This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.
Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).
* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt
Thanks to @aleos89 and @Lemongrass3110 !
* Added parameters for `savepoint are range for `x` and `y` for random savepoint coordinates.
* Added documentation for new savepoint params. Credits to @aleos89
* Updated savepoint on script to follow official behaviour (random save in 3x3). All credits to @Atemo
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Satan Morroc spawn and corrected shadow spawn timers. (bugreport:2690)
- Fixed Group of Evil NPC not reactivating when it should. (bugreport:2696)
- Fixed the Zeny check when summoning guardians in agits. (bugreport:2712)
- Added zeny check to Jawaii bartender (hung the script.) (bugreport:2747)
- Corrected a mapwarp assosiated with the z-gang quest. (bugreport:2757)
- Fixed warps in ice dungeon 3 being usable all the time. (bugreport:2776)
- Corrected impossible condition if in Keil Hyre quest. (bugreport:2789)
- Corrected leftover aegis variables in several scripts. (bugreport:2794)
- Removed duplicate line from nameless quest. (bugreport:2795)
* Implemented official behaviour/Cost for investing in economy and defence
- Eco/Def will be modified on the turn of the day instead of immediately.
- Cost has been updated to official values. Investing twice now costs 4 times the first investment.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13559 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Seal quest checking for oridecon hammer. Again. (Bugreport:2363)
- Fixed some requirements for the socket NPC. (famiong) (Bugreport:2572)
- Fixed a global variable-collision in Z-Gang quest. (Bugreport:2616)
- Fixed issue with Zhed saying things he shouldn't (Bugreport:2627)
- Fixed OnMyMobDwead in Nameless quest issue. (Bugreport:2628)
- Fixed Kyle Hyre script halting on delitem. (Bugreport:2633)
- Added missing part of Peace for Arunafelts (Gepard) (Bugreport:2639)
- Added missing Kafra npc to Comodo. (Daegaladh) (Bugreport:2662)
- Fixed a minor error in Einbroch Tower NPC. (magegahell) (Bugreport:2669)
- Fixed exp reward in Peace for Arunafeltz. (Gepard) (Bugreport:2676)
- Fixed exp reward in Meg. God Seal quest. (Daegaladh) (Bugreport:2677)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13458 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added missing somewhat-global einbroch quest.
- Full update to Uwe Kleine quest. Needs testing.
- Updated the structure of the other quests.
- Updated the structure of several NPCs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13229 54d463be-8e91-2dee-dedb-b68131a5f0ec
- put erKURITA's version of the Garrison quest into another file since I already added a complete version, use it if you like it more
- also gave the NPCs their official names
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8267 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added (finally) the Garrison quest npc. Item requirements are the official ones, but the quest... well you know. Thanks to RockmanEXE [erKURITA]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8265 54d463be-8e91-2dee-dedb-b68131a5f0ec
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec