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update/4th
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refactor/m
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@@ -1010,6 +1010,9 @@ Body:
|
||||
Aliases:
|
||||
- famepoint
|
||||
- famepoints
|
||||
- Command: enchantgradeui
|
||||
Help: |
|
||||
Opens the enchantgrade UI.
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -167,3 +167,9 @@ warg_can_falcon: no
|
||||
// Should the target be able of dodging damage by snapping away to the edge of the screen?
|
||||
// Official behavior is "no"
|
||||
snap_dodge: no
|
||||
|
||||
// Grant player skills/items the ability to "break" non-player equipment. (Note 1)
|
||||
// This will effectively apply the strip equip effect to the non-player target.
|
||||
// NOTE: WS_MELTDOWN is exempt from this check when disabled.
|
||||
// Official: no
|
||||
break_mob_equip: no
|
||||
|
||||
@@ -19,52 +19,57 @@ monster_hp_rate: 100
|
||||
monster_max_aspd: 199
|
||||
|
||||
// Defines various mob AI related settings. (Note 3)
|
||||
// 0x001: When enabled mobs will update their target cell every few iterations
|
||||
// (normally they never update their target cell until they reach it while
|
||||
// chasing)
|
||||
// 0x002: Makes mob use their "rude attack" skill (usually warping away) if they
|
||||
// are attacked and they can't attack back regardless of how they were
|
||||
// attacked (eg: GrimTooth), otherwise, their rude attack" is only activated
|
||||
// if they can't melee reach the target (eg: sniping)
|
||||
// 0x004: If not set, mobs that can change target only do so when attacked within a
|
||||
// distance of [attack range+1], otherwise mobs may change target and chase
|
||||
// ranged attackers. This flag also overrides the 'provoke' target.
|
||||
// 0x008: When set, mobs scatter as soon as they lose their target. Use this mode
|
||||
// to make it much harder to mob-train by hiding and collecting them on a
|
||||
// single spot (ie: GrimTooth training)
|
||||
// 0x010: If set, mob skills defined for friends will also trigger on themselves.
|
||||
// 0x020: When set, the monster ai is executed for all monsters in maps that
|
||||
// have players on them, instead of only for mobs who are in the vicinity
|
||||
// of players.
|
||||
// 0x040: When set, when the mob's target changes map, the mob will walk towards
|
||||
// any npc-warps in it's sight of view (use with mob_warp below)
|
||||
// 0x080: If not set, mobs on attack state will only change targets when attacked
|
||||
// by normal attacks. Set this if you want mobs to also switch targets when
|
||||
// hit by skills.
|
||||
// 0x100: When set, a mob will pick a random skill from it's list and start from
|
||||
// that instead of checking skills in orders (when unset, if a mob has too
|
||||
// many skills, the ones near the end will rarely get selected)
|
||||
// 0x200: When set, a mob's skill re-use delay will not be applied to all entries of
|
||||
// the same skill, instead, only to that particular entry (eg: Mob has heal
|
||||
// on six lines in the mob_skill_db, only the entry that is actually used
|
||||
// will receive the delay). This will make monsters harder, especially MvPs.
|
||||
// 0x400: Set this to make mobs have a range of 9 for all skills. Otherwise, they
|
||||
// will obey the normal skill range rules.
|
||||
// 0x800: When set, monsters that are provoked will always change target to the
|
||||
// provoking person, even if they would usually not change target on attack.
|
||||
// 0x0001: When enabled mobs will update their target cell every few iterations
|
||||
// (normally they never update their target cell until they reach it while
|
||||
// chasing)
|
||||
// 0x0002: Makes mob use their "rude attack" skill (usually warping away) if they
|
||||
// are attacked and they can't attack back regardless of how they were
|
||||
// attacked (eg: GrimTooth), otherwise, their "rude attack" is only activated
|
||||
// if they can't melee reach the target (eg: sniping)
|
||||
// 0x0004: If not set, mobs that can change target only do so when attacked within a
|
||||
// distance of [attack range+1], otherwise mobs may change target and chase
|
||||
// ranged attackers. This flag also overrides the 'provoke' target.
|
||||
// 0x0008: When set, mobs scatter as soon as they lose their target. Use this mode
|
||||
// to make it much harder to mob-train by hiding and collecting them on a
|
||||
// single spot (ie: GrimTooth training)
|
||||
// 0x0010: If set, mob skills defined for friends will also trigger on themselves.
|
||||
// 0x0020: When set, the monster ai is executed for all monsters in maps that
|
||||
// have players on them, instead of only for mobs who are in the vicinity
|
||||
// of players.
|
||||
// 0x0040: When set, when the mob's target changes map, the mob will walk towards
|
||||
// any npc-warps in it's sight of view (use with mob_warp below)
|
||||
// 0x0080: If not set, mobs on attack state will only change targets when attacked
|
||||
// by normal attacks. Set this if you want mobs to also switch targets when
|
||||
// hit by skills.
|
||||
// 0x0100: When set, a mob will pick a random skill from it's list and start from
|
||||
// that instead of checking skills in orders (when unset, if a mob has too
|
||||
// many skills, the ones near the end will rarely get selected)
|
||||
// 0x0200: When set, a mob's skill re-use delay will not be applied to all entries of
|
||||
// the same skill, instead, only to that particular entry (eg: Mob has heal
|
||||
// on six lines in the mob_skill_db, only the entry that is actually used
|
||||
// will receive the delay). This will make monsters harder, especially MvPs.
|
||||
// 0x0400: Set this to make mobs have a range of 9 for all skills. Otherwise, they
|
||||
// will obey the normal skill range rules.
|
||||
// 0x0800: When set, monsters that are provoked will always change target to the
|
||||
// provoking person, even if they would usually not change target on attack.
|
||||
// 0x1000: When set, when a monster picks a skill but can't use it because there is
|
||||
// no valid target in range, it will look for another skill it can use.
|
||||
// This makes e.g. Greatest General use "Earth Spike" at range 8-9 whereas
|
||||
// officially it would only use it after already having used "Blind Attack"
|
||||
// at range 0-7.
|
||||
// Example: 0x140 -> Chase players through warps + use skills in random order.
|
||||
monster_ai: 0
|
||||
|
||||
// How often should a monster rethink its chase?
|
||||
// 0: Every 100ms (MIN_MOBTHINKTIME)
|
||||
// 1: Every cell moved
|
||||
// 2: Every 2 cells moved
|
||||
// 3: Every 3 cells moved (official)
|
||||
// x: Every x cells moved
|
||||
// Regardless of this setting, a monster will always rethink its chase if it has
|
||||
// reached its target. Increase this value if you want to make monsters continue
|
||||
// moving after they lost their target (hide, no line of sight, etc.).
|
||||
monster_chase_refresh: 3
|
||||
// x: Every x cells moved or at end of the chase path
|
||||
// 30 (max): Only at end of the chase path (official)
|
||||
// Regardless of this setting, a monster will always check for targets in attack
|
||||
// range. Decrease this value if you want to make monsters to be more reactive while
|
||||
// chasing. This also defines the maximum amount of cells monsters will move after
|
||||
// they lost their target (hide, no line of sight, etc.).
|
||||
monster_chase_refresh: 30
|
||||
|
||||
// Should mobs be able to be warped (add as needed)?
|
||||
// 0: Disable.
|
||||
|
||||
@@ -155,8 +155,8 @@ friend_auto_add: yes
|
||||
invite_request_check: yes
|
||||
|
||||
// Players' will drop a 'Skull' when killed?
|
||||
// Note: The 'Skull' item (ID 7420) is trade restricted by default. Please check
|
||||
// the item_trade database to adjust accordingly.
|
||||
// Note: The 'Skull' item (ID 7420) is trade restricted by default. You need
|
||||
// to remove the "NoTrade" flag on the item for this feature to work.
|
||||
// 0 = Disabled
|
||||
// 1 = Dropped only in PvP maps
|
||||
// 2 = Dropped in all situations
|
||||
|
||||
@@ -174,8 +174,13 @@ sense_type: 1
|
||||
finger_offensive_type: 0
|
||||
|
||||
// Grandcross Settings (Don't mess with these)
|
||||
// If set to no, hit interval is increased based on the amount of mobs standing on the same cell
|
||||
// (means that when there's stacked mobs in the same cell, they won't receive all hits)
|
||||
// Officially, Grand Cross has four damage waves, but each cell will stop
|
||||
// dealing damage on the next wave after it already dealt at least 3 hits.
|
||||
// A moving monster can take up to 4 hits, while a stack of monsters may only
|
||||
// take 1-3 hits.
|
||||
// Set this to yes if you want all waves to deal damage to all targets.
|
||||
// Hint: If you want to reduce the number of waves, you need to reduce the
|
||||
// duration of the skill (e.g. to 800ms for three damage waves).
|
||||
gx_allhit: no
|
||||
|
||||
// Grandcross display type (Default 1)
|
||||
@@ -220,6 +225,10 @@ backstab_bow_penalty: yes
|
||||
// Use 0 to disable (max allowed value is 255)
|
||||
skill_steal_max_tries: 0
|
||||
|
||||
// Should random options be applied to stolen items? (Note 1)
|
||||
// Official: no
|
||||
skill_steal_random_options: no
|
||||
|
||||
// Level and Strength of "MVP heal". When someone casts a heal of this level or
|
||||
// above, the heal formula is bypassed and this value is used instead.
|
||||
max_heal: 9999
|
||||
|
||||
303
conf/groups.conf
303
conf/groups.conf
@@ -1,303 +0,0 @@
|
||||
/*
|
||||
|
||||
Player groups configuration file
|
||||
---------------------------------
|
||||
|
||||
This file defines "player groups" and their privileges.
|
||||
|
||||
Each group has its id and name, lists of available commands and other
|
||||
permissions, and a list of other groups it inherits from.
|
||||
|
||||
|
||||
Group settings
|
||||
--------------
|
||||
<id>
|
||||
Unique group number. The only required field.
|
||||
|
||||
<name>
|
||||
Any string. If empty, defaults to "Group <id>". It is used in several @who
|
||||
commands.
|
||||
|
||||
<level>
|
||||
Equivalent of GM level, which was used in revisions before r15572. You can
|
||||
set it to any number, but usually it's between 0 (default) and 99. Members of
|
||||
groups with lower level can not perform some actions/commands (like @kick) on
|
||||
members of groups with higher level. It is what script command getgmlevel()
|
||||
returns. Group level can also be used to override trade restrictions
|
||||
(db/item_trade.txt).
|
||||
|
||||
<commands>
|
||||
A group of settings
|
||||
<command name> : <bool>
|
||||
or
|
||||
<commandname> : [ <bool>, <bool> ]
|
||||
First boolean value is for atcommand, second one for charcommand. If set to
|
||||
true, group can use command. If only atcommand value is provided, false is
|
||||
assumed for charcommand. If a command name is not included, false is assumed for
|
||||
both atcommand and charcommand.
|
||||
For a full list of available commands, see: doc/atcommands.txt.
|
||||
Command names must not be aliases.
|
||||
|
||||
<log_commands>
|
||||
Boolean value. If true then all commands used by the group will be logged to
|
||||
atcommandlog. If setting is omitted in a group definition, false is assumed.
|
||||
Requires 'log_commands' to be enabled in 'conf/log_athena.conf'.
|
||||
|
||||
<permissions>
|
||||
A group of settings
|
||||
<permission> : <bool>
|
||||
If a permission is not included, false is assumed.
|
||||
For a full list of available permissions, see: doc/permissions.txt
|
||||
|
||||
<inherit>
|
||||
A list of group names that given group will inherit commands and permissions
|
||||
from. Group names are case-sensitive.
|
||||
|
||||
Inheritance results
|
||||
-------------------
|
||||
Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and
|
||||
recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed.
|
||||
|
||||
Inheritance rules should not create cycles (eg Group 1 inherits from Group 2,
|
||||
and Group inherits from Group 1 at the same time). Configuration with cycles is
|
||||
considered faulty and can't be processed fully by server.
|
||||
|
||||
Command or permission is inherited ONLY if it's not already defined for the
|
||||
group.
|
||||
If group inherits from multiple groups, and the same command or permission is
|
||||
defined for more than one of these groups, it's undefined which one will be
|
||||
inherited.
|
||||
|
||||
Syntax
|
||||
------
|
||||
This config file uses libconfig syntax:
|
||||
http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files
|
||||
|
||||
|
||||
Upgrading from revisions before r15572
|
||||
-------------------------------------
|
||||
http://rathena.org/board/index.php?showtopic=58877
|
||||
*/
|
||||
|
||||
groups: (
|
||||
{
|
||||
id: 0 /* group 0 is the default group for every new account */
|
||||
name: "Player"
|
||||
level: 0
|
||||
inherit: ( /*empty list*/ )
|
||||
commands: {
|
||||
changedress: true
|
||||
resurrect: true
|
||||
}
|
||||
permissions: {
|
||||
/* without this basic permissions regular players could not
|
||||
trade or party */
|
||||
can_trade: true
|
||||
can_party: true
|
||||
attendance: true
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 1
|
||||
name: "Super Player"
|
||||
inherit: ( "Player" ) /* can do everything Players can and more */
|
||||
level: 0
|
||||
commands: {
|
||||
/* informational commands */
|
||||
commands: true
|
||||
charcommands: true
|
||||
help: true
|
||||
rates: true
|
||||
uptime: true
|
||||
showdelay: true
|
||||
exp: true
|
||||
mobinfo: true
|
||||
iteminfo: true
|
||||
whodrops: true
|
||||
time: true
|
||||
jailtime: true
|
||||
hominfo: true
|
||||
homstats: true
|
||||
showexp: true
|
||||
showzeny: true
|
||||
whereis: true
|
||||
/* feature commands */
|
||||
refresh: true
|
||||
noask: true
|
||||
noks: true
|
||||
autoloot: true
|
||||
alootid: true
|
||||
autoloottype: true
|
||||
autotrade: true
|
||||
request: true
|
||||
go: true
|
||||
breakguild: true
|
||||
channel: true
|
||||
langtype: true
|
||||
}
|
||||
permissions: {
|
||||
attendance: false
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 2
|
||||
name: "Support"
|
||||
inherit: ( "Super Player" )
|
||||
level: 1
|
||||
commands: {
|
||||
version: true
|
||||
where: true
|
||||
jumpto: true
|
||||
who: true
|
||||
who2: true
|
||||
who3: true
|
||||
whomap: true
|
||||
whomap2: true
|
||||
whomap3: true
|
||||
users: true
|
||||
broadcast: true
|
||||
localbroadcast: true
|
||||
}
|
||||
log_commands: true
|
||||
permissions: {
|
||||
receive_requests: true
|
||||
view_equipment: true
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 3
|
||||
name: "Script Manager"
|
||||
inherit: ( "Support" )
|
||||
level: 1
|
||||
commands: {
|
||||
tonpc: true
|
||||
hidenpc: true
|
||||
shownpc: true
|
||||
loadnpc: true
|
||||
unloadnpc: true
|
||||
npcmove: true
|
||||
addwarp: true
|
||||
}
|
||||
log_commands: true
|
||||
permissions: {
|
||||
any_warp: true
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 4
|
||||
name: "Event Manager"
|
||||
inherit: ( "Support" )
|
||||
level: 1
|
||||
commands: {
|
||||
monster: true
|
||||
monstersmall: true
|
||||
monsterbig: true
|
||||
killmonster2: true
|
||||
cleanarea: true
|
||||
cleanmap: true
|
||||
item: [true, true]
|
||||
zeny: [true, true]
|
||||
disguise: [true, true]
|
||||
undisguise: [true, true]
|
||||
size: [true, true]
|
||||
raise: true
|
||||
raisemap: true
|
||||
day: true
|
||||
night: true
|
||||
skillon: true
|
||||
skilloff: true
|
||||
pvpon: true
|
||||
pvpoff: true
|
||||
gvgon: true
|
||||
gvgoff: true
|
||||
allowks: true
|
||||
me: true
|
||||
marry: true
|
||||
divorce: true
|
||||
refreshall: true
|
||||
}
|
||||
log_commands: true
|
||||
permissions: {
|
||||
can_trade: false
|
||||
any_warp: true
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 5
|
||||
name: "VIP"
|
||||
inherit: ( "Player" ) /* can do everything Players can */
|
||||
level: 0
|
||||
commands: {
|
||||
rates: true
|
||||
who: true
|
||||
}
|
||||
permissions: {
|
||||
/* no permissions by default */
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 10
|
||||
name: "Law Enforcement"
|
||||
inherit: ( "Support" )
|
||||
level: 2
|
||||
commands: {
|
||||
hide: true
|
||||
follow: true
|
||||
kick: true
|
||||
disguise: true
|
||||
fakename: true
|
||||
option: true
|
||||
speed: true
|
||||
warp: true
|
||||
kill: true
|
||||
recall: true
|
||||
ban: true
|
||||
block: true
|
||||
jail: true
|
||||
jailfor: true
|
||||
mute: true
|
||||
storagelist: true
|
||||
cartlist: true
|
||||
itemlist: true
|
||||
stats: true
|
||||
}
|
||||
log_commands: true
|
||||
permissions: {
|
||||
join_chat: true
|
||||
kick_chat: true
|
||||
hide_session: true
|
||||
who_display_aid: true
|
||||
hack_info: true
|
||||
any_warp: true
|
||||
view_hpmeter: true
|
||||
}
|
||||
},
|
||||
{
|
||||
id: 99
|
||||
name: "Admin"
|
||||
level: 99
|
||||
inherit: ( "Support", "Law Enforcement" )
|
||||
commands: {
|
||||
/* not necessary due to all_commands: true */
|
||||
}
|
||||
log_commands: true
|
||||
permissions: {
|
||||
can_trade: true
|
||||
can_party: true
|
||||
command_enable: true
|
||||
all_skill: false
|
||||
all_equipment: false
|
||||
skill_unconditional: false
|
||||
use_check: true
|
||||
use_changemaptype: true
|
||||
all_commands: true
|
||||
channel_admin: true
|
||||
can_trade_bounded: true
|
||||
item_unconditional: false
|
||||
bypass_stat_onclone: true
|
||||
bypass_max_stat: true
|
||||
/* all_permission: true */
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
245
conf/groups.yml
Normal file
245
conf/groups.yml
Normal file
@@ -0,0 +1,245 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Player Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Player Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Group ID.
|
||||
# Name Group name.
|
||||
# Level GM Level used for ranking groups. (Default: 0)
|
||||
# LogCommands Whether atcommands should be logged or not. (Default: false)
|
||||
# Commands: List of atcommands that can be used by this group. (Default: none)
|
||||
# <atcommand name> Whether the specified atcommand can be used by this group or not.
|
||||
# CharCommands: List of charcommands that can be used by this group. (Default: none)
|
||||
# <charcommand name> Whether the specified charcommand can be used by this group or not.
|
||||
# Permissions: List of permissions the group has. (Default: none)
|
||||
# <permission name> Whether the group has this permission or not.
|
||||
# Inherit: List of groups that will be inherited. (Default: none)
|
||||
# <group name> Whether this group will be inherited or not.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PLAYER_GROUP_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 0
|
||||
# group 0 is the default group for every new account
|
||||
Name: Player
|
||||
Level: 0
|
||||
Commands:
|
||||
changedress: true
|
||||
resurrect: true
|
||||
Permissions:
|
||||
# without this basic permissions regular players could not trade or party
|
||||
can_trade: true
|
||||
can_party: true
|
||||
attendance: true
|
||||
- Id: 1
|
||||
Name: Super Player
|
||||
# Can do everything Players can and more
|
||||
Inherit:
|
||||
Player: true
|
||||
Level: 0
|
||||
Commands:
|
||||
# Informational commands
|
||||
commands: true
|
||||
charcommands: true
|
||||
help: true
|
||||
rates: true
|
||||
uptime: true
|
||||
showdelay: true
|
||||
exp: true
|
||||
mobinfo: true
|
||||
iteminfo: true
|
||||
whodrops: true
|
||||
time: true
|
||||
jailtime: true
|
||||
hominfo: true
|
||||
homstats: true
|
||||
showexp: true
|
||||
showzeny: true
|
||||
whereis: true
|
||||
# Feature commands
|
||||
refresh: true
|
||||
noask: true
|
||||
noks: true
|
||||
autoloot: true
|
||||
alootid: true
|
||||
autoloottype: true
|
||||
autotrade: true
|
||||
request: true
|
||||
go: true
|
||||
breakguild: true
|
||||
channel: true
|
||||
langtype: true
|
||||
Permissions:
|
||||
attendance: false
|
||||
- Id: 2
|
||||
Name: Support
|
||||
Inherit:
|
||||
Super Player: true
|
||||
Level: 1
|
||||
Commands:
|
||||
version: true
|
||||
where: true
|
||||
jumpto: true
|
||||
who: true
|
||||
who2: true
|
||||
who3: true
|
||||
whomap: true
|
||||
whomap2: true
|
||||
whomap3: true
|
||||
users: true
|
||||
broadcast: true
|
||||
localbroadcast: true
|
||||
LogCommands: true
|
||||
Permissions:
|
||||
receive_requests: true
|
||||
view_equipment: true
|
||||
- Id: 3
|
||||
Name: Script Manager
|
||||
Inherit:
|
||||
Support: true
|
||||
Level: 1
|
||||
Commands:
|
||||
tonpc: true
|
||||
hidenpc: true
|
||||
shownpc: true
|
||||
loadnpc: true
|
||||
unloadnpc: true
|
||||
npcmove: true
|
||||
addwarp: true
|
||||
LogCommands: true
|
||||
Permissions:
|
||||
any_warp: true
|
||||
- Id: 4
|
||||
Name: Event Manager
|
||||
Inherit:
|
||||
Support: true
|
||||
Level: 1
|
||||
Commands:
|
||||
monster: true
|
||||
monstersmall: true
|
||||
monsterbig: true
|
||||
killmonster2: true
|
||||
cleanarea: true
|
||||
cleanmap: true
|
||||
item: true
|
||||
zeny: true
|
||||
disguise: true
|
||||
undisguise: true
|
||||
size: true
|
||||
raise: true
|
||||
raisemap: true
|
||||
day: true
|
||||
night: true
|
||||
skillon: true
|
||||
skilloff: true
|
||||
pvpon: true
|
||||
pvpoff: true
|
||||
gvgon: true
|
||||
gvgoff: true
|
||||
allowks: true
|
||||
me: true
|
||||
marry: true
|
||||
divorce: true
|
||||
refreshall: true
|
||||
CharCommands:
|
||||
item: true
|
||||
zeny: true
|
||||
disguise: true
|
||||
undisguise: true
|
||||
size: true
|
||||
LogCommands: true
|
||||
Permissions:
|
||||
can_trade: false
|
||||
any_warp: true
|
||||
- Id: 5
|
||||
Name: VIP
|
||||
# Can do everything Players can
|
||||
Inherit:
|
||||
Player: true
|
||||
Level: 0
|
||||
Commands:
|
||||
rates: true
|
||||
who: true
|
||||
- Id: 10
|
||||
Name: Law Enforcement
|
||||
Inherit:
|
||||
Support: true
|
||||
Level: 2
|
||||
Commands:
|
||||
hide: true
|
||||
follow: true
|
||||
kick: true
|
||||
disguise: true
|
||||
fakename: true
|
||||
option: true
|
||||
speed: true
|
||||
warp: true
|
||||
kill: true
|
||||
recall: true
|
||||
ban: true
|
||||
block: true
|
||||
jail: true
|
||||
jailfor: true
|
||||
mute: true
|
||||
storagelist: true
|
||||
cartlist: true
|
||||
itemlist: true
|
||||
stats: true
|
||||
LogCommands: true
|
||||
Permissions:
|
||||
join_chat: true
|
||||
kick_chat: true
|
||||
hide_session: true
|
||||
who_display_aid: true
|
||||
hack_info: true
|
||||
any_warp: true
|
||||
view_hpmeter: true
|
||||
- Id: 99
|
||||
Name: Admin
|
||||
Level: 99
|
||||
Inherit:
|
||||
Support: true
|
||||
Law Enforcement: true
|
||||
LogCommands: true
|
||||
Permissions:
|
||||
can_trade: true
|
||||
can_party: true
|
||||
command_enable: true
|
||||
all_skill: false
|
||||
all_equipment: false
|
||||
skill_unconditional: false
|
||||
use_check: true
|
||||
use_changemaptype: true
|
||||
all_commands: true
|
||||
channel_admin: true
|
||||
can_trade_bounded: true
|
||||
item_unconditional: false
|
||||
bypass_stat_onclone: true
|
||||
bypass_max_stat: true
|
||||
#all_permission: true
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: conf/import/groups.yml
|
||||
41
conf/import-tmpl/groups.yml
Normal file
41
conf/import-tmpl/groups.yml
Normal file
@@ -0,0 +1,41 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Player Group Database
|
||||
###########################################################################
|
||||
#
|
||||
# Player Group Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Group ID.
|
||||
# Name Group name.
|
||||
# Level GM Level used for ranking groups. (Default: 0)
|
||||
# LogCommands Whether atcommands should be logged or not. (Default: false)
|
||||
# Commands: List of atcommands that can be used by this group. (Default: none)
|
||||
# <atcommand name> Whether the specified atcommand can be used by this group or not.
|
||||
# CharCommands: List of charcommands that can be used by this group. (Default: none)
|
||||
# <charcommand name> Whether the specified charcommand can be used by this group or not.
|
||||
# Permissions: List of permissions the group has. (Default: none)
|
||||
# <permission name> Whether the group has this permission or not.
|
||||
# Inherit: List of groups that will be inherited. (Default: none)
|
||||
# <group name> Whether this group will be inherited or not.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PLAYER_GROUP_DB
|
||||
Version: 1
|
||||
@@ -8,37 +8,40 @@
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Enable Logs? (Note 3)
|
||||
// 0x0000000 - Don't log at all
|
||||
// 0x0000001 - (T) Log trades
|
||||
// 0x0000002 - (V) Log vending transactions
|
||||
// 0x0000004 - (P) Log items drop/picked by players
|
||||
// 0x0000008 - (L) Log items drop/looted by monsters
|
||||
// 0x0000010 - (S) Log NPC transactions (buy/sell)
|
||||
// 0x0000020 - (N) Log Script transactions (items deleted/acquired through quests)
|
||||
// 0x0000040 - (D) Log items stolen from mobs (Steal/Gank)
|
||||
// 0x0000080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
|
||||
// 0x0000100 - (O) Log produced/ingredient items
|
||||
// 0x0000200 - (U) Log MVP prize items
|
||||
// 0x0000400 - (A) Log player created/deleted items (through @/# commands)
|
||||
// 0x0000800 - (R) Log items placed/retrieved from storage.
|
||||
// 0x0001000 - (G) Log items placed/retrieved from guild storage.
|
||||
// 0x0002000 - (E) Log mail system transactions.
|
||||
// 0x0004000 - (I) Log auction system transactions.
|
||||
// 0x0008000 - (B) Log buying store transactions
|
||||
// 0x0010000 - (X) Log all other transactions (rentals expiring/inserting cards/items removed by item_check/
|
||||
// 0x00000000 - Don't log at all
|
||||
// 0x00000001 - (T) Log trades
|
||||
// 0x00000002 - (V) Log vending transactions
|
||||
// 0x00000004 - (P) Log items drop/picked by players
|
||||
// 0x00000008 - (L) Log items drop/looted by monsters
|
||||
// 0x00000010 - (S) Log NPC transactions (buy/sell)
|
||||
// 0x00000020 - (N) Log Script transactions (items deleted/acquired through quests)
|
||||
// 0x00000040 - (D) Log items stolen from mobs (Steal/Gank)
|
||||
// 0x00000080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
|
||||
// 0x00000100 - (O) Log produced/ingredient items
|
||||
// 0x00000200 - (U) Log MVP prize items
|
||||
// 0x00000400 - (A) Log player created/deleted items (through @/# commands)
|
||||
// 0x00000800 - (R) Log items placed/retrieved from storage.
|
||||
// 0x00001000 - (G) Log items placed/retrieved from guild storage.
|
||||
// 0x00002000 - (E) Log mail system transactions.
|
||||
// 0x00004000 - (I) Log auction system transactions.
|
||||
// 0x00008000 - (B) Log buying store transactions
|
||||
// 0x00010000 - (X) Log all other transactions (rentals expiring/inserting cards/items removed by item_check/
|
||||
// rings deleted by divorce/pet egg (un)hatching/pet armor (un)equipping/Weapon Refine skill/Remove Trap skill/Stylist)
|
||||
// 0x0020000 - ($) Log cash transactions
|
||||
// 0x0040000 - (K) Log account bank transactions
|
||||
// 0x0080000 - (F) Removed bound items when guild/party is broken
|
||||
// 0x0100000 - (Y) Log Roulette Lottery
|
||||
// 0x0200000 - (Z) Merged items from item mergers process.
|
||||
// 0x0400000 - (Q) Log items given from quest-granted drops.
|
||||
// 0x0800000 - (H) Log items consumed by Private Airship system
|
||||
// 0x1000000 - (J) Log Barter Shop transactions
|
||||
// 0x2000000 - (W) Log Laphine system transactions
|
||||
// 0x00020000 - ($) Log cash transactions
|
||||
// 0x00040000 - (K) Log account bank transactions
|
||||
// 0x00080000 - (F) Removed bound items when guild/party is broken
|
||||
// 0x00100000 - (Y) Log Roulette Lottery
|
||||
// 0x00200000 - (Z) Merged items from item mergers process.
|
||||
// 0x00400000 - (Q) Log items given from quest-granted drops.
|
||||
// 0x00800000 - (H) Log items consumed by Private Airship system
|
||||
// 0x01000000 - (J) Log Barter Shop transactions
|
||||
// 0x02000000 - (W) Log Laphine system transactions
|
||||
// 0x04000000 - (0) Enchantgrade UI
|
||||
// 0x08000000 - (1) Reform UI
|
||||
// 0x10000000 - (2) Enchant UI
|
||||
// Example: Log trades+vending+script items+created items: 1+2+32+1024 = 1059
|
||||
// Please note that moving items from inventory to cart and back is not logged by design.
|
||||
enable_logs: 0xFFFFFFF
|
||||
enable_logs: 0xFFFFFFFF
|
||||
|
||||
// Use MySQL Logs? (Note 1)
|
||||
sql_logs: yes
|
||||
|
||||
@@ -1483,5 +1483,25 @@ map: verus02_b
|
||||
map: tur_d04ia
|
||||
map: tur_d04ib
|
||||
|
||||
// Episode 19
|
||||
map: icecastle
|
||||
map: icas_in
|
||||
map: jor_tail
|
||||
map: jor_back1
|
||||
map: jor_back2
|
||||
map: jor_back3
|
||||
map: jor_nest
|
||||
map: jor_dun01
|
||||
map: jor_dun02
|
||||
map: jor_dun03
|
||||
map: jor_ab01
|
||||
map: jor_ab02
|
||||
map: jor_que
|
||||
map: air_if
|
||||
map: 1@iwp
|
||||
map: 1@jorchs
|
||||
map: 1@jorlab
|
||||
map: 1@whl
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -921,7 +921,10 @@
|
||||
// @mobinfo RES/MRES
|
||||
827: RES:%d MRES:%d
|
||||
|
||||
//828-899 free
|
||||
// General packet version check messages
|
||||
828: This command requires packet version %s or newer.
|
||||
|
||||
//829-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
@@ -1106,8 +1109,7 @@
|
||||
// @partyrecall
|
||||
1035: Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Error reading groups.conf, reload failed.
|
||||
//1036 free
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
|
||||
@@ -865,8 +865,7 @@
|
||||
// @partyrecall
|
||||
1035: 請輸入隊伍名稱/ID (用法: @partyrecall <party_name/ID>).
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Error reading groups.conf, reload failed.
|
||||
//1036 free
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
|
||||
@@ -877,8 +877,7 @@
|
||||
// @partyrecall
|
||||
1035: Entrez un nom/ID d'Equipe (usage: @partyrecall <nom/ID_party>).
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Erreur à la lecture de groups.conf, reload échoué.
|
||||
//1036 free
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
|
||||
@@ -964,8 +964,7 @@
|
||||
// @partyrecall
|
||||
1035: Harap masukkan nama party/ID. (Penggunaan: @partyrecall <nama party/ID>).
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Terjadi kesalahan saat membaca groups.conf, tidak berhasil dimuat ulang.
|
||||
//1036 free
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
|
||||
@@ -1046,8 +1046,7 @@
|
||||
// @partyrecall
|
||||
1035: Digite o nome/ID de um grupo (uso: @partyrecall <nome/ID_do_grupo>).
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Erro na leitura do grups.conf, recarregamento falhou.
|
||||
//1036 free
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
|
||||
@@ -878,8 +878,7 @@
|
||||
// @partyrecall
|
||||
1035: Введите ID/название группы (Использование: @partyrecall <ID/название группы>).
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Ошибка чтения файла groups.conf, перезагрузка не удалась.
|
||||
//1036 free
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
|
||||
@@ -1015,8 +1015,7 @@
|
||||
// @partyrecall
|
||||
1035: Introduce el nombre/ID de un grupo (instrucciones: @partyrecall <nombre/ID del grupo>).
