* Updated SQL databases from r17134, r17149.
> Hercules merges:
* 2f72676, 06883a7:
Renewal item_db updates, mostly new headgears and costumes.
* b38c660:
Fixed Trick Dead not being removed on job change.
* 55134e8:
Modified @mi exclusion criteria so that it requires a monster to not have a fixed spawn point as well as no base/job exp. It was excluding things such as red/blue/whatever plant from search results.
* bf76055:
#autotrade now relogs the target, not the caster.
* c6882c7, 412efb9:
Updated Renewal Izlude warps.
Moved various Izlude NPCs to Renewal coordinates.
* 064dad8:
Fixed bug where Kagerou and Oboro could hit their Zanzoe.
Follow-up on bugreport:4832, Ankle Snare now works properly in GvG.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17151 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added 'consumeitem' to all applicable scripts.
* Moved "Catalog Magician" to Renewal path.
* Created "Pet Commands" and "Homunculus Commands" sections in script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17138 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* 2bc8562, 126225b:
Skills granted through scripts are now permanent, until this date they were not relog persistent. (bugreport:5018)
Note that you will need to execute /sql-files/upgrades/upgrade_svn17136.sql for this change.
* b8379d2:
@skillid now supports partial search.
* d7ce0c1:
Character's online states are now updated as soon as they attempt a char select, instead of at the end of the procedure. This improves reliability with 3rd party software e.g. control panels. (bugreport:7269)
* d828000:
Login and Char servers will now exit when failing to bind to the port (as map server has always done).
* 003ed2c:
Moved "Honeymoon Helper" and "Odgnalam" NPCs to official RE coordinates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17136 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Documented some changes from r17131 (tid:76924).
* Follow-up r17131, fixed more minor issues in El Dicastes quests (bugreport:7273).
* Moved "Girl" NPC (from Guillotine Cross job quest) off of ve_fild05, unreachable in Renewal (bugreport:7275).
* Moved "Wincing Old Man" (from quests_veins) to pre-re/re coordinates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17132 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* ac78454:
Extending readparam functionality: Added many more bonuses including missing key stuff such as def/mdef.
* 4983181:
Script commands relying on equipment slot may now access the 3 following types:
EQI_COSTUME_HEAD_LOW (11)
EQI_COSTUME_HEAD_MID (12)
EQI_COSTUME_HEAD_TOP (13)
* b305c1f, e5cc221:
Updated EXP rewards in 13-1 and 13-2 quests.
* a244b61:
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen)
* f825d79:
Database and script updates. (bugreport:6957, bugreport:6834)
* a2b070b:
Various typo fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17131 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with Somotology Laboratory F4 entries (5113-5125 are placeholders, may be incorrect).
* Moving of warp files, reducing the number of duplicates in pre-re/re paths.
* Added a note to documentation (bugreport:7065) and fixed a small mistake (bugreport:7068).
* Follow-up r17056, missing $ (bugreport:7067) and added a missing item.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17063 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed quest_db name typos (bugreport:7011).
* Added Wolf Flute Trader script to re\merchants\falcon_flute.txt, and renamed to re\merchants\flute.txt.
* Optimized Falcon Flute Trader script.
* Added constants in El Dicastes quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17028 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed more Izlude RE coordinates (bugreport:6285).
* Disabled "Fish Tails" NPC in El Dicastes quests until Izlude RE coordinates are found; also, fixed a small mistake.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17024 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added missing documentation for boss_monster, and fixed a waitingroom example (bugreport:6800).
* Added a small detail to pcblockmove documentation (bugreport:6894).
* Added an array example to getd() documentation (tid:63002).
* Follow-up r16961, standardization of documentation.
* Deleted incorrect UseSkillToPC comments in scripts. This command will hopefully be added in the future.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16963 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed bugreport:6427 with new Alchemist quest (jobs\2-2\alchemist.txt)
* Other misc changes/fixes...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16615 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Deleted doc\pccommand_list.txt, it's outdated and its contents are already (better) explained in doc\script_commands.txt
* Other misc cleaning...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16453 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus.
- Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S.
- Updated script_commands.txt with description of the new script command.
- Added Homunculus S Quest. bugreport:5641
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec