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253 Commits
newrandopt
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hotfix/iss
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24
.editorconfig
Normal file
24
.editorconfig
Normal file
@@ -0,0 +1,24 @@
|
||||
# rAthena EditorConfig file
|
||||
# EditorConfig is awesome: https://EditorConfig.org
|
||||
# This file should be encoded in UTF-8 with CRLF or LF line endings.
|
||||
|
||||
root = true
|
||||
|
||||
# Add a blank newline to the end of every file after saving
|
||||
# Trim trailing whitespace
|
||||
[*]
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
# YAML does not support hard tabs.
|
||||
[*.{yml,yaml}]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
|
||||
# Use tabs in Makefiles
|
||||
[Makefile*]
|
||||
indent_style = tab
|
||||
|
||||
# Scripts should use hard tabs to prevent script header goofs.
|
||||
[npc/**.txt]
|
||||
indent_style = tab
|
||||
52
.gitignore
vendored
52
.gitignore
vendored
@@ -46,10 +46,6 @@ Thumbs.db
|
||||
/3rdparty/libconfig/*.o
|
||||
/3rdparty/libconfig/obj
|
||||
|
||||
# /3rdparty/mt19937ar/
|
||||
/3rdparty/mt19937ar/Makefile
|
||||
/3rdparty/mt19937ar/*.o
|
||||
|
||||
# /3rdparty/yaml-cpp/
|
||||
/3rdparty/yaml-cpp/Makefile
|
||||
|
||||
@@ -60,6 +56,9 @@ Thumbs.db
|
||||
/conf/import
|
||||
/conf/msg_conf/import
|
||||
|
||||
# /lib
|
||||
/lib
|
||||
|
||||
# /log/
|
||||
/log/*.log
|
||||
/log/*.leaks
|
||||
@@ -86,10 +85,6 @@ Thumbs.db
|
||||
/src/map/obj_sql
|
||||
/src/map/pcre.h
|
||||
|
||||
# /src/test/
|
||||
/src/test/Makefile
|
||||
/src/test/obj
|
||||
|
||||
# /src/tool/
|
||||
/src/tool/Makefile
|
||||
/src/tool/obj_all
|
||||
@@ -101,50 +96,11 @@ Thumbs.db
|
||||
/tools/*.ilk
|
||||
/tools/*.pdb
|
||||
|
||||
# /vcproj-15/
|
||||
/vcproj-15/char-server
|
||||
/vcproj-15/login-server
|
||||
/vcproj-15/mapcache
|
||||
/vcproj-15/map-server
|
||||
/vcproj-15/*.user
|
||||
|
||||
# /vcproj-14/
|
||||
# Visual Studio
|
||||
.vs
|
||||
*.VC.db
|
||||
*.VC.opendb
|
||||
/vcproj-14/char-server
|
||||
/vcproj-14/login-server
|
||||
/vcproj-14/mapcache
|
||||
/vcproj-14/map-server
|
||||
/vcproj-14/*.user
|
||||
|
||||
# /vcproj-13/
|
||||
/vcproj-13/char-server
|
||||
/vcproj-13/login-server
|
||||
/vcproj-13/mapcache
|
||||
/vcproj-13/map-server
|
||||
/vcproj-13/*.user
|
||||
|
||||
# /vcproj-12/
|
||||
/vcproj-12/char-server
|
||||
/vcproj-12/login-server
|
||||
/vcproj-12/mapcache
|
||||
/vcproj-12/map-server
|
||||
/vcproj-12/*.user
|
||||
|
||||
# /vcproj-10/
|
||||
/vcproj-10/char-server
|
||||
/vcproj-10/login-server
|
||||
/vcproj-10/mapcache
|
||||
/vcproj-10/map-server
|
||||
/vcproj-10/*.user
|
||||
|
||||
# /vcproj-9/
|
||||
/vcproj-9/*.user
|
||||
/vcproj-9/char-server
|
||||
/vcproj-9/login-server
|
||||
/vcproj-9/map-server
|
||||
/vcproj-9/mapcache
|
||||
/.idea/.name
|
||||
/.idea/misc.xml
|
||||
/.idea/modules.xml
|
||||
|
||||
12
.mailmap
12
.mailmap
@@ -32,10 +32,12 @@ functor-x <piotr.halaczkiewicz@gmail.com> <gepard1984@54d463be-8e91-2dee-dedb-b6
|
||||
functor-x <piotr.halaczkiewicz@gmail.com> <Gepard@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
greenboxal <greenboxal@gmail.com> <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
jguy1987 <jmish1987@gmail.com> <jmanfffreak@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
jTynne <decadenthearts06@gmail.com> <jtynne@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
j-tkay <joseph.tk.ea@gmail.com> <j-tkay@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Kenpachi2k13 <Kenpachi.Developer@gmx.de> <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
kisuka <kisuka@kisuka.com> <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Lemongrass3110 <lemongrass@kstp.at> <lemongrass3110@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
lnkfish <lnkfish@hotmail.com> <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Locien <masterofmuppets89@gmail.com> <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
lighta <lighta@users.noreply.github.com> <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Masao87 <masao@gmx.ch> <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
@@ -47,13 +49,15 @@ Playtester <Kenji.Ito@gmx.de> <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Playtester <Kenji.Ito@gmx.de> <playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
rAthenaAPI <administrator@rathena.org> <eathenabot@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
rAthenaAPI <administrator@rathena.org> <rathenabot@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
SeoRoman <RomanL0927@gmail.com> <script-Z3R0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
SeoRoman <RomanL0927@gmail.com> <script-z3r0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
shennetsind <ind@henn.et> <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
theultramage <umage@netvor.sk> <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
trojal <trojal@gmail.com> <trojal@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Valaris <2738218+valaris@users.noreply.github.com> <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Valaris <2738218+valaris@users.noreply.github.com> <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
wilkemeyer <fw@f-ws.de> <blacksirius@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Yommy <yomanda@gmail.com> <Yommy@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
SeoRoman <RomanL0927@gmail.com> <script-Z3R0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
SeoRoman <RomanL0927@gmail.com> <script-z3r0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
|
||||
##################################################################
|
||||
# Git Aliases #
|
||||
@@ -118,7 +122,6 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# toms <toms@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# shadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# codemaster <codemaster@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
@@ -137,7 +140,6 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# ajarn <ajarn@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# wizputer <wizputer@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# Nasedo <Nasedo@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# valaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# blackhole89 <blackhole89@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# protimus <protimus@54d463be-8e91-2dee-dedb-b68131a5f0ec> https://github.com/protimus
|
||||
# Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
@@ -160,7 +162,6 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# kobra_k88 <kobra_k88@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# shinomori <shinomori@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# LuzZza <LuzZza@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# spre123 <spre123@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# Chilly0123 <Chilly0123@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# ediejohnny <ediejohnny@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
@@ -173,7 +174,6 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# Mass <Mass@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# Sara <Sara@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# nana <nana@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# jtynne <jtynne@54d463be-8e91-2dee-dedb-b68131a5f0ec> https://github.com/jtynne
|
||||
# veider <veider@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# Shinigami <Shinigami@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# mercurial123 <mercurial123@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
|
||||
32
.travis.yml
32
.travis.yml
@@ -73,6 +73,17 @@ matrix:
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
|
||||
- CONFIGURE_FLAGS="--enable-prere=no --enable-vip=no --enable-buildbot=yes"
|
||||
# Version 8
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-8
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-8 && CXX=g++-8"
|
||||
- CONFIGURE_FLAGS="--enable-prere=no --enable-vip=no --enable-buildbot=yes"
|
||||
# Clang
|
||||
# Version 3.9
|
||||
- os: linux
|
||||
@@ -144,7 +155,20 @@ matrix:
|
||||
- mkdir cbuild
|
||||
- cd cbuild
|
||||
- cmake -G "Unix Makefiles" ..
|
||||
- make
|
||||
- make || travis_terminate 1
|
||||
# MariaDB
|
||||
- os: linux
|
||||
addons:
|
||||
mariadb: '10.0'
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-5
|
||||
- libmariadbclient-dev
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5"
|
||||
- CONFIGURE_FLAGS="--enable-prere=no --enable-vip=no --enable-buildbot=yes"
|
||||
|
||||
before_install:
|
||||
- eval "${MATRIX_EVAL}"
|
||||
@@ -154,10 +178,10 @@ before_script:
|
||||
- ./tools/ci/sql.sh
|
||||
|
||||
script:
|
||||
- ./configure $CONFIGURE_FLAGS
|
||||
- ./configure $CONFIGURE_FLAGS || travis_terminate 1
|
||||
- ./tools/ci/npc.sh
|
||||
- make clean
|
||||
- make server
|
||||
- make clean || travis_terminate 1
|
||||
- make server || travis_terminate 1
|
||||
- ./login-server --run-once
|
||||
- ./char-server --run-once
|
||||
- ./map-server --run-once
|
||||
|
||||
2
3rdparty/CMakeLists.txt
vendored
2
3rdparty/CMakeLists.txt
vendored
@@ -48,8 +48,6 @@ endmacro( CONFIGURE_WITH_LOCAL_OR_SYSTEM )
|
||||
|
||||
|
||||
add_subdirectory( libconfig )
|
||||
add_subdirectory( msinttypes )
|
||||
add_subdirectory( mt19937ar )
|
||||
add_subdirectory( mysql )
|
||||
add_subdirectory( pcre )
|
||||
add_subdirectory( zlib )
|
||||
|
||||
2
3rdparty/README.txt
vendored
2
3rdparty/README.txt
vendored
@@ -2,8 +2,6 @@ This folder contains everything related to 3rdparty code or tools.
|
||||
|
||||
cmake - scripts for the cmake build system (http://www.cmake.org)
|
||||
libconfig - library for processing structured configuration files (http://www.hyperrealm.com/libconfig/)
|
||||
msinttypes - standard headers missing from Microsoft Visual Studio (http://code.google.com/p/msinttypes)
|
||||
mt19937ar - code for Mersenne Twister pseudorandom number generator
|
||||
mysql - library for MySQL Community Server (http://www.mysql.com)
|
||||
pcre - library for Perl Compatible Regular Expressions (http://www.pcre.org)
|
||||
zlib - library for DEFLATE lossless compression algorithm (http://www.zlib.net)
|
||||
|
||||
9
3rdparty/msinttypes/CMakeLists.txt
vendored
9
3rdparty/msinttypes/CMakeLists.txt
vendored
@@ -1,9 +0,0 @@
|
||||
|
||||
if( MSVC )
|
||||
find_path( MSINTTYPES_INCLUDE_DIRS "inttypes.h"
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
NO_DEFAULT_PATH )
|
||||
mark_as_advanced( MSINTTYPES_INCLUDE_DIRS )
|
||||
message( STATUS "Adding global include directory: ${MSINTTYPES_INCLUDE_DIRS}" )
|
||||
set_property( CACHE GLOBAL_INCLUDE_DIRS PROPERTY VALUE ${GLOBAL_INCLUDE_DIRS} ${MSINTTYPES_INCLUDE_DIRS} )
|
||||
endif()
|
||||
305
3rdparty/msinttypes/include/inttypes.h
vendored
305
3rdparty/msinttypes/include/inttypes.h
vendored
@@ -1,305 +0,0 @@
|
||||
// ISO C9x compliant inttypes.h for Microsoft Visual Studio
|
||||
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
||||
//
|
||||
// Copyright (c) 2006 Alexander Chemeris
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// 1. Redistributions of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// 3. The name of the author may be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _MSC_VER // [
|
||||
#error "Use this header only with Microsoft Visual C++ compilers!"
|
||||
#endif // _MSC_VER ]
|
||||
|
||||
#ifndef _MSC_INTTYPES_H_ // [
|
||||
#define _MSC_INTTYPES_H_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "stdint.h"
|
||||
|
||||
// 7.8 Format conversion of integer types
|
||||
|
||||
typedef struct {
|
||||
intmax_t quot;
|
||||
intmax_t rem;
|
||||
} imaxdiv_t;
|
||||
|
||||
// 7.8.1 Macros for format specifiers
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_FORMAT_MACROS) // [ See footnote 185 at page 198
|
||||
|
||||
// The fprintf macros for signed integers are:
|
||||
#define PRId8 "d"
|
||||
#define PRIi8 "i"
|
||||
#define PRIdLEAST8 "d"
|
||||
#define PRIiLEAST8 "i"
|
||||
#define PRIdFAST8 "d"
|
||||
#define PRIiFAST8 "i"
|
||||
|
||||
#define PRId16 "hd"
|
||||
#define PRIi16 "hi"
|
||||
#define PRIdLEAST16 "hd"
|
||||
#define PRIiLEAST16 "hi"
|
||||
#define PRIdFAST16 "hd"
|
||||
#define PRIiFAST16 "hi"
|
||||
|
||||
#define PRId32 "I32d"
|
||||
#define PRIi32 "I32i"
|
||||
#define PRIdLEAST32 "I32d"
|
||||
#define PRIiLEAST32 "I32i"
|
||||
#define PRIdFAST32 "I32d"
|
||||
#define PRIiFAST32 "I32i"
|
||||
|
||||
#define PRId64 "I64d"
|
||||
#define PRIi64 "I64i"
|
||||
#define PRIdLEAST64 "I64d"
|
||||
#define PRIiLEAST64 "I64i"
|
||||
#define PRIdFAST64 "I64d"
|
||||
#define PRIiFAST64 "I64i"
|
||||
|
||||
#define PRIdMAX "I64d"
|
||||
#define PRIiMAX "I64i"
|
||||
|
||||
#define PRIdPTR "Id"
|
||||
#define PRIiPTR "Ii"
|
||||
|
||||
// The fprintf macros for unsigned integers are:
|
||||
#define PRIo8 "o"
|
||||
#define PRIu8 "u"
|
||||
#define PRIx8 "x"
|
||||
#define PRIX8 "X"
|
||||
#define PRIoLEAST8 "o"
|
||||
#define PRIuLEAST8 "u"
|
||||
#define PRIxLEAST8 "x"
|
||||
#define PRIXLEAST8 "X"
|
||||
#define PRIoFAST8 "o"
|
||||
#define PRIuFAST8 "u"
|
||||
#define PRIxFAST8 "x"
|
||||
#define PRIXFAST8 "X"
|
||||
|
||||
#define PRIo16 "ho"
|
||||
#define PRIu16 "hu"
|
||||
#define PRIx16 "hx"
|
||||
#define PRIX16 "hX"
|
||||
#define PRIoLEAST16 "ho"
|
||||
#define PRIuLEAST16 "hu"
|
||||
#define PRIxLEAST16 "hx"
|
||||
#define PRIXLEAST16 "hX"
|
||||
#define PRIoFAST16 "ho"
|
||||
#define PRIuFAST16 "hu"
|
||||
#define PRIxFAST16 "hx"
|
||||
#define PRIXFAST16 "hX"
|
||||
|
||||
#define PRIo32 "I32o"
|
||||
#define PRIu32 "I32u"
|
||||
#define PRIx32 "I32x"
|
||||
#define PRIX32 "I32X"
|
||||
#define PRIoLEAST32 "I32o"
|
||||
#define PRIuLEAST32 "I32u"
|
||||
#define PRIxLEAST32 "I32x"
|
||||
#define PRIXLEAST32 "I32X"
|
||||
#define PRIoFAST32 "I32o"
|
||||
#define PRIuFAST32 "I32u"
|
||||
#define PRIxFAST32 "I32x"
|
||||
#define PRIXFAST32 "I32X"
|
||||
|
||||
#define PRIo64 "I64o"
|
||||
#define PRIu64 "I64u"
|
||||
#define PRIx64 "I64x"
|
||||
#define PRIX64 "I64X"
|
||||
#define PRIoLEAST64 "I64o"
|
||||
#define PRIuLEAST64 "I64u"
|
||||
#define PRIxLEAST64 "I64x"
|
||||
#define PRIXLEAST64 "I64X"
|
||||
#define PRIoFAST64 "I64o"
|
||||
#define PRIuFAST64 "I64u"
|
||||
#define PRIxFAST64 "I64x"
|
||||
#define PRIXFAST64 "I64X"
|
||||
|
||||
#define PRIoMAX "I64o"
|
||||
#define PRIuMAX "I64u"
|
||||
#define PRIxMAX "I64x"
|
||||
#define PRIXMAX "I64X"
|
||||
|
||||
#define PRIoPTR "Io"
|
||||
#define PRIuPTR "Iu"
|
||||
#define PRIxPTR "Ix"
|
||||
#define PRIXPTR "IX"
|
||||
|
||||
// The fscanf macros for signed integers are:
|
||||
#define SCNd8 "d"
|
||||
#define SCNi8 "i"
|
||||
#define SCNdLEAST8 "d"
|
||||
#define SCNiLEAST8 "i"
|
||||
#define SCNdFAST8 "d"
|
||||
#define SCNiFAST8 "i"
|
||||
|
||||
#define SCNd16 "hd"
|
||||
#define SCNi16 "hi"
|
||||
#define SCNdLEAST16 "hd"
|
||||
#define SCNiLEAST16 "hi"
|
||||
#define SCNdFAST16 "hd"
|
||||
#define SCNiFAST16 "hi"
|
||||
|
||||
#define SCNd32 "ld"
|
||||
#define SCNi32 "li"
|
||||
#define SCNdLEAST32 "ld"
|
||||
#define SCNiLEAST32 "li"
|
||||
#define SCNdFAST32 "ld"
|
||||
#define SCNiFAST32 "li"
|
||||
|
||||
#define SCNd64 "I64d"
|
||||
#define SCNi64 "I64i"
|
||||
#define SCNdLEAST64 "I64d"
|
||||
#define SCNiLEAST64 "I64i"
|
||||
#define SCNdFAST64 "I64d"
|
||||
#define SCNiFAST64 "I64i"
|
||||
|
||||
#define SCNdMAX "I64d"
|
||||
#define SCNiMAX "I64i"
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define SCNdPTR "I64d"
|
||||
# define SCNiPTR "I64i"
|
||||
#else // _WIN64 ][
|
||||
# define SCNdPTR "ld"
|
||||
# define SCNiPTR "li"
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// The fscanf macros for unsigned integers are:
|
||||
#define SCNo8 "o"
|
||||
#define SCNu8 "u"
|
||||
#define SCNx8 "x"
|
||||
#define SCNX8 "X"
|
||||
#define SCNoLEAST8 "o"
|
||||
#define SCNuLEAST8 "u"
|
||||
#define SCNxLEAST8 "x"
|
||||
#define SCNXLEAST8 "X"
|
||||
#define SCNoFAST8 "o"
|
||||
#define SCNuFAST8 "u"
|
||||
#define SCNxFAST8 "x"
|
||||
#define SCNXFAST8 "X"
|
||||
|
||||
#define SCNo16 "ho"
|
||||
#define SCNu16 "hu"
|
||||
#define SCNx16 "hx"
|
||||
#define SCNX16 "hX"
|
||||
#define SCNoLEAST16 "ho"
|
||||
#define SCNuLEAST16 "hu"
|
||||
#define SCNxLEAST16 "hx"
|
||||
#define SCNXLEAST16 "hX"
|
||||
#define SCNoFAST16 "ho"
|
||||
#define SCNuFAST16 "hu"
|
||||
#define SCNxFAST16 "hx"
|
||||
#define SCNXFAST16 "hX"
|
||||
|
||||
#define SCNo32 "lo"
|
||||
#define SCNu32 "lu"
|
||||
#define SCNx32 "lx"
|
||||
#define SCNX32 "lX"
|
||||
#define SCNoLEAST32 "lo"
|
||||
#define SCNuLEAST32 "lu"
|
||||
#define SCNxLEAST32 "lx"
|
||||
#define SCNXLEAST32 "lX"
|
||||
#define SCNoFAST32 "lo"
|
||||
#define SCNuFAST32 "lu"
|
||||
#define SCNxFAST32 "lx"
|
||||
#define SCNXFAST32 "lX"
|
||||
|
||||
#define SCNo64 "I64o"
|
||||
#define SCNu64 "I64u"
|
||||
#define SCNx64 "I64x"
|
||||
#define SCNX64 "I64X"
|
||||
#define SCNoLEAST64 "I64o"
|
||||
#define SCNuLEAST64 "I64u"
|
||||
#define SCNxLEAST64 "I64x"
|
||||
#define SCNXLEAST64 "I64X"
|
||||
#define SCNoFAST64 "I64o"
|
||||
#define SCNuFAST64 "I64u"
|
||||
#define SCNxFAST64 "I64x"
|
||||
#define SCNXFAST64 "I64X"
|
||||
|
||||
#define SCNoMAX "I64o"
|
||||
#define SCNuMAX "I64u"
|
||||
#define SCNxMAX "I64x"
|
||||
#define SCNXMAX "I64X"
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define SCNoPTR "I64o"
|
||||
# define SCNuPTR "I64u"
|
||||
# define SCNxPTR "I64x"
|
||||
# define SCNXPTR "I64X"
|
||||
#else // _WIN64 ][
|
||||
# define SCNoPTR "lo"
|
||||
# define SCNuPTR "lu"
|
||||
# define SCNxPTR "lx"
|
||||
# define SCNXPTR "lX"
|
||||
#endif // _WIN64 ]
|
||||
|
||||
#endif // __STDC_FORMAT_MACROS ]
|
||||
|
||||
// 7.8.2 Functions for greatest-width integer types
|
||||
|
||||
// 7.8.2.1 The imaxabs function
|
||||
#define imaxabs _abs64
|
||||
|
||||
// 7.8.2.2 The imaxdiv function
|
||||
|
||||
// This is modified version of div() function from Microsoft's div.c found
|
||||
// in %MSVC.NET%\crt\src\div.c
|
||||
#ifdef STATIC_IMAXDIV // [
|
||||
static
|
||||
#else // STATIC_IMAXDIV ][
|
||||
_inline
|
||||
#endif // STATIC_IMAXDIV ]
|
||||
imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom)
|
||||
{
|
||||
imaxdiv_t result;
|
||||
|
||||
result.quot = numer / denom;
|
||||
result.rem = numer % denom;
|
||||
|
||||
if (numer < 0 && result.rem > 0) {
|
||||
// did division wrong; must fix up
|
||||
++result.quot;
|
||||
result.rem -= denom;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// 7.8.2.3 The strtoimax and strtoumax functions
|
||||
#define strtoimax _strtoi64
|
||||
#define strtoumax _strtoui64
|
||||
|
||||
// 7.8.2.4 The wcstoimax and wcstoumax functions
|
||||
#define wcstoimax _wcstoi64
|
||||
#define wcstoumax _wcstoui64
|
||||
|
||||
|
||||
#endif // _MSC_INTTYPES_H_ ]
|
||||
251
3rdparty/msinttypes/include/stdint.h
vendored
251
3rdparty/msinttypes/include/stdint.h
vendored
@@ -1,251 +0,0 @@
|
||||
// ISO C9x compliant stdint.h for Microsoft Visual Studio
|
||||
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
||||
//
|
||||
// Copyright (c) 2006-2008 Alexander Chemeris
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// 1. Redistributions of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// 3. The name of the author may be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _MSC_VER // [
|
||||
#error "Use this header only with Microsoft Visual C++ compilers!"
|
||||
#endif // _MSC_VER ]
|
||||
|
||||
#ifndef _MSC_STDINT_H_ // [
|
||||
#define _MSC_STDINT_H_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
|
||||
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
|
||||
// or compiler give many errors like this:
|
||||
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
|
||||
#ifdef __cplusplus
|
||||
#if _MSC_VER < 1300
|
||||
extern "C++" {
|
||||
#else
|
||||
extern "C" {
|
||||
#endif
|
||||
#endif
|
||||
# include <wchar.h>
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
// Define _W64 macros to mark types changing their size, like intptr_t.
|
||||
#ifndef _W64
|
||||
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
|
||||
# define _W64 __w64
|
||||
# else
|
||||
# define _W64
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
// 7.18.1 Integer types
|
||||
|
||||
// 7.18.1.1 Exact-width integer types
|
||||
|
||||
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
|
||||
// realize that, e.g. char has the same size as __int8
|
||||
// so we give up on __intX for them.
|
||||
#if (_MSC_VER < 1300)
|
||||
typedef signed char int8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef unsigned int uint32_t;
|
||||
#else
|
||||
typedef signed __int8 int8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
#endif
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
|
||||
// 7.18.1.2 Minimum-width integer types
|
||||
typedef int8_t int_least8_t;
|
||||
typedef int16_t int_least16_t;
|
||||
typedef int32_t int_least32_t;
|
||||
typedef int64_t int_least64_t;
|
||||
typedef uint8_t uint_least8_t;
|
||||
typedef uint16_t uint_least16_t;
|
||||
typedef uint32_t uint_least32_t;
|
||||
typedef uint64_t uint_least64_t;
|
||||
|
||||
// 7.18.1.3 Fastest minimum-width integer types
|
||||
typedef int8_t int_fast8_t;
|
||||
typedef int16_t int_fast16_t;
|
||||
typedef int32_t int_fast32_t;
|
||||
typedef int64_t int_fast64_t;
|
||||
typedef uint8_t uint_fast8_t;
|
||||
typedef uint16_t uint_fast16_t;
|
||||
typedef uint32_t uint_fast32_t;
|
||||
typedef uint64_t uint_fast64_t;
|
||||
|
||||
// 7.18.1.4 Integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
typedef signed __int64 intptr_t;
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else // _WIN64 ][
|
||||
typedef _W64 signed int intptr_t;
|
||||
typedef _W64 unsigned int uintptr_t;
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.1.5 Greatest-width integer types
|
||||
typedef int64_t intmax_t;
|
||||
typedef uint64_t uintmax_t;
|
||||
|
||||
|
||||
// 7.18.2 Limits of specified-width integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
|
||||
|
||||
// 7.18.2.1 Limits of exact-width integer types
|
||||
#define INT8_MIN ((int8_t)_I8_MIN)
|
||||
#define INT8_MAX _I8_MAX
|
||||
#define INT16_MIN ((int16_t)_I16_MIN)
|
||||
#define INT16_MAX _I16_MAX
|
||||
#define INT32_MIN ((int32_t)_I32_MIN)
|
||||
#define INT32_MAX _I32_MAX
|
||||
#define INT64_MIN ((int64_t)_I64_MIN)
|
||||
#define INT64_MAX _I64_MAX
|
||||
#define UINT8_MAX _UI8_MAX
|
||||
#define UINT16_MAX _UI16_MAX
|
||||
#define UINT32_MAX _UI32_MAX
|
||||
#define UINT64_MAX _UI64_MAX
|
||||
|
||||
// 7.18.2.2 Limits of minimum-width integer types
|
||||
#define INT_LEAST8_MIN INT8_MIN
|
||||
#define INT_LEAST8_MAX INT8_MAX
|
||||
#define INT_LEAST16_MIN INT16_MIN
|
||||
#define INT_LEAST16_MAX INT16_MAX
|
||||
#define INT_LEAST32_MIN INT32_MIN
|
||||
#define INT_LEAST32_MAX INT32_MAX
|
||||
#define INT_LEAST64_MIN INT64_MIN
|
||||
#define INT_LEAST64_MAX INT64_MAX
|
||||
#define UINT_LEAST8_MAX UINT8_MAX
|
||||
#define UINT_LEAST16_MAX UINT16_MAX
|
||||
#define UINT_LEAST32_MAX UINT32_MAX
|
||||
#define UINT_LEAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.3 Limits of fastest minimum-width integer types
|
||||
#define INT_FAST8_MIN INT8_MIN
|
||||
#define INT_FAST8_MAX INT8_MAX
|
||||
#define INT_FAST16_MIN INT16_MIN
|
||||
#define INT_FAST16_MAX INT16_MAX
|
||||
#define INT_FAST32_MIN INT32_MIN
|
||||
#define INT_FAST32_MAX INT32_MAX
|
||||
#define INT_FAST64_MIN INT64_MIN
|
||||
#define INT_FAST64_MAX INT64_MAX
|
||||
#define UINT_FAST8_MAX UINT8_MAX
|
||||
#define UINT_FAST16_MAX UINT16_MAX
|
||||
#define UINT_FAST32_MAX UINT32_MAX
|
||||
#define UINT_FAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.4 Limits of integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
# define INTPTR_MIN INT64_MIN
|
||||
# define INTPTR_MAX INT64_MAX
|
||||
# define UINTPTR_MAX UINT64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define INTPTR_MIN INT32_MIN
|
||||
# define INTPTR_MAX INT32_MAX
|
||||
# define UINTPTR_MAX UINT32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.2.5 Limits of greatest-width integer types
|
||||
#define INTMAX_MIN INT64_MIN
|
||||
#define INTMAX_MAX INT64_MAX
|
||||
#define UINTMAX_MAX UINT64_MAX
|
||||
|
||||
// 7.18.3 Limits of other integer types
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define PTRDIFF_MIN _I64_MIN
|
||||
# define PTRDIFF_MAX _I64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define PTRDIFF_MIN _I32_MIN
|
||||
# define PTRDIFF_MAX _I32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
#define SIG_ATOMIC_MIN INT_MIN
|
||||
#define SIG_ATOMIC_MAX INT_MAX
|
||||
|
||||
#ifndef SIZE_MAX // [
|
||||
# ifdef _WIN64 // [
|
||||
# define SIZE_MAX _UI64_MAX
|
||||
# else // _WIN64 ][
|
||||
# define SIZE_MAX _UI32_MAX
|
||||
# endif // _WIN64 ]
|
||||
#endif // SIZE_MAX ]
|
||||
|
||||
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
|
||||
#ifndef WCHAR_MIN // [
|
||||
# define WCHAR_MIN 0
|
||||
#endif // WCHAR_MIN ]
|
||||
#ifndef WCHAR_MAX // [
|
||||
# define WCHAR_MAX _UI16_MAX
|
||||
#endif // WCHAR_MAX ]
|
||||
|
||||
#define WINT_MIN 0
|
||||
#define WINT_MAX _UI16_MAX
|
||||
|
||||
#endif // __STDC_LIMIT_MACROS ]
|
||||
|
||||
|
||||
// 7.18.4 Limits of other integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
|
||||
|
||||
// 7.18.4.1 Macros for minimum-width integer constants
|
||||
|
||||
#define INT8_C(val) val##i8
|
||||
#define INT16_C(val) val##i16
|
||||
#define INT32_C(val) val##i32
|
||||
#define INT64_C(val) val##i64
|
||||
|
||||
#define UINT8_C(val) val##ui8
|
||||
#define UINT16_C(val) val##ui16
|
||||
#define UINT32_C(val) val##ui32
|
||||
#define UINT64_C(val) val##ui64
|
||||
|
||||
// 7.18.4.2 Macros for greatest-width integer constants
|
||||
#define INTMAX_C INT64_C
|
||||
#define UINTMAX_C UINT64_C
|
||||
|
||||
#endif // __STDC_CONSTANT_MACROS ]
|
||||
|
||||
|
||||
#endif // _MSC_STDINT_H_ ]
|
||||
16
3rdparty/mt19937ar/CMakeLists.txt
vendored
16
3rdparty/mt19937ar/CMakeLists.txt
vendored
@@ -1,16 +0,0 @@
|
||||
|
||||
find_path( MT19937AR_INCLUDE_DIRS "mt19937ar.h"
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
NO_DEFAULT_PATH )
|
||||
find_path( MT19937AR_SOURCE_DIR "mt19937ar.c"
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
NO_DEFAULT_PATH )
|
||||
mark_as_advanced( MT19937AR_INCLUDE_DIRS )
|
||||
mark_as_advanced( MT19937AR_SOURCE_DIR )
|
||||
|
||||
set( MT19937AR_HEADERS
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/mt19937ar.h"
|
||||
CACHE INTERNAL "mt19937ar headers" )
|
||||
set( MT19937AR_SOURCES
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/mt19937ar.c"
|
||||
CACHE INTERNAL "mt19937ar sources" )
|
||||
26
3rdparty/mt19937ar/Makefile.in
vendored
26
3rdparty/mt19937ar/Makefile.in
vendored
@@ -1,26 +0,0 @@
|
||||
|
||||
MT19937AR_OBJ = mt19937ar.o
|
||||
MT19937AR_H = mt19937ar.h
|
||||
|
||||
@SET_MAKE@
|
||||
|
||||
#####################################################################
|
||||
.PHONY : all clean help
|
||||
|
||||
all: $(MT19937AR_OBJ)
|
||||
|
||||
clean:
|
||||
@echo " CLEAN mt19937ar"
|
||||
@rm -rf *.o
|
||||
|
||||
help:
|
||||
@echo "possible targets are 'all' 'clean' 'help'"
|
||||
@echo "'all' - builds $(MT19937AR_OBJ)"
|
||||
@echo "'clean' - deletes $(MT19937AR_OBJ)"
|
||||
@echo "'help' - outputs this message"
|
||||
|
||||
#####################################################################
|
||||
|
||||
%.o: %.c $(MT19937AR_H)
|
||||
@echo " CC $<"
|
||||
@@CC@ @CFLAGS_AR@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
|
||||
175
3rdparty/mt19937ar/mt19937ar.c
vendored
175
3rdparty/mt19937ar/mt19937ar.c
vendored
@@ -1,175 +0,0 @@
|
||||
/*
|
||||
A C-program for MT19937, with initialization improved 2002/1/26.
|
||||
Coded by Takuji Nishimura and Makoto Matsumoto.
|
||||
|
||||
Before using, initialize the state by using init_genrand(seed)
|
||||
or init_by_array(init_key, key_length).
|
||||
|
||||
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
||||
All rights reserved.
|
||||
Copyright (C) 2005, Mutsuo Saito,
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
3. The names of its contributors may not be used to endorse or promote
|
||||
products derived from this software without specific prior written
|
||||
permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
Any feedback is very welcome.
|
||||
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
|
||||
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include "mt19937ar.h"
|
||||
|
||||
/* Period parameters */
|
||||
#define N 624
|
||||
#define M 397
|
||||
#define MATRIX_A 0x9908b0dfUL /* constant vector a */
|
||||
#define UPPER_MASK 0x80000000UL /* most significant w-r bits */
|
||||
#define LOWER_MASK 0x7fffffffUL /* least significant r bits */
|
||||
|
||||
static unsigned long mt[N]; /* the array for the state vector */
|
||||
static int mti=N+1; /* mti==N+1 means mt[N] is not initialized */
|
||||
|
||||
/* initializes mt[N] with a seed */
|
||||
void init_genrand(unsigned long s)
|
||||
{
|
||||
mt[0]= s & 0xffffffffUL;
|
||||
for (mti=1; mti<N; mti++) {
|
||||
mt[mti] =
|
||||
(1812433253UL * (mt[mti-1] ^ (mt[mti-1] >> 30)) + mti);
|
||||
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
|
||||
/* In the previous versions, MSBs of the seed affect */
|
||||
/* only MSBs of the array mt[]. */
|
||||
/* 2002/01/09 modified by Makoto Matsumoto */
|
||||
mt[mti] &= 0xffffffffUL;
|
||||
/* for >32 bit machines */
|
||||
}
|
||||
}
|
||||
|
||||
/* initialize by an array with array-length */
|
||||
/* init_key is the array for initializing keys */
|
||||
/* key_length is its length */
|
||||
/* slight change for C++, 2004/2/26 */
|
||||
void init_by_array(unsigned long init_key[], int key_length)
|
||||
{
|
||||
int i, j, k;
|
||||
init_genrand(19650218UL);
|
||||
i=1; j=0;
|
||||
k = (N>key_length ? N : key_length);
|
||||
for (; k; k--) {
|
||||
mt[i] = (mt[i] ^ ((mt[i-1] ^ (mt[i-1] >> 30)) * 1664525UL))
|
||||
+ init_key[j] + j; /* non linear */
|
||||
mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
|
||||
i++; j++;
|
||||
if (i>=N) { mt[0] = mt[N-1]; i=1; }
|
||||
if (j>=key_length) j=0;
|
||||
}
|
||||
for (k=N-1; k; k--) {
|
||||
mt[i] = (mt[i] ^ ((mt[i-1] ^ (mt[i-1] >> 30)) * 1566083941UL))
|
||||
- i; /* non linear */
|
||||
mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
|
||||
i++;
|
||||
if (i>=N) { mt[0] = mt[N-1]; i=1; }
|
||||
}
|
||||
|
||||
mt[0] = 0x80000000UL; /* MSB is 1; assuring non-zero initial array */
|
||||
}
|
||||
|
||||
/* generates a random number on [0,0xffffffff]-interval */
|
||||
unsigned long genrand_int32(void)
|
||||
{
|
||||
unsigned long y;
|
||||
static unsigned long mag01[2]={0x0UL, MATRIX_A};
|
||||
/* mag01[x] = x * MATRIX_A for x=0,1 */
|
||||
|
||||
if (mti >= N) { /* generate N words at one time */
|
||||
int kk;
|
||||
|
||||
if (mti == N+1) /* if init_genrand() has not been called, */
|
||||
init_genrand(5489UL); /* a default initial seed is used */
|
||||
|
||||
for (kk=0;kk<N-M;kk++) {
|
||||
y = (mt[kk]&UPPER_MASK)|(mt[kk+1]&LOWER_MASK);
|
||||
mt[kk] = mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1UL];
|
||||
}
|
||||
for (;kk<N-1;kk++) {
|
||||
y = (mt[kk]&UPPER_MASK)|(mt[kk+1]&LOWER_MASK);
|
||||
mt[kk] = mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1UL];
|
||||
}
|
||||
y = (mt[N-1]&UPPER_MASK)|(mt[0]&LOWER_MASK);
|
||||
mt[N-1] = mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1UL];
|
||||
|
||||
mti = 0;
|
||||
}
|
||||
|
||||
y = mt[mti++];
|
||||
|
||||
/* Tempering */
|
||||
y ^= (y >> 11);
|
||||
y ^= (y << 7) & 0x9d2c5680UL;
|
||||
y ^= (y << 15) & 0xefc60000UL;
|
||||
y ^= (y >> 18);
|
||||
|
||||
return y;
|
||||
}
|
||||
|
||||
/* generates a random number on [0,0x7fffffff]-interval */
|
||||
long genrand_int31(void)
|
||||
{
|
||||
return (long)(genrand_int32()>>1);
|
||||
}
|
||||
|
||||
/* generates a random number on [0,1]-real-interval */
|
||||
double genrand_real1(void)
|
||||
{
|
||||
return genrand_int32()*(1.0/4294967295.0);
|
||||
/* divided by 2^32-1 */
|
||||
}
|
||||
|
||||
/* generates a random number on [0,1)-real-interval */
|
||||
double genrand_real2(void)
|
||||
{
|
||||
return genrand_int32()*(1.0/4294967296.0);
|
||||
/* divided by 2^32 */
|
||||
}
|
||||
|
||||
/* generates a random number on (0,1)-real-interval */
|
||||
double genrand_real3(void)
|
||||
{
|
||||
return (((double)genrand_int32()) + 0.5)*(1.0/4294967296.0);
|
||||
/* divided by 2^32 */
|
||||
}
|
||||
|
||||
/* generates a random number on [0,1) with 53-bit resolution*/
|
||||
double genrand_res53(void)
|
||||
{
|
||||
unsigned long a=genrand_int32()>>5, b=genrand_int32()>>6;
|
||||
return(a*67108864.0+b)*(1.0/9007199254740992.0);
|
||||
}
|
||||
/* These real versions are due to Isaku Wada, 2002/01/09 added */
|
||||
82
3rdparty/mt19937ar/mt19937ar.h
vendored
82
3rdparty/mt19937ar/mt19937ar.h
vendored
@@ -1,82 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
A C-program for MT19937, with initialization improved 2002/1/26.
