Commit Graph

  • 3e1af99395 * Made an adjustment to addspiritball() to allow Gunslingers to summon up to 10 spheres [reddozen] Lance 2006-03-16 06:48:37 +00:00
  • 0c244d241b - Fixed Tarot Card of Fate using time instead of time2 which is the one that actually holds the effect duration. skotlex 2006-03-16 02:38:47 +00:00
  • 7571250c04 - Fixed mob random walk interval being set to up to 6K seconds in some instances. skotlex 2006-03-16 02:17:48 +00:00
  • 8955a37a9b - Added mapflag nodrop, fixed mapflag notrade. skotlex 2006-03-15 21:07:00 +00:00
  • 1619899ed2 - Small fix on status_change_start - Likely fixed Gravitation not hitting except for the last hit. skotlex 2006-03-15 19:25:22 +00:00
  • 8e1ec0bf39 - Removed the hardcoded duration of 30seconds for sleep. - Fixed rangecheck for pet skill usage of INF_SELF_SKILL - Removed inall/exall from atcommand.conf since those two do not exist! (pointed out by Ancyker) - @me now uses entry 270 in msg_athena as output format. skotlex 2006-03-15 18:33:32 +00:00
  • ee24ada967 - Couple of fixes on the skill_db, thanks to Haplo skotlex 2006-03-15 16:21:12 +00:00
  • f5ff59a033 - gm_skill_unconditional setting now also overrides skill_partner_check setting. skotlex 2006-03-15 16:16:12 +00:00
  • 25d8aba1fe * Emulated strtok_r functions to work strictly with ANSI compilers. Lance 2006-03-15 15:27:58 +00:00
  • b9b10700aa - Added battle config options item_rate_adddrop, item_drop_add_min and item_drop_add_max to control drop rate of card-acquired loot bonuses. skotlex 2006-03-15 14:58:04 +00:00
  • b0515272d9 - Added item_db2.sql and mob_db2.sql, thanks to Joshuaali - Added more usage of msg_athena on the slave atcommands. skotlex 2006-03-15 14:00:32 +00:00
  • e0dc8cf506 - Fixed twilight pharmacy dropping 1 item to the ground instead of the qty produced. Thanks to k3dt - Fixed Plagiarism not working unless you had some sc active. skotlex 2006-03-15 13:35:59 +00:00
  • 40a34b3912 - Fixed a possible crash in Venom Splasher if the countdown is too high. - Small cleanup in clif.c hoping that it'll fix a mysterious crash. skotlex 2006-03-15 02:55:50 +00:00
  • 68e0a223ff - Fixed skill_notok blocking guild skills - Fixed Napalm vulcan's time2 entry in the skill_cast_db - Removed a pair of debug switches that shouldn't be needed anymore. skotlex 2006-03-14 23:52:01 +00:00
  • f7884c6c52 - Fixed the average_lv column size specification. Thanks to Joshuaali (upgrade_svn5607.sql) skotlex 2006-03-14 21:30:24 +00:00
  • 40753b24b1 - Updated @rura/@warp. Now you can use both "@warp mapname x y" and "@warp mapname,x,y". - Added command @tonpc (warp to NPC). - Fixed @where at-command. LuzZza 2006-03-14 20:28:10 +00:00
  • c22cfd5ae8 - Fixed WZ_WATERBALL + HW_MAGICPOWER skotlex 2006-03-14 19:30:42 +00:00
  • 0dfa4e1358 - Some small cleanups of how @reloadscript works. skotlex 2006-03-14 19:10:09 +00:00
  • 2f09d39c17 - Fixed incorrect range check in autospell2 triggers. - Modified Wedding recall skills to behave as in officials. - Modified Arrow Shower to be a ground-based skill and work as it should on officials. - Fixed skill_additional_effect triggering every time you were being hit even if no damage was returned. - Fixed battle_calc_damage_return to make magic damage be returned by 100%, and received damage nullified skotlex 2006-03-14 17:51:42 +00:00
