,Dimik@NPC_ATTRICHANGE,idle,161,1,500,2000,50000,no,self,always,0,,,,,,10,
//2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,,
@@ -8856,11 +8837,11 @@
2481,Wraith Dead (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,21,2000,500,2000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,2000,500,2000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,5000,500,2000,no,target,skillused,18,,,,,,29,
2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
@@ -8948,15 +8929,15 @@
2534,Blue Faceworm Queen@WZ_STORMGUST,chase,89,10,2000,1000,5000,no,target,always,,,,,,,,
2534,Blue Faceworm Queen@WZ_STORMGUST,attack,89,10,2000,1000,5000,no,target,always,,,,,,,,
2534,Blue Faceworm Queen@NPC_WATERATTACK,attack,184,9,3000,500,5000,no,target,always,,,,,,,,
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,10,10000,500,5000,yes,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,10,2000,1000,10000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,10,5000,1000,10000,no,target,always,,,,,,,,
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,40,10000,500,5000,yes,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,21,2000,1000,10000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,21,5000,1000,10000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,chase,665,3,10000,2000,30000,no,self,always,,,,,,,36,
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,attack,665,3,10000,2000,30000,no,self,always,,,,,,,36,
2535,Yellow Faceworm Queen@WZ_JUPITEL,attack,84,9,1000,500,5000,yes,target,always,,,,,,,,
2535,Yellow Faceworm Queen@WZ_JUPITEL,chase,84,9,1000,500,5000,yes,target,always,,,,,,,,
2535,Yellow Faceworm Queen@NPC_WINDATTACK,attack,187,9,3000,500,5000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,10,2000,1000,5000,no,target,always,,,,,,,,
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,20,2000,1000,5000,no,target,always,,,,,,,,
2536,Monster 3@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,,
2536,Monster 3@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,,
2536,Monster 3@NPC_VENOMFOG,idle,706,1,10000,0,3000,yes,self,always,,,,,,,,
@@ -9840,7 +9821,7 @@
2741,Muka Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
2741,Muka Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
2741,Muka Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1055,,,,,,
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2742,Furious Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
2742,Furious Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2742,Furious Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -9853,7 +9834,7 @@
2742,Furious Incarnation of Morocc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
2742,Furious Incarnation of Morocc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
2742,Furious Incarnation of Morocc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2743,Elusive Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
2743,Elusive Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2743,Elusive Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -9869,7 +9850,7 @@
2744,Swift Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
2744,Swift Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
2744,Swift Incarnation of Morocc@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
2744,Swift Incarnation of Morocc@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
2744,Swift Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
2744,Swift Incarnation of Morocc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
@@ -11387,7 +11368,7 @@
3209,V_MAGALETA@AL_HEAL,idle,28,9,300,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
3209,V_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
3209,V_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
3209,V_MAGALETA@NPC_MAXPAIN,chase,716,5,1000,1000,60000,no,self,longrangeattacked,,,,,,,19,
3209,V_MAGALETA@PR_LEXDIVINA,chase,76,10,500,0,10000,yes,target,casttargeted,,,,,,,18,
3209,V_MAGALETA@PR_LEXAETERNA,chase,78,1,100,0,10000,yes,target,always,,,,,,,29,
@@ -11405,11 +11386,11 @@
3209,V_MAGALETA@NPC_WIDESILENCE,attack,663,2,300,500,5000,no,self,always,,,,,,,,
3210,V_KATRINN@MG_SIGHT,idle,10,1,200,0,10000,yes,self,always,,,,,,,,
3210,V_KATRINN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
3210,V_KATRINN@WZ_JUPITEL,chase,84,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WZ_JUPITEL,chase,84,28,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WZ_WATERBALL,chase,86,5,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@NPC_DARKSTRIKE,chase,340,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@MG_FIREWALL,chase,18,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@MG_FROSTDIVER,chase,15,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@MG_FROSTDIVER,chase,15,40,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@HW_NAPALMVULCAN,chase,400,5,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WZ_FROSTNOVA,chase,88,10,300,0,10000,yes,target,longrangeattacked,,,,,,,,
3210,V_KATRINN@WL_EARTHSTRAIN,chase,2216,5,300,0,10000,yes,target,always,,,,,,,,
@@ -11420,7 +11401,7 @@
3210,V_KATRINN@NPC_WIDEFREEZE,attack,664,3,300,500,10000,no,self,always,,,,,,,,
3210,V_KATRINN@NPC_DARKSTRIKE,attack,340,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WL_TETRAVORTEX,attack,2217,2,300,500,10000,no,target,always,,,,,,,,
3210,V_KATRINN@WZ_JUPITEL,attack,84,10,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WZ_JUPITEL,attack,84,28,300,0,10000,yes,target,always,,,,,,,,
3210,V_KATRINN@WL_EARTHSTRAIN,attack,2216,3,300,500,10000,no,target,always,,,,,,,,
3210,V_KATRINN@WZ_SIGHTRASHER,attack,81,10,300,0,10000,yes,self,always,,,,,,,,
3210,V_KATRINN@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1641,,,,,,
@@ -11489,11 +11470,11 @@
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
3215,V_G_MAGALETA@AL_INCAGI,chase,29,10,200,0,240000,yes,self,always,,,,,,,2,
3215,V_G_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
3215,V_G_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
3215,V_G_MAGALETA@NPC_WIDESILENCE,chase,663,2,500,0,10000,yes,target,casttargeted,,,,,,,18,
3215,V_G_MAGALETA@AL_PNEUMA,chase,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
3215,V_G_MAGALETA@AL_INCAGI,attack,29,10,200,0,240000,yes,self,always,,,,,,,2,
3215,V_G_MAGALETA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
3215,V_G_MAGALETA@AL_PNEUMA,attack,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
@@ -11510,14 +11491,14 @@
3216,V_G_KATRINN@NPC_WIDEFREEZE,chase,664,5,300,3000,10000,no,self,always,,,,,,,,
3216,V_G_KATRINN@HW_NAPALMVULCAN,chase,400,5,200,1000,2000,no,target,always,,,,,,,,
3216,V_G_KATRINN@NPC_STORMGUST2,chase,723,3,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_VERMILION,chase,85,10,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_METEOR,chase,83,10,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_VERMILION,chase,85,21,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_METEOR,chase,83,11,300,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@NPC_COMET,attack,708,5,300,1000,7000,no,self,always,,,,,,,,
3216,V_G_KATRINN@NPC_STORMGUST2,attack,723,3,200,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
3216,V_G_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
3216,V_G_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
3216,V_G_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
3217,V_G_SHECIL@NPC_AGIUP,idle,350,1,1000,0,600000,yes,self,always,,,,,,,,
@@ -11534,7 +11515,7 @@
3218,V_G_HARWORD@NPC_SELFDESTRUCTION,attack,173,1,200,2000,0,no,self,myhpltmaxrate,10,,,,,,,
3218,V_G_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
3218,V_G_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
3218,V_G_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,30000,yes,target,always,,,,,,,,
3218,V_G_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
3218,V_G_HARWORD@NPC_SPLASHATTACK,attack,174,1,100,0,0,yes,target,attackpcge,2,,,,,,,
@@ -11548,7 +11529,7 @@
3219,V_G_SEYREN@SM_PROVOKE,chase,6,10,100,0,10000,yes,target,always,,,,,,,29,
3219,V_G_SEYREN@SM_ENDURE,chase,8,10,500,0,30000,yes,self,longrangeattacked,,,,,,,6,
3219,V_G_SEYREN@NPC_DARKPIERCING,chase,715,1,100,0,10000,yes,target,always,,,,,,,,
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
3219,V_G_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
3219,V_G_SEYREN@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
3219,V_G_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
@@ -11639,7 +11620,7 @@
3223,V_B_HARWORD@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,yes,self,myhpltmaxrate,30,3219,3214,3215,3216,3217,,
3223,V_B_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
3223,V_B_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
3223,V_B_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,10000,yes,target,always,,,,,,,,
3223,V_B_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
3223,V_B_HARWORD@NPC_MAXPAIN,attack,716,10,500,1000,10000,no,self,always,,,,,,,19,
@@ -11661,7 +11642,7 @@
3224,V_B_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
3224,V_B_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
3224,V_B_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
3224,V_B_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
3224,V_B_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
3224,V_B_KATRINN@NPC_WIDESILENCE,attack,663,5,200,1000,10000,no,self,always,,,,,,,,
@@ -11675,7 +11656,7 @@
3225,V_B_SEYREN@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
3225,V_B_SEYREN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
3225,V_B_SEYREN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3214,3218,3215,3216,3217,,
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
3225,V_B_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,10,300,500,10000,no,target,always,,,,,,,,
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
@@ -11724,7 +11705,7 @@
3228,V_CELIA@NPC_WIDEWEB,chase,721,1,500,1000,10000,no,self,always,,,,,,,,
3228,V_CELIA@NPC_PSYCHIC_WAVE,chase,736,1,500,0,10000,no,target,always,,,,,,,,
3228,V_CELIA@SA_DISPELL,chase,289,5,50,0,10000,yes,target,always,,,,,,,,
3228,V_CELIA@MG_THUNDERSTORM,chase,21,10,300,500,10000,no,target,always,,,,,,,,
3228,V_CELIA@MG_THUNDERSTORM,chase,21,20,300,500,10000,no,target,always,,,,,,,,
3228,V_CELIA@NPC_WIDESOULDRAIN,chase,680,4,300,0,10000,no,self,always,,,,,,,,
3228,V_CELIA@NPC_MENTALBREAKER,attack,159,3,50,800,10000,no,target,always,,,,,,,,
3228,V_CELIA@SA_DISPELL,attack,289,5,300,0,10000,yes,target,always,,,,,,,,
@@ -11737,7 +11718,7 @@
3229,V_CHEN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
3229,V_CHEN@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
3229,V_CHEN@MO_BODYRELOCATION,chase,264,1,200,500,5000,no,target,always,,,,,,,28,
3229,V_CHEN@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
3229,V_CHEN@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
3229,V_CHEN@MO_BALKYOUNG,attack,1016,1,10,0,10000,no,target,always,,,,,,,19,
3229,V_CHEN@MO_EXTREMITYFIST,attack,271,1,500,1000,6000,no,target,always,,,,,,,,
3229,V_CHEN@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
@@ -12759,7 +12740,7 @@
3756,Bomi@NPC_SUMMONSLAVE,idle,196,1,10000,200,10000,no,self,slavele,2,3751,,,,,,
3756,Bomi@NPC_WIDESUCK,idle,722,1,10000,500,30000,no,self,always,0,,,,,,,
3757,Dracula of Rage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
3757,Dracula of Rage@AL_DECAGI,chase,30,10,2000,0,5000,no,target,always,0,,,,,,,
3757,Dracula of Rage@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,,
3757,Dracula of Rage@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
3757,Dracula of Rage@NPC_CRITICALWOUND,chase,673,5,2000,500,12000,no,target,myhpltmaxrate,50,,,,,,,
3757,Dracula of Rage@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
@@ -12847,12 +12828,12 @@
3763,Resentful Soldier@NPC_UNDEADATTACK,attack,347,5,500,500,5000,no,target,always,0,,,,,,,
3763,Resentful Soldier@AC_CHARGEARROW,attack,148,1,500,0,15000,yes,target,always,0,,,,,,,
3764,Wizard of Truth@NPC_TALK,idle,682,10,2500,0,60000,yes,self,always,0,,,,,,,55
3764,Wizard of Truth@WZ_VERMILION,idle,85,10,10000,1000,25000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,idle,85,21,10000,1000,25000,no,target,always,0,,,,,,,
3764,Wizard of Truth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