|
||||
Coded by Takuji Nishimura and Makoto Matsumoto.
|
||||
|
||||
Before using, initialize the state by using init_genrand(seed)
|
||||
or init_by_array(init_key, key_length).
|
||||
|
||||
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
||||
All rights reserved.
|
||||
Copyright (C) 2005, Mutsuo Saito
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
3. The names of its contributors may not be used to endorse or promote
|
||||
products derived from this software without specific prior written
|
||||
permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
Any feedback is very welcome.
|
||||
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
|
||||
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* initializes mt[N] with a seed */
|
||||
void init_genrand(unsigned long s);
|
||||
|
||||
/* initialize by an array with array-length */
|
||||
/* init_key is the array for initializing keys */
|
||||
/* key_length is its length */
|
||||
/* slight change for C++, 2004/2/26 */
|
||||
void init_by_array(unsigned long init_key[], int key_length);
|
||||
|
||||
/* generates a random number on [0,0xffffffff]-interval */
|
||||
unsigned long genrand_int32(void);
|
||||
|
||||
/* generates a random number on [0,0x7fffffff]-interval */
|
||||
long genrand_int31(void);
|
||||
|
||||
/* These real versions are due to Isaku Wada, 2002/01/09 added */
|
||||
/* generates a random number on [0,1]-real-interval */
|
||||
double genrand_real1(void);
|
||||
|
||||
/* generates a random number on [0,1)-real-interval */
|
||||
double genrand_real2(void);
|
||||
|
||||
/* generates a random number on (0,1)-real-interval */
|
||||
double genrand_real3(void);
|
||||
|
||||
/* generates a random number on [0,1) with 53-bit resolution*/
|
||||
double genrand_res53(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
403
3rdparty/mt19937ar/mt19937ar.out
vendored
403
3rdparty/mt19937ar/mt19937ar.out
vendored
@@ -1,403 +0,0 @@
|
||||
1000 outputs of genrand_int32()
|
||||
1067595299 955945823 477289528 4107218783 4228976476
|
||||
3344332714 3355579695 227628506 810200273 2591290167
|
||||
2560260675 3242736208 646746669 1479517882 4245472273
|
||||
1143372638 3863670494 3221021970 1773610557 1138697238
|
||||
1421897700 1269916527 2859934041 1764463362 3874892047
|
||||
3965319921 72549643 2383988930 2600218693 3237492380
|
||||
2792901476 725331109 605841842 271258942 715137098
|
||||
3297999536 1322965544 4229579109 1395091102 3735697720
|
||||
2101727825 3730287744 2950434330 1661921839 2895579582
|
||||
2370511479 1004092106 2247096681 2111242379 3237345263
|
||||
4082424759 219785033 2454039889 3709582971 835606218
|
||||
2411949883 2735205030 756421180 2175209704 1873865952
|
||||
2762534237 4161807854 3351099340 181129879 3269891896
|
||||
776029799 2218161979 3001745796 1866825872 2133627728
|
||||
34862734 1191934573 3102311354 2916517763 1012402762
|
||||
2184831317 4257399449 2899497138 3818095062 3030756734
|
||||
1282161629 420003642 2326421477 2741455717 1278020671
|
||||
3744179621 271777016 2626330018 2560563991 3055977700
|
||||
4233527566 1228397661 3595579322 1077915006 2395931898
|
||||
1851927286 3013683506 1999971931 3006888962 1049781534
|
||||
1488758959 3491776230 104418065 2448267297 3075614115
|
||||
3872332600 891912190 3936547759 2269180963 2633455084
|
||||
1047636807 2604612377 2709305729 1952216715 207593580
|
||||
2849898034 670771757 2210471108 467711165 263046873
|
||||
3569667915 1042291111 3863517079 1464270005 2758321352
|
||||
3790799816 2301278724 3106281430 7974801 2792461636
|
||||
555991332 621766759 1322453093 853629228 686962251
|
||||
1455120532 957753161 1802033300 1021534190 3486047311
|
||||
1902128914 3701138056 4176424663 1795608698 560858864
|
||||
3737752754 3141170998 1553553385 3367807274 711546358
|
||||
2475125503 262969859 251416325 2980076994 1806565895
|
||||
969527843 3529327173 2736343040 2987196734 1649016367
|
||||
2206175811 3048174801 3662503553 3138851612 2660143804
|
||||
1663017612 1816683231 411916003 3887461314 2347044079
|
||||
1015311755 1203592432 2170947766 2569420716 813872093
|
||||
1105387678 1431142475 220570551 4243632715 4179591855
|
||||
2607469131 3090613241 282341803 1734241730 1391822177
|
||||
1001254810 827927915 1886687171 3935097347 2631788714
|
||||
3905163266 110554195 2447955646 3717202975 3304793075
|
||||
3739614479 3059127468 953919171 2590123714 1132511021
|
||||
3795593679 2788030429 982155079 3472349556 859942552
|
||||
2681007391 2299624053 647443547 233600422 608168955
|
||||
3689327453 1849778220 1608438222 3968158357 2692977776
|
||||
2851872572 246750393 3582818628 3329652309 4036366910
|
||||
1012970930 950780808 3959768744 2538550045 191422718
|
||||
2658142375 3276369011 2927737484 1234200027 1920815603
|
||||
3536074689 1535612501 2184142071 3276955054 428488088
|
||||
2378411984 4059769550 3913744741 2732139246 64369859
|
||||
3755670074 842839565 2819894466 2414718973 1010060670
|
||||
1839715346 2410311136 152774329 3485009480 4102101512
|
||||
2852724304 879944024 1785007662 2748284463 1354768064
|
||||
3267784736 2269127717 3001240761 3179796763 895723219
|
||||
865924942 4291570937 89355264 1471026971 4114180745
|
||||
3201939751 2867476999 2460866060 3603874571 2238880432
|
||||
3308416168 2072246611 2755653839 3773737248 1709066580
|
||||
4282731467 2746170170 2832568330 433439009 3175778732
|
||||
26248366 2551382801 183214346 3893339516 1928168445
|
||||
1337157619 3429096554 3275170900 1782047316 4264403756
|
||||
1876594403 4289659572 3223834894 1728705513 4068244734
|
||||
2867840287 1147798696 302879820 1730407747 1923824407
|
||||
1180597908 1569786639 198796327 560793173 2107345620
|
||||
2705990316 3448772106 3678374155 758635715 884524671
|
||||
486356516 1774865603 3881226226 2635213607 1181121587
|
||||
1508809820 3178988241 1594193633 1235154121 326117244
|
||||
2304031425 937054774 2687415945 3192389340 2003740439
|
||||
1823766188 2759543402 10067710 1533252662 4132494984
|
||||
82378136 420615890 3467563163 541562091 3535949864
|
||||
2277319197 3330822853 3215654174 4113831979 4204996991
|
||||
2162248333 3255093522 2219088909 2978279037 255818579
|
||||
2859348628 3097280311 2569721123 1861951120 2907080079
|
||||
2719467166 998319094 2521935127 2404125338 259456032
|
||||
2086860995 1839848496 1893547357 2527997525 1489393124
|
||||
2860855349 76448234 2264934035 744914583 2586791259
|
||||
1385380501 66529922 1819103258 1899300332 2098173828
|
||||
1793831094 276463159 360132945 4178212058 595015228
|
||||
177071838 2800080290 1573557746 1548998935 378454223
|
||||
1460534296 1116274283 3112385063 3709761796 827999348
|
||||
3580042847 1913901014 614021289 4278528023 1905177404
|
||||
45407939 3298183234 1184848810 3644926330 3923635459
|
||||
1627046213 3677876759 969772772 1160524753 1522441192
|
||||
452369933 1527502551 832490847 1003299676 1071381111
|
||||
2891255476 973747308 4086897108 1847554542 3895651598
|
||||
2227820339 1621250941 2881344691 3583565821 3510404498
|
||||
849362119 862871471 797858058 2867774932 2821282612
|
||||
3272403146 3997979905 209178708 1805135652 6783381
|
||||
2823361423 792580494 4263749770 776439581 3798193823
|
||||
2853444094 2729507474 1071873341 1329010206 1289336450
|
||||
3327680758 2011491779 80157208 922428856 1158943220
|
||||
1667230961 2461022820 2608845159 387516115 3345351910
|
||||
1495629111 4098154157 3156649613 3525698599 4134908037
|
||||
446713264 2137537399 3617403512 813966752 1157943946
|
||||
3734692965 1680301658 3180398473 3509854711 2228114612
|
||||
1008102291 486805123 863791847 3189125290 1050308116
|
||||
3777341526 4291726501 844061465 1347461791 2826481581
|
||||
745465012 2055805750 4260209475 2386693097 2980646741
|
||||
447229436 2077782664 1232942813 4023002732 1399011509
|
||||
3140569849 2579909222 3794857471 900758066 2887199683
|
||||
1720257997 3367494931 2668921229 955539029 3818726432
|
||||
1105704962 3889207255 2277369307 2746484505 1761846513
|
||||
2413916784 2685127085 4240257943 1166726899 4215215715
|
||||
3082092067 3960461946 1663304043 2087473241 4162589986
|
||||
2507310778 1579665506 767234210 970676017 492207530
|
||||
1441679602 1314785090 3262202570 3417091742 1561989210
|
||||
3011406780 1146609202 3262321040 1374872171 1634688712
|
||||
1280458888 2230023982 419323804 3262899800 39783310
|
||||
1641619040 1700368658 2207946628 2571300939 2424079766
|
||||
780290914 2715195096 3390957695 163151474 2309534542
|
||||
1860018424 555755123 280320104 1604831083 2713022383
|
||||
1728987441 3639955502 623065489 3828630947 4275479050
|
||||
3516347383 2343951195 2430677756 635534992 3868699749
|
||||
808442435 3070644069 4282166003 2093181383 2023555632
|
||||
1568662086 3422372620 4134522350 3016979543 3259320234
|
||||
2888030729 3185253876 4258779643 1267304371 1022517473
|
||||
815943045 929020012 2995251018 3371283296 3608029049
|
||||
2018485115 122123397 2810669150 1411365618 1238391329
|
||||
1186786476 3155969091 2242941310 1765554882 279121160
|
||||
4279838515 1641578514 3796324015 13351065 103516986
|
||||
1609694427 551411743 2493771609 1316337047 3932650856
|
||||
4189700203 463397996 2937735066 1855616529 2626847990
|
||||
55091862 3823351211 753448970 4045045500 1274127772
|
||||
1124182256 92039808 2126345552 425973257 386287896
|
||||
2589870191 1987762798 4084826973 2172456685 3366583455
|
||||
3602966653 2378803535 2901764433 3716929006 3710159000
|
||||
2653449155 3469742630 3096444476 3932564653 2595257433
|
||||
318974657 3146202484 853571438 144400272 3768408841
|
||||
782634401 2161109003 570039522 1886241521 14249488
|
||||
2230804228 1604941699 3928713335 3921942509 2155806892
|
||||
134366254 430507376 1924011722 276713377 196481886
|
||||
3614810992 1610021185 1785757066 851346168 3761148643
|
||||
2918835642 3364422385 3012284466 3735958851 2643153892
|
||||
3778608231 1164289832 205853021 2876112231 3503398282
|
||||
3078397001 3472037921 1748894853 2740861475 316056182
|
||||
1660426908 168885906 956005527 3984354789 566521563
|
||||
1001109523 1216710575 2952284757 3834433081 3842608301
|
||||
2467352408 3974441264 3256601745 1409353924 1329904859
|
||||
2307560293 3125217879 3622920184 3832785684 3882365951
|
||||
2308537115 2659155028 1450441945 3532257603 3186324194
|
||||
1225603425 1124246549 175808705 3009142319 2796710159
|
||||
3651990107 160762750 1902254979 1698648476 1134980669
|
||||
497144426 3302689335 4057485630 3603530763 4087252587
|
||||
427812652 286876201 823134128 1627554964 3745564327
|
||||
2589226092 4202024494 62878473 3275585894 3987124064
|
||||
2791777159 1916869511 2585861905 1375038919 1403421920
|
||||
60249114 3811870450 3021498009 2612993202 528933105
|
||||
2757361321 3341402964 2621861700 273128190 4015252178
|
||||
3094781002 1621621288 2337611177 1796718448 1258965619
|
||||
4241913140 2138560392 3022190223 4174180924 450094611
|
||||
3274724580 617150026 2704660665 1469700689 1341616587
|
||||
356715071 1188789960 2278869135 1766569160 2795896635
|
||||
57824704 2893496380 1235723989 1630694347 3927960522
|
||||
428891364 1814070806 2287999787 4125941184 3968103889
|
||||
3548724050 1025597707 1404281500 2002212197 92429143
|
||||
2313943944 2403086080 3006180634 3561981764 1671860914
|
||||
1768520622 1803542985 844848113 3006139921 1410888995
|
||||
1157749833 2125704913 1789979528 1799263423 741157179
|
||||
2405862309 767040434 2655241390 3663420179 2172009096
|
||||
2511931187 1680542666 231857466 1154981000 157168255
|
||||
1454112128 3505872099 1929775046 2309422350 2143329496
|
||||
2960716902 407610648 2938108129 2581749599 538837155
|
||||
2342628867 430543915 740188568 1937713272 3315215132
|
||||
2085587024 4030765687 766054429 3517641839 689721775
|
||||
1294158986 1753287754 4202601348 1974852792 33459103
|
||||
3568087535 3144677435 1686130825 4134943013 3005738435
|
||||
3599293386 426570142 754104406 3660892564 1964545167
|
||||
829466833 821587464 1746693036 1006492428 1595312919
|
||||
1256599985 1024482560 1897312280 2902903201 691790057
|
||||
1037515867 3176831208 1968401055 2173506824 1089055278
|
||||
1748401123 2941380082 968412354 1818753861 2973200866
|
||||
3875951774 1119354008 3988604139 1647155589 2232450826
|
||||
3486058011 3655784043 3759258462 847163678 1082052057
|
||||
989516446 2871541755 3196311070 3929963078 658187585
|
||||
3664944641 2175149170 2203709147 2756014689 2456473919
|
||||
3890267390 1293787864 2830347984 3059280931 4158802520
|
||||
1561677400 2586570938 783570352 1355506163 31495586
|
||||
3789437343 3340549429 2092501630 896419368 671715824
|
||||
3530450081 3603554138 1055991716 3442308219 1499434728
|
||||
3130288473 3639507000 17769680 2259741420 487032199
|
||||
4227143402 3693771256 1880482820 3924810796 381462353
|
||||
4017855991 2452034943 2736680833 2209866385 2128986379
|
||||
437874044 595759426 641721026 1636065708 3899136933
|
||||
629879088 3591174506 351984326 2638783544 2348444281
|
||||
2341604660 2123933692 143443325 1525942256 364660499
|
||||
599149312 939093251 1523003209 106601097 376589484
|
||||
1346282236 1297387043 764598052 3741218111 933457002
|
||||
1886424424 3219631016 525405256 3014235619 323149677
|
||||
2038881721 4100129043 2851715101 2984028078 1888574695
|
||||
2014194741 3515193880 4180573530 3461824363 2641995497
|
||||
3179230245 2902294983 2217320456 4040852155 1784656905
|
||||
3311906931 87498458 2752971818 2635474297 2831215366
|
||||
3682231106 2920043893 3772929704 2816374944 309949752
|
||||
2383758854 154870719 385111597 1191604312 1840700563
|
||||
872191186 2925548701 1310412747 2102066999 1504727249
|
||||
3574298750 1191230036 3330575266 3180292097 3539347721
|
||||
681369118 3305125752 3648233597 950049240 4173257693
|
||||
1760124957 512151405 681175196 580563018 1169662867
|
||||
4015033554 2687781101 699691603 2673494188 1137221356
|
||||
123599888 472658308 1053598179 1012713758 3481064843
|
||||
3759461013 3981457956 3830587662 1877191791 3650996736
|
||||
988064871 3515461600 4089077232 2225147448 1249609188
|
||||
2643151863 3896204135 2416995901 1397735321 3460025646
|
||||
|
||||
1000 outputs of genrand_real2()
|
||||
0.76275443 0.99000644 0.98670464 0.10143112 0.27933125
|
||||
0.69867227 0.94218740 0.03427201 0.78842173 0.28180608
|
||||
0.92179002 0.20785655 0.54534773 0.69644020 0.38107718
|
||||
0.23978165 0.65286910 0.07514568 0.22765211 0.94872929
|
||||
0.74557914 0.62664415 0.54708246 0.90959343 0.42043116
|
||||
0.86334511 0.19189126 0.14718544 0.70259889 0.63426346
|
||||
0.77408121 0.04531601 0.04605807 0.88595519 0.69398270
|
||||
0.05377184 0.61711170 0.05565708 0.10133577 0.41500776
|
||||
0.91810699 0.22320679 0.23353705 0.92871862 0.98897234
|
||||
0.19786706 0.80558809 0.06961067 0.55840445 0.90479405
|
||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir).vs\build\</OutDir>
|
||||
<IntDir>$(SolutionDir).vs\build\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir).vs\build\</OutDir>
|
||||
<IntDir>$(SolutionDir).vs\build\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>$(SolutionDir).vs\build\</OutDir>
|
||||
<IntDir>$(SolutionDir).vs\build\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>$(SolutionDir).vs\build\</OutDir>
|
||||
<IntDir>$(SolutionDir).vs\build\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>$(DefineConstants);WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>$(DefineConstants);WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>$(DefineConstants);WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>$(DefineConstants);WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
23
3rdparty/mt19937ar/mt19937ar.vcxproj.filters
vendored
23
3rdparty/mt19937ar/mt19937ar.vcxproj.filters
vendored
@@ -1,23 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="mt19937ar.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="mt19937ar.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
65
3rdparty/mt19937ar/mtTest.c
vendored
65
3rdparty/mt19937ar/mtTest.c
vendored
@@ -1,65 +0,0 @@
|
||||
/*
|
||||
A C-program for MT19937, with initialization improved 2002/1/26.
|
||||
Coded by Takuji Nishimura and Makoto Matsumoto.
|
||||
|
||||
Before using, initialize the state by using init_genrand(seed)
|
||||
or init_by_array(init_key, key_length).
|
||||
|
||||
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
||||
All rights reserved.
|
||||
Copyright (C) 2005, Mutsuo Saito,
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
3. The names of its contributors may not be used to endorse or promote
|
||||
products derived from this software without specific prior written
|
||||
permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
Any feedback is very welcome.
|
||||
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
|
||||
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include "mt19937ar.h"
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int i;
|
||||
unsigned long init[4]={0x123, 0x234, 0x345, 0x456}, length=4;
|
||||
init_by_array(init, length);
|
||||
printf("1000 outputs of genrand_int32()\n");
|
||||
for (i=0; i<1000; i++) {
|
||||
printf("%10lu ", genrand_int32());
|
||||
if (i%5==4) printf("\n");
|
||||
}
|
||||
printf("\n1000 outputs of genrand_real2()\n");
|
||||
for (i=0; i<1000; i++) {
|
||||
printf("%10.8f ", genrand_real2());
|
||||
if (i%5==4) printf("\n");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
79
3rdparty/mt19937ar/readme-mt.txt
vendored
79
3rdparty/mt19937ar/readme-mt.txt
vendored
@@ -1,79 +0,0 @@
|
||||
This is a Mersenne Twister pseudorandom number generator
|
||||
with period 2^19937-1 with improved initialization scheme,
|
||||
modified on 2002/1/26 by Takuji Nishimura and Makoto Matsumoto.
|
||||
modified on 2005/4/26 by Mutsuo Saito
|
||||
|
||||
Contents of this tar ball:
|
||||
readme-mt.txt this file
|
||||
mt19937ar.c the C source (ar: initialize by ARray)
|
||||
mt19937ar.h the C header file for mt19937ar
|
||||
mtTest.c the C test main program of mt19937ar.c
|
||||
mt19937ar.out Test outputs of six types generators. 1000 for each
|
||||
|
||||
1. Initialization
|
||||
The initialization scheme for the previous versions of MT
|
||||
(e.g. 1999/10/28 version or earlier) has a tiny problem, that
|
||||
the most significant bits of the seed is not well reflected
|
||||
to the state vector of MT.
|
||||
|
||||
This version (2002/1/26) has two initialization schemes:
|
||||
init_genrand(seed) and init_by_array(init_key, key_length).
|
||||
|
||||
init_genrand(seed) initializes the state vector by using
|
||||
one unsigned 32-bit integer "seed", which may be zero.
|
||||
|
||||
init_by_array(init_key, key_length) initializes the state vector
|
||||
by using an array init_key[] of unsigned 32-bit integers
|
||||
of length key_kength. If key_length is smaller than 624,
|
||||
then each array of 32-bit integers gives distinct initial
|
||||
state vector. This is useful if you want a larger seed space
|
||||
than 32-bit word.
|
||||
|
||||
2. Generation
|
||||
After initialization, the following type of pseudorandom numbers
|
||||
are available.
|
||||
|
||||
genrand_int32() generates unsigned 32-bit integers.
|
||||
genrand_int31() generates unsigned 31-bit integers.
|
||||
genrand_real1() generates uniform real in [0,1] (32-bit resolution).
|
||||
genrand_real2() generates uniform real in [0,1) (32-bit resolution).
|
||||
genrand_real3() generates uniform real in (0,1) (32-bit resolution).
|
||||
genrand_res53() generates uniform real in [0,1) with 53-bit resolution.
|
||||
|
||||
Note: the last five functions call the first one.
|
||||
if you need more speed for these five functions, you may
|
||||
suppress the function call by copying genrand_int32() and
|
||||
replacing the last return(), following to these five functions.
|
||||
|
||||
3. main()
|
||||
main() is an example to initialize with an array of length 4,
|
||||
then 1000 outputs of unsigned 32-bit integers,
|
||||
then 1000 outputs of real [0,1) numbers.
|
||||
|
||||
4. The outputs
|
||||
The output of the mt19937ar.c is in the file mt19937ar.out.
|
||||
If you revise or translate the code, check the output
|
||||
by using this file.
|
||||
|
||||
5. Cryptography
|
||||
This generator is not cryptoraphically secure.
|
||||
You need to use a one-way (or hash) function to obtain
|
||||
a secure random sequence.
|
||||
|
||||
6. Correspondence
|
||||
See:
|
||||
URL http://www.math.keio.ac.jp/matumoto/emt.html
|
||||
email matumoto@math.keio.ac.jp, nisimura@sci.kj.yamagata-u.ac.jp
|
||||
|
||||
7. Reference
|
||||
M. Matsumoto and T. Nishimura,
|
||||
"Mersenne Twister: A 623-Dimensionally Equidistributed Uniform
|
||||
Pseudo-Random Number Generator",
|
||||
ACM Transactions on Modeling and Computer Simulation,
|
||||
Vol. 8, No. 1, January 1998, pp 3--30.
|
||||
|
||||
-------
|
||||
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
||||
All rights reserved.
|
||||
Copyright (C) 2005, Mutsuo Saito
|
||||
All rights reserved.
|
||||
9
3rdparty/mysql/CMakeLists.txt
vendored
9
3rdparty/mysql/CMakeLists.txt
vendored
@@ -7,10 +7,17 @@ message( STATUS "Detecting local MYSQL" )
|
||||
find_path( MYSQL_LOCAL_INCLUDE_DIRS "mysql.h"
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
NO_DEFAULT_PATH )
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
find_library( MYSQL_LOCAL_LIBRARIES
|
||||
NAMES libmysql
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib"
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/Win32"
|
||||
NO_DEFAULT_PATH )
|
||||
else()
|
||||
find_library( MYSQL_LOCAL_LIBRARIES
|
||||
NAMES libmysql
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/x64"
|
||||
NO_DEFAULT_PATH )
|
||||
endif()
|
||||
mark_as_advanced( MYSQL_LOCAL_LIBRARIES )
|
||||
mark_as_advanced( MYSQL_LOCAL_INCLUDE_DIRS )
|
||||
|
||||
|
||||
11
3rdparty/pcre/CMakeLists.txt
vendored
11
3rdparty/pcre/CMakeLists.txt
vendored
@@ -7,10 +7,17 @@ message( STATUS "Detecting local PCRE" )
|
||||
find_path( PCRE_LOCAL_INCLUDE_DIRS "pcre.h"
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
NO_DEFAULT_PATH )
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
find_library( PCRE_LOCAL_LIBRARIES
|
||||
NAMES pcre
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib"
|
||||
NAMES pcre8
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/Win32"
|
||||
NO_DEFAULT_PATH )
|
||||
else()
|
||||
find_library( PCRE_LOCAL_LIBRARIES
|
||||
NAMES pcre8
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/x64"
|
||||
NO_DEFAULT_PATH )
|
||||
endif()
|
||||
mark_as_advanced( PCRE_LOCAL_LIBRARIES )
|
||||
mark_as_advanced( PCRE_LOCAL_INCLUDE_DIRS )
|
||||
|
||||
|
||||
11
3rdparty/zlib/CMakeLists.txt
vendored
11
3rdparty/zlib/CMakeLists.txt
vendored
@@ -7,10 +7,17 @@ message( STATUS "Detecting local ZLIB" )
|
||||
find_path( ZLIB_LOCAL_INCLUDE_DIRS "zlib.h"
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
NO_DEFAULT_PATH )
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
find_library( ZLIB_LOCAL_LIBRARIES
|
||||
NAMES zdll
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib"
|
||||
NAMES zlib
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/Win32"
|
||||
NO_DEFAULT_PATH )
|
||||
else()
|
||||
find_library( ZLIB_LOCAL_LIBRARIES
|
||||
NAMES zlib
|
||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/lib/x64"
|
||||
NO_DEFAULT_PATH )
|
||||
endif()
|
||||
mark_as_advanced( ZLIB_LOCAL_LIBRARIES )
|
||||
mark_as_advanced( ZLIB_LOCAL_INCLUDE_DIRS )
|
||||
|
||||
|
||||
@@ -145,7 +145,7 @@ message( STATUS "Detecting threads library" )
|
||||
set( CMAKE_THREAD_PREFER_PTHREAD 1 )
|
||||
find_package(Threads REQUIRED)
|
||||
if( CMAKE_THREAD_LIBS_INIT )
|
||||
message( STATUS "Adding global library: ${FUNCTION_FLOOR_LIBRARIES}" )
|
||||
message( STATUS "Adding global library: ${CMAKE_THREAD_LIBS_INIT}" )
|
||||
set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT} )
|
||||
endif()
|
||||
message( STATUS "Detecting threads library - done" )
|
||||
@@ -164,6 +164,7 @@ endif()
|
||||
#
|
||||
# math library (FreeBSD/Linux/Solaris)
|
||||
#
|
||||
if( NOT WIN32 )
|
||||
message( STATUS "Detecting math library (m)" )
|
||||
CHECK_INCLUDE_FILE( math.h HAVE_MATH_H )
|
||||
if( NOT HAVE_MATH_H )
|
||||
@@ -176,6 +177,7 @@ if( FUNCTION_FLOOR_LIBRARIES )
|
||||
set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${FUNCTION_FLOOR_LIBRARIES} )
|
||||
endif()
|
||||
message( STATUS "Detecting math library (m) - done" )
|
||||
endif()
|
||||
|
||||
|
||||
#
|
||||
@@ -469,10 +471,7 @@ set( DEVELOPMENT_FILES
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/configure"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/configure.in"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena-9.sln"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena-10.sln"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena-12.sln"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena-13.sln"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/rAthena.sln"
|
||||
)
|
||||
set( DEVELOPMENT_DIRECTORIES
|
||||
"3rdparty"
|
||||
@@ -480,8 +479,6 @@ set( DEVELOPMENT_DIRECTORIES
|
||||
"conf/msg_conf/import-tmpl"
|
||||
"db/import-tmpl"
|
||||
"src"
|
||||
"vcproj-9"
|
||||
"vcproj-10"
|
||||
)
|
||||
set( RUNTIME_FILES
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/athena-start"
|
||||
|
||||
14
Makefile.in
14
Makefile.in
@@ -5,10 +5,10 @@ OMAP=@OMAP@
|
||||
ifeq ($(HAVE_MYSQL),yes)
|
||||
ALL_DEPENDS=server tools
|
||||
SERVER_DEPENDS=common login char map import
|
||||
COMMON_DEPENDS=mt19937ar libconfig yaml-cpp
|
||||
LOGIN_DEPENDS=mt19937ar libconfig common
|
||||
CHAR_DEPENDS=mt19937ar libconfig common yaml-cpp
|
||||
MAP_DEPENDS=mt19937ar libconfig common yaml-cpp
|
||||
COMMON_DEPENDS=libconfig yaml-cpp
|
||||
LOGIN_DEPENDS=libconfig common
|
||||
CHAR_DEPENDS=libconfig common yaml-cpp
|
||||
MAP_DEPENDS=libconfig common yaml-cpp
|
||||
else
|
||||
ALL_DEPENDS=needs_mysql
|
||||
SERVER_DEPENDS=needs_mysql
|
||||
@@ -22,7 +22,6 @@ endif
|
||||
#####################################################################
|
||||
.PHONY: all server sql \
|
||||
common \
|
||||
mt19937ar \
|
||||
login \
|
||||
char \
|
||||
map \
|
||||
@@ -50,9 +49,6 @@ char: $(CHAR_DEPENDS)
|
||||
map: $(MAP_DEPENDS)
|
||||
@$(MAKE) -C src/map server
|
||||
|
||||
mt19937ar:
|
||||
@$(MAKE) -C 3rdparty/mt19937ar
|
||||
|
||||
libconfig:
|
||||
@$(MAKE) -C 3rdparty/libconfig
|
||||
|
||||
@@ -79,7 +75,6 @@ import:
|
||||
|
||||
clean:
|
||||
@$(MAKE) -C src/common $@
|
||||
@$(MAKE) -C 3rdparty/mt19937ar $@
|
||||
@$(MAKE) -C 3rdparty/libconfig $@
|
||||
@$(MAKE) -C 3rdparty/yaml-cpp $@
|
||||
@$(MAKE) -C src/login $@
|
||||
@@ -91,7 +86,6 @@ help:
|
||||
@echo "most common targets are 'all' 'server' 'conf' 'clean' 'help'"
|
||||
@echo "possible targets are:"
|
||||
@echo "'common' - builds object files used for the three servers"
|
||||
@echo "'mt19937ar' - builds object file of Mersenne Twister MT19937"
|
||||
@echo "'libconfig' - builds object files of libconfig"
|
||||
@echo "'yaml-cpp' - builds object files of yaml-cpp"
|
||||
@echo "'login' - builds login server"
|
||||
|
||||
10
README.md
10
README.md
@@ -31,9 +31,9 @@ is broken down into Windows and Linux prerequisites.
|
||||
* Windows
|
||||
* MySQL ( http://www.mysql.com/downloads/mysql/ )
|
||||
* MySQL Workbench ( http://www.mysql.com/downloads/workbench/ )
|
||||
* MS Visual C++ ( http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express )
|
||||
* MS Visual Studio ( https://www.visualstudio.com/downloads/ )
|
||||
* TortoiseGIT ( http://code.google.com/p/tortoisegit/ )
|
||||
* MSysGit ( http://msysgit.github.io/ or https://github.com/msysgit/git/releases )
|
||||
* git for Windows ( https://gitforwindows.org/ )
|
||||
|
||||
* Linux (names of packages may require specific version numbers on certain distributions)
|
||||
* gcc
|
||||
@@ -181,13 +181,9 @@ Examples:
|
||||
* [CentOS](https://github.com/rathena/rathena/wiki/Install-on-Centos)
|
||||
* [Debian](https://github.com/rathena/rathena/wiki/Install-on-Debian)
|
||||
* [FreeBSD](https://github.com/rathena/rathena/wiki/Install-on-FreeBSD)
|
||||
|
||||
* rAthena IRC Channel
|
||||
* irc://irc.rizon.net/rathena
|
||||
* Web Chat: https://rathena.org/board/page/chat.html
|
||||
|
||||
* rAthena Discord Chat
|
||||
http://discord.rathena.org
|
||||
https://rathena.org/discord
|
||||
|
||||
* rAthena Wiki
|
||||
https://github.com/rathena/rathena/wiki
|
||||
|
||||
@@ -63,6 +63,7 @@ aliases: {
|
||||
cloneequip: ["eqclone"]
|
||||
clonestat: ["stclone"]
|
||||
reloadnpcfile: ["reloadnpc"]
|
||||
changedress: ["nocosplay"]
|
||||
}
|
||||
|
||||
/* Commands help file */
|
||||
|
||||
@@ -61,8 +61,7 @@ feature.autotrade_open_delay: 5000
|
||||
|
||||
// Roulette (Note 1)
|
||||
// Requires: 2014-10-22bRagexe or later
|
||||
// Off by default while test version is out; enable at your own risk.
|
||||
feature.roulette: off
|
||||
feature.roulette: on
|
||||
|
||||
// Achievement (Note 1)
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
@@ -71,3 +70,11 @@ feature.achievement: on
|
||||
// Homunculues Autofeeding (Note 1)
|
||||
// Requires: 2017-09-20bRagexeRE or later
|
||||
feature.homunculus_autofeed: off
|
||||
|
||||
// Attendance System (Note 1)
|
||||
// Requires: 2018-03-07bRagexeRE or later
|
||||
feature.attendance: off
|
||||
|
||||
// Private Airship System (Note 1)
|
||||
// Requires: 2018-03-21aRagexeRE or later
|
||||
feature.privateairship: off
|
||||
|
||||
@@ -57,3 +57,7 @@ homunculus_S_max_level: 150
|
||||
// Without this, a shuffle causes all levels of a Homunculus S to use their
|
||||
// growth tables, causing imbalanced stats
|
||||
homunculus_S_growth_level: 99
|
||||
|
||||
// Send auto-feed notice even if OFF (Note 1)
|
||||
// Official: yes
|
||||
homunculus_autofeed_always: yes
|
||||
|
||||
@@ -61,7 +61,9 @@ natural_healsp_interval: 8000
|
||||
natural_heal_skill_interval: 10000
|
||||
|
||||
// The maximum weight for a character to carry when the character stops healing naturally. (in %)
|
||||
// For renewal: Requires client 20171025 or newer to display properly
|
||||
natural_heal_weight_rate: 50
|
||||
natural_heal_weight_rate_renewal: 70
|
||||
|
||||
// Maximum atk speed. (Default 190, Highest allowed 199)
|
||||
max_aspd: 190
|
||||
|
||||
@@ -86,7 +86,7 @@ groups: (
|
||||
level: 0
|
||||
inherit: ( /*empty list*/ )
|
||||
commands: {
|
||||
/* no commands by default */
|
||||
changedress: true
|
||||
}
|
||||
permissions: {
|
||||
/* without this basic permissions regular players could not
|
||||
@@ -94,6 +94,7 @@ groups: (
|
||||
can_trade: true
|
||||
can_party: true
|
||||
command_enable: true
|
||||
attendance: true
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -135,6 +136,7 @@ groups: (
|
||||
langtype: true
|
||||
}
|
||||
permissions: {
|
||||
attendance: false
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -293,7 +295,6 @@ groups: (
|
||||
item_unconditional: false
|
||||
bypass_stat_onclone: true
|
||||
bypass_max_stat: true
|
||||
cashshop_sale: true
|
||||
/* all_permission: true */
|
||||
}
|
||||
}
|
||||
|
||||
@@ -103,6 +103,7 @@ jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
|
||||
"4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi\n"
|
||||
"4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby\n"
|
||||
"4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner\n"
|
||||
"4239 Star Emperor 4240 Soul Reaper\n"
|
||||
"----- Baby Novice And Baby 1st Class -----\n"
|
||||
"4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer\n"
|
||||
"4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief\n"
|
||||
@@ -119,9 +120,10 @@ jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
|
||||
"---- Expanded Baby Class ----\n"
|
||||
"4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro\n"
|
||||
"4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger\n"
|
||||
"4229 Baby Rebellion\n"
|
||||
"4229 Baby Rebellion 4241 Baby Star Emperor 4242 Baby Soul Reaper\n"
|
||||
"---- Modes And Others ----\n"
|
||||
" 22 Wedding 26 Christmas 27 Summer 28 Hanbok\n"
|
||||
" 29 Oktoberfest 30 Summer 2\n"
|
||||
" 4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)\n"
|
||||
option: "Params: <param1> <param2>(stackable) <param3>(stackable)\n" "Adds different visual effects on or around your character.\n"
|
||||
" <param1> <param2> <param3>\n"
|
||||
@@ -321,3 +323,5 @@ reload: "Params: <type>\n" "Reload a database or configuration file.\n"
|
||||
" pcdb motd script\n"
|
||||
" questdb msgconf packetdb\n"
|
||||
langtype: "Params: <language>\n" "Changes your language setting."
|
||||
limitedsale: "Opens the limited sale window."
|
||||
changedress: "Removes all character costumes."
|
||||
|
||||
@@ -98,7 +98,7 @@ chars_per_account: 0
|
||||
// Increase the value of MAX_CHARS if you want to increase vip_char_increase.
|
||||
// Note: The amount of VIP characters = MAX_CHARS - chars_per_account.
|
||||
// Note 2: This setting must be set after chars_per_account.
|
||||
// -1 will default to MAX_CHAR_VIP (src/config/core.h)
|
||||
// -1 will default to MAX_CHAR_VIP (src/config/core.hpp)
|
||||
vip_char_increase: -1
|
||||
|
||||
// Create accounts with limited time?