  • 26841613d9 - Status_check_skilluse again does the status_isdead check, but only on non-skills checks. skotlex 2006-03-14 14:23:59 +00:00
  • 7509afab42 - Fixed player auto-attack not cancelling when dead. - Some cleanups in skill_unit nooverlapping code. skotlex 2006-03-14 13:38:49 +00:00
  • 936d506fdf - Changed the mode of the crystals to 193 (can move, can attack, plants) skotlex 2006-03-13 21:33:02 +00:00
  • 236bb687c9 - Finished some checks to make sure Land Protector Only blocks BF_MAGIC skills. Hammerfall is no longer blocked. - Some adjustments to what Dispel can remove. skotlex 2006-03-13 21:04:53 +00:00
  • d842b9f68d - Fixed script command warpparty looking for an attached player even when it is not needed. skotlex 2006-03-13 20:16:27 +00:00
  • 8cba6f1973 - HW_GRAVITATION now ignores elemental modifiers. skotlex 2006-03-13 19:34:15 +00:00
  • e9fc1d9198 - Updated the jobmaster custom script to properly use Job_* constants rather than hardcoded numbers. Thanks to Pxxx for doing the update. skotlex 2006-03-13 19:12:55 +00:00
  • 6e2b036285 - Shield Reflect is now passed through Devotion as well. - Devotion won't work on guildmates now (only party-members) - Devoted to characters lose the devotion effect when the Crusader is at less than 25% Hp. - Changed Gravity Field's element to earth so that it may hit hidden chars. - chrif_scdata_save will not send a save scdata request when the char has been already tagged as in the final save. - Cleaned up status_change_start a bit to make status_change_end calls on a separate switch, before it is cancelled by the switch about "sc already active". If it fails because the sc is already active, now it returns 1. - Cleaned SC_SUITON a bit to get rid of that compile warning. skotlex 2006-03-13 18:50:35 +00:00
  • 2f1e8fcdaa - Added function battle_calc_gvg_damage for gvg related damage reductions. Fixes Gravitation being reduced as well as Pressure overriding max-castles restriction. skotlex 2006-03-13 17:26:45 +00:00
  • 557741cf43 Added missing mob skills to G_HYDRA, G_PARASITE Lupus 2006-03-13 15:46:13 +00:00
  • f5359b3bbc - Corrected char-server parameters so that the subnet config file is the third parameter, not the second (which was conflicting with inter_athena.conf's argument), thanks to foobar. - Fixed TK and Soul Linker's position of their job entry in exp2.txt, thanks to Coltaro. - Fixed NPC_GRANDDARKNESS targetting the enemy instead of yourself in mob_skill_db. - Fixed Grandcross's hit and range entries in the skill_db (it had hit 5? that wasn't even a valid value from the description) - PR_BENEDICTIO now ignores mdef - Removed the status_isdead checks from status_check_skilluse, they are now done only on the skill_castend_* functions. - Fixed NPC_SELFDESTRUCTION not doing the correct damage to oneself. - Fixed chatlog's x/y column capacity. skotlex 2006-03-13 14:49:16 +00:00
  • 0e82adb9bf - Updated clone skill copy to consider combo-skills. - no_spawn_on_player won't work on mobs with no respawn delays now. skotlex 2006-03-12 23:00:44 +00:00
  • 235843ca45 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5579 54d463be-8e91-2dee-dedb-b68131a5f0ec Lupus 2006-03-12 16:19:55 +00:00
  • a8bc082afc bah MasterOfMuppets 2006-03-12 14:42:08 +00:00
