Compare commits
165 Commits
refactor/s
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cleanup/it
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9
.git-blame-ignore-revs
Normal file
9
.git-blame-ignore-revs
Normal file
@@ -0,0 +1,9 @@
|
||||
# Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
|
||||
# https://github.com/rathena/rathena/commit/637ae9a4dcde0d5885a18841d2f3875e06893c30
|
||||
637ae9a4dcde0d5885a18841d2f3875e06893c30
|
||||
# Applied AStyle code formating as discussed on tid:74602.
|
||||
# https://github.com/rathena/rathena/commit/a7c32653f70bd420bdf5a621acdf3aea5c6e6002
|
||||
a7c32653f70bd420bdf5a621acdf3aea5c6e6002
|
||||
# Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
|
||||
# https://github.com/rathena/rathena/commit/a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
|
||||
a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
|
||||
8
.github/workflows/analysis_codeql.yml
vendored
8
.github/workflows/analysis_codeql.yml
vendored
@@ -38,11 +38,11 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
uses: github/codeql-action/init@v3
|
||||
with:
|
||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
|
||||
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
|
||||
@@ -74,7 +74,7 @@ jobs:
|
||||
#- name: Autobuild
|
||||
# uses: github/codeql-action/autobuild@v2
|
||||
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following
|
||||
# ?? If the Autobuild fails above, remove it and uncomment the following
|
||||
# three lines and modify them (or add more) to build your code if your
|
||||
# project uses a compiled language
|
||||
- name: Command - configure
|
||||
@@ -89,4 +89,4 @@ jobs:
|
||||
run: make server
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
uses: github/codeql-action/analyze@v3
|
||||
|
||||
2
.github/workflows/build_servers_clang.yml
vendored
2
.github/workflows/build_servers_clang.yml
vendored
@@ -34,7 +34,7 @@ jobs:
|
||||
clang: ['6.0', '7', '8', '9', '10', '11'] #, '12', '13']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Set up Clang
|
||||
uses: egor-tensin/setup-clang@v1
|
||||
|
||||
2
.github/workflows/build_servers_cmake.yml
vendored
2
.github/workflows/build_servers_cmake.yml
vendored
@@ -34,7 +34,7 @@ jobs:
|
||||
os: [ubuntu-latest]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Install latest CMake.
|
||||
- uses: lukka/get-cmake@latest
|
||||
|
||||
14
.github/workflows/build_servers_gcc.yml
vendored
14
.github/workflows/build_servers_gcc.yml
vendored
@@ -31,10 +31,14 @@ jobs:
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['9', '10', '11']
|
||||
gcc: ['9', '10', '11', '12']
|
||||
# GCC 13 was removed from 22.04, include it as a separate job
|
||||
include:
|
||||
- os: ubuntu-24.04
|
||||
gcc: 13
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Update & Install packages
|
||||
# Ubuntu runners already have most of the packages rAthena requires to build.
|
||||
@@ -45,8 +49,10 @@ jobs:
|
||||
|
||||
- name: Command - configure
|
||||
env:
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-buildbot=yes'
|
||||
run: ./configure $CONFIGURE_FLAGS
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }}'
|
||||
# -Werror: to treat all warnings as errors
|
||||
# -Wno-error=builtin-declaration-mismatch: otherwise ./configure checks fail
|
||||
run: ./configure $CONFIGURE_FLAGS --enable-buildbot=yes CXXFLAGS='-Werror -Wno-error=builtin-declaration-mismatch'
|
||||
|
||||
- name: Command - make clean
|
||||
run: make clean
|
||||
|
||||
2
.github/workflows/build_servers_modes.yml
vendored
2
.github/workflows/build_servers_modes.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
||||
mode: ['PRE','RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
8
.github/workflows/build_servers_msbuild.yml
vendored
8
.github/workflows/build_servers_msbuild.yml
vendored
@@ -34,15 +34,15 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Add msbuild to PATH
|
||||
uses: microsoft/setup-msbuild@v1.1
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
|
||||
- name: Build solution in Debug
|
||||
if: ${{ matrix.mode == 'PRE' }}
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE"
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE" /warnaserror
|
||||
|
||||
- name: Build solution in Debug
|
||||
if: ${{ matrix.mode == 'RE' }}
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT"
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT" /warnaserror
|
||||
|
||||
@@ -38,7 +38,7 @@ jobs:
|
||||
packetver: ['20211103', '20200902', '20200401', '20180620', '20151104']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
2
.github/workflows/build_servers_vip.yml
vendored
2
.github/workflows/build_servers_vip.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
2
.github/workflows/npc_db_validation.yml
vendored
2
.github/workflows/npc_db_validation.yml
vendored
@@ -39,7 +39,7 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
9
3rdparty/libconfig/scanner.c
vendored
9
3rdparty/libconfig/scanner.c
vendored
@@ -2,6 +2,11 @@
|
||||
|
||||
#line 4 "scanner.c"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4267 )
|
||||
#endif
|
||||
|
||||
#define YY_INT_ALIGNED short int
|
||||
|
||||
/* A lexical scanner generated by flex */
|
||||
@@ -2365,3 +2370,7 @@ void libconfig_yyfree (void * ptr , yyscan_t yyscanner)
|
||||
#define YYTABLES_NAME "yytables"
|
||||
|
||||
#line 192 "scanner.l"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning( pop )
|
||||
#endif
|
||||
|
||||
@@ -236,7 +236,7 @@ option( ENABLE_WEB_SERVER "Build web-server (default=ON)" ON )
|
||||
#
|
||||
TEST_BIG_ENDIAN( BIG_ENDIAN )
|
||||
if( NOT DEFINED BIG_ENDIAN )
|
||||
message( WARNING "unable to determine endianess, only LITTLE ENDIAN is supported" )
|
||||
message( WARNING "unable to determine endianness, only LITTLE ENDIAN is supported" )
|
||||
elseif( BIG_ENDIAN )
|
||||
message( FATAL_ERROR "bigendian is not supported" )
|
||||
endif()
|
||||
|
||||
@@ -918,6 +918,11 @@ Body:
|
||||
- Command: reloadbattleconf
|
||||
Help: |
|
||||
Reload battle settings.
|
||||
- Command: reloadcashdb
|
||||
Aliases:
|
||||
- reloadcashshop
|
||||
Help: |
|
||||
Reload cash shop database.
|
||||
- Command: reloadinstancedb
|
||||
Help: |
|
||||
Reload instance database.
|
||||
@@ -956,6 +961,7 @@ Body:
|
||||
atcommand battleconf statusdb
|
||||
pcdb motd script
|
||||
questdb msgconf packetdb
|
||||
cashdb
|
||||
- Command: langtype
|
||||
Help: |
|
||||
Params: <language>
|
||||
|
||||
@@ -130,10 +130,19 @@ equip_self_break_rate: 100
|
||||
// This affects the behaviour of skills like acid terror and meltdown
|
||||
equip_skill_break_rate: 100
|
||||
|
||||
// Do weapon attacks have a attack speed delay before actual damage is applied? (Note 1)
|
||||
// NOTE: The official setting is yes, even thought it degrades performance a bit.
|
||||
// Should damage have a delay before it is applied? (Note 1)
|
||||
// Some skills might not have a delay by default regardless of this setting.
|
||||
// The official setting is yes, even thought it degrades performance a bit.
|
||||
delay_battle_damage: yes
|
||||
|
||||
// Should the damage timing be synchronized between the client and server? (Note 1)
|
||||
// This is not official behavior, but it should remove the position lag after being hit by a monster.
|
||||
// This setting only affects normal monster attacks and takes priority over "delay_battle_damage".
|
||||
// Many skills show their damage immediately, so setting "delay_battle_damage" to "no" at the same
|
||||
// time might improve the experience further, but will not work for all skills.
|
||||
// Tired of Dark Illusion hitting you 5 seconds too late? Then turn this on.
|
||||
synchronize_damage: no
|
||||
|
||||
// Are arrows/ammo consumed when used on a bow/gun?
|
||||
// 0 = No
|
||||
// 1 = Yes
|
||||
|
||||
@@ -33,8 +33,7 @@ max_exp_gain_rate: 0
|
||||
// Method of calculating earned experience when defeating a monster:
|
||||
// 0 = uses damage given / total damage as damage ratio
|
||||
// 1 = uses damage given / max_hp as damage ratio
|
||||
// NOTE: Using type 1 disables the bonus where the first attacker gets
|
||||
// his share of the exp doubled when multiple people attack the mob.
|
||||
// 2 = 0 + first attacker counts twice
|
||||
exp_calc_type: 0
|
||||
|
||||
// Experience increase per attacker. That is, every additional attacker to the
|
||||
|
||||
27
conf/battle/instance.conf
Normal file
27
conf/battle/instance.conf
Normal file
@@ -0,0 +1,27 @@
|
||||
//--------------------------------------------------------------
|
||||
// rAthena Battle Configuration File
|
||||
// Originally Translated by Peter Kieser <pfak@telus.net>
|
||||
// Made in to plainer English by Ancyker
|
||||
//--------------------------------------------------------------
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Block leaving for parties, guilds or clans if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_leave: yes
|
||||
|
||||
// Block leader changes for parties or guilds if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_leaderchange: yes
|
||||
|
||||
// Block inviting for parties or guilds if they have an active instance?
|
||||
// This also blocks joining parties, guilds or clans that have a running instance.
|
||||
// Default: yes (Official)
|
||||
instance_block_invite: yes
|
||||
|
||||
// Block expulsion for parties or guilds if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_expulsion: yes
|
||||
@@ -93,7 +93,7 @@ allow_equip_restricted_item: yes
|
||||
// Default on official servers: yes for Pre-renewal, no for Renewal
|
||||
//item_enabled_npc: yes
|
||||
|
||||
// Allow map_flooritem to check if item is droppable? (Note 1)
|
||||
// Allow map_addflooritem to check if item is droppable? (Note 1)
|
||||
// If yes, undroppable items will be destroyed instead of appearing on the map when a player's inventory is full.
|
||||
// Default: yes
|
||||
item_flooritem_check: yes
|
||||
@@ -134,3 +134,9 @@ min_shop_buy: 1
|
||||
// Minimum sell price of items at a normal shop
|
||||
// Officially items can be sold for 0 Zeny
|
||||
min_shop_sell: 0
|
||||
|
||||
// Should items that reduce damage from element/race count all monster damage as physical? (Note 1)
|
||||
// Officially "Asprika" (god item) reduces all monsters damage rather than just physical damage
|
||||
// Shaman Hat on the other hand doesn't reduce monster damage at all (reduces magical damage in PVP)
|
||||
// This only affects items with bonus3 bSubEle and bonus3 bSubRace.
|
||||
cardfix_monster_physical: yes
|
||||
|
||||
@@ -183,3 +183,17 @@ mail_delay: 1000
|
||||
|
||||
// Hides items from the player's favorite tab from being sold to a NPC. (Note 1)
|
||||
hide_fav_sell: no
|
||||
|
||||
// When searching for a random position on the map, how much of the border of the map shall not be considered?
|
||||
// Officially the 15 tiles from the edge of the map on each side are not considered as target cells.
|
||||
// On some maps like in Pyramids this causes there to be very few monsters in the outer areas. This also
|
||||
// affects teleportation. Set this to 1 if you want it to be closer to the old emulator behavior.
|
||||
// Valid values: 1-40
|
||||
map_edge_size: 15
|
||||
|
||||
// When a player drops items, can they stack on the same cell? (Note 1)
|
||||
// Officially there's no limit on how many items you can drop on the same cell.
|
||||
// If you set this to "no", when you drop an item, it will only drop on a cell that has no item on it yet.
|
||||
// A free cell will be searched for in eight directions. If no free cell could be found in those eight tries,
|
||||
// then dropping the item will fail (the item stays in the player's inventory).
|
||||
item_stacking: yes
|
||||
|
||||
@@ -79,10 +79,10 @@ monster_chase_refresh: 30
|
||||
// 8: Enable mob-warping when standing on Dimensional Door
|
||||
mob_warp: 0
|
||||
|
||||
// If these are set above 0, they define the time (in ms) during which monsters
|
||||
// will have their 'AI' active after all players have left their vicinity.
|
||||
mob_active_time: 0
|
||||
boss_active_time: 0
|
||||
// Defines the time (in ms) during which monsters will have their AI active
|
||||
// after all players have left their vicinity.
|
||||
mob_active_time: 5000
|
||||
boss_active_time: 5000
|
||||
|
||||
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
|
||||
view_range_rate: 100
|
||||
@@ -163,6 +163,15 @@ no_spawn_on_player: 0
|
||||
// map regardless of what the mob-spawn file says.
|
||||
force_random_spawn: no
|
||||
|
||||
// Should each monster's center cell be randomized? (Note 1)
|
||||
// Officially, at server start, each monster's center cell is set to a random cell in the spawn area.
|
||||
// Each time the monster spawns it will spawn in an area around its center cell rather than the
|
||||
// original center of the spawn definition. This results in a much larger total spawn area and a
|
||||
// different experience each server start.
|
||||
// Set this to "no" if you want all monsters of a spawn to spawn around the original center of the
|
||||
// spawn definition, making the total spawn area much smaller (old eAthena behavior).
|
||||
randomize_center_cell: yes
|
||||
|
||||
// Do summon slaves inherit the passive/aggressive traits of their master?
|
||||
// 0: No, retain original mode.
|
||||
// 1: Slaves are always aggressive.
|
||||
@@ -302,3 +311,8 @@ slave_stick_with_master: no
|
||||
// Also used in delaying the spawning of guardians when a guild is not loaded.
|
||||
// Default (Official): 1000
|
||||
mob_respawn_time: 1000
|
||||
|
||||
// Defines the time (in ms) after which a monster unlocks its target when trapped.
|
||||
// During this time monsters will still be in idle mode and use idle skills on random
|
||||
// targets, but they continue chasing their original target when no longer trapped.
|
||||
mob_unlock_time: 2000
|
||||
|
||||
@@ -41,6 +41,10 @@ pet_hungry_delay_rate: 100
|
||||
// These bonuses are unofficial and found in the import/pet_db.yml
|
||||
pet_equip_required: yes
|
||||
|
||||
// Should the pet equipment be destroyed if the owner doesn't have enough space in their inventory? (Note 1)
|
||||
// Official behavior is "yes", setting this to "no" will leave the item equipped.
|
||||
pet_unequip_destroy: yes
|
||||
|
||||
// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
|
||||
pet_attack_support: no
|
||||
|
||||
|
||||
@@ -298,12 +298,9 @@ trait_points_job_change: 7
|
||||
// Official is 100.
|
||||
max_trait_parameter: 100
|
||||
|
||||
// Max amount of RES/MRES to take into the resistance damage reduction formula.
|
||||
// A setting of 625 means the max reduction of damage allowed is 50.0%.
|
||||
// Formula is 100 - 100 * (5000 + RES) / (5000 + 10 * RES)
|
||||
// Note: Best to leave this setting alone unless you know what your doing.
|
||||
// Default: 625
|
||||
max_res_mres_reduction: 625
|
||||
// Max percent of RES/MRES that can be ignored by item bonus/skill.
|
||||
// Default: 50
|
||||
max_res_mres_ignored: 50
|
||||
|
||||
// Maximum AP
|
||||
// Default: 1000
|
||||
|
||||
@@ -26,8 +26,8 @@ min_skill_delay_limit: 100
|
||||
|
||||
// This delay is the min 'can't walk delay' of all skills.
|
||||
// NOTE: Do not set this too low, if a character starts moving too soon after
|
||||
// doing a skill, the client will not update this, and the player/mob will
|
||||
// appear to "teleport" afterwards.
|
||||
// doing a skill, the client will not update this, and the player will appear
|
||||
// to "teleport" afterwards. Monsters use AttackMotion instead.
|
||||
default_walk_delay: 300
|
||||
|
||||
// Completely disable skill delay of the following types (Note 3)
|
||||
|
||||
@@ -8,6 +8,9 @@
|
||||
//General battle-related settings.
|
||||
import: conf/battle/battle.conf
|
||||
|
||||
//Battleground settings
|
||||
import: conf/battle/battleground.conf
|
||||
|
||||
//Settings specific to the client.
|
||||
import: conf/battle/client.conf
|
||||
|
||||
@@ -17,14 +20,20 @@ import: conf/battle/drops.conf
|
||||
//Experience rates, exp penalties, stats and max level settings.
|
||||
import: conf/battle/exp.conf
|
||||
|
||||
//Feature control (on/off) settings
|
||||
import: conf/battle/feature.conf
|
||||
|
||||
//GM levels, atcommands and hack-related configs.
|
||||
import: conf/battle/gm.conf
|
||||
|
||||
//Guild and WoE settings
|
||||
import: conf/battle/guild.conf
|
||||
|
||||
//Battleground settings
|
||||
import: conf/battle/battleground.conf
|
||||
//Homunc related configuration
|
||||
import: conf/battle/homunc.conf
|
||||
|
||||
//Instance settings
|
||||
import: conf/battle/instance.conf
|
||||
|
||||
//Item/card-specific and crafting related options.
|
||||
import: conf/battle/items.conf
|
||||
@@ -32,15 +41,16 @@ import: conf/battle/items.conf
|
||||
//Mob related configuration
|
||||
import: conf/battle/monster.conf
|
||||
|
||||
// Anything else that didn't fit anywhere else.
|
||||
// Includes duel, day/night, mute/manner, log settings.
|
||||
import: conf/battle/misc.conf
|
||||
|
||||
//Party related configuration
|
||||
import: conf/battle/party.conf
|
||||
|
||||
//Pet related configuration
|
||||
import: conf/battle/pet.conf
|
||||
|
||||
//Homunc related configuration
|
||||
import: conf/battle/homunc.conf
|
||||
|
||||
//Player specific settings
|
||||
import: conf/battle/player.conf
|
||||
|
||||
@@ -50,12 +60,5 @@ import: conf/battle/skill.conf
|
||||
//Status change related settings
|
||||
import: conf/battle/status.conf
|
||||
|
||||
//Feature control (on/off) settings
|
||||
import: conf/battle/feature.conf
|
||||
|
||||
// Anything else that didn't fit anywhere else.
|
||||
// Includes duel, day/night, mute/manner, log settings.
|
||||
import: conf/battle/misc.conf
|
||||
|
||||
//Your custom config goes here.
|
||||
import: conf/import/battle_conf.txt
|
||||
|
||||
@@ -240,6 +240,7 @@ Body:
|
||||
bypass_stat_onclone: true
|
||||
bypass_max_stat: true
|
||||
macro_register: true
|
||||
trade_unconditional: true
|
||||
#all_permission: true
|
||||
|
||||
Footer:
|
||||
|
||||
@@ -1613,5 +1613,26 @@ map: bl_depth2
|
||||
// Fantasy Series Sonic Collaboration - Dr. Eggman's Secret Base
|
||||
map: 1@vrsn
|
||||
|
||||
// Episode 21
|
||||
map: 1@ep21a
|
||||
map: 1@ep21b
|
||||
map: 1@mdtem
|
||||
map: 1@twbs2
|
||||
map: 1@wtgs
|
||||
map: 2@mdtem
|
||||
map: jalbe_in
|
||||
map: jor_albe
|
||||
map: jor_base
|
||||
map: jor_crk
|
||||
map: jor_crk_p
|
||||
map: jor_mbase
|
||||
map: jor_raise1
|
||||
map: jor_raise2
|
||||
map: jor_tmple1
|
||||
map: jor_tmple2
|
||||
map: luna_sf1
|
||||
map: luna_sf2
|
||||
map: mbase_in
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -775,7 +775,7 @@
|
||||
730: Character cannot be disguised while in monster form.
|
||||
731: Transforming into monster is not allowed in Guild Wars.
|
||||
|
||||
732: Item cannot be opened when your inventory is full.
|
||||
//732: Free
|
||||
|
||||
733: Please enter a NPC file name (usage: @reloadnpcfile <file name>).
|
||||
|
||||
@@ -933,7 +933,10 @@
|
||||
// NoBank Mapflag
|
||||
831: You cannot use the Bank on this map.
|
||||
|
||||
//832-899 free
|
||||
// @reloadcashdb
|
||||
832: Cash shop database has been reloaded.
|
||||
|
||||
//833-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
|
||||
@@ -765,7 +765,7 @@
|
||||
730: Karakter tidak dapat disguise ketika sedang berwujud monster.
|
||||
731: Perubahan menjadi monster tidak diizinkan dalam Guild Wars.
|
||||
|
||||
732: Item tidak dapat dibuka ketika inventory penuh.
|
||||
//732: Free
|
||||
|
||||
//733 free
|
||||
|
||||
|
||||
@@ -779,7 +779,7 @@
|
||||
730: O personagem não pode ser disfarçado enquanto estiver em forma de monstro.
|
||||
731: Transformar em monstro não é permitido em GvG.
|
||||
|
||||
732: O item não pode ser aberto quando o seu inventário está cheio.
|
||||
//732: Free
|
||||
|
||||
733: Por favor insira um nome de arquivo NPC (uso: @reloadnpcfile <nome do arquivo>).
|
||||
|
||||
|
||||
@@ -775,7 +775,7 @@
|
||||
730: El personaje no puede disfrazarse si está transformado en un monstruo.
|
||||
731: No puedes transformarte en monstruo durante la guerra de clanes.
|
||||
|
||||
732: No puedes abrir el objeto porque tu inventario está lleno.
|
||||
//732: libre
|
||||
|
||||
733: Introduce la ruta de archivo de un NPC (instrucciones: @reloadnpcfile <ruta>).
|
||||
|
||||
|
||||
4
configure
vendored
4
configure
vendored
@@ -4761,8 +4761,8 @@ $as_echo "#define AC_APPLE_UNIVERSAL_BUILD 1" >>confdefs.h
|
||||
|
||||
;; #(
|
||||
*)
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianess, only little endian is supported" >&5
|
||||
$as_echo "$as_me: WARNING: unable to determine endianess, only little endian is supported" >&2;}
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianness, only little endian is supported" >&5
|
||||
$as_echo "$as_me: WARNING: unable to determine endianness, only little endian is supported" >&2;}
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
@@ -490,7 +490,7 @@ CXXFLAG_CLEARS="-std=c++17"
|
||||
AC_C_BIGENDIAN(
|
||||
[AC_MSG_ERROR([[bigendian is not supported... stopping]])],
|
||||
,
|
||||
[AC_MSG_WARN([[unable to determine endianess, only little endian is supported]])]
|
||||
[AC_MSG_WARN([[unable to determine endianness, only little endian is supported]])]
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -45,6 +45,8 @@ Body:
|
||||
Value: 4
|
||||
- Name: JUMPINGCLAN
|
||||
Value: 5
|
||||
- Name: REPUTATION_EP18
|
||||
Value: 3
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
@@ -77,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: MOB_DB
|
||||
Version: 3
|
||||
Version: 4
|
||||
|
||||
#Body:
|
||||
# eAthena Dev Team
|
||||
|
||||
BIN
db/map_cache.dat
BIN
db/map_cache.dat
Binary file not shown.
@@ -1241,6 +1241,25 @@ t_garden
|
||||
3@vrpop
|
||||
bl_depth2
|
||||
1@vrsn
|
||||
1@ep21a
|
||||
1@ep21b
|
||||
1@mdtem
|
||||
1@twbs2
|
||||
1@wtgs
|
||||
2@mdtem
|
||||
jalbe_in
|
||||
jor_albe
|
||||
jor_base
|
||||
jor_crk
|
||||
jor_crk_p
|
||||
jor_mbase
|
||||
jor_raise1
|
||||
jor_raise2
|
||||
jor_tmple1
|
||||
jor_tmple2
|
||||
luna_sf1
|
||||
luna_sf2
|
||||
mbase_in
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
@@ -77,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: MOB_DB
|
||||
Version: 3
|
||||
Version: 4
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -20587,16 +20587,7 @@ Body:
|
||||
EquipLevelMin: 94
|
||||
Script: |
|
||||
bonus bMdef,5;
|
||||
bonus3 bSubEle,Ele_Neutral,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Water,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Earth,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Fire,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Wind,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Poison,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Holy,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Dark,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Ghost,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Undead,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_All,30,BF_WEAPON;
|
||||
bonus bFlee,30;
|
||||
skill "AL_TELEPORT",1;
|
||||
bonus bUnbreakableGarment;
|
||||
|
||||
1525
db/pre-re/mob_db.yml
1525
db/pre-re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -102,7 +102,7 @@
|
||||
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
|
||||
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -349,7 +349,7 @@
|
||||
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -601,9 +601,9 @@
|
||||
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
@@ -1297,7 +1297,7 @@
|
||||
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
@@ -1580,7 +1580,7 @@
|
||||
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
|
||||
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -2563,8 +2563,8 @@
|
||||
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
@@ -2583,11 +2583,11 @@
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -3398,18 +3398,18 @@
|
||||
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
|
||||
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
|
||||
@@ -3446,9 +3446,9 @@
|
||||
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
|
||||
@@ -3524,11 +3524,11 @@
|
||||
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
|
||||
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
|
||||
@@ -4055,7 +4055,7 @@
|
||||
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
|
||||
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -4220,18 +4220,18 @@
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
|
||||
@@ -5594,7 +5594,7 @@
|
||||
2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
|
||||
2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
|
||||
2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,,
|
||||
2017,Rata@SM_MAGNUM,attack,7,25,500,500,5000,no,self,always,0,,,,,,,
|
||||
2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -5694,6 +5694,14 @@
|
||||
2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
|
||||
2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
|
||||
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
|
||||
// Brasilis
|
||||
2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
@@ -5771,28 +5779,3 @@
|
||||
2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
|
||||
2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
|
||||
2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
|
||||
@@ -4153,7 +4153,6 @@ Body:
|
||||
Time: 120000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2: 3000
|
||||
Requires:
|
||||
SpCost: 10
|
||||
ItemCost:
|
||||
@@ -4408,7 +4407,7 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreFlee: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsTrap: true
|
||||
AlterRangeResearchTrap: true
|
||||
@@ -4999,7 +4998,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
IgnoreElement: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 1
|
||||
Hit: Single
|
||||
@@ -5014,26 +5013,47 @@ Body:
|
||||
CastTime: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 5000
|
||||
Time: 11000
|
||||
- Level: 2
|
||||
Time: 5500
|
||||
Time: 10000
|
||||
- Level: 3
|
||||
Time: 6000
|
||||
Time: 9000
|
||||
- Level: 4
|
||||
Time: 6500
|
||||
Time: 8000
|
||||
- Level: 5
|
||||
Time: 7000
|
||||
- Level: 6
|
||||
Time: 7500
|
||||
Time: 6000
|
||||
- Level: 7
|
||||
Time: 8000
|
||||
Time: 5000
|
||||
- Level: 8
|
||||
Time: 8500
|
||||
Time: 4000
|
||||
- Level: 9
|
||||
Time: 9000
|
||||
Time: 3000
|
||||
- Level: 10
|
||||
Time: 9500
|
||||
Time: 2000
|
||||
Duration2: 60000
|
||||
Cooldown:
|
||||
- Level: 1
|
||||
Time: 7500
|
||||
- Level: 2
|
||||
Time: 8000
|
||||
- Level: 3
|
||||
Time: 8500
|
||||
- Level: 4
|
||||
Time: 9000
|
||||
- Level: 5
|
||||
Time: 9500
|
||||
- Level: 6
|
||||
Time: 10000
|
||||
- Level: 7
|
||||
Time: 10500
|
||||
- Level: 8
|
||||
Time: 11000
|
||||
- Level: 9
|
||||
Time: 11500
|
||||
- Level: 10
|
||||
Time: 12000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -5164,6 +5184,8 @@ Body:
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsQuest: true
|
||||
Range: 1
|
||||
@@ -5806,8 +5828,8 @@ Body:
|
||||
- Id: 192
|
||||
Name: NPC_MAGICALATTACK
|
||||
Description: Demon Shock Attack
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
MaxLevel: 1
|
||||
Type: Magic
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
@@ -5913,34 +5935,13 @@ Body:
|
||||
Name: NPC_KEEPING
|
||||
Description: Keeping
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Duration1: 30000
|
||||
Status: Keeping
|
||||
- Id: 202
|
||||
Name: NPC_DARKBREATH
|
||||
@@ -5980,60 +5981,19 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Duration1: 15000
|
||||
Status: Barrier
|
||||
- Id: 205
|
||||
Name: NPC_DEFENDER
|
||||
Description: Defender
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Duration1: 15000
|
||||
Status: Armor
|
||||
- Id: 206
|
||||
Name: NPC_LICK
|
||||
@@ -6461,6 +6421,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreDefense: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IgnoreAutoGuard: true
|
||||
@@ -6926,12 +6887,9 @@ Body:
|
||||
MaxLevel: 10
|
||||
Type: Magic
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
TargetSelf: true
|
||||
Range: 5
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Holy
|
||||
@@ -9398,8 +9356,7 @@ Body:
|
||||
- Id: 349
|
||||
Name: NPC_POWERUP
|
||||
Description: Power Up
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
@@ -9408,19 +9365,19 @@ Body:
|
||||
Hit: Single
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 10000
|
||||
Time: 5000
|
||||
- Level: 2
|
||||
Time: 15000
|
||||
Time: 10000
|
||||
- Level: 3
|
||||
Time: 20000
|
||||
Time: 15000
|
||||
- Level: 4
|
||||
Time: 25000
|
||||
Time: 20000
|
||||
- Level: 5
|
||||
Time: 30000
|
||||
Status: IncHitRate
|
||||
Time: 25000
|
||||
Status: Powerup
|
||||
- Id: 350
|
||||
Name: NPC_AGIUP
|
||||
Description: Agility UP
|
||||
Description: Agility Up
|
||||
MaxLevel: 10
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
@@ -9432,14 +9389,24 @@ Body:
|
||||
- Level: 1
|
||||
Time: 10000
|
||||
- Level: 2
|
||||
Time: 15000
|
||||
- Level: 3
|
||||
Time: 20000
|
||||
- Level: 4
|
||||
Time: 25000
|
||||
- Level: 5
|
||||
- Level: 3
|
||||
Time: 30000
|
||||
Status: IncFleeRate
|
||||
- Level: 4
|
||||
Time: 40000
|
||||
- Level: 5
|
||||
Time: 50000
|
||||
- Level: 6
|
||||
Time: 60000
|
||||
- Level: 7
|
||||
Time: 70000
|
||||
- Level: 8
|
||||
Time: 80000
|
||||
- Level: 9
|
||||
Time: 90000
|
||||
- Level: 10
|
||||
Time: 100000
|
||||
Status: Agiup
|
||||
- Id: 351
|
||||
Name: NPC_SIEGEMODE
|
||||
Description: Siege Mode
|
||||
@@ -9641,7 +9608,7 @@ Body:
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration2: 15000
|
||||
Duration2: 10000
|
||||
Requires:
|
||||
SpCost: 200
|
||||
Status: Berserk
|
||||
@@ -10031,15 +9998,15 @@ Body:
|
||||
Element: Weapon
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 4000
|
||||
Time: 2000
|
||||
- Level: 2
|
||||
Time: 8000
|
||||
Time: 4000
|
||||
- Level: 3
|
||||
Time: 12000
|
||||
Time: 6000
|
||||
- Level: 4
|
||||
Time: 16000
|
||||
Time: 8000
|
||||
- Level: 5
|
||||
Time: 24000
|
||||
Time: 10000
|
||||
CastDelayFlags:
|
||||
IgnoreStatus: true
|
||||
Requires:
|
||||
@@ -10055,7 +10022,7 @@ Body:
|
||||
- Level: 5
|
||||
Amount: 12
|
||||
SpiritSphereCost: 1
|
||||
Status: Stop
|
||||
Status: Ankle
|
||||
- Id: 372
|
||||
Name: CH_CHAINCRUSH
|
||||
Description: Chain Crush Combo
|
||||
@@ -10233,17 +10200,7 @@ Body:
|
||||
Time: 55000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 20000
|
||||
- Level: 2
|
||||
Time: 30000
|
||||
- Level: 3
|
||||
Time: 40000
|
||||
- Level: 4
|
||||
Time: 50000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2: 60000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -10844,7 +10801,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 5
|
||||
Range: 4
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -10886,7 +10843,7 @@ Body:
|
||||
Weapon:
|
||||
1hSpear: true
|
||||
2hSpear: true
|
||||
Status: Stop
|
||||
Status: Ankle
|
||||
- Id: 398
|
||||
Name: LK_HEADCRUSH
|
||||
Description: Traumatic Blow
|
||||
@@ -11105,7 +11062,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 7
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
ActiveInstance: 3
|
||||
@@ -13866,8 +13823,6 @@ Body:
|
||||
Description: Chain Action
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
DamageFlags:
|
||||
Critical: true
|
||||
Range: -9
|
||||
Hit: Multi_Hit
|
||||
HitCount: 2
|
||||
@@ -14339,6 +14294,7 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
AlterRangeSnakeEye: true
|
||||
@@ -14424,7 +14380,7 @@ Body:
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreFlee: true
|
||||
IgnoreAtkCard: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
@@ -14442,7 +14398,6 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 9
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
@@ -14518,7 +14473,7 @@ Body:
|
||||
Flags:
|
||||
IgnoreBgReduction: true
|
||||
IgnoreGvgReduction: true
|
||||
Range: 9
|
||||
Range: 7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
CopyFlags:
|
||||
@@ -14555,6 +14510,8 @@ Body:
|
||||
MaxLevel: 5
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -16375,7 +16332,7 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: -1
|
||||
Duration1: 300000
|
||||
Status: Invincible
|
||||
- Id: 686
|
||||
Name: NPC_INVINCIBLEOFF
|
||||
@@ -16387,8 +16344,6 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 60000
|
||||
Status: InvincibleOff
|
||||
- Id: 687
|
||||
Name: NPC_ALLHEAL
|
||||
Description: Full Heal
|
||||
@@ -17007,32 +16962,13 @@ Body:
|
||||
Skill:
|
||||
Plagiarism: true
|
||||
Reproduce: true
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 15000
|
||||
- Level: 2
|
||||
Time: 20000
|
||||
- Level: 3
|
||||
Time: 25000
|
||||
- Level: 4
|
||||
Time: 30000
|
||||
- Level: 5
|
||||
Time: 35000
|
||||
- Level: 6
|
||||
Time: 40000
|
||||
- Level: 7
|
||||
Time: 45000
|
||||
- Level: 8
|
||||
Time: 50000
|
||||
- Level: 9
|
||||
Time: 55000
|
||||
- Level: 10
|
||||
Time: 60000
|
||||
Duration2: 60000
|
||||
Requires:
|
||||
SpCost: 15
|
||||
Ammo:
|
||||
Dagger: true
|
||||
AmmoAmount: 1
|
||||
Status: Poison
|
||||
- Id: 1005
|
||||
Name: RG_CLOSECONFINE
|
||||
Description: Close Confine
|
||||
@@ -17244,6 +17180,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsQuest: true
|
||||
Range: -1
|
||||
@@ -32467,9 +32404,9 @@ Body:
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration2: 15000
|
||||
Duration2: 10000
|
||||
Requires:
|
||||
SpCost: 100
|
||||
SpCost: 200
|
||||
Status: Berserk
|
||||
- Id: 8207
|
||||
Name: MA_DOUBLE
|
||||
@@ -32648,7 +32585,7 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreFlee: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsTrap: true
|
||||
AlterRangeResearchTrap: true
|
||||
@@ -32815,7 +32752,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 5
|
||||
Range: 4
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -32858,7 +32795,7 @@ Body:
|
||||
Amount: 27
|
||||
- Level: 5
|
||||
Amount: 30
|
||||
Status: Stop
|
||||
Status: Ankle
|
||||
- Id: 8219
|
||||
Name: ML_DEFENDER
|
||||
Description: Defending_Aura
|
||||
@@ -33068,9 +33005,10 @@ Body:
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Range: 1
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
CastCancel: true
|
||||
CastTime: 1000
|
||||
AfterCastActDelay: 2000
|
||||
Duration2: 5000
|
||||
|
||||
@@ -162,6 +162,7 @@ Body:
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -252,6 +253,7 @@ Body:
|
||||
- Status: Dpoison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -767,7 +769,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
CalcFlags:
|
||||
@@ -1098,6 +1099,7 @@ Body:
|
||||
Icon: EFST_GROUNDMAGIC
|
||||
DurationLookup: SA_VOLCANO
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Watk: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
@@ -1121,8 +1123,14 @@ Body:
|
||||
NoClearance: true
|
||||
- Status: Watk_Element
|
||||
DurationLookup: MS_MAGNUM
|
||||
Flags:
|
||||
NoSave: true
|
||||
EndOnStart:
|
||||
Watk_Element: true
|
||||
- Status: Armor
|
||||
DurationLookup: NPC_DEFENDER
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
- Status: Armor_Element_Water
|
||||
Icon: EFST_RESIST_PROPERTY_WATER
|
||||
CalcFlags:
|
||||
@@ -2050,7 +2058,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Inchitrate
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
@@ -2069,7 +2076,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Incfleerate
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
@@ -2712,6 +2718,7 @@ Body:
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2720,6 +2727,7 @@ Body:
|
||||
CalcFlags:
|
||||
Watk: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2728,6 +2736,7 @@ Body:
|
||||
CalcFlags:
|
||||
MaxHp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2736,6 +2745,7 @@ Body:
|
||||
CalcFlags:
|
||||
MaxSp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2744,6 +2754,7 @@ Body:
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2812,23 +2823,12 @@ Body:
|
||||
Icon: EFST_INVINCIBLE
|
||||
DurationLookup: NPC_INVINCIBLE
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincibleoff: true
|
||||
- Status: Invincibleoff
|
||||
DurationLookup: NPC_INVINCIBLEOFF
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincible: true
|
||||
- Status: Manu_Atk
|
||||
Icon: EFST_MANU_ATK
|
||||
Flags:
|
||||
@@ -7048,3 +7048,25 @@ Body:
|
||||
NoClearbuff: true
|
||||
- Status: WeaponBreaker
|
||||
DurationLookup: NPC_WEAPONBRAKER
|
||||
- Status: Powerup
|
||||
Icon: EFST_POWERUP
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Agiup
|
||||
Icon: EFST_AGIUP
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flee: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Decreaseagi: true
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
12825
db/re/item_db_equip.yml
12825
db/re/item_db_equip.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
17106
db/re/item_db_usable.yml
17106
db/re/item_db_usable.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
85618
db/re/item_group_db.yml
85618
db/re/item_group_db.yml
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -159,77 +159,153 @@ Body:
|
||||
RentalHours: 1
|
||||
- Group: 9
|
||||
Items:
|
||||
- Item: Red_Potion
|
||||
Amount: 10
|
||||
- Item: Red_Potion
|
||||
Amount: 5
|
||||
- Item: Red_Potion
|
||||
- Item: Red_Potion
|
||||
Amount: 3
|
||||
RentalHours: 1
|
||||
- Group: 10
|
||||
Items:
|
||||
- Item: Guard_
|
||||
- Item: Guard_
|
||||
- Item: Guard_
|
||||
- Group: 11
|
||||
Items:
|
||||
- Item: Orange_Potion
|
||||
Amount: 800
|
||||
- Item: Boost_Armor_Box
|
||||
- Item: Minus_Status_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Atker_Ring
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Minus_Str
|
||||
Amount: 6
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ran_Brooch
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Minus_Agi
|
||||
Amount: 6
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Ele_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Minus_Vit
|
||||
Amount: 6
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Defn_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Special_Coin_Pack
|
||||
- Item: Minus_Int
|
||||
Amount: 6
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Minus_Dex
|
||||
Amount: 6
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Minus_Luk
|
||||
Amount: 6
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Minus_Str
|
||||
- Item: Minus_Agi
|
||||
- Item: Minus_Vit
|
||||
- Item: Minus_Int
|
||||
- Item: Minus_Dex
|
||||
- Item: Minus_Luk
|
||||
- Item: Alchemist_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: EP17_1_EVT39
|
||||
Amount: 3
|
||||
- Item: EP17_1_EVT02
|
||||
Amount: 18
|
||||
- Item: Fire_Bottle
|
||||
Amount: 50
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: BarMealTicket
|
||||
Amount: 20
|
||||
- Item: Acid_Bottle
|
||||