|
||||
|
||||
@@ -105,11 +105,13 @@ minsave_time: 100
|
||||
// 32: After successfully submitting an item for auction
|
||||
// 64: After successfully get/delete/complete a quest
|
||||
// 128: After every bank transaction (deposit/withdraw)
|
||||
// 256: After every attendance reward
|
||||
// 4095: Always
|
||||
// NOTE: These settings decrease the chance of dupes/lost items when there's a
|
||||
// server crash at the expense of increasing the map/char server lag. If your
|
||||
// server rarely crashes, but experiences interserver lag, you may want to set
|
||||
// these off.
|
||||
save_settings: 255
|
||||
save_settings: 4095
|
||||
|
||||
// Message of the day file, when a character logs on, this message is displayed.
|
||||
motd_txt: conf/motd.txt
|
||||
|
||||
@@ -1174,6 +1174,7 @@ map: 1@glast
|
||||
|
||||
// Biochemical Laboratory Nightmare
|
||||
map: lhz_dun_n
|
||||
map: lhz_d_n2
|
||||
|
||||
// Copy of Old Glast Heim memorial map
|
||||
map: 1@gl_kh
|
||||
@@ -1271,91 +1272,79 @@ map: gef_d01_i
|
||||
// Illusion Ice (Frozen)
|
||||
map: ice_d03_i
|
||||
|
||||
// ??
|
||||
// Suspicious shipwreck
|
||||
map: 1@tre
|
||||
|
||||
// ??
|
||||
// Poring Town
|
||||
map: 1@begi
|
||||
|
||||
// Illusion Turtle island (Archery)
|
||||
map: tur_d03_i
|
||||
map: tur_d04_i
|
||||
|
||||
// ??
|
||||
// Volcanic island Korodo
|
||||
map: 1@crd
|
||||
|
||||
// ??
|
||||
map: ordeal_a00
|
||||
map: ordeal_a02
|
||||
map: pprontera
|
||||
|
||||
// ??
|
||||
map: niflxmas
|
||||
map: sch_lab
|
||||
map: nakhyang
|
||||
|
||||
// Noodles Festival July
|
||||
map: lasa_sea
|
||||
map: 1@drdo
|
||||
|
||||
// X anniversary
|
||||
map: x_lhz
|
||||
map: x_prt
|
||||
map: x_ra
|
||||
|
||||
// November hunting contest
|
||||
map: prt_evt_in
|
||||
|
||||
// Welcome Corridor
|
||||
map: vis_h01
|
||||
map: vis_h02
|
||||
map: vis_h03
|
||||
map: vis_h04
|
||||
|
||||
// Illusion Teddy Bear Nasarian Empire
|
||||
map: ein_d02_i
|
||||
|
||||
// Illusion Ruande
|
||||
map: com_d02_i
|
||||
|
||||
// Soul Reaper Job Change
|
||||
map: 1@soul
|
||||
|
||||
// Star Emperor Job Change
|
||||
map: star_frst
|
||||
map: star_in
|
||||
|
||||
// RWC Maps
|
||||
map: 2009rwc_01
|
||||
map: 2009rwc_02
|
||||
map: 2009rwc_03
|
||||
map: 2009rwc_04
|
||||
map: 2009rwc_05
|
||||
map: 2009rwc_06
|
||||
map: 2009rwc_07
|
||||
map: 2009rwc_08
|
||||
map: 2009rwc_f01
|
||||
map: 2012rwc_01
|
||||
map: 2012rwc_02
|
||||
map: 2012rwc_03
|
||||
map: 2012rwc_04
|
||||
map: 2012rwc_05
|
||||
map: 2012rwc_06
|
||||
map: 2012rwc_07
|
||||
map: 2012rwc_08
|
||||
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
// Ragnarok World Championship 2004
|
||||
// Requires: RWC 2004 Client
|
||||
// or Akaru's SuperGRF 1.64 or newer
|
||||
//map: rwc01
|
||||
//map: rwc02
|
||||
//map: rwc03
|
||||
|
||||
// Ragnarok World Championship 2009
|
||||
// Requires: RWC 2009 Map files
|
||||
//map: 2009rwc_f01
|
||||
//map: 2009rwc_01
|
||||
//map: 2009rwc_02
|
||||
//map: 2009rwc_03
|
||||
//map: 2009rwc_04
|
||||
|
||||
// Ragnarok World Championship 2008?
|
||||
// Requires: RWC 2008 Map files?
|
||||
//map: 2008rwc_04
|
||||
|
||||
//Christmas & Sakura Special
|
||||
//Requires Akaru's SuperGRF 1.1 or newer
|
||||
//map: prontera_x
|
||||
//map: alberta_x
|
||||
//map: aldebaran_x
|
||||
//map: geffen_x
|
||||
//map: izlude_x
|
||||
//map: prt_church_x
|
||||
//map: prontera_s
|
||||
//map: pay_arche_s
|
||||
|
||||
//Fenced Lutie
|
||||
//Requires Akaru's SuperGRF 1.23 or newer
|
||||
//map: xmas_old
|
||||
|
||||
//Alpha Maps
|
||||
//Requires adata.grf containing alpha maps and data
|
||||
//map: fay_vilg00
|
||||
//map: fay_vilg01
|
||||
//map: gef_vilg00
|
||||
//map: gef_vilg01
|
||||
//map: moc_dugn01
|
||||
//map: moc_dugn02
|
||||
//map: moc_fild01
|
||||
//map: moc_fild02
|
||||
//map: moc_fild03
|
||||
//map: moc_fild04
|
||||
//map: moc_intr00
|
||||
//map: moc_intr01
|
||||
//map: moc_intr02
|
||||
//map: moc_intr04
|
||||
//map: moc_vilg00
|
||||
//map: moc_vilg01
|
||||
//map: moc_vilg02
|
||||
//map: probemap
|
||||
//map: probemap02
|
||||
//map: prt_cstl01
|
||||
//map: prt_dugn00
|
||||
//map: prt_dugn01
|
||||
//map: prt_fild00
|
||||
//map: prt_fild01
|
||||
//map: prt_fild03
|
||||
//map: prt_fild04
|
||||
//map: prt_fild05
|
||||
//map: prt_intr01
|
||||
//map: prt_intr01_a
|
||||
//map: prt_intr02
|
||||
//map: prt_vilg00
|
||||
//map: prt_vilg01
|
||||
//map: prt_vilg02
|
||||
//map: tank_test
|
||||
//map: tank_test2
|
||||
//map: test
|
||||
|
||||
@@ -125,7 +125,12 @@
|
||||
115: Baby Soul Linker
|
||||
116: Baby Gunslinger
|
||||
117: Baby Rebellion
|
||||
118: Unknown Job
|
||||
118: Star Emperor
|
||||
119: Soul Reaper
|
||||
120: Baby Star Emperor
|
||||
121: Baby Soul Reaper
|
||||
|
||||
199: Unknown Job
|
||||
|
||||
//Auction
|
||||
200: Auction Manager
|
||||
|
||||
@@ -831,7 +831,31 @@
|
||||
// Achievements
|
||||
772: Achievements are disabled.
|
||||
|
||||
//773-899 free
|
||||
//773-775 reserved for refine UI
|
||||
//776-781 reserved for tax system
|
||||
|
||||
782: Star Emperor
|
||||
783: Soul Reaper
|
||||
784: Baby Star Emperor
|
||||
785: Baby Soul Reaper
|
||||
|
||||
// Guild Storage Expansion Skill
|
||||
786: The guild does not have a guild storage.
|
||||
787: You do not have permission to use the guild storage.
|
||||
|
||||
// Attendance
|
||||
// Mail sender: Officer
|
||||
788: <MSG>3455</MSG>
|
||||
// Mail title: %dday attendance has been paid.
|
||||
789: <MSG>3456,%d</MSG>
|
||||
// Mail body: %dday attendance has been paid.
|
||||
790: <MSG>3456,%d</MSG>
|
||||
791: You are not allowed to use the attendance system.
|
||||
|
||||
// Private Airship
|
||||
792: The private airship system is disabled.
|
||||
|
||||
//793-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
|
||||
5
configure
vendored
5
configure
vendored
@@ -584,7 +584,7 @@ PACKAGE_BUGREPORT=
|
||||
PACKAGE_URL=
|
||||
|
||||
ac_unique_file="rAthena"
|
||||
ac_unique_file="src/common/cbasetypes.h"
|
||||
ac_unique_file="src/common/cbasetypes.hpp"
|
||||
# Factoring default headers for most tests.
|
||||
ac_includes_default="\
|
||||
#include <stdio.h>
|
||||
@@ -2736,7 +2736,7 @@ ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
|
||||
|
||||
ac_config_files="$ac_config_files Makefile src/common/Makefile"
|
||||
|
||||
ac_config_files="$ac_config_files 3rdparty/mt19937ar/Makefile 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile"
|
||||
ac_config_files="$ac_config_files 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile"
|
||||
|
||||
ac_config_files="$ac_config_files src/char/Makefile src/login/Makefile"
|
||||
|
||||
@@ -7749,7 +7749,6 @@ do
|
||||
case $ac_config_target in
|
||||
"Makefile") CONFIG_FILES="$CONFIG_FILES Makefile" ;;
|
||||
"src/common/Makefile") CONFIG_FILES="$CONFIG_FILES src/common/Makefile" ;;
|
||||
"3rdparty/mt19937ar/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/mt19937ar/Makefile" ;;
|
||||
"3rdparty/libconfig/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/libconfig/Makefile" ;;
|
||||
"3rdparty/yaml-cpp/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/yaml-cpp/Makefile" ;;
|
||||
"src/char/Makefile") CONFIG_FILES="$CONFIG_FILES src/char/Makefile" ;;
|
||||
|
||||
@@ -6,9 +6,9 @@ AC_REVISION($Revision$)
|
||||
AC_PREREQ([2.59])
|
||||
AC_LANG([C++])
|
||||
AC_LANG_COMPILER_REQUIRE
|
||||
AC_CONFIG_SRCDIR([src/common/cbasetypes.h])
|
||||
AC_CONFIG_SRCDIR([src/common/cbasetypes.hpp])
|
||||
AC_CONFIG_FILES([Makefile src/common/Makefile])
|
||||
AC_CONFIG_FILES([3rdparty/mt19937ar/Makefile 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile])
|
||||
AC_CONFIG_FILES([3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile])
|
||||
AC_CONFIG_FILES([src/char/Makefile src/login/Makefile])
|
||||
AC_CONFIG_FILES([src/map/Makefile src/tool/Makefile])
|
||||
|
||||
|
||||
@@ -27,3 +27,4 @@
|
||||
10012,1,10011,1,0,0,0,0,0,0,0,0 //GD_RESTORE#Restoration#
|
||||
10013,1,10000,1,10002,1,10004,5,10010,1,10011,1 //GD_EMERGENCYCALL#Urgent Call#
|
||||
10014,1,0,0,0,0,0,0,0,0,0,0 //GD_DEVELOPMENT#Permanent Development#
|
||||
10016,5,0,0,0,0,0,0,0,0,0,0 //GD_GUILD_STORAGE#Guild Storage Expansion#
|
||||
|
||||
3
db/import-tmpl/attendance.yml
Normal file
3
db/import-tmpl/attendance.yml
Normal file
@@ -0,0 +1,3 @@
|
||||
Header:
|
||||
Type: ATTENDANCE_CONF
|
||||
Version: 1
|
||||
@@ -68,7 +68,7 @@
|
||||
// 0x00800 - skill range affected by RA_RESEARCHTRAP
|
||||
// 0x01000 - skill that does not affect user that has NC_HOVERING active
|
||||
// 0x02000 - skill that can be using while riding warg
|
||||
// 0x04000 - skill that can't be used while in mado
|
||||
// 0x04000 - skill that can be used while on Madogear
|
||||
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
|
||||
// 0x10000 - skill that affects hidden targets
|
||||
// 0x20000 - skill that affects SC_GLOOMYDAY_SK
|
||||
|
||||
@@ -310,4 +310,20 @@
|
||||
// Baby Rebellion
|
||||
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1
|
||||
// Baby Star Gladiator (Union)
|
||||
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
//================================
|
||||
// Note: Star Emperor and Soul Reaper bonus stats are unknown. Using Star Gladiator and Soul Linker's
|
||||
// bonus stats for now until I know the official ones.
|
||||
//
|
||||
// Star Emperor
|
||||
4239,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
// Soul Reaper
|
||||
4240,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||
// Baby Star Emperor
|
||||
4241,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
// Baby Soul Reaper
|
||||
4242,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||
// Star Emperor (Union)
|
||||
4243,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
// Baby Star Emperor (Union)
|
||||
4244,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
|
||||
112
db/map_index.txt
112
db/map_index.txt
@@ -1,13 +1,13 @@
|
||||
//======================================================================================
|
||||
// Map Index
|
||||
//======================================================================================
|
||||
//Contains the list of maps with their respective IDs for inter-server use.
|
||||
//IDs must never change, therefore any new maps need to be added at the end,
|
||||
//and old ones must not be removed, but may be replaced.
|
||||
//Format:
|
||||
//mapname<tab>index <- specifies index for this map
|
||||
//mapname <- map will use index of previous map +1
|
||||
//Note that map index 0 is special and reserved for "error" status.
|
||||
// Contains the list of maps with their respective IDs for inter-server use.
|
||||
// IDs must never change, therefore any new maps need to be added at the end,
|
||||
// and old ones must not be removed, but may be replaced.
|
||||
// Format:
|
||||
// mapname<tab>index <- specifies index for this map
|
||||
// mapname <- map will use index of previous map +1
|
||||
// Note that map index 0 is special and reserved for "error" status.
|
||||
|
||||
alb_ship 1
|
||||
alb2trea
|
||||
@@ -942,6 +942,7 @@ job_gun
|
||||
1@air2
|
||||
1@glast
|
||||
lhz_dun_n
|
||||
lhz_d_n2
|
||||
1@gl_kh
|
||||
2@gl_kh
|
||||
1@lab
|
||||
@@ -1008,66 +1009,45 @@ ice_d03_i
|
||||
tur_d03_i
|
||||
tur_d04_i
|
||||
1@crd
|
||||
|
||||
// Only add maps under this line if they are not standard maps!
|
||||
|
||||
ordeal_a00
|
||||
ordeal_a02
|
||||
pprontera
|
||||
niflxmas
|
||||
sch_lab
|
||||
nakhyang
|
||||
lasa_sea
|
||||
1@drdo
|
||||
x_lhz
|
||||
x_prt
|
||||
x_ra
|
||||
prt_evt_in
|
||||
vis_h01
|
||||
vis_h02
|
||||
vis_h03
|
||||
vis_h04
|
||||
ein_d02_i
|
||||
com_d02_i
|
||||
1@soul
|
||||
star_frst
|
||||
star_in
|
||||
2009rwc_01
|
||||
2009rwc_02
|
||||
2009rwc_03
|
||||
2009rwc_04
|
||||
2009rwc_05
|
||||
2009rwc_06
|
||||
2009rwc_07
|
||||
2009rwc_08
|
||||
2009rwc_f01
|
||||
2012rwc_01
|
||||
2012rwc_02
|
||||
2012rwc_03
|
||||
2012rwc_04
|
||||
2012rwc_05
|
||||
2012rwc_06
|
||||
2012rwc_07
|
||||
2012rwc_08
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
//======================================================================================
|
||||
//rwc01 1000
|
||||
//rwc02
|
||||
//rwc03
|
||||
//2009rwc_f01
|
||||
//2009rwc_01
|
||||
//2009rwc_02
|
||||
//2009rwc_03
|
||||
//2009rwc_04
|
||||
//2008rwc_04
|
||||
//prontera_x
|
||||
//alberta_x
|
||||
//aldebaran_x
|
||||
//geffen_x
|
||||
//izlude_x
|
||||
//prt_church_x
|
||||
//prontera_s
|
||||
//pay_arche_s
|
||||
//xmas_old
|
||||
//ordeal_a00
|
||||
//ordeal_a02
|
||||
//fay_vilg00
|
||||
//fay_vilg01
|
||||
//gef_vilg00
|
||||
//gef_vilg01
|
||||
//moc_dugn01
|
||||
//moc_dugn02
|
||||
//moc_fild01
|
||||
//moc_fild02
|
||||
//moc_fild03
|
||||
//moc_fild04
|
||||
//moc_intr00
|
||||
//moc_intr01
|
||||
//moc_intr02
|
||||
//moc_intr04
|
||||
//moc_vilg00
|
||||
//moc_vilg01
|
||||
//moc_vilg02
|
||||
//probemap
|
||||
//probemap02
|
||||
//prt_cstl01
|
||||
//prt_dugn00
|
||||
//prt_dugn01
|
||||
//prt_fild00
|
||||
//prt_fild01
|
||||
//prt_fild03
|
||||
//prt_fild04
|
||||
//prt_fild05
|
||||
//prt_intr01
|
||||
//prt_intr01_a
|
||||
//prt_intr02
|
||||
//prt_vilg00
|
||||
//prt_vilg01
|
||||
//prt_vilg02
|
||||
//tank_test
|
||||
//tank_test2
|
||||
//test
|
||||
|
||||
@@ -1780,9 +1780,16 @@ Achievements:
|
||||
Name: "Reborn in Valhalla!"
|
||||
Condition: " Class == JOB_NOVICE_HIGH "
|
||||
Reward:
|
||||
# ItemID: 22808
|
||||
# ItemID: 23575
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 10
|
||||
- ID: 200032
|
||||
Group: "AG_GOAL_LEVEL"
|
||||
Name: "The start of another adventure!"
|
||||
Condition: " BaseLevel == 100 "
|
||||
#Reward:
|
||||
# ItemID: 23585
|
||||
Score: 10
|
||||
- ID: 230100
|
||||
Group: "AG_TAMING"
|
||||
Name: "Poring is Love"
|
||||
@@ -2220,7 +2227,7 @@ Achievements:
|
||||
Count: 1
|
||||
- MobID: 1120
|
||||
Count: 1
|
||||
Score: 15
|
||||
Score: 20
|
||||
- ID: 230203
|
||||
Group: "AG_BATTLE"
|
||||
Name: "Exploring Poring's life (3)"
|
||||
@@ -2397,11 +2404,3 @@ Achievements:
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
TitleID: 1024
|
||||
Score: 10
|
||||
- ID: 220036
|
||||
Group: "AG_EAT"
|
||||
Name: "The beginning of outdoor"
|
||||
Score: 20
|
||||
- ID: 220037
|
||||
Group: "AG_EAT"
|
||||
Name: "The first step becoming a chef"
|
||||
Score: 20
|
||||
|
||||
3
db/pre-re/attendance.yml
Normal file
3
db/pre-re/attendance.yml
Normal file
@@ -0,0 +1,3 @@
|
||||
Header:
|
||||
Type: ATTENDANCE_CONF
|
||||
Version: 1
|
||||
@@ -607,7 +607,7 @@
|
||||
1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{}
|
||||
1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,7,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
|
||||
1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,7,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{}
|
||||
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
|
||||
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
|
||||
1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
|
||||
1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,7,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{}
|
||||
1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; },{},{}
|
||||
@@ -615,7 +615,7 @@
|
||||
1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,2,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{}
|
||||
1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; },{},{}
|
||||
1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,7,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; },{},{}
|
||||
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000; },{},{}
|
||||
1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
|
||||
1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
|
||||
1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
|
||||
@@ -754,7 +754,7 @@
|
||||
1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{}
|
||||
1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{}
|
||||
1482,BF_Lance1,Assaulter Lance,5,,,0,160,,3,0,0x00004082,7,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon; },{},{}
|
||||
1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5; },{},{}
|
||||
1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5; },{},{}
|
||||
1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,2,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{}
|
||||
1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,2,2,34,2,50,1,5,{},{},{}
|
||||
1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{}
|
||||
@@ -883,7 +883,7 @@
|
||||
1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{}
|
||||
1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{}
|
||||
1637,Eraser,Eraser,5,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{}
|
||||
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10,,1,0,0x00008110,7,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
|
||||
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10,,1,0,0x00008110,7,2,2,3,1,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
|
||||
1639,N_Rod,Novice Rod,5,0,,0,15,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{}
|
||||
1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; } },{},{}
|
||||
1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; } },{},{}
|
||||
@@ -1006,7 +1006,7 @@
|
||||
1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,7,1,2,3,27,1,13,{ bonus bInt,2; },{},{}
|
||||
1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,7,1,2,3,27,1,13,{},{},{}
|
||||
1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,7,1,2,3,27,1,13,{},{},{}
|
||||
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon; },{},{}
|
||||
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; },{},{}
|
||||
1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{}
|
||||
1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{}
|
||||
1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{}
|
||||
@@ -2674,7 +2674,7 @@
|
||||
5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,75,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{}
|
||||
5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,50,0,494,{ bonus bLuk,4; },{},{}
|
||||
5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,3,,1,0xFFFFFFFE,7,2,256,,30,1,495,{ bonus bStr,2; },{},{}
|
||||
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,0,0xFFFFFFFE,7,2,768,,50,0,490,{ bonus bVit,5; bonus bFlee,10; },{},{}
|
||||
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,0,0xFFFFFFFE,7,2,768,,50,1,490,{ bonus bVit,5; bonus bFlee,10; },{},{}
|
||||
5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,7,2,256,,0,0,487,{ skill "SM_PROVOKE", 1; },{},{}
|
||||
5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,7,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{}
|
||||
5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,7,2,256,,10,0,496,{ bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5; },{},{}
|
||||
@@ -2707,7 +2707,7 @@
|
||||
5528,King_Frog_Hat,Frog King Hat,4,20,,500,,4,,1,0xFFFFFFFE,7,2,256,,30,0,522,{ bonus bAgi,1; },{},{}
|
||||
5529,Evil's_Bone_Hat,Satanic Bone Helm,4,20,,600,,6,,1,0xFFFFFFFF,7,2,768,,70,1,523,{ bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{}
|
||||
5530,Raven_Cap,Raven Cap,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,524,{},{},{}
|
||||
//5531,B_Dragon_Hat,Baby Dragon Hat,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,0,1,525,{},{},{}
|
||||
5531,B_Dragon_Hat,Baby Dragon Hat,4,45000,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,525,{ bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5; },{},{}
|
||||
5532,Pirate_Dagger_J,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,1,327,{ bonus bShortWeaponDamageReturn,1; },{},{}
|
||||
5533,Emperor_Wreath_J,Emperor Wreath,4,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,80,1,261,{ bonus bAllStats,1; },{},{}
|
||||
//5534,Fox_Hat_J,Fox Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{}
|
||||
@@ -3003,7 +3003,7 @@
|
||||
//5825,Badge_Of_Order_Grace,Badge Of Order Grace,4,0,,0,,1,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{}
|
||||
5826,Valkyrie_Helmet,Valkyrie Helmet,4,0,,0,,10,,0,0xFFFFFFFF,7,2,256,,0,0,225,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5; },{},{}
|
||||
5827,Book_File_Hat,Book File Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,423,{},{},{}
|
||||
5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{}
|
||||
5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{}
|
||||
//5829,Ordinary_Armor,Ordinary Armor,4,0,,0,,0,,0,0xFFFFFFFF,7,2,16,,30,1,0,{},{},{}
|
||||
//5830,Woe_Sahkkat,Woe Sahkkat,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,67,{},{},{}
|
||||
//5831,Woe_Big_Sis_Ribbon,Woe Big Sis Ribbon,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,28,{},{},{}
|
||||
@@ -3019,7 +3019,7 @@
|
||||
//5841,Shaman_Hat_,Shaman_Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,596,{ bonus bLuk,2; },{},{}
|
||||
//5842,Loyal_Ring1,Loyal Ring1,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{},{},{}
|
||||
//5843,Loyal_Ring2,Loyal Ring2,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,2; },{},{}
|
||||
5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,3; },{},{}
|
||||
5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,3; },{},{}
|
||||
//5845,Buzzy_Ball_Board,Buzzy Ball Board,4,50,,400,,0,,0,0xFFFFFFFF,7,2,256,,1,1,641,{},{},{}
|
||||
5846,Buzzy_Ball_Gum,Buzzy Ball Gum,4,50,,100,,1,,0,0xFFFFFFFF,7,2,1,,1,0,572,{ bonus bMdef,5; },{},{}
|
||||
//5847,Fools_Day_Helmet,Fools Day Helmet,4,0,,0,,0,,0,0xFFFFFFFF,7,2,256,,1,0,647,{ bonus bInt,5; bonus bVit,-3; },{},{}
|
||||
@@ -4936,7 +4936,7 @@
|
||||
12372,Hell_Contract,Hell Contract,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1379; },{},{}
|
||||
12373,Boy's_Naivety,Boy's Pure Heart,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1370; },{},{}
|
||||
12374,Flaming_Ice,Ice Fireworks,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1837; },{},{}
|
||||
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCHITRATE,120000,5; },{},{}
|
||||
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; },{},{}
|
||||
12376,Mysterious_Can2,Mysterious Can2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 3,0; itemskill "PR_GLORIA",2; },{},{}
|
||||
12377,Mysterious_PET_Bottle2,Mysterious PET Bottle2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,3; itemskill "PR_MAGNIFICAT",1; },{},{}
|
||||
12378,2009_Rice_Cake_Soup,Rice Cake Soup,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ /* percentheal 50,50; */ },{},{}
|
||||
@@ -5142,6 +5142,7 @@
|
||||
12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{}
|
||||
12581,Vending_Search_Scroll2,Universal Catalog Gold,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{}
|
||||
12591,Uni_Catalog_Bz,Universal Catalog Bronze,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{}
|
||||
12609,Old_Ore_Box,Old Ore Box,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1; },{},{}
|
||||
12703,Holy_Egg_2,Holy Egg,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
@@ -5221,6 +5222,7 @@
|
||||
12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
12831,Potion_Box,Potion Box,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12848,Falcon_Flute,Falcon Flute,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(getskilllv("HT_FALCON")) { if(!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) setfalcon (!checkfalcon()); } },{},{}
|
||||
12900,Battle_Manual_Box,Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,10; },{},{}
|
||||
12901,Insurance_Package,Insurance Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,10; },{},{}
|
||||
@@ -6229,7 +6231,7 @@
|
||||
14217,F_Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,1; },{},{}
|
||||
14218,F_Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,5; },{},{}
|
||||
14219,F_Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7619,5; },{},{}
|
||||
14220,FEnriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,5; },{},{}
|
||||
14220,F_Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,5; },{},{}
|
||||
14221,MP_Scroll_Box,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,10; },{},{}
|
||||
14222,MP_Scroll_Box30,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,30; },{},{}
|
||||
14223,MP_Scroll_Box50,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,50; },{},{}
|
||||
@@ -6355,8 +6357,8 @@
|
||||
14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{}
|
||||
14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,100; },{},{}
|
||||
14524,Superb_Fish_Slice,Superb Fish Slice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; },{},{}
|
||||
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,180000,10; },{},{}
|
||||
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,180000,10; },{},{}
|
||||
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,1800000,10; },{},{}
|
||||
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,1800000,10; },{},{}
|
||||
14527,Dun_Tele_Scroll1,Dungeon Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashDungeon",1; },{},{}
|
||||
14528,PVP_Tele_Scroll,PVP Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||
14529,Greed_Scroll,Greed Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_GREED",1; },{},{}
|
||||
@@ -6579,3 +6581,5 @@
|
||||
19505,T_Cigarette,T Cigarette,4,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,0,0,54,{},{},{}
|
||||
19506,T_Valkyrie_Feather_Band,T Valkyrie Feather Band,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,0,1,300,{},{},{}
|
||||
19507,Fine_Sun,Clear Sun,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,654,{},{},{}
|
||||
|
||||
22777,Gift_Buff_Set,Gift Buff Set,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{},{},{}
|
||||
|
||||
@@ -46,8 +46,8 @@
|
||||
// Renewal content (required for some core features)
|
||||
//================================
|
||||
|
||||
//Base - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion and Summoner
|
||||
99,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038,1213,1400,1575,1775,2268,2604,2786,3136,3506,4130,4796,5508,6264,9645,12392,14220,16159,18209,21649,24451,27401,30499,33748,47342,58160,64711,71573,78749,90144,99312,108870,118816,129154,174196,213220,238080,264150,291427,329640,363155,398116,434526,472381,610848,731828,806448,884232,965180,1073896,1170382,1270556,1374422,1481976,1850800,3389616,3666333,3953534,4251217,4559382,5129260,5488173,5859059,6241919,7374168,9570662,10458427,11380262,12336168,13326144,14994907,16130400,17304206,18516326,19766760,29216160,34949880,40930560,55017900,71510400,106974000,146061000,174405000,343210000,99999999
|
||||
//Base - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion, Summoner, Star Emperor, Soul Reaper
|
||||
99,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238:4239:4240:4241:4242:4243:4244,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038,1213,1400,1575,1775,2268,2604,2786,3136,3506,4130,4796,5508,6264,9645,12392,14220,16159,18209,21649,24451,27401,30499,33748,47342,58160,64711,71573,78749,90144,99312,108870,118816,129154,174196,213220,238080,264150,291427,329640,363155,398116,434526,472381,610848,731828,806448,884232,965180,1073896,1170382,1270556,1374422,1481976,1850800,3389616,3666333,3953534,4251217,4559382,5129260,5488173,5859059,6241919,7374168,9570662,10458427,11380262,12336168,13326144,14994907,16130400,17304206,18516326,19766760,29216160,34949880,40930560,55017900,71510400,106974000,146061000,174405000,343210000,99999999
|
||||
|
||||
//Job - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion and Summoner
|
||||
50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238,1,288,368,568,696,1206,1774,2192,3196,5080,7352,8580,9892,13358,18984,31925,35860,40013,51605,68585,87770,96443,105515,131770,167428,206720,223860,241673,294553,362303,479053,513362,548856,656197,787507,927154,985696,1046034,1231134,1449220,1678177,1773024,2182221,2534978,3043585,3782865,4461912,4672971,5971896,6250158,6875174,7562691,8318960,9150856,10065942,11877812,14015818,16538665,19515624,23028437,28094693,34275525,41816141,51015692,62239144,79666104,101972614,130524946,167071930,213852071,999999999
|
||||
//Job - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion, Summoner, Star Emperor, Soul Reaper
|
||||
50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238:4239:4240:4241:4242:4243:4244,1,288,368,568,696,1206,1774,2192,3196,5080,7352,8580,9892,13358,18984,31925,35860,40013,51605,68585,87770,96443,105515,131770,167428,206720,223860,241673,294553,362303,479053,513362,548856,656197,787507,927154,985696,1046034,1231134,1449220,1678177,1773024,2182221,2534978,3043585,3782865,4461912,4672971,5971896,6250158,6875174,7562691,8318960,9150856,10065942,11877812,14015818,16538665,19515624,23028437,28094693,34275525,41816141,51015692,62239144,79666104,101972614,130524946,167071930,213852071,999999999
|
||||
|
||||
Binary file not shown.
