Compare commits
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hotfix/iss
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script/epi
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9
.git-blame-ignore-revs
Normal file
9
.git-blame-ignore-revs
Normal file
@@ -0,0 +1,9 @@
|
||||
# Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
|
||||
# https://github.com/rathena/rathena/commit/637ae9a4dcde0d5885a18841d2f3875e06893c30
|
||||
637ae9a4dcde0d5885a18841d2f3875e06893c30
|
||||
# Applied AStyle code formating as discussed on tid:74602.
|
||||
# https://github.com/rathena/rathena/commit/a7c32653f70bd420bdf5a621acdf3aea5c6e6002
|
||||
a7c32653f70bd420bdf5a621acdf3aea5c6e6002
|
||||
# Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
|
||||
# https://github.com/rathena/rathena/commit/a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
|
||||
a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
|
||||
8
.github/workflows/analysis_codeql.yml
vendored
8
.github/workflows/analysis_codeql.yml
vendored
@@ -38,11 +38,11 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
uses: github/codeql-action/init@v3
|
||||
with:
|
||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
|
||||
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
|
||||
@@ -74,7 +74,7 @@ jobs:
|
||||
#- name: Autobuild
|
||||
# uses: github/codeql-action/autobuild@v2
|
||||
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following
|
||||
# ?? If the Autobuild fails above, remove it and uncomment the following
|
||||
# three lines and modify them (or add more) to build your code if your
|
||||
# project uses a compiled language
|
||||
- name: Command - configure
|
||||
@@ -89,4 +89,4 @@ jobs:
|
||||
run: make server
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
uses: github/codeql-action/analyze@v3
|
||||
|
||||
2
.github/workflows/build_servers_clang.yml
vendored
2
.github/workflows/build_servers_clang.yml
vendored
@@ -34,7 +34,7 @@ jobs:
|
||||
clang: ['6.0', '7', '8', '9', '10', '11'] #, '12', '13']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Set up Clang
|
||||
uses: egor-tensin/setup-clang@v1
|
||||
|
||||
2
.github/workflows/build_servers_cmake.yml
vendored
2
.github/workflows/build_servers_cmake.yml
vendored
@@ -34,7 +34,7 @@ jobs:
|
||||
os: [ubuntu-latest]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Install latest CMake.
|
||||
- uses: lukka/get-cmake@latest
|
||||
|
||||
14
.github/workflows/build_servers_gcc.yml
vendored
14
.github/workflows/build_servers_gcc.yml
vendored
@@ -31,10 +31,14 @@ jobs:
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['9', '10', '11']
|
||||
gcc: ['9', '10', '11', '12']
|
||||
# GCC 13 was removed from 22.04, include it as a separate job
|
||||
include:
|
||||
- os: ubuntu-24.04
|
||||
gcc: 13
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Update & Install packages
|
||||
# Ubuntu runners already have most of the packages rAthena requires to build.
|
||||
@@ -45,8 +49,10 @@ jobs:
|
||||
|
||||
- name: Command - configure
|
||||
env:
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }} --enable-buildbot=yes'
|
||||
run: ./configure $CONFIGURE_FLAGS
|
||||
CONFIGURE_FLAGS: 'CC=gcc-${{ matrix.gcc }} CXX=g++-${{ matrix.gcc }}'
|
||||
# -Werror: to treat all warnings as errors
|
||||
# -Wno-error=builtin-declaration-mismatch: otherwise ./configure checks fail
|
||||
run: ./configure $CONFIGURE_FLAGS --enable-buildbot=yes CXXFLAGS='-Werror -Wno-error=builtin-declaration-mismatch'
|
||||
|
||||
- name: Command - make clean
|
||||
run: make clean
|
||||
|
||||
2
.github/workflows/build_servers_modes.yml
vendored
2
.github/workflows/build_servers_modes.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
||||
mode: ['PRE','RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
8
.github/workflows/build_servers_msbuild.yml
vendored
8
.github/workflows/build_servers_msbuild.yml
vendored
@@ -34,15 +34,15 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Add msbuild to PATH
|
||||
uses: microsoft/setup-msbuild@v1.1
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
|
||||
- name: Build solution in Debug
|
||||
if: ${{ matrix.mode == 'PRE' }}
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE"
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT%3BPRERE" /warnaserror
|
||||
|
||||
- name: Build solution in Debug
|
||||
if: ${{ matrix.mode == 'RE' }}
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT"
|
||||
run: msbuild rAthena.sln -t:rebuild -property:Configuration=Debug /p:DefineConstants="BUILDBOT" /warnaserror
|
||||
|
||||
@@ -38,7 +38,7 @@ jobs:
|
||||
packetver: ['20211103', '20200902', '20200401', '20180620', '20151104']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
2
.github/workflows/build_servers_vip.yml
vendored
2
.github/workflows/build_servers_vip.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
2
.github/workflows/npc_db_validation.yml
vendored
2
.github/workflows/npc_db_validation.yml
vendored
@@ -39,7 +39,7 @@ jobs:
|
||||
mode: ['PRE', 'RE']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# A simple 'yes' and 'no' can be confusing, so we use names to display in the current job then convert them for use in the compiler.
|
||||
- name: Variable Parsing - PRE
|
||||
|
||||
9
3rdparty/libconfig/scanner.c
vendored
9
3rdparty/libconfig/scanner.c
vendored
@@ -2,6 +2,11 @@
|
||||
|
||||
#line 4 "scanner.c"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4267 )
|
||||
#endif
|
||||
|
||||
#define YY_INT_ALIGNED short int
|
||||
|
||||
/* A lexical scanner generated by flex */
|
||||
@@ -2365,3 +2370,7 @@ void libconfig_yyfree (void * ptr , yyscan_t yyscanner)
|
||||
#define YYTABLES_NAME "yytables"
|
||||
|
||||
#line 192 "scanner.l"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning( pop )
|
||||
#endif
|
||||
|
||||
@@ -236,7 +236,7 @@ option( ENABLE_WEB_SERVER "Build web-server (default=ON)" ON )
|
||||
#
|
||||
TEST_BIG_ENDIAN( BIG_ENDIAN )
|
||||
if( NOT DEFINED BIG_ENDIAN )
|
||||
message( WARNING "unable to determine endianess, only LITTLE ENDIAN is supported" )
|
||||
message( WARNING "unable to determine endianness, only LITTLE ENDIAN is supported" )
|
||||
elseif( BIG_ENDIAN )
|
||||
message( FATAL_ERROR "bigendian is not supported" )
|
||||
endif()
|
||||
|
||||
@@ -918,6 +918,11 @@ Body:
|
||||
- Command: reloadbattleconf
|
||||
Help: |
|
||||
Reload battle settings.
|
||||
- Command: reloadcashdb
|
||||
Aliases:
|
||||
- reloadcashshop
|
||||
Help: |
|
||||
Reload cash shop database.
|
||||
- Command: reloadinstancedb
|
||||
Help: |
|
||||
Reload instance database.
|
||||
@@ -956,6 +961,7 @@ Body:
|
||||
atcommand battleconf statusdb
|
||||
pcdb motd script
|
||||
questdb msgconf packetdb
|
||||
cashdb
|
||||
- Command: langtype
|
||||
Help: |
|
||||
Params: <language>
|
||||
|
||||
@@ -130,10 +130,19 @@ equip_self_break_rate: 100
|
||||
// This affects the behaviour of skills like acid terror and meltdown
|
||||
equip_skill_break_rate: 100
|
||||
|
||||
// Do weapon attacks have a attack speed delay before actual damage is applied? (Note 1)
|
||||
// NOTE: The official setting is yes, even thought it degrades performance a bit.
|
||||
// Should damage have a delay before it is applied? (Note 1)
|
||||
// Some skills might not have a delay by default regardless of this setting.
|
||||
// The official setting is yes, even thought it degrades performance a bit.
|
||||
delay_battle_damage: yes
|
||||
|
||||
// Should the damage timing be synchronized between the client and server? (Note 1)
|
||||
// This is not official behavior, but it should remove the position lag after being hit by a monster.
|
||||
// This setting only affects normal monster attacks and takes priority over "delay_battle_damage".
|
||||
// Many skills show their damage immediately, so setting "delay_battle_damage" to "no" at the same
|
||||
// time might improve the experience further, but will not work for all skills.
|
||||
// Tired of Dark Illusion hitting you 5 seconds too late? Then turn this on.
|
||||
synchronize_damage: no
|
||||
|
||||
// Are arrows/ammo consumed when used on a bow/gun?
|
||||
// 0 = No
|
||||
// 1 = Yes
|
||||
|
||||
@@ -33,8 +33,7 @@ max_exp_gain_rate: 0
|
||||
// Method of calculating earned experience when defeating a monster:
|
||||
// 0 = uses damage given / total damage as damage ratio
|
||||
// 1 = uses damage given / max_hp as damage ratio
|
||||
// NOTE: Using type 1 disables the bonus where the first attacker gets
|
||||
// his share of the exp doubled when multiple people attack the mob.
|
||||
// 2 = 0 + first attacker counts twice
|
||||
exp_calc_type: 0
|
||||
|
||||
// Experience increase per attacker. That is, every additional attacker to the
|
||||
|
||||
@@ -17,10 +17,18 @@
|
||||
// 0x10: They display luk/3+1 instead of their actual critical in the
|
||||
// stat window (by default they don't crit)
|
||||
// 0x20: Their Min-Matk is always the same as their max
|
||||
// 0x40: Skill re-use delay is reset when they are vaporized.
|
||||
// 0x80: Skill re-use delay is reset when they are warped (by skill or item) with player.
|
||||
hom_setting: 0x3D
|
||||
|
||||
// Should the cooldown or aftercast delay of homunculi skills be reset when
|
||||
// the homunculus is vaporized?
|
||||
// Default on official servers: yes for Pre-renewal, no for Renewal
|
||||
//hom_delay_reset_vaporize: no
|
||||
|
||||
// Should the cooldown or aftercast delay of homunculi skills be reset when
|
||||
// warping or changing maps?
|
||||
// Default on official servers: yes for Pre-renewal, no for Renewal
|
||||
//hom_delay_reset_warp: no
|
||||
|
||||
// The rate a homunculus will get friendly by feeding it. (Note 2)
|
||||
homunculus_friendly_rate: 100
|
||||
|
||||
|
||||
27
conf/battle/instance.conf
Normal file
27
conf/battle/instance.conf
Normal file
@@ -0,0 +1,27 @@
|
||||
//--------------------------------------------------------------
|
||||
// rAthena Battle Configuration File
|
||||
// Originally Translated by Peter Kieser <pfak@telus.net>
|
||||
// Made in to plainer English by Ancyker
|
||||
//--------------------------------------------------------------
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Block leaving for parties, guilds or clans if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_leave: yes
|
||||
|
||||
// Block leader changes for parties or guilds if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_leaderchange: yes
|
||||
|
||||
// Block inviting for parties or guilds if they have an active instance?
|
||||
// This also blocks joining parties, guilds or clans that have a running instance.
|
||||
// Default: yes (Official)
|
||||
instance_block_invite: yes
|
||||
|
||||
// Block expulsion for parties or guilds if they have an active instance?
|
||||
// Default: yes (Official)
|
||||
instance_block_expulsion: yes
|
||||
@@ -12,8 +12,10 @@
|
||||
// The highest value at which an item can be sold via the merchant vend skill. (in zeny)
|
||||
vending_max_value: 1000000000
|
||||
|
||||
// Whether to allow buying from vending chars that are at their max. zeny limit.
|
||||
// If set to yes, the rest of the zeny above the char's capacity will disappear.
|
||||
// Whether to allow placing items on a vending store when the player's zeny plus the total price
|
||||
// of the items exceeds the maximum zeny allowed. (Note 1)
|
||||
// If set to "yes", the items will be placed in the store but other players will not be able to buy them.
|
||||
// Official behavior is "yes", but on some official servers the client doesn't allow this.
|
||||
vending_over_max: yes
|
||||
|
||||
// Tax to apply to all vending transactions (eg: 10000 = 100%, 50 = 0.50%)
|
||||
@@ -93,7 +95,7 @@ allow_equip_restricted_item: yes
|
||||
// Default on official servers: yes for Pre-renewal, no for Renewal
|
||||
//item_enabled_npc: yes
|
||||
|
||||
// Allow map_flooritem to check if item is droppable? (Note 1)
|
||||
// Allow map_addflooritem to check if item is droppable? (Note 1)
|
||||
// If yes, undroppable items will be destroyed instead of appearing on the map when a player's inventory is full.
|
||||
// Default: yes
|
||||
item_flooritem_check: yes
|
||||
@@ -134,3 +136,9 @@ min_shop_buy: 1
|
||||
// Minimum sell price of items at a normal shop
|
||||
// Officially items can be sold for 0 Zeny
|
||||
min_shop_sell: 0
|
||||
|
||||
// Should items that reduce damage from element/race count all monster damage as physical? (Note 1)
|
||||
// Officially "Asprika" (god item) reduces all monsters damage rather than just physical damage
|
||||
// Shaman Hat on the other hand doesn't reduce monster damage at all (reduces magical damage in PVP)
|
||||
// This only affects items with bonus3 bSubEle and bonus3 bSubRace.
|
||||
cardfix_monster_physical: yes
|
||||
|
||||
@@ -183,3 +183,17 @@ mail_delay: 1000
|
||||
|
||||
// Hides items from the player's favorite tab from being sold to a NPC. (Note 1)
|
||||
hide_fav_sell: no
|
||||
|
||||
// When searching for a random position on the map, how much of the border of the map shall not be considered?
|
||||
// Officially the 15 tiles from the edge of the map on each side are not considered as target cells.
|
||||
// On some maps like in Pyramids this causes there to be very few monsters in the outer areas. This also
|
||||
// affects teleportation. Set this to 1 if you want it to be closer to the old emulator behavior.
|
||||
// Valid values: 1-40
|
||||
map_edge_size: 15
|
||||
|
||||
// When a player drops items, can they stack on the same cell? (Note 1)
|
||||
// Officially there's no limit on how many items you can drop on the same cell.
|
||||
// If you set this to "no", when you drop an item, it will only drop on a cell that has no item on it yet.
|
||||
// A free cell will be searched for in eight directions. If no free cell could be found in those eight tries,
|
||||
// then dropping the item will fail (the item stays in the player's inventory).
|
||||
item_stacking: yes
|
||||
|
||||
@@ -79,10 +79,10 @@ monster_chase_refresh: 30
|
||||
// 8: Enable mob-warping when standing on Dimensional Door
|
||||
mob_warp: 0
|
||||
|
||||
// If these are set above 0, they define the time (in ms) during which monsters
|
||||
// will have their 'AI' active after all players have left their vicinity.
|
||||
mob_active_time: 0
|
||||
boss_active_time: 0
|
||||
// Defines the time (in ms) during which monsters will have their AI active
|
||||
// after all players have left their vicinity.
|
||||
mob_active_time: 5000
|
||||
boss_active_time: 5000
|
||||
|
||||
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
|
||||
view_range_rate: 100
|
||||
@@ -163,6 +163,15 @@ no_spawn_on_player: 0
|
||||
// map regardless of what the mob-spawn file says.
|
||||
force_random_spawn: no
|
||||
|
||||
// Should each monster's center cell be randomized? (Note 1)
|
||||
// Officially, at server start, each monster's center cell is set to a random cell in the spawn area.
|
||||
// Each time the monster spawns it will spawn in an area around its center cell rather than the
|
||||
// original center of the spawn definition. This results in a much larger total spawn area and a
|
||||
// different experience each server start.
|
||||
// Set this to "no" if you want all monsters of a spawn to spawn around the original center of the
|
||||
// spawn definition, making the total spawn area much smaller (old eAthena behavior).
|
||||
randomize_center_cell: yes
|
||||
|
||||
// Do summon slaves inherit the passive/aggressive traits of their master?
|
||||
// 0: No, retain original mode.
|
||||
// 1: Slaves are always aggressive.
|
||||
@@ -302,3 +311,8 @@ slave_stick_with_master: no
|
||||
// Also used in delaying the spawning of guardians when a guild is not loaded.
|
||||
// Default (Official): 1000
|
||||
mob_respawn_time: 1000
|
||||
|
||||
// Defines the time (in ms) after which a monster unlocks its target when trapped.
|
||||
// During this time monsters will still be in idle mode and use idle skills on random
|
||||
// targets, but they continue chasing their original target when no longer trapped.
|
||||
mob_unlock_time: 2000
|
||||
|
||||
@@ -41,6 +41,10 @@ pet_hungry_delay_rate: 100
|
||||
// These bonuses are unofficial and found in the import/pet_db.yml
|
||||
pet_equip_required: yes
|
||||
|
||||
// Should the pet equipment be destroyed if the owner doesn't have enough space in their inventory? (Note 1)
|
||||
// Official behavior is "yes", setting this to "no" will leave the item equipped.
|
||||
pet_unequip_destroy: yes
|
||||
|
||||
// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
|
||||
pet_attack_support: no
|
||||
|
||||
|
||||
@@ -298,12 +298,9 @@ trait_points_job_change: 7
|
||||
// Official is 100.
|
||||
max_trait_parameter: 100
|
||||
|
||||
// Max amount of RES/MRES to take into the resistance damage reduction formula.
|
||||
// A setting of 625 means the max reduction of damage allowed is 50.0%.
|
||||
// Formula is 100 - 100 * (5000 + RES) / (5000 + 10 * RES)
|
||||
// Note: Best to leave this setting alone unless you know what your doing.
|
||||
// Default: 625
|
||||
max_res_mres_reduction: 625
|
||||
// Max percent of RES/MRES that can be ignored by item bonus/skill.
|
||||
// Default: 50
|
||||
max_res_mres_ignored: 50
|
||||
|
||||
// Maximum AP
|
||||
// Default: 1000
|
||||
|
||||
@@ -26,8 +26,8 @@ min_skill_delay_limit: 100
|
||||
|
||||
// This delay is the min 'can't walk delay' of all skills.
|
||||
// NOTE: Do not set this too low, if a character starts moving too soon after
|
||||
// doing a skill, the client will not update this, and the player/mob will
|
||||
// appear to "teleport" afterwards.
|
||||
// doing a skill, the client will not update this, and the player will appear
|
||||
// to "teleport" afterwards. Monsters use AttackMotion instead.
|
||||
default_walk_delay: 300
|
||||
|
||||
// Completely disable skill delay of the following types (Note 3)
|
||||
@@ -270,8 +270,10 @@ allow_skill_without_day: no
|
||||
// Allow use of ES-type magic on players?
|
||||
allow_es_magic_player: no
|
||||
|
||||
// Miracle of the Sun, Moon and Stars skill ratio (100% = 10000)
|
||||
sg_miracle_skill_ratio: 2
|
||||
// Miracle of the Sun, Moon and Stars skill ratio
|
||||
// Valid values range from 1 (0.005% per hit) to 20000 (100% per hit)
|
||||
// This chance is further reduced if AGI is above 46 (92 = halved chance)
|
||||
sg_miracle_skill_ratio: 1
|
||||
|
||||
// Miracle of the Sun, Moon and Stars skill duration in milliseconds
|
||||
sg_miracle_skill_duration: 3600000
|
||||
|
||||
@@ -8,6 +8,9 @@
|
||||
//General battle-related settings.
|
||||
import: conf/battle/battle.conf
|
||||
|
||||
//Battleground settings
|
||||
import: conf/battle/battleground.conf
|
||||
|
||||
//Settings specific to the client.
|
||||
import: conf/battle/client.conf
|
||||
|
||||
@@ -17,14 +20,20 @@ import: conf/battle/drops.conf
|
||||
//Experience rates, exp penalties, stats and max level settings.
|
||||
import: conf/battle/exp.conf
|
||||
|
||||
//Feature control (on/off) settings
|
||||
import: conf/battle/feature.conf
|
||||
|
||||
//GM levels, atcommands and hack-related configs.
|
||||
import: conf/battle/gm.conf
|
||||
|
||||
//Guild and WoE settings
|
||||
import: conf/battle/guild.conf
|
||||
|
||||
//Battleground settings
|
||||
import: conf/battle/battleground.conf
|
||||
//Homunc related configuration
|
||||
import: conf/battle/homunc.conf
|
||||
|
||||
//Instance settings
|
||||
import: conf/battle/instance.conf
|
||||
|
||||
//Item/card-specific and crafting related options.
|
||||
import: conf/battle/items.conf
|
||||
@@ -32,15 +41,16 @@ import: conf/battle/items.conf
|
||||
//Mob related configuration
|
||||
import: conf/battle/monster.conf
|
||||
|
||||
// Anything else that didn't fit anywhere else.
|
||||
// Includes duel, day/night, mute/manner, log settings.
|
||||
import: conf/battle/misc.conf
|
||||
|
||||
//Party related configuration
|
||||
import: conf/battle/party.conf
|
||||
|
||||
//Pet related configuration
|
||||
import: conf/battle/pet.conf
|
||||
|
||||
//Homunc related configuration
|
||||
import: conf/battle/homunc.conf
|
||||
|
||||
//Player specific settings
|
||||
import: conf/battle/player.conf
|
||||
|
||||
@@ -50,12 +60,5 @@ import: conf/battle/skill.conf
|
||||
//Status change related settings
|
||||
import: conf/battle/status.conf
|
||||
|
||||
//Feature control (on/off) settings
|
||||
import: conf/battle/feature.conf
|
||||
|
||||
// Anything else that didn't fit anywhere else.
|
||||
// Includes duel, day/night, mute/manner, log settings.
|
||||
import: conf/battle/misc.conf
|
||||
|
||||
//Your custom config goes here.
|
||||
import: conf/import/battle_conf.txt
|
||||
|
||||
@@ -144,6 +144,10 @@ unknown_char_name: Unknown
|
||||
// To log the character server?
|
||||
log_char: yes
|
||||
|
||||
// Minimum length for a character name.
|
||||
// Must be set to '4' unless your client uses the 'Remove 4/6 letter Character Name limit' diff patch.
|
||||
char_name_min_length: 4
|
||||
|
||||
// Allow or not identical name for characters but with a different case (upper/lower):
|
||||
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
|
||||
name_ignoring_case: no
|
||||
|
||||
@@ -240,6 +240,7 @@ Body:
|
||||
bypass_stat_onclone: true
|
||||
bypass_max_stat: true
|
||||
macro_register: true
|
||||
trade_unconditional: true
|
||||
#all_permission: true
|
||||
|
||||
Footer:
|
||||
|
||||
@@ -55,9 +55,15 @@ console: off
|
||||
// Note: This only works if client side password encryption is not enabled.
|
||||
new_account: no
|
||||
|
||||
//If new_account is enabled, minimum length to userid and passwords should be 4?
|
||||
//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
|
||||
new_acc_length_limit: yes
|
||||
// If new_account is enabled, changes the minimum length for the account name.
|
||||
// By default is set to '4' or '6' (depending on the new login UI).
|
||||
// Don't change it unless your client uses the 'Remove 4/6 letter User Name limit' diff patch.
|
||||
//acc_name_min_length: 6
|
||||
|
||||
// If new_account is enabled, changes the minimum length for the password.
|
||||
// By default is set to '4' or '6' (depending on the new login UI).
|
||||
// Don't change it unless your client uses the 'Remove 4/6 letter Password limit' diff patch.
|
||||
//password_min_length: 6
|
||||
|
||||
// Account registration flood protection system
|
||||
// allowed_regs is the number of registrations allowed in time_allowed (in seconds)
|
||||
|
||||
@@ -1610,5 +1610,32 @@ map: 3@vrpop
|
||||
// Depth biosphere 2nd floor
|
||||
map: bl_depth2
|
||||
|
||||
// Fantasy Series Sonic Collaboration - Dr. Eggman's Secret Base
|
||||
map: 1@vrsn
|
||||
|
||||
// Episode 21
|
||||
map: 1@ep21a
|
||||
map: 1@ep21b
|
||||
map: 1@mdtem
|
||||
map: 1@twbs2
|
||||
map: 1@wtgs
|
||||
map: 2@mdtem
|
||||
map: jalbe_in
|
||||
map: jor_albe
|
||||
map: jor_base
|
||||
map: jor_crk
|
||||
map: jor_crk_p
|
||||
map: jor_mbase
|
||||
map: jor_raise1
|
||||
map: jor_raise2
|
||||
map: jor_tmple1
|
||||
map: jor_tmple2
|
||||
map: luna_sf1
|
||||
map: luna_sf2
|
||||
map: mbase_in
|
||||
|
||||
// Market place
|
||||
map: prt_mk
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -775,7 +775,7 @@
|
||||
730: Character cannot be disguised while in monster form.
|
||||
731: Transforming into monster is not allowed in Guild Wars.
|
||||
|
||||
732: Item cannot be opened when your inventory is full.
|
||||
//732: Free
|
||||
|
||||
733: Please enter a NPC file name (usage: @reloadnpcfile <file name>).
|
||||
|
||||
@@ -933,7 +933,10 @@
|
||||
// NoBank Mapflag
|
||||
831: You cannot use the Bank on this map.
|
||||
|
||||
//832-899 free
|
||||
// @reloadcashdb
|
||||
832: Cash shop database has been reloaded.
|
||||
|
||||
//833-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
|
||||
@@ -765,7 +765,7 @@
|
||||
730: Karakter tidak dapat disguise ketika sedang berwujud monster.
|
||||
731: Perubahan menjadi monster tidak diizinkan dalam Guild Wars.
|
||||
|
||||
732: Item tidak dapat dibuka ketika inventory penuh.
|
||||
//732: Free
|
||||
|
||||
//733 free
|
||||
|
||||
|
||||
@@ -779,7 +779,7 @@
|
||||
730: O personagem não pode ser disfarçado enquanto estiver em forma de monstro.
|
||||
731: Transformar em monstro não é permitido em GvG.
|
||||
|
||||
732: O item não pode ser aberto quando o seu inventário está cheio.
|
||||
//732: Free
|
||||
|
||||
733: Por favor insira um nome de arquivo NPC (uso: @reloadnpcfile <nome do arquivo>).
|
||||
|
||||
|
||||
@@ -775,7 +775,7 @@
|
||||
730: El personaje no puede disfrazarse si está transformado en un monstruo.
|
||||
731: No puedes transformarte en monstruo durante la guerra de clanes.
|
||||
|
||||
732: No puedes abrir el objeto porque tu inventario está lleno.
|
||||
//732: libre
|
||||
|
||||
733: Introduce la ruta de archivo de un NPC (instrucciones: @reloadnpcfile <ruta>).