Amount: 50
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Ep18_Amethyst_Fragment
|
||||
Amount: 20
|
||||
- Item: MenEater_Plant_Bottle
|
||||
Amount: 50
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Ep19_Snow_Flower
|
||||
Amount: 20
|
||||
- Item: Coating_Bottle
|
||||
Amount: 50
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Mini_Bottle
|
||||
Amount: 50
|
||||
- Item: FullPene_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: FullPene_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: FullPene_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: FullPene_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: FullPene_Shoes_Box
|
||||
- Item: FullTemp_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: FullTemp_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: FullTemp_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: FullTemp_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: FullTemp_Shoes_Box
|
||||
- Item: Durable_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Durable_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Durable_Shield_Box
|
||||
- Item: Clever_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Clever_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Clever_Shield_Box
|
||||
- Item: OS_Helm_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Ignis_CapK
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Phantom_Cap
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Stripe_Hat
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clock_Casket_RD
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Large_Sorcerer_Crown
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Scorpio_Diadem_K
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Sagittarius_DiademK
|
||||
- Item: Shadow_R_M_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Melee
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Magic
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Skill_Sha_R_M_Melee
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Skill_Sha_R_M_Magic
|
||||
- Item: Metal_W_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
@@ -326,206 +402,581 @@ Body:
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: C_School_Bag_PU
|
||||
- Item: aegis_101470
|
||||
- Item: Special_Coin_Pack
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Minus_Str
|
||||
Amount: 6
|
||||
- Item: EP17_1_EVT39
|
||||
Amount: 3
|
||||
- Item: EP17_1_EVT02
|
||||
Amount: 18
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Minus_Agi
|
||||
Amount: 6
|
||||
- Item: BarMealTicket
|
||||
Amount: 20
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Minus_Vit
|
||||
Amount: 6
|
||||
- Item: Ep18_Amethyst_Fragment
|
||||
Amount: 20
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Minus_Int
|
||||
Amount: 6
|
||||
- Item: Ep19_Snow_Flower
|
||||
Amount: 20
|
||||
- Item: Boost_Armor_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Atker_Ring
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ran_Brooch
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Ele_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Defn_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: AllMighty_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: AllMighty_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: AllMighty_Pendant_Box
|
||||
- Item: TrueGem_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: TrueGem_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: TrueGem_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: TrueGem_Shoes_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: TrueGem_Armor_Box
|
||||
- Item: PerfectSize_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: PerfectSize_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: PerfectSize_Armor_Box
|
||||
- Item: Mammoth_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Mammoth_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Mammoth_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Mammoth_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Mammoth_Shoes_Box
|
||||
- Item: SpellCaster_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: SpellCaster_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: SpellCaster_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: SpellCaster_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: SpellCaster_Shoes_Box
|
||||
- Item: Absorb_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Absorb_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Absorb_Shield_Box
|
||||
- Item: R_Bearers_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: R_Bearers_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: R_Bearers_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: R_Bearers_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: R_Bearers_Shoes_Box
|
||||
- Item: Hasty_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Hasty_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Hasty_Shield_Box
|
||||
- Item: MAutoSpell_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: MAutoSpell_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: MAutoSpell_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: MAutoSpell_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: MAutoSpell_Shoes_Box
|
||||
- Item: Infinity_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Infinity_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Infinity_Shield_Box
|
||||
- Item: EXP_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: EXP_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: EXP_Shield_Box
|
||||
- Item: M_Blitz_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: M_Blitz_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: M_Blitz_Shield_Box
|
||||
- Item: GoodnEvil_Circlet_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW2
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW4
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Minus_Dex
|
||||
Amount: 6
|
||||
- Item: GoodnEvil_Circlet_NW5
|
||||
- Item: Hero_Weapon_Up_S_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_1
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_2
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_4
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_5
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Minus_Luk
|
||||
Amount: 6
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Minus_Str
|
||||
- Item: Minus_Agi
|
||||
- Item: Minus_Vit
|
||||
- Item: Minus_Int
|
||||
- Item: Minus_Dex
|
||||
- Item: Minus_Luk
|
||||
- Item: aegis_101471
|
||||
- Item: Hero_Weapon_Up_Box_6
|
||||
- Item: Hero_Weapon_Hammer_S
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Fire_Bottle
|
||||
Amount: 50
|
||||
- Item: Hero_Weapon_Hammer_1
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Acid_Bottle
|
||||
Amount: 50
|
||||
- Item: Hero_Weapon_Hammer_2
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: MenEater_Plant_Bottle
|
||||
Amount: 50
|
||||
- Item: Hero_Weapon_Hammer_3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Coating_Bottle
|
||||
Amount: 50
|
||||
- Item: Hero_Weapon_Hammer_4
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Mini_Bottle
|
||||
Amount: 50
|
||||
- Item: aegis_101542
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101543
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101544
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101545
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101546
|
||||
- Item: aegis_101547
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101548
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101549
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101550
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101551
|
||||
- Item: aegis_101552
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101553
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101554
|
||||
- Item: aegis_101555
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101556
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101557
|
||||
- Item: aegis_101563
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Ignis_CapK
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Phantom_Cap
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Stripe_Hat
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clock_Casket_RD
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Large_Sorcerer_Crown
|
||||
- Item: Hero_Weapon_Hammer_5
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Scorpio_Diadem_K
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Sagittarius_DiademK
|
||||
- Item: aegis_101565
|
||||
- Item: Hero_Weapon_Hammer_6
|
||||
- Item: aegis_102215
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Melee
|
||||
- Item: Bio_Weapon_Refine_Cube
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Magic
|
||||
- Item: Old_Refine_Cube
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Skill_Sha_R_M_Melee
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Skill_Sha_R_M_Magic
|
||||
- Item: aegis_101654
|
||||
- Item: Geffen_Refine_Cube
|
||||
- Item: aegis_102216
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101655
|
||||
- Item: Bio_Helm_Refine_Cube
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101656
|
||||
- Item: aegis_101657
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101658
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101659
|
||||
- Item: Circlet_Refine_Cube
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101660
|
||||
- Item: Auto_Armor_Refine_Cube
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101661
|
||||
- Item: aegis_101662
|
||||
- Item: Racecap_Refine_Cube
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: OS_Weapon_Refine_Cube
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Temporal_Refine_Cube
|
||||
- Item: Hero_Weapon_S_Box_1
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101663
|
||||
- Item: Royal_Bow_K
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101664
|
||||
- Item: aegis_101727
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101717
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101718
|
||||
- Item: Shadow_Staff_K
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101719
|
||||
- Item: Iron_Nail_K
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101720
|
||||
- Item: aegis_101728
|
||||
- Item: Blue_Crystal_Staff
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Freezing_Rod
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Ancient_Hero_Boots
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_2
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101721
|
||||
- Item: Sword_Of_Bluefire
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101722
|
||||
- Item: Iron_Staff
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101723
|
||||
- Item: Oriental_Sword
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101724
|
||||
- Item: aegis_101729
|
||||
- Item: Fog_Dew_Sword
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Sharp_Wind_Sword
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Humma_Clear
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_3
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101725
|
||||
- Item: Narcis_Bow
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101726
|
||||
- Item: Magic_Sword
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Avenger
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Undine_Spear_K
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Shiver_Katar_K
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_4
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: OneSkyOneSun
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: SoulWeight
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: MeawFoxtail
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Freedom_Stick
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Blessed_Knife
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_5
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Dragonic_Slayer
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Light_Blade
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Slate_Sword
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Trumpet_Shell_K
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Barb_Wire_K
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Meteor_Striker
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_6
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Saint_Hall
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ray_Knuckle
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Blade_Katar
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Fatalist
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Scalet_Dragon_L_Bow
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_7
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Crimson_Rose
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Master_Soul_Rifle
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Demon_S_Shot
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Golden_L_Launcher
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: The_Black_Gatling
|
||||
Refine: 11
|
||||
- Item: 2023_Spring_Select
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Lop_Bunny_Cloak
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Heart_Chiffon_Rabbit
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_Teaparty_Wonderland
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: C_Chocolat_Rabbit_Hair
|
||||
- Item: RO_Concert_Scroll2
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Headset_OST
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Music_Decoration
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_Whistle
|
||||
- Item: 21th_Costume_Select
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Ocean_Color_Long
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Aqua_Fin_Decoration
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_Sailor_Cap
|
||||
- Item: Cinnamon_Costume_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Cinnamon2
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Cinnamon
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_JP_EV16
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: C_JP_EV17
|
||||
- Item: IsgardCrown_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Glacier_Helm_1
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Glacier_Helm_2
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Glacier_Helm_3
|
||||
- Item: AceCard_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Heart_Ace_Melee
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Spade_Ace_Melee
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Diamond_Ace_Range
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clover_Ace_Defense
|
||||
- Item: Loki_Coin_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Loki_Coin
|
||||
Amount: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Loki_Coin_2
|
||||
Amount: 10
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Loki_Coin_3
|
||||
Amount: 10
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Loki_Coin_4
|
||||
Amount: 10
|
||||
- Item: Loki_Advice_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Loki_Advice
|
||||
Amount: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Loki_Advice_2
|
||||
Amount: 10
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Loki_Advice_3
|
||||
Amount: 10
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Loki_Advice_4
|
||||
Amount: 10
|
||||
- Item: 2023_Xmas_Costume
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_SnowmanHat
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_WinterNightBells
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_SantaTeddyBear
|
||||
- Item: 10AllMighty_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: S_AllMighty_Earring
|
||||
Refine: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: S_AllMighty_Pendant
|
||||
Refine: 10
|
||||
- Item: Sonic_Costume_Pack
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Super_Sonic_Mini
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Chaos_Emerald
|
||||
|
||||
@@ -15318,3 +15318,663 @@ Body:
|
||||
MinValue: 1
|
||||
MaxValue: 7
|
||||
Chance: 400
|
||||
- Id: 168
|
||||
Group: PONTIFEX_COURAGE
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 200
|
||||
MaxValue: 1000
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 50
|
||||
MaxValue: 250
|
||||
Chance: 10000
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: VAR_HITSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Id: 169
|
||||
Group: PONTIFEX_WISDOM
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 200
|
||||
MaxValue: 1000
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 50
|
||||
MaxValue: 250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Id: 170
|
||||
Group: PONTIFEX_TENACITY
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 250
|
||||
MaxValue: 1250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 75
|
||||
MaxValue: 375
|
||||
Chance: 10000
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: VAR_HITSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Id: 171
|
||||
Group: PONTIFEX_BELIEF
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 250
|
||||
MaxValue: 1250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 75
|
||||
MaxValue: 375
|
||||
Chance: 10000
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
|
||||
14996
db/re/item_reform.yml
14996
db/re/item_reform.yml
File diff suppressed because it is too large
Load Diff
@@ -9213,7 +9213,7 @@ Body:
|
||||
Vit: 1
|
||||
Int: 1
|
||||
- Level: 13
|
||||
Agi: 1
|
||||
Dex: 1
|
||||
Spl: 1
|
||||
- Level: 14
|
||||
Sta: 1
|
||||
@@ -9229,7 +9229,7 @@ Body:
|
||||
Int: 1
|
||||
Dex: 1
|
||||
- Level: 19
|
||||
Dex: 1
|
||||
Int: 1
|
||||
- Level: 20
|
||||
Vit: 1
|
||||
Int: 1
|
||||
@@ -11154,7 +11154,6 @@ Body:
|
||||
- Level: 2
|
||||
Str: 1
|
||||
Agi: 1
|
||||
Sta: 1
|
||||
- Level: 3
|
||||
Vit: 1
|
||||
Luk: 1
|
||||
@@ -11190,6 +11189,7 @@ Body:
|
||||
Dex: 1
|
||||
- Level: 15
|
||||
Luk: 1
|
||||
Sta: 1
|
||||
- Level: 16
|
||||
Vit: 1
|
||||
Int: 1
|
||||
@@ -11230,13 +11230,13 @@ Body:
|
||||
- Level: 30
|
||||
Str: 1
|
||||
Int: 1
|
||||
Sta: 1
|
||||
- Level: 31
|
||||
Dex: 1
|
||||
Con: 1
|
||||
- Level: 32
|
||||
Pow: 1
|
||||
- Level: 33
|
||||
Sta: 1
|
||||
Crt: 1
|
||||
- Level: 34
|
||||
Crt: 1
|
||||
@@ -11251,7 +11251,10 @@ Body:
|
||||
- Level: 40
|
||||
Pow: 1
|
||||
- Level: 41
|
||||
Sta: 1
|
||||
Con: 1
|
||||
- Level: 42
|
||||
Sta: 1
|
||||
- Level: 43
|
||||
Crt: 1
|
||||
- Level: 44
|
||||
@@ -11260,6 +11263,7 @@ Body:
|
||||
Con: 1
|
||||
- Level: 46
|
||||
Pow: 1
|
||||
Sta: 1
|
||||
- Level: 47
|
||||
Con: 1
|
||||
- Level: 48
|
||||
|
||||
@@ -4727,170 +4727,174 @@ Body:
|
||||
- Item: Gray_W_Muffler
|
||||
- Item: Gray_W_Boots
|
||||
- Item: Gray_W_Shoes
|
||||
# - Item: Pontifex_Courage
|
||||
# TargetItems:
|
||||
# - Item: Adulter_F_T_Sword
|
||||
# - Item: Adulter_F_Cakram
|
||||
# - Item: Adulter_F_Katar
|
||||
# - Item: Adulter_F_Lance
|
||||
# - Item: Adulter_F_T_Staff
|
||||
# - Item: Adulter_F_Rod
|
||||
# - Item: Adulter_F_Humma
|
||||
# - Item: Adulter_F_C_Humma
|
||||
# - Item: Adulter_F_C_Bow
|
||||
# - Item: Adulter_F_Ballista
|
||||
# - Item: Adulter_F_A_Bow
|
||||
# - Item: Adulter_F_Revolver
|
||||
# - Item: Adulter_F_Rifle
|
||||
# - Item: Adulter_F_Shotgun
|
||||
# - Item: Adulter_F_Gatling
|
||||
# - Item: Adulter_F_Launcher
|
||||
# - Item: Adulter_F_G_Sword
|
||||
# - Item: Adulter_F_Lapier
|
||||
# - Item: Adulter_F_Dagger
|
||||
# - Item: Adulter_F_Axe
|
||||
# - Item: Adulter_F_G_Spear
|
||||
# - Item: Adulter_F_M_Book
|
||||
# - Item: Adulter_F_P_Book
|
||||
# - Item: Adulter_F_Bible
|
||||
# - Item: Adulter_F_Moon_B
|
||||
# - Item: Adulter_F_Star_B
|
||||
# - Item: Adulter_F_Wand
|
||||
# - Item: Adulter_F_S_Stick
|
||||
# - Item: Adulter_F_D_Wand
|
||||
# - Item: Adulter_F_F_Wand
|
||||
# - Item: Adulter_F_F_model
|
||||
# - Item: Adulter_F_Knuckle
|
||||
# - Item: Adulter_F_Claw
|
||||
# - Item: Adulter_F_Violin
|
||||
# - Item: Adulter_F_Harp
|
||||
# - Item: Adulter_F_C_Rope
|
||||
# - Item: Adulter_F_Ribbon
|
||||
# - Item: Adulter_F_Mace
|
||||
# - Item: Adulter_F_Hall
|
||||
# - Item: Pontifex_Wisdom
|
||||
# TargetItems:
|
||||
# - Item: Adulter_F_T_Sword
|
||||
# - Item: Adulter_F_Cakram
|
||||
# - Item: Adulter_F_Katar
|
||||
# - Item: Adulter_F_Lance
|
||||
# - Item: Adulter_F_T_Staff
|
||||
# - Item: Adulter_F_Rod
|
||||
# - Item: Adulter_F_Humma
|
||||
# - Item: Adulter_F_C_Humma
|
||||
# - Item: Adulter_F_C_Bow
|
||||
# - Item: Adulter_F_Ballista
|
||||
# - Item: Adulter_F_A_Bow
|
||||
# - Item: Adulter_F_Revolver
|
||||
# - Item: Adulter_F_Rifle
|
||||
# - Item: Adulter_F_Shotgun
|
||||
# - Item: Adulter_F_Gatling
|
||||
# - Item: Adulter_F_Launcher
|
||||
# - Item: Adulter_F_G_Sword
|
||||
# - Item: Adulter_F_Lapier
|
||||
# - Item: Adulter_F_Dagger
|
||||
# - Item: Adulter_F_Axe
|
||||
# - Item: Adulter_F_G_Spear
|
||||
# - Item: Adulter_F_M_Book
|
||||
# - Item: Adulter_F_P_Book
|
||||
# - Item: Adulter_F_Bible
|
||||
# - Item: Adulter_F_Moon_B
|
||||
# - Item: Adulter_F_Star_B
|
||||
# - Item: Adulter_F_Wand
|
||||
# - Item: Adulter_F_S_Stick
|
||||
# - Item: Adulter_F_D_Wand
|
||||
# - Item: Adulter_F_F_Wand
|
||||
# - Item: Adulter_F_F_model
|
||||
# - Item: Adulter_F_Knuckle
|
||||
# - Item: Adulter_F_Claw
|
||||
# - Item: Adulter_F_Violin
|
||||
# - Item: Adulter_F_Harp
|
||||
# - Item: Adulter_F_C_Rope
|
||||
# - Item: Adulter_F_Ribbon
|
||||
# - Item: Adulter_F_Mace
|
||||
# - Item: Adulter_F_Hall
|
||||
# - Item: Pontifex_Tenacity
|
||||
# TargetItems:
|
||||
# - Item: Vivatus_F_T_Sword
|
||||
# - Item: Vivatus_F_Cakram
|
||||
# - Item: Vivatus_F_Katar
|
||||
# - Item: Vivatus_F_Lance
|
||||
# - Item: Vivatus_F_T_Staff
|
||||
# - Item: Vivatus_F_Rod
|
||||
# - Item: Vivatus_F_C_Bow
|
||||
# - Item: Vivatus_F_Ballista
|
||||
# - Item: Vivatus_F_A_Bow
|
||||
# - Item: Vivatus_F_G_Sword
|
||||
# - Item: Vivatus_F_Lapier
|
||||
# - Item: Vivatus_F_Dagger
|
||||
# - Item: Vivatus_F_Axe
|
||||
# - Item: Vivatus_F_G_Spear
|
||||
# - Item: Vivatus_F_M_Book
|
||||
# - Item: Vivatus_F_P_Book
|
||||
# - Item: Vivatus_F_Bible
|
||||
# - Item: Vivatus_F_Wand
|
||||
# - Item: Vivatus_F_Knuckle
|
||||
# - Item: Vivatus_F_Claw
|
||||
# - Item: Vivatus_F_Violin
|
||||
# - Item: Vivatus_F_Harp
|
||||
# - Item: Vivatus_F_C_Rope
|
||||
# - Item: Vivatus_F_Ribbon
|
||||
# - Item: Vivatus_F_Mace
|
||||
# - Item: Vivatus_F_Hall
|
||||
# - Item: Vivatus_F_D_Wand
|
||||
# - Item: Vivatus_F_S_Stick
|
||||
# - Item: Vivatus_F_F_Wand
|
||||
# - Item: Vivatus_F_F_model
|
||||
# - Item: Vivatus_F_Star_B
|
||||
# - Item: Vivatus_F_Moon_B
|
||||
# - Item: Vivatus_F_Gatling
|
||||
# - Item: Vivatus_F_Launcher
|
||||
# - Item: Vivatus_F_Rifle
|
||||
# - Item: Vivatus_F_Shotgun
|
||||
# - Item: Vivatus_F_Revolver
|
||||
# - Item: Vivatus_F_C_Humma
|
||||
# - Item: Vivatus_F_Humma
|
||||
# - Item: Pontifex_Belief
|
||||
# TargetItems:
|
||||
# - Item: Vivatus_F_T_Sword
|
||||
# - Item: Vivatus_F_Cakram
|
||||
# - Item: Vivatus_F_Katar
|
||||
# - Item: Vivatus_F_Lance
|
||||
# - Item: Vivatus_F_T_Staff
|
||||
# - Item: Vivatus_F_Rod
|
||||
# - Item: Vivatus_F_C_Bow
|
||||
# - Item: Vivatus_F_Ballista
|
||||
# - Item: Vivatus_F_A_Bow
|
||||
# - Item: Vivatus_F_G_Sword
|
||||
# - Item: Vivatus_F_Lapier
|
||||
# - Item: Vivatus_F_Dagger
|
||||
# - Item: Vivatus_F_Axe
|
||||
# - Item: Vivatus_F_G_Spear
|
||||
# - Item: Vivatus_F_M_Book
|
||||
# - Item: Vivatus_F_P_Book
|
||||
# - Item: Vivatus_F_Bible
|
||||
# - Item: Vivatus_F_Wand
|
||||
# - Item: Vivatus_F_Knuckle
|
||||
# - Item: Vivatus_F_Claw
|
||||
# - Item: Vivatus_F_Violin
|
||||
# - Item: Vivatus_F_Harp
|
||||
# - Item: Vivatus_F_C_Rope
|
||||
# - Item: Vivatus_F_Ribbon
|
||||
# - Item: Vivatus_F_Mace
|
||||
# - Item: Vivatus_F_Hall
|
||||
# - Item: Vivatus_F_D_Wand
|
||||
# - Item: Vivatus_F_S_Stick
|
||||
# - Item: Vivatus_F_F_Wand
|
||||
# - Item: Vivatus_F_F_model
|
||||
# - Item: Vivatus_F_Star_B
|
||||
# - Item: Vivatus_F_Moon_B
|
||||
# - Item: Vivatus_F_Gatling
|
||||
# - Item: Vivatus_F_Launcher
|
||||
# - Item: Vivatus_F_Rifle
|
||||
# - Item: Vivatus_F_Shotgun
|
||||
# - Item: Vivatus_F_Revolver
|
||||
# - Item: Vivatus_F_C_Humma
|
||||
# - Item: Vivatus_F_Humma
|
||||
- Item: Pontifex_Courage
|
||||
RandomOptionGroup: PONTIFEX_COURAGE
|
||||
TargetItems:
|
||||
- Item: Adulter_F_T_Sword
|
||||
- Item: Adulter_F_Cakram
|
||||
- Item: Adulter_F_Katar
|
||||
- Item: Adulter_F_Lance
|
||||
- Item: Adulter_F_T_Staff
|
||||
- Item: Adulter_F_Rod
|
||||
- Item: Adulter_F_Humma
|
||||
- Item: Adulter_F_C_Humma
|
||||
- Item: Adulter_F_C_Bow
|
||||
- Item: Adulter_F_Ballista
|
||||
- Item: Adulter_F_A_Bow
|
||||
- Item: Adulter_F_Revolver
|
||||
- Item: Adulter_F_Rifle
|
||||
- Item: Adulter_F_Shotgun
|
||||
- Item: Adulter_F_Gatling
|
||||
- Item: Adulter_F_Launcher
|
||||
- Item: Adulter_F_G_Sword
|
||||
- Item: Adulter_F_Lapier
|
||||
- Item: Adulter_F_Dagger
|
||||
- Item: Adulter_F_Axe
|
||||
- Item: Adulter_F_G_Spear
|
||||
- Item: Adulter_F_M_Book
|
||||
- Item: Adulter_F_P_Book
|
||||
- Item: Adulter_F_Bible
|
||||
- Item: Adulter_F_Moon_B
|
||||
- Item: Adulter_F_Star_B
|
||||
- Item: Adulter_F_Wand
|
||||
- Item: Adulter_F_S_Stick
|
||||
- Item: Adulter_F_D_Wand
|
||||
- Item: Adulter_F_F_Wand
|
||||
- Item: Adulter_F_F_model
|
||||
- Item: Adulter_F_Knuckle
|
||||
- Item: Adulter_F_Claw
|
||||
- Item: Adulter_F_Violin
|
||||
- Item: Adulter_F_Harp
|
||||
- Item: Adulter_F_C_Rope
|
||||
- Item: Adulter_F_Ribbon
|
||||
- Item: Adulter_F_Mace
|
||||
- Item: Adulter_F_Hall
|
||||
- Item: Pontifex_Wisdom
|
||||
RandomOptionGroup: PONTIFEX_WISDOM
|
||||
TargetItems:
|
||||
- Item: Adulter_F_T_Sword
|
||||
- Item: Adulter_F_Cakram
|
||||
- Item: Adulter_F_Katar
|
||||
- Item: Adulter_F_Lance
|
||||
- Item: Adulter_F_T_Staff
|
||||
- Item: Adulter_F_Rod
|
||||
- Item: Adulter_F_Humma
|
||||
- Item: Adulter_F_C_Humma
|
||||
- Item: Adulter_F_C_Bow
|
||||
- Item: Adulter_F_Ballista
|
||||
- Item: Adulter_F_A_Bow
|
||||
- Item: Adulter_F_Revolver
|
||||
- Item: Adulter_F_Rifle
|
||||
- Item: Adulter_F_Shotgun
|
||||
- Item: Adulter_F_Gatling
|
||||
- Item: Adulter_F_Launcher
|
||||
- Item: Adulter_F_G_Sword
|
||||
- Item: Adulter_F_Lapier
|
||||
- Item: Adulter_F_Dagger
|
||||
- Item: Adulter_F_Axe
|
||||
- Item: Adulter_F_G_Spear
|
||||
- Item: Adulter_F_M_Book
|
||||
- Item: Adulter_F_P_Book
|
||||
- Item: Adulter_F_Bible
|
||||
- Item: Adulter_F_Moon_B
|
||||
- Item: Adulter_F_Star_B
|
||||
- Item: Adulter_F_Wand
|
||||
- Item: Adulter_F_S_Stick
|
||||
- Item: Adulter_F_D_Wand
|
||||
- Item: Adulter_F_F_Wand
|
||||
- Item: Adulter_F_F_model
|
||||
- Item: Adulter_F_Knuckle
|
||||
- Item: Adulter_F_Claw
|
||||
- Item: Adulter_F_Violin
|
||||
- Item: Adulter_F_Harp
|
||||
- Item: Adulter_F_C_Rope
|
||||
- Item: Adulter_F_Ribbon
|
||||
- Item: Adulter_F_Mace
|
||||
- Item: Adulter_F_Hall
|
||||
- Item: Pontifex_Tenacity
|
||||
RandomOptionGroup: PONTIFEX_TENACITY
|
||||
TargetItems:
|
||||
- Item: Vivatus_F_T_Sword
|
||||
- Item: Vivatus_F_Cakram
|
||||
- Item: Vivatus_F_Katar
|
||||
- Item: Vivatus_F_Lance
|
||||
- Item: Vivatus_F_T_Staff
|
||||
- Item: Vivatus_F_Rod
|
||||
- Item: Vivatus_F_C_Bow
|
||||
- Item: Vivatus_F_Ballista
|
||||
- Item: Vivatus_F_A_Bow
|
||||
- Item: Vivatus_F_G_Sword
|
||||
- Item: Vivatus_F_Lapier
|
||||
- Item: Vivatus_F_Dagger
|
||||
- Item: Vivatus_F_Axe
|
||||
- Item: Vivatus_F_G_Spear
|
||||
- Item: Vivatus_F_M_Book
|
||||
- Item: Vivatus_F_P_Book
|
||||
- Item: Vivatus_F_Bible
|
||||
- Item: Vivatus_F_Wand
|
||||
- Item: Vivatus_F_Knuckle
|
||||
- Item: Vivatus_F_Claw
|
||||
- Item: Vivatus_F_Violin
|
||||
- Item: Vivatus_F_Harp
|
||||
- Item: Vivatus_F_C_Rope
|
||||
- Item: Vivatus_F_Ribbon
|
||||
- Item: Vivatus_F_Mace
|
||||
- Item: Vivatus_F_Hall
|
||||
- Item: Vivatus_F_D_Wand
|
||||
- Item: Vivatus_F_S_Stick
|
||||
- Item: Vivatus_F_F_Wand
|
||||
- Item: Vivatus_F_F_model
|
||||
- Item: Vivatus_F_Star_B
|
||||
- Item: Vivatus_F_Moon_B
|
||||
- Item: Vivatus_F_Gatling
|
||||
- Item: Vivatus_F_Launcher
|
||||
- Item: Vivatus_F_Rifle
|
||||
- Item: Vivatus_F_Shotgun
|
||||
- Item: Vivatus_F_Revolver
|
||||
- Item: Vivatus_F_C_Humma
|
||||
- Item: Vivatus_F_Humma
|
||||
- Item: Pontifex_Belief
|
||||
RandomOptionGroup: PONTIFEX_BELIEF
|
||||
TargetItems:
|
||||
- Item: Vivatus_F_T_Sword
|
||||
- Item: Vivatus_F_Cakram
|
||||
- Item: Vivatus_F_Katar
|
||||
- Item: Vivatus_F_Lance
|
||||
- Item: Vivatus_F_T_Staff
|
||||
- Item: Vivatus_F_Rod
|
||||
- Item: Vivatus_F_C_Bow
|
||||
- Item: Vivatus_F_Ballista
|
||||
- Item: Vivatus_F_A_Bow
|
||||
- Item: Vivatus_F_G_Sword
|
||||
- Item: Vivatus_F_Lapier
|
||||
- Item: Vivatus_F_Dagger
|
||||
- Item: Vivatus_F_Axe
|
||||
- Item: Vivatus_F_G_Spear
|
||||
- Item: Vivatus_F_M_Book
|
||||
- Item: Vivatus_F_P_Book
|
||||
- Item: Vivatus_F_Bible
|
||||
- Item: Vivatus_F_Wand
|
||||
- Item: Vivatus_F_Knuckle
|
||||
- Item: Vivatus_F_Claw
|
||||
- Item: Vivatus_F_Violin
|
||||
- Item: Vivatus_F_Harp
|
||||
- Item: Vivatus_F_C_Rope
|
||||
- Item: Vivatus_F_Ribbon
|
||||
- Item: Vivatus_F_Mace
|
||||
- Item: Vivatus_F_Hall
|
||||
- Item: Vivatus_F_D_Wand
|
||||
- Item: Vivatus_F_S_Stick
|
||||
- Item: Vivatus_F_F_Wand
|
||||
- Item: Vivatus_F_F_model
|
||||
- Item: Vivatus_F_Star_B
|
||||
- Item: Vivatus_F_Moon_B
|
||||
- Item: Vivatus_F_Gatling
|
||||
- Item: Vivatus_F_Launcher
|
||||
- Item: Vivatus_F_Rifle
|
||||
- Item: Vivatus_F_Shotgun
|
||||
- Item: Vivatus_F_Revolver
|
||||
- Item: Vivatus_F_C_Humma
|
||||
- Item: Vivatus_F_Humma
|
||||
- Item: Bio_Helm_Refine_Cube
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
|
||||
4171
db/re/mob_db.yml
4171
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -102,7 +102,7 @@
|
||||
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
|
||||
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -351,7 +351,7 @@
|
||||
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -603,9 +603,9 @@
|
||||
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
@@ -1301,7 +1301,7 @@
|
||||
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
@@ -1584,7 +1584,7 @@
|
||||
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
|
||||
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -2569,8 +2569,8 @@
|
||||
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
@@ -2589,11 +2589,11 @@
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -3405,18 +3405,18 @@
|
||||
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
|
||||
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
|
||||
@@ -3453,9 +3453,9 @@
|
||||
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
|
||||
@@ -3531,11 +3531,11 @@
|
||||
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
|
||||
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
|
||||
@@ -4063,7 +4063,7 @@
|
||||
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
|
||||
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -4228,18 +4228,18 @@
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
|
||||
@@ -5704,30 +5704,11 @@
|
||||
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
|
||||
//2053,Dimik@NPC_ATTRICHANGE,idle,161,1,500,2000,50000,no,self,always,0,,,,,,10,
|
||||
//2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,,
|
||||
@@ -7980,8 +7961,8 @@
|
||||
2311,Manananggal@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2311,Manananggal@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
2311,Manananggal@AL_TELEPORT,attack,26,1,100,0,30000,yes,self,always,0,,,,,,,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_COMBOATTACK,chase,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
|
||||
2311,Manananggal@NPC_COMBOATTACK,attack,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
|
||||
2312,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
|
||||
@@ -8009,8 +7990,8 @@
|
||||
2315,Wakwak@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2315,Wakwak@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
|
||||
2315,Wakwak@AL_TELEPORT,attack,26,1,50,0,30000,yes,self,always,0,,,,,,,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_DARKTHUNDER,chase,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
|
||||
2315,Wakwak@NPC_DARKTHUNDER,attack,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
|
||||
2315,Wakwak@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,0,
|
||||
@@ -8113,7 +8094,7 @@
|
||||
2331,Seaweed@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,100,,,,,,2,
|
||||
2337,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2337,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
|
||||
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,target,always,0,,,,,,,
|
||||
2338,Bangungot Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
|
||||
2338,Bangungot Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,0,,,,,,3,
|
||||
2338,Bangungot Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,0,,,,,,1,
|
||||
@@ -8129,11 +8110,11 @@
|
||||
2339,Bangungot Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
|
||||
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
|
||||
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
|
||||
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,2,
|
||||
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
|
||||
2340,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
|
||||
2340,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
2340,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
2340,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
|
||||
2341,RWC Boss@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2341,RWC Boss@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
@@ -8162,7 +8143,7 @@
|
||||
2341,RWC Boss@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2343,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2343,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
|
||||
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,target,always,0,,,,,,,
|
||||
|
||||
// Nightmare Pyramids
|
||||
2353,Nightmare Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -8198,8 +8179,8 @@
|
||||
2360,Nightmare Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,7,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
|
||||
@@ -8218,11 +8199,11 @@
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2362,Nightmare Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -8856,11 +8837,11 @@
|
||||
2481,Wraith Dead (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
|
||||
2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,21,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,5000,500,2000,no,target,skillused,18,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
|
||||
@@ -8948,15 +8929,15 @@
|
||||
2534,Blue Faceworm Queen@WZ_STORMGUST,chase,89,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@WZ_STORMGUST,attack,89,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@NPC_WATERATTACK,attack,184,9,3000,500,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,10,10000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,10,2000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,10,5000,1000,10000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,40,10000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,21,2000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,21,5000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,chase,665,3,10000,2000,30000,no,self,always,,,,,,,36,
|
||||
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,attack,665,3,10000,2000,30000,no,self,always,,,,,,,36,
|
||||
2535,Yellow Faceworm Queen@WZ_JUPITEL,attack,84,9,1000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_JUPITEL,chase,84,9,1000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@NPC_WINDATTACK,attack,187,9,3000,500,5000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,20,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2536,Monster 3@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
2536,Monster 3@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
2536,Monster 3@NPC_VENOMFOG,idle,706,1,10000,0,3000,yes,self,always,,,,,,,,
|
||||
@@ -9840,7 +9821,7 @@
|
||||
2741,Muka Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
|
||||
2741,Muka Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
2741,Muka Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1055,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -9853,7 +9834,7 @@
|
||||
2742,Furious Incarnation of Morocc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -9869,7 +9850,7 @@
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
@@ -11387,7 +11368,7 @@
|
||||
3209,V_MAGALETA@AL_HEAL,idle,28,9,300,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@NPC_MAXPAIN,chase,716,5,1000,1000,60000,no,self,longrangeattacked,,,,,,,19,
|
||||
3209,V_MAGALETA@PR_LEXDIVINA,chase,76,10,500,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
3209,V_MAGALETA@PR_LEXAETERNA,chase,78,1,100,0,10000,yes,target,always,,,,,,,29,
|
||||
@@ -11405,11 +11386,11 @@
|
||||
3209,V_MAGALETA@NPC_WIDESILENCE,attack,663,2,300,500,5000,no,self,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_SIGHT,idle,10,1,200,0,10000,yes,self,always,,,,,,,,
|
||||
3210,V_KATRINN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,chase,84,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,chase,84,28,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_WATERBALL,chase,86,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKSTRIKE,chase,340,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FIREWALL,chase,18,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FROSTDIVER,chase,15,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FROSTDIVER,chase,15,40,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@HW_NAPALMVULCAN,chase,400,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_FROSTNOVA,chase,88,10,300,0,10000,yes,target,longrangeattacked,,,,,,,,
|
||||
3210,V_KATRINN@WL_EARTHSTRAIN,chase,2216,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -11420,7 +11401,7 @@
|
||||
3210,V_KATRINN@NPC_WIDEFREEZE,attack,664,3,300,500,10000,no,self,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKSTRIKE,attack,340,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WL_TETRAVORTEX,attack,2217,2,300,500,10000,no,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,attack,84,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,attack,84,28,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WL_EARTHSTRAIN,attack,2216,3,300,500,10000,no,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_SIGHTRASHER,attack,81,10,300,0,10000,yes,self,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1641,,,,,,
|
||||
@@ -11489,11 +11470,11 @@