@@ -1366,7 +1366,7 @@
|
||||
//-- SC_BLOODYLUST
|
||||
2303,2000,2000,0,10000:20000:30000,0,180000
|
||||
//-- SC_FEINTBOMB
|
||||
2304,1000,0,0,500,1500,5000
|
||||
2304,1000,0,0,1500,0,5000
|
||||
//-- SC_ESCAPE
|
||||
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000
|
||||
//==========================================
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
// 0x00800 - skill range affected by RA_RESEARCHTRAP
|
||||
// 0x01000 - skill that does not affect user that has NC_HOVERING active
|
||||
// 0x02000 - skill that can be using while riding warg
|
||||
// 0x04000 - skill that can't be used while in mado
|
||||
// 0x04000 - skill that can be used while on Madogear
|
||||
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
|
||||
// 0x10000 - skill that affects hidden targets
|
||||
// 0x20000 - skill that affects SC_GLOOMYDAY_SK
|
||||
@@ -91,7 +91,7 @@
|
||||
//****
|
||||
// Mage
|
||||
9,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, MG_SRECOVERY,Increase SP Recovery
|
||||
10,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0,0x4000, MG_SIGHT,Sight
|
||||
10,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0,0x0, MG_SIGHT,Sight
|
||||
11,9,6,1,8,0x6,1,10,1,yes,0,0x42000,0,magic,0,0x0, MG_NAPALMBEAT,Napalm Beat
|
||||
12,9,8,2,8,0x1,0,10,1,yes,0,0,0,magic,0,0x0, MG_SAFETYWALL,Safety Wall
|
||||
13,9,8,1,8,0,0,10,1:1:2:2:3:3:4:4:5:5,yes,0,0x2000,0,magic,0,0x0, MG_SOULSTRIKE,Soul Strike
|
||||
@@ -110,7 +110,7 @@
|
||||
23,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, AL_DEMONBANE,Demon Bane
|
||||
24,0,6,4,6,0x3,2,1,1,yes,0,0,0,magic,0,0x0, AL_RUWACH,Ruwach
|
||||
25,9,6,2,0,0x1,0,1,1,yes,0,0,0,magic,0,0x0, AL_PNEUMA,Pneuma
|
||||
26,0,6,4,0,0x1,0,2,1,yes,0,0,0,magic,0,0x40, AL_TELEPORT,Teleport
|
||||
26,0,6,4,0,0x1,0,2,1,yes,0,0,0,magic,0,0x4040, AL_TELEPORT,Teleport
|
||||
27,9,6,2,0,0x1,0,4,1,yes,0,0,3,magic,0,0x0, AL_WARP,Warp Portal
|
||||
28,9,6,16,6,0x21,0,10,1,yes,0,0x2000,0,magic,0,0x0, AL_HEAL,Heal
|
||||
29,9,6,16,0,0x1,0,10,1,yes,0,0,0,magic,0,0x1000, AL_INCAGI,Increase AGI
|
||||
@@ -213,13 +213,13 @@
|
||||
105,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_HILTBINDING,Hilt Binding
|
||||
106,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_FINDINGORE,Ore Discovery
|
||||
107,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, BS_WEAPONRESEARCH,Weaponry Research
|
||||
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x4000, BS_REPAIRWEAPON,Weapon Repair
|
||||
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x0, BS_REPAIRWEAPON,Weapon Repair
|
||||
109,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, BS_SKINTEMPER,Skin Tempering
|
||||
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x4000, BS_HAMMERFALL,Hammer Fall
|
||||
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_ADRENALINE,Adrenaline Rush
|
||||
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_WEAPONPERFECT,Weapon Perfection
|
||||
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_OVERTHRUST,Power-Thrust
|
||||
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, BS_MAXIMIZE,Maximize Power
|
||||
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x0, BS_HAMMERFALL,Hammer Fall
|
||||
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_ADRENALINE,Adrenaline Rush
|
||||
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_WEAPONPERFECT,Weapon Perfection
|
||||
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_OVERTHRUST,Power-Thrust
|
||||
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, BS_MAXIMIZE,Maximize Power
|
||||
|
||||
//****
|
||||
// Hunter
|
||||
@@ -561,10 +561,10 @@
|
||||
|
||||
//****
|
||||
// Whitesmith
|
||||
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x4000, WS_MELTDOWN,Shattering Strike
|
||||
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x0, WS_MELTDOWN,Shattering Strike
|
||||
385,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATECOIN,Create Coins
|
||||
386,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATENUGGET,Create Nuggets
|
||||
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x4000, WS_CARTBOOST,Cart Boost
|
||||
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, WS_CARTBOOST,Cart Boost
|
||||
388,9,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WS_SYSTEMCREATE,Auto Attack System
|
||||
|
||||
//****
|
||||
@@ -678,7 +678,7 @@
|
||||
|
||||
//****
|
||||
// Blacksmith
|
||||
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0 ,0x4000, BS_ADRENALINE2,Advanced Adrenaline Rush
|
||||
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0 ,0x0, BS_ADRENALINE2,Advanced Adrenaline Rush
|
||||
|
||||
//****
|
||||
// Soul Linker
|
||||
@@ -702,16 +702,16 @@
|
||||
474,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0,0x0, NPC_EMOTION_ON,Emotion ON
|
||||
475,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, ST_PRESERVE,Preserve
|
||||
476,1,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, ST_FULLSTRIP,Divest All
|
||||
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x4000, WS_WEAPONREFINE,Upgrade Weapon
|
||||
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, WS_WEAPONREFINE,Upgrade Weapon
|
||||
478,3,6,2,0,0x3,3,10,1,no,0,0,0,none,0,0x0, CR_SLIMPITCHER,Aid Condensed Potion
|
||||
479,1,6,16,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, CR_FULLPROTECTION,Full Protection
|
||||
480,5,8,1,0,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
|
||||
480,4,8,1,0,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
|
||||
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, HP_MANARECHARGE,Mana Recharge
|
||||
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, PF_DOUBLECASTING,Double Casting
|
||||
483,18,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0,0x0, HW_GANBANTEIN,Ganbantein
|
||||
484,18,6,2,2,0xD1,0,5,1,yes,0,0x18000,0,misc,0,0x11010, HW_GRAVITATION,Gravitation Field
|
||||
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0,0x4000, WS_CARTTERMINATION,Cart Termination
|
||||
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, WS_OVERTHRUSTMAX,Maximum Power Thrust
|
||||
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0,0x0, WS_CARTTERMINATION,Cart Termination
|
||||
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, WS_OVERTHRUSTMAX,Maximum Power Thrust
|
||||
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x8, CG_LONGINGFREEDOM,Longing for Freedom
|
||||
488,0,6,4,0,0x1,1,5,1,no,0,0x20,0,misc,0,0x1, CG_HERMODE,Wand of Hermode
|
||||
489,9,6,1,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, CG_TAROTCARD,Tarot Card of Fate
|
||||
@@ -863,7 +863,7 @@
|
||||
717,0,6,1,0,0xD2,18,10,1,no,0,0x2,0,misc,0,0x0, NPC_MAXPAIN_ATK,Max Pain Attack
|
||||
//718,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DEATHSUMMON,Death Summon
|
||||
//719,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HELLBURNING,Hell Burning
|
||||
//720,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
|
||||
720,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
|
||||
//721,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEWEB,Wide Web
|
||||
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
|
||||
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
|
||||
@@ -907,8 +907,8 @@
|
||||
1009,-9,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,3,0x0, HT_PHANTASMIC,Phantasmic Arrow
|
||||
1010,9,6,1,0,0x1,0,1,0,no,0,0x1,0,misc,0,0x0, BA_PANGVOICE,Pang Voice
|
||||
1011,9,6,1,0,0x1,0,1,0,no,0,0x1,0,misc,0,0x0, DC_WINKCHARM,Wink of Charm
|
||||
1012,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x4000, BS_UNFAIRLYTRICK,Unfair Trick
|
||||
1013,0,6,4,0,0x3,2,1,0,no,0,0x1,0,weapon,0,0x2000, BS_GREED,Greed
|
||||
1012,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x0, BS_UNFAIRLYTRICK,Unfair Trick
|
||||
1013,0,6,4,0,0x3,2,1,0,no,0,0x1,0,weapon,0,0x6000, BS_GREED,Greed
|
||||
1014,0,6,4,6,0x3,14,1,0,yes,0,0x1,0,magic,0,0x0, PR_REDEMPTIO,Redemptio
|
||||
1015,9,6,16,0,0x1,0,1,1,no,0,0x401,0,weapon,0,0x0, MO_KITRANSLATION,Ki Translation
|
||||
1016,-1,6,1,-1,0x2,1,1,1,no,0,0x1,0,weapon,5,0x0, MO_BALKYOUNG,Ki Explosion
|
||||
@@ -1048,34 +1048,34 @@
|
||||
//****
|
||||
// NC Mechanic
|
||||
2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, NC_MADOLICENCE,Mado License
|
||||
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, NC_BOOSTKNUCKLE,Boost Knuckle
|
||||
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x0, NC_PILEBUNKER,Pile Bunker
|
||||
2258,13,6,1,-1,0x2,1,3,1,no,0,0x40000,0,weapon,0,0x0, NC_VULCANARM,Vulcan Arm
|
||||
2259,5,6,1,3,0,1,3,1,no,0,0,5,weapon,0,0x0, NC_FLAMELAUNCHER,Flame Launcher
|
||||
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x0, NC_COLDSLOWER,Cold Slower
|
||||
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x0, NC_ARMSCANNON,Arm Cannon
|
||||
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_ACCELERATION,Acceleration
|
||||
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_HOVERING,Hovering
|
||||
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_F_SIDESLIDE,Front-Side Slide
|
||||
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_B_SIDESLIDE,Back-Side Slide
|
||||
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x4000, NC_BOOSTKNUCKLE,Boost Knuckle
|
||||
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x4000, NC_PILEBUNKER,Pile Bunker
|
||||
2258,13,6,1,-1,0x2,1,3,1,no,0,0x40000,0,weapon,0,0x4000, NC_VULCANARM,Vulcan Arm
|
||||
2259,5,6,1,3,0,1,3,1,no,0,0,5,weapon,0,0x4000, NC_FLAMELAUNCHER,Flame Launcher
|
||||
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x4000, NC_COLDSLOWER,Cold Slower
|
||||
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x4000, NC_ARMSCANNON,Arm Cannon
|
||||
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_ACCELERATION,Acceleration
|
||||
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_HOVERING,Hovering
|
||||
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_F_SIDESLIDE,Front-Side Slide
|
||||
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_B_SIDESLIDE,Back-Side Slide
|
||||
2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0,0x0, NC_MAINFRAME,Mainframe Restructure
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x0, NC_SELFDESTRUCTION,Self Destruction
|
||||
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x0, NC_SHAPESHIFT,Shape Shift
|
||||
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_EMERGENCYCOOL,Emergency Cool
|
||||
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x0, NC_INFRAREDSCAN,Infrared Scan
|
||||
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0,0x0, NC_ANALYZE,Analyze
|
||||
2272,0,6,4,0,0x3,2,3,1,no,0,0,0,none,0,0x0, NC_MAGNETICFIELD,Magnetic Field
|
||||
2273,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_NEUTRALBARRIER,Neutral Barrier
|
||||
2274,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_STEALTHFIELD,Stealth Field
|
||||
2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x0, NC_REPAIR,Repair
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x4000, NC_SELFDESTRUCTION,Self Destruction
|
||||
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x4000, NC_SHAPESHIFT,Shape Shift
|
||||
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_EMERGENCYCOOL,Emergency Cool
|
||||
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x4000, NC_INFRAREDSCAN,Infrared Scan
|
||||
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0,0x4000, NC_ANALYZE,Analyze
|
||||
2272,0,6,4,0,0x3,2,3,1,no,0,0,0,none,0,0x4000, NC_MAGNETICFIELD,Magnetic Field
|
||||
2273,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_NEUTRALBARRIER,Neutral Barrier
|
||||
2274,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_STEALTHFIELD,Stealth Field
|
||||
2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x4000, NC_REPAIR,Repair
|
||||
2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, NC_TRAININGAXE,Axe Training
|
||||
2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, NC_RESEARCHFE,Research Fire/Earth
|
||||
2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6,0x0, NC_AXEBOOMERANG,Axe Boomerang
|
||||
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, NC_POWERSWING,Power Swing
|
||||
2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0x40000,0,weapon,0,0x0, NC_AXETORNADO,Axe Tornado
|
||||
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x0, NC_SILVERSNIPER,FAW - Silver Sniper
|
||||
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x0, NC_MAGICDECOY,FAW - Magic Decoy
|
||||
2283,5,6,1,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_DISJOINT,FAW Removal
|
||||
2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6,0x4000, NC_AXEBOOMERANG,Axe Boomerang
|
||||
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x4000, NC_POWERSWING,Power Swing
|
||||
2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0x40000,0,weapon,0,0x4000, NC_AXETORNADO,Axe Tornado
|
||||
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x4000, NC_SILVERSNIPER,FAW - Silver Sniper
|
||||
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x4000, NC_MAGICDECOY,FAW - Magic Decoy
|
||||
2283,5,6,1,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_DISJOINT,FAW Removal
|
||||
|
||||
//****
|
||||
// SC Shadow Chaser
|
||||
@@ -1235,11 +1235,11 @@
|
||||
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
||||
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||
2485,9,6,2,3,0,0,5,1,yes,0,0,1,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
|
||||
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
|
||||
2488,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_TEAR_GAS,Fire Expansion Tear Gas
|
||||
2489,11,8,1,-1,0x28,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0,0,magic,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
|
||||
2489,11,8,1,0,0x40,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0x18000,0,misc,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
|
||||
2490,9,6,2,0,0x3,1,5,1,yes,0,0x80,2:3:4:5:6,misc,0,0x0, GN_HELLS_PLANT,Hell's Plant
|
||||
2491,0,6,1,0,0x90,0,5,1,no,0,0,0,misc,0,0x0, GN_HELLS_PLANT_ATK,Hell's Plant Attack
|
||||
2492,0,6,4,0,0x3,5:6:6:7:7,5,1,yes,0,0,0,none,0,0x0, GN_MANDRAGORA,Howling of Mandragora
|
||||
@@ -1343,7 +1343,7 @@
|
||||
5003,7,6,1,-1,0x2,4:5:6:7:-1,5,1,no,0,0,0,weapon,0,0x0, GN_ILLUSIONDOPING,Illusion Doping
|
||||
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
|
||||
5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0,0x0, RK_LUXANIMA,Lux Anima
|
||||
5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0,0x0, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0,0x4000, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0,0x0, WM_FRIGG_SONG,Frigg's Song
|
||||
5008,0,6,4,0,0x3,11,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
|
||||
5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO,Flash Combo
|
||||
@@ -1351,7 +1351,7 @@
|
||||
5011,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, AB_OFFERTORIUM,Offertorium
|
||||
5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
|
||||
5013,0,6,4,0,0x3,0,5,1,no,0,0,0,none,0,0x0, LG_KINGS_GRACE,King's Grace
|
||||
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, ALL_FULL_THROTTLE,Full Throttle
|
||||
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x4000, ALL_FULL_THROTTLE,Full Throttle
|
||||
|
||||
// Summoner - Placeholder
|
||||
5018,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_BASIC_SKILL,New Basic Skill
|
||||
@@ -1553,3 +1553,4 @@
|
||||
10013,0,0,4,0,0x3,0,1,0,yes,0,0x10,0,none,0,0x40, GD_EMERGENCYCALL,Urgent Call
|
||||
10014,0,0,0,0,0,0,1,0,no,0,0x10,0,none,0,0x0, GD_DEVELOPMENT,Permanent Development
|
||||
10015,0,0,4,0,0x3,0,3,0,yes,0,0x10,0,none,0,0x40, GD_ITEMEMERGENCYCALL,Item Emergency Call
|
||||
10016,0,0,0,0,0,0,5,0,no,0,0x10,0,none,0,0x0, GD_GUILD_STORAGE,Guild Storage Expansion
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
2446,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_EARTHGRAVE
|
||||
2447,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_DIAMONDDUST
|
||||
2449,0xdf, , 0, 3:3:4:4:5,500,enemy, 0x018 //SO_PSYCHIC_WAVE
|
||||
2450,0xe0, , 3, 0, -1,enemy, 0xA010 //SO_CLOUD_KILL
|
||||
2450,0xe0, , 0, 3, 500,enemy, 0x8010 //SO_CLOUD_KILL
|
||||
2452,0xe4, , 3, 0, -1,all, 0xA010 //SO_WARMER
|
||||
2453,0xeb, , 0, 1:1:2:2:3,500,enemy,0x8010 //SO_VACUUM_EXTREME
|
||||
2465,0xf1, , 1, 0, -1,all, 0x2010 //SO_FIRE_INSIGNIA
|
||||
|
||||
@@ -1780,9 +1780,16 @@ Achievements:
|
||||
Name: "Reborn in Valhalla!"
|
||||
Condition: " Class == JOB_NOVICE_HIGH "
|
||||
Reward:
|
||||
ItemID: 22808
|
||||
# ItemID: 23575
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
Score: 10
|
||||
- ID: 200032
|
||||
Group: "AG_GOAL_LEVEL"
|
||||
Name: "The start of another adventure!"
|
||||
Condition: " BaseLevel == 100 "
|
||||
#Reward:
|
||||
# ItemID: 23585
|
||||
Score: 10
|
||||
- ID: 230100
|
||||
Group: "AG_TAMING"
|
||||
Name: "Poring is Love"
|
||||
@@ -2220,7 +2227,7 @@ Achievements:
|
||||
Count: 1
|
||||
- MobID: 1120
|
||||
Count: 1
|
||||
Score: 15
|
||||
Score: 20
|
||||
- ID: 230203
|
||||
Group: "AG_BATTLE"
|
||||
Name: "Exploring Poring's life (3)"
|
||||
@@ -2397,11 +2404,3 @@ Achievements:
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
TitleID: 1024
|
||||
Score: 10
|
||||
- ID: 220036
|
||||
Group: "AG_EAT"
|
||||
Name: "The beginning of outdoor"
|
||||
Score: 20
|
||||
- ID: 220037
|
||||
Group: "AG_EAT"
|
||||
Name: "The first step becoming a chef"
|
||||
Score: 20
|
||||
|
||||
61
db/re/attendance.yml
Normal file
61
db/re/attendance.yml
Normal file
@@ -0,0 +1,61 @@
|
||||
Header:
|
||||
Type: ATTENDANCE_CONF
|
||||
Version: 1
|
||||
|
||||
Attendance:
|
||||
- Start: 20180502
|
||||
End: 20180529
|
||||
Rewards:
|
||||
- Day: 1
|
||||
ItemId: 22979
|
||||
- Day: 2
|
||||
ItemId: 6316
|
||||
- Day: 3
|
||||
ItemId: 12265
|
||||
Amount: 5
|
||||
- Day: 4
|
||||
ItemId: 23047
|
||||
Amount: 5
|
||||
- Day: 5
|
||||
ItemId: 23038
|
||||
- Day: 6
|
||||
ItemId: 23043
|
||||
- Day: 7
|
||||
ItemId: 23340
|
||||
Amount: 3
|
||||
- Day: 8
|
||||
ItemId: 12516
|
||||
Amount: 5
|
||||
- Day: 9
|
||||
ItemId: 23307
|
||||
Amount: 5
|
||||
- Day: 10
|
||||
ItemId: 12610
|
||||
- Day: 11
|
||||
ItemId: 14533
|
||||
Amount: 2
|
||||
- Day: 12
|
||||
ItemId: 23012
|
||||
Amount: 3
|
||||
- Day: 13
|
||||
ItemId: 23048
|
||||
Amount: 5
|
||||
- Day: 14
|
||||
ItemId: 12264
|
||||
Amount: 5
|
||||
- Day: 15
|
||||
ItemId: 23046
|
||||
Amount: 5
|
||||
- Day: 16
|
||||
ItemId: 12515
|
||||
Amount: 5
|
||||
- Day: 17
|
||||
ItemId: 12522
|
||||
Amount: 5
|
||||
- Day: 18
|
||||
ItemId: 12523
|
||||
Amount: 5
|
||||
- Day: 19
|
||||
ItemId: 6234
|
||||
- Day: 20
|
||||
ItemId: 22845
|
||||
@@ -24,17 +24,17 @@
|
||||
17,Faceworm's Nest,3600,300,1@face,112,370
|
||||
18,Ghost Palace,3600,300,1@spa,42,196
|
||||
// 19,Devil's Tower,3600,300,1@tnm1,50,104,1@tnm2,1@tnm3
|
||||
// 20,Assault on the Airship,3600,300,1@air1,244,73,1@air2
|
||||
20,Assault on the Airship,3600,300,1@air1,244,73,1@air2
|
||||
21,Fenrir and Sarah,3600,300,1@glast,367,304
|
||||
// 22,Wave Mode - Forest,3600,300,1@def01,50,21
|
||||
// 23,Wave Mode - Sky,3600,300,1@def02,29,35
|
||||
// 24,Nightmarish Jitterbug,3600,300,1@jtb,16,17
|
||||
25,Isle of Bios,3600,300,1@dth1,17,93,1@dth2,1@dth3
|
||||
// 26,Morse's Cave,3600,300,1@rev,26,181
|
||||
26,Morse's Cave,3600,300,1@rev,26,181
|
||||
// 27,Temple of the Demon God,3600,300,1@eom,101,16
|
||||
28,Central Laboratory,3600,300,1@lab,120,30
|
||||
29,Last room,3600,300,1@uns,145,35
|
||||
// 30,Charleston in Distress,3600,300,1@mcd,127,282
|
||||
// 31,Ritual of Blessing,3600,300,2@mir,101,12
|
||||
// 32,Room of Consciousness,3600,300,1@mir,101,10
|
||||
31,Ritual of Blessing,3600,300,2@mir,101,12
|
||||
32,Room of Consciousness,3600,300,1@mir,101,10
|
||||
// 33,Sky Fortress Invasion,3600,300,1@sthb,54,67,1@sthc,1@sthd
|
||||
|
||||
@@ -23,7 +23,9 @@
|
||||
1421:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; }
|
||||
1422:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; }
|
||||
1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
|
||||
1433:2153,{ bonus2 bSkillAtk,"CR_GRANDCROSS",10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; }
|
||||
1433:2153,{ bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; bonus2 bSkillAtk,"CR_GRANDCROSS",10; }
|
||||
1433:2153:18823,{ bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }
|
||||
1433:2153:18823:28372,{ bonus2 bSkillUseSP,"LG_BANISHINGPOINT",-15; bonus2 bSkillUseSP,"LG_CANNONSPEAR",-10; bonus2 bSkillUseSP,"CR_GRANDCROSS",-30; bonus2 bSkillUseSP,"LG_SHIELDPRESS",-5; }
|
||||
1433:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R)/2*7; bonus2 bSkillAtk,"LG_CANNONSPEAR",.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@r; }
|
||||
1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||
1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R); }
|
||||
@@ -35,7 +37,7 @@
|
||||
1479:2700,{ bonus2 bResEff,Eff_Confusion,9500; }
|
||||
1480:2527,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||
1480:2527:5467,{ bonus2 bAddRace,RC_Dragon,25; }
|
||||
1490:19021,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ }
|
||||
1490:19021,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LK_SPIRALPIERCE",.@r*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+.@r*5; /* Confirm: Success rate */ }
|
||||
15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel; }
|
||||
15141:20779:22075,{ .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,1000; bonus bHealPower,min(5+.@r,30); bonus bHealPower2,min(5+.@r,30); }
|
||||
15186:19168,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; }
|
||||
@@ -66,7 +68,7 @@
|
||||
1657:2471:2569:15029,{ bonus bHealPower,25; bonus2 bSkillUseSP,"AL_HEAL",-20; bonus2 bSkillCooldown,"AB_SECRAMENT",-2000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-2000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-2000; }
|
||||
1659:5920,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillUseSP,"AL_HEAL",6*.@r; bonus2 bSkillUseSP,"AB_CHEAL",10*.@r; bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",14*.@r; }
|
||||
1660:2471:2569:15029,{ bonus bHealPower,45; bonus2 bSkillUseSP,"AL_HEAL",-50; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,100; bonus2 bSkillCooldown,"AB_CLEARANCE",-3000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; }
|
||||
1668:15089,{ bonus bDelayrate,-10; }
|
||||
1668:15089,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10-min(.@r,10); }
|
||||
1670:2968,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)*5; }
|
||||
1670:2968:2969,{ bonus bMatkRate,-(getequiprefinerycnt(EQI_HAND_R)*5); }
|
||||
1670:2969,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)*5; }
|
||||
@@ -119,7 +121,7 @@
|
||||
2125:5782,{ bonus bDef,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; }
|
||||
2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; }
|
||||
2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||
2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R)/6*8; bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r; }
|
||||
2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; }
|
||||
2160:19021,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); }
|
||||
2169:2491:2590:15051,{ bonus2 bAddDefMonster,2311,30; bonus2 bAddDefMonster,2312,30; bonus2 bAddDefMonster,2320,30; bonus2 bAddDefMonster,2321,30; bonus2 bAddDefMonster,2322,30; bonus2 bAddDefMonster,2317,30; bonus2 bAddDefMonster,2318,30; bonus2 bAddDefMonster,2327,30; bonus2 bAddDefMonster,2319,30; bonus2 bAddDefMonster,2330,30; bonus2 bAddDefMonster,2329,30; bonus2 bAddDefMonster,2333,30; bonus2 bAddDefMonster,2332,30; bonus2 bAddDefMonster,2309,30; bonus2 bAddDefMonster,2310,30; bonus2 bAddDefMonster,2315,30; bonus2 bAddDefMonster,2316,30; bonus2 bAddDefMonster,2314,30; bonus2 bAddDefMonster,2313,30; bonus bMaxHPrate,20; bonus bMaxSPrate,10; }
|
||||
2171:15053,{ bonus bAgi,2; }
|
||||
@@ -216,6 +218,7 @@
|
||||
2527:5467:13030,{ bonus2 bAddRace,RC_Dragon,25; }
|
||||
2527:13001,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||
2527:13030,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||
2584:5579,{ .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=5) { skill "TF_DOUBLE",1; bonus bDoubleRate,25; } else if(.@r>=7) { .@bonus = max(getskilllv("TF_DOUBLE"),5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus*5; } }
|
||||
2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r > 7) bonus bCritAtkRate,4; else if (.@r > 5) bonus bCritAtkRate,3; }
|
||||
//2598:Ramor Shield,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r; bonus2 bSubRace,RC_DemiHuman,.@r; }
|
||||
2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
|
||||
@@ -333,6 +336,7 @@
|
||||
4072:21013,{ bonus2 bSubSize,Size_All,15; }
|
||||
4074:4162,{ bonus2 bAddEffWhenHit,Eff_Blind,600; }
|
||||
4090:4212:4328,{ bonus bAllStats,1; }
|
||||
4093:27120,{ bonus bMaxSP,50; }
|
||||
4106:4248,{ bonus bPerfectHitAddRate,20; }
|
||||
4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; }
|
||||
4139:18619,{ bonus3 bAutoSpell,"RG_SNATCHER",5,20; bonus bDex,2; bonus bAgi,1; bonus bInt,-1; }
|
||||
@@ -419,7 +423,8 @@
|
||||
4968:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2 + ( .@r > 9 ) ? 2 : 0; } } }
|
||||
4969:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],2 + ( .@r > 9 ) ? 2 : 0; } /* TODO: Depending on some recovery items HP recovery amount + 1% or if refine >= 9 + 2% */ } }
|
||||
5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; }
|
||||
5040:18673,{ bonus bSPrecovRate,3; }
|
||||
5040:18672,{ bonus bSPrecovRate,3; }
|
||||
5040:18673,{ bonus bHealPower,10; }
|
||||
5041:18538,{ bonus2 bSubRace,RC_Angel,9; }
|
||||
5043:18656,{ bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; }
|
||||
5048:18538,{ bonus2 bSubRace,RC_Demon,9; }
|
||||
@@ -447,6 +452,7 @@
|
||||
5917:1525,{ bonus bLongAtkDef,10; }
|
||||
5920:18542,{ bonus bHealPower,2*getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||
5967:28321,{ bonus2 bSubSkill,"HT_BLITZBEAT",200; }
|
||||
5918:19306,{ .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_demi = 2; .@luk = readparam(bLuk); if (.@luk > 107) { .@aspd += 1; .@crit_dmg += 2; .@sub_demi += 2; } if (.@luk > 119) { .@aspd += 2; .@crit_dmg += 4; .@sub_demi += 4; bonus bSplashRange,1; } bonus bAspd,.@aspd; bonus bCritAtkRate,.@crit_dmg; bonus2 bSubRace,RC_DemiHuman,.@sub_demi; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; }
|
||||
//9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; }
|
||||
13027:15044,{ .@r = max(getequiprefinerycnt(EQI_ARMOR),1); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; }
|
||||
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
|
||||
@@ -458,11 +464,13 @@
|
||||
15091:18820:20721:22033,{ bonus2 bSubEle,Ele_Neutral,15; bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bMatkRate,10; }
|
||||
15110:20732,{ bonus2 bSkillAtk,"NC_AXETORNADO",25; }
|
||||
15110:22043,{ bonus bBaseAtk,30; }
|
||||
15116:20743:22046,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,10; }
|
||||
15116:20743:22046,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,40; }
|
||||
15117:20744:22047,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,40; if (getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES) >= 30) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } }
|
||||
15126:20788:22083,{ bonus bMaxHP,2000; bonus bNoCastCancel; bonus bFixedCastrate,-15-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
||||
15126:20788:22083:28382:28416,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"SU_CN_METEOR",100; }
|
||||
15126:20788:22083:28380:28419,{ bonus bMaxHPrate,20; bonus bMaxSPrate,3; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",100; }
|
||||
15126:20788:22083:28381:28413,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bHealPower,10; skill "AL_HEAL",5,1; }
|
||||
15128:20773,{ bonus bFlee2,6; bonus bDelayrate,-10 - (BaseLevel > 129 ? 10 : 0); }
|
||||
15129:20789:22084,{ bonus bMaxHP,3000; bonus bNoCastCancel; bonus bFixedCastrate,-20-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
||||
15129:20789:22084:28382:28417,{ bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus2 bSkillAtk,"SU_CN_METEOR",150; }
|
||||
15129:20789:22084:28380:28420,{ bonus bMaxHPrate,25; bonus bMaxSPrate,6; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",150; }
|
||||
@@ -505,7 +513,9 @@
|
||||
18563:18564,{ bonus bFixedCastrate,-10; }
|
||||
18776:20710,{ bonus bBaseAtk,10; }
|
||||
18776:22015,{ bonus bMatk,20; }
|
||||
18823:28372,{ bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel; bonus2 bVariableCastrate,"CR_GRANDCROSS",-BaseLevel*2; bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel/30; bonus2 bSkillUseSP,"CR_GRANDCROSS",-(BaseLevel/30)*10; }
|
||||
18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; }
|
||||
18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-1500; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30 + BaseLevel; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; }
|
||||
18823:28551,{ bonus2 bSkillDelay,"LG_OVERBRAND",-2000; bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR") * 2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND") * 2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; }
|
||||
18867:1720,{ bonus bLongAtkRate,3+(getequiprefinerycnt(EQI_HAND_R) > 6 ? 5:0); }
|
||||
18937:28302,{ bonus bInt,8; bonus bMaxSPrate,5;}
|
||||
18937:28303,{ bonus bInt,8; bonus bBaseAtk,20;}
|
||||
|
||||
@@ -625,7 +625,7 @@
|
||||
1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,63,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{}
|
||||
1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,63,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
|
||||
1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,63,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{}
|
||||
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
|
||||
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
|
||||
1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
|
||||
1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,63,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{}
|
||||
1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",(getrefine()>=9?2:1),100; },{},{}
|
||||
@@ -633,7 +633,7 @@
|
||||
1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,18,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{}
|
||||
1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{}
|
||||
1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,63,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; },{},{}
|
||||
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000; },{},{}
|
||||
1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
|
||||
1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
|
||||
1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
|
||||
@@ -655,7 +655,7 @@
|
||||
1292,Upg_Katar,Upg Katar,5,20,,1000,80,,1,1,0x00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bCritAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
|
||||
1293,Velum_Jamadhar,Vellum Jamadhar,5,20,,1200,170,,1,0,0x00001000,63,2,34,4,95,1,16,{ bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine(); },{},{}
|
||||
1294,Velum_Scare,Vellum Scale,5,20,,1200,50,,1,0,0x00001000,63,2,34,4,95,1,16,{ bonus3 bSPVanishRaceRate,RC_Player,10000,10; },{},{}
|
||||
1295,Blood_Tears_,Blood Tears,5,20,,1700,120,,1,3,0x00001000,18,2,34,4,55,1,16,{},{},{}
|
||||
1295,Blood_Tears_,Blood Tears,5,20,,1700,120,,1,3,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{}
|
||||
1296,Metal_Katar,Metal Katar,5,20,,0,75,,1,1,0x00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
|
||||
1297,Inverse_Scale_,Inverse Scale,5,20,,1500,140,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{}
|
||||
1298,Shiver_Katar,Katar Of Horror,5,60000,,2700,110,,1,2,0x00001000,63,2,34,4,105,1,16,{},{},{}
|
||||
@@ -731,7 +731,7 @@
|
||||
1390,E_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{}
|
||||
1391,P_Two_Handed_Axe1,Eden Two-Handed Axe I,5,0,,0,195,,1,0,0x000444A2,63,2,34,3,60,0,7,{},{},{}
|
||||
1392,Ygnus_Stale,Ignus Steel,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,300; bonus2 bAddEff2,Eff_Burning,300; },{},{}
|
||||
1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Freeze,300; bonus2 bAddEff2,Eff_Freeze,300; },{},{}
|
||||
1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Crystalize,300; bonus2 bAddEff2,Eff_Crystalize,300; },{},{}
|
||||
1394,Upg_Two_Handed_Axe,Upg Two Handed Axe,5,20,,2000,110,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
|
||||
1395,Velum_Buster,Vellum Buster,5,20,,2500,50,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player,10000,10; },{},{}
|
||||
1396,Velum_Guillotine,Vellum Guillotine,5,20,,5500,300,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; } },{},{}
|
||||
@@ -774,7 +774,7 @@
|
||||
1430,Pike_C,Pike,5,0,,0,74,,3,0,0x00004082,63,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{}
|
||||
1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
|
||||
1432,E_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
|
||||
1433,Imperial_Spear,Imperial Spear,5,20,,1800,180:40,,3,1,0x00004082,63,2,2,3,102,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2); bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2); },{},{}
|
||||
1433,Imperial_Spear,Imperial Spear,5,20,,1800,180:40,,3,1,0x00004082,63,2,2,3,102,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2*3); bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2*3); },{},{}
|
||||
1434,P_Sphere1,Eden Spear I,5,0,,0,165,,3,0,0x00004082,63,2,2,3,60,0,4,{},{},{}
|
||||
1435,Cannon_Spear,Cannon Spear,5,56000,,1600,180,,3,1,0x00004000,63,2,2,4,100,1,4,{ bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3); },{},{}
|
||||
1436,Velum_Spear,Vellum Spear,5,20,,850,150,,3,0,0x00004082,63,2,2,4,95,1,4,{ bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; } },{},{}
|
||||
@@ -987,7 +987,7 @@
|
||||
1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{}
|
||||
1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60:160,,1,0,0x00018314,18,2,2,4,75,1,10,{ bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2); },{},{}
|
||||
1637,Eraser,Eraser,5,20,,500,80:170,,1,0,0x00018314,18,2,2,4,70,1,10,{ bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0; },{},{}
|
||||
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10:125,,1,0,0x00008110,63,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
|
||||
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10:125,,1,0,0x00008110,63,2,2,3,1,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
|
||||
1639,N_Rod,Novice Rod,5,0,,0,15:32,,1,3,0x00818315,63,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{}
|
||||
1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon; if(.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{}
|
||||
1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(min(14,.@r)-5)*2; } if(.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(.@r > 9) { bonus bHealPower,10; } },{},{}
|
||||
@@ -1188,7 +1188,7 @@
|
||||
1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,63,1,2,3,27,1,13,{ bonus bInt,2; },{},{}
|
||||
1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,63,1,2,3,27,1,13,{},{},{}
|
||||
1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,63,1,2,3,27,1,13,{},{},{}
|
||||
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,63,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon; },{},{}
|
||||
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,63,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; },{},{}
|
||||
1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{}
|
||||
1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{}
|
||||
1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{}
|
||||
@@ -1288,10 +1288,10 @@
|
||||
2014,Forest_Staff2,Empowered Forest Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; },{},{}
|
||||
2015,Upg_Staff,Upg Staff,5,20,,1000,50:70,,1,1,0x00818314,63,2,34,3,1,1,23,{ .@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10); },{},{}
|
||||
2016,Velum_Arc_Wand,Vellum Arc Wand,5,20,,800,110:220,,1,0,0x00818314,63,2,34,4,95,1,23,{ bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{}
|
||||
2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,1,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; bonus bDex,4; },{},{}
|
||||
2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,1,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{}
|
||||
2018,Metal_Staff,Metal Staff,5,20,,0,50:70,,1,1,0x00818315,63,2,34,3,1,1,23,{ if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bMatk,((.@i-2)*5); },{},{}
|
||||
2019,TE_Woe_Two_Hand_Staff,TE Woe Two Hand Staff,5,0,,0,50:130,,1,0,0x00818315,63,2,34,3,40,1,23,{ bonus2 bMagicAddRace,RC_Player,20; bonus3 bAddEff,Eff_Stun,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{}
|
||||
2020,Jormungand,Jormungand,5,10,,3000,200:280,,,0,0x810200,63,2,34,4,1,0,23,{ bonus bInt,20; bonus bUnbreakableWeapon; },{},{}
|
||||
2020,Jormungand,Jormungand,5,10,,3000,200:280,,,0,0x810200,63,2,34,4,1,0,23,{ bonus bInt,20; bonus3 bAddEff,Eff_Poison,3000,ATF_MAGIC; bonus2 bAddEffWhenHit,Eff_DPoison,100; bonus bUnbreakableWeapon; },{},{}
|
||||
2021,Ganbantein,Ganbantein,5,0,,2000,100:320,,1,0,0x00000200,56,2,2,4,100,1,10,{ bonus bInt,25; bonus bDex,25; bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; bonus3 bAutoSpell,"AB_SILENTIUM",1,100; bonus bUnbreakableWeapon; },{},{}
|
||||
2022,Staff_Of_Geffen,Staff of Geffen,5,20,,1000,100:300,,1,1,0x00000200,18,2,34,1,150,1,23,{ bonus bInt,20; },{},{}
|
||||
2023,Thanos_Rod,Thanatos Two-Handed Staff,5,10,,1400,120:250,,1,1,0x00018314,56,2,34,4,120,1,23,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; }
|
||||
@@ -1337,7 +1337,7 @@
|
||||
2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,18,,1,0x00810204,18,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{}
|
||||
2132,Shelter_Resistance,Shell Of Resistance,4,20,,0,,9,,0,0xFFFFFFFF,18,2,32,,0,0,2,{ bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1; },{},{}
|
||||
2133,Tournament_Shield,Tournament Shield,4,20,,1000,,105,,1,0x00004082,18,2,32,,50,1,4,{ bonus2 bAddClass,Class_All,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; },{},{}
|
||||
2134,Shield_Of_Naga,Shield of Naga,4,20,,500,,35,,1,0x00CFFF80,18,2,32,,70,1,2,{ bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; },{},{}
|
||||
2134,Shield_Of_Naga,Shield of Naga,4,20,,500,,35,,1,0x00CFFF80,18,2,32,,70,1,2,{ .@r = getrefine(); bonus bMdef,3; if(.@r<11) { autobonus2 "{ bonus bShortWeaponDamageReturn,(.@r*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; } else { autobonus2 "{ bonus bShortWeaponDamageReturn,(.@r*3); }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; } },{},{}
|
||||
2135,Shadow_Guard,Shadow Guard,4,20,,800,,52,,1,0x00020000,18,2,32,,70,1,2,{},{},{}
|
||||
2136,Cracked_Buckler,Cracked Buckler,4,0,,0,,5,,0,0xFFFFFFFF,63,2,32,,0,0,2,{ bonus bAgi,2; bonus2 bSubEle,Ele_Neutral,10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10; bonus bMdef,1; },{},{}
|
||||
2137,Valkyrja's_Shield_C,Neo Valkyrja's Shield,4,0,,0,,5,,0,0xFFFFFFFE,18,2,32,,95,0,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{}
|
||||
@@ -1781,7 +1781,7 @@
|
||||
2573,Archangel_Wing,Archangel Wings,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,0,1,1,{},{},{}
|
||||
2574,Ur_Manteau,Ur's Manteau,4,20,,600,,20,,0,0x00000080,56,2,4,,100,1,0,{ bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Neutral,10; },{},{}
|
||||
2575,Peuz_Manteau,Peuz's Manteau,4,20,,600,,16,,0,0x00000080,56,2,4,,100,1,0,{ bonus bFlee,10; bonus bCritical,10; },{},{}
|
||||
2576,Bravery_Bag,Adventurer's Backpack,4,0,,200,,20,,1,0xFFFFFFFF,63,2,4,,0,1,2,{ skill "BS_GREED",1; .@r = getrefine(); if(.@r>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(.@r>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{}
|
||||
2576,Bravery_Bag,Adventurer's Backpack,4,0,,200,,20,,1,0xFFFFFFFF,63,2,4,,0,1,2,{ skill "BS_GREED",1; .@r = getrefine(); if(.@r>=7) { if(readparam(bStr)>=90) { bonus bBaseAtk,(.@r>=9)?30:20; } if(readparam(bInt)>=90) { bonus bMatk,(.@r>=9)?50:30; } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5; } if(readparam(bAgi)>=90) { bonus bAspdRate,8; if(.@r>=9) { bonus bAspd,1; } } if(readparam(bDex)>=90) { bonus bLongAtkRate,(.@r>=9)?10:5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,(.@r>=9)?15:10; } } },{},{}
|
||||
2577,Sabah_Hood,Sapha Hood,4,20,,100,,13,,0,0x00001000,63,2,4,,100,1,0,{ bonus bFlee,12; bonus bCritical,getrefine(); },{},{}
|
||||
2578,Nab_Hood,Nab Hood,4,20,,100,,13,,0,0x00001000,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bFlee,.@r*2; bonus bBaseAtk,.@r*2; },{},{}
|
||||
2579,Magic_Stole,Magic Stole,4,20,,700,,8,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,3; bonus bUseSPrate,-5; bonus bMaxSPrate,((getrefine()>=4)?6:3); },{},{}
|
||||
@@ -2118,7 +2118,7 @@
|
||||
2911,Bangungot_Tattoo,Bangungot Agimat Tattoo,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bHealPower,4; bonus bHealPower2,7; },{},{}
|
||||
2912,Xylitol_2011,Xylitol 2011,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{}
|
||||
2913,Thief_Handcuff,Thief Handcuff,4,20,,1400,,0,,1,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bBaseAtk,5; },{},{}
|
||||
2914,Wizard_Left_Eye,Wizard Left Eye,4,20,,100,,1,,1,0x00CFDF80,63,2,136,,0,0,0,{ bonus bInt,4; bonus bMdef,3; },{},{}
|
||||
2914,Wizard_Left_Eye,Wizard Left Eye,4,20,,100,,1,,1,0x00CFDF80,63,2,136,,0,0,0,{ bonus bInt,4; bonus bMdef,3; bonus bVariableCastrate,3; },{},{}
|
||||
2915,Ettlang_Keepsake,Ettlang Keepsake,4,20,,50,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,10; },{},{}
|
||||
2916,Fairy_Wing,Fairy Wing,4,0,,10,,0,,0,0xFFFFFFFF,63,2,136,,90,0,0,{ skill "ECLAGE_RECALL",1; },{},{}
|
||||
2917,Str_Glove,Str Glove,4,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus2 bAddClass,Class_All,1; },{},{}
|
||||
@@ -2151,7 +2151,7 @@
|
||||
2956,Safety_Ring_,Advanced Safety Ring,4,75000,,100,,10,,1,0xFFFFFFFE,63,2,136,,50,0,0,{ bonus bMdef,5; bonus bAllStats,1; },{},{}
|
||||