|
||||
|
||||
|
||||
4
configure
vendored
4
configure
vendored
@@ -4761,8 +4761,8 @@ $as_echo "#define AC_APPLE_UNIVERSAL_BUILD 1" >>confdefs.h
|
||||
|
||||
;; #(
|
||||
*)
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianess, only little endian is supported" >&5
|
||||
$as_echo "$as_me: WARNING: unable to determine endianess, only little endian is supported" >&2;}
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianness, only little endian is supported" >&5
|
||||
$as_echo "$as_me: WARNING: unable to determine endianness, only little endian is supported" >&2;}
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
@@ -490,7 +490,7 @@ CXXFLAG_CLEARS="-std=c++17"
|
||||
AC_C_BIGENDIAN(
|
||||
[AC_MSG_ERROR([[bigendian is not supported... stopping]])],
|
||||
,
|
||||
[AC_MSG_WARN([[unable to determine endianess, only little endian is supported]])]
|
||||
[AC_MSG_WARN([[unable to determine endianness, only little endian is supported]])]
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -45,6 +45,10 @@ Body:
|
||||
Value: 4
|
||||
- Name: JUMPINGCLAN
|
||||
Value: 5
|
||||
- Name: REPUTATION_EP18
|
||||
Value: 3
|
||||
- Name: REPUTATION_EP19
|
||||
Value: 4
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -24,9 +24,9 @@
|
||||
###########################################################################
|
||||
# - Item Item that triggers Laphine Upgrade.
|
||||
# RandomOptionGroup Name of the random option group that will be applied. (Default: none)
|
||||
# ResultRefine: Refine level after the upgrade. (Default: none)
|
||||
# - Level Refine level.
|
||||
# Rate Rate per level. The total rate is the sum of the rates. (Default: 1)
|
||||
# ResultRefine Absolute refine level after the upgrade. (Default: none)
|
||||
# ResultRefineMinimum Minimum refine level after the upgrade. (Default: none)
|
||||
# ResultRefineMaximum Maximum refine level after the upgrade. (Default: none)
|
||||
# MinimumRefine Minimum refine level of the required items. (Default: 0)
|
||||
# MaximumRefine Maximum refine level of the required items. (Default: MAX_REFINE)
|
||||
# RequiredRandomOptions How many random options have to be in the item? (Default: 0)
|
||||
@@ -37,4 +37,4 @@
|
||||
|
||||
Header:
|
||||
Type: LAPHINE_UPGRADE_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
@@ -77,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: MOB_DB
|
||||
Version: 3
|
||||
Version: 4
|
||||
|
||||
#Body:
|
||||
# eAthena Dev Team
|
||||
|
||||
@@ -33,3 +33,24 @@ Header:
|
||||
Type: MOB_SUMMONABLE_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# Pre-re Brasilis
|
||||
#=============================================================
|
||||
# - Group: BLOODY_DEAD_BRANCH
|
||||
# Summon:
|
||||
# - Mob: BOITATA
|
||||
# Rate: 1000000
|
||||
# - Group: Branch_Of_Dead_Tree
|
||||
# Summon:
|
||||
# - Mob: IARA
|
||||
# Rate: 71428
|
||||
# - Mob: PIRANHA
|
||||
# Rate: 71428
|
||||
# - Mob: HEADLESS_MULE
|
||||
# Rate: 71428
|
||||
# - Mob: JAGUAR
|
||||
# Rate: 71428
|
||||
# - Mob: TOUCAN
|
||||
# Rate: 71428
|
||||
# - Mob: CURUPIRA
|
||||
# Rate: 71428
|
||||
|
||||
@@ -24,9 +24,9 @@
|
||||
###########################################################################
|
||||
# - Item Item that triggers Laphine Upgrade.
|
||||
# RandomOptionGroup Name of the random option group that will be applied. (Default: none)
|
||||
# ResultRefine: Refine level after the upgrade. (Default: none)
|
||||
# - Level Refine level.
|
||||
# Rate Rate per level. The total rate is the sum of the rates. (Default: 1)
|
||||
# ResultRefine Absolute refine level after the upgrade. (Default: none)
|
||||
# ResultRefineMinimum Minimum refine level after the upgrade. (Default: none)
|
||||
# ResultRefineMaximum Maximum refine level after the upgrade. (Default: none)
|
||||
# MinimumRefine Minimum refine level of the required items. (Default: 0)
|
||||
# MaximumRefine Maximum refine level of the required items. (Default: MAX_REFINE)
|
||||
# RequiredRandomOptions How many random options have to be in the item? (Default: 0)
|
||||
@@ -37,7 +37,7 @@
|
||||
|
||||
Header:
|
||||
Type: LAPHINE_UPGRADE_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
BIN
db/map_cache.dat
BIN
db/map_cache.dat
Binary file not shown.
@@ -1240,6 +1240,27 @@ t_garden
|
||||
2@vrpop
|
||||
3@vrpop
|
||||
bl_depth2
|
||||
1@vrsn
|
||||
1@ep21a
|
||||
1@ep21b
|
||||
1@mdtem
|
||||
1@twbs2
|
||||
1@wtgs
|
||||
2@mdtem
|
||||
jalbe_in
|
||||
jor_albe
|
||||
jor_base
|
||||
jor_crk
|
||||
jor_crk_p
|
||||
jor_mbase
|
||||
jor_raise1
|
||||
jor_raise2
|
||||
jor_tmple1
|
||||
jor_tmple2
|
||||
luna_sf1
|
||||
luna_sf2
|
||||
mbase_in
|
||||
prt_mk
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
@@ -77,7 +78,7 @@
|
||||
|
||||
Header:
|
||||
Type: MOB_DB
|
||||
Version: 3
|
||||
Version: 4
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -20587,16 +20587,7 @@ Body:
|
||||
EquipLevelMin: 94
|
||||
Script: |
|
||||
bonus bMdef,5;
|
||||
bonus3 bSubEle,Ele_Neutral,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Water,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Earth,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Fire,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Wind,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Poison,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Holy,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Dark,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Ghost,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Undead,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_All,30,BF_WEAPON;
|
||||
bonus bFlee,30;
|
||||
skill "AL_TELEPORT",1;
|
||||
bonus bUnbreakableGarment;
|
||||
|
||||
@@ -2613,7 +2613,7 @@ Body:
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
sc_start SC_SlowDown,5000,0;
|
||||
sc_start SC_SLOWDOWN,5000,100;
|
||||
- Id: 12018
|
||||
AegisName: Fire_Cracker
|
||||
Name: Firecracker
|
||||
@@ -8637,21 +8637,21 @@ Body:
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Script: |
|
||||
searchstores 10,0;
|
||||
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
|
||||
- Id: 12581
|
||||
AegisName: Vending_Search_Scroll2
|
||||
Name: Universal Catalog Gold
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Script: |
|
||||
searchstores 10,1;
|
||||
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
|
||||
- Id: 12591
|
||||
AegisName: Uni_Catalog_Bz
|
||||
Name: Universal Catalog Bronze
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Script: |
|
||||
searchstores 10,1;
|
||||
searchstores 10, SEARCHSTORE_EFFECT_REMOTE;
|
||||
- Id: 12609
|
||||
AegisName: Old_Ore_Box
|
||||
Name: Old Ore Box
|
||||
|
||||
1525
db/pre-re/mob_db.yml
1525
db/pre-re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -102,7 +102,7 @@
|
||||
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
|
||||
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -349,7 +349,7 @@
|
||||
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -601,9 +601,9 @@
|
||||
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
@@ -1297,7 +1297,7 @@
|
||||
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
@@ -1580,7 +1580,7 @@
|
||||
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
|
||||
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -2563,8 +2563,8 @@
|
||||
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
@@ -2583,11 +2583,11 @@
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -3398,18 +3398,18 @@
|
||||
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
|
||||
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
|
||||
@@ -3446,9 +3446,9 @@
|
||||
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
|
||||
@@ -3524,11 +3524,11 @@
|
||||
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
|
||||
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
|
||||
@@ -4055,7 +4055,7 @@
|
||||
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
|
||||
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -4220,18 +4220,18 @@
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
|
||||
@@ -5594,7 +5594,7 @@
|
||||
2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
|
||||
2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
|
||||
2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,,
|
||||
2017,Rata@SM_MAGNUM,attack,7,25,500,500,5000,no,self,always,0,,,,,,,
|
||||
2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -5694,6 +5694,14 @@
|
||||
2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
|
||||
2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
|
||||
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
|
||||
// Brasilis
|
||||
2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
@@ -5771,28 +5779,3 @@
|
||||
2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
|
||||
2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
|
||||
2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
|
||||
@@ -866,3 +866,14 @@ Body:
|
||||
bonus2 bSubEle,Ele_Fire,2;
|
||||
bonus2 bAddEle,Ele_Fire,2;
|
||||
}
|
||||
- Mob: E_HYDRA
|
||||
TameItem: Leaf_Cat_Ball
|
||||
EggItem: Mystic_Leaf_Cat_Ball
|
||||
Fullness: 0
|
||||
HungryDelay: 0
|
||||
IntimacyStart: 0
|
||||
IntimacyFed: 0
|
||||
IntimacyOverfed: 0
|
||||
IntimacyOwnerDie: 0
|
||||
CaptureRate: 50
|
||||
SpecialPerformance: false
|
||||
|
||||
@@ -3660,17 +3660,27 @@ Body:
|
||||
Reproduce: true
|
||||
CastCancel: true
|
||||
CastTime:
|
||||
- Level: 1
|
||||
Time: 700
|
||||
- Level: 2
|
||||
Time: 1400
|
||||
- Level: 3
|
||||
Time: 2100
|
||||
- Level: 4
|
||||
Time: 2800
|
||||
- Level: 5
|
||||
Time: 3500
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 1000
|
||||
- Level: 2
|
||||
Time: 2000
|
||||
Time: 1200
|
||||
- Level: 3
|
||||
Time: 3000
|
||||
Time: 1400
|
||||
- Level: 4
|
||||
Time: 4000
|
||||
Time: 1600
|
||||
- Level: 5
|
||||
Time: 5000
|
||||
AfterCastActDelay: 700
|
||||
Time: 1800
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -3722,7 +3732,7 @@ Body:
|
||||
Time: 4000
|
||||
- Level: 5
|
||||
Time: 5000
|
||||
AfterCastActDelay: 700
|
||||
AfterCastActDelay: 1000
|
||||
Duration1: 100
|
||||
Requires:
|
||||
SpCost:
|
||||
@@ -4153,7 +4163,6 @@ Body:
|
||||
Time: 120000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2: 3000
|
||||
Requires:
|
||||
SpCost: 10
|
||||
ItemCost:
|
||||
@@ -4408,7 +4417,7 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreFlee: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsTrap: true
|
||||
AlterRangeResearchTrap: true
|
||||
@@ -4999,7 +5008,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
IgnoreElement: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 1
|
||||
Hit: Single
|
||||
@@ -5014,26 +5023,47 @@ Body:
|
||||
CastTime: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 5000
|
||||
Time: 11000
|
||||
- Level: 2
|
||||
Time: 5500
|
||||
Time: 10000
|
||||
- Level: 3
|
||||
Time: 6000
|
||||
Time: 9000
|
||||
- Level: 4
|
||||
Time: 6500
|
||||
Time: 8000
|
||||
- Level: 5
|
||||
Time: 7000
|
||||
- Level: 6
|
||||
Time: 7500
|
||||
Time: 6000
|
||||
- Level: 7
|
||||
Time: 8000
|
||||
Time: 5000
|
||||
- Level: 8
|
||||
Time: 8500
|
||||
Time: 4000
|
||||
- Level: 9
|
||||
Time: 9000
|
||||
Time: 3000
|
||||
- Level: 10
|
||||
Time: 9500
|
||||
Time: 2000
|
||||
Duration2: 60000
|
||||
Cooldown:
|
||||
- Level: 1
|
||||
Time: 7500
|
||||
- Level: 2
|
||||
Time: 8000
|
||||
- Level: 3
|
||||
Time: 8500
|
||||
- Level: 4
|
||||
Time: 9000
|
||||
- Level: 5
|
||||
Time: 9500
|
||||
- Level: 6
|
||||
Time: 10000
|
||||
- Level: 7
|
||||
Time: 10500
|
||||
- Level: 8
|
||||
Time: 11000
|
||||
- Level: 9
|
||||
Time: 11500
|
||||
- Level: 10
|
||||
Time: 12000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -5164,6 +5194,8 @@ Body:
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsQuest: true
|
||||
Range: 1
|
||||
@@ -5806,8 +5838,8 @@ Body:
|
||||
- Id: 192
|
||||
Name: NPC_MAGICALATTACK
|
||||
Description: Demon Shock Attack
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
MaxLevel: 1
|
||||
Type: Magic
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
@@ -5913,34 +5945,13 @@ Body:
|
||||
Name: NPC_KEEPING
|
||||
Description: Keeping
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Duration1: 30000
|
||||
Status: Keeping
|
||||
- Id: 202
|
||||
Name: NPC_DARKBREATH
|
||||
@@ -5980,60 +5991,19 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Duration1: 15000
|
||||
Status: Barrier
|
||||
- Id: 205
|
||||
Name: NPC_DEFENDER
|
||||
Description: Defender
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Duration1: 15000
|
||||
Status: Armor
|
||||
- Id: 206
|
||||
Name: NPC_LICK
|
||||
@@ -6461,6 +6431,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreDefense: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IgnoreAutoGuard: true
|
||||
@@ -6926,12 +6897,9 @@ Body:
|
||||
MaxLevel: 10
|
||||
Type: Magic
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
TargetSelf: true
|
||||
Range: 5
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Holy
|
||||
@@ -7401,7 +7369,7 @@ Body:
|
||||
Time: 1500
|
||||
- Level: 5
|
||||
Time: 1000
|
||||
Duration2: 300000
|
||||
Duration1: 300000
|
||||
Requires:
|
||||
SpCost: 1
|
||||
Weapon:
|
||||
@@ -8580,6 +8548,7 @@ Body:
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 4000
|
||||
Duration1: 15000
|
||||
Duration2: 12000
|
||||
Requires:
|
||||
SpCost:
|
||||
@@ -8871,6 +8840,7 @@ Body:
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 4000
|
||||
Duration1: 5000
|
||||
Duration2: 5000
|
||||
Requires:
|
||||
SpCost:
|
||||
@@ -9398,8 +9368,7 @@ Body:
|
||||
- Id: 349
|
||||
Name: NPC_POWERUP
|
||||
Description: Power Up
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
MaxLevel: 5
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
@@ -9408,19 +9377,19 @@ Body:
|
||||
Hit: Single
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 10000
|
||||
Time: 5000
|
||||
- Level: 2
|
||||
Time: 15000
|
||||
Time: 10000
|
||||
- Level: 3
|
||||
Time: 20000
|
||||
Time: 15000
|
||||
- Level: 4
|
||||
Time: 25000
|
||||
Time: 20000
|
||||
- Level: 5
|
||||
Time: 30000
|
||||
Status: IncHitRate
|
||||
Time: 25000
|
||||
Status: Powerup
|
||||
- Id: 350
|
||||
Name: NPC_AGIUP
|
||||
Description: Agility UP
|
||||
Description: Agility Up
|
||||
MaxLevel: 10
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
@@ -9432,14 +9401,24 @@ Body:
|
||||
- Level: 1
|
||||
Time: 10000
|
||||
- Level: 2
|
||||
Time: 15000
|
||||
- Level: 3
|
||||
Time: 20000
|
||||
- Level: 4
|
||||
Time: 25000
|
||||
- Level: 5
|
||||
- Level: 3
|
||||
Time: 30000
|
||||
Status: IncFleeRate
|
||||
- Level: 4
|
||||
Time: 40000
|
||||
- Level: 5
|
||||
Time: 50000
|
||||
- Level: 6
|
||||
Time: 60000
|
||||
- Level: 7
|
||||
Time: 70000
|
||||
- Level: 8
|
||||
Time: 80000
|
||||
- Level: 9
|
||||
Time: 90000
|
||||
- Level: 10
|
||||
Time: 100000
|
||||
Status: Agiup
|
||||
- Id: 351
|
||||
Name: NPC_SIEGEMODE
|
||||
Description: Siege Mode
|
||||
@@ -9641,7 +9620,7 @@ Body:
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration2: 15000
|
||||
Duration2: 10000
|
||||
Requires:
|
||||
SpCost: 200
|
||||
Status: Berserk
|
||||
@@ -10031,15 +10010,15 @@ Body:
|
||||
Element: Weapon
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 4000
|
||||
Time: 2000
|
||||
- Level: 2
|
||||
Time: 8000
|
||||
Time: 4000
|
||||
- Level: 3
|
||||
Time: 12000
|
||||
Time: 6000
|
||||
- Level: 4
|
||||
Time: 16000
|
||||
Time: 8000
|
||||
- Level: 5
|
||||
Time: 24000
|
||||
Time: 10000
|
||||
CastDelayFlags:
|
||||
IgnoreStatus: true
|
||||
Requires:
|
||||
@@ -10055,7 +10034,7 @@ Body:
|
||||
- Level: 5
|
||||
Amount: 12
|
||||
SpiritSphereCost: 1
|
||||
Status: Stop
|
||||
Status: Ankle
|
||||
- Id: 372
|
||||
Name: CH_CHAINCRUSH
|
||||
Description: Chain Crush Combo
|
||||
@@ -10233,17 +10212,7 @@ Body:
|
||||
Time: 55000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 20000
|
||||
- Level: 2
|
||||
Time: 30000
|
||||
- Level: 3
|
||||
Time: 40000
|
||||
- Level: 4
|
||||
Time: 50000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2: 60000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -10844,7 +10813,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 5
|
||||
Range: 4
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -10886,7 +10855,7 @@ Body:
|
||||
Weapon:
|
||||
1hSpear: true
|
||||
2hSpear: true
|
||||
Status: Stop
|
||||
Status: Ankle
|
||||
- Id: 398
|
||||
Name: LK_HEADCRUSH
|
||||
Description: Traumatic Blow
|
||||
@@ -11105,7 +11074,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 7
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
ActiveInstance: 3
|
||||
@@ -13866,8 +13835,6 @@ Body:
|
||||
Description: Chain Action
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
DamageFlags:
|
||||
Critical: true
|
||||
Range: -9
|
||||
Hit: Multi_Hit
|
||||
HitCount: 2
|
||||
@@ -14339,6 +14306,7 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
AlterRangeSnakeEye: true
|
||||
@@ -14424,7 +14392,7 @@ Body:
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreFlee: true
|
||||
IgnoreAtkCard: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
@@ -14442,7 +14410,6 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 9
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
@@ -14518,7 +14485,7 @@ Body:
|
||||
Flags:
|
||||
IgnoreBgReduction: true
|
||||
IgnoreGvgReduction: true
|
||||
Range: 9
|
||||
Range: 7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
CopyFlags:
|
||||
@@ -14555,6 +14522,8 @@ Body:
|
||||
MaxLevel: 5
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -16375,7 +16344,7 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: -1
|
||||
Duration1: 300000
|
||||
Status: Invincible
|
||||
- Id: 686
|
||||
Name: NPC_INVINCIBLEOFF
|
||||
@@ -16387,8 +16356,6 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 60000
|
||||
Status: InvincibleOff
|
||||
- Id: 687
|
||||
Name: NPC_ALLHEAL
|
||||
Description: Full Heal
|
||||
@@ -17007,32 +16974,13 @@ Body:
|
||||
Skill:
|
||||
Plagiarism: true
|
||||
Reproduce: true
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 15000
|
||||
- Level: 2
|
||||
Time: 20000
|
||||
- Level: 3
|
||||
Time: 25000
|
||||
- Level: 4
|
||||
Time: 30000
|
||||
- Level: 5
|
||||
Time: 35000
|
||||
- Level: 6
|
||||
Time: 40000
|
||||
- Level: 7
|
||||
Time: 45000
|
||||
- Level: 8
|
||||
Time: 50000
|
||||
- Level: 9
|
||||
Time: 55000
|
||||
- Level: 10
|
||||
Time: 60000
|
||||
Duration2: 60000
|
||||
Requires:
|
||||
SpCost: 15
|
||||
Ammo:
|
||||
Dagger: true
|
||||
AmmoAmount: 1
|
||||
Status: Poison
|
||||
- Id: 1005
|
||||
Name: RG_CLOSECONFINE
|
||||
Description: Close Confine
|
||||
@@ -17244,6 +17192,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsQuest: true
|
||||
Range: -1
|
||||
@@ -30787,10 +30736,8 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
AfterCastActDelay: 2000
|
||||
AfterCastWalkDelay: 1000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -30813,11 +30760,8 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Splash: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
SplashArea: -1
|
||||
AfterCastActDelay: 35000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 40000
|
||||
@@ -30846,7 +30790,6 @@ Body:
|
||||
Name: HLIF_BRAIN
|
||||
Description: Brain Surgery
|
||||
MaxLevel: 5
|
||||
SplashArea: 1
|
||||
- Id: 8004
|
||||
Name: HLIF_CHANGE
|
||||
Description: Change
|
||||
@@ -30854,7 +30797,14 @@ Body:
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 600000
|
||||
- Level: 2
|
||||
Time: 900000
|
||||
- Level: 3
|
||||
Time: 1200000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -30862,13 +30812,6 @@ Body:
|
||||
Time: 180000
|
||||
- Level: 3
|
||||
Time: 300000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 600000
|
||||
- Level: 2
|
||||
Time: 900000
|
||||
- Level: 3
|
||||
Time: 1200000
|
||||
Requires:
|
||||
SpCost: 100
|
||||
Status: Change
|
||||
@@ -30880,7 +30823,8 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
Duration2: 1000
|
||||
AfterCastActDelay: 1000
|
||||
AfterCastWalkDelay: 1000
|
||||
Requires:
|
||||
SpCost: 10
|
||||
- Id: 8006
|
||||
@@ -30892,6 +30836,7 @@ Body:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay: 30000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 40000
|
||||
@@ -30930,6 +30875,14 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 300000
|
||||
- Level: 2
|
||||
Time: 600000
|
||||
- Level: 3
|
||||
Time: 900000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -30937,13 +30890,6 @@ Body:
|
||||
Time: 180000
|
||||
- Level: 3
|
||||
Time: 300000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 300000
|
||||
- Level: 2
|
||||
Time: 600000
|
||||
- Level: 3
|
||||
Time: 900000
|
||||
Requires:
|
||||
SpCost: 120
|
||||
Status: Bloodlust
|
||||
@@ -30966,7 +30912,6 @@ Body:
|
||||
Count: -2
|
||||
- Level: 5
|
||||
Count: -3
|
||||
AfterCastWalkDelay: 2000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -30987,6 +30932,18 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 120000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -30998,17 +30955,6 @@ Body:
|
||||
Time: 45000
|
||||
- Level: 5
|
||||
Time: 40000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 120000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -31032,6 +30978,18 @@ Body:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
CastCancel: true
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 120000
|
||||
AfterCastWalkDelay: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
@@ -31043,17 +31001,6 @@ Body:
|
||||
Time: 45000
|
||||
- Level: 5
|
||||
Time: 40000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 120000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -31076,7 +31023,6 @@ Body:
|
||||
Range: 15
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
AfterCastActDelay: 1000
|
||||
Requires:
|
||||
SpCost: 1
|
||||
- Id: 8013
|
||||
@@ -31098,17 +31044,6 @@ Body:
|
||||
Count: 4
|
||||
- Level: 5
|
||||
Count: 5
|
||||
AfterCastActDelay:
|
||||
- Level: 1
|
||||
Time: 2000
|
||||
- Level: 2
|
||||
Time: 2200
|
||||
- Level: 3
|
||||
Time: 2400
|
||||
- Level: 4
|
||||
Time: 2600
|
||||
- Level: 5
|
||||
Time: 2800
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -31129,8 +31064,7 @@ Body:
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Hit: Single
|
||||
AfterCastActDelay: 3000
|
||||
AfterCastWalkDelay: 3000
|
||||
AfterCastWalkDelay: 1500
|
||||
Requires:
|
||||
SpCost: 40
|
||||
- Id: 8015
|
||||
@@ -31154,7 +31088,6 @@ Body:
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
SplashArea: 4
|
||||
AfterCastWalkDelay: 1000
|
||||
Requires:
|
||||
SpCost: 1
|
||||
- Id: 8018
|
||||
@@ -32467,9 +32400,9 @@ Body:
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration2: 15000
|
||||
Duration2: 10000
|
||||
Requires:
|
||||
SpCost: 100
|
||||
SpCost: 200
|
||||
Status: Berserk
|
||||
- Id: 8207
|
||||
Name: MA_DOUBLE
|
||||
@@ -32648,7 +32581,7 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreFlee: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsTrap: true
|
||||
AlterRangeResearchTrap: true
|
||||
@@ -32815,7 +32748,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 5
|
||||
Range: 4
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -32858,7 +32791,7 @@ Body:
|
||||
Amount: 27
|
||||
- Level: 5
|
||||
Amount: 30
|
||||
Status: Stop
|
||||
Status: Ankle
|
||||
- Id: 8219
|
||||
Name: ML_DEFENDER
|
||||
Description: Defending_Aura
|
||||
@@ -33068,9 +33001,10 @@ Body:
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Range: 1
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
CastCancel: true
|
||||
CastTime: 1000
|
||||
AfterCastActDelay: 2000
|
||||
Duration2: 5000
|
||||
|
||||
@@ -532,3 +532,23 @@ Body:
|
||||
Points: 4545
|
||||
- Level: 250
|
||||
Points: 4545
|
||||
- Level: 251
|
||||
Points: 4545
|
||||
- Level: 252
|
||||
Points: 4545
|
||||
- Level: 253
|
||||
Points: 4545
|
||||
- Level: 254
|
||||
Points: 4545
|
||||
- Level: 255
|
||||
Points: 4545
|
||||
- Level: 256
|
||||
Points: 4545
|
||||
- Level: 257
|
||||
Points: 4545
|
||||
- Level: 258
|
||||
Points: 4545
|
||||
- Level: 259
|
||||
Points: 4545
|
||||
- Level: 260
|
||||
Points: 4545
|
||||
|
||||
@@ -162,6 +162,7 @@ Body:
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -252,6 +253,7 @@ Body:
|
||||
- Status: Dpoison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -767,7 +769,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
CalcFlags:
|
||||
@@ -1098,6 +1099,7 @@ Body:
|
||||
Icon: EFST_GROUNDMAGIC
|
||||
DurationLookup: SA_VOLCANO
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Watk: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
@@ -1121,8 +1123,14 @@ Body:
|
||||
NoClearance: true
|
||||
- Status: Watk_Element
|
||||
DurationLookup: MS_MAGNUM
|
||||
Flags:
|
||||
NoSave: true
|
||||
EndOnStart:
|
||||
Watk_Element: true
|
||||
- Status: Armor
|
||||
DurationLookup: NPC_DEFENDER
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
- Status: Armor_Element_Water
|
||||
Icon: EFST_RESIST_PROPERTY_WATER
|
||||
CalcFlags:
|
||||
@@ -2050,7 +2058,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Inchitrate
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
@@ -2069,7 +2076,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Incfleerate
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
@@ -2472,13 +2478,17 @@ Body:
|
||||
DurationLookup: HLIF_AVOID
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveFromHomOnWarp: true
|
||||
- Status: Change
|
||||
DurationLookup: HLIF_CHANGE
|
||||
CalcFlags:
|
||||
Vit: true
|
||||
Int: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
NoSave: true
|
||||
RemoveFromHomOnWarp: true
|
||||
Fail:
|
||||
Change: true
|
||||
- Status: Bloodlust
|
||||
@@ -2712,6 +2722,7 @@ Body:
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2720,6 +2731,7 @@ Body:
|
||||
CalcFlags:
|
||||
Watk: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2728,6 +2740,7 @@ Body:
|
||||
CalcFlags:
|
||||
MaxHp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2736,6 +2749,7 @@ Body:
|
||||
CalcFlags:
|
||||
MaxSp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2744,6 +2758,7 @@ Body:
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2812,23 +2827,12 @@ Body:
|
||||
Icon: EFST_INVINCIBLE
|
||||
DurationLookup: NPC_INVINCIBLE
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincibleoff: true
|
||||
- Status: Invincibleoff
|
||||
DurationLookup: NPC_INVINCIBLEOFF
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincible: true
|
||||
- Status: Manu_Atk
|
||||
Icon: EFST_MANU_ATK
|
||||
Flags:
|
||||
@@ -7048,3 +7052,25 @@ Body:
|
||||
NoClearbuff: true
|
||||
- Status: WeaponBreaker
|
||||
DurationLookup: NPC_WEAPONBRAKER
|
||||
- Status: Powerup
|
||||
Icon: EFST_POWERUP
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Agiup
|
||||
Icon: EFST_AGIUP
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flee: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Decreaseagi: true
|
||||
|
||||
@@ -2049,21 +2049,21 @@ Body:
|
||||
- Id: 200032
|
||||
Group: Goal_Level
|
||||
Name: The start of another adventure!