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_INCAGI,chase,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3215,V_G_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@NPC_WIDESILENCE,chase,663,2,500,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,chase,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_INCAGI,attack,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3215,V_G_MAGALETA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,attack,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
@@ -11510,14 +11491,14 @@
|
||||
3216,V_G_KATRINN@NPC_WIDEFREEZE,chase,664,5,300,3000,10000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@HW_NAPALMVULCAN,chase,400,5,200,1000,2000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_STORMGUST2,chase,723,3,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_VERMILION,chase,85,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_METEOR,chase,83,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_VERMILION,chase,85,21,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_METEOR,chase,83,11,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_COMET,attack,708,5,300,1000,7000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_STORMGUST2,attack,723,3,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3217,V_G_SHECIL@NPC_AGIUP,idle,350,1,1000,0,600000,yes,self,always,,,,,,,,
|
||||
@@ -11534,7 +11515,7 @@
|
||||
3218,V_G_HARWORD@NPC_SELFDESTRUCTION,attack,173,1,200,2000,0,no,self,myhpltmaxrate,10,,,,,,,
|
||||
3218,V_G_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3218,V_G_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,30000,yes,target,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_SPLASHATTACK,attack,174,1,100,0,0,yes,target,attackpcge,2,,,,,,,
|
||||
@@ -11548,7 +11529,7 @@
|
||||
3219,V_G_SEYREN@SM_PROVOKE,chase,6,10,100,0,10000,yes,target,always,,,,,,,29,
|
||||
3219,V_G_SEYREN@SM_ENDURE,chase,8,10,500,0,30000,yes,self,longrangeattacked,,,,,,,6,
|
||||
3219,V_G_SEYREN@NPC_DARKPIERCING,chase,715,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3219,V_G_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
|
||||
@@ -11639,7 +11620,7 @@
|
||||
3223,V_B_HARWORD@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,yes,self,myhpltmaxrate,30,3219,3214,3215,3216,3217,,
|
||||
3223,V_B_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3223,V_B_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_MAXPAIN,attack,716,10,500,1000,10000,no,self,always,,,,,,,19,
|
||||
@@ -11661,7 +11642,7 @@
|
||||
3224,V_B_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDESILENCE,attack,663,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
@@ -11675,7 +11656,7 @@
|
||||
3225,V_B_SEYREN@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3225,V_B_SEYREN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3214,3218,3215,3216,3217,,
|
||||
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3225,V_B_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,10,300,500,10000,no,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
|
||||
@@ -11724,7 +11705,7 @@
|
||||
3228,V_CELIA@NPC_WIDEWEB,chase,721,1,500,1000,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_PSYCHIC_WAVE,chase,736,1,500,0,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@SA_DISPELL,chase,289,5,50,0,10000,yes,target,always,,,,,,,,
|
||||
3228,V_CELIA@MG_THUNDERSTORM,chase,21,10,300,500,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@MG_THUNDERSTORM,chase,21,20,300,500,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_WIDESOULDRAIN,chase,680,4,300,0,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_MENTALBREAKER,attack,159,3,50,800,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@SA_DISPELL,attack,289,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -11737,7 +11718,7 @@
|
||||
3229,V_CHEN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3229,V_CHEN@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3229,V_CHEN@MO_BODYRELOCATION,chase,264,1,200,500,5000,no,target,always,,,,,,,28,
|
||||
3229,V_CHEN@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3229,V_CHEN@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3229,V_CHEN@MO_BALKYOUNG,attack,1016,1,10,0,10000,no,target,always,,,,,,,19,
|
||||
3229,V_CHEN@MO_EXTREMITYFIST,attack,271,1,500,1000,6000,no,target,always,,,,,,,,
|
||||
3229,V_CHEN@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -12759,7 +12740,7 @@
|
||||
3756,Bomi@NPC_SUMMONSLAVE,idle,196,1,10000,200,10000,no,self,slavele,2,3751,,,,,,
|
||||
3756,Bomi@NPC_WIDESUCK,idle,722,1,10000,500,30000,no,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3757,Dracula of Rage@AL_DECAGI,chase,30,10,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_CRITICALWOUND,chase,673,5,2000,500,12000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
3757,Dracula of Rage@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
|
||||
@@ -12847,12 +12828,12 @@
|
||||
3763,Resentful Soldier@NPC_UNDEADATTACK,attack,347,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
3763,Resentful Soldier@AC_CHARGEARROW,attack,148,1,500,0,15000,yes,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@NPC_TALK,idle,682,10,2500,0,60000,yes,self,always,0,,,,,,,55
|
||||
3764,Wizard of Truth@WZ_VERMILION,idle,85,10,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,idle,85,21,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3764,Wizard of Truth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,chase,85,10,10000,500,27000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,chase,85,21,10000,500,27000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_STORMGUST,attack,89,9,10000,1000,26000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,attack,85,10,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,attack,85,21,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@MG_FIREWALL,attack,18,9,2000,200,19000,yes,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_METEOR,attack,83,9,10000,1000,29000,no,target,always,,,,,,,,
|
||||
3764,Wizard of Truth@WZ_HEAVENDRIVE,attack,91,5,2000,1000,22000,no,target,always,0,,,,,,,
|
||||
@@ -14489,3 +14470,234 @@
|
||||
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,attack,754,1,1500,1500,60000,no,self,longrangeattacked,0,,,,,,,
|
||||
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,target,myhpltmaxrate,50,,,,,,32,
|
||||
21395,ILL_MAYA@NPC_ALL_STAT_DOWN,attack,751,5,5000,1500,45000,no,target,always,0,,,,,,18,
|
||||
|
||||
// Episode 18
|
||||
20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,idle,752,3,1000,0,5000,no,target,always,0,,,,,,,
|
||||
20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,attack,752,3,1000,0,5000,no,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_GUIDEDATTACK,chase,172,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_BLINDATTACK,chase,177,5,1000,500,5000,no,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_BLINDATTACK,attack,177,3,1000,500,5000,no,target,always,0,,,,,,,
|
||||
21296,EP18_RAKEHAND@NPC_GUIDEDATTACK,attack,172,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21296,EP18_RAKEHAND@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,12,
|
||||
21296,EP18_RAKEHAND@NPC_STUNATTACK,attack,179,3,1000,500,5000,no,target,always,0,,,,,,11,
|
||||
21296,EP18_RAKEHAND@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBOLT,chase,19,3,2000,300,5000,no,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBALL,chase,17,3,5000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@NPC_GUIDEDATTACK,attack,172,3,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBOLT,attack,19,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21297,EP18_SPARK@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,myhpltmaxrate,30,,,,,,,
|
||||
21297,EP18_SPARK@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,myhpltmaxrate,30,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_COMBOATTACK,chase,171,3,5000,0,30000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@SM_BASH,attack,5,4,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_GUIDEDATTACK,chase,172,3,2000,0,300000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_BLEEDING2,attack,764,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21298,EP18_HOT_MOLAR@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21299,EP18_VOLCARING@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21299,EP18_VOLCARING@MG_FIREBOLT,chase,19,5,1000,500,30000,yes,target,always,0,,,,,,,
|
||||
21299,EP18_VOLCARING@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@MG_FIREBOLT,chase,19,3,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@NPC_CRITICALSLASH,attack,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@RG_STRIPSHIELD,attack,216,3,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_COMBOATTACK,idle,171,4,5000,0,5000,yes,target,always,0,,,,,,7,
|
||||
21301,EP18_BURNING_FANG@NPC_GUIDEDATTACK,chase,172,5,5000,0,1000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MOVE_COORDINATE,chase,755,1,5000,0,30000,no,target,always,0,,,,,,39,
|
||||
21301,EP18_BURNING_FANG@NPC_CRITICALWOUND,attack,673,4,500,500,5000,no,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MENTALBREAKER,attack,159,4,500,1500,5000,yes,target,always,0,,,,,,42,
|
||||
21301,EP18_BURNING_FANG@NPC_CRITICALSLASH,attack,170,1,10000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MOVE_COORDINATE,attack,755,1,5000,0,60000,no,target,longrangeattacked,0,,,,,,39,
|
||||
21301,EP18_BURNING_FANG@NPC_CURSEATTACK,attack,181,5,4000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_STUNATTACK,attack,179,5,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@HW_GANBANTEIN,attack,483,1,7000,0,60000,no,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_POWERUP,attack,349,3,3000,0,60000,yes,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@RG_STRIPHELM,attack,218,5,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,3,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21302,EP18_ASHHOPPER@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,44,
|
||||
21302,EP18_ASHHOPPER@NPC_GUIDEDATTACK,chase,172,3,3000,500,30000,yes,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_POISON_BUSTER,attack,742,1,2000,1500,30000,no,self,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_CLOUD_KILL,attack,739,3,2000,500,15000,no,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,0,,,,,,28,
|
||||
21303,EP18_ASHRING@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@NPC_AGIUP,chase,350,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@WZ_QUAGMIRE,chase,92,2,500,0,30000,yes,target,always,0,,,,,,6,
|
||||
21304,EP18_GREY_WOLF@NPC_POISONATTACK,chase,188,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_COMBOATTACK,attack,171,3,2000,200,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_COMBOATTACK,chase,171,3,2000,200,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_STUNATTACK,attack,179,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_STUNATTACK,attack,179,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@AL_TELEPORT,idle,26,3,7000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_CRITICALWOUND,attack,673,1,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_POISONATTACK,attack,188,2,2000,500,15000,no,target,always,0,,,,,,9,
|
||||
21305,EP18_TUMBLE_RING@NPC_CLOUD_KILL,attack,739,5,2000,0,15000,yes,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_AGIUP,chase,350,10,2000,0,100000,yes,self,longrangeattacked,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@AL_TELEPORT,idle,26,3,7000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@MG_FIREBOLT,idle,19,5,5000,300,5000,no,target,always,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@NPC_WINDATTACK,chase,187,5,2000,300,5000,yes,target,always,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@NPC_FIREATTACK,chase,186,5,3000,300,5000,yes,target,always,0,,,,,,9,
|
||||
21306,EP18_FIREWIND_KITE@NPC_CRITICALSLASH,attack,170,4,2000,500,15000,no,target,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@NPC_GUIDEDATTACK,chase,172,2,5000,0,60000,yes,target,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@NPC_CRITICALSLASH,attack,170,1,500,300,30000,yes,target,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@AS_CLOAKING,idle,135,1,1000,300,30000,yes,self,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@AS_GRIMTOOTH,chase,137,5,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@ASC_METEORASSAULT,attack,406,8,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@TF_SPRINKLESAND,attack,149,1,2000,300,30000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@NPC_CRITICALSLASH,chase,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@RG_STRIPSHIELD,attack,216,3,3000,0,60000,yes,target,always,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21309,EP18_MD_THOR_GUARD@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21309,EP18_MD_THOR_GUARD@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21310,EP18_MD_GUARD_A@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21310,EP18_MD_GUARD_A@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@NPC_STUNATTACK,attack,179,1,500,500,5000,no,target,always,0,,,,,,9,
|
||||
21311,EP18_MD_GUARD_B@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21311,EP18_MD_GUARD_B@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21311,EP18_MD_GUARD_B@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@NPC_STUNATTACK,attack,179,1,500,500,5000,no,target,always,0,,,,,,9,
|
||||
21312,EP18_MD_HEARTHUNTER_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@TF_SPRINKLESAND,attack,149,1,2000,300,30000,yes,target,always,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@NPC_CRITICALSLASH,chase,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@RG_STRIPSHIELD,attack,216,3,3000,0,60000,yes,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_BLINDATTACK,chase,177,3,1000,0,5000,yes,target,always,0,,,,,,39,
|
||||
21313,EP18_MD_HEARTHUNTER_F@HT_BLASTMINE,idle,122,3,2000,500,180000,no,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_COMBOATTACK,attack,171,2,3000,500,15000,yes,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x2085,,,,,44,
|
||||
21313,EP18_MD_HEARTHUNTER_F@TF_SPRINKLESAND,attack,149,1,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21318,EP18_MD_SANARE_R@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,7000,500,5000,yes,friend,myhpltmaxrate,50,,,,,,3,
|
||||
21318,EP18_MD_SANARE_R@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,14,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,attack,28,9,7000,500,15000,yes,friend,always,0,,,,,,3,
|
||||
21318,EP18_MD_SANARE_R@NPC_DARKCROSS,attack,338,5,3000,500,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_HOLYLIGHT,chase,156,1,3000,300,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@NPC_HOLYATTACK,chase,189,3,4000,500,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,10000,700,3000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
21323,EP18_GREY_GOAT@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,0x1089,,,,,19,
|
||||
21323,EP18_GREY_GOAT@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
21323,EP18_GREY_GOAT@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
21323,EP18_GREY_GOAT@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,,
|
||||
21323,EP18_GREY_GOAT@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_STUNATTACK,attack,179,3,2000,500,5000,no,target,always,0,,,,,,19,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_CRITICALWOUND,attack,673,5,2000,300,10000,no,target,always,0,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_GUIDEDATTACK,attack,172,4,1500,300,10000,yes,target,always,0,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
// 21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
// 21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
|
||||
2193
db/re/pet_db.yml
2193
db/re/pet_db.yml
File diff suppressed because it is too large
Load Diff
@@ -1571,8 +1571,32 @@ Body:
|
||||
- Id: 3492
|
||||
Title: (Skilled) Dragon Monster Hunting - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 3493
|
||||
Title: Conversation with Jarad
|
||||
- Id: 3494
|
||||
Title: Conversation with Rohi
|
||||
- Id: 3495
|
||||
Title: Conversation with Jeojin
|
||||
- Id: 3496
|
||||
Title: Conversation with Squain
|
||||
- Id: 3497
|
||||
Title: Conversation with Senado
|
||||
- Id: 3498
|
||||
Title: Conversation with Japer
|
||||
- Id: 3499
|
||||
Title: Conversation with Shirouan
|
||||
- Id: 3500
|
||||
Title: Conversation with Ishira
|
||||
- Id: 3501
|
||||
Title: Conversation with Gina
|
||||
- Id: 3502
|
||||
Title: Conversation with Hari
|
||||
- Id: 3503
|
||||
Title: Examine the Sky
|
||||
- Id: 3504
|
||||
Title: Look at the Sky - Standby
|
||||
- Id: 3505
|
||||
Title: Report to Junok
|
||||
TimeLimit: 4h
|
||||
- Id: 3507
|
||||
Title: Illusion Investigation Team - Sheshin
|
||||
@@ -3209,6 +3233,27 @@ Body:
|
||||
- Id: 5931
|
||||
Title: "[Standby] Subjugation-Yanggeochon"
|
||||
TimeLimit: 4h
|
||||
- Id: 5932
|
||||
Title: The Abused Child
|
||||
- Id: 5933
|
||||
Title: Business Plan Presentation
|
||||
- Id: 5934
|
||||
Title: Gathering Training (1)
|
||||
- Id: 5935
|
||||
Title: Gathering Training (2)
|
||||
- Id: 5936
|
||||
Title: Gathering Training (3)
|
||||
- Id: 5937
|
||||
Title: "[Standby] Flower Room's work"
|
||||
TimeLimit: 4h
|
||||
- Id: 5938
|
||||
Title: Gathering Half Flower
|
||||
- Id: 5939
|
||||
Title: Gathering Half Flower
|
||||
- Id: 5940
|
||||
Title: Gathering Half Flower
|
||||
- Id: 5941
|
||||
Title: Gathering Half Flower
|
||||
- Id: 6000
|
||||
Title: Job Change to Taekwon
|
||||
- Id: 6001
|
||||
@@ -6270,6 +6315,56 @@ Body:
|
||||
MAGMARING: true
|
||||
DROSERA: true
|
||||
MUSCIPULAR: true
|
||||
- Id: 8681
|
||||
Title: To Rachel (1)
|
||||
- Id: 8682
|
||||
Title: To Rachel (2)
|
||||
- Id: 8683
|
||||
Title: Please stop fighting
|
||||
- Id: 8684
|
||||
Title: It's over
|
||||
- Id: 8685
|
||||
Title: A suspicious movement detected in the temple
|
||||
- Id: 8686
|
||||
Title: The Intruder of the Temple
|
||||
- Id: 8687
|
||||
Title: Did you break it?
|
||||
- Id: 8688
|
||||
Title: Thanks for today's daily food
|
||||
- Id: 8689
|
||||
Title: Today's Daily food - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8690
|
||||
Title: Thanks for today's daily food
|
||||
- Id: 8691
|
||||
Title: Sacred Relics for Essence (1)
|
||||
- Id: 8692
|
||||
Title: Sacred Relics for Essence (2)
|
||||
- Id: 8693
|
||||
Title: Sacred Relics for Essence (3)
|
||||
- Id: 8694
|
||||
Title: Clean Water Procurement - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8695
|
||||
Title: Procurement of clean water (1)
|
||||
- Id: 8696
|
||||
Title: Procurement of clean water (2)
|
||||
- Id: 8697
|
||||
Title: Procurement of clean water (3)
|
||||
- Id: 8698
|
||||
Title: Late migration
|
||||
- Id: 8699
|
||||
Title: First Step Out of the City
|
||||
- Id: 8700
|
||||
Title: I couldn't even come halfway
|
||||
- Id: 8701
|
||||
Title: Scenery I've Seen for the First Time
|
||||
- Id: 8702
|
||||
Title: Smell of Volcanic Ash
|
||||
- Id: 8703
|
||||
Title: The easy way to go
|
||||
- Id: 8718
|
||||
Title: My friend's regards
|
||||
- Id: 8719
|
||||
Title: A new area somewhere in the anthill
|
||||
- Id: 8720
|
||||
@@ -8040,6 +8135,106 @@ Body:
|
||||
- Id: 11667
|
||||
Title: Squirrels are rats, too? Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11696
|
||||
Title: Niren's Request
|
||||
- Id: 11697
|
||||
Title: Niren's Request
|
||||
- Id: 11698
|
||||
Title: Niren's Request
|
||||
- Id: 11699
|
||||
Title: Niren's Request
|
||||
- Id: 11700
|
||||
Title: Niren's Request
|
||||
- Id: 11701
|
||||
Title: Niren's Request
|
||||
- Id: 11702
|
||||
Title: Niren's Request
|
||||
- Id: 11703
|
||||
Title: Niren's Request
|
||||
- Id: 11704
|
||||
Title: Niren's Request
|
||||
- Id: 11705
|
||||
Title: Children of Grey
|
||||
- Id: 11706
|
||||
Title: Children of Grey
|
||||
- Id: 11707
|
||||
Title: Children of Grey
|
||||
- Id: 11708
|
||||
Title: Children of Grey
|
||||
- Id: 11709
|
||||
Title: Children of Grey
|
||||
- Id: 11710
|
||||
Title: Children of Grey
|
||||
- Id: 11711
|
||||
Title: Children of Grey
|
||||
- Id: 11712
|
||||
Title: Children of Grey
|
||||
- Id: 11713
|
||||
Title: Children of Grey
|
||||
- Id: 11714
|
||||
Title: Children of Grey
|
||||
- Id: 11715
|
||||
Title: Children of Grey
|
||||
- Id: 11716
|
||||
Title: Children of Grey
|
||||
- Id: 11717
|
||||
Title: Children of Grey
|
||||
- Id: 11718
|
||||
Title: Children of Grey
|
||||
- Id: 11719
|
||||
Title: Children of Grey
|
||||
- Id: 11720
|
||||
Title: Children of Grey
|
||||
- Id: 11721
|
||||
Title: Children of Grey
|
||||
- Id: 11722
|
||||
Title: Children of Grey
|
||||
- Id: 11723
|
||||
Title: Children of Grey
|
||||
- Id: 11724
|
||||
Title: Children of Grey
|
||||
- Id: 11725
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11726
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11727
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11728
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11729
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11730
|
||||
Title: Investigation of Oz Labyrinth
|
||||
Targets:
|
||||
- Id: 1
|
||||
Location: oz_dun01
|
||||
Count: 10
|
||||
- Id: 11731
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11732
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11733
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11734
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11735
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11736
|
||||
Title: Maze of Oz 1st Floor (170lv)
|
||||
Targets:
|
||||
- Mob: EP18_ASH_TOAD
|
||||
Count: 20
|
||||
- Id: 11737
|
||||
Title: Maze of Oz Level 1 - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11738
|
||||
Title: Maze of Oz Level 2 (200lv)
|
||||
Targets:
|
||||
- Mob: EP18_HOT_MOLAR
|
||||
Count: 20
|
||||
- Id: 11739
|
||||
Title: Maze of Oz Level 2 (200lv)
|
||||
TimeLimit: 4h
|
||||
- Id: 12000
|
||||
Title: An old friend
|
||||
- Id: 12001
|
||||
@@ -9079,6 +9274,31 @@ Body:
|
||||
- Id: 12506
|
||||
Title: Let's try again to seal the crack
|
||||
TimeLimit: 4h
|
||||
- Id: 12520
|
||||
Title: Villa of Deception
|
||||
- Id: 12521
|
||||
Title: Villa of Deception Hard
|
||||
- Id: 12522
|
||||
Title: Cooldown: Villa of Deception
|
||||
TimeLimit: 4h
|
||||
- Id: 12531
|
||||
Title: Future General Candidate
|
||||
- Id: 12532
|
||||
Title: Trouble at the Top
|
||||
- Id: 12533
|
||||
Title: The Hidden Helper
|
||||
- Id: 12534
|
||||
Title: The Missing Camille
|
||||
- Id: 12535
|
||||
Title: The Governor's Decision
|
||||
- Id: 12536
|
||||
Title: The Scattered Luggage (North)
|
||||
- Id: 12537
|
||||
Title: Scattered Luggage (West)
|
||||
- Id: 12538
|
||||
Title: The Scattered Luggage (East)
|
||||
- Id: 12539
|
||||
Title: Scattered Luggage (South)
|
||||
- Id: 13000
|
||||
Title: RWC2011Card Gathering
|
||||
- Id: 13001
|
||||
@@ -11226,6 +11446,90 @@ Body:
|
||||
Title: Farm Worker
|
||||
- Id: 16547
|
||||
Title: Juno Monster Society
|
||||
- Id: 16548
|
||||
Title: I can't sleep
|
||||
Targets:
|
||||
- Mob: EP18_FIREWIND_KITE
|
||||
Count: 30
|
||||
- Id: 16549
|
||||
Title: I can't sleep
|
||||
Targets:
|
||||
- Mob: EP18_FIREWIND_KITE
|
||||
Count: 30
|
||||
- Id: 16550
|
||||
Title: I Can't Sleep - Wait
|
||||
TimeLimit: 4h
|
||||
- Id: 16551
|
||||
Title: The Story of Dinar
|
||||
- Id: 16552
|
||||
Title: Amira's Story
|
||||
- Id: 16553
|
||||
Title: Shanina's Grandma's Story
|
||||
- Id: 16554
|
||||
Title: Please collect the stories
|
||||
- Id: 16555
|
||||
Title: The Story of Dinar
|
||||
- Id: 16556
|
||||
Title: Amira's Story
|
||||
- Id: 16557
|
||||
Title: Shanina's Grandma's Story
|
||||
- Id: 16558
|
||||
Title: Please collect the stories
|
||||
- Id: 16559
|
||||
Title: Please collect the stories - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16560
|
||||
Title: This is not the place
|
||||
- Id: 16561
|
||||
Title: This is not the place
|
||||
- Id: 16562
|
||||
Title: This is not the place
|
||||
- Id: 16563
|
||||
Title: This is not the place
|
||||
- Id: 16564
|
||||
Title: This is not the place
|
||||
- Id: 16565
|
||||
Title: This is not the place
|
||||
- Id: 16566
|
||||
Title: This is not the place
|
||||
- Id: 16567
|
||||
Title: The Contest of the Grey Wolf Forest
|
||||
- Id: 16568
|
||||
Title: Everyone's Opinion
|
||||
- Id: 16569
|
||||
Title: Everyone's Opinion
|
||||
- Id: 16570
|
||||
Title: Everyone's Opinion
|
||||
- Id: 16571
|
||||
Title: Everyone's Opinion
|
||||
- Id: 16572
|
||||
Title: The Contest of the Grey Wolf Forest
|
||||
- Id: 16573
|
||||
Title: Source of Weapon
|
||||
- Id: 16574
|
||||
Title: Source of Weapon
|
||||
- Id: 16575
|
||||
Title: Source of Weapon
|
||||
- Id: 16576
|
||||
Title: Source of Weapon
|
||||
- Id: 16577
|
||||
Title: Source of Weapon
|
||||
- Id: 16578
|
||||
Title: Source of Weapon
|
||||
- Id: 16579
|
||||
Title: Source of Weapon
|
||||
- Id: 16580
|
||||
Title: Source of Weapon
|
||||
- Id: 16581
|
||||
Title: Children Know It
|
||||
- Id: 16582
|
||||
Title: Children Know It
|
||||
- Id: 16583
|
||||
Title: Children Know It
|
||||
- Id: 16584
|
||||
Title: The Price of Labor
|
||||
- Id: 16585
|
||||
Title: The Price of Labor
|
||||
- Id: 17000
|
||||
Title: Meet with Father Bamph
|
||||
- Id: 17001
|
||||
@@ -11487,12 +11791,61 @@ Body:
|
||||
- Id: 17425
|
||||
Title: (Standby) Thanatos Tower, 12th floor
|
||||
TimeLimit: 4h
|
||||
- Id: 17504
|
||||
Title: Where's My Home
|
||||
- Id: 17505
|
||||
Title: Where's My Home
|
||||
- Id: 17506
|
||||
Title: Where's My Home
|
||||
- Id: 17507
|
||||
Title: Where's My Home
|
||||
- Id: 17508
|
||||
Title: Lack of Supplies
|
||||
Drops:
|
||||
- Mob: EP18_GREY_WOLF
|
||||
Item: Ep18_Very_Ddan_Crystal
|
||||
Rate: 5000
|
||||
- Id: 17509
|
||||
Title: (Standby) Lack of supplies
|
||||
TimeLimit: 4h
|
||||
- Id: 17510
|
||||
Title: There are no bad beasts in the world
|
||||
- Id: 17511
|
||||
Title: There are no bad beasts in the world
|
||||
- Id: 17512
|
||||
Title: There are no bad beasts in the world
|
||||
- Id: 17513
|
||||
Title: The Unexpected Shepherd
|
||||
- Id: 17514
|
||||
Title: The Unexpected Shepherd
|
||||
Targets:
|
||||
- Mob: EP18_ASHRING
|
||||
Count: 20
|
||||
- Id: 17515
|
||||
Title: The Unexpected Shepherd
|
||||
- Id: 17516
|
||||
Title: (Standby) Unexpected shepherd
|
||||
TimeLimit: 4h
|
||||
- Id: 17517
|
||||
Title: The Rebels
|
||||
- Id: 17518
|
||||
Title: The Rebels
|
||||
- Id: 17519
|
||||
Title: The Rebels
|
||||
- Id: 17520
|
||||
Title: Wolf in the Sheep
|
||||
- Id: 17521
|
||||
Title: When you need a conversation
|
||||
- Id: 17522
|
||||
Title: Cleaning the Traitors
|
||||
- Id: 17523
|
||||
Title: Purification of the Sanctuary
|
||||
- Id: 17524
|
||||
Title: Cleaning the Traitors
|
||||
- Id: 17525
|
||||
Title: When you need a conversation
|
||||
- Id: 17526
|
||||
Title: Purification of the Sanctuary
|
||||
- Id: 17527
|
||||
Title: (Standby) Cleaning strategy
|
||||
TimeLimit: 4h
|
||||
@@ -11621,6 +11974,23 @@ Body:
|
||||
- Id: 18080
|
||||
Title: Goseong dungeon 1st floor attack
|
||||
TimeLimit: 4h
|
||||
- Id: 18082
|
||||
Title: Eligibility to Participate in the Competition
|
||||
- Id: 18083
|
||||
Title: Investigation of Daishinkan's Villa
|
||||
- Id: 18084
|
||||
Title: Fact Investigation
|
||||
- Id: 18085
|
||||
Title: The Direction of Prayer
|
||||
- Id: 18086
|
||||
Title: Make the Grey Wolf Forest Safer
|
||||
Targets:
|
||||
- Id: 1
|
||||
Location: gw_fild01
|
||||
Count: 30
|
||||
- Id: 18087
|
||||
Title: Safer in the Gray Wolf Forest - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 18100
|
||||
Title: Legends from Moscovia
|
||||
- Id: 18101
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -7864,6 +7864,95 @@ Body:
|
||||
Royal_Guard: true
|
||||
Royal_Guard_T: true
|
||||
Imperial_Guard: true
|
||||
- Job: Night_Watch
|
||||
Inherit:
|
||||
Novice: true
|
||||
Gunslinger: true
|
||||
Rebellion: true
|
||||
Tree:
|
||||
- Name: NW_P_F_I
|
||||
MaxLevel: 10
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
MaxLevel: 10
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
MaxLevel: 1
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 1
|
||||
- Name: NW_HIDDEN_CARD
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 5
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_BASIC_GRENADE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 3
|
||||
- Name: NW_GRENADE_FRAGMENT
|
||||
MaxLevel: 7
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 1
|
||||
- Name: NW_THE_VIGILANTE_AT_NIGHT
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_ONLY_ONE_BULLET
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_SPIRAL_SHOOTING
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_MAGAZINE_FOR_ONE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_WILD_FIRE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_HASTY_FIRE_IN_THE_HOLE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_BASIC_GRENADE
|
||||
Level: 3
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_HASTY_FIRE_IN_THE_HOLE
|
||||
Level: 3
|
||||
- Name: NW_AUTO_FIRING_LAUNCHER
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
Level: 3
|
||||
- Name: NW_MISSION_BOMBARD
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 5
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
Level: 3
|
||||
- Job: Hyper_Novice
|
||||
Inherit:
|
||||
Novice: true
|
||||
|
||||
198
db/re/status.yml
198
db/re/status.yml
@@ -72,6 +72,7 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
Protection: true
|
||||
EndOnStart:
|
||||
Aeterna: true
|
||||
EndReturn:
|
||||
@@ -125,6 +126,7 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
Protection: true
|
||||
EndOnStart:
|
||||
Aeterna: true
|
||||
- Status: Stun
|
||||
@@ -144,6 +146,7 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Stun: true
|
||||
Stun: true
|
||||
Protection: true
|
||||
- Status: Sleep
|
||||
DurationLookup: NPC_SLEEPATTACK
|
||||
States:
|
||||
@@ -162,9 +165,11 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Sleep: true
|
||||
Sleep: true
|
||||
Protection: true
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -179,6 +184,7 @@ Body:
|
||||
Inspiration: true
|
||||
Poison: true
|
||||
Dpoison: true
|
||||
Protection: true
|
||||
- Status: Curse
|
||||
DurationLookup: NPC_WIDECURSE
|
||||
CalcFlags:
|
||||
@@ -197,6 +203,7 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Curse: true
|
||||
Curse: true
|
||||
Protection: true
|
||||
- Status: Silence
|
||||
DurationLookup: NPC_SILENCEATTACK
|
||||
States:
|
||||
@@ -213,6 +220,7 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Silence: true
|
||||
Silence: true
|
||||
Protection: true
|
||||
- Status: Confusion
|
||||
DurationLookup: NPC_WIDECONFUSE
|
||||
Flags:
|
||||
@@ -222,6 +230,7 @@ Body:
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Protection: true
|
||||
EndReturn:
|
||||
Confusion: true
|
||||
- Status: Blind
|
||||
@@ -241,6 +250,7 @@ Body:
|
||||
Fear: true
|
||||
Gvg_Blind: true
|
||||
Blind: true
|
||||
Protection: true
|
||||
- Status: Bleeding
|
||||
Icon: EFST_BLOODING
|
||||
DurationLookup: NPC_BLEEDING
|
||||
@@ -258,9 +268,11 @@ Body:
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Protection: true
|
||||
- Status: Dpoison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -784,7 +796,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
CalcFlags:
|
||||
@@ -1115,6 +1126,7 @@ Body:
|
||||
Icon: EFST_GROUNDMAGIC
|
||||
DurationLookup: SA_VOLCANO
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Watk: true
|
||||
Matk: true
|
||||
Flags:
|
||||
@@ -1139,8 +1151,14 @@ Body:
|
||||
NoClearance: true
|
||||
- Status: Watk_Element
|
||||
DurationLookup: MS_MAGNUM
|
||||
Flags:
|
||||
NoSave: true
|
||||
EndOnStart:
|
||||
Watk_Element: true
|
||||
- Status: Armor
|
||||
DurationLookup: NPC_DEFENDER
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
- Status: Armor_Element_Water
|
||||
Icon: EFST_RESIST_PROPERTY_WATER
|
||||
CalcFlags:
|
||||
@@ -2163,7 +2181,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Inchitrate
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
@@ -2182,7 +2199,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Incfleerate
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
@@ -2822,6 +2838,7 @@ Body:
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2830,6 +2847,7 @@ Body:
|
||||
CalcFlags:
|
||||
Watk: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2838,6 +2856,7 @@ Body:
|
||||
CalcFlags:
|
||||
MaxHp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2846,6 +2865,7 @@ Body:
|
||||
CalcFlags:
|
||||
MaxSp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2854,6 +2874,7 @@ Body:
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2916,23 +2937,12 @@ Body:
|
||||
Icon: EFST_INVINCIBLE
|
||||
DurationLookup: NPC_INVINCIBLE
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincibleoff: true
|
||||
- Status: Invincibleoff
|
||||
DurationLookup: NPC_INVINCIBLEOFF
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincible: true
|
||||
- Status: Manu_Atk
|
||||
Icon: EFST_MANU_ATK
|
||||
Flags:
|
||||
@@ -7937,6 +7947,9 @@ Body:
|
||||
Flags:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Ultimate_S
|
||||
Icon: EFST_ULTIMATE_S
|
||||
DurationLookup: IG_ULTIMATE_SACRIFICE
|
||||
@@ -8749,6 +8762,10 @@ Body:
|
||||
DurationLookup: MT_RUSH_QUAKE
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: G_LIFEPOTION
|
||||
Icon: EFST_G_LIFEPOTION
|
||||
Flags:
|
||||
@@ -8783,3 +8800,154 @@ Body:
|
||||
- Status: Rulebreak
|
||||
Icon: EFST_RULEBREAK
|
||||
DurationLookup: HN_RULEBREAK
|
||||
- Status: Intensive_Aim
|
||||
Icon: EFST_INTENSIVE_AIM
|
||||
States:
|
||||
NoMove: true
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Hit: true
|
||||
Cri: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
SendVal1: true
|
||||
NoSave: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Intensive_Aim_Count
|
||||
Icon: EFST_INTENSIVE_AIM_COUNT
|
||||
Flags:
|
||||
DisplayPc: true
|
||||
SendVal1: true
|
||||
NoSave: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Grenade_Fragment_1
|
||||
Icon: EFST_GRENADE_FRAGMENT_1
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_2
|
||||
Icon: EFST_GRENADE_FRAGMENT_2
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_3
|
||||
Icon: EFST_GRENADE_FRAGMENT_3
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_4
|
||||
Icon: EFST_GRENADE_FRAGMENT_4
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_5
|
||||
Icon: EFST_GRENADE_FRAGMENT_5
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_6
|
||||
Icon: EFST_GRENADE_FRAGMENT_6
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
- Status: Auto_Firing_Launcher
|
||||
Icon: EFST_AUTO_FIRING_LAUNCHEREFST
|
||||
DurationLookup: NW_AUTO_FIRING_LAUNCHER
|
||||
Flags:
|
||||
SendVal1: true
|
||||
- Status: Hidden_Card
|
||||
Icon: EFST_HIDDEN_CARD
|
||||
DurationLookup: NW_HIDDEN_CARD
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Period_Receiveitem_2nd
|
||||
Icon: EFST_PERIOD_RECEIVEITEM_2ND
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal1: true
|
||||
- Status: Period_Plusexp_2nd
|
||||
Icon: EFST_PERIOD_PLUSEXP_2ND
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal1: true
|
||||
- Status: Powerup
|
||||
Icon: EFST_POWERUP
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Agiup
|
||||
Icon: EFST_AGIUP
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flee: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Decreaseagi: true
|
||||
- Status: Protection
|
||||
Icon: EFST_RAY_OF_PROTECTION
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Curse: true
|
||||
Stone: true
|
||||
Poison: true
|
||||
Blind: true
|
||||
Silence: true
|
||||
Bleeding: true
|
||||
Confusion: true
|
||||
Freeze: true
|
||||
|
||||
@@ -63,11 +63,12 @@ The eA Job System:
|
||||
EAJL_2 0x300
|
||||
|
||||
- The third category is type. Classes can either be normal, rebirth/advanced,
|
||||
adopted, or third class.
|
||||
adopted, third class or fourth class.
|
||||
|
||||
EAJL_UPPER 0x1000
|
||||
EAJL_BABY 0x2000
|
||||
EAJL_THIRD 0x4000
|
||||
EAJL_FOURTH 0x8000
|
||||
|
||||
So using these three categories, any job class can be constructed from the
|
||||
others. Let's take a swordman, for example.
|
||||
@@ -143,6 +144,11 @@ EAJL_THIRD:
|
||||
if(@eac&EAJL_THIRD)
|
||||
mes "Wow, you've really grown!";
|
||||
|
||||
EAJL_FOURTH:
|
||||
Checks if a class is a fourth job.
|
||||
if(@eac&EAJL_FOURTH)
|
||||
mes "Wow, you've really grown!";
|
||||
|
||||
EAJ_UPPERMASK:
|
||||
The upper mask can be used to "strip" the upper/baby characteristics of a
|
||||
class, used when you want to know if someone is a certain class regardless
|
||||
@@ -169,13 +175,19 @@ EAJ_BASEMASK:
|
||||
check will always fail for the same reasons previously explained.
|
||||
|
||||
EAJ_THIRDMASK:
|
||||
This mask strips 3rd class attributes. It will give the "normal" class of
|
||||
This mask strips 3rd class attributes. It will give the "normal" class of
|
||||
a third job, regardless of rebirth/adopted status. When used on non-third
|
||||
class characters, it will return the second job, or, if that also doesn't
|
||||
exist, the first.
|
||||
if ((@eac&EAJ_THIRDMASK) == EAJ_WARLOCK_T)
|
||||
mes "You've gone through rebirth, I see.";
|
||||
|
||||
EAJ_FOURTHMASK:
|
||||
This mask strips 4th class attributes. Although currently there are none,
|
||||
it is suggested to use this for checking.
|
||||
if ((@eac&EAJ_FOURTHMASK) == EAJ_DRAGON_KNIGHT)
|
||||
mes "Oh you are a Dragon Knight, I see.";
|
||||
|
||||
The script commands eaclass, roclass:
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ This list contains all available constants referenced in the 'bonus' commands.
|
||||
RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
|
||||
RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
|
||||
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH,
|
||||
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda
|
||||
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda, RC2_Illusion_Frozen, RC2_Illusion_Moonlight
|
||||
|
||||
* Class (c)
|
||||
Class_Normal, Class_Boss, Class_Guardian, Class_All
|
||||
|
||||
@@ -204,6 +204,18 @@ AttackMotion: Attack animation motion. Low value means monster's attack will be
|
||||
|
||||
---------------------------------------
|
||||
|
||||
ClientAttackMotion: The time from the start of a normal attack until the damage frame shows on client. At the same time you also get stopped on the client.
|
||||
This value is only needed if you use the "synchronize_damage" feature (battle/battle.conf).
|
||||
|
||||
If you created a custom sprite, you want to set this value to the timing of the damage frame in your *.act file.
|
||||
In Act Editor you can set the damage frame by setting the frame sound to "atk". If you don't define a damage frame, it will default to the second to last
|
||||
frame. Also keep in mind that the Act Editor displays slightly inaccurate speed. Every 25ms in Act Editor is 24ms in reality.
|
||||
|
||||
Example: Drops has a animation speed of 24ms per frame and the 13th frame (frame #12) is the damage frame. This means the damage shows after 12 frames.