  • a1fe545585 Another eAAC update. MasterOfMuppets 2006-03-12 14:40:41 +00:00
  • ef285b6e9f eAAC updates. MasterOfMuppets 2006-03-12 14:35:00 +00:00
  • a6f0719f2d Added a weapon shop to Einbroch and adjusted the prices of some daggers, thanks to Muad_Dib. MasterOfMuppets 2006-03-12 12:20:28 +00:00
  • d6f096d89d nj/gs work by RockmanEXE and red_sun Vicious 2006-03-12 01:42:29 +00:00
  • 173221b52e more ninja/gs work Vicious 2006-03-11 16:12:04 +00:00
  • 2933d1638b ipdated Mimc/MystCace cards. Update Thanatos Statues Quest. Lupus 2006-03-11 09:42:27 +00:00
  • 1b0b8a393a - Fixed mob-casted demonstration/quagmire being affected by the gvg_traps_all config setting. - Moved the gvg_traps_target_all config from guild.conf to skill.conf skotlex 2006-03-10 21:30:17 +00:00
  • dd2012602d - Cleaned up the Skillbreaker implementation, HP gaining happens at level 5 now. skotlex 2006-03-10 21:11:45 +00:00
  • 60d11ae90c - Increased the range for unlocking out of Close confine. - Reverted some changes in cbasetypes.h which actually broke compilation. skotlex 2006-03-10 20:18:40 +00:00
  • 5f8c670ba3 - Added a few dummy times in skill_cast_db for some GS skills. - Autoskills now won't trigger on maps where said skill are not allowed. - Some compilation warning fixes skotlex 2006-03-10 19:26:56 +00:00
  • 8fe81d12a3 - Changed div behaviour. Skills with div above zero will get their total damage increased by the number of hits, div less than zero is just for "show", total number of hits displayed is abs(div), but damage isn't increased by number of hits. - Adjusted several skill damage equations to make up for this. - Moved the Shield Chain soul-linked bonus to the second layer. skotlex 2006-03-10 18:16:47 +00:00
  • f92652ee92 GS_MAGICALBULLET implementation: declaring variables after case: without defining a block of {}, using something weird called atn_rand(something) instead of just rand. Fixed. blackhole89 2006-03-10 16:54:18 +00:00
  • 82fec3e7e0 missing } near line 449 blackhole89 2006-03-10 16:45:46 +00:00
  • 6a9cccbf46 some ninja/gs work Vicious 2006-03-10 15:58:22 +00:00
  • bc1362c571 - Cleaned-up the random item reading routine. Fixed a overflow bug when one of the files has too many random items. skotlex 2006-03-10 15:07:13 +00:00
  • 71fc431888 * Fixed a variable loopback problem on NPC shop price checking routine. Lance 2006-03-10 14:28:08 +00:00
  • 01cf48cd39 - Fixed a memory overwrite crash on pc_readdb, thanks to foobar. - Fixed only the first TK stance triggering when you have multiple of them active. - Default of skill_attack_enable changed to yes. - Fixed a compiler error in some ninja skill that only triggers on windows or c++ compilers. skotlex 2006-03-10 13:35:11 +00:00
  • bd6c2ee92a Doppel's drops fix Lance 1411 -> Lance 1410 [Lupus] Lupus 2006-03-10 07:27:29 +00:00
  • cbd83c0118 g_giant_hornet now agressive Lupus 2006-03-10 06:19:15 +00:00
  • 3304b6c598 added 3 shops Lupus 2006-03-10 06:14:03 +00:00
  • c87fbd0c64 minor typos, fixed Turtle island exploit Lupus 2006-03-10 05:50:01 +00:00
  • 858d87d0c8 - Fixed Valkyrie's shield script in item_db.sql - Added a warning on the char-server's name when it contains a space. skotlex 2006-03-10 01:56:59 +00:00
  • 36d4464315 - Fixed the linked bard/dancer skills toggling with each call to pc_calc_status skotlex 2006-03-10 00:20:36 +00:00