|
||||
Condition: " BaseLevel == 100 "
|
||||
Condition: " BaseLevel >= 100 "
|
||||
Rewards:
|
||||
Item: Rebeginer_Box_100
|
||||
Score: 10
|
||||
- Id: 200033
|
||||
Group: Goal_Level
|
||||
Name: With a new mind!(1)
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
|
||||
Condition: " BaseLevel >= 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
|
||||
Rewards:
|
||||
Item: Costume_Ticket
|
||||
Score: 50
|
||||
- Id: 200034
|
||||
Group: Goal_Level
|
||||
Name: With a new mind!(2)
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
|
||||
Condition: " BaseLevel >= 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
|
||||
Rewards:
|
||||
Item: Costume_Ticket
|
||||
Score: 50
|
||||
|
||||
@@ -501,19 +501,19 @@ Body:
|
||||
7@thts: true
|
||||
8@thts: true
|
||||
- Id: 67
|
||||
Name: The Maze of Oz
|
||||
Name: Oz Labyrinth
|
||||
Enter:
|
||||
Map: 1@oz
|
||||
X: 284
|
||||
Y: 167
|
||||
- Id: 68
|
||||
Name: Thor Gunsu Base
|
||||
Name: Thor Military Base
|
||||
Enter:
|
||||
Map: 1@tcamp
|
||||
X: 103
|
||||
Y: 237
|
||||
- Id: 69
|
||||
Name: A Gathering Place of Wolves
|
||||
Name: Wolves Gathering Place
|
||||
Enter:
|
||||
Map: 1@nyr
|
||||
X: 194
|
||||
@@ -529,7 +529,7 @@ Body:
|
||||
AdditionalMaps:
|
||||
2@nyr: true
|
||||
- Id: 71
|
||||
Name: Villa of High Priest
|
||||
Name: High Priest's Villa
|
||||
Enter:
|
||||
Map: 1@adv
|
||||
X: 123
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
14824
db/re/item_db_equip.yml
14824
db/re/item_db_equip.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
17382
db/re/item_db_usable.yml
17382
db/re/item_db_usable.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
86093
db/re/item_group_db.yml
86093
db/re/item_group_db.yml
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -159,77 +159,153 @@ Body:
|
||||
RentalHours: 1
|
||||
- Group: 9
|
||||
Items:
|
||||
- Item: Red_Potion
|
||||
Amount: 10
|
||||
- Item: Red_Potion
|
||||
Amount: 5
|
||||
- Item: Red_Potion
|
||||
- Item: Red_Potion
|
||||
Amount: 3
|
||||
RentalHours: 1
|
||||
- Group: 10
|
||||
Items:
|
||||
- Item: Guard_
|
||||
- Item: Guard_
|
||||
- Item: Guard_
|
||||
- Group: 11
|
||||
Items:
|
||||
- Item: Orange_Potion
|
||||
Amount: 800
|
||||
- Item: Boost_Armor_Box
|
||||
- Item: Minus_Status_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Atker_Ring
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Minus_Str
|
||||
Amount: 6
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ran_Brooch
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Minus_Agi
|
||||
Amount: 6
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Ele_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Minus_Vit
|
||||
Amount: 6
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Defn_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Special_Coin_Pack
|
||||
- Item: Minus_Int
|
||||
Amount: 6
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Minus_Dex
|
||||
Amount: 6
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Minus_Luk
|
||||
Amount: 6
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Minus_Str
|
||||
- Item: Minus_Agi
|
||||
- Item: Minus_Vit
|
||||
- Item: Minus_Int
|
||||
- Item: Minus_Dex
|
||||
- Item: Minus_Luk
|
||||
- Item: Alchemist_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: EP17_1_EVT39
|
||||
Amount: 3
|
||||
- Item: EP17_1_EVT02
|
||||
Amount: 18
|
||||
- Item: Fire_Bottle
|
||||
Amount: 50
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: BarMealTicket
|
||||
Amount: 20
|
||||
- Item: Acid_Bottle
|
||||
Amount: 50
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Ep18_Amethyst_Fragment
|
||||
Amount: 20
|
||||
- Item: MenEater_Plant_Bottle
|
||||
Amount: 50
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Ep19_Snow_Flower
|
||||
Amount: 20
|
||||
- Item: Coating_Bottle
|
||||
Amount: 50
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Mini_Bottle
|
||||
Amount: 50
|
||||
- Item: FullPene_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: FullPene_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: FullPene_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: FullPene_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: FullPene_Shoes_Box
|
||||
- Item: FullTemp_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: FullTemp_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: FullTemp_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: FullTemp_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: FullTemp_Shoes_Box
|
||||
- Item: Durable_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Durable_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Durable_Shield_Box
|
||||
- Item: Clever_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Clever_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Clever_Shield_Box
|
||||
- Item: OS_Helm_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Ignis_CapK
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Phantom_Cap
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Stripe_Hat
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clock_Casket_RD
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Large_Sorcerer_Crown
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Scorpio_Diadem_K
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Sagittarius_DiademK
|
||||
- Item: Shadow_R_M_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Melee
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Magic
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@@ -326,206 +402,581 @@ Body:
|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
Amount: 6
|
||||
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|
||||
Amount: 3
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
Amount: 6
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
Amount: 6
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
- Item: Minus_Agi
|
||||
- Item: Minus_Vit
|
||||
- Item: Minus_Int
|
||||
- Item: Minus_Dex
|
||||
- Item: Minus_Luk
|
||||
- Item: aegis_101471
|
||||
- Item: Hero_Weapon_Up_Box_6
|
||||
- Item: Hero_Weapon_Hammer_S
|
||||
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|
||||
- Group: 0
|
||||
Items:
|
||||
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|
||||
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|
||||
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|
||||
- Group: 1
|
||||
Items:
|
||||
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|
||||
Amount: 50
|
||||
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|
||||
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|
||||
Items:
|
||||
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|
||||
Amount: 50
|
||||
- Item: Hero_Weapon_Hammer_3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Coating_Bottle
|
||||
Amount: 50
|
||||
- Item: Hero_Weapon_Hammer_4
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Mini_Bottle
|
||||
Amount: 50
|
||||
- Item: aegis_101542
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
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|
||||
- Group: 1
|
||||
Items:
|
||||
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|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101545
|
||||
- Group: 3
|
||||
Items:
|
||||
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|
||||
- Item: aegis_101547
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101548
|
||||
- Group: 1
|
||||
Items:
|
||||
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|
||||
- Group: 2
|
||||
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|
||||
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|
||||
- Group: 3
|
||||
Items:
|
||||
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|
||||
- Item: aegis_101552
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101553
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101554
|
||||
- Item: aegis_101555
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101556
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101557
|
||||
- Item: aegis_101563
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
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|
||||
- Group: 1
|
||||
Items:
|
||||
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|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Stripe_Hat
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clock_Casket_RD
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Large_Sorcerer_Crown
|
||||
- Item: Hero_Weapon_Hammer_5
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Scorpio_Diadem_K
|
||||
- Group: 6
|
||||
Items:
|
||||
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|
||||
- Item: aegis_101565
|
||||
- Item: Hero_Weapon_Hammer_6
|
||||
- Item: aegis_102215
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Melee
|
||||
- Item: Bio_Weapon_Refine_Cube
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Magic
|
||||
- Item: Old_Refine_Cube
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Skill_Sha_R_M_Melee
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Skill_Sha_R_M_Magic
|
||||
- Item: aegis_101654
|
||||
- Item: Geffen_Refine_Cube
|
||||
- Item: aegis_102216
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101655
|
||||
- Item: Bio_Helm_Refine_Cube
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101656
|
||||
- Item: aegis_101657
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101658
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101659
|
||||
- Item: Circlet_Refine_Cube
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101660
|
||||
- Item: Auto_Armor_Refine_Cube
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101661
|
||||
- Item: aegis_101662
|
||||
- Item: Racecap_Refine_Cube
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: OS_Weapon_Refine_Cube
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Temporal_Refine_Cube
|
||||
- Item: Hero_Weapon_S_Box_1
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101663
|
||||
- Item: Royal_Bow_K
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101664
|
||||
- Item: aegis_101727
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101717
|
||||
- Group: 1
|
||||
Items:
|
||||
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|
||||
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|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101719
|
||||
- Item: Iron_Nail_K
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101720
|
||||
- Item: aegis_101728
|
||||
- Item: Blue_Crystal_Staff
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Freezing_Rod
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Ancient_Hero_Boots
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_2
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101721
|
||||
- Item: Sword_Of_Bluefire
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101722
|
||||
- Item: Iron_Staff
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101723
|
||||
- Item: Oriental_Sword
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101724
|
||||
- Item: aegis_101729
|
||||
- Item: Fog_Dew_Sword
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Sharp_Wind_Sword
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Humma_Clear
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_3
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101725
|
||||
- Item: Narcis_Bow
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101726
|
||||
- Item: Magic_Sword
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Avenger
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Undine_Spear_K
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Shiver_Katar_K
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_4
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: OneSkyOneSun
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: SoulWeight
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: MeawFoxtail
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Freedom_Stick
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Blessed_Knife
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_5
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Dragonic_Slayer
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Light_Blade
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Slate_Sword
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Trumpet_Shell_K
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Barb_Wire_K
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Meteor_Striker
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_6
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Saint_Hall
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ray_Knuckle
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Blade_Katar
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Fatalist
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Scalet_Dragon_L_Bow
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_7
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Crimson_Rose
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Master_Soul_Rifle
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Demon_S_Shot
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Golden_L_Launcher
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: The_Black_Gatling
|
||||
Refine: 11
|
||||
- Item: 2023_Spring_Select
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Lop_Bunny_Cloak
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Heart_Chiffon_Rabbit
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_Teaparty_Wonderland
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: C_Chocolat_Rabbit_Hair
|
||||
- Item: RO_Concert_Scroll2
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Headset_OST
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Music_Decoration
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_Whistle
|
||||
- Item: 21th_Costume_Select
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Ocean_Color_Long
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Aqua_Fin_Decoration
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_Sailor_Cap
|
||||
- Item: Cinnamon_Costume_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Cinnamon2
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Cinnamon
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_JP_EV16
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: C_JP_EV17
|
||||
- Item: IsgardCrown_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Glacier_Helm_1
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Glacier_Helm_2
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Glacier_Helm_3
|
||||
- Item: AceCard_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Heart_Ace_Melee
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Spade_Ace_Melee
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Diamond_Ace_Range
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clover_Ace_Defense
|
||||
- Item: Loki_Coin_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Loki_Coin
|
||||
Amount: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Loki_Coin_2
|
||||
Amount: 10
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Loki_Coin_3
|
||||
Amount: 10
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Loki_Coin_4
|
||||
Amount: 10
|
||||
- Item: Loki_Advice_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Loki_Advice
|
||||
Amount: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Loki_Advice_2
|
||||
Amount: 10
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Loki_Advice_3
|
||||
Amount: 10
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Loki_Advice_4
|
||||
Amount: 10
|
||||
- Item: 2023_Xmas_Costume
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_SnowmanHat
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_WinterNightBells
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_SantaTeddyBear
|
||||
- Item: 10AllMighty_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: S_AllMighty_Earring
|
||||
Refine: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: S_AllMighty_Pendant
|
||||
Refine: 10
|
||||
- Item: Sonic_Costume_Pack
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Super_Sonic_Mini
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Chaos_Emerald
|
||||
|
||||
@@ -15318,3 +15318,663 @@ Body:
|
||||
MinValue: 1
|
||||
MaxValue: 7
|
||||
Chance: 400
|
||||
- Id: 168
|
||||
Group: PONTIFEX_COURAGE
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 200
|
||||
MaxValue: 1000
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 50
|
||||
MaxValue: 250
|
||||
Chance: 10000
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: VAR_HITSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Id: 169
|
||||
Group: PONTIFEX_WISDOM
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 200
|
||||
MaxValue: 1000
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 50
|
||||
MaxValue: 250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Id: 170
|
||||
Group: PONTIFEX_TENACITY
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 250
|
||||
MaxValue: 1250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 75
|
||||
MaxValue: 375
|
||||
Chance: 10000
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: VAR_HITSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Id: 171
|
||||
Group: PONTIFEX_BELIEF
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 250
|
||||
MaxValue: 1250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 75
|
||||
MaxValue: 375
|
||||
Chance: 10000
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
|
||||
15520
db/re/item_reform.yml
15520
db/re/item_reform.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1962
db/re/job_exp.yml
1962
db/re/job_exp.yml
File diff suppressed because it is too large
Load Diff
@@ -8884,6 +8884,15 @@ Body:
|
||||
- Level: 50
|
||||
Vit: 1
|
||||
Pow: 1
|
||||
- Level: 51
|
||||
Crt: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
- Level: 54
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 55
|
||||
Sta: 1
|
||||
- Jobs:
|
||||
Meister: true
|
||||
Meister2: true
|
||||
@@ -9017,6 +9026,15 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Wis: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
- Jobs:
|
||||
Shadow_Cross: true
|
||||
MaxWeight: 32000
|
||||
@@ -9149,6 +9167,15 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 53
|
||||
Con: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
Crt: 1
|
||||
- Level: 55
|
||||
Crt: 1
|
||||
- Jobs:
|
||||
Arch_Mage: true
|
||||
MaxWeight: 30000
|
||||
@@ -9186,7 +9213,7 @@ Body:
|
||||
Vit: 1
|
||||
Int: 1
|
||||
- Level: 13
|
||||
Agi: 1
|
||||
Dex: 1
|
||||
Spl: 1
|
||||
- Level: 14
|
||||
Sta: 1
|
||||
@@ -9202,7 +9229,7 @@ Body:
|
||||
Int: 1
|
||||
Dex: 1
|
||||
- Level: 19
|
||||
Dex: 1
|
||||
Int: 1
|
||||
- Level: 20
|
||||
Vit: 1
|
||||
Int: 1
|
||||
@@ -9281,6 +9308,15 @@ Body:
|
||||
- Level: 50
|
||||
Sta: 1
|
||||
Wis: 1
|
||||
- Level: 52
|
||||
Spl: 1
|
||||
- Level: 53
|
||||
Con: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
- Jobs:
|
||||
Cardinal: true
|
||||
MaxWeight: 30000
|
||||
@@ -9413,6 +9449,16 @@ Body:
|
||||
- Level: 50
|
||||
Spl: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Spl: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 54
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Crt: 1
|
||||
- Jobs:
|
||||
Windhawk: true
|
||||
Windhawk2: true
|
||||
@@ -9546,6 +9592,15 @@ Body:
|
||||
- Level: 50
|
||||
Dex: 1
|
||||
Con: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
- Jobs:
|
||||
Imperial_Guard: true
|
||||
Imperial_Guard2: true
|
||||
@@ -9680,6 +9735,15 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Sta: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Wis: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Biolo: true
|
||||
MaxWeight: 32000
|
||||
@@ -9812,6 +9876,15 @@ Body:
|
||||
- Level: 50
|
||||
Str: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Crt: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 55
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Abyss_Chaser: true
|
||||
MaxWeight: 28000
|
||||
@@ -9944,6 +10017,15 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Spl: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Crt: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Sta: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Elemental_Master: true
|
||||
MaxWeight: 30000
|
||||
@@ -10076,6 +10158,16 @@ Body:
|
||||
- Level: 50
|
||||
Wis: 1
|
||||
Spl: 1
|
||||
- Level: 51
|
||||
Spl: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 54
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
- Jobs:
|
||||
Inquisitor: true
|
||||
MaxWeight: 30000
|
||||
@@ -10208,6 +10300,15 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Wis: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
Wis: 1
|
||||
- Jobs:
|
||||
Troubadour: true
|
||||
MaxWeight: 32000
|
||||
@@ -10340,6 +10441,15 @@ Body:
|
||||
Con: 1
|
||||
- Level: 50
|
||||
Dex: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Spl: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Trouvere: true
|
||||
MaxWeight: 32000
|
||||
@@ -10473,6 +10583,15 @@ Body:
|
||||
Con: 1
|
||||
- Level: 50
|
||||
Agi: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Spl: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Sky_Emperor: true
|
||||
MaxWeight: 42000
|
||||
@@ -10607,6 +10726,14 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Sta: 1
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Soul_Ascetic: true
|
||||
MaxWeight: 42000
|
||||
@@ -10730,6 +10857,16 @@ Body:
|
||||
- Level: 50
|
||||
Wis: 1
|
||||
Spl: 1
|
||||
- Level: 51
|
||||
Spl: 1
|
||||
- Level: 52
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Wis: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
- Jobs:
|
||||
Shinkiro: true
|
||||
MaxWeight: 45000
|
||||
@@ -10863,6 +11000,16 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Crt: 1
|
||||
- Level: 52
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Wis: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Sta: 1
|
||||
- Jobs:
|
||||
Shiranui: true
|
||||
MaxWeight: 45000
|
||||
@@ -10985,6 +11132,15 @@ Body:
|
||||
- Level: 50
|
||||
Wis: 1
|
||||
Spl: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Spl: 1
|
||||
- Level: 54
|
||||
Spl: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Night_Watch: true
|
||||
MaxWeight: 48000
|
||||
@@ -10998,7 +11154,6 @@ Body:
|
||||
- Level: 2
|
||||
Str: 1
|
||||
Agi: 1
|
||||
Sta: 1
|
||||
- Level: 3
|
||||
Vit: 1
|
||||
Luk: 1
|
||||
@@ -11034,6 +11189,7 @@ Body:
|
||||
Dex: 1
|
||||
- Level: 15
|
||||
Luk: 1
|
||||
Sta: 1
|
||||
- Level: 16
|
||||
Vit: 1
|
||||
Int: 1
|
||||
@@ -11074,13 +11230,13 @@ Body:
|
||||
- Level: 30
|
||||
Str: 1
|
||||
Int: 1
|
||||
Sta: 1
|
||||
- Level: 31
|
||||
Dex: 1
|
||||
Con: 1
|
||||
- Level: 32
|
||||
Pow: 1
|
||||
- Level: 33
|
||||
Sta: 1
|
||||
Crt: 1
|
||||
- Level: 34
|
||||
Crt: 1
|
||||
@@ -11095,7 +11251,10 @@ Body:
|
||||
- Level: 40
|
||||
Pow: 1
|
||||
- Level: 41
|
||||
Sta: 1
|
||||
Con: 1
|
||||
- Level: 42
|
||||
Sta: 1
|
||||
- Level: 43
|
||||
Crt: 1
|
||||
- Level: 44
|
||||
@@ -11104,6 +11263,7 @@ Body:
|
||||
Con: 1
|
||||
- Level: 46
|
||||
Pow: 1
|
||||
Sta: 1
|
||||
- Level: 47
|
||||
Con: 1
|
||||
- Level: 48
|
||||
@@ -11112,6 +11272,15 @@ Body:
|
||||
Con: 1
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Level: 54
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
- Jobs:
|
||||
Hyper_Novice: true
|
||||
MaxWeight: 40000
|
||||
@@ -11248,6 +11417,15 @@ Body:
|
||||
- Level: 50
|
||||
Agi: 1
|
||||
Dex: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
- Jobs:
|
||||
Spirit_Handler: true
|
||||
MaxWeight: 42000
|
||||
@@ -11379,3 +11557,13 @@ Body:
|
||||
Crt: 1
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
- Level: 53
|
||||
Spl: 1
|
||||
- Level: 54
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Sta: 1
|
||||
|
||||
@@ -4359,110 +4359,110 @@ Body:
|
||||
- Item: S_Caster_Weapon
|
||||
- Item: S_Caster_earring
|
||||
- Item: S_Caster_Pendant
|
||||
# - Item: Ice_F_Stone_Box2
|
||||
# RewardGroup: ICE_F_STONE_BOX2
|
||||
# RequiredRequirementsCount: 3
|
||||
# Requirements:
|
||||
# - Item: Ice_F_Stone_Str
|
||||
# - Item: Ice_F_Stone_Dex
|
||||
# - Item: Ice_F_Stone_Agi
|
||||
# - Item: Ice_F_Stone_Int
|
||||
# - Item: Ice_F_Stone_Vit
|
||||
# - Item: Ice_F_Stone_luk
|
||||
# - Item: Ice_F_Stone_Def
|
||||
# - Item: Ice_F_Stone_Mdef
|
||||
# - Item: Ice_F_Stone_Ran
|
||||
# - Item: Ice_F_Stone_War
|
||||
# - Item: Ice_F_Stone_Mag
|
||||
# - Item: Ice_F_Stone_R_Reject
|
||||
# - Item: Ice_F_Stone_Force
|
||||
# - Item: Ice_F_Stone_S_Delay
|
||||
# - Item: Ice_F_Stone_Skill_1
|
||||
# - Item: Ice_F_Stone_Skill_2
|
||||
# - Item: Ice_F_Stone_Skill_3
|
||||
# - Item: Ice_F_Stone_Skill_4
|
||||
# - Item: Ice_F_Stone_Skill_5
|
||||
# - Item: Ice_F_Stone_Skill_6
|
||||
# - Item: Ice_F_Stone_Skill_7
|
||||
# - Item: Ice_F_Stone_Skill_8
|
