Fixed bugreport:7101 where MO_EXTREMITYFIST don't consume sp when used against plant type monster.
Fixed bugreport:7116 missing duration for HW_MAGICPOWER.
Fixed bugreport:7117 where WL_WHITEIMPRISON doesn't work properly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17078 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with Somotology Laboratory F4 entries (5113-5125 are placeholders, may be incorrect).
* Moving of warp files, reducing the number of duplicates in pre-re/re paths.
* Added a note to documentation (bugreport:7065) and fixed a small mistake (bugreport:7068).
* Follow-up r17056, missing $ (bugreport:7067) and added a missing item.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17063 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added Malangdo Tool Dealer.
* Fixed quest log sample, which never worked to begin with -- thanks clydelion!
* Fixed potential error with clones in custom Hunting Missions script (bugreport:7055).
* Follow-up r16990, forgot to commit the EXP fix.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17055 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Separated Renewal Alberta features with checkre() and new files, follow-up r16125 (bugreport:7041).
* Moved remaining Renewal shops out of pre-Renewal file, follow-up r16138 / r16104 (bugreport:7042).
* Moved Renewal refining features to a separate file, and made some changes, follow-up r16126 (bugreport:7043).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17042 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r17029: moved 'clearinventory' alias to atcommand_athena.conf.
* Custom Quest Shop updated to v1.5, which replaces categories with shop IDs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17031 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed quest_db name typos (bugreport:7011).
* Added Wolf Flute Trader script to re\merchants\falcon_flute.txt, and renamed to re\merchants\flute.txt.
* Optimized Falcon Flute Trader script.
* Added constants in El Dicastes quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17028 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed more Izlude RE coordinates (bugreport:6285).
* Disabled "Fish Tails" NPC in El Dicastes quests until Izlude RE coordinates are found; also, fixed a small mistake.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17024 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added missing documentation for boss_monster, and fixed a waitingroom example (bugreport:6800).
* Added a small detail to pcblockmove documentation (bugreport:6894).
* Added an array example to getd() documentation (tid:63002).
* Follow-up r16961, standardization of documentation.
* Deleted incorrect UseSkillToPC comments in scripts. This command will hopefully be added in the future.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16963 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r16941: added documentation.
* Updated WOE Controller script to v1.4, which modifies LoadEvent mapflag settings for easier cross-compatibility and standardizes script format.
* Minor tweaks here and there.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16947 54d463be-8e91-2dee-dedb-b68131a5f0ec
* More updates to effect list documentation (doc\effect_list.txt)
* Uncommented a status change in Ranger job quest, bugreport:6551 (npc\re\jobs\3-1\ranger.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16731 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Replaced and added dividers in many script files with one standard divider.
* Other misc. cleaning...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16727 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added documentation on ancient code in mob_skill_db.txt, where skills will be treated as 'global' if a negative mob ID is specified.
* Follow-up r16694, reverted to official behavior (bugreport:6545)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16695 54d463be-8e91-2dee-dedb-b68131a5f0ec