|
||||
That's why Drops has a ClientAttackMotion of 24*12 = 288.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
DamageMotion: Damage animation motion, same as aMotion but used to display the "I am hit" animation. Coincidentally, this same value is used to determine how long it is before the monster/player can move again. Endure is dMotion = 0, obviously.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
|
||||
When a monster uses a level 10 skill on Aegis, it will be much stronger than the
|
||||
normal player version. On rAthena we reflect this by giving the monster a skill
|
||||
level above the maximum player level.
|
||||
The following lists explains the skill specialities and the corresponding level
|
||||
level above the maximum player skill level.
|
||||
The following list explains the skill specialities and the corresponding level
|
||||
which needs to be put for these skills in the mob_skill_db.
|
||||
|
||||
Note: The "SkillDatabase::parseNode" template has a linear determination feature
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20130613
|
||||
//= 20240414
|
||||
//===== Description: =========================================
|
||||
//= List of available permissions and their functions.
|
||||
//============================================================
|
||||
@@ -125,6 +125,12 @@ item delay, etc).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*trade_unconditional
|
||||
|
||||
Allows player to ignore the trade conditions of items (drop, trade, sell, cart, storage/gstorage, mail and auction).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
======================
|
||||
| 3. Command-related |
|
||||
======================
|
||||
@@ -221,6 +227,6 @@ Allows player to use the client command /macro_detector.
|
||||
|
||||
*macro_register
|
||||
|
||||
Allows player to use the client commands /maco_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
Allows player to use the client commands /macro_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -20,11 +20,30 @@ Title: Quest title.
|
||||
|
||||
TimeLimit: Amount of time before the quest expires.
|
||||
|
||||
Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Specifying with "+" will mark how long until the quest expires.
|
||||
Specifying without "+" will mark the exact time the quest expires. Format: "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Format: "d" (optional), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
|
||||
Please note the number before "d" only shifts the exact timer to the given day(s).
|
||||
Example:
|
||||
- Id: 2069
|
||||
Title: Tierra Gorge Battle
|
||||
# The quest expires 5 minutes after being taken.
|
||||
TimeLimit: +5mn
|
||||
|
||||
Specifying without "+" will mark the exact time the quest expires.
|
||||
Use a number followed by "d" for day(s) to shift the exact timer to the given day(s) or use the days of the week to set the expiration day,
|
||||
and "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Format: [days of the week] or "d" (optionals), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
|
||||
Examples:
|
||||
- Id: 9419
|
||||
Title: Attack Sky Fortress Invading Prontera
|
||||
# The quest expires 3 days after being taken at 4am.
|
||||
TimeLimit: 3d 4h
|
||||
- Id: 5965
|
||||
Title: "[Standby] Devil's Special"
|
||||
# The quest expires Monday at 4am.
|
||||
TimeLimit: Monday 4h
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
//===== rAthena Documentation================================
|
||||
//===== rAthena Documentation================================
|
||||
//= rAthena Script Commands
|
||||
//===== By:==================================================
|
||||
//= rAthena Dev Team
|
||||
@@ -135,11 +135,26 @@ and 'doc/mapflags.txt'.
|
||||
<map name>{,<x>{,<y>{,<xs>{,<ys>}}}}%TAB%monster%TAB%<monster name>{,<monster level>}%TAB%<mob id>,<amount>{,<delay1>{,<delay2>{,<event>{,<mob size>{,<mob ai>}}}}}
|
||||
|
||||
Map name is the name of the map the monsters will spawn on. x,y are the
|
||||
coordinates where the mob should spawn. If xs and ys are non-zero, they
|
||||
specify the 'radius' of a spawn-rectangle area centered at x,y.
|
||||
Putting zeros instead of these coordinates will spawn the monsters randomly.
|
||||
coordinates where the mob should spawn. Putting zeros instead of these
|
||||
coordinates will spawn the monsters randomly.
|
||||
|
||||
If the coordinates are non-zero and xs and ys are above 1, each monster will
|
||||
spawn in a radius around x,y. At server start, each monster will get assigned
|
||||
its own center cell adding or substracting up to (xs-1),(ys-1) from the given
|
||||
x,y coordinates. Each time a monster respawns, it will spawn in a radius around
|
||||
its personal center cell by adding or substracting up to (xs-1),(ys-1) again.
|
||||
This results in a total possible spawn area over all monsters of the spawn line
|
||||
of (xs,ys)*4-3, but with a strong bias towards the center of that area:
|
||||
2,2 - 5x5
|
||||
3,3 - 9x9
|
||||
4,4 - 13x13
|
||||
5,5 - 17x17
|
||||
etc.
|
||||
|
||||
Note this is only the initial spawn zone, as mobs random-walk, they are free
|
||||
to move away from their specified spawn region.
|
||||
You can disable the picking of a random center cell for each monster in the
|
||||
battle config. (See /conf/battle/monster.conf::randomize_center_cell.)
|
||||
|
||||
Monster name is the name the monsters will have on screen, and has no relation
|
||||
whatsoever to their names anywhere else. It's the mob id that counts, which
|
||||
@@ -188,6 +203,8 @@ Natural enemies for AI monsters are normal monsters.
|
||||
|
||||
Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able
|
||||
to be detected on the map with the SC_BOSSMAPINFO status (used by Convex Mirror).
|
||||
A boss monster spawn with fixed coordinates will always spawn at the given
|
||||
coordinates, even if they are blocked (e.g. by Icewall).
|
||||
|
||||
** NPC names
|
||||
|
||||
@@ -6591,7 +6608,8 @@ Available <type>:
|
||||
PCBLOCK_COMMANDS Prevent the player from using atcommands/charcommands.
|
||||
PCBLOCK_NPCCLICK Prevent the player from clicking/touching any NPC/shop/warp.
|
||||
PCBLOCK_EMOTION Prevent the player from using emotions.
|
||||
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK.
|
||||
PCBLOCK_EQUIP Prevent the player from replacing equipment.
|
||||
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK|PCBLOCK_EQUIP.
|
||||
PCBLOCK_ALL Sum of all the flags.
|
||||
|
||||
Examples:
|
||||
@@ -7944,17 +7962,15 @@ Return values:
|
||||
//
|
||||
---------------------------------------
|
||||
|
||||
*npcspeed <speed value>;
|
||||
*npcwalkto <x>,<y>;
|
||||
*npcstop;
|
||||
*npcspeed( <speed value> {,"<npc name>"} );
|
||||
*npcwalkto( <x>,<y> {,"<npc name>"} } );
|
||||
*npcstop( {"<npc name>", {"<flag>"}});
|
||||
|
||||
These commands will make the NPC object in question move around the map. As they
|
||||
currently are, they are a bit buggy and are not useful for much more than making
|
||||
an NPC move randomly around the map.
|
||||
These commands will make the NPC object in question move around the map.
|
||||
|
||||
'npcspeed' will set the NPCs walking speed to a specified value. As in the
|
||||
@speed GM command, 200 is the slowest possible speed while 0 is the fastest
|
||||
possible (instant motion). 100 is the default character walking speed.
|
||||
'npcspeed' will permanently set the NPCs walking speed to a specified value. As in the
|
||||
@speed GM command, MAX_WALK_SPEED (1000) is the slowest possible speed while MIN_WALK_SPEED (20) is the fastest
|
||||
possible (instant motion). DEFAULT_NPC_WALK_SPEED (200) is the default NPC walking speed.
|
||||
|
||||
'npcwalkto' will start the NPC sprite moving towards the specified coordinates
|
||||
on the same map it is currently on. The script proceeds immediately after the
|
||||
@@ -7962,10 +7978,17 @@ NPC begins moving.
|
||||
|
||||
'npcstop' will stop the motion.
|
||||
|
||||
The <flag> value in npcstop affects how the unit is stopped. The following flags are bitwise values (can be combined using the pipe operator):
|
||||
USW_NONE = Unit will keep walking to their original destination.
|
||||
USW_FIXPOS = Issue a fixpos packet afterwards.
|
||||
USW_MOVE_ONCE = Force the unit to move one cell if it hasn't yet.
|
||||
USW_MOVE_FULL_CELL = Enable moving to the next cell when unit was already half-way there (may cause on-touch/place side-effects, such as a scripted map change).
|
||||
USW_FORCE_STOP = Force stop moving.
|
||||
Default: USW_FIXPOS | USW_MOVE_FULL_CELL | USW_FORCE_STOP
|
||||
|
||||
While in transit, the NPC will be clickable, but invoking it will cause it to
|
||||
stop moving, which will make its coordinates different from what the client
|
||||
computed based on the speed and motion coordinates. The effect is rather
|
||||
unnerving.
|
||||
computed based on the speed and motion coordinates.
|
||||
|
||||
Only a few NPC sprites have walking animations, and those that do, do not get
|
||||
the animation invoked when moving the NPC, due to the problem in the NPC walking
|
||||
@@ -8966,8 +8989,9 @@ Get info of elemental of attached player or player by char_id.
|
||||
Other info can be obtained by 'getunitdata' command.
|
||||
|
||||
Valid types are:
|
||||
0: Elemental ID
|
||||
1: Elemental Game ID
|
||||
ELEMINFO_ID Elemental ID (ID unique to elementals unit type)
|
||||
ELEMINFO_GAMEID Elemental Game ID
|
||||
ELEMINFO_CLASS Elemental Class (ID defined in elemental_db.yml)
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
|
||||
@@ -58,6 +58,7 @@ IgnoreFlee - Skill ignores target's flee (Magic type always ignores)
|
||||
IgnoreDefCard - Skill ignores target's defense cards.
|
||||
IgnoreLongCard - Skill ignores caster's long range damage cards.
|
||||
Critical - Skill can critical.
|
||||
SimpleDefense - (Renewal-only) Physical damage is flatly reduced by DEF+DEF2. RES is ignored.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
@@ -2832,3 +2832,13 @@ SC_WEAPONBREAKER
|
||||
desc: Bonus given when using NPC_WEAPONBRAKER skill
|
||||
val1: Skill level
|
||||
val2: val1 * 2 weapon break chance
|
||||
|
||||
SC_POWERUP
|
||||
desc: Increases ATKpercent and Hit.
|
||||
val1: + ATKpercent
|
||||
val2: +% Hit
|
||||
|
||||
SC_AGIUP
|
||||
desc: Increase Speed and Flee.
|
||||
val1: +% Walkspeed
|
||||
val2: +% Flee
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
|
||||
@@ -60,6 +60,9 @@ CREATE TABLE `mob_db` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -60,6 +60,9 @@ CREATE TABLE `mob_db2` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -62,6 +62,9 @@ CREATE TABLE `mob_db2_re` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -62,6 +62,9 @@ CREATE TABLE `mob_db_re` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -263,6 +263,26 @@ function script F_CashSiegeTele {
|
||||
return;
|
||||
}
|
||||
|
||||
// Siege Teleport Scroll 2 (WoE 1.5)
|
||||
//============================================================
|
||||
// - Warp player to selected guild castle.
|
||||
// - No arguments.
|
||||
function script F_CashSiegeTele2 {
|
||||
switch(select("Mardoll (arug_cas01):Cyr (arug_cas02):Horn (arug_cas03):Gefn (arug_cas04):Badanis (arug_cas05):Himinn (schg_cas01):Andlangr (schg_cas02):Vidblainn (schg_cas03):Hljod (schg_cas04):Schatirnil (schg_cas05)")) {
|
||||
case 1: warp "aru_gld",159,272; end;
|
||||
case 2: warp "aru_gld",86,50; end;
|
||||
case 3: warp "aru_gld",63,157; end;
|
||||
case 4: warp "aru_gld",307,354; end;
|
||||
case 5: warp "aru_gld",298,110; end;
|
||||
case 6: warp "sch_gld",300,100; end;
|
||||
case 7: warp "sch_gld",284,249; end;
|
||||
case 8: warp "sch_gld",102,196; end;
|
||||
case 9: warp "sch_gld",140,83; end;
|
||||
case 10: warp "sch_gld",70,320; end;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Curious Snowball
|
||||
//============================================================
|
||||
// - You can get an effect of Restore, Endure, or Wing of Butterfly.
|
||||
|
||||
@@ -191,7 +191,7 @@ dewata,114,243,6 script Lazy Young Man#dew 536,1,1,{
|
||||
mes "[Lazy Young Man]";
|
||||
mes "Really? For me?? I'll give you this in return... Thanks... Hehe~";
|
||||
delitem 11534,1; //Coco_Juice
|
||||
getrandgroupitem(IG_GiftBox),1;
|
||||
getgroupitem(IG_GiftBox);
|
||||
close;
|
||||
case 2:
|
||||
mes "[Lazy Young Man]";
|
||||
|
||||
615
npc/re/instances/MazeofOz.txt
Normal file
615
npc/re/instances/MazeofOz.txt
Normal file
@@ -0,0 +1,615 @@
|
||||
//===== rAthena script =======================================
|
||||
//= Instance: The Maze of Oz.
|
||||
//===== Description: =========================================
|
||||
//- [Walkthrough conversion]
|
||||
//- Part of the episode 18.1 main quest.
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
// Main Quest: Step 28.
|
||||
ra_fild10,179,176,5 script Merchant#ep18_gorge 4_EP18_MERCHANT,{
|
||||
.@md_name$ = "The Maze of Oz";
|
||||
|
||||
if (ep18_1_main == 29) {
|
||||
mes "[Miriam in disguise]";
|
||||
mes "From now on <FONT SIZE = 14><B>^e5555e" + .@md_name$ + "^000000</FONT></B>";
|
||||
mes "^e5555ePrepare yourself and talk to me again^000000";
|
||||
cutin "ep18_merchant.png",2;
|
||||
changequest 11717,11719;
|
||||
ep18_1_main = 30;
|
||||
close3;
|
||||
}
|
||||
if (ep18_1_main == 30) {
|
||||
mes "[Miriam in disguise]";
|
||||
mes "Then I'll start the ^e5555e" + .@md_name$ + "^000000";
|
||||
next;
|
||||
if (getcharid(1) == 0 || is_party_leader() == false) {
|
||||
mes "[Miriam in disguise]";
|
||||
mes "I think it would be a good idea to form a ^ff0000party before enter ^000000..";
|
||||
close;
|
||||
}
|
||||
switch( select( "Open the door", "Enter", "Stop" ) ) {
|
||||
case 1:
|
||||
if (instance_create(.@md_name$) < 0) {
|
||||
mes "Party: " + getpartyname(getcharid(1)) + "";
|
||||
mes "Leader: " + strcharinfo(0) + "";
|
||||
mes "^0000ff" + .@md_name$ + " ^000000- Unknown error";
|
||||
close;
|
||||
}
|
||||
mes "[Miriam in disguise]";
|
||||
mes "You'd better wait a little before you go in.";
|
||||
close;
|
||||
case 2:
|
||||
switch( instance_enter(.@md_name$) ) {
|
||||
case IE_OTHER:
|
||||
mes "[Miriam in disguise]";
|
||||
mes "^ff0000An unknown error occurred.^000000";
|
||||
close;
|
||||
case IE_NOINSTANCE:
|
||||
mes "[Miriam in disguise]";
|
||||
mes "^ff0000Your party leader has not yet created the dungeon.^000000";
|
||||
close;
|
||||
case IE_NOMEMBER:
|
||||
mes "[Miriam in disguise]";
|
||||
mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
|
||||
close;
|
||||
case IE_OK:
|
||||
mapannounce "ra_fild10", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL ,12;
|
||||
end;
|
||||
}
|
||||
case 3:
|
||||
end;
|
||||
}
|
||||
}
|
||||
cutin "ep18_merchant.png",2;
|
||||
mes "[Vendor]";
|
||||
mes "Someone must have been around here, but they just disappeared. Where did they go?";
|
||||
close3;
|
||||
|
||||
OnInit:
|
||||
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11717) == 1" );
|
||||
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11719) == 1" );
|
||||
end;
|
||||
}
|
||||
|
||||
// Step 1
|
||||
1@oz,284,164,3 script Rope#outoz 4_ROPEPILE,{
|
||||
mes "I think I can climb up with a rope.";
|
||||
next;
|
||||
if (select( "Use a rope to climb", "Do not use" ) == 2)
|
||||
end;
|
||||
warp "ra_fild10",180,174;
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,282,175,3 script Miriam#ozmd1 4_EP18_MIRIAM,{
|
||||
if ('event_oz != 0)
|
||||
end;
|
||||
'event_oz = 1;
|
||||
.@miriam1$ = instance_npcname("Miriam#ozmd1");
|
||||
.@maggi1$ = instance_npcname("Magi#ozmd1");
|
||||
.@mark1$ = instance_npcname("Mark#ozmd1");
|
||||
.@tamarin1$ = instance_npcname("Tamarin#ozmd1");
|
||||
.@miriam2$ = instance_npcname("Miriam#ozmd2");
|
||||
|
||||
setpcblock PCBLOCK_NPC, true;
|
||||
npctalk "Miriam: This is the entrance to the labyrinth of Oz.", .@miriam1$;
|
||||
cutin "ep18_miriam_03.png",2;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Everyone, please move carefully.", .@miriam1$;
|
||||
sleep2 2000;
|
||||
npctalk "Magi: Something hot and dusty...", .@maggi1$;
|
||||
cutin "4job_maggi_02.PNG",2;
|
||||
enablenpc .@maggi1$;
|
||||
enablenpc .@mark1$;
|
||||
enablenpc .@tamarin1$;
|
||||
sleep2 2000;
|
||||
npctalk "Mark: Are you okay?", .@mark1$;
|
||||
cutin "ep18_mark_01.png",2;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: There is lava flowing right below it, always scattering ashes.", .@miriam1$;
|
||||
cutin "ep18_miriam_03.png",2;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Beware there may be embers in the lava ash.", .@miriam1$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: If you inhale incorrectly, you will burn your lungs.", .@miriam1$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: There don't seem to be any monsters around here, so it's better to move slowly and check the situation again.", .@miriam1$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Please follow the road to the north first.", .@miriam1$;
|
||||
sleep2 2000;
|
||||
cutin "",255;
|
||||
setpcblock PCBLOCK_NPC, false;
|
||||
|
||||
disablenpc .@maggi1$;
|
||||
disablenpc .@mark1$;
|
||||
disablenpc .@tamarin1$;
|
||||
disablenpc .@miriam1$;
|
||||
enablenpc .@miriam2$;
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,279,175,5 duplicate(dummy_npc) Magi#ozmd1 4_4JOB_MAGGI
|
||||
1@oz,280,175,3 duplicate(dummy_npc) Mark#ozmd1 4_EP18_MARK
|
||||
1@oz,279,177,3 duplicate(dummy_npc) Tamarin#ozmd1 4_EP18_TAMARIN
|
||||
|
||||
|
||||
// Step 2
|
||||
1@oz,271,272,3 script Miriam#ozmd2 4_EP18_MIRIAM,{
|
||||
if ('event_oz != 1)
|
||||
end;
|
||||
'event_oz = 2;
|
||||
.@miriam2$ = instance_npcname("Miriam#ozmd2");
|
||||
'miriam3$ = instance_npcname("Miriam#ozmd3");
|
||||
setpcblock PCBLOCK_NPC, true;
|
||||
npctalk "Miriam: If you cross the bridge in front of you, it's a real maze.", .@miriam2$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: We must be very careful crossing the bridge, let's talk again after.", .@miriam2$;
|
||||
sleep2 2000;
|
||||
setpcblock PCBLOCK_NPC, false;
|
||||
disablenpc .@miriam2$;
|
||||
enablenpc 'miriam3$;
|
||||
end;
|
||||
|
||||
OnInstanceInit:
|
||||
'miriam3_id = 0;
|
||||
'event_oz = 0;
|
||||
|
||||
'map_name$ = instance_mapname("1@oz");
|
||||
disablenpc instance_npcname("Miriam#ozmd2");
|
||||
disablenpc instance_npcname("Miriam#ozmd3");
|
||||
disablenpc instance_npcname("Miriam#ozmd4");
|
||||
disablenpc instance_npcname("Maram#ozmd5");
|
||||
disablenpc instance_npcname("Miriam#ozmd5");
|
||||
disablenpc instance_npcname("Maram#ozmd7");
|
||||
disablenpc instance_npcname("#oz_way");
|
||||
disablenpc instance_npcname("Maram#ozmd6");
|
||||
disablenpc instance_npcname("Magi#ozmd1");
|
||||
disablenpc instance_npcname("Mark#ozmd1");
|
||||
disablenpc instance_npcname("Tamarin#ozmd1");
|
||||
disablenpc instance_npcname("Magi#ozmd3");
|
||||
disablenpc instance_npcname("Mark#ozmd3");
|
||||
disablenpc instance_npcname("Tamarin#ozmd3");
|
||||
disablenpc instance_npcname("Maram#ozmd4");
|
||||
disablenpc instance_npcname("Magi#ozmd5");
|
||||
disablenpc instance_npcname("Mark#ozmd5");
|
||||
disablenpc instance_npcname("Tamarin#ozmd5");
|
||||
disablenpc instance_npcname("Maram#ozmd8");
|
||||
disablenpc instance_npcname("Magi#ozmd6");
|
||||
disablenpc instance_npcname("Mark#ozmd6");
|
||||
disablenpc instance_npcname("Tamarin#ozmd6");
|
||||
disablenpc instance_npcname("Miriam#ozmd7");
|
||||
disablenpc instance_npcname("Imril#ozmd7");
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
// Step 3
|
||||
1@oz,241,272,3 script Miriam#ozmd3 EP18_NPC_MIRIAM,{
|
||||
if ('event_oz != 2)
|
||||
end;
|
||||
'event_oz = 3;
|
||||
'miriam3$ = instance_npcname("Miriam#ozmd3");
|
||||
.@maggi3$ = instance_npcname("Magi#ozmd3");
|
||||
.@mark3$ = instance_npcname("Mark#ozmd3");
|
||||
.@tamarin3$ = instance_npcname("Tamarin#ozmd3");
|
||||
|
||||
setpcblock PCBLOCK_NPC, true;
|
||||
npctalk "Miriam: This bridge is dangerous, so it's best to split your luggage and cross in turn.", 'miriam3$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Then I will cross first, so please follow slowly. It will help not to look under your feet.", 'miriam3$;
|
||||
sleep2 2000;
|
||||
npctalk "Tamarin: Wow I can't see the bottom.", .@tamarin3$;
|
||||
enablenpc .@maggi3$;
|
||||
enablenpc .@mark3$;
|
||||
enablenpc .@tamarin3$;
|
||||
sleep2 2000;
|
||||
npctalk "Magi: Your legs look very old...", .@maggi3$;
|
||||
sleep2 2000;
|
||||
npctalk "Mark: Everyone be careful", .@mark3$;
|
||||
sleep2 2000;
|
||||
setpcblock PCBLOCK_NPC, false;
|
||||
disablenpc .@maggi3$;
|
||||
disablenpc .@mark3$;
|
||||
disablenpc .@tamarin3$;
|
||||
'miriam3_id = getnpcid(0);
|
||||
|
||||
unitwalk 'miriam3_id,231,272, 'miriam3$ + "::OnEvent1"; // several events are required to palliate to our too short value of MAX_WALKPATH (32) used to calculate the pathing
|
||||
end;
|
||||
OnEvent1:
|
||||
unitwalk 'miriam3_id,211,272, 'miriam3$ + "::OnEvent2";
|
||||
end;
|
||||
OnEvent2:
|
||||
unitwalk 'miriam3_id,191,272, 'miriam3$ + "::OnEvent3";
|
||||
end;
|
||||
OnEvent3:
|
||||
unitwalk 'miriam3_id,171,272, 'miriam3$ + "::OnEvent4";
|
||||
end;
|
||||
OnEvent4:
|
||||
unitwalk 'miriam3_id,157,272, 'miriam3$ + "::OnEvent5";
|
||||
end;
|
||||
OnEvent5:
|
||||
disablenpc 'miriam3$;
|
||||
enablenpc instance_npcname("Miriam#ozmd4");
|
||||
enablenpc instance_npcname("Ash Toad#ozmd1");
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,245,272,3 duplicate(dummy_npc) Magi#ozmd3 4_4JOB_MAGGI
|
||||
1@oz,244,273,3 duplicate(dummy_npc) Mark#ozmd3 4_EP18_MARK
|
||||
1@oz,244,270,3 duplicate(dummy_npc) Tamarin#ozmd3 4_EP18_TAMARIN
|
||||
|
||||
|
||||
// Step 4 + 5
|
||||
1@oz,157,272,3 script Miriam#ozmd4 4_EP18_MIRIAM,{
|
||||
if ('event_oz != 3)
|
||||
end;
|
||||
'event_oz = 4;
|
||||
|
||||
.@miriam4$ = instance_npcname("Miriam#ozmd4");
|
||||
.@tamarin4$ = instance_npcname("Tamarin#ozmd4");
|
||||
.@ashtoad2$ = instance_npcname("Ash Toad#ozmd2");
|
||||
.@maggi4$ = instance_npcname("Magi#ozmd4");
|
||||
.@mark4$ = instance_npcname("Mark#ozmd4");
|
||||
.@ashtoad3$ = instance_npcname("Ash Toad#ozmd3");
|
||||
|
||||
setpcblock PCBLOCK_NPC, true;
|
||||
mapannounce 'map_name$, "Miriam: Ah!! A monster!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
|
||||
sleep2 1500;
|
||||
mapannounce 'map_name$, "Miriam: I'll take this rude bastard.", bc_map, 0x00B7EE,FW_NORMAL,16;
|
||||
sleep2 1500;
|
||||
mapannounce 'map_name$, "Tamarin: Appeared in the back!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
|
||||
sleep2 2000;
|
||||
enablenpc .@tamarin4$;
|
||||
sleep2 500;
|
||||
enablenpc .@ashtoad2$;
|
||||
mapannounce 'map_name$, "Magi: Crazy!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
|
||||
sleep2 500;
|
||||
enablenpc .@maggi4$;
|
||||
enablenpc .@mark4$;
|
||||
mapannounce 'map_name$, "Mark: Please support me in the front!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
|
||||
sleep2 1000;
|
||||
'mob_count_oz = 0;
|
||||
monster 'map_name$,145,274,"Ash Toad",21295,1, .@miriam4$ + "::OnMobDead"; // EP18_ASH_TOAD
|
||||
enablenpc .@ashtoad3$;
|
||||
monster 'map_name$,143,278,"Ash Toad",21295,1, .@miriam4$ + "::OnMobDead"; // EP18_ASH_TOAD
|
||||
setpcblock PCBLOCK_NPC, false;
|
||||
end;
|
||||
|
||||
// Note: on official the event seems to start right after killing the 2 mobs. The character can't move.
|
||||
// There is no OnTouch area, a character outside the npc range can't see the dialog. Intended ?
|
||||
OnMobDead:
|
||||
'mob_count_oz++;
|
||||
if ('mob_count_oz < 2)
|
||||
end;
|
||||
if ('event_oz != 4)
|
||||
end;
|
||||
'event_oz = 5;
|
||||
|
||||
.@tamarin4$ = instance_npcname("Tamarin#ozmd4");
|
||||
.@ashtoad2$ = instance_npcname("Ash Toad#ozmd2");
|
||||
.@maggi4$ = instance_npcname("Magi#ozmd4");
|
||||
.@mark4$ = instance_npcname("Mark#ozmd4");
|
||||
.@ashtoad3$ = instance_npcname("Ash Toad#ozmd3");
|
||||
.@maram4$ = instance_npcname("Maram#ozmd4");
|
||||
.@ashtoad1$ = instance_npcname("Ash Toad#ozmd1");
|
||||
.@tamarin4$ = instance_npcname("Tamarin#ozmd4");
|
||||
.@miriam4$ = instance_npcname("Miriam#ozmd4");
|
||||
|
||||
setpcblock PCBLOCK_NPC, true;
|
||||
npctalk "Tamarin: I did it!!!", .@tamarin4$;
|
||||
disablenpc .@ashtoad2$;
|
||||
sleep2 2000;
|
||||
npctalk "Magi: Me too!!", .@maggi4$;
|
||||
disablenpc .@ashtoad3$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Huh It wasn't a great monster, but it would have been dangerous if they were ordinary merchants.", .@miriam4$;
|
||||
disablenpc .@ashtoad1$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram : " + strcharinfo(0) + " Are you okay?", .@maram4$;
|
||||
enablenpc .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: You're late! Maram!!!", .@miriam4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: I met a monster on the way, so I'm a little late.", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: There were no monsters on the road we passed earlier.", .@miriam4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: Yeah? Where the hell do monsters spring up like this...", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: It's a big deal because it's getting harder and harder to move goods because of these monsters.", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Tamarin: If you go to the ground?", .@tamarin4$;
|
||||
sleep2 2000;
|
||||
npctalk "Tamarin: I heard there used to be a bridge to cross a canyon?", .@tamarin4$;
|
||||
sleep2 2000;
|
||||
npctalk "Tamarin: Because there are still remains...", .@tamarin4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: It is said that the bridge above was destroyed when they saw the natives crossing to escape the hardliners' attacks.", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: The land across the bridge has become uninhabitable due to volcanic ash, so it must have been the intention to dry it to death.", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: It's not difficult to make a bridge again...", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: You can't advertise that you're hiding here by making a bridge because you're in hiding.", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: It's dangerous and inconvenient right now, but I have no choice but to use the maze of Oz.", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: In this state, it may not have been noticed until now.", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Without the Maze of Oz...", .@miriam4$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: It must have been a lot harder than it is now.", .@miriam4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: That's right", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: Now, shall we walk the lovely maze of Oz again?", .@maram4$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: What do you mean", .@miriam4$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam : " + strcharinfo(0) + " From now on, go all the way down until you come to a fork.", .@miriam4$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: It would be nice if the monsters didn't appear...", .@miriam4$;
|
||||
sleep2 1000;
|
||||
disablenpc .@maram4$;
|
||||
setpcblock PCBLOCK_NPC, false;
|
||||
|
||||
disablenpc .@maggi4$;
|
||||
disablenpc .@mark4$;
|
||||
disablenpc .@tamarin4$;
|
||||
disablenpc .@miriam4$;
|
||||
enablenpc instance_npcname("Maram#ozmd5");
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,156,272,5 duplicate(dummy_disabled_npc) Ash Toad#ozmd1 EP18_ASH_TOAD
|
||||
1@oz,164,272,3 duplicate(dummy_disabled_npc) Ash Toad#ozmd2 EP18_ASH_TOAD
|
||||
1@oz,153,275,5 duplicate(dummy_disabled_npc) Ash Toad#ozmd3 EP18_ASH_TOAD
|
||||
1@oz,155,275,3 duplicate(dummy_disabled_npc) Magi#ozmd4 4_4JOB_MAGGI
|
||||
1@oz,156,274,3 duplicate(dummy_disabled_npc) Mark#ozmd4 4_EP18_MARK
|
||||
1@oz,161,272,5 duplicate(dummy_disabled_npc) Tamarin#ozmd4 4_EP18_TAMARIN
|
||||
|
||||
1@oz,162,275,3 duplicate(dummy_npc) Maram#ozmd4 4_EP18_MARAM
|
||||
|
||||
|
||||
// Step 6
|
||||
1@oz,98,172,3 script Maram#ozmd5 EP18_NPC_MARAM,{
|
||||
if ('event_oz != 5)
|
||||
end;
|
||||
'event_oz = 6;
|
||||
.@miriam$ = instance_npcname("Miriam#ozmd5");
|
||||
.@maram$ = instance_npcname("Maram#ozmd5");
|
||||
|
||||
enablenpc .@miriam$;
|
||||
enablenpc instance_npcname("Magi#ozmd5");
|
||||
enablenpc instance_npcname("Mark#ozmd5");
|
||||
enablenpc instance_npcname("Tamarin#ozmd5");
|
||||
npctalk "Maram: It wasn't like this before, but maybe it's the effect of Tor Volcano, as the ground below starts to melt, so more monsters are appearing.";
|
||||
setpcblock PCBLOCK_NPC, true;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: Especially in areas with a lot of molten ground, when trying to avoid monsters, the lava Because there are many people who are seriously injured or never come back... ";
|
||||
sleep2 2000;
|
||||
npctalk "Maram: How long will the maze of Oz last...";
|
||||
sleep2 3000;
|
||||
mapannounce 'map_name$, "??? : ugh!!!!!!!!!!!!!!!!!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: This voice?!?!?!?!?";
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Imril!!!!", .@miriam$;
|
||||
sleep2 2000;
|
||||
setpcblock PCBLOCK_NPC, false;
|
||||
npctalk "Maram: I think your friend is in trouble! I'll go first, so please follow me carefully!";
|
||||
disablenpc instance_npcname("Magi#ozmd5");
|
||||
disablenpc instance_npcname("Mark#ozmd5");
|
||||
disablenpc instance_npcname("Tamarin#ozmd5");
|
||||
unitwalk getnpcid(0),68,165, .@maram$ + "::OnMove";
|
||||
donpcevent .@miriam$ + "::OnMove";
|
||||
end;
|
||||
OnMove:
|
||||
disablenpc instance_npcname("Maram#ozmd5");
|
||||
enablenpc instance_npcname("Maram#ozmd7");
|
||||
enablenpc instance_npcname("Imril#ozmd6");
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,97,167,3 script Miriam#ozmd5 EP18_NPC_MIRIAM,{
|
||||
end;
|
||||
OnMove:
|
||||
npcwalkto 67,164;
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,92,170,3 duplicate(dummy_npc) Magi#ozmd5 4_4JOB_MAGGI
|
||||
1@oz,91,169,3 duplicate(dummy_npc) Mark#ozmd5 4_EP18_MARK
|
||||
1@oz,89,170,5 duplicate(dummy_npc) Tamarin#ozmd5 4_EP18_TAMARIN
|
||||
|
||||
|
||||
|
||||
// Step 7
|
||||
1@oz,68,165,3 script Maram#ozmd7 4_EP18_MARAM,{
|
||||
if ('event_oz != 6)
|
||||
end;
|
||||
'event_oz = 7;
|
||||
npctalk "Maram: Are you okay, Imril?";
|
||||
donpcevent instance_npcname("Imril#ozmd6") + "::OnStart";
|
||||
disablenpc instance_npcname("Maram#ozmd7");
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
// Step 8
|
||||
1@oz,61,163,5 script Imril#ozmd6 4_EP18_IMRIL,{
|
||||
end;
|
||||
|
||||
OnStart:
|
||||
'mob_count_oz = 0;
|
||||
.@npc_name$ = instance_npcname("Imril#ozmd6");
|
||||
monster 'map_name$,64,164,"Ash Toad",21295,1, .@npc_name$ + "::OnMobDead"; // EP18_ASH_TOAD
|
||||
monster 'map_name$,62,161,"rake hand",21296,1, .@npc_name$ + "::OnMobDead"; // EP18_RAKEHAND
|
||||
end;
|
||||
|
||||
OnMobDead:
|
||||
'mob_count_oz++;
|
||||
if ('mob_count_oz < 2)
|
||||
end;
|
||||
if ('event_oz != 7)
|
||||
end;
|
||||
'event_oz = 8;
|
||||
|
||||
.@maram8$ = instance_npcname("Maram#ozmd8");
|
||||
.@imril6$ = instance_npcname("Imril#ozmd6");
|
||||
.@miriam5$ = instance_npcname("Miriam#ozmd5");
|
||||
.@maggi6$ = instance_npcname("Magi#ozmd6");
|
||||
.@mark6$ = instance_npcname("Mark#ozmd6");
|
||||
.@tamarin6$ = instance_npcname("Tamarin#ozmd6");
|
||||
|
||||
setpcblock PCBLOCK_NPC, true;
|
||||
enablenpc .@maram8$;
|
||||
npctalk "Imril: Thanks! We almost died!", .@imril6$;
|
||||
sleep2 2000;
|
||||
npctalk "Imril: Don't go downstairs because the atmosphere isn't too bad.", .@imril6$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: You seem to see monsters more often than last time.", .@miriam5$;
|
||||
sleep2 2000;
|
||||
npctalk "Imril: But what about those people?", .@imril6$;
|
||||
enablenpc .@maggi6$;
|
||||
enablenpc .@mark6$;
|
||||
enablenpc .@tamarin6$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: They are adventurers who sometimes help with mother's work.", .@maram8$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: Trustworthy people, don't be so wary.", .@maram8$;
|
||||
sleep2 2000;
|
||||
npctalk "Imril: Because you trust people too easily.", .@imril6$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Yes.", .@miriam5$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: Anyway, let's escape before more monsters come out.", .@maram8$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: Not long left.", .@maram8$;
|
||||
sleep2 2000;
|
||||
npctalk "Maram: It's hard to see, but just follow the road up here!", .@maram8$;
|
||||
sleep2 2000;
|
||||
npctalk "Tamarin: I think this is the way!", .@tamarin6$;
|
||||
disablenpc .@maggi6$;
|
||||
disablenpc .@mark6$;
|
||||
disablenpc .@tamarin6$;
|
||||
disablenpc .@maram8$;
|
||||
enablenpc instance_npcname("#oz_way");
|
||||
setpcblock PCBLOCK_NPC, false;
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,68,165,3 duplicate(dummy_npc) Maram#ozmd8 4_EP18_MARAM
|
||||
1@oz,61,168,3 duplicate(dummy_npc) Magi#ozmd6 4_4JOB_MAGGI
|
||||
1@oz,65,167,3 duplicate(dummy_npc) Mark#ozmd6 4_EP18_MARK
|
||||
1@oz,59,171,3 duplicate(dummy_npc) Tamarin#ozmd6 4_EP18_TAMARIN
|
||||
|
||||
|
||||
|
||||
// Step 9
|
||||
1@oz,58,256,5 script #oz_way 1_SHADOW_NPC,3,3,{
|
||||
end;
|
||||
OnTouch:
|
||||
if ('event_oz != 8)
|
||||
end;
|
||||
'event_oz = 9;
|
||||
enablenpc instance_npcname("Maram#ozmd6");
|
||||
end;
|
||||
}
|
||||
|
||||
// Step 10 (maybe not required ?)
|
||||
1@oz,44,255,5 script Maram#ozmd6 4_EP18_MARAM,{
|
||||
if ('event_oz != 9)
|
||||
end;
|
||||
'event_oz = 10;
|
||||
npctalk "Maram: This way!!!";
|
||||
initnpctimer;
|
||||
end;
|
||||
OnTimer2000:
|
||||
disablenpc instance_npcname("Maram#ozmd6");
|
||||
enablenpc instance_npcname("Maram#ozmd9");
|
||||
enablenpc instance_npcname("Rope#outoz2");
|
||||
end;
|
||||
}
|
||||
|
||||
// Step 11
|
||||
// (Step 29 on the main quest).
|
||||
1@oz,21,189,5 script Maram#ozmd9 4_EP18_MARAM,{
|
||||
if ('event_oz != 10)
|
||||
end;
|
||||
'event_oz = 11;
|
||||
|
||||
.@maram9$ = instance_npcname("Maram#ozmd9");
|
||||
.@miriam7$ = instance_npcname("Miriam#ozmd7");
|
||||
.@imril7$ = instance_npcname("Imril#ozmd7");
|
||||
|
||||
setpcblock PCBLOCK_NPC, true;
|
||||
npctalk "Maram: Climb up the rope in front of this to get out.", .@maram9$;
|
||||
enablenpc .@miriam7$;
|
||||
enablenpc .@imril7$;
|
||||
sleep2 2000;
|
||||
npctalk "Imril: I'll go get some hidden stuff here, so go up first.", .@imril7$;
|
||||
sleep2 2000;
|
||||
npctalk "Miriam: Everyone is very tired. Let's go upstairs.", .@miriam7$;
|
||||
if (ep18_1_main == 30) {
|
||||
changequest 11719,11720;
|
||||
ep18_1_main = 31;
|
||||
}
|
||||
disablenpc .@miriam7$;
|
||||
disablenpc .@imril7$;
|
||||
setpcblock PCBLOCK_NPC, false;
|
||||
end;
|
||||
|
||||
OnInstanceInit:
|
||||
disablenpc instance_npcname("Maram#ozmd9");
|
||||
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11719) == 1" );
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,22,187,5 duplicate(dummy_npc) Miriam#ozmd7 4_EP18_MIRIAM
|
||||
1@oz,16,185,3 duplicate(dummy_npc) Imril#ozmd7 4_EP18_IMRIL
|
||||
|
||||
|
||||
// Step 12
|
||||
1@oz,28,190,3 script(DISABLED) Rope#outoz2 4_ROPEPILE,{
|
||||
if ('event_oz < 11)
|
||||
end;
|
||||
mes "I think I can climb up with a rope.";
|
||||
next;
|
||||
switch( select( "Use a rope to climb", "Do not use" ) ) {
|
||||
case 1:
|
||||
close2;
|
||||
warp "gw_fild01",275,337;
|
||||
end;
|
||||
case 2:
|
||||
end;
|
||||
}
|
||||
end;
|
||||
|
||||
OnInstanceInit:
|
||||
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11720) == 1" );
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
// Spawn monsters
|
||||
1@oz,22,207,5 script #oz01 1_SHADOW_NPC,4,4,{
|
||||
end;
|
||||
OnTouch_:
|
||||
getmapxy .@map$,.@x,.@y, BL_NPC;
|
||||
monster 'map_name$,.@x-1,.@y,"Ash Toad",21295,1; // EP18_ASH_TOAD
|
||||
monster 'map_name$,.@x+1,.@y,"Rake Hand",21296,1; // EP18_RAKEHAND
|
||||
disablenpc instance_npcname( strnpcinfo(0) );
|
||||
end;
|
||||
}
|
||||
|
||||
1@oz,30,237,5 duplicate(#oz01) #oz02 1_SHADOW_NPC,4,4
|
||||
1@oz,44,264,5 duplicate(#oz01) #oz03 1_SHADOW_NPC,4,4
|
||||
1@oz,62,247,5 duplicate(#oz01) #oz04 1_SHADOW_NPC,4,4
|
||||
1@oz,72,222,5 duplicate(#oz01) #oz05 1_SHADOW_NPC,4,4
|
||||
1@oz,79,203,5 duplicate(#oz01) #oz06 1_SHADOW_NPC,4,4
|
||||
1@oz,124,261,5 duplicate(#oz01) #oz07 1_SHADOW_NPC,4,4
|
||||
1@oz,139,279,5 duplicate(#oz01) #oz08 1_SHADOW_NPC,4,4
|
||||
|
||||
462
npc/re/instances/ThorGunsuBase.txt
Normal file
462
npc/re/instances/ThorGunsuBase.txt
Normal file
@@ -0,0 +1,462 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Instance: Thor Gunsu Base.
|
||||
//===== Description: =========================================
|
||||
//- [Walkthrough conversion]
|
||||
//- Part of the episode 18.1 main quest.