3764,Wizard of Truth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,chase,85,10,10000,500,27000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,chase,85,21,10000,500,27000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_STORMGUST,attack,89,9,10000,1000,26000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,attack,85,10,10000,1000,25000,no,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_VERMILION,attack,85,21,10000,1000,25000,no,target,always,0,,,,,,,
3764,Wizard of Truth@MG_FIREWALL,attack,18,9,2000,200,19000,yes,target,always,0,,,,,,,
3764,Wizard of Truth@WZ_METEOR,attack,83,9,10000,1000,29000,no,target,always,,,,,,,,
3764,Wizard of Truth@WZ_HEAVENDRIVE,attack,91,5,2000,1000,22000,no,target,always,0,,,,,,,
@@ -13124,6 +13105,108 @@
20280,G_ILL_WOOTAN_FIGHTER@KN_BRANDISHSPEAR,attack,57,5,2000,0,10000,yes,target,always,0,,,,,,6,
20280,G_ILL_WOOTAN_FIGHTER@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,,
// Illusion of Teddy Bear
20255,ILL_TEDDY_BEAR_R@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20255,ILL_TEDDY_BEAR_R@NPC_CURSEATTACK,chase,181,3,1000,500,5000,no,target,always,0,,,,,,2,
20255,ILL_TEDDY_BEAR_R@NPC_CRITICALSLASH,attack,170,1,1500,500,5000,no,target,always,0,,,,,,6,
20255,ILL_TEDDY_BEAR_R@NPC_FIREATTACK,attack,186,2,1000,0,5000,yes,target,always,0,,,,,,37,
20255,ILL_TEDDY_BEAR_R@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,8,
20256,ILL_TEDDY_BEAR_Y@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20256,ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,chase,20,2,1500,1000,5000,no,target,always,0,,,,,,,
20256,ILL_TEDDY_BEAR_Y@NPC_CURSEATTACK,chase,181,5,1000,500,5000,no,target,always,0,,,,,,2,
20256,ILL_TEDDY_BEAR_Y@WZ_VERMILION,attack,85,3,500,1500,10000,no,target,always,0,,,,,,6,
20256,ILL_TEDDY_BEAR_Y@WZ_STORMGUST,attack,89,3,1000,1500,10000,no,target,always,0,,,,,,37,
20256,ILL_TEDDY_BEAR_Y@HW_GANBANTEIN,attack,483,1,1000,0,5000,no,target,skillused,18,,,,,,8,
20256,ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,attack,20,3,500,1500,10000,no,target,always,0,,,,,,,
20257,ILL_TEDDY_BEAR_G@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20257,ILL_TEDDY_BEAR_G@NPC_BLOODDRAIN,chase,199,1,1500,0,5000,yes,target,always,0,,,,,,,
20257,ILL_TEDDY_BEAR_G@NPC_CLOUD_KILL,attack,739,3,500,1500,20000,no,target,always,0,,,,,,6,
20258,ILL_TEDDY_BEAR_W@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,friendhpltmaxrate,99,,,,,,,
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,myhpltmaxrate,99,,,,,,,
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,attack,729,5,1500,500,5000,no,self,always,0,,,,,,2,
20258,ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,,
20258,ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,myhpltmaxrate,99,,,,,,3,
20258,ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
20258,ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
20258,ILL_TEDDY_BEAR_W@NPC_ALLHEAL,attack,687,1,10000,5000,30000,no,self,myhpltmaxrate,10,,,,,,6,
20258,ILL_TEDDY_BEAR_W@CR_HOLYCROSS,attack,253,5,500,0,5000,yes,target,always,0,,,,,,32,
20259,ILL_TEDDY_BEAR_B@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20259,ILL_TEDDY_BEAR_B@MG_COLDBOLT,chase,14,2,1500,1000,5000,no,target,always,0,,,,,,23,
20259,ILL_TEDDY_BEAR_B@NPC_STORMGUST2,attack,723,1,500,1500,10000,no,target,always,0,,,,,,20,
20259,ILL_TEDDY_BEAR_B@NPC_WATERATTACK,attack,184,2,1500,0,5000,yes,target,always,0,,,,,,6,
20259,ILL_TEDDY_BEAR_B@MG_COLDBOLT,attack,14,3,500,1500,10000,no,target,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_AGIUP,attack,350,1,5000,0,20000,yes,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_BLEEDING2,attack,764,5,2000,500,10000,no,target,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_CRITICALWOUND,attack,673,3,1000,500,20000,no,target,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_WIDESIGHT,attack,669,1,10000,0,30000,yes,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_WEAPONBRAKER,attack,343,1,10000,0,40000,yes,target,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_DARKBREATH,attack,202,5,2000,3000,10000,no,target,myhpltmaxrate,60,,,,,,0,
20260,ILL_TEDDY_BEAR_S@CR_HOLYCROSS,attack,253,10,500,0,5000,yes,target,always,0,,,,,,32,
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,chase,352,1,10000,0,5000,yes,self,always,0,,,,,,,
// 20260,ILL_TEDDY_BEAR_S@NPC_EARTHQUAKE_K,attack,750,5,1500,2000,20000,no,target,myhpltmaxrate,30,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_EARTHQUAKE,attack,653,5,1500,2000,20000,no,target,myhpltmaxrate,30,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_PULSESTRIKE,attack,661,5,3000,3000,20000,no,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,20255,20256,20257,20259,,,
20260,ILL_TEDDY_BEAR_S@NPC_SUMMONSLAVE,attack,196,1,5000,1000,30000,no,self,slavele,1,20255,20256,20257,20259,,,
20260,ILL_TEDDY_BEAR_S@NPC_POWERUP,attack,349,5,10000,0,60000,yes,self,myhpltmaxrate,20,,,,,,6,
20260,ILL_TEDDY_BEAR_S@NPC_GRANDDARKNESS,attack,339,10,3000,1000,5000,no,self,always,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,walk,26,1,5000,0,10000,yes,self,rudeattacked,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20260,ILL_TEDDY_BEAR_S@SA_LANDPROTECTOR,attack,288,2,3000,1000,10000,no,target,groundattacked,0,,,,,,6,
20260,ILL_TEDDY_BEAR_S@AL_PNEUMA,attack,25,1,3000,0,5000,yes,target,longrangeattacked,0,,,,,,18,
20261,ILL_PITMAN@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20261,ILL_PITMAN@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,mobnearbygt,4,,,,,,,
20261,ILL_PITMAN@NPC_SILENCEATTACK,chase,178,3,500,0,5000,no,target,always,0,,,,,,6,
20261,ILL_PITMAN@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
20261,ILL_PITMAN@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
20261,ILL_PITMAN@SM_MAGNUM,attack,7,3,1000,0,20000,yes,self,always,0,,,,,,32,
20261,ILL_PITMAN@NPC_GUIDEDATTACK,attack,172,3,2000,0,15000,yes,target,always,0,,,,,,37,
20262,ILL_MINERAL@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
20262,ILL_MINERAL@AS_GRIMTOOTH,idle,137,3,5000,0,500,yes,target,mystatuson,0,,,,,,,
20262,ILL_MINERAL@AL_HEAL,idle,28,9,5000,0,1500,yes,friend,mystatuson,0,,,,,,18,
20262,ILL_MINERAL@TF_HIDING,chase,51,1,2000,0,10000,yes,self,always,0,,,,,,19,
20262,ILL_MINERAL@TF_HIDING,chase,51,1,10000,0,10000,yes,self,myhpltmaxrate,30,,,,,,19,
20262,ILL_MINERAL@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,mobnearbygt,4,,,,,,,
20262,ILL_MINERAL@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
20262,ILL_MINERAL@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
20262,ILL_MINERAL@NPC_GUIDEDATTACK,attack,172,3,2000,0,15000,yes,target,always,0,,,,,,37,
20262,ILL_MINERAL@NPC_RANDOMATTACK,attack,183,2,1500,500,5000,yes,target,always,0,,,,,,,
20263,ILL_OBSIDIAN@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
20263,ILL_OBSIDIAN@AS_GRIMTOOTH,idle,137,3,5000,0,500,yes,target,mystatuson,0,,,,,,,
20263,ILL_OBSIDIAN@WZ_EARTHSPIKE,chase,90,3,1500,500,5000,no,target,always,0,,,,,,,
20263,ILL_OBSIDIAN@CR_SHIELDCHARGE,attack,250,3,1000,1000,5000,no,target,always,0,,,,,,,
20263,ILL_OBSIDIAN@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,0,,,,,,,
20263,ILL_OBSIDIAN@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
20264,G_ILL_TEDDY_BEAR_R@NPC_CURSEATTACK,chase,181,3,1000,500,5000,no,target,always,0,,,,,,2,
20264,G_ILL_TEDDY_BEAR_R@NPC_CRITICALSLASH,attack,170,1,1500,500,5000,no,target,always,0,,,,,,6,
20264,G_ILL_TEDDY_BEAR_R@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,37,
20264,G_ILL_TEDDY_BEAR_R@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,8,
20265,G_ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,chase,20,2,1500,1000,5000,no,target,always,0,,,,,,,
20265,G_ILL_TEDDY_BEAR_Y@NPC_CURSEATTACK,chase,181,5,1000,500,5000,no,target,always,0,,,,,,2,
20265,G_ILL_TEDDY_BEAR_Y@WZ_VERMILION,attack,85,3,500,1500,10000,no,target,always,0,,,,,,6,
20265,G_ILL_TEDDY_BEAR_Y@WZ_STORMGUST,attack,89,3,1000,1500,10000,no,target,always,0,,,,,,37,
20265,G_ILL_TEDDY_BEAR_Y@HW_GANBANTEIN,attack,483,1,1000,0,5000,no,target,skillused,18,,,,,,8,
20265,G_ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,attack,20,3,500,1500,10000,no,target,always,0,,,,,,,
20266,G_ILL_TEDDY_BEAR_G@NPC_BLOODDRAIN,chase,199,1,1500,0,5000,yes,target,always,0,,,,,,,
20266,G_ILL_TEDDY_BEAR_G@NPC_CLOUD_KILL,attack,739,3,500,1500,20000,no,target,always,0,,,,,,6,
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,friendhpltmaxrate,99,,,,,,,
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,myhpltmaxrate,99,,,,,,,
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,attack,729,5,1500,500,5000,no,self,always,0,,,,,,2,
20267,G_ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,,
20267,G_ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,myhpltmaxrate,99,,,,,,3,
20267,G_ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
20267,G_ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
20267,G_ILL_TEDDY_BEAR_W@NPC_ALLHEAL,attack,687,1,10000,5000,30000,no,self,myhpltmaxrate,10,,,,,,6,
20267,G_ILL_TEDDY_BEAR_W@CR_HOLYCROSS,attack,253,5,500,0,5000,yes,target,always,0,,,,,,32,
20268,G_ILL_TEDDY_BEAR_B@MG_COLDBOLT,chase,14,2,1500,1000,5000,no,target,always,0,,,,,,23,
20268,G_ILL_TEDDY_BEAR_B@NPC_STORMGUST2,attack,723,1,500,1500,10000,no,target,always,0,,,,,,20,
20268,G_ILL_TEDDY_BEAR_B@NPC_WATERATTACK,attack,184,2,1500,0,5000,yes,target,always,0,,,,,,6,
20268,G_ILL_TEDDY_BEAR_B@MG_COLDBOLT,attack,14,3,500,1500,10000,no,target,always,0,,,,,,,
// Episode 17.1 - Illusion (custom) #!todo
20340,EL-A17T@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
20340,EL-A17T@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
@@ -13523,7 +13606,7 @@
20811,ILL_KRAKEN@NPC_HELLJUDGEMENT2,chase,768,2,3000,500,5000,no,target,always,0,,,,,,,
20811,ILL_KRAKEN@NPC_HELLJUDGEMENT2,attack,768,2,3000,500,5000,no,target,always,0,,,,,,,
20811,ILL_KRAKEN@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
20811,ILL_KRAKEN@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
20811,ILL_KRAKEN@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
20811,ILL_KRAKEN@NPC_PHANTOMTHRUST,chase,741,5,1000,0,5000,no,self,always,0,,,,,,,
20811,ILL_KRAKEN@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
20843,ILL_ABYSMAL_WITCH@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
@@ -13555,7 +13638,7 @@
20843,ILL_ABYSMAL_WITCH@NPC_HELLJUDGEMENT2,chase,768,2,2000,500,5000,no,target,always,0,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_HELLJUDGEMENT2,attack,768,2,2000,500,5000,no,target,always,0,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
20843,ILL_ABYSMAL_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
// Episode 17.2 - Sage's Legacy
@@ -14156,7 +14239,7 @@
20934,R001_BESTIA@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
20934,R001_BESTIA@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,no,self,myhpltmaxrate,60,,,,,,,
20934,R001_BESTIA@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,no,self,always,0,,,,,,,
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,target,myhpltmaxrate,20,,,,,,,
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,self,myhpltmaxrate,20,,,,,,,
// nif_dun
20935,GAN_CEANN@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
@@ -14256,7 +14339,7 @@
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
20943,DEATH_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
20943,DEATH_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
20943,DEATH_WITCH@NPC_CALLSLAVE,attack,352,1,5000,0,30000,yes,self,always,0,,,,,,,
@@ -14487,7 +14570,7 @@
21395,ILL_MAYA@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,,
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,chase,754,4,1500,1500,60000,no,self,casttargeted,0,,,,,,,
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,attack,754,1,1500,1500,60000,no,self,longrangeattacked,0,,,,,,,
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,target,myhpltmaxrate,50,,,,,,32,
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,self,myhpltmaxrate,50,,,,,,32,
21395,ILL_MAYA@NPC_ALL_STAT_DOWN,attack,751,5,5000,1500,45000,no,target,always,0,,,,,,18,
// Episode 18
@@ -14692,7 +14775,7 @@
21360,EP18_MD_SCHULANG_L@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
// 21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21360,EP18_MD_SCHULANG_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
21360,EP18_MD_SCHULANG_L@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
@@ -14717,6 +14800,6 @@
21361,EP18_MD_DEMI_FREYJA_L@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
// 21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,

