Commit Graph

  • b0428a5285 - Skill required-state will now only be checked on cast-begin, not cast-end. - Added a check in status_calc_pc to prevent player rate adjustments from from going below 0. skotlex 2006-08-31 01:10:36 +00:00
  • 5eac0942c6 A small fix to the 2006 headgears quest, thanks to Belle for telling me about the problem. MasterOfMuppets 2006-08-30 14:51:48 +00:00
  • 83c639d54a - Removed sending normal-damage packets instead of skill packets for splash-damaged skills, since... well, that's how Aegis does it. skotlex 2006-08-30 14:22:20 +00:00
  • 87d78eb976 - Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv vit and 20*lv int, is dispelled on warp, and can-act delay is 5+5*lv minutes. Hp/Sp is no longer set to 10 after a forced expiration. - Added instant skill unblock in skill_[merc/pc]block_start when the duration passed is less than 1. skotlex 2006-08-30 14:11:23 +00:00
  • 0f8fb18252 - Fixed char-sql compilation - Added support for reading the item_db_db inter config settings (char-sql) - Fixed some compile warnings (functions with no arguments should have a (void) instead of ()). skotlex 2006-08-30 13:56:27 +00:00
  • dfac028631 - Added a message to @clearweather stating when climate changes will dispel. - Corrected @hidenpc saying that it's command name was "@npcoff" - Updated itemdb reading on the char-sql server so that it reads both item_db and item_db2 files (totally untested yet as I can't compile SQL here x.x) skotlex 2006-08-30 13:40:10 +00:00
  • c29d60c88f Added temporary Ice Dungeon spawn file (commented for now) Playtester 2006-08-30 12:25:25 +00:00
  • b099096ae1 Updated ingredients for Smooth Noodle Playtester 2006-08-30 11:45:33 +00:00
  • b87c45c2ca Updated mob iRO names and mob stats Playtester 2006-08-30 11:41:13 +00:00
  • f951a22a13 * Added 3 missing, working commands, thanks to RedXII. [erKURITA] eaac 2006-08-30 01:08:27 +00:00
  • e1587acaa8 A pretty much pointless commit... But it didn't stop me from doing it anyway :P MasterOfMuppets 2006-08-29 21:16:49 +00:00
  • 568f3fb783 Fixed a bug in the sign quest that prevented people from advancing in it. MasterOfMuppets 2006-08-29 21:15:27 +00:00
  • 20bb25e81d - Added printing out whenever the irc-module attempts to connect, to debug whether the map-server lag is due to this or not. skotlex 2006-08-29 18:42:11 +00:00
  • 499e88f059 - Mobs will now always chase players using hard-path seeks. - monster_ai&1 now only signals whether mobs should update their target cell while chasing more frequently (rather than being state-driven like Aegis) - Changed the defaults of view_range_rate and chase_range_rate to 120 to aproximate better Aegis's view ranges (which are square areas and not circles) skotlex 2006-08-29 18:29:37 +00:00
  • af62ef9e0d Something I forgot. MasterOfMuppets 2006-08-29 17:54:56 +00:00
  • 4301acf4a8 Changed some broadcast colors in the god item quest. MasterOfMuppets 2006-08-29 17:41:30 +00:00
  • 618542aae5 Some preparations for the upcoming Izlude Arena. MasterOfMuppets 2006-08-29 17:30:19 +00:00
  • be6d9fb12d * eAAC update. Will put in Dj-Yhn's Donation Girl (TXT) as soon as boards are back up...[erKURITA] eaac 2006-08-29 12:48:44 +00:00
  • 66158f3bb6 - Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-29-06_mpeg.txt ) - Fixed a syntax error in @showmobs toms 2006-08-29 10:23:11 +00:00
  • 28b1fa6ff4 @showmobs = shows selected mobs on mini-map Lupus 2006-08-29 05:52:34 +00:00
  • 7107181297 - Restructured CG_MOONLIT so that it is a ground effect like the other Encores. - Modified SC_DANCING so that val1 can contain both skill id and skill lv, removed SC_MOONLIT skotlex 2006-08-28 20:44:44 +00:00
  • a45d7c414d - The memory leak reports will now print out in the logs also the revision they belong to. - Cleaned up the scriptable npc-shop code, it should be crash-proof now. skotlex 2006-08-28 19:22:13 +00:00