||||
# - Item: Ice_F_Stone_Skill_9
|
||||
# - Item: Ice_F_Stone_Skill_10
|
||||
# - Item: Ice_F_Stone_Skill_11
|
||||
# - Item: Ice_F_Stone_Skill_12
|
||||
# - Item: Ice_F_Stone_Skill_13
|
||||
# - Item: Ice_F_Stone_Skill_14
|
||||
# - Item: Ice_F_Stone_Skill_15
|
||||
# - Item: Ice_F_Stone_Skill_16
|
||||
# - Item: Ice_F_Stone_Skill_17
|
||||
# - Item: Ice_F_Stone_Skill_18
|
||||
# - Item: Ice_F_Stone_Skill_19
|
||||
# - Item: Ice_F_Stone_Skill_20
|
||||
# - Item: Ice_F_Stone_Skill_21
|
||||
# - Item: Ice_F_Stone_Skill_22
|
||||
# - Item: Ice_F_Stone_Skill_23
|
||||
# - Item: Ice_F_Stone_Skill_24
|
||||
# - Item: Ice_F_Stone_Skill_25
|
||||
# - Item: Ice_F_Stone_Skill_26
|
||||
# - Item: Ice_F_Stone_Skill_27
|
||||
# - Item: Ice_F_Stone_Skill_28
|
||||
# - Item: Ice_F_Stone_Skill_29
|
||||
# - Item: Ice_F_Stone_Skill_30
|
||||
# - Item: Ice_F_Stone_Skill_31
|
||||
# - Item: Ice_F_Stone_Skill_32
|
||||
# - Item: Ice_F_Stone_Skill_33
|
||||
# - Item: Ice_F_Stone_Skill_34
|
||||
# - Item: Ice_F_Stone_Skill_35
|
||||
# - Item: Ice_F_Stone_Skill_36
|
||||
# - Item: Ice_F_Stone_Skill_37
|
||||
# - Item: Ice_F_Stone_Skill_38
|
||||
# - Item: Ice_F_Stone_Skill_39
|
||||
# - Item: Ice_F_Stone_Skill_40
|
||||
# - Item: Ice_F_Stone_Skill_41
|
||||
# - Item: Ice_F_Stone_Skill_42
|
||||
# - Item: Ice_F_Stone_Skill_43
|
||||
# - Item: Ice_F_Stone_Skill_44
|
||||
# - Item: Ice_F_Stone_Skill_45
|
||||
# - Item: Ice_F_Stone_Skill_46
|
||||
# - Item: Ice_F_Stone_Skill_47
|
||||
# - Item: Ice_F_Stone_Skill_48
|
||||
# - Item: Ice_F_Stone_Skill_49
|
||||
# - Item: Ice_F_Stone_Skill_50
|
||||
# - Item: Ice_F_Stone_Skill_51
|
||||
# - Item: Ice_F_Stone_Skill_52
|
||||
# - Item: Ice_F_Stone_Skill_53
|
||||
# - Item: Ice_F_Stone_Skill_54
|
||||
# - Item: Ice_F_Stone_Speed
|
||||
# - Item: Ice_F_Stone_Caster
|
||||
# - Item: Ice_F_Stone_Critical
|
||||
# - Item: Ice_F_Stone_Guide
|
||||
# - Item: Ice_F_Stone_Above
|
||||
# - Item: Ice_F_Stone_P_Full
|
||||
# - Item: Ice_F_Stone_M_Counter
|
||||
# - Item: Ice_F_Stone_Hp
|
||||
# - Item: Ice_F_Stone_Sp
|
||||
# - Item: Ice_F_Stone_Heal
|
||||
# - Item: Ice_F_Stone_Robust
|
||||
# - Item: Ice_F_Stone_F_Cast
|
||||
# - Item: Ice_F_Stone_M_F
|
||||
# - Item: Ice_F_Stone_P_F
|
||||
# - Item: Ice_F_Stone_Un_Vit
|
||||
# - Item: Ice_F_Stone_Sp_Int
|
||||
# - Item: Ice_F_Stone_Fi_Dex
|
||||
# - Item: Ice_F_Stone_Ov_Str
|
||||
# - Item: Ice_F_Stone_Fa_Agi
|
||||
# - Item: Ice_F_Stone_Lu_Luk
|
||||
# - Item: Ice_F_Stone_A_Delay
|
||||
# - Item: Ice_F_Stone_E_Archer
|
||||
# - Item: Ice_F_Stone_Fatal
|
||||
# - Item: Ice_F_Stone_F_Spirit
|
||||
# - Item: Ice_F_Stone_Spell
|
||||
# - Item: Ice_F_Stone_HealHP
|
||||
# - Item: Ice_F_Stone_HealSP
|
||||
# - Item: Ice_F_Stone_Life
|
||||
# - Item: Ice_F_Stone_Soul
|
||||
# - Item: Ice_F_Stone_M_Heal
|
||||
# - Item: Ice_F_Stone_M_Soul
|
||||
# - Item: Ice_F_Stone_A_Force
|
||||
- Item: Ice_F_Stone_Box2
|
||||
RewardGroup: ICE_F_STONE_BOX
|
||||
RequiredRequirementsCount: 3
|
||||
Requirements:
|
||||
- Item: Ice_F_Stone_Str
|
||||
- Item: Ice_F_Stone_Dex
|
||||
- Item: Ice_F_Stone_Agi
|
||||
- Item: Ice_F_Stone_Int
|
||||
- Item: Ice_F_Stone_Vit
|
||||
- Item: Ice_F_Stone_luk
|
||||
- Item: Ice_F_Stone_Def
|
||||
- Item: Ice_F_Stone_Mdef
|
||||
- Item: Ice_F_Stone_Ran
|
||||
- Item: Ice_F_Stone_War
|
||||
- Item: Ice_F_Stone_Mag
|
||||
- Item: Ice_F_Stone_R_Reject
|
||||
- Item: Ice_F_Stone_Force
|
||||
- Item: Ice_F_Stone_S_Delay
|
||||
- Item: Ice_F_Stone_Skill_1
|
||||
- Item: Ice_F_Stone_Skill_2
|
||||
- Item: Ice_F_Stone_Skill_3
|
||||
- Item: Ice_F_Stone_Skill_4
|
||||
- Item: Ice_F_Stone_Skill_5
|
||||
- Item: Ice_F_Stone_Skill_6
|
||||
- Item: Ice_F_Stone_Skill_7
|
||||
- Item: Ice_F_Stone_Skill_8
|
||||
- Item: Ice_F_Stone_Skill_9
|
||||
- Item: Ice_F_Stone_Skill_10
|
||||
- Item: Ice_F_Stone_Skill_11
|
||||
- Item: Ice_F_Stone_Skill_12
|
||||
- Item: Ice_F_Stone_Skill_13
|
||||
- Item: Ice_F_Stone_Skill_14
|
||||
- Item: Ice_F_Stone_Skill_15
|
||||
- Item: Ice_F_Stone_Skill_16
|
||||
- Item: Ice_F_Stone_Skill_17
|
||||
- Item: Ice_F_Stone_Skill_18
|
||||
- Item: Ice_F_Stone_Skill_19
|
||||
- Item: Ice_F_Stone_Skill_20
|
||||
- Item: Ice_F_Stone_Skill_21
|
||||
- Item: Ice_F_Stone_Skill_22
|
||||
- Item: Ice_F_Stone_Skill_23
|
||||
- Item: Ice_F_Stone_Skill_24
|
||||
- Item: Ice_F_Stone_Skill_25
|
||||
- Item: Ice_F_Stone_Skill_26
|
||||
- Item: Ice_F_Stone_Skill_27
|
||||
- Item: Ice_F_Stone_Skill_28
|
||||
- Item: Ice_F_Stone_Skill_29
|
||||
- Item: Ice_F_Stone_Skill_30
|
||||
- Item: Ice_F_Stone_Skill_31
|
||||
- Item: Ice_F_Stone_Skill_32
|
||||
- Item: Ice_F_Stone_Skill_33
|
||||
- Item: Ice_F_Stone_Skill_34
|
||||
- Item: Ice_F_Stone_Skill_35
|
||||
- Item: Ice_F_Stone_Skill_36
|
||||
- Item: Ice_F_Stone_Skill_37
|
||||
- Item: Ice_F_Stone_Skill_38
|
||||
- Item: Ice_F_Stone_Skill_39
|
||||
- Item: Ice_F_Stone_Skill_40
|
||||
- Item: Ice_F_Stone_Skill_41
|
||||
- Item: Ice_F_Stone_Skill_42
|
||||
- Item: Ice_F_Stone_Skill_43
|
||||
- Item: Ice_F_Stone_Skill_44
|
||||
- Item: Ice_F_Stone_Skill_45
|
||||
- Item: Ice_F_Stone_Skill_46
|
||||
- Item: Ice_F_Stone_Skill_47
|
||||
- Item: Ice_F_Stone_Skill_48
|
||||
- Item: Ice_F_Stone_Skill_49
|
||||
- Item: Ice_F_Stone_Skill_50
|
||||
- Item: Ice_F_Stone_Skill_51
|
||||
- Item: Ice_F_Stone_Skill_52
|
||||
- Item: Ice_F_Stone_Skill_53
|
||||
- Item: Ice_F_Stone_Skill_54
|
||||
- Item: Ice_F_Stone_Speed
|
||||
- Item: Ice_F_Stone_Caster
|
||||
- Item: Ice_F_Stone_Critical
|
||||
- Item: Ice_F_Stone_Guide
|
||||
- Item: Ice_F_Stone_Above
|
||||
- Item: Ice_F_Stone_P_Full
|
||||
- Item: Ice_F_Stone_M_Counter
|
||||
- Item: Ice_F_Stone_Hp
|
||||
- Item: Ice_F_Stone_Sp
|
||||
- Item: Ice_F_Stone_Heal
|
||||
- Item: Ice_F_Stone_Robust
|
||||
- Item: Ice_F_Stone_F_Cast
|
||||
- Item: Ice_F_Stone_M_F
|
||||
- Item: Ice_F_Stone_P_F
|
||||
- Item: Ice_F_Stone_Un_Vit
|
||||
- Item: Ice_F_Stone_Sp_Int
|
||||
- Item: Ice_F_Stone_Fi_Dex
|
||||
- Item: Ice_F_Stone_Ov_Str
|
||||
- Item: Ice_F_Stone_Fa_Agi
|
||||
- Item: Ice_F_Stone_Lu_Luk
|
||||
- Item: Ice_F_Stone_A_Delay
|
||||
- Item: Ice_F_Stone_E_Archer
|
||||
- Item: Ice_F_Stone_Fatal
|
||||
- Item: Ice_F_Stone_F_Spirit
|
||||
- Item: Ice_F_Stone_Spell
|
||||
- Item: Ice_F_Stone_HealHP
|
||||
- Item: Ice_F_Stone_HealSP
|
||||
- Item: Ice_F_Stone_Life
|
||||
- Item: Ice_F_Stone_Soul
|
||||
- Item: Ice_F_Stone_M_Heal
|
||||
- Item: Ice_F_Stone_M_Soul
|
||||
- Item: Ice_F_Stone_A_Force
|
||||
- Item: R_BearersShadow_Mix
|
||||
RewardGroup: R_BEARERSSHADOW_MIX
|
||||
RequiredRequirementsCount: 6
|
||||
@@ -4812,3 +4812,33 @@ Body:
|
||||
# Amount: 100
|
||||
# - Item: Crystal_Of_Pollution
|
||||
# Amount: 100
|
||||
- Item: D_Gw_Extractor
|
||||
RewardGroup: D_GW_EXTRACTOR
|
||||
RequiredRequirementsCount: 3
|
||||
Requirements:
|
||||
- Item: D_Glacier_T_Sword
|
||||
- Item: D_Glacier_Lance
|
||||
- Item: D_Glacier_Sword
|
||||
- Item: D_Glacier_B_Sword
|
||||
- Item: D_Glacier_Spear
|
||||
- Item: D_Glacier_T_Axe
|
||||
- Item: D_Glacier_Axe
|
||||
- Item: D_Glacier_Mace
|
||||
- Item: D_Glacier_M_Mace
|
||||
- Item: D_Glacier_R_Knife
|
||||
- Item: D_Glacier_B_Knife
|
||||
- Item: D_Glacier_Bow
|
||||
- Item: D_Glacier_Knuckle
|
||||
- Item: D_Glacier_Book
|
||||
- Item: D_Glacier_Katar
|
||||
- Item: D_Glacier_Wand
|
||||
- Item: D_Glacier_Staff
|
||||
- Item: D_Glacier_Foxtail
|
||||
- Item: D_Glacier_Violin
|
||||
- Item: D_Glacier_Whip
|
||||
- Item: D_Glacier_Humma
|
||||
- Item: D_Glacier_Revolver
|
||||
- Item: D_Glacier_Rifle
|
||||
- Item: D_Glacier_Shotgun
|
||||
- Item: D_Glacier_Gatling
|
||||
- Item: D_Glacier_Launcher
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -24,9 +24,9 @@
|
||||
###########################################################################
|
||||
# - Item Item that triggers Laphine Upgrade.
|
||||
# RandomOptionGroup Name of the random option group that will be applied. (Default: none)
|
||||
# ResultRefine: Refine level after the upgrade. (Default: none)
|
||||
# - Level Refine level.
|
||||
# Rate Rate per level. The total rate is the sum of the rates. (Default: 1)
|
||||
# ResultRefine Absolute refine level after the upgrade. (Default: none)
|
||||
# ResultRefineMinimum Minimum refine level after the upgrade. (Default: none)
|
||||
# ResultRefineMaximum Maximum refine level after the upgrade. (Default: none)
|
||||
# MinimumRefine Minimum refine level of the required items. (Default: 0)
|
||||
# MaximumRefine Maximum refine level of the required items. (Default: MAX_REFINE)
|
||||
# RequiredRandomOptions How many random options have to be in the item? (Default: 0)
|
||||
@@ -37,7 +37,7 @@
|
||||
|
||||
Header:
|
||||
Type: LAPHINE_UPGRADE_DB
|
||||
Version: 2
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Item: Ein_Ddbox
|
||||
@@ -62,8 +62,7 @@ Body:
|
||||
- Item: Ein_1HGUN
|
||||
- Item: Ein_1H_Foxtail
|
||||
- Item: Metal_Rifine_Ticket
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
ResultRefine: 7
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Metal_Katar
|
||||
@@ -118,11 +117,8 @@ Body:
|
||||
- Item: Temporal_M_Dex
|
||||
- Item: Temporal_M_Luk
|
||||
- Item: Frozen_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -133,8 +129,7 @@ Body:
|
||||
- Item: Clack_Of_Servival_IL
|
||||
- Item: Herald_Of_GOD_IL
|
||||
- Item: True_Hunting_9Refine
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
MaximumRefine: 8
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -157,27 +152,8 @@ Body:
|
||||
# - Item: True_Hunting_Ring2
|
||||
# Source: https://ro.gnjoy.com/news/probability/View.asp?seq=3954806
|
||||
- Item: Shadow_Refine_Hammer
|
||||
ResultRefine:
|
||||
- Level: 1
|
||||
Rate: 440
|
||||
- Level: 2
|
||||
Rate: 879
|
||||
- Level: 3
|
||||
Rate: 1703
|
||||
- Level: 4
|
||||
Rate: 3516
|
||||
- Level: 5
|
||||
Rate: 1758
|
||||
- Level: 6
|
||||
Rate: 879
|
||||
- Level: 7
|
||||
Rate: 440
|
||||
- Level: 8
|
||||
Rate: 220
|
||||
- Level: 9
|
||||
Rate: 110
|
||||
- Level: 10
|
||||
Rate: 55
|
||||
ResultRefineMinimum: 1
|
||||
ResultRefineMaximum: 10
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -1719,8 +1695,7 @@ Body:
|
||||
- Item: Lava_Leather_Suits
|
||||
- Item: Lava_Leather_Robe
|
||||
- Item: Shadow_9_Refine_Hammer
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
MaximumRefine: 8
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -2708,8 +2683,7 @@ Body:
|
||||
- Item: Comp_Light_Blade
|
||||
- Item: Comp_Scalet_DragonL_Bow
|
||||
- Item: Boost_Up_1
|
||||
ResultRefine:
|
||||
- Level: 10
|
||||
ResultRefine: 10
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -2726,8 +2700,7 @@ Body:
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Boost_Up_2
|
||||
ResultRefine:
|
||||
- Level: 10
|
||||
ResultRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Boost_TH_Sword
|
||||
@@ -2749,8 +2722,7 @@ Body:
|
||||
- Item: Boost_Soul_Rod
|
||||
- Item: Boost_Foxtail
|
||||
- Item: Metal_7_Ticket
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
ResultRefine: 7
|
||||
MaximumRefine: 6
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -2767,8 +2739,7 @@ Body:
|
||||
- Item: Metal_Revolver
|
||||
- Item: Metal_Huuma_Shuriken
|
||||
- Item: Noblesse_Rifine_Ticket
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Noblesse_Breath_Armor
|
||||
@@ -2812,8 +2783,7 @@ Body:
|
||||
- Item: Noblesse_Attack_Manteau
|
||||
- Item: Noblesse_Magic_Manteau
|
||||
- Item: Imperial_Rifine_Ticket
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Imperial_Breath_Armor
|
||||
@@ -2857,8 +2827,7 @@ Body:
|
||||
- Item: Imperial_Attack_Manteau
|
||||
- Item: Imperial_Magic_Manteau
|
||||
- Item: Grace_Rifine_Ticket
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Grace_Breath_Armor
|
||||
@@ -3862,8 +3831,7 @@ Body:
|
||||
# - Item: S_Evilcurse_Pendant
|
||||
# - Item: S_Evilcurse_Shoes
|
||||
- Item: Illu_Enhance_Cube
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
ResultRefine: 7
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 6
|
||||
CardsAllowed: true
|
||||
@@ -3875,8 +3843,7 @@ Body:
|
||||
- Item: Illusion_Leg_A
|
||||
- Item: Illusion_Leg_B
|
||||
- Item: Auto_Enhance_Cube
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
ResultRefine: 7
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 6
|
||||
CardsAllowed: true
|
||||
@@ -3888,8 +3855,7 @@ Body:
|
||||
- Item: Auto_Leg_A
|
||||
- Item: Auto_Leg_B
|
||||
- Item: Temporal_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 11
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -3930,8 +3896,7 @@ Body:
|
||||
- Item: Modify_Dex_Boots_
|
||||
- Item: Modify_Luk_Boots_
|
||||
- Item: Geffen_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 12
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -3940,8 +3905,7 @@ Body:
|
||||
- Item: Geffen_Magic_Muffler
|
||||
- Item: Anti_Magic_Manteau
|
||||
- Item: Old_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 12
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -3960,8 +3924,7 @@ Body:
|
||||
- Item: Old_Protect_Of_Crown
|
||||
- Item: Old_Camo_RabbitHood
|
||||
- Item: Refine_Hero_Weapon
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
MaximumRefine: 8
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4002,15 +3965,13 @@ Body:
|
||||
- Item: Blue_Crystal_Staff
|
||||
- Item: Freezing_Rod
|
||||
- Item: Refine_Hero_Boots
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
MaximumRefine: 8
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
- Item: Ancient_Hero_Boots
|
||||
- Item: OS_Weapon_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 11
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4031,8 +3992,7 @@ Body:
|
||||
- Item: Kuroiro_OS
|
||||
- Item: Boost_Lance_OS
|
||||
- Item: Racecap_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 11
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4056,8 +4016,7 @@ Body:
|
||||
- Item: Racing_C_Star
|
||||
- Item: Racing_C_Soul
|
||||
- Item: Booster_W_Up_1
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
MaximumRefine: 8
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4087,8 +4046,7 @@ Body:
|
||||
- Item: MV_B_Violin
|
||||
- Item: MV_B_Whip
|
||||
- Item: Booster_W_Up_2
|
||||
ResultRefine:
|
||||
- Level: 11
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4118,8 +4076,7 @@ Body:
|
||||
- Item: MV_B_Violin
|
||||
- Item: MV_B_Whip
|
||||
- Item: Booster_W_Up_3
|
||||
ResultRefine:
|
||||
- Level: 13
|
||||
ResultRefine: 13
|
||||
MaximumRefine: 12
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4162,8 +4119,7 @@ Body:
|
||||
- Item: SP_B_Saber
|
||||
- Item: SI_B_Saber
|
||||
- Item: E_ILL_Up
|
||||
ResultRefine:
|
||||
- Level: 10
|
||||
ResultRefine: 10
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4174,8 +4130,7 @@ Body:
|
||||
- Item: E_Illusion_Leg_A
|
||||
- Item: E_Illusion_Leg_B
|
||||
- Item: Auto_Armor_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 11
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4186,8 +4141,7 @@ Body:
|
||||
- Item: Auto_Leg_A
|
||||
- Item: Auto_Leg_B
|
||||
- Item: Bio_Weapon_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 12
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4253,11 +4207,8 @@ Body:
|
||||
# - Item: MD_Geffen_Shield
|
||||
# - Item: MD_Geffen_Shield2
|
||||
- Item: Moonlight_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -4272,11 +4223,8 @@ Body:
|
||||
- Item: Puente_Robe_IL
|
||||
- Item: Apple_Of_Archer_IL
|
||||
- Item: S_Moonlight_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -4367,11 +4315,8 @@ Body:
|
||||
- Item: Up_OneSkyOneSun
|
||||
- Item: Up_SoulWeight
|
||||
- Item: Vampire_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -4383,11 +4328,8 @@ Body:
|
||||
- Item: Ghoul_Leg_IL
|
||||
- Item: Cape_Of_Ancient_Lord_IL
|
||||
- Item: S_Vampire_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -4399,11 +4341,8 @@ Body:
|
||||
- Item: Ghoul_Leg_IL
|
||||
- Item: Cape_Of_Ancient_Lord_IL
|
||||
- Item: S_Frozen_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -4414,11 +4353,8 @@ Body:
|
||||
- Item: Clack_Of_Servival_IL
|
||||
- Item: Herald_Of_GOD_IL
|
||||
- Item: Turtle_Is_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -4430,11 +4366,8 @@ Body:
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Fancy_Flower_IL
|
||||
- Item: S_Turtle_Is_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -4446,11 +4379,8 @@ Body:
|
||||
- Item: Pole_Axe_IL
|
||||
- Item: Fancy_Flower_IL
|
||||
- Item: Teddy_Bear_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -4461,11 +4391,8 @@ Body:
|
||||
- Item: Headband_Of_Power_IL
|
||||
- Item: Boots_IL
|
||||
- Item: S_Teddy_Bear_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -4476,11 +4403,8 @@ Body:
|
||||
- Item: Headband_Of_Power_IL
|
||||
- Item: Boots_IL
|
||||
- Item: Luanda_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -4492,11 +4416,8 @@ Body:
|
||||
- Item: Goibne_Shoulder_IL
|
||||
- Item: Goibne_Boots_IL
|
||||
- Item: S_Luanda_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -4508,11 +4429,8 @@ Body:
|
||||
- Item: Goibne_Shoulder_IL
|
||||
- Item: Goibne_Boots_IL
|
||||
- Item: Labyrinth_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -4524,11 +4442,8 @@ Body:
|
||||
- Item: Morpheus_Hood_IL
|
||||
- Item: Morpheus_Shawl_IL
|
||||
- Item: S_Teddy_Labyrinth_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -4540,11 +4455,8 @@ Body:
|
||||
- Item: Morpheus_Hood_IL
|
||||
- Item: Morpheus_Shawl_IL
|
||||
- Item: Underwater_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -4561,11 +4473,8 @@ Body:
|
||||
- Item: Morrigane_Helm_IL
|
||||
- Item: Morrigane_Manyeau_IL
|
||||
- Item: S_Underwater_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -4582,8 +4491,7 @@ Body:
|
||||
- Item: Morrigane_Helm_IL
|
||||
- Item: Morrigane_Manyeau_IL
|
||||
- Item: Circlet_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 11
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4798,8 +4706,7 @@ Body:
|
||||
# - Item: Blue_Mental_Pendant
|
||||
# - Item: Red_Force_Pendant
|
||||
- Item: GrayWolf_7_Ticket
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
ResultRefine: 7
|
||||
MaximumRefine: 6
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4810,8 +4717,7 @@ Body:
|
||||
- Item: Gray_W_Boots
|
||||
- Item: Gray_W_Shoes
|
||||
- Item: GrayWolf_9_Ticket
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
MaximumRefine: 8
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -4821,173 +4727,176 @@ Body:
|
||||
- Item: Gray_W_Muffler
|
||||
- Item: Gray_W_Boots
|
||||
- Item: Gray_W_Shoes
|
||||
# - Item: Pontifex_Courage
|
||||
# TargetItems:
|
||||
# - Item: Adulter_F_T_Sword
|
||||
# - Item: Adulter_F_Cakram
|
||||
# - Item: Adulter_F_Katar
|
||||
# - Item: Adulter_F_Lance
|
||||
# - Item: Adulter_F_T_Staff
|
||||
# - Item: Adulter_F_Rod
|
||||
# - Item: Adulter_F_Humma
|
||||
# - Item: Adulter_F_C_Humma
|
||||
# - Item: Adulter_F_C_Bow
|
||||
# - Item: Adulter_F_Ballista
|
||||
# - Item: Adulter_F_A_Bow
|
||||
# - Item: Adulter_F_Revolver
|
||||
# - Item: Adulter_F_Rifle
|
||||
# - Item: Adulter_F_Shotgun
|
||||
# - Item: Adulter_F_Gatling
|
||||
# - Item: Adulter_F_Launcher
|
||||
# - Item: Adulter_F_G_Sword
|
||||
# - Item: Adulter_F_Lapier
|
||||
# - Item: Adulter_F_Dagger
|
||||
# - Item: Adulter_F_Axe
|
||||
# - Item: Adulter_F_G_Spear
|
||||
# - Item: Adulter_F_M_Book
|
||||
# - Item: Adulter_F_P_Book
|
||||
# - Item: Adulter_F_Bible
|
||||
# - Item: Adulter_F_Moon_B
|
||||
# - Item: Adulter_F_Star_B
|
||||
# - Item: Adulter_F_Wand
|
||||
# - Item: Adulter_F_S_Stick
|
||||
# - Item: Adulter_F_D_Wand
|
||||
# - Item: Adulter_F_F_Wand
|
||||
# - Item: Adulter_F_F_model
|
||||
# - Item: Adulter_F_Knuckle
|
||||
# - Item: Adulter_F_Claw
|
||||
# - Item: Adulter_F_Violin
|
||||
# - Item: Adulter_F_Harp
|
||||
# - Item: Adulter_F_C_Rope
|
||||
# - Item: Adulter_F_Ribbon
|
||||
# - Item: Adulter_F_Mace
|
||||
# - Item: Adulter_F_Hall
|
||||
# - Item: Pontifex_Wisdom
|
||||
# TargetItems:
|
||||
# - Item: Adulter_F_T_Sword
|
||||
# - Item: Adulter_F_Cakram
|
||||
# - Item: Adulter_F_Katar
|
||||
# - Item: Adulter_F_Lance
|
||||
# - Item: Adulter_F_T_Staff
|
||||
# - Item: Adulter_F_Rod
|
||||
# - Item: Adulter_F_Humma
|
||||
# - Item: Adulter_F_C_Humma
|
||||
# - Item: Adulter_F_C_Bow
|
||||
# - Item: Adulter_F_Ballista
|
||||
# - Item: Adulter_F_A_Bow
|
||||
# - Item: Adulter_F_Revolver
|
||||
# - Item: Adulter_F_Rifle
|
||||
# - Item: Adulter_F_Shotgun
|
||||
# - Item: Adulter_F_Gatling
|
||||
# - Item: Adulter_F_Launcher
|
||||
# - Item: Adulter_F_G_Sword
|
||||
# - Item: Adulter_F_Lapier
|
||||
# - Item: Adulter_F_Dagger
|
||||
# - Item: Adulter_F_Axe
|
||||
# - Item: Adulter_F_G_Spear
|
||||
# - Item: Adulter_F_M_Book
|
||||
# - Item: Adulter_F_P_Book
|
||||
# - Item: Adulter_F_Bible
|
||||
# - Item: Adulter_F_Moon_B
|
||||
# - Item: Adulter_F_Star_B
|
||||
# - Item: Adulter_F_Wand
|
||||
# - Item: Adulter_F_S_Stick
|
||||
# - Item: Adulter_F_D_Wand
|
||||
# - Item: Adulter_F_F_Wand
|
||||
# - Item: Adulter_F_F_model
|
||||
# - Item: Adulter_F_Knuckle
|
||||
# - Item: Adulter_F_Claw
|
||||
# - Item: Adulter_F_Violin
|
||||
# - Item: Adulter_F_Harp
|
||||
# - Item: Adulter_F_C_Rope
|
||||
# - Item: Adulter_F_Ribbon
|
||||
# - Item: Adulter_F_Mace
|
||||
# - Item: Adulter_F_Hall
|
||||
# - Item: Pontifex_Tenacity
|
||||
# TargetItems:
|
||||
# - Item: Vivatus_F_T_Sword
|
||||
# - Item: Vivatus_F_Cakram
|
||||
# - Item: Vivatus_F_Katar
|
||||
# - Item: Vivatus_F_Lance
|
||||
# - Item: Vivatus_F_T_Staff
|
||||
# - Item: Vivatus_F_Rod
|
||||
# - Item: Vivatus_F_C_Bow
|
||||
# - Item: Vivatus_F_Ballista
|
||||
# - Item: Vivatus_F_A_Bow
|
||||
# - Item: Vivatus_F_G_Sword
|
||||
# - Item: Vivatus_F_Lapier
|
||||
# - Item: Vivatus_F_Dagger
|
||||
# - Item: Vivatus_F_Axe
|
||||
# - Item: Vivatus_F_G_Spear
|
||||
# - Item: Vivatus_F_M_Book
|
||||
# - Item: Vivatus_F_P_Book
|
||||
# - Item: Vivatus_F_Bible
|
||||
# - Item: Vivatus_F_Wand
|
||||
# - Item: Vivatus_F_Knuckle
|
||||
# - Item: Vivatus_F_Claw
|
||||
# - Item: Vivatus_F_Violin
|
||||
# - Item: Vivatus_F_Harp
|
||||
# - Item: Vivatus_F_C_Rope
|
||||
# - Item: Vivatus_F_Ribbon
|
||||
# - Item: Vivatus_F_Mace
|
||||
# - Item: Vivatus_F_Hall
|
||||
# - Item: Vivatus_F_D_Wand
|
||||
# - Item: Vivatus_F_S_Stick
|
||||
# - Item: Vivatus_F_F_Wand
|
||||
# - Item: Vivatus_F_F_model
|
||||
# - Item: Vivatus_F_Star_B
|
||||
# - Item: Vivatus_F_Moon_B
|
||||
# - Item: Vivatus_F_Gatling
|
||||
# - Item: Vivatus_F_Launcher
|
||||
# - Item: Vivatus_F_Rifle
|
||||
# - Item: Vivatus_F_Shotgun
|
||||
# - Item: Vivatus_F_Revolver
|
||||
# - Item: Vivatus_F_C_Humma
|
||||
# - Item: Vivatus_F_Humma
|
||||
# - Item: Pontifex_Belief
|
||||
# TargetItems:
|
||||
# - Item: Vivatus_F_T_Sword
|
||||
# - Item: Vivatus_F_Cakram
|
||||
# - Item: Vivatus_F_Katar
|
||||
# - Item: Vivatus_F_Lance
|
||||
# - Item: Vivatus_F_T_Staff
|
||||
# - Item: Vivatus_F_Rod
|
||||
# - Item: Vivatus_F_C_Bow
|
||||
# - Item: Vivatus_F_Ballista
|
||||
# - Item: Vivatus_F_A_Bow
|
||||
# - Item: Vivatus_F_G_Sword
|
||||
# - Item: Vivatus_F_Lapier
|
||||
# - Item: Vivatus_F_Dagger
|
||||
# - Item: Vivatus_F_Axe
|
||||
# - Item: Vivatus_F_G_Spear
|
||||
# - Item: Vivatus_F_M_Book
|
||||
# - Item: Vivatus_F_P_Book
|
||||
# - Item: Vivatus_F_Bible
|
||||
# - Item: Vivatus_F_Wand
|
||||
# - Item: Vivatus_F_Knuckle
|
||||
# - Item: Vivatus_F_Claw
|
||||
# - Item: Vivatus_F_Violin
|
||||
# - Item: Vivatus_F_Harp
|
||||
# - Item: Vivatus_F_C_Rope
|
||||
# - Item: Vivatus_F_Ribbon
|
||||
# - Item: Vivatus_F_Mace
|
||||
# - Item: Vivatus_F_Hall
|
||||
# - Item: Vivatus_F_D_Wand
|
||||
# - Item: Vivatus_F_S_Stick
|
||||
# - Item: Vivatus_F_F_Wand
|
||||
# - Item: Vivatus_F_F_model
|
||||
# - Item: Vivatus_F_Star_B
|
||||
# - Item: Vivatus_F_Moon_B
|
||||
# - Item: Vivatus_F_Gatling
|
||||
# - Item: Vivatus_F_Launcher
|
||||
# - Item: Vivatus_F_Rifle
|
||||
# - Item: Vivatus_F_Shotgun
|
||||
# - Item: Vivatus_F_Revolver
|
||||
# - Item: Vivatus_F_C_Humma
|
||||
# - Item: Vivatus_F_Humma
|
||||
- Item: Pontifex_Courage
|
||||
RandomOptionGroup: PONTIFEX_COURAGE
|
||||
TargetItems:
|
||||
- Item: Adulter_F_T_Sword
|
||||
- Item: Adulter_F_Cakram
|
||||
- Item: Adulter_F_Katar
|
||||
- Item: Adulter_F_Lance
|
||||
- Item: Adulter_F_T_Staff
|
||||
- Item: Adulter_F_Rod
|
||||
- Item: Adulter_F_Humma
|
||||
- Item: Adulter_F_C_Humma
|
||||
- Item: Adulter_F_C_Bow
|
||||
- Item: Adulter_F_Ballista
|
||||
- Item: Adulter_F_A_Bow
|
||||
- Item: Adulter_F_Revolver
|
||||
- Item: Adulter_F_Rifle
|
||||
- Item: Adulter_F_Shotgun
|
||||
- Item: Adulter_F_Gatling
|
||||
- Item: Adulter_F_Launcher
|
||||
- Item: Adulter_F_G_Sword
|
||||
- Item: Adulter_F_Lapier
|
||||
- Item: Adulter_F_Dagger
|
||||
- Item: Adulter_F_Axe
|
||||
- Item: Adulter_F_G_Spear
|
||||
- Item: Adulter_F_M_Book
|
||||
- Item: Adulter_F_P_Book