File diff suppressed because it is too large Load Diff

View File

@@ -1404,21 +1404,21 @@ Body:
TimeLimit: 4h
- Id: 3455
Title: Illusion Investigation Team - Machoko
# - Id: 3456
# Title: Illusion of Teddy Bear 100 Kills
# Targets:
# - Id: 1
# Count: 100
# Location: ein_d02_i
# MapMobTargets:
# ILL_TEDDY_BEAR_B: true
# ILL_MINERAL: true
# ILL_PITMAN: true
# ILL_TEDDY_BEAR_R: true
# ILL_TEDDY_BEAR_Y: true
# ILL_TEDDY_BEAR_W: true
# ILL_OBSIDIAN: true
# ILL_TEDDY_BEAR_G: true
- Id: 3456
Title: Illusion of Teddy Bear 100 Kills
Targets:
- Id: 1
Count: 100
Location: ein_d02_i
MapMobTargets:
ILL_TEDDY_BEAR_B: true
ILL_MINERAL: true
ILL_PITMAN: true
ILL_TEDDY_BEAR_R: true
ILL_TEDDY_BEAR_Y: true
ILL_TEDDY_BEAR_W: true
ILL_OBSIDIAN: true
ILL_TEDDY_BEAR_G: true
- Id: 3457
Title: Illusion of Teddy Bear 100 Kills - Standby
TimeLimit: 4h
@@ -1578,26 +1578,26 @@ Body:
- Id: 3495
Title: Conversation with Jeojin
- Id: 3496
Title: Conversation with Squain
Title: Conversation with Skuain
- Id: 3497
Title: Conversation with Senado
- Id: 3498
Title: Conversation with Japer
- Id: 3499
Title: Conversation with Shirouan
Title: Conversation with Shiroan
- Id: 3500
Title: Conversation with Ishira
Title: Conversation with Isira
- Id: 3501
Title: Conversation with Gina
Title: Conversation with Dina
- Id: 3502
Title: Conversation with Hari
- Id: 3503
Title: Examine the Sky
Title: "[Daily] Opinion Gathering"
- Id: 3504
Title: Look at the Sky - Standby
- Id: 3505
Title: Report to Junok
Title: "[Cooldown] Opinion Gathering"
TimeLimit: 4h
- Id: 3505
Title: Completed Opinion Gathering
- Id: 3507
Title: Illusion Investigation Team - Sheshin
- Id: 3508
@@ -3234,26 +3234,28 @@ Body:
Title: "[Standby] Subjugation-Yanggeochon"
TimeLimit: 4h
- Id: 5932
Title: The Abused Child
Title: Abused Child
- Id: 5933
Title: Business Plan Presentation
Title: Business Plan
- Id: 5934
Title: Gathering Training (1)
Title: Foraging Practice (1)
- Id: 5935
Title: Gathering Training (2)
Title: Foraging Practice (2)
- Id: 5936
Title: Gathering Training (3)
Title: Foraging Practice (3)
- Id: 5937
Title: "[Standby] Flower Room's work"
Title: "[Cooldown] Half Flower Gathering"
TimeLimit: 4h
- Id: 5938
Title: Gathering Half Flower
Title: "[Daily] Half Flower Gathering"
- Id: 5939
Title: Gathering Half Flower
Title: "[Daily] Half Flower Gathering"
- Id: 5940
Title: Gathering Half Flower
Title: "[Daily] Half Flower Gathering"
- Id: 5941
Title: Gathering Half Flower
Title: "[Daily] Half Flower Gathering"
- Id: 5942
Title: Flower Room Opening Ceremony
- Id: 6000
Title: Job Change to Taekwon
- Id: 6001
@@ -6316,55 +6318,55 @@ Body:
DROSERA: true
MUSCIPULAR: true
- Id: 8681
Title: To Rachel (1)
Title: Towards Rachel (1)
- Id: 8682
Title: To Rachel (2)
Title: Towards Rachel (2)
- Id: 8683
Title: Please stop fighting
Title: Heated Argument
- Id: 8684
Title: It's over
Title: State of Conflict
- Id: 8685
Title: A suspicious movement detected in the temple
Title: Suspicious Movement
- Id: 8686
Title: The Intruder of the Temple
Title: Intruder of the Temple
- Id: 8687
Title: Did you break it?
Title: Staged Plot
- Id: 8688
Title: Thanks for today's daily food
Title: Today's Daily Bread
- Id: 8689
Title: Today's Daily food - Standby
Title: "[Cooldown] Today's Daily Bread"
TimeLimit: 4h
- Id: 8690
Title: Thanks for today's daily food
Title: "[Daily] Today's Daily Bread"
- Id: 8691
Title: Sacred Relics for Essence (1)
Title: Water Purification (1)
- Id: 8692
Title: Sacred Relics for Essence (2)
Title: Water Purification (2)
- Id: 8693
Title: Sacred Relics for Essence (3)
Title: Water Purification (3)
- Id: 8694
Title: Clean Water Procurement - Standby
Title: "[Cooldown] Water Purification"
TimeLimit: 4h
- Id: 8695
Title: Procurement of clean water (1)
Title: "[Daily] Water Purification (1)"
- Id: 8696
Title: Procurement of clean water (2)
Title: "[Daily] Water Purification (2)"
- Id: 8697
Title: Procurement of clean water (3)
Title: "[Daily] Water Purification (3)"
- Id: 8698
Title: Late migration
Title: Horim's Bizarre Adventure (1)
- Id: 8699
Title: First Step Out of the City
Title: Horim's Bizarre Adventure (2)
- Id: 8700
Title: I couldn't even come halfway
Title: Horim's Bizarre Adventure (3)
- Id: 8701
Title: Scenery I've Seen for the First Time
Title: Horim's Bizarre Adventure (4)
- Id: 8702
Title: Smell of Volcanic Ash
Title: Horim's Bizarre Adventure (5)
- Id: 8703
Title: The easy way to go
Title: Horim's Bizarre Adventure (6)
- Id: 8718
Title: My friend's regards
Title: Greetings from a Friend
- Id: 8719
Title: A new area somewhere in the anthill
- Id: 8720
@@ -8038,14 +8040,74 @@ Body:
- Id: 11555
Title: In search of the taste of hometown - Waiting
TimeLimit: 4h
- Id: 11556
Title: Missing Steven
- Id: 11557
Title: Missing Steven
- Id: 11558
Title: Missing Steven
- Id: 11559
Title: Missing Steven
- Id: 11560
Title: Missing Steven
- Id: 11561
Title: Missing Steven
- Id: 11562
Title: Missing Steven
- Id: 11563
Title: Nasarian Conspiracy
Targets:
- Mob: ILL_TEDDY_BEAR_R
Count: 10
- Mob: ILL_TEDDY_BEAR_Y
Count: 10
- Mob: ILL_TEDDY_BEAR_G
Count: 10
- Id: 11564
Title: Nasarian Conspiracy
Targets:
- Mob: ILL_TEDDY_BEAR_B
Count: 10
- Mob: ILL_TEDDY_BEAR_W
Count: 10
- Id: 11565
Title: RUN!
Targets:
- Mob: ILL_PITMAN
Count: 10
- Mob: ILL_MINERAL
Count: 10
- Mob: ILL_OBSIDIAN
Count: 10
- Id: 11566
Title: Escape!!!! - Wait
Title: RUN! - Pending
TimeLimit: 4h
- Id: 11567
Title: Things That Shouldn't Exist
Targets:
- Mob: ILL_TEDDY_BEAR_R
Count: 10
- Mob: ILL_TEDDY_BEAR_Y
Count: 10
- Mob: ILL_TEDDY_BEAR_G
Count: 10
- Id: 11568
Title: Things That Shouldn't Exist
Targets:
- Mob: ILL_TEDDY_BEAR_B
Count: 10
- Mob: ILL_TEDDY_BEAR_W
Count: 10
- Id: 11569
Title: Present not to exist-wait
Title: Things That Shouldn't Exist - Pending
TimeLimit: 4h
- Id: 11570
Title: Let the Light Devour the Darkness
Targets:
- Mob: ILL_TEDDY_BEAR_S
Count: 1
- Id: 11571
Title: Let the light consume the darkness - Wait
Title: Let the Light Devour the Darkness - Pending
TimeLimit: 4h
- Id: 11596
Title: Old Memories
@@ -8136,104 +8198,104 @@ Body:
Title: Squirrels are rats, too? Standby
TimeLimit: 4h
- Id: 11696
Title: Niren's Request
Title: Niren's Request (1)
- Id: 11697
Title: Niren's Request
Title: Niren's Request (2)
- Id: 11698
Title: Niren's Request
Title: Niren's Request (3)
- Id: 11699
Title: Niren's Request
Title: Niren's Request (4)
- Id: 11700
Title: Niren's Request
Title: Niren's Request (5)
- Id: 11701
Title: Niren's Request
Title: Niren's Request (6)
- Id: 11702
Title: Niren's Request
Title: Niren's Request (7)
- Id: 11703
Title: Niren's Request
Title: Niren's Request (8)
- Id: 11704
Title: Niren's Request
Title: Gray Children (1)
- Id: 11705
Title: Children of Grey
Title: Gray Children (2)
- Id: 11706
Title: Children of Grey
Title: Gray Children (3)
- Id: 11707
Title: Children of Grey
Title: Gray Children (4)
- Id: 11708
Title: Children of Grey
Title: Gray Children (5)
- Id: 11709
Title: Children of Grey
Title: Gray Children (6)
- Id: 11710
Title: Children of Grey
Title: Gray Children (7)
- Id: 11711
Title: Children of Grey
Title: Gray Children (8)
- Id: 11712
Title: Children of Grey
Title: Gray Children (9)
- Id: 11713
Title: Children of Grey
Title: Gray Children (10)
- Id: 11714
Title: Children of Grey
Title: Gray Children (11)
- Id: 11715
Title: Children of Grey
Title: Gray Children (12)
- Id: 11716
Title: Children of Grey
Title: Gray Children (13)
- Id: 11717
Title: Children of Grey
Title: Gray Children (14)
- Id: 11718
Title: Children of Grey
Title: Gray Children (15)
- Id: 11719
Title: Children of Grey
Title: Gray Children (16)
- Id: 11720
Title: Children of Grey
Title: Gray Children (17)
- Id: 11721
Title: Children of Grey
Title: Gray Children (18)
- Id: 11722
Title: Children of Grey
Title: Gray Children (19)
- Id: 11723
Title: Children of Grey
Title: Gray Children (20)
- Id: 11724
Title: Children of Grey
Title: Gray Children (21)
- Id: 11725
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (1)
- Id: 11726
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (2)
- Id: 11727
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (3)
- Id: 11728
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (4)
- Id: 11729
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (5)
- Id: 11730
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (6)
Targets:
- Id: 1
Location: oz_dun01
Count: 10
- Id: 11731
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (7)
- Id: 11732
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (8)
- Id: 11733
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (9)
- Id: 11734
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (10)
- Id: 11735
Title: Investigation of Oz Labyrinth
Title: The Labyrinth and the Merchant (11)
- Id: 11736
Title: Maze of Oz 1st Floor (170lv)
Title: Oz Labyrinth 1F (170lv)
Targets:
- Mob: EP18_ASH_TOAD
Count: 20
- Id: 11737
Title: Maze of Oz Level 1 - Standby
Title: "[Cooldown] Oz Labyrinth 1F"
TimeLimit: 4h
- Id: 11738
Title: Maze of Oz Level 2 (200lv)
Title: Oz Labyrinth 2F (200lv)
Targets:
- Mob: EP18_HOT_MOLAR
Count: 20
- Id: 11739
Title: Maze of Oz Level 2 (200lv)
Title: "[Cooldown] Oz Labyrinth 2F"
TimeLimit: 4h
- Id: 12000
Title: An old friend
@@ -9275,30 +9337,30 @@ Body:
Title: Let's try again to seal the crack
TimeLimit: 4h
- Id: 12520
Title: Villa of Deception
Title: "[Normal] Villa of Deception"
- Id: 12521
Title: Villa of Deception Hard
Title: "[Hard] Villa of Deception"
- Id: 12522
Title: Cooldown: Villa of Deception
Title: "[Cooldown] Villa of Deception"
TimeLimit: 4h
- Id: 12531
Title: Future General Candidate
Title: Transporting Goods
- Id: 12532
Title: Trouble at the Top
Title: Broken Wagon
- Id: 12533
Title: The Hidden Helper
Title: Hidden Helper
- Id: 12534
Title: The Missing Camille
Title: Missing Camille
- Id: 12535
Title: The Governor's Decision
Title: Chief Decision
- Id: 12536
Title: The Scattered Luggage (North)
Title: Scattered Goods (North)
- Id: 12537
Title: Scattered Luggage (West)
Title: Scattered Goods (West)
- Id: 12538
Title: The Scattered Luggage (East)
Title: Scattered Goods (East)
- Id: 12539
Title: Scattered Luggage (South)
Title: Scattered Goods (South)
- Id: 13000
Title: RWC2011Card Gathering
- Id: 13001
@@ -11452,84 +11514,84 @@ Body:
- Mob: EP18_FIREWIND_KITE
Count: 30
- Id: 16549
Title: I can't sleep
Title: "[Daily] I can't sleep"
Targets:
- Mob: EP18_FIREWIND_KITE
Count: 30
- Id: 16550
Title: I Can't Sleep - Wait
Title: "[Cooldown] I can't sleep"
TimeLimit: 4h
- Id: 16551
Title: The Story of Dinar
Title: Collecting Folklore (1)
- Id: 16552
Title: Amira's Story
Title: Collecting Folklore (2)
- Id: 16553
Title: Shanina's Grandma's Story
Title: Collecting Folklore (3)
- Id: 16554
Title: Please collect the stories
Title: Collecting Folklore (4)
- Id: 16555
Title: The Story of Dinar
Title: "[Daily] Dinar's Story"
- Id: 16556
Title: Amira's Story
Title: "[Daily] Amira's Story"
- Id: 16557
Title: Shanina's Grandma's Story
Title: "[Daily] Shanina's Story"
- Id: 16558
Title: Please collect the stories
Title: "[Daily] Collecting Folklore"
- Id: 16559
Title: Please collect the stories - Standby
Title: "[Cooldown] Collecting Folklore"
TimeLimit: 4h
- Id: 16560
Title: This is not the place
Title: Ahab's Gossip (1)
- Id: 16561
Title: This is not the place
Title: Ahab's Gossip (2)
- Id: 16562
Title: This is not the place
Title: Ahab's Gossip (3)
- Id: 16563
Title: This is not the place
Title: Ahab's Gossip (4)
- Id: 16564
Title: This is not the place
Title: Ahab's Gossip (5)
- Id: 16565
Title: This is not the place
Title: Ahab's Gossip (6)
- Id: 16566
Title: This is not the place
Title: Ahab's Gossip (7)
- Id: 16567
Title: The Contest of the Grey Wolf Forest
Title: Gray Wolf Forest Tournament (1)
- Id: 16568
Title: Everyone's Opinion
Title: People's Opinion (1)
- Id: 16569
Title: Everyone's Opinion
Title: People's Opinion (2)
- Id: 16570
Title: Everyone's Opinion
Title: People's Opinion (3)
- Id: 16571
Title: Everyone's Opinion
Title: People's Opinion (4)
- Id: 16572
Title: The Contest of the Grey Wolf Forest
Title: Gray Wolf Forest Tournament (2)
- Id: 16573
Title: Source of Weapon
Title: Source of Weapons (1)
- Id: 16574
Title: Source of Weapon
Title: Source of Weapons (2)
- Id: 16575
Title: Source of Weapon
Title: Source of Weapons (3)
- Id: 16576
Title: Source of Weapon
Title: Source of Weapons (4)
- Id: 16577
Title: Source of Weapon
Title: Source of Weapons (5)
- Id: 16578
Title: Source of Weapon
Title: Source of Weapons (6)
- Id: 16579
Title: Source of Weapon
Title: Source of Weapons (7)
- Id: 16580
Title: Source of Weapon
Title: Source of Weapons (8)
- Id: 16581
Title: Children Know It
Title: Even children know (1)
- Id: 16582
Title: Children Know It
Title: Even children know (2)
- Id: 16583
Title: Children Know It
Title: Even children know (3)
- Id: 16584
Title: The Price of Labor
Title: The Price of Labor (1)
- Id: 16585
Title: The Price of Labor
Title: The Price of Labor (2)
- Id: 17000
Title: Meet with Father Bamph
- Id: 17001
@@ -11792,62 +11854,62 @@ Body:
Title: (Standby) Thanatos Tower, 12th floor
TimeLimit: 4h
- Id: 17504
Title: Where's My Home
Title: Where is My Home (1)
- Id: 17505
Title: Where's My Home
Title: Where is My Home (2)
- Id: 17506
Title: Where's My Home
Title: Where is My Home (3)
- Id: 17507
Title: Where's My Home
Title: Where is My Home (4)
- Id: 17508
Title: Lack of Supplies
Title: "[Daily] Shortage of Supplies"
Drops:
- Mob: EP18_GREY_WOLF
Item: Ep18_Very_Ddan_Crystal
Rate: 5000
- Id: 17509
Title: (Standby) Lack of supplies
Title: "[Cooldown] Shortage of Supplies"
TimeLimit: 4h
- Id: 17510
Title: There are no bad beasts in the world
Title: There are no evil beasts in this world (1)
- Id: 17511
Title: There are no bad beasts in the world
Title: There are no evil beasts in this world (2)
- Id: 17512
Title: There are no bad beasts in the world
Title: There are no evil beasts in this world (3)
- Id: 17513
Title: The Unexpected Shepherd
Title: An Unexpected Shepherd (1)
- Id: 17514
Title: The Unexpected Shepherd
Title: An Unexpected Shepherd (2)
Targets:
- Mob: EP18_ASHRING
Count: 20
- Id: 17515
Title: The Unexpected Shepherd
Title: An Unexpected Shepherd (3)
- Id: 17516
Title: (Standby) Unexpected shepherd
Title: "[Cooldown] An Unexpected Shepherd"
TimeLimit: 4h
- Id: 17517
Title: The Rebels
Title: Rebellion (1)
- Id: 17518
Title: The Rebels
Title: Rebellion (2)
- Id: 17519
Title: The Rebels
Title: Rebellion (3)
- Id: 17520
Title: Wolf in the Sheep
Title: Wolf Among Sheep (1)
- Id: 17521
Title: When you need a conversation
Title: Wolf Among Sheep (2)
- Id: 17522
Title: Cleaning the Traitors
Title: Wolf Among Sheep (3)
- Id: 17523
Title: Purification of the Sanctuary
Title: Sanctuary Purification
- Id: 17524
Title: Cleaning the Traitors
Title: "[Completed] Renegade Cleaning"
- Id: 17525
Title: When you need a conversation
Title: Aftermath
- Id: 17526
Title: Purification of the Sanctuary
Title: "[Completed] Sanctuary Purification"
- Id: 17527
Title: (Standby) Cleaning strategy
Title: "[Cooldown] Sanctuary Purification"
TimeLimit: 4h
- Id: 17566
Title: (Standby) Code name! Is it a star button?
@@ -11975,21 +12037,21 @@ Body:
Title: Goseong dungeon 1st floor attack
TimeLimit: 4h
- Id: 18082
Title: Eligibility to Participate in the Competition
Title: Eligibility to attend the competition
- Id: 18083
Title: Investigation of Daishinkan's Villa
Title: High Priest's Villa
- Id: 18084
Title: Fact Investigation
Title: Fact Finding
- Id: 18085
Title: The Direction of Prayer
Title: Direction of Prayer
- Id: 18086
Title: Make the Grey Wolf Forest Safer
Title: "[Daily] Gray Wolf Forest Hunting"
Targets:
- Id: 1
Location: gw_fild01
Count: 30
- Id: 18087
Title: Safer in the Gray Wolf Forest - Standby
Title: "[Cooldown] Gray Wolf Forest Hunting"
TimeLimit: 4h
- Id: 18100
Title: Legends from Moscovia