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Ha ocurrido un error al cargar el archivo groups.conf.
|
||||
//1036 free
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
|
||||
@@ -871,8 +871,7 @@
|
||||
// @partyrecall
|
||||
1035: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID party (<28><>¸<EFBFBD>ד×י: @partyrecall <×<>ט<EFBFBD>/ID party>).
|
||||
|
||||
// @reloadatcommand
|
||||
1036: א<><D790>´¢י<C2A2>¼<EFBFBD>´¾<C2B4><C2BE>´ד¹<D793><C2B9><EFBFBD>¼ט<C2BC>¹ה<C2B9><D794>ל groups.conf, <20><><EFBFBD>ג<EFBFBD><D792>´ד<C2B4><D793>ט<EFBFBD>י<EFBFBD>א<EFBFBD><D790><EFBFBD>.
|
||||
//1036 free
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
|
||||
163
db/castle_db.yml
163
db/castle_db.yml
@@ -32,6 +32,169 @@ Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/castle_db.yml
|
||||
|
||||
58
db/enchantgrade.yml
Normal file
58
db/enchantgrade.yml
Normal file
@@ -0,0 +1,58 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Enchantgrade Database
|
||||
###########################################################################
|
||||
#
|
||||
# Enchantgrade Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Type Item type.
|
||||
# Levels: Enchantgrade settings per item level.
|
||||
# - Level Item level.
|
||||
# Grades: Enchantgrade settings per grade level.
|
||||
# - Grade Enchantgrade level.
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
# Set to 0 to disable the catalyst.
|
||||
# MaximumSteps Maximum amount of times Item can be used.
|
||||
# ChanceIncrease Amount at which the chance increases for each Item used.
|
||||
# Options: Success chance based on cost type.
|
||||
# - Option Index of the client option.
|
||||
# Item Required item.
|
||||
# Amount Amount of required item. (Default: 1)
|
||||
# Set to 0 to remove an option.
|
||||
# Price Amount of zeny required. (Default: 0)
|
||||
# BreakingRate Chance of item breaking out of 0~10000. (Default: 0)
|
||||
# DowngradeAmount Number of refine levels reduced on failure. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/enchantgrade.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/enchantgrade.yml
|
||||
52
db/import-tmpl/enchantgrade.yml
Normal file
52
db/import-tmpl/enchantgrade.yml
Normal file
@@ -0,0 +1,52 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Enchantgrade Database
|
||||
###########################################################################
|
||||
#
|
||||
# Enchantgrade Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Type Item type.
|
||||
# Levels: Enchantgrade settings per item level.
|
||||
# - Level Item level.
|
||||
# Grades: Enchantgrade settings per grade level.
|
||||
# - Grade Enchantgrade level.
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
# Set to 0 to disable the catalyst.
|
||||
# MaximumSteps Maximum amount of times Item can be used.
|
||||
# ChanceIncrease Amount at which the chance increases for each Item used.
|
||||
# Options: Success chance based on cost type.
|
||||
# - Option Index of the client option.
|
||||
# Item Required item.
|
||||
# Amount Amount of required item. (Default: 1)
|
||||
# Set to 0 to remove an option.
|
||||
# Price Amount of zeny required. (Default: 0)
|
||||
# BreakingRate Chance of item breaking out of 0~10000. (Default: 0)
|
||||
# DowngradeAmount Number of refine levels reduced on failure. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
@@ -25,9 +25,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
@@ -78,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: JOB_STATS
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
#Body:
|
||||
###########################################################################
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
# HeadTop Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# HeadMid Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# HeadLow Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# Robe Item name of robe (if Sprite is a player). (Default: 0)
|
||||
# PetEquip Item name of pet equipment (if Mob is a valid pet). (Default: 0)
|
||||
# Options: Set an option for an object. (Optional)
|
||||
# <Option>: bool
|
||||
@@ -68,6 +69,7 @@ Header:
|
||||
# HeadTop: Sahkkat
|
||||
# HeadMid: Sunglasses
|
||||
# HeadLow: Cigar
|
||||
# Robe: Archangel_Wing
|
||||
# Options:
|
||||
# Falcon: true
|
||||
# Valaris Worshiper
|
||||
|
||||
@@ -43,6 +43,7 @@
|
||||
// afterskill After mob casts the specified skill.
|
||||
// casttargeted When a target is in cast range (no condition value).
|
||||
// rudeattacked When mob is rude attacked (no condition value).
|
||||
// mobnearbygt When monsters in range become greater than specified number.
|
||||
//
|
||||
// Status abnormalities specified through the statuson/statusoff system:
|
||||
// anybad (any type of state change) / stone / freeze / stun / sleep /
|
||||
|
||||
861
db/import-tmpl/mob_skill_db.yml
Normal file
861
db/import-tmpl/mob_skill_db.yml
Normal file
@@ -0,0 +1,861 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Monster Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Monster Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Monster AegisName.
|
||||
# Skills: List of Skills casted by the monster.
|
||||
# - Index Unique Index in the list to edit the skill on import.
|
||||
# Name Skill AegisName.
|
||||
# Level Skill Level.
|
||||
# State State of the monster to cast the skill. (Default: ATTACK)
|
||||
# CastRate Rate to cast the skill (from 1-10000). (Default: 10000)
|
||||
# CastTime Time in millisecond to cast the skill. (Default: 0)
|
||||
# CastDelay Delay in millisecond to recast the skill. (Default: 5000)
|
||||
# CastCancel Whether the skill is cancelable or not. (Default: true)
|
||||
# Target Target of the skill. (Default: TARGET)
|
||||
# Condition Type of condition. (Default: ALWAYS)
|
||||
# ConditionValue1 Value given at certain conditions.
|
||||
# ConditionValue2 Value given at certain conditions.
|
||||
# Ai Change the monster mode using the given Aegis monster type AI. (Default: 00)
|
||||
# Summon: List of monsters to summon, required for certain skills. (Default: null)
|
||||
# - Index Unique Index in the list to edit the monster on import. Range of 0-5.
|
||||
# Mob Monster AegisName.
|
||||
# Clear True to remove the given monster at this index. (Optional)
|
||||
# Emotion Emotion displayed on the monster after the cast. (Default: ET_NONE)
|
||||
# Chat Chat ID to display the associated sentence defined in mob_chat_db.yml. (Default: 0)
|
||||
# Clear True to remove the skill. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MOB_SKILL_DB
|
||||
Version: 1
|
||||
|
||||
# Body:
|
||||
# rAthena Dev Team
|
||||
# - Mob: VALARIS
|
||||
# Skills:
|
||||
# - Index: 0
|
||||
# Name: AL_TELEPORT
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 0
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: RUDEATTACKED
|
||||
# - Index: 1
|
||||
# Name: AL_TELEPORT
|
||||
# Level: 1
|
||||
# State: WALK
|
||||
# CastRate: 500
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: RUDEATTACKED
|
||||
# - Index: 2
|
||||
# Name: KN_BRANDISHSPEAR
|
||||
# Level: 10
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 500
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 3
|
||||
# Name: MO_BODYRELOCATION
|
||||
# Level: 1
|
||||
# State: CHASE
|
||||
# CastRate: 200
|
||||
# CastTime: 200
|
||||
# CastDelay: 1000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 4
|
||||
# Name: NPC_ARMORBRAKE
|
||||
# Level: 10
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 5
|
||||
# Name: NPC_CALLSLAVE
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 30000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 6
|
||||
# Name: NPC_CALLSLAVE
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 30000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 7
|
||||
# Name: NPC_DARKBREATH
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 800
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 8
|
||||
# Name: NPC_DARKSTRIKE
|
||||
# Level: 10
|
||||
# State: CHASE
|
||||
# CastRate: 200
|
||||
# CastTime: 0
|
||||
# CastDelay: 1000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 9
|
||||
# Name: NPC_GUIDEDATTACK
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 0
|
||||
# CastDelay: 20000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 10
|
||||
# Name: NPC_POWERUP
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 30000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: MYHPLTMAXRATE
|
||||
# ConditionValue1: 30
|
||||
# Emotion: ET_FRET
|
||||
# - Index: 11
|
||||
# Name: NPC_SUMMONSLAVE
|
||||
# Level: 6
|
||||
# State: ATTACK
|
||||
# CastRate: 10000
|
||||
# CastTime: 700
|
||||
# CastDelay: 10000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: SLAVELE
|
||||
# ConditionValue1: 3
|
||||
# Summon:
|
||||
# - Index: 0
|
||||
# Mob: MC_CAMERI
|
||||
# - Index: 12
|
||||
# Name: NPC_SUMMONSLAVE
|
||||
# Level: 6
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 700
|
||||
# CastDelay: 10000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: SLAVELE
|
||||
# ConditionValue1: 3
|
||||
# Summon:
|
||||
# - Index: 0
|
||||
# Mob: MC_CAMERI
|
||||
# - Index: 13
|
||||
# Name: WZ_VERMILION
|
||||
# Level: 10
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 500
|
||||
# CastDelay: 2000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 14
|
||||
# Name: WZ_VERMILION
|
||||
# Level: 10
|
||||
# State: CHASE
|
||||
# CastRate: 200
|
||||
# CastTime: 500
|
||||
# CastDelay: 2000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 15
|
||||
# Name: WZ_VERMILION
|
||||
# Level: 10
|
||||
# State: CHASE
|
||||
# CastRate: 500
|
||||
# CastTime: 500
|
||||
# CastDelay: 2000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: SKILLUSED
|
||||
# ConditionValue1: MG_FIREWALL
|
||||
# Emotion: ET_KIK
|
||||
# - Mob: VALARIS_WORSHIPPER
|
||||
# Skills:
|
||||
# - Index: 0
|
||||
# Name: AL_TELEPORT
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 0
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: RUDEATTACKED
|
||||
# - Index: 1
|
||||
# Name: NPC_CURSEATTACK
|
||||
# Level: 3
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 800
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 2
|
||||
# Name: NPC_DARKNESSATTACK
|
||||
# Level: 2
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 500
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_FRET
|
||||
# - Index: 3
|
||||
# Name: NPC_EMOTION
|
||||
# Level: 1
|
||||
# State: WALK
|
||||
# CastRate: 200
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_DELIGHT
|
||||
# - Index: 4
|
||||
# Name: NPC_HALLUCINATION
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 500
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 5
|
||||
# Name: NPC_HALLUCINATION
|
||||
# Level: 1
|
||||
# State: CHASE
|
||||
# CastRate: 50
|
||||
# CastTime: 500
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 6
|
||||
# Name: SA_DISPELL
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 0
|
||||
# CastTime: 0
|
||||
# CastDelay: 30000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Mob: MC_CAMERI
|
||||
# Skills:
|
||||
# - Index: 0
|
||||
# Name: AL_TELEPORT
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 0
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: RUDEATTACKED
|
||||
# - Index: 1
|
||||
# Name: AL_TELEPORT
|
||||
# Level: 1
|
||||
# State: WALK
|
||||
# CastRate: 500
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: RUDEATTACKED
|
||||
# - Index: 2
|
||||
# Name: KN_BRANDISHSPEAR
|
||||
# Level: 10
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 500
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 3
|
||||
# Name: MO_BODYRELOCATION
|
||||
# Level: 1
|
||||
# State: CHASE
|
||||
# CastRate: 200
|
||||
# CastTime: 200
|
||||
# CastDelay: 1000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 4
|
||||
# Name: NPC_ARMORBRAKE
|
||||
# Level: 10
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 5
|
||||
# Name: NPC_DARKBREATH
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 800
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 6
|
||||
# Name: NPC_DARKSTRIKE
|
||||
# Level: 10
|
||||
# State: CHASE
|
||||
# CastRate: 200
|
||||
# CastTime: 0
|
||||
# CastDelay: 1000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 7
|
||||
# Name: NPC_GUIDEDATTACK
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 0
|
||||
# CastDelay: 20000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 8
|
||||
# Name: NPC_POWERUP
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 30000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: MYHPLTMAXRATE
|
||||
# ConditionValue1: 30
|
||||
# Emotion: ET_FRET
|
||||
# - Index: 9
|
||||
# Name: WZ_VERMILION
|
||||
# Level: 10
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 500
|
||||
# CastDelay: 2000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 10
|
||||
# Name: WZ_VERMILION
|
||||
# Level: 10
|
||||
# State: CHASE
|
||||
# CastRate: 200
|
||||
# CastTime: 500
|
||||
# CastDelay: 2000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 11
|
||||
# Name: WZ_VERMILION
|
||||
# Level: 10
|
||||
# State: CHASE
|
||||
# CastRate: 500
|
||||
# CastTime: 500
|
||||
# CastDelay: 2000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: SKILLUSED
|
||||
# ConditionValue1: MG_FIREWALL
|
||||
# Emotion: ET_KIK
|
||||
# - Mob: POKI
|
||||
# Skills:
|
||||
# - Index: 0
|
||||
# Name: AC_DOUBLE
|
||||
# Level: 10
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 1000
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 1
|
||||
# Name: AC_SHOWER
|
||||
# Level: 8
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 1000
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ATTACKPCGT
|
||||
# ConditionValue1: 2
|
||||
# - Index: 2
|
||||
# Name: BS_MAXIMIZE
|
||||
# Level: 5
|
||||
# State: CHASE
|
||||
# CastRate: 500
|
||||
# CastTime: 1000
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 3
|
||||
# Name: BS_MAXIMIZE
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 1000
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 4
|
||||
# Name: NPC_AGIUP
|
||||
# Level: 5
|
||||
# State: CHASE
|
||||
# CastRate: 2500
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 5
|
||||
# Name: NPC_POWERUP
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 0
|
||||
# CastDelay: 30000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: MYHPLTMAXRATE
|
||||
# ConditionValue1: 30
|
||||
# - Index: 6
|
||||
# Name: SN_SHARPSHOOTING
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 1000
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 7
|
||||
# Name: HT_SKIDTRAP
|
||||
# Level: 5
|
||||
# State: IDLE
|
||||
# CastRate: 50
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_KIK
|
||||
# - Index: 8
|
||||
# Name: HT_FLASHER
|
||||
# Level: 5
|
||||
# State: IDLE
|
||||
# CastRate: 50
|
||||
# CastTime: 0
|
||||
# CastDelay: 300000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 9
|
||||
# Name: HT_FREEZINGTRAP
|
||||
# Level: 5
|
||||
# State: IDLE
|
||||
# CastRate: 50
|
||||
# CastTime: 0
|
||||
# CastDelay: 300000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 10
|
||||
# Name: AC_CHARGEARROW
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 11
|
||||
# Name: HT_FLASHER
|
||||
# Level: 5
|
||||
# State: IDLE
|
||||
# CastRate: 50
|
||||
# CastTime: 0
|
||||
# CastDelay: 300000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 12
|
||||
# Name: NPC_SUMMONSLAVE
|
||||
# Level: 5
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 2000
|
||||
# CastDelay: 120000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: SLAVELE
|
||||
# ConditionValue1: 1
|
||||
# Summon:
|
||||
# - Index: 0
|
||||
# Mob: G_WHIKEBAIN
|
||||
# - Index: 1
|
||||
# Mob: G_ARMAIA
|
||||
# - Index: 2
|
||||
# Mob: G_EREND
|
||||
# - Index: 3
|
||||
# Mob: G_KAVAC
|
||||
# - Index: 4
|
||||
# Mob: G_RAWREL
|
||||
# Emotion: ET_SURPRISE
|
||||
# - Index: 13
|
||||
# Name: NPC_CALLSLAVE
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 10000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 14
|
||||
# Name: NPC_CALLSLAVE
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 10000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 15
|
||||
# Name: NPC_CHANGEWATER
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 10000
|
||||
# CastTime: 2000
|
||||
# CastDelay: 600000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: MYHPLTMAXRATE
|
||||
# ConditionValue1: 30
|
||||
# - Index: 16
|
||||
# Name: NPC_CHANGETELEKINESIS
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 500
|
||||
# CastTime: 2000
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: MYHPLTMAXRATE
|
||||
# ConditionValue1: 10
|
||||
# Emotion: ET_ANGER
|
||||
# - Index: 17
|
||||
# Name: AL_TELEPORT
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 0
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: RUDEATTACKED
|
||||
# - Mob: MOROCC_4
|
||||
# Skills:
|
||||
# - Index: 0
|
||||
# Name: NPC_SUMMONSLAVE
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 10000
|
||||
# CastTime: 3000
|
||||
# CastDelay: 10000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: SLAVELE
|
||||
# ConditionValue1: 2
|
||||
# Summon:
|
||||
# - Index: 0
|
||||
# Mob: LUNATIC
|
||||
# - Index: 1
|
||||
# Name: NPC_SUMMONSLAVE
|
||||
# Level: 5
|
||||
# State: IDLE
|
||||
# CastRate: 5000
|
||||
# CastTime: 2000
|
||||
# CastDelay: 40000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# ConditionValue1: 2
|
||||
# Summon:
|
||||
# - Index: 0
|
||||
# Mob: MOROCC_3
|
||||
# Custom Fire Poring. Warning, Colides with META_DENIRO
|
||||
# - Mob: FIRE_PORING
|
||||
# Skills:
|
||||
# - Index: 0
|
||||
# Name: AL_HEAL
|
||||
# Level: 10
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 2000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_SWEAT
|
||||
# - Index: 1
|
||||
# Name: AL_HEAL
|
||||
# Level: 10
|
||||
# State: WALK
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 2000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_SWEAT
|
||||
# - Index: 2
|
||||
# Name: AL_TELEPORT
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 1000
|
||||
# CastTime: 5000
|
||||
# CastDelay: 60000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: MYHPLTMAXRATE
|
||||
# ConditionValue1: 30
|
||||
# - Index: 3
|
||||
# Name: AL_TELEPORT
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 0
|
||||
# CastDelay: 0
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: RUDEATTACKED
|
||||
# - Index: 4
|
||||
# Name: NPC_DARKBLESSING
|
||||
# Level: 1
|
||||
# State: ATTACK
|
||||
# CastRate: 1000
|
||||
# CastTime: 2000
|
||||
# CastDelay: 5000
|
||||
# CastCancel: false
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# Emotion: ET_SMILE
|
||||
# - Index: 5
|
||||
# Name: NPC_SUMMONSLAVE
|
||||
# Level: 16
|
||||
# State: ATTACK
|
||||
# CastRate: 10000
|
||||
# CastTime: 2000
|
||||
# CastDelay: 10000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: SLAVELE
|
||||
# ConditionValue1: 3
|
||||
# Summon:
|
||||
# - Index: 0
|
||||
# Mob: G_DOKEBI
|
||||
# - Index: 1
|
||||
# Mob: G_BAPHOMET_
|
||||
# - Index: 2
|
||||
# Mob: G_DEVIRUCHI
|
||||
# Emotion: ET_SMILE
|
||||
# - Index: 6
|
||||
# Name: NPC_SUMMONSLAVE
|
||||
# Level: 16
|
||||
# State: IDLE
|
||||
# CastRate: 10000
|
||||
# CastTime: 2000
|
||||
# CastDelay: 10000
|
||||
# CastCancel: false
|
||||
# Target: SELF
|
||||
# Condition: SLAVELE
|
||||
# ConditionValue1: 3
|
||||
# Summon:
|
||||
# - Index: 0
|
||||
# Mob: G_DOKEBI
|
||||
# - Index: 1
|
||||
# Mob: G_BAPHOMET_
|
||||
# - Index: 2
|
||||
# Mob: G_DEVIRUCHI
|
||||
# Emotion: ET_SMILE
|
||||
# - Index: 7
|
||||
# Name: RG_INTIMIDATE
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 1000
|
||||
# CastTime: 0
|
||||
# CastDelay: 3000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 8
|
||||
# Name: RG_STRIPARMOR
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 3000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 9
|
||||
# Name: RG_STRIPHELM
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 3000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 10
|
||||
# Name: RG_STRIPSHIELD
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 3000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# - Index: 11
|
||||
# Name: RG_STRIPWEAPON
|
||||
# Level: 5
|
||||
# State: ATTACK
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 3000
|
||||
# CastCancel: true
|
||||
# Target: TARGET
|
||||
# Condition: ALWAYS
|
||||
# iRO Halloween Event 2009
|
||||
# - Mob: HALLOWEEN_WHISPER
|
||||
# Skills:
|
||||
# - Index: 0
|
||||
# Name: AS_CLOAKING
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 2000
|
||||
# CastTime: 200
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 1
|
||||
# Name: AS_CLOAKING
|
||||
# Level: 1
|
||||
# State: CHASE
|
||||
# CastRate: 2000
|
||||
# CastTime: 200
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 2
|
||||
# Name: NPC_EMOTION
|
||||
# Level: 1
|
||||
# State: IDLE
|
||||
# CastRate: 2000
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# - Index: 3
|
||||
# Name: NPC_EMOTION
|
||||
# Level: 1
|
||||
# State: CHASE
|
||||
# CastRate: 200
|
||||
# CastTime: 0
|
||||
# CastDelay: 5000
|
||||
# CastCancel: true
|
||||
# Target: SELF
|
||||
# Condition: ALWAYS
|
||||
# Ai: 01
|
||||
# Emotion: ET_PROFUSELY_SWEAT
|
||||
@@ -22,37 +22,29 @@
|
||||
# Quest Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
# Specify with "+" for how long until the quest expires.
|
||||
# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format.
|
||||
# Please note the number before "d" only shift the exact timer to the given day(s).
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
|
||||
# If Mob is supplied, Count is required and the other fields are ignored.
|
||||
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
|
||||
# If Id is supplied, Count is required for each new entry.
|
||||
# - Mob Monster to kill (aegis monster name).
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
|
||||
# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All.
|
||||
# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default any location)
|
||||
# On normal maps only kills of permanently spawned monsters increase the counter.
|
||||
# On instance maps all monster kills increase the counter.
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# - Mob Name of monster to kill.
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target. (Default: All)
|
||||
# Size Monster size target. (Default: All)
|
||||
# Element Monster element target. (Default: All)
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default: All)
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# MapMobTargets List of monster names. Only names in the list will increase the kill counter. Only active when Id is used. (Default: all monsters)
|
||||
# <name>: <bool> Monster name and whether the monster is added or removed from the list.
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: QUEST_DB
|
||||
Version: 2
|
||||
Version: 3
|
||||
|
||||
@@ -23,11 +23,11 @@
|
||||
#
|
||||
###########################################################################
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job ID.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
@@ -78,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: JOB_STATS
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
BIN
db/map_cache.dat
Normal file
BIN
db/map_cache.dat
Normal file
Binary file not shown.
@@ -1143,6 +1143,25 @@ que_thr
|
||||
tur_d04ia
|
||||
tur_d04ib
|
||||
wolfvill
|
||||
icecastle
|
||||
icas_in
|
||||
jor_tail
|
||||
jor_back1
|
||||
jor_back2
|
||||
jor_back3
|
||||
jor_nest
|
||||
jor_dun01
|
||||
jor_dun02
|
||||
jor_dun03
|
||||
jor_ab01
|
||||
jor_ab02
|
||||
jor_que
|
||||
air_if
|
||||
1@iwp
|
||||
1@jorchs
|
||||
1@jorlab
|
||||
1@whl
|
||||
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
59
db/mob_skill_db.yml
Normal file
59
db/mob_skill_db.yml
Normal file
@@ -0,0 +1,59 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Monster Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Monster Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Monster AegisName.
|
||||
# Skills: List of Skills casted by the monster.
|
||||
# - Index Unique Index in the list to edit the skill on import.
|
||||
# Name Skill AegisName.
|
||||
# Level Skill Level.
|
||||
# State State of the monster to cast the skill. (Default: ATTACK)
|
||||
# CastRate Rate to cast the skill (from 1-10000). (Default: 10000)
|
||||
# CastTime Time in millisecond to cast the skill. (Default: 0)
|
||||
# CastDelay Delay in millisecond to recast the skill. (Default: 5000)
|
||||
# CastCancel Whether the skill is cancelable or not. (Default: true)
|
||||
# Target Target of the skill. (Default: TARGET)
|
||||
# Condition Type of condition. (Default: ALWAYS)
|
||||
# ConditionValue1 Value given at certain conditions.
|
||||
# ConditionValue2 Value given at certain conditions.
|
||||
# Ai Change the monster mode using the given Aegis monster type AI. (Default: 00)
|
||||
# Summon: List of monsters to summon, required for certain skills. (Default: null)
|
||||
# - Index Unique Index in the list to edit the monster on import. Range of 0-5.
|
||||
# Mob Monster AegisName.
|
||||
# Clear True to remove the given monster at this index. (Optional)
|
||||
# Emotion Emotion displayed on the monster after the cast. (Default: ET_NONE)
|
||||
# Chat Chat ID to display the associated sentence defined in mob_chat_db.yml. (Default: 0)
|
||||
# Clear True to remove the skill. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MOB_SKILL_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/mob_skill_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/mob_skill_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/mob_skill_db.yml
|
||||
@@ -31,208 +31,3 @@
|
||||
Header:
|
||||
Type: CASTLE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
|
||||
# WOE TE castle
|
||||
- Id: 34
|
||||
Map: te_aldecas1
|
||||
Name: Kafragarten 1
|
||||
Npc: Manager_TE#Glaris
|
||||
- Id: 35
|
||||
Map: te_aldecas2
|
||||
Name: Kafragarten 2
|
||||
Npc: Manager_TE#Defolty
|
||||
- Id: 36
|
||||
Map: te_aldecas3
|
||||
Name: Kafragarten 3
|
||||
Npc: Manager_TE#Sorin
|
||||
- Id: 37
|
||||
Map: te_aldecas4
|
||||
Name: Kafragarten 4
|
||||
Npc: Manager_TE#Bennit
|
||||
- Id: 38
|
||||
Map: te_aldecas5
|
||||
Name: Kafragarten 5
|
||||
Npc: Manager_TE#W
|
||||
- Id: 39
|
||||
Map: te_prtcas01
|
||||
Name: Gloria 1
|
||||
Npc: Manager_TE#Gaebolg
|
||||
- Id: 40
|
||||
Map: te_prtcas02
|
||||
Name: Gloria 2
|
||||
Npc: Manager_TE#Richard
|
||||
- Id: 41
|
||||
Map: te_prtcas03
|
||||
Name: Gloria 3
|
||||
Npc: Manager_TE#Wigner
|
||||
- Id: 42
|
||||
Map: te_prtcas04
|
||||
Name: Gloria 4
|
||||
Npc: Manager_TE#Heine
|
||||
- Id: 43
|
||||
Map: te_prtcas05
|
||||
Name: Gloria 5
|
||||
Npc: Manager_TE#Nerious
|
||||
|
||||
@@ -844,7 +844,6 @@ Body:
|
||||
Refineable: true
|
||||
Script: |
|
||||
skill "TF_DOUBLE",5;
|
||||
bonus bDoubleRate,25;
|
||||
bonus2 bAddRace,RC_DemiHuman,5;
|
||||
bonus2 bAddRace,RC_Player_Human,5;
|
||||
- Id: 1131
|
||||
@@ -10432,8 +10431,9 @@ Body:
|
||||
bonus bDex,1;
|
||||
bonus bAtkEle,Ele_Undead;
|
||||
bonus bMatkRate,20;
|
||||
bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine();
|
||||
if (getrefine()>=9) {
|
||||
.@r = getrefine();
|
||||
bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r;
|
||||
if (.@r>=9) {
|
||||
bonus bMatkRate,3;
|
||||
bonus bMaxSP,300;
|
||||
}
|
||||
@@ -10485,8 +10485,9 @@ Body:
|
||||
Script: |
|
||||
bonus bInt,4;
|
||||
bonus bMatkRate,15;
|
||||
bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine();
|
||||
bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();
|
||||
.@r = getrefine();
|
||||
bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r;
|
||||
bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;
|
||||
- Id: 1627
|
||||
AegisName: Staffy
|
||||
Name: Staffy
|
||||
@@ -10781,9 +10782,10 @@ Body:
|
||||
bonus bInt,3;
|
||||
bonus bDex,3;
|
||||
bonus bMatkRate,20;
|
||||
bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine();
|
||||
bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine();
|
||||
bonus bDelayRate,-(getrefine()*3/2);
|
||||
.@r = getrefine();
|
||||
bonus2 bIgnoreMdefClassRate,Class_Normal,.@r;
|
||||
bonus2 bIgnoreMdefClassRate,Class_Boss,.@r;
|
||||
bonus bDelayRate,-(.@r*3/2);
|
||||
- Id: 1637
|
||||
AegisName: Eraser
|
||||
Name: Eraser
|
||||
@@ -10908,12 +10910,14 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus bMatkRate,15;
|
||||
bonus2 bMagicAddRace,RC_DemiHuman,15;
|
||||
bonus2 bMagicAddRace,RC_Player_Human,15;
|
||||
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0);
|
||||
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((getrefine()>5) ? 5 : 0);
|
||||
.@r = getrefine();
|
||||
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r>5) ? 5 : 0);
|
||||
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((.@r>5) ? 5 : 0);
|
||||
bonus bUnbreakableWeapon;
|
||||
if (getrefine()>8) {
|
||||
if (.@r>8) {
|
||||
bonus bCastrate,-5;
|
||||
bonus bDelayRate,-5;
|
||||
bonus bMatkRate,5;
|
||||
@@ -10948,17 +10952,19 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus bMatkRate,15;
|
||||
bonus bHealPower,14;
|
||||
bonus bDelayRate,-10;
|
||||
bonus bUnbreakableWeapon;
|
||||
if (getrefine()>5) {
|
||||
.@r = getrefine();
|
||||
if (.@r>5) {
|
||||
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5;
|
||||
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5;
|
||||
bonus bHealPower,5+(getrefine()-5)*2;
|
||||
bonus bHealPower,5+(.@r-5)*2;
|
||||
}
|
||||
if (getrefine()>8)
|
||||
if (.@r>8)
|
||||
bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1;
|
||||
if (getrefine()>9) {
|
||||
if (.@r>9) {
|
||||
bonus bHealPower,10;
|
||||
}
|
||||
- Id: 1642
|
||||
@@ -11016,10 +11022,11 @@ Body:
|
||||
EquipLevelMin: 70
|
||||
Refineable: true
|
||||
Script: |
|
||||
bonus bMatk,15;
|
||||
bonus bMatkRate,15;
|
||||
bonus bInt,4;
|
||||
if (getrefine()>5) {
|
||||
bonus bInt,getrefine()-5;
|
||||
.@r = getrefine();
|
||||
if (.@r>5) {
|
||||
bonus bInt,.@r-5;
|
||||
bonus bMaxHP,-200;
|
||||
bonus bMaxSP,-100;
|
||||
}
|
||||
@@ -11057,8 +11064,9 @@ Body:
|
||||
Script: |
|
||||
bonus bInt,4;
|
||||
bonus bMatkRate,15;
|
||||
bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine();
|
||||
bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();
|
||||
.@r = getrefine();
|
||||
bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r;
|
||||
bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;
|
||||
- Id: 1645
|
||||
AegisName: Lich_Bone_Wand_M
|
||||
Name: Lich's Bone Wand
|
||||
@@ -11096,8 +11104,9 @@ Body:
|
||||
bonus bDex,1;
|
||||
bonus bAtkEle,Ele_Undead;
|
||||
bonus bMatkRate,20;
|
||||
bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine();
|
||||
if (getrefine()>=9) {
|
||||
.@r = getrefine();
|
||||
bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r;
|
||||
if (.@r>=9) {
|
||||
bonus bMatkRate,3;
|
||||
bonus bMaxSP,300;
|
||||
}
|
||||
@@ -11125,9 +11134,10 @@ Body:
|
||||
Script: |
|
||||
bonus bInt,4;
|
||||
bonus bMatkRate,15;
|
||||
bonus bMdef,getrefine();
|
||||
bonus2 bSkillAtk,"WZ_STORMGUST",getrefine();
|
||||
if (getrefine()>9)
|
||||
.@r = getrefine();
|
||||
bonus bMdef,.@r;
|
||||
bonus2 bSkillAtk,"WZ_STORMGUST",.@r;
|
||||
if (.@r>9)
|
||||
bonus2 bCastrate,"WZ_STORMGUST",-8;
|
||||
- Id: 1647
|
||||
AegisName: Croce_Staff
|
||||
@@ -14223,11 +14233,12 @@ Body:
|
||||
EquipLevelMin: 80
|
||||
Refineable: true
|
||||
Script: |
|
||||
bonus bMatkRate,25+getrefine()/2;
|
||||
.@r = getrefine();
|
||||
bonus bMatkRate,25+(.@r/2);
|
||||
bonus bInt,3;
|
||||
bonus bAgi,10;
|
||||
bonus bUseSPrate,(getrefine()*2);
|
||||
bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20);
|
||||
bonus bUseSPrate,(.@r*2);
|
||||
bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20);
|
||||
bonus2 bCastrate,"HW_MAGICPOWER",-50;
|
||||
- Id: 2001
|
||||
AegisName: Divine_Cross
|
||||
@@ -14281,19 +14292,20 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus bMatkRate,getrefine();
|
||||
.@r = getrefine();
|
||||
bonus bMatkRate,15 + .@r;
|
||||
bonus2 bMagicAddRace,RC_DemiHuman,15;
|
||||
bonus2 bMagicAddRace,RC_Player_Human,15;
|
||||
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;
|
||||
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;
|
||||
bonus bUnbreakableWeapon;
|
||||
if (getrefine()>5) {
|
||||
bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2;
|
||||
bonus2 bMagicAddRace,RC_Player_Human,(getrefine()-5)*2;
|
||||
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2;
|
||||
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(getrefine()-5)*2;
|
||||
if (.@r>5) {
|
||||
bonus2 bMagicAddRace,RC_DemiHuman,(.@r-5)*2;
|
||||
bonus2 bMagicAddRace,RC_Player_Human,(.@r-5)*2;
|
||||
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(.@r-5)*2;
|
||||
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(.@r-5)*2;
|
||||
}
|
||||
if (getrefine()>8) {
|
||||
if (.@r>8) {
|
||||
bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1;
|
||||
bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1;
|
||||
bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1;
|
||||
@@ -14326,11 +14338,12 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus bMatkRate,25+getrefine()/2;
|
||||
.@r = getrefine();
|
||||
bonus bMatkRate,25+(.@r/2);
|
||||
bonus bInt,3;
|
||||
bonus bAgi,10;
|
||||
bonus bUseSPrate,(getrefine()*2);
|
||||
bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20);
|
||||
bonus bUseSPrate,(.@r*2);
|
||||
bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20);
|
||||
bonus2 bCastrate,"HW_MAGICPOWER",-50;
|
||||
- Id: 2004
|
||||
AegisName: Kronos
|
||||
@@ -14353,9 +14366,10 @@ Body:
|
||||
EquipLevelMin: 50
|
||||
Refineable: true
|
||||
Script: |
|
||||
.@r = getrefine();
|
||||
bonus bMatkRate,20;
|
||||
bonus bInt,3+(getrefine()/2);
|
||||
bonus bMaxHP,300+(50*getrefine()/2);
|
||||
bonus bInt,3+(.@r/2);
|
||||
bonus bMaxHP,300+(50*.@r/2);
|
||||
autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";
|
||||
- Id: 2005
|
||||
AegisName: Dea_Staff
|
||||
@@ -14384,29 +14398,6 @@ Body:
|
||||
bonus bInt,6;
|
||||
bonus bVit,2;
|
||||
autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }";
|
||||
- Id: 2006
|
||||
AegisName: G_Staff_Of_Light
|
||||
Name: Staff Of Light
|
||||
Type: Weapon
|
||||
SubType: 2hStaff
|
||||
Buy: 20
|
||||
Weight: 1900
|
||||
Attack: 80
|
||||
Range: 1
|
||||
Jobs:
|
||||
Mage: true
|
||||
Sage: true
|
||||
SoulLinker: true
|
||||
Wizard: true
|
||||
Locations:
|
||||
Both_Hand: true
|
||||
WeaponLevel: 4
|
||||
EquipLevelMin: 60
|
||||
Refineable: true
|
||||
Script: |
|
||||
/* bonus bMatk,150;
|
||||
*/ bonus bAtkEle,Ele_Holy;
|
||||
bonus bInt,6;
|
||||
- Id: 2101
|
||||
AegisName: Guard
|
||||
Name: Guard
|
||||
@@ -24702,7 +24693,6 @@ Body:
|
||||
Script: |
|
||||
bonus bMaxSP,100;
|
||||
skill "TF_DOUBLE",3;
|
||||
bonus bDoubleRate,15;
|
||||
skill "TF_STEAL",1;
|
||||
skill "TF_HIDING",1;
|
||||
skill "TF_POISON",1;
|
||||
@@ -28300,8 +28290,6 @@ Body:
|
||||
bonus bMaxHP,50;
|
||||
bonus bMaxSP,10;
|
||||
skill "AL_RUWACH",1;
|
||||
UnEquipScript: |
|
||||
sc_end SC_RUWACH;
|
||||
- Id: 5213
|
||||
AegisName: Black_Bunny_Band
|
||||
Name: Sheila Hairnet
|
||||
@@ -29769,7 +29757,6 @@ Body:
|
||||
bonus bMaxHP,50;
|
||||
bonus bMaxSP,50;
|
||||
skill "TF_DOUBLE",2;
|
||||
bonus bDoubleRate,10;
|
||||
bonus2 bSubRace,RC_DemiHuman,3;
|
||||
bonus2 bSubRace,RC_Player_Human,3;
|
||||
- Id: 5284
|
||||
@@ -31603,8 +31590,6 @@ Body:
|
||||
Script: |
|
||||
bonus bVit,1;
|
||||
skill "AL_ANGELUS",1;
|
||||
UnEquipScript: |
|
||||
sc_end SC_ANGELUS;
|
||||
- Id: 5383
|
||||
AegisName: Hunting_Cap
|
||||
Name: Hunter's Cap
|
||||
@@ -31732,7 +31717,6 @@ Body:
|
||||
NoGuildStorage: true
|
||||
Script: |
|
||||
skill "TF_DOUBLE",5;
|
||||
bonus bDoubleRate,25;
|
||||
- Id: 5389
|
||||
AegisName: Angel_Spirit
|
||||
Name: Angel Spirit
|
||||
@@ -34175,9 +34159,7 @@ Body:
|
||||
View: 525
|
||||
Script: |
|
||||
bonus bDex,2;
|
||||
.@bonus = max(getskilllv("TF_DOUBLE"), 5);
|
||||
skill "TF_DOUBLE",.@bonus;
|
||||
bonus bDoubleRate,.@bonus * 5;
|
||||
skill "TF_DOUBLE",5;
|
||||
- Id: 5532
|
||||
AegisName: Pirate_Dagger_J
|
||||
Name: Pirate Dagger
|
||||
@@ -39967,7 +39949,6 @@ Body:
|
||||
WeaponLevel: 4
|
||||
Script: |
|
||||
skill "TF_DOUBLE",5;
|
||||
bonus bDoubleRate,25;
|
||||
bonus2 bAddRace,RC_DemiHuman,40;
|
||||
bonus2 bAddRace,RC_Player_Human,40;
|
||||
- Id: 13408
|
||||
@@ -40354,14 +40335,16 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus bInt,getrefine()-5;
|
||||
.@r = getrefine();
|
||||
bonus bInt,6;
|
||||
bonus bInt,.@r-5;
|
||||
bonus bMatkRate,10;
|
||||
bonus bUnbreakableWeapon;
|
||||
if (getrefine()>5)
|
||||
if (.@r>5)
|
||||
bonus bUseSPrate,-10;
|
||||
if (getrefine()>8)
|
||||
if (.@r>8)
|
||||
bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000;
|
||||
if (getrefine()>9)
|
||||
if (.@r>9)
|
||||
bonus bInt,5;
|
||||
- Id: 13419
|
||||
AegisName: Holy_Saber
|
||||
|
||||
@@ -4026,7 +4026,6 @@ Body:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
skill "TF_DOUBLE",1;
|
||||
bonus bDoubleRate,5;
|
||||
- Id: 4118
|
||||
AegisName: Petit_Card
|
||||
Name: Earth Petite Card
|
||||
@@ -6451,8 +6450,6 @@ Body:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;
|
||||
UnEquipScript: |
|
||||
sc_end SC_AUTOGUARD;
|
||||
- Id: 4300
|
||||
AegisName: Chimera_Card
|
||||
Name: Chimera Card
|
||||
|
||||
@@ -25,9 +25,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
@@ -78,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: JOB_STATS
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Jobs:
|
||||
|
||||
@@ -25,9 +25,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
@@ -78,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: JOB_STATS
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Jobs:
|
||||
|
||||
@@ -25,9 +25,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
@@ -78,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: JOB_STATS
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Jobs:
|
||||
@@ -109,7 +109,7 @@ Body:
|
||||
Swordman: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 70
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -162,7 +162,7 @@ Body:
|
||||
Mage: true
|
||||
MaxWeight: 22000
|
||||
HpFactor: 30
|
||||
SpFactor: 600
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 500
|
||||
Dagger: 600
|
||||
@@ -209,7 +209,7 @@ Body:
|
||||
Archer: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 50
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -255,7 +255,7 @@ Body:
|
||||
Acolyte: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 40
|
||||
SpFactor: 500
|
||||
SpIncrease: 500
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 600
|
||||
@@ -303,7 +303,7 @@ Body:
|
||||
Merchant: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 40
|
||||
SpFactor: 300
|
||||
SpIncrease: 300
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -353,7 +353,7 @@ Body:
|
||||
Thief: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 50
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -402,7 +402,7 @@ Body:
|
||||
Knight2: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 150
|
||||
SpFactor: 300
|
||||
SpIncrease: 300
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -479,7 +479,7 @@ Body:
|
||||
Priest: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 75
|
||||
SpFactor: 800
|
||||
SpIncrease: 800
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 600
|
||||
@@ -552,7 +552,7 @@ Body:
|
||||
Wizard: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 55
|
||||
SpFactor: 900
|
||||
SpIncrease: 900
|
||||
BaseASPD:
|
||||
Fist: 500
|
||||
Dagger: 575
|
||||
@@ -623,7 +623,7 @@ Body:
|
||||
Blacksmith: true
|
||||
MaxWeight: 30000
|
||||
HpFactor: 90
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -697,7 +697,7 @@ Body:
|
||||
Hunter: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 85
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -767,7 +767,7 @@ Body:
|
||||
Assassin: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 110
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -840,8 +840,8 @@ Body:
|
||||
Crusader2: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 110
|
||||
HpMultiplicator: 700
|
||||
SpFactor: 470
|
||||
HpIncrease: 700
|
||||
SpIncrease: 470
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -918,8 +918,8 @@ Body:
|
||||
Monk: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 90
|
||||
HpMultiplicator: 650
|
||||
SpFactor: 470
|
||||
HpIncrease: 650
|
||||
SpIncrease: 470
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 575
|
||||
@@ -992,7 +992,7 @@ Body:
|
||||
Sage: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 75
|
||||
SpFactor: 700
|
||||
SpIncrease: 700
|
||||
BaseASPD:
|
||||
Fist: 450
|
||||
Dagger: 525
|
||||
@@ -1064,7 +1064,7 @@ Body:
|
||||
Rogue: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 85
|
||||
SpFactor: 500
|
||||
SpIncrease: 500
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -1135,7 +1135,7 @@ Body:
|
||||
Alchemist: true
|
||||
MaxWeight: 30000
|
||||
HpFactor: 90
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -1209,8 +1209,8 @@ Body:
|
||||
Bard: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 75
|
||||
HpMultiplicator: 300
|
||||
SpFactor: 600
|
||||
HpIncrease: 300
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -1281,8 +1281,8 @@ Body:
|
||||
Dancer: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 75
|
||||
HpMultiplicator: 300
|
||||
SpFactor: 600
|
||||
HpIncrease: 300
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -1425,8 +1425,8 @@ Body:
|
||||
Gunslinger: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 89
|
||||
HpMultiplicator: 0
|
||||
SpFactor: 469
|
||||
HpIncrease: 0
|
||||
SpIncrease: 469
|
||||
BaseASPD:
|
||||
Fist: 500
|
||||
Revolver: 700
|
||||
@@ -1487,8 +1487,8 @@ Body:
|
||||
Ninja: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 80
|
||||
HpMultiplicator: 0
|
||||
SpFactor: 540
|
||||
HpIncrease: 0
|
||||
SpIncrease: 540
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -1572,7 +1572,7 @@ Body:
|
||||
Swordman_High: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 70
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -1625,7 +1625,7 @@ Body:
|
||||
Mage_High: true
|
||||
MaxWeight: 22000
|
||||
HpFactor: 30
|
||||
SpFactor: 600
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 500
|
||||
Dagger: 600
|
||||
@@ -1672,7 +1672,7 @@ Body:
|
||||
Archer_High: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 50
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -1718,7 +1718,7 @@ Body:
|
||||
Acolyte_High: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 40
|
||||
SpFactor: 500
|
||||
SpIncrease: 500
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 600
|
||||
@@ -1766,7 +1766,7 @@ Body:
|
||||
Merchant_High: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 40
|
||||
SpFactor: 300
|
||||
SpIncrease: 300
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -1816,7 +1816,7 @@ Body:
|
||||
Thief_High: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 50
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -1865,7 +1865,7 @@ Body:
|
||||
Lord_Knight2: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 150
|
||||
SpFactor: 300
|
||||
SpIncrease: 300
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -1972,7 +1972,7 @@ Body:
|
||||
High_Priest: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 75
|
||||
SpFactor: 800
|
||||
SpIncrease: 800
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 600
|
||||
@@ -2075,7 +2075,7 @@ Body:
|
||||
High_Wizard: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 55
|
||||
SpFactor: 900
|
||||
SpIncrease: 900
|
||||
BaseASPD:
|
||||
Fist: 500
|
||||
Dagger: 575
|
||||
@@ -2176,7 +2176,7 @@ Body:
|
||||
Whitesmith: true
|
||||
MaxWeight: 30000
|
||||
HpFactor: 90
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -2280,7 +2280,7 @@ Body:
|
||||
Sniper: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 85
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -2380,7 +2380,7 @@ Body:
|
||||
Assassin_Cross: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 110
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -2483,8 +2483,8 @@ Body:
|
||||
Paladin2: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 110
|
||||
HpMultiplicator: 700
|
||||
SpFactor: 470
|
||||
HpIncrease: 700
|
||||
SpIncrease: 470
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -2591,8 +2591,8 @@ Body:
|
||||
Champion: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 90
|
||||
HpMultiplicator: 650
|
||||
SpFactor: 470
|
||||
HpIncrease: 650
|
||||
SpIncrease: 470
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 575
|
||||
@@ -2695,7 +2695,7 @@ Body:
|
||||
Professor: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 75
|
||||
SpFactor: 700
|
||||
SpIncrease: 700
|
||||
BaseASPD:
|
||||
Fist: 450
|
||||
Dagger: 525
|
||||
@@ -2797,7 +2797,7 @@ Body:
|
||||
Stalker: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 85
|
||||
SpFactor: 500
|
||||
SpIncrease: 500
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -2898,7 +2898,7 @@ Body:
|
||||
Creator: true
|
||||
MaxWeight: 30000
|
||||
HpFactor: 90
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -3002,8 +3002,8 @@ Body:
|
||||
Clown: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 75
|
||||
HpMultiplicator: 300
|
||||
SpFactor: 600
|
||||
HpIncrease: 300
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -3104,8 +3104,8 @@ Body:
|
||||
Gypsy: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 75
|
||||
HpMultiplicator: 300
|
||||
SpFactor: 600
|
||||
HpIncrease: 300
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -3217,7 +3217,7 @@ Body:
|
||||
Baby_Swordman: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 70
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -3270,7 +3270,7 @@ Body:
|
||||
Baby_Mage: true
|
||||
MaxWeight: 22000
|
||||
HpFactor: 30
|
||||
SpFactor: 600
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 500
|
||||
Dagger: 600
|
||||
@@ -3317,7 +3317,7 @@ Body:
|
||||
Baby_Archer: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 50
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -3363,7 +3363,7 @@ Body:
|
||||
Baby_Acolyte: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 40
|
||||
SpFactor: 500
|
||||
SpIncrease: 500
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 600
|
||||
@@ -3411,7 +3411,7 @@ Body:
|
||||
Baby_Merchant: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 40
|
||||
SpFactor: 300
|
||||
SpIncrease: 300
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -3461,7 +3461,7 @@ Body:
|
||||
Baby_Thief: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 50
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -3510,7 +3510,7 @@ Body:
|
||||
Baby_Knight2: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 150
|
||||
SpFactor: 300
|
||||
SpIncrease: 300
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -3587,7 +3587,7 @@ Body:
|
||||
Baby_Priest: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 75
|
||||
SpFactor: 800
|
||||
SpIncrease: 800
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 600
|
||||
@@ -3660,7 +3660,7 @@ Body:
|
||||
Baby_Wizard: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 55
|
||||
SpFactor: 900
|
||||
SpIncrease: 900
|
||||
BaseASPD:
|
||||
Fist: 500
|
||||
Dagger: 575
|
||||
@@ -3731,7 +3731,7 @@ Body:
|
||||
Baby_Blacksmith: true
|
||||
MaxWeight: 30000
|
||||
HpFactor: 90
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -3805,7 +3805,7 @@ Body:
|
||||
Baby_Hunter: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 85
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 600
|
||||
@@ -3875,7 +3875,7 @@ Body:
|
||||
Baby_Assassin: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 110
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -3948,8 +3948,8 @@ Body:
|
||||
Baby_Crusader2: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 110
|
||||
HpMultiplicator: 700
|
||||
SpFactor: 470
|
||||
HpIncrease: 700
|
||||
SpIncrease: 470
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -4026,8 +4026,8 @@ Body:
|
||||
Baby_Monk: true
|
||||
MaxWeight: 26000
|
||||
HpFactor: 90
|
||||
HpMultiplicator: 650
|
||||
SpFactor: 470
|
||||
HpIncrease: 650
|
||||
SpIncrease: 470
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Mace: 575
|
||||
@@ -4100,7 +4100,7 @@ Body:
|
||||
Baby_Sage: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 75
|
||||
SpFactor: 700
|
||||
SpIncrease: 700
|
||||
BaseASPD:
|
||||
Fist: 450
|
||||
Dagger: 525
|
||||
@@ -4172,7 +4172,7 @@ Body:
|
||||
Baby_Rogue: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 85
|
||||
SpFactor: 500
|
||||
SpIncrease: 500
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 500
|
||||
@@ -4243,7 +4243,7 @@ Body:
|
||||
Baby_Alchemist: true
|
||||
MaxWeight: 30000
|
||||
HpFactor: 90
|
||||
SpFactor: 400
|
||||
SpIncrease: 400
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -4317,8 +4317,8 @@ Body:
|
||||
Baby_Bard: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 75
|
||||
HpMultiplicator: 300
|
||||
SpFactor: 600
|
||||
HpIncrease: 300
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -4389,8 +4389,8 @@ Body:
|
||||
Baby_Dancer: true
|
||||
MaxWeight: 27000
|
||||
HpFactor: 75
|
||||
HpMultiplicator: 300
|
||||
SpFactor: 600
|
||||
HpIncrease: 300
|
||||
SpIncrease: 600
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Dagger: 550
|
||||
@@ -4533,7 +4533,7 @@ Body:
|
||||
Taekwon: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 70
|
||||
SpFactor: 200
|
||||
SpIncrease: 200
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
BonusStats:
|
||||
@@ -4578,8 +4578,8 @@ Body:
|
||||
Star_Gladiator2: true
|
||||
MaxWeight: 28000
|
||||
HpFactor: 90
|
||||
HpMultiplicator: 650
|
||||
SpFactor: 470
|
||||
HpIncrease: 650
|
||||
SpIncrease: 470
|
||||
BaseASPD:
|
||||
Fist: 400
|
||||
Book: 500
|
||||
@@ -4648,7 +4648,7 @@ Body:
|
||||
Soul_Linker: true
|
||||
MaxWeight: 24000
|
||||
HpFactor: 75
|
||||
SpFactor: 900
|
||||
SpIncrease: 900
|
||||
BaseASPD:
|
||||
Fist: 500
|
||||
Dagger: 575
|
||||
|
||||
Binary file not shown.
@@ -40631,10 +40631,10 @@ Body:
|
||||
BaseExp: 74288
|
||||
JobExp: 77950
|
||||
MvpExp: 37144
|
||||
Attack: 1060
|
||||
Attack2: 2022
|
||||
Defense: 7
|
||||
MagicDefense: 36
|
||||
Attack: 3304
|
||||
Attack2: 4266
|
||||
Defense: 32
|
||||
MagicDefense: 66
|
||||
Str: 140
|
||||
Agi: 99
|
||||
Vit: 30
|
||||
@@ -40645,42 +40645,49 @@ Body:
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Large
|
||||
Race: Formless
|
||||
Race: Brute
|
||||
Element: Fire
|
||||
ElementLevel: 3
|
||||
WalkSpeed: 200
|
||||
AttackDelay: 1150
|
||||
AttackMotion: 1150
|
||||
DamageMotion: 288
|
||||
AttackDelay: 1152
|
||||
AttackMotion: 1152
|
||||
DamageMotion: 576
|
||||
Ai: 21
|
||||
Class: Boss
|
||||
Modes:
|
||||
Mvp: true
|
||||
MvpDrops:
|
||||
- Item: Old_Violet_Box
|
||||
Rate: 5500
|
||||
- Item: Old_Violet_Box
|
||||
Rate: 5000
|
||||
- Item: Old_Card_Album
|
||||
Rate: 2000
|
||||
Drops:
|
||||
- Item: Treasure_Box
|
||||
Rate: 5000
|
||||
- Item: Elunium
|
||||
Rate: 1000
|
||||
- Item: Oridecon
|
||||
Rate: 1000
|
||||
- Item: Yggdrasilberry
|
||||
Rate: 500
|
||||
- Item: Hurricane_Fury
|
||||
Rate: 100
|
||||
- Item: Hunting_Spear
|
||||
Rate: 100
|
||||
- Item: Yggdrasilberry
|
||||
Rate: 500
|
||||
- Item: Elunium
|
||||
Rate: 1000
|
||||
- Item: Oridecon
|
||||
Rate: 1000
|
||||
- Item: Hell_Fire
|
||||
Rate: 100
|
||||
- Id: 2069
|
||||
AegisName: IARA
|
||||
Name: Iara
|
||||
Level: 79
|
||||
Hp: 5890
|
||||
BaseExp: 1070
|
||||
JobExp: 890
|
||||
Attack: 171
|
||||
Attack2: 270
|
||||
MagicDefense: 39
|
||||
Hp: 18952
|
||||
BaseExp: 5517
|
||||
JobExp: 1500
|
||||
Attack: 614
|
||||
Attack2: 713
|
||||
MagicDefense: 76
|
||||
Str: 69
|
||||
Agi: 14
|
||||
Vit: 41
|
||||
@@ -40695,36 +40702,36 @@ Body:
|
||||
Element: Water
|
||||
ElementLevel: 3
|
||||
WalkSpeed: 200
|
||||
AttackDelay: 672
|
||||
AttackMotion: 380
|
||||
AttackDelay: 384
|
||||
AttackMotion: 672
|
||||
DamageMotion: 288
|
||||
Ai: 17
|
||||
Drops:
|
||||
- Item: Mistic_Frozen
|
||||
Rate: 5
|
||||
- Item: Heart_Of_Mermaid
|
||||
Rate: 9000
|
||||
- Item: Fin
|
||||
Rate: 500
|
||||
- Item: Crystal_Mirror
|
||||
Rate: 100
|
||||
- Item: Witherless_Rose
|
||||
Rate: 50
|
||||
- Item: Crystal_Mirror
|
||||
Rate: 100
|
||||
- Item: Illusion_Flower
|
||||
Rate: 10
|
||||
- Item: Mistic_Frozen
|
||||
Rate: 5
|
||||
- Item: Mage_Coat
|
||||
Rate: 1
|
||||
- Id: 2070
|
||||
AegisName: PIRANHA
|
||||
Name: Piranha
|
||||
Level: 75
|
||||
Hp: 4522
|
||||
BaseExp: 899
|
||||
JobExp: 1023
|
||||
Attack: 182
|
||||
Attack2: 223
|
||||
Defense: 2
|
||||
MagicDefense: 10
|
||||
Hp: 15882
|
||||
BaseExp: 3877
|
||||
JobExp: 2023
|
||||
Attack: 549
|
||||
Attack2: 590
|
||||
Defense: 7
|
||||
MagicDefense: 12
|
||||
Str: 69
|
||||
Agi: 45
|
||||
Vit: 30
|
||||
@@ -40734,41 +40741,41 @@ Body:
|
||||
AttackRange: 1
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Medium
|
||||
Size: Large
|
||||
Race: Fish
|
||||
Element: Water
|
||||
ElementLevel: 3
|
||||
WalkSpeed: 200
|
||||
AttackDelay: 768
|
||||
AttackMotion: 768
|
||||
DamageMotion: 384
|
||||
Ai: 20
|
||||
AttackMotion: 480
|
||||
DamageMotion: 864
|
||||
Ai: 04
|
||||
Drops:
|
||||
- Item: Sharp_Scale
|
||||
Rate: 9000
|
||||
- Item: Gill
|
||||
Rate: 600
|
||||
- Item: Mistic_Frozen
|
||||
Rate: 5
|
||||
- Item: Sharp_Scale
|
||||
Rate: 9000
|
||||
- Item: Tooth_Of_Ancient_Fish
|
||||
Rate: 500
|
||||
- Item: Lip_Of_Ancient_Fish
|
||||
Rate: 500
|
||||
- Item: Mistic_Frozen
|
||||
Rate: 5
|
||||
- Item: Fisherman's_Dagger
|
||||
Rate: 5
|
||||
- Item: Scalpel
|
||||
Rate: 1
|
||||
- Item: Fisherman's_Dagger
|
||||
Rate: 5
|
||||
- Id: 2071
|
||||
AegisName: HEADLESS_MULE
|
||||
Name: Headless Mule
|
||||
Level: 80
|
||||
Hp: 6620
|
||||
BaseExp: 1011
|
||||
JobExp: 1120
|
||||
Attack: 210
|
||||
Attack2: 267
|
||||
Defense: 7
|
||||
MagicDefense: 27
|
||||
Hp: 20065
|
||||
BaseExp: 6666
|
||||
JobExp: 4111
|
||||
Attack: 903
|
||||
Attack2: 960
|
||||
Defense: 33
|
||||
MagicDefense: 44
|
||||
Str: 68
|
||||
Agi: 51
|
||||
Vit: 50
|
||||
@@ -40792,29 +40799,29 @@ Body:
|
||||
Drops:
|
||||
- Item: Burning_Horse_Shoe
|
||||
Rate: 4000
|
||||
- Item: Plate_Armor_
|
||||
Rate: 5
|
||||
- Item: Burning_Heart
|
||||
Rate: 1000
|
||||
- Item: Hot_Hair
|
||||
Rate: 1000
|
||||
- Item: Plate_Armor_
|
||||
Rate: 5
|
||||
- Item: Jamadhar_
|
||||
Rate: 2
|
||||
- Item: Inverse_Scale
|
||||
Rate: 1
|
||||
- Item: Plate_Armor_
|
||||
Rate: 1
|
||||
- Item: Jamadhar_
|
||||
Rate: 2
|
||||
- Id: 2072
|
||||
AegisName: JAGUAR
|
||||
Name: Jaguar
|
||||
Level: 71
|
||||
Hp: 3914
|
||||
BaseExp: 720
|
||||
JobExp: 512
|
||||
Attack: 192
|
||||
Attack2: 234
|
||||
Defense: 9
|
||||
MagicDefense: 12
|
||||
Hp: 12590
|
||||
BaseExp: 1820
|
||||
JobExp: 1012
|
||||
Attack: 538
|
||||
Attack2: 580
|
||||
Defense: 44
|
||||
MagicDefense: 15
|
||||
Str: 69
|
||||
Agi: 30
|
||||
Vit: 45
|
||||
@@ -40829,10 +40836,10 @@ Body:
|
||||
Element: Earth
|
||||
ElementLevel: 2
|
||||
WalkSpeed: 150
|
||||
AttackDelay: 1250
|
||||
AttackMotion: 580
|
||||
DamageMotion: 360
|
||||
Ai: 04
|
||||
AttackDelay: 576
|
||||
AttackMotion: 1248
|
||||
DamageMotion: 480
|
||||
Ai: 17
|
||||
Drops:
|
||||
- Item: Leopard_Skin
|
||||
Rate: 3000
|
||||
@@ -40848,13 +40855,13 @@ Body:
|
||||
AegisName: TOUCAN
|
||||
Name: Toucan
|
||||
Level: 70
|
||||
Hp: 3640
|
||||
BaseExp: 659
|
||||
JobExp: 544
|
||||
Attack: 166
|
||||
Attack2: 201
|
||||
Defense: 3
|
||||
MagicDefense: 10
|
||||
Hp: 10555
|
||||
BaseExp: 1002
|
||||
JobExp: 1552
|
||||
Attack: 478
|
||||
Attack2: 513
|
||||
Defense: 12
|
||||
MagicDefense: 12
|
||||
Str: 54
|
||||
Agi: 14
|
||||
Vit: 40
|
||||
@@ -40864,37 +40871,37 @@ Body:
|
||||
AttackRange: 1
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Small
|
||||
Size: Medium
|
||||
Race: Brute
|
||||
Element: Wind
|
||||
ElementLevel: 2
|
||||
WalkSpeed: 155
|
||||
AttackDelay: 1450
|
||||
AttackMotion: 960
|
||||
DamageMotion: 480
|
||||
Ai: 04
|
||||
AttackDelay: 960
|
||||
AttackMotion: 1440
|
||||
DamageMotion: 960
|
||||
Ai: 03
|
||||
Drops:
|
||||
- Item: Talon
|
||||
Rate: 3000
|
||||
- Item: Cyfar
|
||||
Rate: 1000
|
||||
- Item: Flower_Ring
|
||||
Rate: 200
|
||||
- Item: Yellow_Herb
|
||||
Rate: 100
|
||||
- Item: Blue_Herb
|
||||
Rate: 50
|
||||
- Item: Yellow_Herb
|
||||
Rate: 100
|
||||
- Item: Flower_Ring
|
||||
Rate: 200
|
||||
- Id: 2074
|
||||
AegisName: CURUPIRA
|
||||
Name: Curupira
|
||||
Level: 68
|
||||
Hp: 3096
|
||||
BaseExp: 622
|
||||
JobExp: 450
|
||||
Attack: 140
|
||||
Attack2: 175
|
||||
Defense: 9
|
||||
MagicDefense: 10
|
||||
Hp: 8669
|
||||
BaseExp: 1209
|
||||
JobExp: 850
|
||||
Attack: 409
|
||||
Attack2: 444
|
||||
Defense: 42
|
||||
MagicDefense: 12
|
||||
Str: 32
|
||||
Agi: 23
|
||||
Vit: 38
|
||||
@@ -40905,27 +40912,25 @@ Body:
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Medium
|
||||
Race: Demon
|
||||
Race: Demihuman
|
||||
Element: Earth
|
||||
ElementLevel: 1
|
||||
WalkSpeed: 250
|
||||
AttackDelay: 530
|
||||
AttackMotion: 530
|
||||
AttackDelay: 528
|
||||
AttackMotion: 480
|
||||
DamageMotion: 384
|
||||
Ai: 07
|
||||
Modes:
|
||||
Detector: true
|
||||
Drops:
|
||||
- Item: Meat
|
||||
Rate: 3000
|
||||
- Item: Tiger_Skin_Panties
|
||||
Rate: 500
|
||||
- Item: Elunium_Stone
|
||||
Rate: 250
|
||||
- Item: Mace_
|
||||
Rate: 100
|
||||
- Item: Emveretarcon
|
||||
Rate: 10
|
||||
- Item: Tiger_Skin_Panties
|
||||
Rate: 500
|
||||
- Item: Mace_
|
||||
Rate: 100
|
||||
# - Id: 2075
|
||||
# AegisName: E_VADON_X
|
||||
# Name: Vadon
|
||||
@@ -41086,12 +41091,16 @@ Body:
|
||||
AegisName: E_HYDRA
|
||||
Name: Strange Hydra
|
||||
JapaneseName: Suspicious Hydra
|
||||
Level: 34
|
||||
Hp: 854
|
||||
Attack: 1
|
||||
Attack2: 2
|
||||
Level: 14
|
||||
Hp: 660
|
||||
Attack: 22
|
||||
Attack2: 28
|
||||
Defense: 100
|
||||
MagicDefense: 100
|
||||
Agi: 14
|
||||
Vit: 14
|
||||
Dex: 40
|
||||
Luk: 2
|
||||
AttackRange: 7
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
@@ -41108,11 +41117,11 @@ Body:
|
||||
AegisName: G_PIRANHA
|
||||
Name: Piranha
|
||||
Level: 75
|
||||
Hp: 4522
|
||||
Attack: 182
|
||||
Attack2: 223
|
||||
Defense: 2
|
||||
MagicDefense: 10
|
||||
Hp: 15882
|
||||
Attack: 549
|
||||
Attack2: 590
|
||||
Defense: 7
|
||||
MagicDefense: 12
|
||||
Str: 69
|
||||
Agi: 45
|
||||
Vit: 30
|
||||
@@ -41122,14 +41131,14 @@ Body:
|
||||
AttackRange: 1
|
||||
SkillRange: 10
|
||||
ChaseRange: 12
|
||||
Size: Medium
|
||||
Size: Large
|
||||
Race: Fish
|
||||
Element: Water
|
||||
ElementLevel: 3
|
||||
WalkSpeed: 200
|
||||
AttackDelay: 768
|
||||
AttackMotion: 768
|
||||
DamageMotion: 384
|
||||
AttackMotion: 480
|
||||
DamageMotion: 864
|
||||
Ai: 20
|
||||
- Id: 2158
|
||||
AegisName: S_HORNET
|
||||
|
||||
@@ -44,6 +44,7 @@
|
||||
// afterskill After mob casts the specified skill.
|
||||
// casttargeted When a target is in cast range (no condition value).
|
||||
// rudeattacked When mob is rude attacked (no condition value).
|
||||
// mobnearbygt When monsters in range become greater than specified number.
|
||||
//
|
||||
// Status abnormalities specified through the statuson/statusoff system:
|
||||
// anybad (any type of state change) / stone / freeze / stun / sleep /
|
||||
@@ -5418,7 +5419,7 @@
|
||||
1991,Tendrilion@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1991,Tendrilion@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,always,0,,,,,,,
|
||||
1991,Tendrilion@NPC_GROUNDATTACK,attack,185,4,1000,0,5000,yes,target,always,0,,,,,,21,
|
||||
1991,Tendrilion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,0,,0x39A5,,,,7,
|
||||
1991,Tendrilion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,0,,0x3885,,,,7,
|
||||
1991,Tendrilion@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,,
|
||||
1992,Cornus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1992,Cornus@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
|
||||
61454
db/pre-re/mob_skill_db.yml
Normal file
61454
db/pre-re/mob_skill_db.yml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -22,40 +22,32 @@
|
||||
# Quest Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
# Specify with "+" for how long until the quest expires.
|
||||
# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format.
|
||||
# Please note the number before "d" only shift the exact timer to the given day(s).
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
|
||||
# If Mob is supplied, Count is required and the other fields are ignored.
|
||||
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
|
||||
# If Id is supplied, Count is required for each new entry.
|
||||
# - Mob Monster to kill (aegis monster name).
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
|
||||
# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All.
|
||||
# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default any location)
|
||||
# On normal maps only kills of permanently spawned monsters increase the counter.
|
||||
# On instance maps all monster kills increase the counter.
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# - Mob Name of monster to kill.