|
||||
- Item: Adulter_F_Bible
|
||||
- Item: Adulter_F_Moon_B
|
||||
- Item: Adulter_F_Star_B
|
||||
- Item: Adulter_F_Wand
|
||||
- Item: Adulter_F_S_Stick
|
||||
- Item: Adulter_F_D_Wand
|
||||
- Item: Adulter_F_F_Wand
|
||||
- Item: Adulter_F_F_model
|
||||
- Item: Adulter_F_Knuckle
|
||||
- Item: Adulter_F_Claw
|
||||
- Item: Adulter_F_Violin
|
||||
- Item: Adulter_F_Harp
|
||||
- Item: Adulter_F_C_Rope
|
||||
- Item: Adulter_F_Ribbon
|
||||
- Item: Adulter_F_Mace
|
||||
- Item: Adulter_F_Hall
|
||||
- Item: Pontifex_Wisdom
|
||||
RandomOptionGroup: PONTIFEX_WISDOM
|
||||
TargetItems:
|
||||
- Item: Adulter_F_T_Sword
|
||||
- Item: Adulter_F_Cakram
|
||||
- Item: Adulter_F_Katar
|
||||
- Item: Adulter_F_Lance
|
||||
- Item: Adulter_F_T_Staff
|
||||
- Item: Adulter_F_Rod
|
||||
- Item: Adulter_F_Humma
|
||||
- Item: Adulter_F_C_Humma
|
||||
- Item: Adulter_F_C_Bow
|
||||
- Item: Adulter_F_Ballista
|
||||
- Item: Adulter_F_A_Bow
|
||||
- Item: Adulter_F_Revolver
|
||||
- Item: Adulter_F_Rifle
|
||||
- Item: Adulter_F_Shotgun
|
||||
- Item: Adulter_F_Gatling
|
||||
- Item: Adulter_F_Launcher
|
||||
- Item: Adulter_F_G_Sword
|
||||
- Item: Adulter_F_Lapier
|
||||
- Item: Adulter_F_Dagger
|
||||
- Item: Adulter_F_Axe
|
||||
- Item: Adulter_F_G_Spear
|
||||
- Item: Adulter_F_M_Book
|
||||
- Item: Adulter_F_P_Book
|
||||
- Item: Adulter_F_Bible
|
||||
- Item: Adulter_F_Moon_B
|
||||
- Item: Adulter_F_Star_B
|
||||
- Item: Adulter_F_Wand
|
||||
- Item: Adulter_F_S_Stick
|
||||
- Item: Adulter_F_D_Wand
|
||||
- Item: Adulter_F_F_Wand
|
||||
- Item: Adulter_F_F_model
|
||||
- Item: Adulter_F_Knuckle
|
||||
- Item: Adulter_F_Claw
|
||||
- Item: Adulter_F_Violin
|
||||
- Item: Adulter_F_Harp
|
||||
- Item: Adulter_F_C_Rope
|
||||
- Item: Adulter_F_Ribbon
|
||||
- Item: Adulter_F_Mace
|
||||
- Item: Adulter_F_Hall
|
||||
- Item: Pontifex_Tenacity
|
||||
RandomOptionGroup: PONTIFEX_TENACITY
|
||||
TargetItems:
|
||||
- Item: Vivatus_F_T_Sword
|
||||
- Item: Vivatus_F_Cakram
|
||||
- Item: Vivatus_F_Katar
|
||||
- Item: Vivatus_F_Lance
|
||||
- Item: Vivatus_F_T_Staff
|
||||
- Item: Vivatus_F_Rod
|
||||
- Item: Vivatus_F_C_Bow
|
||||
- Item: Vivatus_F_Ballista
|
||||
- Item: Vivatus_F_A_Bow
|
||||
- Item: Vivatus_F_G_Sword
|
||||
- Item: Vivatus_F_Lapier
|
||||
- Item: Vivatus_F_Dagger
|
||||
- Item: Vivatus_F_Axe
|
||||
- Item: Vivatus_F_G_Spear
|
||||
- Item: Vivatus_F_M_Book
|
||||
- Item: Vivatus_F_P_Book
|
||||
- Item: Vivatus_F_Bible
|
||||
- Item: Vivatus_F_Wand
|
||||
- Item: Vivatus_F_Knuckle
|
||||
- Item: Vivatus_F_Claw
|
||||
- Item: Vivatus_F_Violin
|
||||
- Item: Vivatus_F_Harp
|
||||
- Item: Vivatus_F_C_Rope
|
||||
- Item: Vivatus_F_Ribbon
|
||||
- Item: Vivatus_F_Mace
|
||||
- Item: Vivatus_F_Hall
|
||||
- Item: Vivatus_F_D_Wand
|
||||
- Item: Vivatus_F_S_Stick
|
||||
- Item: Vivatus_F_F_Wand
|
||||
- Item: Vivatus_F_F_model
|
||||
- Item: Vivatus_F_Star_B
|
||||
- Item: Vivatus_F_Moon_B
|
||||
- Item: Vivatus_F_Gatling
|
||||
- Item: Vivatus_F_Launcher
|
||||
- Item: Vivatus_F_Rifle
|
||||
- Item: Vivatus_F_Shotgun
|
||||
- Item: Vivatus_F_Revolver
|
||||
- Item: Vivatus_F_C_Humma
|
||||
- Item: Vivatus_F_Humma
|
||||
- Item: Pontifex_Belief
|
||||
RandomOptionGroup: PONTIFEX_BELIEF
|
||||
TargetItems:
|
||||
- Item: Vivatus_F_T_Sword
|
||||
- Item: Vivatus_F_Cakram
|
||||
- Item: Vivatus_F_Katar
|
||||
- Item: Vivatus_F_Lance
|
||||
- Item: Vivatus_F_T_Staff
|
||||
- Item: Vivatus_F_Rod
|
||||
- Item: Vivatus_F_C_Bow
|
||||
- Item: Vivatus_F_Ballista
|
||||
- Item: Vivatus_F_A_Bow
|
||||
- Item: Vivatus_F_G_Sword
|
||||
- Item: Vivatus_F_Lapier
|
||||
- Item: Vivatus_F_Dagger
|
||||
- Item: Vivatus_F_Axe
|
||||
- Item: Vivatus_F_G_Spear
|
||||
- Item: Vivatus_F_M_Book
|
||||
- Item: Vivatus_F_P_Book
|
||||
- Item: Vivatus_F_Bible
|
||||
- Item: Vivatus_F_Wand
|
||||
- Item: Vivatus_F_Knuckle
|
||||
- Item: Vivatus_F_Claw
|
||||
- Item: Vivatus_F_Violin
|
||||
- Item: Vivatus_F_Harp
|
||||
- Item: Vivatus_F_C_Rope
|
||||
- Item: Vivatus_F_Ribbon
|
||||
- Item: Vivatus_F_Mace
|
||||
- Item: Vivatus_F_Hall
|
||||
- Item: Vivatus_F_D_Wand
|
||||
- Item: Vivatus_F_S_Stick
|
||||
- Item: Vivatus_F_F_Wand
|
||||
- Item: Vivatus_F_F_model
|
||||
- Item: Vivatus_F_Star_B
|
||||
- Item: Vivatus_F_Moon_B
|
||||
- Item: Vivatus_F_Gatling
|
||||
- Item: Vivatus_F_Launcher
|
||||
- Item: Vivatus_F_Rifle
|
||||
- Item: Vivatus_F_Shotgun
|
||||
- Item: Vivatus_F_Revolver
|
||||
- Item: Vivatus_F_C_Humma
|
||||
- Item: Vivatus_F_Humma
|
||||
- Item: Bio_Helm_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 11
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -5004,11 +4913,8 @@ Body:
|
||||
- Item: BioWeapon_Helm_SC
|
||||
- Item: BioWeapon_Helm_GC
|
||||
- Item: Twins_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 7
|
||||
- Level: 8
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
ResultRefineMinimum: 7
|
||||
ResultRefineMaximum: 10
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 9
|
||||
CardsAllowed: true
|
||||
@@ -5025,11 +4931,8 @@ Body:
|
||||
- Item: Dea_Staff_IL
|
||||
- Item: Sprint_Mail_IL
|
||||
- Item: S_Twins_Box_IL
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
- Level: 10
|
||||
- Level: 11
|
||||
- Level: 12
|
||||
ResultRefineMinimum: 9
|
||||
ResultRefineMaximum: 12
|
||||
MinimumRefine: 4
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
@@ -5246,8 +5149,7 @@ Body:
|
||||
# - Item: S_Creative_Weapon
|
||||
# - Item: S_Creative_Shield
|
||||
- Item: Snow_F_Refine
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
MaximumRefine: 8
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -5258,8 +5160,7 @@ Body:
|
||||
- Item: Snowflower_Boots
|
||||
- Item: Snowflower_Shoes
|
||||
- Item: Glacier_W_Refine
|
||||
ResultRefine:
|
||||
- Level: 9
|
||||
ResultRefine: 9
|
||||
MaximumRefine: 8
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -5314,8 +5215,7 @@ Body:
|
||||
# - Item: S_M_Mammoth_Earring
|
||||
# - Item: S_M_Mammoth_Pendant
|
||||
- Item: SubjectCape_Refine_Cube
|
||||
ResultRefine:
|
||||
- Level: 12
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
@@ -5323,8 +5223,7 @@ Body:
|
||||
- Item: Subject_CapeMagic_TH
|
||||
- Item: Subject_CapeMelee_TH
|
||||
- Item: GMT_Robe_Stone
|
||||
ResultRefine:
|
||||
- Level: 12
|
||||
ResultRefine: 12
|
||||
MaximumRefine: 11
|
||||
CardsAllowed: true
|
||||
TargetItems:
|
||||
|
||||
1858
db/re/map_drops.yml
1858
db/re/map_drops.yml
File diff suppressed because it is too large
Load Diff
22003
db/re/mob_db.yml
22003
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -102,7 +102,7 @@
|
||||
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
|
||||
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -351,7 +351,7 @@
|
||||
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -603,9 +603,9 @@
|
||||
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
@@ -1301,7 +1301,7 @@
|
||||
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
@@ -1584,7 +1584,7 @@
|
||||
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
|
||||
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -2569,8 +2569,8 @@
|
||||
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
@@ -2589,11 +2589,11 @@
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -3405,18 +3405,18 @@
|
||||
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
|
||||
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
|
||||
@@ -3453,9 +3453,9 @@
|
||||
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
|
||||
@@ -3531,11 +3531,11 @@
|
||||
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
|
||||
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
|
||||
@@ -4063,7 +4063,7 @@
|
||||
1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
|
||||
1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
|
||||
1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@@ -4228,18 +4228,18 @@
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
|
||||
@@ -5704,30 +5704,11 @@
|
||||
|
||||
//****
|
||||
// NC Mechanic Summons
|
||||
2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,0,,,,,,,
|
||||
2043,Magic Decoy Fire@MG_FIREBOLT,idle,19,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2044,Magic Decoy Water@MG_COLDBOLT,idle,14,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2045,Magic Decoy Earth@WZ_EARTHSPIKE,idle,90,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,idle,20,10,10000,800,3500,no,randomtarget,always,0,,,,,,,
|
||||
|
||||
//2053,Dimik@NPC_ATTRICHANGE,idle,161,1,500,2000,50000,no,self,always,0,,,,,,10,
|
||||
//2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,,
|
||||
@@ -7980,8 +7961,8 @@
|
||||
2311,Manananggal@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2311,Manananggal@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
2311,Manananggal@AL_TELEPORT,attack,26,1,100,0,30000,yes,self,always,0,,,,,,,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_COMBOATTACK,chase,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
|
||||
2311,Manananggal@NPC_COMBOATTACK,attack,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
|
||||
2312,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
|
||||
@@ -8009,8 +7990,8 @@
|
||||
2315,Wakwak@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2315,Wakwak@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
|
||||
2315,Wakwak@AL_TELEPORT,attack,26,1,50,0,30000,yes,self,always,0,,,,,,,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_DARKTHUNDER,chase,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
|
||||
2315,Wakwak@NPC_DARKTHUNDER,attack,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
|
||||
2315,Wakwak@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,0,
|
||||
@@ -8113,7 +8094,7 @@
|
||||
2331,Seaweed@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,100,,,,,,2,
|
||||
2337,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2337,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
|
||||
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,target,always,0,,,,,,,
|
||||
2338,Bangungot Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
|
||||
2338,Bangungot Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,0,,,,,,3,
|
||||
2338,Bangungot Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,0,,,,,,1,
|
||||
@@ -8129,11 +8110,11 @@
|
||||
2339,Bangungot Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
|
||||
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
|
||||
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
|
||||
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,2,
|
||||
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
|
||||
2340,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
|
||||
2340,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
2340,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
2340,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
|
||||
2341,RWC Boss@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2341,RWC Boss@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
@@ -8162,7 +8143,7 @@
|
||||
2341,RWC Boss@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2343,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2343,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
|
||||
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,target,always,0,,,,,,,
|
||||
|
||||
// Nightmare Pyramids
|
||||
2353,Nightmare Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -8198,8 +8179,8 @@
|
||||
2360,Nightmare Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,7,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
|
||||
@@ -8218,11 +8199,11 @@
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2362,Nightmare Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -8856,11 +8837,11 @@
|
||||
2481,Wraith Dead (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
|
||||
2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,21,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,5000,500,2000,no,target,skillused,18,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
|
||||
@@ -8948,15 +8929,15 @@
|
||||
2534,Blue Faceworm Queen@WZ_STORMGUST,chase,89,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@WZ_STORMGUST,attack,89,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@NPC_WATERATTACK,attack,184,9,3000,500,5000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,10,10000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,10,2000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,10,5000,1000,10000,no,target,always,,,,,,,,
|
||||
2534,Blue Faceworm Queen@MG_FROSTDIVER,chase,15,40,10000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,attack,85,21,2000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_VERMILION,chase,85,21,5000,1000,10000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,chase,665,3,10000,2000,30000,no,self,always,,,,,,,36,
|
||||
2535,Yellow Faceworm Queen@NPC_WIDEBLEEDING,attack,665,3,10000,2000,30000,no,self,always,,,,,,,36,
|
||||
2535,Yellow Faceworm Queen@WZ_JUPITEL,attack,84,9,1000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@WZ_JUPITEL,chase,84,9,1000,500,5000,yes,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@NPC_WINDATTACK,attack,187,9,3000,500,5000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,10,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2535,Yellow Faceworm Queen@MG_THUNDERSTORM,attack,21,20,2000,1000,5000,no,target,always,,,,,,,,
|
||||
2536,Monster 3@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
2536,Monster 3@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
2536,Monster 3@NPC_VENOMFOG,idle,706,1,10000,0,3000,yes,self,always,,,,,,,,
|
||||
@@ -9840,7 +9821,7 @@
|
||||
2741,Muka Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
|
||||
2741,Muka Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
2741,Muka Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1055,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -9853,7 +9834,7 @@
|
||||
2742,Furious Incarnation of Morocc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
|
||||
2742,Furious Incarnation of Morocc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2743,Elusive Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -9869,7 +9850,7 @@
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
2744,Swift Incarnation of Morocc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
@@ -11387,7 +11368,7 @@
|
||||
3209,V_MAGALETA@AL_HEAL,idle,28,9,300,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3209,V_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3209,V_MAGALETA@NPC_MAXPAIN,chase,716,5,1000,1000,60000,no,self,longrangeattacked,,,,,,,19,
|
||||
3209,V_MAGALETA@PR_LEXDIVINA,chase,76,10,500,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
3209,V_MAGALETA@PR_LEXAETERNA,chase,78,1,100,0,10000,yes,target,always,,,,,,,29,
|
||||
@@ -11405,11 +11386,11 @@
|
||||
3209,V_MAGALETA@NPC_WIDESILENCE,attack,663,2,300,500,5000,no,self,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_SIGHT,idle,10,1,200,0,10000,yes,self,always,,,,,,,,
|
||||
3210,V_KATRINN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,chase,84,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,chase,84,28,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_WATERBALL,chase,86,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKSTRIKE,chase,340,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FIREWALL,chase,18,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FROSTDIVER,chase,15,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@MG_FROSTDIVER,chase,15,40,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@HW_NAPALMVULCAN,chase,400,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_FROSTNOVA,chase,88,10,300,0,10000,yes,target,longrangeattacked,,,,,,,,
|
||||
3210,V_KATRINN@WL_EARTHSTRAIN,chase,2216,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -11420,7 +11401,7 @@
|
||||
3210,V_KATRINN@NPC_WIDEFREEZE,attack,664,3,300,500,10000,no,self,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_DARKSTRIKE,attack,340,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WL_TETRAVORTEX,attack,2217,2,300,500,10000,no,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,attack,84,10,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_JUPITEL,attack,84,28,300,0,10000,yes,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WL_EARTHSTRAIN,attack,2216,3,300,500,10000,no,target,always,,,,,,,,
|
||||
3210,V_KATRINN@WZ_SIGHTRASHER,attack,81,10,300,0,10000,yes,self,always,,,,,,,,
|
||||
3210,V_KATRINN@NPC_SUMMONSLAVE,attack,196,1,50,0,600000,yes,self,slavele,0,1641,,,,,,
|
||||
@@ -11489,11 +11470,11 @@
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@HP_ASSUMPTIO,chase,361,5,1000,1000,10000,no,friend,friendhpltmaxrate,99,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_INCAGI,chase,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3215,V_G_MAGALETA@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@NPC_WIDESILENCE,chase,663,2,500,0,10000,yes,target,casttargeted,,,,,,,18,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,chase,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,10,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_HEAL,chase,28,11,300,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
|
||||
3215,V_G_MAGALETA@AL_INCAGI,attack,29,10,200,0,240000,yes,self,always,,,,,,,2,
|
||||
3215,V_G_MAGALETA@MG_SAFETYWALL,attack,12,10,100,0,10000,yes,self,always,,,,,,,,
|
||||
3215,V_G_MAGALETA@AL_PNEUMA,attack,25,1,500,0,10000,yes,self,longrangeattacked,,,,,,,19,
|
||||
@@ -11510,14 +11491,14 @@
|
||||
3216,V_G_KATRINN@NPC_WIDEFREEZE,chase,664,5,300,3000,10000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@HW_NAPALMVULCAN,chase,400,5,200,1000,2000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_STORMGUST2,chase,723,3,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_VERMILION,chase,85,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_METEOR,chase,83,10,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_VERMILION,chase,85,21,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_METEOR,chase,83,11,300,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_COMET,attack,708,5,300,1000,7000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_STORMGUST2,attack,723,3,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
|
||||
3216,V_G_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3216,V_G_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3217,V_G_SHECIL@NPC_AGIUP,idle,350,1,1000,0,600000,yes,self,always,,,,,,,,
|
||||
@@ -11534,7 +11515,7 @@
|
||||
3218,V_G_HARWORD@NPC_SELFDESTRUCTION,attack,173,1,200,2000,0,no,self,myhpltmaxrate,10,,,,,,,
|
||||
3218,V_G_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3218,V_G_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3218,V_G_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,30000,yes,target,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3218,V_G_HARWORD@NPC_SPLASHATTACK,attack,174,1,100,0,0,yes,target,attackpcge,2,,,,,,,
|
||||
@@ -11548,7 +11529,7 @@
|
||||
3219,V_G_SEYREN@SM_PROVOKE,chase,6,10,100,0,10000,yes,target,always,,,,,,,29,
|
||||
3219,V_G_SEYREN@SM_ENDURE,chase,8,10,500,0,30000,yes,self,longrangeattacked,,,,,,,6,
|
||||
3219,V_G_SEYREN@NPC_DARKPIERCING,chase,715,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3219,V_G_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3219,V_G_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_POWERUP,attack,349,5,200,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3219,V_G_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
|
||||
@@ -11639,7 +11620,7 @@
|
||||
3223,V_B_HARWORD@NPC_SUMMONMONSTER,attack,209,1,1000,700,60000000,yes,self,myhpltmaxrate,30,3219,3214,3215,3216,3217,,
|
||||
3223,V_B_HARWORD@BS_ADRENALINE,attack,111,10,200,0,150000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@BS_MAXIMIZE,attack,114,1,100,0,60000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,10,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3223,V_B_HARWORD@MC_MAMMONITE,attack,42,22,200,0,10000,yes,target,always,,,,,,,23,
|
||||
3223,V_B_HARWORD@BS_HAMMERFALL,attack,110,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_POWERUP,attack,349,5,200,0,100000,yes,self,always,,,,,,,,
|
||||
3223,V_B_HARWORD@NPC_MAXPAIN,attack,716,10,500,1000,10000,no,self,always,,,,,,,19,
|
||||
@@ -11661,7 +11642,7 @@
|
||||
3224,V_B_KATRINN@NPC_WIDESTONE,attack,666,1,200,1000,10000,no,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@HW_GANBANTEIN,attack,483,1,300,500,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WL_EARTHSTRAIN,attack,2216,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,10,200,1000,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WZ_JUPITEL,attack,84,28,200,1000,10000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@WL_TETRAVORTEX,attack,2217,5,300,1000,7000,no,target,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDEFREEZE,attack,664,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
3224,V_B_KATRINN@NPC_WIDESILENCE,attack,663,5,200,1000,10000,no,self,always,,,,,,,,
|
||||
@@ -11675,7 +11656,7 @@
|
||||
3225,V_B_SEYREN@NPC_MAXPAIN,attack,716,5,1000,0,10000,yes,self,skillused,490,,,,,,8,
|
||||
3225,V_B_SEYREN@NPC_CALLSLAVE,attack,352,1,1000,0,10000,yes,self,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_SUMMONSLAVE,attack,196,1,1000,700,10000,no,self,slavele,3,3214,3218,3215,3216,3217,,
|
||||
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,10,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3225,V_B_SEYREN@KN_TWOHANDQUICKEN,attack,60,30,1000,0,300000,yes,self,always,,,,,,,2,
|
||||
3225,V_B_SEYREN@LK_SPIRALPIERCE,attack,397,5,200,0,10000,yes,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,10,300,500,10000,no,target,always,,,,,,,,
|
||||
3225,V_B_SEYREN@NPC_DRAGONBREATH,attack,731,5,300,500,10000,no,target,always,,,,,,,,
|
||||
@@ -11724,7 +11705,7 @@
|
||||
3228,V_CELIA@NPC_WIDEWEB,chase,721,1,500,1000,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_PSYCHIC_WAVE,chase,736,1,500,0,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@SA_DISPELL,chase,289,5,50,0,10000,yes,target,always,,,,,,,,
|
||||
3228,V_CELIA@MG_THUNDERSTORM,chase,21,10,300,500,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@MG_THUNDERSTORM,chase,21,20,300,500,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_WIDESOULDRAIN,chase,680,4,300,0,10000,no,self,always,,,,,,,,
|
||||
3228,V_CELIA@NPC_MENTALBREAKER,attack,159,3,50,800,10000,no,target,always,,,,,,,,
|
||||
3228,V_CELIA@SA_DISPELL,attack,289,5,300,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -11737,7 +11718,7 @@
|
||||
3229,V_CHEN@AL_TELEPORT,idle,26,1,1000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3229,V_CHEN@AL_TELEPORT,walk,26,1,500,0,10000,yes,self,rudeattacked,,,,,,,,
|
||||
3229,V_CHEN@MO_BODYRELOCATION,chase,264,1,200,500,5000,no,target,always,,,,,,,28,
|
||||
3229,V_CHEN@AL_DECAGI,chase,30,10,200,0,10000,yes,target,always,,,,,,,,
|
||||
3229,V_CHEN@AL_DECAGI,chase,30,48,200,0,10000,yes,target,always,,,,,,,,
|
||||
3229,V_CHEN@MO_BALKYOUNG,attack,1016,1,10,0,10000,no,target,always,,,,,,,19,
|
||||
3229,V_CHEN@MO_EXTREMITYFIST,attack,271,1,500,1000,6000,no,target,always,,,,,,,,
|
||||
3229,V_CHEN@NPC_CRITICALSLASH,attack,170,1,100,0,10000,yes,target,always,,,,,,,,
|
||||
@@ -12759,7 +12740,7 @@
|
||||
3756,Bomi@NPC_SUMMONSLAVE,idle,196,1,10000,200,10000,no,self,slavele,2,3751,,,,,,
|
||||
3756,Bomi@NPC_WIDESUCK,idle,722,1,10000,500,30000,no,self,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3757,Dracula of Rage@AL_DECAGI,chase,30,10,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
3757,Dracula of Rage@NPC_CRITICALWOUND,chase,673,5,2000,500,12000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
3757,Dracula of Rage@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
|
||||
@@ -12847,12 +12828,12 @@
|
||||
3763,Resentful Soldier@NPC_UNDEADATTACK,attack,347,5,500,500,5000,no,target,always,0,,,,,,,
|
||||
3763,Resentful Soldier@AC_CHARGEARROW,attack,148,1,500,0,15000,yes,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@NPC_TALK,idle,682,10,2500,0,60000,yes,self,always,0,,,,,,,55
|
||||
3764,Wizard of Truth@WZ_VERMILION,idle,85,10,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,idle,85,21,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3764,Wizard of Truth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,chase,85,10,10000,500,27000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,chase,85,21,10000,500,27000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_STORMGUST,attack,89,9,10000,1000,26000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,attack,85,10,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_VERMILION,attack,85,21,10000,1000,25000,no,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@MG_FIREWALL,attack,18,9,2000,200,19000,yes,target,always,0,,,,,,,
|
||||
3764,Wizard of Truth@WZ_METEOR,attack,83,9,10000,1000,29000,no,target,always,,,,,,,,