  • f1a58a1ae9 - Fixed a bug in the pc_skillreset function. skotlex 2006-03-09 23:23:43 +00:00
  • 9ca89d4cdc - Some small cleanups in mob_read_mobavail (or however it is named) skotlex 2006-03-09 21:33:39 +00:00
  • 458a75780e fixing max_weapon_size Vicious 2006-03-09 21:02:48 +00:00
  • e9ec45a43c MAX_WEAPON_TYPE was used with less-than during loading, thus causing the weapon class MAX_WEAPON_TYPE not being read in. Additionally, aspd_base was too small (MAX_WEAPON_TYPE rather than MAX_WEAPON_TYPE+1), thus causing out-of-bounds memory access each time it was used. I wonder why nobody noticed that yet. blackhole89 2006-03-09 20:51:19 +00:00
  • a2a0e1e323 only the first 22 CSVs were read in, but MAX_WEAPON_TYPE+5 was 27 -> uninitialized array indices got atoi'd blackhole89 2006-03-09 20:26:45 +00:00
  • ffea309d01 - Now you can't raise levels on an acquired skill when that skill is currently an acquired skill. - Fixed pc_damage_sp not properly substracting SP. skotlex 2006-03-09 19:48:50 +00:00
  • 8309da5f58 - Made Magic Crasher a BF_WEAPON attack. - Made skill_unit_range a per-level setting. meteor and Lov now have their unit range adjusted in the skill_unit_db rather than hardcoded. skotlex 2006-03-09 19:14:21 +00:00
  • c4d6af569a more ninja/gs update Vicious 2006-03-09 18:39:57 +00:00
  • 1f037dd750 There go the status icons. What is SI_MAEMI? Or rather, the icon in i_maemi.tga. blackhole89 2006-03-09 17:15:36 +00:00
  • 26374a61c1 - Moved a bunch of sc_effects that should be cancelled on hit from mob_damage/pc_damage to battle_damage. - Changed ITEM_NAME_LENGTH to 50. skotlex 2006-03-09 16:54:36 +00:00
  • f1231f7723 - Fixed stun's duration not getting reduced by vit + luk/3 skotlex 2006-03-09 15:25:57 +00:00
  • 1a023c8a7c - Fixed #itemlist not taking into consideration crafted/forged items and pet eggs. Cleaned up a bit the function as well. skotlex 2006-03-09 14:42:51 +00:00
  • d574e42132 partial SC work. it doesn't break, but it doesn't work either. Vicious 2006-03-09 09:14:11 +00:00
  • 599c56738d skill tree for NJ/GS Vicious 2006-03-09 07:52:27 +00:00
  • ae8573f399 * included MAX_WEAPON_SIZE for flexible weapon types * more ninja/GS work Vicious 2006-03-09 05:43:51 +00:00
  • d29bdd1949 - Fixed a bug that was making the no_spawn_on_player setting useless. - Added Deadly Poison and Bleeding to status_get_sc_def, meaning that now vit does increases defense against being inflicted from it. - Fixed a crash and an infinite loop in @whodrops @.@ - Expanded the item_db column sizes for the names to 50. skotlex 2006-03-09 04:05:48 +00:00
  • e2200363f2 enabled skill_cast_db. still lacking LOTS of info Vicious 2006-03-09 01:01:57 +00:00
  • a3d320f902 more skill fix. Vicious 2006-03-09 00:56:11 +00:00
  • e44d01699a GS_TRIPLEACTION: multihit x3 GS_RAPIDSHOWER: multihit x5 GS_SINGLEACTION, GS_SNAKEEYE: passive like AC_OWL GS_CHAINACTION: passive like TF_DOUBLE blackhole89 2006-03-08 20:45:23 +00:00
  • ab4248e6b8 Some more skill fix. Vicious 2006-03-08 19:43:20 +00:00
  • 236ee6573a Some item/skill db fixes, thanks to Zephiris and Foruken Vicious 2006-03-08 19:21:35 +00:00
