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219 Commits

Author SHA1 Message Date
Atemo
3882999a5c Suggestion to remove the sql files (only) from the repo to let the user create the SQL files if he choose to use the SQL DB 2021-11-22 18:55:45 +01:00
idk-whoami
913434317c Corrected script for some item (#6364) 2021-11-22 15:44:56 +01:00
Atemo
424e05d8f7 Implemented some NPC skills (#6343)
* Implemented NPC_CHEAL
* NPC_MILLENNIUMSHIELD
* NPC_STORMGUST2
* NPC_ARROWSTORM
* NPC_DRAGONBREATH
* NPC_WIDEWEB
* NPC_REVERBERATION
* NPC_COMET
* NPC_VENOMIMPRESS
* NPC_SR_CURSEDCIRCLE
* NPC_DARKPIERCING
* NPC_FATALMENACE
* NPC_PSYCHIC_WAVE
* NPC_DRAGONBREATH
* NPC_MAGMA_ERUPTION
* NPC_RAYOFGENESIS
* Uncommented NPC_LEX_AETERNA skills in mob_skill_db.txt
* NPC_MANDRAGORA
* NPC_DANCINGBLADE
* Uncommented NPC_DARKPIERCING
* NPC_PULSESTRIKE2

Thanks to @attackjom and @Lemongrass3110 !
2021-11-21 18:24:55 +01:00
Jittapan Pluemsumran
eef8ef434a Remove Maximum Power-Thrust buff on weapon unequip. Fixes #6277 (#6282) 2021-11-21 21:39:12 +07:00
idk-whoami
5f92aae35f Corrected script for some item (#6357) 2021-11-19 16:25:07 +01:00
Atemo
33be829d9e Added removespecialeffect/removespecialeffect2 script commands (#6322)
* Added removespecialeffect/removespecialeffect2 script commands, follow-up #5272 thanks to @attackjom
Credit to @4144 for the original work in https://github.com/HerculesWS/Hercules/pull/2226/files

Thanks to @Lemongrass3110 !
2021-11-18 23:37:44 +01:00
Atemo
acac89eeca Updated Classes field in item_db.yml (#6362)
* Updated Classes field in item_db.yml to include ITEMJ_FOURTH
2021-11-18 18:30:13 +01:00
Atemo
da82fea633 Added missing docs about the trait stats (#6359) 2021-11-18 10:24:46 +01:00
Everade
7e815cbe6e Corrects costume exchanges for enchant box 4-21 (#6208)
* Exchange costumes is now fully based on KRO, to get rid of TWRO customizations.
* Fixes wrong enchant stone box rewards.
* Removes custom costumes from possible enchant lists. (this list is most likely still inaccurate)

Fixes #6206
2021-11-17 23:09:04 +01:00
Aleos
6bc0dff20d Converts Job databases to YAML (#4759)
* Converts the job_db, job_db2, job_basehpsp_db, job_exp, and job_param_db to YAML.
* Optimizes several places utilizing C++ features.
* Removes 3rd class job data from pre-renewal.
* Adds minimal support for 4th jobs.
* Job level bonus stats now supports multiple bonuses per level as well as an integer for the specific stat instead of only being limited to 1.
* Includes CSV2YAML converter.
Thanks to @Lemongrass3110, @Atemo, @Balferian, @attackjom, @dimasshotta!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-11-17 16:13:07 -05:00
Aleos
ff0cbfe4e8 Minor fixes and cleanups to the mob database (#6356)
* Made some minor fixes and cleanups to the mob database documentation and parser.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-11-16 19:29:11 -05:00
Aleos
ae666be1e3 Fixes AutoSpellOnSkill targetting (#6355)
* Flips the self and target masks around once more.
Thanks to @Anjuts!
2021-11-13 18:05:09 -05:00
idk-whoami
2910148b85 Corrected script for some item (#6345) 2021-11-11 22:59:54 +01:00
Atemo
7dcc75d82e Fixed a mistake on NPC_COMET (#6351)
Fixed https://github.com/rathena/rathena/issues/6350

Thanks to @attackjom !
2021-11-11 14:23:37 +01:00
Aleos
238af67994 Fixes AutoSpell target checks (#6352)
* Fixes #6346.
* Resolves an issue with bonus3 bAutoSpell, bonus3 bAutoSpellWhenHit, and bonus4 bAutoSpellOnSkill having their self and target flags flipped.
Thanks to @Anjuts and @mazvi!
2021-11-10 19:37:27 -05:00
Lemongrass3110
22c7f3988d Yet another autospell fix (#6341)
Fixes #6337

Hopefully this was all now.

Thanks to @renniw
2021-11-02 23:41:19 +01:00
Lemongrass3110
7277d47ab6 Fixed a mail weight check (#6342)
Thanks to @limitro
2021-11-02 22:31:31 +01:00
Lemongrass3110
a53a65650f Fixed mob_db_re.sql
Something seem to have gone wrong with merging.

Fixes #6338

Thanks to @RagnaWay
2021-10-28 15:47:25 +02:00
Lemongrass3110
4b9c3e37f3 Fixed walking NPCs with monster sprites (#6325)
Sending all NPCs with new type now

Fixes #6312

Thanks to @Everade and @attackjom
2021-10-27 17:42:44 +02:00
Atemo
bca8287473 Random option support for addmonsterdrop (#6308)
* Added more parameters to the script command addmonsterdrop to support the random option system.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Thanks to @aleos89
2021-10-27 13:09:06 +02:00
HAO YAN
edfb95f39d Added script command mercenary_delete (#6334)
Enable to remove mercenary from player.
2021-10-27 11:25:57 +02:00
Lemongrass3110
46586599fb Restored previous logic for autospells (#6332)
Fixes #6330
The logic was inverted accidentally in 31327ade

Thanks to @mazvi and @Anjuts
2021-10-27 10:49:18 +02:00
Atemo
5933ab8304 Temple of the demon god instance (#5611)
* Implemented Temple of the Demong God instance
Implemented the skills NPC_WIDEWEB, NPC_WIDESUCK and NPC_FIRESTORM from https://github.com/idathena/trunk
Credit to @exneval

Thanks to @Badarosk0 @idk-whoami @Everade @aleos89
2021-10-26 18:21:12 +00:00
Atemo
3abc86e02d Wave mode instances - walkthrough conversions (#3884)
* Wave mode instances - walkthrough conversions

* NPC_EMOTION and NPC_EMOTION_ON disrupted the walking system and have been restricted on the maps.
* Implemented AI_SPECIALs. AI and normal monsters can naturally fight each others. However monsters with AI_SPECIAL can't be hit by normal monsters.

* Implemented mob_setidleevent command.
`mob_setidleevent <GID>,<event>;`
This command will attach an event label to the monster with the given <GID> which will execute when the <GID> is idle.

* Added parameters to unitskilluseid and unitskillusepos
-- `<cancel>`: define if the skill can be interrupted when hit (by default the cancel value was 'castcancel' from skill_db.txt)
-- `<Line_ID>` : the monster will say the message from 'Line_ID' in mob_chat_db.yml when casting the skill

* Added `UMOB_IGNORE_CELL_STACK_LIMIT` for setunitdata/getunitdata script command.
When true, the monster will ignore the stack limit (max number of characters that can stack within a single cell) defined by 'official_cell_stack_limit' in misc.conf

* The script is disabled by default like on KRO

Thanks to @Lemongrass3110 @aleos89 @Badarosk0 @sigtus @Questune09 !
2021-10-26 14:56:47 +02:00
Lemongrass3110
eda43a6295 Fixed a stack corruption from WS_WEAPONREFINE (#6333)
Fixes #6331

Thanks to @24msz6eo
2021-10-24 19:28:57 +02:00
Lemongrass3110
cc6c1c3eff Follow up to 487c278
Fixed sample entries
2021-10-24 15:58:45 +02:00
Jittapan Pluemsumran
e50a91c59c Added null pointer checks for autobonus (#6327)
Fixes #6324

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-10-24 14:52:10 +02:00
Lemongrass3110
487c27833b Fixed reading armor level from sql (#6328)
Fixes #6323

Thanks to @bgamez23 and @aleos89
2021-10-21 20:09:05 +02:00
Jittapan Pluemsumran
458def0784 Apply view_range_rate to mob's view range again. Fixes #6311 (#6326)
* Apply view_range_rate to mob's view range again. Fixes #6311

Thanks to @zyudimosha
2021-10-20 22:57:05 +00:00
Balfear
77b103192c Fix for sura skills (RAMPAGEBLASTER / RIDEINLIGHTNING) (#6318)
SR_RAMPAGEBLASTER should have range type damage.
SR_RIDEINLIGHTNING should strike more hits.
2021-10-20 17:24:07 +02:00
HAO YAN
2eebafb703 Enable makeitem to display DropEffect (#6303)
Enable item to special effect if the item has DropEffect flag.
2021-10-20 15:45:07 +02:00
Aleos
31327ade6c Minor cleanups to AutoSpell item bonuses (#6212)
* Fixes #6153.
* Fixes variable types to avoid any loss of data.
* Fixes AutoSpellOnSkill random level cast being mixed with the target selection flag.
* Removes the overloaded use of variables for the autospell bonuses.
Thanks to @randell1993 and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-10-20 09:04:17 -04:00
Atemo
d7b6f39655 Fixed a quest warning in academy.txt (#6321)
Fixed #6300 

Thanks to @Skystar18
2021-10-18 14:33:37 +02:00
Lemongrass3110
36ca3bca05 Fixed monster attack calculations (#6319)
Fixes #6273

Thanks to @Zeloss, @zyudimosha, @sonniez, @Everade and @limitro
2021-10-18 11:16:29 +02:00
Atemo
e015832fa0 Removes the extra check in node["Drops"] (#6309) 2021-10-17 15:35:58 +02:00
Everade
7d182b4baf Fixes checkquest calls in Magic Book Seller Quest (#6317)
Fixes #6316
2021-10-16 20:20:59 +02:00
Atemo
d6a1c03b39 Updated map_cache.dat (#6310)
Implemented the official maps up to 08/2021
2021-10-12 23:59:37 +02:00
Atemo
e0c27fed03 Added a missing argument of getiteminfo script command in some script (#6307)
* Added a missing argument of getiteminfo script command in some script
* Fixed the missing curly in ticket_refiner.txt
Thanks to @Lemongrass3110 @aleos89 @Daegaladh @Skystar18
2021-10-12 23:41:31 +02:00
HAO YAN
7a0233388a Update getinventorylist - favorite field (#6302)
- added favorite field
2021-10-11 09:31:24 +02:00
Lemongrass3110
04d9e33112 Added new refine information (#6298)
Added the refine information for weapon level 5 and armor level 2.
Added the event refine information for weapon level 5 and armor level 2 to the import template.
Additionally added TODOs for missing bonuses that will be added later on.

Thanks to @Phaicm and @Balferian for their help.
2021-10-10 11:52:15 +02:00
Lemongrass3110
d54076d2f6 Added some additional SP heal bonuses (#6292)
Fixes #6076

Thanks to @idk-whoami and @Atemo
2021-10-10 11:17:41 +02:00
Lemongrass3110
58bc89d5db Fixed invalid purchase history (#6296)
If the items were bought in a random order, this would mess up the purchase history.

Fixes #6284

Thanks to @Lelouzh
2021-10-10 10:42:55 +02:00
Aleos
0eeb464119 Adjusts bonus_script SQL table keys (#6276)
Fixes #5405.
Adds a normal key index as the uniqueness can be less restrictive.
Removes the primary keys.

Thanks to @Surefirer, @Patotron, and @gen1x8!
2021-10-08 17:57:08 +02:00
Cydh Ramdh
f8a9268b38 Update CONTRIBUTING.md (#6295)
Added link to https://github.com/rathena/rathena/blob/master/tools/docker/README.md
2021-10-07 12:43:14 +02:00
Lemongrass3110
fe5c5d8869 Fixed mail script command (#6294)
Fixes #5970
Broken since e5c22b3

Thanks to @roSBK
2021-10-07 12:41:29 +02:00
Lemongrass3110
c4df5caa00 Added support for level 2 armors (#6251)
Thanks to @Atemo and @aleos89 for their help.

Co-authored-by: Atemo <capucrath@gmail.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-10-06 16:57:25 +02:00
Lemongrass3110
f9d4eeb4a1 Added a mapflag to block RODEX (#6291)
Fixes #6286

Thanks to @gabrieldosprazeres
2021-10-06 10:00:40 +02:00
Aleos
53e25aa462 Caps the item and mob display name length (#6293)
* Resolves an issue of trying to create an item or mob whose name was over the cap limit.
* Display a warning now when the length is over the cap.
* Resized the item and monster database values that were over the cap.
Thanks to @Lemongrass3110, @secretdataz, and @Atemo
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-10-06 03:01:32 +00:00
Lemongrass3110
e72997e0a6 Fixed SQL files (#6290)
Fixes #6289

Thanks to @bgamez23
2021-10-06 00:51:34 +02:00
Atemo
93c114416c Small correction in SealedShrine.txt (#6287)
* sc_start should use SC_ constant
2021-10-06 00:27:33 +02:00
Aleos
9114083d7e Adds drop effect to dropped random option items (#6278)
* Adds the official pillar effect on dropped items depending on how many random options were applied to them.
Thanks to @limitro, @Atemo, and @Lemongrass3110!
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2021-10-05 14:48:38 -04:00
Atemo
586f5a1239 Added a check of the jexp value in quests_mora.txt (#6288)
Fixed #6259

Thanks to @Skystar18
2021-10-05 19:21:12 +02:00
Lemongrass3110
1deb5a5f3e Added a missing initialization (#6283)
Fixes a debug breakpoint if you compiled in debug mode of Microsoft Visual Studio
2021-10-05 13:07:54 +02:00
idk-whoami
b56c9b7efa Corrected script for some item (#6261)
* Updated the items IDs 28223, 28224, 28225, 28226, 13119, 13120, 13129, 28253
* Implemented a bunch of items

Thanks to @mazvi !
2021-10-04 22:55:05 +02:00
Aleos
8aa5b52026 Fixes card bonus damage reaching the cap (#6275)
* Fixes #6272.
* Card bonus damage adjustments were hitting the cap of short resulting in damage being nullified.
Thanks to @Badarosk0 and @kaninhot004!
2021-10-04 15:06:41 -04:00
Aleos
aa18fb0c2d Adds MF_NOCASHSHOP (#6279)
* Fixes #5903.
* Adds a new mapflag to disable the Cash Shop on specified maps.
Thanks to @cahya1992's suggestion!
2021-10-02 16:36:07 -04:00
mazvi
d04e03ee88 Update import-tmpl/refine.yml (#6267)
Normal type does not affect HD. 
According to the link: https://irowiki.org/wiki/Refinement_System
The Event HD Type should match the Normal Type.
2021-09-28 17:05:35 +02:00
Aleos
e8da0c0d44 Fixes skill aftercast delay (#6240)
* Fixes #6232.
* Follow up to 9e4dc7d.
* Fixes the aftercast delay of skills so that status and item bonuses properly stack before calculating the final result.
* bSkillDelay should add directly to the time and not be included in the rate formula.
Thanks to @AsurielRO!
2021-09-27 10:00:40 -04:00
Lemongrass3110
029d8dff9b Fixed a few problems with SQL databases (#6242)
Fixes #6202
Follow up to 6b84115

Thanks to @bgamez23
2021-09-27 15:02:13 +02:00
Everade
6672bfc490 Fixed Para Market selling a wrong item (#6265)
* Fixes #6260
* NPC Manbok at paramk 87 101 was selling item ID 22569 instead of 22659.

Thanks to @Skystar18
2021-09-23 23:46:14 +02:00
Atemo
cf27d0ed21 Fixed an issue in the quest system (#6264)
The spawn timer of permanent monster was still INVALID_TIMER when the quest_update_objective function was called so the check failed
2021-09-23 23:38:17 +02:00
Lemongrass3110
373d724bdf Follow up to df7ccca 2021-09-20 20:40:57 +02:00
Jittapan Pluemsumran
c410caecdf Fixed opt_flag collision in status_change_end. Fixes #6192 (#6262)
The issue caused skills in skill tree to disappear in some circumstances.

Thanks to @hnomkeng for the report and @Lelouzh for the help in testing and discovering the cause of this bug

Co-authored-by: Lelouzh <lelouzh@lelouzh.com>
2021-09-20 21:41:52 +07:00
Lemongrass3110
df7cccaa56 Fixed autobonus on the same equip slot (#6257)
Fixes #2079

Thanks to @LunarSHINING for reporting and testing
Thanks to @Tokeiburu for the initial report
Thanks to @Atemo and @aleos89 for reviewing
2021-09-19 23:22:43 +02:00
Kanin Temsrisuk
54c2689bbd Fix bWeaponAtkRate not working as intend. (#6239) 2021-09-18 18:37:43 +07:00
Aleos
393ec53272 Fixes a potential map crash for atcommand mapflag (#6255)
* Fixes #6254.
* Adds a few checks for MF_RESTRICTED so the status is not disabled if other zones are active for the same map.
Thanks to @xEasycore and @Lemongrass3110!
2021-09-16 16:56:18 -04:00
Atemo
b84bbf7c0a Added missing status_calc_npc for unitwalk script command (required for npc) (#6256)
Thanks to @aleos89
2021-09-16 16:23:19 +02:00
Atemo
a725844553 Added support of the aegis mob name in the script npc definition (view) (#6252)
* Added the npc path in status_set_viewdata warning

Thanks to @Lemongrass3110
2021-09-14 19:26:01 +02:00
Atemo
f4fbfb3299 Clean-up the npc_enable_target function (#6248)
* Clean-up the npc_enable_target function

Thanks to @Lemongrass3110 and @aleos89
2021-09-11 14:56:36 +02:00
mazvi
fe4897548e Added Custom Weight Check on quests_13_2 (#6250)
Need this check to solve the bug that failed to get the item if inventory is full.

Special Thanks to: @RagnaWay @Atemo @secretdataz
2021-09-10 23:07:09 +02:00
Balfear
54431dd0ec Pet autofeed config fix (#6249)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-09-10 22:56:26 +02:00
Aleos
893bfabe91 Adds support for Level field in ItemCost (#5268)
* Fixes #5266.
* Adds the ability to supply the ItemCost level to easily override a specific level or only define some levels that have item requirements.
* When the Level label is provided for ItemCost it becomes dependent to that level only.
* Removes some remaining hardcoded skills that have skill level dependent checks.
* Added support to CSV2YAML to properly convert those level dependent skills.
* Adds documentation to header and upped version.
Thanks to @Pringle012 and @Lemongrass3110!
2021-09-10 14:24:23 -04:00
Atemo
69802a23fb Suggestion: NPC name as parameter in enablenpc (#6233)
* The required NPC name parameter is now optional for the following script commands:
    enablenpc
    disablenpc
    hideonnpc
    hideoffnpc
    cloakonnpc
    cloakoffnpc
    isnpccloaked
* Updated docs

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-09-09 14:50:24 +02:00
Balfear
c18707bb6d Script command "delitemidx" (#6247)
Added new command that allow delete items from inventory by index.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
2021-09-09 13:02:02 +02:00
Lemongrass3110
d25ec40a8f Fixed an issue with RODEX's retrieve all (#6245)
Sometimes players would not be able to retrieve their items anymore.

Thanks to @Balferian and @limitro
2021-09-09 00:19:32 +02:00
Lemongrass3110
cdce54ac0a Synced mobs and effects from divine pride (#6244) 2021-09-08 17:25:10 +02:00
Lemongrass3110
870e3d9407 Added an error message to openmail (#6243)
Fixes #6159

Thanks to @SynchronyMaster
2021-09-08 08:27:09 +02:00
Lemongrass3110
b75b8ffafb Added an additional safeguard (#6241)
Fixes #6229

Thanks to @mrboob
2021-09-08 01:43:52 +02:00
Everade
cb83cb8fa4 Adds missing effect to ID29463 Rune Knight Stone (Garment) (#6225) 2021-09-03 01:31:07 +02:00
idk-whoami
e11be01fe7 Corrected script for some item (#6203)
* Corrected and updated the item database

Thanks to @Atemo
2021-09-02 01:45:24 +02:00
Aleos
9e4dc7df4a Cleans up some cast time and delay behaviors (#6221)
* Fixes #6135.
* Mystical Amplification should not have the IgnoreStatus CastTime flag.
* Foresight will only apply a cast reduction to learned skills, not those that are granted through item bonuses guild skills, pets, etc.
* Item bonus bDelayRate will now stack with other delay reduction bonuses.
* General cleanups to variable defines.
Thanks to @Everade, @mrjnumber1, and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-31 08:54:28 -04:00
Aleos
bccbf8b166 Fixes a potential map-server crash by skill units (#6226)
Fixes #6224.
Restart the iterator if a skill unit is deleted when trying to clear previous grouped unit skills.
Thanks to @technoken!

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-31 12:00:58 +02:00
Atemo
fe7cb5a33f Converted const.txt to YAML (#6187)
* Converts the Constant Tables file into YAML.
* Includes CSV2YAML converter.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-27 23:54:31 +02:00
SeravySensei
72aafdadea Fixed drop rate bonuses (#3986)
Fixes #2613

Co-authored-by: aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2021-08-27 23:00:41 +02:00
Lemongrass3110
21cb9e87a2 Fixed a map-server crash (#6223)
Fixes #6220

Thanks to @AsurielRO, @Atemo, @aleos89 and @vstumpf
2021-08-27 00:09:10 +02:00
Lemongrass3110
5a25755386 Fixed a compiler warning (#6216)
Fixes #5999

Thanks to @RadianFord, @CairoLee, @jasonch35 and @Daegaladh
2021-08-26 21:51:49 +02:00
Everade
5884953115 Malangdo Enchant combo fixes (#6209)
* Fixes wrong item combos
* Adds 2 missing combos
2021-08-26 15:23:46 +02:00
Aleos
cf7923aeee Fixes skill units not clearing from unit_data (#6218)
* Fixes #6217.
* Follow up to a84e731.
* Adds a missing erase for skill unit data from the unit_data of an object.
Thanks to @AsurielRO!
2021-08-25 16:51:03 -04:00
Daegaladh
b2be269bf7 Fixed changesex not changing the character's sex (#6201) 2021-08-25 00:13:49 +02:00
Daegaladh
136fc5da84 Fixes Grimtooth not causing SC_QUAGMIRE status to monsters (#6215) 2021-08-24 19:37:40 +00:00
Lemongrass3110
d556ab88ae Added a missing string import (#6214)
Fixes #6210

Thanks to @jasonch35 and @Daegaladh
2021-08-24 17:01:26 +00:00
Aleos
a84e731f79 Cleans up the skill unit group storage (#6195)
* Fixes #2217.
* Adjusts the storage for skill unit group from DBMap to unordered_map.
* Removes the MAX_SKILLUNITGROUP limit.
* Cleans up memory management to utilize shared_ptr.
Thanks to @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-23 14:11:53 -04:00
Aleos
abe40d1eff Fixes card resistance for renewal (#6179)
* Fixes #5932.
* Resolves the cardfix ratio getting applied twice in renewal.
Thanks to @laziem!
2021-08-23 12:34:25 -04:00
Atemo
eb8c06743e Resolves some mistakes for getAttribute (#6207)
Follow-up 4d2c5b02d3
Fixed #6205

Thanks to @sonniez
2021-08-21 01:56:04 +02:00
NotKappa
19ef916f6e Update Hateffect (#6200)
Added latest kRO and jRO hateffects

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-18 11:34:02 +00:00
Aleos
7e2a85a578 Updates the behavior of Stasis (#6196)
* Fixes #6071.
* Updates the behavior of Stasis to block Songs, Ensembles, Choruses, and magic type skills.
* Removes the INF2_IGNORESTASIS flag as it doesn't effectively fit it's purpose anymore.
Thanks to @Felleonel!
2021-08-17 15:44:32 -04:00
Aleos
b9c53941f1 Adjusts Comet to a unit skill type (#6186)
* Fixes #5951.
* Adjusts the behavior of Comet to a unit skill type.
* Comet will now behave properly around Maya Card and other unit skill type interactions.
Thanks to @Felleonel, @Playtester, and @Lemongrass3110!
2021-08-17 14:16:38 -04:00
Aleos
92413b8459 Fixes Elemental Converter and equip swap (#6181)
* Fixes #5907.
* Fixes Elemental Converter getting removed when swapping weapons/shields.
Thanks to @Tydus1 and @Lemongrass3110!
2021-08-17 13:41:12 -04:00
Lemongrass3110
ff2c4e2b00 Added NPC path to debug output (#6198)
Have you ever been annoyed by a script error that did not tell you in which file the NPC is located?
This will fix it for you.
2021-08-17 01:50:43 +02:00
Aleos
135705069a Fixes Pressure hit count (#6197)
* Fixes #6133.
* Fixes Pressure not doing 3 hits per cast.
Thanks to @Everade!
2021-08-16 18:25:11 -04:00
Aleos
d8d6d74fc9 Fixes Marionette Control versus Curse/Quagmire (#6183)
* Fixes #5908.
* Marionette Control will no longer cast onto targets that are either Cursed or in Quagmire.
Thanks to @Tydus1!
2021-08-16 14:43:52 -04:00
Aleos
a97f3c6000 Fixes Basilica failing versus other skills (#6190)
* Fixes #6019.
* Partial revert of 01b8e76.
* Resolves Basilica from failing to work with other unit skills in the area.
Thanks to @Indigo000!
2021-08-16 14:03:39 -04:00
Aleos
729482a019 Fixes Frost Nova versus targets on Land Protector (#6185)
* Fixes #5926.
* Frost Nova will no longer damage targets who are standing on Land Protector.
Thanks to @Miraakol and @Playtester!
2021-08-16 13:21:41 -04:00
Atemo
2a97f0bdc7 Fixed an issue with SCB_MODE (#6193)
* status->class_ is now directly defined by the current mode regardless of the previous mode

Fixed #6194
Thanks to @Zarbony !
2021-08-16 15:18:04 +02:00
Aleos
b119c04f3e Clean up to the item buy/sell checks (#5604)
* Fixes #6163.
* An item's sell value will now always be calculated whether the item exists or not. This resolves adjustment of an item's buy value during the import process.
* Moves a couple checks to the loadingFinished function.
Thanks to @Daegaladh!
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2021-08-13 15:30:30 -04:00
Atemo
cde111a728 Added extra stats to shadow gear (#6188)
* on Aegis files the shadow gear have all theses extra stats (the stats are often skipped in the description)
* added atk and matk for shadow gear weapon
* added hp for shadow gear type armor
2021-08-13 15:12:07 +02:00
Aleos
9dc149e273 Corrects Ray of Genesis cooldown (#6180)
* Fixes #5887.
* Adjusts the Ray of Genesis cooldown to 2 seconds.
Thanks to @Badarosk0!
2021-08-12 08:26:47 -04:00
Aleos
6c6de8355f Resolves Shadow Trampling not affecting targets (#5881)
* Fixes #5786.
* Resolves Shadow Trampling not applying it's affect on targets around the caster.
Thanks to @Badarosk0!
2021-08-11 14:10:32 -04:00
Aleos
35bdb928a3 Disables costumes and hat effects on GvG/PvP maps (#6177)
* Follow up to 6eb896f.
* Visual costumes are now disabled on PvP maps.
* Hat Effects are now disabled on GvG and PvP maps.
Thanks to @Badarosk0!
2021-08-11 13:46:42 -04:00
Atemo
4d2c5b02d3 Converted Elemental Attribute Damage Adjustment Tables to YAML (#6053)
* Converted Elemental Attribute Damage Adjustment Tables to YAML
* Includes CSV2YAML converter

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-11 18:39:18 +02:00
Lemongrass3110
aba4dc5635 Follow up to 99eed0c 2021-08-11 17:13:10 +02:00
Atemo
99eed0c9b1 Converted mob_item_ratio to YAML (#6021)
* Converted mob_item_ratio to YAML
* Includes CSV2YAML converter.
* Added the possibility to remove an item from monster drop using this feature

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>

Thanks to @idk-whoami !
2021-08-11 16:28:46 +02:00
Balfear
9d48c5aab9 Removed HP require from Magnum break (#6164) 2021-08-11 11:15:27 +02:00
Atemo
dd76416a1c Added some missing refineable definitions (#6174)
Thanks to @Lemongrass3110
2021-08-10 21:11:23 +02:00
idk-whoami
be49b172c6 Corrected script for some item (#6172)
* SQL synchronization

Thanks to @Atemo
2021-08-10 18:29:02 +02:00
Aleos
a93daa0c6f Properly implements Soul Attack (#6126)
* Fixes #6095.
* Proper implementation of Soul Attack for Doram.
* Adds the missing client EFST when learning the skill.
* Fixes the behavior so that skills that block or reduce ranged attacks are properly taken into account.
Thanks to @Everade!
2021-08-10 10:44:49 -04:00
Felipe Santos
b0a9efa2d6 Fixes the issue with Izlude Academy Warps (#6155)
Fixes the warps and npc locations for new academy map.

Fixed #5349
2021-08-09 20:15:55 +02:00
Atemo
ef515f1337 Corrected the item trade restriction for BF_Sword2 (Id: 13411) on pre-renewal (#6168)
Fixed #5925 

Thanks to @Melk3000
2021-08-09 20:14:59 +02:00
Atemo
e65b38c18f Corrected the item script of Sprint_Ring (Id: 2744) on pre-renewal (#6167)
Fixed #6089

Thanks to @Indigo000
2021-08-09 14:16:46 +00:00
Atemo
3f9b051ebc Corrected an issue with UniqueId (#6146)
* Corrected an issue with UniqueId
* On Aegis some stackable items have the same GUID, the commit adds a setting to give the stackable items stacked (or not) to the player
* Removed IG_MAX in the parsing to allow new entries from const.txt
* Added more information about the 'Group' in a warning

* Removed exp_guild.txt (mistake from previous PR)
2021-08-09 14:27:48 +02:00
Lemongrass3110
6b84115790 Speeded up item name lookup (#6161)
Partial takeover from #5997
Did some further cleanup and took it out of the pull request until secret has time to finish it.

All credits to @secretdataz

Co-authored-by: secretdataz <secretdataz@users.noreply.github.com>
2021-08-08 16:46:44 +02:00
Lemongrass3110
666311099e Fixed random option group H_Anto_Melee
Taken from #5997

Co-authored-by: secretdataz secretdataz@users.noreply.github.com
2021-08-06 19:01:52 +02:00
idk-whoami
de1a2d3a45 Corrected script for some item (#6094)
* Fixed Academy_Badge
* Fixed CorruptionRoot_Card and CorruptionRootH_Card
* Fixed Modify_Str_Boots

Fixed #6091, #6096

Thanks to @mazvi, @Everade
2021-08-02 14:17:46 +02:00
Atemo
f0542cacb2 Updated Old_Card_Album Old Blue Box and Old Purple Box (#6120)
Fixed #5618, #5589 

Credit to @latiosu
2021-07-31 14:34:38 +02:00
Atemo
f185b57f21 Implemented the item group IG_XMAS_PACKAGE_14, IG_EASTER_EGG and IG_PITAPAT_BOX (#6121)
* Implemented
IG_XMAS_PACKAGE_14
IG_EASTER_EGG
IG_PITAPAT_BOX
from Aegis data
2021-07-31 14:31:04 +02:00
Everade
d8e5908cde Item fixes (#6136)
* RWC Headgear Set effect fixes
* Fixes wrong sealed card effects
** Fixed Sealed Randgris Card wrong trigger chance and unnecessary trigger criteria "BF_NORMAL" for casting Dispell has been removed.
** Fixed Sealed Detale Card wrong trigger chance and now casts Land Protector on self instead of enemy.