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
// Main Quest: Step 47.
|
||||
que_thr,133,53,5 script Maram#Armybase1 4_EP18_MARAM,{
|
||||
if (ep18_1_main != 45 && ep18_1_main != 46)
|
||||
end;
|
||||
if (ep18_1_main == 45) {
|
||||
cutin "ep18_maram_01.png",2;
|
||||
mes "[Maram]";
|
||||
mes "You have arrived, adventurer!";
|
||||
mes "You did a great job getting here.";
|
||||
next;
|
||||
cutin "ep18_maram_03.png",2;
|
||||
mes "[Maram]";
|
||||
mes "After all, it looks like this next one is real. The guards are different from before...";
|
||||
mes "Let's look inside, being careful not to be caught by the guards.";
|
||||
next;
|
||||
cutin "ep18_maram_01.png",2;
|
||||
mes "[Maram]";
|
||||
mes "Make sure to move out of sight of the guards as much as possible.";
|
||||
mes "If you make a mistake, you will be attacked, so if you don't break through, we'll meet again here.";
|
||||
changequest 16577,16578;
|
||||
ep18_1_main = 46;
|
||||
next;
|
||||
}
|
||||
else if (ep18_1_main == 46) {
|
||||
mes "[Maram]";
|
||||
mes "Let's try to get in as far as possible from the guard tower.";
|
||||
next;
|
||||
}
|
||||
|
||||
.@md_name$ = "Thor Gunsu Base";
|
||||
cutin "",255;
|
||||
mes "^FF0000 Any arbitrary processing such as taming monsters in the dungeon is not considered normal. Please note.^000000";
|
||||
next;
|
||||
// player has party
|
||||
if (is_party_leader()) {
|
||||
// player is leader of the party
|
||||
.@create$ = "Open " + .@md_name$;
|
||||
}
|
||||
switch( select( .@create$, .@md_name$ + " entry" ) ) {
|
||||
case 1:
|
||||
cutin "ep18_maram_01.png",2;
|
||||
mes "[Maram]";
|
||||
mes "When the application is complete, talk to me again and select ^0000CD Thor military base entry^000000";
|
||||
if (instance_create(.@md_name$) < 0) {
|
||||
mes "Party: " + getpartyname(getcharid(1)) + "";
|
||||
mes "Leader: " + strcharinfo(0) + "";
|
||||
mes "^0000ff" + .@md_name$ + " ^000000- Unknown error";
|
||||
close3;
|
||||
}
|
||||
close3;
|
||||
case 2:
|
||||
// Note: instance not forced solo
|
||||
switch( instance_enter(.@md_name$) ) {
|
||||
case IE_OTHER:
|
||||
mes "[Maram]";
|
||||
mes "^ff0000An unknown error occurred.^000000";
|
||||
close;
|
||||
case IE_NOINSTANCE:
|
||||
cutin "ep18_maram_01.png",2;
|
||||
mes "[Maram]";
|
||||
mes "I don't think the dungeon has been created yet? Please check later.";
|
||||
close3;
|
||||
case IE_NOMEMBER:
|
||||
mes "[Maram]";
|
||||
mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
|
||||
close;
|
||||
case IE_OK:
|
||||
mapannounce "que_thr", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12;
|
||||
// warp 1@tcamp,103,237;
|
||||
end;
|
||||
}
|
||||
}
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16577) == 1" );
|
||||
end;
|
||||
}
|
||||
|
||||
1@tcamp,106,237,3 script Maram#base1 4_EP18_MARAM,{
|
||||
cutin "ep18_maram_01.png",2;
|
||||
mes "[Maram]";
|
||||
mes "Be careful and explore the inside.";
|
||||
mes "I heard from Mr. Dandelion earlier, there aren't many people, but there are Watch Towers here and there that monitor a fairly wide area.";
|
||||
next;
|
||||
mes "[Maram]";
|
||||
mes "If you get caught by the Watch Tower, soldiers will appear, so be careful not to get caught.";
|
||||
mes "Well, if you find something, please contact me!";
|
||||
close3;
|
||||
|
||||
OnInstanceInit:
|
||||
'map_tcamp$ = instance_mapname("1@tcamp");
|
||||
|
||||
disablenpc instance_npcname("Document Pile#Site1");
|
||||
disablenpc instance_npcname("Document Pile#Site2");
|
||||
disablenpc instance_npcname("Document Pile#Site3");
|
||||
disablenpc instance_npcname("Document Pile#Site4");
|
||||
disablenpc instance_npcname("Document Pile#Site5");
|
||||
disablenpc instance_npcname("Maram#Lock1");
|
||||
disablenpc instance_npcname("Maram#Lock2");
|
||||
disablenpc instance_npcname("Maram#Lock3");
|
||||
disablenpc instance_npcname("Maram#Lock4");
|
||||
|
||||
setcell 'map_tcamp$,137,216,142,216,cell_walkable,0;
|
||||
setcell 'map_tcamp$,135,145,144,145,cell_walkable,0;
|
||||
setcell 'map_tcamp$,223,105,223,110,cell_walkable,0;
|
||||
setcell 'map_tcamp$,80,94,80,100,cell_walkable,0;
|
||||
|
||||
// some monsters spawn randomly
|
||||
monster 'map_tcamp$,0,0,"Base Soldier",21310,18; // EP18_MD_GUARD_A
|
||||
monster 'map_tcamp$,0,0,"Base Soldier",21309,18; // EP18_MD_THOR_GUARD
|
||||
end;
|
||||
}
|
||||
|
||||
// unknown npc effect
|
||||
// 1@tcamp,244,152,3 duplicate(dummy_npc) #Remote 1 CLEAR_NPC
|
||||
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Traps
|
||||
//-------------------------------------------------------------------
|
||||
1@tcamp,120,228,3 script Watch Tower#Watch1 4_SYSTEM_BOX,7,7,{
|
||||
end;
|
||||
OnTouch: // note: hidden player trigger the event
|
||||
npctalk "Detect intruders. Exclude them.";
|
||||
mapannounce 'map_tcamp$, "Intruder detected, intruder detected. We rule out immediately.", bc_map, 0xFF0000;
|
||||
getmapxy .@map$,.@x,.@y, BL_NPC;
|
||||
|
||||
areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21309,3; // EP18_MD_THOR_GUARD
|
||||
areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21310,3; // EP18_MD_GUARD_A
|
||||
end;
|
||||
OnTimer2000:
|
||||
specialeffect EF_WARP;
|
||||
initnpctimer;
|
||||
end;
|
||||
OnInstanceInit:
|
||||
initnpctimer;
|
||||
end;
|
||||
}
|
||||
|
||||
1@tcamp,135,228,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch2 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,152,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch3 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,167,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch4 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,182,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch5 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,161,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch6 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,146,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch7 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,116,102,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch8 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,88,92,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch9 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,240,148,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch10 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,156,71,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch11 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,176,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch12 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,192,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch13 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,142,153,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch14 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,142,168,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch15 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,192,179,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch16 4_SYSTEM_BOX,7,7
|
||||
1@tcamp,237,90,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch17 4_SYSTEM_BOX,7,7
|
||||
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Walls
|
||||
//-------------------------------------------------------------------
|
||||
1@tcamp,138,216,3 script Lock#1-1 4_ROPEPILE,{
|
||||
.@maram$ = instance_npcname("Maram#Lock1");
|
||||
enablenpc .@maram$;
|
||||
npctalk "Maram: Wait a minute. I know how to open it.", .@maram$;
|
||||
progressbar_npc "3131FF",10;
|
||||
npctalk "Maram: Now we can pass!", .@maram$;
|
||||
disablenpc instance_npcname("Lock#1-1");
|
||||
disablenpc instance_npcname("Lock#1-2");
|
||||
disablenpc .@maram$;
|
||||
setcell 'map_tcamp$,137,216,142,216,cell_walkable,1;
|
||||
end;
|
||||
}
|
||||
1@tcamp,141,216,3 duplicate(Lock#1-1) Lock#1-2 4_ROPEPILE
|
||||
1@tcamp,140,218,3 duplicate(dummy_npc) Maram#Lock1 4_EP18_MARAM
|
||||
|
||||
1@tcamp,136,145,3 script Lock#2-1 4_ROPEPILE,{
|
||||
.@maram$ = instance_npcname("Maram#Lock2");
|
||||
enablenpc .@maram$;
|
||||
progressbar_npc "3131FF",10;
|
||||
npctalk "It would be better to proceed with caution.", .@maram$;
|
||||
disablenpc instance_npcname("Lock#2-1");
|
||||
disablenpc instance_npcname("Lock#2-2");
|
||||
disablenpc instance_npcname("Lock#2-3");
|
||||
disablenpc instance_npcname("Lock#2-4");
|
||||
disablenpc .@maram$;
|
||||
setcell 'map_tcamp$,135,145,144,145,cell_walkable,1;
|
||||
end;
|
||||
}
|
||||
1@tcamp,138,145,3 duplicate(Lock#2-1) Lock#2-2 4_ROPEPILE
|
||||
1@tcamp,141,145,3 duplicate(Lock#2-1) Lock#2-3 4_ROPEPILE
|
||||
1@tcamp,143,145,3 duplicate(Lock#2-1) Lock#2-4 4_ROPEPILE
|
||||
1@tcamp,142,147,3 duplicate(dummy_npc) Maram#Lock2 4_EP18_MARAM
|
||||
|
||||
1@tcamp,223,109,3 script Lock#3-1 4_ROPEPILE,{
|
||||
.@maram$ = instance_npcname("Maram#Lock3");
|
||||
enablenpc .@maram$;
|
||||
npctalk "Maram: This building looks pretty suspicious, right? There must be a surveillance system in it as well.", .@maram$;
|
||||
progressbar_npc "3131FF",10;
|
||||
npctalk "Maram: Let's explore carefully, being careful not to get caught this time.", .@maram$;
|
||||
disablenpc instance_npcname("Lock#3-1");
|
||||
disablenpc instance_npcname("Lock#3-2");
|
||||
disablenpc .@maram$;
|
||||
setcell 'map_tcamp$,223,105,223,110,cell_walkable,1;
|
||||
end;
|
||||
}
|
||||
1@tcamp,223,106,3 duplicate(Lock#3-1) Lock#3-2 4_ROPEPILE
|
||||
1@tcamp,226,114,3 duplicate(dummy_npc) Maram#Lock3 4_EP18_MARAM
|
||||
|
||||
1@tcamp,80,99,3 script Lock#4-1 4_ROPEPILE,{
|
||||
.@maram$ = instance_npcname("Maram#Lock4");
|
||||
enablenpc .@maram$;
|
||||
npctalk "Maram: I think you've gotten pretty deep. You should be able to find what you need safely.", .@maram$;
|
||||
progressbar_npc "3131FF",10;
|
||||
npctalk "Maram: Shall we wish you luck?", .@maram$;
|
||||
disablenpc instance_npcname("Lock#4-1");
|
||||
disablenpc instance_npcname("Lock#4-2");
|
||||
disablenpc instance_npcname("Lock#4-3");
|
||||
disablenpc .@maram$;
|
||||
setcell 'map_tcamp$,80,94,80,100,cell_walkable,1;
|
||||
|
||||
enablenpc instance_npcname("Document Pile#Site1");
|
||||
enablenpc instance_npcname("Document Pile#Site2");
|
||||
enablenpc instance_npcname("Document Pile#Site3");
|
||||
enablenpc instance_npcname("Document Pile#Site4");
|
||||
enablenpc instance_npcname("Document Pile#Site5");
|
||||
enablenpc instance_npcname("Miriam#base1");
|
||||
enablenpc instance_npcname("Maram#base5");
|
||||
end;
|
||||
}
|
||||
1@tcamp,80,97,3 duplicate(Lock#4-1) Lock#4-2 4_ROPEPILE
|
||||
1@tcamp,80,95,3 duplicate(Lock#4-1) Lock#4-3 4_ROPEPILE
|
||||
1@tcamp,82,100,3 duplicate(dummy_npc) Maram#Lock4 4_EP18_MARAM
|
||||
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Final
|
||||
//-------------------------------------------------------------------
|
||||
1@tcamp,32,100,3 script Document Pile#Site1 4_EP18_PAPERS,{
|
||||
mes "[Pile of Papers]";
|
||||
mes "All the papers are jumbled up.";
|
||||
mes "I took out a few sheets from the middle These are the expiry date of the weapon and the sales statement.";
|
||||
next;
|
||||
mes "[Pile of Papers]";
|
||||
mes "Even the date is very recent. There is a record of handing over a large number of weapons to Mr. Dandelion.";
|
||||
mes "I think I found what I was looking for. I put the documents in my pocket.";
|
||||
close2;
|
||||
getitem 1000409,1; // Ep18_Docu_File
|
||||
cloakonnpcself( instance_npcname("Document Pile#Site1") );
|
||||
end;
|
||||
}
|
||||
|
||||
1@tcamp,49,123,3 script Document Pile#Site2 4_EP18_PAPERS,{
|
||||
mes "[Pile of Papers]";
|
||||
mes "All the papers are jumbled up.";
|
||||
mes "At the top of the page the final menu for luncheon dinner?";
|
||||
next;
|
||||
mes "[Pile of Papers]";
|
||||
mes "It seems that the menu is fried fish with sauce.";
|
||||
mes "You seem to have left unimportant documents. Let's take care of them first.";
|
||||
close2;
|
||||
getitem 1000409,1; // Ep18_Docu_File
|
||||
cloakonnpcself( instance_npcname("Document Pile#Site2") );
|
||||
end;
|
||||
}
|
||||
|
||||
1@tcamp,29,86,3 script Document Pile#Site3 4_EP18_PAPERS,{
|
||||
mes "[Pile of Papers]";
|
||||
mes "All the papers are jumbled up.";
|
||||
mes "I took one out of the middle The layout of the military base guards?";
|
||||
next;
|
||||
mes "[Pile of Papers]";
|
||||
mes "Looking at the date, it was a long time ago.";
|
||||
mes "You seem to have left unimportant documents. Let's take care of them first.";
|
||||
close2;
|
||||
getitem 1000409,1; // Ep18_Docu_File
|
||||
cloakonnpcself( instance_npcname("Document Pile#Site3") );
|
||||
end;
|
||||
}
|
||||
|
||||
1@tcamp,60,122,3 script Document Pile#Site4 4_EP18_PAPERS,{
|
||||
mes "[Pile of Papers]";
|
||||
mes "All the papers are jumbled up.";
|
||||
mes "The top one... 'If you feed the magmaring potatoes and hunt them after a while, will they drop the baked potatoes?'";
|
||||
next;
|
||||
mes "[Pile of Papers]";
|
||||
mes "why is this here. But I'm curious about the result!";
|
||||
mes "You seem to have left unimportant documents. Let's take care of them first.";
|
||||
close2;
|
||||
getitem 1000409,1; // Ep18_Docu_File
|
||||
cloakonnpcself( instance_npcname("Document Pile#Site4") );
|
||||
end;
|
||||
}
|
||||
|
||||
1@tcamp,31,84,3 script Document Pile#Site5 4_EP18_PAPERS,{
|
||||
mes "[Pile of Papers]";
|
||||
mes "All the papers are jumbled up.";
|
||||
mes "Picking one out of the middle I found an illustration of the Pope drawn by icing the Pope's cookie icing with a pen.";
|
||||
next;
|
||||
mes "[Pile of Papers]";
|
||||
mes "What kind of picture is it? Besides, you drew it very well.";
|
||||
mes "You seem to have left unimportant documents. Let's take care of them first.";
|
||||
close2;
|
||||
getitem 1000409,1; // Ep18_Docu_File
|
||||
cloakonnpcself( instance_npcname("Document Pile#Site5") );
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
1@tcamp,34,100,3 script Miriam#base1 4_EP18_MIRIAM,3,3,{
|
||||
disable_items;
|
||||
if (countitem(1000409) < 5) { // Ep18_Docu_File
|
||||
cutin "ep18_miriam_02.png",2;
|
||||
mes "[Miriam]";
|
||||
mes "As expected, you are talented, adventurer. I used all sorts of connections to find the position.";
|
||||
mes "It seems that Adventurer and Maram found it at once.";
|
||||
next;
|
||||
mes "[Miriam]";
|
||||
mes "Read some of the documents here. We have what we were looking for.";
|
||||
mes "I think it would be better to come and see it firsthand than to explain everything.";
|
||||
close3;
|
||||
}
|
||||
if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly
|
||||
mes "[Mini Elly]";
|
||||
mes "Get it out of the bag. Put it on your head.";
|
||||
close;
|
||||
}
|
||||
cutin "ep18_miriam_02.png",2;
|
||||
mes "[Miriam]";
|
||||
mes ".";
|
||||
next;
|
||||
cutin "ep18_maram_01.png",2;
|
||||
mes "[Maram]";
|
||||
mes "No, Miriam! How are you here?";
|
||||
mes "They said they would investigate separately!";
|
||||
next;
|
||||
cutin "ep18_miriam_01.png",2;
|
||||
mes "[Miriam]";
|
||||
mes "How did you and the adventurer dig this far?";
|
||||
mes "You have good skills, too. It was a location that I found using all kinds of connections, but you found it at once.";
|
||||
next;
|
||||
cutin "ep18_maram_02.png",2;
|
||||
mes "[Maram]";
|
||||
mes "Let's do some, right, adventurer?";
|
||||
mes "Anyway, what information did you get?";
|
||||
next;
|
||||
cutin "ep18_miriam_02.png",2;
|
||||
mes "[Miriam]";
|
||||
mes "Look at this document here.";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "[Mini Elly]";
|
||||
mes "This is a sales statement for arms. Show it to me as well.";
|
||||
mes "The weapons and firearms these men have disposed of are all less than a year old.";
|
||||
next;
|
||||
cutin "ep18_miriam_03.png",2;
|
||||
mes "[Miriam]";
|
||||
mes "How dare you sell such weapons.";
|
||||
mes "A weapon that is not properly maintained may not function properly.";
|
||||
next;
|
||||
cutin "ep18_maram_03.png",2;
|
||||
mes "[Maram]";
|
||||
mes "The weapons that come out of the back hole are all the same.";
|
||||
mes "but, at least it's at this point.";
|
||||
next;
|
||||
mes "[Maram]";
|
||||
mes "A year is not a long term, but it is not tight.";
|
||||
mes "Why did we pour out at this moment in preparation for the protest?";
|
||||
next;
|
||||
mes "[Maram]";
|
||||
mes "You wouldn't have to dispose of it right away.";
|
||||
next;
|
||||
npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5");
|
||||
sleep2 300;
|
||||
cutin "ep18_miriam_02.png",2;
|
||||
mes "[Miriam]";
|
||||
mes "This is one of the military bases managed by my stepfather.";
|
||||
mes "Just by chance, it really came out at a time like this.";
|
||||
next;
|
||||
cutin "",255;
|
||||
select( "If your stepfather is a priest, Youth Amal?", "The hard-line and pro-war stepfather?" );
|
||||
cutin "ep18_miriam_02.png",2;
|
||||
mes "[Miriam]";
|
||||
mes "That's right, adventurer. Looking at the ledger, it doesn't seem like the stepfather was involved.";
|
||||
mes "I think it was a single corruption at the end, the weapon leak case.";
|
||||
next;
|
||||
mes "[Miriam]";
|
||||
mes "I'll have to dig a little deeper, but that's my guess for now.";
|
||||
mes "Oh, give me the documents. I'll take it as evidence.";
|
||||
delitem 1000409,5; // Ep18_Docu_File
|
||||
if (isbegin_quest(16578) == 1) {
|
||||
erasequest 16578;
|
||||
setquest 16579;
|
||||
}
|
||||
close2;
|
||||
cutin "",255;
|
||||
npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5");
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
npctalk "Miriam: Oh, adventurer? Maram you too!?";
|
||||
end;
|
||||
|
||||
OnInstanceInit:
|
||||
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16578) == 1 && countitem(1000409) > 4" ); // Ep18_Docu_File
|
||||
disablenpc instance_npcname("Miriam#base1");
|
||||
end;
|
||||
}
|
||||
|
||||
1@tcamp,32,102,3 script Maram#base5 4_EP18_MARAM,{
|
||||
if (isbegin_quest(16579) == 0) {
|
||||
cutin "ep18_maram_01.png",2;
|
||||
mes "[Maram]";
|
||||
mes "I didn't know Miriam was here, right, adventurer?";
|
||||
close3;
|
||||
}
|
||||
cutin "ep18_maram_02.png",2;
|
||||
mes "[Maram]";
|
||||
mes "We moved separately, but in the end we are in the same position.";
|
||||
mes "Still, what I got in the process was different, so I guess it has its own meaning.";
|
||||
next;
|
||||
cutin "ep18_miriam_02.png",2;
|
||||
mes "[Miriam]";
|
||||
mes "Then I must be away for a while.";
|
||||
mes "I'm going to pass on my findings to my stepfather.";
|
||||
next;
|
||||
mes "[Miriam]";
|
||||
mes "Because there is a possibility that the adoptive father may not know yet if it is a single corruption.";
|
||||
next;
|
||||
cutin "ep18_maram_03.png",2;
|
||||
mes "[Maram]";
|
||||
mes "Is it really an independent corruption? That's probably what bothers me.";
|
||||
mes "I have something to give to Rachel, Miriam, let's go together.";
|
||||
next;
|
||||
cutin "ep18_maram_01.png",2;
|
||||
mes "[Maram]";
|
||||
mes "I'll give you a shortcut, so can you please tell Suad what you found out here?";
|
||||
mes "We will follow soon, so please go ahead and tell me.";
|
||||
if (ep18_1_main == 46) {
|
||||
ep18_1_main = 47;
|
||||
erasequest 16579;
|
||||
setquest 16580;
|
||||
getitem "Ep18_Amethyst_Fragment",50;
|
||||
}
|
||||
close2;
|
||||
warp "wolfvill",162,154;
|
||||
end;
|
||||
|
||||
OnInstanceInit:
|
||||
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16579) == 1" );
|
||||
disablenpc instance_npcname("Maram#base5");
|
||||
end;
|
||||
}
|
||||
959
npc/re/instances/VillaofDeception.txt
Normal file
959
npc/re/instances/VillaofDeception.txt
Normal file
@@ -0,0 +1,959 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Instance Villa of Deception.
|
||||
//===== Description: =========================================
|
||||
//- [Walkthrough conversion]
|
||||
//- Require to complete the episode 18.1 main quest.
|
||||
//- The function to drop an item with random option is defined in re/other/glocal_npc2.txt
|
||||
// Notes:
|
||||
// Some of the setting can be modified in 'Optional settings'.
|
||||
// The monster inside the hard mode are using relieve level 10 (-99% damages).
|
||||
// Change it if you think the player damage are too low, this level is a workaround but the damages
|
||||
// on the mobs are lower in hard mode than in normal on official. The level is 9 on official.
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
wolfvill,79,260,0 script #con_wp11 HIDDEN_WARP_NPC,4,4,{
|
||||
end;
|
||||
OnTouch:
|
||||
if (ep18_1_main < 57)
|
||||
end;
|
||||
cloakoffnpcself( "Aira#con" );
|
||||
end;
|
||||
}
|
||||
|
||||
wolfvill,79,260,4 script(CLOAKED) Aira#con 4_M_BRZ_JACI,{
|
||||
if (ep18_1_main < 57)
|
||||
end;
|
||||
switch( checkquest(12522,PLAYTIME) ) {
|
||||
case -1:
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
mes "[Aira]";
|
||||
mes "Please wait the end of the quest delay.";
|
||||
close;
|
||||
case 2:
|
||||
erasequest 12522;
|
||||
mes "^0000ff All the aftereffects of access are gone.^000000";
|
||||
close;
|
||||
}
|
||||
mes "[Aira]";
|
||||
mes "" + strcharinfo(0) + "Thanks to Mr. I arrived safely in the village.";
|
||||
mes "But it seems that something has been revived in the villa. I think I need to get help one more time.";
|
||||
next;
|
||||
.@md_name_normal$ = "Villa of Deception";
|
||||
.@md_name_hard$ = "Villa of Deception Advanced";
|
||||
|
||||
if (is_party_leader() == true) {
|
||||
.@create_normal$ = "^000044Create " + .@md_name_normal$ + "^000000";
|
||||
if (countitem(1000471) > 0)
|
||||
.@create_hard$ = "^000044Create " + .@md_name_hard$ + "^000000";
|
||||
}
|
||||
switch( select( "Entry", .@create_normal$, .@create_hard$ ) ) {
|
||||
case 1:
|
||||
if (select( .@md_name_normal$, .@md_name_hard$ ) == 1) {
|
||||
if (BaseLevel < 170) {
|
||||
mes "[Aira]";
|
||||
mes "You must be at least BaseLevel 170 to enter.";
|
||||
close;
|
||||
}
|
||||
.@enter_to$ = .@md_name_normal$;
|
||||
}
|
||||
else {
|
||||
if (BaseLevel < 200) {
|
||||
mes "[Aira]";
|
||||
mes "You must be at least BaseLevel 200 to enter.";
|
||||
close;
|
||||
}
|
||||
.@enter_to$ = .@md_name_hard$;
|
||||
}
|
||||
|
||||
switch( instance_enter(.@enter_to$) ) {
|
||||
case IE_OTHER:
|
||||
mes "^ff0000An unknown error occurred.^000000";
|
||||
close;
|
||||
case IE_NOINSTANCE:
|
||||
mes "^0000ff The dungeon has not been created or you are trying to enter a dungeon different from the party leader.^000000";
|
||||
close;
|
||||
case IE_NOMEMBER:
|
||||
mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
|
||||
close;
|
||||
case IE_OK:
|
||||
mapannounce "wolfvill", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@enter_to$ + ".",bc_map,"0x00ff99",FW_NORMAL,12;
|
||||
if (.@enter_to$ == .@md_name_normal$)
|
||||
setquest 12520;
|
||||
else
|
||||
setquest 12521;
|
||||
setquest 12522;
|
||||
// warp "1@advs",111,19;
|
||||
end;
|
||||
}
|
||||
end;
|
||||
case 2:
|
||||
if (BaseLevel < 170) {
|
||||
mes "[Aira]";
|
||||
mes "You must be at least BaseLevel 170 to create the instance.";
|
||||
close;
|
||||
}
|
||||
if (instance_create(.@md_name_normal$) < 0) {
|
||||
mes "Party: " + getpartyname(getcharid(1)) + "";
|
||||
mes "Leader: " + strcharinfo(0) + "";
|
||||
mes "^0000ff" + .@md_name_normal$ + " ^000000- Unknown error";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
case 3:
|
||||
if (BaseLevel < 200) {
|
||||
mes "[Aira]";
|
||||
mes "You must be at least BaseLevel 200 to create the instance.";
|
||||
close;
|
||||
}
|
||||
if (countitem(1000471) < 1) {
|
||||
mes "[Aira]";
|
||||
mes "Where is the " + getitemname(1000471) + "?";
|
||||
close;
|
||||
}
|
||||
if (instance_create(.@md_name_hard$) < 0) {
|
||||
mes "Party: " + getpartyname(getcharid(1)) + "";
|
||||
mes "Leader: " + strcharinfo(0) + "";
|
||||
mes "^0000ff" + .@md_name_hard$ + " ^000000- Unknown error";
|
||||
close;
|
||||
}
|
||||
delitem 1000471,1;
|
||||
end;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
1@advs,1,1,0 script advs_init -1,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
//--------------------------------------------
|
||||
// variables initialization
|
||||
//--------------------------------------------
|
||||
|
||||
'advs_step = 0;
|
||||
'map_advs$ = instance_mapname("1@advs");
|
||||
|
||||
// variables step 1
|
||||
'sw_timer = 0;
|
||||
deletearray 'sw[0], 2;
|
||||
|
||||
// variables step 3
|
||||
deletearray 'x_reaper[0], 'size_reaper;
|
||||
deletearray 'y_reaper[0], 'size_reaper;
|
||||
'size_reaper = 0;
|
||||
|
||||
//--------------------------------------------
|
||||
// Optional settings
|
||||
//--------------------------------------------
|
||||
|
||||
// Number minimum of reaper spawn on step 3
|
||||
'min_reaper = 3;
|
||||
|
||||
// Setting according to the mode
|
||||
if (instance_live_info(ILI_NAME) == "Villa of Deception Advanced") {
|
||||
'advs_difficult = 1;
|
||||
'sanare_id = 21377; // EP18_MD_SANARE_L
|
||||
'hunter_id = 21378; // EP18_MD_HEARTHUNTER_L
|
||||
'monster_relieve = 10; // need check but the damages are very low compared to normal mode
|
||||
|
||||
// Total of monster to kill in step 1, 2, 3
|
||||
'total_monster_step_1 = 80;
|
||||
'total_monster_step_2 = 70;
|
||||
'total_monster_step_3 = 80;
|
||||
|
||||
// Number of monster spawn at the start of step 1, 2, 3
|
||||
'init_monster_step_1 = 40;
|
||||
'init_monster_step_2 = 30;
|
||||
'init_monster_step_3 = 40;
|
||||
|
||||
'schulang_id = 21360; // EP18_MD_SCHULANG_L
|
||||
'freyja_id = 21361; // EP18_MD_DEMI_FREYJA_L
|
||||
|
||||
// Don't touch this unless you know what you're doing
|
||||
.@interval = 5; // distance between each reaper
|
||||
.@max_reaper = 48; // number max of reaper spawn
|
||||
}
|
||||
else {
|
||||
'advs_difficult = 0;
|
||||
'sanare_id = 21318; // EP18_MD_SANARE_R
|
||||
'hunter_id = 21319; // EP18_MD_HEARTHUNTER_R2
|
||||
'monster_relieve = 9;
|
||||
|
||||
// Total of monster to kill in step 1, 2, 3
|
||||
'total_monster_step_1 = 35;
|
||||
'total_monster_step_2 = 35;
|
||||
'total_monster_step_3 = 35;
|
||||
|
||||
// Number of monster spawn at the start of step 1, 2, 3
|
||||
'init_monster_step_1 = 35;
|
||||
'init_monster_step_2 = 25;
|
||||
'init_monster_step_3 = 24;
|
||||
|
||||
'schulang_id = 21316; // EP18_MD_SCHULANG_R
|
||||
'freyja_id = 21317; // EP18_MD_DEMI_FREYJA_R
|
||||
|
||||
// Don't touch this unless you know what you're doing
|
||||
.@interval = 10;
|
||||
.@max_reaper = 16;
|
||||
}
|
||||
|
||||
for ( .@i = 109; .@i <= 139; .@i += .@interval ) {
|
||||
for ( .@j = 219; .@j <= 249; .@j += .@interval ) {
|
||||
if (.@i == 124 && .@j == 234)
|
||||
continue;
|
||||
'x_reaper[ 'size_reaper ] = .@i;
|
||||
'y_reaper[ 'size_reaper ] = .@j;
|
||||
'size_reaper++;
|
||||
}
|
||||
}
|
||||
'total_reaper = min(.@max_reaper, 'size_reaper);
|
||||
|
||||
// number total of food necessary to reduce the number of reaper to 'min_reaper
|
||||
'max_food = ('total_reaper * 2) - ('min_reaper * 2);
|
||||
|
||||
// debug
|
||||
'total_monster_step_1 = max('init_monster_step_1, 'total_monster_step_1);
|
||||
'total_monster_step_2 = max('init_monster_step_2, 'total_monster_step_2);
|
||||
'total_monster_step_3 = max('init_monster_step_3, 'total_monster_step_3);
|
||||
|
||||
//--------------------------------------------
|
||||
// npcs management
|
||||
//--------------------------------------------
|
||||
disablenpc instance_npcname("#boss2");
|
||||
disablenpc instance_npcname("#box_admin");
|
||||
|
||||
// warps
|
||||
disablenpc instance_npcname("#wp1");
|
||||
disablenpc instance_npcname("#wp2");
|
||||
disablenpc instance_npcname("#wp3");
|
||||
disablenpc instance_npcname("#wp4");
|
||||
|
||||
disablenpc instance_npcname("#food1");
|
||||
disablenpc instance_npcname("#food2");
|
||||
disablenpc instance_npcname("#food3");
|
||||
disablenpc instance_npcname("#food4");
|
||||
|
||||
// circles step final
|
||||
disablenpc instance_npcname("#b_tr1");
|
||||
disablenpc instance_npcname("#b_tr2");
|
||||
disablenpc instance_npcname("#b_tr3");
|
||||
disablenpc instance_npcname("#b_tr4");
|
||||
|
||||
// stop circles from moving
|
||||
disablenpc instance_npcname("#b_sw1");
|
||||
disablenpc instance_npcname("#b_sw2");
|
||||
disablenpc instance_npcname("#b_sw3");
|
||||
disablenpc instance_npcname("#b_sw4");
|
||||
|
||||
disablenpc instance_npcname("#boss1");
|
||||
disablenpc instance_npcname("#boss2_sw");
|
||||
|
||||
donpcevent instance_npcname("#advs_step_1") + "::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
// Entrance
|
||||
// (npc probably used to enable the npcs according to the instance mode - normal or hard)
|
||||
// 1@advs,111,19,0 duplicate(dummy_npc) #hidden_wp1 HIDDEN_WARP_NPC,2,2
|
||||
// 1@advs,134,19,0 duplicate(dummy_npc) #hidden_wp2 HIDDEN_WARP_NPC,2,2
|
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Warps
|
||||
//---------------------------------------------------------------
|
||||
1@advs,124,101,0 warp #wp1 2,2,1@advs,124,115
|
||||
|
||||
|
||||
1@advs,124,205,0 script #wp2 WARPNPC,2,2,{
|
||||
end;
|
||||
OnTouch:
|
||||
.@r = rand(3);
|
||||
if (.@r == 0)
|
||||
warp 'map_advs$,101,235;
|
||||
else if (.@r == 1)
|
||||
warp 'map_advs$,155,233;
|
||||
else
|
||||
warp 'map_advs$,124,211;
|
||||
end;
|
||||
}
|
||||
|
||||
1@advs,124,266,0 warp #wp3 2,2,1@advs,124,277
|
||||
1@advs,124,307,0 warp #wp4 2,2,1@advs,124,319
|
||||
// 1@advs,124,307,0 duplicate(dummy_npc) #wp4 WARPNPC,10,10
|
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Step 1
|
||||
//---------------------------------------------------------------
|
||||
1@advs,1,1,0 script #advs_step_1 -1,{
|
||||
end;
|
||||
OnStart:
|
||||
'mob_to_respawn = 'total_monster_step_1 - 'init_monster_step_1;
|
||||
|
||||
// The coordinates may be inaccurates (maybe not random on official)
|
||||
for ( .@i = 0; .@i < 'init_monster_step_1; ++.@i )
|
||||
callsub( S_Spawn );
|
||||
end;
|
||||
|
||||
OnMobDead:
|
||||
if ('mob_to_respawn > 0)
|
||||
'mob_to_respawn--;
|
||||
initnpctimer;
|
||||
sleep 2000;
|
||||
if ('advs_step == 0 && 'mob_to_respawn > 0) {
|
||||
if ('mob_to_respawn > 0)
|
||||
callsub( S_Spawn );
|
||||
if ('mob_to_respawn > 1)
|
||||
callsub( S_Spawn );
|
||||
}
|
||||
end;
|
||||
OnTimer2000:
|
||||
stopnpctimer;
|
||||
.@alive = mobcount('map_advs$, instance_npcname("#advs_step_1") + "::OnMobDead");
|
||||
mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF;
|
||||
end;
|
||||
S_Spawn:
|
||||
.@label$ = instance_npcname("#advs_step_1") + "::OnMobDead";
|
||||
if (rand(2))
|
||||
.@mob_id = 'hunter_id;
|
||||
else
|
||||
.@mob_id = 'sanare_id;
|
||||
.@r = rand(3);
|
||||
if (.@r == 0)
|
||||
areamonster 'map_advs$,63,89,72,182,"--en--",.@mob_id,1, .@label$;
|
||||
else if (.@r == 1)
|
||||
areamonster 'map_advs$,63,89,184,101,"--en--",.@mob_id,1, .@label$;
|
||||
else
|
||||
areamonster 'map_advs$,184,89,174,182,"--en--",.@mob_id,1, .@label$;
|
||||
unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON
|
||||
return;
|
||||
}
|
||||
|
||||
1@advs,67,182,5 script #sw_1 4_NFWISP,1,1,{
|
||||