View File

@@ -7235,6 +7235,7 @@ Body:
TargetType: Self
DamageFlags:
IgnoreDefense: true
SimpleDefense: true
Range: 9
Hit: Single
HitCount: 1
@@ -7663,8 +7664,8 @@ Body:
Type: Weapon
TargetType: Attack
DamageFlags:
IgnoreDefense: true
IgnoreFlee: true
SimpleDefense: true
Flags:
TargetTrap: true
Range: -2
@@ -7698,7 +7699,6 @@ Body:
- Level: 5
Time: 1000
Duration1: 3000
Duration2: 300000
FixedCastTime:
- Level: 1
Time: 2000
@@ -8878,6 +8878,7 @@ Body:
HitCount: 1
SplashArea: -1
AfterCastActDelay: 300
Duration1: 15000
Duration2: 27000
Cooldown: 4000
Requires:
@@ -9135,6 +9136,7 @@ Body:
HitCount: 1
SplashArea: -1
AfterCastActDelay: 300
Duration1: 4500
Duration2: 4500
Cooldown: 4000
Requires:
@@ -9453,6 +9455,7 @@ Body:
DamageFlags:
IgnoreAtkCard: true
IgnoreFlee: true
SimpleDefense: true
Flags:
IsNpc: true
TargetSelf: true
@@ -18361,6 +18364,43 @@ Body:
HitCount: 1
Duration1: 60000
Status: Relieve_off
- Id: 776
Name: NPC_DEADLYCURSE
Description: Deadly Curse
MaxLevel: 1
TargetType: Attack
DamageFlags:
NoDamage: true
Flags:
IgnoreGtb: true
IsNpc: true
Range: 1
Duration1: 15000
Status: Deadly_Defeasance
- Id: 779
Name: NPC_DEADLYCURSE2
Description: Deadly Curse 2
MaxLevel: 5
TargetType: Self
DamageFlags:
NoDamage: true
Splash: true
Flags:
IgnoreGtb: true
IsNpc: true
SplashArea:
- Level: 1
Area: 2
- Level: 2
Area: 3
- Level: 3
Area: 4
- Level: 4
Area: 5
- Level: 5
Area: 6
Duration2: 30000
Status: Deadly_Defeasance
- Id: 780
Name: NPC_CANE_OF_EVIL_EYE
Description: Cane of evil eye
@@ -19111,6 +19151,7 @@ Body:
DamageFlags:
Splash: true
IgnoreFlee: true
SimpleDefense: true
Flags:
TargetTrap: true
Range: 9
@@ -22656,6 +22697,7 @@ Body:
DamageFlags:
Splash: true
IgnoreFlee: true
SimpleDefense: true
Flags:
AllowOnMado: true
Range: 9
@@ -24520,7 +24562,7 @@ Body:
TargetType: Attack
Range: 1
Hit: Single
HitCount: 5
HitCount: -5
CopyFlags:
Skill:
Reproduce: true
@@ -28790,6 +28832,7 @@ Body:
DamageFlags:
Splash: true
IgnoreFlee: true
SimpleDefense: true
Range:
- Level: 1
Size: 7
@@ -29688,6 +29731,19 @@ Body:
- Level: 2
Amount: 100
Status: Odins_Power
- Id: 2543
Name: ALL_RAY_OF_PROTECTION
Description: Ray of Protection
MaxLevel: 1
Type: Magic
TargetType: Support
DamageFlags:
NoDamage: true
Range: 1
Hit: Single
HitCount: 1
Duration1: 60000
Status: Protection
- Id: 2544
Name: MC_CARTDECORATE
Description: Decorate Cart
@@ -33146,6 +33202,7 @@ Body:
DamageFlags:
Splash: true
IgnoreFlee: true
SimpleDefense: true
Flags:
TargetTrap: true
Range: 9
@@ -42961,10 +43018,10 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Range: 9
Hit: Single
HitCount: 1
AfterCastActDelay: 2000
Flags:
IgnoreGtb: true
AfterCastWalkDelay: 1000
Cooldown: 20000
Requires:
SpCost:
- Level: 1
@@ -42987,11 +43044,7 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Splash: true
Hit: Single
HitCount: 1
SplashArea: -1
AfterCastActDelay: 35000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 40000
@@ -43003,6 +43056,7 @@ Body:
Time: 25000
- Level: 5
Time: 20000
Cooldown: 35000
Requires:
SpCost:
- Level: 1
@@ -43020,7 +43074,6 @@ Body:
Name: HLIF_BRAIN
Description: Brain Surgery
MaxLevel: 5
SplashArea: 1
- Id: 8004
Name: HLIF_CHANGE
Description: Change
@@ -43028,7 +43081,7 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -43036,7 +43089,7 @@ Body:
Time: 180000
- Level: 3
Time: 300000
Duration2:
Cooldown:
- Level: 1
Time: 600000
- Level: 2
@@ -43053,8 +43106,8 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
Duration2: 1000
AfterCastWalkDelay: 1000
Cooldown: 1000
Requires:
SpCost: 10
- Id: 8006
@@ -43064,8 +43117,7 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay: 30000
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 40000
@@ -43077,6 +43129,7 @@ Body:
Time: 25000
- Level: 5
Time: 20000
Cooldown: 30000
Requires:
SpCost:
- Level: 1
@@ -43094,8 +43147,6 @@ Body:
Name: HAMI_SKIN
Description: Adamantium Skin
MaxLevel: 5
DamageFlags:
NoDamage: true
- Id: 8008
Name: HAMI_BLOODLUST
Description: Bloodlust
@@ -43103,7 +43154,7 @@ Body:
TargetType: Self
DamageFlags:
NoDamage: true
Hit: Single
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -43111,7 +43162,7 @@ Body:
Time: 180000
- Level: 3
Time: 300000
Duration2:
Cooldown:
- Level: 1
Time: 300000
- Level: 2
@@ -43140,7 +43191,7 @@ Body:
Count: -2
- Level: 5
Count: -3
AfterCastWalkDelay: 2000
Cooldown: 2000
Requires:
SpCost:
- Level: 1
@@ -43161,6 +43212,7 @@ Body:
DamageFlags:
NoDamage: true
Hit: Single
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -43172,7 +43224,7 @@ Body:
Time: 45000
- Level: 5
Time: 40000
Duration2:
Cooldown:
- Level: 1
Time: 60000
- Level: 2
@@ -43206,6 +43258,7 @@ Body:
NoDamage: true
Hit: Single
CastCancel: true
AfterCastWalkDelay: 1000
Duration1:
- Level: 1
Time: 60000
@@ -43217,7 +43270,7 @@ Body:
Time: 45000
- Level: 5
Time: 40000
Duration2:
Cooldown:
- Level: 1
Time: 60000
- Level: 2
@@ -43250,7 +43303,7 @@ Body:
Range: 15
Hit: Single
HitCount: 1
AfterCastActDelay: 1000
Cooldown: 1000
Requires:
SpCost: 1
- Id: 8013
@@ -43272,7 +43325,7 @@ Body:
Count: 4
- Level: 5
Count: 5
AfterCastActDelay:
Cooldown:
- Level: 1
Time: 2000
- Level: 2
@@ -43303,8 +43356,8 @@ Body:
DamageFlags:
NoDamage: true
Hit: Single
AfterCastActDelay: 3000
AfterCastWalkDelay: 3000
AfterCastWalkDelay: 1500
Cooldown: 3000
Requires:
SpCost: 40
- Id: 8015
@@ -43328,7 +43381,8 @@ Body:
HitCount: 1
Element: Weapon
SplashArea: 4
AfterCastWalkDelay: 1000
AfterCastActDelay: 5000
CoolDown: 1000
Requires:
SpCost: 1
- Id: 8018

View File

@@ -1,249 +0,0 @@
// Forbidden Skills Database
// Defines unusable skills in map types and zones.
//
// Structure of Database:
// SkillID,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - cannot be used in normal maps
// 2 - cannot be used in PvP maps (use this instead of 1 for PK-mode servers)
// 4 - cannot be used in GvG maps
// 8 - cannot be used in Battleground maps
// 16 - cannot be used in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - cannot be used in zone 1 maps
// 64 - cannot be used in zone 2 maps
// 128 - cannot be used in zone 3 maps
// 256 - cannot be used in zone 4 maps
// 512 - cannot be used in zone 5 maps
// 1024 - cannot be used in zone 6 maps
// 2048 - cannot be used in zone 7 maps
// 4096 - cannot be used in zone 8 maps
// 8192 - cannot be used in zone 9 maps
//
// Example:
// 8,6 // Endure cannot be used in PvP and GvG maps (2+4)
//----------------------------------------------------------------------------
// Normal
//----------------------------------------------------------------------------
308,1 //BD_ETERNALCHAOS
311,1 //BD_ROKISWEIL
317,1 //BA_DISSONANCE
325,1 //DC_UGLYDANCE
328,1 //DC_DONTFORGETME
2422,1 //WM_LULLABY_DEEPSLEEP
2423,1 //WM_SIRCLEOFNATURE
2425,1 //WM_GLOOMYDAY
2429,1 //WM_SOUND_OF_DESTRUCTION
2430,1 //WM_SATURDAY_NIGHT_FEVER
2432,1 //WM_MELODYOFSINK
2433,1 //WM_BEYOND_OF_WARCRY
2455,1 //SO_ARRULLO
2299,1 //SC_MANHOLE
5359,1 //TR_ROKI_CAPRICCIO
5363,1 //TR_NIPELHEIM_REQUIEM
5367,1 //EM_ACTIVITY_BURN
//----------------------------------------------------------------------------
// PVP
//----------------------------------------------------------------------------
2300,2 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// GVG
//----------------------------------------------------------------------------
26,4 //AL_TELEPORT
27,4 //AL_WARP
87,4 //WZ_ICEWALL
150,4 //TF_BACKSLIDING
219,4 //RG_INTIMIDATE
336,4 //WE_CALLPARTNER
361,4 //HP_ASSUMPTIO
362,4 //HP_BASILICA
395,4 //CG_MOONLIT
409,4 //WE_CALLPARENT
410,4 //WE_CALLBABY
491,4 //CR_CULTIVATION
530,4 //NJ_KIRIKAGE
691,4 //CASH_ASSUMPTIO
2300,4 //SC_DIMENSIONDOOR
5063,4 //WE_CALLALLFAMILY
462,4 //SL_KAIZEL
//----------------------------------------------------------------------------
// Battlegrounds
//----------------------------------------------------------------------------
26,8 //AL_TELEPORT
27,8 //AL_WARP
87,8 //WZ_ICEWALL
150,8 //TF_BACKSLIDING
219,8 //RG_INTIMIDATE
264,8 //MO_BODYRELOCATION
336,8 //WE_CALLPARTNER
361,8 //HP_ASSUMPTIO
362,8 //HP_BASILICA
395,8 //CG_MOONLIT
409,8 //WE_CALLPARENT
410,8 //WE_CALLBABY
411,8 //TK_RUN
426,8 //TK_HIGHJUMP
427,8 //SG_FEEL
428,8 //SG_SUN_WARM
429,8 //SG_MOON_WARM
430,8 //SG_STAR_WARM
431,8 //SG_SUN_COMFORT
432,8 //SG_MOON_COMFORT
433,8 //SG_STAR_COMFORT
434,8 //SG_HATE
435,8 //SG_SUN_ANGER
436,8 //SG_MOON_ANGER
437,8 //SG_STAR_ANGER
438,8 //SG_SUN_BLESS
439,8 //SG_MOON_BLESS
440,8 //SG_STAR_BLESS
491,8 //CR_CULTIVATION
530,8 //NJ_KIRIKAGE
691,8 //CASH_ASSUMPITO
2300,8 //SC_DIMENSIONDOOR
5063,8 //WE_CALLALLFAMILY
5023,8 //SU_LOPE
462,8 //SL_KAIZEL
//----------------------------------------------------------------------------
// Mixed
//----------------------------------------------------------------------------
488,3 //CG_HERMODE
3013,3 //KO_KYOUGAKU
//----------------------------------------------------------------------------
// Restricted in WOE:TE Castles
//----------------------------------------------------------------------------
8,16 // SM_ENDURE
26,16 // AL_TELEPORT
27,16 // AL_WARP
41,16 // MC_VENDING
87,16 // WZ_ICEWALL
147,16 // AC_MAKINGARROW
150,16 // TF_BACKSLIDING
211,16 // RG_STEALCOIN
219,16 // RG_INTIMIDATE
336,16 // WE_CALLPARTNER
359,16 // LK_BERSERK
361,16 // HP_ASSUMPTIO
362,16 // HP_BASILICA
389,16 // ST_CHASEWALK
395,16 // CG_MOONLIT
396,16 // CG_MARIONETTE
409,16 // WE_CALLPARENT
410,16 // WE_CALLBABY
426,16 // TK_HIGHJUMP
491,16 //CR_CULTIVATION
529,16 // NJ_SHADOWJUMP
// 530,16 // NJ_KIRIKAGE
691,16 // CASH_ASSUMPTIO
2300,16 // SC_DIMENSIONDOOR
//!TODO: More 3rd Class skills
// 2293,16 // SC_GROOMY
// 2296,16 // SC_UNLUCKY
// 2494,16 // GN_CHANGEMATERIAL
// 2462,16 // SO_EL_ANALYSIS
5063,16 //WE_CALLALLFAMILY
//----------------------------------------------------------------------------
// Zone 1 - Aldebaran Turbo Track
//----------------------------------------------------------------------------
8,32 //SM_ENDURE
26,32 //AL_TELEPORT
27,32 //AL_WARP
35,32 //AL_CURE
51,32 //TF_HIDING
87,32 //WZ_ICEWALL
135,32 //AS_CLOAKING
219,32 //RG_INTIMIDATE
264,32 //MO_BODYRELOCATION
357,32 //LK_CONCENTRATION
359,32 //LK_BERSERK
362,32 //HP_BASILICA
387,32 //WS_CARTBOOST
389,32 //ST_CHASEWALK
395,32 //CG_MOONLIT
2300,32 //SC_DIMENSIONDOOR
2478,32 //GN_CARTBOOST
//----------------------------------------------------------------------------
// Zone 2 - Jail
//----------------------------------------------------------------------------
421,64 //TK_JUMPKICK
426,64 //TK_HIGHJUMP
5023,64 //SU_LOPE
//----------------------------------------------------------------------------
// Zone 3 - Izlude Battle Arena
//----------------------------------------------------------------------------
219,128 //RG_INTIMIDATE
26,128 //AL_TELEPORT
2300,128 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 4 - WoE:SE
//----------------------------------------------------------------------------
426,256 //TK_HIGHJUMP
290,256 //SA_ABRACADABRA
5023,256 //SU_LOPE
462,256 //SL_KAIZEL
//----------------------------------------------------------------------------
// Zone 5 - Sealed Shrine
//----------------------------------------------------------------------------
12,512 //MG_SAFETYWALL
26,512 //AL_TELEPORT
219,512 //RG_INTIMIDATE
361,512 //HP_ASSUMPTIO
691,512 //CASH_ASSUMPTIO
2294,512 //SC_IGNORANCE
2300,512 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 6 - Endless Tower, Orc's Memory, Nidhoggur's Nest
//----------------------------------------------------------------------------
26,1024 //AL_TELEPORT
87,1024 //WZ_ICEWALL
219,1024 //RG_INTIMIDATE
405,1024 //PF_SPIDERWEB
674,1024 //NPC_EXPULSION
2294,1024 //SC_IGNORANCE
2300,1024 //SC_DIMENSIONDOOR
//----------------------------------------------------------------------------
// Zone 7 - Towns
//----------------------------------------------------------------------------
232,2048 //AM_CANNIBALIZE
233,2048 //AM_SPHEREMINE
491,2048 //CR_CULTIVATION
1013,2048 //BS_GREED
2419,2048 //WM_POEMOFNETHERWORLD
2482,2048 //GN_WALLOFTHORN
2493,2048 //GN_SLINGITEM
//----------------------------------------------------------------------------
// Zone 8 - WOE:TE Dungeons
//----------------------------------------------------------------------------
336,4096 // WE_CALLPARTNER
409,4096 // WE_CALLPARENT
410,4096 // WE_CALLBABY
5063,4096 //WE_CALLALLFAMILY
//----------------------------------------------------------------------------
// Zone 9 - Wave Mode
//----------------------------------------------------------------------------
26,8192 //AL_TELEPORT
87,8192 //WZ_ICEWALL
197,8192 //NPC_EMOTION
219,8192 //RG_INTIMIDATE
405,8192 //PF_SPIDERWEB
474,8192 //NPC_EMOTION_ON
674,8192 //NPC_EXPULSION
2284,8192 //SC_FATALMENACE
2294,8192 //SC_IGNORANCE
2300,8192 //SC_DIMENSIONDOOR