Fixes #6123, #6130, #6150, #6151
2021-07-31 14:30:05 +02:00
Balfear
ea872f159d Reduced getrandgroupitem to a one structure standard (pre-re) (#6149) 2021-07-31 14:24:50 +02:00
Aleos
76c81a46ca Fixes autobonus trigger failure (#6128)
* Fixes #5873.
* Follow up to bf9a3b4.
* Fixes an issue with autobonuses not being triggered properly.
Thanks to @Indigo000!
2021-07-30 11:34:48 -04:00
Aleos
36f6ebf98c Converts map_msg_por from UTF-8 to ANSI (#6127)
* Fixes #5849.
* Converts the map_msg_por.conf from UTF-8 to ANSI to properly display accents.
Thanks to @RagnaWay!
2021-07-30 11:09:02 -04:00
Aleos
0f43707f53 Adjusts Inspiration cooldown (#6129)
* Fixes #5886.
* Adjusts the cooldown for Inspiration to match kRO of 30s + (30s * skillLv).
Thanks to @Badarosk0!
2021-07-30 08:07:11 -04:00
Aleos
1cbf6aefdd Cleans up checks for leaving active Battlegrounds (#6124)
* When a player deserts an active Battleground they will no longer receive the  SC_ENTRY_QUEUE_APPLY_DELAY status from leaving the queue. This makes it so that the proper Battleground desertion message is shown when trying to join another Battleground.
2021-07-29 15:33:47 -04:00
Lemongrass3110
ef291e4d83 Fixed soul reaper spirit removal (#6122) 2021-07-28 19:36:20 +02:00
Kagetsu
efd66000f6 Fixes a crash in the csv2yaml tool (#6141) 2021-07-27 10:34:59 -07:00
mazvi
6f4fc838c9 Fixed Green Maiden Mob ID on Endless Tower (#6132)
On Endless Tower Green Maiden must be 1519 not 1631

This information corresponds to:
https://www.divine-pride.net/database/monster/1631/green-maiden (Only on 3@tower)
https://www.divine-pride.net/database/monster/1519/green-maiden (Only on lou_dun03)
2021-07-25 19:42:08 +02:00
Lemongrass3110
3115a1d39c Added a missing cooldown bonus (#6118)
Fixes #6113

Thanks to @AsurielRO
2021-07-23 10:56:45 +02:00
Lemongrass3110
d87c94266e Added some missing refineable definitions (#6117)
Thanks to @GitInvictus
2021-07-23 10:10:30 +02:00
Lemongrass3110
620792cb4e Fixed yaml2sql item db headers (#6116)
Fixes #6090

Thanks to @Everade
2021-07-23 00:42:12 +02:00
Atemo
54ec20b9e2 Corrected a non-existing npc name (#6115)
Fixed #6111

Thanks to @Everade
2021-07-22 13:57:28 +02:00
Lemongrass3110
a7bbbb9379 Fixed some issues with refine UI (#6106)
Fixes #6103

Thanks to @Everade
2021-07-22 10:21:14 +02:00
Aleos
3287388b05 Fixes an issue with players joining active BG (#6105)
* Fixes a timer not getting removed from players when they join an active battleground. The timer would continue after accepting the invite and would eventually remove the player from the queue resulting in the player getting the "Left queue time penalty".
2021-07-21 20:23:34 -04:00
mazvi
131a7664ea Uncommented combo 27107:27108:27109 in item_combo_db.txt (#6110) 2021-07-22 00:14:21 +02:00
Atemo
789e8f7199 Converted item group database to YAML (#6032)
* Converts the item_bluebox, item_cardalbum, item_giftbox, item_group_db, item_misc,  item_package and item_violetbox txt into YAML.
* Includes CSV2YAML converter.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-07-22 00:12:10 +02:00
Atemo
9024699cb6 Corrected a wrong npc name in quests_16_2.txt (#6108)
Thanks to @Everade
2021-07-21 14:51:16 +02:00
Atemo
7ade6d8c86 Converted txt guild experience database to yaml (#5995)
* Converts the Skill Tree Tables file into YAML.
* Includes CSV2YAML converter.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-07-19 14:30:13 +02:00
Atemo
4b339f7f6e Added missing cap for default value for AttackDelay and AttackMotion (#6085)
Fixed #6082

Thanks to @Jefferycheng !
2021-07-14 20:45:00 +02:00
idk-whoami
2f311bd1ef Corrected script for some item (#6078)
* SQL synchronization

Thanks to @Atemo
2021-07-13 15:09:43 +02:00
Lemongrass3110
7a3e3e682f Fixed atcommand accinfo (#6083)
Fixed #6034

Follow up to d4c1a57f

Thanks to @RadianFord
2021-07-13 13:55:16 +02:00
Atemo
dea0840785 Updated the monster mob db drop (#6074)
* Updated the monsters drop according to Divine Pride.
* Updated mob_db_re.sql

 Thanks to @Lemongrass3110, @Everade !
2021-07-13 02:01:16 +00:00
Atemo
01a3caf9f9 Converted castle_db.txt to YAML (#6077)
* Converts the Guild Castles Database into YAML.
* Includes CSV2YAML converter.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-07-12 23:54:14 +02:00
Everade
43fd6043c9 Fixes location for 2 costumes (#6080)
Fixes #6079
2021-07-08 23:51:46 +00:00
Everade
3b5c2ee127 Fixes wrong novice checks when entering battleground queues. (#6081)
Fixes #5965
2021-07-09 00:12:59 +02:00
Atemo
110c0a623e Updated some monster skills from ep16.1 according to Divine Pride (#6073)
* Updated some monster skills from ep16.1 according to Divine Pride
* Updated mob_skill_db_re.sql

Thanks to @Akaineko-astasi !
2021-07-06 15:37:08 +02:00
Atemo
f230b13ded Converted statpoint.txt to YAML (#6010)
* Converts the Statpoint Database into YAML.
* Includes CSV2YAML converter.
* Added start_status_points to inter_athena.conf

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-07-05 19:06:49 +02:00
idk-whoami
5d26d86cc0 Resolved some compiler warnings (#6047)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-07-05 12:07:57 +02:00
Lemongrass3110
af97f7f9bd Added ID field to mob_db structure (#6069)
Fixes #6055

Thanks to @k1ngJ
2021-07-03 17:48:30 +02:00
Lemongrass3110
1803324478 Fixed an issue with status reset (#5998)
If use_statpoint_table was disabled and the player got additional stats or status points from somewhere (bugs in scripts, gm commands, etc.) they were not reset correctly, because the additional points were taken into account when reseting the stats.

Thanks to @Everade
2021-07-02 09:30:36 +02:00
Lemongrass3110
db7075ecb2 Fixed hells plant on warping
Thanks to @limitro
2021-07-02 01:18:16 +02:00
idk-whoami
d223f0c31e Corrected the warp Old Glast Heim (#6041) 2021-07-02 00:58:16 +02:00
Lemongrass3110
801864fe60 Fixed shield spell status changes
Thanks to @limitro
2021-07-01 22:11:29 +02:00
Aleos
0300b2e2b1 Reverts the effects of Fire Expansion Acid (#5966)
Fixes #5939.
Fire Expansion Acid should behave like it did prior to the skill balance updates and not like the current Acid Demonstration behavior.
Thanks to @Felleonel!
2021-07-01 21:29:28 +02:00
Aleos
4bca1867b7 Fixes Rifle damage being lower than expected (#6048)
Fixes #6018.
Resolves Rifle damage not properly accounting for skill ratio damage.
Thanks to @Indigo000!
2021-07-01 18:42:37 +02:00
Lemongrass3110
073834d1ca Follow up to 2110a6e
Thanks to @CairoLee
2021-07-01 17:37:15 +02:00
j
6a12857583 Follow up searchstore fix (#6051)
Always start at the first index every new page of a search store result
2021-07-01 10:31:11 +02:00
Vincent Stumpf
cd4d4af0bd Fix hasnext page in search stores (#6030)
Thanks to Insomnia#4862 on discord!
2021-07-01 09:50:48 +02:00
Lemongrass3110
2110a6ead8 Turned storage_db into an unordered_map (#6038)
Fixed some inconsistent behaviors between normal and premium storages.

Thanks to @limitro
2021-07-01 09:09:45 +02:00
Atemo
46d9d3f87b Increased the lengh of name_english in item db SQL (#6065)
* Increased the english name size to 100
2021-06-29 23:11:01 +02:00
Atemo
28b9a07fe9 Added quest log for turtle island quest (#6063)
Fixed #6025
Thanks to @KrokusPokus !
2021-06-29 17:20:19 +02:00
Atemo
c5abad0b48 Fixed an issue where the player get stuck in Rekenber Job quest (#6064)
Fixed #6020 
Thanks to @KrokusPokus !
2021-06-29 14:34:57 +02:00
Everade
a3d19ae2c3 16.2 instance content related monster drop corrections. (#6036)
https://www.divine-pride.net/database/monster/3622
https://www.divine-pride.net/database/monster/3631
https://www.divine-pride.net/database/monster/3632
2021-06-26 00:13:52 +02:00
Atemo
0599ee1832 Converted create_arrow_db.txt to YAML (#6039)
Converts the create_arrow_db.txt into YAML.
Includes CSV2YAML converter.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-06-25 22:56:15 +02:00
Balfear
af0331588c Update shops.txt (#6052)
Fix typos in Chef Assistants sell list
2021-06-25 15:04:51 +02:00
idk-whoami
4af496b9eb Corrected script for Sky Fortress Ticket items (#6040) 2021-06-24 16:09:33 +02:00
Aleos
7bb74f0fd4 Fixes Lightning Walk versus magic skills (#6029)
* Fixes #5953.
* Lightning Walk should only be canceled by long ranged physical attack/skills.
Thanks to @Felleonel!
2021-06-23 13:41:01 -04:00
Aleos
5c59d1110e Fixes Dark Claw boss damage (#6043)
* Dark Claw damage increase is only by half versus boss monsters.
* Flipped the check around from halving the final damage.
Thanks to @limitro!
2021-06-23 10:57:37 -04:00
Aleos
82cc35a532 Fixes Spore Explosion item consumption (#6044)
* Spore Explosion will now properly consume the Bomb Mushroom Spore on skill use.
Thanks to @limitro!
2021-06-23 10:05:03 -04:00
idk-whoami
da39809fcf Random options update (#6042) 2021-06-22 16:07:31 +02:00
idk-whoami
993f929516 Updated enchant costumes box (#6026)
* Fixed price buy
2021-06-21 15:19:53 +02:00
Vincent Stumpf
63db37708b Fixed Assumptio increased healing (#6027)
Assumptio should increase receiving heals, instead of increasing outgoing heals
Fixes #6024 

Thanks to @ecdarreola

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-06-17 21:12:23 -07:00
Atemo
ba690450ff Quest log corrections in quests_lighthalzen.txt (lhz_rekenber variable) (#6003)
Thanks to @KrokusPokus !
2021-06-17 15:03:19 +02:00
idk-whoami
145c229a23 Added some missing Shadow equipments (#6022)
* Add items Paradise Shadow
* Add items Advanced Paradise Shadow
2021-06-16 23:09:58 +02:00
Atemo
9322f67002 Converted mob_boss to yaml (#6011)
* Converts the Monster summon group Database into YAML. (mob_boss.txt, mob_branch.txt, mob_classchange.txt, mob_poring.txt, mob_mission.txt, mob_pouch.txt, mob_random_db.txt)
* Includes CSV2YAML converter.

Thanks to @Lemongrass3110 !
2021-06-12 21:52:45 +02:00
idk-whoami
9017239b78 Corrected script for some item (#6009)
* Corrected the data of some items in item_db
* SQL synchro
2021-06-12 15:06:55 +02:00
Atemo
e8385d812b Converted exp_homun database to yaml (#6002)
* Converts the Homunculus Experience Database into YAML.
* Includes CSV2YAML converter.

Thanks to @Lemongrass3110 !
2021-06-08 19:59:49 +02:00
Atemo
4ca4e71a17 Display more info on the location of the deprecated constant (script from parse_script only) (#5993)
Fixed  #5979

Thanks to @M45T3Ryu, @Lemongrass3110 and @aleos89 !
2021-06-08 15:38:02 +02:00
idk-whoami
acbebc4cd8 Corrected script for some item (#6005)
* SQL synchro

Thanks to @Atemo
2021-06-07 21:48:05 +02:00
Atemo
343d089055 Commented wrong quests log in ayothaya quest (#6001)
(commented because they still exist in our aegis file)

Fixed #6000

Thanks to @KrokusPokus !
2021-06-07 15:30:39 +02:00
Atemo
7b1f3ffa44 Fixes a possible quest log mistake (#5996)
The player could end up the quest with quest ID 8101 in log

Thanks to @KrokusPokus !

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-06-04 14:48:17 +02:00
Atemo
0dd318ebcc Fixes typos in archer_skills.txt (#5994)
Thanks to @KrokusPokus !
2021-06-02 22:53:54 +02:00
Vincent Stumpf
ebdce4a530 whodrops should respect drop_rate0item (#5984)
Fixes #5983
Thanks to heyChille#1304 on Discord
2021-06-01 23:01:13 -07:00
Atemo
b7e47d147a Corrected the quests log in quests_amatsu.txt (#5985)
* Fixed #5981

Thanks to @KrokusPokus !
2021-06-01 23:36:53 +02:00
Atemo
df31f87d55 Added missing item script for Holy_Egg_Hat (ID: 5551) (#5986)
Fixed #5963

Thanks to @Everade !
2021-06-01 22:55:33 +02:00
Atemo
c38dd95f15 Added missing quests log in quests_rachel.txt (#5987)
Fixed #5982

Thanks to @KrokusPokus !
2021-06-01 20:23:52 +02:00
Atemo
1ecbb981e9 Removed an extra variable assignment in quests_alberta.txt (#5988)
Fixed #5980

Thanks to @KrokusPokus !
2021-06-01 19:28:07 +02:00
Atemo
7f71f4c0c3 mob_chat_db txt to yml (#5976)
* Converted mob_chat_db txt to yml
* mob_skill_db now display a warning when the chat ID doesn't exist

Thanks to @Lemongrass3110 and @aleos89 !
2021-06-01 15:02:33 +02:00
Lemongrass3110
2a831df25e Fixed upgrade_20210530_logs.sql [ci skip]
Thanks to @RagnaWay
2021-05-30 12:10:08 +02:00
Lemongrass3110
3a8e4ffbc7 Improved support for enchantgrade (#5975)
Added further support for enchantgrade so that the enchantgrade is not lost during certain processes and can be accessed via script commands.
Also added missing logging support for it.
2021-05-30 00:44:50 +02:00
Lemongrass3110
5d92d1a000 Increased possible storage limit (#5972)
Disallowing the compiler to add padding to the structures allows more items in storage again.
2021-05-29 23:10:55 +02:00
Aleos
f2b0c9426d Fixes Gate of Hell SP damage bonus formula (#5977)
* Follow up to f10de84.
* Fixes an extra 100% bonus being applied to the SP damage bonus formula.
* Also fixes the decimal value when the level used is less than 5.
Thanks to @limitro!
2021-05-27 19:00:31 -04:00
Vincent Stumpf
ec1b6da54c Fixes another possible crash with atcommand time (#5962)
Fixes #5956

Adds a timer data validation check for atcommand time.
Thanks @cahya1992
2021-05-27 22:29:41 +02:00
Vincent Stumpf
252c63dda7 Fix tools compilation (#5967)
Fixes #5844
2021-05-27 00:25:22 +02:00
Lemongrass3110
755f912c55 Exporting AG_NONE to script engine
Fixes assignment of group None in the achievement database

Thanks to @Everade
2021-05-25 23:50:33 +02:00
Lemongrass3110
f7231f35ae Fixed minimum version of quest database 2021-05-25 19:44:51 +02:00
Atemo
7a2c936913 Implemented status change for Packing_Envelope item (#5959)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>

Thanks to @limitro !
2021-05-23 18:34:27 +02:00
Atemo
8d72ee73a7 Additional item combo (#5954)
* Added missing combo in item_combo_db.txt
* Corrected Upgrade Part - Plate [1] combo
* Fixed #5947
Thanks to @Everade
2021-05-22 21:37:11 +02:00
Mark Hester
3499c160cc Update project year on rathena-start (#5958) 2021-05-21 16:38:02 -04:00
Aleos
202f37c2fc Fixes skill cooldown adjustment from items (#5950)
* Fixes #5934.
* Items that adjust cooldown will now not return 0 if no cooldown is defined for a skill.
Thanks to @Felleonel!
2021-05-19 12:50:59 -04:00
Aleos
ec91884ca6 Remove delayed consumption when switching types (#5949)
* Fixes #5937.
* Removed the delayed consumption flag when switching item types.
Thanks to @mazvi!
2021-05-19 09:46:49 -04:00
Aleos
8fc0ab44cd Fixes Increase Soil Card effects (#5948)
* Fixes #5940.
* Adjusts the damage change from target to user.
Thanks to @KrokusPokus!
2021-05-19 08:25:34 -04:00
Lemongrass3110
7b39ee2f7e Fixed int64 support for some exp commands (#5942)
Fixes #5941

Thanks to @Angelic234 and @aleos89
2021-05-18 17:15:21 +02:00
Aleos
58f2d2173f Updates Monster Transform statuses (#5930)
* Fixes #5449.
* Updates several Monster Transform items with their updated bonuses.
Thanks to @Balferian!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-05-12 13:35:07 -04:00
Aleos
202945ab37 Resolves a map crash from an equipment lookup (#5935)
* Fixes #5933.
* Follow up to 82ff520.
Thanks to @mazvi!
2021-05-12 11:26:23 -04:00
Atemo
c44fdaf76e Monsters stats update (renewal) (#5783)
* Updated the stats of monsters according to Aegis datas and Divine pride
* SQL Synchronization

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-05-10 16:55:00 +02:00
aleos
21a8198041 Updates item_db_re_usable.sql [skip ci] 2021-05-07 15:16:20 -04:00
Aleos
3d4021bfc6 Job Improvement Bundle patch (#5517)
* Updates various skills following kRO's job improvement patch.
* Change log: https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7275&curpage=2
* Does not include changes to homunculus HP/SP level up bonuses as more information is required.
Thanks to @ecdarreola, @attackjom, @Haydrich, @rye305, @eppc0330, @Badarosk0, and @Lemongrass3110!
2021-05-07 08:23:42 -04:00
Aleos
16b4cbfca1 Resolves players warping to freed maps (#5922)
* Fixes #4363.
* Resolves players warping to freed maps resulting in a crash.
* Clear out the instance_id from mapdata when clearing.
Thanks to everyone who reported and helped get to the bottom of the issue!
2021-05-06 15:48:17 -04:00
Atemo
60b1b514d4 Fixed some issue in lasagna_npcs.txt (#5912)
* The quests for low level player were not deleted by the Chef npc
* The sensitive-minded ela forgot to remove the coin

Fixed #5880 
Thanks to @RagnaWay
2021-04-30 00:17:59 +02:00
Atemo
8a12bce195 Script correction of item 2185 (Magic_Reflector) (#5913)
Fixed #5904 
Thanks to @Everade
2021-04-29 23:29:25 +02:00
Daegaladh
80e2e5221a Fixed Green Potion removing Confusion on pre-re 2021-04-29 12:50:56 +02:00
HAO YAN
82ff5203ef Display item_id of current item combo set (#5911)
- fix item_id aren't shown.
2021-04-29 10:10:15 +02:00
377 changed files with 288843 additions and 65715 deletions

View File

@@ -166,7 +166,7 @@ Local Development Environment
-----------------------------
Developers can get up and running quickly with a Dockerized development environment that installs all dependencies needed to run and develop on rAthena.
See tools/docker/README.md for details
See [Docker documentation](https://github.com/rathena/rathena/blob/master/tools/docker/README.md) for details
Become a Team Member

View File

@@ -10,7 +10,7 @@ LOG_DIR="./log"
print_start() {
# more << EOF
echo "rAthena is starting..."
echo " (c) 2017 rAthena Project"
echo " (c) 2021 rAthena Project"
echo ""
echo ""
echo "checking..."

View File

@@ -509,6 +509,30 @@ Body:
Help: |
Params: <amount>
Raises LUK by given amount.
- Command: pow
Help: |
Params: <amount>
Raises POW by given amount.
- Command: sta
Help: |
Params: <amount>
Raises STA by given amount.
- Command: wis
Help: |
Params: <amount>
Raises WIS by given amount.
- Command: spl
Help: |
Params: <amount>
Raises SPL by given amount.
- Command: con
Help: |
Params: <amount>
Raises CON by given amount.
- Command: crt
Help: |
Params: <amount>
Raises CRT by given amount.
- Command: allstats
Aliases:
- allstat
@@ -517,6 +541,14 @@ Body:
Help: |
Params: <value>
Adds value in all stats (maximum if no value).
- Command: alltraits
Aliases:
- alltrait
- traitall
- traitsall
Help: |
Params: <value>
Adds value in all traits (maximum if no value).
- Command: addwarp
Help: |
Params: <map name> <x coord> <y coord> <NPC name>

View File

@@ -185,3 +185,10 @@ mer_idle_no_share: no
// NOTE: This allows you to configure different settings for mercenary, separated from normal idle timer and 'idletime_option'.
// It will only apply to mercenary-only kills and it will not affect normal autoloot and party share options.
idletime_mer_option: 0x1F
// If drop rate was below this amount and bonus is applied to it, the bonus can't make it exceed this amount.
drop_rate_cap: 9000
drop_rate_cap_vip: 9000
// Displays a colored pillar effect for items dropped by monsters that contain random options.
rndopt_drop_pillar: on

View File

@@ -109,6 +109,3 @@ exp_cost_redemptio: 1
// If by default, the 'exp_cost_redemptio' is 1 (1%) and every single player revived the penalty is reduced to 0.2%,
// it means 'exp_cost_redemptio_limit' is 5.
exp_cost_redemptio_limit: 5
// EXP cost for cast LG_INSPIRATION (Note 2)
exp_cost_inspiration: 1

View File

@@ -108,10 +108,14 @@ max_baby_parameter: 80
max_baby_third_parameter: 117
max_extended_parameter: 125
max_summoner_parameter: 120
max_fourth_parameter: 135
// Status points bonus for transcendent class
transcendent_status_points: 52
// Maximum traits for fourth class. (pow, sta, wis, spl, con, and crt)
max_fourth_trait: 100
// Max armor def/mdef
// NOTE: This setting have no effect if server is run on Renewal Mode (RENEWAL)
// NOTE: does not affects skills and status effects like Mental Strength

View File

@@ -12,6 +12,9 @@ inter_log_filename: log/inter.log
// Level range for sharing within a party
party_share_level: 15
// Amount of status points a new character will start with
start_status_points: 48
// You can specify the codepage to use in your MySQL tables here.
// (Note that this feature requires MySQL 4.1+)
//default_codepage:

View File

@@ -1247,7 +1247,7 @@ map: rebel_in
map: 1@md_gef
map: 1@md_pay
// Localizing Rockridge
// Rockridge
map: har_in01
map: harboro1
map: harboro2
@@ -1260,29 +1260,29 @@ map: rockrdg2
map: 1@gl_k2
map: 2@gl_k2
// Chicken Mode Horror Toy Factory
// Newbie Mode Horror Toy Factory
map: 1@xm_d2
// Illusion Payon (Moonlight)
// Illusion Of Moonlight
map: pay_d03_i
// Illusion Geffen (Vampire)
// Illusion Of Vampire
map: gef_d01_i
// Illusion Ice (Frozen)
// Illusion Of Frozen
map: ice_d03_i
// Suspicious shipwreck
map: 1@tre
// Poring Town
// Poring Village
map: 1@begi
// Illusion Turtle island (Archery)
// Illusion Of Turtle Island
map: tur_d03_i
map: tur_d04_i
// Volcanic island Korodo
// Volcanic island Comodo
map: 1@crd
// ??
@@ -1313,10 +1313,10 @@ map: vis_h02
map: vis_h03
map: vis_h04
// Illusion Teddy Bear Nasarian Empire
// Illusion of Teddy Bear
map: ein_d02_i
// Illusion Ruande
// Illusion of Luanda
map: com_d02_i
// Soul Reaper Job Change
@@ -1359,7 +1359,6 @@ map: sp_os
map: sp_rudus
map: sp_rudus2
map: sp_rudus3
map: sp_rudus4
// ep17.2
map: 1@bamn
@@ -1377,7 +1376,9 @@ map: ba_pw01
map: ba_pw02
map: ba_pw03
map: 1@odin
map: odin_past
map: ba_chess
map: ba_go
map: ba_lost
// Illusion of Labyrinth
map: prt_mz03_i
@@ -1435,21 +1436,52 @@ map: 1@ch_t
map: 2@ch_t
map: 3@ch_t
// ?? after 17.1
// Level 200 Expansion
map: abyss_04
map: ein_dun03
map: odin_past
// Grade Enhancer
map: grademk
// Level 250 Expansion
map: sp_rudus4
map: amicitia1
map: amicitia2
map: ba_chess
map: ba_go
map: ba_lost
map: ein_dun03
map: e_hugel
map: grademk
map: nif_dun01
map: nif_dun02
// // Monster Invasion event
map: e_hugel
// Training Ground outside Prontera
map: tra_fild
// Episode 18: Direction of Prayer
map: 1@adv
map: 1@advs
map: 1@nyr
map: 1@oz
map: 1@tcamp
map: 2@nyr
map: gw_fild01
map: gw_fild02
map: oz_dun01
map: oz_dun02
map: que_thr
map: wolfvill
// Sunken tower
map: 1@ch_u
// Illusion of Twins
map: ant_d02_i
// ??
map: verus02_a
map: verus02_b
map: tur_d04ia
map: tur_d04ib
//------------------------- Clone Maps ---------------------------
//------------------------- Extra Maps ---------------------------

View File

@@ -464,7 +464,7 @@
// Homunculus messages
450: You already have a homunculus
//451 free
451: Cash Shop is disabled on this map.
// Message System
460: Please enter a valid language (usage: @langtype <language>).
@@ -871,7 +871,12 @@
// @reloadattendancedb
795: Attendance database has been reloaded.
//796-899 free
// NoRODEX Mapflag
796: You cannot use RODEX on this map.
797: This command is unavailable to non-4th class.
//798-899 free
//------------------------------------
// More atcommands message

View File

@@ -441,7 +441,7 @@
// Homunculus messages
450: 你已經擁有一個人工生命體了
//451 free
451: Cash Shop is disabled on this map.
// Message System
460: 請輸入合法的語言 (usage: @langtype <language>).

View File

@@ -449,7 +449,7 @@
// Homunculus messages
450: Vous possédez déjà un homunculus
//451 free
451: Cash Shop is disabled on this map.
// Message System
460: Entrez une langue (usage: @langtype <langue>).

View File

@@ -407,6 +407,8 @@
// Homunculus messages
450: Du hast bereitz ein Homunculus
451: Cash Shop is disabled on this map.
// Messages of others (Nicht für GM commands)
// ----------------------------------------

View File

@@ -459,7 +459,7 @@
// Pesan-pesan untuk Homunculus
450: Kamu sudah memiliki homunculus
//451 free
451: Cash Shop is disabled on this map.
// Sistem Pesan
460: Harap masukkan tipe bahasa yang valid. (Penggunaan: @langtype <bahasa>).

File diff suppressed because it is too large Load Diff

View File

@@ -449,7 +449,7 @@
// Сообщения команды @makehomun
450: У вас уже есть гомункулус
//451 free
451: Cash Shop is disabled on this map.
// @langtype
460: Введите существующий язык (Используйте: @langtype <язык>).

View File

@@ -458,7 +458,7 @@
// Mensajes de homúnculos
450: Ya tienes un homúnculo.
//451 free
451: Cash Shop is disabled on this map.
// Sistema de mensajería
460: Introduce un idioma válido (instrucciones: @langtype <idioma>)

View File

@@ -447,7 +447,7 @@
// Homunculus messages
450: ¤<>³<EFBFBD><C2B3> Homunculus <20><><EFBFBD>טב<D798>י<EFBFBD>.
//451 free
451: Cash Shop is disabled on this map.
// Message System
460: ג»<D792>´א<C2B4><D790><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD>טµי<C2B5>§<EFBFBD><C2A7><EFBFBD> (<28><>¸<EFBFBD>ד×י: @langtype <<3C><><EFBFBD><EFBFBD>>).

40
db/attr_fix.yml Normal file
View File

@@ -0,0 +1,40 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Elemental Attribute Damage Adjustment Tables
###########################################################################
#
# Elemental Attribute Damage Adjustment Settings
#
###########################################################################
# - Level Level of the Attribute.
# <element>: Attacker's weapon element.
# <element>: <value> Target's defense element. <value> in %, default 100. Value accepted from -100 to 200.
###########################################################################
Header:
Type: ATTRIBUTE_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/attr_fix.yml
Mode: Prerenewal
- Path: db/re/attr_fix.yml
Mode: Renewal
- Path: db/import/attr_fix.yml

View File

@@ -1,62 +0,0 @@
// Guild Castles Database
//
// Structure of Database:
// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag
//
// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers.
// 02. MapName Map name to be considered as the castle map.
// 03. CastleName Name of the castle (used by scripts and guardian name tags).
// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied
// castle is abandoned during guild break.
// WOE FE castle
0,aldeg_cas01,Neuschwanstein,Agit#aldeg_cas01 // kRO : Noisyubantian
1,aldeg_cas02,Hohenschwangau,Agit#aldeg_cas02 // kRO : Hohensyubangawoo
2,aldeg_cas03,Nuernberg,Agit#aldeg_cas03 // kRO : Nyirenverk
3,aldeg_cas04,Wuerzburg,Agit#aldeg_cas04 // kRO : Byirtsburi
4,aldeg_cas05,Rothenburg,Agit#aldeg_cas05 // kRO : Rotenburk
5,gefg_cas01,Repherion,Agit#gefg_cas01 // kRO : Reprion
6,gefg_cas02,Eeyolbriggar,Agit#gefg_cas02 // kRO : Yolbriger
7,gefg_cas03,Yesnelph,Agit#gefg_cas03 // kRO : Isinlife
8,gefg_cas04,Bergel,Agit#gefg_cas04 // kRO : Berigel
9,gefg_cas05,Mersetzdeitz,Agit#gefg_cas05 // kRO : Melsedetsu
10,payg_cas01,Bright Arbor,Agit#payg_cas01 // kRO : Mingting
11,payg_cas02,Scarlet Palace,Agit#payg_cas02 // kRO : Tiantan
12,payg_cas03,Holy Shadow,Agit#payg_cas03 // kRO : Fuying
13,payg_cas04,Sacred Altar,Agit#payg_cas04 // kRO : Honglou
14,payg_cas05,Bamboo Grove Hill,Agit#payg_cas05 // kRO : Zhulinxian
15,prtg_cas01,Kriemhild,Agit#prtg_cas01 // kRO : Creamhilt
16,prtg_cas02,Swanhild,Agit#prtg_cas02 // kRO : Sbanhealt
17,prtg_cas03,Fadhgridh,Agit#prtg_cas03 // kRO : Lazrigees
18,prtg_cas04,Skoegul,Agit#prtg_cas04 // kRO : Squagul
19,prtg_cas05,Gondul,Agit#prtg_cas05 // kRO : Guindull
// WOE NGuild castle
20,nguild_alde,Earth,Agit_N01
21,nguild_gef,Air,Agit_N02
22,nguild_pay,Water,Agit_N03
23,nguild_prt,Fire,Agit_N04
// WOE SE castle
24,schg_cas01,Himinn,Manager#schg_cas01 // kRO : Himinn
25,schg_cas02,Andlangr,Manager#schg_cas02 // kRO : Andlangr
26,schg_cas03,Viblainn,Manager#schg_cas03 // kRO : Viblainn
27,schg_cas04,Hljod,Manager#schg_cas04 // kRO : Hljod
28,schg_cas05,Skidbladnir,Manager#schg_cas05 // kRO : Skidbladnir
29,arug_cas01,Mardol,Manager#arug_cas01 // kRO : Mardol
30,arug_cas02,Cyr,Manager#arug_cas02 // kRO : Cyr
31,arug_cas03,Horn,Manager#arug_cas03 // kRO : Horn
32,arug_cas04,Gefn,Manager#arug_cas04 // kRO : Gefn
33,arug_cas05,Bandis,Manager#arug_cas05 // kRO : Bandis
// WOE TE castle
34,te_aldecas1,Kafragarten 1,Manager_TE#Glaris
35,te_aldecas2,Kafragarten 2,Manager_TE#Defolty
36,te_aldecas3,Kafragarten 3,Manager_TE#Sorin
37,te_aldecas4,Kafragarten 4,Manager_TE#Bennit
38,te_aldecas5,Kafragarten 5,Manager_TE#W
39,te_prtcas01,Gloria 1,Manager_TE#Gaebolg
40,te_prtcas02,Gloria 2,Manager_TE#Richard
41,te_prtcas03,Gloria 3,Manager_TE#Wigner
42,te_prtcas04,Gloria 4,Manager_TE#Heine
43,te_prtcas05,Gloria 5,Manager_TE#Nerious

41
db/castle_db.yml Normal file
View File

@@ -0,0 +1,41 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Guild Castles Database
###########################################################################
#
# Guild Castles Settings
#
###########################################################################
# - Id Unique ID of the castle.
# Map Map name to be considered as the castle map.
# Name Name of the castle (used by scripts and guardian name tags).
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
###########################################################################
Header:
Type: CASTLE_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/castle_db.yml
Mode: Prerenewal
- Path: db/re/castle_db.yml
Mode: Renewal
- Path: db/import/castle_db.yml

View File

@@ -1,21 +0,0 @@
// Script Constant Database
//
// Structure of Database:
// Identifier Value[ Type]
//
// Alternatively:
// Identifier,Value[,Type]
//
// 01. Identifier Unique name for the constant, must not have same name as script commands, functions or variables.
// 02. Value Value assigned to the constant. This value cannot be changed during the runtime of the server.
// 03. Type Specifies whether the identifier is a constant (0) or a parameter (1) (optional, defaults to 0).
//
// NOTE: Parameters are special in that they retrieve certain runtime values depending on the specified ID
// in field Value. Depending on the implementation values assigned by scripts to parameters will affect
// runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
SWORDCLAN 1
ARCWANDCLAN 2
GOLDENMACECLAN 3
CROSSBOWCLAN 4
JUMPINGCLAN 5

51
db/const.yml Normal file
View File

@@ -0,0 +1,51 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Script Constant Database
###########################################################################
#
# Script Constant Settings
#
###########################################################################
# - Name Unique name for the constant. Must not have same name as script commands, functions, or variables.
# Value Value assigned to the constant. This value cannot be changed during the runtime of the server.
# Parameter Specifies whether the identifier is a parameter. (Default: false)
# Note: Parameters are special in that they retrieve certain runtime values depending on the specified ID
# in field Value. Depending on the implementation values assigned by scripts the parameters will affect
# runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
###########################################################################
Header:
Type: CONSTANT_DB
Version: 1
Body:
- Name: SWORDCLAN
Value: 1
- Name: ARCWANDCLAN
Value: 2
- Name: GOLDENMACECLAN
Value: 3
- Name: CROSSBOWCLAN
Value: 4
- Name: JUMPINGCLAN
Value: 5
Footer:
Imports:
- Path: db/import/const.yml