|
||||
3764,Wizard of Truth@WZ_HEAVENDRIVE,attack,91,5,2000,1000,22000,no,target,always,0,,,,,,,
|
||||
@@ -13124,6 +13105,108 @@
|
||||
20280,G_ILL_WOOTAN_FIGHTER@KN_BRANDISHSPEAR,attack,57,5,2000,0,10000,yes,target,always,0,,,,,,6,
|
||||
20280,G_ILL_WOOTAN_FIGHTER@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
|
||||
// Illusion of Teddy Bear
|
||||
20255,ILL_TEDDY_BEAR_R@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20255,ILL_TEDDY_BEAR_R@NPC_CURSEATTACK,chase,181,3,1000,500,5000,no,target,always,0,,,,,,2,
|
||||
20255,ILL_TEDDY_BEAR_R@NPC_CRITICALSLASH,attack,170,1,1500,500,5000,no,target,always,0,,,,,,6,
|
||||
20255,ILL_TEDDY_BEAR_R@NPC_FIREATTACK,attack,186,2,1000,0,5000,yes,target,always,0,,,,,,37,
|
||||
20255,ILL_TEDDY_BEAR_R@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,8,
|
||||
20256,ILL_TEDDY_BEAR_Y@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20256,ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,chase,20,2,1500,1000,5000,no,target,always,0,,,,,,,
|
||||
20256,ILL_TEDDY_BEAR_Y@NPC_CURSEATTACK,chase,181,5,1000,500,5000,no,target,always,0,,,,,,2,
|
||||
20256,ILL_TEDDY_BEAR_Y@WZ_VERMILION,attack,85,3,500,1500,10000,no,target,always,0,,,,,,6,
|
||||
20256,ILL_TEDDY_BEAR_Y@WZ_STORMGUST,attack,89,3,1000,1500,10000,no,target,always,0,,,,,,37,
|
||||
20256,ILL_TEDDY_BEAR_Y@HW_GANBANTEIN,attack,483,1,1000,0,5000,no,target,skillused,18,,,,,,8,
|
||||
20256,ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,attack,20,3,500,1500,10000,no,target,always,0,,,,,,,
|
||||
20257,ILL_TEDDY_BEAR_G@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20257,ILL_TEDDY_BEAR_G@NPC_BLOODDRAIN,chase,199,1,1500,0,5000,yes,target,always,0,,,,,,,
|
||||
20257,ILL_TEDDY_BEAR_G@NPC_CLOUD_KILL,attack,739,3,500,1500,20000,no,target,always,0,,,,,,6,
|
||||
20258,ILL_TEDDY_BEAR_W@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,friendhpltmaxrate,99,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@NPC_CHEAL,attack,729,5,1500,500,5000,no,self,always,0,,,,,,2,
|
||||
20258,ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,myhpltmaxrate,99,,,,,,3,
|
||||
20258,ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
|
||||
20258,ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
|
||||
20258,ILL_TEDDY_BEAR_W@NPC_ALLHEAL,attack,687,1,10000,5000,30000,no,self,myhpltmaxrate,10,,,,,,6,
|
||||
20258,ILL_TEDDY_BEAR_W@CR_HOLYCROSS,attack,253,5,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
20259,ILL_TEDDY_BEAR_B@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20259,ILL_TEDDY_BEAR_B@MG_COLDBOLT,chase,14,2,1500,1000,5000,no,target,always,0,,,,,,23,
|
||||
20259,ILL_TEDDY_BEAR_B@NPC_STORMGUST2,attack,723,1,500,1500,10000,no,target,always,0,,,,,,20,
|
||||
20259,ILL_TEDDY_BEAR_B@NPC_WATERATTACK,attack,184,2,1500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20259,ILL_TEDDY_BEAR_B@MG_COLDBOLT,attack,14,3,500,1500,10000,no,target,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_AGIUP,attack,350,1,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_BLEEDING2,attack,764,5,2000,500,10000,no,target,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_CRITICALWOUND,attack,673,3,1000,500,20000,no,target,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_WIDESIGHT,attack,669,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_WEAPONBRAKER,attack,343,1,10000,0,40000,yes,target,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_DARKBREATH,attack,202,5,2000,3000,10000,no,target,myhpltmaxrate,60,,,,,,0,
|
||||
20260,ILL_TEDDY_BEAR_S@CR_HOLYCROSS,attack,253,10,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_CALLSLAVE,chase,352,1,10000,0,5000,yes,self,always,0,,,,,,,
|
||||
// 20260,ILL_TEDDY_BEAR_S@NPC_EARTHQUAKE_K,attack,750,5,1500,2000,20000,no,target,myhpltmaxrate,30,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_EARTHQUAKE,attack,653,5,1500,2000,20000,no,target,myhpltmaxrate,30,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_PULSESTRIKE,attack,661,5,3000,3000,20000,no,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,20255,20256,20257,20259,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_SUMMONSLAVE,attack,196,1,5000,1000,30000,no,self,slavele,1,20255,20256,20257,20259,,,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_POWERUP,attack,349,5,10000,0,60000,yes,self,myhpltmaxrate,20,,,,,,6,
|
||||
20260,ILL_TEDDY_BEAR_S@NPC_GRANDDARKNESS,attack,339,10,3000,1000,5000,no,self,always,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,walk,26,1,5000,0,10000,yes,self,rudeattacked,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20260,ILL_TEDDY_BEAR_S@SA_LANDPROTECTOR,attack,288,2,3000,1000,10000,no,target,groundattacked,0,,,,,,6,
|
||||
20260,ILL_TEDDY_BEAR_S@AL_PNEUMA,attack,25,1,3000,0,5000,yes,target,longrangeattacked,0,,,,,,18,
|
||||
20261,ILL_PITMAN@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20261,ILL_PITMAN@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,mobnearbygt,4,,,,,,,
|
||||
20261,ILL_PITMAN@NPC_SILENCEATTACK,chase,178,3,500,0,5000,no,target,always,0,,,,,,6,
|
||||
20261,ILL_PITMAN@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
20261,ILL_PITMAN@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
|
||||
20261,ILL_PITMAN@SM_MAGNUM,attack,7,3,1000,0,20000,yes,self,always,0,,,,,,32,
|
||||
20261,ILL_PITMAN@NPC_GUIDEDATTACK,attack,172,3,2000,0,15000,yes,target,always,0,,,,,,37,
|
||||
20262,ILL_MINERAL@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
20262,ILL_MINERAL@AS_GRIMTOOTH,idle,137,3,5000,0,500,yes,target,mystatuson,0,,,,,,,
|
||||
20262,ILL_MINERAL@AL_HEAL,idle,28,9,5000,0,1500,yes,friend,mystatuson,0,,,,,,18,
|
||||
20262,ILL_MINERAL@TF_HIDING,chase,51,1,2000,0,10000,yes,self,always,0,,,,,,19,
|
||||
20262,ILL_MINERAL@TF_HIDING,chase,51,1,10000,0,10000,yes,self,myhpltmaxrate,30,,,,,,19,
|
||||
20262,ILL_MINERAL@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,mobnearbygt,4,,,,,,,
|
||||
20262,ILL_MINERAL@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
20262,ILL_MINERAL@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
|
||||
20262,ILL_MINERAL@NPC_GUIDEDATTACK,attack,172,3,2000,0,15000,yes,target,always,0,,,,,,37,
|
||||
20262,ILL_MINERAL@NPC_RANDOMATTACK,attack,183,2,1500,500,5000,yes,target,always,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
|
||||
20263,ILL_OBSIDIAN@AS_GRIMTOOTH,idle,137,3,5000,0,500,yes,target,mystatuson,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@WZ_EARTHSPIKE,chase,90,3,1500,500,5000,no,target,always,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@CR_SHIELDCHARGE,attack,250,3,1000,1000,5000,no,target,always,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,0,,,,,,,
|
||||
20263,ILL_OBSIDIAN@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
|
||||
20264,G_ILL_TEDDY_BEAR_R@NPC_CURSEATTACK,chase,181,3,1000,500,5000,no,target,always,0,,,,,,2,
|
||||
20264,G_ILL_TEDDY_BEAR_R@NPC_CRITICALSLASH,attack,170,1,1500,500,5000,no,target,always,0,,,,,,6,
|
||||
20264,G_ILL_TEDDY_BEAR_R@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,37,
|
||||
20264,G_ILL_TEDDY_BEAR_R@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,8,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,chase,20,2,1500,1000,5000,no,target,always,0,,,,,,,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@NPC_CURSEATTACK,chase,181,5,1000,500,5000,no,target,always,0,,,,,,2,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@WZ_VERMILION,attack,85,3,500,1500,10000,no,target,always,0,,,,,,6,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@WZ_STORMGUST,attack,89,3,1000,1500,10000,no,target,always,0,,,,,,37,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@HW_GANBANTEIN,attack,483,1,1000,0,5000,no,target,skillused,18,,,,,,8,
|
||||
20265,G_ILL_TEDDY_BEAR_Y@MG_LIGHTNINGBOLT,attack,20,3,500,1500,10000,no,target,always,0,,,,,,,
|
||||
20266,G_ILL_TEDDY_BEAR_G@NPC_BLOODDRAIN,chase,199,1,1500,0,5000,yes,target,always,0,,,,,,,
|
||||
20266,G_ILL_TEDDY_BEAR_G@NPC_CLOUD_KILL,attack,739,3,500,1500,20000,no,target,always,0,,,,,,6,
|
||||
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,friendhpltmaxrate,99,,,,,,,
|
||||
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,chase,729,5,3000,500,3000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
20267,G_ILL_TEDDY_BEAR_W@NPC_CHEAL,attack,729,5,1500,500,5000,no,self,always,0,,,,,,2,
|
||||
20267,G_ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,,
|
||||
20267,G_ILL_TEDDY_BEAR_W@AL_HEAL,attack,28,9,2000,0,2000,yes,friend,myhpltmaxrate,99,,,,,,3,
|
||||
20267,G_ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
|
||||
20267,G_ILL_TEDDY_BEAR_W@AM_POTIONPITCHER,attack,231,4,5000,500,5000,no,friend,myhpltmaxrate,30,,,,,,5,
|
||||
20267,G_ILL_TEDDY_BEAR_W@NPC_ALLHEAL,attack,687,1,10000,5000,30000,no,self,myhpltmaxrate,10,,,,,,6,
|
||||
20267,G_ILL_TEDDY_BEAR_W@CR_HOLYCROSS,attack,253,5,500,0,5000,yes,target,always,0,,,,,,32,
|
||||
20268,G_ILL_TEDDY_BEAR_B@MG_COLDBOLT,chase,14,2,1500,1000,5000,no,target,always,0,,,,,,23,
|
||||
20268,G_ILL_TEDDY_BEAR_B@NPC_STORMGUST2,attack,723,1,500,1500,10000,no,target,always,0,,,,,,20,
|
||||
20268,G_ILL_TEDDY_BEAR_B@NPC_WATERATTACK,attack,184,2,1500,0,5000,yes,target,always,0,,,,,,6,
|
||||
20268,G_ILL_TEDDY_BEAR_B@MG_COLDBOLT,attack,14,3,500,1500,10000,no,target,always,0,,,,,,,
|
||||
|
||||
// Episode 17.1 - Illusion (custom) #!todo
|
||||
20340,EL-A17T@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
20340,EL-A17T@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
|
||||
@@ -13523,7 +13606,7 @@
|
||||
20811,ILL_KRAKEN@NPC_HELLJUDGEMENT2,chase,768,2,3000,500,5000,no,target,always,0,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_HELLJUDGEMENT2,attack,768,2,3000,500,5000,no,target,always,0,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_PHANTOMTHRUST,chase,741,5,1000,0,5000,no,self,always,0,,,,,,,
|
||||
20811,ILL_KRAKEN@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
@@ -13555,7 +13638,7 @@
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_HELLJUDGEMENT2,chase,768,2,2000,500,5000,no,target,always,0,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_HELLJUDGEMENT2,attack,768,2,2000,500,5000,no,target,always,0,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
20843,ILL_ABYSMAL_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
|
||||
// Episode 17.2 - Sage's Legacy
|
||||
@@ -14156,7 +14239,7 @@
|
||||
20934,R001_BESTIA@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
20934,R001_BESTIA@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
20934,R001_BESTIA@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,no,self,always,0,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
// 20934,R001_BESTIA@NPC_DAMAGE_HEAL,attack,753,1,3000,1500,40000,no,self,myhpltmaxrate,20,,,,,,,
|
||||
|
||||
// nif_dun
|
||||
20935,GAN_CEANN@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
|
||||
@@ -14256,7 +14339,7 @@
|
||||
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
|
||||
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,target,myhpltmaxrate,10,,,,,,,
|
||||
// 20943,DEATH_WITCH@NPC_DAMAGE_HEAL,attack,753,1,10000,1000,60000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CALLSLAVE,idle,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CALLSLAVE,attack,352,1,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
|
||||
@@ -14487,5 +14570,236 @@
|
||||
21395,ILL_MAYA@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,chase,754,4,1500,1500,60000,no,self,casttargeted,0,,,,,,,
|
||||
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,attack,754,1,1500,1500,60000,no,self,longrangeattacked,0,,,,,,,
|
||||
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,target,myhpltmaxrate,50,,,,,,32,
|
||||
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,self,myhpltmaxrate,50,,,,,,32,
|
||||
21395,ILL_MAYA@NPC_ALL_STAT_DOWN,attack,751,5,5000,1500,45000,no,target,always,0,,,,,,18,
|
||||
|
||||
// Episode 18
|
||||
20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,idle,752,3,1000,0,5000,no,target,always,0,,,,,,,
|
||||
20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,attack,752,3,1000,0,5000,no,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_GUIDEDATTACK,chase,172,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_BLINDATTACK,chase,177,5,1000,500,5000,no,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_BLINDATTACK,attack,177,3,1000,500,5000,no,target,always,0,,,,,,,
|
||||
21296,EP18_RAKEHAND@NPC_GUIDEDATTACK,attack,172,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21296,EP18_RAKEHAND@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,12,
|
||||
21296,EP18_RAKEHAND@NPC_STUNATTACK,attack,179,3,1000,500,5000,no,target,always,0,,,,,,11,
|
||||
21296,EP18_RAKEHAND@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBOLT,chase,19,3,2000,300,5000,no,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBALL,chase,17,3,5000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@NPC_GUIDEDATTACK,attack,172,3,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBOLT,attack,19,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21297,EP18_SPARK@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,myhpltmaxrate,30,,,,,,,
|
||||
21297,EP18_SPARK@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,myhpltmaxrate,30,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_COMBOATTACK,chase,171,3,5000,0,30000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@SM_BASH,attack,5,4,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_GUIDEDATTACK,chase,172,3,2000,0,300000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_BLEEDING2,attack,764,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21298,EP18_HOT_MOLAR@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21299,EP18_VOLCARING@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21299,EP18_VOLCARING@MG_FIREBOLT,chase,19,5,1000,500,30000,yes,target,always,0,,,,,,,
|
||||
21299,EP18_VOLCARING@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@MG_FIREBOLT,chase,19,3,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@NPC_CRITICALSLASH,attack,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@RG_STRIPSHIELD,attack,216,3,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_COMBOATTACK,idle,171,4,5000,0,5000,yes,target,always,0,,,,,,7,
|
||||
21301,EP18_BURNING_FANG@NPC_GUIDEDATTACK,chase,172,5,5000,0,1000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MOVE_COORDINATE,chase,755,1,5000,0,30000,no,target,always,0,,,,,,39,
|
||||
21301,EP18_BURNING_FANG@NPC_CRITICALWOUND,attack,673,4,500,500,5000,no,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MENTALBREAKER,attack,159,4,500,1500,5000,yes,target,always,0,,,,,,42,
|
||||
21301,EP18_BURNING_FANG@NPC_CRITICALSLASH,attack,170,1,10000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MOVE_COORDINATE,attack,755,1,5000,0,60000,no,target,longrangeattacked,0,,,,,,39,
|
||||
21301,EP18_BURNING_FANG@NPC_CURSEATTACK,attack,181,5,4000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_STUNATTACK,attack,179,5,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@HW_GANBANTEIN,attack,483,1,7000,0,60000,no,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_POWERUP,attack,349,3,3000,0,60000,yes,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@RG_STRIPHELM,attack,218,5,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,3,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21302,EP18_ASHHOPPER@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,44,
|
||||
21302,EP18_ASHHOPPER@NPC_GUIDEDATTACK,chase,172,3,3000,500,30000,yes,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_POISON_BUSTER,attack,742,1,2000,1500,30000,no,self,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_CLOUD_KILL,attack,739,3,2000,500,15000,no,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,0,,,,,,28,
|
||||
21303,EP18_ASHRING@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@NPC_AGIUP,chase,350,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@WZ_QUAGMIRE,chase,92,2,500,0,30000,yes,target,always,0,,,,,,6,
|
||||
21304,EP18_GREY_WOLF@NPC_POISONATTACK,chase,188,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_COMBOATTACK,attack,171,3,2000,200,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_COMBOATTACK,chase,171,3,2000,200,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_STUNATTACK,attack,179,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_STUNATTACK,attack,179,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@AL_TELEPORT,idle,26,3,7000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_CRITICALWOUND,attack,673,1,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_POISONATTACK,attack,188,2,2000,500,15000,no,target,always,0,,,,,,9,
|
||||
21305,EP18_TUMBLE_RING@NPC_CLOUD_KILL,attack,739,5,2000,0,15000,yes,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_AGIUP,chase,350,10,2000,0,100000,yes,self,longrangeattacked,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@AL_TELEPORT,idle,26,3,7000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@MG_FIREBOLT,idle,19,5,5000,300,5000,no,target,always,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@NPC_WINDATTACK,chase,187,5,2000,300,5000,yes,target,always,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@NPC_FIREATTACK,chase,186,5,3000,300,5000,yes,target,always,0,,,,,,9,
|
||||
21306,EP18_FIREWIND_KITE@NPC_CRITICALSLASH,attack,170,4,2000,500,15000,no,target,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@NPC_GUIDEDATTACK,chase,172,2,5000,0,60000,yes,target,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@NPC_CRITICALSLASH,attack,170,1,500,300,30000,yes,target,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@AS_CLOAKING,idle,135,1,1000,300,30000,yes,self,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@AS_GRIMTOOTH,chase,137,5,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@ASC_METEORASSAULT,attack,406,8,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@TF_SPRINKLESAND,attack,149,1,2000,300,30000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@NPC_CRITICALSLASH,chase,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@RG_STRIPSHIELD,attack,216,3,3000,0,60000,yes,target,always,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21309,EP18_MD_THOR_GUARD@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21309,EP18_MD_THOR_GUARD@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21310,EP18_MD_GUARD_A@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21310,EP18_MD_GUARD_A@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@NPC_STUNATTACK,attack,179,1,500,500,5000,no,target,always,0,,,,,,9,
|
||||
21311,EP18_MD_GUARD_B@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21311,EP18_MD_GUARD_B@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21311,EP18_MD_GUARD_B@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@NPC_STUNATTACK,attack,179,1,500,500,5000,no,target,always,0,,,,,,9,
|
||||
21312,EP18_MD_HEARTHUNTER_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@TF_SPRINKLESAND,attack,149,1,2000,300,30000,yes,target,always,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@NPC_CRITICALSLASH,chase,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@RG_STRIPSHIELD,attack,216,3,3000,0,60000,yes,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_BLINDATTACK,chase,177,3,1000,0,5000,yes,target,always,0,,,,,,39,
|
||||
21313,EP18_MD_HEARTHUNTER_F@HT_BLASTMINE,idle,122,3,2000,500,180000,no,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_COMBOATTACK,attack,171,2,3000,500,15000,yes,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x2085,,,,,44,
|
||||
21313,EP18_MD_HEARTHUNTER_F@TF_SPRINKLESAND,attack,149,1,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21318,EP18_MD_SANARE_R@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,7000,500,5000,yes,friend,myhpltmaxrate,50,,,,,,3,
|
||||
21318,EP18_MD_SANARE_R@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,14,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,attack,28,9,7000,500,15000,yes,friend,always,0,,,,,,3,
|
||||
21318,EP18_MD_SANARE_R@NPC_DARKCROSS,attack,338,5,3000,500,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_HOLYLIGHT,chase,156,1,3000,300,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@NPC_HOLYATTACK,chase,189,3,4000,500,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,10000,700,3000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
21323,EP18_GREY_GOAT@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,0x1089,,,,,19,
|
||||
21323,EP18_GREY_GOAT@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
21323,EP18_GREY_GOAT@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
21323,EP18_GREY_GOAT@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,,
|
||||
21323,EP18_GREY_GOAT@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_STUNATTACK,attack,179,3,2000,500,5000,no,target,always,0,,,,,,19,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_CRITICALWOUND,attack,673,5,2000,300,10000,no,target,always,0,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_GUIDEDATTACK,attack,172,4,1500,300,10000,yes,target,always,0,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
|
||||
2070
db/re/pet_db.yml
2070
db/re/pet_db.yml
File diff suppressed because it is too large
Load Diff
1164
db/re/quest_db.yml
1164
db/re/quest_db.yml
File diff suppressed because it is too large
Load Diff
1746
db/re/skill_db.yml
1746
db/re/skill_db.yml
File diff suppressed because it is too large
Load Diff
@@ -7864,3 +7864,178 @@ Body:
|
||||
Royal_Guard: true
|
||||
Royal_Guard_T: true
|
||||
Imperial_Guard: true
|
||||
- Job: Night_Watch
|
||||
Inherit:
|
||||
Novice: true
|
||||
Gunslinger: true
|
||||
Rebellion: true
|
||||
Tree:
|
||||
- Name: NW_P_F_I
|
||||
MaxLevel: 10
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
MaxLevel: 10
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
MaxLevel: 1
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 1
|
||||
- Name: NW_HIDDEN_CARD
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 5
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_BASIC_GRENADE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 3
|
||||
- Name: NW_GRENADE_FRAGMENT
|
||||
MaxLevel: 7
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 1
|
||||
- Name: NW_THE_VIGILANTE_AT_NIGHT
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_ONLY_ONE_BULLET
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_SPIRAL_SHOOTING
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_MAGAZINE_FOR_ONE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_WILD_FIRE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_HASTY_FIRE_IN_THE_HOLE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_BASIC_GRENADE
|
||||
Level: 3
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_HASTY_FIRE_IN_THE_HOLE
|
||||
Level: 3
|
||||
- Name: NW_AUTO_FIRING_LAUNCHER
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
Level: 3
|
||||
- Name: NW_MISSION_BOMBARD
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 5
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
Level: 3
|
||||
- Job: Hyper_Novice
|
||||
Inherit:
|
||||
Novice: true
|
||||
Supernovice: true
|
||||
Super_Novice_E: true
|
||||
Tree:
|
||||
- Name: HN_SELFSTUDY_TATICS
|
||||
MaxLevel: 10
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
MaxLevel: 10
|
||||
- Name: HN_DOUBLEBOWLINGBASH
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_TATICS
|
||||
Level: 5
|
||||
- Name: HN_SHIELD_CHAIN_RUSH
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_TATICS
|
||||
Level: 5
|
||||
- Name: HN_METEOR_STORM_BUSTER
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_JUPITEL_THUNDER_STORM
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_JACK_FROST_NOVA
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_HELLS_DRIVE
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_MEGA_SONIC_BLOW
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_DOUBLEBOWLINGBASH
|
||||
Level: 7
|
||||
- Name: HN_SPIRAL_PIERCE_MAX
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SHIELD_CHAIN_RUSH
|
||||
Level: 7
|
||||
- Name: HN_GROUND_GRAVITATION
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_NAPALM_VULCAN_STRIKE
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_BREAKINGLIMIT
|
||||
MaxLevel: 1
|
||||
Requires:
|
||||
- Name: HN_DOUBLEBOWLINGBASH
|
||||
Level: 7
|
||||
- Name: HN_MEGA_SONIC_BLOW
|
||||
Level: 7
|
||||
- Name: HN_SHIELD_CHAIN_RUSH
|
||||
Level: 7
|
||||
- Name: HN_SPIRAL_PIERCE_MAX
|
||||
Level: 7
|
||||
- Name: HN_RULEBREAK
|
||||
MaxLevel: 1
|
||||
Requires:
|
||||
- Name: HN_METEOR_STORM_BUSTER
|
||||
Level: 5
|
||||
- Name: HN_JUPITEL_THUNDER_STORM
|
||||
Level: 5
|
||||
- Name: HN_JACK_FROST_NOVA
|
||||
Level: 5
|
||||
- Name: HN_HELLS_DRIVE
|
||||
Level: 5
|
||||
- Name: HN_GROUND_GRAVITATION
|
||||
Level: 5
|
||||
- Name: HN_NAPALM_VULCAN_STRIKE
|
||||
Level: 5
|
||||
|
||||