if ('advs_step != 0)
|
||||
end;
|
||||
mes "[Unidentified grudge]";
|
||||
mes "Are you here to set me free?";
|
||||
next;
|
||||
if (select( "Stop", "Do it" ) == 1)
|
||||
end;
|
||||
if ('advs_step != 0)
|
||||
end;
|
||||
disablenpc instance_npcname("#sw_1");
|
||||
'sw[0] = 1;
|
||||
donpcevent instance_npcname("#sw_timer") + "::OnStart";
|
||||
end;
|
||||
|
||||
OnTouch_:
|
||||
end;
|
||||
}
|
||||
|
||||
1@advs,180,182,5 script #sw_2 4_NFWISP,1,1,{
|
||||
if ('advs_step != 0)
|
||||
end;
|
||||
mes "[Unidentified grudge]";
|
||||
mes "Are you here to set me free?";
|
||||
next;
|
||||
if (select( "Stop", "Do it" ) == 1)
|
||||
end;
|
||||
if ('advs_step != 0)
|
||||
end;
|
||||
disablenpc instance_npcname("#sw_2");
|
||||
'sw[1] = 1;
|
||||
donpcevent instance_npcname("#sw_timer") + "::OnStart";
|
||||
end;
|
||||
|
||||
OnTouch_:
|
||||
end;
|
||||
}
|
||||
|
||||
1@advs,1,1,5 script #sw_timer -1,{
|
||||
end;
|
||||
OnStart:
|
||||
if ('sw_timer == 1)
|
||||
end;
|
||||
'sw_timer = 1;
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTimer3000:
|
||||
stopnpctimer;
|
||||
if ('sw[0] != 1 || 'sw[1] != 1) {
|
||||
'sw_timer = 0;
|
||||
if ('sw[0] == 1)
|
||||
enablenpc instance_npcname("#sw_1");
|
||||
if ('sw[1] == 1)
|
||||
enablenpc instance_npcname("#sw_2");
|
||||
'sw[0] = 0;
|
||||
'sw[1] = 0;
|
||||
npctalk "Ah... my half soul beyond this hallway is still unfulfilled...", instance_npcname("#sw_1");
|
||||
npctalk "Ah... my half soul beyond this hallway is still unfulfilled...", instance_npcname("#sw_2");
|
||||
mapannounce 'map_advs$, "You must free both souls on the left and right of the hallway at the same time.", bc_map, 0xAAAAFF;
|
||||
end;
|
||||
}
|
||||
if ('advs_step != 0)
|
||||
end;
|
||||
mapannounce 'map_advs$, "Two souls are simultaneously liberated, opening the door to the center.", bc_map, 0xAAAAFF;
|
||||
donpcevent instance_npcname("#advs_step_2") + "::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
1@advs,75,89,5 script #trap_1 4_M_DEATH,1,1,{
|
||||
end;
|
||||
OnTouch:
|
||||
specialeffect2 EF_FIREHIT;
|
||||
specialeffect2 EF_ACIDDEMON;
|
||||
getmapxy( .@map$, .@x, .@y, BL_PC );
|
||||
getmapxy( .@map$, .@x_npc, .@y_npc, BL_NPC );
|
||||
|
||||
if (.@x == .@x_npc) {
|
||||
if (.@y < 89)
|
||||
pushpc DIR_SOUTH, 1;
|
||||
else if (.@y > 99)
|
||||
pushpc DIR_NORTH, 1;
|
||||
else
|
||||
pushpc DIR_EAST, 1; // default
|
||||
}
|
||||
else if (.@x < .@x_npc)
|
||||
pushpc DIR_WEST, 1;
|
||||
else
|
||||
pushpc DIR_EAST, 1;
|
||||
|
||||
heal -((MaxHp*50)/100),0; // note: heal command is used to (potentially) kill the target
|
||||
end;
|
||||
|
||||
OnMove1:
|
||||
getmapxy( .@map$, .@x, .@y, BL_NPC );
|
||||
unitwalk( getnpcid(0),.@x,99, instance_npcname( strnpcinfo(0) ) + "::OnMove2" );
|
||||
end;
|
||||
OnMove2:
|
||||
getmapxy( .@map$, .@x, .@y, BL_NPC );
|
||||
unitwalk( getnpcid(0),.@x,89, instance_npcname( strnpcinfo(0) ) + "::OnMove1" );
|
||||
end;
|
||||
|
||||
OnInstanceInit:
|
||||
npcspeed 150;
|
||||
sleep rand(100,3000);
|
||||
donpcevent instance_npcname( strnpcinfo(0) ) + "::OnMove1";
|
||||
end;
|
||||
}
|
||||
// traps left
|
||||
1@advs,80,89,1 duplicate(#trap_1) #trap_2 4_M_DEATH,1,1
|
||||
1@advs,85,89,1 duplicate(#trap_1) #trap_3 4_M_DEATH,1,1
|
||||
1@advs,90,89,1 duplicate(#trap_1) #trap_4 4_M_DEATH,1,1
|
||||
1@advs,95,89,1 duplicate(#trap_1) #trap_5 4_M_DEATH,1,1
|
||||
1@advs,100,89,1 duplicate(#trap_1) #trap_6 4_M_DEATH,1,1
|
||||
1@advs,105,89,1 duplicate(#trap_1) #trap_7 4_M_DEATH,1,1
|
||||
1@advs,110,89,1 duplicate(#trap_1) #trap_8 4_M_DEATH,1,1
|
||||
1@advs,115,89,1 duplicate(#trap_1) #trap_9 4_M_DEATH,1,1
|
||||
// traps right
|
||||
1@advs,130,89,1 duplicate(#trap_1) #trap_10 4_M_DEATH,1,1
|
||||
1@advs,135,89,1 duplicate(#trap_1) #trap_11 4_M_DEATH,1,1
|
||||
1@advs,140,89,1 duplicate(#trap_1) #trap_12 4_M_DEATH,1,1
|
||||
1@advs,145,89,1 duplicate(#trap_1) #trap_13 4_M_DEATH,1,1
|
||||
1@advs,150,89,1 duplicate(#trap_1) #trap_14 4_M_DEATH,1,1
|
||||
1@advs,155,89,1 duplicate(#trap_1) #trap_15 4_M_DEATH,1,1
|
||||
1@advs,160,89,1 duplicate(#trap_1) #trap_16 4_M_DEATH,1,1
|
||||
1@advs,165,89,1 duplicate(#trap_1) #trap_17 4_M_DEATH,1,1
|
||||
1@advs,170,89,1 duplicate(#trap_1) #trap_18 4_M_DEATH,1,1
|
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Step 2
|
||||
//---------------------------------------------------------------
|
||||
1@advs,1,1,0 script #advs_step_2 -1,{
|
||||
end;
|
||||
OnStart:
|
||||
if ('advs_step != 0)
|
||||
end;
|
||||
'advs_step = 1;
|
||||
disablenpc instance_npcname("#advs_step_1");
|
||||
enablenpc instance_npcname("#wp1");
|
||||
enablenpc instance_npcname("#food1");
|
||||
enablenpc instance_npcname("#food2");
|
||||
enablenpc instance_npcname("#food3");
|
||||
enablenpc instance_npcname("#food4");
|
||||
killmonster 'map_advs$, instance_npcname("#advs_step_1") + "::OnMobDead";
|
||||
|
||||
'mob_to_respawn = 'total_monster_step_2 - 'init_monster_step_2;
|
||||
|
||||
for ( .@i = 0; .@i < 'init_monster_step_2; ++.@i )
|
||||
callsub( S_Spawn );
|
||||
end;
|
||||
OnMobDead:
|
||||
if ('mob_to_respawn > 0)
|
||||
'mob_to_respawn--;
|
||||
initnpctimer;
|
||||
sleep 2000;
|
||||
if ('advs_step == 1 && 'mob_to_respawn > 0) {
|
||||
if ('mob_to_respawn > 0)
|
||||
callsub( S_Spawn );
|
||||
if ('mob_to_respawn > 1)
|
||||
callsub( S_Spawn );
|
||||
}
|
||||
end;
|
||||
OnTimer2000:
|
||||
stopnpctimer;
|
||||
.@alive = mobcount('map_advs$, instance_npcname("#advs_step_2") + "::OnMobDead");
|
||||
mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF;
|
||||
if ('advs_step == 1 && 'mob_to_respawn == 0 && .@alive == 0)
|
||||
donpcevent instance_npcname("#advs_step_3_A") + "::OnStart";
|
||||
end;
|
||||
S_Spawn:
|
||||
.@label$ = instance_npcname("#advs_step_2") + "::OnMobDead";
|
||||
if (rand(2))
|
||||
.@mob_id = 'hunter_id;
|
||||
else
|
||||
.@mob_id = 'sanare_id;
|
||||
.@r = rand(3);
|
||||
if (.@r == 0)
|
||||
areamonster 'map_advs$,76,145,171,139,"--en--",.@mob_id,1, .@label$;
|
||||
else if (.@r == 1)
|
||||
areamonster 'map_advs$,113,205,135,125,"--en--",.@mob_id,1, .@label$;
|
||||
else
|
||||
areamonster 'map_advs$,113,205,135,125,"--en--",.@mob_id,1, .@label$;
|
||||
unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON
|
||||
return;
|
||||
}
|
||||
|
||||
1@advs,101,159,5 script #food1 4_EP16_FOOD,1,1,{
|
||||
if ('max_food <= 0) {
|
||||
mapannounce 'map_advs$, "??? : You really don't know how to cook well, you deserve a casual tour of my garden.", bc_map, 0xAAAAFF;
|
||||
end;
|
||||
}
|
||||
progressbar "",4;
|
||||
'max_food--;
|
||||
|
||||
.@r = rand(5);
|
||||
if (.@r == 0)
|
||||
sc_start SC_CONFUSION,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
|
||||
else if (.@r == 1)
|
||||
sc_start SC_CURSE,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
|
||||
else if (.@r == 2)
|
||||
sc_start SC_BLIND,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
|
||||
else if (.@r == 3)
|
||||
sc_start SC_POISON,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
|
||||
else
|
||||
sc_start SC_SILENCE,30000,0,100, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF;
|
||||
|
||||
if ('total_reaper > 'min_reaper && ('max_food % 2) == 0)
|
||||
'total_reaper--;
|
||||
end;
|
||||
}
|
||||
1@advs,101,125,5 duplicate(#food1) #food2 4_EP16_FOOD,1,1
|
||||
1@advs,147,162,5 duplicate(#food1) #food3 4_EP16_FOOD,1,1
|
||||
1@advs,147,122,5 duplicate(#food1) #food4 4_EP16_FOOD,1,1
|
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Step 3
|
||||
//---------------------------------------------------------------
|
||||
1@advs,1,1,5 script #advs_step_3_A -1,{
|
||||
end;
|
||||
OnStart:
|
||||
if ('advs_step != 1)
|
||||
end;
|
||||
'advs_step = 2;
|
||||
enablenpc instance_npcname("#wp2");
|
||||
disablenpc instance_npcname("#advs_step_2");
|
||||
donpcevent instance_npcname("#advs_step_3_A") + "::OnEvent";
|
||||
donpcevent instance_npcname("#advs_step_3_B") + "::OnEvent";
|
||||
end;
|
||||
OnEvent:
|
||||
.@label$ = instance_npcname("#advs_step_3_A") + "::OnMobDead";
|
||||
|
||||
copyarray .@x[0], 'x_reaper[0], 'size_reaper;
|
||||
copyarray .@y[0], 'y_reaper[0], 'size_reaper;
|
||||
.@size = 'size_reaper;
|
||||
|
||||
for ( .@i = 0; .@i < 'total_reaper; ++.@i ) {
|
||||
.@r = rand(.@size);
|
||||
|
||||
monster 'map_advs$,.@x[.@r],.@y[.@r],"--en--",20846,1, .@label$; // MD_HIDDEN_GROUND01
|
||||
deletearray .@x[.@r],1;
|
||||
deletearray .@y[.@r],1;
|
||||
.@size--;
|
||||
}
|
||||
initnpctimer;
|
||||
end;
|
||||
OnTimer10000:
|
||||
killmonster 'map_advs$, instance_npcname("#advs_step_3_A") + "::OnMobDead";
|
||||
donpcevent instance_npcname("#advs_step_3_A") + "::OnEvent"; // this event never stop
|
||||
end;
|
||||
OnMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
1@advs,1,1,0 script #advs_step_3_B -1,{
|
||||
end;
|
||||
OnEvent:
|
||||
'mob_to_respawn = 'total_monster_step_3 - 'init_monster_step_3;
|
||||
|
||||
for ( .@i = 0; .@i < 'init_monster_step_3; ++.@i )
|
||||
callsub( S_Spawn );
|
||||
end;
|
||||
OnMobDead:
|
||||
if ('mob_to_respawn > 0)
|
||||
'mob_to_respawn--;
|
||||
initnpctimer;
|
||||
sleep 2000;
|
||||
if ('advs_step == 2 && 'mob_to_respawn > 0) {
|
||||
if ('mob_to_respawn > 0)
|
||||
callsub( S_Spawn );
|
||||
if ('mob_to_respawn > 1)
|
||||
callsub( S_Spawn );
|
||||
}
|
||||
end;
|
||||
OnTimer2000:
|
||||
stopnpctimer;
|
||||
.@alive = mobcount('map_advs$, instance_npcname("#advs_step_3_B") + "::OnMobDead");
|
||||
mapannounce 'map_advs$, "Number of monsters left: " + .@alive, bc_map, 0xAAAAFF;
|
||||
if ('advs_step == 2 && 'mob_to_respawn == 0 && .@alive == 0)
|
||||
donpcevent instance_npcname("#boss1_advs") + "::OnStart";
|
||||
end;
|
||||
S_Spawn:
|
||||
.@label$ = instance_npcname("#advs_step_3_B") + "::OnMobDead";
|
||||
if (rand(2))
|
||||
.@mob_id = 'hunter_id;
|
||||
else
|
||||
.@mob_id = 'sanare_id;
|
||||
.@r = rand(4);
|
||||
if (.@r == 0)
|
||||
areamonster 'map_advs$,109,238,119,248,"--en--",.@mob_id,1, .@label$;
|
||||
else if (.@r == 1)
|
||||
areamonster 'map_advs$,109,219,119,229,"--en--",.@mob_id,1, .@label$;
|
||||
else if (.@r == 2)
|
||||
areamonster 'map_advs$,128,238,138,248,"--en--",.@mob_id,1, .@label$;
|
||||
else
|
||||
areamonster 'map_advs$,128,219,138,229,"--en--",.@mob_id,1, .@label$;
|
||||
unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Step 4
|
||||
//---------------------------------------------------------------
|
||||
1@advs,1,1,4 script #boss1_advs -1,{
|
||||
end;
|
||||
OnStart:
|
||||
if ('advs_step != 2)
|
||||
end;
|
||||
'advs_step = 3;
|
||||
enablenpc instance_npcname("#wp3");
|
||||
disablenpc instance_npcname("#advs_step_3_B");
|
||||
enablenpc instance_npcname("#boss1");
|
||||
end;
|
||||
OnMobDead:
|
||||
if ('advs_step != 4)
|
||||
end;
|
||||
'advs_step = 5;
|
||||
enablenpc instance_npcname("#wp4");
|
||||
enablenpc instance_npcname("#boss2_sw");
|
||||
donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStop";
|
||||
end;
|
||||
}
|
||||
|
||||
// 1@advs,124,295,4 script #boss1 EP18_MD_SCHULANG_R,1,1,{
|
||||
1@advs,124,295,4 script #boss1 EP18_MD_SCHULANG_R,{
|
||||
if ('advs_step != 3)
|
||||
end;
|
||||
if (is_party_leader() == false)
|
||||
end;
|
||||
'advs_step = 4;
|
||||
npctalk "That's all human.";
|
||||
unitwalk getnpcid(0), 124,290, instance_npcname("#boss1") + "::OnMove";
|
||||
end;
|
||||
|
||||
OnMove:
|
||||
disablenpc instance_npcname("#boss1");
|
||||
monster 'map_advs$,124,290,"--en--",'schulang_id,1, instance_npcname("#boss1_advs") + "::OnMobDead";
|
||||
'schulang_gid = $@mobid[0];
|
||||
unitskilluseid $@mobid[0], 771, 1; // NPC_RELIEVE_ON
|
||||
unittalk 'schulang_gid, "I'm in a bit of trouble if I approach this more than that!!!";
|
||||
monster 'map_advs$,123,285,"--en--",21319,1; // EP18_MD_HEARTHUNTER_R2
|
||||
unitskilluseid $@mobid[0], 771, 'monster_relieve; // NPC_RELIEVE_ON
|
||||
donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStart";
|
||||
end;
|
||||
// OnTouch: // effect ?
|
||||
// end;
|
||||
}
|
||||
|
||||
|
||||
1@advs,1,1,0 script #boss1_advs_skill_1 -1,{
|
||||
end;
|
||||
OnStart:
|
||||
initnpctimer;
|
||||
getunitdata 'schulang_gid, .@data;
|
||||
'x_sch_event = .@data[UMOB_X];
|
||||
'y_sch_event = .@data[UMOB_Y];
|
||||
'ignore_column = rand(5); // one column is randomly free
|
||||
end;
|
||||
OnTimer1000:
|
||||
callsub( S_Skill,-8 );
|
||||
end;
|
||||
OnTimer1500:
|
||||
callsub( S_Skill,-4 );
|
||||
end;
|
||||
OnTimer2000:
|
||||
callsub( S_Skill,0 );
|
||||
end;
|
||||
OnTimer2500:
|
||||
callsub( S_Skill,4 );
|
||||
end;
|
||||
OnTimer3000:
|
||||
callsub( S_Skill,8 );
|
||||
stopnpctimer;
|
||||
donpcevent instance_npcname("#boss1_advs_skill_1") + "::OnStart";
|
||||
end;
|
||||
S_Skill:
|
||||
.@dxy = getarg(0);
|
||||
if ('ignore_column != 0)
|
||||
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event - 8), ('y_sch_event + .@dxy), -50;
|
||||
if ('ignore_column != 1)
|
||||
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event - 4), ('y_sch_event + .@dxy), -50;
|
||||
if ('ignore_column != 2)
|
||||
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, 'x_sch_event, ('y_sch_event + .@dxy), -50;
|
||||
if ('ignore_column != 3)
|
||||
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event + 4), ('y_sch_event + .@dxy), -50;
|
||||
if ('ignore_column != 4)
|
||||
unitskillusepos 'schulang_gid,"MG_THUNDERSTORM",4, ('x_sch_event + 8), ('y_sch_event + .@dxy), -50;
|
||||
return;
|
||||
OnStop:
|
||||
stopnpctimer;
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Step 5 (final)
|
||||
//---------------------------------------------------------------
|
||||
// 1@advs,124,358,4 script #boss2_sw CLEAR_NPC,1,1,{
|
||||
1@advs,124,358,4 script #boss2_sw CLEAR_NPC,{
|
||||
if ('advs_step != 5)
|
||||
end;
|
||||
if (is_party_leader() == false)
|
||||
end;
|
||||
'advs_step = 6;
|
||||
cloakonnpc instance_npcname("#boss2_sw"); // cloakonnpc to display effect
|
||||
specialeffect EF_CLOUD4;
|
||||
specialeffect EF_DQ9_CHARGE3;
|
||||
sleep 4000;
|
||||
specialeffect EF_SCREEN_QUAKE;
|
||||
setnpcdisplay( instance_npcname("#boss2"), 'freyja_id );
|
||||
enablenpc instance_npcname("#boss2");
|
||||
specialeffect EF_BEGINSPELL_YB;
|
||||
sleep 2000;
|
||||
npctalk "I... and... together... let's play...", instance_npcname("#boss2");
|
||||
unitwalk getnpcid(0, instance_npcname("#boss2")), 124,346, instance_npcname("#boss2_sw") + "::OnMove";
|
||||
end;
|
||||
OnMove:
|
||||
setnpcdisplay( instance_npcname("#boss2"), CLEAR_NPC );
|
||||
disablenpc instance_npcname("#boss2");
|
||||
monster 'map_advs$,124,346,"--en--",'freyja_id,1, instance_npcname("#boss2_sw") + "::OnMobDead";
|
||||
'freyja_gid = $@mobid[0];
|
||||
donpcevent instance_npcname("#advs_boss_relieve") + "::OnStart";
|
||||
sleep 3000;
|
||||
mapannounce 'map_advs$, "Tip: Twisted God Freyja is weaken as it get closer to the chandelier.", bc_map, 0xFFCC;
|
||||
if ('advs_difficult == 1)
|
||||
sleep 8000;
|
||||
else
|
||||
sleep 30000;
|
||||
|
||||
// circles
|
||||
if ('advs_difficult == 1) {
|
||||
donpcevent instance_npcname("#b_tr1") + "::OnEnable";
|
||||
donpcevent instance_npcname("#b_tr2") + "::OnEnable";
|
||||
}
|
||||
donpcevent instance_npcname("#b_tr3") + "::OnEnable";
|
||||
donpcevent instance_npcname("#b_tr4") + "::OnEnable";
|
||||
|
||||
// stop the circles from moving
|
||||
enablenpc instance_npcname("#b_sw1");
|
||||
enablenpc instance_npcname("#b_sw2");
|
||||
enablenpc instance_npcname("#b_sw3");
|
||||
enablenpc instance_npcname("#b_sw4");
|
||||
end;
|
||||
|
||||
OnMobDead:
|
||||
'freyja_gid = 0;
|
||||
donpcevent instance_npcname("#advs_boss_relieve") + "::OnStop";
|
||||
disablenpc instance_npcname("#boss2_sw");
|
||||
enablenpc instance_npcname("#box_admin");
|
||||
if ('advs_difficult == 1) {
|
||||
donpcevent instance_npcname("#b_tr1") + "::OnStop";
|
||||
donpcevent instance_npcname("#b_tr2") + "::OnStop";
|
||||
}
|
||||
donpcevent instance_npcname("#b_tr3") + "::OnStop";
|
||||
donpcevent instance_npcname("#b_tr4") + "::OnStop";
|
||||
end;
|
||||
// OnTouch: // effect ?
|
||||
// end;
|
||||
}
|
||||
1@advs,124,356,4 duplicate(dummy_npc) #boss2 CLEAR_NPC,1,1
|
||||
|
||||
1@advs,1,1,4 script #advs_boss_relieve -1,{
|
||||
end;
|
||||
OnStart:
|
||||
if (unitexists('freyja_gid) == false)
|
||||
end;
|
||||
getunitdata 'freyja_gid, .@data;
|
||||
.@d = distance(124,356,.@data[UMOB_X],.@data[UMOB_Y]);
|
||||
.@lv = (.@d / 2) + 1; // level 6 on spawn
|
||||
.@lv = min(10,.@lv);
|
||||
.@lv = max(1,.@lv);
|
||||
unitskilluseid 'freyja_gid, 772, 1; // NPC_RELIEVE_OFF
|
||||
unitskilluseid 'freyja_gid, 771, .@lv; // NPC_RELIEVE_ON
|
||||
initnpctimer;
|
||||
end;
|
||||
OnTimer2000:
|
||||
donpcevent instance_npcname("#advs_boss_relieve") + "::OnStart";
|
||||
end;
|
||||
OnStop:
|
||||
stopnpctimer;
|
||||
end;
|
||||
}
|
||||
|
||||
// circles
|
||||
1@advs,124,337,5 script #b_tr1 MD_HIDDEN_GROUND02,2,2,{
|
||||
end;
|
||||
OnTouch: // note: warp dead player
|
||||
if ('freyja_gid == 0)
|
||||
end;
|
||||
specialeffect2 EF_FIREHIT;
|
||||
specialeffect2 EF_ACIDDEMON;
|
||||
percentheal -10,0; // deal some damage
|
||||
if (rand(2))
|
||||
warp 'map_advs$,67,182;
|
||||
else
|
||||
warp 'map_advs$,180,182;
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
enablenpc instance_npcname( strnpcinfo(0) );
|
||||
OnStart:
|
||||
'circle_move = 1;
|
||||
OnMove:
|
||||
if ('freyja_gid == 0)
|
||||
end;
|
||||
if ('circle_move == 0)
|
||||
end;
|
||||
getmapxy( .@map$, .@x, .@y, BL_NPC );
|
||||
do {
|
||||
.@dx = rand(-2,2);
|
||||
.@dy = rand(-2,2);
|
||||
.@new_x = .@x + .@dx;
|
||||
.@new_y = .@y + .@dy;
|
||||
}
|
||||
while ((.@dx == 0 && .@dy == 0) || .@new_x < 108 || .@new_x > 139 || .@new_y < 325 || .@new_y > 351);
|
||||
unitwalk( getnpcid(0),.@new_x,.@new_y, instance_npcname( strnpcinfo(0) ) + "::OnMove" );
|
||||
end;
|
||||
|
||||
OnStop:
|
||||
'circle_move = 0; // double check just because
|
||||
unitstopwalk getnpcid(0);
|
||||
end;
|
||||
}
|
||||
1@advs,124,337,5 duplicate(#b_tr1) #b_tr2 MD_HIDDEN_GROUND02,2,2
|
||||
1@advs,124,337,5 duplicate(#b_tr1) #b_tr3 MD_HIDDEN_GROUND02,2,2
|
||||
1@advs,124,337,5 duplicate(#b_tr1) #b_tr4 MD_HIDDEN_GROUND02,2,2
|
||||
|
||||
|
||||
// stop the circles from moving
|
||||
1@advs,108,358,4 script #b_sw1 4_ENERGY_YELLOW,2,2,{
|
||||
mes "Ddispel the circle ^ff0000requires your health and mana.^000000 During the process, you ^ff0000becomes immobile and defenseless.^000000 Are you sure you want to start dispelling?";
|
||||
next;
|
||||
if (select( "Cancel", "Proceed" ) == 1)
|
||||
end;
|
||||
if ('freyja_gid == 0)
|
||||
end;
|
||||
// this part need to be checked when more information are available
|
||||
.@success = callsub( S_Venom );
|
||||
mes "^0000ffThe magic stone that absorbed your stamina and magic resonates. The magic circle that has been wandering disappears.^000000";
|
||||
specialeffect EF_BASH3D6;
|
||||
if (.@success == true && 'circle_move == 1) {
|
||||
disablenpc();
|
||||
if ('advs_difficult == 1) {
|
||||
donpcevent instance_npcname("#b_tr1") + "::OnStop";
|
||||
donpcevent instance_npcname("#b_tr2") + "::OnStop";
|
||||
}
|
||||
donpcevent instance_npcname("#b_tr3") + "::OnStop";
|
||||
donpcevent instance_npcname("#b_tr4") + "::OnStop";
|
||||
initnpctimer;
|
||||
}
|
||||
close;
|
||||
|
||||
S_Venom:
|
||||
.@percent_hp = max(1, (MaxHp/100)); // deal random damage to the player
|
||||
.@percent_sp = max(1, (MaxSp/100));
|
||||
.@r = rand(2,20);
|
||||
|
||||
for ( .@i = 0; .@i < .@r; ++.@i ) {
|
||||
specialeffect2 EF_INVENOM;
|
||||
heal -.@percent_hp, -.@percent_sp;
|
||||
if (Hp < 1)
|
||||
return 0;
|
||||
sleep2 500;
|
||||
}
|
||||
return (Hp > 0);
|
||||
|
||||
OnTimer10000: // seems to be around 10s to re-enable the circle, 20s the npc
|
||||
if ('freyja_gid == 0)
|
||||
end;
|
||||
if ('advs_difficult == 1) {
|
||||
donpcevent instance_npcname("#b_tr1") + "::OnStart";
|
||||
donpcevent instance_npcname("#b_tr2") + "::OnStart";
|
||||
}
|
||||
donpcevent instance_npcname("#b_tr3") + "::OnStart";
|
||||
donpcevent instance_npcname("#b_tr4") + "::OnStart";
|
||||
end;
|
||||
|
||||
OnTimer20000:
|
||||
stopnpctimer;
|
||||
enablenpc();
|
||||
end;
|
||||
OnTouch: // effect ?
|
||||
end;
|
||||
}
|
||||
1@advs,101,351,4 duplicate(#b_sw1) #b_sw2 4_ENERGY_YELLOW,2,2
|
||||
1@advs,139,358,4 duplicate(#b_sw1) #b_sw3 4_ENERGY_YELLOW,2,2
|
||||
1@advs,145,351,4 duplicate(#b_sw1) #b_sw4 4_ENERGY_YELLOW,2,2
|
||||
|
||||
// exit
|
||||
1@advs,123,358,4 script #box_admin 4_ENERGY_YELLOW,2,2,{
|
||||
.@is_hard = (instance_live_info(ILI_NAME) == "Villa of Deception Advanced");
|
||||
if (isbegin_quest(12520) == 1 && !.@is_hard || isbegin_quest(12521) == 1 && .@is_hard) {
|
||||
if (checkweight(1000405,10, 1000471,1) == 0) {
|
||||
mes "- Wait a minute !! -";
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "^0000ffFound something in a bright glowing halo.^000000";
|
||||
if (get_reputation_points(3) >= 5000)
|
||||
.@bonus = 2;
|
||||
getitem 1000405,8+.@bonus; // Ep18_Amethyst_Fragment
|
||||
if (.@is_hard)
|
||||
erasequest 12521;
|
||||
else
|
||||
erasequest 12520;
|
||||
if (rand(100) < 10)
|
||||
getitem 1000471,1;
|
||||
close;
|
||||
}
|
||||
mes "^0000ffI think you can get out now.^000000";
|
||||
next;
|
||||
if (select( "Cancel", "Exit" ) == 1)
|
||||
end;
|
||||
warp "wolfvill",77,258;
|
||||
end;
|
||||
}
|
||||
|
||||
1166
npc/re/instances/VillaofHighPriest.txt
Normal file
1166
npc/re/instances/VillaofHighPriest.txt
Normal file
File diff suppressed because it is too large
Load Diff
3238
npc/re/instances/Wolves.txt
Normal file
3238
npc/re/instances/Wolves.txt
Normal file
File diff suppressed because it is too large
Load Diff
@@ -167,8 +167,8 @@ S_Sphere_Exchange:
|
||||
case 1:
|
||||
mes "[Kenny]";
|
||||
mes "All done.";
|
||||
delitem .@slug_id, .@new_count * 10;
|
||||
getitem .@new_slug_id, .@old_count;
|
||||
delitem .@old_id, .@new_count * 10;
|
||||
getitem .@new_id, .@new_count;
|
||||
close;
|
||||
case 2:
|
||||
close;
|
||||
@@ -214,8 +214,8 @@ S_Old_Sphere_Exchange:
|
||||
case 1:
|
||||
mes "[Kenny]";
|
||||
mes "All done.";
|
||||
delitem .@slug_id, .@old_count;
|
||||
getitem .@new_slug_id, .@old_count;
|
||||
delitem .@old_id, .@old_count;
|
||||
getitem .@new_id, .@old_count;
|
||||
close;
|
||||
case 2:
|
||||
close;
|
||||
@@ -262,7 +262,7 @@ S_Slug_Exchange:
|
||||
case 1:
|
||||
mes "[Kenny]";
|
||||
mes "All done.";
|
||||
delitem .@slug_id, .@new_count * 500;
|
||||
delitem .@slug_id, .@new_count * .@req_count;
|
||||
getitem 25187, .@new_count;
|
||||
close;
|
||||
case 2:
|
||||
|
||||
@@ -60,3 +60,4 @@ Footer:
|
||||
- Path: npc/re/merchants/barters/enchan_illusion_dungeons.yml
|
||||
- Path: npc/re/merchants/barters/quests_exp_175.yml
|
||||
- Path: npc/re/merchants/barters/mysterious_cookie_shop.yml
|
||||
- Path: npc/re/merchants/barters/quests_18_1.yml
|
||||
|
||||
132
npc/re/merchants/barters/quests_18_1.yml
Normal file
132
npc/re/merchants/barters/quests_18_1.yml
Normal file
@@ -0,0 +1,132 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Barter Database
|
||||
###########################################################################
|
||||
#
|
||||
# Barter Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Name NPC name.
|
||||
# Map Map name. (Default: not on a map)
|
||||
# X Map x coordinate. (Default: 0)
|
||||
# Y Map y coordinate. (Default: 0)
|
||||
# Direction Direction the NPC is looking. (Default: North)
|
||||
# Sprite Sprite name of the NPC. (Default: FakeNpc)
|
||||
# Items: List of sold items.
|
||||
# - Index Index of the item inside the shop. (0-...)
|
||||
# Maximum index depends on client.
|
||||
# Item Aegis name of the item.
|
||||
# Stock Amount of item in stock. 0 means unlimited. (Default: 0)
|
||||
# Zeny Cost of them item in Zeny. (Default: 0)
|
||||
# RequiredItems: List of required items (Optional)
|
||||
# - Index Index of the required item. (0-4)
|
||||
# Item Aegis name of required item.
|
||||
# Amount Amount of required item. (Default: 1)
|
||||
# Refine Refine level of required item. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BARTER_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Name: barter_ep18_1
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Gray_W_Suits
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 1
|
||||
Item: Gray_W_Robe
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 2
|
||||
Item: Gray_W_Manteau
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 3
|
||||
Item: Gray_W_Muffler
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 4
|
||||
Item: Gray_W_Boots
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 5
|
||||
Item: Gray_W_Shoes
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 6
|
||||
Item: Gray_W_Pendant
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 7
|
||||
Item: Gray_W_Robe
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 8
|
||||
Item: Gray_W_Ring
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Index: 9
|
||||
Item: Gray_W_Earing
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 350
|
||||
- Name: barter_ep18_2
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: GrayWolf_7_Ticket
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 1050
|
||||
- Name: barter_ep18_3
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: GrayWolf_7_Ticket
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 1050
|
||||
- Index: 1
|
||||
Item: GrayWolf_9_Ticket
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ep18_Amethyst_Fragment
|
||||
Amount: 2250
|
||||
@@ -3,329 +3,334 @@
|
||||
//===== By: ==================================================
|
||||
//= nanakiwurtz
|
||||
//===== Current Version: =====================================
|
||||
//= 1.1
|
||||
//= 1.2
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version
|
||||
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
|
||||
//= 1.2 Correct respawn times and prontera field spawns [Playtester]
|
||||
//============================================================
|
||||
|
||||
abbey02,0,0 monster Swift Zombie Slaughter 2603,3,300000
|
||||
gl_prison,0,0 monster Solid Zombie Prisoner 2604,1,300000
|
||||
gld_dun04,0,0 monster Zombie Master Ringleader 2605,2,300000
|
||||
pay_dun00,0,0 monster Furious Zombie 2606,2,300000
|
||||
schg_dun01,0,0 monster Elusive Zakudam 2607,2,300000
|
||||
prt_fild03,0,0 monster Swift Yoyo 2608,2,300000
|
||||
ayo_fild02,0,0 monster Solid Yoyo 2609,1,300000
|
||||
pay_fild06,0,0 monster Wormtail Ringleader 2610,3,300000
|
||||
um_fild02,0,0 monster Furious Wootan Fighter 2611,1,300000
|
||||
mosk_dun01,0,0 monster Elusive Wood Goblin 2612,2,300000
|
||||
moc_fild03,0,0 monster Swift Wolf 2613,2,300000
|
||||
gl_step,0,0 monster Solid Wind Ghost 2614,2,300000
|
||||
gef_dun03,0,0 monster Solid Wind Ghost 2614,1,300000
|
||||
pay_fild01,0,0 monster Willow Ringleader 2615,2,300000
|
||||
um_fild04,0,0 monster Furious Wild Rose 2616,1,300000
|
||||
gon_dun03,0,0 monster Elusive Evil Nymph 2617,2,300000
|
||||
gl_sew01,0,0 monster Solid Whisper 2618,1,300000
|
||||
treasure_n2,0,0 monster Weak Skeleton Ringleader 2619,2,300000
|
||||
gl_cas02,0,0 monster Furious Wanderer 2620,2,300000
|
||||
gefenia04,0,0 monster Elusive Violy 2621,2,300000
|
||||
gefenia03,0,0 monster Swift Violy 2622,2,300000
|
||||
gefenia02,0,0 monster Solid Violy 2623,2,300000
|
||||
ein_fild04,0,0 monster Venomous Ringleader 2624,2,300000
|
||||
juperos_01,0,0 monster Furious Venatu 2625,3,300000
|
||||
mosk_dun03,0,0 monster Elusive Vavayaga 2626,2,300000
|
||||
ra_san01,0,0 monster Swift Vanberk 2627,2,300000
|
||||
iz_dun01,0,0 monster Solid Vadon 2628,2,300000
|
||||
ein_fild02,0,0 monster Ungoliant Ringleader 2629,2,300000
|
||||
bra_fild01,0,0 monster Furious Toucan 2630,3,300000
|
||||
ma_fild01,0,0 monster Elusive Tiyanak 2631,2,300000
|
||||
prt_sewb4,0,0 monster Solid Thief Bug 2632,2,300000
|
||||
prt_sewb3,0,0 monster Thief Bug Ringleader 2633,3,300000
|
||||
prt_sewb2,0,0 monster Furious Thief Bug 2634,2,300000
|
||||
beach_dun3,0,0 monster Elusive Thara Frog 2635,2,300000
|
||||
ein_fild03,0,0 monster Swift Teddy Bear 2636,2,300000
|
||||
man_fild03,0,0 monster Solid Tatacho 2637,1,300000
|
||||
mjo_dun01,0,0 monster Tarou Ringleader 2638,2,300000
|
||||
ayo_dun02,0,0 monster Furious Tamruan 2639,2,300000
|
||||
gl_sew03,0,0 monster Elusive Sting 2640,2,300000
|
||||
lhz_fild02,0,0 monster Swift Stem Worm 2641,2,300000
|
||||
moc_fild13,0,0 monster Solid Steel Chonchon 2642,3,300000
|
||||
ve_fild07,0,0 monster Stapo Ringleader 2643,2,300000
|
||||
beach_dun2,0,0 monster Furious Stalactic Golem 2644,2,300000
|
||||
prt_fild02,0,0 monster Elusive Stainer 2645,3,300000
|
||||
treasure_n1,0,0 monster Swift Spore 2646,2,300000
|
||||
tur_dun02,0,0 monster Solid Solider 2647,2,300000
|
||||
pay_dun02,0,0 monster Soldier Skeleton Ringleader 2648,3,300000
|
||||
pay_dun01,0,0 monster Furious Soldier Skeleton 2649,2,300000
|
||||
tha_t09,0,0 monster Elusive Lady Solace 2650,2,300000 //--Remove after Thanatos Ravamped Patch
|
||||
pay_dun03,0,0 monster Swift Sohee 2651,2,300000
|
||||
ice_dun02,0,0 monster Solid Snowier 2652,2,300000
|
||||
pay_fild02,0,0 monster Boa Ringleader 2653,3,300000
|
||||
ayo_fild01,0,0 monster Furious Smokie 2654,2,300000
|
||||
yuno_fild06,0,0 monster Elusive Sleeper 2655,1,300000
|
||||
yuno_fild02,0,0 monster Swift Sleeper 2656,2,300000
|
||||
odin_tem02,0,0 monster Solid Skogul 2657,1,300000
|
||||
gld2_pay,0,0 monster Skeleton General Ringleader 2658,2,300000
|
||||
gld_dun01_2,0,0 monster Furious Skeleton General 2659,2,300000
|
||||
mjo_dun03,0,0 monster Elusive Skeleton Worker 2660,2,300000
|
||||
ice_dun01,0,0 monster Swift Siroma 2661,1,300000
|
||||
mosk_fild02,0,0 monster Solid Side Winder 2662,1,300000
|
||||
mjolnir_03,0,0 monster Side Winder Ringleader 2663,2,300000
|
||||
ama_dun03,0,0 monster Furious Shinobi 2664,2,300000
|
||||
tha_t11,0,0 monster Elusive Mistress of Shelter 2665,2,300000 //--Remove after Thanatos Ravamped Patch
|
||||
hu_fild06,0,0 monster Swift Shellfish 2666,1,300000
|
||||
lhz_dun03,0,0 monster Solid Cecil Damon 2667,3,300000
|
||||
cmd_fild04,0,0 monster Sea Otter Ringleader 2668,2,300000
|
||||
iz_dun05,0,0 monster Furious Lamp Rey 2669,2,300000
|
||||
moc_fild18,0,0 monster Elusive Scorpion 2670,3,300000
|
||||
mjolnir_09,0,0 monster Swift Savage Babe 2671,2,300000
|
||||
prt_maze01,0,0 monster Solid Savage 2672,2,300000
|
||||
mjolnir_07,0,0 monster Savage Ringleader 2673,3,300000
|
||||
moc_fild16,0,0 monster Furious Sandman 2674,2,300000
|
||||
thor_v03,0,0 monster Elusive Salamander 2675,2,300000
|
||||
treasure02,0,0 monster Swift Sailor Skeleton 2676,1,300000
|
||||
ra_fild12,0,0 monster Solid Roween 2677,2,300000
|
||||
prt_fild00,0,0 monster Roda Frog Ringleader 2678,2,300000
|
||||
gef_fild01,0,0 monster Furious Roda Frog 2679,2,300000
|
||||
prt_fild07,0,0 monster Elusive Rocker 2680,2,300000
|
||||
tha_t01,0,0 monster Swift Rideword 2681,2,300000
|
||||
//tha_t01,0,0 monster Swift Rideword 2681,1,300000 //--Applied after Thanatos Revamped Patch.