View File

@@ -1,289 +0,0 @@
// Arrow Crafting Database
//
// Structure of Database:
// SourceID,MakeID1,MakeAmount1,...,MakeID5,MakeAmount5
//
// 01. SourceID ID of the item, that is consumed by Arrow Crafting.
// 02. MakeID ID of the item received from Arrow Crafting.
// 03. MakeAmount Amount of MakeID item received from Arrow Crafting.
// ...
//
// NOTE:
// - Up to MAX_ARROW_RESULT (typically 5) ID/Amount pairs can be specified.
// - To remove entry by importing, put 0 on 'MakeID'
// Old Blue Box --> 50 Sharp Arrows, 50 Sleep Arrows
603,1764,50,1768,50
// Dead Branch --> 40 Mute Arrows
604,1769,40
// Amulet --> 40 Cursed Arrows
609,1761,40
// Empty Bottle --> 2 Iron Arrows
713,1770,2
// Emperium --> 600 Immaterial Arrows, 600 Mute Arrows, 600 Oridecon Arrows
714,1757,600,1769,600,1765,600
// Yellow Gemstone --> 30 Stone Arrows, 1 Sleep Arrow
715,1756,30,1768,1
// Red Gemstone --> 10 Rusty Arrows, 1 Poison Arrow, 1 Cursed Arrow
716,1762,10,1763,1,1761,1
// Blue Gemstone --> 30 Crystal Arrows, 1 Frozen Arrow
717,1754,30,1759,1
// Cursed Ruby --> 50 Cursed Arrows, 10 Sleep Arrows
724,1761,50,1768,10
// Cracked Diamond --> 50 Sharp Arrows
733,1764,50
// Rough Oridecon --> 50 Oridecon Arrows
756,1765,50
// Rough Elunium --> 200 Steel Arrows, 5 Stun Arrows
757,1753,200,1758,5
// Tree Root --> 7 Arrows
902,1750,7
// Scorpion Tail --> 3 Rusty Arrows
904,1762,3
// Jellopy --> 4 Arrows
909,1750,4
// Garlet --> 12 Iron Arrows
910,1770,12
// Scell --> 8 Steel Arrows
911,1753,8
// Zargon --> 50 Silver Arrows
912,1751,50
// Tooth of Bat --> 1 Shadow Arrow
913,1767,1
// Wolf Claw --> 15 Iron Arrows
920,1770,15
// Orc's Fang --> 30 Iron Arrows, 5 Steel Arrows, 10 Stone Arrows
922,1770,30,1753,5,1756,10
// Evil Horn --> 20 Shadow Arrows, 10 Flash Arrows, 5 Stun Arrows
923,1767,20,1760,10,1758,5
// Venom Canine --> 1 Poison Arrow
937,1763,1
// Bee Sting --> 1 Rusty Arrow
939,1762,1
// Horn --> 35 Iron Arrows
947,1770,35
// Cactus Needle --> 50 Arrows
952,1750,50
// Gill --> 80 Iron Arrows, 150 Crystal Arrows
956,1770,80,1754,150
// Decayed Nail --> 1 Rusty Arrow, 1 Shadow Arrow
957,1762,1,1767,1
// Horrendous Mouth --> 5 Shadow Arrows
958,1767,5
// Stinky Scale --> 1 Poison Arrow
959,1763,1
// Heroic Emblem --> 1 Oridecon Arrow, 5 Stun Arrows
968,1765,1,1758,5
// Gold --> 50 Flash Arrows, 50 Oridecon Arrows
969,1760,50,1765,50
// Oridecon --> 250 Oridecon Arrows
984,1765,250
// Elunium --> 1000 Steel Arrows, 50 Stun Arrows
985,1753,1000,1758,50
// Red Blood --> 600 Fire Arrows
990,1752,600
// Crystal Blue --> 150 Crystal Arrows
991,1754,150
// Wind of Verdure --> 150 Arrows of Wind
992,1755,150
// Green Live --> 150 Stone Arrows
993,1756,150
// Flame Heart --> 1800 Fire Arrows, 5 Mute Arrows
994,1752,1800,1769,5
// Mystic Frozen --> 450 Crystal Arrows, 5 Frozen Arrows
995,1754,450,1759,5
// Rough Wind --> 450 Arrows of Wind, 5 Sleep Arrows
996,1755,450,1768,5
// Great Nature --> 450 Stone Arrows, 5 Flash Arrows
997,1756,450,1760,5
// Iron --> 100 Iron Arrows
998,1770,100
// Steel --> 100 Steel Arrows
999,1753,100
// Star Crumb --> 30 Flash Arrows
1000,1760,30
// Star Dust --> 10 Flash Arrows
1001,1760,10
// Iron Ore --> 50 Iron Arrows
1002,1770,50
// Coal --> 8 Shadow Arrows
1003,1767,8
// Phracon --> 50 Iron Arrows
1010,1770,50
// Emveretarcon --> 200 Iron Arrows, 40 Silver Arrows
1011,1770,200,1751,40
// Mole Claw --> 50 Iron Arrows, 60 Stone Arrows
1018,1770,50,1756,60
// Trunk --> 40 Arrows
1019,1750,40
// Dokebi Horn --> 40 Iron Arrows, 2 Shadow Arrows
1021,1770,40,1767,2
// Porcupine Quill --> 70 Arrows, 30 Stone Arrows
1027,1750,70,1756,30
// Mantis Scythe --> 1 Sharp Arrow
1031,1764,1
// Dragon Canine --> 1 Oridecon Arrow, 50 Iron Arrows
1035,1765,1,1770,50
// Little Evil Horn --> 2 Cursed Arrows, 50 Iron Arrows
1038,1761,2,1770,50
// Lantern --> 80 Iron Arrows
1041,1770,80
// Orc Claw --> 10 Steel Arrows
1043,1753,10
// Zenorc's Fang --> 5 Rusty Arrows
1044,1762,5
// Ancient Tooth --> 20 Steel Arrows, 300 Crystal Arrows
1053,1753,20,1754,300
// Fang --> 2 Sharp Arrows, 40 Silver Arrows
1063,1764,2,1751,40
// Reins --> 100 Iron Arrows, 50 Steel Arrows
1064,1770,100,1753,50
// Fine-grained Trunk --> 20 Arrows
1066,1750,20
// Solid Trunk --> 20 Arrows
1067,1750,20
// Barren Trunk --> 20 Arrows
1068,1750,20
// Clock Hand --> 5 Sleep Arrows, 100 Arrows
1095,1768,5,1750,100
// Manacles --> 50 Steel Arrows
1098,1753,50
// Unicorn Horn --> 1000 Silver Arrows
2257,1751,1000
// Opera Masque --> 200 Steel Arrows, 40 Mute Arrows
2281,1753,200,1769,40
// Mr. Scream --> 200 Sharp Arrows, 300 Steel Arrows
2288,1764,200,1753,300
// Welding Mask --> 200 Steel Arrows, 40 Stun Arrows
2292,1753,200,1758,40
// Glittering Jacket --> 1000 Flash Arrows
2319,1760,1000
// Wooden Mail --> 700 Arrows, 500 Iron Arrows
2328,1750,700,1770,500
// Wooden Mail (Slotted) --> 1000 Arrows, 700 Iron Arrows
2329,1750,1000,1770,700
// Silver Robe --> 700 Silver Arrows
2332,1751,700
// Silver Robe (Slotted) --> 1000 Silver Arrows, 10 Immaterial Arrows
2333,1751,1000,1757,10
// Shackles --> 700 Iron Arrows, 50 Steel Arrows
2408,1770,700,1753,50
// Matyr's Leash --> 150 Arrows of Wind, 100 Steel Arrows, 10 Sharp Arrows
2618,1755,150,1753,100,1764,10
// Fin Helm --> 600 Crystal Arrows, 200 Steel Arrows
5014,1754,600,1753,200
// Ogre Tooth --> 30 Steel Arrows, 5 Rusty Arrows
7002,1753,30,1762,5
// Stiff Horn --> 2 Stun Arrows
7008,1758,2
// Tail of Steel Scorpion --> 250 Steel Arrows, 1 Poison Arrow
7010,1753,250,1763,1
// Young Twig --> 1000 Mute Arrows
7018,1769,1000
// Loki's Whispers --> 1000 Shadow Arrows
7019,1767,1000
// Mother's Nightmare --> 1000 Cursed Arrows
7020,1761,1000
// Foolishness of the Blind --> 200 Flash Arrows
7021,1760,200
// Old Hilt --> 1000 Oridecon Arrows
7022,1765,1000
// Blade of Darkness --> 600 Sharp Arrows, 200 Shadow Arrows
7023,1764,600,1767,200
// Bloody Edge --> 600 Sharp Arrows, 200 Cursed Arrows
7024,1764,600,1761,200
// Lucifer's Lament --> 800 Stun Arrows, 400 Mute Arrows, 800 Sleep Arrows
7025,1758,800,1769,400,1768,800
// Key of the Clock Tower --> 50 Oridecon Arrows
7026,1765,50
// Key of the Underground --> 100 Shadow Arrows
7027,1767,100
// Matchstick --> 3000 Fire Arrows
7035,1752,3000
// Fang of Garm --> 300 Crystal Arrows
7036,1754,300
//New Ingredients
// Ice Cubic --> 100 Crystal Arrows
7066,1754,100
// Stone Fragment --> 50 Stone Arrows, 30 Stun Arrows
7067,1756,50,1758,30
// Burnt Tree --> 250 Fire Arrows
7068,1752,250
// Destroyed Armor --> 150 Steel Arrows
7069,1753,150
// Burning Heart --> 150 Fire Arrows
7097,1752,150
// Live Coal --> 100 Fire Arrows
7098,1752,100
// Sharp Leaf --> 30 Sharp Arrows
7100,1764,30
// Piece of Shield --> 100 Steel Arrows, 100 Oridecon Arrows, 300 Immaterial Arrows
7108,1753,100,1765,100,1757,300
// Shining Spear Blade --> 100 Oridecon Arrows
7109,1765,100
// Burning Horseshoe --> 100 Steel Arrows
7120,1753,100
// Dragon Skin --> 10 Steel Arrows, 50 Cursed Arrows, 50 Mute Arrows
7123,1753,10,1761,50,1769,50
// Piece of Bamboo --> 100 Arrows
7150,1750,100
// Poisonous Toad Skin --> 20 Poison Arrows
7155,1763,20
// Hard Feeler --> 20 Sharp Arrows
7163,1764,20
// Solid Peach --> 30 Stun Arrows
7164,1758,30
// Leopard Claw --> 10 Sharp Arrows
7172,1764,10
// Armor Piece of Dullahan --> 150 Shadow Arrows
7210,1767,150
// Tangled Chains --> 50 Steel Arrows, 50 Shadow Arrows
7221,1753,50,1767,50
// Cat's Eye --> 200 Arrows of Wind
7263,1755,200
// Dark Crystal Fragment --> 30 Cursed Arrows, 50 Shadow Arrows
7315,1761,30,1767,50
// Insect Leg --> 10 Sharp Arrows, 50 Poison Arrows
7316,1764,10,1763,50
// Old Pick --> 100 Rusty Arrows, 50 Steel Arrows
7318,1762,100,1753,50
// Used Iron Plate --> 100 Rusty Arrows, 100 Steel Arrows
7319,1762,100,1753,100
// Crystal Fragment --> 10 Flash Arrows, 30 Sleep Arrows
7321,1760,10,1768,30
// Battered Kettle --> 50 Steel Arrows
7323,1753,50
// Will of the Darkness --> 30 Cursed Arrows, 30 Poison Arrows, 50 Shadow Arrows
7340,1761,30,1763,30,1767,50
// Golden Ornament --> 200 Silver Arrows, 300 Holy Arrows
7435,1751,200,1772,300
// Cursed Seal --> 50 Cursed Arrows, 50 Mute Arrows
7442,1761,50,1769,50
// Green Bijou --> 100 Stone Arrows, 80 Poison Arrows
7445,1756,100,1763,80
// Blue Bijou --> 50 Arrows of Wind, 50 Crystal Arrows, 80 Frozen Arrows
7446,1755,50,1754,50,1759,80
// Red Bijou --> 100 Fire Arrows, 80 Flash Arrows
7447,1752,100,1760,80
// Yellow Bijou --> 50 Silver Arrows, 50 Immaterial Arrows, 80 Sleep Arrows
7448,1751,50,1757,50,1768,80
// Skeletal Armor Piece --> 500 Immaterial Arrows, 200 Shadow Arrows, 100 Oridecon Arrows
7450,1757,500,1767,200,1765,100
// Fire Dragon Scale --> 300 Fire Arrows, 300 Stun Arrows
7451,1752,300,1758,300
// Valhalla's Flower --> 600 Immaterial Arrows, 600 Holy Arrows, 600 Sharp Arrows
7510,1757,600,1772,600,1764,600
// Darkness Rune --> 300 Shadow Arrows, 150 Flash Arrows
7511,1767,300,1760,150
// Ice Heart --> 50 Crystal Arrows, 50 Frozen Arrows
7561,1754,50,1759,50
// Ice Scale --> 150 Crystal Arrows, 400 Frozen Arrows, 200 Mute Arrows
7562,1754,150,1759,400,1769,200
// Will of Red Darkness --> 200 Cursed Arrows, 200 Poison Arrows, 100 Shadow Arrows
7566,1761,200,1763,200,1767,100
// Clattering Skull --> 50 Shadow Arrows, 50 Cursed Arrows
7752,1767,50,1761,50
// Broken Farm Tools --> 50 Rusty Arrows, 10 Iron Arrows, 20 Cursed Arrows
7753,1762,50,1770,10,1761,20

749
db/create_arrow_db.yml Normal file
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@@ -0,0 +1,749 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Arrow Crafting Database
###########################################################################
#
# Arrow Crafting Settings
#
###########################################################################
# - Source AegisName of the item that is consumed.
# Make: List of item(s) received by the player.
# - Item AegisName of the item received.
# Amount Amount of Item received. (Use 0 to remove the Item on import)
###########################################################################
Header:
Type: CREATE_ARROW_DB
Version: 1
Body:
- Source: Old_Blue_Box
Make:
- Item: Incisive_Arrow
Amount: 50
- Item: Sleep_Arrow
Amount: 50
- Source: Branch_Of_Dead_Tree
Make:
- Item: Silence_Arrow
Amount: 40
- Source: Amulet
Make:
- Item: Curse_Arrow
Amount: 40
- Source: Empty_Bottle
Make:
- Item: Iron_Arrow
Amount: 2
- Source: Emperium
Make:
- Item: Immatrial_Arrow
Amount: 600
- Item: Oridecon_Arrow
Amount: 600
- Item: Silence_Arrow
Amount: 600
- Source: Yellow_Gemstone
Make:
- Item: Sleep_Arrow
Amount: 1
- Item: Stone_Arrow
Amount: 30
- Source: Red_Gemstone
Make:
- Item: Curse_Arrow
Amount: 1
- Item: Poison_Arrow
Amount: 1
- Item: Rusty_Arrow
Amount: 10
- Source: Blue_Gemstone
Make:
- Item: Crystal_Arrow
Amount: 30
- Item: Freezing_Arrow
Amount: 1
- Source: Cardinal_Jewel_
Make:
- Item: Curse_Arrow
Amount: 50
- Item: Sleep_Arrow
Amount: 10
- Source: Crystal_Jewel___
Make:
- Item: Incisive_Arrow
Amount: 50
- Source: Oridecon_Stone
Make:
- Item: Oridecon_Arrow
Amount: 50
- Source: Elunium_Stone
Make:
- Item: Steel_Arrow
Amount: 200
- Item: Stun_Arrow
Amount: 5
- Source: Tree_Root
Make:
- Item: Arrow
Amount: 7
- Source: Scorpion's_Tail
Make:
- Item: Rusty_Arrow
Amount: 3
- Source: Jellopy
Make:
- Item: Arrow
Amount: 4
- Source: Garlet
Make:
- Item: Iron_Arrow
Amount: 12
- Source: Scell
Make:
- Item: Steel_Arrow
Amount: 8
- Source: Zargon
Make:
- Item: Silver_Arrow
Amount: 50
- Source: Tooth_Of_Bat
Make:
- Item: Arrow_Of_Shadow
Amount: 1
- Source: Claw_Of_Wolves
Make:
- Item: Iron_Arrow
Amount: 15
- Source: Orcish_Cuspid
Make:
- Item: Iron_Arrow
Amount: 30
- Item: Steel_Arrow
Amount: 5
- Item: Stone_Arrow
Amount: 10
- Source: Evil_Horn
Make:
- Item: Arrow_Of_Shadow
Amount: 20
- Item: Flash_Arrow
Amount: 10
- Item: Stun_Arrow
Amount: 5
- Source: Posionous_Canine
Make:
- Item: Poison_Arrow
Amount: 1
- Source: Bee_Sting
Make:
- Item: Rusty_Arrow
Amount: 1
- Source: Horn
Make:
- Item: Iron_Arrow
Amount: 35
- Source: Cactus_Needle
Make:
- Item: Arrow
Amount: 50
- Source: Gill
Make:
- Item: Crystal_Arrow
Amount: 150
- Item: Iron_Arrow
Amount: 80
- Source: Decayed_Nail
Make:
- Item: Arrow_Of_Shadow
Amount: 1
- Item: Rusty_Arrow
Amount: 1
- Source: Horrendous_Mouth
Make:
- Item: Arrow_Of_Shadow
Amount: 5
- Source: Rotten_Scale
Make:
- Item: Poison_Arrow
Amount: 1
- Source: Voucher_Of_Orcish_Hero
Make:
- Item: Oridecon_Arrow
Amount: 1
- Item: Stun_Arrow
Amount: 5
- Source: Gold
Make:
- Item: Flash_Arrow
Amount: 50
- Item: Oridecon_Arrow
Amount: 50
- Source: Oridecon
Make:
- Item: Oridecon_Arrow
Amount: 250
- Source: Elunium
Make:
- Item: Steel_Arrow
Amount: 1000
- Item: Stun_Arrow
Amount: 50
- Source: Boody_Red
Make:
- Item: Fire_Arrow
Amount: 600
- Source: Crystal_Blue
Make:
- Item: Crystal_Arrow
Amount: 150
- Source: Wind_Of_Verdure
Make:
- Item: Arrow_Of_Wind
Amount: 150
- Source: Yellow_Live
Make:
- Item: Stone_Arrow
Amount: 150
- Source: Flame_Heart
Make:
- Item: Fire_Arrow
Amount: 1800
- Item: Silence_Arrow
Amount: 5
- Source: Mistic_Frozen
Make:
- Item: Crystal_Arrow
Amount: 450
- Item: Freezing_Arrow
Amount: 5
- Source: Rough_Wind
Make:
- Item: Arrow_Of_Wind
Amount: 450
- Item: Sleep_Arrow
Amount: 5
- Source: Great_Nature
Make:
- Item: Flash_Arrow
Amount: 5
- Item: Stone_Arrow
Amount: 450
- Source: Iron
Make:
- Item: Iron_Arrow
Amount: 100
- Source: Steel
Make:
- Item: Steel_Arrow
Amount: 100
- Source: Star_Crumb
Make:
- Item: Flash_Arrow
Amount: 30
- Source: Sparkling_Dust
Make:
- Item: Flash_Arrow
Amount: 10
- Source: Iron_Ore
Make:
- Item: Iron_Arrow
Amount: 50
- Source: Coal
Make:
- Item: Arrow_Of_Shadow
Amount: 8
- Source: Phracon
Make:
- Item: Iron_Arrow
Amount: 50
- Source: Emveretarcon
Make:
- Item: Iron_Arrow
Amount: 200
- Item: Silver_Arrow
Amount: 40
- Source: Nail_Of_Mole
Make:
- Item: Iron_Arrow
Amount: 50
- Item: Stone_Arrow
Amount: 60
- Source: Wooden_Block
Make:
- Item: Arrow
Amount: 40
- Source: Dokkaebi_Horn
Make:
- Item: Arrow_Of_Shadow
Amount: 2
- Item: Iron_Arrow
Amount: 40
- Source: Porcupine_Spike
Make:
- Item: Arrow
Amount: 70
- Item: Stone_Arrow
Amount: 30
- Source: Limb_Of_Mantis
Make:
- Item: Incisive_Arrow
Amount: 1
- Source: Dragon_Canine
Make:
- Item: Iron_Arrow
Amount: 50
- Item: Oridecon_Arrow
Amount: 1
- Source: Petite_DiablOfs_Horn
Make:
- Item: Curse_Arrow
Amount: 2
- Item: Iron_Arrow
Amount: 50
- Source: Lantern
Make:
- Item: Iron_Arrow
Amount: 80
- Source: Nail_Of_Orc
Make:
- Item: Steel_Arrow
Amount: 10
- Source: Tooth_Of_
Make:
- Item: Rusty_Arrow
Amount: 5
- Source: Tooth_Of_Ancient_Fish
Make:
- Item: Crystal_Arrow
Amount: 300
- Item: Steel_Arrow
Amount: 20
- Source: Sharpened_Cuspid
Make:
- Item: Incisive_Arrow
Amount: 2
- Item: Silver_Arrow
Amount: 40
- Source: Reins
Make:
- Item: Iron_Arrow
Amount: 100
- Item: Steel_Arrow
Amount: 50
- Source: Tree_Of_Archer_1
Make:
- Item: Arrow
Amount: 20
- Source: Tree_Of_Archer_2
Make:
- Item: Arrow
Amount: 20
- Source: Tree_Of_Archer_3
Make:
- Item: Arrow
Amount: 20
- Source: Needle_Of_Alarm
Make:
- Item: Arrow
Amount: 100
- Item: Sleep_Arrow
Amount: 5
- Source: Manacles
Make:
- Item: Steel_Arrow
Amount: 50
- Source: Snowy_Horn
Make:
- Item: Silver_Arrow
Amount: 1000
- Source: Phantom_Of_Opera
Make:
- Item: Silence_Arrow
Amount: 40
- Item: Steel_Arrow
Amount: 200
- Source: Mr_Scream
Make:
- Item: Incisive_Arrow
Amount: 200
- Item: Steel_Arrow
Amount: 300
- Source: Welding_Mask
Make:
- Item: Steel_Arrow
Amount: 200
- Item: Stun_Arrow
Amount: 40
- Source: Glittering_Clothes
Make:
- Item: Flash_Arrow
Amount: 1000
- Source: Wooden_Mail
Make:
- Item: Arrow
Amount: 700
- Item: Iron_Arrow
Amount: 500
- Source: Wooden_Mail_
Make:
- Item: Arrow
Amount: 1000
- Item: Iron_Arrow
Amount: 700
- Source: Silver_Robe
Make:
- Item: Silver_Arrow
Amount: 700
- Source: Silver_Robe_
Make:
- Item: Immatrial_Arrow
Amount: 10
- Item: Silver_Arrow
Amount: 1000
- Source: Cuffs
Make:
- Item: Iron_Arrow
Amount: 700
- Item: Steel_Arrow
Amount: 50
- Source: Matyr's_Flea_Guard
Make:
- Item: Arrow_Of_Wind
Amount: 150
- Item: Incisive_Arrow
Amount: 10
- Item: Steel_Arrow
Amount: 100
- Source: Fin_Helm
Make:
- Item: Crystal_Arrow
Amount: 600
- Item: Steel_Arrow
Amount: 200
- Source: Ogre_Tooth
Make:
- Item: Rusty_Arrow
Amount: 5
- Item: Steel_Arrow
Amount: 30
- Source: Stiff_Horn
Make:
- Item: Stun_Arrow
Amount: 2
- Source: Tail_Of_Steel_Scorpion
Make:
- Item: Poison_Arrow
Amount: 1
- Item: Steel_Arrow
Amount: 250
- Source: Young_Twig
Make:
- Item: Silence_Arrow
Amount: 1000
- Source: Loki's_Whispers
Make:
- Item: Arrow_Of_Shadow
Amount: 1000
- Source: Mother's_Nightmare
Make:
- Item: Curse_Arrow
Amount: 1000
- Source: Foolishness_Of_Blind
Make:
- Item: Flash_Arrow
Amount: 200
- Source: Old_Hilt
Make:
- Item: Oridecon_Arrow
Amount: 1000
- Source: Blade_Lost_In_Darkness
Make:
- Item: Arrow_Of_Shadow
Amount: 200
- Item: Incisive_Arrow
Amount: 600
- Source: Bloody_Edge
Make:
- Item: Curse_Arrow
Amount: 200
- Item: Incisive_Arrow
Amount: 600
- Source: Lucifer's_Lament
Make:
- Item: Silence_Arrow
Amount: 400
- Item: Sleep_Arrow
Amount: 800
- Item: Stun_Arrow
Amount: 800
- Source: Key_Of_Clock_Tower
Make:
- Item: Oridecon_Arrow
Amount: 50
- Source: Underground_Key
Make:
- Item: Arrow_Of_Shadow
Amount: 100
- Source: Matchstick
Make:
- Item: Fire_Arrow
Amount: 3000
- Source: Fang_Of_Garm
Make:
- Item: Crystal_Arrow
Amount: 300
- Source: Ice_Piece
Make:
- Item: Crystal_Arrow
Amount: 100
- Source: Stone_Piece
Make:
- Item: Stone_Arrow
Amount: 50
- Item: Stun_Arrow
Amount: 30
- Source: Burn_Tree
Make:
- Item: Fire_Arrow
Amount: 250
- Source: Broken_Armor_Piece
Make:
- Item: Steel_Arrow
Amount: 150
- Source: Burning_Heart
Make:
- Item: Fire_Arrow
Amount: 150
- Source: Live_Coal
Make:
- Item: Fire_Arrow
Amount: 100
- Source: Sharp_Leaf
Make:
- Item: Incisive_Arrow
Amount: 30
- Source: Boroken_Shiled_Piece
Make:
- Item: Immatrial_Arrow
Amount: 300
- Item: Oridecon_Arrow
Amount: 100
- Item: Steel_Arrow
Amount: 100
- Source: Shine_Spear_Blade
Make:
- Item: Oridecon_Arrow
Amount: 100
- Source: Burning_Horse_Shoe
Make:
- Item: Steel_Arrow
Amount: 100
- Source: Dragon's_Skin
Make:
- Item: Curse_Arrow
Amount: 50
- Item: Silence_Arrow
Amount: 50
- Item: Steel_Arrow
Amount: 10
- Source: Bamboo_Cut
Make:
- Item: Arrow
Amount: 100
- Source: Poison_Toad's_Skin
Make:
- Item: Poison_Arrow
Amount: 20
- Source: Sharp_Feeler
Make:
- Item: Incisive_Arrow
Amount: 20
- Source: Hard_Peach
Make:
- Item: Stun_Arrow
Amount: 30
- Source: Leopard_Talon
Make:
- Item: Incisive_Arrow
Amount: 10
- Source: Dullahan_Armor
Make:
- Item: Arrow_Of_Shadow
Amount: 150
- Source: Tangled_Chain
Make:
- Item: Arrow_Of_Shadow
Amount: 50
- Item: Steel_Arrow
Amount: 50
- Source: Cat_Eyed_Stone
Make:
- Item: Arrow_Of_Wind
Amount: 200
- Source: Dark_Crystal_Fragment
Make:
- Item: Arrow_Of_Shadow
Amount: 50
- Item: Curse_Arrow
Amount: 30
- Source: Long_Limb
Make:
- Item: Incisive_Arrow
Amount: 10
- Item: Poison_Arrow
Amount: 50
- Source: Old_Pick
Make:
- Item: Rusty_Arrow
Amount: 100
- Item: Steel_Arrow
Amount: 50
- Source: Old_Steel_Plate
Make:
- Item: Rusty_Arrow
Amount: 100
- Item: Steel_Arrow
Amount: 100
- Source: Fragment_Of_Crystal
Make:
- Item: Flash_Arrow
Amount: 10
- Item: Sleep_Arrow
Amount: 30
- Source: Battered_Kettle
Make:
- Item: Steel_Arrow
Amount: 50
- Source: Will_Of_Darkness
Make:
- Item: Arrow_Of_Shadow
Amount: 50
- Item: Curse_Arrow
Amount: 30
- Item: Poison_Arrow
Amount: 30
- Source: Golden_Bracelet
Make:
- Item: Holy_Arrow
Amount: 300
- Item: Silver_Arrow
Amount: 200
- Source: Cursed_Seal
Make:
- Item: Curse_Arrow
Amount: 50
- Item: Silence_Arrow
Amount: 50
- Source: Dragonball_Green
Make:
- Item: Poison_Arrow
Amount: 80
- Item: Stone_Arrow
Amount: 100
- Source: Dragonball_Blue
Make:
- Item: Arrow_Of_Wind
Amount: 50
- Item: Crystal_Arrow
Amount: 50
- Item: Freezing_Arrow
Amount: 80
- Source: Dragonball_Red
Make:
- Item: Fire_Arrow
Amount: 100
- Item: Flash_Arrow
Amount: 80
- Source: Dragonball_Yellow
Make:
- Item: Immatrial_Arrow
Amount: 50
- Item: Silver_Arrow
Amount: 50
- Item: Sleep_Arrow
Amount: 80
- Source: Piece_Of_Bone_Armor
Make:
- Item: Arrow_Of_Shadow
Amount: 200
- Item: Immatrial_Arrow
Amount: 500
- Item: Oridecon_Arrow
Amount: 100
- Source: Scale_Of_Red_Dragon
Make:
- Item: Fire_Arrow
Amount: 300
- Item: Stun_Arrow
Amount: 300
- Source: Valhalla_Flower
Make:
- Item: Holy_Arrow
Amount: 600
- Item: Immatrial_Arrow
Amount: 600
- Item: Incisive_Arrow
Amount: 600
- Source: Rune_Of_Darkness
Make:
- Item: Arrow_Of_Shadow
Amount: 300
- Item: Flash_Arrow
Amount: 150
- Source: Ice_Heart
Make:
- Item: Crystal_Arrow
Amount: 50
- Item: Freezing_Arrow
Amount: 50
- Source: Ice_Scale
Make:
- Item: Crystal_Arrow
Amount: 150
- Item: Freezing_Arrow
Amount: 400
- Item: Silence_Arrow
Amount: 200
- Source: Will_Of_Darkness_
Make:
- Item: Arrow_Of_Shadow
Amount: 100
- Item: Curse_Arrow
Amount: 200
- Item: Poison_Arrow
Amount: 200
- Source: Clattering_Skull
Make:
- Item: Arrow_Of_Shadow
Amount: 50
- Item: Curse_Arrow
Amount: 50
- Source: Broken_Farming_Utensil
Make:
- Item: Curse_Arrow
Amount: 20
- Item: Iron_Arrow
Amount: 10
- Item: Rusty_Arrow
Amount: 50
Footer:
Imports:
- Path: db/import/create_arrow_db.yml

39
db/exp_guild.yml Normal file
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@@ -0,0 +1,39 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Guild Experience Database
###########################################################################
#
# Guild Experience Settings
#
###########################################################################
# - Level Level required.
# Exp Experience required to level up.
###########################################################################
Header:
Type: GUILD_EXP_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/exp_guild.yml
Mode: Prerenewal
- Path: db/re/exp_guild.yml
Mode: Renewal
- Path: db/import/exp_guild.yml

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db/exp_homun.yml Normal file
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@@ -0,0 +1,39 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Homunculus Experience Database
###########################################################################
#
# Homunculus Experience Settings
#
###########################################################################
# - Level Level required.
# Exp Experience required for the next level.
###########################################################################
Header:
Type: HOMUN_EXP_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/exp_homun.yml
Mode: Prerenewal
- Path: db/re/exp_homun.yml
Mode: Renewal
- Path: db/import/exp_homun.yml

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@@ -1,6 +0,0 @@
// Elemental Attribute Damage Adjustment Tables
//
// Structure of Database:
// Columns - attacker's weapon element
// Rows - target's defense element

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@@ -0,0 +1,32 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Elemental Attribute Damage Adjustment Tables
###########################################################################
#
# Elemental Attribute Damage Adjustment Settings
#
###########################################################################
# - Level Level of the Attribute.
# <element>: Attacker's weapon element.
# <element>: <value> Target's defense element. <value> in %, default 100. Value accepted from -100 to 200.
###########################################################################
Header:
Type: ATTRIBUTE_DB
Version: 1

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@@ -1,11 +0,0 @@
// Guild Castles Database
//
// Structure of Database:
// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag
//
// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers.
// 02. MapName Map name to be considered as the castle map.
// 03. CastleName Name of the castle (used by scripts and guardian name tags).
// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied
// castle is abandoned during guild break.
// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server).

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@@ -0,0 +1,33 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Guild Castles Database
###########################################################################
#
# Guild Castles Settings
#
###########################################################################
# - Id Unique ID of the castle.
# Map Map name to be considered as the castle map.
# Name Name of the castle (used by scripts and guardian name tags).
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
###########################################################################
Header:
Type: CASTLE_DB
Version: 1

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@@ -1,15 +0,0 @@
// Script Constant Database
//
// Structure of Database:
// Identifier Value[ Type]
//
// Alternatively:
// Identifier,Value[,Type]
//
// 01. Identifier Unique name for the constant, must not have same name as script commands, functions or variables.
// 02. Value Value assigned to the constant. This value cannot be changed during the runtime of the server.
// 03. Type Specifies whether the identifier is a constant (0) or a parameter (1) (optional, defaults to 0).
//
// NOTE: Parameters are special in that they retrieve certain runtime values depending on the specified ID
// in field Value. Depending on the implementation values assigned by scripts to parameters will affect
// runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).