View File

@@ -612,3 +612,48 @@ Body:
- Level: 260
Points: 4099
TraitPoints: 228
- Level: 261
Points: 4099
TraitPoints: 231
- Level: 262
Points: 4099
TraitPoints: 234
- Level: 263
Points: 4099
TraitPoints: 237
- Level: 264
Points: 4099
TraitPoints: 240
- Level: 265
Points: 4099
TraitPoints: 247
- Level: 266
Points: 4099
TraitPoints: 250
- Level: 267
Points: 4099
TraitPoints: 253
- Level: 268
Points: 4099
TraitPoints: 256
- Level: 269
Points: 4099
TraitPoints: 259
- Level: 270
Points: 4099
TraitPoints: 266
- Level: 271
Points: 4099
TraitPoints: 269
- Level: 272
Points: 4099
TraitPoints: 272
- Level: 273
Points: 4099
TraitPoints: 275
- Level: 274
Points: 4099
TraitPoints: 278
- Level: 275
Points: 4099
TraitPoints: 285

View File

@@ -72,6 +72,7 @@ Body:
Stun: true
Sleep: true
Burning: true
Protection: true
EndOnStart:
Aeterna: true
EndReturn:
@@ -85,7 +86,7 @@ Body:
Opt1: StoneWait
Flags:
SendOption: true
BossResist: true
BossResist: true
StopAttacking: true
Fail:
Whiteimprison: true
@@ -125,6 +126,7 @@ Body:
Stun: true
Sleep: true
Burning: true
Protection: true
EndOnStart:
Aeterna: true
- Status: Stun
@@ -144,6 +146,7 @@ Body:
Inspiration: true
Gvg_Stun: true
Stun: true
Protection: true
- Status: Sleep
DurationLookup: NPC_SLEEPATTACK
States:
@@ -162,6 +165,7 @@ Body:
Inspiration: true
Gvg_Sleep: true
Sleep: true
Protection: true
- Status: Poison
DurationLookup: NPC_POISON
CalcFlags:
@@ -180,6 +184,7 @@ Body:
Inspiration: true
Poison: true
Dpoison: true
Protection: true
- Status: Curse
DurationLookup: NPC_WIDECURSE
CalcFlags:
@@ -198,6 +203,7 @@ Body:
Inspiration: true
Gvg_Curse: true
Curse: true
Protection: true
- Status: Silence
DurationLookup: NPC_SILENCEATTACK
States:
@@ -214,6 +220,7 @@ Body:
Inspiration: true
Gvg_Silence: true
Silence: true
Protection: true
- Status: Confusion
DurationLookup: NPC_WIDECONFUSE
Flags:
@@ -223,6 +230,7 @@ Body:
Fail:
Refresh: true
Inspiration: true
Protection: true
EndReturn:
Confusion: true
- Status: Blind
@@ -242,6 +250,7 @@ Body:
Fear: true
Gvg_Blind: true
Blind: true
Protection: true
- Status: Bleeding
Icon: EFST_BLOODING
DurationLookup: NPC_BLEEDING
@@ -259,6 +268,7 @@ Body:
Fail:
Refresh: true
Inspiration: true
Protection: true
- Status: Dpoison
DurationLookup: NPC_POISON
CalcFlags:
@@ -999,6 +1009,7 @@ Body:
Flags:
SendOption: true
- Status: Extremityfist
Icon: EFST_EXTREMITYFIST
DurationLookup: MO_EXTREMITYFIST
CalcFlags:
Regen: true
@@ -1811,6 +1822,7 @@ Body:
Icon: EFST_ETERNALCHAOS
DurationLookup: BD_ETERNALCHAOS
CalcFlags:
Def: true
Def2: true
Flags:
NoDispell: true
@@ -2589,13 +2601,17 @@ Body:
DurationLookup: HLIF_AVOID
CalcFlags:
Speed: true
Flags:
NoSave: true
RemoveFromHomOnMapWarp: true
- Status: Change
DurationLookup: HLIF_CHANGE
CalcFlags:
Vit: true
Int: true
Flags:
RemoveOnChangeMap: true
NoSave: true
RemoveFromHomOnMapWarp: true
Fail:
Change: true
- Status: Bloodlust
@@ -2603,6 +2619,9 @@ Body:
CalcFlags:
Batk: true
Watk: true
Flags:
NoSave: true
RemoveFromHomOnMapWarp: true
- Status: Fleet
DurationLookup: HFLI_FLEET
CalcFlags:
@@ -2616,7 +2635,11 @@ Body:
- Status: Defence
DurationLookup: HAMI_DEFENCE
CalcFlags:
Def: true
Vit: true
Flags:
NoSave: true
RemoveFromHomOnMapWarp: true
- Status: Incaspdrate
CalcFlags:
Aspd: true
@@ -4115,7 +4138,7 @@ Body:
Unlimitedhummingvoice: true
Sircleofnature: true
- Status: Deepsleep
Icon: EFST_HANDICAPSTATE_DEEP_SLEEP
Icon: EFST_DEEP_SLEEP
DurationLookup: WM_LULLABY_DEEPSLEEP
States:
NoCast: true
@@ -6107,14 +6130,6 @@ Body:
NoBanishingBuster: true
NoDispell: true
RemoveOnHermode: true
- Status: Extremityfist2
Icon: EFST_EXTREMITYFIST
DurationLookup: MO_EXTREMITYFIST
Flags:
NoRemoveOnDead: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
- Status: Mtf_Aspd2
Icon: EFST_MTF_ASPD2
CalcFlags:
@@ -7007,7 +7022,9 @@ Body:
CalcFlags:
Regen: true
- Status: Earthshaker
Icon: EFST_EARTHSHAKER
Flags:
BlEffect: true
NoWarning: true
- Status: Weaponblock_On
Icon: EFST_WEAPONBLOCK_ON
@@ -7022,6 +7039,7 @@ Body:
Icon: EFST_SPORE_EXPLOSION_DEBUFF
DurationLookup: GN_SPORE_EXPLOSION
Flags:
BlEffect: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
@@ -7443,7 +7461,7 @@ Body:
NoClearance: true
NoClearbuff: true
- Status: Madogear
Icon: EFST_MADOGEAR
Icon: EFST_MADOGEAR_TYPE
CalcFlags:
Speed: true
Flags:
@@ -7957,6 +7975,8 @@ Body:
DurationLookup: EM_SPELL_ENCHANTING
CalcFlags:
Smatk: true
Flags:
DisplayPc: true
- Status: Summon_Elemental_Ardor
Icon: EFST_SUMMON_ELEMENTAL_ARDOR
DurationLookup: EM_SUMMON_ELEMENTAL_ARDOR
@@ -8008,17 +8028,23 @@ Body:
DurationLookup: TR_MUSICAL_INTERLUDE
CalcFlags:
Res: true
Flags:
DisplayPc: true
- Status: Jawaii_Serenade
Icon: EFST_JAWAII_SERENADE
DurationLookup: TR_JAWAII_SERENADE
CalcFlags:
Smatk: true
Speed: true
Flags:
DisplayPc: true
- Status: Pron_March
Icon: EFST_PRON_MARCH
DurationLookup: TR_PRON_MARCH
CalcFlags:
Patk: true
Flags:
DisplayPc: true
- Status: Roseblossom
Icon: EFST_ROSEBLOSSOM
DurationLookup: TR_ROSEBLOSSOM
@@ -8032,6 +8058,8 @@ Body:
Powerful_Faith: true
Firm_Faith: true
Sincere_Faith: true
Flags:
DisplayPc: true
- Status: Sincere_Faith
Icon: EFST_SINCERE_FAITH
DurationLookup: IQ_SINCERE_FAITH
@@ -8923,3 +8951,21 @@ Body:
NoClearance: true
EndOnStart:
Decreaseagi: true
- Status: Protection
Icon: EFST_RAY_OF_PROTECTION
Flags:
NoClearbuff: true
NoDispell: true
NoBanishingBuster: true
NoClearance: true
EndOnStart:
Stun: true
Sleep: true
Curse: true
Stone: true
Poison: true
Blind: true
Silence: true
Bleeding: true
Confusion: true
Freeze: true