@@ -582,3 +582,33 @@ Body:
|
||||
- Level: 250
|
||||
Points: 4099
|
||||
TraitPoints: 190
|
||||
- Level: 251
|
||||
Points: 4099
|
||||
TraitPoints: 193
|
||||
- Level: 252
|
||||
Points: 4099
|
||||
TraitPoints: 196
|
||||
- Level: 253
|
||||
Points: 4099
|
||||
TraitPoints: 199
|
||||
- Level: 254
|
||||
Points: 4099
|
||||
TraitPoints: 202
|
||||
- Level: 255
|
||||
Points: 4099
|
||||
TraitPoints: 209
|
||||
- Level: 256
|
||||
Points: 4099
|
||||
TraitPoints: 212
|
||||
- Level: 257
|
||||
Points: 4099
|
||||
TraitPoints: 215
|
||||
- Level: 258
|
||||
Points: 4099
|
||||
TraitPoints: 218
|
||||
- Level: 259
|
||||
Points: 4099
|
||||
TraitPoints: 221
|
||||
- Level: 260
|
||||
Points: 4099
|
||||
TraitPoints: 228
|
||||
|
||||
243
db/re/status.yml
243
db/re/status.yml
@@ -72,6 +72,7 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
Protection: true
|
||||
EndOnStart:
|
||||
Aeterna: true
|
||||
EndReturn:
|
||||
@@ -125,6 +126,7 @@ Body:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Burning: true
|
||||
Protection: true
|
||||
EndOnStart:
|
||||
Aeterna: true
|
||||
- Status: Stun
|
||||
@@ -144,6 +146,7 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Stun: true
|
||||
Stun: true
|
||||
Protection: true
|
||||
- Status: Sleep
|
||||
DurationLookup: NPC_SLEEPATTACK
|
||||
States:
|
||||
@@ -162,9 +165,11 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Sleep: true
|
||||
Sleep: true
|
||||
Protection: true
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -179,6 +184,7 @@ Body:
|
||||
Inspiration: true
|
||||
Poison: true
|
||||
Dpoison: true
|
||||
Protection: true
|
||||
- Status: Curse
|
||||
DurationLookup: NPC_WIDECURSE
|
||||
CalcFlags:
|
||||
@@ -197,6 +203,7 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Curse: true
|
||||
Curse: true
|
||||
Protection: true
|
||||
- Status: Silence
|
||||
DurationLookup: NPC_SILENCEATTACK
|
||||
States:
|
||||
@@ -213,6 +220,7 @@ Body:
|
||||
Inspiration: true
|
||||
Gvg_Silence: true
|
||||
Silence: true
|
||||
Protection: true
|
||||
- Status: Confusion
|
||||
DurationLookup: NPC_WIDECONFUSE
|
||||
Flags:
|
||||
@@ -222,6 +230,7 @@ Body:
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Protection: true
|
||||
EndReturn:
|
||||
Confusion: true
|
||||
- Status: Blind
|
||||
@@ -241,6 +250,7 @@ Body:
|
||||
Fear: true
|
||||
Gvg_Blind: true
|
||||
Blind: true
|
||||
Protection: true
|
||||
- Status: Bleeding
|
||||
Icon: EFST_BLOODING
|
||||
DurationLookup: NPC_BLEEDING
|
||||
@@ -258,9 +268,11 @@ Body:
|
||||
Fail:
|
||||
Refresh: true
|
||||
Inspiration: true
|
||||
Protection: true
|
||||
- Status: Dpoison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -784,7 +796,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
CalcFlags:
|
||||
@@ -998,6 +1009,7 @@ Body:
|
||||
Flags:
|
||||
SendOption: true
|
||||
- Status: Extremityfist
|
||||
Icon: EFST_EXTREMITYFIST
|
||||
DurationLookup: MO_EXTREMITYFIST
|
||||
CalcFlags:
|
||||
Regen: true
|
||||
@@ -1115,6 +1127,7 @@ Body:
|
||||
Icon: EFST_GROUNDMAGIC
|
||||
DurationLookup: SA_VOLCANO
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Watk: true
|
||||
Matk: true
|
||||
Flags:
|
||||
@@ -1139,8 +1152,14 @@ Body:
|
||||
NoClearance: true
|
||||
- Status: Watk_Element
|
||||
DurationLookup: MS_MAGNUM
|
||||
Flags:
|
||||
NoSave: true
|
||||
EndOnStart:
|
||||
Watk_Element: true
|
||||
- Status: Armor
|
||||
DurationLookup: NPC_DEFENDER
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
- Status: Armor_Element_Water
|
||||
Icon: EFST_RESIST_PROPERTY_WATER
|
||||
CalcFlags:
|
||||
@@ -2163,7 +2182,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Inchitrate
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
@@ -2182,7 +2200,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Incfleerate
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
@@ -2583,13 +2600,17 @@ Body:
|
||||
DurationLookup: HLIF_AVOID
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
RemoveFromHomOnMapWarp: true
|
||||
- Status: Change
|
||||
DurationLookup: HLIF_CHANGE
|
||||
CalcFlags:
|
||||
Vit: true
|
||||
Int: true
|
||||
Flags:
|
||||
RemoveOnChangeMap: true
|
||||
NoSave: true
|
||||
RemoveFromHomOnMapWarp: true
|
||||
Fail:
|
||||
Change: true
|
||||
- Status: Bloodlust
|
||||
@@ -2822,6 +2843,7 @@ Body:
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2830,6 +2852,7 @@ Body:
|
||||
CalcFlags:
|
||||
Watk: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2838,6 +2861,7 @@ Body:
|
||||
CalcFlags:
|
||||
MaxHp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2846,6 +2870,7 @@ Body:
|
||||
CalcFlags:
|
||||
MaxSp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2854,6 +2879,7 @@ Body:
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2916,23 +2942,12 @@ Body:
|
||||
Icon: EFST_INVINCIBLE
|
||||
DurationLookup: NPC_INVINCIBLE
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincibleoff: true
|
||||
- Status: Invincibleoff
|
||||
DurationLookup: NPC_INVINCIBLEOFF
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincible: true
|
||||
- Status: Manu_Atk
|
||||
Icon: EFST_MANU_ATK
|
||||
Flags:
|
||||
@@ -6107,14 +6122,6 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
RemoveOnHermode: true
|
||||
- Status: Extremityfist2
|
||||
Icon: EFST_EXTREMITYFIST
|
||||
DurationLookup: MO_EXTREMITYFIST
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Mtf_Aspd2
|
||||
Icon: EFST_MTF_ASPD2
|
||||
CalcFlags:
|
||||
@@ -7890,6 +7897,8 @@ Body:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
SendVal1: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Shadow_Weapon
|
||||
Icon: EFST_SHADOW_WEAPON
|
||||
DurationLookup: SHC_ENCHANTING_SHADOW
|
||||
@@ -7935,6 +7944,9 @@ Body:
|
||||
Flags:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Ultimate_S
|
||||
Icon: EFST_ULTIMATE_S
|
||||
DurationLookup: IG_ULTIMATE_SACRIFICE
|
||||
@@ -8747,9 +8759,192 @@ Body:
|
||||
DurationLookup: MT_RUSH_QUAKE
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: G_LIFEPOTION
|
||||
Icon: EFST_G_LIFEPOTION
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Hnnoweapon
|
||||
Icon: EFST_NOEQUIPWEAPON
|
||||
DurationLookup: HN_DOUBLEBOWLINGBASH
|
||||
- Status: Shieldchainrush
|
||||
Icon: EFST_SHIELDCHAINRUSH
|
||||
DurationLookup: HN_SHIELD_CHAIN_RUSH
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
BossResist: true
|
||||
- Status: Mistyfrost
|
||||
Icon: EFST_MISTYFROST
|
||||
DurationLookup: HN_JACK_FROST_NOVA
|
||||
Flags:
|
||||
BossResist: true
|
||||
- Status: Groundgravity
|
||||
Icon: EFST_GROUNDGRAVITY
|
||||
DurationLookup: HN_GROUND_GRAVITATION
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
BossResist: true
|
||||
- Status: Breakinglimit
|
||||
Icon: EFST_BREAKINGLIMIT
|
||||
DurationLookup: HN_BREAKINGLIMIT
|
||||
- Status: Rulebreak
|
||||
Icon: EFST_RULEBREAK
|
||||
DurationLookup: HN_RULEBREAK
|
||||
- Status: Intensive_Aim
|
||||
Icon: EFST_INTENSIVE_AIM
|
||||
States:
|
||||
NoMove: true
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Hit: true
|
||||
Cri: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
SendVal1: true
|
||||
NoSave: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Intensive_Aim_Count
|
||||
Icon: EFST_INTENSIVE_AIM_COUNT
|
||||
Flags:
|
||||
DisplayPc: true
|
||||
SendVal1: true
|
||||
NoSave: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Grenade_Fragment_1
|
||||
Icon: EFST_GRENADE_FRAGMENT_1
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_2
|
||||
Icon: EFST_GRENADE_FRAGMENT_2
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_3
|
||||
Icon: EFST_GRENADE_FRAGMENT_3
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_4
|
||||
Icon: EFST_GRENADE_FRAGMENT_4
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_5
|
||||
Icon: EFST_GRENADE_FRAGMENT_5
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_6
|
||||
Icon: EFST_GRENADE_FRAGMENT_6
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
- Status: Auto_Firing_Launcher
|
||||
Icon: EFST_AUTO_FIRING_LAUNCHEREFST
|
||||
DurationLookup: NW_AUTO_FIRING_LAUNCHER
|
||||
Flags:
|
||||
SendVal1: true
|
||||
- Status: Hidden_Card
|
||||
Icon: EFST_HIDDEN_CARD
|
||||
DurationLookup: NW_HIDDEN_CARD
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Period_Receiveitem_2nd
|
||||
Icon: EFST_PERIOD_RECEIVEITEM_2ND
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal1: true
|
||||
- Status: Period_Plusexp_2nd
|
||||
Icon: EFST_PERIOD_PLUSEXP_2ND
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal1: true
|
||||
- Status: Powerup
|
||||
Icon: EFST_POWERUP
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Agiup
|
||||
Icon: EFST_AGIUP
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flee: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Decreaseagi: true
|
||||
- Status: Protection
|
||||
Icon: EFST_RAY_OF_PROTECTION
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Stun: true
|
||||
Sleep: true
|
||||
Curse: true
|
||||
Stone: true
|
||||
Poison: true
|
||||
Blind: true
|
||||
Silence: true
|
||||
Bleeding: true
|
||||
Confusion: true
|
||||
Freeze: true
|
||||
|
||||
@@ -63,11 +63,12 @@ The eA Job System:
|
||||
EAJL_2 0x300
|
||||
|
||||
- The third category is type. Classes can either be normal, rebirth/advanced,
|
||||
adopted, or third class.
|
||||
adopted, third class or fourth class.
|
||||
|
||||
EAJL_UPPER 0x1000
|
||||
EAJL_BABY 0x2000
|
||||
EAJL_THIRD 0x4000
|
||||
EAJL_FOURTH 0x8000
|
||||
|
||||
So using these three categories, any job class can be constructed from the
|
||||
others. Let's take a swordman, for example.
|
||||
@@ -143,6 +144,11 @@ EAJL_THIRD:
|
||||
if(@eac&EAJL_THIRD)
|
||||
mes "Wow, you've really grown!";
|
||||
|
||||
EAJL_FOURTH:
|
||||
Checks if a class is a fourth job.
|
||||
if(@eac&EAJL_FOURTH)
|
||||
mes "Wow, you've really grown!";
|
||||
|
||||
EAJ_UPPERMASK:
|
||||
The upper mask can be used to "strip" the upper/baby characteristics of a
|
||||
class, used when you want to know if someone is a certain class regardless
|
||||
@@ -169,13 +175,19 @@ EAJ_BASEMASK:
|
||||
check will always fail for the same reasons previously explained.
|
||||
|
||||
EAJ_THIRDMASK:
|
||||
This mask strips 3rd class attributes. It will give the "normal" class of
|
||||
This mask strips 3rd class attributes. It will give the "normal" class of
|
||||
a third job, regardless of rebirth/adopted status. When used on non-third
|
||||
class characters, it will return the second job, or, if that also doesn't
|
||||
exist, the first.
|
||||
if ((@eac&EAJ_THIRDMASK) == EAJ_WARLOCK_T)
|
||||
mes "You've gone through rebirth, I see.";
|
||||
|
||||
EAJ_FOURTHMASK:
|
||||
This mask strips 4th class attributes. Although currently there are none,
|
||||
it is suggested to use this for checking.
|
||||
if ((@eac&EAJ_FOURTHMASK) == EAJ_DRAGON_KNIGHT)
|
||||
mes "Oh you are a Dragon Knight, I see.";
|
||||
|
||||
The script commands eaclass, roclass:
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ This list contains all available constants referenced in the 'bonus' commands.
|
||||
RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
|
||||
RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
|
||||
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH,
|
||||
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda
|
||||
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda, RC2_Illusion_Frozen, RC2_Illusion_Moonlight
|
||||
|
||||
* Class (c)
|
||||
Class_Normal, Class_Boss, Class_Guardian, Class_All
|
||||
|
||||
@@ -118,7 +118,23 @@ is disabled in '/conf/battle/items.conf'.
|
||||
*nomvploot
|
||||
|
||||
Disables normal monsters and MVPs from dropping items on a map. Looted items will always drop.
|
||||
'noloot' is the same as 'nomobloot' and 'nomvploot' combined.
|
||||
'nomobloot' prevents monsters and MVPs from dropping items from the 'Drops' table.
|
||||
'nomvploot' prevents MVPs from giving MVP prize items from the 'MvpDrops' table.
|
||||
'noloot' is the same as 'nomobloot' and 'nomvploot' combined.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*nolootnormalmob
|
||||
|
||||
Disables normal monsters type (only) from dropping items on a map. Looted items will always drop.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*no_npc_selfdestruction_on_all
|
||||
|
||||
A quick mapflag to change the behaviour of the NPC_SELFDESTRUCTION skill.
|
||||
When defined, the skill always and only hits enemy type instead of all units.
|
||||
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -474,3 +490,9 @@ Hides monster's HP bar on a map.
|
||||
Ignores config value of 'monster_hp_bars_info'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*specialpopup <popup ID>
|
||||
|
||||
Displays a special popup when a player enters the map. See script command "specialpopup" for details on different popup types.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -204,6 +204,18 @@ AttackMotion: Attack animation motion. Low value means monster's attack will be
|
||||
|
||||
---------------------------------------
|
||||
|
||||
ClientAttackMotion: The time from the start of a normal attack until the damage frame shows on client. At the same time you also get stopped on the client.
|
||||
This value is only needed if you use the "synchronize_damage" feature (battle/battle.conf).
|
||||
|
||||
If you created a custom sprite, you want to set this value to the timing of the damage frame in your *.act file.
|
||||
In Act Editor you can set the damage frame by setting the frame sound to "atk". If you don't define a damage frame, it will default to the second to last
|
||||
frame. Also keep in mind that the Act Editor displays slightly inaccurate speed. Every 25ms in Act Editor is 24ms in reality.
|
||||
|
||||
Example: Drops has a animation speed of 24ms per frame and the 13th frame (frame #12) is the damage frame. This means the damage shows after 12 frames.
|
||||
That's why Drops has a ClientAttackMotion of 24*12 = 288.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
DamageMotion: Damage animation motion, same as aMotion but used to display the "I am hit" animation. Coincidentally, this same value is used to determine how long it is before the monster/player can move again. Endure is dMotion = 0, obviously.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
|
||||
When a monster uses a level 10 skill on Aegis, it will be much stronger than the
|
||||
normal player version. On rAthena we reflect this by giving the monster a skill
|
||||
level above the maximum player level.
|
||||
The following lists explains the skill specialities and the corresponding level
|
||||
level above the maximum player skill level.
|
||||
The following list explains the skill specialities and the corresponding level
|
||||
which needs to be put for these skills in the mob_skill_db.
|
||||
|
||||
Note: The "SkillDatabase::parseNode" template has a linear determination feature
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20130613
|
||||
//= 20240414
|
||||
//===== Description: =========================================
|
||||
//= List of available permissions and their functions.
|
||||
//============================================================
|
||||
@@ -11,6 +11,12 @@
|
||||
This file describes the functions of player group permissions,
|
||||
configured in '/conf/groups.conf' under the "permissions" bracket.
|
||||
|
||||
The permission name used in '/conf/groups.conf' goes after the asterisk "*",
|
||||
while the constant name used in scripts and src goes between the parentheses "()"
|
||||
in the following format:
|
||||
|
||||
*permission_name (PC_PERM_CONSTANT_NAME)
|
||||
|
||||
To search for a permission, write "*" before its name.
|
||||
The format of this file is as follows:
|
||||
1. Basic Permissions
|
||||
@@ -22,20 +28,20 @@ The format of this file is as follows:
|
||||
========================
|
||||
---------------------------------------
|
||||
|
||||
*can_trade
|
||||
*can_trade (PC_PERM_TRADE)
|
||||
|
||||
Allows player to distribute items, such as through trades, dropping,
|
||||
vending, storage, mail, etc.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*can_party
|
||||
*can_party (PC_PERM_PARTY)
|
||||
|
||||
Allows player to create and join parties.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*attendance
|
||||
*attendance (PC_PERM_ATTENDANCE)
|
||||
|
||||
Allows player to use the daily attendance system.
|
||||
|
||||
@@ -46,78 +52,78 @@ Allows player to use the daily attendance system.
|
||||
===========================
|
||||
---------------------------------------
|
||||
|
||||
*all_skill
|
||||
*all_skill (PC_PERM_ALL_SKILL)
|
||||
|
||||
Grants player all available skills in the player's skill tree.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*all_equipment
|
||||
*all_equipment (PC_PERM_USE_ALL_EQUIPMENT)
|
||||
|
||||
Allows player to equip any item, regardless of requirements (class, level,
|
||||
etc.). Note that this can cause client errors if a sprite does not exist.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*skill_unconditional
|
||||
*skill_unconditional (PC_PERM_SKILL_UNCONDITIONAL)
|
||||
|
||||
Allows player to use any skill, regardless of required conditions (SP,
|
||||
items, etc.).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*join_chat
|
||||
*join_chat (PC_PERM_JOIN_ALL_CHAT)
|
||||
|
||||
Allows player to join password-protected chatrooms.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*kick_chat
|
||||
*kick_chat (PC_PERM_NO_CHAT_KICK)
|
||||
|
||||
Prevents player from being kicked from a chatroom.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*view_hpmeter
|
||||
*view_hpmeter (PC_PERM_VIEW_HPMETER)
|
||||
|
||||
Allows player to see the HP bar of every player.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*view_equipment
|
||||
*view_equipment (PC_PERM_VIEW_EQUIPMENT)
|
||||
|
||||
Allows player to view the equipment of every player, regardless of that
|
||||
player's setting.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*hack_info
|
||||
*hack_info (PC_PERM_RECEIVE_HACK_INFO)
|
||||
|
||||
Allows player to receive all information about players who try to hack,
|
||||
spoof a name, etc.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*disable_pvm
|
||||
*disable_pvm (PC_PERM_DISABLE_PVM)
|
||||
|
||||
Prevents player from attacking monsters.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*disable_pvp
|
||||
*disable_pvp (PC_PERM_DISABLE_PVP)
|
||||
|
||||
Prevents player from attacking other players.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*can_trade_bounded
|
||||
*can_trade_bounded (PC_PERM_TRADE_BOUNDED)
|
||||
|
||||
Allows player to do normal item actions with bounded items (drop, sell,
|
||||
trade, etc.).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*item_unconditional
|
||||
*item_unconditional (PC_PERM_ITEM_UNCONDITIONAL)
|
||||
|
||||
Allows player to consume any consumable item regardless the requirements
|
||||
(bypass noitemconsumption mapflag, item's class, gender, status changes,
|
||||
@@ -125,37 +131,43 @@ item delay, etc).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*trade_unconditional (PC_PERM_TRADE_UNCONDITIONAL)
|
||||
|
||||
Allows player to ignore the trade conditions of items (drop, trade, sell, cart, storage/gstorage, mail and auction).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
======================
|
||||
| 3. Command-related |
|
||||
======================
|
||||
---------------------------------------
|
||||
|
||||
*all_commands
|
||||
*all_commands (PC_PERM_USE_ALL_COMMANDS)
|
||||
|
||||
Allows usage of all atcommands and charcommands.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*disable_commands_when_dead
|
||||
*disable_commands_when_dead (PC_PERM_DISABLE_CMD_DEAD)
|
||||
|
||||
Disables usage of atcommands when player is dead.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*hide_session
|
||||
*hide_session (PC_PERM_HIDE_SESSION)
|
||||
|
||||
Hides player session from being displayed by atcommands (@who, @whomap,
|
||||
etc.).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*who_display_aid
|
||||
*who_display_aid (PC_PERM_WHO_DISPLAY_AID)
|
||||
|
||||
Displays all GMs and character/account IDs in the @who command.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*any_warp
|
||||
*any_warp (PC_PERM_WARP_ANYWHERE)
|
||||
|
||||
Allows player to bypass 'nowarp', 'nowarpto', 'noteleport', and 'nomemo'
|
||||
mapflags in commands which modify a character's map or coordinates (@memo,
|
||||
@@ -163,64 +175,64 @@ mapflags in commands which modify a character's map or coordinates (@memo,
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*receive_requests
|
||||
*receive_requests (PC_PERM_RECEIVE_REQUESTS)
|
||||
|
||||
Allows player to receive requests through the @requests command.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*show_bossmobs
|
||||
*show_bossmobs (PC_PERM_SHOW_BOSS)
|
||||
|
||||
Displays boss mobs in the @showmobs command.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*channel_admin
|
||||
*channel_admin (PC_PERM_CHANNEL_ADMIN)
|
||||
|
||||
Allows player to modify #channel settings regardless of ownership and to
|
||||
join password-protected channels without a password.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*use_check
|
||||
*use_check (PC_PERM_USE_CHECK)
|
||||
|
||||
Allows player to use the client command /check (displays character status).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*use_changemaptype
|
||||
*use_changemaptype (PC_PERM_USE_CHANGEMAPTYPE)
|
||||
|
||||
Allows player to use the client command /changemaptype.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*command_enable
|
||||
*command_enable (PC_PERM_ENABLE_COMMAND)
|
||||
|
||||
Enable to use atcommand while talking with NPC.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*bypass_stat_onclone
|
||||
*bypass_stat_onclone (PC_PERM_BYPASS_STAT_ONCLONE)
|
||||
|
||||
Bypass max parameter limit while using @clonestat
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*bypass_max_stat
|
||||
*bypass_max_stat (PC_PERM_BYPASS_MAX_STAT)
|
||||
|
||||
Allow to bypass the maximum stat parameter (at conf/player.conf) to
|
||||
maximum value 32,767.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_detect
|
||||
*macro_detect (PC_PERM_MACRO_DETECT)
|
||||
|
||||
Allows player to use the client command /macro_detector.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*macro_register
|
||||
*macro_register (PC_PERM_MACRO_REGISTER)
|
||||
|
||||
Allows player to use the client commands /maco_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
Allows player to use the client commands /macro_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -20,11 +20,30 @@ Title: Quest title.
|
||||
|
||||
TimeLimit: Amount of time before the quest expires.
|
||||
|
||||
Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Specifying with "+" will mark how long until the quest expires.
|
||||
Specifying without "+" will mark the exact time the quest expires. Format: "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Format: "d" (optional), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
|
||||
Please note the number before "d" only shifts the exact timer to the given day(s).
|
||||
Example:
|
||||
- Id: 2069
|
||||
Title: Tierra Gorge Battle
|
||||
# The quest expires 5 minutes after being taken.
|
||||
TimeLimit: +5mn
|
||||
|
||||
Specifying without "+" will mark the exact time the quest expires.
|
||||
Use a number followed by "d" for day(s) to shift the exact timer to the given day(s) or use the days of the week to set the expiration day,
|
||||
and "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Format: [days of the week] or "d" (optionals), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
|
||||
Examples:
|
||||
- Id: 9419
|
||||
Title: Attack Sky Fortress Invading Prontera
|
||||
# The quest expires 3 days after being taken at 4am.
|
||||
TimeLimit: 3d 4h
|
||||
- Id: 5965
|
||||
Title: "[Standby] Devil's Special"
|
||||
# The quest expires Monday at 4am.
|
||||
TimeLimit: Monday 4h
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
//===== rAthena Documentation================================
|
||||
//===== rAthena Documentation================================
|
||||
//= rAthena Script Commands
|
||||
//===== By:==================================================
|
||||
//= rAthena Dev Team
|
||||
@@ -135,11 +135,26 @@ and 'doc/mapflags.txt'.
|
||||
<map name>{,<x>{,<y>{,<xs>{,<ys>}}}}%TAB%monster%TAB%<monster name>{,<monster level>}%TAB%<mob id>,<amount>{,<delay1>{,<delay2>{,<event>{,<mob size>{,<mob ai>}}}}}
|
||||
|
||||
Map name is the name of the map the monsters will spawn on. x,y are the
|
||||
coordinates where the mob should spawn. If xs and ys are non-zero, they
|
||||
specify the 'radius' of a spawn-rectangle area centered at x,y.