35
db/import-tmpl/const.yml Normal file
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@@ -0,0 +1,35 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Script Constant Database
###########################################################################
#
# Script Constant Settings
#
###########################################################################
# - Name Unique name for the constant. Must not have same name as script commands, functions, or variables.
# Value Value assigned to the constant. This value cannot be changed during the runtime of the server.
# Parameter Specifies whether the identifier is a parameter. (Default: false)
# Note: Parameters are special in that they retrieve certain runtime values depending on the specified ID
# in field Value. Depending on the implementation values assigned by scripts the parameters will affect
# runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
###########################################################################
Header:
Type: CONSTANT_DB
Version: 1

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@@ -1,14 +0,0 @@
// Arrow Crafting Database
//
// Structure of Database:
// SourceID,MakeID1,MakeAmount1,...,MakeID5,MakeAmount5
//
// 01. SourceID ID of the item, that is consumed by Arrow Crafting.
// 02. MakeID ID of the item received from Arrow Crafting.
// 03. MakeAmount Amount of MakeID item received from Arrow Crafting.
// ...
//
// NOTE:
// - Up to MAX_ARROW_RESULT (typically 5) ID/Amount pairs can be specified.
// - To remove entry by importing, put 0 on 'MakeID'

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@@ -0,0 +1,33 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Arrow Crafting Database
###########################################################################
#
# Arrow Crafting Settings
#
###########################################################################
# - Source AegisName of the item that is consumed.
# Make: List of item(s) received by the player.
# - Item AegisName of the item received.
# Amount Amount of Item received. (Use 0 to remove the Item on import)
###########################################################################
Header:
Type: CREATE_ARROW_DB
Version: 1

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@@ -1,2 +0,0 @@
// Guild Experience Tables

View File

@@ -0,0 +1,31 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Guild Experience Database
###########################################################################
#
# Guild Experience Settings
#
###########################################################################
# - Level Level required.
# Exp Experience required to level up.
###########################################################################
Header:
Type: GUILD_EXP_DB
Version: 1

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@@ -1 +0,0 @@
// Homunculus Experience Tables

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@@ -0,0 +1,31 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Homunculus Experience Database
###########################################################################
#
# Homunculus Experience Settings
#
###########################################################################
# - Level Level required.
# Exp Experience required for the next level.
###########################################################################
Header:
Type: HOMUN_EXP_DB
Version: 1

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@@ -1,4 +0,0 @@
// Old Blue Box Obtainable Items Database
//
// Structure of Database:
// GroupID,ItemID,Rate

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@@ -1,4 +0,0 @@
// Old Card Album Obtainable Items Database
//
// Structure of Database:
// GroupID,ItemID,Rate

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@@ -39,7 +39,8 @@
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 0)
# WeaponLevel Weapon level. (Default: 1 for Weapons)
# ArmorLevel Armor level. (Default: 1 for Armors)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
@@ -84,7 +85,7 @@
Header:
Type: ITEM_DB
Version: 1
Version: 2
#Body:
# THQ Quest Items
@@ -111,7 +112,7 @@ Header:
# Weight: 10
# AliasName: Foolishness_Of_Blind
# - Id: 7951
# AegisName: Token_Bag
# AegisName: Gold_Tulip
# Name: Token Bag
# Type: Etc
# Sell: 10
@@ -357,7 +358,7 @@ Header:
# Weight: 10
# AliasName: Silver_Coin
# - Id: 12715
# AegisName: Black_Treasure_Chest
# AegisName: Black_Treasure_Box
# Name: Black Treasure Chest
# Type: Usable
# Weight: 200
@@ -368,7 +369,7 @@ Header:
# iRO Valentine's Day Event 2009
#=============================================================
# - Id: 5817
# AegisName: Valentine's_Emblem
# AegisName: Valentine_Pledge
# Name: Valentine's Emblem
# Type: Armor
# Buy: 10
@@ -438,11 +439,11 @@ Header:
# Script: |
# bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500;
# - Id: 6298
# AegisName: Crushed_Pumpkin
# AegisName: Pumpkin_Head_Crushed
# Name: Crushed Pumpkin
# Type: Etc
# - Id: 6299
# AegisName: Worn_Fabric
# AegisName: Worn_Cloth_Piece
# Name: Worn Fabric
# Type: Etc
@@ -477,6 +478,7 @@ Header:
# Gender: Male
# Locations:
# Armor: true
# ArmorLevel: 1
# Refineable: true
# EquipScript: |
# sc_start SC_WEDDING,INFINITE_TICK,0;

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@@ -1,4 +0,0 @@
// Ore Discovery Obtainable Items Database
//
// Structure of Database:
// GroupID,ItemID,Rate

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@@ -1,4 +0,0 @@
// Gift Box Obtainable Items Database
//
// Structure of Database:
// GroupID,ItemID,Rate

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@@ -1,4 +0,0 @@
// Item Group Database
//
// Structure of Database:
// GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed}

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@@ -0,0 +1,44 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Group Database
###########################################################################
#
# Item Group Settings
#
###########################################################################
# - Group Group name of the item.
# SubGroups:
# - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
# List: List of item(s) for the SubGroup.
# - Item AegisName of item that will be obtained from this item group.
# Rate Probability to get the item. See doc/item_group.txt for more information. (Default: 0)
# Amount Amount of item that will be obtained. (Default: 1)
# Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
# Announced If player obtains this item it will be broadcasted to the server. (Default: false)
# UniqueId Makes the given item(s) have a Unique ID. (Default: UniqueId from item_db)
# Stacked Whether stackable items are given stacked or not. (Default: true)
# Named Inscribes the item with the obtainer's name. (Default: false)
# Bound Binds the obtained item. (Default: None)
# Clear Remove the given item. (Optional)
# Clear Remove the given SubGroup. (Optional)
###########################################################################
Header:
Type: ITEM_GROUP_DB
Version: 1

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@@ -1,4 +0,0 @@
//
// Structure of Database:
// GroupID,ItemID,Rate
//

View File

@@ -1,4 +0,0 @@
// Item Package Database
//
// Structure of Database:
// GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed}

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@@ -1,4 +0,0 @@
// Old Violet Box Obtainable Items Database
//
// Structure of Database:
// GroupID,ItemID,Rate

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@@ -1,14 +0,0 @@
// Base HP/SP Tables
// Supports up to base level 500.
//
// Structure of Database:
// StartLevel,EndLevel,JobID,Type,Base value for Lv 1,2,...,Base value for 'Max level'
//
// Type:
// 0 = BaseHP, 1 = BaseSP
//===============================
// Base HP Table
// According to base HP calculation on http://irowiki.org/wiki/Max_HP
//===============================

View File

@@ -1,5 +0,0 @@
// Job-specific Values Database
//
// Structure of Database:
// JobID,Weight,HPFactor,HPMultiplicator,SPFactor,Unarmed,Dagger,1HSword,2HSword,1HSpear,2HSpear,1HAxe,2HAxe,1HMace,2HMace(unused),Rod,Bow,Knuckle,Instrument,Whip,Book,Katar,Revolver,Rifle,Gatling Gun,Shotgun,Grenade Launcher,Fuuma Shuriken,2HStaff,Shield
//

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@@ -1,14 +0,0 @@
// Job-specific Stat Bonuses Database
//
// Structure of Database:
// JobID,JobLv1,JobLv2,JobLv3,...
//
// Legend for 'JobLvN' fields:
// 0 = No stat bonus at this job level
// 1 = STR increased by 1 at this job level
// 2 = AGI increased by 1 at this job level
// 3 = VIT increased by 1 at this job level
// 4 = INT increased by 1 at this job level
// 5 = DEX increased by 1 at this job level
// 6 = LUK increased by 1 at this job level

File diff suppressed because one or more lines are too long

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@@ -1,16 +0,0 @@
// Max Parameter Database
// Sets maximum stat parameters for specific jobs.
//
// Structure of Database:
// JobID,MaxParam
// OR
// JobID,MaxStr,MaxAgi,MaxVit,MaxInt,MaxDex,MaxLuk
//
// JobID: Job constants in 'db/const.txt'
// MaxParams: Value between 10 ~ 32767 (SHRT_MAX)
//
// Examples:
// Job_Novice,60
// Normally, Novice's max. param uses 'max_parameter' in 'conf/battle/player.conf'.
// With this config, Novice's max. param will be 60 (for all stats).

148526
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@@ -1,4 +0,0 @@
// Bloody Branch Summonable Monsters Database
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate

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@@ -1,4 +0,0 @@
// Dead Branch Summonable Monsters Database
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate

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@@ -1,5 +0,0 @@
// Monster Chat Database
//
// Structure of Database:
// Line_ID#Color_Code#Dialog

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@@ -0,0 +1,32 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Monster Chat Database
###########################################################################
#
# Settings
#
###########################################################################
# - Id Index of the message.
# Color Hexadecimal color (Default: 0xFF0000).
# Dialog Text displayed by the monster.
###########################################################################
Header:
Type: MOB_CHAT_DB
Version: 1

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@@ -1,5 +0,0 @@
// Class Change Summonable Monsters Database
// List of monsters generated through Abracadabra's SA_CLASSCHANGE ability.
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate

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@@ -41,7 +41,7 @@
# Vit Vitality which affects defense. (Default: 1)
# Int Intelligence which affects magic attack. (Default: 1)
# Dex Dexterity which affects hit rate. (Default: 1)
# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1)
# Luk Luck which affects perfect dodge/lucky flee/perfect flee/lucky dodge rate. (Default: 1)
# AttackRange Attack range. (Default: 0)
# SkillRange Skill cast range. (Default: 0)
# ChaseRange Chase range. (Default: 0)

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@@ -1,30 +0,0 @@
// Specific Item Drop Ratio Database
// Overrides for global item_rate* values from conf/battle/drops.conf
//
// Structure of Database:
// ItemID,Ratio{,MonsterID1,...,MonsterID10}
//
// Result:
// ItemID base drop rates defined in mob_db will not get multiplied
// by global item_rate* values (aka drop rates) from
// conf/battle/drops.conf. Instead Ratio will be used (100 = 1x).
// If no MonsterID is specified, all monsters will be affected,
// otherwise only listed ones.
//
// Examples:
// 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate
// 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate
// 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate).
//
// Notes:
// - By default you can list up to 10 MonsterIDs per ItemID.
// It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS.
// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768).
// - Does not override item_drop_*_min/max settings.
// - Does not affect card/item-granted drops. To adjust card/item-granted
// drops, edit them in item_db.
// - Does affect MVP prizes and Treasure Boxes.
// - You can add only ONE line per ItemID. If you need various ratios
// for different monsters, override drop rate with Ratio=100 and edit
// base drop rates in mob_db.
// - This file is reloaded by @reloadmobdb.

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@@ -0,0 +1,33 @@
# Specific Item Drop Ratio Database
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Mob Item Ratio Database
###########################################################################
#
# Mob Item Ratio Settings
#
###########################################################################
# - Item AegisName of item to adjust.
# Ratio Drop rate.
# List: List of monster(s) affected (format <Aegis monster name>: true/false). (Defaulted to all monsters)
###########################################################################
Header:
Type: MOB_ITEM_RATIO_DB
Version: 1

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@@ -1,4 +0,0 @@
// Taekwon Mission Summonable Monsters Database
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate

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@@ -1,4 +0,0 @@
// Poring Box Summonable Monsters Database
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate

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@@ -1,4 +0,0 @@
// Red Pouch of Surprise Summonable Monsters Database
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate

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@@ -1 +0,0 @@
//import: db/import/mob_random_group.txt

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@@ -0,0 +1,35 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Summonable Monsters Database
###########################################################################
#
# Summonable Monsters Settings
#
###########################################################################
# - Group Monster random group name. "MOBG_" is appended to the name during the parsing.
# Default Monster AegisName summoned by default when the summon fails.
# Summon: List of Summonable Monsters.
# - Mob Monster AegisName.
# Rate Summon rate of Mob (from [0-1000000]).
###########################################################################
Header:
Type: MOB_SUMMONABLE_DB
Version: 1

View File

@@ -79,42 +79,166 @@ Header:
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 1600
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 1600
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 1500
# - Type: HD
# Rate: 1500
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 1500
# - Type: HD
# Rate: 1500
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1400
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1400
# - Level: 19
# Chances:
# - Type: Normal
# Rate: 1000
# - Type: HD
# Rate: 1000
# - Level: 20
# Chances:
# - Type: Normal
# Rate: 1000
# - Type: HD
# Rate: 1000
# - Level: 2
# RefineLevels:
# - Level: 4
# Chances:
# - Type: Normal
# Rate: 8000
# - Type: Enriched
# Rate: 9500
# - Level: 5
# Chances:
# - Type: Normal
# Rate: 8000
# - Type: Enriched
# Rate: 8500
# - Level: 6
# Chances:
# - Type: Normal
# Rate: 6000
# - Type: Enriched
# Rate: 7000
# - Level: 7
# Chances:
# - Type: Normal
# Rate: 6000
# - Type: Enriched
# Rate: 6500
# - Level: 8
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: Enriched
# Rate: 5500
# - Level: 9
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: Enriched
# Rate: 4500
# - Level: 10
# Chances:
# - Type: Normal
# Rate: 1800
# - Type: Enriched
# Rate: 2500
# - Level: 11
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 2000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 2000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 2000
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 2000
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1500
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1500
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1500
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1500
# - Level: 19
# Chances:
# - Type: Normal
# Rate: 1000
# - Type: HD
# Rate: 1000
# - Level: 20
# Chances:
# - Type: Normal
# Rate: 1000
# - Type: HD
# Rate: 1000
# - Group: Weapon
# Levels:
# - Level: 1
@@ -135,34 +259,50 @@ Header:
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: HD
# Rate: 4000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: HD
# Rate: 4000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 3500
# - Type: HD
# Rate: 3500
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 3500
# - Type: HD
# Rate: 3500
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 3000
# - Type: HD
# Rate: 3000
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 3000
# - Type: HD
# Rate: 3000
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 2
# RefineLevels:
# - Level: 7
@@ -185,34 +325,50 @@ Header:
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: HD
# Rate: 4000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: HD
# Rate: 4000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 3500
# - Type: HD
# Rate: 3500
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 3500
# - Type: HD
# Rate: 3500
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 3000
# - Type: HD
# Rate: 3000
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 3000
# - Type: HD
# Rate: 3000
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 3
# RefineLevels:
# - Level: 6
@@ -239,34 +395,50 @@ Header:
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: HD
# Rate: 4000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: HD
# Rate: 4000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 3500
# - Type: HD
# Rate: 3500
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 3500
# - Type: HD
# Rate: 3500
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 3000
# - Type: HD
# Rate: 3000
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 3000
# - Type: HD
# Rate: 3000
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 4
# RefineLevels:
# - Level: 5
@@ -297,42 +469,166 @@ Header:
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 2000
# - Type: HD
# Rate: 2000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 1600
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 1600
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 1500
# - Type: HD
# Rate: 1500
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 1500
# - Type: HD
# Rate: 1500
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1400
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1400
# - Level: 19
# Chances:
# - Type: Normal
# Rate: 1000
# - Type: HD
# Rate: 1000
# - Level: 20
# Chances:
# - Type: Normal
# Rate: 1000
# - Type: HD
# Rate: 1000
# - Level: 5
# RefineLevels:
# - Level: 4
# Chances:
# - Type: Normal
# Rate: 8000
# - Type: Enriched
# Rate: 9500
# - Level: 5
# Chances:
# - Type: Normal
# Rate: 8000
# - Type: Enriched
# Rate: 8500
# - Level: 6
# Chances:
# - Type: Normal
# Rate: 6000
# - Type: Enriched
# Rate: 7000
# - Level: 7
# Chances:
# - Type: Normal
# Rate: 6000
# - Type: Enriched
# Rate: 6500
# - Level: 8
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: Enriched
# Rate: 5500
# - Level: 9
# Chances:
# - Type: Normal
# Rate: 4000
# - Type: Enriched
# Rate: 4500
# - Level: 10
# Chances:
# - Type: Normal
# Rate: 1800
# - Type: Enriched
# Rate: 2500
# - Level: 11
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 2000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 2000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 2000
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 1600
# - Type: HD
# Rate: 2000
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1500
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1500
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1500
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 1400
# - Type: HD
# Rate: 1500
# - Level: 19
# Chances:
# - Type: Normal
# Rate: 1000
# - Type: HD
# Rate: 1000
# - Level: 20
# Chances:
# - Type: Normal
# Rate: 1000
# - Type: HD
# Rate: 1000
# - Group: Shadow_Armor
# Levels:
# - Level: 1

View File

@@ -112,6 +112,7 @@
# ItemCost: Item required to cast. (Default: 0)
# - Item Item name.
# Amount Item amount.
# Level Skill level. Makes the skill item check become level dependent if supplied. (Default: applies to all levels)
# Equipment: Equipped item required to cast. (Default: nullptr)
# Unit: Skill unit values. (Optional)
# Id Skill unit ID.
@@ -129,4 +130,4 @@
Header:
Type: SKILL_DB
Version: 1
Version: 2

View File

@@ -1,2 +0,0 @@
//statpoint per lvl

View File

@@ -0,0 +1,31 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Statpoint Database
###########################################################################
#
# Statpoint Settings
#
###########################################################################
# - Level BaseLevel required.
# Points Total status points given from BaseLevel 1 to 'Level'.
###########################################################################
Header:
Type: STATPOINT_DB
Version: 1

View File

@@ -39,7 +39,8 @@
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 0)
# WeaponLevel Weapon level. (Default: 1 for Weapons)
# ArmorLevel Armor level. (Default: 1 for Armors)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
@@ -84,7 +85,7 @@
Header:
Type: ITEM_DB
Version: 1
Version: 2
Footer:
Imports:

View File

@@ -1,25 +0,0 @@
// Ore Discovery Obtainable Items Database
//
// Structure of Database:
// GroupID,ItemID,Rate
IG_FindingOre,714,3 //Emperium
IG_FindingOre,756,20 //Rough Oridecon
IG_FindingOre,757,20 //Rough Elunium
IG_FindingOre,969,2 //Gold
IG_FindingOre,984,10 //Oridecon
IG_FindingOre,985,10 //Elunium
IG_FindingOre,990,30 //Red Blood
IG_FindingOre,991,30 //Crystal Blue
IG_FindingOre,992,30 //Wind of Verdure
IG_FindingOre,993,30 //Green Live
IG_FindingOre,994,15 //Flame Heart
IG_FindingOre,995,15 //Mystic Frozen
IG_FindingOre,996,15 //Rough Wind
IG_FindingOre,997,15 //Great Nature
IG_FindingOre,998,80 //Iron
IG_FindingOre,999,50 //Steel
IG_FindingOre,1002,100 //Iron Ore
IG_FindingOre,1003,60 //Coal
IG_FindingOre,1010,95 //Phracon
IG_FindingOre,1011,55 //Emveretarcon

52
db/item_group_db.yml Normal file
View File

@@ -0,0 +1,52 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Group Database
###########################################################################
#
# Item Group Settings
#
###########################################################################
# - Group Group name of the item.
# SubGroups:
# - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
# List: List of item(s) for the SubGroup.
# - Item AegisName of item that will be obtained from this item group.
# Rate Probability to get the item. See doc/item_group.txt for more information. (Default: 0)
# Amount Amount of item that will be obtained. (Default: 1)
# Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
# Announced If player obtains this item it will be broadcasted to the server. (Default: false)
# UniqueId Makes the given item(s) have a Unique ID. (Default: false)
# Stacked Whether stackable items are given stacked or not. (Default: true)
# Named Inscribes the item with the obtainer's name. (Default: false)
# Bound Binds the obtained item. (Default: None)
# Clear Remove the given item. (Optional)
# Clear Remove the given SubGroup. (Optional)
###########################################################################
Header:
Type: ITEM_GROUP_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/item_group_db.yml
Mode: Prerenewal
- Path: db/re/item_group_db.yml
Mode: Renewal
- Path: db/import/item_group_db.yml

View File

@@ -1,326 +0,0 @@
// Job-specific Stat Bonuses Database
//
// Structure of Database:
// JobID,JobLv1,JobLv2,JobLv3,...
//
// Legend for 'JobLvN' fields:
// 0 = No stat bonus at this job level
// 1 = STR increased by 1 at this job level
// 2 = AGI increased by 1 at this job level
// 3 = VIT increased by 1 at this job level
// 4 = INT increased by 1 at this job level
// 5 = DEX increased by 1 at this job level
// 6 = LUK increased by 1 at this job level
//
// Novice
0,0,6,5,0,2,3,0,1,4,0
// Swordman
1,0,1,0,0,0,3,0,0,0,5,0,0,0,1,0,0,0,3,0,0,0,5,0,0,0,6,0,0,0,2,0,0,1,0,0,5,0,3,0,1,0,3,0,6,0,2,1,0,1,1
// Magician
2,0,4,0,0,0,5,0,0,0,5,0,0,0,4,0,0,0,2,0,0,0,4,0,0,0,2,0,0,0,6,0,0,4,0,0,5,0,4,0,2,0,6,0,4,0,4,2,0,6,4
// Archer
3,0,5,0,0,0,1,0,0,0,4,0,0,0,5,0,0,0,5,0,0,0,6,0,0,0,2,0,0,0,5,0,0,2,0,0,5,0,1,0,1,0,5,0,6,0,3,4,0,2,5
// Acolyte
4,0,6,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,2,0,0,0,1,0,0,0,3,0,0,4,0,0,5,0,6,0,2,0,1,0,3,0,4,5,0,1,6
// Merchant
5,0,3,0,0,0,5,0,0,0,1,0,0,0,5,0,0,0,3,0,0,0,1,0,0,0,4,0,0,0,3,0,0,2,0,0,6,0,5,0,1,0,5,0,1,0,6,3,0,1,5
// Thief
6,0,2,0,0,0,1,0,0,0,5,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,1,0,0,2,0,0,2,0,1,0,6,0,5,0,3,0,6,1,0,5,2
// Knight
7,3,0,3,1,6,0,0,3,0,1,5,3,2,0,1,0,3,3,5,6,1,0,3,0,0,0,1,6,3,0,5,0,1,0,0,3,6,2,0,5,0,0,3,0,0,1,1,5,5,0
// Priest
8,6,0,6,1,0,2,3,4,4,6,1,0,0,3,0,5,1,0,0,5,6,4,0,0,5,0,1,0,2,0,6,5,0,3,1,3,2,0,6,0,0,4,4,0,3,0,0,2,0,6
// Wizard
9,4,5,0,4,5,2,0,0,4,2,0,1,5,0,6,0,0,4,0,0,0,4,0,2,0,5,0,0,4,0,4,5,4,2,0,6,0,3,5,4,2,0,2,0,4,2,2,4,0,4
// Blacksmith
10,5,0,1,5,5,0,3,1,5,0,6,5,3,0,0,1,0,0,5,3,4,0,1,0,0,5,0,5,2,0,1,3,0,4,0,5,3,2,5,5,0,0,0,1,0,6,5,0,3,0
// Hunter
11,5,0,4,5,6,1,0,5,0,1,1,2,0,5,6,0,3,0,2,2,5,0,3,0,0,0,5,0,6,0,2,0,5,4,0,0,0,5,2,0,4,6,5,1,0,4,2,0,5,0
// Assassin
12,2,2,2,4,0,3,0,3,5,0,1,0,0,4,2,2,2,2,2,2,2,0,0,5,1,0,1,0,0,5,5,1,0,0,0,0,0,4,0,5,5,4,0,0,1,5,0,1,0,5
// Knight (Peco)
13,3,0,3,1,6,0,0,3,0,1,5,3,2,0,1,0,3,3,5,6,1,0,3,0,0,0,1,6,3,0,5,0,1,0,0,3,6,2,0,5,0,0,3,0,0,1,1,5,5,0
// Crusader
14,6,6,6,6,6,0,1,0,4,0,1,3,0,5,3,0,1,0,0,4,4,3,1,0,1,0,0,5,0,2,0,1,0,5,4,2,0,4,0,3,3,0,0,4,0,3,0,1,0,3
// Monk
15,1,1,0,5,2,0,3,0,0,2,0,1,1,0,6,4,0,2,0,3,2,5,2,0,3,1,1,0,0,5,0,6,3,0,2,0,0,4,0,6,3,0,5,2,0,3,0,0,1,1
// Sage
16,4,0,2,3,0,2,0,4,0,0,3,0,2,0,4,0,6,3,0,5,0,2,0,4,5,0,5,0,0,4,0,5,2,0,6,0,4,4,5,6,0,1,0,1,4,1,1,1,0,4
// Rogue
17,2,3,5,0,1,3,2,0,3,0,5,0,0,3,3,2,0,5,0,5,0,0,2,0,1,3,1,0,2,1,0,0,5,5,0,1,0,4,2,0,0,1,4,0,2,0,4,4,0,5
// Alchemist
18,4,5,5,0,0,1,0,5,4,0,2,0,5,2,1,0,4,0,5,3,5,0,4,4,5,1,0,5,4,0,3,5,0,1,0,3,0,4,0,2,0,0,1,0,2,0,0,0,2,2
// Bard
19,5,2,1,0,4,6,5,0,6,2,2,0,4,0,5,5,3,0,5,6,4,0,0,2,0,0,0,1,0,2,0,5,3,0,2,0,0,5,0,4,6,0,3,0,0,5,4,2,0,5
// Dancer
20,6,2,1,0,4,5,6,0,5,2,2,0,4,0,6,5,3,0,6,5,4,0,0,2,0,0,0,1,0,2,0,6,3,0,2,0,0,6,0,4,5,0,3,0,0,6,4,2,0,6
// Crusader (Peco)
21,6,6,6,6,6,0,1,0,4,0,1,3,0,5,3,0,1,0,0,4,4,3,1,0,1,0,0,5,0,2,0,1,0,5,4,2,0,4,0,3,3,0,0,4,0,3,0,1,0,3
// 22: Wedding
// Super Novice
23,1,0,2,0,3,0,4,0,5,0,6,0,1,0,2,0,3,0,4,0,5,0,6,0,1,0,2,0,3,0,4,0,5,0,6,0,1,0,2,0,3,0,4,0,5,0,6,0,1,0,0,2,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
// Gunslinger
24,5,6,0,6,0,5,0,0,0,0,5,6,0,0,0,0,5,0,0,0,6,0,0,0,5,0,0,0,0,0,6,1,0,0,5,0,0,0,0,0,1,0,0,0,5,0,0,0,0,1,6,4,0,0,5,0,0,0,2,3,4,5,6,1,0,0,0,0,0,0
// Ninja
25,2,2,0,0,0,0,0,0,0,5,2,0,0,0,0,0,0,0,0,4,2,5,0,0,0,0,0,0,4,6,2,5,0,0,0,0,0,0,0,6,2,4,5,0,0,0,0,0,0,4,2,6,5,0,0,0,0,0,1,3,2,4,5,6,0,0,0,0,0,0
// Novice High
4001,0,6,5,0,2,3,0,1,4,0
// Swordman High
4002,0,1,0,0,0,3,0,0,0,5,0,0,0,1,0,0,0,3,0,0,0,5,0,0,0,6,0,0,0,2,0,0,1,0,0,5,0,3,0,1,0,3,0,6,0,2,1,0,1,1
// Magician High
4003,0,4,0,0,0,5,0,0,0,5,0,0,0,4,0,0,0,2,0,0,0,4,0,0,0,2,0,0,0,6,0,0,4,0,0,5,0,4,0,2,0,6,0,4,0,4,2,0,6,4
// Archer High
4004,0,5,0,0,0,1,0,0,0,4,0,0,0,5,0,0,0,5,0,0,0,6,0,0,0,2,0,0,0,5,0,0,2,0,0,5,0,1,0,1,0,5,0,6,0,3,4,0,2,5
// Acolyte High
4005,0,6,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,2,0,0,0,1,0,0,0,3,0,0,4,0,0,5,0,6,0,2,0,1,0,3,0,4,5,0,1,6
// Merchant High
4006,0,3,0,0,0,5,0,0,0,1,0,0,0,5,0,0,0,3,0,0,0,1,0,0,0,4,0,0,0,3,0,0,2,0,0,6,0,5,0,1,0,5,0,1,0,6,3,0,1,5
// Thief High
4007,0,2,0,0,0,1,0,0,0,5,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,1,0,0,2,0,0,2,0,1,0,6,0,5,0,3,0,6,1,0,5,2
// Lord Knight
4008,1,2,6,5,3,1,1,1,0,2,5,3,4,2,0,5,2,0,1,0,0,3,0,0,1,0,6,5,3,0,5,0,1,0,0,5,2,6,0,3,1,0,3,5,0,1,1,0,5,0,0,1,2,0,0,1,1,3,0,2,0,5,0,1,2,0,4,3,0,1
// High Priest
4009,4,0,2,3,1,0,4,2,0,0,4,1,5,0,0,5,0,0,2,4,1,3,4,4,0,5,0,5,2,3,1,0,0,4,0,0,5,1,0,6,0,2,5,0,1,5,4,0,6,3,3,0,0,0,2,5,4,3,0,1,4,5,0,0,2,4,3,2,0,4
// High Wizard
4010,4,5,3,0,4,0,0,2,5,4,0,6,0,4,0,0,5,2,4,1,0,5,5,4,0,2,0,4,3,0,5,4,0,2,0,0,4,4,4,1,6,0,5,0,0,4,3,0,4,2,0,0,3,0,4,2,6,0,4,1,5,4,0,0,2,3,5,0,2,4
// Whitesmith
4011,5,1,1,4,0,5,2,6,3,0,0,5,3,0,4,6,1,0,2,2,0,4,5,0,0,1,0,6,3,0,2,5,1,4,0,2,0,5,6,0,5,0,0,6,6,0,5,3,0,4,0,1,0,0,5,5,0,2,0,3,4,5,0,2,3,6,6,0,0,5
// Sniper
4012,5,2,5,5,4,2,0,1,0,2,2,3,0,6,0,5,5,0,0,4,2,5,0,1,6,5,0,2,0,5,6,3,2,0,5,6,0,2,0,5,0,4,2,0,1,5,0,2,0,6,5,0,0,4,3,0,6,2,0,5,1,6,0,0,4,0,0,0,5,6
// Assassin Cross
4013,2,1,6,2,2,0,1,6,3,5,0,1,0,0,2,6,0,6,0,2,1,0,5,2,2,6,0,0,1,0,2,2,2,6,0,0,5,1,5,0,0,2,5,0,0,2,3,6,0,1,2,0,5,1,0,2,5,0,0,0,5,2,0,5,6,1,0,0,3,5
// Lord Knight (Peco)
4014,1,2,6,5,3,1,1,1,0,2,5,3,4,2,0,5,2,0,1,0,0,3,0,0,1,0,6,5,3,0,5,0,1,0,0,5,2,6,0,3,1,0,3,5,0,1,1,0,5,0,0,1,2,0,0,1,1,3,0,2,0,5,0,1,2,0,4,3,0,1
// Paladin
4015,3,1,2,0,0,5,4,2,3,1,0,5,0,4,3,2,5,1,0,0,3,0,5,2,0,1,0,0,4,3,0,0,1,0,0,5,2,0,6,1,0,3,4,0,5,0,0,1,3,0,0,2,3,4,1,0,5,0,6,2,4,0,3,1,4,0,6,5,3,2
// Champion
4016,1,4,3,2,0,5,0,0,1,0,4,2,6,0,3,5,1,0,0,2,2,5,0,3,0,0,1,0,2,5,0,0,4,6,0,0,1,5,3,0,0,3,0,5,2,6,4,1,0,5,0,2,5,0,0,4,0,3,1,5,0,2,0,4,1,1,5,3,4,2
// Professor
4017,4,4,2,0,1,0,3,5,0,0,4,2,0,4,0,5,0,1,0,5,6,4,2,3,0,5,1,0,5,4,0,2,0,5,0,1,5,4,3,0,4,0,2,0,1,5,0,0,4,2,0,5,0,2,5,1,4,0,0,2,0,5,3,4,0,6,0,4,2,4
// Stalker
4018,1,2,0,6,4,3,0,0,2,5,1,2,0,0,3,5,5,0,0,6,2,1,0,6,0,5,2,0,5,0,6,1,0,2,0,0,5,5,0,0,2,3,1,4,2,0,1,0,5,6,0,5,1,0,0,5,4,2,6,5,0,1,3,2,0,5,1,0,0,2
// Creator
4019,5,0,6,0,2,1,4,6,3,5,0,0,4,0,5,0,0,2,0,6,0,4,5,0,6,0,2,0,0,4,1,0,3,6,5,0,0,2,0,0,5,5,5,0,6,4,5,0,5,0,6,6,1,2,0,5,5,0,4,6,3,0,5,6,0,1,2,4,6,5
// Clown
4020,2,5,0,2,1,0,5,4,2,1,6,0,2,0,5,3,0,6,1,0,4,0,5,2,0,6,0,4,0,5,0,2,1,0,0,2,0,0,5,5,4,0,5,0,1,0,6,0,2,5,0,0,2,1,0,5,5,2,3,0,5,1,5,0,2,5,0,2,4,1
// Gypsy
4021,5,1,0,2,0,1,0,4,5,0,2,2,2,5,5,0,3,5,0,1,0,5,5,0,2,4,6,5,0,0,2,0,5,0,1,0,0,2,4,0,5,0,5,0,5,0,2,0,5,1,0,2,4,3,0,0,2,5,0,4,2,2,6,0,5,1,2,0,5,2
// Paladin (Peco)
4022,3,1,2,0,0,5,4,2,3,1,0,5,0,4,3,2,5,1,0,0,3,0,5,2,0,1,0,0,4,3,0,0,1,0,0,5,2,0,6,1,0,3,4,0,5,0,0,1,3,0,0,2,3,4,1,0,5,0,6,2,4,0,3,1,4,0,6,5,3,2
// Baby Novice
4023,0,0,0,0,0,0,0,0,0,0
// Baby Swordman
4024,0,1,0,0,0,3,0,0,0,5,0,0,0,1,0,0,0,3,0,0,0,5,0,0,0,6,0,0,0,2,0,0,1,0,0,5,0,3,0,1,0,3,0,6,0,2,1,0,1,1
// Baby Magician
4025,0,4,0,0,0,5,0,0,0,5,0,0,0,4,0,0,0,2,0,0,0,4,0,0,0,2,0,0,0,6,0,0,4,0,0,5,0,4,0,2,0,6,0,4,0,4,2,0,6,4
// Baby Archer
4026,0,5,0,0,0,1,0,0,0,4,0,0,0,5,0,0,0,5,0,0,0,6,0,0,0,2,0,0,0,5,0,0,2,0,0,5,0,1,0,1,0,5,0,6,0,3,4,0,2,5
// Baby Acolyte
4027,0,6,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,2,0,0,0,1,0,0,0,3,0,0,4,0,0,5,0,6,0,2,0,1,0,3,0,4,5,0,1,6
// Baby Merchant
4028,0,3,0,0,0,5,0,0,0,1,0,0,0,5,0,0,0,3,0,0,0,1,0,0,0,4,0,0,0,3,0,0,0,0,0,6,0,5,0,1,2,5,0,1,0,6,3,0,1,5
// Baby Thief
4029,0,2,0,0,0,1,0,0,0,5,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,1,0,0,2,0,0,1,0,2,0,6,0,5,0,3,0,6,1,0,5,2
// Baby Knight
4030,3,0,3,1,6,0,0,3,0,1,5,3,2,0,1,0,3,3,5,6,1,0,3,0,0,0,1,6,3,0,5,0,1,0,0,3,6,2,0,5,0,0,3,0,0,1,1,5,5,0
// Baby Priest
4031,6,0,6,1,0,2,3,4,4,6,1,0,0,3,5,0,1,0,0,5,6,4,0,0,5,0,1,0,2,0,6,5,0,3,1,3,2,0,6,0,0,4,4,0,3,0,0,2,0,6
// Baby Wizard
4032,4,5,0,4,5,2,0,0,4,2,0,1,5,0,6,0,0,4,0,0,0,4,0,2,0,5,0,0,4,0,4,5,4,2,0,6,0,3,5,4,2,0,2,0,4,2,2,4,0,4
// Baby Blacksmith
4033,5,0,1,5,5,0,3,1,0,5,6,5,3,0,0,1,0,0,5,3,4,0,1,0,0,5,0,5,2,0,1,3,0,4,0,5,3,2,5,5,0,0,0,1,0,6,5,0,3,0
// Baby Hunter
4034,5,0,4,5,1,0,6,5,0,1,1,2,0,5,6,0,3,0,2,2,5,3,0,0,0,0,5,0,6,0,2,0,5,4,0,0,0,5,2,0,4,6,5,1,0,4,2,0,5,0
// Baby Assassin
4035,2,2,2,4,0,3,0,3,5,0,1,0,0,4,2,2,2,2,2,2,2,0,0,5,1,0,1,0,0,5,5,1,0,0,0,0,0,4,0,5,5,4,0,0,1,5,0,1,0,5
// Baby Knight (Peco)
4036,3,0,3,1,6,0,0,3,0,1,5,3,2,0,1,0,3,3,5,6,1,0,3,0,0,0,1,6,3,0,5,0,1,0,0,3,6,2,0,5,0,0,3,0,0,1,1,5,5,0
// Baby Crusader
4037,6,6,6,6,6,0,1,0,4,0,1,3,0,5,3,0,1,0,0,4,4,3,1,0,1,0,0,5,0,2,0,1,0,5,4,2,0,4,0,3,3,0,0,4,0,3,0,1,0,3
// Baby Monk
4038,1,1,0,5,2,0,3,0,0,2,0,1,1,0,6,4,0,2,0,3,2,5,2,0,3,1,1,0,0,5,0,6,3,0,2,0,0,4,0,6,3,0,5,2,0,3,0,0,1,1
// Baby Sage
4039,4,0,2,3,0,2,0,4,0,0,3,0,2,0,4,0,6,3,0,5,0,2,0,4,5,0,5,0,0,4,0,5,2,0,6,0,4,4,5,6,0,1,0,1,4,1,1,1,0,4
// Baby Rogue
4040,2,3,5,0,1,3,2,0,3,0,5,0,0,3,3,2,0,5,0,5,0,0,2,0,1,3,1,0,2,1,0,0,5,5,0,1,0,4,2,0,0,1,4,0,2,0,4,4,0,5
// Baby Alchemist
4041,4,5,5,0,0,1,0,5,4,0,2,0,5,2,1,0,4,0,5,3,5,0,4,4,5,1,0,5,4,0,3,5,0,1,0,3,0,4,0,2,0,0,1,0,2,0,0,0,2,2
// Baby Bard
4042,5,2,1,0,4,6,5,0,6,2,2,0,4,0,5,5,3,0,5,6,4,0,0,2,0,0,0,1,0,2,0,5,3,0,2,0,0,5,0,4,6,0,3,0,0,5,4,2,0,5
// Baby Dancer
4043,6,2,1,0,4,5,6,0,5,2,2,0,4,0,6,5,3,0,6,5,4,0,0,2,0,0,0,1,0,2,0,6,3,0,2,0,0,6,0,4,5,0,3,0,0,6,4,2,0,6
// Baby Crusader (Peco)
4044,6,6,6,6,6,0,1,0,4,0,1,3,0,5,3,0,1,0,0,4,4,3,1,0,1,0,0,5,0,2,0,1,0,5,0,2,0,4,0,3,3,0,0,4,0,3,0,1,0,3
// Baby Super Novice
4045,1,0,2,0,3,0,4,0,5,0,6,0,1,0,2,0,3,0,4,0,5,0,6,0,1,0,2,0,3,0,4,0,5,0,6,0,1,0,2,0,3,0,4,0,5,0,6,0,1,0,0,2,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
// Taekwon
4046,1,1,1,1,1,1,0,0,0,5,5,5,5,5,5,0,0,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
// Star Gladiator
4047,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
// Star Gladiator (Union)
4048,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
// Soul Linker
4049,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
//================================
// 3CeAM r664 Base
//
// Note: All 3rd class and other jobs below go up to job level 50. Also, Gangsi job tree job levels
// will be set the same as the Taekwon job tree until we can get some official info. (Rytech)
//
// Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector
// is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when
// changeing to their job ID's.
//
// Gangsi (Bongun/Munak)
4050,1,1,1,0,0,0,2,2,2,0,0,0,5,5,5,0,0,0,4,4,4,0,0,0,3,3,3,0,0,0,6,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
// Death Knight
4051,2,2,2,2,2,0,0,0,5,5,5,5,5,0,0,0,6,6,6,6,6,0,0,0,0,4,4,4,4,4,0,0,0,0,0,3,3,3,3,3,0,0,0,0,0,1,1,1,1,1
// Dark Collector
4052,5,5,5,5,5,0,0,0,2,2,2,2,2,0,0,0,1,1,1,1,1,0,0,0,0,6,6,6,6,6,0,0,0,0,0,3,3,3,3,3,0,0,0,0,0,4,4,4,4,4
// Rune Knight (Regular)
4054,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,1,0,2,0,5,0,6,0,3,1
// Warlock (Regular)
4055,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4,5,3,6,2,4,0,3,2,5,4
// Ranger (Regular)
4056,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,6,5,0,4,2,0,3,6,5,2
// Arch Bishop (Regular)
4057,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5,6,2,3,1,4,0,3,6,5,4
// Mechanic (Regular)
4058,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1
// Guillotine Cross (Regular)
4059,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5,6,1,2,3,0,4,0,1,6,2
// Rune Knight (Trans)
4060,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,1,0,2,0,5,0,6,0,3,1
// Warlock (Trans)
4061,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4,5,3,6,2,4,0,3,2,5,4
// Ranger (Trans)
4062,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,6,5,0,4,2,0,3,6,5,2
// Arch Bishop (Trans)
4063,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5,6,2,3,1,4,0,3,6,5,4
// Mechanic (Trans)
4064,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1
// Guillotine Cross (Trans)
4065,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5,6,1,2,3,0,4,0,1,6,2
// Royal Guard (Regular)
4066,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0,2,0,3,6,0,5,0,1,3,4
// Sorcerer (Regular)
4067,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,5,0,1,0,2,0,3,0,5,4
// Minstrel (Regular)
4068,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5,2,3,1,6,0,5,3,1,4,5
// Wanderer (Regular)
4069,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,1,3,5,0,6,4,0,3,2,5
// Sura (Regular)
4070,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5,1,0,2,4,6,3,0,5,1,4
// Genetic (Regular)
4071,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4,1,3,5,0,2,1,3,6,5,4
// Shadow Chaser (Regular)
4072,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,4,3,1,2,0,6,5,0,1,2
// Royal Guard (Trans)
4073,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0,2,0,3,6,0,5,0,1,3,4
// Sorcerer (Trans)
4074,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,5,0,1,0,2,0,3,0,5,4
// Minstrel (Trans)
4075,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5,2,3,1,6,0,5,3,1,4,5
// Wanderer (Trans)
4076,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,1,3,5,0,6,4,0,3,2,5
// Sura (Trans)
4077,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5,1,0,2,4,6,3,0,5,1,4
// Genetic (Trans)
4078,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4,1,3,5,0,2,1,3,6,5,4
// Shadow Chaser (Trans)
4079,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,4,3,1,2,0,6,5,0,1,2
// Rune Knight (Dragon) (Regular)
4080,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,1,0,2,0,5,0,6,0,3,1
// Rune Knight (Dragon) (Trans)
4081,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,1,0,2,0,5,0,6,0,3,1
// Royal Guard (Gryphon) (Regular)
4082,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0,2,0,3,6,0,5,0,1,3,4
// Royal Guard (Gryphon) (Trans)
4083,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0,2,0,3,6,0,5,0,1,3,4
// Ranger (Warg) (Regular)
4084,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,6,5,0,4,2,0,3,6,5,2
// Ranger (Warg) (Trans)
4085,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,6,5,0,4,2,0,3,6,5,2
// Mechanic (Mado) (Regular)
4086,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1
// Mechanic (Mado) (Trans)
4087,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1
// Baby Rune Knight
4096,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,1,0,2,0,5,0,6,0,3,1
// Baby Warlock
4097,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4,5,3,6,2,4,0,3,2,5,4
// Baby Ranger
4098,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,6,5,0,4,2,0,3,6,5,2
// Baby Arch Bishop
4099,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5,6,2,3,1,4,0,3,6,5,4
// Baby Mechanic
4100,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1
// Baby Guillotine Cross
4101,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5,6,1,2,3,0,4,0,1,6,2
// Baby Royal Guard
4102,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0,2,0,3,6,0,5,0,1,3,4
// Baby Sorcerer
4103,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,5,0,1,0,2,0,3,0,5,4
// Baby Minstrel
4104,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5,2,3,1,6,0,5,3,1,4,5
// Baby Wanderer
4105,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,1,3,5,0,6,4,0,3,2,5
// Baby Sura
4106,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5,1,0,2,4,6,3,0,5,1,4
// Baby Genetic
4107,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4,1,3,5,0,2,1,3,6,5,4
// Baby Shadow Chaser
4108,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,4,3,1,2,0,6,5,0,1,2
// Baby Rune Knight (Dragon)
4109,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4,1,0,2,0,5,0,6,0,3,1
// Baby Royal Guard (Gryphon)
4110,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0,2,0,3,6,0,5,0,1,3,4
// Baby Ranger (Warg)
4111,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2,6,5,0,4,2,0,3,6,5,2
// Baby Mechanic (Mado)
4112,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1
// Super Novice (Expanded)
4190,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,4,5,0
// Super Baby (Expanded)
4191,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,4,5,0
// Kagerou
4211,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
// Oboro
4212,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
// Rebellion
4215,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1,2,6,0,4,5,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0
// Summoner
4218,5,0,3,0,5,3,0,2,4,0,2,4,5,0,2,4,5,0,2,4,5,0,6,3,5,0,2,0,6,0,4,5,0,6,0,4,6,0,2,0,5,4,3,0,5,6,3,2,0,5
// Baby Summoner
4220,5,0,3,0,5,3,0,2,4,0,2,4,5,0,2,4,5,0,2,4,5,0,6,3,5,0,2,0,6,0,4,5,0,6,0,4,6,0,2,0,5,4,3,0,5,6,3,2,0,5
// Baby Ninja
4222,2,2,0,0,0,0,0,0,0,5,2,0,0,0,0,0,0,0,0,4,2,5,0,0,0,0,0,0,4,6,2,5,0,0,0,0,0,0,0,6,2,4,5,0,0,0,0,0,0,4,2,6,5,0,0,0,0,0,1,3,2,4,5,6,0,0,0,0,0,0
// Baby Kagerou
4223,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
// Baby Oboro
4224,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
// Baby Taekwon
4225,1,1,1,1,1,1,0,0,0,5,5,5,5,5,5,0,0,0,0,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
// Baby Star Gladiator
4226,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
// Baby Soul Linker
4227,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
// Baby Gunslinger
4228,5,6,0,6,0,5,0,0,0,0,5,6,0,0,0,0,5,0,0,0,6,0,0,0,5,0,0,0,0,0,6,1,0,0,5,0,0,0,0,0,1,0,0,0,5,0,0,0,0,1,6,4,0,0,5,0,0,0,2,3,4,5,6,1,0,0,0,0,0,0
// Baby Rebellion
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1,2,6,0,4,5,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0
// Baby Star Gladiator (Union)
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
//================================
// Star Emperor
4239,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
// Soul Reaper
4240,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0
// Baby Star Emperor
4241,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
// Baby Soul Reaper
4242,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0
// Star Emperor (Union)
4243,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
// Baby Star Emperor (Union)
4244,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0