View File

@@ -1,505 +0,0 @@
// Status Change Restriction Database
//
// Defines restrictions of status changes (SC).
// Disabled SC will always be removed or fail to be inflicted on this map.
//
// Structure of Database:
// SCType,Flag
//
// Legend for 'Flag' field (bitmask):
// 1 - restricted in normal maps
// 2 - restricted in PVP
// 4 - restricted in GVG
// 8 - restricted in Battlegrounds
// 16 - restricted in WOE:TE castles
// Restricted zones - configured by 'restricted <number>' mapflag
// 32 - restricted in zone 1
// 64 - restricted in zone 2
// 128 - restricted in zone 3
// 256 - restricted in zone 4
// 512 - restricted in zone 5
// 1024 - restricted in zone 6
// 2048 - restricted in zone 7
// 4096 - restricted in zone 8
//
// Example:
// SC_ENDURE,4 // Endure status will be removed when the player enters GvG and WoE Castle maps; Also cannot be inflicted again.
//----------------------------------------------------------------------------
// Disabled/Removed statuses in WoE:TE Castles (16)
//----------------------------------------------------------------------------
SC_ENDURE,16
SC_BERSERK,16
SC_ASSUMPTIO,16
// RUNE_KNIGHT
SC_ENCHANTBLADE,16
SC_DEATHBOUND,16
SC_MILLENNIUMSHIELD,16
SC_CRUSHSTRIKE,16
SC_REFRESH,16
SC_REUSE_REFRESH,16
SC_GIANTGROWTH,16
SC_STONEHARDSKIN,16
SC_VITALITYACTIVATION,16
SC_STORMBLAST,16
SC_FIGHTINGSPIRIT,16
SC_ABUNDANCE,16
// ARCH_BISHOP
SC_ADORAMUS,16
SC_EPICLESIS,16
SC_ORATIO,16
SC_LAUDAAGNUS,16
SC_LAUDARAMUS,16
SC_RENOVATIO,16
SC_EXPIATIO,16
SC_DUPLELIGHT,16
SC_SECRAMENT,16
// WARLOCK
SC_WHITEIMPRISON,16
SC_MARSHOFABYSS,16
SC_RECOGNIZEDSPELL,16
SC_STASIS,16
SC_SPHERE_1,16
SC_SPHERE_2,16
SC_SPHERE_3,16
SC_SPHERE_4,16
SC_SPHERE_5,16
SC_READING_SB,16
SC_FREEZE_SP,16
SC_SPELLBOOK1,16
SC_SPELLBOOK2,16
SC_SPELLBOOK3,16
SC_SPELLBOOK4,16
SC_SPELLBOOK5,16
SC_SPELLBOOK6,16
SC_MAXSPELLBOOK,16
// RANGER
SC_FEARBREEZE,16
SC_ELECTRICSHOCKER,16
SC_WUGDASH,16
SC_BITE,16
SC_CAMOUFLAGE,16
// MECHANIC
SC_ACCELERATION,16
SC_HOVERING,16
SC_SHAPESHIFT,16
SC_INFRAREDSCAN,16
SC_ANALYZE,16
SC_MAGNETICFIELD,16
SC_NEUTRALBARRIER,16
SC_NEUTRALBARRIER_MASTER,16
SC_STEALTHFIELD,16
SC_STEALTHFIELD_MASTER,16
SC_OVERHEAT,16
SC_OVERHEAT_LIMITPOINT,16
// GUILLOTINE_CROSS
SC_VENOMIMPRESS,16
SC_POISONINGWEAPON,16
SC_WEAPONBLOCKING,16
SC_CLOAKINGEXCEED,16
SC_HALLUCINATIONWALK,16
SC_HALLUCINATIONWALK_POSTDELAY,16
SC_ROLLINGCUTTER,16
SC_TOXIN,16
SC_PARALYSE,16
SC_VENOMBLEED,16
SC_MAGICMUSHROOM,16
SC_DEATHHURT,16
SC_PYREXIA,16
SC_OBLIVIONCURSE,16
SC_LEECHESEND,16
// ROYAL_GUARD
SC_REFLECTDAMAGE,16
SC_FORCEOFVANGUARD,16
SC_SHIELDSPELL_HP,16
SC_SHIELDSPELL_SP,16
SC_SHIELDSPELL_ATK,16
SC_EXEEDBREAK,16
SC_PRESTIGE,16
SC_BANDING,16
SC_BANDING_DEFENCE,16
SC_EARTHDRIVE,16
SC_INSPIRATION,16
// SORCERER
SC_SPELLFIST,16
SC_CRYSTALIZE,16
SC_STRIKING,16
SC_WARMER,16
SC_VACUUM_EXTREME,16
SC_PROPERTYWALK,16
SC_VACUUM_EXTREME_POSTDELAY,16
// MINSTREL
SC_SWINGDANCE,16
SC_SYMPHONYOFLOVER,16
SC_MOONLITSERENADE,16
SC_RUSHWINDMILL,16
SC_ECHOSONG,16
SC_HARMONIZE,16
// WANDERER
SC_VOICEOFSIREN,16
SC_DEEPSLEEP,16
SC_SIRCLEOFNATURE,16
SC_GLOOMYDAY,16
SC_GLOOMYDAY_SK,16
// MINSTREL & WANDERER
SC_SONGOFMANA,16
SC_DANCEWITHWUG,16
SC_SATURDAYNIGHTFEVER,16
SC_LERADSDEW,16
SC_MELODYOFSINK,16
SC_BEYONDOFWARCRY,16
SC_UNLIMITEDHUMMINGVOICE,16
// SURA
SC_SITDOWN_FORCE,16
SC_NETHERWORLD,16
SC_CRESCENTELBOW,16
SC_CURSEDCIRCLE_ATKER,16
SC_CURSEDCIRCLE_TARGET,16
SC_LIGHTNINGWALK,16
SC_RAISINGDRAGON,16
SC_GT_ENERGYGAIN,16
SC_GT_CHANGE,16
SC_GT_REVITALIZE,16
SC_GN_CARTBOOST,16
// GENETIC
SC_THORNSTRAP,16
SC_BLOODSUCKER,16
SC_SMOKEPOWDER,16
SC_TEARGAS,16
SC_MANDRAGORA,16
SC_STOMACHACHE,16
SC_MYSTERIOUS_POWDER,16
SC_MELON_BOMB,16
SC_BANANA_BOMB,16
SC_BANANA_BOMB_SITDOWN,16
SC_SAVAGE_STEAK,16
SC_COCKTAIL_WARG_BLOOD,16
SC_MINOR_BBQ,16
SC_SIROMA_ICE_TEA,16
SC_DROCERA_HERB_STEAMED,16
SC_PUTTI_TAILS_NOODLES,16
SC_BOOST500,16
SC_FULL_SWING_K,16
SC_MANA_PLUS,16
SC_MUSTLE_M,16
SC_LIFE_FORCE_F,16
SC_EXTRACT_WHITE_POTION_Z,16
SC_VITATA_500,16
SC_EXTRACT_SALAMINE_JUICE,16
// Homunculus
SC_STYLE_CHANGE,16
SC_TINDER_BREAKER,16
SC_TINDER_BREAKER2,16
SC_CBC,16
SC_EQC,16
SC_GOLDENE_FERSE,16
SC_ANGRIFFS_MODUS,16
SC_OVERED_BOOST,16
SC_LIGHT_OF_REGENE,16
SC_ASH,16
SC_GRANITIC_ARMOR,16
SC_MAGMA_FLOW,16
SC_PYROCLASTIC,16
SC_PARALYSIS,16
SC_PAIN_KILLER,16
// SHADOW_CHASER
SC__REPRODUCE,16
SC__AUTOSHADOWSPELL,16
SC__SHADOWFORM,16
SC__BODYPAINT,16
SC__INVISIBILITY,16
SC__DEADLYINFECT,16
SC__ENERVATION,16
SC__GROOMY,16
SC__IGNORANCE,16
SC__LAZINESS,16
SC__UNLUCKY,16
SC__WEAKNESS,16
SC__STRIPACCESSORY,16
SC__MANHOLE,16
SC__BLOODYLUST,16
// Elemental SORCERER
SC_CIRCLE_OF_FIRE,16
SC_CIRCLE_OF_FIRE_OPTION,16
SC_FIRE_CLOAK,16
SC_FIRE_CLOAK_OPTION,16
SC_WATER_SCREEN,16
SC_WATER_SCREEN_OPTION,16
SC_WATER_DROP,16
SC_WATER_DROP_OPTION,16
SC_WATER_BARRIER,16
SC_WIND_STEP,16
SC_WIND_STEP_OPTION,16
SC_WIND_CURTAIN,16
SC_WIND_CURTAIN_OPTION,16
SC_ZEPHYR,16
SC_SOLID_SKIN,16
SC_SOLID_SKIN_OPTION,16
SC_STONE_SHIELD,16
SC_STONE_SHIELD_OPTION,16
SC_POWER_OF_GAIA,16
SC_PYROTECHNIC,16
SC_PYROTECHNIC_OPTION,16
SC_HEATER,16
SC_HEATER_OPTION,16
SC_TROPIC,16
SC_TROPIC_OPTION,16
SC_AQUAPLAY,16
SC_AQUAPLAY_OPTION,16
SC_COOLER,16
SC_COOLER_OPTION,16
SC_CHILLY_AIR,16
SC_CHILLY_AIR_OPTION,16
SC_GUST,16
SC_GUST_OPTION,16
SC_BLAST,16
SC_BLAST_OPTION,16
SC_WILD_STORM,16
SC_WILD_STORM_OPTION,16
SC_PETROLOGY,16
SC_PETROLOGY_OPTION,16
SC_CURSED_SOIL,16
SC_CURSED_SOIL_OPTION,16
SC_UPHEAVAL,16
SC_UPHEAVAL_OPTION,16
SC_TIDAL_WEAPON,16
SC_TIDAL_WEAPON_OPTION,16
SC_ROCK_CRUSHER,16
SC_ROCK_CRUSHER_ATK,16
SC_FIRE_INSIGNIA,16
SC_WATER_INSIGNIA,16
SC_WIND_INSIGNIA,16
SC_EARTH_INSIGNIA,16
// KAGEROU / OBORO
SC_MEIKYOUSISUI,16
SC_JYUMONJIKIRI,16
SC_KYOUGAKU,16
SC_IZAYOI,16
SC_ZENKAI,16
SC_KAGEHUMI,16
SC_KYOMU,16
SC_KAGEMUSYA,16
SC_ZANGETSU,16
SC_GENSOU,16
SC_AKAITSUKI,16
//Summoner
SC_SUHIDE,16
SC_SU_STOOP,16
SC_SPRITEMABLE,16
SC_CATNIPPOWDER,16
SC_SV_ROOTTWIST,16
SC_BITESCAR,16
SC_ARCLOUSEDASH,16
SC_TUNAPARTY,16
SC_SHRIMP,16
SC_FRESHSHRIMP,16
// Rebellion
SC_HEAT_BARREL,16
SC_MAGICALBULLET,16
SC_P_ALTER,16
SC_E_CHAIN,16
SC_C_MARKER,16
SC_ANTI_M_BLAST,16
SC_B_TRAP,16
SC_H_MINE,16
SC_QD_SHOT_READY,16
// Star Emperor
SC_LIGHTOFMOON,16
SC_LIGHTOFSUN,16
SC_LIGHTOFSTAR,16
SC_LUNARSTANCE,16
SC_UNIVERSESTANCE,16
SC_SUNSTANCE,16
SC_FLASHKICK,16
SC_NEWMOON,16
SC_STARSTANCE,16
SC_DIMENSION,16
SC_DIMENSION1,16
SC_DIMENSION2,16
SC_CREATINGSTAR,16
SC_FALLINGSTAR,16
SC_NOVAEXPLOSING,16
SC_GRAVITYCONTROL,16
// Soul Reaper
SC_SOULCOLLECT,16
SC_SOULREAPER,16
SC_SOULUNITY,16
SC_SOULSHADOW,16
SC_SOULFAIRY,16
SC_SOULFALCON,16
SC_SOULGOLEM,16
SC_SOULDIVISION,16
SC_SOULENERGY,16
SC_USE_SKILL_SP_SPA,16
SC_USE_SKILL_SP_SHA,16
SC_SP_SHA,16
SC_SOULCURSE,16
// Others
SC_FEAR,16
SC_BURNING,16
SC_FREEZING,16
SC_TEARGAS_SOB,16
SC__FEINTBOMB,16
SC__CHAOS,16
// 4th Job Common Status
SC_HANDICAPSTATE_DEEPBLIND,16
SC_HANDICAPSTATE_DEEPSILENCE,16
SC_HANDICAPSTATE_LASSITUDE,16
SC_HANDICAPSTATE_FROSTBITE,16
SC_HANDICAPSTATE_SWOONING,16
SC_HANDICAPSTATE_LIGHTNINGSTRIKE,16
SC_HANDICAPSTATE_CRYSTALLIZATION,16
SC_HANDICAPSTATE_CONFLAGRATION,16
SC_HANDICAPSTATE_MISFORTUNE,16
SC_HANDICAPSTATE_DEADLYPOISON,16
SC_HANDICAPSTATE_DEPRESSION,16
SC_HANDICAPSTATE_HOLYFLAME,16
// Dragon Knight
SC_SERVANTWEAPON,16
SC_SERVANT_SIGN,16
SC_CHARGINGPIERCE,16
SC_CHARGINGPIERCE_COUNT,16
SC_DRAGONIC_AURA,16
SC_VIGOR,16
// Arch Mage
SC_DEADLY_DEFEASANCE,16
SC_CLIMAX_DES_HU,16
SC_CLIMAX,16
SC_CLIMAX_EARTH,16
SC_CLIMAX_BLOOM,16
SC_CLIMAX_CRYIMP,16
// Windhawk
SC_WINDSIGN,16
SC_CRESCIVEBOLT,16
SC_CALAMITYGALE,16
// Cardinal
SC_MEDIALE,16
SC_A_VITA,16
SC_A_TELUM,16
SC_PRE_ACIES,16
SC_COMPETENTIA,16
SC_RELIGIO,16
SC_BENEDICTUM,16
// Meister
SC_AXE_STOMP,16
SC_A_MACHINE,16
SC_D_MACHINE,16
SC_ABR_BATTLE_WARIOR,16
SC_ABR_DUAL_CANNON,16
SC_ABR_MOTHER_NET,16
SC_ABR_INFINITY,16
// Shadow Cross
SC_SHADOW_EXCEED,16
SC_DANCING_KNIFE,16
SC_POTENT_VENOM,16
SC_SHADOW_SCAR,16
SC_E_SLASH_COUNT,16
SC_SHADOW_WEAPON,16
// Imperial Guard
SC_GUARD_STANCE,16
SC_ATTACK_STANCE,16
SC_GUARDIAN_S,16
SC_REBOUND_S,16
SC_HOLY_S,16
SC_ULTIMATE_S,16
SC_SPEAR_SCAR,16
SC_SHIELD_POWER,16
// Elemental Master
SC_SPELL_ENCHANTING,16
SC_SUMMON_ELEMENTAL_ARDOR,16
SC_SUMMON_ELEMENTAL_DILUVIO,16
SC_SUMMON_ELEMENTAL_PROCELLA,16
SC_SUMMON_ELEMENTAL_TERREMOTUS,16
SC_SUMMON_ELEMENTAL_SERPENS,16
SC_ELEMENTAL_VEIL,16
// Troubadour/Trouvere
SC_MYSTIC_SYMPHONY,16
SC_KVASIR_SONATA,16
SC_SOUNDBLEND,16
SC_GEF_NOCTURN,16
SC_AIN_RHAPSODY,16
SC_MUSICAL_INTERLUDE,16
SC_JAWAII_SERENADE,16
SC_PRON_MARCH,16
SC_ROSEBLOSSOM,16
// Inquisitor
SC_POWERFUL_FAITH,16
SC_SINCERE_FAITH,16
SC_FIRM_FAITH,16
SC_HOLY_OIL,16
SC_FIRST_BRAND,16
SC_SECOND_BRAND,16
SC_SECOND_JUDGE,16
SC_THIRD_EXOR_FLAME,16
SC_FIRST_FAITH_POWER,16
SC_MASSIVE_F_BLASTER,16
// Biolo
SC_PROTECTSHADOWEQUIP,16
SC_RESEARCHREPORT,16
SC_BO_HELL_DUSTY,16
SC_BIONIC_WOODENWARRIOR,16
SC_BIONIC_WOODEN_FAIRY,16
SC_BIONIC_CREEPER,16
SC_BIONIC_HELLTREE,16
// Abyss Chaser
SC_SHADOW_STRIP,16
SC_ABYSS_DAGGER,16
SC_ABYSSFORCEWEAPON,16
SC_ABYSS_SLAYER,16
// Super Elementals
SC_FLAMETECHNIC,16
SC_FLAMETECHNIC_OPTION,16
SC_FLAMEARMOR,16
SC_FLAMEARMOR_OPTION,16
SC_COLD_FORCE,16
SC_COLD_FORCE_OPTION,16
SC_CRYSTAL_ARMOR,16
SC_CRYSTAL_ARMOR_OPTION,16
SC_GRACE_BREEZE,16
SC_GRACE_BREEZE_OPTION,16
SC_EYES_OF_STORM,16
SC_EYES_OF_STORM_OPTION,16
SC_EARTH_CARE,16
SC_EARTH_CARE_OPTION,16
SC_STRONG_PROTECTION,16
SC_STRONG_PROTECTION_OPTION,16
SC_DEEP_POISONING,16
SC_DEEP_POISONING_OPTION,16
SC_POISON_SHIELD,16
SC_POISON_SHIELD_OPTION,16

View File

@@ -1250,6 +1250,11 @@ Adds a card or enchant to the specific slot of the equipment.
---------------------------------------
@resetcooltime
/resetcooltime
Resets the cooldown of all skills of the player and if active also of the homunculus or the mercenary.
==============================
| 5. Administrative Commands |
==============================

View File

@@ -63,11 +63,12 @@ The eA Job System:
EAJL_2 0x300
- The third category is type. Classes can either be normal, rebirth/advanced,
adopted, or third class.
adopted, third class or fourth class.
EAJL_UPPER 0x1000
EAJL_BABY 0x2000
EAJL_THIRD 0x4000
EAJL_FOURTH 0x8000
So using these three categories, any job class can be constructed from the
others. Let's take a swordman, for example.
@@ -143,6 +144,11 @@ EAJL_THIRD:
if(@eac&EAJL_THIRD)
mes "Wow, you've really grown!";
EAJL_FOURTH:
Checks if a class is a fourth job.
if(@eac&EAJL_FOURTH)
mes "Wow, you've really grown!";
EAJ_UPPERMASK:
The upper mask can be used to "strip" the upper/baby characteristics of a
class, used when you want to know if someone is a certain class regardless
@@ -169,13 +175,19 @@ EAJ_BASEMASK:
check will always fail for the same reasons previously explained.
EAJ_THIRDMASK:
This mask strips 3rd class attributes. It will give the "normal" class of
This mask strips 3rd class attributes. It will give the "normal" class of
a third job, regardless of rebirth/adopted status. When used on non-third
class characters, it will return the second job, or, if that also doesn't
exist, the first.
if ((@eac&EAJ_THIRDMASK) == EAJ_WARLOCK_T)
mes "You've gone through rebirth, I see.";
EAJ_FOURTHMASK:
This mask strips 4th class attributes. Although currently there are none,
it is suggested to use this for checking.
if ((@eac&EAJ_FOURTHMASK) == EAJ_DRAGON_KNIGHT)
mes "Oh you are a Dragon Knight, I see.";
The script commands eaclass, roclass:
-------------------------------------------------------------------------------

View File

@@ -31,7 +31,7 @@ This list contains all available constants referenced in the 'bonus' commands.
RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH,
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda, RC2_Illusion_Frozen, RC2_Illusion_Moonlight
* Class (c)
Class_Normal, Class_Boss, Class_Guardian, Class_All

76
doc/map_zones.txt Normal file
View File

@@ -0,0 +1,76 @@
//===== rAthena Documentation ================================
//= Map Zone Structure
//===== By: ==================================================
//= rAthena Dev Team
//===== Last Updated: ========================================
//= 20240112
//===== Description: =========================================
//= This file describes the functions of map zones, which
//= determine the behavior of a map in various situations.
//============================================================
---------------------------------------
Id: Zone ID (constant). These are defined in e_map_type::clif.hpp.
---------------------------------------
DisabledCommands: @commands can be disabled for players below a certain group level.
Setting the group level to 0 will remove from the DisabledCommands list. Useful for imports.
heal: 70 # Makes @heal usable only to those group level 70 and above.
---------------------------------------
DisabledSkills: Skills can be disabled for different game object types below a certain group level.
Setting the group level to 0 will remove from the DisabledSkills list. Useful for imports.
Object Types:
Pc - Player
Mob - Monster
Hom - Homunculus
Mer - Mercenary
Elem - Elemental
Npc - NPC
- Skill: AL_TELEPORT # Disables Teleport for players, monsters, homunculi, and mercenary.
Pc: 100
Mob: 100
Hom: 100
Mer: 100
- Skill: AL_WARP # Disables Warp Portal for players.
Pc: 100
---------------------------------------
DisabledItems: Items can be disabled from being used or equipped for players below a certain group level.
Setting the group level to 0 will remove from the DisabledItems list. Useful for imports.
Apple: 100 # Apple will not be able to be consumed by anyone.
Cap: 100 # Cap will not be able to be equipped by anyone.
Hat: 0 # Hat will be able to be equipped by all. Useful for import.
---------------------------------------
DisabledStatuses: Statuses can be disabled in a zone for players below a certain group level. These
statuses, if active, will be removed when entering a zone and will not be able to be re-applied while in the zone.
Setting the group level to 0 will remove from the DisabledStatuses list. Useful for imports.
Endure: 100 # Endure will be disabled from activing and being applied within the zone.
---------------------------------------
RestrictedJobs: Jobs can be disabled from entering a zone for players below a certain group level.
Setting the group level to 0 will remove from the RestrictedJobs list. Useful for imports.
Priest: 30 # Makes the Priest job unable to enter the map zone to those group level less than 30.
---------------------------------------
Mapflags: Mapflags that are applies to a zone. By default, the Value label is 1/true/on.
- Flag: NoTeleport # Sets the 'noteleport' mapflag to the zone.
- Flag: Skill_Duration
Value: AL_SANCTUARY,400 # Sets the 'skill_duration' mapflag to the zone.
- Flag: NoMemo # Removes the 'nomemo' mapflag to the zone. Useful for import.
Clear: true

View File

@@ -174,24 +174,6 @@ Disables skill usage on a map.
---------------------------------------
*restricted <zone>
Disables certain items and skills on a map through a specified zone number. The zone databases are
located in 'db/(pre-)re/item_noequip.txt' and 'db/(pre-)re/skill_nocast_db.txt', both of which
contain explanations and examples of how this mapflag is used.
Restricted Zones:
1 - Aldebaran Turbo Track
2 - Jail
3 - Izlude Battle Arena
4 - WoE:SE Maps
5 - Sealed Shrine
6 - Instances: Endless Tower, Orc's Memory, Nidhoggr's Instance
7 - Towns
8 - WOE:TE Dungeons
---------------------------------------
*monster_noteleport
Prevents monsters from teleporting on a map, including through the skill RG_INTIMIDATE.
@@ -300,6 +282,16 @@ Disable RODex on a map.
---------------------------------------
*nobonusitemdrop
Disable the following item bonuses on a map.
- bAddMonsterDropItem
- bAddClassDropItem
- bAddMonsterDropItemGroup
- bAddClassDropItemGroup
---------------------------------------
=====================
| 2. Battle-related |
=====================
@@ -396,6 +388,69 @@ prtg_cas01 mapflag skill_duration HT_ANKLESNARE,400
---------------------------------------
*invincible_time {<duration>}
Sets the duration (in milliseconds) for when a player loads onto a map with how long they are invincible for.
The duration is cancelled if the player walks or interacts in any fashion.
Duration defaults to 5 seconds if the value is not specified.
---------------------------------------
*noknockback
Disables knockback on a map.
---------------------------------------
*hidedamage
Disables the damage display on a map.
---------------------------------------
*weapon_damage_rate {<rate>}
Weapon skills damage adjustments.
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*magic_damage_rate {<rate>}
Magic skills damage adjustments.
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*misc_damage_rate {<rate>}
Misc skills damage adjustments.
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*short_damage_rate {<rate>}
Melee damage adjustments (non-skill).
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*long_damage_rate {<rate>}
Ranged damage adjustments (non-skill).
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
---------------------------------------
*flee_penalty {<rate>}
Flee penalty applied to players.
<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 20.
---------------------------------------
==================
| 3. Map Effects |
==================
@@ -424,12 +479,6 @@ Displays night mode effects on a map. This is used on most outdoor maps.
====================
---------------------------------------
*town
Marks a map as a town. This allows players to access their mail and disables kill stealing.
---------------------------------------
*reset
Allows usage of item Neuralizer (ID 12213).
@@ -474,3 +523,9 @@ Hides monster's HP bar on a map.
Ignores config value of 'monster_hp_bars_info'.
---------------------------------------
*specialpopup <popup ID>
Displays a special popup when a player enters the map. See script command "specialpopup" for details on different popup types.
---------------------------------------

View File

@@ -204,6 +204,18 @@ AttackMotion: Attack animation motion. Low value means monster's attack will be
---------------------------------------
ClientAttackMotion: The time from the start of a normal attack until the damage frame shows on client. At the same time you also get stopped on the client.
This value is only needed if you use the "synchronize_damage" feature (battle/battle.conf).
If you created a custom sprite, you want to set this value to the timing of the damage frame in your *.act file.
In Act Editor you can set the damage frame by setting the frame sound to "atk". If you don't define a damage frame, it will default to the second to last
frame. Also keep in mind that the Act Editor displays slightly inaccurate speed. Every 25ms in Act Editor is 24ms in reality.
Example: Drops has a animation speed of 24ms per frame and the 13th frame (frame #12) is the damage frame. This means the damage shows after 12 frames.
That's why Drops has a ClientAttackMotion of 24*12 = 288.
---------------------------------------
DamageMotion: Damage animation motion, same as aMotion but used to display the "I am hit" animation. Coincidentally, this same value is used to determine how long it is before the monster/player can move again. Endure is dMotion = 0, obviously.
---------------------------------------

View File

@@ -10,8 +10,8 @@
When a monster uses a level 10 skill on Aegis, it will be much stronger than the
normal player version. On rAthena we reflect this by giving the monster a skill
level above the maximum player level.
The following lists explains the skill specialities and the corresponding level
level above the maximum player skill level.
The following list explains the skill specialities and the corresponding level
which needs to be put for these skills in the mob_skill_db.
Note: The "SkillDatabase::parseNode" template has a linear determination feature

View File

@@ -11,6 +11,12 @@
This file describes the functions of player group permissions,
configured in '/conf/groups.conf' under the "permissions" bracket.
The permission name used in '/conf/groups.conf' goes after the asterisk "*",
while the constant name used in scripts and src goes between the parentheses "()"
in the following format:
*permission_name (PC_PERM_CONSTANT_NAME)
To search for a permission, write "*" before its name.
The format of this file is as follows:
1. Basic Permissions
@@ -22,20 +28,20 @@ The format of this file is as follows:
========================
---------------------------------------
*can_trade
*can_trade (PC_PERM_TRADE)
Allows player to distribute items, such as through trades, dropping,
vending, storage, mail, etc.
---------------------------------------
*can_party
*can_party (PC_PERM_PARTY)
Allows player to create and join parties.
---------------------------------------
*attendance
*attendance (PC_PERM_ATTENDANCE)
Allows player to use the daily attendance system.
@@ -46,78 +52,78 @@ Allows player to use the daily attendance system.
===========================
---------------------------------------
*all_skill
*all_skill (PC_PERM_ALL_SKILL)
Grants player all available skills in the player's skill tree.
---------------------------------------
*all_equipment
*all_equipment (PC_PERM_USE_ALL_EQUIPMENT)
Allows player to equip any item, regardless of requirements (class, level,
etc.). Note that this can cause client errors if a sprite does not exist.
---------------------------------------
*skill_unconditional
*skill_unconditional (PC_PERM_SKILL_UNCONDITIONAL)
Allows player to use any skill, regardless of required conditions (SP,
items, etc.).
---------------------------------------
*join_chat
*join_chat (PC_PERM_JOIN_ALL_CHAT)
Allows player to join password-protected chatrooms.
---------------------------------------
*kick_chat
*kick_chat (PC_PERM_NO_CHAT_KICK)
Prevents player from being kicked from a chatroom.
---------------------------------------
*view_hpmeter
*view_hpmeter (PC_PERM_VIEW_HPMETER)
Allows player to see the HP bar of every player.
---------------------------------------
*view_equipment
*view_equipment (PC_PERM_VIEW_EQUIPMENT)
Allows player to view the equipment of every player, regardless of that
player's setting.
---------------------------------------
*hack_info
*hack_info (PC_PERM_RECEIVE_HACK_INFO)
Allows player to receive all information about players who try to hack,
spoof a name, etc.
---------------------------------------
*disable_pvm
*disable_pvm (PC_PERM_DISABLE_PVM)
Prevents player from attacking monsters.
---------------------------------------
*disable_pvp
*disable_pvp (PC_PERM_DISABLE_PVP)
Prevents player from attacking other players.
---------------------------------------
*can_trade_bounded
*can_trade_bounded (PC_PERM_TRADE_BOUNDED)
Allows player to do normal item actions with bounded items (drop, sell,
trade, etc.).
---------------------------------------
*item_unconditional
*item_unconditional (PC_PERM_ITEM_UNCONDITIONAL)
Allows player to consume any consumable item regardless the requirements
(bypass noitemconsumption mapflag, item's class, gender, status changes,
@@ -125,7 +131,7 @@ item delay, etc).
---------------------------------------
*trade_unconditional
*trade_unconditional (PC_PERM_TRADE_UNCONDITIONAL)
Allows player to ignore the trade conditions of items (drop, trade, sell, cart, storage/gstorage, mail and auction).
@@ -136,32 +142,32 @@ Allows player to ignore the trade conditions of items (drop, trade, sell, cart,
======================
---------------------------------------
*all_commands
*all_commands (PC_PERM_USE_ALL_COMMANDS)
Allows usage of all atcommands and charcommands.
---------------------------------------
*disable_commands_when_dead
*disable_commands_when_dead (PC_PERM_DISABLE_CMD_DEAD)
Disables usage of atcommands when player is dead.
---------------------------------------
*hide_session
*hide_session (PC_PERM_HIDE_SESSION)
Hides player session from being displayed by atcommands (@who, @whomap,
etc.).
---------------------------------------
*who_display_aid
*who_display_aid (PC_PERM_WHO_DISPLAY_AID)
Displays all GMs and character/account IDs in the @who command.
---------------------------------------
*any_warp
*any_warp (PC_PERM_WARP_ANYWHERE)
Allows player to bypass 'nowarp', 'nowarpto', 'noteleport', and 'nomemo'
mapflags in commands which modify a character's map or coordinates (@memo,
@@ -169,63 +175,63 @@ mapflags in commands which modify a character's map or coordinates (@memo,
---------------------------------------
*receive_requests
*receive_requests (PC_PERM_RECEIVE_REQUESTS)
Allows player to receive requests through the @requests command.
---------------------------------------
*show_bossmobs
*show_bossmobs (PC_PERM_SHOW_BOSS)
Displays boss mobs in the @showmobs command.
---------------------------------------
*channel_admin
*channel_admin (PC_PERM_CHANNEL_ADMIN)
Allows player to modify #channel settings regardless of ownership and to
join password-protected channels without a password.
---------------------------------------
*use_check
*use_check (PC_PERM_USE_CHECK)
Allows player to use the client command /check (displays character status).
---------------------------------------
*use_changemaptype
*use_changemaptype (PC_PERM_USE_CHANGEMAPTYPE)
Allows player to use the client command /changemaptype.
---------------------------------------
*command_enable
*command_enable (PC_PERM_ENABLE_COMMAND)
Enable to use atcommand while talking with NPC.
---------------------------------------
*bypass_stat_onclone
*bypass_stat_onclone (PC_PERM_BYPASS_STAT_ONCLONE)
Bypass max parameter limit while using @clonestat
---------------------------------------
*bypass_max_stat
*bypass_max_stat (PC_PERM_BYPASS_MAX_STAT)
Allow to bypass the maximum stat parameter (at conf/player.conf) to
maximum value 32,767.
---------------------------------------
*macro_detect
*macro_detect (PC_PERM_MACRO_DETECT)
Allows player to use the client command /macro_detector.
---------------------------------------
*macro_register
*macro_register (PC_PERM_MACRO_REGISTER)
Allows player to use the client commands /macro_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).

View File

@@ -1,4 +1,4 @@
//===== rAthena Documentation================================
//===== rAthena Documentation================================
//= rAthena Script Commands
//===== By:==================================================
//= rAthena Dev Team
@@ -135,11 +135,26 @@ and 'doc/mapflags.txt'.
<map name>{,<x>{,<y>{,<xs>{,<ys>}}}}%TAB%monster%TAB%<monster name>{,<monster level>}%TAB%<mob id>,<amount>{,<delay1>{,<delay2>{,<event>{,<mob size>{,<mob ai>}}}}}
Map name is the name of the map the monsters will spawn on. x,y are the
coordinates where the mob should spawn. If xs and ys are non-zero, they
specify the 'radius' of a spawn-rectangle area centered at x,y.
Putting zeros instead of these coordinates will spawn the monsters randomly.
coordinates where the mob should spawn. Putting zeros instead of these
coordinates will spawn the monsters randomly.
If the coordinates are non-zero and xs and ys are above 1, each monster will
spawn in a radius around x,y. At server start, each monster will get assigned
its own center cell adding or substracting up to (xs-1),(ys-1) from the given
x,y coordinates. Each time a monster respawns, it will spawn in a radius around
its personal center cell by adding or substracting up to (xs-1),(ys-1) again.
This results in a total possible spawn area over all monsters of the spawn line
of (xs,ys)*4-3, but with a strong bias towards the center of that area:
2,2 - 5x5
3,3 - 9x9
4,4 - 13x13
5,5 - 17x17
etc.
Note this is only the initial spawn zone, as mobs random-walk, they are free
to move away from their specified spawn region.
You can disable the picking of a random center cell for each monster in the
battle config. (See /conf/battle/monster.conf::randomize_center_cell.)
Monster name is the name the monsters will have on screen, and has no relation
whatsoever to their names anywhere else. It's the mob id that counts, which
@@ -188,6 +203,8 @@ Natural enemies for AI monsters are normal monsters.
Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able
to be detected on the map with the SC_BOSSMAPINFO status (used by Convex Mirror).
A boss monster spawn with fixed coordinates will always spawn at the given
coordinates, even if they are blocked (e.g. by Icewall).
** NPC names
@@ -5677,22 +5694,35 @@ Example:
---------------------------------------
*searchstores <uses>,<effect>;
*searchstores <uses>,<effect>{,"<map name>"};
Invokes the store search window, which allows to search for both vending
and buying stores. Parameter uses indicates, how many searches can be
started, before the window has to be reopened. Effect value affects,
what happens, when a result item is double-clicked and can be one of the
following:
and buying stores.
0 = Shows the store's position on the mini-map and highlights the
shop sign with yellow color, when the store is on same map
as the invoking player.
1 = Directly opens the shop, regardless of distance.
Parameter <uses> indicates how many searches can be started
before the window has to be reopened.
Example:
// Item Universal_Catalog_Gold (10 uses, effect: open shop)
searchstores 10,1;
Parameter <effect> affects what happens when a result item is double-clicked
and can be one of the following:
SEARCHSTORE_EFFECT_NORMAL : Shows the store's position on the mini-map and highlights the
shop sign with yellow color, when the store is on same map
as the invoking player.
SEARCHSTORE_EFFECT_REMOTE : Directly opens the shop, regardless of distance.
Optional parameter <map name> indicates the name of map where the stores will be searched.
If not set, the search will be on the map the invoking character is currently on.
Special values for <map name> are:
"this" : Will search for stores on the map where the invoking character is currently on. (default)
"all" : Will search for stores on all maps.
Examples:
// Item Vending_Search_Scroll (10 uses, effect: show mark on minimap, current map)
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
// Search stores (1 use, effect: open shop, all maps on the server)
searchstores 1, SEARCHSTORE_EFFECT_REMOTE, "all";
---------------------------------------
@@ -6094,11 +6124,12 @@ will always return 0.
---------------------------------------
*skilleffect <skill id>,<number>;
*skilleffect "<skill name>",<number>;
*skilleffect <skill id>,<number>{,<game ID>};
*skilleffect "<skill name>",<number>{,<game ID>};
This command displays visual and aural effects of given skill on currently
attached character. The number parameter is for skill whose visual effect
attached character or, when defined, on any unit with the given ID.
The number parameter is for skill whose visual effect
involves displaying of a number (healing or damaging). Note, that this command
will not actually use the skill, it is intended for scripts, which simulate
skill usage by the NPC, such as buffs, by setting appropriate status and
@@ -6591,7 +6622,8 @@ Available <type>:
PCBLOCK_COMMANDS Prevent the player from using atcommands/charcommands.
PCBLOCK_NPCCLICK Prevent the player from clicking/touching any NPC/shop/warp.
PCBLOCK_EMOTION Prevent the player from using emotions.
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK.
PCBLOCK_EQUIP Prevent the player from replacing equipment.
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK|PCBLOCK_EQUIP.
PCBLOCK_ALL Sum of all the flags.
Examples:
@@ -6620,8 +6652,8 @@ Examples:
---------------------------------------
macro_detector({<account ID>});
macro_detector({"<character name>"});
*macro_detector({<account ID>});
*macro_detector({"<character name>"});
This command will display the captcha UI challenge onto the invoking character or the given <account ID>/<character name>.
@@ -6642,6 +6674,46 @@ Example:
---------------------------------------
*permission_check(<permission>{,<char_id>});
This command will return true if the attached character has the specified permission, false otherwise.
If <char_id> is given, it will check the permission for that character instead.
A full list of the player permission constants (with the 'PC_PERM' prefix) along with the
full permissions documentation can be found in 'doc/permissions.txt'.
Example:
if (permission_check(PC_PERM_TRADE)) {
mes "You have permission to trade!";
}
else {
mes "You do not have permission to trade!";
}
end;
---------------------------------------
*permission_add(<permission>{,<char_id>});
*permission_remove(<permission>{,<char_id>});
These commands will temporarily add or remove the specified permission to the attached character,
or the given <char_id> until the player logs out.
A full list of the player permission constants (with the 'PC_PERM' prefix) along with the
full permissions documentation can be found in 'doc/permissions.txt'.
Examples:
// Adds the 'can_trade' permission to the attached character,
// allowing them to trade, drop, sell, store and mail items.
permission_add(PC_PERM_TRADE);
// Removes the 'can_party' permission from the attached character,
// preventing them from joining or creating parties.
permission_remove(PC_PERM_PARTY);
---------------------------------------
==================================
|5.- Mob / NPC -related commands.|
==================================
@@ -7944,17 +8016,15 @@ Return values:
//
---------------------------------------
*npcspeed <speed value>;
*npcwalkto <x>,<y>;
*npcstop;
*npcspeed( <speed value> {,"<npc name>"} );
*npcwalkto( <x>,<y> {,"<npc name>"} } );
*npcstop( {"<npc name>", {"<flag>"}});
These commands will make the NPC object in question move around the map. As they
currently are, they are a bit buggy and are not useful for much more than making
an NPC move randomly around the map.
These commands will make the NPC object in question move around the map.
'npcspeed' will set the NPCs walking speed to a specified value. As in the
@speed GM command, 200 is the slowest possible speed while 0 is the fastest
possible (instant motion). 100 is the default character walking speed.
'npcspeed' will permanently set the NPCs walking speed to a specified value. As in the
@speed GM command, MAX_WALK_SPEED (1000) is the slowest possible speed while MIN_WALK_SPEED (20) is the fastest
possible (instant motion). DEFAULT_NPC_WALK_SPEED (200) is the default NPC walking speed.
'npcwalkto' will start the NPC sprite moving towards the specified coordinates
on the same map it is currently on. The script proceeds immediately after the
@@ -7962,10 +8032,17 @@ NPC begins moving.
'npcstop' will stop the motion.
The <flag> value in npcstop affects how the unit is stopped. The following flags are bitwise values (can be combined using the pipe operator):
USW_NONE = Unit will keep walking to their original destination.
USW_FIXPOS = Issue a fixpos packet afterwards.
USW_MOVE_ONCE = Force the unit to move one cell if it hasn't yet.
USW_MOVE_FULL_CELL = Enable moving to the next cell when unit was already half-way there (may cause on-touch/place side-effects, such as a scripted map change).
USW_FORCE_STOP = Force stop moving.
Default: USW_FIXPOS | USW_MOVE_FULL_CELL | USW_FORCE_STOP
While in transit, the NPC will be clickable, but invoking it will cause it to
stop moving, which will make its coordinates different from what the client
computed based on the speed and motion coordinates. The effect is rather
unnerving.
computed based on the speed and motion coordinates.
Only a few NPC sprites have walking animations, and those that do, do not get
the animation invoked when moving the NPC, due to the problem in the NPC walking
@@ -8432,6 +8509,15 @@ Opens the tip box UI for the attached player or the given character ID.
This command requires packet version 2017-11-22 or newer.
---------------------------------------
*specialpopup(<popup ID>);
Open popup and/or show text by ID from list defined in the client spopup.lub file.
Popup and text is only visible if the player warped from one map to another map.
This command requires packet version 2022-10-05 or newer.
---------------------------------------
\\
6,1.- Unit-related commands
@@ -9780,6 +9866,7 @@ For details on the other parameters, see 'announce'.
This function checks if a party meets certain requirements, returning 1 if all
conditions are met and 0 otherwise. It will only check online characters.
The command returns 0 is the party ID does not exist.
amount - number of online party members (default is 1).
min - minimum level of all characters in the party (default is 1).
@@ -10604,6 +10691,7 @@ current invoking character.
*addhomintimacy <amount>{,<char_id>};
Increase or decrease a homunculus' intimacy value by the given <amount>. 100000 is full loyalty.
Fails silently when no players are attached or if the player has no homunculus.
---------------------------------------

View File

@@ -58,6 +58,7 @@ IgnoreFlee - Skill ignores target's flee (Magic type always ignores)
IgnoreDefCard - Skill ignores target's defense cards.
IgnoreLongCard - Skill ignores caster's long range damage cards.
Critical - Skill can critical.
SimpleDefense - (Renewal-only) Physical damage is flatly reduced by DEF+DEF2. RES is ignored.
---------------------------------------
@@ -80,6 +81,7 @@ IsShadowSpell - Make skill available for SC_AUTOSHADOWSPELL.
IsChorus - Chorus skill.
IgnoreBgReduction - Ignore Battleground reduction.
IgnoreGvgReduction - Ignore GvG reduction.
IgnorePKReduction - Ignore PK reduction.
DisableNearNpc - Disable self/ground skills near NPC. In tandem with NoNearNpc node.
TargetTrap - Damage traps. If TargetType is Trap.
IgnoreLandProtector - Ignore SA_LANDPROTECTOR.

View File

@@ -254,6 +254,9 @@ Flags: Various status flags for specific status change events.
SuperNoviceAngel - Status that is given from Super Novice Angel.
TaekwonAngel - Status that is given from Taekwon Angel.
RemoveFromHomOnWarp - Removes the status from the Homunculus when teleporting or warping to another map.
RemoveFromHomOnMapWarp - Removes the status from the Homunculus when warping to another map.
---------------------------------------
MinDuration: Minimum duration, in milliseconds, after reduction calculation for status resistance.

View File

@@ -1001,17 +1001,23 @@ SC_FLING ()
desc:
val1:
SC_AVOID ()
desc:
val1:
SC_AVOID (EFST_HLIF_AVOID)
desc: Increase walkspeed for Players and Homunculus
val1: Skill Level
val2: Walkspeed increase (10 * val1 for Players, 40 * val1 for Homunculus)
SC_CHANGE ()
desc:
val1:
SC_CHANGE (EFST_HLIF_CHANGE)
desc: Increase some Homunculus' statuses (VIT, INT); Uses MATK for damage calculation; Sets Homunculus' HP and SP to 10 on expiration; On Pre-Renewal, sets Homunculus' HP and SP to 100% on cast
val1: Skill Level
val2: VIT increase (20 * val1)
val3: INT increase (30 * val1)
SC_BLOODLUST ()
desc:
val1:
SC_BLOODLUST (EFST_HAMI_BLOODLUST)
desc: Increase the homunculus ATK and has a chance to leech HP from the target
val1: Skill Level
val2: ATK increase (20 + (10 * val1))
val3: Chance to leech HP (9 * val1)%
val4: Leeched HP percentage 20%
SC_FLEET ()
desc:
@@ -1021,10 +1027,10 @@ SC_SPEED ()
desc:
val1:
SC_DEFENCE ()
desc: Increase Defense, HAMI_DEFENCE effect
val1: (none)
val2: + Def(Pre-renewal) or VIT (Renewal)
SC_DEFENCE (EFST_HAMI_DEFENCE)
desc: Increase VIT and as result VIT-based DEF of the Player and plain VIT of the Homunculus
val1: Skill Level
val2: VIT increase for players, DEF increase for homunculus (5 + (5 * val1)) [Renewal], (2 * val1) [Pre-Renewal]
SC_INCASPDRATE ()
desc: Increase ASPD

View File

@@ -39,6 +39,7 @@
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)

View File

@@ -60,6 +60,9 @@ CREATE TABLE `mob_db` (
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@@ -60,6 +60,9 @@ CREATE TABLE `mob_db2` (
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@@ -62,6 +62,9 @@ CREATE TABLE `mob_db2_re` (
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@@ -62,6 +62,9 @@ CREATE TABLE `mob_db_re` (
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
`element` varchar(24) DEFAULT NULL,
`element_level` tinyint(4) unsigned DEFAULT NULL,
`walk_speed` smallint(6) unsigned DEFAULT NULL,

View File

@@ -1,26 +1,19 @@
//===== rAthena Script =======================================
//===== rAthena Script =======================================
//= Brasilis Town
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//===== Description: =========================================
//= [Official Conversion]
//= Brasilis Town Script
//===== Additional Comments: =================================
//= 1.0 First version. Transportation and Basic NPCs.
//===== Changelog: ===========================================
//= 1.0 First version. Transportation and Basic NPCs. [L0ne_W0lf]
//= 1.1 Fixed Zeny not being removed for payment. [Kisuka]
//= 1.2 Updated dialog, added Ice Cream Maker. [L0ne_W0lf]
//= 1.3 Moved Alberta NPC to pre-re/re paths. [Euphy]
//= 1.4 Added VIP features. [Euphy]
//============================================================
//============================================================
// Brasilis Transportation :: brasilis_trans
//============================================================
/* Pre-Renewal coordinates: alberta,247,115,3 */
alberta,246,82,3 script Crewman#bra2 100,{
- script ::Crewman_bra2 -1,{
mes "[Crewman]";
mes "Hey, have you heard of a place called Brasilis?";
mes "It's a tropical city that's hot like the desert but also rainy. It is a very mysterious place.";

View File

@@ -14,6 +14,19 @@
//= 1.1 Use up to date battleground script commands [AnnieRuru]
//============================================================
//= Enable applicable mapflags
//guild_vs3 mapflag gvg off
//guild_vs3 mapflag battleground 2
//guild_vs3 mapflag nosave SavePoint
//guild_vs3 mapflag nowarp
//guild_vs3 mapflag nowarpto
//guild_vs3 mapflag noteleport
//guild_vs3 mapflag nomemo
//guild_vs3 mapflag nopenalty
//guild_vs3 mapflag nobranch
//guild_vs3 mapflag noicewall
//guild_vs3 mapflag hidemobhpbar
- script bg_pvp#control -1,{
OnInit:
.minplayer2start = 2; // minimum players to start (ex. if 3vs3, set to 3)
@@ -107,15 +120,3 @@ OnStart:
waitingroom "Blue Team", getvariableofnpc( .minplayer2start, "bg_pvp#control" ) +1, "bg_pvp#control::OnStart", getvariableofnpc( .minplayer2start, "bg_pvp#control" );
end;
}
guild_vs3 mapflag gvg off
guild_vs3 mapflag battleground 2
guild_vs3 mapflag nosave SavePoint
guild_vs3 mapflag nowarp
guild_vs3 mapflag nowarpto
guild_vs3 mapflag noteleport
guild_vs3 mapflag nomemo
guild_vs3 mapflag nopenalty
guild_vs3 mapflag nobranch
guild_vs3 mapflag noicewall
guild_vs3 mapflag hidemobhpbar

View File

@@ -184,7 +184,28 @@ function Job_Options {
Job_Options(.@job_opt,roclass(.@eac|EAJL_THIRD)); // Expanded SN is "third" cls
}
}
// babies don't get to become 4th jobs
if (.FourthExpanded && .@eac == EAJ_REBELLION) {
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
Job_Options(.@job_opt, roclass(EAJ_NIGHT_WATCH));
}
if (.FourthExpanded && .@eac == EAJ_KAGEROUOBORO) {
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
Job_Options(.@job_opt, roclass(EAJ_SHINKIRO_SHIRANUI));
}
if (.FourthExpanded && .@eac == EAJ_SUPER_NOVICE_E) {
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
Job_Options(.@job_opt, roclass(EAJ_HYPER_NOVICE));
}
if (.FourthExpanded && .@eac == EAJ_SUMMONER) {
Require_Level(.Req_SHandler[0], .Req_SHandler[1]);
Job_Options(.@job_opt, roclass(EAJ_SPIRIT_HANDLER));
}
if (.SecondExpanded &&
((.@eac&(~EAJL_BABY)) == EAJ_NINJA || // is (Baby) Ninja
(.@eac&(~EAJL_BABY)) == EAJ_GUNSLINGER)) { // is (Baby) Gunslinger
@@ -483,6 +504,7 @@ OnInit:
// Settings
.FourthClass = true; // Enable fourth classes?
.FourthExpanded = true; // Enable new expanded fourth classes: Ex. Hyper Novice, Rebellion, Shinkiro/Shiranui?
.ThirdClass = true; // Enable third classes?
.RebirthClass = true; // Enable rebirth classes?
.SecondExpanded = true; // Enable new expanded second classes: Ex. Super Novice, Kagerou/Oboro, Rebellion?
@@ -504,6 +526,7 @@ OnInit:
setarray .Req_Fourth[0],200,70; // Minimum base level, job level to change to fourth class
setarray .Req_Exp_NJ_GS[0],99,70; // Minimum base level, job level to turn into Expanded Ninja and Gunslinger
setarray .Req_Exp_SNOVI[0],99,99; // Minimum base level, job level to turn into Expanded Super Novice
setarray .Req_SHandler[0],200,60; // Minimum base level, job level to turn into Spirit Handler
.SNovice = 45; // Minimum base level to turn into Super Novice
// Setting adjustments by PACKETVER

View File

@@ -4830,33 +4830,3 @@ OnInstanceInit:
hideonnpc instance_npcname("Handsome Adventurer#gef");
end;
}
1@gef mapflag nowarp
1@gef mapflag nomemo
1@gef mapflag noteleport
1@gef mapflag monster_noteleport
1@gef mapflag nosave
1@gef mapflag nobranch
1@gef mapflag nowarpto
1@gef mapflag noicewall
1@gef mapflag restricted 9
1@ge_st mapflag nowarp
1@ge_st mapflag nomemo
1@ge_st mapflag noteleport
1@ge_st mapflag monster_noteleport
1@ge_st mapflag nosave
1@ge_st mapflag nobranch
1@ge_st mapflag nowarpto
1@ge_st mapflag noicewall
1@ge_st mapflag restricted 9
1@gef_in mapflag nowarp
1@gef_in mapflag nomemo
1@gef_in mapflag noteleport
1@gef_in mapflag monster_noteleport
1@gef_in mapflag nosave
1@gef_in mapflag nobranch
1@gef_in mapflag nowarpto
1@gef_in mapflag noicewall
1@gef_in mapflag restricted 9

Some files were not shown because too many files have changed in this diff Show More