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target. (Default: All)
|
||||
# Size Monster size target. (Default: All)
|
||||
# Element Monster element target. (Default: All)
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default: All)
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# MapMobTargets List of monster names. Only names in the list will increase the kill counter. Only active when Id is used. (Default: all monsters)
|
||||
# <name>: <bool> Monster name and whether the monster is added or removed from the list.
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: QUEST_DB
|
||||
Version: 2
|
||||
Version: 3
|
||||
|
||||
Body:
|
||||
- Id: 1000
|
||||
|
||||
@@ -796,8 +796,8 @@ Body:
|
||||
Element: Earth
|
||||
CastCancel: true
|
||||
CastTime: 1000
|
||||
Duration1: 20000
|
||||
Duration2: 5000
|
||||
Duration1: 5000
|
||||
Duration2: 20000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -5332,7 +5332,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 3
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5346,7 +5346,7 @@ Body:
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -1
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5358,7 +5358,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
- Id: 161
|
||||
@@ -5496,7 +5496,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5508,7 +5508,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Multi_Hit
|
||||
HitCount:
|
||||
- Level: 1
|
||||
@@ -5542,7 +5542,7 @@ Body:
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5560,7 +5560,6 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
TargetTrap: true
|
||||
Range: 5
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Fire
|
||||
@@ -5603,7 +5602,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5617,7 +5616,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5631,7 +5630,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5645,7 +5644,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5659,12 +5658,12 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
Duration1: 20000
|
||||
Duration2: 100
|
||||
Duration1: 100
|
||||
Duration2: 20000
|
||||
Status: StoneWait
|
||||
- Id: 181
|
||||
Name: NPC_CURSEATTACK
|
||||
@@ -5674,7 +5673,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Dark
|
||||
@@ -5688,7 +5687,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5702,7 +5701,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Random
|
||||
@@ -5714,7 +5713,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Water
|
||||
@@ -5727,7 +5726,7 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
TargetHidden: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Earth
|
||||
@@ -5739,7 +5738,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Fire
|
||||
@@ -5751,7 +5750,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Wind
|
||||
@@ -5763,7 +5762,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Poison
|
||||
@@ -5776,7 +5775,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Holy
|
||||
@@ -5788,7 +5787,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Dark
|
||||
@@ -5800,7 +5799,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Ghost
|
||||
@@ -5812,7 +5811,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5894,7 +5893,7 @@ Body:
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Dark
|
||||
@@ -6734,7 +6733,6 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
SplashArea: 1
|
||||
CastTime: 2000
|
||||
@@ -9193,7 +9191,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -1
|
||||
Range: -2
|
||||
Hit: Multi_Hit
|
||||
HitCount: -2
|
||||
Element: Dark
|
||||
@@ -9211,12 +9209,12 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
TargetSelf: true
|
||||
Range: 5
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Dark
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1: 30000
|
||||
Duration1: 950
|
||||
Duration2: 30000
|
||||
Unit:
|
||||
Id: Dummyskill
|
||||
Layout: -1
|
||||
@@ -9319,7 +9317,7 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
Duration1: 15000
|
||||
Status: Stop
|
||||
@@ -9344,7 +9342,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -9357,7 +9355,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -9369,7 +9367,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -9381,7 +9379,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Undead
|
||||
@@ -9389,16 +9387,15 @@ Body:
|
||||
Name: NPC_CHANGEUNDEAD
|
||||
Description: Undead Attribute Change
|
||||
MaxLevel: 5
|
||||
Type: Magic
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Undead
|
||||
Duration1: 30000
|
||||
Duration2: 60000
|
||||
Status: ChangeUndead
|
||||
- Id: 349
|
||||
Name: NPC_POWERUP
|
||||
@@ -9462,7 +9459,6 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 2
|
||||
- Id: 353
|
||||
Name: NPC_INVISIBLE
|
||||
Description: Invisible
|
||||
@@ -9483,7 +9479,6 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 2
|
||||
Hit: Single
|
||||
AfterCastActDelay:
|
||||
- Level: 2
|
||||
@@ -15912,8 +15907,8 @@ Body:
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration1: 20000
|
||||
Duration2: 100
|
||||
Duration1: 100
|
||||
Duration2: 20000
|
||||
Status: StoneWait
|
||||
- Id: 667
|
||||
Name: NPC_WIDECONFUSE
|
||||
@@ -16121,7 +16116,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -16136,7 +16131,7 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -16353,7 +16348,7 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
HitCount: 1
|
||||
Duration2: 180000
|
||||
Status: HellPower
|
||||
@@ -29648,7 +29643,8 @@ Body:
|
||||
HitCount: 1
|
||||
CastCancel: true
|
||||
AfterCastActDelay: 1000
|
||||
Duration1: 10000
|
||||
Duration1: 100
|
||||
Duration2: 10000
|
||||
Requires:
|
||||
SpCost: 30
|
||||
Unit:
|
||||
@@ -30959,7 +30955,7 @@ Body:
|
||||
MaxLevel: 5
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Range: 1
|
||||
Range: 15
|
||||
Hit: Multi_Hit
|
||||
HitCount:
|
||||
- Level: 1
|
||||
@@ -31079,7 +31075,7 @@ Body:
|
||||
MaxLevel: 3
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Range: 1
|
||||
Range: 15
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
AfterCastActDelay: 1000
|
||||
@@ -31091,7 +31087,7 @@ Body:
|
||||
MaxLevel: 5
|
||||
Type: Magic
|
||||
TargetType: Attack
|
||||
Range: 9
|
||||
Range: 15
|
||||
Hit: Single
|
||||
HitCount:
|
||||
- Level: 1
|
||||
@@ -31156,7 +31152,6 @@ Body:
|
||||
IgnoreElement: true
|
||||
IgnoreFlee: true
|
||||
IgnoreDefCard: true
|
||||
Range: 4
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
|
||||
@@ -70,7 +70,6 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
#Undead: true
|
||||
End:
|
||||
Aeterna: true
|
||||
EndReturn:
|
||||
@@ -83,13 +82,13 @@ Body:
|
||||
Opt1: StoneWait
|
||||
Flags:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
StopAttacking: true
|
||||
Fail:
|
||||
Freeze: true
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
#Undead: true
|
||||
EndReturn:
|
||||
StoneWait: true
|
||||
Stone: true
|
||||
@@ -115,8 +114,13 @@ Body:
|
||||
Inspiration: true
|
||||
Warmer: true
|
||||
Gvg_Freez: true
|
||||
Stone: true
|
||||
StoneWait: true
|
||||
Freeze: true
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
End:
|
||||
Dancing: true
|
||||
Aeterna: true
|
||||
- Status: Stun
|
||||
DurationLookup: NPC_STUNATTACK
|
||||
@@ -130,13 +134,11 @@ Body:
|
||||
BossResist: true
|
||||
StopAttacking: true
|
||||
StopCasting: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Gvg_Stun: true
|
||||
End:
|
||||
Dancing: true
|
||||
Stun: true
|
||||
- Status: Sleep
|
||||
DurationLookup: NPC_SLEEPATTACK
|
||||
States:
|
||||
@@ -150,13 +152,11 @@ Body:
|
||||
StopAttacking: true
|
||||
StopCasting: true
|
||||
RemoveOnDamaged: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Gvg_Sleep: true
|
||||
End:
|
||||
Dancing: true
|
||||
Sleep: true
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
@@ -168,10 +168,11 @@ Body:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
StopAttacking: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Poison: true
|
||||
Dpoison: true
|
||||
- Status: Curse
|
||||
DurationLookup: NPC_CURSEATTACK
|
||||
CalcFlags:
|
||||
@@ -184,11 +185,11 @@ Body:
|
||||
Flags:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Gvg_Curse: true
|
||||
Curse: true
|
||||
- Status: Silence
|
||||
DurationLookup: NPC_SILENCEATTACK
|
||||
States:
|
||||
@@ -199,21 +200,20 @@ Body:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
StopCasting: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Gvg_Silence: true
|
||||
Silence: true
|
||||
- Status: Confusion
|
||||
DurationLookup: NPC_WIDECONFUSE
|
||||
Flags:
|
||||
BossResist: true
|
||||
StopWalking: true
|
||||
RemoveOnDamaged: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
EndReturn:
|
||||
Confusion: true
|
||||
- Status: Blind
|
||||
DurationLookup: NPC_BLINDATTACK
|
||||
@@ -225,12 +225,12 @@ Body:
|
||||
Flags:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Fear: true
|
||||
Gvg_Blind: true
|
||||
Blind: true
|
||||
- Status: Bleeding
|
||||
Icon: EFST_BLOODING
|
||||
DurationLookup: NPC_BLEEDING
|
||||
@@ -243,7 +243,6 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -257,7 +256,6 @@ Body:
|
||||
Flags:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -1084,9 +1082,10 @@ Body:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
OverlapFail: true
|
||||
NoClearance: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Nochat: true
|
||||
- Status: Protectexp
|
||||
Icon: EFST_PROTECTEXP
|
||||
DurationLookup: WE_BABY
|
||||
@@ -1298,7 +1297,8 @@ Body:
|
||||
Marionette: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Marionette: true
|
||||
- Status: Marionette2
|
||||
Icon: EFST_MARIONETTE
|
||||
DurationLookup: CG_MARIONETTE
|
||||
@@ -1313,7 +1313,8 @@ Body:
|
||||
Marionette: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Marionette2: true
|
||||
- Status: Changeundead
|
||||
Icon: EFST_PROPERTYUNDEAD
|
||||
DurationLookup: NPC_CHANGEUNDEAD
|
||||
@@ -1398,16 +1399,17 @@ Body:
|
||||
Mdef: true
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
Opt3:
|
||||
SteelBody: true
|
||||
- Status: Orcish
|
||||
DurationLookup: SA_REVERSEORCISH
|
||||
Flags:
|
||||
Debuff: true
|
||||
SendOption: true
|
||||
Options:
|
||||
Orcish: true
|
||||
Flags:
|
||||
SendOption: true
|
||||
- Status: Readystorm
|
||||
Icon: EFST_STORMKICK_ON
|
||||
DurationLookup: TK_READYSTORM
|
||||
@@ -1654,7 +1656,8 @@ Body:
|
||||
NoSave: true
|
||||
NoRemoveOnDead: true
|
||||
RemoveOnChangeMap: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Closeconfine2: true
|
||||
- Status: Dancing
|
||||
Icon: EFST_BDPLAYING
|
||||
DurationLookup: BD_ENCORE
|
||||
@@ -2497,7 +2500,8 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Bossmapinfo: true
|
||||
- Status: Lifeinsurance
|
||||
Icon: EFST_CASH_DEATHPENALTY
|
||||
States:
|
||||
@@ -2666,16 +2670,18 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoRemoveOnDead: true
|
||||
Fail:
|
||||
S_Lifepotion: true
|
||||
- Status: L_Lifepotion
|
||||
Icon: EFST_L_LIFEPOTION
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoRemoveOnDead: true
|
||||
Fail:
|
||||
L_Lifepotion: true
|
||||
- Status: Jexpboost
|
||||
Icon: EFST_CASH_PLUSONLYJOBEXP
|
||||
Flags:
|
||||
@@ -2840,7 +2846,6 @@ Body:
|
||||
Flags:
|
||||
BossResist: true
|
||||
StopWalking: true
|
||||
OverlapFail: true
|
||||
Debuff: true
|
||||
Fail:
|
||||
Inspiration: true
|
||||
@@ -2849,6 +2854,8 @@ Body:
|
||||
- Status: Burning
|
||||
Icon: EFST_BURNT
|
||||
DurationLookup: RK_DRAGONBREATH
|
||||
CalcFlags:
|
||||
Mdef: true
|
||||
Opt1: Burning
|
||||
Flags:
|
||||
SendOption: true
|
||||
@@ -2856,13 +2863,10 @@ Body:
|
||||
RemoveOnLuxAnima: true
|
||||
BossResist: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
MinDuration: 10000
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
CalcFlags:
|
||||
Mdef: true
|
||||
- Status: Freezing
|
||||
Icon: EFST_FROSTMISTY
|
||||
DurationLookup: WL_FROSTMISTY
|
||||
@@ -2879,7 +2883,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
MinDuration: 6000
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -2930,7 +2933,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Giantgrowth
|
||||
Icon: EFST_GIANTGROWTH
|
||||
@@ -2991,7 +2993,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
- Status: Adoramus
|
||||
Icon: EFST_ADORAMUS
|
||||
DurationLookup: AB_ADORAMUS
|
||||
@@ -3076,13 +3077,8 @@ Body:
|
||||
SetStand: true
|
||||
StopWalking: true
|
||||
StopAttacking: true
|
||||
OverlapFail: true
|
||||
End:
|
||||
Dancing: true
|
||||
Burning: true
|
||||
Freezing: true
|
||||
Freeze: true
|
||||
Stone: true
|
||||
- Status: Marshofabyss
|
||||
Icon: EFST_MARSHOFABYSS
|
||||
DurationLookup: WL_MARSHOFABYSS
|
||||
@@ -3174,7 +3170,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoSave: true
|
||||
OverlapFail: true
|
||||
NoClearance: true
|
||||
- Status: Wugdash
|
||||
Icon: EFST_WUGDASH
|
||||
@@ -3425,7 +3420,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
- Status: Paralyse
|
||||
Icon: EFST_PARALYSE
|
||||
CalcFlags:
|
||||
@@ -3439,7 +3433,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -3462,7 +3455,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -3485,7 +3477,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -3508,7 +3499,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -3531,7 +3521,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -3557,7 +3546,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -3578,7 +3566,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -3650,7 +3637,6 @@ Body:
|
||||
Regen: true
|
||||
Flags:
|
||||
DisplayPc: true
|
||||
OverlapFail: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -3662,7 +3648,6 @@ Body:
|
||||
Speed: true
|
||||
Flags:
|
||||
BossResist: true
|
||||
OverlapFail: true
|
||||
- Status: Earthdrive
|
||||
Icon: EFST_EARTHDRIVE
|
||||
DurationLookup: LG_EARTHDRIVE
|
||||
@@ -3711,7 +3696,6 @@ Body:
|
||||
BossResist: true
|
||||
StopWalking: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -3892,7 +3876,6 @@ Body:
|
||||
RemoveOnDamaged: true
|
||||
NoSave: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
MinDuration: 5000
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -4109,7 +4092,6 @@ Body:
|
||||
DisplayPc: true
|
||||
BossResist: true
|
||||
StopWalking: true
|
||||
OverlapFail: true
|
||||
Debuff: true
|
||||
- Status: Crescentelbow
|
||||
Icon: EFST_CRESCENTELBOW
|
||||
@@ -4151,7 +4133,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
- Status: Lightningwalk
|
||||
Icon: EFST_LIGHTNINGWALK
|
||||
DurationLookup: SR_LIGHTNINGWALK
|
||||
@@ -4270,7 +4251,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -4520,7 +4500,6 @@ Body:
|
||||
Batk: true
|
||||
Watk: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -4533,7 +4512,6 @@ Body:
|
||||
Aspd: true
|
||||
Hit: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -4545,7 +4523,6 @@ Body:
|
||||
States:
|
||||
NoCast: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -4558,7 +4535,6 @@ Body:
|
||||
Flee: true
|
||||
Speed: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -4571,7 +4547,6 @@ Body:
|
||||
Cri: true
|
||||
Flee2: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -4583,7 +4558,6 @@ Body:
|
||||
CalcFlags:
|
||||
MaxHp: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -5069,6 +5043,7 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal1: true
|
||||
OverlapIgnoreLevel: true
|
||||
NoForcedEnd: true
|
||||
- Status: Spellbook1
|
||||
@@ -5222,7 +5197,6 @@ Body:
|
||||
StopWalking: true
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
OverlapFail: true
|
||||
- Status: Cbc
|
||||
Icon: EFST_CBC
|
||||
DurationLookup: MH_CBC
|
||||
@@ -5351,14 +5325,10 @@ Body:
|
||||
Icon: EFST_SET_NUM_DEF
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
- Status: Mdefset
|
||||
Icon: EFST_SET_NUM_MDEF
|
||||
CalcFlags:
|
||||
Mdef: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
- Status: Darkcrow
|
||||
Icon: EFST_DARKCROW
|
||||
DurationLookup: GC_DARKCROW
|
||||
@@ -5908,7 +5878,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_B
|
||||
Icon: EFST_REUSE_LIMIT_B
|
||||
@@ -5918,7 +5887,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_C
|
||||
Icon: EFST_REUSE_LIMIT_C
|
||||
@@ -5928,7 +5896,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_D
|
||||
Icon: EFST_REUSE_LIMIT_D
|
||||
@@ -5938,7 +5905,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_E
|
||||
Icon: EFST_REUSE_LIMIT_E
|
||||
@@ -5948,7 +5914,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_F
|
||||
Icon: EFST_REUSE_LIMIT_F
|
||||
@@ -5958,7 +5923,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_G
|
||||
Icon: EFST_REUSE_LIMIT_G
|
||||
@@ -5968,7 +5932,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_H
|
||||
Icon: EFST_REUSE_LIMIT_H
|
||||
@@ -5978,7 +5941,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_Mtf
|
||||
Icon: EFST_REUSE_LIMIT_MTF
|
||||
@@ -5988,7 +5950,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_Aspd_Potion
|
||||
Icon: EFST_REUSE_LIMIT_ASPD_POTION
|
||||
@@ -5998,7 +5959,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Millenniumshield
|
||||
Icon: EFST_REUSE_MILLENNIUMSHIELD
|
||||
@@ -6008,7 +5968,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Crushstrike
|
||||
Icon: EFST_REUSE_CRUSHSTRIKE
|
||||
@@ -6018,7 +5977,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Stormblast
|
||||
Icon: EFST_REUSE_STORMBLAST
|
||||
@@ -6028,7 +5986,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: All_Riding_Reuse_Limit
|
||||
Icon: EFST_ALL_RIDING_REUSE_LIMIT
|
||||
@@ -6038,7 +5995,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_Ecl
|
||||
Icon: EFST_REUSE_LIMIT_ECL
|
||||
@@ -6048,7 +6004,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Reuse_Limit_Recall
|
||||
Icon: EFST_REUSE_LIMIT_RECALL
|
||||
@@ -6058,7 +6013,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
- Status: Promote_Health_Reserch
|
||||
Icon: EFST_PROMOTE_HEALTH_RESERCH
|
||||
@@ -6070,8 +6024,6 @@ Body:
|
||||
MaxSp: true
|
||||
- Status: Norecover_State
|
||||
Icon: EFST_HANDICAPSTATE_NORECOVER
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
- Status: Suhide
|
||||
Icon: EFST_SUHIDE
|
||||
DurationLookup: SU_HIDE
|
||||
@@ -6429,7 +6381,6 @@ Body:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
OverlapFail: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Doram_Buf_02
|
||||
@@ -6440,7 +6391,6 @@ Body:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
OverlapFail: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Hiss
|
||||
@@ -6928,7 +6878,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
- Status: Ensemblefatigue
|
||||
|
||||
@@ -22,40 +22,32 @@
|
||||
# Quest Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
# Specify with "+" for how long until the quest expires.
|
||||
# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format.
|
||||
# Please note the number before "d" only shift the exact timer to the given day(s).
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
|
||||
# If Mob is supplied, Count is required and the other fields are ignored.
|
||||
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
|
||||
# If Id is supplied, Count is required for each new entry.
|
||||
# - Mob Monster to kill (aegis monster name).
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
|
||||
# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All.
|
||||
# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default any location)
|
||||
# On normal maps only kills of permanently spawned monsters increase the counter.
|
||||
# On instance maps all monster kills increase the counter.
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# - Mob Name of monster to kill.
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target. (Default: All)
|
||||
# Size Monster size target. (Default: All)
|
||||
# Element Monster element target. (Default: All)
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default: All)
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# MapMobTargets List of monster names. Only names in the list will increase the kill counter. Only active when Id is used. (Default: all monsters)
|
||||
# <name>: <bool> Monster name and whether the monster is added or removed from the list.
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: QUEST_DB
|
||||
Version: 2
|
||||
Version: 3
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -33,168 +33,6 @@ Header:
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
# WOE FE castle
|
||||
- Id: 0
|
||||
Map: aldeg_cas01
|
||||
Name: Neuschwanstein
|
||||
#Name: Noisyubantian
|
||||
Npc: Agit#aldeg_cas01
|
||||
- Id: 1
|
||||
Map: aldeg_cas02
|
||||
Name: Hohenschwangau
|
||||
#Name: Hohensyubangawoo
|
||||
Npc: Agit#aldeg_cas02
|
||||
- Id: 2
|
||||
Map: aldeg_cas03
|
||||
Name: Nuernberg
|
||||
#Name: Nyirenverk
|
||||
Npc: Agit#aldeg_cas03
|
||||
- Id: 3
|
||||
Map: aldeg_cas04
|
||||
Name: Wuerzburg
|
||||
#Name: Byirtsburi
|
||||
Npc: Agit#aldeg_cas04
|
||||
- Id: 4
|
||||
Map: aldeg_cas05
|
||||
Name: Rothenburg
|
||||
#Name: Rotenburk
|
||||
Npc: Agit#aldeg_cas05
|
||||
- Id: 5
|
||||
Map: gefg_cas01
|
||||
Name: Repherion
|
||||
#Name: Reprion
|
||||
Npc: Agit#gefg_cas01
|
||||
- Id: 6
|
||||
Map: gefg_cas02
|
||||
Name: Eeyolbriggar
|
||||
#Name: Yolbriger
|
||||
Npc: Agit#gefg_cas02
|
||||
- Id: 7
|
||||
Map: gefg_cas03
|
||||
Name: Yesnelph
|
||||
#Name: Isinlife
|
||||
Npc: Agit#gefg_cas03
|
||||
- Id: 8
|
||||
Map: gefg_cas04
|
||||
Name: Bergel
|
||||
#Name: Berigel
|
||||
Npc: Agit#gefg_cas04
|
||||
- Id: 9
|
||||
Map: gefg_cas05
|
||||
Name: Mersetzdeitz
|
||||
#Name: Melsedetsu
|
||||
Npc: Agit#gefg_cas05
|
||||
- Id: 10
|
||||
Map: payg_cas01
|
||||
Name: Bright Arbor
|
||||
#Name: Mingting
|
||||
Npc: Agit#payg_cas01
|
||||
- Id: 11
|
||||
Map: payg_cas02
|
||||
Name: Scarlet Palace
|
||||
#Name: Tiantan
|
||||
Npc: Agit#payg_cas02
|
||||
- Id: 12
|
||||
Map: payg_cas03
|
||||
Name: Holy Shadow
|
||||
#Name: Fuying
|
||||
Npc: Agit#payg_cas03
|
||||
- Id: 13
|
||||
Map: payg_cas04
|
||||
Name: Sacred Altar
|
||||
#Name: Honglou
|
||||
Npc: Agit#payg_cas04
|
||||
- Id: 14
|
||||
Map: payg_cas05
|
||||
Name: Bamboo Grove Hill
|
||||
#Name: Zhulinxian
|
||||
Npc: Agit#payg_cas05
|
||||
- Id: 15
|
||||
Map: prtg_cas01
|
||||
Name: Kriemhild
|
||||
#Name: Creamhilt
|
||||
Npc: Agit#prtg_cas01
|
||||
- Id: 16
|
||||
Map: prtg_cas02
|
||||
Name: Swanhild
|
||||
#Name: Sbanhealt
|
||||
Npc: Agit#prtg_cas02
|
||||
- Id: 17
|
||||
Map: prtg_cas03
|
||||
Name: Fadhgridh
|
||||
#Name: Lazrigees
|
||||
Npc: Agit#prtg_cas03
|
||||
- Id: 18
|
||||
Map: prtg_cas04
|
||||
Name: Skoegul
|
||||
#Name: Squagul
|
||||
Npc: Agit#prtg_cas04
|
||||
- Id: 19
|
||||
Map: prtg_cas05
|
||||
Name: Gondul
|
||||
#Name: Guindull
|
||||
Npc: Agit#prtg_cas05
|
||||
|
||||
# WOE NGuild castle
|
||||
- Id: 20
|
||||
Map: nguild_alde
|
||||
Name: Earth
|
||||
Npc: Agit_N01
|
||||
- Id: 21
|
||||
Map: nguild_gef
|
||||
Name: Air
|
||||
Npc: Agit_N02
|
||||
- Id: 22
|
||||
Map: nguild_pay
|
||||
Name: Water
|
||||
Npc: Agit_N03
|
||||
- Id: 23
|
||||
Map: nguild_prt
|
||||
Name: Fire
|
||||
Npc: Agit_N04
|
||||
|
||||
# WOE SE castle
|
||||
- Id: 24
|
||||
Map: schg_cas01
|
||||
Name: Himinn
|
||||
Npc: Manager#schg_cas01
|
||||
- Id: 25
|
||||
Map: schg_cas02
|
||||
Name: Andlangr
|
||||
Npc: Manager#schg_cas02
|
||||
- Id: 26
|
||||
Map: schg_cas03
|
||||
Name: Viblainn
|
||||
Npc: Manager#schg_cas03
|
||||
- Id: 27
|
||||
Map: schg_cas04
|
||||
Name: Hljod
|
||||
Npc: Manager#schg_cas04
|
||||
- Id: 28
|
||||
Map: schg_cas05
|
||||
Name: Skidbladnir
|
||||
Npc: Manager#schg_cas05
|
||||
- Id: 29
|
||||
Map: arug_cas01
|
||||
Name: Mardol
|
||||
Npc: Manager#arug_cas01
|
||||
- Id: 30
|
||||
Map: arug_cas02
|
||||
Name: Cyr
|
||||
Npc: Manager#arug_cas02
|
||||
- Id: 31
|
||||
Map: arug_cas03
|
||||
Name: Horn
|
||||
Npc: Manager#arug_cas03
|
||||
- Id: 32
|
||||
Map: arug_cas04
|
||||
Name: Gefn
|
||||
Npc: Manager#arug_cas04
|
||||
- Id: 33
|
||||
Map: arug_cas05
|
||||
Name: Bandis
|
||||
Npc: Manager#arug_cas05
|
||||
|
||||
# WOE TE castle
|
||||
- Id: 34
|
||||
Map: te_aldecas1
|
||||
|
||||
214
db/re/enchantgrade.yml
Normal file
214
db/re/enchantgrade.yml
Normal file
@@ -0,0 +1,214 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Enchantgrade Database
|
||||
###########################################################################
|
||||
#
|
||||
# Enchantgrade Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Type Item type.
|
||||
# Levels: Enchantgrade settings per item level.
|
||||
# - Level Item level.
|
||||
# Grades: Enchantgrade settings per grade level.
|
||||
# - Grade Enchantgrade level.
|
||||
# Refine Required refine level.
|
||||
# Chance Base chance of success out of 0~10000.
|
||||
# Bonus Enchantgrade bonus. (Default: 0)
|
||||
# Announce Announce if someone tries to increase the enchantgrade. (Default: true)
|
||||
# Catalyst: Catalyst item to increase chance of success.
|
||||
# Item The item that can be used.
|
||||
# AmountPerStep Amount of Item needed.
|
||||
# Set to 0 to disable the catalyst.
|
||||
# MaximumSteps Maximum amount of times Item can be used.
|
||||
# ChanceIncrease Amount at which the chance increases for each Item used.
|
||||
# Options: Success chance based on cost type.
|
||||
# - Option Index of the client option.
|
||||
# Item Required item.
|
||||
# Amount Amount of required item. (Default: 1)
|
||||
# Set to 0 to remove an option.
|
||||
# Price Amount of zeny required. (Default: 0)
|
||||
# BreakingRate Chance of item breaking out of 0~10000. (Default: 0)
|
||||
# DowngradeAmount Number of refine levels reduced on failure. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ENCHANTGRADE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Type: Armor
|
||||
Levels:
|
||||
- Level: 2
|
||||
Grades:
|
||||
- Grade: None
|
||||
Refine: 11
|
||||
Chance: 7000
|
||||
Bonus: 10
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 1
|
||||
MaximumSteps: 10
|
||||
ChanceIncrease: 100
|
||||
Options:
|
||||
- Option: 0
|
||||
Item: Etel_Skyblue_Jewel
|
||||
Amount: 1
|
||||
Zeny: 175000
|
||||
BreakingRate: 10000
|
||||
- Option: 1
|
||||
Item: Etel_Skyblue_Jewel
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: D
|
||||
Refine: 11
|
||||
Chance: 6000
|
||||
Bonus: 30
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 3
|
||||
MaximumSteps: 10
|
||||
ChanceIncrease: 100
|
||||
Options:
|
||||
- Option: 0
|
||||
Item: Etel_Topaz
|
||||
Amount: 1
|
||||
Zeny: 175000
|
||||
BreakingRate: 10000
|
||||
- Option: 1
|
||||
Item: Etel_Topaz
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: C
|
||||
Refine: 11
|
||||
Chance: 5000
|
||||
Bonus: 50
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 5
|
||||
MaximumSteps: 10
|
||||
ChanceIncrease: 100
|
||||
Options:
|
||||
- Option: 0
|
||||
Item: Etel_Violet_Jewel
|
||||
Amount: 1
|
||||
Zeny: 175000
|
||||
BreakingRate: 10000
|
||||
- Option: 1
|
||||
Item: Etel_Violet_Jewel
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: B
|
||||
Refine: 11
|
||||
Chance: 4000
|
||||
Bonus: 100
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 7
|
||||
MaximumSteps: 10
|
||||
ChanceIncrease: 100
|
||||
Options:
|
||||
- Option: 0
|
||||
Item: Etel_Amber
|
||||
Amount: 2
|
||||
Zeny: 175000
|
||||
BreakingRate: 10000
|
||||
- Option: 1
|
||||
Item: Etel_Amber
|
||||
Amount: 10
|
||||
Zeny: 875000
|
||||
- Type: Weapon
|
||||
Levels:
|
||||
- Level: 5
|
||||
Grades:
|
||||
- Grade: None
|
||||
Refine: 11
|
||||
Chance: 7000
|
||||
Bonus: 10
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 1
|
||||
MaximumSteps: 10
|
||||
ChanceIncrease: 100
|
||||
Options:
|
||||
- Option: 0
|
||||
Item: Etel_Skyblue_Jewel
|
||||
Amount: 1
|
||||
Zeny: 175000
|
||||
BreakingRate: 10000
|
||||
- Option: 1
|
||||
Item: Etel_Skyblue_Jewel
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: D
|
||||
Refine: 11
|
||||
Chance: 6000
|
||||
Bonus: 30
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 3
|
||||
MaximumSteps: 10
|
||||
ChanceIncrease: 100
|
||||
Options:
|
||||
- Option: 0
|
||||
Item: Etel_Topaz
|
||||
Amount: 1
|
||||
Zeny: 175000
|
||||
BreakingRate: 10000
|
||||
- Option: 1
|
||||
Item: Etel_Topaz
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: C
|
||||
Refine: 11
|
||||
Chance: 5000
|
||||
Bonus: 50
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 5
|
||||
MaximumSteps: 10
|
||||
ChanceIncrease: 100
|
||||
Options:
|
||||
- Option: 0
|
||||
Item: Etel_Violet_Jewel
|
||||
Amount: 1
|
||||
Zeny: 175000
|
||||
BreakingRate: 10000
|
||||
- Option: 1
|
||||
Item: Etel_Violet_Jewel
|
||||
Amount: 5
|
||||
Zeny: 875000
|
||||
- Grade: B
|
||||
Refine: 11
|
||||
Chance: 4000
|
||||
Bonus: 100
|
||||
Catalyst:
|
||||
Item: Blessed_Etel_Dust
|
||||
AmountPerStep: 7
|
||||
MaximumSteps: 10
|
||||
ChanceIncrease: 100
|
||||
Options:
|
||||
- Option: 0
|
||||
Item: Etel_Amber
|
||||
Amount: 2
|
||||
Zeny: 175000
|
||||
BreakingRate: 10000
|
||||
- Option: 1
|
||||
Item: Etel_Amber
|
||||
Amount: 10
|
||||
Zeny: 875000
|
||||
@@ -310,3 +310,38 @@ Body:
|
||||
Map: 1@infi
|
||||
X: 30
|
||||
Y: 10
|
||||
- Id: 39
|
||||
Name: Regenschirm
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@rgsr
|
||||
X: 127
|
||||
Y: 38
|
||||
- Id: 40
|
||||
Name: Sealed OS
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@os_b
|
||||
X: 188
|
||||
Y: 41
|
||||
- Id: 41
|
||||
Name: OS Occupation
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@os_a
|
||||
X: 30
|
||||
Y: 352
|
||||
- Id: 42
|
||||
Name: 2nd OS Search
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@os_a
|
||||
X: 335
|
||||
Y: 34
|
||||
- Id: 43
|
||||
Name: Cor Memorial
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@cor
|
||||
X: 176
|
||||
Y: 169
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -83,7 +83,7 @@ Body:
|
||||
- Id: 13
|
||||
Option: VAR_ATKPERCENT
|
||||
Script: |
|
||||
bonus2 bAddClass,Class_All,getrandomoptinfo(ROA_VALUE);
|
||||
bonus bAtkRate,getrandomoptinfo(ROA_VALUE);
|
||||
- Id: 14
|
||||
Option: VAR_MAGICATKPERCENT
|
||||
Script: |
|
||||
|
||||
@@ -4848,32 +4848,18 @@ Body:
|
||||
MaxValue: 20
|
||||
Chance: 1000
|
||||
- Option: WEAPON_ATTR_WATER
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_GROUND
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_FIRE
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_WIND
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_SAINT
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_DARKNESS
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: DAMAGE_SIZE_PERFECT
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 50
|
||||
- Slot: 2
|
||||
Options:
|
||||
@@ -5007,32 +4993,18 @@ Body:
|
||||
MaxValue: 20
|
||||
Chance: 1000
|
||||
- Option: WEAPON_ATTR_WATER
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_GROUND
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_FIRE
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_WIND
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_SAINT
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: WEAPON_ATTR_DARKNESS
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 500
|
||||
- Option: DAMAGE_SIZE_PERFECT
|
||||
MinValue: 0
|
||||
MaxValue: 0
|
||||
Chance: 50
|
||||
- Slot: 2
|
||||
Options:
|
||||
@@ -7456,7 +7428,7 @@ Body:
|
||||
Chance: 625
|
||||
# TODO: Confirm official rates
|
||||
- Id: 100
|
||||
Group: DROOPING_GUNSLINGER_SCROLL
|
||||
Group: GUNSLINGER_ENCHANT
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -7560,7 +7532,7 @@ Body:
|
||||
Chance: 1250
|
||||
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999572
|
||||
- Id: 101
|
||||
Group: FAN_MODIFICATION_KIT
|
||||
Group: FAN_UPGRADE_KIT
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -7672,7 +7644,7 @@ Body:
|
||||
Chance: 769
|
||||
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3964871
|
||||
- Id: 102
|
||||
Group: UNIFORM_REPAIR_KIT
|
||||
Group: SUIT_UPGRADE_KIT
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -7810,7 +7782,7 @@ Body:
|
||||
Chance: 5000
|
||||
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999577
|
||||
- Id: 109
|
||||
Group: CANDY_POUCH_BLESSING_SCROLL_MELEE
|
||||
Group: CANDY_BAG_SCROLL_MELEE
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -7934,7 +7906,7 @@ Body:
|
||||
Chance: 454
|
||||
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999578
|
||||
- Id: 110
|
||||
Group: CANDY_POUCH_BLESSING_SCROLL_RANGE
|
||||
Group: CANDY_BAG_SCROLL_RANGE
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -8058,7 +8030,7 @@ Body:
|
||||
Chance: 454
|
||||
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3999579
|
||||
- Id: 111
|
||||
Group: CANDY_POUCH_BLESSING_SCROLL_MAGIC
|
||||
Group: CANDY_BAG_SCROLL_MAGIC
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -8182,7 +8154,7 @@ Body:
|
||||
Chance: 454
|
||||
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3964872
|
||||
- Id: 112
|
||||
Group: MAGICAL_BOOSTER_AMPLIFIER
|
||||
Group: BOOSTER_AMPLIFIER
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -8310,7 +8282,7 @@ Body:
|
||||
Chance: 714
|
||||
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3964879
|
||||
- Id: 113
|
||||
Group: MAGIC_CAT_HAND_SCROLL
|
||||
Group: MAGICAL_CAT_HAND
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -8557,8 +8529,6 @@ Body:
|
||||
MaxValue: 20
|
||||
Chance: 357
|
||||
- Option: BODY_INDESTRUCTIBLE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 357
|
||||
- Option: BODY_ATTR_WATER
|
||||
MinValue: 3
|
||||
@@ -9435,8 +9405,6 @@ Body:
|
||||
MaxValue: 5
|
||||
Chance: 212
|
||||
- Option: DAMAGE_SIZE_PERFECT
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 212
|
||||
- Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL
|
||||
MinValue: 30
|
||||
@@ -9530,28 +9498,16 @@ Body:
|
||||
MaxValue: 10
|
||||
Chance: 666
|
||||
- Option: BODY_INDESTRUCTIBLE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Option: BODY_ATTR_WATER
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Option: BODY_ATTR_WIND
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Option: BODY_ATTR_DARKNESS
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Option: BODY_ATTR_FIRE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Option: BODY_ATTR_GROUND
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Id: 119
|
||||
Group: GRAY_CHARCOAL_MELEE
|
||||
@@ -9599,8 +9555,6 @@ Body:
|
||||
MaxValue: 20
|
||||
Chance: 526
|
||||
- Option: DAMAGE_SIZE_PERFECT
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 526
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
@@ -9610,29 +9564,17 @@ Body:
|
||||
MinValue: 5
|
||||
MaxValue: 10
|
||||
Chance: 526
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
- Option: WEAPON_ATTR_WATER
|
||||
Chance: 526
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
- Option: WEAPON_ATTR_GROUND
|
||||
Chance: 526
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
- Option: WEAPON_ATTR_FIRE
|
||||
Chance: 526
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
- Option: WEAPON_ATTR_WIND
|
||||
Chance: 526
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
- Option: WEAPON_ATTR_SAINT
|
||||
Chance: 526
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
- Option: WEAPON_ATTR_DARKNESS
|
||||
Chance: 526
|
||||
- Slot: 2
|
||||
Options:
|
||||
@@ -9693,8 +9635,6 @@ Body:
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Id: 120
|
||||
Group: GRAY_CHARCOAL_MAGIC
|
||||
@@ -9861,8 +9801,6 @@ Body:
|
||||
MaxValue: 20
|
||||
Chance: 666
|
||||
- Option: DAMAGE_SIZE_PERFECT
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Option: VAR_PLUSASPD
|
||||
MinValue: 1
|
||||
@@ -9877,8 +9815,6 @@ Body:
|
||||
MaxValue: 10
|
||||
Chance: 666
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Slot: 2
|
||||
Options:
|
||||
@@ -10131,32 +10067,18 @@ Body:
|
||||
MaxValue: 20
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_WATER
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_GROUND
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_FIRE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_WIND
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_SAINT
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_DARKNESS
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: DAMAGE_SIZE_PERFECT
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Id: 124
|
||||
Group: CHARLESTON_PARTS_R
|
||||
@@ -10236,32 +10158,18 @@ Body:
|
||||
MaxValue: 20
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_WATER
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_GROUND
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_FIRE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_WIND
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_SAINT
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: WEAPON_ATTR_DARKNESS
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Option: DAMAGE_SIZE_PERFECT
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 384
|
||||
- Id: 125
|
||||
Group: SHADOW_RANDOM_MIX
|
||||
@@ -10762,8 +10670,6 @@ Body:
|
||||
MaxValue: 10
|
||||
Chance: 500
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 500
|
||||
- Id: 129
|
||||
Group: EP17_1_SPC08
|
||||
@@ -11143,8 +11049,6 @@ Body:
|
||||
MaxValue: 10
|
||||
Chance: 555
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 555
|
||||
- Id: 132
|
||||
Group: MAGMA_ESSENCE
|
||||
@@ -11713,8 +11617,6 @@ Body:
|
||||
MaxValue: 10
|
||||
Chance: 666
|
||||
- Option: WEAPON_INDESTRUCTIBLE
|
||||
MinValue: 1
|
||||
MaxValue: 1
|
||||
Chance: 666
|
||||
- Id: 136
|
||||
Group: ANCIENT_HERO_WISDOM
|
||||
@@ -12004,7 +11906,7 @@ Body:
|
||||
MaxValue: 5
|
||||
Chance: 1000
|
||||
- Id: 141
|
||||
Group: GRACE_P_MO_GARMENT
|
||||
Group: GRACE_CONVERT1
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -12103,7 +12005,7 @@ Body:
|
||||
MaxValue: 5
|
||||
Chance: 769
|
||||
- Id: 142
|
||||
Group: GRACE_M_MO_GARMENT
|
||||
Group: GRACE_CONVERT2
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -12202,7 +12104,7 @@ Body:
|
||||
MaxValue: 5
|
||||
Chance: 769
|
||||
- Id: 143
|
||||
Group: GRACE_P_MO_ARMOR
|
||||
Group: GRACE_CONVERT3
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
@@ -12293,7 +12195,7 @@ Body:
|
||||
MaxValue: 5
|
||||
Chance: 769
|
||||
- Id: 144
|
||||
Group: GRACE_M_MO_ARMOR
|
||||
Group: GRACE_CONVERT4
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
|
||||
@@ -25,9 +25,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
@@ -78,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: JOB_STATS
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Jobs:
|
||||
|
||||
@@ -25,9 +25,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
@@ -78,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: JOB_STATS
|
||||
Version: 1
|
||||
Version: 2
|
||||
|
||||
Body:
|
||||
- Jobs:
|
||||
@@ -3845,6 +3845,13 @@ Body:
|
||||
Meister2: true
|
||||
Dragon_Knight2: true
|
||||
Imperial_Guard2: true
|
||||
Sky_Emperor: true
|
||||
Soul_Ascetic: true
|
||||
Shinkiro: true
|
||||
Shiranui: true
|
||||
Night_Watch: true
|
||||
Hyper_Novice: true
|
||||
Spirit_Handler: true
|
||||
MaxJobLevel: 50
|
||||
JobExp:
|
||||
- Level: 1
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Binary file not shown.