2957,Good_Ring_Of_Flame_Lord,Advanced Ring Of Flame Lord,4,20,,100,,0,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bStr,3; bonus bVit,2; bonus bBaseAtk,20; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{}
|
||||
2958,Good_Ring_Of_Resonance,Advanced Ring Of Resonance,4,20,,100,,2,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bAgi,3; bonus bVit,1; bonus bMdef,2; bonus bMatk,10; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{}
|
||||
2959,Fidelity_Necklace,Fidelity Necklace,4,20,,300,,0,,0,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,3; },{},{}
|
||||
2959,Fidelity_Necklace,Fidelity Necklace,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,3; },{},{}
|
||||
2960,Badge_Of_Manny,Badge Of Manny,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; },{},{}
|
||||
2963,Body_Power_Up_Ring,Physical Enhancer Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus2 bAddClass,Class_All,5; },{},{}
|
||||
2964,Ring_Of_Spell_Explosion,Magic Intensifier Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMatkRate,5; },{},{}
|
||||
@@ -2159,15 +2159,15 @@
|
||||
2967,RWC_2012_Ring_,Chambered RWC 2012 Ring,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,1; },{},{}
|
||||
2968,RWC_2012_Pendant,RWC 2012 Pendant,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{}
|
||||
2969,RWC_2012_Pendant_,Chambered RWC 2012 Pendant,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{}
|
||||
2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,1,0x800200,63,2,136,,80,1,,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; },{},{}
|
||||
2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,1,0x800200,63,2,136,,80,0,,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; },{},{}
|
||||
2976,Red_Lantern,Red Lantern,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bMaxSP,-300; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; }
|
||||
2977,Hurt_Mind,Hurt Mind,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxSP,200; skill "DC_SCREAM",3; },{},{}
|
||||
2978,KindHeart,Kind Heart,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxHP,500; bonus2 bHPRegenRate,300,10000; skill "DC_SCREAM",3; },{},{}
|
||||
2979,Strawberry_Decoration,Strawberry Decoration,4,20,,500,,1,,1,0xFFFFFFFE,63,2,136,,1,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10; /* Confirm: Frost Nova cast chance */ },{},{}
|
||||
2980,Evilspirit_Gloves,Evilspirit Gloves,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,110,1,,{ bonus bMaxHP,500; bonus bMaxSP,200; skill "PF_SPIDERWEB",1; },{},{}
|
||||
2980,Evilspirit_Gloves,Evilspirit Gloves,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,110,,,{ bonus bMaxHP,500; bonus bMaxSP,200; skill "PF_SPIDERWEB",1; },{},{}
|
||||
2981,RingOfHero,Warrior's Ring,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{},{},{}
|
||||
2983,Greed_Brooch,Greed Brooch,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,1,,{ bonus2 bHPLossRate,10,5000; },{},{}
|
||||
2984,Glove_Save_Rimnil,Glove Save Rimnil,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,30,1,,{ bonus2 bExpAddRace,RC_All,5; },{},{}
|
||||
2983,Greed_Brooch,Greed Brooch,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,,,{ bonus2 bHPLossRate,10,5000; },{},{}
|
||||
2984,Glove_Save_Rimnil,Glove Save Rimnil,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,30,,,{ bonus2 bExpAddRace,RC_All,5; },{},{}
|
||||
2985,Gyges_Ring,Gyges Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,,,{ bonus bInt,3; bonus bMatk,30; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; }
|
||||
2986,Snake_Ring,Snake Ring,4,20,,100,,2,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,3; bonus bMdef,2; },{},{}
|
||||
2987,Snake_Pendant,Snake Pendant,4,20,,100,,3,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAgi,3; bonus bLuk,2; bonus bMdef,3; },{},{}
|
||||
@@ -2179,7 +2179,7 @@
|
||||
2995,Supplement_Part_Dex,Supplement Part Dex,4,25000,,100,,0,,1,0x00000400,56,2,136,,100,0,0,{ bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000; },{},{}
|
||||
2996,Upgrade_Part_Gun_Barrel,Reinforced Parts - Gun Barrel,4,10,,500,,,,1,0xFFFFFFFF,63,2,136,,100,,,{ bonus2 bAddClass,Class_All,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; },{},{}
|
||||
2997,RWC_Gold_Brooch,RWC Gold Brooch,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bBaseAtk,25; bonus bMatk,20; },{},{}
|
||||
2998,Shining_Trapezohedron,Shining Trapezohedron,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,90,1,,{ bonus2 bSubEle,Ele_Holy,10; },{},{}
|
||||
2998,Shining_Trapezohedron,Shining Trapezohedron,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,90,,,{ bonus2 bSubEle,Ele_Holy,10; },{},{}
|
||||
2999,RWC_Brooch,RWC Brooch,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bMaxHP,300; bonus bMaxSP,30; },{},{}
|
||||
//===================================================================
|
||||
// Cards
|
||||
@@ -2724,7 +2724,7 @@
|
||||
4538,Sealed_Bacsojin_Card,Sealed White Lady Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus bHealPower,(.@r>14?25:15); bonus bUseSPrate,(.@r>14?20:30); },{},{}
|
||||
4539,Sealed_F_Bishop_Card,Sealed Fallen Bishop Hibram Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); bonus bMatkRate,((.@r>14)?8:5); bonus bMaxSPrate,-50; .@rate = ((.@r>14)?33:25); bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate; bonus2 bMagicAddRace,RC_Player,.@rate; },{},{}
|
||||
4540,SLD_Lord_Of_Death_Card,Sealed Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ .@rate = ((getrefine()>14)?350:250); bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{}
|
||||
4541,SLD_B_Katrinn_Card,Sealed High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; if(getrefine()>14) { bonus bVariableCastrate,120; bonus bSPrecovRate,-120; } else { bonus bVariableCastrate,150; bonus bSPrecovRate,-150; } },{},{ heal 0,((getrefine()>14)?-2000:-3000); }
|
||||
4541,SLD_B_Katrinn_Card,Sealed High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; .@rate = ((getrefine()>14)?120:150); bonus bVariableCastrate,.@rate; bonus bSPrecovRate,-.@rate; },{},{ heal 0,((getrefine()>14)?-2000:-3000); }
|
||||
4542,SLD_Detale_Card,Sealed Detale Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bResEff,Eff_Freeze,(getrefine()>=15?6000:4000); bonus5 bAutoSpell,"SA_LANDPROTECTOR",1,1,BF_MAGIC,1; bonus bMdef,-20; },{},{}
|
||||
4543,SLD_Garm_Card,Sealed Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500); },{},{}
|
||||
4544,SLD_Dark_Snake_Card,Sealed Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i; },{},{}
|
||||
@@ -3162,9 +3162,9 @@
|
||||
4991,ASPD_Supplement_Reactor,ASPD Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus bAspd,1; },{},{}
|
||||
4992,HPAbsorb1_Supplement_Reactor,HP Absorb Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bHPDrainRate,10,1; },{},{}
|
||||
4993,SPAbsorb1_Supplement_Reactor,SP Absorb Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bSPDrainRate,10,1; },{},{}
|
||||
4994,Rune_of_Strength_Lv_1,Rune of Strength Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,5; } if (.@r>=10) { bonus bAtkRate,5; } },{},{}
|
||||
4995,Rune_of_Strength_Lv_2,Rune of Strength Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,6; } if (.@r>=11) { bonus bStr,1; bonus bAtkRate,7; } },{},{}
|
||||
4996,Rune_of_Strength_Lv_3,Rune of Strength_Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,7; } if (.@r>=12) { bonus bStr,1; bonus bAtkRate,8; } if (.@r>=13) { bonus bStr,1; bonus bAtkRate,2; } },{},{}
|
||||
4994,Rune_of_Strength_Lv_1,Rune of Strength Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,5; } if (.@r>=10) { bonus2 bAddClass,Class_All,5; } },{},{}
|
||||
4995,Rune_of_Strength_Lv_2,Rune of Strength Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,6; } if (.@r>=11) { bonus bStr,1; bonus2 bAddClass,Class_All,7; } },{},{}
|
||||
4996,Rune_of_Strength_Lv_3,Rune of Strength_Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,7; } if (.@r>=12) { bonus bStr,1; bonus2 bAddClass,Class_All,8; } if (.@r>=13) { bonus bStr,1; bonus2 bAddClass,Class_All,2; } },{},{}
|
||||
4997,Rune_of_Agility_Lv_1,Rune of Agility Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,5; } if (.@r>=10) { bonus bFlee2,5; } },{},{}
|
||||
4998,Rune_of_Agility_Lv_2,Rune of Agility Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,6; } if (.@r>=11) { bonus bAgi,1; bonus bFlee2,7; } },{},{}
|
||||
4999,Rune_of_Agility_Lv_3,Rune of Agility Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,7; } if (.@r>=12) { bonus bAgi,1; bonus bFlee2,5; } if (.@r>=13) { bonus bAgi,1; bonus bFlee2,5; } },{},{}
|
||||
@@ -3668,7 +3668,7 @@
|
||||
5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,0,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{}
|
||||
5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,50,0,494,{ bonus bLuk,4; },{},{}
|
||||
5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,6,,1,0xFFFFFFFE,63,2,256,,1,1,495,{ bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }"; },{},{}
|
||||
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,1,0xFFFFFFFE,63,2,768,,1,0,490,{ bonus bAgi,5; bonus bFlee,10; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; if(getrefine()>=7){ bonus2 bAddEff,Eff_Bleeding,10; } if(getrefine()>=9){ bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; } },{},{}
|
||||
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,1,0xFFFFFFFE,63,2,768,,1,1,490,{ bonus bAgi,5; bonus bFlee,10; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; if(getrefine()>=7){ bonus2 bAddEff,Eff_Bleeding,10; } if(getrefine()>=9){ bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; } },{},{}
|
||||
5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,63,2,256,,0,0,487,{ skill "SM_PROVOKE",1; },{},{}
|
||||
5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,63,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{}
|
||||
5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,63,2,256,,10,0,496,{ bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5; },{},{}
|
||||
@@ -3701,7 +3701,7 @@
|
||||
5528,King_Frog_Hat,Frog King Hat,4,20,,500,,4,,1,0xFFFFFFFE,63,2,256,,30,0,522,{ bonus bAgi,1; },{},{}
|
||||
5529,Evil's_Bone_Hat,Satanic Bone Helm,4,20,,600,,6,,1,0xFFFFFFFF,63,2,768,,70,1,523,{ bonus bStr,2; bonus bInt,2; bonus bMdef,2; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{}
|
||||
5530,Raven_Cap,Raven Cap,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,30,1,524,{},{},{}
|
||||
5531,B_Dragon_Hat,Baby Dragon Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,525,{ bonus bDex,2; skill "TF_DOUBLE",max(getskilllv("TF_DOUBLE"),5); },{},{}
|
||||
5531,B_Dragon_Hat,Baby Dragon Hat,4,45000,,100,,1,,1,0xFFFFFFFF,63,2,256,,0,1,525,{ bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5; },{},{}
|
||||
5532,Pirate_Dagger_J,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,1,327,{ bonus bShortWeaponDamageReturn,1; },{},{}
|
||||
5533,Emperor_Wreath_J,Emperor Wreath,4,20,,800,,3,,1,0xFFFFFFFF,63,2,256,,80,1,261,{ bonus bAllStats,1; },{},{}
|
||||
5534,Fox_Hat_J,Fox Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{}
|
||||
@@ -3999,7 +3999,7 @@
|
||||
5825,Badge_Of_Order_Grace,Badge Of Order Grace,4,0,,0,,1,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,1; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHP,1500; },{},{}
|
||||
5826,Valkyrie_Helmet,Valkyrie Helmet,4,0,,0,,10,,0,0xFFFFFFFF,63,2,256,,0,0,225,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5; },{},{}
|
||||
5827,Book_File_Hat,Book File Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,423,{},{},{}
|
||||
5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,63,2,136,,1,1,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{}
|
||||
5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{}
|
||||
5829,Ordinary_Armor,Ordinary Armor,4,0,,0,,0,,0,0xFFFFFFFF,63,2,16,,30,1,0,{},{},{}
|
||||
5830,Woe_Sahkkat,Woe Sahkkat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,67,{},{},{}
|
||||
5831,Woe_Big_Sis_Ribbon,Woe Big Sis Ribbon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,28,{},{},{}
|
||||
@@ -4013,9 +4013,9 @@
|
||||
5839,Woe_Blush,Woe Blush,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,70,0,125,{},{},{}
|
||||
5840,Woe_Elven_Ears,Woe Elven Ears,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,70,0,73,{},{},{}
|
||||
5841,Shaman_Hat_,Shaman Hat,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,30,1,596,{ bonus bLuk,2; bonus3 bSubEle,Ele_Neutral,3,BF_MAGIC; bonus3 bSubEle,Ele_Water,3,BF_MAGIC; bonus3 bSubEle,Ele_Earth,3,BF_MAGIC; bonus3 bSubEle,Ele_Fire,3,BF_MAGIC; bonus3 bSubEle,Ele_Wind,3,BF_MAGIC; bonus3 bSubEle,Ele_Poison,3,BF_MAGIC; bonus3 bSubEle,Ele_Holy,3,BF_MAGIC; bonus3 bSubEle,Ele_Dark,3,BF_MAGIC; bonus3 bSubEle,Ele_Ghost,3,BF_MAGIC; bonus3 bSubEle,Ele_Undead,3,BF_MAGIC; },{},{}
|
||||
5842,Loyal_Ring1,Loyal Ring1,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,1,0,{},{},{}
|
||||
5843,Loyal_Ring2,Loyal Ring2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,1,0,{ bonus bAllStats,2; },{},{}
|
||||
5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,1,0,{ bonus bAllStats,3; },{},{}
|
||||
5842,Loyal_Ring1,Loyal Ring1,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{},{},{}
|
||||
5843,Loyal_Ring2,Loyal Ring2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,2; },{},{}
|
||||
5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,3; },{},{}
|
||||
5845,Buzzy_Ball_Board,Buzzy Ball Board,4,50,,400,,0,,0,0xFFFFFFFF,63,2,256,,1,1,641,{},{},{}
|
||||
5846,Buzzy_Ball_Gum,Buzzy Ball Gum,4,50,,100,,1,,0,0xFFFFFFFF,63,2,1,,1,0,572,{ bonus bMdef,5; },{},{}
|
||||
5847,Fools_Day_hat_,Fools Day Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,256,,1,0,647,{ bonus bInt,5; bonus bVit,-3; },{},{}
|
||||
@@ -4059,7 +4059,7 @@
|
||||
5907,Sea_Captain_Hat,Sea Captain Hat,4,0,,200,,20,,1,0x00000400,56,2,256,,100,1,1128,{ bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; .@dmg = 20; .@r = getrefine(); if (.@r>=7) { .@dmg += getskilllv("BS_WEAPONRESEARCH"); } if (.@r>=9) { .@dmg += getskilllv("NC_TRAININGAXE"); } bonus2 bSkillAtk,"NC_AXETORNADO",.@dmg; },{},{}
|
||||
5914,Earmuff_Flowerform,C Flutter Butterfly,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1378,{ hateffect HAT_EF_FLUTTER_BUTTERFLY,true; },{},{ hateffect HAT_EF_FLUTTER_BUTTERFLY,false; }
|
||||
5917,Yellow_Scarf,Yellow Scarf,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,,90,0,1170,{ bonus bLongAtkDef,3; },{},{}
|
||||
5918,Gambler_Seal,Gambler Seal,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,,0,1202,{ bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; } },{},{}
|
||||
5918,Gambler_Seal,Gambler Seal,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,70,0,1202,{ .@dex = readparam(bDex); .@luk = readparam(bLuk); .@critical = 3 + (.@luk / 10); .@critical_dmg = 3 - (.@dex/10) * 2; .@sub_arrowstorm = 10; .@sub_gateofhell = 10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk / 10) * 2; if (.@luk > 107) { .@critical += 5; .@critical_dmg += 10; } if (.@luk > 119) { .@critical += 10; .@critical_dmg += 17; .@sub_arrowstorm += 30; .@sub_gateofhell += 30; } bonus bCritical,.@critical; bonus bCritAtkRate,.@critical_dmg; bonus2 bSubSkill,"RA_ARROWSTORM",.@sub_arrowstorm; bonus2 bSubSkill,"SR_GATEOFHELL",.@sub_gateofhell; },{},{}
|
||||
5919,Camellia_Hair_Pin,Camellia Hair Pin,4,0,,1000,,,,1,0xFFFFFFFF,63,2,256,,50,1,1203,{ bonus bMdef,20; bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; /* CONFIRM The Rate*/ },{},{}
|
||||
5920,Medical_Boots,Medical Boots,4,0,,300,,10,,0,0xFFFFFFFF,63,2,64,,10,1,,{ .@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5); },{},{}
|
||||
5943,Owlviscount_Silk_Hat,Owl Viscount Silk Hat,4,0,,500,,15,,1,0xFFFFFFFF,63,2,256,,70,1,1323,{ bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }"; },{},{}
|
||||
@@ -4703,7 +4703,7 @@
|
||||
6681,XMAS_Cookie,Christmas Cookie,3,20,,10,,,,,,,,,,,,,{},{},{}
|
||||
6682,Bag_Of_Selling_Goods,Bag Of Selling Goods,3,20,,10,,,,,,,,,,,,,{},{},{}
|
||||
6683,Dried_Flower,Dried Flower,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6684,Proof_of_The_Heroic,Proof of The Heroic,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
6684,TokenOfHero,Token Of Hero,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
6685,Morocc_Certification,Morocc Certification,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
6686,Brick,Brick,3,10,,2000,,,,,,,,,,,,,{},{},{}
|
||||
6687,Rope__,Rope,3,10,,2000,,,,,,,,,,,,,{},{},{}
|
||||
@@ -4917,8 +4917,8 @@
|
||||
6936,Cold_Core,Cold Core,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6937,Silicone_Shell,Silicone Shell,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6938,Hedgehog_Picks,Hedgehog Picks,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6939,Old_Belt,Old Belt,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6940,Moving_Dark_Matter,Moving Dark Matter,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6939,Old_Belt,Worn-Out Belt,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6940,Moving_Dark_Matter,Moving Black Material,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6941,Fragments_Valkyrie_Power,Fragments Valkyrie Power,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6942,Will_Master,Will Master,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6943,ATKStone_Top,Attack Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,1; },{},{}
|
||||
@@ -4939,6 +4939,30 @@
|
||||
6960,Key_Air_Fortress,Key Air Fortress,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
6961,Huge_Metal_Scrap,Huge Metal Scrap,3,10,0,1000,,,,,,,,,,,,,{},{},{}
|
||||
6962,Old_Fuel,Old Fuel,3,10,0,100,,,,,,,,,,,,,{},{},{}
|
||||
|
||||
6965,Fire_Property_Reactor_Blueprint,Fire Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6966,Water_Property_Reactor_Blueprint,Water Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6967,Earth_Property_Reactor_Blueprint,Earth Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6968,Wind_Property_Reactor_Blueprint,Wind Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6969,Fire_Res_Reactor_Blueprint,Fire Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6970,Water_Res_Reactor_Blueprint,Water Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6971,Earth_Res_Reactor_Blueprint,Earth Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6972,Wind_Res_Reactor_Blueprint,Wind Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6973,Recovery101_Reactor_Blueprint,Recovery101 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6974,Recovery102_Reactor_Blueprint,Recovery102 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6975,Recovery201_Reactor_Blueprint,Recovery201 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6976,Recovery202_Reactor_Blueprint,Recovery202 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6977,STR_Reactor_Blueprint,STR Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6978,INT_Reactor_Blueprint,INT Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6979,DEF_Reactor_Blueprint,DEF Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6980,PD_Reactor_Blueprint,Perfect Dodge Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6981,ATK_Reactor_Blueprint,Attack Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6982,MATK_Reactor_Blueprint,Magical Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6983,HP_Reactor_Blueprint,HP Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6984,SP_Reactor_Blueprint,SP Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6985,Frozen_Reactor_Blueprint,Frozen Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
6986,ASPD_Reactor_Blueprint,ASPD Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{}
|
||||
|
||||
//
|
||||
7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{}
|
||||
7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{}
|
||||
@@ -6571,7 +6595,7 @@
|
||||
12372,Hell_Contract,Hell Contract,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1379; },{},{}
|
||||
12373,Boy's_Naivety,Boy's Pure Heart,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1370; },{},{}
|
||||
12374,Flaming_Ice,Ice Fireworks,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1837; },{},{}
|
||||
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",120,0,0,EFST_ACARAJE; },{},{}
|
||||
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; },{},{}
|
||||
12376,Mysterious_Can2,Mysterious Can2,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 3,0; itemskill "PR_GLORIA",2; },{},{}
|
||||
12377,Mysterious_PET_Bottle2,Mysterious PET Bottle2,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,3; itemskill "PR_MAGNIFICAT",1; },{},{}
|
||||
12378,2009_Rice_Cake_Soup,Rice Cake Soup,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{}
|
||||
@@ -6723,7 +6747,7 @@
|
||||
12526,E_Wind_Walk_10_Scroll,Wind Walk Scroll Lv 10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SN_WINDWALK",10; },{},{}
|
||||
12527,E_Adrenaline_Scroll,Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_ADRENALINE",5; },{},{}
|
||||
12528,E_Convex_Mirror,Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_BOSSMAPINFO,600000,0; },{},{}
|
||||
12529,White_Slim_Potion_Box,White Slim Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11573,100; },{},{}
|
||||
12529,White_Slim_Potion_Box,White Slim Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 547,200; },{},{}
|
||||
12530,Mastela_Fruit_Box,Mastela Fruit Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 522,200; },{},{}
|
||||
12531,White_Potion_Box,White Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 504,100; },{},{}
|
||||
12532,Royal_Jelly_Box2,Royal Jelly Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 526,100; },{},{}
|
||||
@@ -6743,7 +6767,7 @@
|
||||
12546,Suspicious_Dish,Suspicious Dish,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_POISON,50000,0; },{},{}
|
||||
12547,Chalcenodny_Box,Chalcenodny Box,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12548,Buy_Market_Permit2,Shabby Purchase Street Stall License,2,500,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ buyingstore 2; },{},{}
|
||||
12549,White_Slim_Pot_Box2,White Slim Pot Box2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 547,200; },{},{}
|
||||
12549,White_Slim_Pot_Box2,White Slim Pot Box2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 547,100; },{},{}
|
||||
12550,Poison_Bottle_Box2,Deadly Poison Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 678,30; },{},{}
|
||||
12551,MVP_Tele_Scroll,MVP Tele Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12552,Quest_Tele_Scroll,Quest Tele Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
@@ -6803,6 +6827,7 @@
|
||||
12607,Lolli_Pop_Box,Delicious Lollipop Box,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12608,Splendid_Box2,Splendid Box2,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12609,Old_Ore_Box,Old Ore Box,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Old_Ore_Box); },{},{}
|
||||
12610,Mysterious_Egg,Mysterious Egg,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12612,Old_Coin_Pocket,Old Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Old_Coin_Pocket); },{},{}
|
||||
12613,High_Coin_Pocket,Improved Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_High_Coin_Pocket); },{},{}
|
||||
12614,Mid_Coin_Pocket,Intermediate Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mid_Coin_Pocket); },{},{}
|
||||
@@ -7047,7 +7072,7 @@
|
||||
12846,Unripe_Apple2,Little Unripe Apple,2,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 2398; },{},{}
|
||||
12847,Old_Equipment_Box,Old Equipment Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12848,Falcon_Flute,Falcon Flute,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(getskilllv("HT_FALCON")) { if(!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) setfalcon (!checkfalcon()); } },{},{}
|
||||
12849,Combination_Kit,Combination Kit,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 30; },{},{}
|
||||
12849,Combination_Kit,Combination Kit,2,40,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 30; },{},{}
|
||||
12850,Heaven_Scroll,Heaven Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Heaven_Scroll); },{},{}
|
||||
12851,Vocation_Scroll,Vocation Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vocation_Scroll); },{},{}
|
||||
12852,Wisdom_Scroll,Wisdom Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Wisdom_Scroll); },{},{}
|
||||
@@ -7269,7 +7294,7 @@
|
||||
13081,Octo_kitchen_Knife,Discount knife Octopus,5,200000,,700,140,0,,3,0x228F5EEE,63,2,2,4,105,1,1,{},{},{}
|
||||
13083,TE_Woe_Knife,TE Woe Knife,5,0,,0,100:100,,1,0,0x3E9F7EEF,63,2,2,3,40,1,1,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Silence,3000; },{},{}
|
||||
13085,Volcano_Knife,Volcano Knife,5,10,,200,80,,,0,0x280002E,63,2,2,4,60,,1,{ bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; .@r = getrefine(); if(.@r==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (.@r>7) { bonus bMaxHPrate,.@r-7; bonus2 bSubEle,Ele_Fire,.@r-7; } },{},{}
|
||||
13086,Goldsmithing_Dagger,Goldsmithing Dagger,5,20,,500,35:25,,1,0,0x02800066,63,2,2,1,1,1,1,{},{},{}
|
||||
13086,Goldsmithing_Dagger,Goldsmithing Dagger,5,20,,500,35:25,,1,0,0x028756E6,63,2,2,1,1,1,1,{},{},{}
|
||||
13088,Greater_Lease,Greater Lease,5,10,,500,110:50,,,1,0x280006E,63,2,2,4,30,1,1,{ .@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,10; if (.@r >= 9) bonus bMatk,10; },{},{}
|
||||
13089,FaceWorm_Leg,Faceworm Leg,5,20,,500,110:50,,1,1,0x028F5EEF,63,2,2,3,24,1,1,{ bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }"; },{},{}
|
||||
13090,FaceWormQueen_Leg,Faceworm Queen Leg,5,20,,500,180:120,,1,2,0x028F5EEF,63,2,2,4,100,1,1,{ bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }"; },{},{}
|
||||
@@ -7306,7 +7331,7 @@
|
||||
13120,Heaven's_Feather_and_Hell's_Fire,Heaven's Feather & Hell's Fire,5,1250000,,800,150,,9,1,0x41000000,63,2,34,3,99,1,17,{ bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20; },{},{}
|
||||
13122,Altea_and_Ares,Altea & Ares,5,1450000,,1000,200,,9,0,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{}
|
||||
13124,Altea_and_Ares_,Altea & Ares,5,1450000,,1000,200,,9,1,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{}
|
||||
13125,Metal_Revolver,Metal Revolver,5,0,,0,30,,7,1,0x41000000,63,2,34,3,1,0,17,{ bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); } },{},{}
|
||||
13125,Metal_Revolver,Metal Revolver,5,0,,0,30,,7,1,0x41000000,63,2,34,3,1,1,17,{ bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); } },{},{}
|
||||
13126,Infinity_Pistol,Infinity Pistol,5,10,,500,175,,7,1,0x40000000,63,2,34,4,100,0,17,{},{},{}
|
||||
13127,Crimson_Revolver,Crimson Revolver,5,20,,1000,100,,7,2,0x41000000,63,2,34,3,70,1,17,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
|
||||
13128,Revolver_of_Vicious_Mind,Revolver of Vicious Mind,5,20,,1500,150,,7,1,0x41000000,63,2,34,4,160,1,17,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{}
|
||||
@@ -8250,7 +8275,7 @@
|
||||
14217,F_Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,1; },{},{}
|
||||
14218,F_Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,5; },{},{}
|
||||
14219,F_Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; },{},{}
|
||||
14220,FEnriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7620,5; },{},{}
|
||||
14220,F_Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7620,5; },{},{}
|
||||
14221,MP_Scroll_Box,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,10; },{},{}
|
||||
14222,MP_Scroll_Box30,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,30; },{},{}
|
||||
14223,MP_Scroll_Box50,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,50; },{},{}
|
||||
@@ -8436,7 +8461,7 @@
|
||||
14499,Peacock_Feather_Box,Peacock Feather Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5519,1; },{},{}
|
||||
14500,Insurance60,Life Insurrance Certificate,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LIFEINSURANCE,3600000,0; },{},{}
|
||||
14505,Dungeon_1_hour_Ticket,Dungeon 1 Hour Ticket,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "1@sthb",0,0; /*No map+coord info*/ },{},{}
|
||||
14506,Dungeon_Ticket,Dungeon Ticket,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,145,,{ warp "1@sthc",0,0; /*No map+coord info*/ },{},{}
|
||||
14506,Dungeon_Ticket,Dungeon Ticket,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "1@sthc",0,0; /*No map+coord info*/ },{},{}
|
||||
14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ Zeny += rand(1000,77777);},{},{}
|
||||
14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{}
|
||||
14510,Light_Awakening_Pot,Light Awakening Potion,2,1500,,20,,,,,0xFFF7FEEF,63,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{}
|
||||
@@ -8454,8 +8479,8 @@
|
||||
14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,0; },{},{}
|
||||
14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,100; },{},{}
|
||||
14524,Superb_Fish_Slice,Superb Fish Slice,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,100; },{},{}
|
||||
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,180000,10; },{},{}
|
||||
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MATKPOTION,180000,10; },{},{}
|
||||
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,1800000,10; },{},{}
|
||||
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MATKPOTION,1800000,10; },{},{}
|
||||
14527,Dun_Tele_Scroll1,Dungeon Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashDungeon",1; },{},{}
|
||||
14528,PVP_Tele_Scroll,PVP Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "pvp_n_room",52,25; },{},{}
|
||||
14529,Greed_Scroll,Greed Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_GREED",1; },{},{}
|
||||
@@ -8543,12 +8568,12 @@
|
||||
14612,M_Mdef_Potion,M Mdef Potion,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,120000,3; },{},{}
|
||||
14613,RWC_Scroll_2012,RWC Scroll 2012,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_Scroll_2012); },{},{}
|
||||
14614,Ex_Def_Potion,Ex Def Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,1800000,3; sc_start SC_MDEF_RATE,1800000,3; },{},{}
|
||||
14616,STR_Biscuit_Stick,Bar Cookie Of Strength,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); },{},{}
|
||||
14617,VIT_Biscuit_Stick,Bar Cookie Of Vitality,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; },{},{}
|
||||
14618,AGI_Biscuit_Stick,Bar Cookie Of Agility,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33); },{},{}
|
||||
14619,INT_Biscuit_Stick,Bar Cookie Of Intelligence,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); },{},{}
|
||||
14620,DEX_Biscuit_Stick,Bar Cookie Of Dexterity,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33); },{},{}
|
||||
14621,LUK_Biscuit_Stick,Bar Cookie Of Lucky,18,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33); },{},{}
|
||||
14616,STR_Biscuit_Stick,Bar Cookie Of Strength,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); },{},{}
|
||||
14617,VIT_Biscuit_Stick,Bar Cookie Of Vitality,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; },{},{}
|
||||
14618,AGI_Biscuit_Stick,Bar Cookie Of Agility,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33); },{},{}
|
||||
14619,INT_Biscuit_Stick,Bar Cookie Of Intelligence,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); },{},{}
|
||||
14620,DEX_Biscuit_Stick,Bar Cookie Of Dexterity,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33); },{},{}
|
||||
14621,LUK_Biscuit_Stick,Bar Cookie Of Lucky,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33); },{},{}
|
||||
14623,Golden_Treasure_Box_,Golden Treasure Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/ },{},{}
|
||||
14624,Blue_Scroll,Blue Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Blue_Scroll); },{},{}
|
||||
14626,Indigo_Scroll,Indigo Scroll,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Indigo_Scroll); },{},{}
|
||||
@@ -8610,7 +8635,7 @@
|
||||
15005,Freyja_SRobe60,Freyja Soul Robe60,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
|
||||
15006,Freyja_SRobe90,Freyja Soul Robe90,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{}
|
||||
15007,Time_Keepr_Robe,Time Keeper Robe,4,30000,,0,,62,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200; },{},{}
|
||||
15008,Flame_Sprits_Armor__,Flame Sprits Armor,4,20,,1000,,25,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus2 bSubDefEle,Ele_Fire,5; },{},{}
|
||||
15008,Flame_Sprits_Armor__,Flame Sprits Armor,4,20,,1000,,25,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus bDefEle,Ele_Fire; bonus2 bSubDefEle,Ele_Earth,4; },{},{}
|
||||
15009,Para_Team_Uniform1,Eden Team Uniform I,4,0,,0,,35,,0,0xFFFFFFFF,63,2,16,,12,0,0,{ bonus bMaxHP,100; bonus bMaxSP,10; },{},{}
|
||||
15010,Para_Team_Uniform2,Eden Team Uniform II,4,0,,0,,46,,0,0xFFFFFFFF,63,2,16,,26,0,0,{ bonus bMaxHP,200; bonus bMaxSP,20; },{},{}
|
||||
15011,Para_Team_Uniform3,Eden Team Uniform III,4,0,,0,,58,,0,0xFFFFFFFF,63,2,16,,40,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5; },{},{}
|
||||
@@ -8662,7 +8687,7 @@
|
||||
15057,Pure_White_Apron,Pure White Apron,4,20,,600,0,50,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
|
||||
15058,Rider_Suit,Rider Suit,4,20,,1000,0,40,0,1,75,7,2,16,,1,1,0,{ bonus bAgi,1+(getrefine()/2); },{},{}
|
||||
15059,2011Love_Daddy,2011Love Daddy,4,20,,100,0,80,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
|
||||
15060,Sky_Blue_Smock,Sky Blue Smock,4,20,,300,0,1,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
|
||||
15060,Sky_Blue_Smock,Sky Blue Smock,4,20,,300,0,1,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(BaseLevel<80) { bonus bHealPower,5; } },{},{}
|
||||
15061,Egir_Armor,Egir Armor,4,200000,,2600,,55,,1,0xFFFFFFFF,63,2,16,,110,1,0,{ bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{}
|
||||
15062,TE_Woe_Coat,TE Woe Coat,4,0,,0,,15,,0,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMdef,15; bonus bMaxHP,250; bonus bMaxSP,250; bonus2 bSubRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
15063,TE_Woe_Chain_Mail,TE Woe Chain Mail,4,0,,0,,25,,0,0x000444A2,63,2,16,,40,1,,{ bonus bMdef,5; bonus bMaxHP,450; bonus bMaxSP,50; bonus2 bSubRace,RC_Player,15; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
@@ -8673,29 +8698,30 @@
|
||||
15069,Suit_Of_Sid,Suit Of Sid,4,20,,1000,,30,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
|
||||
15070,Clothes_of_Happiness,Clothes of Happiness,4,10,,1000,,5,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus bMdef,5; bonus bLuk,getrefine(); },{},{}
|
||||
15073,Anti_Magic_Suit,Anti-Magic Suits,4,10,,1500,,50,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bMaxHPrate,5+((.@r >= 9) ? 2 : 0); bonus bMdef,10+((.@r >= 7) ? 5 : 0); },{},{}
|
||||
15074,Geffen_Mage_Robe,Geffen Magic Robe,4,10,,1000,,40,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,-15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2; },{},{}
|
||||
15074,Geffen_Mage_Robe,Geffen Magic Robe,4,10,,1000,,40,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2; },{},{}
|
||||
15088,School_Uniform,School Uniform,4,20,,500,,25,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2; },{},{}
|
||||
15089,Menswear,Menswear,4,10,,300,,40,,0,0xFFFFFFFE,63,2,16,,80,1,,{ .@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0); },{},{}
|
||||
15090,Armor_Of_Gray,Armor of Gray,4,10,,2400,,90,,1,0x000654E2,56,2,16,,120,1,0,{ bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{}
|
||||
15091,Gray_Robe,Gray Robe,4,20,,1300,,55,,1,0x00018314,56,2,16,,120,1,0,{ bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{}
|
||||
15093,Hero_Plate,Hero Plate,4,10,,4000,,120,,1,0x00004082,63,2,16,,160,1,,{ bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1; },{},{}
|
||||
15094,Hero_Magic_Coat,Hero Magic Coat,4,10,,800,,50,,1,0x00010204,63,2,16,,160,1,,{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2; bonus bMdef,.@r/2; } },{},{}
|
||||
15095,Hero_Judgement_Shawl,Hero Judgement Shawl,4,10,,500,,77,,1,0x00008110,63,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",1,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+.@r,BF_MAGIC,1; },{},{}
|
||||
15095,Hero_Judgement_Shawl,Hero Judgement Shawl,4,10,,500,,77,,1,0x00008110,63,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",1,50+.@r,BF_MAGIC,1; },{},{}
|
||||
15096,Hero_Trade_Mail,Hero Trade Mail,4,10,,500,,100,,1,0x00040420,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if(readparam(bStr) >= 90) bonus bStr,.@r/2; if(readparam(bInt) >= 90) bonus bInt,.@r/2; if(readparam(bAgi) >= 90) bonus bAgi,.@r/2; if(readparam(bVit) >= 90) bonus bVit,.@r/2; if(readparam(bDex) >= 90) bonus bDex,.@r/2; if(readparam(bLuk) >= 90) bonus bLuk,.@r/2; },{},{}
|
||||
15097,Hero_Hidden_Cloth,Hero Hidden Cloth,4,10,,200,,70,,1,0x00021040,63,2,16,,160,1,0,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000,BF_WEAPON; },{},{}
|
||||
15098,Hero_Taget_Suits,Hero Target Suit,4,10,,200,,60,,1,0x00080808,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BG_WEAPON,1; },{},{}
|
||||
15098,Hero_Taget_Suits,Hero Target Suit,4,10,,200,,60,,1,0x00080808,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BF_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BF_WEAPON,1; },{},{}
|
||||
15100,Frozen_Breastplate,Frozen Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ bonus bDefEle,Ele_Water; },{},{}
|
||||
15101,Harden_Breastplate,Hardened Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{},{},{}
|
||||
15101,Harden_Breastplate,Hardened Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ bonus bDefEle,Ele_Earth; },{},{}
|
||||
15103,Kirin_Armor,Kirin Armor,4,10,,500,,55,,1,0xFFFFFFFF,63,2,16,,70,,,{ bonus bDefEle,Ele_Holy; },{},{}
|
||||
15104,FishingMan_Mail,FishingMan Mail,4,10,,500,,30,,1,0xFFFFFFFF,63,2,16,,50,,,{ bonus2 bAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Fish,10; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_All,.@r; bonus2 bMagicAddRace,RC_All,.@r; } },{},{}
|
||||
15105,Kaftan,Kaftan,4,20,,400,,13,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; },{},{}
|
||||
15110,Supplement_Part_Str,Supplement Part Str,4,25000,,2000,,80,,,0x00000400,56,2,16,,100,1,0,{ bonus2 bAddClass,Class_All,5+getrefine()/4; },{},{}
|
||||
15111,Upgrade_Part_Plate,Reinforced Parts - Gloves,4,10,,3000,,110,,,0x00000400,56,2,16,,100,1,,{ bonus bUnbreakableArmor; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubSize,2,10; }; if(.@r>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; } },{},{}
|
||||
15116,Airship_Armor,Armor Of Airship,4,10,,700,,100,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1; },{},{}
|
||||
15117,Felock_Armor,Tarlock's Armor,4,10,,750,,70,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; } },{},{}
|
||||
15116,Airship_Armor,Airship's Armor,4,10,,700,,100,,0,0xFFFFFFFF,63,2,16,,125,0,,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1; },{},{}
|
||||
15117,Felock_Armor,Felrock's Armor,4,10,,750,,70,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; } },{},{}
|
||||
15121,Robe_Of_Sarah,Sarah Combat Robe,4,10,,800,,35,,1,0xFFFFFFFF,63,2,16,,145,1,,{ /*TODO: Confirm the real rate and additional MAtk*/ .@r = getrefine(); autobonus "{ bonus bMatk,20; }",100,(10+((.@r) ? .@r*8 : 0))*1000,BF_MAGIC;},{},{}
|
||||
15123,Whikebain_Suit,Whikebain Suit,4,0,,900,,56,,1,0x00001000,56,2,16,,105,1,,{ .@r = getrefine(); bonus bCritAtkRate,(.@r>=7)?(6):((.@r>=5)?(4):(0)); bonus3 bAutoSpell,"DC_WINKCHARM",1,10; /* Confirm: Success rate */ },{},{}
|
||||
15126,Female_Poring_Balloon,Private Doram Suits,4,20,,700,,80,,1,0x80000000,7,2,16,,100,1,,{ bonus bMaxHP,500; bonus bMaxSP,100; .@r = getrefine()/3; bonus bDex,.@r; bonus bInt,.@r; },{},{}
|
||||
15128,Excelion_Suit,Excelion Suit,4,20,,1000,,100,,0,0xFFFFFFFF,63,2,16,,99,1,,{ bonus bVit,6 + (BaseLevel > 129 ? 4 : 0); bonus bMaxHPrate,(getrefine() / 3) * 4; bonus bUnbreakableArmor; },{},{}
|
||||
15129,Blue_Bellflower_Hat,Luxury Doram Suit,4,20,,800,,100,,1,0x80000000,7,2,16,,140,1,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; .@r = getrefine()/2; bonus bDex,.@r; bonus bInt,.@r; },{},{}
|
||||
15138,Aegir_Armor,Aegir Armor,4,10,,1600,,25,,1,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor; },{},{}
|
||||
15141,Rift_Ancient_Armor,Rift Ancient Armor,4,10,,500,,30,,1,0xFFFFFFFF,63,2,16,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100; },{},{}
|
||||
@@ -8739,7 +8765,7 @@
|
||||
16013,Mace_Of_Judgement,Mace Of Judgement,5,20,,1200,140:180,,1,2,0x00000100,56,2,2,3,100,1,8,{ bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
|
||||
16014,P_Mace3,Eden Mace III,5,0,,0,172,,1,0,0x0004C5B3,63,2,2,3,60,0,8,{},{},{}
|
||||
16015,Cat_Club,Cat Club,5,20,,700,88,,1,3,0x0004C5B3,63,2,2,1,1,1,8,{ bonus2 bAddRace,RC_Brute,15; },{},{}
|
||||
16016,Tuna,Tuna,5,0,,0,180,,1,0,0x0004C5B3,63,2,2,1,50,0,8,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,150; bonus3 bAutoSpell,"SM_BASH",5,20; if(BaseLevel>99) bonus bBaseAtk,20; },{},{}
|
||||
16016,Tuna,Tuna,5,0,,0,180,,1,0,0x0004C5B3,63,2,2,1,50,0,8,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20; bonus2 bAddEff2,Eff_Freeze,100; if(BaseLevel>99) bonus bBaseAtk,20; },{},{}
|
||||
16017,Bloody_Cross,Bloody Cross,5,20,,1500,170,,1,0,0x00008110,63,2,2,4,100,1,8,{ bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20); },{},{}
|
||||
16018,Mace_Of_Judgement2,Empowered Mace Of Judgement,5,20,,1200,170:180,,1,1,0x00000100,56,2,2,3,130,1,8,{ bonus bAtkEle,Ele_Holy; bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
|
||||
16019,Upg_Mace,Upg Mace,5,20,,800,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
|
||||
@@ -8752,7 +8778,7 @@
|
||||
16026,RWC_Memory_Mace,RWC Memory Mace,5,20,,800,100,,1,1,0x0004C5B2,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; } },{},{}
|
||||
16027,Hammer_Of_Evil_Slayer,Evil Slayer Destroyer Hammer,5,10,,1350,125,,1,1,0x0004C5B3,63,2,2,3,100,1,8,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); },{},{}
|
||||
16028,Thanos_Hammer,Thanatos Hammer,5,10,,3000,180:120,,1,1,0x0004C5B2,56,2,2,4,120,1,8,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; }
|
||||
16029,Noble_Cross,Noble Cross,5,10,,1500,195:150,,,1,0x00000010,58,2,2,4,40,1,8,{ bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{}
|
||||
16029,Noble_Cross,Noble Cross,5,10,,1500,195:150,,,1,0x00000010,58,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{}
|
||||
16030,Pilebuncker_S,Pile Bunker S,5,20,,3000,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bAspdRate,getrefine()/2; },{},{}
|
||||
16031,Pilebuncker_P,Pile Bunker P,5,20,,4000,450,,1,,0x00000400,56,2,2,4,130,1,8,{ bonus bBaseAtk,getrefine()*5; },{},{}
|
||||
16032,Pilebuncker_T,Pile Bunker T,5,20,,3500,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bUseSPrate,getrefine()*-1; },{},{}
|
||||
@@ -8935,7 +8961,7 @@
|
||||
16509,Cooked_Nine_Tail_Box_10,Cooked Nine Tail Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12505,10; },{},{}
|
||||
16510,Immortal_Stew_Box_10,Immortal Stew Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12506,10; },{},{}
|
||||
16514,Blessing_Scroll_Box_10,Blessing Scroll Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12522,10; },{},{}
|
||||
16515,Increase_Agility_Scroll_Box_10,Increase Agility Scroll Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12522,10; },{},{}
|
||||
16515,Increase_Agility_Scroll_Box_10,Increase Agility Scroll Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12523,10; },{},{}
|
||||
//
|
||||
16542,Xmas_Bless,Xmas Bless,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Xmas_Bless); },{},{}
|
||||
16543,Snowman_Hat_Box,Snowman Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5738,1; },{},{}
|
||||
@@ -9002,7 +9028,7 @@
|
||||
16670,Field_Manual_Box_A,Field Manual Box A,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14532,10; if (!rand(10)) getitem callfunc("F_Rand",603,617),1; },{},{}
|
||||
16673,Libra_Scroll,Libra Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Libra_Scroll); },{},{}
|
||||
16675,Splash_Scroll,Splash Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Splash_Scroll); },{},{}
|
||||
16676,Zodiac_Crown_Pack,Zodiac Crown Box,2,20,,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5546,5550,5570,5582,5588,5598,5662,5676,5739,5744,5513,5515),1; },{},{}
|
||||
16676,Zodiac_Crown_Pack,Zodiac Crown Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5546,5550,5570,5582,5588,5598,5662,5676,5739,5744,5513,5515),1; },{},{}
|
||||
16677,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{}
|
||||
16678,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,50; },{},{}
|
||||
16679,Universal_Catalog_Gold_Box10_,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{}
|
||||
@@ -9222,7 +9248,7 @@
|
||||
17115,Sprout_Hat_Box,Sprout Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18596,1; },{},{}
|
||||
17116,Mercury_Helm_Box,Mercury Helm Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18597,1; },{},{}
|
||||
17117,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
17118,ASPD_Potion_Box10,ASPD Enhanced Potion Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12684,3; },{},{}
|
||||
17118,ASPD_Potion_Box10,ASPD Enhanced Potion Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12684,10; },{},{}
|
||||
17120,Taurus_Scroll,Taurus Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
17121,Starry_Scroll,Starry Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
17122,Immuned_Shield_Box,Immuned Shield Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2168,1; },{},{}
|
||||
@@ -9252,7 +9278,7 @@
|
||||
17181,Jan_Groove_Box,Jan Groove Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
17184,3rd_Test_Pass_Box,3rd Test Pass Box,18,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6583,1; },{},{}
|
||||
17203,Free_Pass_Box,Free Pass Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
17204,Mysterious_Egg,Shining Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Mysterious_Egg); },{},{}
|
||||
17204,Shining_Egg,Shining Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Shining_Egg); },{},{}
|
||||
17207,Idn_Heart_Scroll,Idn Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Idn_Heart_Scroll); },{},{}
|
||||
17209,Tw_Rainbow_Scroll,Tw Rainbow Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Rainbow_Scroll); },{},{}
|
||||
17210,Tw_Red_Scroll,Tw Red Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Red_Scroll); },{},{}
|
||||
@@ -9478,7 +9504,7 @@
|
||||
18109,Catapult,Thief Crossbow,5,56000,,1100,150,,5,2,0x00020000,63,2,34,4,100,1,11,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2); bonus2 bSkillUseSP,"SC_TRIANGLESHOT",(.@r*2); },{},{}
|
||||
18110,Big_CrossBow,Giant Crossbow,5,56000,,900,160,,5,2,0x00000800,63,2,34,4,110,1,11,{ .@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",(.@r*5); bonus2 bSkillUseSP,"RA_ARROWSTORM",-(.@r*5); if(readparam(bAgi)>=120){ bonus bAspd,1; } },{},{}
|
||||
18111,Creeper_Bow,Creeper Bow,5,56000,,1500,150,,5,2,0x00080800,63,2,34,3,120,1,11,{ bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,200; },{},{}
|
||||
18112,Upg_Bow,Upg Bow,5,20,,600,60,,5,1,0x000A0848,63,2,34,3,1,0,11,{ .@r = getrefine(); bonus bBaseAtk,(.@r*7); bonus bLongAtkRate,(.@r*2); if(BaseJob==Job_Hunter) bonus bBaseAtk,20; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
|
||||
18112,Upg_Bow,Upg Bow,5,20,,600,60,,5,1,0x000A0848,63,2,34,3,1,1,11,{ .@r = getrefine(); bonus bBaseAtk,(.@r*7); bonus bLongAtkRate,(.@r*2); if(BaseJob==Job_Hunter) bonus bBaseAtk,20; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
|
||||
18113,Velum_Arbalest,Vellum Arbalest,5,20,,1100,50,,5,0,0x000A0848,63,2,34,4,95,1,11,{ bonus3 bSPVanishRaceRate,RC_Player,10000,4; bonus bAspd,-5; },{},{}
|
||||
18114,Velum_CrossBow,Vellum CrossBow,5,20,,1100,110,,5,0,0x000A0848,63,2,34,4,95,1,11,{ bonus2 bAddRace,RC_Player,30+getrefine(); bonus2 bIgnoreDefRaceRate,RC_Player,30; },{},{}
|
||||
18115,Orc_Archer_Bow_,Orc Archer Bow,5,20,,1600,120,,5,1,0x000A0848,63,2,34,3,65,1,11,{},{},{}
|
||||
@@ -9517,7 +9543,7 @@
|
||||
18510,Blood_Angel_Hair_Band,Blood Angel Hair Band,4,0,,0,,1,,0,0xFFFFFFFF,63,2,256,,60,0,679,{ bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; },{},{}
|
||||
18511,Blood_Angel_Wing_Ear,Blood Angel Wing Ear,4,0,,0,,1,,0,0xFFFFFFFF,63,2,512,,60,0,680,{},{},{}
|
||||
18512,Juho_Necktie,Juho Necktie,4,0,,0,,1,,1,0xFFFFFFFF,63,2,256,,20,1,443,{},{},{}
|
||||
18513,Shining_Sunflower,Shining Sunflower,4,20,,300,,0,,0,0xFFFFFFFE,63,2,256,,0,0,681,{ bonus bLuk,2; },{},{}
|
||||
18513,Shining_Sunflower,Shining Sunflower,4,20,,300,,0,,0,0xFFFFFFFE,63,2,256,,0,0,681,{ bonus bLuk,2; bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; },{},{}
|
||||
18514,Para_Team_Hat2,Eden Team Hat II,4,0,,0,,5,,1,0xFFFFFFFF,63,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; },{},{}
|
||||
18515,RTC_Winner_Headgear,RTC Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,683,{ bonus bAllStats,5; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50; },{},{}
|
||||
18516,RTC_2nd_Headgear,RTC 2nd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,684,{ bonus bAllStats,3; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50; },{},{}
|
||||
@@ -9573,7 +9599,7 @@
|
||||
18566,Nut_Donut_In_Mouth,Nut Donut In Mouth,4,20,,0,,1,,0,0xFFFFFFFF,63,2,1,,0,0,736,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{}
|
||||
18567,Stretched_Nose,Stretched Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,737,{},{},{}
|
||||
18568,Humming_Bird,Humming Bird,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,10,0,702,{ bonus bMdef,6; },{},{}
|
||||
18569,Soft_Sheep_Hat,Soft Sheep Hat,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,10,0,738,{ bonus bMaxHPrate,1+getrefine(); if(getrefine()>9) { bonus2 bExpAddClass,Class_All,5; }; },{},{}
|
||||
18569,Soft_Sheep_Hat,Soft Sheep Hat,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,10,1,738,{ bonus bMaxHPrate,1+getrefine(); if(getrefine()>9) { bonus2 bExpAddClass,Class_All,5; }; },{},{}
|
||||
18570,Ancient_Gold_Deco,Ancient Gold Ornament,4,20,,400,,7,,1,0xFFFFFFFE,63,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatkRate,8; bonus bHealPower,7; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{}
|
||||
18571,Lucky_Hat,Lucky Hat,4,20,,1000,,0,,1,0xFFFFFFFF,63,2,256,,0,0,740,{ bonus2 bExpAddRace,RC_All,3; },{},{}
|
||||
18572,Korean_Judge_Hat,Korean Judge Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,377,{ bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r; },{},{}
|
||||
@@ -9676,7 +9702,7 @@
|
||||
18670,Hankie_In_Mouth,Hankie In Mouth,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,12,0,818,{ bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{}
|
||||
18671,Rudolf_Hairband,Rudolf Hairband,4,20,,200,,5,,0,0xFFFFFFFF,63,2,256,,30,1,836,{},{},{}
|
||||
18672,Tare_Pope,Drooping Pope,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,1,0,817,{ bonus bMdef,1; bonus bSPrecovRate,2; bonus bUnbreakableHelm; },{},{}
|
||||
18673,Tare_Pope_,Drooping Pope,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,817,{ bonus bMdef,7; bonus bSPrecovRate,2; bonus bUnbreakableHelm; .@r = getrefine(); if (.@r >= 7 ) { bonus bHealPower,1; } if (.@r >= 9 ) {bonus bMatkRate,7; } if (.@r >= 12 ) {bonus bMatkRate,5; } },{},{}
|
||||
18673,Tare_Pope_,Drooping Pope,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,817,{ bonus bUnbreakableHelm; bonus bMdef,7; .@r = getrefine(); bonus bHealPower,(.@r>=7?5+(.@r-6):5); if (.@r>=9) { bonus bMatkRate, ( .@r >= 12 ? 12 : 7 ); } },{},{}
|
||||
18674,Planewing_Hat,Planewing Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,820,{ bonus bAgi,3; bonus bAspdRate,1; bonus2 bSPLossRate,5,10000; },{},{}
|
||||
18675,Green_Apple_Hat,Green Apple Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,20,1,821,{ bonus bDex,2; bonus bHit,5; },{},{}
|
||||
18676,Hexagon_Spectacles,Hexagon Spectacles,4,20,,400,,3,,0,0xFFFFFFFE,63,2,512,,20,0,822,{ bonus bFlee,2; },{},{}
|
||||
@@ -9758,8 +9784,8 @@
|
||||
18766,Enhanced_Helm_Of_Angel,Enhanced Helm of Angel,4,20,,1600,,10,,1,0x00CFDF80,63,2,256,,99,1,110,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; .@r = getrefine(); if(.@r>=7){ bonus bAgi,2; bonus bLuk,2; } if(.@r>=9) bonus bAspd,1; },{},{}
|
||||
18767,Enhanced_Helm_Of_Sun,Enhanced Hat of the Sun God,4,20,,2400,,4,,1,0x00CFDF80,63,2,768,,99,1,138,{ bonus bStr,3; bonus bInt,2; .@j = getrefine(); if(.@j>=7) .@i = 1; if(.@j>=9) .@i = 2; bonus bBaseAtk,10+(15*.@i); bonus bMatk,10+(15*.@i); },{},{}
|
||||
18768,Enhanced_Bone_Helm,Enhanced Bone Helm,4,20,,800,,15,,1,0x000444A2,63,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; .@j = getrefine(); if(.@j>=7) .@i = 1; if(.@j>=9) .@i = 2; bonus2 bSubEle,Ele_Neutral,2+(2*.@i); },{},{}
|
||||
18769,Remodel_Munak_Turban,Improved Munak Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,0,51,{ bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) bonus2 bAddRace,RC_Undead,10; },{},{}
|
||||
18770,Remodel_Bongun_Hat,Improved Bongun Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,0,139,{ bonus2 bSubRace,RC_Demon,10; if(getrefine()>=7) bonus2 bAddRace,RC_Demon,10; },{},{}
|
||||
18769,Remodel_Munak_Turban,Improved Munak Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,1,51,{ bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) bonus2 bAddRace,RC_Undead,10; },{},{}
|
||||
18770,Remodel_Bongun_Hat,Improved Bongun Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,1,139,{ bonus2 bSubRace,RC_Demon,10; if(getrefine()>=7) bonus2 bAddRace,RC_Demon,10; },{},{}
|
||||
18771,Remodel_Opera_Mask,Improved Opera Phantom Mask,4,20,,200,,2,,0,0xFFFFFFFF,63,2,512,,20,0,128,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{}
|
||||
18772,Improved_Binoculars,Advanced Binoculars,4,20,,100,,2,,0,0x00080808,63,2,512,,50,0,83,{ bonus bDex,1; bonus bLongAtkRate,1; },{},{}
|
||||
18773,Improved_Fin_Helm,Advanced Fin Helm,4,20,,300,,5,,0,0x00004082,63,2,512,,65,0,100,{ bonus bMaxHP,300+BaseLevel; /* unconfirmed */ },{},{}
|
||||
@@ -9792,7 +9818,7 @@
|
||||
18819,Blue_Pencil_In_Mouth,Blue Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm; bonus bHit,3; },{},{}
|
||||
18820,Gray_Helmet,Gray Helmet,4,20,,450,,35,,1,0xFFFFFFFF,56,2,256,,120,1,941,{ bonus2 bSubEle,Ele_Holy,3+getrefine()/2; },{},{}
|
||||
18821,Rainbow_Feather_Deco,Rainbow Feather Deco,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,934,{ bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; },{},{}
|
||||
18823,Imperial_Feather,Imperial Feather,4,10,,500,,,,0,0xFFFFFFFF,63,2,512,,70,1,935,{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; } },{},{}
|
||||
18823,Imperial_Feather,Imperial Feather,4,10,,500,,,,0,0xFFFFFFFF,63,2,512,,70,1,935,{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>107){ bonus bAspd,1; bonus bAspdRate,1; } },{},{}
|
||||
18827,Valkyrie_Circlet,Valkyrie Circlet,4,0,,300,,10,,1,0xFFFFFFFF,63,2,256,,,1,940,{ bonus bStr,3; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10; },{},{}
|
||||
18828,2012RMSCNO1,2012 RWC Winners Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{}
|
||||
18829,2012RMSCNO2,2012 RWC Runners-Up Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{}
|
||||
@@ -9806,7 +9832,7 @@
|
||||
18844,Blue_Poring_Bubble,Blue Poring Bubble,4,20,,50,,5,,0,0xFFFFFFFF,63,2,1,,0,0,958,{ bonus bAllStats,2; bonus bUnbreakableHelm; bonus bFlee,20; },{},{}
|
||||
18845,Banshee_Master_Kiss,Banshee Master Kiss,4,20,,200,,5,,0,0xFFFFFFFF,63,2,1,,0,0,959,{ bonus bUnbreakableHelm; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
|
||||
18846,Seagod_Protector,Seagod Protector,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,960,{ bonus2 bSubDefEle,Ele_Water,5; },{},{}
|
||||
18847,Jolly_Roger,Jolly Roger,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,1,0,962,{ bonus bVit,1; bonus2 bSubDefEle,Ele_Water,2; bonus2 bAddEle,Ele_Water,2; .@r = getrefine(); if(.@r>6) { bonus2 bAddEle,Ele_Water,3; } if(.@r>8) { bonus2 bSubDefEle,Ele_Water,3; } },{},{}
|
||||
18847,Jolly_Roger,Jolly Roger,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,1,1,962,{ bonus bVit,1; bonus2 bSubDefEle,Ele_Water,2; bonus2 bAddEle,Ele_Water,2; .@r = getrefine(); if(.@r>6) { bonus2 bAddEle,Ele_Water,3; } if(.@r>8) { bonus2 bSubDefEle,Ele_Water,3; } },{},{}
|
||||
18848,Lush_Rose,Lush Rose,4,10,,200,0:20,0,,1,0xFFFFFFFF,63,2,256,,1,1,963,{ bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100; },{},{}
|
||||
18849,Celines_Ribbon,Celines Ribbon,4,10,,200,,,,1,0xFFFFFFFF,63,2,256,,1,1,967,{ bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000; },{},{}
|
||||
18850,Polar_Bear_Cap,Polar Bear Cap,4,20,,300,,7,,0,0xFFFFFFFF,63,2,256,,1,0,966,{ bonus bUnbreakableHelm; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100; },{},{}
|
||||
@@ -9859,7 +9885,7 @@
|
||||
18917,LoveLove_Balloon,LoveLove Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,0,1039,{ bonus bAllStats,1; bonus bUnbreakableHelm; },{},{}
|
||||
18918,Long_Octopus_Balloon,Long Octopus Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,,1040,{ bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm; },{},{}
|
||||
18925,GodOfWinds_Fan,GodOfWinds Fan,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,,,0,1051,{ bonus2 bSkillAtk,"WZ_VERMILION",3; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3; bonus bUseSPrate,5; },{},{}
|
||||
18929,Elephant_Model_Hat,Elephant Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,0,1065,{ .@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50; },{},{}
|
||||
18929,Elephant_Model_Hat,Elephant Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1065,{ .@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50; },{},{}
|
||||
18930,Gorilla_Model_Hat,Gorilla Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1066,{ bonus bStr,2+((getrefine()>=11) ? 3 : 0); bonus3 bAutoSpell,"KN_BOWLINGBASH",1,50; },{},{}
|
||||
18931,Lion_Model_Hat,Lion Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1067,{ .@r = getrefine(); bonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50; },{},{}
|
||||
18932,Rhino_Model_Hat,Rhino Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1068,{ .@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50; },{},{}
|
||||
@@ -9889,7 +9915,7 @@
|
||||
18983,Old_Protect_Of_Crown,Old Protect Of Crown,4,10,,100,,10,,1,0x00004000,56,2,256,,170,1,1140,{ bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2; },{},{}
|
||||
18984,Old_Camo_RabbitHood,Old Camouflage Rabbit Hood,4,10,,100,,10,,1,0x0000800,56,2,256,,170,1,1142,{ bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bLongAtkRate,.@r; bonus bFlee2,.@r/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*.@r/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*.@r/2; },{},{}
|
||||
18985,Falconer_Flute,Falconer Flute,4,0,,100,,,,0,0x0000800,63,2,1,,75,0,1143,{ set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); set .@luk,min(readparam(bLuk),120); bonus3 bAutoSpell,"HT_BLITZBEAT",.@i,((.@bblvl / 3) * 10) + (.@luk * 10) + (((.@bblvl / 5) * .@bblvl) * 2); },{},{}
|
||||
18987,RWC13_Jormungandr_Hat,RWC13 Jormungandr Hat,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1149,{ bonus bAllStats,2; bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150; },{ sc_end SC_SpeedUp0; },{}
|
||||
18987,RWC13_Jormungandr_Hat,RWC13 Jormungandr Hat,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,1,1149,{ bonus bAllStats,2; bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150; },{ sc_end SC_SpeedUp0; },{}
|
||||
18997,Riot_Chip,Runaway Chip,4,10,,300,,,,1,0xFFFFFFFF,63,2,256,,100,1,1201,{ bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50; },{},{}
|
||||
19019,Elemental_Crown,Elemental Crown,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,,,1,1219,{ .@r = getrefine(); bonus bDex,(3 + (.@r/2)+ (readparam(bDex) > 130 ? .@r : 0)); bonus bLongAtkRate,4; },{},{}
|
||||
19020,Survive_Circlet,Survive Circlet,4,0,,500,,10,,0,0xFFFFFFFF,63,2,256,,,1,1220,{ .@r = getrefine(); bonus bInt,(3 + (.@r/2)+ (BaseLevel > 130 ? .@r : 0)); bonus bMatkRate,4; },{},{}
|
||||
@@ -9968,6 +9994,9 @@
|
||||
19179,Rabbit_Magic_Hat_,Magic Rabit Hat,4,0,,800,,4,,1,0xFFFFFFFF,63,2,256,,0,1,497,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,1; bonus bAspdRate,5; bonus bDelayRate,-4; },{},{}
|
||||
19180,Anubis_Helm_,Anubis Helm,4,20,,0,,8,,1,0xFFFFFFFF,63,2,768,,65,0,485,{ bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10; },{},{}
|
||||
19181,New_Wave_Sunglasses_,New Wave Sunglasses,4,20,,100,,1,,1,0xFFFFFFFF,63,2,512,,30,0,856,{ bonus bDelayRate,-5; },{},{}
|
||||
//
|
||||
19246,Royal_Guard_Necklace,Royal Guard Necklace,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,80,0,1629,{ bonus bAspd,1; },{},{}
|
||||
19306,Gambler_Card,Heart Card in Mouth,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,80,0,1679,{ bonus bCritAtkRate,5; },{},{}
|
||||
//===================================================================
|
||||
// Costume System
|
||||
//===================================================================
|
||||
@@ -10013,7 +10042,7 @@
|
||||
19539,C_Reginleif_Hairband,Costume Hairband Of Reginleif,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,468,{ bonus bAllStats,1; },{},{}
|
||||
19540,C_Rabbit_Earplug,Costume Rabbit Earplugs,4,20,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,515,{ bonus bAgi,1; bonus bFlee,2; },{},{}
|
||||
19541,C_Romantic_White_Flower,Costume Romantic White Flower,4,20,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,259,{ bonus bUnbreakableHelm; },{},{}
|
||||
19542,C_Devil_Whisper,Costume Devil Whisper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,712,{ bonus bUnbreakableHelm; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400; },{},{}
|
||||
19542,C_Devil_Whisper,Costume Devil Whisper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,712,{ bonus bUnbreakableHelm; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,523,RC_Angel,400; bonus3 bAddMonsterDropItem,12020,RC_Demon,400; },{},{}
|
||||
19543,Oliver_Wolf_Hood,Oliver Wolf Hood,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1024,,70,0,849,{ bonus bUnbreakableHelm; },{},{}
|
||||
19544,C_Tare_Neko_Cru,Costume Tare Neko Cru,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,692,{ bonus bUnbreakableHelm; },{},{}
|
||||
19545,C_Boys_Cap,Costume Boy's Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,102,{ bonus bUnbreakableHelm; },{},{}
|
||||
@@ -10295,7 +10324,7 @@
|
||||
19903,C_Witchs_Hat,Costume Witch's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,717,{ bonus bVariableCastrate,-10; },{},{}
|
||||
19910,C_Halloween_Hat,Costume Halloween Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,1098,{},{},{}
|
||||
19913,C_Poo_Poo_Hat,Costume Poo Poo Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,76,{},{},{}
|
||||
19914,Felock_Cap,Costume Tarlock's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1101,{},{},{}
|
||||
19914,Felock_Cap,Felrock's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1101,{},{},{}
|
||||
19916,C_Black_Cat_Hat,Costume Black Cat Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1105,{},{},{}
|
||||
19917,C_Gloomy_Pumpkin_Hat,Costume Pumpkin Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,691,{ bonus bSpeedRate,25; },{},{}
|
||||
19918,C_Lude_Mask,Costume Lude Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,802,{ bonus bAddItemHealRate,20; },{},{}
|
||||
@@ -10837,8 +10866,8 @@
|
||||
20732,Supplement_Part_Con,Supplement Part Con,4,25000,,500,,20,,1,0x00000400,56,2,4,,100,1,,{ .@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if(.@r>=9){bonus bHPrecovRate,50;} },{},{}
|
||||
20733,Upgrade_Part_Engine,Reinforced Parts - Engine,4,10,,1500,,25,,1,0x00000400,56,2,4,,100,1,,{ bonus bDelayrate,-10; .@r = getrefine(); if(.@r>=7) {bonus2 bSubEle,0,10;}; if(.@r>=9) {bonus bDelayrate,-10;} },{},{}
|
||||
20737,C_Kirin_Wing,Costume Kirin Wing,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,6,{},{},{}
|
||||
20743,Airship_Cape,Cloak Of Airship,4,10,,0,,25,,1,0xFFFFFFFF,63,2,4,,125,0,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20; },{},{}
|
||||
20744,Felock_Cape,Tarlock's Cloak,4,10,,400,,12,,1,0xFFFFFFFF,63,2,4,,125,1,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; .@r = getrefine(); if(.@r>=7) { bonus bVariableCastrate,-10; } if(.@r>=9) { bonus bVariableCastrate,-10;} if(.@r>=12) { bonus bVariableCastrate,-5; } },{},{}
|
||||
20743,Airship_Cape,Airship's Cloak,4,10,,0,,25,,1,0xFFFFFFFF,63,2,4,,125,0,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20; },{},{}
|
||||
20744,Felock_Cape,Felrock's Cloak,4,10,,400,,12,,1,0xFFFFFFFF,63,2,4,,125,1,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; .@r = getrefine(); if(.@r>=7) { bonus bVariableCastrate,-10; } if(.@r>=9) { bonus bVariableCastrate,-10;} if(.@r>=12) { bonus bVariableCastrate,-5; } },{},{}
|
||||
20746,C_Rudra_Wing,Costume Rudra Wings,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,8,{},{},{}
|
||||
20748,Manteau_Of_Fallen,Cloak Of Casualties,4,10,,600,,20,,0,0xFFFFFFFF,63,2,4,,120,1,,{ .@r = getrefine(); bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{}
|
||||
20749,Manteau_Of_Fallen_,Cloak Of Casualties,4,10,,600,,30,,1,0xFFFFFFFF,63,2,4,,170,1,,{ .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{}
|
||||
@@ -10848,6 +10877,7 @@
|
||||
20762,C_GreatDevilWing,Costume Great Devil Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,10,{},{},{}
|
||||
20763,C_Amistr_Bag,Costume Amistr Bag,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,4,{},{},{}
|
||||
20764,C_Fallen_Angel_Wing,Costume Fallen Angel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,3,{},{},{}
|
||||
20773,Excelion_Wing,Excelion Wing,4,20,,900,,40,,0,0xFFFFFFFF,63,2,4,,99,1,,{ bonus bFlee,getrefine() * 2; bonus bFlee2,8 + (BaseLevel > 129 ? 2 : 0); },{},{}
|
||||
20779,Rift_Manteau,Rift Manteau,4,20,,500,,16,,1,0xFFFFFFFF,63,2,4,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50; },{},{}
|
||||
20780,Unity_STR_Manteau,Unity STR Manteau,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bMaxHPrate,2*(.@r/2); } },{},{}
|
||||
20781,Unity_AGI_Manteau,Unity AGI Manteau,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bFlee,3*(.@r/2); } },{},{}
|
||||
@@ -10860,7 +10890,7 @@
|
||||
20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback; },{},{}
|
||||
20798,GrimReaper_Protection,Costume Grim Reaper Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1450,{},{},{}
|
||||
20815,SeraphimRobe,Seraphim Robe,4,0,,300,,18,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMaxHPrate,10; bonus2 bMagicAtkEle,Ele_Neutral,5; .@r = getrefine(); if (.@r > 6) { bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Holy,20; bonus bMatkRate,10; } if (.@r > 8) { bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus bVariableCastrate,-5; } if (getskilllv("CR_TRUST") > 0) { bonus2 bSubEle,Ele_Holy,.@r*3; } },{},{}
|
||||
20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,0,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{}
|
||||
20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,1,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{}
|
||||
20823,Para_Team_Manteau100,Awakened Eden Group Manteau I,4,0,,0,,20,,0,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus bFlee2,2; if(.@r >= 9){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; } } },{},{}
|
||||
20824,Para_Team_Manteau130,Awakened Eden Group Manteau II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,4,,130,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; bonus bMaxHP,500; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; if(.@r >= 9){ bonus2 bSubEle,Ele_Neutral,5; } } },{},{}
|
||||
20825,Para_Team_Manteau160,Awakened Eden Group Manteau III,4,0,,0,,30,,0,0xFFFFFFFF,63,2,4,,160,1,0,{ bonus2 bSubEle,Ele_All,10; bonus bFlee,12; bonus bMaxHP,1000; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus2 bSubEle,Ele_Neutral,5; if(.@r >= 9){ skill "BS_GREED",1; } } },{},{}
|
||||
@@ -10916,8 +10946,8 @@
|
||||
22043,Supplement_Part_Agi,Supplement Part Agi,4,25000,,350,,25,,1,0x00000400,56,2,64,,100,1,,{ bonus bAspdRate,5+(getrefine()/4); },{},{}
|
||||
22044,Upgrade_Part_Booster,Reinforced Parts - Booster,4,10,,1000,,23,,1,0x00000400,56,2,64,,100,1,,{ bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;} },{},{}
|
||||
22045,Beach_Sandals,Summer Sandals,4,10,,200,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300; },{},{}
|
||||
22046,Airship_Boots,Boots Of Airship,4,10,,0,,26,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; bonus bSpeedRate,10; },{},{}
|
||||
22047,Felock_Boots,Tarlock's Boots,4,10,,250,,13,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; } },{},{}
|
||||
22046,Airship_Boots,Airship's Boots,4,10,,0,,26,,0,0xFFFFFFFF,63,2,64,,125,0,,{ bonus bAgi,1; bonus bSpeedRate,10; },{},{}
|
||||
22047,Felock_Boots,Felrock's Boots,4,10,,250,,13,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; } },{},{}
|
||||
22059,Aegir_Shoes,Aegir Shoes,4,10,,300,,13,,1,0xFFFFFFFF,63,2,64,,40,1,,{ bonus bUnbreakableShoes; bonus bMaxHP,500; bonus bMaxSP,50; },{},{}
|
||||
22064,Thorny_Shoes,Thorny Shoes,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,64,,,1,,{ bonus bShortWeaponDamageReturn,getrefine()/2; },{},{}
|
||||
22067,Witch_Shoes,Shoe of Witch,4,10,,400,,10,,0,0xFFFFFFFE,63,2,64,,1,1,,{ skill "ALL_CATCRY",1; },{},{}
|
||||
@@ -11087,19 +11117,19 @@
|
||||
22734,Revolution_Quiz_Box,Revolution Quiz Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6635,2; getitem 6423,1; /*1x Enchanted Letter Introduction*/ },{},{}
|
||||
22735,Sealed_Moonlight_Flower_Scroll,Sealed Moonlight Flower Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1; },{},{}
|
||||
22736,July_Gift_Box,July Gift Box,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 20212,1; },{},{}
|
||||
22737,Bullet_Case_Blood_,Bloody Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13222,500; },{},{}
|
||||
22738,Bullet_Case_Silver_,Silver Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13221,500; },{},{}
|
||||
22739,Sphere_Case_Wind_,Lightning Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13224,500; },{},{}
|
||||
22740,Sphere_Case_Darkness_,Blind Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13226,500; },{},{}
|
||||
22741,Sphere_Case_Poison_,Poison Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13225,500; },{},{}
|
||||
22742,Sphere_Case_Water_,Freezing Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13227,500; },{},{}
|
||||
22743,Sphere_Case_Fire_,Flare Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13223,500; },{},{}
|
||||
22744,Bullet_Case_AP,Armor-Piercing Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13215,500; },{},{}
|
||||
22745,Bullet_Case_Blaze,Incandescence Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13216,500; },{},{}
|
||||
22746,Bullet_Case_Fleeze,Glaciation Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13217,500; },{},{}
|
||||
22747,Bullet_Case_Electric,Dengeki Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13218,500; },{},{}
|
||||
22748,Bullet_Case_Stone,Hearthstone Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13219,500; },{},{}
|
||||
22749,Sanctified_Bullet_Case,Purification Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13220,500; },{},{}
|
||||
22737,Bullet_Case_Blood_,Bloody Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13222,500; },{},{}
|
||||
22738,Bullet_Case_Silver_,Silver Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13221,500; },{},{}
|
||||
22739,Sphere_Case_Wind_,Lightning Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13224,500; },{},{}
|
||||
22740,Sphere_Case_Darkness_,Blind Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13226,500; },{},{}
|
||||
22741,Sphere_Case_Poison_,Poison Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13225,500; },{},{}
|
||||
22742,Sphere_Case_Water_,Freezing Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13227,500; },{},{}
|
||||
22743,Sphere_Case_Fire_,Flare Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13223,500; },{},{}
|
||||
22744,Bullet_Case_AP,Armor-Piercing Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13215,500; },{},{}
|
||||
22745,Bullet_Case_Blaze,Incandescence Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13216,500; },{},{}
|
||||
22746,Bullet_Case_Fleeze,Glaciation Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13217,500; },{},{}
|
||||
22747,Bullet_Case_Electric,Dengeki Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13218,500; },{},{}
|
||||
22748,Bullet_Case_Stone,Hearthstone Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13219,500; },{},{}
|
||||
22749,Sanctified_Bullet_Case,Purification Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13220,500; },{},{}
|
||||
22750,Trans_Scroll_Horn_Scaraba,Transformation Scroll(Horn Scaraba),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 2161,1200000,SC_MTF_ASPD2,2,10; },{},{}
|
||||
22751,Trans_Scroll_Wanderer,Transformation Scroll(Wanderer),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1208,1200000,SC_MTF_ASPD2,2,10; },{},{}
|
||||
22752,Trans_Scroll_Gazeti,Transformation Scroll(Gazeti),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1778,1200000,SC_MTF_RANGEATK2,30; },{},{}
|
||||
@@ -11126,6 +11156,7 @@
|
||||
22782,PC_Bang_Wooden_Box,PC Bang Wooden Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,30; /*No Info*/},{},{}
|
||||
22783,PC_Bang_Golden_Box,PC Bang Golden Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,1; getitem 985,10; /*No Info*/},{},{}
|
||||
22784,PC_Bang_Platinum_Box,PC Bang Platinum Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,1; getitem 12017,10; getitem 678,12; /*No Info*/},{},{}
|
||||
22979,C_Battle_Gum_2,[Sale] Battle Manual and Bubble Gum,2,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
22802,Safe_to_6_Equipment_Certificate,Safe to 6 Equipment Certificate,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
22808,Special_Gift_Box,Special Gift Box,2,10,,100,,,,,,,,,,,,,{},{},{}
|
||||
22812,Sealed_Dracula_Scroll,Sealed Dracula Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1; },{},{}
|
||||
@@ -11179,38 +11210,58 @@
|
||||
22895,Limited_2015_Status_Initialization_Volume,(Limited)2015 Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{}
|
||||
22896,Limited_Old_Status_Initialization_Volume,(Limited)Old Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{}
|
||||
22899,Parchment_City,Parchment City,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_INCAGI",1; heal -15,0; },{},{}
|
||||
22901,Question_Old_Blue_Box,Question Old Blue Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*No info yet*/ },{},{}
|
||||
22901,Question_Old_Blue_Box,Mysterious Blue Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc("F_Mysterious_box"); },{},{}
|
||||
22902,Sealed_Card_Album_Scroll_II,Sealed Card Album Scroll II,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; },{},{}
|
||||
22984,Kahluna_Milk,Kahluna Milk,0,6,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DORAM_BUF_01, 180000, 0; },{},{}
|
||||
22985,Basil,Basil,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DORAM_BUF_02, 180000, 0; },{},{}
|
||||
//
|
||||
23012,S_Small_Mana_Potion,[Sale] Small Mana Potion,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
23038,S_Slim_White_Box,[Sale] Slim White Potion Box,2,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
23043,S_Seed_Of_Yggdrasil_Box,[Sale] Yggdrasil Seed Box,2,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
23046,S_Mystic_Powder,[Sale] Mystic Powder,2,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
23047,S_Blessing_Tyr,[Sale] Blessing of Tyr,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
23048,S_Resilience_Potion,[Sale] Resilience Enhancement Potion,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
//
|
||||
23123,Bullet_Case_Flare,Flare Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13228,500; },{},{}
|
||||
23124,Bullet_Case_Lighting,Lightning Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13229,500; },{},{}
|
||||
23125,Bullet_Case_Ice,Ice Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13230,500; },{},{}
|
||||
23126,Bullet_Case_Poison,Poison Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13231,500; },{},{}
|
||||
23127,Bullet_Case_Blind,Blind Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13232,500; },{},{}
|
||||
//
|
||||
23177,Kafra_Card_,Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashStore"; },{},{}
|
||||
23191,Varetyr_Spear_Scroll_1_5,Level 5 Varetyr Spear,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_VARETYR_SPEAR",5; },{},{}
|
||||
23192,Diamond_Dust_Scroll_1_5,Level 5 Diamond Dust,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_DIAMONDDUST",5; },{},{}
|
||||
23193,Crimson_Rock_Scroll_1_5,Level 5 Crimson Rock,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_CRIMSONROCK",5; },{},{}
|
||||
23194,Sienna_Execrate_Scroll_1_5,Level 5 Sienna Execrate,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_SIENNAEXECRATE",5,true; },{},{}
|
||||
23196,Agust_Lucky_Scroll,Shining Blue Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Agust_Lucky_Scroll); },{},{}
|
||||
//
|
||||
23277,Mado_Box,Emergency Magic Gear,2,10000,,3000,,,,,0x00000400,56,2,,,100,,,{ setmadogear 1; },{},{}
|
||||
23280,N_Fly_Wing_,Novice Fly Wing,11,10,,0,,,,,0xFFFFFFFF,63,2,,,1:98,,,{ itemskill "AL_TELEPORT",1; },{},{}
|
||||
23288,Compressed_Wing_Of_Fly,Compressed Fly Wing,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}
|
||||
//
|
||||
23307,S_Shining_Def_Scroll,[Sale] Shining Defense Scroll,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
23340,S_Megaphone,[Sale] Megaphone,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
//===================================================================
|
||||
// Shadow Equipments
|
||||
//===================================================================
|
||||
24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{}
|
||||
24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}
|
||||
24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bLuk,1; },{},{}
|
||||
24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bAgi,1; },{},{}
|
||||
24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bVit,1; },{},{}
|
||||
24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bInt,1; },{},{}
|
||||
24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,,,{ bonus bStr,2; },{},{}
|
||||
24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,,,{ bonus bDex,2; },{},{}
|
||||
24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,,,{ bonus bLuk,2; },{},{}
|
||||
24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,,,{ bonus bAgi,2; },{},{}
|
||||
24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,,,{ bonus bVit,2; },{},{}
|
||||
24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,,,{ bonus bInt,2; },{},{}
|
||||
24012,S_Promotion_Weapon,Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}
|
||||
24013,S_Promotion_Armor,Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bLuk,1; },{},{}
|
||||
24014,S_Promotion_Shoes,Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bAgi,1; },{},{}
|
||||
24015,S_Promotion_Shield,Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bVit,1; },{},{}
|
||||
24016,S_Promotion_Earring,Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bInt,1; },{},{}
|
||||
24017,S_Promotion_Pendant,Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bStr,1; },{},{}
|
||||
24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bStr,1; },{},{}
|
||||
24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{}
|
||||
24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bLuk,1; },{},{}
|
||||
24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{}
|
||||
24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bVit,1; },{},{}
|
||||
24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bInt,1; },{},{}
|
||||
24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,1,,{ bonus bStr,2; },{},{}
|
||||
24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,1,,{ bonus bDex,2; },{},{}
|
||||
24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,1,,{ bonus bLuk,2; },{},{}
|
||||
24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,1,,{ bonus bAgi,2; },{},{}
|
||||
24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,1,,{ bonus bVit,2; },{},{}
|
||||
24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,1,,{ bonus bInt,2; },{},{}
|
||||
24012,S_Promotion_Weapon,Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{}
|
||||
24013,S_Promotion_Armor,Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bLuk,1; },{},{}
|
||||
24014,S_Promotion_Shoes,Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{}
|
||||
24015,S_Promotion_Shield,Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bVit,1; },{},{}
|
||||
24016,S_Promotion_Earring,Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bInt,1; },{},{}
|
||||
24017,S_Promotion_Pendant,Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bStr,1; },{},{}
|
||||
24018,S_Physical_Earring,Physical Earring (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bAspdRate,(getrefine()>=7)?2:1; },{},{}
|
||||
24019,S_Physical_Weapon,Physical Weapon (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; } },{},{}
|
||||
24020,S_Physical_Pendant,Physical Pendant (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; } },{},{}
|
||||
@@ -11433,9 +11484,9 @@
|
||||
24237,S_Boned_Pendant,Boned Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate; },{},{}
|
||||
24238,S_Gigantic_Earring,Gigantic Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate; },{},{}
|
||||
24239,S_Gigantic_Pendant,Gigantic Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate; },{},{}
|
||||
24240,S_Caster_Shoes,Caster Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
|
||||
24241,S_Caster_Shield,Caster Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
|
||||
24242,S_Caster_Armor,Caster Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
|
||||
24240,S_Caster_Shoes,Caster Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
|
||||
24241,S_Caster_Shield,Caster Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
|
||||
24242,S_Caster_Armor,Caster Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{}
|
||||
24243,S_Reload_Shoes,Reload Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
|
||||
24244,S_Reload_Shield,Reload Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
|
||||
24245,S_Reload_Armor,Reload Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{}
|
||||
@@ -11443,13 +11494,13 @@
|
||||
24247,S_Merchant_Earring,Merchant Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MC_MAMMONITE",-20-(3*.@r); },{},{}
|
||||
24248,S_Acolyte_Earring,Acolyte Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"AL_HEAL",-20-(3*.@r); },{},{}
|
||||
24249,S_Magician_Earring,Magician Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MG_COLDBOLT",-20-(3*.@r); bonus2 bSkillUseSPrate,"MG_FIREBOLT",-20-(3*.@r); bonus2 bSkillUseSPrate,"MG_LIGHTNINGBOLT",-20-(3*.@r); },{},{}
|
||||
24250,S_Swordman_Pendant,Swordman Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r); },{},{}
|
||||
24251,S_Merchant_Pendant,Merchant Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r); },{},{}
|
||||
24252,S_Acolyte_Pendant,Acolyte Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r); },{},{}
|
||||
24253,S_Thief_Pendant,Thief Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r); },{},{}
|
||||
24254,S_Magician_Pendant,Magician Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,20+(5*.@r); },{},{}
|
||||
24255,S_Archer_Pendant,Archer Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ .@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r); },{},{}
|
||||
24330,S_Caster_Armor_II,Caster Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2; },{},{}
|
||||
24250,S_Swordman_Pendant,Swordman Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r); },{},{}
|
||||
24251,S_Merchant_Pendant,Merchant Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r); },{},{}
|
||||
24252,S_Acolyte_Pendant,Acolyte Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r); },{},{}
|
||||
24253,S_Thief_Pendant,Thief Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r); },{},{}
|
||||
24254,S_Magician_Pendant,Magician Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,20+(5*.@r); },{},{}
|
||||
24255,S_Archer_Pendant,Archer Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r); },{},{}
|
||||
24330,S_Caster_Armor_II,Caster Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2; },{},{}
|
||||
//===================================================================
|
||||
// New etc.