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# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Job Database
###########################################################################
#
# Job Settings
#
###########################################################################
# - Jobs: List of jobs associated to group.
# Job Job ID.
# MaxWeight Base maximum weight. (Default: 20000)
# HPFactor HP increase per base level. Floor(HPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 20000)
# HPMultiplicator Base HP value. 35 + BaseLv * (HPMultiplicator / 100). Used when macro HP_SP_TABLES is disabled. (Default: 500)
# SPFactor SP increase per job level. Floor(SPFactor / 100) * BaseLv. Used when macro HP_SP_TABLES is disabled. (Default: 100)
# BaseASPD: Base ASPD for each weapon type. (Default: 2000)
# Weapon Weapon type with associated ASPD.
# BonusStats: Job level bonus stats/traits.
# - Level Job level.
# Str Stength increase amount. (Default: 0)
# Agi Agility increase amount. (Default: 0)
# Vit Vitality increase amount. (Default: 0)
# Int Intelligence increase amount. (Default: 0)
# Dex Dexterity increase amount. (Default: 0)
# Luk Luck increase amount. (Default: 0)
# Pow Power increase amount. (Default: 0)
# Sta Stamina increase amount. (Default: 0)
# Wis Wisdom increase amount. (Default: 0)
# Spl Spell increase amount. (Default: 0)
# Con Concentration increase amount. (Default: 0)
# Crt Creative increase amount. (Default: 0)
# MaxStats: Maximum stats/traits applicable. (Default: battle_config::max_*_parameter)
# Str Strength.
# Agi Agility.
# Vit Vitality.
# Int Intelligence.
# Dex Dexterity.
# Luk Luck.
# Pow Power.
# Sta Stamina.
# Wis Wisdom.
# Spl Spell.
# Con Concentration.
# Crt Creative.
# MaxBaseLevel Maximum base level. (Default: MAX_LEVEL)
# BaseExp: Base experience per level.
# - Level Base level.
# Exp Base experience.
# MaxJobLevel Maximum job level. (Default: MAX_LEVEL)
# JobExp: Job experience per level.
# - Level Job level.
# Exp Job experience.
# BaseHp: Base HP per base level.
# - Level Base level.
# Hp Base HP.
# BaseSp: Base SP per base level.
# - Level Base level.
# Sp Base SP.
# BaseAp: Base AP per base level.
# - Level Base level.
# Ap Base AP.
###########################################################################
Header:
Type: JOB_STATS
Version: 1
Footer:
Imports:
# Import base information first
- Path: db/pre-re/job_stats.yml
Mode: Prerenewal
- Path: db/re/job_stats.yml
Mode: Renewal
# Next, populate with experience information
- Path: db/pre-re/job_exp.yml
Mode: Prerenewal
- Path: db/re/job_exp.yml
Mode: Renewal
# Next, populate HP/SP/AP information
- Path: db/pre-re/job_basepoints.yml
Mode: Prerenewal
- Path: db/re/job_basepoints.yml
Mode: Renewal
# Finally, import custom information
- Path: db/import/job_stats.yml

View File

@@ -1127,6 +1127,22 @@ sp_rudus4
tra_fild
verus02_a
verus02_b
1@adv
1@advs
1@ch_u
1@nyr
1@oz
1@tcamp
2@nyr
ant_d02_i
gw_fild01
gw_fild02
oz_dun01
oz_dun02
que_thr
tur_d04ia
tur_d04ib
wolfvill
//======================================================================================
// - Other/Extra maps -

View File

@@ -36,6 +36,7 @@
2351,MER_CHEPET,Chepet,83,9815,234,2,1100,1300,60,60,85,90,71,43,85,105,10,12,0,6,47,150,1080,780,180
2378,MER_ANTLER_SCARABA,Antler Scaraba,136,30000,1,1,1418,1828,155,102,23,99,59,129,137,45,10,12,1,4,42,200,504,624,360
2937,M_LOKI,Loki's Shadow,145,1215600,1,2,1835,2279,15,89,76,66,90,55,189,22,10,12,1,7,20,175,800,750,300
3087,M_NYDHOG,Guardian's Alter Ego,160,215000,1,2,1835,444,15,89,76,66,90,55,189,22,10,12,1,7,20,175,800,750,300
// Normal Mercenaries
6017,MER_ARCHER01,Mina,20,256,200,10,170,85,7,5,1,16,5,1,28,8,10,0,0,7,20,150,700,432,300

View File

@@ -1,46 +0,0 @@
// Monster Chat Database
//
// Structure of Database:
// Line_ID#Color_Code#Dialog
1#0xFF0000#Weakling! Challenge me if you have any courage!
2#0xFF0000#Impressive! I wonder how far your recklessness will take you.
3#0xFF0000#I almost pity how outmatched you are against me. Now prepare for my attack!
4#0xFF0000#My loyal servants! Welcome them with a painful death!
5#0xFF0000#Don't you run away!
6#0xFF0000#You worthless humans. Your so-called holy powers have no effect on me!
7#0xFF0000#Useless underlings!...Well, that's fine, I have more weapons to use and dispose.
8#0xFF0000#Pray to your gods!
9#0xFF0000#Do you still think you're a match to me?!
10#0xFF0000#Vanish!
11#0xFF0000#Let's see how long you can endure my power!
12#0xFF0000#Is this all you've got?!
13#0xFF0000#You're tickling me!
14#0xFF0000#This is how you attack? Watch and learn, weaklings!
15#0xFF0000#It's time to finish the game!
16#0xFF0000#Oh, you're stronger than I thought!
17#0xFF0000#No, this can't be happening! I'm Satan Morocc, Demon King of Destruction!
18#0xFF0000#I can never die! I'll be coming back for you!
19#0xFF0000#I was born to conquer this world! None shall stop me!
20#0xFF0000#Your days are numbered!
21#0xFF0000#Pulse Strike! My fingers tear steel!
22#0xFF0000#Hahaha, tell me who I am! I'm Baphomet, the Heir of Hell!
23#0xFF0000#Enjoy your time on the mortal plane while you can, your hope will soon turn into despair!
24#0xFF0000#When are you going to learn your lesson? In death?
25#0xFF0000#No... I can't lose! I won't beg for my life! I'm not running away! I don't accept this as defeat!
26#0xFF0000#Argh... I... I'm weakening...
27#0xFF0000#What do you want from me?
28#0xFF0000#No! I didn't do this! He's the one who planned out all this!
29#0xFF0000#I just wanted to find peace..! That's why I have been fleeing away!
30#0xFF0000#Ahhhh!!! Now, I just have to kill you all!
31#0xFF0000#Annoying flies!! Get off of me!
32#0xFF0000#Suffer in Hell!
33#0xFF0000#Mwahahaha! Taste the anger of the earth!!!
34#0xFF0000#No... I won't accept this as defeat!
35#0xFF0000#Will it ease your loneliness to hit me? Why don't you stay here with me forever, human?
36#0xFF0000#You will forgot the meaning of time. I wonder how long can you last in here...
37#0xFF0000#Is there anyone waiting for you outside of here? Throw them all away, you are mine now...
38#0xFF0000#Discard your life and stay confined here. You will yearn for freedom in captivity !!
39#0xFF0000#How much will the outside world change if you stay here in solitude for one thousand years?
40#0xFF0000#Yes! Yearn for your freedom from this confined place, your captivity here will be permanent !!

120
db/mob_chat_db.yml Normal file
View File

@@ -0,0 +1,120 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Monster Chat Database
###########################################################################
#
# Settings
#
###########################################################################
# - Id Index of the message.
# Color Hexadecimal color (Default: 0xFF0000).
# Dialog Text displayed by the monster.
###########################################################################
Header:
Type: MOB_CHAT_DB
Version: 1
Body:
- Id: 1
Dialog: Weakling! Challenge me if you have any courage!
- Id: 2
Dialog: Impressive! I wonder how far your recklessness will take you.
- Id: 3
Dialog: I almost pity how outmatched you are against me. Now prepare for my attack!
- Id: 4
Dialog: My loyal servants! Welcome them with a painful death!
- Id: 5
Dialog: Don't you run away!
- Id: 6
Dialog: You worthless humans. Your so-called holy powers have no effect on me!
- Id: 7
Dialog: Useless underlings!...Well, that's fine, I have more weapons to use and dispose.
- Id: 8
Dialog: Pray to your gods!
- Id: 9
Dialog: Do you still think you're a match to me?!
- Id: 10
Dialog: Vanish!
- Id: 11
Dialog: Let's see how long you can endure my power!
- Id: 12
Dialog: Is this all you've got?!
- Id: 13
Dialog: You're tickling me!
- Id: 14
Dialog: This is how you attack? Watch and learn, weaklings!
- Id: 15
Dialog: It's time to finish the game!
- Id: 16
Dialog: Oh, you're stronger than I thought!
- Id: 17
Dialog: No, this can't be happening! I'm Satan Morocc, Demon King of Destruction!
- Id: 18
Dialog: I can never die! I'll be coming back for you!
- Id: 19
Dialog: I was born to conquer this world! None shall stop me!
- Id: 20
Dialog: Your days are numbered!
- Id: 21
Dialog: Pulse Strike! My fingers tear steel!
- Id: 22
Dialog: Hahaha, tell me who I am! I'm Baphomet, the Heir of Hell!
- Id: 23
Dialog: Enjoy your time on the mortal plane while you can, your hope will soon turn into despair!
- Id: 24
Dialog: When are you going to learn your lesson? In death?
- Id: 25
Dialog: No... I can't lose! I won't beg for my life! I'm not running away! I don't accept this as defeat!
- Id: 26
Dialog: Argh... I... I'm weakening...
- Id: 27
Dialog: What do you want from me?
- Id: 28
Dialog: No! I didn't do this! He's the one who planned out all this!
- Id: 29
Dialog: I just wanted to find peace..! That's why I have been fleeing away!
- Id: 30
Dialog: Ahhhh!!! Now, I just have to kill you all!
- Id: 31
Dialog: Annoying flies!! Get off of me!
- Id: 32
Dialog: Suffer in Hell!
- Id: 33
Dialog: Mwahahaha! Taste the anger of the earth!!!
- Id: 34
Dialog: No... I won't accept this as defeat!
- Id: 35
Dialog: Will it ease your loneliness to hit me? Why don't you stay here with me forever, human?
- Id: 36
Dialog: You will forgot the meaning of time. I wonder how long can you last in here...
- Id: 37
Dialog: Is there anyone waiting for you outside of here? Throw them all away, you are mine now...
- Id: 38
Dialog: Discard your life and stay confined here. You will yearn for freedom in captivity !!
- Id: 39
Dialog: How much will the outside world change if you stay here in solitude for one thousand years?
- Id: 40
Dialog: Yes! Yearn for your freedom from this confined place, your captivity here will be permanent !!
- Id: 41
Dialog: Arrival!
Footer:
Imports:
- Path: db/import/mob_chat_db.yml

View File

@@ -1,31 +0,0 @@
// Class Change Summonable Monsters Database
// List of monsters generated through Abracadabra's SA_CLASSCHANGE ability.
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate
MOBG_ClassChange,0,Baphomet,1039
MOBG_ClassChange,1038,Osiris,1000000
MOBG_ClassChange,1039,Baphomet,1000000
MOBG_ClassChange,1046,Doppelganger,1000000
MOBG_ClassChange,1059,Mistress,1000000
MOBG_ClassChange,1086,Golden Thief Bug,1000000
MOBG_ClassChange,1087,Orc Hero,1000000
MOBG_ClassChange,1112,Drake,1000000
MOBG_ClassChange,1115,Eddga,1000000
MOBG_ClassChange,1147,Maya,1000000
MOBG_ClassChange,1150,Moonlight Flower,1000000
MOBG_ClassChange,1157,Pharaoh,1000000
MOBG_ClassChange,1159,Phreeoni,1000000
MOBG_ClassChange,1190,Orc Lord,1000000
MOBG_ClassChange,1251,Stormy Knight,1000000
MOBG_ClassChange,1252,Garm,1000000
MOBG_ClassChange,1272,Dark Lord,1000000
MOBG_ClassChange,1312,Turtle General,1000000
MOBG_ClassChange,1373,Lord of the Dead,1000000
MOBG_ClassChange,1388,Arc Angeling,1000000
MOBG_ClassChange,1389,Dracula,1000000
MOBG_ClassChange,1418,Evil Snake Lord,1000000
MOBG_ClassChange,1492,Samurai Specter,1000000
MOBG_ClassChange,1511,Amon Ra,1000000
MOBG_ClassChange,1583,Tao Gunka,1000000

View File

@@ -41,7 +41,7 @@
# Vit Vitality which affects defense. (Default: 1)
# Int Intelligence which affects magic attack. (Default: 1)
# Dex Dexterity which affects hit rate. (Default: 1)
# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1)
# Luk Luck which affects perfect dodge/lucky flee/perfect flee/lucky dodge rate. (Default: 1)
# AttackRange Attack range. (Default: 0)
# SkillRange Skill cast range. (Default: 0)
# ChaseRange Chase range. (Default: 0)

View File

@@ -1,30 +0,0 @@
// Specific Item Drop Ratio Database
// Overrides for global item_rate* values from conf/battle/drops.conf
//
// Structure of Database:
// ItemID,Ratio{,MonsterID1,...,MonsterID10}
//
// Result:
// ItemID base drop rates defined in mob_db will not get multiplied
// by global item_rate* values (aka drop rates) from
// conf/battle/drops.conf. Instead Ratio will be used (100 = 1x).
// If no MonsterID is specified, all monsters will be affected,
// otherwise only listed ones.
//
// Examples:
// 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate
// 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate
// 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate).
//
// Notes:
// - By default you can list up to 10 MonsterIDs per ItemID.
// It can be changed in src/map/mob.cpp by adjusting MAX_ITEMRATIO_MOBS.
// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768).
// - Does not override item_drop_*_min/max settings.
// - Does not affect card/item-granted drops. To adjust card/item-granted
// drops, edit them in item_db.
// - Does affect MVP prizes and Treasure Boxes.
// - You can add only ONE line per ItemID. If you need various ratios
// for different monsters, override drop rate with Ratio=100 and edit
// base drop rates in mob_db.
// - This file is reloaded by @reloadmobdb.

37
db/mob_item_ratio.yml Normal file
View File

@@ -0,0 +1,37 @@
# Specific Item Drop Ratio Database
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Mob Item Ratio Database
###########################################################################
#
# Mob Item Ratio Settings
#
###########################################################################
# - Item AegisName of item to adjust.
# Ratio Drop rate.
# List: List of monster(s) affected (format <Aegis monster name>: true/false). (Defaulted to all monsters)
###########################################################################
Header:
Type: MOB_ITEM_RATIO_DB
Version: 1
Footer:
Imports:
- Path: db/import/mob_item_ratio.yml