|
||||
c_tower1,0,0 monster Solid Rideword 2682,2,300000
|
||||
gon_fild01,0,0 monster Dumpling Child Ringleader 2683,2,300000
|
||||
tha_t10,0,0 monster Furious Baroness of Retribution 2684,2,300000 //--Remove after Thanatos Ravamped Patch
|
||||
tha_t08,0,0 monster Elusive Baroness of Retribution 2685,2,300000
|
||||
//tha_t08,0,0 monster Elusive Baroness of Retribution 2685,1,300000 //--Applied after Thanatos Revamped Patch.
|
||||
tha_t07,0,0 monster Swift Baroness of Retribution 2686,2,300000
|
||||
//tha_t07,0,0 monster Swift Baroness of Retribution 2686,1,300000 //--Applied after Thanatos Revamped Patch.
|
||||
in_sphinx2,0,0 monster Solid Requiem 2687,2,300000
|
||||
lhz_dun01,0,0 monster Remover Ringleader 2688,3,300000
|
||||
mal_dun01,0,0 monster Elusive Red Eruma 2689,2,300000
|
||||
gl_knt02,0,0 monster Swift Raydric 2690,2,300000
|
||||
gl_knt01,0,0 monster Solid Raydric 2691,2,300000
|
||||
lhz_dun02,0,0 monster Laurell Weinder Ringleader 2692,3,300000
|
||||
dic_dun03,0,0 monster Furious Rake Scaraba 2693,2,300000
|
||||
cmd_fild07,0,0 monster Elusive Raggler 2694,2,300000
|
||||
lhz_fild01,0,0 monster Swift Rafflesia 2695,3,300000
|
||||
lhz_fild01,0,0 monster Poring Ringleader 2696,2,300000
|
||||
lhz_fild01,0,0 monster Furious Poring 2697,2,300000
|
||||
lhz_fild01,0,0 monster Elusive Poring 2698,2,300000
|
||||
gef_fild07,0,0 monster Swift Poring 2699,2,300000
|
||||
ein_fild09,0,0 monster Solid Porcellio 2700,2,300000
|
||||
prt_maze03,0,0 monster Poporing Ringleader 2701,2,300000
|
||||
prt_maze02,0,0 monster Furious Poporing 2702,2,300000
|
||||
pay_fild04,0,0 monster Elusive Poporing 2703,2,300000
|
||||
ama_dun02,0,0 monster Swift Poison Toad 2704,1,300000
|
||||
mjolnir_06,0,0 monster Solid Poison Spore 2705,3,300000
|
||||
odin_tem03,0,0 monster Plasma Ringleader 2706,2,300000
|
||||
iz_dun00,0,0 monster Furious Plankton 2707,2,300000
|
||||
ein_dun01,0,0 monster Elusive Pitman 2708,2,300000
|
||||
bra_dun01,0,0 monster Swift Piranha 2709,2,300000
|
||||
spl_fild01,0,0 monster Solid Dark Pinguicula 2710,2,300000
|
||||
spl_fild02,0,0 monster Pinguicula Ringleader 2711,2,300000
|
||||
moc_fild12,0,0 monster Furious Picky 2712,2,300000
|
||||
iz_dun03,0,0 monster Elusive Phen 2713,2,300000
|
||||
gef_fild08,0,0 monster Swift Petite 2714,2,300000
|
||||
gef_fild06,0,0 monster Solid Petite 2715,2,300000
|
||||
treasure02,0,0 monster Penomena Ringleader 2716,2,300000
|
||||
alde_dun03,0,0 monster Furious Penomena 2717,2,300000
|
||||
moc_fild02,0,0 monster Elusive Peco Peco 2718,2,300000
|
||||
in_sphinx5,0,0 monster Swift Pasana 2719,2,300000
|
||||
um_fild03,0,0 monster Solid Parasite 2720,1,300000
|
||||
tha_t05,0,0 monster Owl Duke Ringleader 2721,2,300000
|
||||
//tha_t05,0,0 monster Owl Duke Ringleader 2721,3,300000 //--Applied after Thanatos Revamped Patch.
|
||||
gef_fild10,0,0 monster Furious Orc Warrior 2722,2,300000
|
||||
orcsdun01,0,0 monster Elusive Orc Zombie 2723,2,300000
|
||||
orcsdun02,0,0 monster Swift Orc Skeleton 2724,2,300000
|
||||
gef_fild03,0,0 monster Solid Orc Lady 2725,3,300000
|
||||
tha_t12,0,0 monster Dame of Sentinel Ringleader 2726,2,300000 //--Remove after Thanatos Ravamped Patch
|
||||
ein_fild05,0,0 monster Furious Noxious 2727,2,300000
|
||||
hu_fild05,0,0 monster Elusive Novus 2728,2,300000
|
||||
hu_fild04,0,0 monster Swift Novus 2729,2,300000
|
||||
hu_fild02,0,0 monster Solid Novus 2730,2,300000
|
||||
hu_fild01,0,0 monster Novus Ringleader 2731,2,300000
|
||||
mag_dun02,0,0 monster Furious Nightmare Terror 2732,2,300000
|
||||
gl_chyard_,0,0 monster Elusive Wraith Dead (Nightmare) 2733,2,180000,0
|
||||
abbey01,0,0 monster Swift Banshee 2887,3,180000
|
||||
abbey02,0,0 monster Swift Zombie Slaughter 2603,3,180000
|
||||
abbey03,0,0 monster Necromancer Ringleader 2736,2,180000
|
||||
abyss_01,0,0 monster Furious Ferus 2832,2,180000
|
||||
abyss_02,0,0 monster Acidus Ringleader 2913,2,180000
|
||||
abyss_03,0,0 monster Solid Acidus 2912,2,180000
|
||||
alde_dun01,0,0 monster Arclouze Ringleader 2894,1,180000
|
||||
alde_dun02,0,0 monster Solid High Orc 2805,2,180000
|
||||
alde_dun03,0,0 monster Furious Penomena 2717,2,180000
|
||||
alde_dun04,0,0 monster Furious Bathory 2885,1,180000
|
||||
ama_dun01,0,0 monster Miyabi Doll Ringleader 2746,2,180000
|
||||
ama_dun02,0,0 monster Swift Poison Toad 2704,1,180000
|
||||
ama_dun03,0,0 monster Furious Shinobi 2664,2,180000
|
||||
ama_fild01,0,0 monster Swift Karakasa 2789,2,180000
|
||||
anthell01,0,0 monster Elusive Deniro 2857,3,180000
|
||||
anthell02,0,0 monster Solid Andre 2902,2,180000
|
||||
arug_dun01,0,0 monster Elusive Banshee Master 2886,2,180000
|
||||
ayo_dun01,0,0 monster Leaf Cat Ringleader 2781,2,180000
|
||||
ayo_dun02,0,0 monster Furious Tamruan 2639,2,180000
|
||||
ayo_fild01,0,0 monster Furious Smokie 2654,2,180000
|
||||
ayo_fild02,0,0 monster Solid Yoyo 2609,1,180000
|
||||
beach_dun,0,0 monster Swift Medusa 2759,2,180000
|
||||
beach_dun2,0,0 monster Furious Stalactic Golem 2644,2,180000
|
||||
beach_dun3,0,0 monster Elusive Thara Frog 2635,2,180000
|
||||
bif_fild01,0,0 monster Miming Ringleader 2751,2,180000
|
||||
bif_fild02,0,0 monster Furious Little Fatum 2777,2,180000
|
||||
bra_dun01,0,0 monster Swift Piranha 2709,2,180000
|
||||
bra_dun02,0,0 monster Solid Iara 2795,3,180000
|
||||
bra_fild01,0,0 monster Furious Toucan 2630,3,180000
|
||||
c_tower1,0,0 monster Solid Rideword 2682,2,180000
|
||||
c_tower2,0,0 monster Furious Clock 2871,1,180000
|
||||
c_tower3,0,0 monster Elusive Alarm 2910,1,180000
|
||||
c_tower4,0,0 monster Clock Ringleader 2870,2,180000
|
||||
cmd_fild01,0,0 monster Elusive Grove 2808,2,180000
|
||||
cmd_fild02,0,0 monster Swift Seal 2829,3,180000
|
||||
cmd_fild03,0,0 monster Solid Alligator 2907,3,180000
|
||||
cmd_fild04,0,0 monster Sea Otter Ringleader 2668,2,180000
|
||||
cmd_fild06,0,0 monster Furious Golem 2812,2,180000
|
||||
cmd_fild07,0,0 monster Elusive Raggler 2694,2,180000
|
||||
cmd_fild08,0,0 monster Elusive Deniro 2857,2,180000
|
||||
cmd_fild09,0,0 monster Swift Metaller 2754,2,180000
|
||||
dew_dun01,0,0 monster Elusive Comodo 2867,2,180000
|
||||
dew_dun02,0,0 monster Solid Banaspaty 2888,2,180000
|
||||
dew_fild01,0,0 monster Swift Rafflesia Arnoldi 2906,2,180000
|
||||
dic_dun01,0,0 monster Swift Uni-horn Scaraba 2799,2,180000
|
||||
dic_dun02,0,0 monster Elusive Antler Scaraba 2896,2,180000
|
||||
dic_dun03,0,0 monster Furious Rake Scaraba 2693,2,180000
|
||||
dic_fild01,0,0 monster Swift Centipede 2873,2,180000
|
||||
dic_fild02,0,0 monster Dolomedes Ringleader 2850,2,180000
|
||||
ecl_fild01,0,0 monster Elusive Menblatt 2758,1,180000
|
||||
ecl_tdun01,0,0 monster Solid Cenere 2874,1,180000
|
||||
ecl_tdun02,0,0 monster Solid Antique Book 2898,1,180000
|
||||
ecl_tdun03,0,0 monster Swift Antique Book 2897,1,180000
|
||||
ein_dun01,0,0 monster Elusive Pitman 2708,2,180000
|
||||
ein_dun02,0,0 monster Solid Mineral 2750,2,180000
|
||||
ein_fild02,0,0 monster Ungoliant Ringleader 2629,2,180000
|
||||
ein_fild03,0,0 monster Swift Teddy Bear 2636,2,180000
|
||||
ein_fild04,0,0 monster Venomous Ringleader 2624,2,180000
|
||||
ein_fild05,0,0 monster Furious Noxious 2727,2,180000
|
||||
ein_fild06,0,0 monster Solid Holden 2745,2,180000
|
||||
ein_fild07,0,0 monster Metaling Ringleader 2756,2,180000
|
||||
ein_fild08,0,0 monster Solid Metaling 2755,2,180000
|
||||
ein_fild09,0,0 monster Solid Porcellio 2700,2,180000
|
||||
gef_dun00,0,0 monster Furious Hunter Fly 2797,1,180000
|
||||
gef_dun01,0,0 monster Elusive Ghoul 2823,2,180000
|
||||
gef_dun02,0,0 monster Solid Deviruchi 2854,2,180000
|
||||
gef_dun03,0,0 monster Solid Wind Ghost 2614,1,180000
|
||||
gef_fild00,0,0 monster Elusive Chonchon 2872,2,180000
|
||||
gef_fild01,0,0 monster Furious Roda Frog 2679,2,180000
|
||||
gef_fild02,0,0 monster Solid Coco 2869,3,180000
|
||||
gef_fild03,0,0 monster Solid Orc Lady 2725,3,180000
|
||||
gef_fild04,0,0 monster Solid Mandragora 2765,2,180000
|
||||
gef_fild05,0,0 monster Swift Creamy 2863,2,180000
|
||||
gef_fild06,0,0 monster Solid Petite 2715,2,180000
|
||||
gef_fild07,0,0 monster Swift Poring 2699,2,180000
|
||||
gef_fild08,0,0 monster Swift Petite 2714,2,180000
|
||||
gef_fild09,0,0 monster Swift Coco 2868,2,180000
|
||||
gef_fild10,0,0 monster Furious Orc Warrior 2722,2,180000
|
||||
gef_fild11,0,0 monster Swift Goblin 2814,3,180000
|
||||
gefenia01,0,0 monster Swift False Angel 2834,2,180000
|
||||
gefenia02,0,0 monster Solid Violy 2623,2,180000
|
||||
gefenia03,0,0 monster Swift Violy 2622,2,180000
|
||||
gefenia04,0,0 monster Elusive Violy 2621,2,180000
|
||||
gl_cas01,0,0 monster Elusive Carat 2877,2,180000
|
||||
gl_cas02_,0,0 monster Furious Wanderer (Nightmare) 2734,2,180000,0
|
||||
man_fild01,0,0 monster Solid Nephentes 2735,2,300000
|
||||
abbey03,0,0 monster Necromancer Ringleader 2736,2,300000
|
||||
xmas_dun02,0,0 monster Furious Myst Case 2737,2,300000
|
||||
ve_fild04,0,0 monster Elusive Muscipular 2738,2,300000
|
||||
moc_pryd03,0,0 monster Swift Mummy 2739,2,300000
|
||||
moc_pryd02,0,0 monster Solid Mummy 2740,2,300000
|
||||
moc_fild01,0,0 monster Muka Ringleader 2741,3,300000
|
||||
moc_fild22,0,0 monster Furious Incarnation of Morocc 2742,3,300000
|
||||
moc_fild21,0,0 monster Elusive Incarnation of Morocc 2743,2,300000
|
||||
moc_fild20,0,0 monster Swift Incarnation of Morocc 2744,1,300000
|
||||
ein_fild06,0,0 monster Solid Holden 2745,2,300000
|
||||
ama_dun01,0,0 monster Miyabi Doll Ringleader 2746,2,300000
|
||||
moc_prydn1,0,0 monster Furious Minorous 2747,2,300000
|
||||
moc_pryd05,0,0 monster Elusive Minorous 2748,2,300000
|
||||
in_sphinx4,0,0 monster Swift Minorous 2749,1,300000
|
||||
ein_dun02,0,0 monster Solid Mineral 2750,2,300000
|
||||
bif_fild01,0,0 monster Miming Ringleader 2751,2,300000
|
||||
moc_prydn2,0,0 monster Furious Mimic 2752,2,300000
|
||||
moc_pryd06,0,0 monster Elusive Mimic 2753,2,300000
|
||||
cmd_fild09,0,0 monster Swift Metaller 2754,2,300000
|
||||
ein_fild08,0,0 monster Solid Metaling 2755,2,300000
|
||||
ein_fild07,0,0 monster Metaling Ringleader 2756,2,300000
|
||||
iz_dun04,0,0 monster Furious Merman 2757,2,300000
|
||||
ecl_fild01,0,0 monster Elusive Menblatt 2758,1,300000
|
||||
beach_dun,0,0 monster Swift Medusa 2759,2,300000
|
||||
mjo_dun02,0,0 monster Solid Martin 2760,2,300000
|
||||
gl_in01,0,0 monster Marionette Ringleader 2761,1,300000
|
||||
xmas_fild01,0,0 monster Furious Marin 2762,1,300000
|
||||
in_sphinx3,0,0 monster Elusive Marduk 2763,1,300000
|
||||
prt_maze03,0,0 monster Swift Mantis 2764,2,300000
|
||||
gef_fild04,0,0 monster Solid Mandragora 2765,2,300000
|
||||
ma_dun01,0,0 monster Manananggal Ringleader 2766,2,300000
|
||||
gl_dun02,0,0 monster Furious Majoruros 2767,1,300000
|
||||
prt_fild09,0,0 monster Elusive Magnolia 2768,2,300000
|
||||
ve_fild03,0,0 monster Swift Magmaring 2769,2,300000
|
||||
prt_fild08,0,0 monster Solid Lunatic 2770,1,300000
|
||||
prt_fild01,0,0 monster Lunatic Ringleader 2771,2,300000
|
||||
niflheim,0,0 monster Furious Lude 2772,1,300000
|
||||
spl_fild03,0,0 monster Elusive Luciola Vespa 2773,1,300000
|
||||
nif_fild02,0,0 monster Swift Loli Ruri 2774,1,300000
|
||||
gon_dun02,0,0 monster Solid Enchanted Peach Tree 2775,1,300000
|
||||
new_1-3,0,0 monster Baby Poring Ringleader 2776,2,300000
|
||||
bif_fild02,0,0 monster Furious Little Fatum 2777,2,300000
|
||||
lou_dun01,0,0 monster Elusive Jing Guai 2778,2,300000
|
||||
mosk_dun02,0,0 monster Swift Les 2779,1,300000
|
||||
gld_dun01,0,0 monster Solid Leib Olmai 2780,2,300000
|
||||
ayo_dun01,0,0 monster Leaf Cat Ringleader 2781,2,300000
|
||||
teg_dun02,0,0 monster Furious Wickebine Tres 2782,2,300000,0
|
||||
teg_dun01,0,0 monster Elusive Eremes 2783,2,300000,0
|
||||
ra_fild06,0,0 monster Swift Kobold Archer 2784,3,300000
|
||||
ra_fild05,0,0 monster Solid Kobold 2785,3,300000
|
||||
thor_v02,0,0 monster Knocker Ringleader 2786,1,300000
|
||||
mjolnir_08,0,0 monster Furious Beetle King 2787,2,300000
|
||||
thor_v01,0,0 monster Elusive Kasa 2788,2,300000
|
||||
ama_fild01,0,0 monster Swift Karakasa 2789,2,300000
|
||||
moc_pryd04,0,0 monster Solid Isis 2790,2,300000
|
||||
ra_san02,0,0 monster Isilla Ringleader 2791,2,300000
|
||||
gl_prison1,0,0 monster Furious Injustice 2792,2,300000
|
||||
lou_fild01,0,0 monster Elusive Mi Gao 2793,1,300000
|
||||
ice_dun03,0,0 monster Swift Ice Titan 2794,2,300000
|
||||
bra_dun02,0,0 monster Solid Iara 2795,3,300000
|
||||
lou_dun02,0,0 monster Yao Jun Ringleader 2796,1,300000
|
||||
gef_dun00,0,0 monster Furious Hunter Fly 2797,1,300000
|
||||
prt_fild05,0,0 monster Elusive Hornet 2798,2,300000
|
||||
dic_dun01,0,0 monster Swift Uni-horn Scaraba 2799,2,300000
|
||||
pay_fild09,0,0 monster Solid Horn 2800,2,300000
|
||||
ra_san03,0,0 monster Hodremlin Ringleader 2801,2,300000
|
||||
moc_fild17,0,0 monster Furious Hode 2802,2,300000
|
||||
ra_fild04,0,0 monster Elusive Hill Wind 2803,3,300000
|
||||
ra_fild03,0,0 monster Swift Hill Wind 2804,3,300000
|
||||
alde_dun02,0,0 monster Solid High Orc 2805,2,300000
|
||||
yuno_fild04,0,0 monster Harpy Ringleader 2806,3,300000
|
||||
yuno_fild03,0,0 monster Furious Harpy 2807,3,300000
|
||||
cmd_fild01,0,0 monster Elusive Grove 2808,2,300000
|
||||
pay_fild10,0,0 monster Swift Greatest General 2809,2,300000
|
||||
yuno_fild09,0,0 monster Solid Grand Peco 2810,2,300000
|
||||
yuno_fild08,0,0 monster Grand Peco Ringleader 2811,2,300000
|
||||
cmd_fild06,0,0 monster Furious Golem 2812,2,300000
|
||||
prt_fild11,0,0 monster Elusive Goblin 2813,3,300000
|
||||
gef_fild11,0,0 monster Swift Goblin 2814,3,300000
|
||||
yuno_fild11,0,0 monster Solid Goat 2815,2,300000
|
||||
yuno_fild07,0,0 monster Goat Ringleader 2816,2,300000
|
||||
gld2_prt,0,0 monster Furious Dark Hammer Kobold 2817,2,300000
|
||||
gld_dun03_2,0,0 monster Elusive Dark Hammer Kobold 2818,2,300000
|
||||
gld2_gef,0,0 monster Swift Dark Shadow 2819,2,300000
|
||||
gld_dun04_2,0,0 monster Solid Dark Shadow 2820,2,300000
|
||||
gld_dun02,0,0 monster Giant Hornet Ringleader 2821,2,300000
|
||||
nameless_n,0,0 monster Furious Ghoul 2822,1,300000
|
||||
gef_dun01,0,0 monster Elusive Ghoul 2823,2,300000
|
||||
yuno_fild12,0,0 monster Swift Geographer 2824,1,300000
|
||||
yuno_fild01,0,0 monster Solid Geographer 2825,2,300000
|
||||
glast_01,0,0 monster Gargoyle Ringleader 2826,1,300000
|
||||
gl_sew02,0,0 monster Furious Gargoyle 2827,1,300000
|
||||
ve_fild01,0,0 monster Elusive Galion 2828,1,300000
|
||||
cmd_fild02,0,0 monster Swift Seal 2829,3,300000
|
||||
tur_dun05,0,0 monster Solid Freezer 2830,1,300000
|
||||
tur_dun03,0,0 monster Freezer Ringleader 2831,1,300000
|
||||
abyss_01,0,0 monster Furious Ferus 2832,2,300000
|
||||
prt_sewb1,0,0 monster Elusive Familiar 2833,1,300000
|
||||
gefenia01,0,0 monster Swift False Angel 2834,2,300000
|
||||
prt_fild06,0,0 monster Solid Fabre 2835,2,300000
|
||||
pay_fild03,0,0 monster Fabre Ringleader 2836,3,300000
|
||||
mag_dun01,0,0 monster Furious Explosion 2837,1,300000
|
||||
gl_church,0,0 monster Elusive Evil Druid 2838,2,300000
|
||||
prt_fild10,0,0 monster Swift Elder Willow 2839,3,300000
|
||||
mjolnir_02,0,0 monster Solid Elder Willow 2840,3,300000
|
||||
ra_san04,0,0 monster Echio Ringleader 2841,1,300000
|
||||
mjolnir_12,0,0 monster Furious Dustiness 2842,2,300000
|
||||
um_fild01,0,0 monster Swift Dryad 2843,2,300000
|
||||
ve_fild02,0,0 monster Solid Drosera 2844,2,300000
|
||||
moc_fild07,0,0 monster Drops Ringleader 2845,3,300000
|
||||
mjolnir_04,0,0 monster Furious Driller 2846,3,300000
|
||||
in_sphinx1,0,0 monster Elusive Drainliar 2847,1,300000
|
||||
tur_dun01,0,0 monster Swift Dragon Tail 2848,1,300000
|
||||
nyd_dun01,0,0 monster Solid Draco 2849,2,300000
|
||||
dic_fild02,0,0 monster Dolomedes Ringleader 2850,2,300000
|
||||
pay_dun04,0,0 monster Furious Dokebi 2851,2,300000
|
||||
nif_fild01,0,0 monster Elusive Disguise 2852,2,300000
|
||||
jupe_core,0,0 monster Swift Dimik 2853,3,300000
|
||||
gef_dun02,0,0 monster Solid Deviruchi 2854,2,300000
|
||||
ra_fild01,0,0 monster Baby Desert Wolf Ringleader 2855,2,300000
|
||||
moc_fild11,0,0 monster Furious Baby Desert Wolf 2856,3,300000
|
||||
cmd_fild08,0,0 monster Elusive Deniro 2857,2,300000
|
||||
anthell01,0,0 monster Elusive Deniro 2857,3,300000
|
||||
tha_t06,0,0 monster Swift Death Word 2858,2,300000
|
||||
//tha_t06,0,0 monster Swift Death Word 2858,3,300000 //--Applied after Thanatos Revamped Patch.
|
||||
tha_t04,0,0 monster Solid Death Word 2859,2,300000
|
||||
tha_t03,0,0 monster Death Word Ringleader 2860,2,300000
|
||||
gl_chyard,0,0 monster Furious Dark Priest 2861,2,300000
|
||||
lou_dun03,0,0 monster Elusive Zhu Po Long 2862,1,300000
|
||||
gef_fild05,0,0 monster Swift Creamy 2863,2,300000
|
||||
iz_dun02,0,0 monster Solid Cornutus 2864,2,300000
|
||||
xmas_dun01,0,0 monster Cookie Ringleader 2865,2,300000
|
||||
kh_kiehl01,0,0 monster Furious Constant 2866,2,300000
|
||||
dew_dun01,0,0 monster Elusive Comodo 2867,2,300000
|
||||
gef_fild09,0,0 monster Swift Coco 2868,2,300000
|
||||
gef_fild02,0,0 monster Solid Coco 2869,3,300000
|
||||
c_tower4,0,0 monster Clock Ringleader 2870,2,300000
|
||||
c_tower2,0,0 monster Furious Clock 2871,1,300000
|
||||
gef_fild00,0,0 monster Elusive Chonchon 2872,2,300000
|
||||
dic_fild01,0,0 monster Swift Centipede 2873,2,300000
|
||||
ecl_tdun01,0,0 monster Solid Cenere 2874,1,300000
|
||||
lhz_dun04,0,0 monster Celia Ringleader 2875,3,300000
|
||||
gld_dun03,0,0 monster Furious Caterpillar 2876,2,300000
|
||||
gl_cas01,0,0 monster Elusive Carat 2877,2,300000
|
||||
mjolnir_01,0,0 monster Swift Caramel 2878,2,300000
|
||||
ma_fild02,0,0 monster Solid Bungisngis 2879,2,300000
|
||||
odin_tem01,0,0 monster Breeze Ringleader 2880,1,300000
|
||||
lhz_fild03,0,0 monster Furious Breeze 2881,3,300000
|
||||
man_fild02,0,0 monster Elusive Bradium Golem 2882,2,300000
|
||||
gon_dun01,0,0 monster Swift Bloody Butterfly 2883,2,300000
|
||||
pay_fild07,0,0 monster Bigfoot Ringleader 2884,2,300000
|
||||
alde_dun04,0,0 monster Furious Bathory 2885,1,300000
|
||||
arug_dun01,0,0 monster Elusive Banshee Master 2886,2,300000
|
||||
abbey01,0,0 monster Swift Banshee 2887,3,300000
|
||||
dew_dun02,0,0 monster Solid Banaspaty 2888,2,300000
|
||||
tur_dun04,0,0 monster Assaulter Ringleader 2889,1,300000
|
||||
mjolnir_10,0,0 monster Furious Argos 2890,2,300000
|
||||
mjolnir_11,0,0 monster Elusive Argiope 2891,2,300000
|
||||
mjolnir_05,0,0 monster Swift Argiope 2892,2,300000
|
||||
gl_dun01,0,0 monster Solid Arclouze 2893,1,300000
|
||||
alde_dun01,0,0 monster Arclouze Ringleader 2894,1,300000
|
||||
juperos_02,0,0 monster Furious Apocalypse 2895,3,300000
|
||||
dic_dun02,0,0 monster Elusive Antler Scaraba 2896,2,300000
|
||||
ecl_tdun03,0,0 monster Swift Antique Book 2897,1,300000
|
||||
ecl_tdun02,0,0 monster Solid Antique Book 2898,1,300000
|
||||
gl_sew04,0,0 monster Furious Anolian 2899,2,300000
|
||||
gld2_ald,0,0 monster Elusive Angra Mantis 2900,2,300000
|
||||
gld_dun02_2,0,0 monster Swift Angra Mantis 2901,2,300000
|
||||
anthell02,0,0 monster Solid Andre 2902,2,300000
|
||||
tha_t02,0,0 monster Ancient Mimic Ringleader 2903,2,300000
|
||||
ra_fild08,0,0 monster Furious Anacondaq 2904,2,300000
|
||||
prt_fild04,0,0 monster Elusive Ambernite 2905,2,300000
|
||||
dew_fild01,0,0 monster Swift Rafflesia Arnoldi 2906,2,300000
|
||||
cmd_fild03,0,0 monster Solid Alligator 2907,3,300000
|
||||
kh_dun01,0,0 monster Aliza Ringleader 2908,1,300000
|
||||
kh_dun02,0,0 monster Furious Alicel 2909,1,300000
|
||||
c_tower3,0,0 monster Elusive Alarm 2910,1,300000
|
||||
ra_san05,0,0 monster Swift Agav 2911,2,300000
|
||||
abyss_03,0,0 monster Solid Acidus 2912,2,300000
|
||||
abyss_02,0,0 monster Acidus Ringleader 2913,2,300000
|
||||
gl_cas02,0,0 monster Furious Wanderer 2620,2,180000
|
||||
gl_church,0,0 monster Elusive Evil Druid 2838,2,180000
|
||||
gl_chyard_,0,0 monster Elusive Wraith Dead (Nightmare) 2733,2,180000,0
|
||||
gl_chyard,0,0 monster Furious Dark Priest 2861,2,180000
|
||||
gl_dun01,0,0 monster Solid Arclouze 2893,1,180000
|
||||
gl_dun02,0,0 monster Furious Majoruros 2767,1,180000
|
||||
gl_in01,0,0 monster Marionette Ringleader 2761,1,180000
|
||||
gl_knt01,0,0 monster Solid Raydric 2691,2,180000
|
||||
gl_knt02,0,0 monster Swift Raydric 2690,2,180000
|
||||
gl_prison,0,0 monster Solid Zombie Prisoner 2604,1,180000
|
||||
gl_prison1,0,0 monster Furious Injustice 2792,2,180000
|
||||
gl_sew01,0,0 monster Solid Whisper 2618,1,180000
|
||||
gl_sew02,0,0 monster Furious Gargoyle 2827,1,180000
|
||||
gl_sew03,0,0 monster Elusive Sting 2640,2,180000
|
||||
gl_sew04,0,0 monster Furious Anolian 2899,2,180000
|
||||
gl_step,0,0 monster Solid Wind Ghost 2614,2,180000
|
||||
glast_01,0,0 monster Gargoyle Ringleader 2826,1,180000
|
||||
gld_dun01_2,0,0 monster Furious Skeleton General 2659,2,180000
|
||||
gld_dun01,0,0 monster Solid Leib Olmai 2780,2,180000
|
||||
gld_dun02_2,0,0 monster Swift Angra Mantis 2901,2,180000
|
||||
gld_dun02,0,0 monster Giant Hornet Ringleader 2821,2,180000
|
||||
gld_dun03_2,0,0 monster Elusive Dark Hammer Kobold 2818,2,180000
|
||||
gld_dun03,0,0 monster Furious Caterpillar 2876,2,180000
|
||||
gld_dun04_2,0,0 monster Solid Dark Shadow 2820,2,180000
|
||||
gld_dun04,0,0 monster Zombie Master Ringleader 2605,2,180000
|
||||
gld2_ald,0,0 monster Elusive Angra Mantis 2900,2,180000
|
||||
gld2_gef,0,0 monster Swift Dark Shadow 2819,2,180000
|
||||
gld2_pay,0,0 monster Skeleton General Ringleader 2658,2,180000
|
||||
gld2_prt,0,0 monster Furious Dark Hammer Kobold 2817,2,180000
|
||||
gon_dun01,0,0 monster Swift Bloody Butterfly 2883,2,180000
|
||||
gon_dun02,0,0 monster Solid Enchanted Peach Tree 2775,1,180000
|
||||
gon_dun03,0,0 monster Elusive Evil Nymph 2617,2,180000
|
||||
gon_fild01,0,0 monster Dumpling Child Ringleader 2683,2,180000
|
||||
hu_fild01,0,0 monster Novus Ringleader 2731,2,180000
|
||||
hu_fild02,0,0 monster Solid Novus 2730,2,180000
|
||||
hu_fild04,0,0 monster Swift Novus 2729,2,180000
|
||||
hu_fild05,0,0 monster Elusive Novus 2728,2,180000
|
||||
hu_fild06,0,0 monster Swift Shellfish 2666,1,180000
|
||||
ice_dun01,0,0 monster Swift Siroma 2661,1,180000
|
||||
ice_dun02,0,0 monster Solid Snowier 2652,2,180000
|
||||
ice_dun03,0,0 monster Swift Ice Titan 2794,2,180000
|
||||
in_sphinx1,0,0 monster Elusive Drainliar 2847,1,180000
|
||||
in_sphinx2,0,0 monster Solid Requiem 2687,2,180000
|
||||
in_sphinx3,0,0 monster Elusive Marduk 2763,1,180000
|
||||
in_sphinx4,0,0 monster Swift Minorous 2749,1,180000
|
||||
in_sphinx5,0,0 monster Swift Pasana 2719,2,180000
|
||||
iz_dun00,0,0 monster Furious Plankton 2707,2,180000
|
||||
iz_dun01,0,0 monster Solid Vadon 2628,2,180000
|
||||
iz_dun02,0,0 monster Solid Cornutus 2864,2,180000
|
||||
iz_dun03,0,0 monster Elusive Phen 2713,2,180000
|
||||
iz_dun04,0,0 monster Furious Merman 2757,2,180000
|
||||
iz_dun05,0,0 monster Furious Lamp Rey 2669,2,180000
|
||||
jupe_core,0,0 monster Swift Dimik 2853,3,180000
|
||||
juperos_01,0,0 monster Furious Venatu 2625,3,180000
|
||||
juperos_02,0,0 monster Furious Apocalypse 2895,3,180000
|
||||
kh_dun01,0,0 monster Aliza Ringleader 2908,1,180000
|
||||
kh_dun02,0,0 monster Furious Alicel 2909,1,180000
|
||||
kh_kiehl01,0,0 monster Furious Constant 2866,2,180000
|
||||
lhz_dun01,0,0 monster Remover Ringleader 2688,3,180000
|
||||
lhz_dun02,0,0 monster Laurell Weinder Ringleader 2692,3,180000
|
||||
lhz_dun03,0,0 monster Solid Cecil Damon 2667,3,180000
|
||||
lhz_dun04,0,0 monster Celia Ringleader 2875,3,180000
|
||||
lhz_fild01,0,0 monster Swift Rafflesia 2695,3,180000
|
||||
lhz_fild01,0,0 monster Poring Ringleader 2696,2,180000
|
||||
lhz_fild01,0,0 monster Furious Poring 2697,2,180000
|
||||
lhz_fild01,0,0 monster Elusive Poring 2698,2,180000
|
||||
lhz_fild02,0,0 monster Swift Stem Worm 2641,2,180000
|
||||
lhz_fild03,0,0 monster Furious Breeze 2881,3,180000
|
||||
lou_dun01,0,0 monster Elusive Jing Guai 2778,2,180000
|
||||
lou_dun02,0,0 monster Yao Jun Ringleader 2796,1,180000
|
||||
lou_dun03,0,0 monster Elusive Zhu Po Long 2862,1,180000
|
||||
lou_fild01,0,0 monster Elusive Mi Gao 2793,1,180000
|
||||
ma_dun01,0,0 monster Manananggal Ringleader 2766,2,180000
|
||||
ma_fild01,0,0 monster Elusive Tiyanak 2631,2,180000
|
||||
ma_fild02,0,0 monster Solid Bungisngis 2879,2,180000
|
||||
mag_dun01,0,0 monster Furious Explosion 2837,1,180000
|
||||
mag_dun02,0,0 monster Furious Nightmare Terror 2732,2,180000
|
||||
mal_dun01,0,0 monster Elusive Red Eruma 2689,2,180000
|
||||
man_fild01,0,0 monster Solid Nephentes 2735,2,180000
|
||||
man_fild02,0,0 monster Elusive Bradium Golem 2882,2,180000
|
||||
man_fild03,0,0 monster Solid Tatacho 2637,1,180000
|
||||
mjo_dun01,0,0 monster Tarou Ringleader 2638,2,180000
|
||||
mjo_dun02,0,0 monster Solid Martin 2760,2,180000
|
||||
mjo_dun03,0,0 monster Elusive Skeleton Worker 2660,2,180000
|
||||
mjolnir_01,0,0 monster Swift Caramel 2878,2,180000
|
||||
mjolnir_02,0,0 monster Solid Elder Willow 2840,3,180000
|
||||
mjolnir_03,0,0 monster Side Winder Ringleader 2663,2,180000
|
||||
mjolnir_04,0,0 monster Furious Driller 2846,3,180000
|
||||
mjolnir_05,0,0 monster Swift Argiope 2892,2,180000
|
||||
mjolnir_06,0,0 monster Solid Poison Spore 2705,3,180000
|
||||
mjolnir_07,0,0 monster Savage Ringleader 2673,3,180000
|
||||
mjolnir_08,0,0 monster Furious Beetle King 2787,2,180000
|
||||
mjolnir_09,0,0 monster Swift Savage Babe 2671,2,180000
|
||||
mjolnir_10,0,0 monster Furious Argos 2890,2,180000
|
||||
mjolnir_11,0,0 monster Elusive Argiope 2891,2,180000
|
||||
mjolnir_12,0,0 monster Furious Dustiness 2842,2,180000
|
||||
moc_fild01,0,0 monster Muka Ringleader 2741,3,180000
|
||||
moc_fild02,0,0 monster Elusive Peco Peco 2718,2,180000
|
||||
moc_fild03,0,0 monster Swift Wolf 2613,2,180000
|
||||
moc_fild07,0,0 monster Drops Ringleader 2845,3,180000
|
||||
moc_fild11,0,0 monster Furious Baby Desert Wolf 2856,3,180000
|
||||
moc_fild12,0,0 monster Furious Picky 2712,2,180000
|
||||
moc_fild13,0,0 monster Solid Steel Chonchon 2642,3,180000
|
||||
moc_fild16,0,0 monster Furious Sandman 2674,2,180000
|
||||
moc_fild17,0,0 monster Furious Hode 2802,2,180000
|
||||
moc_fild18,0,0 monster Elusive Scorpion 2670,3,180000
|
||||
moc_fild20,0,0 monster Swift Incarnation of Morocc 2744,1,180000
|
||||
moc_fild21,0,0 monster Elusive Incarnation of Morocc 2743,2,180000
|
||||
moc_fild22,0,0 monster Furious Incarnation of Morocc 2742,3,180000
|
||||
moc_pryd02,0,0 monster Solid Mummy 2740,2,180000
|
||||
moc_pryd03,0,0 monster Swift Mummy 2739,2,180000
|
||||
moc_pryd04,0,0 monster Solid Isis 2790,2,180000
|
||||
moc_pryd05,0,0 monster Elusive Minorous 2748,2,180000
|
||||
moc_pryd06,0,0 monster Elusive Mimic 2753,2,180000
|
||||
moc_prydn1,0,0 monster Furious Minorous 2747,2,180000
|
||||
moc_prydn2,0,0 monster Furious Mimic 2752,2,180000
|
||||
mosk_dun01,0,0 monster Elusive Wood Goblin 2612,2,180000
|
||||
mosk_dun02,0,0 monster Swift Les 2779,1,180000
|
||||
mosk_dun03,0,0 monster Elusive Vavayaga 2626,2,180000
|
||||
mosk_fild02,0,0 monster Solid Side Winder 2662,1,180000
|
||||
nameless_n,0,0 monster Furious Ghoul 2822,1,180000
|
||||
new_1-3,0,0 monster Baby Poring Ringleader 2776,2,180000
|
||||
nif_fild01,0,0 monster Elusive Disguise 2852,2,180000
|
||||
nif_fild02,0,0 monster Swift Loli Ruri 2774,1,180000
|
||||
niflheim,0,0 monster Furious Lude 2772,1,180000
|
||||
nyd_dun01,0,0 monster Solid Draco 2849,2,180000
|
||||
odin_tem01,0,0 monster Breeze Ringleader 2880,1,180000
|
||||
odin_tem02,0,0 monster Solid Skogul 2657,1,180000
|
||||
odin_tem03,0,0 monster Plasma Ringleader 2706,2,180000
|
||||
orcsdun01,0,0 monster Elusive Orc Zombie 2723,2,180000
|
||||
orcsdun02,0,0 monster Swift Orc Skeleton 2724,2,180000
|
||||
pay_dun00,0,0 monster Furious Zombie 2606,2,180000
|
||||
pay_dun01,0,0 monster Furious Soldier Skeleton 2649,2,180000
|
||||
pay_dun02,0,0 monster Soldier Skeleton Ringleader 2648,3,180000
|
||||
pay_dun03,0,0 monster Swift Sohee 2651,2,180000
|
||||
pay_dun04,0,0 monster Furious Dokebi 2851,2,180000
|
||||
pay_fild01,0,0 monster Willow Ringleader 2615,2,180000
|
||||
pay_fild02,0,0 monster Boa Ringleader 2653,3,180000
|
||||
pay_fild03,0,0 monster Fabre Ringleader 2836,3,180000
|
||||
pay_fild04,0,0 monster Elusive Poporing 2703,2,180000
|
||||
pay_fild06,0,0 monster Wormtail Ringleader 2610,3,180000
|
||||
pay_fild07,0,0 monster Bigfoot Ringleader 2884,2,180000
|
||||
pay_fild09,0,0 monster Solid Horn 2800,2,180000
|
||||
pay_fild10,0,0 monster Swift Greatest General 2809,2,180000
|
||||
prt_fild00,0,0 monster Roda Frog Ringleader 2678,2,180000
|
||||
prt_fild01,0,0 monster Lunatic Ringleader 2771,2,180000
|
||||
prt_fild02,0,0 monster Elusive Stainer 2645,3,180000
|
||||
prt_fild03,0,0 monster Swift Yoyo 2608,2,180000
|
||||
prt_fild04,0,0 monster Elusive Ambernite 2905,2,180000
|
||||
prt_fild05,0,0 monster Elusive Hornet 2798,2,180000
|
||||
prt_fild06,0,0 monster Solid Fabre 2835,2,180000
|
||||
prt_fild07,0,0 monster Elusive Rocker 2680,3,180000
|
||||
prt_fild08,0,0 monster Solid Lunatic 2770,1,180000
|
||||
prt_fild08,0,0 monster Poring Ringleader 2696,1,180000
|
||||
prt_fild08,0,0 monster Furious Poring 2697,1,180000
|
||||
prt_fild08,0,0 monster Elusive Poring 2698,1,180000
|
||||
prt_fild08,0,0 monster Swift Poring 2699,1,180000
|
||||
prt_fild09,0,0 monster Elusive Magnolia 2768,2,180000
|
||||
prt_fild10,0,0 monster Swift Elder Willow 2839,3,180000
|
||||
prt_fild11,0,0 monster Elusive Goblin 2813,3,180000
|
||||
prt_maze01,0,0 monster Solid Savage 2672,2,180000
|
||||
prt_maze02,0,0 monster Furious Poporing 2702,2,180000
|
||||
prt_maze03,0,0 monster Poporing Ringleader 2701,2,180000
|
||||
prt_maze03,0,0 monster Swift Mantis 2764,2,180000
|
||||
prt_sewb1,0,0 monster Elusive Familiar 2833,1,180000
|
||||
prt_sewb2,0,0 monster Furious Thief Bug 2634,2,180000
|
||||
prt_sewb3,0,0 monster Thief Bug Ringleader 2633,3,180000
|
||||
prt_sewb4,0,0 monster Solid Thief Bug 2632,2,180000
|
||||
ra_fild01,0,0 monster Baby Desert Wolf Ringleader 2855,2,180000
|
||||
ra_fild03,0,0 monster Swift Hill Wind 2804,3,180000
|
||||
ra_fild04,0,0 monster Elusive Hill Wind 2803,3,180000
|
||||
ra_fild05,0,0 monster Solid Kobold 2785,3,180000
|
||||
ra_fild06,0,0 monster Swift Kobold Archer 2784,3,180000
|
||||
ra_fild08,0,0 monster Furious Anacondaq 2904,2,180000
|
||||
ra_fild12,0,0 monster Solid Roween 2677,2,180000
|
||||
ra_san01,0,0 monster Swift Vanberk 2627,2,180000
|
||||
ra_san02,0,0 monster Isilla Ringleader 2791,2,180000
|
||||
ra_san03,0,0 monster Hodremlin Ringleader 2801,2,180000
|
||||
ra_san04,0,0 monster Echio Ringleader 2841,1,180000
|
||||
ra_san05,0,0 monster Swift Agav 2911,2,180000
|
||||
schg_dun01,0,0 monster Elusive Zakudam 2607,2,180000
|
||||
spl_fild01,0,0 monster Solid Dark Pinguicula 2710,2,180000
|
||||
spl_fild02,0,0 monster Pinguicula Ringleader 2711,2,180000
|
||||
spl_fild03,0,0 monster Elusive Luciola Vespa 2773,1,180000
|
||||
teg_dun01,0,0 monster Elusive Eremes 2783,2,180000,0
|
||||
teg_dun02,0,0 monster Furious Wickebine Tres 2782,2,180000,0
|
||||
tha_t01,0,0 monster Swift Rideword 2681,2,180000
|
||||
//tha_t01,0,0 monster Swift Rideword 2681,1,180000 //--Applied after Thanatos Revamped Patch.
|
||||
tha_t02,0,0 monster Ancient Mimic Ringleader 2903,2,180000
|
||||
tha_t03,0,0 monster Death Word Ringleader 2860,2,180000
|
||||
tha_t04,0,0 monster Solid Death Word 2859,2,180000
|
||||
tha_t05,0,0 monster Owl Duke Ringleader 2721,2,180000
|
||||
//tha_t05,0,0 monster Owl Duke Ringleader 2721,3,180000 //--Applied after Thanatos Revamped Patch.
|
||||
tha_t06,0,0 monster Swift Death Word 2858,2,180000
|
||||
//tha_t06,0,0 monster Swift Death Word 2858,3,180000 //--Applied after Thanatos Revamped Patch.
|
||||
tha_t07,0,0 monster Swift Baroness of Retribution 2686,2,180000
|
||||
//tha_t07,0,0 monster Swift Baroness of Retribution 2686,1,180000 //--Applied after Thanatos Revamped Patch.
|
||||
tha_t08,0,0 monster Elusive Baroness of Retribution 2685,2,180000
|
||||
//tha_t08,0,0 monster Elusive Baroness of Retribution 2685,1,180000 //--Applied after Thanatos Revamped Patch.
|
||||
tha_t09,0,0 monster Elusive Lady Solace 2650,2,180000 //--Remove after Thanatos Ravamped Patch
|
||||
tha_t10,0,0 monster Furious Baroness of Retribution 2684,2,180000 //--Remove after Thanatos Ravamped Patch
|
||||
tha_t11,0,0 monster Elusive Mistress of Shelter 2665,2,180000 //--Remove after Thanatos Ravamped Patch
|
||||
tha_t12,0,0 monster Dame of Sentinel Ringleader 2726,2,180000 //--Remove after Thanatos Ravamped Patch
|
||||
thor_v01,0,0 monster Elusive Kasa 2788,2,180000
|
||||
thor_v02,0,0 monster Knocker Ringleader 2786,1,180000
|
||||
thor_v03,0,0 monster Elusive Salamander 2675,2,180000
|
||||
treasure_n1,0,0 monster Swift Spore 2646,2,180000
|
||||
treasure_n2,0,0 monster Weak Skeleton Ringleader 2619,2,180000
|
||||
treasure02,0,0 monster Swift Sailor Skeleton 2676,1,180000
|
||||
treasure02,0,0 monster Penomena Ringleader 2716,2,180000
|
||||
tur_dun01,0,0 monster Swift Dragon Tail 2848,1,180000
|
||||
tur_dun02,0,0 monster Solid Solider 2647,2,180000
|
||||
tur_dun03,0,0 monster Freezer Ringleader 2831,1,180000
|
||||
tur_dun04,0,0 monster Assaulter Ringleader 2889,1,180000
|
||||
tur_dun05,0,0 monster Solid Freezer 2830,1,180000
|
||||
um_fild01,0,0 monster Swift Dryad 2843,2,180000
|
||||
um_fild02,0,0 monster Furious Wootan Fighter 2611,1,180000
|
||||
um_fild03,0,0 monster Solid Parasite 2720,1,180000
|
||||
um_fild04,0,0 monster Furious Wild Rose 2616,1,180000
|
||||
ve_fild01,0,0 monster Elusive Galion 2828,1,180000
|
||||
ve_fild02,0,0 monster Solid Drosera 2844,2,180000
|
||||
ve_fild03,0,0 monster Swift Magmaring 2769,2,180000
|
||||
ve_fild04,0,0 monster Elusive Muscipular 2738,2,180000
|
||||
ve_fild07,0,0 monster Stapo Ringleader 2643,2,180000
|
||||
xmas_dun01,0,0 monster Cookie Ringleader 2865,2,180000
|
||||
xmas_dun02,0,0 monster Furious Myst Case 2737,2,180000
|
||||
xmas_fild01,0,0 monster Furious Marin 2762,1,180000
|
||||
yuno_fild01,0,0 monster Solid Geographer 2825,2,180000
|
||||
yuno_fild02,0,0 monster Swift Sleeper 2656,2,180000
|
||||
yuno_fild03,0,0 monster Furious Harpy 2807,3,180000
|
||||
yuno_fild04,0,0 monster Harpy Ringleader 2806,3,180000
|
||||
yuno_fild06,0,0 monster Elusive Sleeper 2655,1,180000
|
||||
yuno_fild07,0,0 monster Goat Ringleader 2816,2,180000
|
||||
yuno_fild08,0,0 monster Grand Peco Ringleader 2811,2,180000
|
||||
yuno_fild09,0,0 monster Solid Grand Peco 2810,2,180000
|
||||
yuno_fild11,0,0 monster Solid Goat 2815,2,180000
|
||||
yuno_fild12,0,0 monster Swift Geographer 2824,1,180000
|
||||
|
||||
17
npc/re/mobs/dungeons/oz_dun.txt
Normal file
17
npc/re/mobs/dungeons/oz_dun.txt
Normal file
@@ -0,0 +1,17 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= oz_dun Monsters Spawn Script
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
oz_dun01 monster Rake Hand 21296,70
|
||||
oz_dun01 monster Ash Toad 21295,65
|
||||
oz_dun01 monster Spark 21297,10
|
||||
|
||||
oz_dun02 monster Spark 21297,25
|
||||
oz_dun02 monster Volcaring 21299,35
|
||||
oz_dun02 monster Lava Toad 21300,25
|
||||
oz_dun02 monster Hot Molar 21298,60
|
||||
oz_dun02 boss_monster Burning Fang 21301,1,21600000,600000,0
|
||||
17
npc/re/mobs/fields/gw_fild.txt
Normal file
17
npc/re/mobs/fields/gw_fild.txt
Normal file
@@ -0,0 +1,17 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= gw_fild Monsters Spawn Script
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
gw_fild01 monster Ashhopper 21302,50
|
||||
gw_fild01 monster Ashring 21303,70
|
||||
gw_fild01 monster Grey Wolf 21304,35
|
||||
|
||||
gw_fild02 monster Ashring 21303,15
|
||||
gw_fild02 monster Bushring 21305,60
|
||||
gw_fild02 monster Phantom Wolf 21307,25
|
||||
gw_fild02 monster Grey Wolf 21304,35
|
||||
gw_fild02 monster Firewind Kite 21306,35
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Athena (1.0)
|
||||
//===== Current Version: =====================================
|
||||
//= 1.7
|
||||
//= 1.8
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.2 fixed some map name typos [Lupus]
|
||||
//= 1.3 Official kRO 10.1 spawns [Playtester]
|
||||
@@ -11,6 +11,7 @@
|
||||
//= 1.5 Updated to Renewal spawns.
|
||||
//= 1.6 Added Prontera Field 8 duplicates. [Euphy]
|
||||
//= 1.7 Correct Spawn by Navigation's mob data. [attackjom]
|
||||
//= 1.8 Official 18.1 Field 8 spawns, duplicates removed [Playtester]
|
||||
//============================================================
|
||||
|
||||
//==================================================
|
||||
@@ -90,36 +91,27 @@ prt_fild07,225,110,5,5 monster Black Mushroom 1084,3,360000,180000
|
||||
//==================================================
|
||||
// prt_fild08 - Prontera Field
|
||||
//==================================================
|
||||
prt_fild08,0,0 monster Poring 1002,110,5000
|
||||
prt_fild08,0,0 monster Lunatic 1063,110,5000
|
||||
prt_fild08,0,0 monster Fabre 1007,88,5000
|
||||
prt_fild08,0,0 monster Little Poring 2398,33,50000
|
||||
prt_fild08,0,0 monster Pupa 1008,66,5000
|
||||
|
||||
//==================================================
|
||||
// prt_fild08 - Duplicates
|
||||
//==================================================
|
||||
prt_fild08a,0,0 monster Poring 1002,110,5000
|
||||
prt_fild08a,0,0 monster Lunatic 1063,110,5000
|
||||
prt_fild08a,0,0 monster Fabre 1007,88,5000
|
||||
prt_fild08a,0,0 monster Little Poring 2398,33,50000
|
||||
prt_fild08a,0,0 monster Pupa 1008,66,5000
|
||||
prt_fild08b,0,0 monster Poring 1002,110,5000
|
||||
prt_fild08b,0,0 monster Lunatic 1063,110,5000
|
||||
prt_fild08b,0,0 monster Fabre 1007,88,5000
|
||||
prt_fild08b,0,0 monster Little Poring 2398,33,50000
|
||||
prt_fild08b,0,0 monster Pupa 1008,66,5000
|
||||
prt_fild08c,0,0 monster Poring 1002,110,5000
|
||||
prt_fild08c,0,0 monster Lunatic 1063,110,5000
|
||||
prt_fild08c,0,0 monster Fabre 1007,88,5000
|
||||
prt_fild08c,0,0 monster Little Poring 2398,33,50000
|
||||
prt_fild08c,0,0 monster Pupa 1008,66,5000
|
||||
prt_fild08d,0,0 monster Poring 1002,110,5000
|
||||
prt_fild08d,0,0 monster Lunatic 1063,110,5000
|
||||
prt_fild08d,0,0 monster Fabre 1007,88,5000
|
||||
prt_fild08d,0,0 monster Little Poring 2398,33,50000
|
||||
prt_fild08d,0,0 monster Pupa 1008,66,5000
|
||||
|
||||
prt_fild08,0,0 monster Poring 1002,20,5000
|
||||
prt_fild08,0,0 monster Lunatic 1063,20,5000
|
||||
prt_fild08,0,0 monster Fabre 1007,10,5000
|
||||
prt_fild08,305,233,10,10 monster Poring 1002,2,15000
|
||||
prt_fild08,305,233,10,10 monster Lunatic 1063,2,15000
|
||||
prt_fild08,305,233,10,10 monster Fabre 1007,2,15000
|
||||
prt_fild08,271,249,20,20 monster Poring 1002,5,15000
|
||||
prt_fild08,271,249,20,20 monster Lunatic 1063,5,15000
|
||||
prt_fild08,271,249,20,20 monster Fabre 1007,5,15000
|
||||
prt_fild08,94,335,50,50 monster Poring 1002,20,10000
|
||||
prt_fild08,166,334,50,50 monster Poring 1002,20,10000
|
||||
prt_fild08,253,337,50,50 monster Poring 1002,20,10000
|
||||
prt_fild08,228,230,30,30 monster Lunatic 1063,10,10000
|
||||
prt_fild08,246,263,50,50 monster Lunatic 1063,10,10000
|
||||
prt_fild08,190,237,50,50 monster Lunatic 1063,10,10000
|
||||
prt_fild08,100,256,50,50 monster Lunatic 1063,10,10000
|
||||
prt_fild08,70,164,70,70 monster Fabre 1007,20,10000
|
||||
prt_fild08,144,147,70,70 monster Fabre 1007,20,10000
|
||||
prt_fild08,263,79,90,90 monster Fabre 1007,20,10000
|
||||
prt_fild08,336,113,40,40 monster Pupa 1008,20,10000
|
||||
prt_fild08,330,269,40,40 monster Little Poring 2398,20,10000
|
||||
|
||||
//==================================================
|
||||
// prt_fild09 - Prontera Field
|
||||
|
||||
@@ -82,12 +82,23 @@ ra_fild08,0,0 monster Anopheles 1627,15,5000
|
||||
//==================================================
|
||||
|
||||
//==================================================
|
||||
// ra_fild10 - Disabled on Renewal
|
||||
// ra_fild10
|
||||
//==================================================
|
||||
ra_fild10 monster Drosera 1781,5
|
||||
ra_fild10 monster Magmaring 1836,5
|
||||
ra_fild10 monster Grey Baby Wolf 21324,50
|
||||
ra_fild10 monster Grey Goat 21323,60
|
||||
ra_fild10 monster Rake Hand 21296,5
|
||||
|
||||
//==================================================
|
||||
// ra_fild11 - Disabled on Renewal
|
||||
// ra_fild11
|
||||
//==================================================
|
||||
ra_fild11 monster Red Plant 1078,5
|
||||
ra_fild11 monster Yellow Plant 1081,15
|
||||
ra_fild11 monster Drosera 1781,10
|
||||
ra_fild11 monster Grey Baby Wolf 21324,50
|
||||
ra_fild11 monster Grey Goat 21323,70
|
||||
ra_fild11 monster Rake Hand 21296,5
|
||||
|
||||
//==================================================
|
||||
// ra_fild12 - The Plain of Ida
|
||||
|
||||
@@ -4007,12 +4007,21 @@ OnInit:
|
||||
}
|
||||
|
||||
|
||||
// ba_in01,26,266,3 script Smart Ellie#ep18ely01 4_EP17_TABLET,{
|
||||
ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{
|
||||
if (checkweight(1000103,15) == 0) {
|
||||
mes "You cannot proceed with the quest because you have too many items in your possession.";
|
||||
mes "Please clean up your inventory and try again.";
|
||||
close;
|
||||
}
|
||||
if (ep17_2_main < 32) {
|
||||
cutin "ep172_beta.bmp", 2;
|
||||
mes "[Ellie]";
|
||||
mes "Hello, guest.";
|
||||
mes "I'm responsible for the airship hangar's information.";
|
||||
mes "Please call me Ellie.";
|
||||
close3;
|
||||
}
|
||||
if (ep17_2_main == 32) {
|
||||
cutin "ep172_beta",2;
|
||||
mes "[Ellie]";
|
||||
@@ -4139,6 +4148,179 @@ ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{
|
||||
cloakonnpcself( "Rookie#ep172_rk03" );
|
||||
end;
|
||||
}
|
||||
if (ep18_1_main == 0 && BaseLevel >= 170) {
|
||||
cutin "ep172_beta.bmp",2;
|
||||
mes "[Ellie]";
|
||||
mes "The periodic signal has not yet been received.";
|
||||
mes "The whereabouts of your master's collection#3 are also being tracked.";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "Don't worry.";
|
||||
mes "Time is on our side";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "I and Alpha will analyze the information properly, so if you clean up the abandoned remnants... Ah!";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "Please don't go anywhere for a moment.";
|
||||
mes "It will be over soon";
|
||||
mes "Time was on our side, wasn't it?";
|
||||
next;
|
||||
// note: progressbar_npc must be after "next" otherwise the client may crash
|
||||
progressbar_npc "FFFF00",4;
|
||||
mes "[Ellie]";
|
||||
mes "Wait a minute...";
|
||||
mes "...";
|
||||
mes "...";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "As soon as the password is decrypted, it will be fast.";
|
||||
mes "The thing that took the longest is an instant.";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "There is something in ^0000FFRachel^000000";
|
||||
mes "Of course I've only heard of Rachel, but I've never been there.";
|
||||
mes "The 'collaborators' there don't seem to know that their heads have moved yet.";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "Although we don't know where your master's Collection#3 is yet, we'll have to keep an eye out for information coming in here...";
|
||||
mes "what if?";
|
||||
next;
|
||||
select( "What?" );
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "What are you doing?";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "The collaborator's position has been roughly secured. Reportedly 'waiting for your next instruction',";
|
||||
mes "Then, before the next instruction is issued, we should catch up on that side as soon as possible...";
|
||||
cloakoffnpcself( "Rookie#ep181_rk01" );
|
||||
cloakoffnpcself( "EST#ep181_est01" );
|
||||
npctalk "Rookie: Did you call?", "Rookie#ep181_rk01", bc_self;
|
||||
npctalk "EST: It ended sooner than I thought.", "EST#ep181_est01", bc_self;
|
||||
next;
|
||||
cutin "ep162_est01.bmp",1;
|
||||
mes "[EST]";
|
||||
mes "Okay then Rachel...";
|
||||
next;
|
||||
cutin "16loo_01.bmp",0;
|
||||
mes "[Rookie]";
|
||||
mes "Rachel... who's going?";
|
||||
next;
|
||||
cutin "ep172_beta.bmp",2;
|
||||
mes "[Ellie]";
|
||||
mes "Is this a conflict of opinion?";
|
||||
next;
|
||||
cutin "16loo_03.bmp",0;
|
||||
mes "[Rookie]";
|
||||
mes "It's not like that...";
|
||||
mes "I think it will be a bit difficult if we all go.";
|
||||
next;
|
||||
cutin "ep162_est01.bmp",1;
|
||||
mes "[EST]";
|
||||
mes "Ah... I see.";
|
||||
mes "Yes. If 'Rebellion' moves, it could become a diplomatic matter.";
|
||||
next;
|
||||
cutin "16loo_03.bmp",0;
|
||||
mes "[Rookie]";
|
||||
mes "Yes. Especially if it's Rachel.";
|
||||
mes "The problem between the mansion and the business has not yet been fully resolved...";
|
||||
next;
|
||||
cutin "ep172_beta.bmp",2;
|
||||
mes "[Ellie]";
|
||||
mes "Okay.";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "Then...";
|
||||
next;
|
||||
select( "Why are you looking at me?" );
|
||||
cutin "",255;
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "what are you doing?";
|
||||
next;
|
||||
cutin "ep172_beta.bmp",2;
|
||||
mes "[Ellie]";
|
||||
mes "Let's go, Rachel.";
|
||||
npctalk "Rookie: name.", "Rookie#ep181_rk01", bc_self;
|
||||
npctalk "Est: Name.", "EST#ep181_est01", bc_self;
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "Are other guests affiliated?";
|
||||
mes "It is difficult when disputes arise because of jurisdiction.";
|
||||
mes "You never know how long it will take, so it's not suitable for a companion.";
|
||||
next;
|
||||
cutin "ep162_est01.bmp",1;
|
||||
mes "[EST]";
|
||||
mes "It sounds like you want to go there yourself.";
|
||||
next;
|
||||
cutin "ep172_beta.bmp",2;
|
||||
mes "[Ellie]";
|
||||
mes "Yes.";
|
||||
mes "Please wait a minute.";
|
||||
next;
|
||||
progressbar_npc "00CCFF",7;
|
||||
mes "[Ellie]";
|
||||
mes "...";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "You have permission.";
|
||||
npctalk "Meeting ended.", "", bc_self;
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "The purpose is support, not hindrance.";
|
||||
mes "I will follow you without burden.";
|
||||
mes "I'll give you this.";
|
||||
next;
|
||||
cutin "",255;
|
||||
mes "What Ellie gave her was a doll with a slightly droopy feel that resembled Ellie.";
|
||||
mes "It may not necessarily be Ellie.";
|
||||
next;
|
||||
cutin "ep172_beta.bmp",2;
|
||||
mes "[Ellie]";
|
||||
mes "We have equipment that can transmit and receive data over long distances.";
|
||||
mes "Because we are such beings.";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "But things are a little different now, so I'll give you a simple beta.";
|
||||
npctalk "Be sure to take it with you", "", bc_self;
|
||||
next;
|
||||
cutin "16loo_02.bmp",0;
|
||||
mes "[Rookie]";
|
||||
mes "Uh... Mini Ellie?";
|
||||
next;
|
||||
cutin "ep172_beta.bmp",2;
|
||||
mes "[Ellie]";
|
||||
mes "Okay. I'll take that name.";
|
||||
mes "Using the resources of the main body, it is possible to collect visual and auditory information and communicate like a clone.";
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "There is no individual core, so the information obtained is not shared between betas unless I update it,";
|
||||
mes "If communication is lost, it's just a doll.";
|
||||
next;
|
||||
cutin "16loo_01.bmp",0;
|
||||
mes "[Rookie]";
|
||||
mes "Then call us if you need assistance.";
|
||||
mes "Like Ellie, we will provide generous support except for the manpower.";
|
||||
next;
|
||||
cutin "ep172_beta.bmp",2;
|
||||
mes "[Ellie]";
|
||||
mes "It will be so";
|
||||
mes "Please take care of yourself.";
|
||||
npctalk "I'm going with you, but it's strange to greet you like this.", "", bc_self;
|
||||
next;
|
||||
mes "[Ellie]";
|
||||
mes "The almost exact coordinates from which the signal was sent...";
|
||||
mes "About <NAVI>[here]<INFO>rachel,182,176,0,101,0</INFO></NAVI>";
|
||||
ep18_1_main = 1;
|
||||
setquest 8681;
|
||||
getitem 400127,1; // Ep18_Mini_Elly
|
||||
close3;
|
||||
}
|
||||
if (ep18_1_main == 1) {
|
||||
mes "[Ellie]";
|
||||
mes "Please be safe.";
|
||||
close;
|
||||
|
||||
}
|
||||
cutin "ep172_beta",2;
|
||||
mes "[Ellie]";
|
||||
mes "No intermittent signal has been received yet.";
|
||||
@@ -4152,10 +4334,13 @@ ba_in01,26,266,3 script Smart Ellie#ep172_ely01 4_EP17_TABLET,{
|
||||
mes "Me and Alpha will analyze the information properly, so I'd like you to clean up the intruders remnant.";
|
||||
close3;
|
||||
|
||||
// OnInit:
|
||||
OnInit:
|
||||
// note: commented (no questinfo at this point)
|
||||
// questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(18018) == 1" );
|
||||
// end;
|
||||
|
||||
// check for episode 17.2 completion
|
||||
questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8681) == 0 && isbegin_quest(18018) == 2 && BaseLevel >= 170" );
|
||||
end;
|
||||
}
|
||||
|
||||
ba_in01,22,262,5 duplicate(dummy_cloaked_npc) Est#ep172_est02 4_F_ESTLOVELOY
|
||||
|
||||
12435
npc/re/quests/quests_18_1.txt
Normal file
12435
npc/re/quests/quests_18_1.txt
Normal file
File diff suppressed because it is too large
Load Diff
@@ -9563,6 +9563,7 @@ iz_d04_i,127,228,4 script Jerrymon#jerry3 1_M_01,{
|
||||
.@menu$[0] = "^999999" + getitemname(25899) + " Collection - Pending^000000";
|
||||
break;
|
||||
case 2:
|
||||
.@menu$[0] = "Collect " + getitemname(25899) + "";
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -9586,6 +9587,7 @@ iz_d04_i,127,228,4 script Jerrymon#jerry3 1_M_01,{
|
||||
.@menu$[1] = "^999999Deep Sea Creatures Killed - Pending^000000";
|
||||
break;
|
||||
case 2:
|
||||
.@menu$[1] = "Kill Deep Sea Creatures";
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -85,6 +85,7 @@ npc: npc/re/instances/IsleOfBios.txt
|
||||
npc: npc/re/instances/LastRoom.txt
|
||||
npc: npc/re/instances/LostFarm.txt
|
||||
npc: npc/re/instances/MalangdoCulvert.txt
|
||||
npc: npc/re/instances/MazeofOz.txt
|
||||
npc: npc/re/instances/MorseCave.txt
|
||||
npc: npc/re/instances/NightmarishJitterbug.txt
|
||||
npc: npc/re/instances/OctopusCave.txt
|
||||
@@ -99,12 +100,16 @@ npc: npc/re/instances/SaraMemory.txt
|
||||
npc: npc/re/instances/SealedOs.txt
|
||||
npc: npc/re/instances/SkyFortress.txt
|
||||
npc: npc/re/instances/TempleOfDemonGod.txt
|
||||
npc: npc/re/instances/ThorGunsuBase.txt
|
||||
npc: npc/re/instances/TwilightGarden.txt
|
||||
npc: npc/re/instances/VillaofDeception.txt
|
||||
npc: npc/re/instances/VillaofHighPriest.txt
|
||||
npc: npc/re/instances/WaterGarden.txt
|
||||
//npc: npc/re/instances/WaveMode.txt
|
||||
npc: npc/re/instances/WeekendDungeon.txt
|
||||
npc: npc/re/instances/WernerLaboratoryCentralRoom.txt
|
||||
npc: npc/re/instances/WolfchevLaboratory.txt
|
||||
npc: npc/re/instances/Wolves.txt
|
||||
//npc: npc/custom/official/GeffenMagicTournament.txt
|
||||
|
||||
// ---------------- Kafras & Cool Event Corp. -------------------
|
||||
@@ -238,6 +243,7 @@ npc: npc/re/quests/quests_16_2.txt
|
||||
npc: npc/re/quests/quests_illusion_dungeons.txt
|
||||
npc: npc/re/quests/quests_17_1.txt
|
||||
npc: npc/re/quests/quests_17_2.txt
|
||||
npc: npc/re/quests/quests_18_1.txt
|
||||
npc: npc/re/quests/quests_aldebaran.txt
|
||||
npc: npc/re/quests/quests_brasilis.txt
|
||||
npc: npc/re/quests/quests_dewata.txt
|
||||
|
||||
@@ -21,3 +21,4 @@ npc: npc/re/mapflag/restricted.txt
|
||||
npc: npc/re/mapflag/town.txt
|
||||
npc: npc/re/mapflag/reset.txt
|
||||
npc: npc/re/mapflag/skill_duration.txt
|
||||
npc: npc/re/mapflag/nodynamicnpc.txt
|
||||
|
||||
@@ -55,6 +55,7 @@ npc: npc/re/mobs/dungeons/nif_dun.txt
|
||||
npc: npc/re/mobs/dungeons/nyd_dun.txt
|
||||
npc: npc/re/mobs/dungeons/odin.txt
|
||||
npc: npc/re/mobs/dungeons/orcsdun.txt
|
||||
npc: npc/re/mobs/dungeons/oz_dun.txt
|
||||
npc: npc/re/mobs/dungeons/pay_dun.txt
|
||||
npc: npc/re/mobs/dungeons/prt_maze.txt
|
||||
npc: npc/re/mobs/dungeons/prt_prison.txt
|
||||
@@ -86,6 +87,7 @@ npc: npc/re/mobs/fields/eclage.txt
|
||||
npc: npc/re/mobs/fields/einbroch.txt
|
||||
npc: npc/re/mobs/fields/geffen.txt
|
||||
npc: npc/re/mobs/fields/gonryun.txt
|
||||
npc: npc/re/mobs/fields/gw_fild.txt
|
||||
npc: npc/re/mobs/fields/hugel.txt
|
||||
npc: npc/re/mobs/fields/lighthalzen.txt
|
||||
npc: npc/re/mobs/fields/louyang.txt
|
||||
|
||||
@@ -30,9 +30,11 @@ npc: npc/re/warps/dungeons/iz_dun.txt
|
||||
npc: npc/re/warps/dungeons/mag_dun.txt
|
||||
npc: npc/re/warps/dungeons/moc_pryd.txt
|
||||
npc: npc/re/warps/dungeons/nif_dun.txt
|
||||
npc: npc/re/warps/dungeons/oz_dun.txt
|
||||
npc: npc/re/warps/dungeons/rockmi1.txt
|
||||
npc: npc/re/warps/dungeons/sp_rudus.txt
|
||||
npc: npc/re/warps/dungeons/slabw01.txt
|
||||
npc: npc/re/warps/dungeons/thor_v.txt
|
||||
|
||||
// --------------------------- Fields ---------------------------
|
||||
npc: npc/re/warps/fields/bif_fild.txt
|
||||
@@ -40,6 +42,7 @@ npc: npc/re/warps/fields/bra_fild.txt
|
||||
npc: npc/re/warps/fields/com_fild.txt
|
||||
npc: npc/re/warps/fields/dic_fild.txt
|
||||
npc: npc/re/warps/fields/geffen_fild.txt
|
||||
npc: npc/re/warps/fields/gw_fild.txt
|
||||
npc: npc/re/warps/fields/hugel_fild.txt
|
||||
npc: npc/re/warps/fields/morroc_fild.txt
|
||||
npc: npc/re/warps/fields/payon_fild.txt
|
||||
|
||||
@@ -106,7 +106,7 @@ ra_temsky,99,135,0 warp rachel71 1,1,ra_temsky,99,113
|
||||
ra_temsky,137,139,0 warp rachel72 1,1,ra_temsky,109,143
|
||||
ra_temsky,62,139,0 warp rachel73 1,1,ra_temsky,91,143
|
||||
|
||||
//rachel,25,125,0 warp rachel74 1,1,ra_fild11,353,226
|
||||
rachel,25,125,0 warp rachel74 1,1,ra_fild11,353,226
|
||||
rachel,275,125,0 warp rachel75 1,1,ra_fild12,40,226
|
||||
rachel,130,21,0 warp rachel76 1,1,ve_fild02,195,377
|
||||
|
||||
|
||||
10
npc/re/warps/dungeons/oz_dun.txt
Normal file
10
npc/re/warps/dungeons/oz_dun.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Warps
|
||||
//===== Description: =========================================
|
||||
//= Warp Points for oz_dun
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
oz_dun01,112,30,0 warp to_oz_dun02 1,1,oz_dun02,142,279
|
||||
oz_dun02,142,284,0 warp to_oz_dun01 1,1,oz_dun01,112,34
|
||||
9
npc/re/warps/dungeons/thor_v.txt
Normal file
9
npc/re/warps/dungeons/thor_v.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Warps
|
||||
//===== Description: =========================================
|
||||
//= Warp Points for thor_v01
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
que_thr,186,58,0 warp #Secret passage - Logistics base 2,2,thor_v01,169,169
|
||||
11
npc/re/warps/fields/gw_fild.txt
Normal file
11
npc/re/warps/fields/gw_fild.txt
Normal file
@@ -0,0 +1,11 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Warps
|
||||
//===== Description: =========================================
|
||||
//= Warp Points for gw_fild
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
gw_fild01,135,9,0 warp gw_fild01_to_gw_fild02 1,1,gw_fild02,122,385
|
||||
gw_fild02,122,391,0 warp gw_fild02_to_gw_fild01 1,1,gw_fild01,135,14
|
||||
wolfvill,276,25,0 warp wolfvill_to_gw_fild01 1,1,gw_fild01,25,101
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user