|
||||
//===================================================================
|
||||
@@ -11474,6 +11525,8 @@
|
||||
25223,Para_Team_Coin,Eden Group Coin,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
25238,New_Normal_Lubricant,New Normal Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
25239,New_Advanced_Lubricant,New Advanced Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
//
|
||||
25464,World_Moving_Rights,World Moving Rights,3,20,,0,,,,,,,,,,,,,{},{},{}
|
||||
//===================================================================
|
||||
// New Staves
|
||||
//===================================================================
|
||||
@@ -11498,6 +11551,13 @@
|
||||
27028,Fire_Frilldora_Card,Fire Frilldora Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ .@r = getrefine(); bonus2 bMagicAddEle,Ele_Earth,3+((.@r>=7)*5)+((.@r>=9)*7); },{},{}
|
||||
27029,Fire_Golem_Card,Fire Golem Card,6,20,,10,,,,,0xFFFFFFFF,63,2,32,,,,,{ bonus2 bSubEle,Ele_Fire,20; bonus2 bAddEle,Ele_Fire,5; },{},{}
|
||||
27030,Fulbuk_Card,Fulbuk Card,6,20,,10,,,,,0xFFFFFFFF,63,2,769,,,,,{ bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC; },{},{}
|
||||
27120,Iara_Card,Iara Card,6,20,,10,,,,,,,,136,,,,,{ skill "PR_STRECOVERY",1; },{},{}
|
||||
27121,Piranha_Card,Piranha Card,6,20,,10,,,,,,,,64,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bAddRace,RC_Fish,.@val; bonus2 bMagicAddRace,RC_Fish,.@val; },{},{}
|
||||
27122,Curupira_Card,Curupira Card,6,20,,10,,,,,,,,2,,,,,{ .@val = 3; .@r = getrefine(); if (.@r>=7) { .@val += 5; } if (.@r>=9) { .@val += 7; } bonus2 bMagicAddEle,Ele_Water,.@val; },{},{}
|
||||
27123,Tucan_Card,Toucan Card,6,20,,10,,,,,,,,769,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAddRace,RC_Insect,.@val; },{},{}
|
||||
27124,Jaguar_Card,Jaguar Card,6,20,,10,,,,,,,,769,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAddRace,RC_Brute,.@val; },{},{}
|
||||
27125,Headless_Mule_Card,Headless Mule Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bMagicAtkEle,Ele_Water,20; bonus2 bMagicAtkEle,Ele_Holy,20; },{},{}
|
||||
27126,Boitata_Card,Boitata Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Wind,40; bonus2 bAddEle,Ele_Earth,40; bonus2 bAddRace,RC_Brute,40; bonus2 bAddRace,RC_Insect,40; },{},{}
|
||||
27147,Humanoid_Chimera_Card,Humanoid Chimera Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,(BaseLevel >= 90 ? 15 : 5); },{},{}
|
||||
27148,Material_Chimera_Card,Material Chimera Card,6,20,,10,,,,,,,,136,,,,,{ bonus bFlee,(BaseLevel >= 90 ? 20 : 10); },{},{}
|
||||
27149,Heart_Hunter_Card,Heart Hunter Card,6,20,,10,,,,,,,,2,,,,,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); .@r = getrefine(); if(.@type == 17 || .@type == 18 || .@type == 21){ bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0); } },{},{}
|
||||
@@ -11528,9 +11588,9 @@
|
||||
27253,Geffen_Shoplifter_Card,Geffen Shoplifter Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Holy,5; },{},{}
|
||||
27254,Faymont_Card,Faymont Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"CH_SOULCOLLECT",1,10; },{},{}
|
||||
27255,Ordre_Card,Ordre Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; },{},{}
|
||||
27256,Blut_Hase_Card,Blut Hase Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAtkRate,3; bonus bLongAtkRate,5; },{},{}
|
||||
27256,Blut_Hase_Card,Blut Hase Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddClass,Class_All,3; bonus bLongAtkRate,5; },{},{}
|
||||
27257,Kuro_Akuma_Card,Kuro Akuma Card,6,20,,10,,,,,,,,64,,,,,{ bonus bCastrate,3; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NJ_HUUJIN",5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",5; bonus2 bSkillAtk,"NJ_KOUENKA",5; },{},{}
|
||||
27258,Ifodes_Card,Ifodes Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAtkRate,3; bonus bAspdRate,5; },{},{}
|
||||
27258,Ifodes_Card,Ifodes Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddClass,Class_All,3; bonus bAspdRate,5; },{},{}
|
||||
27259,Licheniyes_Card,Licheniyes Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Holy,5; bonus bHealPower,5; },{},{}
|
||||
27260,Odoric_Card,Odoric Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAspdRate,3; bonus bLongAtkRate,5; },{},{}
|
||||
27261,Ju_Card,Ju Card,6,20,,10,,,,,,,,2,,,,,{ .@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0); bonus2 bSkillAtk,"MG_FIREBOLT",.@rate; bonus2 bSkillAtk,"MG_COLDBOLT",.@rate; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate; },{},{}
|
||||
@@ -11650,6 +11710,7 @@
|
||||
28472,Para_Team_Agi_Necklace160,Awakened Eden Group Necklace of Agility V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bDex,4; skill "AL_TELEPORT",1; },{},{}
|
||||
28483,Royal_Guardian_Ring,Royal Guardian Ring,4,0,,10,,1,,1,0xFFFFFFFF,63,2,136,,99,,,{ .@b = min(BaseLevel/25,7); bonus bMaxHPrate,.@b; bonus bMaxSPrate,.@b; },{},{}
|
||||
28499,Proof_of_Glory,Proof of Glory,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bAllStats,1; bonus2 bAddRace,RC_All,2; bonus2 bMagicAddRace,RC_All,2; if(BaseLevel>=150) { bonus bAllStats,1; bonus2 bAddRace,RC_All,2; bonus2 bMagicAddRace,RC_All,2; } },{},{}
|
||||
28551,Imperial_Glove,Imperial Glove,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus2 bAddClass,Class_All,5; bonus bVariableCastrate,-10; bonus bNoCastCancel; },{},{}
|
||||
//===================================================================
|
||||
// More books
|
||||
//===================================================================
|
||||
@@ -11683,7 +11744,7 @@
|
||||
28909,Shield_Of_Earth,Shield Of Earth,4,0,,500,,80,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus2 bSubEle,Ele_Earth,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); } },{},{}
|
||||
28910,Rectangular_Large_Sleeve,Rectangular Large Sleeve,4,20,,800,,80,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ bonus bLongAtkDef,5; .@r = getrefine(); if(.@r>=5) { bonus bLongAtkDef,5; } if(.@r>=7) { bonus bLongAtkDef,10; } if(.@r>=9) { bonus bLongAtkDef,15; } },{},{}
|
||||
28913,Ultralight_Magic_Shield,Ultralight Magic Shield,4,20,,100,,50,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ bonus bAspdRate,5; bonus2 bIgnoreDefClassRate,Class_Normal,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); if(.@r>=7) { bonus2 bIgnoreDefClassRate,Class_Normal,2; bonus bAspdRate,2; } if(.@r>=9) { bonus2 bIgnoreDefClassRate,Class_Normal,3; bonus bAspdRate,3; } },{},{}
|
||||
28915,Bunker_Shield,Bunker Shield,4,20,,3500,,90,,1,0xFFFFFFFF,63,2,32,,50,1,1,{ bonus2 bAddRace,RC_All,4; bonus bAspdRate,5; .@r = getrefine(); if(.@r>=5) { bonus2 bAddRace,RC_All,.@r; } },{},{}
|
||||
28915,Bunker_Shield,Bunker Shield,4,20,,3500,,90,,1,0xFFFFFFFF,63,2,32,,50,1,1,{ .@r = getrefine(); if(.@r >= 5) { .@dmg = .@r - 4; } bonus2 bAddClass,Class_All,(4+.@dmg); bonus bAspdRate,-5; },{},{}
|
||||
28916,Gaia_Shield,Gaia Shield,4,20,,2000,,150,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus bMdef,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Earth,5; .@r = getrefine(); if(.@r>=6) { bonus2 bSubEle,Ele_Earth,15; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Earth,10; } if(.@r>=8) { if(readparam(bStr)>=90) { bonus bBaseAtk,50; } if(readparam(bAgi)>=90) { bonus bAspdRate,5; } if(readparam(bVit)>=90) { bonus bHealPower2,10; bonus bAddItemHealRate,10; } if(readparam(bInt)>=90) { bonus bMatk,30; } if(readparam(bDex)>=90) { bonus bVariableCastrate,-5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,5; } } },{},{}
|
||||
28920,Diamond_Shield,Diamond Shield,4,20,,1000,,50,,0,0xFFFFFFFF,63,2,32,,100,1,1,{ .@r = getrefine(); if(BaseLevel>=150) { bonus bDef,100+(20*(.@r/3)); } },{},{}
|
||||
//===================================================================
|
||||
|
||||
@@ -93,3 +93,4 @@
|
||||
//12206,60000 //Luk_Dish10_
|
||||
//12207,60000 //Vit_Dish10_
|
||||
22508,1200000 //Para_Team_Mark_
|
||||
23277,180000 //Mado_Box
|
||||
|
||||
@@ -1400,3 +1400,6 @@ IG_PrizeOfHero,15098,1 // Hero_Taget_Suits
|
||||
IG_PrizeOfHero,22035,2 // Vet_Nepen_Heel
|
||||
IG_PrizeOfHero,22036,2 // Vet_SliverFox_Boots
|
||||
IG_PrizeOfHero,22037,2 // Vet_Ungo_Boots
|
||||
// Private Airship items
|
||||
IG_PRIVATE_AIRSHIP,6909,1 // Actinidia_Cat_Fruit
|
||||
IG_PRIVATE_AIRSHIP,25464,1 // World_Moving_Rights
|
||||
|
||||
@@ -4473,23 +4473,23 @@ IG_Something_Candy_Holder,22067,1,1 // 1x Witch Shoes
|
||||
IG_Something_Candy_Holder,22669,5,1 // 1x October Spooky Trade Box
|
||||
IG_Something_Candy_Holder,22670,1,1 // 1x DARK INVITATION
|
||||
|
||||
// Mysterious_Egg
|
||||
IG_Mysterious_Egg,12259,200,1,1,0,0,0 // 1x Miracle_Medicine
|
||||
IG_Mysterious_Egg,5374,1,1,1,0,0,0 // 1x L_Magestic_Goat
|
||||
IG_Mysterious_Egg,5254,99,1,1,0,0,0 // 1x Deviling_Hat
|
||||
IG_Mysterious_Egg,12246,99,1,1,0,0,0 // 1x Magic_Card_Album
|
||||
IG_Mysterious_Egg,4302,1,1,1,0,0,0 // 1x Tao_Gunka_Card
|
||||
IG_Mysterious_Egg,5474,200,1,1,0,0,0 // 1x Notice_Board
|
||||
IG_Mysterious_Egg,2554,1,1,1,0,0,0 // 1x Piece_Of_Angent_Skin
|
||||
IG_Mysterious_Egg,17001,1099,1,1,0,0,0 // 1x Wander_Man_Box10
|
||||
IG_Mysterious_Egg,12903,1000,1,1,0,0,0 // 1x Str_Dish_Box
|
||||
IG_Mysterious_Egg,12922,1100,1,1,0,0,0 // 1x Token_Of_Siegfried_Box
|
||||
IG_Mysterious_Egg,16755,1200,1,1,0,0,0 // 1x Unbreak_Def_Box
|
||||
IG_Mysterious_Egg,12909,800,1,1,0,0,0 // 1x Kafra_Card_Box
|
||||
IG_Mysterious_Egg,14232,800,1,1,0,0,0 // 1x Yggdrasilberry_Box_
|
||||
IG_Mysterious_Egg,12361,1000,2,1,0,0,0 // 2x Delicious_Shaved_Ice
|
||||
IG_Mysterious_Egg,12910,1100,1,1,0,0,0 // 1x Giant_Fly_Wing_Box
|
||||
IG_Mysterious_Egg,16753,1300,1,1,0,0,0 // 1x Unbreak_Weap_Box
|
||||
// Shining Egg
|
||||
IG_Shining_Egg,12259,200,1,1,0,0,0 // 1x Miracle_Medicine
|
||||
IG_Shining_Egg,5374,1,1,1,0,0,0 // 1x L_Magestic_Goat
|
||||
IG_Shining_Egg,5254,99,1,1,0,0,0 // 1x Deviling_Hat
|
||||
IG_Shining_Egg,12246,99,1,1,0,0,0 // 1x Magic_Card_Album
|
||||
IG_Shining_Egg,4302,1,1,1,0,0,0 // 1x Tao_Gunka_Card
|
||||
IG_Shining_Egg,5474,200,1,1,0,0,0 // 1x Notice_Board
|
||||
IG_Shining_Egg,2554,1,1,1,0,0,0 // 1x Piece_Of_Angent_Skin
|
||||
IG_Shining_Egg,17001,1099,1,1,0,0,0 // 1x Wander_Man_Box10
|
||||
IG_Shining_Egg,12903,1000,1,1,0,0,0 // 1x Str_Dish_Box
|
||||
IG_Shining_Egg,12922,1100,1,1,0,0,0 // 1x Token_Of_Siegfried_Box
|
||||
IG_Shining_Egg,16755,1200,1,1,0,0,0 // 1x Unbreak_Def_Box
|
||||
IG_Shining_Egg,12909,800,1,1,0,0,0 // 1x Kafra_Card_Box
|
||||
IG_Shining_Egg,14232,800,1,1,0,0,0 // 1x Yggdrasilberry_Box_
|
||||
IG_Shining_Egg,12361,1000,2,1,0,0,0 // 2x Delicious_Shaved_Ice
|
||||
IG_Shining_Egg,12910,1100,1,1,0,0,0 // 1x Giant_Fly_Wing_Box
|
||||
IG_Shining_Egg,16753,1300,1,1,0,0,0 // 1x Unbreak_Weap_Box
|
||||
|
||||
// Agust_Lucky_Scroll
|
||||
IG_Agust_Lucky_Scroll,4365,1,1,1,1,0,0 // 1x B_Katrinn_Card
|
||||
|
||||
@@ -14,7 +14,7 @@ RDMOPT_VAR_MAXHPPERCENT,{ bonus bMaxHPrate,getrandomoptinfo(ROA_VALUE); }
|
||||
RDMOPT_VAR_MAXSPPERCENT,{ bonus bMaxSPrate,getrandomoptinfo(ROA_VALUE); }
|
||||
RDMOPT_VAR_HPACCELERATION,{ bonus bHPrecovRate,getrandomoptinfo(ROA_VALUE); }
|
||||
RDMOPT_VAR_SPACCELERATION,{ bonus bSPrecovRate,getrandomoptinfo(ROA_VALUE); }
|
||||
RDMOPT_VAR_ATKPERCENT,{ bonus bAtkRate,getrandomoptinfo(ROA_VALUE); }
|
||||
RDMOPT_VAR_ATKPERCENT,{ bonus2 bAddClass,Class_All,getrandomoptinfo(ROA_VALUE); }
|
||||
RDMOPT_VAR_MAGICATKPERCENT,{ bonus bMatkRate,getrandomoptinfo(ROA_VALUE); }
|
||||
RDMOPT_VAR_PLUSASPD,{ bonus bAspd,getrandomoptinfo(ROA_VALUE); }
|
||||
RDMOPT_VAR_PLUSASPDPERCENT,{ bonus bAspdRate,getrandomoptinfo(ROA_VALUE); }
|
||||
|
||||
@@ -799,7 +799,7 @@
|
||||
6674,507,100 // GM_Coin
|
||||
6681,467,100 // XMAS_Cookie
|
||||
6682,499,100 // Bag_Of_Selling_Goods
|
||||
6684,467,100 // Proof_of_The_Heroic
|
||||
6684,403,100 // TokenOfHero
|
||||
6685,499,100 // Morocc_Certification
|
||||
6686,507,100 // Brick
|
||||
6687,507,100 // Rope
|
||||
@@ -1440,7 +1440,7 @@
|
||||
12596,475,100 // Magic_Candy
|
||||
12600,507,100 // Treasure_Box_Scroll
|
||||
12607,507,100 // Lolli_Pop_Box
|
||||
//12610,475,100 //
|
||||
12610,475,100 // Mysterious_Egg
|
||||
12622,507,100 // Boarding_Halter
|
||||
12625,475,100 // Sapa_Feat_Cert_Pack
|
||||
12633,475,100 // Malang_Cat_Can
|
||||
@@ -3848,6 +3848,7 @@
|
||||
22873,475,100 // Sealed_Beelzebub_Scroll_II
|
||||
22874,475,100 // Sealed_Beelzebub_Card_Album
|
||||
22875,475,100 // Sealed_Beelzebub_Card
|
||||
23280,499,100 // N_Fly_Wing_
|
||||
22881,499,100 // Rope_Gallows
|
||||
22883,475,100 // September_Gift_Box
|
||||
22884,475,100 // October_Gift_Box
|
||||
@@ -3869,6 +3870,15 @@
|
||||
//22950,475,100 //
|
||||
//22951,475,100 //
|
||||
//22952,475,100 //
|
||||
22979,475,100 // C_Battle_Gum_2
|
||||
23012,475,100 // S_Small_Mana_Potion
|
||||
23038,475,100 // S_Slim_White_Box
|
||||
23043,475,100 // S_Seed_Of_Yggdrasil_Box
|
||||
23046,475,100 // S_Mystic_Powder
|
||||
23047,475,100 // S_Blessing_Tyr
|
||||
23048,475,100 // S_Resilience_Potion
|
||||
23307,475,100 // S_Shining_Def_Scroll
|
||||
23340,475,100 // S_Megaphone
|
||||
23177,475,100 // Kafra_Card_
|
||||
23196,475,100 // Shining_Blue_Lucky_Egg
|
||||
25043,499,100 // Thorny_Vine_Flute
|
||||
|
||||
@@ -292,4 +292,16 @@
|
||||
// Baby Rebellion
|
||||
4229, 28000,90 ,650 ,469 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,45 ,55 ,50 ,90 ,100 ,200 ,200 ,6
|
||||
// Baby Star Gladiator (Union)
|
||||
4238, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||
4238, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||
// Star Emperor
|
||||
4239, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||
// Soul Reaper
|
||||
4240, 24000,75 ,500 ,900 ,50 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,53 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,8
|
||||
// Baby Star Emperor
|
||||
4241, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||
// Baby Soul Reaper
|
||||
4242, 24000,75 ,500 ,900 ,50 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,53 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,8
|
||||
// Star Emperor (Union)
|
||||
4243, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||
// Baby Star Emperor (Union)
|
||||
4244, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||
|
||||
@@ -13,9 +13,9 @@
|
||||
//Base - Adv Jobs
|
||||
99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
|
||||
|
||||
//Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, & Summoner
|
||||
//Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper
|
||||
//Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.)
|
||||
175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||
175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||
|
||||
//Base - Expanded Super Novice & Expanded Super Baby
|
||||
160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||
@@ -38,8 +38,8 @@
|
||||
//Job - Adv Second Classes
|
||||
70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999
|
||||
|
||||
//Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, & Rebellion
|
||||
60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
|
||||
//Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper
|
||||
60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
|
||||
|
||||
//Job - Expanded Super Novice & Expanded Super Baby
|
||||
50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999
|
||||
|
||||
Binary file not shown.
237
db/re/mob_db.txt
237
db/re/mob_db.txt
@@ -1177,13 +1177,13 @@
|
||||
2067,E_ANOPHELES_,Anopheles,Anopheles,3,500,1,1,1,1,40,58,8,100,1,100,1,1,100,1,10,12,0,4,64,0x6200000,170,1084,2304,576,0,0,0,0,0,0,0,601,1000,702,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1
|
||||
|
||||
// Brasilis
|
||||
2068,BOITATA,Boitata,Boitata,93,1283990,1,74288,77950,2,1060,2022,32,66,140,99,30,109,100,90,10,12,2,2,63,0x6283695,200,1152,1152,576,37144,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,0,0,0,0,0,0
|
||||
2069,IARA,Iara,Iara,79,5890,1,1070,890,1,171,270,0,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,0,0
|
||||
2070,PIRANHA,Piranha,Piranha,75,4522,1,899,1023,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,0,0
|
||||
2071,HEADLESS_MULE,Headless Mule,Headless Mule,80,6620,1,1011,1120,1,210,267,33,44,68,51,50,35,67,20,10,12,2,6,63,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,0,0,0,0,0,0,0,0
|
||||
2072,JAGUAR,Jaguar,Jaguar,71,3914,1,720,512,1,192,234,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
2073,TOUCAN,Toucan,Toucan,70,3640,1,659,544,1,166,201,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,0,0
|
||||
2074,CURUPIRA,Curupira,Curupira,68,3096,1,622,450,1,140,175,42,12,32,23,38,20,45,10,10,12,1,7,22,0x108B,250,528,480,384,0,0,0,0,0,0,0,517,3000,757,250,1011,10,7267,500,1505,100,0,0,0,0,0,0,0,0,0,0
|
||||
2068,BOITATA,Boitata,Boitata,93,1283990,1,74288,77950,2,1060,2022,32,66,140,99,30,109,100,90,10,12,2,2,63,0x6283695,200,1152,1152,576,37144,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,0,0,0,0,27126,1
|
||||
2069,IARA,Iara,Iara,79,5890,1,1070,890,1,171,270,0,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,27120,1
|
||||
2070,PIRANHA,Piranha,Piranha,75,4522,1,899,1023,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,27121,1
|
||||
2071,HEADLESS_MULE,Headless Mule,Headless Mule,80,6620,1,1011,1120,1,210,267,33,44,68,51,50,35,67,20,10,12,2,6,63,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,0,0,0,0,0,0,27125,1
|
||||
2072,JAGUAR,Jaguar,Jaguar,71,3914,1,720,512,1,192,234,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,0,0,0,0,0,0,0,0,0,0,27124,1
|
||||
2073,TOUCAN,Toucan,Toucan,70,3640,1,659,544,1,166,201,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,27123,1
|
||||
2074,CURUPIRA,Curupira,Curupira,68,3096,1,622,450,1,140,175,42,12,32,23,38,20,45,10,10,12,1,7,22,0x108B,250,528,480,384,0,0,0,0,0,0,0,517,3000,757,250,1011,10,7267,500,1505,100,0,0,0,0,0,0,0,0,27122,1
|
||||
|
||||
// Event MVP
|
||||
2075,E_VADON_X,Ragunta,Ragunta,150,25000000,0,9999999,9999999,1,7000,10000,500,500,100,100,100,100,100,100,10,12,2,5,88,0x6283695,150,1632,432,540,4999999,0,0,0,0,0,0,960,5000,7095,3000,7093,3000,984,1000,985,500,7444,50,617,10,0,0,0,0,6414,9000
|
||||
@@ -1866,7 +1866,7 @@
|
||||
2706,C3_PLASMA_Y,Plasma Ringleader,Plasma Ringleader,119,103000,1,6860,25935,1,1086,1499,130,45,141,94,75,91,144,50,10,12,0,0,88,0x3885,150,1056,1056,336,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,7938,300,0,0,0,0,0,0,4389,1
|
||||
2707,C4_PLANKTON,Furious Plankton,Furious Plankton,40,6160,1,835,2805,1,135,171,28,28,23,68,25,55,35,14,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,601,1000,630,20,645,50,0,0,0,0,4024,1
|
||||
2708,C5_PITMAN,Elusive Pitman,Elusive Pitman,90,36040,1,3875,11895,1,360,456,104,48,78,56,45,35,60,30,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1
|
||||
2709,C1_PIRANHA,Swift Piranha,Swift Piranha,75,22610,1,2470,7665,1,336,432,7,12,69,45,30,30,79,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,0,0
|
||||
2709,C1_PIRANHA,Swift Piranha,Swift Piranha,75,22610,1,2470,7665,1,336,432,7,12,69,45,30,30,79,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,27121,1
|
||||
2710,C2_PINGUICULA_D,Solid Dark Pinguicula,Solid Dark Pinguicula,113,170020,1,6825,21750,1,634,851,59,35,89,55,55,95,92,12,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,0,0,0,0,4468,1
|
||||
2711,C3_PINGUICULA,Pinguicula Ringleader,Pinguicula Ringleader,105,65290,1,7300,23955,1,696,958,46,77,67,60,64,107,77,34,10,12,1,3,62,0x308D,200,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,500,0,0,0,0,4476,1
|
||||
2712,C4_PICKY_,Furious Picky,Furious Picky,10,445,1,180,405,1,41,49,48,10,15,10,8,5,9,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,601,50,10012,10,0,0,0,0,4011,1
|
||||
@@ -1952,7 +1952,7 @@
|
||||
2792,C4_INJUSTICE,Furious Injustice,Furious Injustice,95,39760,1,4720,14970,1,600,815,76,31,77,76,58,65,88,50,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,0,0,0,0,0,0,4268,1
|
||||
2793,C5_INCREASE_SOIL,Elusive Mi Gao,Elusive Mi Gao,83,26675,1,3300,11460,1,500,675,112,39,67,23,41,49,94,30,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1
|
||||
2794,C1_ICE_TITAN,Swift Ice Titan,Swift Ice Titan,110,104100,1,8170,23790,1,1287,1809,344,11,133,54,78,33,94,26,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,13314,30,6253,500,995,100,0,0,0,0,4417,1
|
||||
2795,C2_IARA,Solid Iara,Solid Iara,79,58900,1,2940,6675,1,328,418,0,76,69,14,41,60,83,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,0,0
|
||||
2795,C2_IARA,Solid Iara,Solid Iara,79,58900,1,2940,6675,1,328,418,0,76,69,14,41,60,83,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,27120,1
|
||||
2796,C3_HYEGUN,Yao Jun Ringleader,Yao Jun Ringleader,87,34980,1,3525,10830,1,416,546,84,43,69,38,40,20,82,20,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,0,0,0,0,0,0,4328,1
|
||||
2797,C4_HUNTER_FLY,Furious Hunter Fly,Furious Hunter Fly,63,10250,1,1585,5100,1,311,419,46,20,32,93,22,25,100,15,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1
|
||||
2798,C5_HORNET,Elusive Hornet,Elusive Hornet,11,450,1,200,450,1,35,41,7,1,12,24,4,5,6,5,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1
|
||||
@@ -2155,17 +2155,17 @@
|
||||
2995,XM_TEDDY_BEAR,Abandoned Teddy Bear,Abandoned Teddy Bear,148,180000,1,6666,7332,1,1347,1924,106,44,44,166,44,44,166,44,10,12,0,6,69,0x2003295,150,512,780,504,0,0,0,0,0,0,0,7317,1900,615,150,12074,100,12734,1000,12738,100,0,0,0,0,0,0,0,0,31022,1
|
||||
2996,XM_CELINE_KIMI,Celine Kimi,Celine Kimi,160,66666666,1,4444444,4033332,2,5636,8303,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6283695,100,768,1056,480,444444,616,10000,617,10000,22534,10000,22534,4000,18549,4000,7642,4000,19701,100,13442,100,712,10000,0,0,0,0,0,0,0,0
|
||||
2997,G_XM_CELINE_KIMI,Kimi's Phantom,Kimi's Phantom,160,66666666,1,0,0,2,6666,13332,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6203695,100,768,1056,480,0,0,0,0,0,0,0,6683,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
//2998,EP14_MORS_EVENT
|
||||
//2999,EP14_MORS_BOSSA
|
||||
//3000,EP14_MORS_BOSSB
|
||||
//3001,EP14_MORS_MOB1
|
||||
//3002,EP14_MORS_MOB2
|
||||
//3003,EP14_MORS_MOB3
|
||||
//3004,EP14_MORS_MOB4
|
||||
//3005,EP14_MORS_MOB5
|
||||
//3006,EP14_MORS_MOB6
|
||||
//3007,EP14_MORS_DUMMY
|
||||
//3008,EP14_MORS_HIDDEN
|
||||
2998,EP14_MORS_EVENT,Weakened Morroc,Weakened Morroc,158,1771440,1,12390,16104,1,1872,2772,113,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
2999,EP14_MORS_BOSSA,Morocc Necromancer,Morocc Necromancer,158,4000000,1,2106000,1336500,1,700,700,215,555,165,190,142,146,299,93,12,12,1,7,60,0x6280085,100,300,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,0,0,0,0,0,0,522,200,0,0,0,0,0,0
|
||||
3000,EP14_MORS_BOSSB,Morocc Necromancer,Morocc Necromancer,101,80000000,1,2310750,1465200,12,700,701,1,1,1,1,1,180,1,1,12,12,1,7,82,0x6280085,2000,2700,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,22537,10000,22537,10000,0,0,522,200,0,0,0,0,0,0
|
||||
3001,EP14_MORS_MOB1,Morroc's Ghoul,Morroc's Ghoul,158,295240,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,1000,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3002,EP14_MORS_MOB2,Morroc's Osiris,Morroc's Osiris,158,442860,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3003,EP14_MORS_MOB3,Morroc's Archer Skeleton,Morroc's Archer Skeleton,158,295240,1,1239,1610,7,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3004,EP14_MORS_MOB4,Morroc's Wraith,Morroc's Wraith,158,100000,1,1239,1610,1,90,180,13,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,600,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3005,EP14_MORS_MOB5,Morroc's Verit,Morroc's Verit,158,442860,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3006,EP14_MORS_MOB6,Morroc's Lude,Morroc's Lude,158,885720,1,1239,1610,3,113,226,113,45,87,51,45,88,299,50,12,12,0,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3007,EP14_MORS_DUMMY,Death Soul,Death Soul,158,99999999,1,0,0,1,1872,2772,113,45,87,51,45,88,106,50,12,12,0,6,60,0x6370000,195,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3008,EP14_MORS_HIDDEN,Morroc Hidden,Morroc Hidden,158,295240,1,0,0,1,1,2,113,45,1,51,45,255,106,50,12,12,0,6,60,0x620008C,2000,2000,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
//3009,EP14_3_DEATH_BOSS
|
||||
3010,EP14_3_DEATH_A_MOB1,Corrupt Orc Baby,Corrupt Orc Baby,158,250000,1,12390,16104,1,1036,1415,240,50,120,85,80,60,88,50,10,12,0,7,42,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||
3011,EP14_3_DEATH_A_MOB2,Corrupt Baby Desert Wol,Corrupt Baby Desert Wol,158,232890,1,12390,16104,1,1016,1395,240,45,100,85,100,88,120,50,10,12,0,2,43,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||
@@ -2282,7 +2282,7 @@
|
||||
//3122,CHARLESTON1
|
||||
//3123,CHARLESTON2
|
||||
//3124,CHARLESTON3
|
||||
3125,STEP,Step,Step,130,55403,0,3088,2392,1,871,1566,101,58,117,127,55,61,116,60,10,12,0,6,22,0x2000000,250,0,780,0,0,0,0,0,0,0,0,6751,1000,998,150,13213,400,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3125,STEP,Step,Step,130,55403,0,3088,2392,1,871,1566,101,58,117,127,55,61,116,60,10,12,0,6,22,0x2000000,250,0,780,0,0,0,0,0,0,0,0,6751,1000,998,150,13213,400,0,0,0,0,0,0,0,0,0,0,0,0,4698,1
|
||||
//3126,ROCK_STEP
|
||||
//3127,KICK_STEP
|
||||
//3128,KICK_AND_KICK
|
||||
@@ -2332,13 +2332,13 @@
|
||||
//3172,EVENT_MONEMUS02
|
||||
//3173,EVENT_FIREFOX
|
||||
//3174,HELL_FLY
|
||||
//3175,E1_ROTAR_ZAIRO
|
||||
//3176,E1_GREMLIN
|
||||
//3177,E1_BEHOLDER
|
||||
//3178,E1_ACIDUS
|
||||
//3179,E1_ACIDUS_
|
||||
//3180,E1_G_S_NYDHOG
|
||||
//3181,E1_FELOCK
|
||||
3175,E1_ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,113,15900,1,190,220,10,1551,2216,95,34,109,54,60,50,84,30,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,22046,50,7126,250,2312,1,0,0,0,0,601,500,912,200,910,200,0,0,0,0
|
||||
3176,E1_GREMLIN,Gremlin,Gremlin,118,20313,1,2008,1390,1,937,1276,76,25,141,75,48,61,126,37,10,12,2,6,47,0x2003885,140,432,540,432,0,0,0,0,0,0,0,20743,50,7340,500,938,500,719,50,603,1,0,0,0,0,0,0,0,0,0,0
|
||||
3177,E1_BEHOLDER,Beholder,Beholder,118,20313,1,2008,1390,1,937,1276,76,25,141,75,48,61,126,37,10,12,2,6,47,0x2000091,140,432,540,432,0,0,0,0,0,0,0,22046,50,576,500,605,50,996,50,985,1,603,1,0,0,0,0,0,0,0,0
|
||||
3178,E1_ACIDUS,Acidus,Acidus,130,48430,1,3088,2391,2,935,1284,101,90,109,78,50,55,108,55,10,12,2,9,47,0x3095,170,168,1008,300,0,0,0,0,0,0,0,15116,50,7938,100,1035,500,7448,200,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3179,E1_ACIDUS_,Acidus,Acidus,130,40718,1,2938,2031,2,1423,2016,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3091,180,168,768,360,0,0,0,0,0,0,0,20743,50,1035,500,1036,500,7446,200,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3180,E1_G_S_NYDHOG,Wywern,Wywern,117,300000,0,0,0,2,1058,1529,60,60,1,30,30,136,123,30,10,12,2,9,87,0x3091,150,1596,1620,864,0,0,0,0,0,0,0,15116,50,6091,500,7444,1,985,10,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3181,E1_FELOCK,Captain Ferlock,Captain Ferlock,130,3000000,1,3088,2391,10,935,1284,101,90,109,78,50,55,108,55,10,12,2,9,47,0x6280081,170,168,1008,300,0,0,0,0,0,0,0,15117,100,20744,100,22047,100,12082,3000,12072,3000,12087,3000,12077,3000,12092,3000,0,0,27182,1
|
||||
//3182,E2_ROTAR_ZAIRO
|
||||
//3183,E2_GREMLIN
|
||||
//3184,E2_BEHOLDER
|
||||
@@ -2348,12 +2348,12 @@
|
||||
//3188,E2_FELOCK
|
||||
//3189,WOLF_MOON
|
||||
3190,MM_SARAH,Sarah,Sarah Irene,160,100000000,1,0,0,12,1090,2755,276,255,43,161,6,188,225,136,10,12,0,0,20,0x87700A4,2000,500,500,0,0,0,0,0,0,0,0,15121,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4610,1
|
||||
3191,MM_M_GIGAN1,Gigantes,Gigantes,160,6653400,1,0,1,2,4635,4755,64,112,156,151,30,62,265,21,10,12,1,6,47,0x62D3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3192,MM_M_GIGAN2,Gigantes,Gigantes,160,9870000,1,0,0,2,5128,5217,89,175,212,138,43,21,227,15,10,12,1,6,47,0x62A3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3193,MM_M_GIGAN3,Ancient Medium Gigantes,Ancient Medium Gigantes,160,1126300,1,0,0,2,3967,4132,113,155,121,125,45,35,271,15,10,12,1,6,47,0x6283885,300,500,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3194,MM_L_GIGAN1,Large Gigantes,Large Gigantes,160,2482000,1,0,0,2,4172,4254,55,177,135,135,12,72,220,91,10,12,2,6,47,0x62D3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3195,MM_L_GIGAN2,Large Gigantes,Large Gigantes,160,2784175,1,0,0,2,3641,3757,71,140,102,119,18,45,275,71,10,12,2,6,47,0x62A3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3196,MM_L_GIGAN3,Ancient Gigantes,Ancient Gigantes,160,12063464,1,0,0,2,8957,9018,48,190,203,141,1,66,355,103,10,12,2,6,47,0x6283885,330,800,800,500,0,0,0,0,0,0,0,6803,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3191,MM_M_GIGAN1,Gigantes,Gigantes,160,6653400,1,0,1,2,4635,4755,64,112,156,151,30,62,265,21,10,12,1,6,47,0x62D3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
|
||||
3192,MM_M_GIGAN2,Gigantes,Gigantes,160,9870000,1,0,0,2,5128,5217,89,175,212,138,43,21,227,15,10,12,1,6,47,0x62A3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
|
||||
3193,MM_M_GIGAN3,Ancient Medium Gigantes,Ancient Medium Gigantes,160,1126300,1,0,0,2,3967,4132,113,155,121,125,45,35,271,15,10,12,1,6,47,0x6283885,300,500,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
|
||||
3194,MM_L_GIGAN1,Large Gigantes,Large Gigantes,160,2482000,1,0,0,2,4172,4254,55,177,135,135,12,72,220,91,10,12,2,6,47,0x62D3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
|
||||
3195,MM_L_GIGAN2,Large Gigantes,Large Gigantes,160,2784175,1,0,0,2,3641,3757,71,140,102,119,18,45,275,71,10,12,2,6,47,0x62A3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
|
||||
3196,MM_L_GIGAN3,Ancient Gigantes,Ancient Gigantes,160,12063464,1,0,0,2,8957,9018,48,190,203,141,1,66,355,103,10,12,2,6,47,0x6283885,330,800,800,500,0,0,0,0,0,0,0,6803,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
|
||||
3197,MM_M_GARGOYLE,Gargoyle,Mutant Gargoyle,150,256780,1,0,0,9,712,801,124,43,147,110,66,57,191,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,1940,1039,250,1746,3,0,0,2619,1,1769,1000,757,119,0,0,0,0,0,0
|
||||
3198,MM_M_GALION,Galion,Mutant Galion,150,293165,1,0,0,1,801,878,166,71,133,142,71,45,166,45,10,12,1,2,44,0x020108F,150,864,624,360,0,0,0,0,0,0,0,7564,1500,919,1500,996,5,2531,3,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3199,MM_M_MUTANT_DRAGON,Mutant Dragon,Wicked Mutant Dragon,150,324891,1,0,0,4,1176,1274,185,86,175,161,66,68,201,35,10,12,2,9,43,0x0203695,250,1280,1080,240,0,0,0,0,0,0,0,7054,2425,1035,250,1036,250,930,250,1559,50,7296,750,2527,25,0,0,0,0,0,0
|
||||
@@ -2599,20 +2599,20 @@
|
||||
//3439,MIN_G_HIGH_ORC
|
||||
//3440,MIN_G_MEGALITH
|
||||
//3441,B_DRACULA
|
||||
//3442,FROZENWOLF
|
||||
//3443,TAFFY
|
||||
//3444,WATCHER
|
||||
//3445,P_ARCHER_SKELETON
|
||||
//3446,P_SKELETON
|
||||
//3447,P_SOLDIER_SKELETON
|
||||
//3448,P_AMDARAIS
|
||||
//3449,G_P_AMDARAIS
|
||||
//3450,BIJOU
|
||||
//3451,IMMOTAL_CORPS
|
||||
//3452,ZOMBIE_GUARD
|
||||
3442,FROZENWOLF,Frozenwolf,Frozen Wolf,140,80000,1,5000,5000,1,1040,1440,50,50,100,80,100,100,100,50,10,12,1,2,21,0x3885,200,1120,420,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6921,2000,4640,1
|
||||
3443,TAFFY,Taffy,Taffy,145,100000,1,6000,6000,1,1445,2045,125,47,100,80,100,100,100,50,10,12,1,2,22,0x91,200,1604,1344,2016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6922,2000,4639,1
|
||||
3444,WATCHER,Watcher,Watcher,145,120000,1,7000,7000,6,1365,1925,125,47,100,80,100,100,80,50,10,12,0,0,24,0x3885,190,576,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6924,2000,4638,1