  • 3eb48e92a4 -pc_jobid2mapid and pc_mapid2jobid now return int, and will return -1 when the class couldn't be deciphered. - pc_authok will change you to notice if your current class is invalid. - rewrote pc_jobchange to be much more simple and less of a hassle by using pc_jobid2mapid and pc_mapid2jobid as necessary. skotlex 2006-03-08 19:16:56 +00:00
  • 4a5e8159d1 - Mobs will now chase you even if you hit them from outside their range of view. skotlex 2006-03-08 18:00:19 +00:00
  • 2e340d40e0 - Fixed item disappearing from the floor when you attempted to pick it up and there was no room in your inventory. skotlex 2006-03-08 16:56:52 +00:00
  • f36f60be04 nj/gs skill update Vicious 2006-03-08 16:37:58 +00:00
  • a2797c2755 - Items now store the top MAX_SEARCH drops from mobs and lists them through the new atcommand @whodrops. All merged from my server, of course =D skotlex 2006-03-08 16:03:28 +00:00
  • 10f9078ab9 some skill check condition Vicious 2006-03-08 15:43:04 +00:00
  • 608d7837c3 Fixed ASC_CDP cool down time, to match skill description. foruken 2006-03-08 15:20:46 +00:00
  • fbda66933a - Added functions mobdb_searchname_array and itemdb_searchname_array which return an array of matches. - Modified @iteminfo and @mobinfo to search and display various matches instead of just one. - Constant MAX_SEARCH in map.h defines the max size of search results. skotlex 2006-03-08 15:16:48 +00:00
  • d4e9bcf863 fixed compile issue. fixed ninja issues. Vicious 2006-03-08 05:52:55 +00:00
  • d2a34c42cc some NJ/GS fix. Vicious 2006-03-08 05:18:46 +00:00
  • 67e039e791 - Updated mob_db.sql and item_db.sql to latest. - Modified mob_db's HP column to be an int. - Fixed the included global_functions file for the Kafra Express script. skotlex 2006-03-08 03:33:48 +00:00
  • 598056945a @job ninja/gs. Vicious 2006-03-08 02:31:16 +00:00
  • a5b79a35cf work jobchange. WORK! T_T Vicious 2006-03-07 23:39:11 +00:00
  • 934151fee6 some random battle.c edit. /ho Vicious 2006-03-07 23:16:05 +00:00
  • 14fe678320 mapid of ninja/gs Vicious 2006-03-07 21:53:57 +00:00
  • fad5deaa7b - Added a check that forces self skills to cast on yourself in skill_use_id - Skills with INF_SELF_SKILL + INF2_NO_TARGET_SELF are now "combo" skills in the sense they auto-select your attack target, and do not stop your attacking animation. Attackable time by default is adjusted by amotion. - Gospel won't start taking effect until after 10 secs have passed. skotlex 2006-03-07 21:31:01 +00:00
  • 396e392fd0 more ground work for ninja/GS Vicious 2006-03-07 21:11:54 +00:00
  • fc52720f62 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5499 54d463be-8e91-2dee-dedb-b68131a5f0ec blackhole89 2006-03-07 21:00:09 +00:00
  • 665c941b53 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5498 54d463be-8e91-2dee-dedb-b68131a5f0ec blackhole89 2006-03-07 20:56:29 +00:00
  • cafdec7373 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5497 54d463be-8e91-2dee-dedb-b68131a5f0ec blackhole89 2006-03-07 20:50:44 +00:00
  • 9e4fc7611b git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5496 54d463be-8e91-2dee-dedb-b68131a5f0ec blackhole89 2006-03-07 20:39:28 +00:00
  • a8f3053a15 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5495 54d463be-8e91-2dee-dedb-b68131a5f0ec blackhole89 2006-03-07 20:27:51 +00:00
  • e86bede8c9 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5494 54d463be-8e91-2dee-dedb-b68131a5f0ec blackhole89 2006-03-07 20:26:48 +00:00