View File

@@ -1,350 +0,0 @@
// Taekwon Mission Summonable Monsters Database
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate
MOBG_Taekwon_Mission,0,Scorpion,1001
MOBG_Taekwon_Mission,1001,Scorpion,1
MOBG_Taekwon_Mission,1002,Poring,1
MOBG_Taekwon_Mission,1004,Hornet,1
MOBG_Taekwon_Mission,1005,Familiar,1
MOBG_Taekwon_Mission,1007,Fabre,1
MOBG_Taekwon_Mission,1008,Pupa,1
MOBG_Taekwon_Mission,1009,Condor,1
MOBG_Taekwon_Mission,1010,Willow,1
MOBG_Taekwon_Mission,1011,Chonchon,1
MOBG_Taekwon_Mission,1012,Roda Frog,1
MOBG_Taekwon_Mission,1013,Wolf,1
MOBG_Taekwon_Mission,1014,Spore,1
MOBG_Taekwon_Mission,1015,Zombie,1
MOBG_Taekwon_Mission,1016,Archer Skeleton,1
MOBG_Taekwon_Mission,1018,Creamy,1
MOBG_Taekwon_Mission,1019,Peco Peco,1
MOBG_Taekwon_Mission,1020,Mandragora,1
MOBG_Taekwon_Mission,1023,Orc Warrior,1
MOBG_Taekwon_Mission,1024,Wormtail,1
MOBG_Taekwon_Mission,1025,Snake,1
MOBG_Taekwon_Mission,1026,Munak,1
MOBG_Taekwon_Mission,1028,Soldier Skeleton,1
MOBG_Taekwon_Mission,1029,Isis,1
MOBG_Taekwon_Mission,1030,Anacondaq,1
MOBG_Taekwon_Mission,1031,Poporing,1
MOBG_Taekwon_Mission,1032,Verit,1
MOBG_Taekwon_Mission,1033,Elder Willow,1
MOBG_Taekwon_Mission,1034,Thara Frog,1
MOBG_Taekwon_Mission,1035,Hunter Fly,1
MOBG_Taekwon_Mission,1036,Ghoul,1
MOBG_Taekwon_Mission,1037,Side Winder,1
MOBG_Taekwon_Mission,1040,Golem,1
MOBG_Taekwon_Mission,1041,Mummy,1
MOBG_Taekwon_Mission,1042,Steel Chonchon,1
MOBG_Taekwon_Mission,1044,Obeaune,1
MOBG_Taekwon_Mission,1045,Marc,1
MOBG_Taekwon_Mission,1047,Peco Peco Egg,1
MOBG_Taekwon_Mission,1048,Thief Bug Egg,1
MOBG_Taekwon_Mission,1049,Picky,1
MOBG_Taekwon_Mission,1050,Picky,1
MOBG_Taekwon_Mission,1051,Thief Bug,1
MOBG_Taekwon_Mission,1052,Rocker,1
MOBG_Taekwon_Mission,1053,Thief Bug Female,1
MOBG_Taekwon_Mission,1054,Thief Bug Male,1
MOBG_Taekwon_Mission,1055,Muka,1
MOBG_Taekwon_Mission,1056,Smokie,1
MOBG_Taekwon_Mission,1057,Yoyo,1
MOBG_Taekwon_Mission,1058,Metaller,1
MOBG_Taekwon_Mission,1060,Bigfoot,1
MOBG_Taekwon_Mission,1061,Nightmare,1
MOBG_Taekwon_Mission,1062,Santa Poring,1
MOBG_Taekwon_Mission,1063,Lunatic,1
MOBG_Taekwon_Mission,1064,Megalodon,1
MOBG_Taekwon_Mission,1065,Strouf,1
MOBG_Taekwon_Mission,1066,Vadon,1
MOBG_Taekwon_Mission,1067,Cornutus,1
MOBG_Taekwon_Mission,1068,Hydra,1
MOBG_Taekwon_Mission,1069,Swordfish,1
MOBG_Taekwon_Mission,1070,Kukre,1
MOBG_Taekwon_Mission,1071,Pirate Skeleton,1
MOBG_Taekwon_Mission,1072,Kaho,1
MOBG_Taekwon_Mission,1073,Crab,1
MOBG_Taekwon_Mission,1074,Shellfish,1
MOBG_Taekwon_Mission,1076,Skeleton,1
MOBG_Taekwon_Mission,1077,Poison Spore,1
MOBG_Taekwon_Mission,1088,Vocal,1
MOBG_Taekwon_Mission,1089,Toad,1
MOBG_Taekwon_Mission,1090,Mastering,1
MOBG_Taekwon_Mission,1091,Dragon Fly,1
MOBG_Taekwon_Mission,1092,Vagabond Wolf,1
MOBG_Taekwon_Mission,1093,Eclipse,1
MOBG_Taekwon_Mission,1094,Ambernite,1
MOBG_Taekwon_Mission,1095,Andre,1
MOBG_Taekwon_Mission,1096,Angeling,1
MOBG_Taekwon_Mission,1097,Ant Egg,1
MOBG_Taekwon_Mission,1098,Anubis,1
MOBG_Taekwon_Mission,1099,Argiope,1
MOBG_Taekwon_Mission,1100,Argos,1
MOBG_Taekwon_Mission,1101,Baphomet Jr.,1
MOBG_Taekwon_Mission,1102,Bathory,1
MOBG_Taekwon_Mission,1103,Caramel,1
MOBG_Taekwon_Mission,1104,Coco,1
MOBG_Taekwon_Mission,1105,Deniro,1
MOBG_Taekwon_Mission,1106,Desert Wolf,1
MOBG_Taekwon_Mission,1107,Desert Wolf Baby,1
MOBG_Taekwon_Mission,1108,Deviace,1
MOBG_Taekwon_Mission,1109,Deviruchi,1
MOBG_Taekwon_Mission,1110,Dokebi,1
MOBG_Taekwon_Mission,1111,Drainliar,1
MOBG_Taekwon_Mission,1113,Drops,1
MOBG_Taekwon_Mission,1114,Dustiness,1
MOBG_Taekwon_Mission,1116,Eggyra,1
MOBG_Taekwon_Mission,1117,Evil Druid,1
MOBG_Taekwon_Mission,1118,Flora,1
MOBG_Taekwon_Mission,1119,Frilldora,1
MOBG_Taekwon_Mission,1120,Ghostring,1
MOBG_Taekwon_Mission,1121,Giearth,1
MOBG_Taekwon_Mission,1122,Goblin,1
MOBG_Taekwon_Mission,1123,Goblin,1
MOBG_Taekwon_Mission,1124,Goblin,1
MOBG_Taekwon_Mission,1125,Goblin,1
MOBG_Taekwon_Mission,1126,Goblin,1
MOBG_Taekwon_Mission,1127,Hode,1
MOBG_Taekwon_Mission,1128,Horn,1
MOBG_Taekwon_Mission,1129,Horong,1
MOBG_Taekwon_Mission,1130,Jakk,1
MOBG_Taekwon_Mission,1131,Joker,1
MOBG_Taekwon_Mission,1132,Khalitzburg,1
MOBG_Taekwon_Mission,1133,Kobold,1
MOBG_Taekwon_Mission,1134,Kobold,1
MOBG_Taekwon_Mission,1135,Kobold,1
MOBG_Taekwon_Mission,1138,Magnolia,1
MOBG_Taekwon_Mission,1139,Mantis,1
MOBG_Taekwon_Mission,1140,Marduk,1
MOBG_Taekwon_Mission,1141,Marina,1
MOBG_Taekwon_Mission,1142,Marine Sphere,1
MOBG_Taekwon_Mission,1143,Marionette,1
MOBG_Taekwon_Mission,1144,Marse,1
MOBG_Taekwon_Mission,1145,Martin,1
MOBG_Taekwon_Mission,1146,Matyr,1
MOBG_Taekwon_Mission,1148,Medusa,1
MOBG_Taekwon_Mission,1149,Minorous,1
MOBG_Taekwon_Mission,1151,Myst,1
MOBG_Taekwon_Mission,1152,Orc Skeleton,1
MOBG_Taekwon_Mission,1153,Orc Zombie,1
MOBG_Taekwon_Mission,1154,Pasana,1
MOBG_Taekwon_Mission,1155,Petite,1
MOBG_Taekwon_Mission,1156,Petite,1
MOBG_Taekwon_Mission,1158,Phen,1
MOBG_Taekwon_Mission,1160,Piere,1
MOBG_Taekwon_Mission,1161,Plankton,1
MOBG_Taekwon_Mission,1162,Rafflesia,1
MOBG_Taekwon_Mission,1163,Raydric,1
MOBG_Taekwon_Mission,1164,Requiem,1
MOBG_Taekwon_Mission,1165,Sandman,1
MOBG_Taekwon_Mission,1166,Savage,1
MOBG_Taekwon_Mission,1167,Savage Babe,1
MOBG_Taekwon_Mission,1169,Skeleton Worker,1
MOBG_Taekwon_Mission,1170,Sohee,1
MOBG_Taekwon_Mission,1174,Stainer,1
MOBG_Taekwon_Mission,1175,Tarou,1
MOBG_Taekwon_Mission,1176,Vitata,1
MOBG_Taekwon_Mission,1177,Zenorc,1
MOBG_Taekwon_Mission,1178,Zerom,1
MOBG_Taekwon_Mission,1179,Whisper,1
MOBG_Taekwon_Mission,1180,Nine Tail,1
MOBG_Taekwon_Mission,1183,Chonchon,1
MOBG_Taekwon_Mission,1184,Fabre,1
MOBG_Taekwon_Mission,1185,Whisper,1
MOBG_Taekwon_Mission,1186,Giant Whisper,1
MOBG_Taekwon_Mission,1188,Bongun,1
MOBG_Taekwon_Mission,1189,Orc Archer,1
MOBG_Taekwon_Mission,1191,Mimic,1
MOBG_Taekwon_Mission,1192,Wraith,1
MOBG_Taekwon_Mission,1193,Alarm,1
MOBG_Taekwon_Mission,1194,Arclouse,1
MOBG_Taekwon_Mission,1195,Rideword,1
MOBG_Taekwon_Mission,1196,Skeleton Prisoner,1
MOBG_Taekwon_Mission,1197,Zombie Prisoner,1
MOBG_Taekwon_Mission,1198,Dark Priest,1
MOBG_Taekwon_Mission,1199,Punk,1
MOBG_Taekwon_Mission,1201,Rybio,1
MOBG_Taekwon_Mission,1202,Phendark,1
MOBG_Taekwon_Mission,1206,Anolian,1
MOBG_Taekwon_Mission,1207,Sting,1
MOBG_Taekwon_Mission,1208,Wander Man,1
MOBG_Taekwon_Mission,1209,Cramp,1
MOBG_Taekwon_Mission,1211,Brilight,1
MOBG_Taekwon_Mission,1212,Iron Fist,1
MOBG_Taekwon_Mission,1213,High Orc,1
MOBG_Taekwon_Mission,1214,Choco,1
MOBG_Taekwon_Mission,1215,Stem Worm,1
MOBG_Taekwon_Mission,1216,Penomena,1
MOBG_Taekwon_Mission,1219,Knight of Abyss,1
MOBG_Taekwon_Mission,1248,Cruiser,1
MOBG_Taekwon_Mission,1249,Myst Case,1
MOBG_Taekwon_Mission,1250,Chepet,1
MOBG_Taekwon_Mission,1253,Gargoyle,1
MOBG_Taekwon_Mission,1254,Raggler,1
MOBG_Taekwon_Mission,1255,Neraid,1
MOBG_Taekwon_Mission,1256,Pest,1
MOBG_Taekwon_Mission,1257,Injustice,1
MOBG_Taekwon_Mission,1258,Goblin Archer,1
MOBG_Taekwon_Mission,1260,Dark Frame,1
MOBG_Taekwon_Mission,1261,Wild Rose,1
MOBG_Taekwon_Mission,1263,Wind Ghost,1
MOBG_Taekwon_Mission,1264,Merman,1
MOBG_Taekwon_Mission,1265,Cookie,1
MOBG_Taekwon_Mission,1266,Aster,1
MOBG_Taekwon_Mission,1267,Carat,1
MOBG_Taekwon_Mission,1269,Clock,1
MOBG_Taekwon_Mission,1270,Clock Tower Manager,1
MOBG_Taekwon_Mission,1271,Alligator,1
MOBG_Taekwon_Mission,1273,Orc Lady,1
MOBG_Taekwon_Mission,1274,Megalith,1
MOBG_Taekwon_Mission,1275,Alice,1
MOBG_Taekwon_Mission,1276,Raydric Archer,1
MOBG_Taekwon_Mission,1277,Greatest General,1
MOBG_Taekwon_Mission,1278,Stalactic Golem,1
MOBG_Taekwon_Mission,1279,Tri Joint,1
MOBG_Taekwon_Mission,1280,Steam Goblin,1
MOBG_Taekwon_Mission,1281,Sage Worm,1
MOBG_Taekwon_Mission,1282,Kobold Archer,1
MOBG_Taekwon_Mission,1283,Chimera,1
MOBG_Taekwon_Mission,1285,Archer Guardian,1
MOBG_Taekwon_Mission,1287,Soldier Guardian,1
MOBG_Taekwon_Mission,1290,Skeleton General,1
MOBG_Taekwon_Mission,1291,Wraith Dead,1
MOBG_Taekwon_Mission,1292,Mini Demon,1
MOBG_Taekwon_Mission,1293,Creamy Fear,1
MOBG_Taekwon_Mission,1294,Killer Mantis,1
MOBG_Taekwon_Mission,1295,Owl Baron,1
MOBG_Taekwon_Mission,1296,Kobold Leader,1
MOBG_Taekwon_Mission,1297,Ancient Mummy,1
MOBG_Taekwon_Mission,1298,Zombie Master,1
MOBG_Taekwon_Mission,1299,Goblin Leader,1
MOBG_Taekwon_Mission,1300,Caterpillar,1
MOBG_Taekwon_Mission,1301,Am Mut,1
MOBG_Taekwon_Mission,1302,Dark Illusion,1
MOBG_Taekwon_Mission,1303,Giant Hornet,1
MOBG_Taekwon_Mission,1304,Giant Spider,1
MOBG_Taekwon_Mission,1305,Ancient Worm,1
MOBG_Taekwon_Mission,1306,Leib Olmai,1
MOBG_Taekwon_Mission,1307,Cat o' Nine Tails,1
MOBG_Taekwon_Mission,1308,Panzer Goblin,1
MOBG_Taekwon_Mission,1309,Gajomart,1
MOBG_Taekwon_Mission,1310,Majoruros,1
MOBG_Taekwon_Mission,1311,Gullinbursti,1
MOBG_Taekwon_Mission,1313,Mobster,1
MOBG_Taekwon_Mission,1314,Permeter,1
MOBG_Taekwon_Mission,1315,Assaulter,1
MOBG_Taekwon_Mission,1316,Solider,1
MOBG_Taekwon_Mission,1317,Fur Seal,1
MOBG_Taekwon_Mission,1318,Heater,1
MOBG_Taekwon_Mission,1319,Freezer,1
MOBG_Taekwon_Mission,1320,Owl Duke,1
MOBG_Taekwon_Mission,1321,Dragon Tail,1
MOBG_Taekwon_Mission,1322,Spring Rabbit,1
MOBG_Taekwon_Mission,1323,Sea Otter,1
MOBG_Taekwon_Mission,1365,Apocalypse,1
MOBG_Taekwon_Mission,1366,Lava Golem,1
MOBG_Taekwon_Mission,1367,Blazer,1
MOBG_Taekwon_Mission,1368,Geographer,1
MOBG_Taekwon_Mission,1369,Grand Peco,1
MOBG_Taekwon_Mission,1370,Succubus,1
MOBG_Taekwon_Mission,1371,Fake Angel,1
MOBG_Taekwon_Mission,1372,Goat,1
MOBG_Taekwon_Mission,1374,Incubus,1
MOBG_Taekwon_Mission,1375,The Paper,1
MOBG_Taekwon_Mission,1376,Harpy,1
MOBG_Taekwon_Mission,1377,Elder,1
MOBG_Taekwon_Mission,1378,Demon Pungus,1
MOBG_Taekwon_Mission,1379,Nightmare Terror,1
MOBG_Taekwon_Mission,1380,Driller,1
MOBG_Taekwon_Mission,1381,Grizzly,1
MOBG_Taekwon_Mission,1382,Diabolic,1
MOBG_Taekwon_Mission,1383,Explosion,1
MOBG_Taekwon_Mission,1384,Deleter,1
MOBG_Taekwon_Mission,1385,Deleter,1
MOBG_Taekwon_Mission,1386,Sleeper,1
MOBG_Taekwon_Mission,1387,Gig,1
MOBG_Taekwon_Mission,1388,Archangeling,1
MOBG_Taekwon_Mission,1390,Violy,1
MOBG_Taekwon_Mission,1391,Galapago,1
MOBG_Taekwon_Mission,1392,Rotar Zairo,1
MOBG_Taekwon_Mission,1400,Karakasa,1
MOBG_Taekwon_Mission,1401,Shinobi,1
MOBG_Taekwon_Mission,1402,Poison Toad,1
MOBG_Taekwon_Mission,1403,Antique Firelock,1
MOBG_Taekwon_Mission,1404,Miyabi Ningyo,1
MOBG_Taekwon_Mission,1405,Tengu,1
MOBG_Taekwon_Mission,1406,Kapha,1
MOBG_Taekwon_Mission,1408,Bloody Butterfly,1
MOBG_Taekwon_Mission,1409,Rice Cake Boy,1
MOBG_Taekwon_Mission,1410,Live Peach Tree,1
MOBG_Taekwon_Mission,1412,Evil Cloud Hermit,1
MOBG_Taekwon_Mission,1413,Wild Ginseng,1
MOBG_Taekwon_Mission,1415,Baby Leopard,1
MOBG_Taekwon_Mission,1416,Wicked Nymph,1
MOBG_Taekwon_Mission,1417,Zipper Bear,1
MOBG_Taekwon_Mission,1493,Dryad,1
MOBG_Taekwon_Mission,1494,Beetle King,1
MOBG_Taekwon_Mission,1495,Stone Shooter,1
MOBG_Taekwon_Mission,1497,Wooden Golem,1
MOBG_Taekwon_Mission,1498,Wootan Shooter,1
MOBG_Taekwon_Mission,1499,Wootan Fighter,1
MOBG_Taekwon_Mission,1500,Parasite,1
MOBG_Taekwon_Mission,1503,Gibbet,1
MOBG_Taekwon_Mission,1504,Dullahan,1
MOBG_Taekwon_Mission,1505,Loli Ruri,1
MOBG_Taekwon_Mission,1506,Disguise,1
MOBG_Taekwon_Mission,1507,Bloody Murderer,1
MOBG_Taekwon_Mission,1508,Quve,1
MOBG_Taekwon_Mission,1509,Lude,1
MOBG_Taekwon_Mission,1510,Hylozoist,1
MOBG_Taekwon_Mission,1512,Hyegun,1
MOBG_Taekwon_Mission,1513,Civil Servant,1
MOBG_Taekwon_Mission,1514,Dancing Dragon,1
MOBG_Taekwon_Mission,1515,Garm Baby,1
MOBG_Taekwon_Mission,1516,Increase Soil,1
MOBG_Taekwon_Mission,1517,Li Me Mang Ryang,1
MOBG_Taekwon_Mission,1519,Chung E,1
MOBG_Taekwon_Mission,1520,Boiled Rice,1
MOBG_Taekwon_Mission,1582,Deviling,1
MOBG_Taekwon_Mission,1584,Tamruan,1
MOBG_Taekwon_Mission,1585,Mime Monkey,1
MOBG_Taekwon_Mission,1586,Leaf Cat,1
MOBG_Taekwon_Mission,1587,Kraben,1
MOBG_Taekwon_Mission,1588,Christmas Orc,1
MOBG_Taekwon_Mission,1609,Dancing Dragon,1
MOBG_Taekwon_Mission,1613,Metaling,1
MOBG_Taekwon_Mission,1614,Mineral,1
MOBG_Taekwon_Mission,1615,Obsidian,1
MOBG_Taekwon_Mission,1616,Pitman,1
MOBG_Taekwon_Mission,1617,Waste Stove,1
MOBG_Taekwon_Mission,1618,Ungoliant,1
MOBG_Taekwon_Mission,1619,Porcellio,1
MOBG_Taekwon_Mission,1620,Noxious,1
MOBG_Taekwon_Mission,1621,Venomous,1
MOBG_Taekwon_Mission,1622,Teddy Bear,1
MOBG_Taekwon_Mission,1625,Porcellio,1
MOBG_Taekwon_Mission,1626,Hellion Revenant,1
MOBG_Taekwon_Mission,1627,Anopheles,1
MOBG_Taekwon_Mission,1628,Mole,1
MOBG_Taekwon_Mission,1629,Hill Wind,1
MOBG_Taekwon_Mission,1631,Chung E,1
MOBG_Taekwon_Mission,1632,Gremlin,1
MOBG_Taekwon_Mission,1633,Beholder,1
MOBG_Taekwon_Mission,1664,Photon Cannon,1
MOBG_Taekwon_Mission,1665,Photon Cannon,1
MOBG_Taekwon_Mission,1666,Photon Cannon,1
MOBG_Taekwon_Mission,1667,Photon Cannon,1
MOBG_Taekwon_Mission,1668,Archdam,1
MOBG_Taekwon_Mission,1670,Dimik,1
MOBG_Taekwon_Mission,1671,Dimik,1
MOBG_Taekwon_Mission,1672,Dimik,1
MOBG_Taekwon_Mission,1673,Dimik,1
MOBG_Taekwon_Mission,1676,Venatu,1
MOBG_Taekwon_Mission,1677,Venatu,1
MOBG_Taekwon_Mission,1678,Venatu,1
MOBG_Taekwon_Mission,1679,Venatu,1
MOBG_Taekwon_Mission,1680,Hill Wind,1
MOBG_Taekwon_Mission,1686,Orc Baby,1
MOBG_Taekwon_Mission,1687,Green Iguana,1

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@@ -1,336 +0,0 @@
// Red Pouch of Surprise Summonable Monsters Database
//
// Structure of Database:
// MobRandomGroupID,MobID,DummyName,Rate
MOBG_Red_Pouch_Of_Surprise,0,Poring,1002
MOBG_Red_Pouch_Of_Surprise,1001,Scorpion,214285
MOBG_Red_Pouch_Of_Surprise,1002,Poring,1000000
MOBG_Red_Pouch_Of_Surprise,1004,Hornet,357142
MOBG_Red_Pouch_Of_Surprise,1005,Familiar,357142
MOBG_Red_Pouch_Of_Surprise,1007,Fabre,428571
MOBG_Red_Pouch_Of_Surprise,1008,Pupa,71428
MOBG_Red_Pouch_Of_Surprise,1009,Condor,357142
MOBG_Red_Pouch_Of_Surprise,1010,Willow,357142
MOBG_Red_Pouch_Of_Surprise,1011,Chonchon,357142
MOBG_Red_Pouch_Of_Surprise,1012,Roda Frog,357142
MOBG_Red_Pouch_Of_Surprise,1013,Wolf,357142
MOBG_Red_Pouch_Of_Surprise,1014,Spore,357142
MOBG_Red_Pouch_Of_Surprise,1015,Zombie,357142
MOBG_Red_Pouch_Of_Surprise,1016,Archer Skeleton,214285
MOBG_Red_Pouch_Of_Surprise,1018,Creamy,357142
MOBG_Red_Pouch_Of_Surprise,1019,Peco Peco,357142
MOBG_Red_Pouch_Of_Surprise,1020,Mandragora,357142
MOBG_Red_Pouch_Of_Surprise,1023,Orc Warrior,214285
MOBG_Red_Pouch_Of_Surprise,1024,Wormtail,357142
MOBG_Red_Pouch_Of_Surprise,1025,Boa,357142
MOBG_Red_Pouch_Of_Surprise,1026,Munak,214285
MOBG_Red_Pouch_Of_Surprise,1028,Soldier Skeleton,214285
MOBG_Red_Pouch_Of_Surprise,1029,Isis,71428
MOBG_Red_Pouch_Of_Surprise,1030,Anacondaq,214285
MOBG_Red_Pouch_Of_Surprise,1031,Poporing,357142
MOBG_Red_Pouch_Of_Surprise,1032,Verit,214285
MOBG_Red_Pouch_Of_Surprise,1033,Elder Willow,214285
MOBG_Red_Pouch_Of_Surprise,1034,Thara Frog,214285
MOBG_Red_Pouch_Of_Surprise,1035,Hunter Fly,71428
MOBG_Red_Pouch_Of_Surprise,1036,Ghoul,214285
MOBG_Red_Pouch_Of_Surprise,1037,Side Winder,71428
MOBG_Red_Pouch_Of_Surprise,1040,Golem,214285
MOBG_Red_Pouch_Of_Surprise,1041,Mummy,214285
MOBG_Red_Pouch_Of_Surprise,1042,Steel Chonchon,357142
MOBG_Red_Pouch_Of_Surprise,1044,Obeaune,214285
MOBG_Red_Pouch_Of_Surprise,1045,Marc,214285
MOBG_Red_Pouch_Of_Surprise,1047,Peco Peco Egg,71428
MOBG_Red_Pouch_Of_Surprise,1048,Thief Bug Egg,71428
MOBG_Red_Pouch_Of_Surprise,1049,Picky,357142
MOBG_Red_Pouch_Of_Surprise,1050,Picky,357142
MOBG_Red_Pouch_Of_Surprise,1051,Thief Bug,357142
MOBG_Red_Pouch_Of_Surprise,1052,Rocker,357142
MOBG_Red_Pouch_Of_Surprise,1053,Thief Bug Female,357142
MOBG_Red_Pouch_Of_Surprise,1054,Thief Bug Male,357142
MOBG_Red_Pouch_Of_Surprise,1055,Muka,357142
MOBG_Red_Pouch_Of_Surprise,1056,Smokie,357142
MOBG_Red_Pouch_Of_Surprise,1057,Yoyo,357142
MOBG_Red_Pouch_Of_Surprise,1058,Metaller,214285
MOBG_Red_Pouch_Of_Surprise,1060,Bigfoot,214285
MOBG_Red_Pouch_Of_Surprise,1061,Nightmare,71428
MOBG_Red_Pouch_Of_Surprise,1062,Santa Poring,357142
MOBG_Red_Pouch_Of_Surprise,1063,Lunatic,357142
MOBG_Red_Pouch_Of_Surprise,1064,Megalodon,214285
MOBG_Red_Pouch_Of_Surprise,1065,Strouf,214285
MOBG_Red_Pouch_Of_Surprise,1066,Vadon,357142
MOBG_Red_Pouch_Of_Surprise,1067,Cornutus,214285
MOBG_Red_Pouch_Of_Surprise,1068,Hydra,357142
MOBG_Red_Pouch_Of_Surprise,1069,Swordfish,214285
MOBG_Red_Pouch_Of_Surprise,1070,Kukre,357142
MOBG_Red_Pouch_Of_Surprise,1071,Pirate Skeleton,214285
MOBG_Red_Pouch_Of_Surprise,1072,Kaho,71428
MOBG_Red_Pouch_Of_Surprise,1073,Crab,214285
MOBG_Red_Pouch_Of_Surprise,1074,Shellfish,357142
MOBG_Red_Pouch_Of_Surprise,1076,Skeleton,357142
MOBG_Red_Pouch_Of_Surprise,1077,Poison Spore,357142
MOBG_Red_Pouch_Of_Surprise,1078,Red Plant,71428
MOBG_Red_Pouch_Of_Surprise,1079,Blue Plant,71428
MOBG_Red_Pouch_Of_Surprise,1080,Green Plant,71428
MOBG_Red_Pouch_Of_Surprise,1081,Yellow Plant,71428
MOBG_Red_Pouch_Of_Surprise,1082,White Plant,71428
MOBG_Red_Pouch_Of_Surprise,1083,Shining Plant,71428
MOBG_Red_Pouch_Of_Surprise,1084,Black Mushroom,71428
MOBG_Red_Pouch_Of_Surprise,1085,Red Mushroom,71428
MOBG_Red_Pouch_Of_Surprise,1088,Vocal,71428
MOBG_Red_Pouch_Of_Surprise,1089,Toad,71428
MOBG_Red_Pouch_Of_Surprise,1090,Mastering,71428
MOBG_Red_Pouch_Of_Surprise,1091,Dragon Fly,71428
MOBG_Red_Pouch_Of_Surprise,1092,Vagabond Wolf,71428
MOBG_Red_Pouch_Of_Surprise,1093,Eclipse,71428
MOBG_Red_Pouch_Of_Surprise,1094,Ambernite,357142
MOBG_Red_Pouch_Of_Surprise,1095,Andre,357142
MOBG_Red_Pouch_Of_Surprise,1096,Angeling,71428
MOBG_Red_Pouch_Of_Surprise,1097,Ant Egg,71428
MOBG_Red_Pouch_Of_Surprise,1099,Argiope,71428
MOBG_Red_Pouch_Of_Surprise,1100,Argos,214285
MOBG_Red_Pouch_Of_Surprise,1101,Baphomet Jr.,71428
MOBG_Red_Pouch_Of_Surprise,1102,Bathory,71428
MOBG_Red_Pouch_Of_Surprise,1103,Caramel,214285
MOBG_Red_Pouch_Of_Surprise,1104,Coco,357142
MOBG_Red_Pouch_Of_Surprise,1105,Deniro,357142
MOBG_Red_Pouch_Of_Surprise,1106,Desert Wolf,214285
MOBG_Red_Pouch_Of_Surprise,1107,Baby Desert Wolf,71428
MOBG_Red_Pouch_Of_Surprise,1108,Deviace,71428
MOBG_Red_Pouch_Of_Surprise,1109,Deviruchi,71428
MOBG_Red_Pouch_Of_Surprise,1110,Dokebi,214285
MOBG_Red_Pouch_Of_Surprise,1111,Drainliar,214285
MOBG_Red_Pouch_Of_Surprise,1113,Drops,357142
MOBG_Red_Pouch_Of_Surprise,1114,Dustiness,214285
MOBG_Red_Pouch_Of_Surprise,1116,Eggyra,214285
MOBG_Red_Pouch_Of_Surprise,1117,Evil Druid,71428
MOBG_Red_Pouch_Of_Surprise,1118,Flora,214285
MOBG_Red_Pouch_Of_Surprise,1119,Frilldora,214285
MOBG_Red_Pouch_Of_Surprise,1120,Ghostring,71428
MOBG_Red_Pouch_Of_Surprise,1121,Giearth,214285
MOBG_Red_Pouch_Of_Surprise,1122,Goblin,214285
MOBG_Red_Pouch_Of_Surprise,1123,Goblin,214285
MOBG_Red_Pouch_Of_Surprise,1124,Goblin,214285
MOBG_Red_Pouch_Of_Surprise,1125,Goblin,214285
MOBG_Red_Pouch_Of_Surprise,1126,Goblin,214285
MOBG_Red_Pouch_Of_Surprise,1127,Hode,214285
MOBG_Red_Pouch_Of_Surprise,1128,Horn,357142
MOBG_Red_Pouch_Of_Surprise,1129,Horong,214285
MOBG_Red_Pouch_Of_Surprise,1130,Jakk,214285
MOBG_Red_Pouch_Of_Surprise,1131,Joker,71428
MOBG_Red_Pouch_Of_Surprise,1132,Khalitzburg,71428
MOBG_Red_Pouch_Of_Surprise,1133,Kobold,214285
MOBG_Red_Pouch_Of_Surprise,1134,Kobold,214285
MOBG_Red_Pouch_Of_Surprise,1135,Kobold,214285
MOBG_Red_Pouch_Of_Surprise,1138,Magnolia,214285
MOBG_Red_Pouch_Of_Surprise,1139,Mantis,214285
MOBG_Red_Pouch_Of_Surprise,1140,Marduk,214285
MOBG_Red_Pouch_Of_Surprise,1141,Marina,214285
MOBG_Red_Pouch_Of_Surprise,1142,Marine Sphere,214285
MOBG_Red_Pouch_Of_Surprise,1143,Marionette,71428
MOBG_Red_Pouch_Of_Surprise,1144,Marse,214285
MOBG_Red_Pouch_Of_Surprise,1145,Martin,357142
MOBG_Red_Pouch_Of_Surprise,1146,Matyr,214285
MOBG_Red_Pouch_Of_Surprise,1148,Medusa,71428
MOBG_Red_Pouch_Of_Surprise,1149,Minorous,71428
MOBG_Red_Pouch_Of_Surprise,1151,Myst,214285
MOBG_Red_Pouch_Of_Surprise,1152,Orc Skeleton,214285
MOBG_Red_Pouch_Of_Surprise,1153,Orc Zombie,214285
MOBG_Red_Pouch_Of_Surprise,1154,Pasana,71428
MOBG_Red_Pouch_Of_Surprise,1155,Petite,71428
MOBG_Red_Pouch_Of_Surprise,1156,Petite,71428
MOBG_Red_Pouch_Of_Surprise,1158,Phen,214285
MOBG_Red_Pouch_Of_Surprise,1160,Piere,357142
MOBG_Red_Pouch_Of_Surprise,1161,Plankton,357142
MOBG_Red_Pouch_Of_Surprise,1163,Raydric,71428
MOBG_Red_Pouch_Of_Surprise,1164,Requiem,214285
MOBG_Red_Pouch_Of_Surprise,1165,Sandman,214285
MOBG_Red_Pouch_Of_Surprise,1166,Savage,214285
MOBG_Red_Pouch_Of_Surprise,1167,Savage Babe,357142
MOBG_Red_Pouch_Of_Surprise,1169,Skeleton Worker,214285
MOBG_Red_Pouch_Of_Surprise,1170,Sohee,214285
MOBG_Red_Pouch_Of_Surprise,1174,Stainer,357142
MOBG_Red_Pouch_Of_Surprise,1175,Tarou,357142
MOBG_Red_Pouch_Of_Surprise,1176,Vitata,214285
MOBG_Red_Pouch_Of_Surprise,1177,Zenorc,214285
MOBG_Red_Pouch_Of_Surprise,1178,Zerom,214285
MOBG_Red_Pouch_Of_Surprise,1179,Whisper,71428
MOBG_Red_Pouch_Of_Surprise,1180,Nine Tail,71428
MOBG_Red_Pouch_Of_Surprise,1182,Thief Mushroom,71428
MOBG_Red_Pouch_Of_Surprise,1185,Whisper,71428
MOBG_Red_Pouch_Of_Surprise,1186,Giant Whisper,71428
MOBG_Red_Pouch_Of_Surprise,1188,Bongun,214285
MOBG_Red_Pouch_Of_Surprise,1189,Orc Archer,71428
MOBG_Red_Pouch_Of_Surprise,1191,Mimic,71428
MOBG_Red_Pouch_Of_Surprise,1192,Wraith,71428
MOBG_Red_Pouch_Of_Surprise,1193,Alarm,71428
MOBG_Red_Pouch_Of_Surprise,1194,Arclouze,71428
MOBG_Red_Pouch_Of_Surprise,1195,Rideword,71428
MOBG_Red_Pouch_Of_Surprise,1196,Skeleton Prisoner,71428
MOBG_Red_Pouch_Of_Surprise,1197,Zombie Prisoner,71428
MOBG_Red_Pouch_Of_Surprise,1199,Punk,71428
MOBG_Red_Pouch_Of_Surprise,1200,Zealotus,71428
MOBG_Red_Pouch_Of_Surprise,1201,Rybio,71428
MOBG_Red_Pouch_Of_Surprise,1202,Phendark,71428
MOBG_Red_Pouch_Of_Surprise,1203,Mysteltainn,71428
MOBG_Red_Pouch_Of_Surprise,1204,Ogretooth,71428
MOBG_Red_Pouch_Of_Surprise,1205,Executioner,71428
MOBG_Red_Pouch_Of_Surprise,1206,Anolian,71428
MOBG_Red_Pouch_Of_Surprise,1207,Sting,71428
MOBG_Red_Pouch_Of_Surprise,1208,Wanderer,71428
MOBG_Red_Pouch_Of_Surprise,1209,Cramp,71428
MOBG_Red_Pouch_Of_Surprise,1211,Brilight,71428
MOBG_Red_Pouch_Of_Surprise,1212,Iron Fist,71428
MOBG_Red_Pouch_Of_Surprise,1213,High Orc,71428
MOBG_Red_Pouch_Of_Surprise,1214,Choco,71428
MOBG_Red_Pouch_Of_Surprise,1215,Stem Worm,214285
MOBG_Red_Pouch_Of_Surprise,1216,Penomena,71428
MOBG_Red_Pouch_Of_Surprise,1219,Abysmal Knight,71428
MOBG_Red_Pouch_Of_Surprise,1242,Marin,357142
MOBG_Red_Pouch_Of_Surprise,1243,Sasquatch,214285
MOBG_Red_Pouch_Of_Surprise,1245,Christmas Goblin,71428
MOBG_Red_Pouch_Of_Surprise,1246,Christmas Cookie,214285
MOBG_Red_Pouch_Of_Surprise,1248,Cruiser,214285
MOBG_Red_Pouch_Of_Surprise,1249,Myst Case,214285
MOBG_Red_Pouch_Of_Surprise,1250,Chepet,71428
MOBG_Red_Pouch_Of_Surprise,1253,Gargoyle,71428
MOBG_Red_Pouch_Of_Surprise,1254,Raggler,214285
MOBG_Red_Pouch_Of_Surprise,1255,Nereid,214285
MOBG_Red_Pouch_Of_Surprise,1256,Pest,214285
MOBG_Red_Pouch_Of_Surprise,1257,Injustice,71428
MOBG_Red_Pouch_Of_Surprise,1258,Goblin Archer,214285
MOBG_Red_Pouch_Of_Surprise,1259,Gryphon,71428
MOBG_Red_Pouch_Of_Surprise,1260,Dark Frame,71428
MOBG_Red_Pouch_Of_Surprise,1261,Wild Rose,214285
MOBG_Red_Pouch_Of_Surprise,1262,Mutant Dragonoid,71428
MOBG_Red_Pouch_Of_Surprise,1263,Wind Ghost,71428
MOBG_Red_Pouch_Of_Surprise,1264,Merman,71428
MOBG_Red_Pouch_Of_Surprise,1265,Cookie,214285
MOBG_Red_Pouch_Of_Surprise,1266,Aster,357142
MOBG_Red_Pouch_Of_Surprise,1267,Carat,71428
MOBG_Red_Pouch_Of_Surprise,1268,Bloody Knight,71428
MOBG_Red_Pouch_Of_Surprise,1269,Clock,71428
MOBG_Red_Pouch_Of_Surprise,1270,Clock Tower Manager,71428
MOBG_Red_Pouch_Of_Surprise,1271,Alligator,71428
MOBG_Red_Pouch_Of_Surprise,1273,Orc Lady,214285
MOBG_Red_Pouch_Of_Surprise,1274,Megalith,71428
MOBG_Red_Pouch_Of_Surprise,1275,Alice,71428
MOBG_Red_Pouch_Of_Surprise,1276,Raydric Archer,71428
MOBG_Red_Pouch_Of_Surprise,1277,Greatest General,214285
MOBG_Red_Pouch_Of_Surprise,1278,Stalactic Golem,71428
MOBG_Red_Pouch_Of_Surprise,1279,Tri Joint,214285
MOBG_Red_Pouch_Of_Surprise,1280,Goblin Steamrider,214285
MOBG_Red_Pouch_Of_Surprise,1281,Sage Worm,71428
MOBG_Red_Pouch_Of_Surprise,1282,Kobold Archer,214285
MOBG_Red_Pouch_Of_Surprise,1283,Chimera,71428
MOBG_Red_Pouch_Of_Surprise,1289,Maya Purple,71428
MOBG_Red_Pouch_Of_Surprise,1290,Skeleton General,71428
MOBG_Red_Pouch_Of_Surprise,1291,Wraith Dead,71428
MOBG_Red_Pouch_Of_Surprise,1292,Mini Demon,71428
MOBG_Red_Pouch_Of_Surprise,1293,Creamy Fear,71428
MOBG_Red_Pouch_Of_Surprise,1294,Killer Mantis,71428
MOBG_Red_Pouch_Of_Surprise,1295,Owl Baron,71428
MOBG_Red_Pouch_Of_Surprise,1296,Kobold Leader,71428
MOBG_Red_Pouch_Of_Surprise,1297,Ancient Mummy,71428
MOBG_Red_Pouch_Of_Surprise,1298,Zombie Master,71428
MOBG_Red_Pouch_Of_Surprise,1299,Goblin Leader,71428
MOBG_Red_Pouch_Of_Surprise,1300,Caterpillar,71428
MOBG_Red_Pouch_Of_Surprise,1301,Am Mut,71428
MOBG_Red_Pouch_Of_Surprise,1302,Dark Illusion,71428
MOBG_Red_Pouch_Of_Surprise,1303,Giant Hornet,71428
MOBG_Red_Pouch_Of_Surprise,1304,Giant Spider,71428
MOBG_Red_Pouch_Of_Surprise,1305,Ancient Worm,71428
MOBG_Red_Pouch_Of_Surprise,1306,Leib Olmai,71428
MOBG_Red_Pouch_Of_Surprise,1307,Cat o' Nine Tails,71428
MOBG_Red_Pouch_Of_Surprise,1308,Panzer Goblin,71428
MOBG_Red_Pouch_Of_Surprise,1309,Gajomart,71428
MOBG_Red_Pouch_Of_Surprise,1310,Majoruros,71428
MOBG_Red_Pouch_Of_Surprise,1311,Gullinbursti,71428
MOBG_Red_Pouch_Of_Surprise,1313,Mobster,71428
MOBG_Red_Pouch_Of_Surprise,1314,Permeter,71428
MOBG_Red_Pouch_Of_Surprise,1315,Assaulter,71428
MOBG_Red_Pouch_Of_Surprise,1316,Solider,71428
MOBG_Red_Pouch_Of_Surprise,1317,Seal,71428
MOBG_Red_Pouch_Of_Surprise,1318,Heater,71428
MOBG_Red_Pouch_Of_Surprise,1319,Freezer,71428
MOBG_Red_Pouch_Of_Surprise,1320,Owl Duke,71428
MOBG_Red_Pouch_Of_Surprise,1321,Dragon Tail,71428
MOBG_Red_Pouch_Of_Surprise,1322,Spring Rabbit,71428
MOBG_Red_Pouch_Of_Surprise,1323,Sea Otter,71428
MOBG_Red_Pouch_Of_Surprise,1365,Apocalypse,71428
MOBG_Red_Pouch_Of_Surprise,1366,Lava Golem,71428
MOBG_Red_Pouch_Of_Surprise,1367,Blazer,71428
MOBG_Red_Pouch_Of_Surprise,1368,Geographer,71428
MOBG_Red_Pouch_Of_Surprise,1369,Grand Peco,71428
MOBG_Red_Pouch_Of_Surprise,1370,Succubus,71428
MOBG_Red_Pouch_Of_Surprise,1371,False Angel,71428
MOBG_Red_Pouch_Of_Surprise,1372,Goat,71428
MOBG_Red_Pouch_Of_Surprise,1374,Incubus,71428
MOBG_Red_Pouch_Of_Surprise,1375,The Paper,71428
MOBG_Red_Pouch_Of_Surprise,1376,Harpy,71428
MOBG_Red_Pouch_Of_Surprise,1377,Elder,71428
MOBG_Red_Pouch_Of_Surprise,1378,Demon Pungus,71428
MOBG_Red_Pouch_Of_Surprise,1379,Nightmare Terror,71428
MOBG_Red_Pouch_Of_Surprise,1380,Driller,71428
MOBG_Red_Pouch_Of_Surprise,1381,Grizzly,71428
MOBG_Red_Pouch_Of_Surprise,1382,Diabolic,71428
MOBG_Red_Pouch_Of_Surprise,1383,Explosion,71428
MOBG_Red_Pouch_Of_Surprise,1384,Deleter,71428
MOBG_Red_Pouch_Of_Surprise,1385,Deleter,71428
MOBG_Red_Pouch_Of_Surprise,1386,Sleeper,71428
MOBG_Red_Pouch_Of_Surprise,1387,Gig,71428
MOBG_Red_Pouch_Of_Surprise,1390,Violy,71428
MOBG_Red_Pouch_Of_Surprise,1391,Galapago,71428
MOBG_Red_Pouch_Of_Surprise,1392,Rotar Zairo,214285
MOBG_Red_Pouch_Of_Surprise,1400,Karakasa,214285
MOBG_Red_Pouch_Of_Surprise,1401,Shinobi,71428
MOBG_Red_Pouch_Of_Surprise,1402,Poison Toad,71428
MOBG_Red_Pouch_Of_Surprise,1403,Firelock Soldier,71428
MOBG_Red_Pouch_Of_Surprise,1404,Miyabi Doll,214285
MOBG_Red_Pouch_Of_Surprise,1405,Tengu,71428
MOBG_Red_Pouch_Of_Surprise,1406,Kapha,71428
MOBG_Red_Pouch_Of_Surprise,1408,Bloody Butterfly,71428
MOBG_Red_Pouch_Of_Surprise,1409,Dumpling Child,214285
MOBG_Red_Pouch_Of_Surprise,1410,Enchanted Peach Tree,71428
MOBG_Red_Pouch_Of_Surprise,1412,Taoist Hermit,71428
MOBG_Red_Pouch_Of_Surprise,1413,Hermit Plant,71428
MOBG_Red_Pouch_Of_Surprise,1415,Baby Leopard,214285
MOBG_Red_Pouch_Of_Surprise,1416,Evil Nymph,71428
MOBG_Red_Pouch_Of_Surprise,1417,Zipper Bear,214285
MOBG_Red_Pouch_Of_Surprise,1493,Dryad,71428
MOBG_Red_Pouch_Of_Surprise,1494,Beetle King,214285
MOBG_Red_Pouch_Of_Surprise,1495,Stone Shooter,71428
MOBG_Red_Pouch_Of_Surprise,1497,Wooden Golem,71428
MOBG_Red_Pouch_Of_Surprise,1498,Wootan Shooter,214285
MOBG_Red_Pouch_Of_Surprise,1499,Wootan Fighter,71428
MOBG_Red_Pouch_Of_Surprise,1500,Parasite,214285
MOBG_Red_Pouch_Of_Surprise,1503,Gibbet,71428
MOBG_Red_Pouch_Of_Surprise,1504,Dullahan,71428
MOBG_Red_Pouch_Of_Surprise,1505,Loli Ruri,71428
MOBG_Red_Pouch_Of_Surprise,1506,Disguise,71428
MOBG_Red_Pouch_Of_Surprise,1507,Bloody Murderer,71428
MOBG_Red_Pouch_Of_Surprise,1508,Quve,214285
MOBG_Red_Pouch_Of_Surprise,1509,Lude,214285
MOBG_Red_Pouch_Of_Surprise,1510,Heirozoist,71428
MOBG_Red_Pouch_Of_Surprise,1512,Yao Jun,71428
MOBG_Red_Pouch_Of_Surprise,1513,Mao Guai,71428
MOBG_Red_Pouch_Of_Surprise,1514,Zhu Po Long,71428
MOBG_Red_Pouch_Of_Surprise,1515,Baby Hatii,71428
MOBG_Red_Pouch_Of_Surprise,1516,Mi Gao,71428
MOBG_Red_Pouch_Of_Surprise,1517,Jing Guai,71428
MOBG_Red_Pouch_Of_Surprise,1519,Green Maiden,71428
MOBG_Red_Pouch_Of_Surprise,1520,Boiled Rice,71428
MOBG_Red_Pouch_Of_Surprise,1582,Deviling,71428
MOBG_Red_Pouch_Of_Surprise,1584,Tamruan,71428
MOBG_Red_Pouch_Of_Surprise,1586,Leaf Cat,71428
MOBG_Red_Pouch_Of_Surprise,1587,Kraben,71428
MOBG_Red_Pouch_Of_Surprise,1613,Metaling,71428
MOBG_Red_Pouch_Of_Surprise,1614,Mineral,71428
MOBG_Red_Pouch_Of_Surprise,1615,Obsidian,71428
MOBG_Red_Pouch_Of_Surprise,1616,Pitman,71428
MOBG_Red_Pouch_Of_Surprise,1617,Old Stove,71428
MOBG_Red_Pouch_Of_Surprise,1618,Ungoliant,71428
MOBG_Red_Pouch_Of_Surprise,1619,Porcellio,71428
MOBG_Red_Pouch_Of_Surprise,1620,Noxious,71428
MOBG_Red_Pouch_Of_Surprise,1621,Venomous,71428
MOBG_Red_Pouch_Of_Surprise,1622,Teddy Bear,142857