1798
db/re/mob_db.yml
1798
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -44,6 +44,7 @@
|
||||
// afterskill After mob casts the specified skill.
|
||||
// casttargeted When a target is in cast range (no condition value).
|
||||
// rudeattacked When mob is rude attacked (no condition value).
|
||||
// mobnearbygt When monsters in range become greater than specified number.
|
||||
//
|
||||
// Status abnormalities specified through the statuson/statusoff system:
|
||||
// anybad (any type of state change) / stone / freeze / stun / sleep /
|
||||
@@ -5419,7 +5420,7 @@
|
||||
1991,Tendrilion@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1991,Tendrilion@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,always,0,,,,,,,
|
||||
1991,Tendrilion@NPC_GROUNDATTACK,attack,185,4,1000,0,5000,yes,target,always,0,,,,,,21,
|
||||
1991,Tendrilion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,0,,0x38A5,,,,7,
|
||||
1991,Tendrilion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,0,,0x3885,,,,7,
|
||||
1991,Tendrilion@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,,
|
||||
1992,Cornus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1992,Cornus@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -11844,15 +11845,18 @@
|
||||
3239,V_G_TRENTINI@NPC_WIDEFREEZE,attack,664,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3239,V_G_TRENTINI@NPC_WIDECURSE,attack,677,5,100,1000,20000,no,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3234,3235,3236,3237,3238,3239,
|
||||
// 3240,V_B_RANDEL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3234,3235,3236,3237,3238,3239,
|
||||
3240,V_B_RANDEL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3234,3235,3236,3237,3238,,
|
||||
3240,V_B_RANDEL@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3240,V_B_RANDEL@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3240,V_B_RANDEL@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3240,V_B_RANDEL@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3240,V_B_RANDEL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3234,3235,3236,3237,3238,3239,
|
||||
3240,V_B_RANDEL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3234,3235,3236,3237,3238,3239,
|
||||
// 3240,V_B_RANDEL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3234,3235,3236,3237,3238,3239,
|
||||
3240,V_B_RANDEL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3234,3235,3236,3237,3238,,
|
||||
// 3240,V_B_RANDEL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3234,3235,3236,3237,3238,3239,
|
||||
3240,V_B_RANDEL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3234,3235,3236,3237,3238,,
|
||||
3240,V_B_RANDEL@PA_PRESSURE,attack,367,5,200,0,10000,no,target,always,,,,,,,,
|
||||
3240,V_B_RANDEL@CR_REFLECTSHIELD,attack,252,5,10,0,200000,yes,self,always,,,,,,,32,
|
||||
3240,V_B_RANDEL@CR_REFLECTSHIELD,attack,252,5,1000,0,200000,yes,self,casttargeted,,,,,,,32,
|
||||
@@ -11866,16 +11870,19 @@
|
||||
3240,V_B_RANDEL@NPC_WIDESLEEP,attack,668,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3235,3236,3237,3238,3239,
|
||||
// 3241,V_B_FLAMEL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3235,3236,3237,3238,3239,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3235,3236,3237,3238,,
|
||||
3241,V_B_FLAMEL@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3241,V_B_FLAMEL@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3241,V_B_FLAMEL@AM_DEMONSTRATION,chase,229,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3241,V_B_FLAMEL@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3241,V_B_FLAMEL@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3235,3236,3237,3238,3239,
|
||||
// 3241,V_B_FLAMEL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3235,3236,3237,3238,3239,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3235,3236,3237,3238,,
|
||||
3241,V_B_FLAMEL@NPC_MAXPAIN,attack,716,10,100,1000,30000,no,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3235,3236,3237,3238,3239,
|
||||
// 3241,V_B_FLAMEL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3235,3236,3237,3238,3239,
|
||||
3241,V_B_FLAMEL@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3235,3236,3237,3238,,
|
||||
3241,V_B_FLAMEL@CR_ACIDDEMONSTRATION,attack,490,5,100,1000,5000,no,target,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_PULSESTRIKE,attack,661,5,100,0,5000,yes,self,always,,,,,,,,
|
||||
3241,V_B_FLAMEL@NPC_AGIUP,attack,350,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
@@ -11886,7 +11893,8 @@
|
||||
3241,V_B_FLAMEL@NPC_WIDESTUN,attack,678,5,300,1000,10000,no,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3236,3237,3238,3239,
|
||||
// 3242,V_B_CELIA@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3236,3237,3238,3239,
|
||||
3242,V_B_CELIA@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3236,3237,3238,,
|
||||
3242,V_B_CELIA@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_MENTALBREAKER,chase,159,5,100,0,10000,yes,target,always,,,,,,,7,
|
||||
3242,V_B_CELIA@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,,
|
||||
@@ -11896,8 +11904,10 @@
|
||||
3242,V_B_CELIA@MG_LIGHTNINGBOLT,chase,20,10,300,0,5000,yes,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_WIDESTONE,chase,666,5,300,1000,10000,no,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3236,3237,3238,3239,
|
||||
3242,V_B_CELIA@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3236,3237,3238,3239,
|
||||
// 3242,V_B_CELIA@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3236,3237,3238,3239,
|
||||
3242,V_B_CELIA@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3236,3237,3238,,
|
||||
// 3242,V_B_CELIA@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3236,3237,3238,3239,
|
||||
3242,V_B_CELIA@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3236,3237,3238,,
|
||||
3242,V_B_CELIA@SA_LANDPROTECTOR,attack,288,5,300,0,20000,yes,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_MENTALBREAKER,attack,159,5,50,0,10000,yes,target,always,,,,,,,7,
|
||||
3242,V_B_CELIA@SA_DISPELL,attack,289,5,1000,0,30000,yes,target,always,,,,,,,,
|
||||
@@ -11909,13 +11919,16 @@
|
||||
3242,V_B_CELIA@NPC_PSYCHIC_WAVE,attack,736,7,500,500,5000,no,target,always,,,,,,,,
|
||||
3242,V_B_CELIA@NPC_PSYCHIC_WAVE,attack,736,10,300,3000,10000,no,target,always,,,,,,,9,
|
||||
3243,V_B_CHEN@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3237,3238,3239,
|
||||
// 3243,V_B_CHEN@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3237,3238,3239,
|
||||
3243,V_B_CHEN@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3237,3238,,
|
||||
3243,V_B_CHEN@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3243,V_B_CHEN@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3243,V_B_CHEN@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3243,V_B_CHEN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3237,3238,3239,
|
||||
3243,V_B_CHEN@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3237,3238,3239,
|
||||
// 3243,V_B_CHEN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3237,3238,3239,
|
||||
3243,V_B_CHEN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3237,3238,,
|
||||
// 3243,V_B_CHEN@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3237,3238,3239,
|
||||
3243,V_B_CHEN@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3237,3238,,
|
||||
3243,V_B_CHEN@MO_EXTREMITYFIST,attack,271,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3243,V_B_CHEN@MO_EXTREMITYFIST,attack,271,5,100,1000,3000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
3243,V_B_CHEN@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
@@ -11928,15 +11941,18 @@
|
||||
3243,V_B_CHEN@NPC_WIDEBLEEDING,attack,665,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3243,V_B_CHEN@NPC_WIDESILENCE,attack,663,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3238,3239,
|
||||
// 3244,V_B_GERTIE@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3238,3239,
|
||||
3244,V_B_GERTIE@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3238,,
|
||||
3244,V_B_GERTIE@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3244,V_B_GERTIE@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3244,V_B_GERTIE@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3244,V_B_GERTIE@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3238,3239,
|
||||
3244,V_B_GERTIE@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3238,3239,
|
||||
// 3244,V_B_GERTIE@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3238,3239,
|
||||
3244,V_B_GERTIE@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3238,,
|
||||
// 3244,V_B_GERTIE@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3238,3239,
|
||||
3244,V_B_GERTIE@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3238,,
|
||||
3244,V_B_GERTIE@NPC_AGIUP,attack,350,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3244,V_B_GERTIE@NPC_AGIUP,attack,350,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3244,V_B_GERTIE@RG_STRIPSHIELD,attack,216,5,50,0,2000,yes,target,myhpltmaxrate,90,,,,,,,
|
||||
@@ -11950,15 +11966,18 @@
|
||||
3244,V_B_GERTIE@NPC_WIDESLEEP,attack,668,10,100,1000,30000,no,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3239,
|
||||
// 3245,V_B_ALPHOCCIO@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3239,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,,
|
||||
3245,V_B_ALPHOCCIO@NPC_SLOWCAST,chase,672,5,200,300,10000,no,self,always,,,,,,,36,
|
||||
3245,V_B_ALPHOCCIO@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3245,V_B_ALPHOCCIO@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3245,V_B_ALPHOCCIO@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3245,V_B_ALPHOCCIO@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3239,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3237,3239,
|
||||
// 3245,V_B_ALPHOCCIO@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3239,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,,
|
||||
// 3245,V_B_ALPHOCCIO@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3237,3239,
|
||||
3245,V_B_ALPHOCCIO@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3237,,
|
||||
// 3245,V_B_ALPHOCCIO@NPC_ASSASSINCROSS,attack,2539,10,100,1000,150000,no,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
@@ -11968,15 +11987,18 @@
|
||||
3245,V_B_ALPHOCCIO@NPC_PULSESTRIKE,attack,661,5,100,1000,10000,no,self,always,,,,,,,,
|
||||
3245,V_B_ALPHOCCIO@NPC_WIDESOULDRAIN,attack,680,10,100,1000,60000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3238,
|
||||
// 3246,V_B_TRENTINI@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3238,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONSLAVE,idle,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,,
|
||||
3246,V_B_TRENTINI@NPC_CALLSLAVE,idle,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_MAXPAIN,idle,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3246,V_B_TRENTINI@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_MAXPAIN,chase,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3246,V_B_TRENTINI@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3246,V_B_TRENTINI@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3238,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3237,3238,
|
||||
// 3246,V_B_TRENTINI@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,3238,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3233,3234,3235,3236,3237,,
|
||||
// 3246,V_B_TRENTINI@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3237,3238,
|
||||
3246,V_B_TRENTINI@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,no,self,myhpltmaxrate,30,3233,3234,3235,3236,3237,,
|
||||
// 3246,V_B_TRENTINI@NPC_UGLYDANCE,attack,2541,5,100,1000,70000,no,self,always,,,,,,,,
|
||||
3246,V_B_TRENTINI@NPC_MAXPAIN,attack,716,9,300,1000,20000,no,self,always,,,,,,,47,
|
||||
3246,V_B_TRENTINI@NPC_PULSESTRIKE,attack,661,3,100,0,10000,yes,self,always,,,,,,,,
|
||||
@@ -12438,6 +12460,72 @@
|
||||
3633,EP16_2_VENOM_KIMERA@NPC_ACIDBREATH,attack,657,6,10000,3000,25000,no,target,always,0,,,,,,,
|
||||
3633,EP16_2_VENOM_KIMERA@RG_STRIPARMOR,attack,217,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
|
||||
// Illusion of Vampire
|
||||
3750,Matt Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3750,Matt Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
3750,Matt Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3750,Matt Drainliar@AL_TELEPORT,idle,26,1,1000,1000,10000,no,self,always,0,,,,,,,
|
||||
3750,Matt Drainliar@AL_TELEPORT,chase,26,1,1000,1000,10000,no,self,always,0,,,,,,,
|
||||
3750,Matt Drainliar@AL_TELEPORT,attack,26,1,1000,1000,10000,no,self,always,0,,,,,,,
|
||||
3750,Matt Drainliar@AL_HEAL,idle,28,9,10000,1000,10000,yes,self,always,0,,,,,,,
|
||||
3750,Matt Drainliar@AL_HEAL,chase,28,9,10000,1000,10000,yes,self,always,0,,,,,,,
|
||||
3750,Matt Drainliar@AL_HEAL,attack,28,9,10000,1000,10000,yes,self,always,0,,,,,,,
|
||||
3751,Living Dead@NPC_UNDEADATTACK,chase,347,5,2000,800,25000,yes,target,always,0,,,,,,,
|
||||
3751,Living Dead@NPC_BLEEDING,attack,660,1,1000,800,65000,yes,target,always,0,,,,,,,
|
||||
3751,Living Dead@NPC_STOP,attack,342,1,2000,0,35000,yes,target,always,0,,,,,,,
|
||||
3751,Living Dead@NPC_COMBOATTACK,attack,171,1,3500,500,8000,yes,target,always,0,,,,,,,
|
||||
3752,Starving Living Dead@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
|
||||
3752,Starving Living Dead@NPC_POISON,angry,176,1,500,800,5000,no,target,always,0,,,,,,,
|
||||
3752,Starving Living Dead@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3752,Starving Living Dead@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3752,Starving Living Dead@NPC_AGIUP,chase,350,1,10000,0,35000,yes,self,always,0,,,,,,,
|
||||
3753,Living Dead@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,0,,,,,,,
|
||||
3753,Living Dead@NPC_BLOODDRAIN,attack,176,3,2000,500,15000,yes,target,always,0,,,,,,,
|
||||
3753,Living Dead@NPC_UNDEADATTACK,chase,347,3,1000,500,5000,yes,target,always,0,,,,,,,
|
||||
3754,Sweet Nightmare@NPC_BLINDATTACK,attack,177,3,1000,0,7000,yes,target,always,0,,,,,,,
|
||||
3754,Sweet Nightmare@NPC_CURSEATTACK,attack,181,3,1000,800,8000,no,target,always,0,,,,,,,
|
||||
3754,Sweet Nightmare@NPC_MENTALBREAKER,attack,159,1,1000,800,9000,no,target,always,0,,,,,,,
|
||||
3754,Sweet Nightmare@NPC_TELEKINESISATTACK,attack,191,5,1000,0,16000,yes,target,always,0,,,,,,,
|
||||
3755,Black Mushroom@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,85,,,,,,,
|
||||
3755,Black Mushroom@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
|
||||
3755,Black Mushroom@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,alchemist,,,,,,,,
|
||||
3756,Bomi@MG_FIREWALL,chase,18,5,500,500,35000,yes,target,always,0,,,,,,,
|
||||
3756,Bomi@MG_FROSTDIVER,chase,15,9,10000,500,40000,yes,target,always,0,,,,,,,
|
||||
3756,Bomi@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,40000,yes,target,always,0,,,,,,,
|
||||
3756,Bomi@NPC_DARKSTRIKE,attack,340,5,2500,700,15000,no,target,always,0,,,,,,,
|
||||
3756,Bomi@MG_THUNDERSTORM,attack,21,5,2000,1000,15000,no,target,always,0,,,,,,,
|
||||
3756,Bomi@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,40000,no,target,always,0,,,,,,,
|
||||
3756,Bomi@MG_SOULSTRIKE,attack,13,9,1000,500,10000,yes,target,always,0,,,,,,,
|
||||
3756,Bomi@MG_SAFETYWALL,attack,12,10,3000,0,35000,yes,self,always,0,,,,,,,
|
||||
3756,Bomi@NPC_SUMMONSLAVE,attack,196,1,10000,200,10000,no,self,slavele,2,3750,,,,,,
|
||||
3756,Bomi@NPC_SUMMONSLAVE,idle,196,1,10000,200,10000,no,self,slavele,2,3751,,,,,,
|
||||
3756,Bomi@NPC_WIDESUCK,idle,722,1,10000,500,30000,no,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3757,Dracula of Rage@AL_DECAGI,chase,30,10,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_CRITICALWOUND,chase,673,5,2000,500,12000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
3757,Dracula of Rage@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
|
||||
3757,Dracula of Rage@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
3757,Dracula of Rage@NPC_BLOODDRAIN,attack,199,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_ENERGYDRAIN,chase,200,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@MO_BODYRELOCATION,chase,264,1,2000,200,5000,yes,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_CHANGEUNDEAD,attack,348,1,2000,0,25000,no,target,always,0,,,,,,9,
|
||||
3757,Dracula of Rage@NPC_INVISIBLE,idle,353,1,1000,200,50000,yes,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_INVISIBLE,chase,353,1,1000,200,50000,yes,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_INVISIBLE,attack,353,1,1000,200,15000,yes,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_WIDESILENCE,attack,663,5,2000,100,15000,no,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_SUMMONSLAVE,attack,196,1,10000,700,9000,no,self,slavele,5,3750,,,,,,
|
||||
3757,Dracula of Rage@NPC_SUMMONSLAVE,idle,196,2,10000,700,9000,no,self,slavele,5,3750,,,,,,
|
||||
3757,Dracula of Rage@NPC_DARKSTRIKE,attack,340,1,3000,0,0,yes,target,skillused,2008,,,,,,,
|
||||
3757,Dracula of Rage@NPC_DARKSTRIKE,attack,340,1,3000,0,0,yes,target,skillused,490,,,,,,,
|
||||
3757,Dracula of Rage@NPC_DARKSTRIKE,attack,340,1,3000,0,0,yes,target,skillused,271,,,,,,,
|
||||
3757,Dracula of Rage@NPC_DARKBREATH,attack,202,5,900,800,900,yes,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_DARKCROSS,attack,338,10,900,400,800,yes,target,always,0,,,,,,9,
|
||||
3757,Dracula of Rage@NPC_GRANDDARKNESS,attack,339,10,900,1000,1200,no,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_DARKTHUNDER,attack,341,10,900,1000,1200,no,target,always,0,,,,,,,
|
||||
|
||||
// Illusion of Moonlight
|
||||
3758,Angry Moonlight Flower@AL_HEAL,attack,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21,
|
||||
3758,Angry Moonlight Flower@AL_HEAL,attack,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21,
|
||||
@@ -12517,6 +12605,145 @@
|
||||
3765,Deranged Adventurer@NPC_TALK,idle,682,10,2500,0,35000,yes,self,always,0,,,,,,,53
|
||||
3765,Deranged Adventurer@NPC_TALK,idle,682,10,2500,0,30000,yes,self,always,0,,,,,,,54
|
||||
|
||||
// Episode 17.1 - Illusion (custom) #!todo
|
||||
20340,EL-A17T@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
20340,EL-A17T@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
20340,EL-A17T@NPC_CRITICALSLASH,attack,170,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
20340,EL-A17T@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,2,
|
||||
20340,EL-A17T@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
20341,E-EA1L@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,0,,,,,,29,
|
||||
20341,E-EA1L@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9,
|
||||
20341,E-EA1L@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,9,
|
||||
20341,E-EA1L@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
20342,E-EA2S@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,0,,,,,,,
|
||||
20342,E-EA2S@NPC_CRITICALSLASH,attack,170,1,2000,0,2000,no,target,always,0,,,,,,,
|
||||
20342,E-EA2S@NPC_GUIDEDATTACK,attack,172,5,1000,0,5000,no,target,always,0,,,,,,,
|
||||
20342,E-EA2S@KN_TWOHANDQUICKEN,attack,60,30,10000,0,120000,yes,target,myhpltmaxrate,40,,,,,,,
|
||||
20342,E-EA2S@NPC_STUNATTACK,attack,179,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||
20342,E-EA2S@AL_PNEUMA,chase,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
|
||||
20343,E-13EN0@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
|
||||
20343,E-13EN0@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,,
|
||||
20343,E-13EN0@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
|
||||
20344,Chemical Bug@NPC_METAMORPHOSIS,any,193,1,10000,5000,0,no,self,onspawn,0,2536,,,,,,
|
||||
20345,Chemical Bomb@NPC_SELFDESTRUCTION,any,173,1,10000,5000,0,no,self,onspawn,0,,,,,,,
|
||||
20346,Miguel@RK_IGNITIONBREAK,attack,2006,5,2000,2000,10000,no,target,always,0,,,,,,,
|
||||
20346,Miguel@AM_DEMONSTRATION,chase,229,5,5000,0,2000,yes,target,always,0,,,,,,6,
|
||||
20346,Miguel@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20346,Miguel@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20346,Miguel@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,0,,,,,,,
|
||||
20346,Miguel@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
20347,Miguel@AM_DEMONSTRATION,chase,229,5,5000,0,2000,yes,target,always,0,,,,,,6,
|
||||
20347,Miguel@RK_IGNITIONBREAK,attack,2006,5,2000,2000,10000,no,target,always,0,,,,,,,
|
||||
20347,Miguel@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20347,Miguel@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20347,Miguel@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,0,,,,,,,
|
||||
20347,Miguel@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
20348,Twin Caput@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
20348,Twin Caput@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
|
||||
20348,Twin Caput@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29,
|
||||
20349,Dolor@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
|
||||
20349,Dolor@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
20349,Dolor@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,0,,,,,,52,
|
||||
20349,Dolor@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
20350,Bellare@HT_BLASTMINE,idle,122,5,2000,0,60000,yes,around3,always,0,,,,,,5,
|
||||
20350,Bellare@HT_BLASTMINE,attack,122,5,500,0,5000,yes,around3,always,0,,,,,,5,
|
||||
20350,Bellare@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20350,Bellare@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
|
||||
20352,PomPom@NPC_POISON,attack,176,3,1000,800,5000,no,target,always,0,,,,,,,
|
||||
20352,PomPom@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20352,PomPom@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20355,Bellare@HT_BLASTMINE,idle,122,5,2000,0,60000,yes,around3,always,0,,,,,,5,
|
||||
20355,Bellare@HT_BLASTMINE,attack,122,5,500,0,5000,yes,around3,always,0,,,,,,5,
|
||||
20355,Bellare@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20355,Bellare@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
|
||||
20356,Greater Bellare@HT_BLASTMINE,idle,122,5,2000,0,60000,yes,around3,always,0,,,,,,5,
|
||||
20356,Greater Bellare@HT_BLASTMINE,attack,122,5,500,0,5000,yes,around3,always,0,,,,,,5,
|
||||
20356,Greater Bellare@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20356,Greater Bellare@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
|
||||
20356,Greater Bellare@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
20356,Greater Bellare@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
20357,Sanare@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18,
|
||||
20357,Sanare@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18,
|
||||
20357,Sanare@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20357,Sanare@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20357,Sanare@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,0,,,,,,2,
|
||||
20357,Sanare@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,0,,,,,,2,
|
||||
20357,Sanare@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20357,Sanare@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,0,,,,,,,
|
||||
20358,Greater Sanare@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
20358,Greater Sanare@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18,
|
||||
20358,Greater Sanare@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18,
|
||||
20358,Greater Sanare@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20358,Greater Sanare@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20358,Greater Sanare@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,0,,,,,,2,
|
||||
20358,Greater Sanare@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,0,,,,,,2,
|
||||
20358,Greater Sanare@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
20358,Greater Sanare@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,0,,,,,,,
|
||||
20359,Plaga@MG_FIREBALL,follow,17,44,500,0,5000,yes,target,always,0,,,,,,,
|
||||
20359,Plaga@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
20359,Plaga@SM_MAGNUM,angry,7,25,500,500,5000,no,self,always,0,,,,,,,
|
||||
20359,Plaga@MG_FIREBALL,chase,17,44,500,0,5000,yes,target,always,0,,,,,,,
|
||||
20359,Plaga@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
20359,Plaga@SM_MAGNUM,attack,7,25,500,500,5000,no,self,always,0,,,,,,,
|
||||
20359,Plaga@MG_FIREBALL,follow,17,44,500,0,5000,yes,target,always,0,,,,,,,
|
||||
20359,Plaga@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
20359,Plaga@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
20359,Plaga@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
20360,Greater Plaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
20360,Greater Plaga@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
20360,Greater Plaga@SM_MAGNUM,angry,7,25,500,500,5000,no,self,always,0,,,,,,,
|
||||
20360,Greater Plaga@MG_FIREBALL,chase,17,44,500,0,5000,yes,target,always,0,,,,,,,
|
||||
20360,Greater Plaga@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
20360,Greater Plaga@SM_MAGNUM,attack,7,25,500,500,5000,no,self,always,0,,,,,,,
|
||||
20360,Greater Plaga@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
20360,Greater Plaga@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
20360,Greater Plaga@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
20361,Dolor@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
|
||||
20361,Dolor@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
20361,Dolor@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,0,,,,,,52,
|
||||
20361,Dolor@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
20362,Greater Dolor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
20362,Greater Dolor@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
|
||||
20362,Greater Dolor@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
20362,Greater Dolor@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,0,,,,,,52,
|
||||
20362,Greater Dolor@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
20363,Venenum@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
|
||||
20363,Venenum@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,,
|
||||
20363,Venenum@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
20363,Venenum@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,,
|
||||
20364,Greater Venenum@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
|
||||
20364,Greater Venenum@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,,
|
||||
20364,Greater Venenum@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
20364,Greater Venenum@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,,
|
||||
20364,Greater Venenum@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
20365,Twin Caput@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
20365,Twin Caput@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
|
||||
20365,Twin Caput@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29,
|
||||
20366,Greater Twin Caput@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
20366,Greater Twin Caput@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
|
||||
20366,Greater Twin Caput@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29,
|
||||
20366,Greater Twin Caput@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
20381,R48-85-BESTIA@NPC_DARKSTRIKE,idle,340,10,10000,0,0,no,target,rudeattacked,,,,,,,,
|
||||
20381,R48-85-BESTIA@NPC_DARKSTRIKE,chase,340,5,5000,0,1000,no,target,always,0,,,,,,,
|
||||
20381,R48-85-BESTIA@NPC_HELLJUDGEMENT,chase,662,5,5000,4000,5000,yes,self,myhpltmaxrate,50,,,,,,7,
|
||||
20381,R48-85-BESTIA@NPC_HELLJUDGEMENT,attack,662,5,10000,4000,5000,yes,self,myhpltmaxrate,50,,,,,,7,
|
||||
20381,R48-85-BESTIA@NPC_DRAGONFEAR,chase,659,5,10000,0,0,no,self,always,0,,,,,,,
|
||||
20381,R48-85-BESTIA@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,yes,self,always,0,,,,,,,
|
||||
20381,R48-85-BESTIA@NPC_POWERUP,attack,349,5,10000,0,50000,no,self,myhpltmaxrate,30,,,,,,6,
|
||||
20381,R48-85-BESTIA@NPC_VAMPIRE_GIFT,attack,679,5,10000,0,0,no,self,skillused,490,,,,,,42,
|
||||
20381,R48-85-BESTIA@NPC_CRITICALWOUND,attack,673,4,500,500,5000,yes,target,always,0,,,,,,,
|
||||
20381,R48-85-BESTIA@WZ_QUAGMIRE,chase,92,5,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
20381,R48-85-BESTIA@WZ_QUAGMIRE,attack,92,5,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
20381,R48-85-BESTIA@AL_INCAGI,attack,29,1,2000,0,240000,yes,self,always,0,,,,,,2,
|
||||
20381,R48-85-BESTIA@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
20381,R48-85-BESTIA@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
|
||||
20381,R48-85-BESTIA@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
|
||||
20381,R48-85-BESTIA@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,20382,20382,20382,,,,
|
||||
20381,R48-85-BESTIA@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,20382,20382,20382,,,,
|
||||
20382,G Twin Caput@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
20382,G Twin Caput@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
|
||||
20382,G Twin Caput@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29,
|
||||
|
||||
// Meister ABR's (Automated Battle Robot)
|
||||
20834,ABR_BATTLE_WARIOR@ABR_BATTLE_BUSTER,chase,8601,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
20834,ABR_BATTLE_WARIOR@ABR_BATTLE_BUSTER,attack,8601,1,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
|
||||
136670
db/re/mob_skill_db.yml
Normal file
136670
db/re/mob_skill_db.yml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -626,11 +626,11 @@ Body:
|
||||
if (.@i >= PET_INTIMATE_LOYAL) {
|
||||
bonus bDef,2;
|
||||
bonus bMdef,2;
|
||||
bonus2 bResEff,Eff_Stun,200;
|
||||
bonus2 bResEff,Eff_Stun,-200;
|
||||
} else if (.@i >= PET_INTIMATE_CORDIAL) {
|
||||
bonus bDef,1;
|
||||
bonus bMdef,1;
|
||||
bonus2 bResEff,Eff_Stun,100;
|
||||
bonus2 bResEff,Eff_Stun,-100;
|
||||
}
|
||||
- Mob: BON_GUN
|
||||
TameItem: Heart_Of_Her
|
||||
@@ -1574,7 +1574,7 @@ Body:
|
||||
# Evolution:
|
||||
# - Target: ORK_HERO2
|
||||
# ItemRequirements:
|
||||
# - Item: Powerful_Soul_Essence
|
||||
# - Item: Mightysoul_Essence
|
||||
# Amount: 30
|
||||
# - Item: Orc_Warrior_Card
|
||||
# Amount: 10
|
||||
@@ -1682,7 +1682,7 @@ Body:
|
||||
Evolution:
|
||||
- Target: MOONLIGHT
|
||||
ItemRequirements:
|
||||
- Item: Powerful_Soul_Essence
|
||||
- Item: Mightysoul_Essence
|
||||
Amount: 30
|
||||
- Item: Nine_Tail_Card
|
||||
Amount: 10
|
||||
|
||||
@@ -22,40 +22,32 @@
|
||||
# Quest Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
# Specify with "+" for how long until the quest expires.
|
||||
# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format.
|
||||
# Please note the number before "d" only shift the exact timer to the given day(s).
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
|
||||
# If Mob is supplied, Count is required and the other fields are ignored.
|
||||
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
|
||||
# If Id is supplied, Count is required for each new entry.
|
||||
# - Mob Monster to kill (aegis monster name).
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
|
||||
# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All.
|
||||
# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default any location)
|
||||
# On normal maps only kills of permanently spawned monsters increase the counter.
|
||||
# On instance maps all monster kills increase the counter.
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# - Mob Name of monster to kill.