|
||||
Putting zeros instead of these coordinates will spawn the monsters randomly.
|
||||
coordinates where the mob should spawn. Putting zeros instead of these
|
||||
coordinates will spawn the monsters randomly.
|
||||
|
||||
If the coordinates are non-zero and xs and ys are above 1, each monster will
|
||||
spawn in a radius around x,y. At server start, each monster will get assigned
|
||||
its own center cell adding or substracting up to (xs-1),(ys-1) from the given
|
||||
x,y coordinates. Each time a monster respawns, it will spawn in a radius around
|
||||
its personal center cell by adding or substracting up to (xs-1),(ys-1) again.
|
||||
This results in a total possible spawn area over all monsters of the spawn line
|
||||
of (xs,ys)*4-3, but with a strong bias towards the center of that area:
|
||||
2,2 - 5x5
|
||||
3,3 - 9x9
|
||||
4,4 - 13x13
|
||||
5,5 - 17x17
|
||||
etc.
|
||||
|
||||
Note this is only the initial spawn zone, as mobs random-walk, they are free
|
||||
to move away from their specified spawn region.
|
||||
You can disable the picking of a random center cell for each monster in the
|
||||
battle config. (See /conf/battle/monster.conf::randomize_center_cell.)
|
||||
|
||||
Monster name is the name the monsters will have on screen, and has no relation
|
||||
whatsoever to their names anywhere else. It's the mob id that counts, which
|
||||
@@ -188,6 +203,8 @@ Natural enemies for AI monsters are normal monsters.
|
||||
|
||||
Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able
|
||||
to be detected on the map with the SC_BOSSMAPINFO status (used by Convex Mirror).
|
||||
A boss monster spawn with fixed coordinates will always spawn at the given
|
||||
coordinates, even if they are blocked (e.g. by Icewall).
|
||||
|
||||
** NPC names
|
||||
|
||||
@@ -5677,22 +5694,35 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*searchstores <uses>,<effect>;
|
||||
*searchstores <uses>,<effect>{,"<map name>"};
|
||||
|
||||
Invokes the store search window, which allows to search for both vending
|
||||
and buying stores. Parameter uses indicates, how many searches can be
|
||||
started, before the window has to be reopened. Effect value affects,
|
||||
what happens, when a result item is double-clicked and can be one of the
|
||||
following:
|
||||
and buying stores.
|
||||
|
||||
0 = Shows the store's position on the mini-map and highlights the
|
||||
shop sign with yellow color, when the store is on same map
|
||||
as the invoking player.
|
||||
1 = Directly opens the shop, regardless of distance.
|
||||
Parameter <uses> indicates how many searches can be started
|
||||
before the window has to be reopened.
|
||||
|
||||
Example:
|
||||
// Item Universal_Catalog_Gold (10 uses, effect: open shop)
|
||||
searchstores 10,1;
|
||||
Parameter <effect> affects what happens when a result item is double-clicked
|
||||
and can be one of the following:
|
||||
|
||||
SEARCHSTORE_EFFECT_NORMAL : Shows the store's position on the mini-map and highlights the
|
||||
shop sign with yellow color, when the store is on same map
|
||||
as the invoking player.
|
||||
SEARCHSTORE_EFFECT_REMOTE : Directly opens the shop, regardless of distance.
|
||||
|
||||
Optional parameter <map name> indicates the name of map where the stores will be searched.
|
||||
If not set, the search will be on the map the invoking character is currently on.
|
||||
Special values for <map name> are:
|
||||
|
||||
"this" : Will search for stores on the map where the invoking character is currently on. (default)
|
||||
"all" : Will search for stores on all maps.
|
||||
|
||||
Examples:
|
||||
// Item Vending_Search_Scroll (10 uses, effect: show mark on minimap, current map)
|
||||
searchstores 10, SEARCHSTORE_EFFECT_NORMAL;
|
||||
|
||||
// Search stores (1 use, effect: open shop, all maps on the server)
|
||||
searchstores 1, SEARCHSTORE_EFFECT_REMOTE, "all";
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -6094,11 +6124,12 @@ will always return 0.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*skilleffect <skill id>,<number>;
|
||||
*skilleffect "<skill name>",<number>;
|
||||
*skilleffect <skill id>,<number>{,<game ID>};
|
||||
*skilleffect "<skill name>",<number>{,<game ID>};
|
||||
|
||||
This command displays visual and aural effects of given skill on currently
|
||||
attached character. The number parameter is for skill whose visual effect
|
||||
attached character or, when defined, on any unit with the given ID.
|
||||
The number parameter is for skill whose visual effect
|
||||
involves displaying of a number (healing or damaging). Note, that this command
|
||||
will not actually use the skill, it is intended for scripts, which simulate
|
||||
skill usage by the NPC, such as buffs, by setting appropriate status and
|
||||
@@ -6591,7 +6622,8 @@ Available <type>:
|
||||
PCBLOCK_COMMANDS Prevent the player from using atcommands/charcommands.
|
||||
PCBLOCK_NPCCLICK Prevent the player from clicking/touching any NPC/shop/warp.
|
||||
PCBLOCK_EMOTION Prevent the player from using emotions.
|
||||
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK.
|
||||
PCBLOCK_EQUIP Prevent the player from replacing equipment.
|
||||
PCBLOCK_NPC Simulate NPC interaction. Useful for NPC with no mes window. Sum of PCBLOCK_MOVE|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK|PCBLOCK_EQUIP.
|
||||
PCBLOCK_ALL Sum of all the flags.
|
||||
|
||||
Examples:
|
||||
@@ -6620,8 +6652,8 @@ Examples:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
macro_detector({<account ID>});
|
||||
macro_detector({"<character name>"});
|
||||
*macro_detector({<account ID>});
|
||||
*macro_detector({"<character name>"});
|
||||
|
||||
This command will display the captcha UI challenge onto the invoking character or the given <account ID>/<character name>.
|
||||
|
||||
@@ -6642,6 +6674,46 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*permission_check(<permission>{,<char_id>});
|
||||
|
||||
This command will return true if the attached character has the specified permission, false otherwise.
|
||||
If <char_id> is given, it will check the permission for that character instead.
|
||||
|
||||
A full list of the player permission constants (with the 'PC_PERM' prefix) along with the
|
||||
full permissions documentation can be found in 'doc/permissions.txt'.
|
||||
|
||||
|
||||
Example:
|
||||
if (permission_check(PC_PERM_TRADE)) {
|
||||
mes "You have permission to trade!";
|
||||
}
|
||||
else {
|
||||
mes "You do not have permission to trade!";
|
||||
}
|
||||
end;
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*permission_add(<permission>{,<char_id>});
|
||||
*permission_remove(<permission>{,<char_id>});
|
||||
|
||||
These commands will temporarily add or remove the specified permission to the attached character,
|
||||
or the given <char_id> until the player logs out.
|
||||
|
||||
A full list of the player permission constants (with the 'PC_PERM' prefix) along with the
|
||||
full permissions documentation can be found in 'doc/permissions.txt'.
|
||||
|
||||
Examples:
|
||||
// Adds the 'can_trade' permission to the attached character,
|
||||
// allowing them to trade, drop, sell, store and mail items.
|
||||
permission_add(PC_PERM_TRADE);
|
||||
|
||||
// Removes the 'can_party' permission from the attached character,
|
||||
// preventing them from joining or creating parties.
|
||||
permission_remove(PC_PERM_PARTY);
|
||||
|
||||
---------------------------------------
|
||||
|
||||
==================================
|
||||
|5.- Mob / NPC -related commands.|
|
||||
==================================
|
||||
@@ -7944,17 +8016,15 @@ Return values:
|
||||
//
|
||||
---------------------------------------
|
||||
|
||||
*npcspeed <speed value>;
|
||||
*npcwalkto <x>,<y>;
|
||||
*npcstop;
|
||||
*npcspeed( <speed value> {,"<npc name>"} );
|
||||
*npcwalkto( <x>,<y> {,"<npc name>"} } );
|
||||
*npcstop( {"<npc name>", {"<flag>"}});
|
||||
|
||||
These commands will make the NPC object in question move around the map. As they
|
||||
currently are, they are a bit buggy and are not useful for much more than making
|
||||
an NPC move randomly around the map.
|
||||
These commands will make the NPC object in question move around the map.
|
||||
|
||||
'npcspeed' will set the NPCs walking speed to a specified value. As in the
|
||||
@speed GM command, 200 is the slowest possible speed while 0 is the fastest
|
||||
possible (instant motion). 100 is the default character walking speed.
|
||||
'npcspeed' will permanently set the NPCs walking speed to a specified value. As in the
|
||||
@speed GM command, MAX_WALK_SPEED (1000) is the slowest possible speed while MIN_WALK_SPEED (20) is the fastest
|
||||
possible (instant motion). DEFAULT_NPC_WALK_SPEED (200) is the default NPC walking speed.
|
||||
|
||||
'npcwalkto' will start the NPC sprite moving towards the specified coordinates
|
||||
on the same map it is currently on. The script proceeds immediately after the
|
||||
@@ -7962,10 +8032,17 @@ NPC begins moving.
|
||||
|
||||
'npcstop' will stop the motion.
|
||||
|
||||
The <flag> value in npcstop affects how the unit is stopped. The following flags are bitwise values (can be combined using the pipe operator):
|
||||
USW_NONE = Unit will keep walking to their original destination.
|
||||
USW_FIXPOS = Issue a fixpos packet afterwards.
|
||||
USW_MOVE_ONCE = Force the unit to move one cell if it hasn't yet.
|
||||
USW_MOVE_FULL_CELL = Enable moving to the next cell when unit was already half-way there (may cause on-touch/place side-effects, such as a scripted map change).
|
||||
USW_FORCE_STOP = Force stop moving.
|
||||
Default: USW_FIXPOS | USW_MOVE_FULL_CELL | USW_FORCE_STOP
|
||||
|
||||
While in transit, the NPC will be clickable, but invoking it will cause it to
|
||||
stop moving, which will make its coordinates different from what the client
|
||||
computed based on the speed and motion coordinates. The effect is rather
|
||||
unnerving.
|
||||
computed based on the speed and motion coordinates.
|
||||
|
||||
Only a few NPC sprites have walking animations, and those that do, do not get
|
||||
the animation invoked when moving the NPC, due to the problem in the NPC walking
|
||||
@@ -8432,6 +8509,15 @@ Opens the tip box UI for the attached player or the given character ID.
|
||||
|
||||
This command requires packet version 2017-11-22 or newer.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*specialpopup(<popup ID>);
|
||||
|
||||
Open popup and/or show text by ID from list defined in the client spopup.lub file.
|
||||
Popup and text is only visible if the player warped from one map to another map.
|
||||
|
||||
This command requires packet version 2022-10-05 or newer.
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
6,1.- Unit-related commands
|
||||
@@ -8966,8 +9052,9 @@ Get info of elemental of attached player or player by char_id.
|
||||
Other info can be obtained by 'getunitdata' command.
|
||||
|
||||
Valid types are:
|
||||
0: Elemental ID
|
||||
1: Elemental Game ID
|
||||
ELEMINFO_ID Elemental ID (ID unique to elementals unit type)
|
||||
ELEMINFO_GAMEID Elemental Game ID
|
||||
ELEMINFO_CLASS Elemental Class (ID defined in elemental_db.yml)
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
@@ -9779,6 +9866,7 @@ For details on the other parameters, see 'announce'.
|
||||
|
||||
This function checks if a party meets certain requirements, returning 1 if all
|
||||
conditions are met and 0 otherwise. It will only check online characters.
|
||||
The command returns 0 is the party ID does not exist.
|
||||
|
||||
amount - number of online party members (default is 1).
|
||||
min - minimum level of all characters in the party (default is 1).
|
||||
@@ -10603,6 +10691,7 @@ current invoking character.
|
||||
*addhomintimacy <amount>{,<char_id>};
|
||||
|
||||
Increase or decrease a homunculus' intimacy value by the given <amount>. 100000 is full loyalty.
|
||||
Fails silently when no players are attached or if the player has no homunculus.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -11412,3 +11501,37 @@ Example:
|
||||
autoloot(10000); // 100.00%
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdialogalign(<align>);
|
||||
|
||||
Set vertical or horizontal align in NPC dialog.
|
||||
Valid aligns:
|
||||
- horizontal align:
|
||||
DIALOG_ALIGN_LEFT
|
||||
DIALOG_ALIGN_CENTER
|
||||
DIALOG_ALIGN_RIGHT
|
||||
|
||||
- vertical align:
|
||||
DIALOG_ALIGN_TOP
|
||||
DIALOG_ALIGN_MIDDLE
|
||||
DIALOG_ALIGN_BOTTOM
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdialogsize(<width>, <height>)
|
||||
|
||||
Set size for NPC dialog in pixels.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdialogpos(<x>, <y>)
|
||||
|
||||
Set position for NPC dialog in pixels.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdialogpospercent(<x>, <y>)
|
||||
|
||||
Set position for NPC dialog in screen size percent.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -58,6 +58,7 @@ IgnoreFlee - Skill ignores target's flee (Magic type always ignores)
|
||||
IgnoreDefCard - Skill ignores target's defense cards.
|
||||
IgnoreLongCard - Skill ignores caster's long range damage cards.
|
||||
Critical - Skill can critical.
|
||||
SimpleDefense - (Renewal-only) Physical damage is flatly reduced by DEF+DEF2. RES is ignored.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
@@ -254,6 +254,9 @@ Flags: Various status flags for specific status change events.
|
||||
SuperNoviceAngel - Status that is given from Super Novice Angel.
|
||||
TaekwonAngel - Status that is given from Taekwon Angel.
|
||||
|
||||
RemoveFromHomOnWarp - Removes the status from the Homunculus when teleporting or warping to another map.
|
||||
RemoveFromHomOnMapWarp - Removes the status from the Homunculus when warping to another map.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
MinDuration: Minimum duration, in milliseconds, after reduction calculation for status resistance.
|
||||
|
||||
@@ -1001,13 +1001,16 @@ SC_FLING ()
|
||||
desc:
|
||||
val1:
|
||||
|
||||
SC_AVOID ()
|
||||
desc:
|
||||
val1:
|
||||
SC_AVOID (EFST_HLIF_AVOID)
|
||||
desc: Increase walkspeed for Players and Homunculus
|
||||
val1: Skill Level
|
||||
val2: Walkspeed increase (10 * val1 for Players, 40 * val1 for Homunculus)
|
||||
|
||||
SC_CHANGE ()
|
||||
desc:
|
||||
val1:
|
||||
SC_CHANGE (EFST_HLIF_CHANGE)
|
||||
desc: Increase some Homunculus' statuses (VIT, INT); Uses MATK for damage calculation; Sets Homunculus' HP and SP to 10 on expiration; On Pre-Renewal, sets Homunculus' HP and SP to 100% on cast
|
||||
val1: Skill Level
|
||||
val2: VIT increase (20 * val1)
|
||||
val3: INT increase (30 * val1)
|
||||
|
||||
SC_BLOODLUST ()
|
||||
desc:
|
||||
@@ -2832,3 +2835,13 @@ SC_WEAPONBREAKER
|
||||
desc: Bonus given when using NPC_WEAPONBRAKER skill
|
||||
val1: Skill level
|
||||
val2: val1 * 2 weapon break chance
|
||||
|
||||
SC_POWERUP
|
||||
desc: Increases ATKpercent and Hit.
|
||||
val1: + ATKpercent
|
||||
val2: +% Hit
|
||||
|
||||
SC_AGIUP
|
||||
desc: Increase Speed and Flee.
|
||||
val1: +% Walkspeed
|
||||
val2: +% Flee
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
|
||||
# AttackDelay Attack speed. (Default: 0)
|
||||
# AttackMotion Attack animation speed. (Default: 0)
|
||||
# ClientAttackMotion Client attack speed. (Default: AttackMotion)
|
||||
# DamageMotion Damage animation speed. (Default: 0)
|
||||
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
|
||||
# Ai Aegis monster type AI behavior. (Default: 06)
|
||||
|
||||
@@ -60,6 +60,9 @@ CREATE TABLE `mob_db` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -60,6 +60,9 @@ CREATE TABLE `mob_db2` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -62,6 +62,9 @@ CREATE TABLE `mob_db2_re` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -62,6 +62,9 @@ CREATE TABLE `mob_db_re` (
|
||||
`racegroup_ep172alpha` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172beta` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_ep172bath` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_turtle` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_rachel_sanctuary` tinyint(1) unsigned DEFAULT NULL,
|
||||
`racegroup_illusion_luanda` tinyint(1) unsigned DEFAULT NULL,
|
||||
`element` varchar(24) DEFAULT NULL,
|
||||
`element_level` tinyint(4) unsigned DEFAULT NULL,
|
||||
`walk_speed` smallint(6) unsigned DEFAULT NULL,
|
||||
|
||||
@@ -1,26 +1,19 @@
|
||||
//===== rAthena Script =======================================
|
||||
//===== rAthena Script =======================================
|
||||
//= Brasilis Town
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
//= 1.4
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
//===== Description: =========================================
|
||||
//= [Official Conversion]
|
||||
//= Brasilis Town Script
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. Transportation and Basic NPCs.
|
||||
//===== Changelog: ===========================================
|
||||
//= 1.0 First version. Transportation and Basic NPCs. [L0ne_W0lf]
|
||||
//= 1.1 Fixed Zeny not being removed for payment. [Kisuka]
|
||||
//= 1.2 Updated dialog, added Ice Cream Maker. [L0ne_W0lf]
|
||||
//= 1.3 Moved Alberta NPC to pre-re/re paths. [Euphy]
|
||||
//= 1.4 Added VIP features. [Euphy]
|
||||
//============================================================
|
||||
//============================================================
|
||||
|
||||
// Brasilis Transportation :: brasilis_trans
|
||||
//============================================================
|
||||
/* Pre-Renewal coordinates: alberta,247,115,3 */
|
||||
alberta,246,82,3 script Crewman#bra2 100,{
|
||||
- script ::Crewman_bra2 -1,{
|
||||
mes "[Crewman]";
|
||||
mes "Hey, have you heard of a place called Brasilis?";
|
||||
mes "It's a tropical city that's hot like the desert but also rainy. It is a very mysterious place.";
|
||||
@@ -184,7 +184,28 @@ function Job_Options {
|
||||
Job_Options(.@job_opt,roclass(.@eac|EAJL_THIRD)); // Expanded SN is "third" cls
|
||||
}
|
||||
}
|
||||
|
||||
// babies don't get to become 4th jobs
|
||||
if (.FourthExpanded && .@eac == EAJ_REBELLION) {
|
||||
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
|
||||
Job_Options(.@job_opt, roclass(EAJ_NIGHT_WATCH));
|
||||
}
|
||||
|
||||
if (.FourthExpanded && .@eac == EAJ_KAGEROUOBORO) {
|
||||
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
|
||||
Job_Options(.@job_opt, roclass(EAJ_SHINKIRO_SHIRANUI));
|
||||
}
|
||||
|
||||
if (.FourthExpanded && .@eac == EAJ_SUPER_NOVICE_E) {
|
||||
Require_Level(.Req_Fourth[0], .Req_Fourth[1]);
|
||||
Job_Options(.@job_opt, roclass(EAJ_HYPER_NOVICE));
|
||||
}
|
||||
|
||||
if (.FourthExpanded && .@eac == EAJ_SUMMONER) {
|
||||
Require_Level(.Req_SHandler[0], .Req_SHandler[1]);
|
||||
Job_Options(.@job_opt, roclass(EAJ_SPIRIT_HANDLER));
|
||||
}
|
||||
|
||||
if (.SecondExpanded &&
|
||||
((.@eac&(~EAJL_BABY)) == EAJ_NINJA || // is (Baby) Ninja
|
||||
(.@eac&(~EAJL_BABY)) == EAJ_GUNSLINGER)) { // is (Baby) Gunslinger
|
||||
@@ -483,6 +504,7 @@ OnInit:
|
||||
|
||||
// Settings
|
||||
.FourthClass = true; // Enable fourth classes?
|
||||
.FourthExpanded = true; // Enable new expanded fourth classes: Ex. Hyper Novice, Rebellion, Shinkiro/Shiranui?
|
||||
.ThirdClass = true; // Enable third classes?
|
||||
.RebirthClass = true; // Enable rebirth classes?
|
||||
.SecondExpanded = true; // Enable new expanded second classes: Ex. Super Novice, Kagerou/Oboro, Rebellion?
|
||||
@@ -504,6 +526,7 @@ OnInit:
|
||||
setarray .Req_Fourth[0],200,70; // Minimum base level, job level to change to fourth class
|
||||
setarray .Req_Exp_NJ_GS[0],99,70; // Minimum base level, job level to turn into Expanded Ninja and Gunslinger
|
||||
setarray .Req_Exp_SNOVI[0],99,99; // Minimum base level, job level to turn into Expanded Super Novice
|
||||
setarray .Req_SHandler[0],200,60; // Minimum base level, job level to turn into Spirit Handler
|
||||
.SNovice = 45; // Minimum base level to turn into Super Novice
|
||||
|
||||
// Setting adjustments by PACKETVER
|
||||
|
||||
@@ -110,7 +110,18 @@ function Pick {
|
||||
Go(.@map$,.@x,.@y);
|
||||
}
|
||||
function Restrict {
|
||||
if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
|
||||
.@type$ = getarg(0);
|
||||
|
||||
if (.@type$ == "Brasilis") {
|
||||
// If the official warper to Brasilis is enabled, meaning is either
|
||||
// Renewal mode or Pre-renewal Brasilis is enabled, we lift the restriction
|
||||
if (getnpcid(0, "Crewman_bra2"))
|
||||
return;
|
||||
// Otherwise we apply the renewal restriction
|
||||
.@type$ = "RE";
|
||||
}
|
||||
|
||||
if ((.@type$ == "RE" && !checkre(0)) || (.@type$ == "Pre-RE" && checkre(0))) {
|
||||
if (getarg(1,0)) {
|
||||
set @warp_block,0;
|
||||
for (set .@i,1; .@i<getargcount(); set .@i,.@i+1)
|
||||
@@ -141,7 +152,7 @@ T2: Go("alberta",28,234);
|
||||
T3: Go("aldebaran",140,131);
|
||||
T4: Go("amatsu",198,84);
|
||||
T5: Go("ayothaya",208,166);
|
||||
T6: Restrict("RE");
|
||||
T6: Restrict("Brasilis");
|
||||
Go("brasilis",196,217);
|
||||
T7: Go("comodo",209,143);
|
||||
T8: Restrict("RE");
|
||||
@@ -218,7 +229,7 @@ F2: setarray @c[2],173,134,212,150;
|
||||
F3: Restrict("RE");
|
||||
setarray @c[2],193,220,220,187;
|
||||
Disp("Bifrost Field",1,2); Pick("bif_fild");
|
||||
F4: Restrict("RE");
|
||||
F4: Restrict("Brasilis");
|
||||
setarray @c[2],74,32;
|
||||
Disp("Brasilis Field",1,1); Pick("bra_fild");
|
||||
F5: Restrict("Pre-RE",5);
|
||||
@@ -343,7 +354,7 @@ D7: Restrict("RE");
|
||||
D8: Restrict("RE",4,5);
|
||||
setarray @c[2],150,288,150,18,140,134,244,52,100,202;
|
||||
Disp("Bio Lab 1:Bio Lab 2:Bio Lab 3:Bio Lab 4:Tomb of the Fallen"); Pick("","lhz_dun01","lhz_dun02","lhz_dun03","lhz_dun04","lhz_dun_n");
|
||||
D9: Restrict("RE");
|
||||
D9: Restrict("Brasilis");
|
||||
setarray @c[2],87,47,262,262;
|
||||
Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
|
||||
D10: Restrict("RE",6);
|
||||
|
||||
@@ -59,7 +59,7 @@ aldeba_in,96,181,4 script Kafra Service 113,{
|
||||
mes "seems that you don't";
|
||||
mes "have the 20 zeny to pay";
|
||||
mes "the Storage access fee...";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
mes "[Kafra Leilah]";
|
||||
mes "Although this facility is";
|
||||
@@ -687,3 +687,12 @@ alb2trea,59,69,5 script Kafra Employee::kaf_alb2trea 117,{
|
||||
savepoint "alb2trea",92,64,1,1;
|
||||
callfunc "F_KafEnd",0,1,"at Sunken Ship";
|
||||
}
|
||||
|
||||
// Brasilis
|
||||
//============================================================
|
||||
brasilis,197,221,4 script Kafra Employee::kaf_bra 4_F_KAFRA1,{
|
||||
cutin "kafra_01",2;
|
||||
callfunc "F_Kafra",0,3,0,80,700;
|
||||
savepoint "brasilis",195,259,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Brasilis";
|
||||
}
|
||||
|
||||
@@ -298,6 +298,12 @@ man_fild02 mapflag nightenabled
|
||||
splendide mapflag nightenabled
|
||||
spl_fild01 mapflag nightenabled
|
||||
|
||||
//============================================================
|
||||
// Brasilis
|
||||
//============================================================
|
||||
brasilis mapflag nightenabled
|
||||
bra_fild01 mapflag nightenabled
|
||||
|
||||
//============================================================
|
||||
// Events
|
||||
//============================================================
|
||||
|
||||
@@ -371,6 +371,12 @@ splendide mapflag nobranch
|
||||
spl_in01 mapflag nobranch
|
||||
spl_in02 mapflag nobranch
|
||||
|
||||
//============================================================
|
||||
// Brasilis
|
||||
//============================================================
|
||||
brasilis mapflag nobranch
|
||||
bra_in01 mapflag nobranch
|
||||
|
||||
//============================================================
|
||||
// RWC
|
||||
//============================================================
|
||||
|
||||
@@ -731,6 +731,13 @@ spl_fild01 mapflag nomemo
|
||||
spl_in01 mapflag nomemo
|
||||
spl_in02 mapflag nomemo
|
||||
|
||||
//============================================================
|
||||
// Brasilis
|
||||
//============================================================
|
||||
bra_in01 mapflag nomemo
|
||||
bra_dun01 mapflag nomemo
|
||||
bra_dun02 mapflag nomemo
|
||||
|
||||
//evt_zombie mapflag nomemo
|
||||
|
||||
//============================================================
|
||||
|
||||
@@ -25,6 +25,8 @@ ama_in01 mapflag nopenalty
|
||||
ama_in02 mapflag nopenalty
|
||||
ama_test mapflag nopenalty
|
||||
arena_room mapflag nopenalty
|
||||
brasilis mapflag nopenalty
|
||||
bra_in01 mapflag nopenalty
|
||||
comodo mapflag nopenalty
|
||||
cmd_in01 mapflag nopenalty
|
||||
cmd_in02 mapflag nopenalty
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user