42
db/mob_summon.yml Normal file
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@@ -0,0 +1,42 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Summonable Monsters Database
###########################################################################
#
# Summonable Monsters Settings
#
###########################################################################
# - Group Monster random group name. "MOBG_" is appended to the name during the parsing.
# Default Monster AegisName summoned by default when the summon fails.
# Summon: List of Summonable Monsters.
# - Mob Monster AegisName.
# Rate Summon rate of Mob (from [0-1000000]).
###########################################################################
Header:
Type: MOB_SUMMONABLE_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/mob_summon.yml
Mode: Prerenewal
- Path: db/re/mob_summon.yml
Mode: Renewal
- Path: db/import/mob_summon.yml

View File

@@ -1,57 +0,0 @@
// Elemental Attribute Damage Adjustment Tables
//
// Structure of Database:
// Columns - attacker's weapon element
// Rows - target's defense element
1 // lv1 Attribute table
//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und
100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // Neutral
100, 25, 100, 150, 50, 100, 75, 100, 100, 100, // Water
100, 100, 100, 50, 150, 100, 75, 100, 100, 100, // Earth
100, 50, 150, 25, 100, 100, 75, 100, 100, 125, // Fire
100, 175, 50, 100, 25, 100, 75, 100, 100, 100, // Wind
100, 100, 125, 125, 125, 0, 75, 50, 100, -25, // Poison
100, 100, 100, 100, 100, 100, 0, 125, 100, 150, // Holy
100, 100, 100, 100, 100, 50, 125, 0, 100, -25, // Shadow
25, 100, 100, 100, 100, 100, 75, 75, 125, 100, // Ghost
100, 100, 100, 100, 100, 50, 100, 0, 100, 0, // Undead
2 // lv2 Attribute table
//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und
100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // Neutral
100, 0, 100, 175, 25, 100, 50, 75, 100, 100, // Water
100, 100, 50, 25, 175, 100, 50, 75, 100, 100, // Earth
100, 25, 175, 0, 100, 100, 50, 75, 100, 150, // Fire
100, 175, 25, 100, 0, 100, 50, 75, 100, 100, // Wind
100, 75, 125, 125, 125, 0, 50, 25, 75, -50, // Poison
100, 100, 100, 100, 100, 100, -25, 150, 100, 175, // Holy
100, 100, 100, 100, 100, 25, 150, -25, 100, -50, // Shadow
0, 75, 75, 75, 75, 75, 50, 50, 150, 125, // Ghost
100, 75, 75, 75, 75, 25, 125, 0, 100, 0, // Undead
3 // lv3 Attribute table
//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und
100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral
100, -25, 100, 200, 0, 100, 25, 50, 100, 125, // Water
100, 100, 0, 0, 200, 100, 25, 50, 100, 75, // Earth
100, 0, 200, -25, 100, 100, 25, 50, 100, 175, // Fire
100, 200, 0, 100, -25, 100, 25, 50, 100, 100, // Wind
100, 50, 100, 100, 100, 0, 25, 0, 50, -75, // Poison
100, 100, 100, 100, 100, 125, -50, 175, 100, 200, // Holy
100, 100, 100, 100, 100, 0, 175, -50, 100, -75, // Shadow
0, 50, 50, 50, 50, 50, 25, 25, 175, 150, // Ghost
100, 50, 50, 50, 50, 0, 150, 0, 100, 0, // Undead
4 // lv4 Attribute table
//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und
100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral
100, -50, 100, 200, 0, 75, 0, 25, 100, 150, // Water
100, 100, -25, 0, 200, 75, 0, 25, 100, 50, // Earth
100, 0, 200, -50, 100, 75, 0, 25, 100, 200, // Fire
100, 200, 0, 100, -50, 75, 0, 25, 100, 100, // Wind
100, 25, 75, 75, 75, 0, 0, -25, 25,-100, // Poison
100, 75, 75, 75, 75, 125,-100, 200, 100, 200, // Holy
100, 75, 75, 75, 75, -25, 200,-100, 100,-100, // Shadow
0, 25, 25, 25, 25, 25, 0, 0, 200, 175, // Ghost
100, 25, 25, 25, 25, -25, 175, 0, 100, 0, // Undead

478
db/pre-re/attr_fix.yml Normal file
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@@ -0,0 +1,478 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Elemental Attribute Damage Adjustment Tables
###########################################################################
#
# Elemental Attribute Damage Adjustment Settings
#
###########################################################################
# - Level Level of the Attribute.
# <element>: Attacker's weapon element.
# <element>: <value> Target's defense element. <value> in %, default 100. Value accepted from -100 to 200.
###########################################################################
Header:
Type: ATTRIBUTE_DB
Version: 1
Body:
- Level: 1
Neutral:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 100
Holy: 100
Dark: 100
Ghost: 25
Undead: 100
Water:
Neutral: 100
Water: 25
Earth: 100
Fire: 150
Wind: 50
Poison: 100
Holy: 75
Dark: 100
Ghost: 100
Undead: 100
Earth:
Neutral: 100
Water: 100
Earth: 100
Fire: 50
Wind: 150
Poison: 100
Holy: 75
Dark: 100
Ghost: 100
Undead: 100
Fire:
Neutral: 100
Water: 50
Earth: 150
Fire: 25
Wind: 100
Poison: 100
Holy: 75
Dark: 100
Ghost: 100
Undead: 125
Wind:
Neutral: 100
Water: 175
Earth: 50
Fire: 100
Wind: 25
Poison: 100
Holy: 75
Dark: 100
Ghost: 100
Undead: 100
Poison:
Neutral: 100
Water: 100
Earth: 125
Fire: 125
Wind: 125
Poison: 0
Holy: 75
Dark: 50
Ghost: 100
Undead: -25
Holy:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 100
Holy: 0
Dark: 125
Ghost: 100
Undead: 150
Dark:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 50
Holy: 125
Dark: 0
Ghost: 100
Undead: -25
Ghost:
Neutral: 25
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 100
Holy: 75
Dark: 75
Ghost: 125
Undead: 100
Undead:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 50
Holy: 100
Dark: 0
Ghost: 100
Undead: 0
- Level: 2
Neutral:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 100
Holy: 100
Dark: 100
Ghost: 25
Undead: 100
Water:
Neutral: 100
Water: 0
Earth: 100
Fire: 175
Wind: 25
Poison: 100
Holy: 50
Dark: 75
Ghost: 100
Undead: 100
Earth:
Neutral: 100
Water: 100
Earth: 50
Fire: 25
Wind: 175
Poison: 100
Holy: 50
Dark: 75
Ghost: 100
Undead: 100
Fire:
Neutral: 100
Water: 25
Earth: 175
Fire: 0
Wind: 100
Poison: 100
Holy: 50
Dark: 75
Ghost: 100
Undead: 150
Wind:
Neutral: 100
Water: 175
Earth: 25
Fire: 100
Wind: 0
Poison: 100
Holy: 50
Dark: 75
Ghost: 100
Undead: 100
Poison:
Neutral: 100
Water: 75
Earth: 125
Fire: 125
Wind: 125
Poison: 0
Holy: 50
Dark: 25
Ghost: 75
Undead: -50
Holy:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 100
Holy: -25
Dark: 150
Ghost: 100
Undead: 175
Dark:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 25
Holy: 150
Dark: -25
Ghost: 100
Undead: -50
Ghost:
Neutral: 0
Water: 75
Earth: 75
Fire: 75
Wind: 75
Poison: 75
Holy: 50
Dark: 50
Ghost: 150
Undead: 125
Undead:
Neutral: 100
Water: 75
Earth: 75
Fire: 75
Wind: 75
Poison: 25
Holy: 125
Dark: 0
Ghost: 100
Undead: 0
- Level: 3
Neutral:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 100
Holy: 100
Dark: 100
Ghost: 0
Undead: 100
Water:
Neutral: 100
Water: -25
Earth: 100
Fire: 200
Wind: 0
Poison: 100
Holy: 25
Dark: 50
Ghost: 100
Undead: 125
Earth:
Neutral: 100
Water: 100
Earth: 0
Fire: 0
Wind: 200
Poison: 100
Holy: 25
Dark: 50
Ghost: 100
Undead: 75
Fire:
Neutral: 100
Water: 0
Earth: 200
Fire: -25
Wind: 100
Poison: 100
Holy: 25
Dark: 50
Ghost: 100
Undead: 175
Wind:
Neutral: 100
Water: 200
Earth: 0
Fire: 100
Wind: -25
Poison: 100
Holy: 25
Dark: 50
Ghost: 100
Undead: 100
Poison:
Neutral: 100
Water: 50
Earth: 100
Fire: 100
Wind: 100
Poison: 0
Holy: 25
Dark: 0
Ghost: 50
Undead: -75
Holy:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 125
Holy: -50
Dark: 175
Ghost: 100
Undead: 200
Dark:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 0
Holy: 175
Dark: -50
Ghost: 100
Undead: -75
Ghost:
Neutral: 0
Water: 50
Earth: 50
Fire: 50
Wind: 50
Poison: 50
Holy: 25
Dark: 25
Ghost: 175
Undead: 150
Undead:
Neutral: 100
Water: 50
Earth: 50
Fire: 50
Wind: 50
Poison: 0
Holy: 150
Dark: 0
Ghost: 100
Undead: 0
- Level: 4
Neutral:
Neutral: 100
Water: 100
Earth: 100
Fire: 100
Wind: 100
Poison: 100
Holy: 100
Dark: 100
Ghost: 0
Undead: 100
Water:
Neutral: 100
Water: -50
Earth: 100
Fire: 200
Wind: 0
Poison: 75
Holy: 0
Dark: 25
Ghost: 100
Undead: 150
Earth:
Neutral: 100
Water: 100
Earth: -25
Fire: 0
Wind: 200
Poison: 75
Holy: 0
Dark: 25
Ghost: 100
Undead: 50
Fire:
Neutral: 100
Water: 0
Earth: 200
Fire: -50
Wind: 100
Poison: 75
Holy: 0
Dark: 25
Ghost: 100
Undead: 200
Wind:
Neutral: 100
Water: 200
Earth: 0
Fire: 100
Wind: -50
Poison: 75
Holy: 0
Dark: 25
Ghost: 100
Undead: 100
Poison:
Neutral: 100
Water: 25
Earth: 75
Fire: 75
Wind: 75
Poison: 0
Holy: 0
Dark: -25
Ghost: 25
Undead: -100
Holy:
Neutral: 100
Water: 75
Earth: 75
Fire: 75
Wind: 75
Poison: 125
Holy: -100
Dark: 200
Ghost: 100
Undead: 200
Dark:
Neutral: 100
Water: 75
Earth: 75
Fire: 75
Wind: 75
Poison: -25
Holy: 200
Dark: -100
Ghost: 100
Undead: -100
Ghost:
Neutral: 0
Water: 25
Earth: 25
Fire: 25
Wind: 25
Poison: 25
Holy: 0
Dark: 0
Ghost: 200
Undead: 175
Undead:
Neutral: 100
Water: 25
Earth: 25
Fire: 25
Wind: 25
Poison: -25
Holy: 175
Dark: 0
Ghost: 100
Undead: 0

238
db/pre-re/castle_db.yml Normal file
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@@ -0,0 +1,238 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Guild Castles Database
###########################################################################
#
# Guild Castles Settings
#
###########################################################################
# - Id Unique ID of the castle.
# Map Map name to be considered as the castle map.
# Name Name of the castle (used by scripts and guardian name tags).
# Npc NPC unique name to invoke ::OnGuildBreak on, when a occupied castle is abandoned during guild break.
###########################################################################
Header:
Type: CASTLE_DB
Version: 1
Body:
# WOE FE castle
- Id: 0
Map: aldeg_cas01
Name: Neuschwanstein
#Name: Noisyubantian
Npc: Agit#aldeg_cas01
- Id: 1
Map: aldeg_cas02
Name: Hohenschwangau
#Name: Hohensyubangawoo
Npc: Agit#aldeg_cas02
- Id: 2
Map: aldeg_cas03
Name: Nuernberg
#Name: Nyirenverk
Npc: Agit#aldeg_cas03
- Id: 3
Map: aldeg_cas04
Name: Wuerzburg
#Name: Byirtsburi
Npc: Agit#aldeg_cas04
- Id: 4
Map: aldeg_cas05
Name: Rothenburg
#Name: Rotenburk
Npc: Agit#aldeg_cas05
- Id: 5
Map: gefg_cas01
Name: Repherion
#Name: Reprion
Npc: Agit#gefg_cas01
- Id: 6
Map: gefg_cas02
Name: Eeyolbriggar
#Name: Yolbriger
Npc: Agit#gefg_cas02
- Id: 7
Map: gefg_cas03
Name: Yesnelph
#Name: Isinlife
Npc: Agit#gefg_cas03
- Id: 8
Map: gefg_cas04
Name: Bergel
#Name: Berigel
Npc: Agit#gefg_cas04
- Id: 9
Map: gefg_cas05
Name: Mersetzdeitz
#Name: Melsedetsu
Npc: Agit#gefg_cas05
- Id: 10
Map: payg_cas01
Name: Bright Arbor
#Name: Mingting
Npc: Agit#payg_cas01
- Id: 11
Map: payg_cas02
Name: Scarlet Palace
#Name: Tiantan
Npc: Agit#payg_cas02
- Id: 12
Map: payg_cas03
Name: Holy Shadow
#Name: Fuying
Npc: Agit#payg_cas03
- Id: 13
Map: payg_cas04
Name: Sacred Altar
#Name: Honglou
Npc: Agit#payg_cas04
- Id: 14
Map: payg_cas05
Name: Bamboo Grove Hill
#Name: Zhulinxian
Npc: Agit#payg_cas05
- Id: 15
Map: prtg_cas01
Name: Kriemhild
#Name: Creamhilt
Npc: Agit#prtg_cas01
- Id: 16
Map: prtg_cas02
Name: Swanhild
#Name: Sbanhealt
Npc: Agit#prtg_cas02
- Id: 17
Map: prtg_cas03
Name: Fadhgridh
#Name: Lazrigees
Npc: Agit#prtg_cas03
- Id: 18
Map: prtg_cas04
Name: Skoegul
#Name: Squagul
Npc: Agit#prtg_cas04
- Id: 19
Map: prtg_cas05
Name: Gondul
#Name: Guindull
Npc: Agit#prtg_cas05
# WOE NGuild castle
- Id: 20
Map: nguild_alde
Name: Earth
Npc: Agit_N01
- Id: 21
Map: nguild_gef
Name: Air
Npc: Agit_N02
- Id: 22
Map: nguild_pay
Name: Water
Npc: Agit_N03
- Id: 23
Map: nguild_prt
Name: Fire
Npc: Agit_N04
# WOE SE castle
- Id: 24
Map: schg_cas01
Name: Himinn
Npc: Manager#schg_cas01
- Id: 25
Map: schg_cas02
Name: Andlangr
Npc: Manager#schg_cas02
- Id: 26
Map: schg_cas03
Name: Viblainn
Npc: Manager#schg_cas03
- Id: 27
Map: schg_cas04
Name: Hljod
Npc: Manager#schg_cas04
- Id: 28
Map: schg_cas05
Name: Skidbladnir
Npc: Manager#schg_cas05
- Id: 29
Map: arug_cas01
Name: Mardol
Npc: Manager#arug_cas01
- Id: 30
Map: arug_cas02
Name: Cyr
Npc: Manager#arug_cas02
- Id: 31
Map: arug_cas03
Name: Horn
Npc: Manager#arug_cas03
- Id: 32
Map: arug_cas04
Name: Gefn
Npc: Manager#arug_cas04
- Id: 33
Map: arug_cas05
Name: Bandis
Npc: Manager#arug_cas05
# WOE TE castle
- Id: 34
Map: te_aldecas1
Name: Kafragarten 1
Npc: Manager_TE#Glaris
- Id: 35
Map: te_aldecas2
Name: Kafragarten 2
Npc: Manager_TE#Defolty
- Id: 36
Map: te_aldecas3
Name: Kafragarten 3
Npc: Manager_TE#Sorin
- Id: 37
Map: te_aldecas4
Name: Kafragarten 4
Npc: Manager_TE#Bennit
- Id: 38
Map: te_aldecas5
Name: Kafragarten 5
Npc: Manager_TE#W
- Id: 39
Map: te_prtcas01
Name: Gloria 1
Npc: Manager_TE#Gaebolg
- Id: 40
Map: te_prtcas02
Name: Gloria 2
Npc: Manager_TE#Richard
- Id: 41
Map: te_prtcas03
Name: Gloria 3
Npc: Manager_TE#Wigner
- Id: 42
Map: te_prtcas04
Name: Gloria 4
Npc: Manager_TE#Heine
- Id: 43
Map: te_prtcas05
Name: Gloria 5
Npc: Manager_TE#Nerious

View File

@@ -1,50 +0,0 @@
// Guild Experience Tables
2000000
4000000
8000000
14000000
22000000
32000000
44000000
58000000
74000000
92000000
112000000
134000000
158000000
184000000
212000000
242000000
274000000
308000000
344000000
382000000
422000000
464000000
508000000
554000000
602000000
652000000
704000000
758000000
814000000
872000000
932000000
994000000
1058000000
1124000000
1192000000
1262000000
1334000000
1408000000
1484000000
1562000000
1642000000
1724000000
1808000000
1894000000
1999999999
1999999999
1999999999
1999999999
1999999999

131
db/pre-re/exp_guild.yml Normal file
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@@ -0,0 +1,131 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Guild Experience Database
###########################################################################
#
# Guild Experience Settings
#
###########################################################################
# - Level Level required.
# Exp Experience required to level up.
###########################################################################
Header:
Type: GUILD_EXP_DB
Version: 1
Body:
- Level: 1
Exp: 2000000
- Level: 2
Exp: 4000000
- Level: 3
Exp: 8000000
- Level: 4
Exp: 14000000
- Level: 5
Exp: 22000000
- Level: 6
Exp: 32000000
- Level: 7
Exp: 44000000
- Level: 8
Exp: 58000000
- Level: 9
Exp: 74000000
- Level: 10
Exp: 92000000
- Level: 11
Exp: 112000000
- Level: 12
Exp: 134000000
- Level: 13
Exp: 158000000
- Level: 14
Exp: 184000000
- Level: 15
Exp: 212000000
- Level: 16
Exp: 242000000
- Level: 17
Exp: 274000000
- Level: 18
Exp: 308000000
- Level: 19
Exp: 344000000
- Level: 20
Exp: 382000000
- Level: 21
Exp: 422000000
- Level: 22
Exp: 464000000
- Level: 23
Exp: 508000000
- Level: 24
Exp: 554000000
- Level: 25
Exp: 602000000
- Level: 26
Exp: 652000000
- Level: 27
Exp: 704000000
- Level: 28
Exp: 758000000
- Level: 29
Exp: 814000000
- Level: 30
Exp: 872000000
- Level: 31
Exp: 932000000
- Level: 32
Exp: 994000000
- Level: 33
Exp: 1058000000
- Level: 34
Exp: 1124000000
- Level: 35
Exp: 1192000000
- Level: 36
Exp: 1262000000
- Level: 37
Exp: 1334000000
- Level: 38
Exp: 1408000000
- Level: 39
Exp: 1484000000
- Level: 40
Exp: 1562000000
- Level: 41
Exp: 1642000000
- Level: 42
Exp: 1724000000
- Level: 43
Exp: 1808000000
- Level: 44
Exp: 1894000000
- Level: 45
Exp: 1999999999
- Level: 46
Exp: 1999999999
- Level: 47
Exp: 1999999999
- Level: 48
Exp: 1999999999
- Level: 49
Exp: 1999999999

View File

@@ -1,100 +0,0 @@
// Homunculus Experience Tables
50
110
180
260
350
630
950
1310
1710
2150
3180
4300
5510
6810
8200
10800
13560
16480
19560
22800
28090
33630
39420
45460
51750
61500
70910
81030
91510
102350
117580
133300
149510
166210
183400
206480
230200
254560
279560
305200
338450
372510
407380
443060
479550
525590
572630
620670
669710
719750
781500
844460
908630
974010
1040600
1121280
1203400
1286960
1371960
1458400
1561530
1666350
1772860
1881060
1990950
2120350
2251710
2385030
2520310
2657550
2817340
2979380
3143670
3310210
3479000
3673600
3870760
4070480
4272760
4477600
4711730
4948750
5188660
5431460
5677150
5955830
6237750
6522910
6811310
7102950
7431500
7763660
8099430
8438810
8781800
9165840
9553880
9945920
0

229
db/pre-re/exp_homun.yml Normal file
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@@ -0,0 +1,229 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Homunculus Experience Database
###########################################################################
#
# Homunculus Experience Settings
#
###########################################################################
# - Level Level required.
# Exp Experience required for the next level.
###########################################################################
Header:
Type: HOMUN_EXP_DB
Version: 1
Body:
- Level: 1
Exp: 50
- Level: 2
Exp: 110
- Level: 3
Exp: 180
- Level: 4
Exp: 260
- Level: 5
Exp: 350
- Level: 6
Exp: 630
- Level: 7
Exp: 950
- Level: 8
Exp: 1310
- Level: 9
Exp: 1710
- Level: 10
Exp: 2150
- Level: 11
Exp: 3180
- Level: 12
Exp: 4300
- Level: 13
Exp: 5510
- Level: 14
Exp: 6810
- Level: 15
Exp: 8200
- Level: 16
Exp: 10800
- Level: 17
Exp: 13560
- Level: 18
Exp: 16480
- Level: 19
Exp: 19560
- Level: 20
Exp: 22800
- Level: 21
Exp: 28090
- Level: 22
Exp: 33630
- Level: 23
Exp: 39420
- Level: 24
Exp: 45460
- Level: 25
Exp: 51750
- Level: 26
Exp: 61500
- Level: 27
Exp: 70910
- Level: 28
Exp: 81030
- Level: 29
Exp: 91510
- Level: 30
Exp: 102350
- Level: 31
Exp: 117580
- Level: 32
Exp: 133300
- Level: 33
Exp: 149510
- Level: 34
Exp: 166210
- Level: 35
Exp: 183400
- Level: 36
Exp: 206480
- Level: 37
Exp: 230200
- Level: 38
Exp: 254560
- Level: 39
Exp: 279560
- Level: 40
Exp: 305200
- Level: 41
Exp: 338450
- Level: 42
Exp: 372510
- Level: 43
Exp: 407380
- Level: 44
Exp: 443060
- Level: 45
Exp: 479550
- Level: 46
Exp: 525590
- Level: 47
Exp: 572630
- Level: 48
Exp: 620670
- Level: 49
Exp: 669710
- Level: 50
Exp: 719750
- Level: 51
Exp: 781500
- Level: 52
Exp: 844460
- Level: 53
Exp: 908630
- Level: 54
Exp: 974010
- Level: 55
Exp: 1040600
- Level: 56
Exp: 1121280
- Level: 57
Exp: 1203400
- Level: 58
Exp: 1286960
- Level: 59
Exp: 1371960
- Level: 60
Exp: 1458400
- Level: 61
Exp: 1561530
- Level: 62
Exp: 1666350
- Level: 63
Exp: 1772860
- Level: 64
Exp: 1881060
- Level: 65
Exp: 1990950
- Level: 66
Exp: 2120350
- Level: 67
Exp: 2251710
- Level: 68
Exp: 2385030
- Level: 69
Exp: 2520310
- Level: 70
Exp: 2657550
- Level: 71
Exp: 2817340
- Level: 72
Exp: 2979380
- Level: 73
Exp: 3143670
- Level: 74
Exp: 3310210
- Level: 75
Exp: 3479000
- Level: 76
Exp: 3673600
- Level: 77
Exp: 3870760
- Level: 78
Exp: 4070480
- Level: 79
Exp: 4272760
- Level: 80
Exp: 4477600
- Level: 81
Exp: 4711730
- Level: 82
Exp: 4948750
- Level: 83
Exp: 5188660
- Level: 84
Exp: 5431460
- Level: 85
Exp: 5677150
- Level: 86
Exp: 5955830
- Level: 87
Exp: 6237750
- Level: 88
Exp: 6522910
- Level: 89
Exp: 6811310
- Level: 90
Exp: 7102950
- Level: 91
Exp: 7431500
- Level: 92
Exp: 7763660
- Level: 93
Exp: 8099430
- Level: 94
Exp: 8438810
- Level: 95
Exp: 8781800
- Level: 96
Exp: 9165840
- Level: 97
Exp: 9553880
- Level: 98
Exp: 9945920