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target. (Default: All)
|
||||
# Size Monster size target. (Default: All)
|
||||
# Element Monster element target. (Default: All)
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default: All)
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# MapMobTargets List of monster names. Only names in the list will increase the kill counter. Only active when Id is used. (Default: all monsters)
|
||||
# <name>: <bool> Monster name and whether the monster is added or removed from the list.
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: QUEST_DB
|
||||
Version: 2
|
||||
Version: 3
|
||||
|
||||
Body:
|
||||
- Id: 1000
|
||||
@@ -2781,9 +2773,39 @@ Body:
|
||||
- Id: 5855
|
||||
Title: "[Wait] Utan Fighting Operation"
|
||||
TimeLimit: 4h
|
||||
- Id: 5856
|
||||
Title: My Name is Morning
|
||||
- Id: 5857
|
||||
Title: Friends of Morning
|
||||
- Id: 5858
|
||||
Title: Friends of Morning
|
||||
- Id: 5859
|
||||
Title: Friends of Morning
|
||||
- Id: 5860
|
||||
Title: Friends of Morning
|
||||
- Id: 5861
|
||||
Title: "[Waiting] Take care of the morning"
|
||||
TimeLimit: 4h
|
||||
- Id: 5862
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5863
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5864
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5865
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5866
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5867
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5868
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5869
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5870
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5871
|
||||
Title: Morning's Menu Selection
|
||||
- Id: 5896
|
||||
Title: "[Waiting] Cleaning the sewage treatment plant."
|
||||
TimeLimit: 4h
|
||||
@@ -2811,6 +2833,17 @@ Body:
|
||||
- Id: 5929
|
||||
Title: "[Standby] Subjugation-Turtle Island Dungeon"
|
||||
TimeLimit: 4h
|
||||
- Id: 5930
|
||||
Title: Subjugation-Yanggeochon
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 80
|
||||
Location: tur_dun03
|
||||
MapMobTargets:
|
||||
ASSULTER: true
|
||||
PERMETER: true
|
||||
FREEZER: true
|
||||
HEATER: true
|
||||
- Id: 5931
|
||||
Title: "[Standby] Subjugation-Yanggeochon"
|
||||
TimeLimit: 4h
|
||||
@@ -4835,6 +4868,54 @@ Body:
|
||||
- Id: 7842
|
||||
Title: Today's Sweets Drops Avenger (Standby)
|
||||
TimeLimit: 4h
|
||||
- Id: 7850
|
||||
Title: Cat on Bullet
|
||||
- Id: 7851
|
||||
Title: New Operation
|
||||
- Id: 7852
|
||||
Title: Beyond the Barrier
|
||||
- Id: 7853
|
||||
Title: Barrier Investigation
|
||||
- Id: 7854
|
||||
Title: Wall on Barrier
|
||||
- Id: 7855
|
||||
Title: Watchtower
|
||||
- Id: 7856
|
||||
Title: Small Hole
|
||||
- Id: 7857
|
||||
Title: Report to Lucky
|
||||
- Id: 7858
|
||||
Title: Investigate the Strange Sounds
|
||||
Targets:
|
||||
- Mob: EP17_1_DOLOR1
|
||||
Count: 10
|
||||
- Mob: EP17_1_VENENUM1
|
||||
Count: 10
|
||||
- Mob: EP17_1_TWIN_CAPUT1
|
||||
Count: 10
|
||||
- Id: 7859
|
||||
Title: Report to Tes
|
||||
- Id: 7860
|
||||
Title: Unexpected Guest
|
||||
- Id: 7861
|
||||
Title: Enterprise Crisis
|
||||
- Id: 7862
|
||||
Title: Reclaim Regenschirm
|
||||
- Id: 7863
|
||||
Title: Laboratory Data
|
||||
- Id: 7864
|
||||
Title: Ventilation
|
||||
- Id: 7865
|
||||
Title: Second Operation
|
||||
- Id: 7866
|
||||
Title: Along with Cat on Bullet
|
||||
- Id: 7867
|
||||
Title: Mercenary vs Mercenary
|
||||
Targets:
|
||||
- Mob: EP17_1_BELLARE1
|
||||
Count: 15
|
||||
- Mob: EP17_1_SANARE1
|
||||
Count: 15
|
||||
- Id: 7868
|
||||
Title: Mercenary vs Mercenary - Waiting
|
||||
TimeLimit: 4h
|
||||
@@ -7158,6 +7239,22 @@ Body:
|
||||
- Id: 11571
|
||||
Title: Let the light consume the darkness - Wait
|
||||
TimeLimit: 4h
|
||||
- Id: 11596
|
||||
Title: Old Memories
|
||||
- Id: 11597
|
||||
Title: Old Memories
|
||||
- Id: 11598
|
||||
Title: Old Memories
|
||||
- Id: 11599
|
||||
Title: Old Memories
|
||||
- Id: 11600
|
||||
Title: Old Memories
|
||||
- Id: 11601
|
||||
Title: Old Memories
|
||||
- Id: 11602
|
||||
Title: Old Memories
|
||||
- Id: 11603
|
||||
Title: Old Memories
|
||||
- Id: 11606
|
||||
Title: Jack The Giant Pumpkin (Standby)
|
||||
TimeLimit: 4h
|
||||
@@ -8160,9 +8257,16 @@ Body:
|
||||
- Id: 12421
|
||||
Title: Aftereffects that saved the world
|
||||
TimeLimit: 4h
|
||||
- Id: 12452
|
||||
Title: OS Occupation
|
||||
- Id: 12453
|
||||
Title: Operation Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 12454
|
||||
Title: More Search Operations
|
||||
Targets:
|
||||
- Mob: MD_MIGUEL
|
||||
Count: 1
|
||||
- Id: 12455
|
||||
Title: Operation Waiting
|
||||
TimeLimit: 4h
|
||||
@@ -9325,7 +9429,7 @@ Body:
|
||||
Title: Time for repair
|
||||
TimeLimit: 4h
|
||||
- Id: 14613
|
||||
Title: Erst on second floor
|
||||
Title: Est on second floor
|
||||
- Id: 14614
|
||||
Title: Convince the leaders
|
||||
- Id: 14615
|
||||
@@ -9351,12 +9455,84 @@ Body:
|
||||
- Id: 14650
|
||||
Title: Currently in production
|
||||
TimeLimit: 4h
|
||||
- Id: 14651
|
||||
Title: Decision on divorce should be made cautiously
|
||||
TimeLimit: +4d
|
||||
- Id: 14652
|
||||
Title: Detailed Account 01
|
||||
- Id: 14653
|
||||
Title: Detailed Account 02
|
||||
- Id: 14654
|
||||
Title: Detailed Account 03
|
||||
- Id: 14655
|
||||
Title: I'm Ready
|
||||
- Id: 14656
|
||||
Title: Finding Father Grimm's Colleagues
|
||||
- Id: 14657
|
||||
Title: Jojo Is the Mage's Name
|
||||
- Id: 14658
|
||||
Title: Jubilee Is the Priest's Name
|
||||
- Id: 14659
|
||||
Title: Lost in Thought
|
||||
- Id: 14660
|
||||
Title: Ingredients for Fake Blood
|
||||
Drops:
|
||||
- Mob: ILL_DRAINLIAR
|
||||
Item: Sticky_Blood
|
||||
Rate: 7000
|
||||
- Mob: ILL_BLACK_MUSHROOM
|
||||
Item: Mushroom_Sap
|
||||
Rate: 7000
|
||||
- Id: 14661
|
||||
Title: Jojo Is the Mage's Name 02
|
||||
- Id: 14662
|
||||
Title: You're Scaring Me
|
||||
- Id: 14663
|
||||
Title: Bloody Fight
|
||||
- Id: 14664
|
||||
Title: Deep Misunderstanding
|
||||
- Id: 14665
|
||||
Title: Is the Fight Over?
|
||||
- Id: 14666
|
||||
Title: Warden's Role
|
||||
- Id: 14667
|
||||
Title: Send the Dead Back to Earth
|
||||
Targets:
|
||||
- Mob: ILL_ZOMBIE_C
|
||||
Count: 10
|
||||
- Mob: ILL_ZOMBIE
|
||||
Count: 10
|
||||
- Mob: ILL_GHOUL
|
||||
Count: 10
|
||||
- Id: 14668
|
||||
Title: Get Some Rest
|
||||
TimeLimit: 4h
|
||||
- Id: 14669
|
||||
Title: Sweet Dreams
|
||||
Targets:
|
||||
- Mob: ILL_NIGHTMARE
|
||||
Count: 10
|
||||
Drops:
|
||||
- Mob: ILL_NIGHTMARE
|
||||
Item: Swaying_Mane
|
||||
Rate: 7000
|
||||
- Id: 14670
|
||||
Title: Time for Dreaming
|
||||
TimeLimit: 4h
|
||||
- Id: 14671
|
||||
Title: Unreliable Fake Blood
|
||||
Targets:
|
||||
- Mob: ILL_DRAINLIAR
|
||||
Count: 5
|
||||
- Mob: ILL_BLACK_MUSHROOM
|
||||
Count: 5
|
||||
Drops:
|
||||
- Mob: ILL_DRAINLIAR
|
||||
Item: Sticky_Blood
|
||||
Rate: 7000
|
||||
- Mob: ILL_BLACK_MUSHROOM
|
||||
Item: Mushroom_Sap
|
||||
Rate: 7000
|
||||
- Id: 14672
|
||||
Title: Preparing for the Firework Festival
|
||||
Targets:
|
||||
@@ -9368,12 +9544,26 @@ Body:
|
||||
- Id: 14674
|
||||
Title: Time to Digest
|
||||
TimeLimit: 4h
|
||||
- Id: 14675
|
||||
Title: Noisy Neighbors
|
||||
Targets:
|
||||
- Mob: ILL_DRAINLIAR
|
||||
Count: 10
|
||||
- Id: 14676
|
||||
Title: Break Time
|
||||
TimeLimit: 4h
|
||||
- Id: 14677
|
||||
Title: Studying in Dim Light
|
||||
- Id: 14678
|
||||
Title: Time to Study
|
||||
TimeLimit: 4h
|
||||
- Id: 14679
|
||||
Title: Curious by Nature
|
||||
Targets:
|
||||
- Mob: ILL_ZOMBIE_C
|
||||
Count: 5
|
||||
- Mob: ILL_ZOMBIE
|
||||
Count: 5
|
||||
- Id: 14680
|
||||
Title: Time to Research
|
||||
TimeLimit: 4h
|
||||
@@ -9913,12 +10103,61 @@ Body:
|
||||
- Id: 16344
|
||||
Title: Healthy Herb of June (Standby)
|
||||
TimeLimit: 4h
|
||||
- Id: 16352
|
||||
Title: Call from Elena Volkova
|
||||
- Id: 16353
|
||||
Title: Golden Troublemaker
|
||||
- Id: 16354
|
||||
Title: Operation of Elyumina
|
||||
- Id: 16355
|
||||
Title: Suspicious Box
|
||||
- Id: 16356
|
||||
Title: Suspicious Box
|
||||
- Id: 16357
|
||||
Title: Elyumina Secured
|
||||
- Id: 16358
|
||||
Title: Pure Wicked
|
||||
- Id: 16359
|
||||
Title: Pure Violence
|
||||
- Id: 16360
|
||||
Title: Pure Facts
|
||||
- Id: 16361
|
||||
Title: Pure Backward
|
||||
- Id: 16362
|
||||
Title: Pure Backstab (Standby)
|
||||
TimeLimit: 4h
|
||||
- Id: 16363
|
||||
Title: Process EL1_A17T
|
||||
Targets:
|
||||
- Mob: MD_E_EA1L
|
||||
Count: 1
|
||||
- Id: 16364
|
||||
Title: Helping Farm Worker
|
||||
- Id: 16365
|
||||
Title: Standby
|
||||
Title: Helping Farm Worker - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16366
|
||||
Title: Helping Farm Worker
|
||||
- Id: 16367
|
||||
Title: Growing Grapes
|
||||
- Id: 16368
|
||||
Title: Growing Grapes
|
||||
- Id: 16369
|
||||
Title: Growing Grapes
|
||||
- Id: 16370
|
||||
Title: Growing Bean Plants
|
||||
- Id: 16371
|
||||
Title: Growing Bean Plants
|
||||
- Id: 16372
|
||||
Title: Growing Bean Plants
|
||||
- Id: 16373
|
||||
Title: Growing Pumpkins
|
||||
- Id: 16374
|
||||
Title: Growing Pumpkins
|
||||
- Id: 16375
|
||||
Title: Growing Pumpkins
|
||||
- Id: 16376
|
||||
Title: Overpower EL1_A17T
|
||||
- Id: 16377
|
||||
Title: EL1_A17T Overpower (Standby)
|
||||
TimeLimit: +10mn
|
||||
@@ -9988,6 +10227,8 @@ Body:
|
||||
- Id: 16538
|
||||
Title: Natural change - Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 16546
|
||||
Title: Farm Worker
|
||||
- Id: 17000
|
||||
Title: Meet with Father Bamph
|
||||
- Id: 17001
|
||||
@@ -10024,8 +10265,49 @@ Body:
|
||||
Title: Regicide
|
||||
- Id: 17017
|
||||
Title: Reporting the King's Death
|
||||
- Id: 17018
|
||||
Title: Status of patients
|
||||
- Id: 17019
|
||||
Title: Urgent situation
|
||||
- Id: 17020
|
||||
Title: Resume investigation
|
||||
- Id: 17021
|
||||
Title: Finding Patrick
|
||||
- Id: 17022
|
||||
Title: Finding Patrick
|
||||
- Id: 17023
|
||||
Title: Finding Patrick
|
||||
- Id: 17024
|
||||
Title: Finding Patrick
|
||||
- Id: 17025
|
||||
Title: Finding Patrick
|
||||
- Id: 17026
|
||||
Title: Finding Patrick
|
||||
- Id: 17027
|
||||
Title: Finding Patrick
|
||||
- Id: 17028
|
||||
Title: Finding Patrick
|
||||
- Id: 17029
|
||||
Title: Finding Patrick
|
||||
- Id: 17030
|
||||
Title: Finding Patrick
|
||||
- Id: 17031
|
||||
Title: Finding Patrick
|
||||
- Id: 17032
|
||||
Title: Finding Patrick
|
||||
- Id: 17033
|
||||
Title: For all future work
|
||||
- Id: 17034
|
||||
Title: Rudus
|
||||
Targets:
|
||||
- Mob: EP17_1_DOLOR1
|
||||
Count: 20
|
||||
Drops:
|
||||
- Mob: EP17_1_DOLOR1
|
||||
Item: Id_Card
|
||||
Rate: 5000
|
||||
- Id: 17035
|
||||
Title: "Waiting: Ludusro"
|
||||
Title: "Waiting: Rudus"
|
||||
TimeLimit: 4h
|
||||
- Id: 17037
|
||||
Title: "Wait: Replace attribute"
|
||||
@@ -10105,6 +10387,8 @@ Body:
|
||||
- Id: 17566
|
||||
Title: (Standby) Code name! Is it a star button?
|
||||
TimeLimit: 4h
|
||||
- Id: 18000
|
||||
Title: Ready to enter
|
||||
- Id: 18001
|
||||
Title: Delivery for Rooney
|
||||
- Id: 18002
|
||||
@@ -10158,64 +10442,6 @@ Body:
|
||||
- Id: 18028
|
||||
Title: The Memory of Thanatos the Magistrate - Waiting
|
||||
TimeLimit: 4h
|
||||
- Id: 18030
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18031
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18032
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18033
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18034
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18035
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18036
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18037
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18038
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18039
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18040
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18041
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18042
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18043
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18044
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18045
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18046
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18047
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18048
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18049
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18050
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18051
|
||||
Title: Geoborg Family Curse
|
||||
- Id: 18052
|
||||
Title: Geoborg Family Curse
|
||||
TimeLimit: 4h
|
||||
- Id: 18054
|
||||
Title: Nightmare on the clock tower - Standby
|
||||
TimeLimit: 4h
|
||||
|
||||
@@ -780,8 +780,8 @@ Body:
|
||||
Element: Earth
|
||||
CastCancel: true
|
||||
CastTime: 800
|
||||
Duration1: 17000
|
||||
Duration2: 5000
|
||||
Duration1: 5000
|
||||
Duration2: 17000
|
||||
FixedCastTime: 200
|
||||
Requires:
|
||||
SpCost:
|
||||
@@ -5601,7 +5601,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 3
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5615,7 +5615,7 @@ Body:
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -1
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5627,7 +5627,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
- Id: 161
|
||||
@@ -5766,7 +5766,7 @@ Body:
|
||||
Critical: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5778,7 +5778,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Multi_Hit
|
||||
HitCount:
|
||||
- Level: 1
|
||||
@@ -5812,7 +5812,7 @@ Body:
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5830,7 +5830,6 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
TargetTrap: true
|
||||
Range: 5
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Fire
|
||||
@@ -5873,7 +5872,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5887,7 +5886,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5901,7 +5900,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5915,7 +5914,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5929,12 +5928,12 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
Duration1: 17000
|
||||
Duration2: 100
|
||||
Duration1: 100
|
||||
Duration2: 17000
|
||||
Status: StoneWait
|
||||
- Id: 181
|
||||
Name: NPC_CURSEATTACK
|
||||
@@ -5944,7 +5943,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Dark
|
||||
@@ -5958,7 +5957,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -5972,7 +5971,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Random
|
||||
@@ -5984,7 +5983,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Water
|
||||
@@ -5997,7 +5996,7 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
TargetHidden: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Earth
|
||||
@@ -6009,7 +6008,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Fire
|
||||
@@ -6021,7 +6020,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Wind
|
||||
@@ -6033,7 +6032,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Poison
|
||||
@@ -6046,7 +6045,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Holy
|
||||
@@ -6058,7 +6057,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Dark
|
||||
@@ -6070,7 +6069,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Ghost
|
||||
@@ -6082,7 +6081,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -6164,7 +6163,7 @@ Body:
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Dark
|
||||
@@ -7101,7 +7100,6 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
SplashArea: 1
|
||||
CastTime: 2000
|
||||
@@ -7599,17 +7597,7 @@ Body:
|
||||
TargetTrap: true
|
||||
Range: 9
|
||||
Hit: Multi_Hit
|
||||
HitCount:
|
||||
- Level: 1
|
||||
Count: 1
|
||||
- Level: 2
|
||||
Count: 2
|
||||
- Level: 3
|
||||
Count: 3
|
||||
- Level: 4
|
||||
Count: 4
|
||||
- Level: 5
|
||||
Count: 5
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
CopyFlags:
|
||||
Skill:
|
||||
@@ -9513,7 +9501,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -1
|
||||
Range: -2
|
||||
Hit: Multi_Hit
|
||||
HitCount: -2
|
||||
Element: Dark
|
||||
@@ -9531,12 +9519,12 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
TargetSelf: true
|
||||
Range: 5
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Dark
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1: 18000
|
||||
Duration1: 950
|
||||
Duration2: 18000
|
||||
Unit:
|
||||
Id: Dummyskill
|
||||
Layout: -1
|
||||
@@ -9639,7 +9627,7 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
Duration1: 15000
|
||||
Status: Stop
|
||||
@@ -9664,7 +9652,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -9677,7 +9665,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -9689,7 +9677,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -9701,7 +9689,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Undead
|
||||
@@ -9709,16 +9697,15 @@ Body:
|
||||
Name: NPC_CHANGEUNDEAD
|
||||
Description: Undead Attribute Change
|
||||
MaxLevel: 5
|
||||
Type: Magic
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 9
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Undead
|
||||
Duration1: 30000
|
||||
Duration2: 60000
|
||||
Status: ChangeUndead
|
||||
- Id: 349
|
||||
Name: NPC_POWERUP
|
||||
@@ -9782,7 +9769,6 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 2
|
||||
- Id: 353
|
||||
Name: NPC_INVISIBLE
|
||||
Description: Invisible
|
||||
@@ -9803,7 +9789,6 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: 2
|
||||
Hit: Single
|
||||
- Id: 355
|
||||
Name: LK_AURABLADE
|
||||
@@ -16311,8 +16296,8 @@ Body:
|
||||
Area: 11
|
||||
- Level: 5
|
||||
Area: 14
|
||||
Duration1: 17000
|
||||
Duration2: 100
|
||||
Duration1: 100
|
||||
Duration2: 17000
|
||||
Status: StoneWait
|
||||
- Id: 667
|
||||
Name: NPC_WIDECONFUSE
|
||||
@@ -16520,7 +16505,7 @@ Body:
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -16535,7 +16520,7 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -16752,7 +16737,7 @@ Body:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
Range: -9
|
||||
Range: -7
|
||||
HitCount: 1
|
||||
Duration2: 180000
|
||||
Status: HellPower
|
||||
@@ -19232,7 +19217,8 @@ Body:
|
||||
CastCancel: true
|
||||
CastTime: 2000
|
||||
AfterCastActDelay: 2000
|
||||
Duration1:
|
||||
Duration1: 100
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 7000
|
||||
- Level: 2
|
||||
@@ -19243,7 +19229,6 @@ Body:
|
||||
Time: 13000
|
||||
- Level: 5
|
||||
Time: 15000
|
||||
Duration2: 100
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -20178,7 +20163,11 @@ Body:
|
||||
Time: 240000
|
||||
- Level: 5
|
||||
Time: 300000
|
||||
Duration2: 300000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 15000
|
||||
- Level: 2
|
||||
Time: 300000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -20357,7 +20346,7 @@ Body:
|
||||
Unit:
|
||||
Id: Poisonsmoke
|
||||
Layout: 2
|
||||
Interval: 1000
|
||||
Interval: 2000
|
||||
Target: Enemy
|
||||
Flag:
|
||||
NoOverlap: true
|
||||
@@ -22659,14 +22648,19 @@ Body:
|
||||
ItemCost:
|
||||
- Item: RepairA
|
||||
Amount: 1
|
||||
Level: 1
|
||||
- Item: RepairA
|
||||
Amount: 1
|
||||
Level: 2
|
||||
- Item: RepairB
|
||||
Amount: 1
|
||||
Level: 3
|
||||
- Item: RepairB
|
||||
Amount: 1
|
||||
Level: 4
|
||||
- Item: RepairC
|
||||
Amount: 1
|
||||
Level: 5
|
||||
- Item: Repair_Kit
|
||||
Amount: 0
|
||||
- Id: 2276
|
||||
@@ -25640,15 +25634,15 @@ Body:
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
Amount: 40
|
||||
Amount: 25
|
||||
- Level: 2
|
||||
Amount: 50
|
||||
Amount: 30
|
||||
- Level: 3
|
||||
Amount: 60
|
||||
Amount: 35
|
||||
- Level: 4
|
||||
Amount: 70
|
||||
Amount: 40
|
||||
- Level: 5
|
||||
Amount: 80
|
||||
Amount: 45
|
||||
SpiritSphereCost: 2
|
||||
- Id: 2350
|
||||
Name: WA_SWING_DANCE
|
||||
@@ -32012,8 +32006,8 @@ Body:
|
||||
HitCount: 1
|
||||
CastCancel: true
|
||||
AfterCastActDelay: 1000
|
||||
Duration1: 10000
|
||||
Duration2: 5000
|
||||
Duration1: 100
|
||||
Duration2: 10000
|
||||
Requires:
|
||||
SpCost: 30
|
||||
Unit:
|
||||
@@ -33239,19 +33233,9 @@ Body:
|
||||
Range: 9
|
||||
Hit: Multi_Hit
|
||||
HitCount: -5
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 1
|
||||
- Level: 2
|
||||
Area: 1
|
||||
- Level: 3
|
||||
Area: 2
|
||||
- Level: 4
|
||||
Area: 2
|
||||
- Level: 5
|
||||
Area: 3
|
||||
SplashArea: 3
|
||||
CastCancel: true
|
||||
CastTime: 3000
|
||||
CastTime: 2000
|
||||
AfterCastActDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
@@ -33266,7 +33250,7 @@ Body:
|
||||
Time: 3500
|
||||
Duration2: 18000
|
||||
Cooldown: 5000
|
||||
FixedCastTime: 3000
|
||||
FixedCastTime: 1500
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -33656,17 +33640,7 @@ Body:
|
||||
Range: 9
|
||||
Hit: Multi_Hit
|
||||
HitCount: -5
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 1
|
||||
- Level: 2
|
||||
Area: 1
|
||||
- Level: 3
|
||||
Area: 2
|
||||
- Level: 4
|
||||
Area: 2
|
||||
- Level: 5
|
||||
Area: 3
|
||||
SplashArea: 3
|
||||
CastCancel: true
|
||||
Duration1:
|
||||
- Level: 1
|
||||
@@ -40737,7 +40711,7 @@ Body:
|
||||
MaxLevel: 5
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Range: 1
|
||||
Range: 15
|
||||
Hit: Multi_Hit
|
||||
HitCount:
|
||||
- Level: 1
|
||||
@@ -40857,7 +40831,7 @@ Body:
|
||||
MaxLevel: 3
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Range: 1
|
||||
Range: 15
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
AfterCastActDelay: 1000
|
||||
@@ -40869,7 +40843,7 @@ Body:
|
||||
MaxLevel: 5
|
||||
Type: Magic
|
||||
TargetType: Attack
|
||||
Range: 9
|
||||
Range: 15
|
||||
Hit: Single
|
||||
HitCount:
|
||||
- Level: 1
|
||||
@@ -40934,7 +40908,6 @@ Body:
|
||||
IgnoreElement: true
|
||||
IgnoreFlee: true
|
||||
IgnoreDefCard: true
|
||||
Range: 4
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -42495,7 +42468,7 @@ Body:
|
||||
- Level: 10
|
||||
Amount: 16
|
||||
SpCost: 30
|
||||
Status: Watk_Element
|
||||
Status: Sub_Weaponproperty
|
||||
- Id: 8203
|
||||
Name: MS_BOWLINGBASH
|
||||
Description: Bowling_Bash
|
||||
|
||||
229
db/re/status.yml
229
db/re/status.yml
@@ -71,7 +71,6 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
#Undead: true
|
||||
End:
|
||||
Aeterna: true
|
||||
EndReturn:
|
||||
@@ -84,6 +83,7 @@ Body:
|
||||
Opt1: StoneWait
|
||||
Flags:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
StopAttacking: true
|
||||
Fail:
|
||||
Whiteimprison: true
|
||||
@@ -91,7 +91,6 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
#Undead: true
|
||||
EndReturn:
|
||||
StoneWait: true
|
||||
Stone: true
|
||||
@@ -117,8 +116,14 @@ Body:
|
||||
Inspiration: true
|
||||
Warmer: true
|
||||
Gvg_Freez: true
|
||||
Whiteimprison: true
|
||||
Stone: true
|
||||
StoneWait: true
|
||||
Freeze: true
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
End:
|
||||
Dancing: true
|
||||
Aeterna: true
|
||||
- Status: Stun
|
||||
DurationLookup: NPC_STUNATTACK
|
||||
@@ -132,13 +137,11 @@ Body:
|
||||
BossResist: true
|
||||
StopAttacking: true
|
||||
StopCasting: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Gvg_Stun: true
|
||||
End:
|
||||
Dancing: true
|
||||
Stun: true
|
||||
- Status: Sleep
|
||||
DurationLookup: NPC_SLEEPATTACK
|
||||
States:
|
||||
@@ -152,13 +155,11 @@ Body:
|
||||
StopAttacking: true
|
||||
StopCasting: true
|
||||
RemoveOnDamaged: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Gvg_Sleep: true
|
||||
End:
|
||||
Dancing: true
|
||||
Sleep: true
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
@@ -170,11 +171,12 @@ Body:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
StopAttacking: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Poison: true
|
||||
Dpoison: true
|
||||
- Status: Curse
|
||||
DurationLookup: NPC_WIDECURSE
|
||||
CalcFlags:
|
||||
@@ -187,12 +189,12 @@ Body:
|
||||
Flags:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Gvg_Curse: true
|
||||
Curse: true
|
||||
- Status: Silence
|
||||
DurationLookup: NPC_SILENCEATTACK
|
||||
States:
|
||||
@@ -203,23 +205,22 @@ Body:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
StopCasting: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Gvg_Silence: true
|
||||
Silence: true
|
||||
- Status: Confusion
|
||||
DurationLookup: NPC_WIDECONFUSE
|
||||
Flags:
|
||||
BossResist: true
|
||||
StopWalking: true
|
||||
RemoveOnDamaged: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
EndReturn:
|
||||
Confusion: true
|
||||
- Status: Blind
|
||||
DurationLookup: NPC_BLINDATTACK
|
||||
@@ -231,13 +232,13 @@ Body:
|
||||
Flags:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Fear: true
|
||||
Gvg_Blind: true
|
||||
Blind: true
|
||||
- Status: Bleeding
|
||||
Icon: EFST_BLOODING
|
||||
DurationLookup: NPC_BLEEDING
|
||||
@@ -250,7 +251,6 @@ Body:
|
||||
BossResist: true
|
||||
NoSave: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -265,7 +265,6 @@ Body:
|
||||
Flags:
|
||||
SendOption: true
|
||||
BossResist: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
@@ -1100,9 +1099,10 @@ Body:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
OverlapFail: true
|
||||
NoClearance: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Nochat: true
|
||||
- Status: Protectexp
|
||||
Icon: EFST_PROTECTEXP
|
||||
DurationLookup: WE_BABY
|
||||
@@ -1182,7 +1182,7 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
- Status: Assumptio
|
||||
Icon: EFST_ASSUMPTIO_BUFF
|
||||
Icon: EFST_ASSUMPTIO2
|
||||
DurationLookup: HP_ASSUMPTIO
|
||||
CalcFlags:
|
||||
Def: true
|
||||
@@ -1313,7 +1313,8 @@ Body:
|
||||
Marionette: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Marionette: true
|
||||
- Status: Marionette2
|
||||
Icon: EFST_MARIONETTE
|
||||
DurationLookup: CG_MARIONETTE
|
||||
@@ -1328,7 +1329,8 @@ Body:
|
||||
Marionette: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Marionette2: true
|
||||
- Status: Changeundead
|
||||
Icon: EFST_PROPERTYUNDEAD
|
||||
DurationLookup: NPC_CHANGEUNDEAD
|
||||
@@ -1413,16 +1415,17 @@ Body:
|
||||
Mdef: true
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
Opt3:
|
||||
SteelBody: true
|
||||
- Status: Orcish
|
||||
DurationLookup: SA_REVERSEORCISH
|
||||
Flags:
|
||||
Debuff: true
|
||||
SendOption: true
|
||||
Options:
|
||||
Orcish: true
|
||||
Flags:
|
||||
SendOption: true
|
||||
- Status: Readystorm
|
||||
Icon: EFST_STORMKICK_ON
|
||||
DurationLookup: TK_READYSTORM
|
||||
@@ -1650,7 +1653,8 @@ Body:
|
||||
NoSave: true
|
||||
NoRemoveOnDead: true
|
||||
RemoveOnChangeMap: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Closeconfine2: true
|
||||
- Status: Dancing
|
||||
Icon: EFST_BDPLAYING
|
||||
DurationLookup: BD_ENCORE
|
||||
@@ -2608,7 +2612,8 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnMapWarp: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Bossmapinfo: true
|
||||
- Status: Lifeinsurance
|
||||
Icon: EFST_CASH_DEATHPENALTY
|
||||
States:
|
||||
@@ -2777,16 +2782,22 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoRemoveOnDead: true
|
||||
End:
|
||||
L_Lifepotion: true
|
||||
M_Lifepotion: true
|
||||
Fail:
|
||||
S_Lifepotion: true
|
||||
- Status: L_Lifepotion
|
||||
Icon: EFST_L_LIFEPOTION
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoRemoveOnDead: true
|
||||
End:
|
||||
S_Lifepotion: true
|
||||
M_Lifepotion: true
|
||||
Fail:
|
||||
L_Lifepotion: true
|
||||
- Status: Jexpboost
|
||||
Icon: EFST_CASH_PLUSONLYJOBEXP
|
||||
Flags:
|
||||
@@ -2951,7 +2962,6 @@ Body:
|
||||
Flags:
|
||||
BossResist: true
|
||||
StopWalking: true
|
||||
OverlapFail: true
|
||||
Debuff: true
|
||||
Fail:
|
||||
Inspiration: true
|
||||
@@ -2969,7 +2979,6 @@ Body:
|
||||
RemoveOnLuxAnima: true
|
||||
BossResist: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
MinDuration: 10000
|
||||
Fail:
|
||||
@@ -2992,13 +3001,13 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
MinDuration: 10000
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Warmer: true
|
||||
Freezing: true
|
||||
- Status: Enchantblade
|
||||
Icon: EFST_ENCHANTBLADE
|
||||
DurationLookup: RK_ENCHANTBLADE
|
||||
@@ -3042,8 +3051,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Refresh: true
|
||||
- Status: Giantgrowth
|
||||
Icon: EFST_GIANTGROWTH
|
||||
DurationLookup: RK_GIANTGROWTH
|
||||
@@ -3102,7 +3112,8 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Abundance: true
|
||||
- Status: Adoramus
|
||||
Icon: EFST_ADORAMUS
|
||||
DurationLookup: AB_ADORAMUS
|
||||
@@ -3188,12 +3199,8 @@ Body:
|
||||
StopWalking: true
|
||||
StopAttacking: true
|
||||
StopCasting: true
|
||||
OverlapFail: true
|
||||
End:
|
||||
Burning: true
|
||||
Freezing: true
|
||||
Freeze: true
|
||||
Stone: true
|
||||
- Status: Marshofabyss
|
||||
Icon: EFST_MARSHOFABYSS
|
||||
DurationLookup: WL_MARSHOFABYSS
|
||||
@@ -3286,8 +3293,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoSave: true
|
||||
OverlapFail: true
|
||||
NoClearance: true
|
||||
Fail:
|
||||
Electricshocker: true
|
||||
- Status: Wugdash
|
||||
Icon: EFST_WUGDASH
|
||||
DurationLookup: RA_WUGDASH
|
||||
@@ -3552,8 +3560,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Toxin: true
|
||||
- Status: Paralyse
|
||||
Icon: EFST_PARALYSE
|
||||
CalcFlags:
|
||||
@@ -3567,7 +3576,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -3591,7 +3599,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -3615,7 +3622,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -3639,7 +3645,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -3663,7 +3668,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -3690,7 +3694,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -3712,7 +3715,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
SpreadEffect: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
@@ -3732,6 +3734,7 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
RequireShield: true
|
||||
NoSave: true
|
||||
End:
|
||||
Reflectshield: true
|
||||
- Status: Forceofvanguard
|
||||
@@ -3787,18 +3790,20 @@ Body:
|
||||
Def: true
|
||||
Flags:
|
||||
DisplayPc: true
|
||||
OverlapFail: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal1: true
|
||||
Fail:
|
||||
Banding: true
|
||||
End:
|
||||
Prestige: true
|
||||
- Status: Banding_Defence
|
||||
Icon: EFST_BANDING_DEFENCE
|
||||
Flags:
|
||||
BossResist: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Banding_Defence: true
|
||||
- Status: Earthdrive
|
||||
Icon: EFST_EARTHDRIVE
|
||||
DurationLookup: LG_EARTHDRIVE
|
||||
@@ -3850,11 +3855,11 @@ Body:
|
||||
StopCasting: true
|
||||
SetStand: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Warmer: true
|
||||
Crystalize: true
|
||||
- Status: Striking
|
||||
Icon: EFST_STRIKING
|
||||
DurationLookup: SO_STRIKING
|
||||
@@ -4036,11 +4041,11 @@ Body:
|
||||
RemoveOnDamaged: true
|
||||
NoSave: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
MinDuration: 5000
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Deepsleep: true
|
||||
End:
|
||||
Dancing: true
|
||||
Voiceofsiren: true
|
||||
@@ -4253,8 +4258,9 @@ Body:
|
||||
DisplayPc: true
|
||||
BossResist: true
|
||||
StopWalking: true
|
||||
OverlapFail: true
|
||||
Debuff: true
|
||||
Fail:
|
||||
Netherworld: true
|
||||
- Status: Crescentelbow
|
||||
Icon: EFST_CRESCENTELBOW
|
||||
DurationLookup: SR_CRESCENTELBOW
|
||||
@@ -4297,7 +4303,8 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Cursedcircle_Target: true
|
||||
- Status: Lightningwalk
|
||||
Icon: EFST_LIGHTNINGWALK
|
||||
DurationLookup: SR_LIGHTNINGWALK
|
||||
@@ -4414,10 +4421,10 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
Debuff: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Mandragora: true
|
||||
- Status: Stomachache
|
||||
Icon: EFST_STOMACHACHE
|
||||
CalcFlags:
|
||||
@@ -4669,13 +4676,13 @@ Body:
|
||||
Batk: true
|
||||
Watk: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal2: true
|
||||
Fail:
|
||||
Inspiration: true
|
||||
_Enervation: true
|
||||
- Status: _Groomy
|
||||
Icon: EFST_GROOMY
|
||||
DurationLookup: SC_GROOMY
|
||||
@@ -4683,25 +4690,25 @@ Body:
|
||||
Aspd: true
|
||||
Hit: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal3: true
|
||||
Fail:
|
||||
Inspiration: true
|
||||
_Groomy: true
|
||||
- Status: _Ignorance
|
||||
Icon: EFST_IGNORANCE
|
||||
DurationLookup: SC_IGNORANCE
|
||||
States:
|
||||
NoCast: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
Fail:
|
||||
Inspiration: true
|
||||
_Ignorance: true
|
||||
- Status: _Laziness
|
||||
Icon: EFST_LAZINESS
|
||||
DurationLookup: SC_LAZINESS
|
||||
@@ -4709,13 +4716,13 @@ Body:
|
||||
Flee: true
|
||||
Speed: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal3: true
|
||||
Fail:
|
||||
Inspiration: true
|
||||
_Laziness: true
|
||||
- Status: _Unlucky
|
||||
Icon: EFST_UNLUCKY
|
||||
DurationLookup: SC_UNLUCKY
|
||||
@@ -4723,26 +4730,26 @@ Body:
|
||||
Cri: true
|
||||
Flee2: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal3: true
|
||||
Fail:
|
||||
Inspiration: true
|
||||
_Unlucky: true
|
||||
- Status: _Weakness
|
||||
Icon: EFST_WEAKNESS
|
||||
DurationLookup: SC_WEAKNESS
|
||||
CalcFlags:
|
||||
MaxHp: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
BossResist: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal2: true
|
||||
Fail:
|
||||
Inspiration: true
|
||||
_Weakness: true
|
||||
- Status: _Stripaccessory
|
||||
Icon: EFST_STRIPACCESSARY
|
||||
DurationLookup: SC_STRIPACCESSARY
|
||||
@@ -5456,7 +5463,8 @@ Body:
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveOnChangeMap: true
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Tinder_Breaker2: true
|
||||
- Status: Cbc
|
||||
Icon: EFST_CBC
|
||||
DurationLookup: MH_CBC
|
||||
@@ -5581,14 +5589,14 @@ Body:
|
||||
Icon: EFST_SET_NUM_DEF
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Defset: true
|
||||
- Status: Mdefset
|
||||
Icon: EFST_SET_NUM_MDEF
|
||||
CalcFlags:
|
||||
Mdef: true
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Mdefset: true
|
||||
- Status: Darkcrow
|
||||
Icon: EFST_DARKCROW
|
||||
DurationLookup: GC_DARKCROW
|
||||
@@ -6152,8 +6160,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_A: true
|
||||
- Status: Reuse_Limit_B
|
||||
Icon: EFST_REUSE_LIMIT_B
|
||||
Flags:
|
||||
@@ -6162,8 +6171,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_B: true
|
||||
- Status: Reuse_Limit_C
|
||||
Icon: EFST_REUSE_LIMIT_C
|
||||
Flags:
|
||||
@@ -6172,8 +6182,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_C: true
|
||||
- Status: Reuse_Limit_D
|
||||
Icon: EFST_REUSE_LIMIT_D
|
||||
Flags:
|
||||
@@ -6182,8 +6193,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_D: true
|
||||
- Status: Reuse_Limit_E
|
||||
Icon: EFST_REUSE_LIMIT_E
|
||||
Flags:
|
||||
@@ -6192,8 +6204,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_E: true
|
||||
- Status: Reuse_Limit_F
|
||||
Icon: EFST_REUSE_LIMIT_F
|
||||
Flags:
|
||||
@@ -6202,8 +6215,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_F: true
|
||||
- Status: Reuse_Limit_G
|
||||
Icon: EFST_REUSE_LIMIT_G
|
||||
Flags:
|
||||
@@ -6212,8 +6226,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_G: true
|
||||
- Status: Reuse_Limit_H
|
||||
Icon: EFST_REUSE_LIMIT_H
|
||||
Flags:
|
||||
@@ -6222,8 +6237,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_H: true
|
||||
- Status: Reuse_Limit_Mtf
|
||||
Icon: EFST_REUSE_LIMIT_MTF
|
||||
Flags:
|
||||
@@ -6232,8 +6248,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_Mtf: true
|
||||
- Status: Reuse_Limit_Aspd_Potion
|
||||
Icon: EFST_REUSE_LIMIT_ASPD_POTION
|
||||
Flags:
|
||||
@@ -6242,8 +6259,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_Aspd_Potion: true
|
||||
- Status: Reuse_Millenniumshield
|
||||
Icon: EFST_REUSE_MILLENNIUMSHIELD
|
||||
Flags:
|
||||
@@ -6252,8 +6270,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Millenniumshield: true
|
||||
- Status: Reuse_Crushstrike
|
||||
Icon: EFST_REUSE_CRUSHSTRIKE
|
||||
Flags:
|
||||
@@ -6262,8 +6281,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Crushstrike: true
|
||||
- Status: Reuse_Stormblast
|
||||
Icon: EFST_REUSE_STORMBLAST
|
||||
Flags:
|
||||
@@ -6272,8 +6292,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Stormblast: true
|
||||
- Status: All_Riding_Reuse_Limit
|
||||
Icon: EFST_ALL_RIDING_REUSE_LIMIT
|
||||
Flags:
|
||||
@@ -6282,8 +6303,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
All_Riding_Reuse_Limit: true
|
||||
- Status: Reuse_Limit_Ecl
|
||||
Icon: EFST_REUSE_LIMIT_ECL
|
||||
Flags:
|
||||
@@ -6292,8 +6314,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_Ecl: true
|
||||
- Status: Reuse_Limit_Recall
|
||||
Icon: EFST_REUSE_LIMIT_RECALL
|
||||
Flags:
|
||||
@@ -6302,8 +6325,9 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoForcedEnd: true
|
||||
Fail:
|
||||
Reuse_Limit_Recall: true
|
||||
- Status: Promote_Health_Reserch
|
||||
Icon: EFST_PROMOTE_HEALTH_RESERCH
|
||||
CalcFlags:
|
||||
@@ -6314,8 +6338,8 @@ Body:
|
||||
MaxSp: true
|
||||
- Status: Norecover_State
|
||||
Icon: EFST_HANDICAPSTATE_NORECOVER
|
||||
Flags:
|
||||
OverlapFail: true
|
||||
Fail:
|
||||
Norecover_State: true
|
||||
- Status: Suhide
|
||||
Icon: EFST_SUHIDE
|
||||
DurationLookup: SU_HIDE
|
||||
@@ -6685,9 +6709,10 @@ Body:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
OverlapFail: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
Fail:
|
||||
Doram_Buf_01: true
|
||||
- Status: Doram_Buf_02
|
||||
Icon: EFST_DORAM_BUF_02
|
||||
CalcFlags:
|
||||
@@ -6696,9 +6721,10 @@ Body:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
OverlapFail: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
Fail:
|
||||
Doram_Buf_02: true
|
||||
- Status: Hiss
|
||||
Icon: EFST_HISS
|
||||
DurationLookup: SU_HISS
|
||||
@@ -7212,9 +7238,10 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
OverlapFail: true
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
Fail:
|
||||
Reuse_Limit_Luxanima: true
|
||||
- Status: Ensemblefatigue
|
||||
Icon: EFST_ENSEMBLEFATIGUE
|
||||
States:
|
||||
@@ -7572,6 +7599,7 @@ Body:
|
||||
- Status: Chargingpierce_Count
|
||||
Icon: EFST_CHARGINGPIERCE_COUNT
|
||||
Flags:
|
||||
SendVal1: true
|
||||
DisplayPc: true
|
||||
- Status: Dragonic_Aura
|
||||
Icon: EFST_DRAGONIC_AURA
|
||||
@@ -7861,6 +7889,7 @@ Body:
|
||||
DurationLookup: TR_JAWAII_SERENADE
|
||||
CalcFlags:
|
||||
Smatk: true
|
||||
Speed: true
|
||||
- Status: Pron_March
|
||||
Icon: EFST_PRON_MARCH
|
||||
DurationLookup: TR_PRON_MARCH
|
||||
@@ -8109,3 +8138,31 @@ Body:
|
||||
All: true
|
||||
Flags:
|
||||
RemoveElementalOption: true
|
||||
- Status: M_Lifepotion
|
||||
Icon: EFST_M_LIFEPOTION
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
End:
|
||||
S_Lifepotion: true
|
||||
L_Lifepotion: true
|
||||
Fail:
|
||||
M_Lifepotion: true
|
||||
- Status: S_Manapotion
|
||||
Icon: EFST_S_MANAPOTION
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
Fail:
|
||||
S_Manapotion: true
|
||||
- Status: Sub_Weaponproperty
|
||||
Flags:
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
End:
|
||||
Sub_Weaponproperty: true
|
||||
|
||||
@@ -1178,6 +1178,12 @@ If args are given, sets camera position.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@enchantgradeui
|
||||
|
||||
Opens the enchantgrade UI.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
==============================
|
||||
| 5. Administrative Commands |
|
||||
==============================
|
||||
|
||||
@@ -125,7 +125,7 @@ Atk/Def
|
||||
bonus bBaseAtk,n; Basic attack power + n
|
||||
bonus bAtk,n; ATK + n (unofficial)
|
||||
bonus bAtk2,n; ATK2 + n
|
||||
bonus bAtkRate,n; Attack power + n% (unofficial)
|
||||
bonus bAtkRate,n; ATK + n% that won't interfere with Damage modifier and SC_EDP (renewal mode only)
|
||||
bonus bWeaponAtkRate,n; Weapon ATK + n%
|
||||
bonus bMatk,n; Magical attack power + n
|
||||
bonus bMatkRate,n; Magical attack power + n%
|
||||
|
||||
@@ -165,7 +165,6 @@ Disables shop creation on a map from the ALL_BUYING_STORE skill.
|
||||
*nousecart
|
||||
|
||||
Disables cart usage on a map.
|
||||
[Not fully implemented.]
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -226,10 +225,9 @@ Disables Star Gladiator's "Solar, Lunar, and Stellar Miracle" from occurring on
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*nomineeffect
|
||||
*forcemineffect
|
||||
|
||||
Disables mine effects on a map.
|
||||
[More information needed.]
|
||||
Forces simpler skill effects, just like the command /mineffect.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
172
doc/mob_skill_db.txt
Normal file
172
doc/mob_skill_db.txt
Normal file
@@ -0,0 +1,172 @@
|
||||
//===== rAthena Documentation ================================
|
||||
//= rAthena Monster Skill Database Reference
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20210601
|
||||
//===== Description: =========================================
|
||||
//= Reference for monster skills Database.
|
||||
//============================================================
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Mob: The Aegis name of the monster (SpriteName).
|
||||
|
||||
Note: If one of the following names is provided, the skills will be treated as 'global':
|
||||
ALL_BOSS Added for all boss types.
|
||||
ALL_NORMAL Added for all normal types.
|
||||
ALL Added for all mobs.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Skills: List of Skills casted by the monster. The max number of skills a monster can hold is limited by MAX_MOBSKILL (50 by default).
|
||||
(starting here the definitions below are the one defined in Skills).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Index: Unique Index in the list to edit the skill on import. Range 0-65535.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Name: Skill Aegis name the monster will cast.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Level: The monster will cast the skill at the given Level.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
State: State of the monster to cast the skill.
|
||||
|
||||
Valid options:
|
||||
|
||||
ANY (except dead)
|
||||
IDLE (in standby)
|
||||
WALK (in movement)
|
||||
DEAD (on killed)
|
||||
LOOT
|
||||
ATTACK
|
||||
ANGRY (like ATTACK, except player has not attacked mob yet)
|
||||
CHASE (following target, after being attacked)
|
||||
FOLLOW (following target, without being attacked)
|
||||
ANYTARGET (ATTACK+ANGRY+CHASE+FOLLOW)
|
||||
|
||||
---------------------------------------
|
||||
|
||||
CastRate: The chance of the skill being casted when the condition is fulfilled (from 1-10000, 10000 = 100%).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
CastTime: Time in millisecond to cast the skill.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
CastDelay: The time (in milliseconds) before attempting to recast the same skill.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
CastCancel: Whether the skill can be canceled when the monster is hit. (true/false)
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Target: Target of the skill.
|
||||
|
||||
Valid options:
|
||||
|
||||
TARGET (current target)
|
||||
SELF
|
||||
FRIEND
|
||||
MASTER
|
||||
RANDOMTARGET (any enemy within skill's range)
|
||||
|
||||
(The following are for ground-skills, a random target tile is selected from the specified area)
|
||||
AROUND1 (3x3 area around self)
|
||||
AROUND2 (5x5 area around self)
|
||||
AROUND3 (7x7 area around self)
|
||||
AROUND4 (9x9 area around self)
|
||||
AROUND5 (3x3 area around target)
|
||||
AROUND6 (5x5 area around target)
|
||||
AROUND7 (7x7 area around target)
|
||||
AROUND8 (9x9 area around target)
|
||||
AROUND = AROUND4
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Condition: Type of condition.
|
||||
|
||||
Valid options:
|
||||
|
||||
ALWAYS (no condition value) Unconditional.
|
||||
ONSPAWN (no condition value) When mob spawns/respawns.
|
||||
SPAWN = ONSPAWN
|
||||
MYHPLTMAXRATE (ConditionValue1) When mob's HP drops to the specified %.
|
||||
MYHPINRATE (ConditionValue1 = lower bound
|
||||
ConditionValue2 = upper bound) When mob's HP is in a certain % range (ConditionValue1 = lower bound, ConditionValue2 = upper bound).
|
||||
MYSTATUSON (ConditionValue1) If mob has the specified abnormality in status.
|
||||
MYSTATUSOFF (ConditionValue1) If mob has ended the specified abnormality in status.
|
||||
FRIENDHPLTMAXRATE (ConditionValue1) When mob's friend's HP drops to the specified %.
|
||||
FRIENDHPINRATE (ConditionValue1 = lower bound
|
||||
ConditionValue2 = upper bound) When mob's friend's HP is in a certain % range (ConditionValue1 = lower bound, ConditionValue2 = upper bound).
|
||||
FRIENDSTATUSON (ConditionValue1) If friend has the specified abnormality in status.
|
||||
FRIENDSTATUSOFF (ConditionValue1) If friend has ended the specified abnormality in status.
|
||||
ATTACKPCGT (ConditionValue1) When attack PCs become greater than specified number.
|
||||
ATTACKPCGE (ConditionValue1) When attack PCs become greater than or equal to the specified number.
|
||||
SLAVELT (ConditionValue1) When number of slaves is less than the original specified number.
|
||||
SLAVELE (ConditionValue1) When number of slaves is less than or equal to the original specified number.
|
||||
CLOSEDATTACKED (no condition value) When close range melee attacked.
|
||||
LONGRANGEATTACKED (no condition value) When long range attacked, ex. bows, guns, ranged skills.
|
||||
SKILLUSED (ConditionValue1) When the specified skill is used on the mob.
|
||||
AFTERSKILL (ConditionValue1) After mob casts the specified skill.
|
||||
CASTTARGETED (no condition value) When a target is in cast range.
|
||||
RUDEATTACKED (no condition value) When mob is rude attacked.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
ConditionValue1: Value required at certain conditions.
|
||||
|
||||
Status abnormalities accepted through MYSTATUSON / MYSTATUSOFF / FRIENDSTATUSON / FRIENDSTATUSOFF for ConditionValue1:
|
||||
SC_ANYBAD (any type of state change)
|
||||
SC_STONE
|
||||
SC_FREEZE
|
||||
SC_STUN
|
||||
SC_SLEEP
|
||||
SC_POISON
|
||||
SC_CURSE
|
||||
SC_SILENCE
|
||||
SC_CONFUSION
|
||||
SC_BLIND
|
||||
SC_HIDING
|
||||
SC_SIGHT (unhidden)
|
||||
|
||||
When the Condition is SKILLUSED or AFTERSKILL, ConditionValue1 requires an Aegis skill name.
|
||||
ConditionValue1 requires a number for all other conditions.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
ConditionValue2: Number required for MYHPINRATE and FRIENDHPINRATE conditions.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Ai: Change the monster mode using the given Aegis monster type AI.
|
||||
Note: When used with NPC_EMOTION_ON the Ai is added to the current AI. The others skills replace the monster AI by Ai.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Summon: List of monsters to summon. Required for NPC_METAMORPHOSIS, NPC_SUMMONSLAVE, NPC_SUMMONMONSTER, and NPC_DEATHSUMMON skills.
|
||||
- Index Unique Index in the list to edit the monster on import. Range of 0-5.
|
||||
Mob Monster AegisName.
|
||||
Clear True to remove the given monster at this index. (Optional)
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Emotion: Emotion displayed on the monster after the cast. See the constants starting to "ET_" in script_constant.hpp
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Chat: Chat ID to display the associated sentence defined in mob_chat_db.yml
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Clear: True to remove the skill.
|
||||
|
||||
---------------------------------------
|
||||
57
doc/quest_db.txt
Normal file
57
doc/quest_db.txt
Normal file
@@ -0,0 +1,57 @@
|
||||
//===== rAthena Documentation ================================
|
||||
//= Quest Database Structure
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20220629
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the quest_db.yml file and structure.
|
||||
//============================================================
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Id: Quest ID.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Title: Quest title.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
TimeLimit: Amount of time before the quest expires.
|
||||
|
||||
Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Specifying with "+" will mark how long until the quest expires.
|
||||
Specifying without "+" will mark the exact time the quest expires. Format: "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
|
||||
Please note the number before "d" only shifts the exact timer to the given day(s).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Targets: Quest objective target.
|
||||
|
||||
The target can be a combination of Mob/Count or of Id/Count and other fields.
|
||||
If Mob is supplied, Count is required and the other fields are ignored.
|
||||
If Id is supplied, Count is required for each new entry.
|
||||
|
||||
- Mob Name of monster to kill (aegis monster name).
|
||||
Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
Id Unique target index for the quest Id. Requires a positive number.
|
||||
Race Monster race target. (Default: All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
|
||||
Size Monster size target. (Default: All). Valid sizes are Small, Medium, Large, All.
|
||||
Element Monster element target. (Default: All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
|
||||
MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import.
|
||||
MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import.
|
||||
Location Map name where kills are counted.
|
||||
MapName Displayed map name in quest UI.
|
||||
MapMobTargets List of monster names. Only names in the list will increase the kill counter. Only active when Id is used.
|
||||
<name>: <bool> Monster name and whether the monster is added or removed from the list.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Drops: Quest item drop targets.
|
||||
|
||||
- Mob Monster to kill. 0 will apply to all monsters.
|
||||
Item Item to drop (aegis item name).
|
||||
Count Amount of items that will drop. Non-stackable items default to 1.
|
||||
Rate Item drop rate. (10000 = 100%)
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By:==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated:========================================
|
||||
//= 20201115
|
||||
//= 20220308
|
||||
//===== Description:=========================================
|
||||
//= A reference manual for the rAthena scripting language.
|
||||
//= Commands are sorted depending on their functionality.
|
||||
@@ -4579,6 +4579,22 @@ Unlike 'getexp', this command ignores the adjustment factors!
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getbaseexp_ratio(<percent>{,<base_level>{,char_id});
|
||||
|
||||
Returns the amount of base experience representing the given <percent> of the
|
||||
required base experience at <base_level>. If no base level is specified the base
|
||||
level of the attached character will be used.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*getjobexp_ratio(<percent>{,<job_level>{,char_id});
|
||||
|
||||
Returns the amount of job experience representing the given <percent> of the
|
||||
required job experience at <job_level>. If no job level is specified the job
|
||||
level of the attached character will be used.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setlook <look type>,<look value>{,<char_id>};
|
||||
*changelook <look type>,<look value>{,<char_id>};
|
||||
|
||||
@@ -6777,6 +6793,13 @@ If no <character ID> is specified it will display to the area.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*cloakonnpcself {"<NPC object name>"};
|
||||
*cloakoffnpcself {"<NPC object name>"};
|
||||
|
||||
Same command as above, but an attached player is required. The NPC will only display to the attached player.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*isnpccloaked {"<NPC object name>"{,<character ID>}};
|
||||
|
||||
Returns true if the NPC has been cloaked to the attached player or given
|
||||
@@ -7854,6 +7877,42 @@ memory of where the points are set whatsoever.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*viewpointmap "<map name>",<action>,<x>,<y>,<point number>,<color>;
|
||||
|
||||
This command will mark places on the mini map in the client for all players currently
|
||||
on the defined map. It uses the normal X and Y coordinates from the main map.
|
||||
The colors of the marks are defined using a hexadecimal number, same as the ones
|
||||
used to color text in 'mes' output, but are written as hexadecimal numbers in C.
|
||||
(They look like 0x<six numbers>.)
|
||||
|
||||
Action is what you want to do with a point, 1 will set it, while 2 will clear
|
||||
it. 0 will also set it, but automatically removes the point after 15 seconds.
|
||||
Point number is the number of the point - you can have several. If more than
|
||||
one point is drawn at the same coordinates, they will cycle, which can be used
|
||||
to create flashing marks.
|
||||
|
||||
// This command will show a mark at coordinates X 30 Y 40, is mark number 1,
|
||||
// and will be red for all players currently on the map Prontera.
|
||||
|
||||
viewpointmap "prontera",1,30,40,1,0xFF0000;
|
||||
|
||||
This will create three points:
|
||||
.@map$ = "prontera";
|
||||
viewpointmap .@map$,1,30,40,1,0xFF0000;
|
||||
viewpointmap .@map$,1,35,45,2,0xFF0000;
|
||||
viewpointmap .@map$,1,40,50,3,0xFF0000;
|
||||
|
||||
And this is how you remove them:
|
||||
.@map$ = "prontera";
|
||||
viewpointmap .@map$,2,30,40,1,0xFF0000;
|
||||
viewpointmap .@map$,2,35,45,2,0xFF0000;
|
||||
viewpointmap .@map$,2,40,50,3,0xFF0000;
|
||||
|
||||
The client determines what it does with the points entirely, the server keeps no
|
||||
memory of where the points are set whatsoever.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*cutin "<filename>",<position>;
|
||||
|
||||
This command will display a picture, usually an NPC illustration, also called
|
||||
@@ -8105,7 +8164,15 @@ This function is intended for use in item scripts.
|
||||
|
||||
Opens the Bank UI for the attached player or the given character ID.
|
||||
|
||||
This command requires packet version 2015-01-28 or newer.
|
||||
This command requires packet version 2015-12-02 or newer.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*enchantgradeui {<char id>};
|
||||
|
||||
Opens the enchantgrade UI for the attached character or the player given by the char ID parameter.
|
||||
|
||||
This command requires packet version 2020-07-24 or newer.
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
@@ -8203,6 +8270,8 @@ values (can be combined using the pipe operator):
|
||||
USW_MOVE_FULL_CELL = Enable moving to the next cell when unit was already half-way there (may cause on-touch/place side-effects, such as a scripted map change).
|
||||
USW_FORCE_STOP = Force stop moving.
|
||||
|
||||
This command will also remove the state tracking used for 'unitwalk' and 'unitwalkto'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*unittalk <GID>,"<text>"{,flag};
|
||||
@@ -9570,7 +9639,7 @@ Examples:
|
||||
*questinfo <Icon>{,<Map Mark Color>{,"<condition>"}};
|
||||
|
||||
This command should only be used in OnInit/OnInstanceInit labels.
|
||||
Show an emotion on top of a NPC, and optionally, a colored mark in the mini-map like "viewpoint".
|
||||
Show an emotion on top of a NPC, and optionally, a colored mark in the mini-map like "viewpoint" or "viewpointmap".
|
||||
When a user is doing some action, each NPC is checked for questinfo that has been set on the map.
|
||||
If questinfo is present, it will check if the player fulfill the condition.
|
||||
If he/she does or no condition has been set, the bubble will appear.
|
||||
@@ -9696,7 +9765,7 @@ Return the state of the quest:
|
||||
*showevent <icon>{,<mark color>{,<char_id>}}
|
||||
|
||||
Show an emotion on top of a NPC, and optionally,
|
||||
a colored mark in the mini-map like "viewpoint".
|
||||
a colored mark in the mini-map like "viewpoint" or "viewpointmap".
|
||||
This is used to indicate that a NPC has a quest or an event to
|
||||
a certain player.
|
||||
|
||||
@@ -9725,6 +9794,8 @@ QMARK_PURPLE - Purple Marker
|
||||
Opens the quest UI for the attached player or the given character ID.
|
||||
Use 0 as the quest ID to open the main quest UI. If the quest ID is not 0 then the quest UI is opened to the given quest. If the quest data is not populated in the client LUB then a message will be displayed saying the quest doesn't exist.
|
||||
|
||||
This command requires packet version 2015-12-02 or newer.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
============================
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20220406
|
||||
//= 20220421
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the status.yml file and structure.
|
||||
//============================================================
|
||||
@@ -113,6 +113,7 @@ Opt1: Special effect when status is active (Aegis: BODYSTATE_*). This option is
|
||||
|
||||
None - No effect (Default)
|
||||
Stone - Stone curse effect
|
||||
StoneWait - Stone curse incubation effect
|
||||
Freeze - Freeze effect
|
||||
Stun - Stun effect
|
||||
Sleep - Sleep effect
|
||||
@@ -200,7 +201,6 @@ Flags: Various status flags for specific status change events.
|
||||
DislpayNpc - Displays status effect on a NPC.
|
||||
Debuff - Status is considered a debuff. Used in combination with 'battle_config.debuff_on_logout'.
|
||||
SetStand - Sets player to standing state.
|
||||
OverlapFail - The status will fail to activate if the status is already active.
|
||||
OverlapIgnoreLevel - The status will successfully activate for any level if the status is already active.
|
||||
FailedMado - Cannot be applied if Madogear is active.
|
||||
MadoCancel - Cancels the status when mounting Madogear.
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
# - Jobs: List of jobs associated to group.
|
||||
# Job Job name.
|
||||
# MaxWeight Base maximum weight. (Default: 20000)
|
||||
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
|
||||
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0)
|
||||
# HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500)
|
||||
# SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100)
|
||||
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
|
||||
# Weapon Weapon type with associated ASPD.
|
||||
# BonusStats: Job level bonus stats/traits.
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2021 rAthena Development Team
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
# HeadTop Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# HeadMid Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# HeadLow Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# Robe Item name of robe (if Sprite is a player). (Default: 0)
|
||||
# PetEquip Item name of pet equipment (if Mob is a valid pet). (Default: 0)
|
||||
# Options: Set an option for an object. (Optional)
|
||||
# <Option>: bool
|
||||
|
||||
30
doc/yaml/db/mob_skill_db.yml
Normal file
30
doc/yaml/db/mob_skill_db.yml
Normal file
@@ -0,0 +1,30 @@
|
||||
###########################################################################
|
||||
# Monster Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Monster Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Monster AegisName.
|
||||
# Skills: List of Skills casted by the monster.
|
||||
# - Index Unique Index in the list to edit the skill on import.
|
||||
# Name Skill AegisName.
|
||||
# Level Skill Level.
|
||||
# State State of the monster to cast the skill. (Default: ATTACK)
|
||||
# CastRate Rate to cast the skill (from 1-10000). (Default: 10000)
|
||||
# CastTime Time in millisecond to cast the skill. (Default: 0)
|
||||
# CastDelay Delay in millisecond to recast the skill. (Default: 5000)
|
||||
# CastCancel Whether the skill is cancelable or not. (Default: true)
|
||||
# Target Target of the skill. (Default: TARGET)
|
||||
# Condition Type of condition. (Default: ALWAYS)
|
||||
# ConditionValue1 Value given at certain conditions.
|
||||
# ConditionValue2 Value given at certain conditions.
|
||||
# Ai Change the monster mode using the given Aegis monster type AI. (Default: 00)
|
||||
# Summon: List of monsters to summon, required for certain skills. (Default: null)
|
||||
# - Index Unique Index in the list to edit the monster on import. Range of 0-5.
|
||||
# Mob Monster AegisName.
|
||||
# Clear True to remove the given monster at this index. (Optional)
|
||||
# Emotion Emotion displayed on the monster after the cast. (Default: ET_NONE)
|
||||
# Chat Chat ID to display the associated sentence defined in mob_chat_db.yml. (Default: 0)
|
||||
# Clear True to remove the skill. (Optional)
|
||||
###########################################################################
|
||||
@@ -5,33 +5,25 @@
|
||||
# Quest Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
# Specify with "+" for how long until the quest expires.
|
||||
# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format.
|
||||
# Please note the number before "d" only shift the exact timer to the given day(s).
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
|
||||
# If Mob is supplied, Count is required and the other fields are ignored.
|
||||
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
|
||||
# If Id is supplied, Count is required for each new entry.
|
||||
# - Mob Monster to kill (aegis monster name).
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
|
||||
# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All.
|
||||
# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default any location)
|
||||
# On normal maps only kills of permanently spawned monsters increase the counter.
|
||||
# On instance maps all monster kills increase the counter.
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# - Mob Name of monster to kill.
