This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.
Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).
* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt
Thanks to @aleos89 and @Lemongrass3110 !
* Replaced hardcoded gender codes in source
Introduced a new constant for the account based gender and replaced all hardcoded gender references to code 99 with it.
* Replaced hardcoded gender codes in npcs
Exported the gender constants into the script engine and replaced all usages with references to the constants instead of expecting a value behind them.
* Corrected a typo
Thanks to Machiezmo from Discord.
* Fixed an inverted gender logic
Thanks to @secretdataz
* Added the following functions:
- "F_GetPlural" (returns plural of noun) / "F_InsertPlural" (returns plural if arg != 1) [credits: EnglishClub for formation rules]
- "F_InsertArticle" (returns 'a' or 'an' preceding word)
- "F_InsertComma" (formats number with commas)
- "F_GetNumSuffix" (formats number with '-st', '-nd', '-rd', or '-th' suffix)
* Added and removed new functions where necessary. (incomplete)
* Added new types to "F_GetArmorType" function, and weapons will now pass to "F_GetWeaponType".
* Reformatted comments.
Other changes:
* Removed some garbage text from scripts.
* Slight edits to custom warper script.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Hair Dresser will change hair styles ranging between 20 to 27
- Assistant Beautician changes to a random style and colour between 1-23.
* Updated the Cursed Spirit quest, and added some more town NPCs.
* Added more town NPCs to Splendide and Manuk.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14780 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added mercenary skills for Mimic, Disguise, Alice, Doppelganger, and Egnigem.
Removed duplicate NPCs in Lighthalzen and Morroc. (bugreport:4555)
Corrected typo (Sit -> Suit) in enhcant_arm NPC. (bugreport:4586)
Corrected a typo in the christmas_2008 event. (bugreport:4600)
Changed which White Lady spawns in endless tower. (bugreport:4601)
Also added Quest Log Entries to Endless Tower, please test.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14552 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added missing Lighthalzen NPC (bugreport:4319).
Fixed checkweights in Manuk & Splendide shops.
Fixed some condition checks in Moscovia quests.
Fixed some typos in Sealed Shrine and Manuk quests dialogues.
Added missing global var check in Yggdrasil Dungeon Floor 2 puzzle.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14360 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated F_ClearGarbage to erase obsolete DTS player variables.
- Moved Cool Corp. Staff NPCs to Lighthalzen (cities/lighthalzen.txt.)
- Now everyone can enjoy the global broadcast "every-hour-nag" to vote!
- Note: Upon loading ALL prior DTS global variables are erased.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13764 54d463be-8e91-2dee-dedb-b68131a5f0ec
- A lot of files still remain, but they don't have the proper effect names in commented in beside the ID. ;P
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13238 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved some NPC and fixed some typos in Lighthalzen and Einbroch due to the quest.
- Updated Yuno Government Buildings warps according to the quest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10540 54d463be-8e91-2dee-dedb-b68131a5f0ec