File diff suppressed because it is too large Load Diff

View File

@@ -1,399 +0,0 @@
// Old Card Album Obtainable Items Database
//
// Structure of Database:
// GroupID,ItemID,Rate
IG_CardAlbum,4001,10 // Poring Card
IG_CardAlbum,4002,10 // Fabre Card
IG_CardAlbum,4003,6 // Pupa Card
IG_CardAlbum,4004,11 // Drops Card
IG_CardAlbum,4005,1 // Santa Poring Card
IG_CardAlbum,4006,7 // Lunatic Card
IG_CardAlbum,4007,4 // Peco Peco Egg Card
IG_CardAlbum,4008,10 // Picky Card
IG_CardAlbum,4009,10 // Chonchon Card
IG_CardAlbum,4010,10 // Willow Card
IG_CardAlbum,4011,10 // Picky Egg Card
IG_CardAlbum,4012,8 // Thief Bug Egg Card
IG_CardAlbum,4013,7 // Andre Egg Card
IG_CardAlbum,4014,5 // Roda Frog Card
IG_CardAlbum,4015,7 // Condor Card
IG_CardAlbum,4016,7 // Thief Bug Card
IG_CardAlbum,4017,5 // Savage Babe Card
IG_CardAlbum,4019,5 // Hornet Card
IG_CardAlbum,4020,5 // Farmiliar Card
IG_CardAlbum,4021,5 // Rocker Card
IG_CardAlbum,4022,5 // Spore Card
IG_CardAlbum,4023,5 // Baby Desert Wolf Card
IG_CardAlbum,4024,5 // Plankton Card
IG_CardAlbum,4025,5 // Skeleton Card
IG_CardAlbum,4026,3 // Female Thief Bug Card
IG_CardAlbum,4027,3 // Kukre Card
IG_CardAlbum,4028,3 // Tarou Card
IG_CardAlbum,4029,3 // Wolf Card
IG_CardAlbum,4030,3 // Mandragora Card
IG_CardAlbum,4031,3 // Peco Peco Card
IG_CardAlbum,4032,3 // Ambernite Card
IG_CardAlbum,4033,3 // Poporing Card
IG_CardAlbum,4034,3 // Wormtail Card
IG_CardAlbum,4035,3 // Hydra Card
IG_CardAlbum,4036,3 // Muka Card
IG_CardAlbum,4037,3 // Snake Card
IG_CardAlbum,4038,3 // Zombie Card
IG_CardAlbum,4039,3 // Stainer Card
IG_CardAlbum,4041,3 // Coco Card
IG_CardAlbum,4042,3 // Steel Chonchon Card
IG_CardAlbum,4043,3 // Andre Card
IG_CardAlbum,4044,3 // Smokie Card
IG_CardAlbum,4045,3 // Horn Card
IG_CardAlbum,4046,3 // Martin Card
IG_CardAlbum,4048,3 // Poison Spore Card
IG_CardAlbum,4049,3 // Vadon Card
IG_CardAlbum,4050,3 // Male Thief Bug Card
IG_CardAlbum,4051,3 // Yoyo Card
IG_CardAlbum,4052,3 // Elder Willow Card
IG_CardAlbum,4053,1 // Vitata Card
IG_CardAlbum,4055,3 // Marina Card
IG_CardAlbum,4056,3 // Dustiness Card
IG_CardAlbum,4057,2 // Metaller Card
IG_CardAlbum,4058,2 // Thara Frog Card
IG_CardAlbum,4060,2 // Goblin Card
IG_CardAlbum,4061,2 // Cornutus Card
IG_CardAlbum,4062,2 // Anacondaq Card
IG_CardAlbum,4063,2 // Caramel Card
IG_CardAlbum,4064,2 // Zerom Card
IG_CardAlbum,4065,2 // Kaho Card
IG_CardAlbum,4066,2 // Orc Warrior Card
IG_CardAlbum,4067,2 // Megalodon Card
IG_CardAlbum,4068,2 // Scorpion Card
IG_CardAlbum,4069,2 // Drainliar Card
IG_CardAlbum,4070,2 // Eggyra Card
IG_CardAlbum,4071,2 // Orc Zombie Card
IG_CardAlbum,4072,2 // Golem Card
IG_CardAlbum,4073,2 // Pirate Skeleton Card
IG_CardAlbum,4074,2 // Bigfoot Card
IG_CardAlbum,4075,2 // Argos Card
IG_CardAlbum,4076,2 // Magnolia Card
IG_CardAlbum,4077,2 // Phen Card
IG_CardAlbum,4078,2 // Savage Card
IG_CardAlbum,4079,2 // Mantis Card
IG_CardAlbum,4080,2 // Flora Card
IG_CardAlbum,4081,2 // Hode Card
IG_CardAlbum,4082,1 // Desert Wolf Card
IG_CardAlbum,4083,1 // Rafflesia Card
IG_CardAlbum,4084,1 // Marine Sphere Card
IG_CardAlbum,4085,1 // Orc Skeleton Card
IG_CardAlbum,4086,1 // Soldier Skeleton Card
IG_CardAlbum,4087,1 // Giearth Card
IG_CardAlbum,4088,1 // Frilldora Card
IG_CardAlbum,4089,1 // Swordfish Card
IG_CardAlbum,4090,1 // Munak Card
IG_CardAlbum,4091,1 // Kobold Card
IG_CardAlbum,4092,1 // Skeleton Worker Card
IG_CardAlbum,4093,1 // Obeaune Card
IG_CardAlbum,4094,1 // Archer Skeleton Card
IG_CardAlbum,4095,1 // Marse Card
IG_CardAlbum,4096,1 // Zenorc Card
IG_CardAlbum,4097,1 // Matyr Card
IG_CardAlbum,4098,1 // Dokebi Card
IG_CardAlbum,4099,1 // Pasana Card
IG_CardAlbum,4100,1 // Sohee Card
IG_CardAlbum,4101,1 // Sandman Card
IG_CardAlbum,4102,1 // Whisper Card
IG_CardAlbum,4103,1 // Horong Card
IG_CardAlbum,4104,1 // Requiem Card
IG_CardAlbum,4105,1 // Marc Card
IG_CardAlbum,4106,1 // Mummy Card
IG_CardAlbum,4107,1 // Verit Card
IG_CardAlbum,4108,1 // Myst Card
IG_CardAlbum,4109,1 // Jakk Card
IG_CardAlbum,4110,1 // Ghoul Card
IG_CardAlbum,4111,1 // Strouf Card
IG_CardAlbum,4112,1 // Marduk Card
IG_CardAlbum,4113,1 // Marionette Card
IG_CardAlbum,4114,1 // Argiope Card
IG_CardAlbum,4115,1 // Hunter Fly Card
IG_CardAlbum,4116,1 // Isis Card
IG_CardAlbum,4117,1 // Sidewinder Card
IG_CardAlbum,4118,1 // Earth Petite Card
IG_CardAlbum,4119,1 // Bathory Card
IG_CardAlbum,4120,1 // Sky Petite Card
IG_CardAlbum,4122,1 // Deviruchi Card
IG_CardAlbum,4125,1 // Deviace Card
IG_CardAlbum,4127,1 // Nightmare Card
IG_CardAlbum,4129,1 // Bapho Jr. Card
IG_CardAlbum,4133,1 // Raydric Card
IG_CardAlbum,4136,1 // Khalitzburg Card
IG_CardAlbum,4141,1 // Evil Druid Card
IG_CardAlbum,4149,1 // Gargoyle Card
IG_CardAlbum,4150,1 // Goat Card
IG_CardAlbum,4151,1 // Gajomart Card
IG_CardAlbum,4152,1 // Galapago Card
IG_CardAlbum,4153,1 // Crab Card
IG_CardAlbum,4154,1 // Dumpling Child Card
IG_CardAlbum,4156,1 // Goblin Steamrider Card
IG_CardAlbum,4157,1 // Goblin Archer Card
IG_CardAlbum,4158,1 // Sky Deleter Card
IG_CardAlbum,4159,1 // Nine Tail Card
IG_CardAlbum,4160,1 // Firelock Soldier Card
IG_CardAlbum,4161,1 // Grand Peco Card
IG_CardAlbum,4162,1 // Grizzly Card
IG_CardAlbum,4164,1 // Gullinbursti Card
IG_CardAlbum,4165,1 // Gig Card
IG_CardAlbum,4166,1 // Nightmare Terror Card
IG_CardAlbum,4167,1 // Neraid Card
IG_CardAlbum,4170,1 // Dark Frame Card
IG_CardAlbum,4172,1 // The Paper Card
IG_CardAlbum,4173,1 // Demon Pungus Card
IG_CardAlbum,4175,1 // Poisonous Toad Card
IG_CardAlbum,4176,1 // Dullahan Card
IG_CardAlbum,4177,1 // Dryad Card
IG_CardAlbum,4178,1 // Dragon Tail Card
IG_CardAlbum,4180,1 // Driller Card
IG_CardAlbum,4181,1 // Disguise Card
IG_CardAlbum,4182,1 // Diabolic Card
IG_CardAlbum,4184,1 // Lava Golem Card
IG_CardAlbum,4185,1 // Rideword Card
IG_CardAlbum,4186,1 // Raggler Card
IG_CardAlbum,4187,1 // Raydric Archer Card
IG_CardAlbum,4188,1 // Leib Olmai Card
IG_CardAlbum,4189,1 // Wraith Dead Card
IG_CardAlbum,4190,1 // Wraith Card
IG_CardAlbum,4191,1 // Loli Ruri Card
IG_CardAlbum,4192,1 // Rotar Zairo Card
IG_CardAlbum,4193,1 // Lude Card
IG_CardAlbum,4194,1 // Rybio Card
IG_CardAlbum,4195,1 // Leaf Cat Card
IG_CardAlbum,4196,1 // Marin Card
IG_CardAlbum,4199,1 // Merman Card
IG_CardAlbum,4200,1 // Megalith Card
IG_CardAlbum,4201,1 // Majoruros Card
IG_CardAlbum,4202,1 // Civil Servant Card
IG_CardAlbum,4204,1 // Mini Demon Card
IG_CardAlbum,4205,1 // Mimic Card
IG_CardAlbum,4206,1 // Myst Case Card
IG_CardAlbum,4208,1 // Miyabi Doll Card
IG_CardAlbum,4209,1 // Violy Card
IG_CardAlbum,4210,1 // Wanderer Card
IG_CardAlbum,4212,1 // Bongun Card
IG_CardAlbum,4213,1 // Brilight Card
IG_CardAlbum,4214,1 // Bloody Murderer Card
IG_CardAlbum,4215,1 // Blazer Card
IG_CardAlbum,4216,1 // Sasquatch Card
IG_CardAlbum,4217,1 // Enchanted Peach Tree Card
IG_CardAlbum,4218,1 // Succubus Card
IG_CardAlbum,4219,1 // Sage Worm Card
IG_CardAlbum,4220,1 // Solider Card
IG_CardAlbum,4221,1 // Skeleton General Card
IG_CardAlbum,4222,1 // Skeleton Prisoner Card
IG_CardAlbum,4223,1 // Stalactic Golem Card
IG_CardAlbum,4224,1 // Stem Worm Card
IG_CardAlbum,4225,1 // Stone Shooter Card
IG_CardAlbum,4226,1 // Sting Card
IG_CardAlbum,4227,1 // Spring Rabbit Card
IG_CardAlbum,4228,1 // Sleeper Card
IG_CardAlbum,4229,1 // Clock Tower Manager Card
IG_CardAlbum,4230,1 // Shinobi Card
IG_CardAlbum,4231,1 // Increase Soil Card
IG_CardAlbum,4232,1 // Hermit Plant Card
IG_CardAlbum,4233,1 // Baby Leopard Card
IG_CardAlbum,4234,1 // Anolian Card
IG_CardAlbum,4235,1 // Christmas Cookie Card
IG_CardAlbum,4237,1 // Owl Duke Card
IG_CardAlbum,4238,1 // Owl Baron Card
IG_CardAlbum,4239,1 // Iron Fist Card
IG_CardAlbum,4240,1 // Arclouze Card
IG_CardAlbum,4242,1 // Apocalipse Card
IG_CardAlbum,4243,1 // Antonio Card
IG_CardAlbum,4244,1 // Alarm Card
IG_CardAlbum,4245,1 // Am Mut Card
IG_CardAlbum,4246,1 // Assaulter Card
IG_CardAlbum,4247,1 // Aster Card
IG_CardAlbum,4248,1 // Ancient Mummy Card
IG_CardAlbum,4249,1 // Ancient Worm Card
IG_CardAlbum,4251,1 // Elder Card
IG_CardAlbum,4252,1 // Alligator Card
IG_CardAlbum,4253,1 // Alice Card
IG_CardAlbum,4255,1 // Orc Lady Card
IG_CardAlbum,4256,1 // Orc Archer Card
IG_CardAlbum,4257,1 // Wild Rose Card
IG_CardAlbum,4258,1 // Evil Nymph Card
IG_CardAlbum,4259,1 // Wooden Golem Card
IG_CardAlbum,4260,1 // Wootan Shooter Card
IG_CardAlbum,4261,1 // Wootan Fighter Card
IG_CardAlbum,4262,1 // Cloud Hermit Card
IG_CardAlbum,4264,1 // Wind Ghost Card
IG_CardAlbum,4265,1 // Li Me Mang Ryang Card
IG_CardAlbum,4267,1 // Explosion Card
IG_CardAlbum,4268,1 // Injustice Card
IG_CardAlbum,4269,1 // Incubus Card
IG_CardAlbum,4270,1 // Giant Spider Card
IG_CardAlbum,4271,1 // Giant Hornet Card
IG_CardAlbum,4272,1 // Dancing Dragon Card
IG_CardAlbum,4273,1 // Shell Fish Card
IG_CardAlbum,4274,1 // Zombie Master Card
IG_CardAlbum,4275,1 // Zombie Prisoner Card
IG_CardAlbum,4277,1 // Zherlthsh Card
IG_CardAlbum,4278,1 // Gibbet Card
IG_CardAlbum,4279,1 // Earth Deleter Card
IG_CardAlbum,4280,1 // Geographer Card
IG_CardAlbum,4281,1 // Zipper Bear Card
IG_CardAlbum,4282,1 // Tengu Card
IG_CardAlbum,4283,1 // Greatest General Card
IG_CardAlbum,4284,1 // Chepet Card
IG_CardAlbum,4285,1 // Choco Card
IG_CardAlbum,4286,1 // Karakasa Card
IG_CardAlbum,4287,1 // Kapha Card
IG_CardAlbum,4288,1 // Carat Card
IG_CardAlbum,4289,1 // Caterpillar Card
IG_CardAlbum,4290,1 // Cat O' Nine Tails Card
IG_CardAlbum,4292,1 // Kobold Archer Card
IG_CardAlbum,4293,1 // Cookie Card
IG_CardAlbum,4294,1 // Quve Card
IG_CardAlbum,4295,1 // Kraben Card
IG_CardAlbum,4296,1 // Cramp Card
IG_CardAlbum,4297,1 // Cruiser Card
IG_CardAlbum,4298,1 // Creamy Fear Card
IG_CardAlbum,4299,1 // Clock Card
IG_CardAlbum,4300,1 // Chimera Card
IG_CardAlbum,4301,1 // Killer Mantis Card
IG_CardAlbum,4304,1 // Tamruan Card
IG_CardAlbum,4307,1 // Beetle King Card
IG_CardAlbum,4308,1 // Tri Joint Card
IG_CardAlbum,4309,1 // Parasite Card
IG_CardAlbum,4310,1 // Panzer Goblin Card
IG_CardAlbum,4311,1 // Permeter Card
IG_CardAlbum,4312,1 // Seal Card
IG_CardAlbum,4313,1 // Punk Card
IG_CardAlbum,4314,1 // Penomena Card
IG_CardAlbum,4315,1 // Pest Card
IG_CardAlbum,4316,1 // False Angel Card
IG_CardAlbum,4319,1 // Freezer Card
IG_CardAlbum,4321,1 // Hylozoist Card
IG_CardAlbum,4322,1 // High Orc Card
IG_CardAlbum,4323,1 // Garm Baby Card
IG_CardAlbum,4325,1 // Harpy Card
IG_CardAlbum,4326,1 // Sea-Otter Card
IG_CardAlbum,4327,1 // Bloody Butterfly Card
IG_CardAlbum,4328,1 // Hyegun Card
IG_CardAlbum,4329,1 // Phendark Card
IG_CardAlbum,4331,1 // Heater Card
IG_CardAlbum,4332,1 // Waste Stove Card
IG_CardAlbum,4333,3 // Venomous Card
IG_CardAlbum,4334,1 // Noxious Card
IG_CardAlbum,4335,3 // Pitman Card
IG_CardAlbum,4336,1 // Ungoliant Card
IG_CardAlbum,4337,1 // Porcellio Card
IG_CardAlbum,4338,1 // Obsidian Card
IG_CardAlbum,4339,1 // Mineral Card
IG_CardAlbum,4340,1 // Teddy Bear Card
IG_CardAlbum,4341,1 // Metaling Card
IG_CardAlbum,4343,1 // Holden Card
IG_CardAlbum,4344,3 // Anopheles Card
IG_CardAlbum,4345,3 // Hill Wind Card
IG_CardAlbum,4346,1 // Egnigem Cenia Card
IG_CardAlbum,4347,3 // Armeyer Dinze Card
IG_CardAlbum,4348,1 // Wikebine Tres Card
IG_CardAlbum,4349,1 // Errende Ebecee Card
IG_CardAlbum,4350,3 // Laurell Weinder Card
IG_CardAlbum,4351,1 // Kavach Icarus Card
IG_CardAlbum,4353,1 // Remover Card
IG_CardAlbum,4354,1 // Gemini-S58 Card
IG_CardAlbum,4355,3 // Gremlin Card
IG_CardAlbum,4356,1 // Beholder Card
IG_CardAlbum,4358,1 // Seyren Windsor Card
IG_CardAlbum,4360,3 // Eremes Guile Card
IG_CardAlbum,4362,1 // Howard Alt-Eisen Card
IG_CardAlbum,4366,1 // Kathryne Keyron Card
IG_CardAlbum,4368,1 // Cecil Damon Card
IG_CardAlbum,4369,1 // Venatu Card
IG_CardAlbum,4370,1 // Dimik Card
IG_CardAlbum,4371,1 // Archdam Card
IG_CardAlbum,4373,1 // Chung E Card
IG_CardAlbum,4375,1 // Orc Baby Card
IG_CardAlbum,4377,3 // Green Iguana Card
IG_CardAlbum,4378,1 // Gold Acidus Card
IG_CardAlbum,4379,1 // Blue Acidus Card
IG_CardAlbum,4380,3 // Red Ferus Card
IG_CardAlbum,4381,1 // Green Ferus Card
IG_CardAlbum,4382,1 // Yellow Novus Card
IG_CardAlbum,4383,3 // Red Novus Card
IG_CardAlbum,4384,1 // Hydro Card
IG_CardAlbum,4385,3 // Dragon Egg Card
IG_CardAlbum,4387,1 // Ancient Mimic Card
IG_CardAlbum,4388,3 // Deathword Card
IG_CardAlbum,4389,1 // Plasma Card
IG_CardAlbum,4390,1 // Breeze Card
IG_CardAlbum,4391,3 // Retribution Card
IG_CardAlbum,4392,1 // Observation Card
IG_CardAlbum,4393,1 // Shelter Card
IG_CardAlbum,4394,1 // Solace Card
IG_CardAlbum,4395,1 // Thanatos Maero Card
IG_CardAlbum,4396,1 // Thanatos Odium Card
IG_CardAlbum,4397,1 // Thanatos Despero Card
IG_CardAlbum,4400,1 // Aliza Card
IG_CardAlbum,4401,1 // Alicel Card
IG_CardAlbum,4402,1 // Aliot Card
IG_CardAlbum,4404,1 // Skogul Card
IG_CardAlbum,4405,1 // Frus Card
IG_CardAlbum,4409,1 // Agav Card
IG_CardAlbum,4410,1 // Echio Card
IG_CardAlbum,4411,1 // Vanberk Card
IG_CardAlbum,4412,1 // Isilla Card
IG_CardAlbum,4413,1 // Hodremlin Card
IG_CardAlbum,4414,1 // Seeker Card
IG_CardAlbum,4415,2 // Snowier Card
IG_CardAlbum,4416,1 // Siroma Card
IG_CardAlbum,4417,1 // Ice Titan Card
IG_CardAlbum,4418,1 // Gazeti Card
IG_CardAlbum,4420,1 // Muscipular Card
IG_CardAlbum,4421,2 // Drosera Card
IG_CardAlbum,4422,1 // Roween Card
IG_CardAlbum,4423,1 // Galion Card
IG_CardAlbum,4424,3 // Stapo Card
IG_CardAlbum,4426,1 // Byorgue Card
IG_CardAlbum,4427,1 // Sword Guardian Card
IG_CardAlbum,4428,1 // Bow Guardian Card
IG_CardAlbum,4429,1 // Salamander Card
IG_CardAlbum,4431,1 // Kasa Card
IG_CardAlbum,4432,2 // Magmaring Card
IG_CardAlbum,4433,1 // Imp Card
IG_CardAlbum,4434,1 // Knocker Card
IG_CardAlbum,4435,1 // Zombie Slaughter Card
IG_CardAlbum,4436,2 // Ragged Zombie Card
IG_CardAlbum,4437,2 // Hell Poodle Card
IG_CardAlbum,4438,2 // Banshee Card
IG_CardAlbum,4439,1 // Flame Skull Card
IG_CardAlbum,4440,1 // Necromancer Card
// Magic Card Album
IG_MagicCardAlbum,4047,1 // Ghostring Card
IG_MagicCardAlbum,4054,1 // Angeling Card
IG_MagicCardAlbum,4163,1 // Gryphon Card
IG_MagicCardAlbum,4169,1 // Dark Illusion Card
IG_MagicCardAlbum,4174,1 // Deviling Card
IG_MagicCardAlbum,4179,10 // Dragon Fly Card
IG_MagicCardAlbum,4183,10 // Vagabond Wolf Card
IG_MagicCardAlbum,4197,10 // Mastering Card
IG_MagicCardAlbum,4198,1 // Maya Purple Card
IG_MagicCardAlbum,4203,10 // Mutant Dragonoid Card
IG_MagicCardAlbum,4207,1 // Mysteltainn Card
IG_MagicCardAlbum,4211,1 // Vocal card
IG_MagicCardAlbum,4237,5 // Owl Duke Card
IG_MagicCardAlbum,4238,5 // Owl Baron Card
IG_MagicCardAlbum,4241,1 // Arc Angeling Card
IG_MagicCardAlbum,4250,1 // Executioner Card
IG_MagicCardAlbum,4254,1 // Tirfing Card
IG_MagicCardAlbum,4266,10 // Eclipse Card
IG_MagicCardAlbum,4284,10 // Chepet Card
IG_MagicCardAlbum,4285,10 // Choco Card
IG_MagicCardAlbum,4290,5 // Cat O' Nine Tails Card
IG_MagicCardAlbum,4291,10 // Kobold Leader Card
IG_MagicCardAlbum,4300,10 // Chimera Card
IG_MagicCardAlbum,4306,10 // Toad Card
IG_MagicCardAlbum,4320,1 // Bloody Knight Card
IG_MagicCardAlbum,4336,1 // Ungoliant Card
IG_MagicCardAlbum,4354,1 // Gemini-S58 Card
IG_MagicCardAlbum,4384,1 // Hydro Card
IG_MagicCardAlbum,4395,3 // Thanatos Maero Card
IG_MagicCardAlbum,4396,3 // Thanatos Odium Card
IG_MagicCardAlbum,4397,3 // Thanatos Despero Card

View File

@@ -39,7 +39,8 @@
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 0)
# WeaponLevel Weapon level. (Default: 1 for Weapons)
# ArmorLevel Armor level. (Default: 1 for Armors)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
@@ -84,7 +85,7 @@
Header:
Type: ITEM_DB
Version: 1
Version: 2
Footer:
Imports:

File diff suppressed because it is too large Load Diff

View File

@@ -39,7 +39,8 @@
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 0)
# WeaponLevel Weapon level. (Default: 1 for Weapons)
# ArmorLevel Armor level. (Default: 1 for Armors)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
@@ -84,7 +85,7 @@
Header:
Type: ITEM_DB
Version: 1
Version: 2
Body:
- Id: 670
@@ -5529,11 +5530,11 @@ Body:
Flags:
BuyingStore: true
Script: |
bonus2 bAddDamageClass,1285,-50;
bonus2 bAddDamageClass,1286,-50;
bonus2 bAddDamageClass,1287,-50;
bonus2 bAddDamageClass,1899,-50;
bonus2 bAddDamageClass,1900,-50;
bonus2 bAddDefMonster,1285,-50;
bonus2 bAddDefMonster,1286,-50;
bonus2 bAddDefMonster,1287,-50;
bonus2 bAddDefMonster,1899,-50;
bonus2 bAddDefMonster,1900,-50;
- Id: 4232
AegisName: Wild_Ginseng_Card
Name: Hermit Plant Card

View File

@@ -39,7 +39,8 @@
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 0)
# WeaponLevel Weapon level. (Default: 1 for Weapons)
# ArmorLevel Armor level. (Default: 1 for Armors)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
@@ -84,7 +85,7 @@
Header:
Type: ITEM_DB
Version: 1
Version: 2
Body:
- Id: 501
@@ -139,7 +140,6 @@ Body:
sc_end SC_Poison;
sc_end SC_Silence;
sc_end SC_Blind;
sc_end SC_Confusion;
- Id: 507
AegisName: Red_Herb
Name: Red Herb
@@ -1060,7 +1060,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_BlueBox),1;
getrandgroupitem(IG_BlueBox,1);
- Id: 604
AegisName: Branch_Of_Dead_Tree
Name: Dead Branch
@@ -1071,7 +1071,7 @@ Body:
BuyingStore: true
DeadBranch: true
Script: |
monster "this",-1,-1,"--ja--",-1,1,"";
monster "this",-1,-1,"--ja--",-1-MOBG_BRANCH_OF_DEAD_TREE,1,"";
- Id: 605
AegisName: Anodyne
Name: Anodyne
@@ -1199,7 +1199,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_CardAlbum),1;
getrandgroupitem(IG_CardAlbum,1);
- Id: 617
AegisName: Old_Violet_Box
Name: Old Purple Box
@@ -1210,7 +1210,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_VioletBox),1;
getrandgroupitem(IG_VioletBox,1);
- Id: 618
AegisName: Worn_Out_Scroll
Name: Worn Out Scroll
@@ -1552,7 +1552,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_GiftBox),1;
getrandgroupitem(IG_GiftBox,1);
- Id: 645
AegisName: Center_Potion
Name: Concentration Potion
@@ -1701,7 +1701,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_GiftBox_1),1;
getrandgroupitem(IG_GiftBox_1,1);
- Id: 665
AegisName: Gift_Box_2
Name: Gift Box
@@ -1712,7 +1712,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_GiftBox_2),1;
getrandgroupitem(IG_GiftBox_2,1);
- Id: 666
AegisName: Gift_Box_3
Name: Gift Box
@@ -1723,7 +1723,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_GiftBox_3),1;
getrandgroupitem(IG_GiftBox_3,1);
- Id: 667
AegisName: Gift_Box_4
Name: Gift Box
@@ -1734,7 +1734,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_GiftBox_4),1;
getrandgroupitem(IG_GiftBox_4,1);
- Id: 668
AegisName: Handsei
Name: Red Envelope
@@ -2715,7 +2715,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_GiftBoxChina),1;
getrandgroupitem(IG_GiftBoxChina,1);
- Id: 12024
AegisName: Red_Pouch_Of_Surprise
Name: Red Pouch
@@ -2725,7 +2725,7 @@ Body:
Flags:
DeadBranch: true
Script: |
monster "this",-1,-1,"--ja--",-4,1,"";
monster "this",-1,-1,"--ja--",-1-MOBG_RED_POUCH_OF_SURPRISE,1,"";
- Id: 12025
AegisName: Egg_Boy
Name: Dano Festival Egg
@@ -2735,7 +2735,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_EggBoy),1;
getrandgroupitem(IG_EggBoy,1);
- Id: 12026
AegisName: Egg_Girl
Name: Dano Festival Egg
@@ -2745,7 +2745,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_EggGirl),1;
getrandgroupitem(IG_EggGirl,1);
- Id: 12027
AegisName: Giggling_Box
Name: Giggling Box
@@ -2881,7 +2881,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_LottoBox),1;
getrandgroupitem(IG_LottoBox,1);
- Id: 12039
AegisName: Lotto_Box05
Name: Lotto Box 05
@@ -3585,7 +3585,7 @@ Body:
BuyingStore: true
DeadBranch: true
Script: |
monster "this",-1,-1,"--ja--",-3,1,"";
monster "this",-1,-1,"--ja--",-1-MOBG_BLOODY_DEAD_BRANCH,1,"";
- Id: 12104
AegisName: Random_Quiver
Name: Random Quiver
@@ -3596,7 +3596,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_Quiver),1;
getrandgroupitem(IG_Quiver,1);
- Id: 12105
AegisName: Set_Of_Taiming_Item
Name: Taming Gift Set
@@ -3607,9 +3607,9 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_Taming),1;
getrandgroupitem(IG_Taming),1;
getrandgroupitem(IG_Taming),1;
getrandgroupitem(IG_Taming,1);
getrandgroupitem(IG_Taming,1);
getrandgroupitem(IG_Taming,1);
- Id: 12106
AegisName: Accessory_Box
Name: Jewelry Box
@@ -3620,7 +3620,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_Accesory),1;
getrandgroupitem(IG_Accesory,1);
- Id: 12107
AegisName: Wrapped_Mask
Name: Wrapped Mask
@@ -3631,7 +3631,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_Mask),1;
getrandgroupitem(IG_Mask,1);
- Id: 12108
AegisName: Bundle_Of_Magic_Scroll
Name: Scroll Package
@@ -3642,11 +3642,11 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_Scroll),1;
getrandgroupitem(IG_Scroll),1;
getrandgroupitem(IG_Scroll),1;
getrandgroupitem(IG_Scroll),1;
getrandgroupitem(IG_Scroll),1;
getrandgroupitem(IG_Scroll,1);
getrandgroupitem(IG_Scroll,1);
getrandgroupitem(IG_Scroll,1);
getrandgroupitem(IG_Scroll,1);
getrandgroupitem(IG_Scroll,1);
- Id: 12109
AegisName: Poring_Box
Name: Poring Box
@@ -3657,7 +3657,7 @@ Body:
BuyingStore: true
DeadBranch: true
Script: |
monster "this",-1,-1,"--ja--",-2,1,"";
monster "this",-1,-1,"--ja--",-1-MOBG_PORING_BOX,1,"";
- Id: 12110
AegisName: First_Aid_Kit
Name: First Aid Kit
@@ -3668,11 +3668,11 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_FirstAid),1;
getrandgroupitem(IG_FirstAid),1;
getrandgroupitem(IG_FirstAid),1;
getrandgroupitem(IG_FirstAid),1;
getrandgroupitem(IG_FirstAid),1;
getrandgroupitem(IG_FirstAid,1);
getrandgroupitem(IG_FirstAid,1);
getrandgroupitem(IG_FirstAid,1);
getrandgroupitem(IG_FirstAid,1);
getrandgroupitem(IG_FirstAid,1);
- Id: 12111
AegisName: Food_Package
Name: Bundle of Food
@@ -3683,9 +3683,9 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_FoodBag),1;
getrandgroupitem(IG_FoodBag),1;
getrandgroupitem(IG_FoodBag),1;
getrandgroupitem(IG_FoodBag,1);
getrandgroupitem(IG_FoodBag,1);
getrandgroupitem(IG_FoodBag,1);
- Id: 12112
AegisName: Tropical_Sograt
Name: Tropical Sograt
@@ -3877,9 +3877,9 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_CookieBag),1;
getrandgroupitem(IG_CookieBag),1;
getrandgroupitem(IG_CookieBag),1;
getrandgroupitem(IG_CookieBag,1);
getrandgroupitem(IG_CookieBag,1);
getrandgroupitem(IG_CookieBag,1);
- Id: 12131
AegisName: Lucky_Potion
Name: Lucky Potion
@@ -4605,7 +4605,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_RedBox),1;
getrandgroupitem(IG_RedBox,1);
- Id: 12187
AegisName: Green_Box
Name: Old Green Box
@@ -4615,7 +4615,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_GreenBox),1;
getrandgroupitem(IG_GreenBox,1);
- Id: 12188
AegisName: Magical_Moon_Cake
Name: Grace Moon Cake
@@ -4633,7 +4633,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_RedBox_2),1;
getrandgroupitem(IG_RedBox_2,1);
- Id: 12190
AegisName: Moon_Cake
Name: Moon Cake
@@ -4670,9 +4670,9 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_HometownGift),1;
getrandgroupitem(IG_HometownGift),1;
getrandgroupitem(IG_HometownGift),1;
getrandgroupitem(IG_HometownGift,1);
getrandgroupitem(IG_HometownGift,1);
getrandgroupitem(IG_HometownGift,1);
- Id: 12195
AegisName: Plain_Rice_Cake
Name: Plain Rice Cake
@@ -4905,7 +4905,7 @@ Body:
NoMail: true
NoAuction: true
Script: |
sc_start SC_ITEMBOOST,1800000,200;
sc_start SC_ITEMBOOST,1800000,100;
- Id: 12211
AegisName: Kafra_Card
Name: Kafra Card
@@ -5307,7 +5307,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_YellowBox),1;
getrandgroupitem(IG_YellowBox,1);
- Id: 12241
AegisName: M_Center_Potion
Name: Mercenary Concentration Potion
@@ -5347,7 +5347,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_OldGiftBox),1;
getrandgroupitem(IG_OldGiftBox,1);
- Id: 12245
AegisName: Green_Ale_US
Name: Green Ale
@@ -5366,7 +5366,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_MagicCardAlbum),1;
getrandgroupitem(IG_MagicCardAlbum,1);
- Id: 12247
AegisName: Halohalo
Name: Halo-Halo
@@ -5385,7 +5385,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_Masquerade),1;
getrandgroupitem(IG_Masquerade,1);
- Id: 12249
AegisName: Payroll_Of_Kafra_
Name: Payment Statement for Kafra Employee
@@ -5563,7 +5563,7 @@ Body:
NoMail: true
NoAuction: true
Script: |
sc_start SC_ITEMBOOST,1800000,200;
sc_start SC_ITEMBOOST,1800000,100;
- Id: 12265
AegisName: Comp_Insurance
Name: Life Insurrance
@@ -5820,7 +5820,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_Tresure_Box_WoE),1;
getrandgroupitem(IG_Tresure_Box_WoE,1);
- Id: 12282
AegisName: Internet_Cafe1
Name: Internet Cafe1
@@ -5870,7 +5870,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_Masquerade_2),1;
getrandgroupitem(IG_Masquerade_2,1);
- Id: 12287
AegisName: Love_Angel
Name: Love Angel Magic Powder
@@ -6519,7 +6519,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_Cherish_Box),1;
getrandgroupitem(IG_Cherish_Box,1);
- Id: 12335
AegisName: Yummy_Skewered_Dish
Name: Grilled Delicious Skewer
@@ -6562,7 +6562,7 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_Cherish_Box_Ori),1;
getrandgroupitem(IG_Cherish_Box_Ori,1);
- Id: 12340
AegisName: Mysterious_Rice_Powder
Name: Chewy Rice Powder
@@ -6814,7 +6814,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_Xmas_Gift),1;
getrandgroupitem(IG_Xmas_Gift,1);
- Id: 12356
AegisName: Louise_Costume_Box
Name: Louise Costume Box
@@ -6825,7 +6825,7 @@ Body:
BuyingStore: true
Container: true
Script: |
getrandgroupitem(IG_Louise_Costume_Box),1;
getrandgroupitem(IG_Louise_Costume_Box,1);
- Id: 12357
AegisName: Shiny_Wing_Gown
Name: Shiny Wing Gown
@@ -7558,7 +7558,7 @@ Body:
Buy: 2
Weight: 10
Script: |
sc_start SC_ITEMBOOST,900000,300;
sc_start SC_ITEMBOOST,900000,200;
- Id: 12413
AegisName: PCBang_Coupon_Box2
Name: PCBang Coupon Box2
@@ -8944,8 +8944,8 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_BleuBox),1;
getrandgroupitem(IG_BleuBox),1;
getrandgroupitem(IG_BleuBox,1);
getrandgroupitem(IG_BleuBox,1);
- Id: 12703
AegisName: Holy_Egg_2
Name: Holy Egg
@@ -9068,7 +9068,7 @@ Body:
NoMail: true
NoAuction: true
Script: |
getrandgroupitem(IG_Easter_Scroll),1;
getrandgroupitem(IG_Easter_Scroll,1);
- Id: 12715
AegisName: Black_Treasure_Box
Name: Black Treasure Box
@@ -22501,12 +22501,12 @@ Body:
Flags:
Container: true
Script: |
getrandgroupitem(IG_Pierre_Treasurebox),1;
getrandgroupitem(IG_Pierre_Treasurebox),1;
getrandgroupitem(IG_Pierre_Treasurebox),1;
getrandgroupitem(IG_Pierre_Treasurebox),1;
getrandgroupitem(IG_Pierre_Treasurebox),1;
getrandgroupitem(IG_Pierre_Treasurebox),1;
getrandgroupitem(IG_Pierre_Treasurebox,1);
getrandgroupitem(IG_Pierre_Treasurebox,1);
getrandgroupitem(IG_Pierre_Treasurebox,1);
getrandgroupitem(IG_Pierre_Treasurebox,1);
getrandgroupitem(IG_Pierre_Treasurebox,1);
getrandgroupitem(IG_Pierre_Treasurebox,1);
- Id: 14597
AegisName: PhreeoniS
Name: Phreeoni Scroll

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