  • 0f0747d4c7 Added TK level-up buffs to SG too, and extended them to 10 min Added "Barefeet Mastery" effect to TK_RUN -> As always, big thanks to Tharis ;) DracoRPG 2006-08-28 19:09:46 +00:00
  • af5ad1cfda - Changed the produce_db format, now there's a skill-lv column right after the skill-id column to specify required skill-level to craft this item. - Modified the skill produce_db code to take into account the new skill-lv requirement. skotlex 2006-08-28 16:47:19 +00:00
  • 5cfee7525e reverted mpeg's work Vicious 2006-08-28 16:15:16 +00:00
  • 8de2aba3b4 - Reverted the "fix" to mdef reduction code being applied before the number of hits adjustment @.@ skotlex 2006-08-28 16:13:28 +00:00
  • 4120bc9c3b - Added a missing pair of lines to mob.c which mysteriously vanished on my last commit @.@ skotlex 2006-08-28 16:07:10 +00:00
  • 33cb9f7449 - Fixed exp bonuses applying twice for the job-exp - Magic damage adjustment per number of hits is now performed before mdef reductions. - @reloadbattleconf will now also update the ragsrvinfo table on the char-server. skotlex 2006-08-28 16:03:23 +00:00
  • f61e238ad7 Reverted Mpeg's change of NJ_BUNSINJYUTSU SCB toms 2006-08-28 15:31:03 +00:00
  • 79dce13c08 - Fixed homun hp/sp growth rates stacking with HP/SP passive increasing skills. skotlex 2006-08-28 14:10:43 +00:00
  • b891e7752c Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt ) toms 2006-08-28 13:40:55 +00:00
  • 19497e439c fixed typo ^10 Lupus 2006-08-28 05:53:29 +00:00
  • 6bbf228021 added next; Lupus 2006-08-28 05:15:10 +00:00
  • d62de6e53f deleted extra ) Lupus 2006-08-28 04:57:01 +00:00
  • 52453a6433 And a minor typo. Sorry. Lance 2006-08-27 22:28:35 +00:00
  • 8867e722ac Tweaked MEMSET_TURBO abit, temperory disabled GCC version. Lance 2006-08-27 22:20:00 +00:00
  • a1aa61af14 Fixed a syntax error on npc/guild/nguild/nguild_warper.txt line 37 toms 2006-08-27 20:26:25 +00:00
  • c92fc42ba2 Fixed undefined reference to 'malloc_set' in log.c toms 2006-08-27 20:08:14 +00:00
  • 6dc1c19fdb - Updated svn-revision reading, now it can read the new svn file system - Fixed a bug with homunc which could spawn on a non-walkable cell toms 2006-08-27 18:47:53 +00:00
  • 26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations. Lance 2006-08-27 06:38:17 +00:00
  • 50ad89cb53 fixed a typo in alchem skill quest Lupus 2006-08-27 06:12:17 +00:00
  • edb160abaa fixed bandits beard quest. disabled guild storage by default. changed novices castles warper and treasure chests count to 1 Lupus 2006-08-27 06:07:26 +00:00
  • 7cfbea6671 Small bug fix in read_homunculus_expdb (a warning was always displayed) toms 2006-08-26 22:42:44 +00:00
  • ad7ccac8df Reduced weapon range of all guns by 1 Playtester 2006-08-26 22:06:11 +00:00
  • 0c76ad9052 Added official effects to the Socket Enchant NPC Playtester 2006-08-26 20:00:47 +00:00
  • 3a1128726c - Small adjustment on the mob_ai code which could fix mobs not chasing you if you hit them from the maximum possible diagonal distance. skotlex 2006-08-26 15:02:52 +00:00
  • 907f84ec2d git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8487 54d463be-8e91-2dee-dedb-b68131a5f0ec MasterOfMuppets 2006-08-26 10:34:38 +00:00
  • 44be227a53 Reverted the mapflag changes to Lighthalzen. Don't make changes without knowing how it should be! MasterOfMuppets 2006-08-26 01:05:48 +00:00
  • c8bdf075de - Cleaned some the skill unit removal added flag so that it signals whether the skill is being force-removed, or it has "naturally expired". skotlex 2006-08-25 19:40:21 +00:00
  • 9e90077f67 - The following skills will display a normal attack animation now: NPC_WATERATTACK, NPC_GROUNDATTACK, NPC_FIREATTACK, NPC_WINDATTACK, NPC_POISONATTACK, NPC_HOLYATTACK, NPC_DARKNESSATTACK, NPC_TELEKINESISATTACK, NPC_SPLASHATTACK - Skills that require a weapon and consume spirit spheres will no longer be auto-tagged to require ammo. - Now MISC skills with delay 0 will also use the attack delay (if the skill is tagged to do damage) skotlex 2006-08-25 19:15:50 +00:00