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target. (Default: All)
|
||||
# Size Monster size target. (Default: All)
|
||||
# Element Monster element target. (Default: All)
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Location Map name where kills are counted. (Default: All)
|
||||
# MapName Displayed map name in quest UI. (Default: empty string)
|
||||
# MapMobTargets List of monster names. Only names in the list will increase the kill counter. Only active when Id is used. (Default: all monsters)
|
||||
# <name>: <bool> Monster name and whether the monster is added or removed from the list.
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
###########################################################################
|
||||
|
||||
29
doc/yaml/sql/mob_skill_db.sql
Normal file
29
doc/yaml/sql/mob_skill_db.sql
Normal file
@@ -0,0 +1,29 @@
|
||||
#
|
||||
# Table structure for table `mob_skill_db`
|
||||
#
|
||||
|
||||
DROP TABLE IF EXISTS `mob_skill_db`;
|
||||
CREATE TABLE IF NOT EXISTS `mob_skill_db` (
|
||||
`MOB_AEGIS_NAME` varchar(24) NOT NULL,
|
||||
`INDEX` int(11) unsigned NOT NULL,
|
||||
`SKILL_NAME` varchar(24) NOT NULL,
|
||||
`SKILL_LV` tinyint(4) unsigned DEFAULT NULL,
|
||||
`STATE` varchar(50) DEFAULT NULL,
|
||||
`RATE` smallint(4) DEFAULT NULL,
|
||||
`CASTTIME` mediumint(9) DEFAULT NULL,
|
||||
`DELAY` int(9) DEFAULT NULL,
|
||||
`CANCELABLE` tinyint(1) unsigned DEFAULT NULL,
|
||||
`TARGET` varchar(50) DEFAULT NULL,
|
||||
`CONDITION` varchar(50) DEFAULT NULL,
|
||||
`CONDITION_VALUE1` varchar(50) DEFAULT NULL,
|
||||
`CONDITION_VALUE2` tinyint(4) DEFAULT NULL,
|
||||
`AI` varchar(2) DEFAULT NULL,
|
||||
`SUMMON1` varchar(24) DEFAULT NULL,
|
||||
`SUMMON2` varchar(24) DEFAULT NULL,
|
||||
`SUMMON3` varchar(24) DEFAULT NULL,
|
||||
`SUMMON4` varchar(24) DEFAULT NULL,
|
||||
`SUMMON5` varchar(24) DEFAULT NULL,
|
||||
`SUMMON6` varchar(24) DEFAULT NULL,
|
||||
`EMOTION` varchar(50) DEFAULT NULL,
|
||||
`CHAT` smallint(4) unsigned DEFAULT NULL
|
||||
) ENGINE=MyISAM;
|
||||
29
doc/yaml/sql/mob_skill_db2.sql
Normal file
29
doc/yaml/sql/mob_skill_db2.sql
Normal file
@@ -0,0 +1,29 @@
|
||||
#
|
||||
# Table structure for table `mob_skill_db2`
|
||||
#
|
||||
|
||||
DROP TABLE IF EXISTS `mob_skill_db2`;
|
||||
CREATE TABLE IF NOT EXISTS `mob_skill_db2` (
|
||||
`MOB_AEGIS_NAME` varchar(24) NOT NULL,
|
||||
`INDEX` int(11) unsigned NOT NULL,
|
||||
`SKILL_NAME` varchar(24) NOT NULL,
|
||||
`SKILL_LV` tinyint(4) unsigned DEFAULT NULL,
|
||||
`STATE` varchar(50) DEFAULT NULL,
|
||||
`RATE` smallint(4) DEFAULT NULL,
|
||||
`CASTTIME` mediumint(9) DEFAULT NULL,
|
||||
`DELAY` int(9) DEFAULT NULL,
|
||||
`CANCELABLE` tinyint(1) unsigned DEFAULT NULL,
|
||||
`TARGET` varchar(50) DEFAULT NULL,
|
||||
`CONDITION` varchar(50) DEFAULT NULL,
|
||||
`CONDITION_VALUE1` varchar(50) DEFAULT NULL,
|
||||
`CONDITION_VALUE2` tinyint(4) DEFAULT NULL,
|
||||
`AI` varchar(2) DEFAULT NULL,
|
||||
`SUMMON1` varchar(24) DEFAULT NULL,
|
||||
`SUMMON2` varchar(24) DEFAULT NULL,
|
||||
`SUMMON3` varchar(24) DEFAULT NULL,
|
||||
`SUMMON4` varchar(24) DEFAULT NULL,
|
||||
`SUMMON5` varchar(24) DEFAULT NULL,
|
||||
`SUMMON6` varchar(24) DEFAULT NULL,
|
||||
`EMOTION` varchar(50) DEFAULT NULL,
|
||||
`CHAT` smallint(4) unsigned DEFAULT NULL
|
||||
) ENGINE=MyISAM;
|
||||
29
doc/yaml/sql/mob_skill_db2_re.sql
Normal file
29
doc/yaml/sql/mob_skill_db2_re.sql
Normal file
@@ -0,0 +1,29 @@
|
||||
#
|
||||
# Table structure for table `mob_skill_db2_re`
|
||||
#
|
||||
|
||||
DROP TABLE IF EXISTS `mob_skill_db2_re`;
|
||||
CREATE TABLE IF NOT EXISTS `mob_skill_db2_re` (
|
||||
`MOB_AEGIS_NAME` varchar(24) NOT NULL,
|
||||
`INDEX` int(11) unsigned NOT NULL,
|
||||
`SKILL_NAME` varchar(24) NOT NULL,
|
||||
`SKILL_LV` tinyint(4) unsigned DEFAULT NULL,
|
||||
`STATE` varchar(50) DEFAULT NULL,
|
||||
`RATE` smallint(4) DEFAULT NULL,
|
||||
`CASTTIME` mediumint(9) DEFAULT NULL,
|
||||
`DELAY` int(9) DEFAULT NULL,
|
||||
`CANCELABLE` tinyint(1) unsigned DEFAULT NULL,
|
||||
`TARGET` varchar(50) DEFAULT NULL,
|
||||
`CONDITION` varchar(50) DEFAULT NULL,
|
||||
`CONDITION_VALUE1` varchar(50) DEFAULT NULL,
|
||||
`CONDITION_VALUE2` tinyint(4) DEFAULT NULL,
|
||||
`AI` varchar(2) DEFAULT NULL,
|
||||
`SUMMON1` varchar(24) DEFAULT NULL,
|
||||
`SUMMON2` varchar(24) DEFAULT NULL,
|
||||
`SUMMON3` varchar(24) DEFAULT NULL,
|
||||
`SUMMON4` varchar(24) DEFAULT NULL,
|
||||
`SUMMON5` varchar(24) DEFAULT NULL,
|
||||
`SUMMON6` varchar(24) DEFAULT NULL,
|
||||
`EMOTION` varchar(50) DEFAULT NULL,
|
||||
`CHAT` smallint(4) unsigned DEFAULT NULL
|
||||
) ENGINE=MyISAM;
|
||||
29
doc/yaml/sql/mob_skill_db_re.sql
Normal file
29
doc/yaml/sql/mob_skill_db_re.sql
Normal file
@@ -0,0 +1,29 @@
|
||||
#
|
||||
# Table structure for table `mob_skill_db_re`
|
||||
#
|
||||
|
||||
DROP TABLE IF EXISTS `mob_skill_db_re`;
|
||||
CREATE TABLE IF NOT EXISTS `mob_skill_db_re` (
|
||||
`MOB_AEGIS_NAME` varchar(24) NOT NULL,
|
||||
`INDEX` int(11) unsigned NOT NULL,
|
||||
`SKILL_NAME` varchar(24) NOT NULL,
|
||||
`SKILL_LV` tinyint(4) unsigned DEFAULT NULL,
|
||||
`STATE` varchar(50) DEFAULT NULL,
|
||||
`RATE` smallint(4) DEFAULT NULL,
|
||||
`CASTTIME` mediumint(9) DEFAULT NULL,
|
||||
`DELAY` int(9) DEFAULT NULL,
|
||||
`CANCELABLE` tinyint(1) unsigned DEFAULT NULL,
|
||||
`TARGET` varchar(50) DEFAULT NULL,
|
||||
`CONDITION` varchar(50) DEFAULT NULL,
|
||||
`CONDITION_VALUE1` varchar(50) DEFAULT NULL,
|
||||
`CONDITION_VALUE2` tinyint(4) DEFAULT NULL,
|
||||
`AI` varchar(2) DEFAULT NULL,
|
||||
`SUMMON1` varchar(24) DEFAULT NULL,
|
||||
`SUMMON2` varchar(24) DEFAULT NULL,
|
||||
`SUMMON3` varchar(24) DEFAULT NULL,
|
||||
`SUMMON4` varchar(24) DEFAULT NULL,
|
||||
`SUMMON5` varchar(24) DEFAULT NULL,
|
||||
`SUMMON6` varchar(24) DEFAULT NULL,
|
||||
`EMOTION` varchar(50) DEFAULT NULL,
|
||||
`CHAT` smallint(4) unsigned DEFAULT NULL
|
||||
) ENGINE=MyISAM;
|
||||
@@ -77,6 +77,8 @@ OnTimer1000:
|
||||
//============================================================
|
||||
bat_b01,15,15,3 script start#bat_b01 844,{
|
||||
OnInit:
|
||||
if (getbattleflag("feature.bgqueue"))
|
||||
bg_unbook "bat_b01";
|
||||
mapwarp "bat_b01","bat_room",154,150;
|
||||
end;
|
||||
|
||||
|
||||
@@ -79,6 +79,8 @@ OnTimer1000:
|
||||
//============================================================
|
||||
bat_b02,15,15,3 script start#bat_b02 844,{
|
||||
OnInit:
|
||||
if (getbattleflag("feature.bgqueue"))
|
||||
bg_unbook "bat_b02";
|
||||
mapwarp "bat_b02","bat_room",154,150;
|
||||
end;
|
||||
|
||||
|
||||
@@ -111,6 +111,9 @@ OnTouch:
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
if (getbattleflag("feature.bgqueue"))
|
||||
bg_unbook "bat_c01";
|
||||
mapwarp "bat_c01","bat_room",154,150;
|
||||
setwall "bat_c01",54,122,6,7,0,"batc01wall_a";
|
||||
setwall "bat_c01",55,122,5,7,0,"batc01wall_b";
|
||||
setwall "bat_c01",140,56,6,7,0,"batc01wall_c";
|
||||
|
||||
@@ -111,6 +111,9 @@ OnTouch:
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
if (getbattleflag("feature.bgqueue"))
|
||||
bg_unbook "bat_c02";
|
||||
mapwarp "bat_c02","bat_room",154,150;
|
||||
setwall "bat_c02",54,122,6,7,0,"batc02wall_a";
|
||||
setwall "bat_c02",55,122,5,7,0,"batc02wall_b";
|
||||
setwall "bat_c02",140,56,6,7,0,"batc02wall_c";
|
||||
|
||||
@@ -111,6 +111,9 @@ OnTouch:
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
if (getbattleflag("feature.bgqueue"))
|
||||
bg_unbook "bat_c03";
|
||||
mapwarp "bat_c03","bat_room",154,150;
|
||||
setwall "bat_c03",54,122,6,7,0,"batc03wall_a";
|
||||
setwall "bat_c03",55,122,5,7,0,"batc03wall_b";
|
||||
setwall "bat_c03",140,56,6,7,0,"batc03wall_c";
|
||||
|
||||
@@ -98,6 +98,8 @@ bat_room,57,211,0 warp back_bgrooma01b 1,1,bat_room,154,150
|
||||
//============================================================
|
||||
bat_a01,15,15,3 script start#bat_a01 844,{
|
||||
OnInit:
|
||||
if (getbattleflag("feature.bgqueue"))
|
||||
bg_unbook "bat_a01";
|
||||
mapwarp "bat_a01","bat_room",154,150;
|
||||
end;
|
||||
|
||||
|
||||
@@ -98,6 +98,8 @@ bat_room,113,211,0 warp back_bgrooma02b 1,1,bat_room,154,150
|
||||
//============================================================
|
||||
bat_a02,15,15,3 script start#bat_a02 844,{
|
||||
OnInit:
|
||||
if (getbattleflag("feature.bgqueue"))
|
||||
bg_unbook "bat_a02";
|
||||
mapwarp "bat_a02","bat_room",154,150;
|
||||
end;
|
||||
|
||||
|
||||
@@ -288,7 +288,7 @@ prt_sewb1,120,245,6 script Sewer Management Knight 705,{
|
||||
if (three_qset == 3) goto N_QuestStart;
|
||||
if (seven_qset == 3) goto N_QuestStart2;
|
||||
mes "[Sewer Management]";
|
||||
mes "Live dosent get any worse for me,working in the bug filled Culvert every day...";
|
||||
mes "Live doesn't get any worse for me, working in this bug filled Culvert every day...";
|
||||
close;
|
||||
N_QuestComp:
|
||||
mes "[Sewer Management]";
|
||||
|
||||
@@ -263,6 +263,7 @@ payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
|
||||
mes "[Master Kavaruk]";
|
||||
mes "If you're interested, it would probably be best to speak to the Alchemist Guild member who is waiting to hear from us at the ^3131FFshop next to the road south of Icarus^000000.";
|
||||
tu_archer02 = 1;
|
||||
close;
|
||||
} else if(tu_archer02 == 1){
|
||||
mes "Hmmm...";
|
||||
mes "..........";
|
||||
@@ -287,11 +288,13 @@ payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
|
||||
mes "Please find out if he is all right and help him with whatever he";
|
||||
mes "may need. In the meantime, I will be waiting to hear from you. Thank you very much.";
|
||||
tu_archer02 = 2;
|
||||
close;
|
||||
} else if(tu_archer02 == 2){
|
||||
mes "Find Arthail";
|
||||
mes "of the Wind for me.";
|
||||
mes "He must be somewhere";
|
||||
mes "in Prontera...";
|
||||
close;
|
||||
} else if(tu_archer02 == 9){
|
||||
mes "Hmmm, I see. Thank you";
|
||||
mes "for bringing me the news. As Arthail has said, I shall wait until he has more news for me.";
|
||||
@@ -301,8 +304,8 @@ payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
|
||||
getexp 1000,1000;
|
||||
else
|
||||
getexp 2000,1000;
|
||||
close;
|
||||
}
|
||||
close;
|
||||
}
|
||||
mes "I don't know...";
|
||||
mes "Recently, I haven't heard any noteworthy news. For now, the warmth of the sun seems to be protecting the peace here.";
|
||||
|
||||
@@ -3713,6 +3713,7 @@ gonryun,237,226,3 script Han Ran Jiao#gon 776,{
|
||||
next;
|
||||
if (BaseLevel >= 20) {
|
||||
set nakha,1;
|
||||
setquest 10034;
|
||||
mes "[Han Ran Jiao]";
|
||||
mes "I need to go down to get it";
|
||||
mes "but...the monsters...";
|
||||
@@ -3759,6 +3760,7 @@ gonryun,237,226,3 script Han Ran Jiao#gon 776,{
|
||||
next;
|
||||
if (select("Return the knife.:Refuse.") == 1) {
|
||||
set nakha,3;
|
||||
completequest 10035;
|
||||
delitem 1201,1; //Knife
|
||||
mes "[Han Ran Jiao]";
|
||||
mes "Thank you! Thank you so much!";
|
||||
@@ -3803,6 +3805,7 @@ gon_fild01,245,257,0 script #gonknife 111,3,3,{
|
||||
OnTouch_:
|
||||
if (nakha == 1) {
|
||||
set nakha,2;
|
||||
changequest 10034,10035;
|
||||
mes "^3355FFHm? What's this?";
|
||||
mes " ";
|
||||
mes "Something was hidden beneath the leaves...^000000";
|
||||
|
||||
@@ -206,7 +206,7 @@ function Func_JupHist;
|
||||
mes "[Fayruz]";
|
||||
mes "Well, you look";
|
||||
mes "quite pleased.";
|
||||
mes "May I asked what";
|
||||
mes "May I ask what";
|
||||
mes "happened to put that";
|
||||
mes "expression on your face?";
|
||||
next;
|
||||
|
||||
@@ -11164,7 +11164,7 @@ airplane_01,96,48,3 script Man#Lyozien 4_M_LGTMAN,{
|
||||
mes "Oh good, you're back.";
|
||||
mes "Mr. Ahman just left and";
|
||||
mes "picked up his goods. We're";
|
||||
mes "done here, so you have to";
|
||||
mes "done here, so all you have to";
|
||||
mes "do now is report to my";
|
||||
mes "brother in Lighthalzen.";
|
||||
next;
|
||||
|
||||
@@ -2464,7 +2464,7 @@ lou_in02,123,39,4 script Poison King#lou 824,{
|
||||
case 1:
|
||||
mes "[Nagash Arses]";
|
||||
mes "Ah, have you";
|
||||
mes "head of this poem?";
|
||||
mes "heard of this poem?";
|
||||
mes "As I grow older, my";
|
||||
mes "memory also grows worse,";
|
||||
mes "but I really like this poem";
|
||||
@@ -2478,12 +2478,12 @@ lou_in02,123,39,4 script Poison King#lou 824,{
|
||||
set .@question_poet,rand(1,4);
|
||||
if (.@question_poet == 1) {
|
||||
mes "[Nagash Arses]";
|
||||
mes "'^3355FFAs I lay^000000 ^3355FFlooking up at the moonlight^000000.' In this first line, what word should be in [ ]?";
|
||||
mes "'^3355FFAs I lay^000000 [ ] ^3355FFlooking up at the moonlight^000000.' In this first line, what word should be in [ ]?";
|
||||
next;
|
||||
if (select("on the ground:with you:in bed:in the stars") == 3)
|
||||
set .@answer_poet,.@answer_poet + 10;
|
||||
mes "[Nagash Arses]";
|
||||
mes "'^3355FFIt looks like the^000000 ^3355FFon the ground^000000.' In the second line, which word should be in [ ]?";
|
||||
mes "'^3355FFIt looks like the^000000 [ ] ^3355FFon the ground^000000.' In the second line, which word should be in [ ]?";
|
||||
next;
|
||||
if (select("frost:dew:pebbles:snow") == 1)
|
||||
set .@answer_poet,.@answer_poet + 10;
|
||||
@@ -2523,7 +2523,7 @@ lou_in02,123,39,4 script Poison King#lou 824,{
|
||||
}
|
||||
else if (.@question_poet == 2) {
|
||||
mes "[Nagash Arses]";
|
||||
mes "'^3355FFIt looks like the^000000 ^3355FFon the ground^000000.' In the second line, which word should be in [ ]?";
|
||||
mes "'^3355FFIt looks like the^000000 [ ] ^3355FFon the ground^000000.' In the second line, which word should be in [ ]?";
|
||||
next;
|
||||
if (select("frost:dew:pebbles:snow") == 1)
|
||||
set .@answer_poet,.@answer_poet + 10;
|
||||
@@ -2571,7 +2571,7 @@ lou_in02,123,39,4 script Poison King#lou 824,{
|
||||
}
|
||||
else if (.@question_poet == 3) {
|
||||
mes "[Nagash Arses]";
|
||||
mes "'^3355FFIt looks like the^000000 ^3355FFon the ground^000000.' In the second line, which word should be in [ ]?";
|
||||
mes "'^3355FFIt looks like the^000000 [ ] ^3355FFon the ground^000000.' In the second line, which word should be in [ ]?";
|
||||
next;
|
||||
if (select("frost:dew:pebbles:snow") == 1)
|
||||
set .@answer_poet,.@answer_poet + 10;
|
||||
@@ -2617,14 +2617,14 @@ lou_in02,123,39,4 script Poison King#lou 824,{
|
||||
}
|
||||
else {
|
||||
mes "[Nagash Arses]";
|
||||
mes "'^3355FFIt looks like the^000000 ^3355FFon the ground^000000.' In the second line,";
|
||||
mes "'^3355FFIt looks like the^000000 [ ] ^3355FFon the ground^000000.' In the second line,";
|
||||
mes "which word should be in [ ]?";
|
||||
next;
|
||||
if (select("frost:dew:pebbles:snow") == 1)
|
||||
set .@answer_poet,.@answer_poet + 10;
|
||||
next;
|
||||
mes "[Nagash Arses]";
|
||||
mes "'^3355FFI lift my^000000 ^3355FFto look at the bright moon^000000.' In the third line, which word should be in [ ]?";
|
||||
mes "'^3355FFI lift my^000000 [ ] ^3355FFto look at the bright moon^000000.' In the third line, which word should be in [ ]?";
|
||||
next;
|
||||
if (select("eyes:head:gaze:sights") == 2)
|
||||
set .@answer_poet,.@answer_poet + 10;
|
||||
@@ -3315,8 +3315,8 @@ lou_in02,123,39,4 script Poison King#lou 824,{
|
||||
mes "This is a journal that I have been writing for 15 years about my feelings of guilt, and what really happened in the past. I hope you can deliver this to the lord for me.";
|
||||
next;
|
||||
mes "^3355FFYou obtained";
|
||||
mes "^0000FFPoison King,";
|
||||
mes "Nagash Arses' Jounal^000000.";
|
||||
mes "^0000FFPoison King";
|
||||
mes "Nagash Arses' Journal^000000.";
|
||||
set ch_poison,18;
|
||||
changequest 11080,11081;
|
||||
close;
|
||||
|
||||
@@ -8356,7 +8356,7 @@ moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{
|
||||
mes "You must have something to protect yourself from Lusalka. '^0000ffHoly Water^000000' will protect you from Lusalka'a gaze.";
|
||||
next;
|
||||
mes "[Worried Mother]";
|
||||
mes "And Lusalka is noctournal. You should be able to find here from ^ff00005 pm to 6 am PST^000000.";
|
||||
mes "And Lusalka is nocturnal. You should be able to find her from ^ff00005 pm to 6 am PST^000000.";
|
||||
next;
|
||||
mes "[Worried Mother]";
|
||||
mes "Don't forget. You have to bring '^0000ffHoly Water^000000' with you, and find her from ^ff00005 pm to 6 am PST^000000.";
|
||||
@@ -8374,7 +8374,7 @@ moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{
|
||||
mes "You must have something to protect yourself from Lusalka. '^0000ffHoly Water^000000' will protect you from Lusalka'a gaze.";
|
||||
next;
|
||||
mes "[Worried Mother]";
|
||||
mes "And Lusalka is noctournal. You should be able to find here from ^ff00005 pm to 6 am PST^000000.";
|
||||
mes "And Lusalka is nocturnal. You should be able to find her from ^ff00005 pm to 6 am PST^000000.";
|
||||
next;
|
||||
mes "[Worried Mother]";
|
||||
mes "Don't forget. You have to bring '^0000ffHoly Water^000000' with you, and find her from ^ff00005 pm to 6 am PST^000000.";
|
||||
|
||||
@@ -1,12 +1,6 @@
|
||||
//===== rAthena Script =======================================
|
||||
//===== rAthena Script =======================================
|
||||
//= Nameless Island Quests
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
//= 2.4
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion]
|
||||
//= Collection of Nameless Island Quests
|
||||
//= Nameless Island:
|
||||
@@ -34,7 +28,7 @@
|
||||
//= Rogue Guild Investigation Assistance:
|
||||
//- - Assist the Rogue Guild with their investigations.
|
||||
//= - Variable in use: rumour_nd (Max: 22)
|
||||
//===== Additional Comments: =================================
|
||||
//===== Changelog: ===========================================
|
||||
//= 1.0 First version. [L0ne_W0lf]
|
||||
//= 1.1 Made quest accessable to "Failed" Geoborg quest. [L0ne_W0lf]
|
||||
//= 1.1a Touch up to other Geoborg fail-points. [L0ne_W0lf]
|
||||
@@ -63,7 +57,8 @@
|
||||
//= 2.3 Updated RE/Pre-RE EXP. [Euphy]
|
||||
//= 2.4 Moved Dorian to pre-re/re paths. [Euphy]
|
||||
//= 2.5 Updated Nameless Island quests and added questlog support. [Euphy]
|
||||
//============================================================
|
||||
//= 2.6 Commented custom quest log support for the Nameless Island Quest [Everade]
|
||||
//============================================================
|
||||
|
||||
// Nameless Island and Cursed Monestary Access Quest :: aru_monas
|
||||
//============================================================
|
||||
@@ -81,7 +76,7 @@ OnTouch:
|
||||
mes "Church^000000. Please visit him";
|
||||
mes "as soon as you can.";
|
||||
set aru_monas,1;
|
||||
setquest 17000;
|
||||
//setquest 17000;
|
||||
close2;
|
||||
hideonnpc "Agent#pc1";
|
||||
}
|
||||
@@ -196,7 +191,7 @@ cmd_in02,111,52,3 script Ordinary Man#pc2 97,{
|
||||
mes "Arunafeltz so I wasn't able";
|
||||
mes "to investigate any further.";
|
||||
set aru_monas,4;
|
||||
changequest 17001,17002;
|
||||
//changequest 17001,17002;
|
||||
close;
|
||||
}
|
||||
else {
|
||||
@@ -437,7 +432,7 @@ OnTouch:
|
||||
mes "like it! It's almost like";
|
||||
mes "a dessert. God, it's good!";
|
||||
set aru_monas,8;
|
||||
changequest 17003,17004;
|
||||
//changequest 17003,17004;
|
||||
if (Zeny > 3000) {
|
||||
set Zeny, Zeny-3000;
|
||||
getitem 12052,4; //Vit_Dish02
|
||||
@@ -474,7 +469,7 @@ ve_in,78,314,5 script Magistrate#Aru 945,{
|
||||
mes "comfortable talking to complete";
|
||||
mes "strangers about my problems.";
|
||||
set aru_monas,9;
|
||||
changequest 17004,17005;
|
||||
//changequest 17004,17005;
|
||||
close;
|
||||
}
|
||||
else if (aru_monas == 9) {
|
||||
@@ -518,7 +513,7 @@ ve_in,78,314,5 script Magistrate#Aru 945,{
|
||||
mes "Oh, and you're prohibited";
|
||||
mes "asking anyone else, so behave.";
|
||||
set aru_monas,11;
|
||||
changequest 17006,17007;
|
||||
//changequest 17006,17007;
|
||||
close;
|
||||
}
|
||||
else if (aru_monas < 13) {
|
||||
@@ -614,7 +609,7 @@ ve_in,78,314,5 script Magistrate#Aru 945,{
|
||||
mes "smugglers again? I don't";
|
||||
mes "know what's going on...";
|
||||
set aru_monas,14;
|
||||
changequest 17009,17010;
|
||||
//changequest 17009,17010;
|
||||
next;
|
||||
mes "[Al Hamad]";
|
||||
mes "Even if I could make headway";
|
||||
@@ -684,7 +679,7 @@ ve_in,81,296,3 script Soldier#Aru 946,{
|
||||
mes "interrogating the smugglers.";
|
||||
mes "I'm not sure if he did since the smugglers were taken away.";
|
||||
set aru_monas,10;
|
||||
changequest 17005,17006;
|
||||
//changequest 17005,17006;
|
||||
close;
|
||||
}
|
||||
else if (aru_monas == 10) {
|
||||
@@ -726,7 +721,7 @@ ve_in,239,115,0 script Drunkard#Aru 943,{
|
||||
mes "He thought he saw a ^DBDB70ghost^000000!";
|
||||
mes "Bwah hah hah! Oooog... Hey...";
|
||||
set aru_monas,15;
|
||||
changequest 17010,17011;
|
||||
//changequest 17010,17011;
|
||||
next;
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "That's right!";
|
||||
@@ -837,7 +832,7 @@ ve_fild07,125,128,0 script Boat#Aru 111,{
|
||||
mes "this will probably be";
|
||||
mes "a pretty rocky ride...";
|
||||
set aru_monas,17;
|
||||
changequest 17012,17013;
|
||||
//changequest 17012,17013;
|
||||
close2;
|
||||
hideonnpc "Secret Agent#Aru";
|
||||
warp "nameless_i",257,217;
|
||||
@@ -905,7 +900,7 @@ ve_fild07,128,130,1 script Secret Agent#Aru 97,{
|
||||
mes "this will probably be";
|
||||
mes "a pretty rocky ride...";
|
||||
set aru_monas,17;
|
||||
changequest 17012,17013;
|
||||
//changequest 17012,17013;
|
||||
close2;
|
||||
hideonnpc "Secret Agent#Aru";
|
||||
warp "nameless_i",257,217;
|
||||
@@ -1184,7 +1179,7 @@ OnTouch:
|
||||
mes "for you in the boat. Learn";
|
||||
mes "what you need to learn, and then come back safe, "+strcharinfo(0)+".";
|
||||
set aru_monas,21;
|
||||
changequest 17013,17014;
|
||||
//changequest 17013,17014;
|
||||
close2;
|
||||
hideonnpc "Larjes#Monastery2";
|
||||
}
|
||||
@@ -1297,7 +1292,7 @@ nameless_n,259,218,3 script Larjes#Boat1 97,{
|
||||
mes "going... This is huge!";
|
||||
delitem 7726,1; //Token_Of_King
|
||||
set aru_monas,25;
|
||||
changequest 17016,17017;
|
||||
//changequest 17016,17017;
|
||||
getexp (checkre(3))?100000:1000000,0;
|
||||
close;
|
||||
}
|
||||
@@ -1344,7 +1339,7 @@ abbey02,224,70,0 script Books#Mona1 111,{
|
||||
next;
|
||||
if(select("Examine Book:Ignore")==1) {
|
||||
set aru_monas,22;
|
||||
changequest 17014,17015;
|
||||
//changequest 17014,17015;
|
||||
getitem 7755,1; // Reasearch_Note
|
||||
readbook 7755,1;
|
||||
close;
|
||||
@@ -1443,7 +1438,7 @@ abbey03,232,232,4 script Dead Man#King 956,{
|
||||
mes "this man is...!";
|
||||
set aru_monas,24;
|
||||
getitem 7726,1; //Token_of_King
|
||||
changequest 17015,17016;
|
||||
//changequest 17015,17016;
|
||||
hideonnpc "Dead Man#King";
|
||||
hideoffnpc "Man#King";
|
||||
stopnpctimer;
|
||||
@@ -1602,7 +1597,7 @@ ra_temple,165,57,5 script Niren#ss 915,{
|
||||
mes "were too preoccupied";
|
||||
mes "with other matters. In fact,";
|
||||
mes "I haven't gotten the chance";
|
||||
mes "to think of what do with him...";
|
||||
mes "to think of what to do with him...";
|
||||
next;
|
||||
mes "[Niren]";
|
||||
mes "I want to ask you to";
|
||||
@@ -1644,7 +1639,7 @@ ra_temple,165,57,5 script Niren#ss 915,{
|
||||
mes "come back and tell me if";
|
||||
mes "you learn anything there.";
|
||||
set aru_monas,13;
|
||||
changequest 17008,17009;
|
||||
//changequest 17008,17009;
|
||||
next;
|
||||
mes "[Niren]";
|
||||
mes "I'll send a message to the";
|
||||
@@ -1712,7 +1707,7 @@ ra_temple,165,57,5 script Niren#ss 915,{
|
||||
mes "comes from that place.";
|
||||
delitem 7755,1; //Research_Note
|
||||
set aru_monas,26;
|
||||
completequest 17017;
|
||||
//completequest 17017;
|
||||
getexp (checkre(3))?50000:500000,0;
|
||||
close2;
|
||||
}
|
||||
@@ -3213,7 +3208,7 @@ OnTimer53000:
|
||||
que_temsky,99,7,0 warp quetemskyout 1,1,ra_temin,276,231
|
||||
|
||||
// Muff's Loan :: zdan_total_edq
|
||||
//============================================================
|
||||
//============================================================
|
||||
comodo,224,187,3 script Muff 86,{
|
||||
if (checkweight(907,200) == 0) {
|
||||
mes "[Muff]";
|
||||
@@ -4658,7 +4653,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
// Broken Diamond
|
||||
//============================================================
|
||||
//============================================================
|
||||
moc_ruins,152,147,5 script Ibrahim 732,3,3,{
|
||||
if (checkweight(907,200) == 0) {
|
||||
mes "[Ibrahim]";
|
||||
@@ -6387,7 +6382,7 @@ OnInit:
|
||||
}
|
||||
|
||||
// Z-Gang Quest
|
||||
//============================================================
|
||||
//============================================================
|
||||
prontera,150,326,0 script Wanted Notice#edq 111,{
|
||||
if (zdan_edq == 0) {
|
||||
mes "====National Wanted Notice====";
|
||||
@@ -9020,7 +9015,7 @@ OnInit:
|
||||
}
|
||||
|
||||
// Unlucky Emerald
|
||||
//============================================================
|
||||
//============================================================
|
||||
morocc,143,63,3 script Ragged Man#nd 929,{
|
||||
if (treasure_nd == 0) {
|
||||
mes "[Ragged Man]";
|
||||
@@ -11410,7 +11405,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
// Rogue Guild Investigation
|
||||
//============================================================
|
||||
//============================================================
|
||||
prontera,163,204,3 script Man from Morocc 99,{
|
||||
if (rumour_nd == 0) {
|
||||
mes "[Morocc Traveler]";
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user