  • f5375adc1a - Oops, forgot to even try to compile the previous update. skotlex 2006-08-25 16:57:28 +00:00
  • 78789dc389 - Added script commands roclass/eaclass to enable scripts to access eA's job format. Read script_commands.txt and ea_job_system.txt for a more complete explanation of how this job system works. - Removed doc/item.txt (seems like a totally useless file) skotlex 2006-08-25 16:52:41 +00:00
  • 87ef9cb9a4 Little correction on Assassin Job Quest toms 2006-08-25 11:42:57 +00:00
  • 44880dc493 Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit. If 1 is passed, it will avoid UNT_WARP_ACTIVE to be transformed in UNT_WARP_WAITING and will destroy it. [Toms] ( To avoid such crash : http://www.eathena.ws/board/index.php?showtopic=114102 when the code need an empty slot and the oldest one is UNT_WARP_ACTIVE ) toms 2006-08-25 11:07:30 +00:00
  • 8a714e14ad Shinobi Belt combo now also works with slotted Ninja Suit Playtester 2006-08-25 07:32:30 +00:00
  • 4233fe5c11 - Cleanup/typo on homunc's code - Modified @reloadmobdb & @reloadskilldb to reload homunc's db too toms 2006-08-24 23:49:05 +00:00
  • ea4513e726 - Now when a mob's adelay is set to be less than the amotion, both values will be swapped (this is an attempt to understand how those mobs actually work on aegis) skotlex 2006-08-24 20:29:32 +00:00
  • f3687369e6 - script command "isrefine" will no longer return always false for equip positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago) - Added NPC_CRITICALSLASH to the list of skills that display as a normal attack. - Changed the default of clear_skills_on_death to 0 skotlex 2006-08-24 19:25:16 +00:00
  • 383129375f - Reverted the previous change, changed the pet capture code to try to capture a mob based on their view class rather than actual class. - Changed various instances of md->db->lv for md->level, since the later is the actual mob level. skotlex 2006-08-24 15:25:50 +00:00
  • ac3aeb0574 - Fixed the md->class_ variable not being updated when a mob's class is changed. skotlex 2006-08-24 14:59:23 +00:00
  • dbedc092e8 - Added setting clear_skills_on_warp to specify when a character's land-based skills are deleted when the caster changes maps. Defaults to all types. - Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage. - Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting) - Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations. - Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp) - traps_setting &2 no longer does anything (handled now by blah blah) skotlex 2006-08-24 14:49:16 +00:00
  • 10d8fa1083 - Applied some change from mpeg on Ninja Skills - Put HVAN_Explosion based on max_hp instead of current hp toms 2006-08-24 14:43:20 +00:00
  • b8fa0d9d1e Various fixes on Headgear 2006 quests Playtester 2006-08-24 13:18:33 +00:00
  • 0776b5f260 Updated X.3 iRO mob names Playtester 2006-08-24 11:01:17 +00:00
  • 70e170f745 move Bio ethic to skill quests, fixed bio ethic (let Baby alc+creators learn the skill, too). updated lighthalzen added mapflags. fixed treasure spawn formula Lupus 2006-08-24 04:47:51 +00:00
  • e19c834ae2 - Fixed mob_clone_spawn completely ignoring the mode variable. skotlex 2006-08-24 04:19:56 +00:00
  • 44a5b037a3 - Fixed Energy Coat reducing and consuming more than it should when you have 100% SP skotlex 2006-08-23 21:27:51 +00:00
  • db3fdbe23b - Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists. skotlex 2006-08-23 20:27:24 +00:00
  • a288f9c512 Corrected the healing value of novice pots. MasterOfMuppets 2006-08-23 18:25:55 +00:00
  • 88841f05dc SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev 6791. Try to reimplement it. toms 2006-08-23 17:22:46 +00:00
  • 6ffb2533a7 - Some minor cleanups. skotlex 2006-08-23 16:42:42 +00:00
  • 99f03f87cc - Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it giving no exp to the caster, whichever bug was there) - Frost Nova won't display a nodamage skill packet (still need to sort out a way to fix the splash damaged packets) - Some cleaning on the timeout code for traps. skotlex 2006-08-23 16:12:25 +00:00
  • cff4864a78 - Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknown - Added debug on "Inifity loop" to know which script is making this loop toms 2006-08-23 13:29:05 +00:00
  • 7ef66cffd5 fix'd exploit in bio ethics quest evera 2006-08-23 02:04:46 +00:00
  • cd5cecdf0f - Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the target, this way the skill animation will correctly display for the targetted mob, and not the others who get caught in the splash area. skotlex 2006-08-23 00:57:21 +00:00
  • f663c21b97 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8446 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-08-22 23:06:05 +00:00
  • 98d0cb73fd - Fixed a crash on the mobspawn script command. - Made SC_FLEET increase batk as well as watk. skotlex 2006-08-22 21:26:17 +00:00
  • fb6029a221 Fixed gcc warning toms 2006-08-22 20:26:50 +00:00
  • da4d239d1f Fixed AM_REST not closing the homunc status window toms 2006-08-22 20:10:03 +00:00
  • 34e28b6b16 - Fixed SC_NEN according to Mpeg - Added a ShowStatus("Terminating...\n") on login-server_sql toms 2006-08-22 19:30:27 +00:00
  • 22789445b0 Fixed SP usage of some Gunslinger skills Playtester 2006-08-22 19:08:25 +00:00
  • af738bf572 Same as below only 30 seconds duration Playtester 2006-08-22 18:54:13 +00:00
  • 9ee9f49092 Added a duration to Disarm Playtester 2006-08-22 18:48:17 +00:00
  • c026d4bcac - Some corrections to make Tatami Gaeshi work correctly. - Fixed SBR44 doing 100% more damage than it should. skotlex 2006-08-22 18:39:52 +00:00
  • 8a8ed83b63 - Some more work on the splash skill code. Now splash-damaged enemies should show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation. skotlex 2006-08-22 17:21:42 +00:00
  • 2c521c1246 Final fix on Grand Cross weapon Playtester 2006-08-22 16:53:25 +00:00
  • 6a72f31049 Some fixes on Grand Cross weapon, might need more fixes Playtester 2006-08-22 16:34:02 +00:00
  • ae83a38c34 Removed event bonus on Celebration Ring Playtester 2006-08-22 16:16:31 +00:00
  • 2cf8c82bc7 - Modified the homun-txt file-save format to separate the name from the rest of fields with tabs (like character saving does), this may fix homun save/loading when using non-latin characters on the name, but be warned that it also means the previous homun-data files are lost! (unless you replace the comma before the start of a name with a tab) skotlex 2006-08-22 16:05:53 +00:00
  • c6b702ec4b Updated Gunslinger Quest, removed "Thin Trunk" (7186) according to RockmanEXE toms 2006-08-22 15:17:17 +00:00
  • 9f8cee903c - updated (more or less) the sql-files/item_db2.sql file. - Some insignificant cleanups. skotlex 2006-08-22 14:54:29 +00:00
  • d359756066 - getnameditem will now also work on stackable items - Corrected battle_calc_weapon_attack so that all skills ignore your left-hand weapon, and that the Katar's double-attack damage bonus for the offhand damage applies ONLY on normal attacks. - Fixed Resurrect Homunculus's % to 20*lv% skotlex 2006-08-22 14:09:01 +00:00
  • 276361d8dd Applied Mpeg's fix on GS according to kRO's values toms 2006-08-22 13:59:13 +00:00
  • c96183c9d4 Added SQL update which should remove \' from guild names toms 2006-08-22 11:56:41 +00:00
  • 6d6d0f4000 more typos Lupus 2006-08-22 11:35:38 +00:00
  • 337a5bcaca field typo Lupus 2006-08-22 11:31:54 +00:00
  • 796497fae5 added char deletion condition by BaseLevel Lupus 2006-08-22 11:27:48 +00:00
  • cb86bacf04 Updated Embryo creation, put "Potion Creation Guide" instead of "Embryo Creation Guide" according to RockmanEXE's & iRO info toms 2006-08-22 11:07:08 +00:00
  • c530ba0790 Updated range of guns according to RockmanEXE's info Playtester 2006-08-22 10:24:03 +00:00
  • 355947c742 Updated some items thanks to Haplo Playtester 2006-08-22 07:24:40 +00:00