|
||||
3445,P_ARCHER_SKELETON,P Archer Skeleton,Enchanted Archer Skelet,114,10000,0,0,0,14,294,374,20,0,20,60,30,60,150,30,10,12,1,1,69,0x3885,300,1152,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4633,1
|
||||
3446,P_SKELETON,P Skeleton,Enchanted Skeleton,114,10000,0,0,0,1,354,434,20,20,80,60,30,120,90,30,10,12,1,1,69,0x3885,250,1440,528,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4446,1
|
||||
3447,P_SOLDIER_SKELETON,P Soldier Skeleton,Enchanted Soldier Skele,115,20000,0,0,0,1,395,475,20,20,120,60,30,60,90,30,10,12,1,1,69,0x3885,250,1440,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4634,1
|
||||
3448,P_AMDARAIS,P Amdarais,Renovated Amdarais,99,10000000,0,0,0,2,889,1209,30,30,150,50,100,50,70,50,10,12,2,1,29,0x3885,200,1152,1536,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4635,1
|
||||
3449,G_P_AMDARAIS,P Amdarais,Enhanced Amdarais,98,66666,0,0,0,2,758,1038,30,30,100,50,100,50,70,50,10,12,2,1,29,0x3885,200,1152,1536,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3450,BIJOU,Bijou,Bijou,115,10000000,0,66666,66666,3,1420,1997,20,200,150,40,50,150,150,50,10,12,2,1,89,0x6203885,150,2000,1536,480,0,0,0,0,0,0,0,6941,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4636,1
|
||||
3451,IMMOTAL_CORPS,Immotal Corps,Immotal Corps,158,198410,1,9575,7859,1,1449,2012,150,83,165,75,95,75,150,50,10,12,1,6,89,0x2003885,150,1500,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1
|
||||
3452,ZOMBIE_GUARD,Zombie Guard,Zombie Guard,145,124000,1,6887,4809,1,1000,1359,200,35,138,75,200,43,120,20,10,12,1,1,89,0x3885,400,768,2784,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4641,1
|
||||
//3453,LOST_LAMB
|
||||
//3454,HEART_HUNTER_N
|
||||
//3455,GLASS_PLATE
|
||||
3454,HEART_HUNTER_N,Heart Hunter N,Suspicious Intruder,103,20714,1,1963,2001,1,701,982,49,28,36,53,32,22,98,5,10,12,1,7,47,0x3885,200,864,1268,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
3455,GLASS_PLATE,Glass Plate,Plate,1,1,0,0,0,0,0,0,100,99,0,0,0,0,0,0,7,12,0,0,20,0x170000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
//3456,WATERMELON_34
|
||||
//3457,WATERMELON_35
|
||||
//3458,WATERMELON_36
|
||||
@@ -2644,10 +2644,10 @@
|
||||
//3484,AS_D_RAGGED_GOLEM
|
||||
//3485,AS_D_CURSED_SOLDIER
|
||||
//3486,E_WILD_RABBIT
|
||||
//3487,IMMORTAL_CORPS1
|
||||
//3488,IMMORTAL_CORPS2
|
||||
//3489,IMMORTAL_CORPS3
|
||||
//3490,IMMORTAL_CO_CMDER
|
||||
3487,IMMORTAL_CORPS1,Butcher Soldier,Butcher Soldier,115,90000,1,0,0,1,855,1175,50,30,100,90,70,50,150,50,10,12,0,6,89,0x3885,100,500,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1
|
||||
3488,IMMORTAL_CORPS2,Scythe Soldier,Scythe Soldier,115,120000,1,0,0,1,679,919,30,60,84,75,70,120,120,80,10,12,0,6,89,0x3885,150,1000,1100,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1
|
||||
3489,IMMORTAL_CORPS3,Bone Crash Soldier,Bone Crash Soldier,115,170000,0,0,0,2,955,1315,80,40,120,90,130,30,80,50,10,12,0,6,89,0x3885,200,1500,1500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1
|
||||
3490,IMMORTAL_CO_CMDER,Immortal Commander,Immortal Commander,160,500000,1,25000,15000,3,1042,1398,200,120,170,80,100,85,160,90,10,12,1,6,89,0x2003885,150,1500,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
//3491,COELACANTH_TW
|
||||
//3492,E_WILD_MOBSTER
|
||||
//3493,SYS_MSG_J
|
||||
@@ -3409,3 +3409,138 @@
|
||||
//20278,G_ILL_MEGALITH
|
||||
//20279,G_ILL_WOOTAN_SHOOTER
|
||||
//20280,G_ILL_WOOTAN_FIGHTER
|
||||
//20281,E_DANDY_STAR
|
||||
//20282,JP_MAZEMOB_51
|
||||
//20283,JP_MAZEMOB_52
|
||||
//20284,JP_MAZEMOB_53
|
||||
//20285,JP_MAZEMOB_54
|
||||
//20286,JP_MAZEMOB_55
|
||||
//20287,JP_MAZEMOB_56
|
||||
//20288,JP_MAZEMOB_57
|
||||
//20289,JP_MAZEMOB_58
|
||||
//20290,JP_MAZEMOB_59
|
||||
//20291,JP_MAZEMOB_60
|
||||
//20292,JP_MAZEMOB_61
|
||||
//20293,JP_MAZEMOB_62
|
||||
//20294,JP_MAZEMOB_63
|
||||
//20295,JP_MAZEMOB_64
|
||||
//20296,JP_MAZEMOB_65
|
||||
//20297,JP_MAZEMOB_66
|
||||
//20298,JP_MAZEMOB_67
|
||||
//20299,JP_MAZEMOB_68
|
||||
//20300,JP_MAZEMOB_69
|
||||
//20301,JP_MAZEMOB_70
|
||||
//20302,JP_MAZEMOB_71
|
||||
//20303,JP_MAZEMOB_72
|
||||
//20304,JP_MAZEMOB_73
|
||||
//20305,JP_MAZEMOB_74
|
||||
//20306,JP_MAZEMOB_75
|
||||
//20307,JP_MAZEMOB_76
|
||||
//20308,JP_MAZEMOB_77
|
||||
//20309,JP_MAZEMOB_78
|
||||
//20310,JP_MAZEMOB_79
|
||||
//20311,JP_MAZEMOB_80
|
||||
//20312,JP_MAZEMOB_81
|
||||
//20313,JP_MAZEMOB_82
|
||||
//20314,JP_MAZEMOB_83
|
||||
//20315,JP_MAZEMOB_84
|
||||
//20316,JP_MAZEMOB_85
|
||||
//20317,JP_MAZEMOB_86
|
||||
//20318,JP_MAZEMOB_87
|
||||
//20319,JP_MAZEMOB_88
|
||||
//20320,JP_MAZEMOB_89
|
||||
//20321,JP_MAZEMOB_90
|
||||
//20322,JP_MAZEMOB_91
|
||||
//20323,JP_MAZEMOB_92
|
||||
//20324,JP_MAZEMOB_93
|
||||
//20325,JP_MAZEMOB_94
|
||||
//20326,JP_MAZEMOB_95
|
||||
//20327,JP_MAZEMOB_96
|
||||
//20328,JP_MAZEMOB_97
|
||||
//20329,JP_MAZEMOB_98
|
||||
//20330,JP_MAZEMOB_99
|
||||
//20331,JP_MAZEMOB_100
|
||||
//20332,E_PECOPECO
|
||||
//20333,LAVA_GOLEM_MJ
|
||||
//20334,KAHO_MJ
|
||||
//20335,EXPLOSION_MJ
|
||||
//20336,DELETER1_MJ
|
||||
//20337,DELETER2_MJ
|
||||
//20338,NIGHTMARE_TERROR_MJ
|
||||
//20339,BLAZZER_MJ
|
||||
//20340,MD_EL_A17T
|
||||
//20341,MD_E_EA1L
|
||||
//20342,MD_E_EA2S
|
||||
//20343,MD_E_13EN0
|
||||
//20344,MD_VENOM_BUG
|
||||
//20345,MD_CONSTANT
|
||||
//20346,MD_MIGUEL
|
||||
//20347,MD_MIGUEL_G
|
||||
//20348,MD_A013_CAPUT
|
||||
//20349,MD_A013_DOLOR
|
||||
//20350,MD_A013_BELLARE
|
||||
//20351,MD_MANHOLE2
|
||||
//20352,MD_POMPOM
|
||||
//20353,MD_CROB
|
||||
//20354,E_FINE_DUST
|
||||
//20355,EP17_1_BELLARE1
|
||||
//20356,EP17_1_BELLARE2
|
||||
//20357,EP17_1_SANARE1
|
||||
//20358,EP17_1_SANARE2
|
||||
//20359,EP17_1_PLAGA1
|
||||
//20360,EP17_1_PLAGA2
|
||||
//20361,EP17_1_DOLOR1
|
||||
//20362,EP17_1_DOLOR2
|
||||
//20363,EP17_1_VENENUM1
|
||||
//20364,EP17_1_VENENUM2
|
||||
//20365,EP17_1_TWIN_CAPUT1
|
||||
//20366,EP17_1_TWIN_CAPUT2
|
||||
//20367,RAYDRIC_H
|
||||
//20368,RAYDRIC_ARCHER_H
|
||||
//20369,GARGOYLE_H
|
||||
//20370,STING_H
|
||||
//20371,RAGGED_ZOMBIE_H
|
||||
//20372,BLAZZER_H
|
||||
//20373,NIGHTMARE_TERROR_H
|
||||
//20374,DELETER1_H
|
||||
//20375,DELETER2_H
|
||||
//20376,EXPLOSION_H
|
||||
//20377,KAHO_H
|
||||
//20378,LAVA_GOLEM_H
|
||||
//20379,ICE_GHOST_H
|
||||
//20380,FLAME_GHOST_H
|
||||
//20381,EP17_1_R4885_BESTIA
|
||||
//20382,G_TWIN_CAPUT2
|
||||
//20383,E_WICKED_NYMPH
|
||||
//20384,E_WICKED_NYMPH_BOSS
|
||||
|
||||
//20396,PORING_Z
|
||||
//20397,SAVAGE_BABE_Z
|
||||
//20398,CREAMY_Z
|
||||
//20399,POPORING_Z
|
||||
//20400,GOBLIN_Z
|
||||
//20401,FABRE_Z
|
||||
//20402,SPORE_Z
|
||||
//20403,STAINER_Z
|
||||
//20404,HORN_Z
|
||||
//20405,ELDER_WILOW_Z
|
||||
//20406,DROPS_Z
|
||||
//20407,DESERT_WOLF_B_Z
|
||||
//20408,PECOPECO_Z
|
||||
//20409,WOLF_Z
|
||||
//20410,PIERE_Z
|
||||
//20411,ALLIGATOR_Z
|
||||
//20412,GREEN_IGUANA_Z
|
||||
//20413,CHONCHON_Z
|
||||
//20414,THIEF_BUG_Z
|
||||
//20415,ORC_LADY_Z
|
||||
//20416,CARAMEL_Z
|
||||
//20417,YOYO_Z
|
||||
//20418,ARGOS_Z
|
||||
//20419,MUSPELLSKOLL_H
|
||||
//20420,WANDER_MAN_H
|
||||
//20421,BRINARANEA_H
|
||||
//20422,DARK_LORD_H
|
||||
//20423,BACSOJIN2
|
||||
//20424,MOONLIGHT2
|
||||
//20425,PHREEONI2
|
||||
|
||||
@@ -30,3 +30,7 @@ RC2_MANUK,1986,1987,1988,1989,1990,1997,1998,1999
|
||||
RC2_SPLENDIDE,1991,1992,1993,1994,1995
|
||||
// Scaraba
|
||||
RC2_SCARABA,2083,2084,2085,2086,2087,2088,2089,2090,2091,2144,2145,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2304,2693,2799,2896
|
||||
// Old Glast Heim - SC_GLASTHEIM_ATK/SC_GLASTHEIM_DEF
|
||||
RC2_OGH_ATK_DEF,2475,2476
|
||||
// Old Glast Heim - SC_GLASTHEIM_HIDDEN
|
||||
RC2_OGH_HIDDEN,2337,2343//,2495
|
||||
|
||||
@@ -11077,6 +11077,80 @@
|
||||
2997,Kimi's Phantom@NPC_MAXPAIN,attack,716,3,10000,3000,50000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
2997,Kimi's Phantom@NPC_POWERUP,attack,349,1,10000,0,50000,no,self,myhpltmaxrate,5,,,,,,6,
|
||||
|
||||
// Episode 14.3: Morse cave
|
||||
2999,Morocc Necromancer@MG_SIGHT,idle,10,1,2000,0,5000,no,self,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_SIGHT,idle,10,1,10000,0,5000,no,self,skillused,137,,,,,,,
|
||||
2999,Morocc Necromancer@AL_TELEPORT,idle,26,1,10000,0,0,no,self,rudeattacked,,,,,,,,
|
||||
2999,Morocc Necromancer@AL_TELEPORT,walk,26,1,5000,0,5000,no,self,rudeattacked,,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FROSTDIVER,idle,15,40,10000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_JUPITEL,idle,84,28,10000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FIREBALL,idle,17,44,10000,500,10000,yes,randomtarget,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FROSTDIVER,chase,15,40,10000,1000,10000,yes,target,skillused,18,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_JUPITEL,chase,84,28,10000,1000,10000,yes,target,skillused,18,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FIREBALL,chase,17,44,10000,500,10000,yes,target,skillused,18,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FROSTDIVER,attack,15,40,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FROSTDIVER,chase,15,40,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_JUPITEL,attack,84,28,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_JUPITEL,chase,84,28,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_THUNDERSTORM,attack,21,20,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_THUNDERSTORM,chase,21,20,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_COLDBOLT,attack,14,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_COLDBOLT,chase,14,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FIREBALL,attack,17,44,3000,500,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FIREBALL,chase,17,44,3000,500,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,no,self,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_QUAGMIRE,chase,92,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_SAFETYWALL,attack,12,10,3000,0,10000,no,self,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FIREBOLT,chase,19,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FIREBOLT,attack,19,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FIREWALL,chase,18,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_FIREWALL,attack,18,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||
2999,Morocc Necromancer@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||
3000,Morocc Necromancer@NPC_CRITICALWOUND,attack,673,2,500,0,5000,no,target,always,0,,,,,,,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,5000,0,5000,no,randomtarget,always,0,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,3000,0,5000,no,self,always,0,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_METEOR,attack,83,11,5000,0,5000,no,target,always,0,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,attack,720,5,3000,0,5000,no,self,always,0,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_FIREPILLAR,idle,80,7,2000,0,5000,no,around2,always,0,,,,,,,
|
||||
3000,Morocc Necromancer@WZ_FIREPILLAR,attack,80,7,2000,0,5000,no,around2,always,0,,,,,,,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,18,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,89,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,21,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,28,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,79,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,83,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,target,longrangeattacked,,,,,,,9,
|
||||
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,target,casttargeted,,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,18,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,89,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,21,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,28,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,79,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,83,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,longrangeattacked,,,,,,,9,
|
||||
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,casttargeted,,,,,,,9,
|
||||
3004,Morroc's Wraith@NPC_SELFDESTRUCTION,attack,173,1,10000,1700,0,yes,self,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_POISON,attack,176,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_BLINDATTACK,attack,177,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_SILENCEATTACK,attack,178,5,5000,0,0,yes,target,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_STUNATTACK,attack,179,5,5000,0,0,yes,target,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_PETRIFYATTACK,attack,180,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_CURSEATTACK,attack,181,5,5000,0,0,yes,target,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_SLEEPATTACK,attack,182,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_HALLUCINATION,attack,207,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
3006,Morroc's Lude@NPC_BLEEDING,attack,660,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||
3008,Morroc Hidden@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
|
||||
3008,Morroc Hidden@AL_HEAL,idle,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
|
||||
|
||||
3026,Fire Pit@NPC_DEATHSUMMON,dead,718,3,10000,0,10000,no,self,always,0,3027,3027,3027,,,,
|
||||
|
||||
// Episode 14.3: Isle of Bios
|
||||
@@ -11150,28 +11224,15 @@
|
||||
3249,Exploration Rover T@NPC_GUIDEDATTACK,attack,172,5,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3249,Exploration Rover T@AL_PNEUMA,attack,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
|
||||
|
||||
3253,Sys Msg@AL_HEAL,walk,28,11,10000,0,5000,no,friend,myhpltmaxrate,99,,,,,,,
|
||||
3253,Sys Msg@AL_HEAL,idle,28,11,10000,0,5000,yes,friend,myhpltmaxrate,99,,,,,,,
|
||||
3253,SYS_MSG@AL_HEAL,attack,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
3253,SYS_MSG@AL_HEAL,chase,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
3253,SYS_MSG@AL_HEAL,idle,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
|
||||
3254,T_W_O@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@AL_PNEUMA,chase,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
|
||||
3254,T_W_O@NPC_CHANGEWIND,attack,165,1,10000,0,1200000,no,self,myhpltmaxrate,80,,,,,,,
|
||||
3254,T_W_O@NPC_WIDECONFUSE,chase,667,2,10000,0,10000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
3254,T_W_O@NPC_CRITICALSLASH,any,170,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,no,target,attackpcgt,1,,,,,,,
|
||||
3254,T_W_O@NPC_WIDECONFUSE,attack,667,2,10000,0,10000,yes,target,myhpltmaxrate,80,,,,,,,
|
||||
3254,T_W_O@NPC_WIDESLEEP,attack,668,1,10000,1000,20000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@AL_PNEUMA,attack,25,1,2000,0,6000,no,self,longrangeattacked,0,,,,,,,
|
||||
3254,T_W_O@MG_THUNDERSTORM,attack,21,20,2000,1000,5000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@SM_MAGNUM,attack,7,25,1500,0,3000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,0,,,,,,,
|
||||
3254,T_W_O@NPC_CALLSLAVE,attack,352,1,10000,0,5000,no,self,onspawn,,3253,3253,,,,,
|
||||
3254,T_W_O@KN_BRANDISHSPEAR,any,57,10,2000,200,5000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_PULSESTRIKE,attack,661,5,10000,0,30000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
3254,T_W_O@NPC_WIDESLEEP,chase,668,1,10000,1000,20000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_DARKBREATH,attack,202,5,10000,0,30000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_CALLSLAVE,attack,352,1,10000,0,5000,no,self,slavele,1,3253,3253,,,,,
|
||||
3254,T_W_O@SM_MAGNUM,chase,7,25,1500,0,3000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_SUMMONSLAVE,attack,196,5,10000,0,5000,no,randomtarget,always,,3253,3253,,,,,
|
||||
3254,T_W_O@NPC_PULSESTRIKE,chase,661,5,10000,0,30000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
3254,T_W_O@SM_ENDURE,attack,8,1,5000,0,10000,no,target,longrangeattacked,0,,,,,,,
|
||||
3254,T_W_O@NPC_PIERCINGATT,attack,158,10,300,0,30000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_PIERCINGATT,chase,158,10,500,0,5000,no,target,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_SILENCEATTACK,attack,178,5,750,250,10000,no,target,casttargeted,0,,,,,,6,
|
||||
3254,T_W_O@NPC_SILENCEATTACK,chase,178,5,750,250,3000,no,target,casttargeted,0,,,,,,6,
|
||||
3254,T_W_O@NPC_WIDESLEEP,attack,668,5,400,0,15000,no,self,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_WIDESTONE,attack,666,5,600,0,30000,no,self,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_WIDESOULDRAIN,attack,680,10,1000,0,60000,no,self,always,0,,,,,,,
|
||||
3254,T_W_O@NPC_CRITICALWOUND,attack,673,5,150,500,45000,no,target,always,,,,,,,,
|
||||
|
||||
@@ -49,11 +49,11 @@
|
||||
1057,YOYO,Yoyo,634,9016,10018,532,80,60,20,100,250,20,1000,150,1,0,300,800,400,{ petloot 20; },{ bonus bCritical,3; bonus bLuk,-1; }
|
||||
1023,ORK_WARRIOR,Orc Warrior,635,9017,10009,537,80,60,20,100,250,20,500,150,1,0,600,200,300,{ petskillattack2 "NPC_PIERCINGATT",100,1,0,10; },{ bonus bAtk,10; bonus bDef,-3; }
|
||||
1026,MUNAK,Munak,636,9018,10008,537,80,60,20,100,250,20,500,150,0,0,300,750,300,{ petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10; },{ bonus bInt,1; bonus bDef,1; }
|
||||
1110,DOKEBI,Dokebi,637,9019,10005,537,80,60,20,100,250,20,500,150,0,0,300,300,800,{ petskillattack "BS_HAMMERFALL",1,0,10; },{ bonus bMatkRate,1; bonus bAtkRate,-1; }
|
||||
1110,DOKEBI,Dokebi,637,9019,10005,537,80,60,20,100,250,20,500,150,0,0,300,300,800,{ petskillattack "BS_HAMMERFALL",1,0,10; },{ bonus bMatkRate,1; bonus2 bAddClass,Class_All,-1; }
|
||||
1170,SOHEE,Sohee,638,9020,10016,537,80,60,10,100,250,20,500,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,33,100; },{ bonus bStr,1; bonus bDex,1; }
|
||||
1029,ISIS,Isis,639,9021,10006,537,80,60,10,100,250,20,500,150,0,0,650,450,150,{ petskillsupport "PR_MAGNIFICAT",2,60,50,50; },{ bonus bMatkRate,-1; bonus bAtkRate,1; }
|
||||
1029,ISIS,Isis,639,9021,10006,537,80,60,10,100,250,20,500,150,0,0,650,450,150,{ petskillsupport "PR_MAGNIFICAT",2,60,50,50; },{ bonus bMatkRate,-1; bonus2 bAddClass,Class_All,1; }
|
||||
1155,PETIT,Petite,640,9022,10011,537,80,60,20,100,250,20,500,150,0,0,800,400,100,{ petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10; },{ bonus bDef,-2; bonus bMdef,-2; bonus bAspdRate,1; }
|
||||
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus bAtkRate,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
|
||||
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus2 bAddClass,Class_All,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
|
||||
1101,BAPHOMET_,Baphomet Jr.,642,9024,10001,518,80,60,10,100,250,20,200,150,0,0,1000,100,200,{ petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5; },{ bonus bDef,1; bonus bMdef,1; bonus2 bResEff,Eff_Stun,-100; }
|
||||
1188,BON_GUN,Bon Gun,659,9025,10020,537,80,60,30,100,250,20,500,150,1,0,600,200,400,{ petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1; },{ bonus bVit,1; bonus2 bResEff,Eff_Stun,100; }
|
||||
1200,ZHERLTHSH,Zealotus,660,9026,0,929,80,60,10,100,250,20,300,150,0,0,1000,100,500,{ petskillattack "AS_SONICBLOW",1,0,3; },{ bonus2 bAddRace,RC_Demihuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; }
|
||||
|
||||
@@ -110,7 +110,7 @@
|
||||
// Find Professor Worm's Memory
|
||||
1214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1216,0,0,0,0,0,0,0,2364,6522,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1216,0,0,0,0,0,0,0,2364,6542,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
@@ -121,7 +121,7 @@
|
||||
1224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1225,0,2367,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1227,0,0,0,0,0,0,0,2364,6522,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1227,0,0,0,0,0,0,0,2364,6542,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
1228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory"
|
||||
|
||||
// Academy 14.2
|
||||
@@ -928,6 +928,76 @@
|
||||
5369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered the Message"
|
||||
5370,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memory Record"
|
||||
|
||||
// Banquet Quests
|
||||
5402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Royal Richard"
|
||||
5403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Royal Richard"
|
||||
// Todo : Quests by race / level
|
||||
5404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Human"
|
||||
5405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Animal"
|
||||
5406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Insect"
|
||||
5407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Fish"
|
||||
5408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Plant"
|
||||
5409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Devil"
|
||||
5410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Angel"
|
||||
5411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Immortal"
|
||||
5412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Intangible"
|
||||
5413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Dragon"
|
||||
5414,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Warrior Discipline"
|
||||
5415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector"
|
||||
5416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector A"
|
||||
5417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector B"
|
||||
5418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector C"
|
||||
5419,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector D"
|
||||
5420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector E"
|
||||
5421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector F"
|
||||
5422,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector G"
|
||||
5423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector H"
|
||||
5424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Complete]Restricted Sector"
|
||||
5425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To My Beloved Fellow"
|
||||
5426,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]To My Beloved Fellow"
|
||||
5427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]To My Beloved Fellow"
|
||||
5428,0,0,0,0,0,0,0,3444,6924,2000,0,0,0,0,0,0,"Lowly Standards"
|
||||
5429,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Lowly Standards"
|
||||
5430,0,0,0,0,0,0,0,3444,6924,2000,0,0,0,0,0,0,"[Repeat]Lowly Standards"
|
||||
5431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clean Life"
|
||||
5432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Cleaning is complete."
|
||||
5433,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Clean Life"
|
||||
5434,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Clean Life"
|
||||
5435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Cleaning is complete."
|
||||
5436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Lights"
|
||||
5437,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Finding Lights"
|
||||
5438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Finding Lights"
|
||||
5439,0,0,0,0,0,0,0,3442,6921,2000,0,0,0,0,0,0,"Refreshing Prison Life"
|
||||
5440,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Refreshing Prison Life"
|
||||
5441,0,0,0,0,0,0,0,3442,6921,2000,0,0,0,0,0,0,"[Repeat]Refreshing Prison Life"
|
||||
5442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suppressing Darkness"
|
||||
5443,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Suppressing Darkness"
|
||||
5444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Suppressing Darkness"
|
||||
5445,0,0,0,0,0,0,0,3443,6922,2000,0,0,0,0,0,0,"Bothersome Little Thing"
|
||||
5446,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Bothersome Little Thing"
|
||||
5447,0,0,0,0,0,0,0,3443,6922,2000,0,0,0,0,0,0,"[Repeat]Bothersome Little Thing"
|
||||
5448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard"
|
||||
5449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard"
|
||||
5450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard"
|
||||
5451,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard"
|
||||
5452,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Request from Chief Guard"
|
||||
5453,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(1)"
|
||||
5454,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(2)"
|
||||
5455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(3)"
|
||||
5456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(4)"
|
||||
5457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(1)"
|
||||
5458,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(2)"
|
||||
5459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(3)"
|
||||
5460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(1)"
|
||||
5461,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(2)"
|
||||
5462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(3)"
|
||||
5463,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(1)"
|
||||
5464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(2)"
|
||||
5465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(3)"
|
||||
5466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(4)"
|
||||
5467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(5)"
|
||||
5468,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(6)"
|
||||
|
||||
6000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon"
|
||||
6001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon"
|
||||
6002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon"
|
||||
@@ -1549,6 +1619,33 @@
|
||||
7655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Play Laboratories Memory Records"
|
||||
7656,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation of Rekenber"
|
||||
|
||||
// Banquet Quests
|
||||
7681,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation to Royal Banquet"
|
||||
7682,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Socializing Starts from an Eye Contact"
|
||||
7683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Visit the Heines"
|
||||
7684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Visit the Nerius"
|
||||
7685,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What Is the Next Thing on the Schedule ?"
|
||||
7686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyhill and Skia"
|
||||
7687,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participating in the Banquet"
|
||||
7688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Movement"
|
||||
7689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Nyhill"
|
||||
7690,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Where Is Nyhill?"
|
||||
7691,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Waiting for the Ritual"
|
||||
7692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attend the Ritual"
|
||||
7693,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Surprise Attack"
|
||||
7694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I'd Like to See that Too"
|
||||
7695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the Past Memories of the Royal Family"
|
||||
7696,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's Next?"
|
||||
7697,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation from the Nerius"
|
||||
7698,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Heine Now"
|
||||
7699,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Past"
|
||||
7700,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Once More!"
|
||||
7701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Imir Heart"
|
||||
7702,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prontera at the Time"
|
||||
7703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Who Knows the Truth"
|
||||
7705,0,3450,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hope You Cannot Let Go"
|
||||
7706,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nillem Is Not Almighty"
|
||||
|
||||
// Lasagna Quests
|
||||
7711,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beginning"
|
||||
7712,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Where am I? Who am I??"
|
||||
@@ -1983,6 +2080,10 @@
|
||||
9315,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
9316,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||
|
||||
// EP14.3 Morse's Cave
|
||||
9318,0,3000,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morroc"
|
||||
9319,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morroc Continues"
|
||||
|
||||
//9327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||
//9328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||
//9329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||
@@ -2482,6 +2583,46 @@
|
||||
11388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige"
|
||||
11389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige"
|
||||
|
||||
// Banquet Quests
|
||||
11394,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Call of the Royal Head Chef"
|
||||
11395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11401,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs"
|
||||
11413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11419,0,0,0,0,0,0,0,3455,6935,3000,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?"
|
||||
11421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Unexpected Sauce"
|
||||
11422,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Sauce"
|
||||
11423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Griffin Barbecue"
|
||||
11424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Griffin Barbecue"
|
||||
11425,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Grilled Griffin"
|
||||
11426,0,0,0,0,0,0,0,3455,6935,3000,0,0,0,0,0,0,"Banquet: Washing 15 Dishes"
|
||||
11427,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Dish Collecting"
|
||||
11428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce"
|
||||
11429,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce"
|
||||
11430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce"
|
||||
11431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce"
|
||||
|
||||
// Lasagna Quests
|
||||
11435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp"
|
||||
11436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp"
|
||||
@@ -2842,6 +2983,9 @@
|
||||
|
||||
12363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"?????? ?? ??"
|
||||
|
||||
// Banquet Quests
|
||||
12369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Business Relation"
|
||||
|
||||
13000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering"
|
||||
13001,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering - Hold"
|
||||
|
||||
@@ -3117,6 +3261,56 @@
|
||||
//14290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||
//14291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||
|
||||
// Banquet Quests
|
||||
14469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look around the Walther Family"
|
||||
14470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of the Guardian Knight"
|
||||
14471,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Royal Prison"
|
||||
14472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gourmet Bigfoot"
|
||||
14473,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Veins"
|
||||
14474,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Isenhonor"
|
||||
14475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Jurgen"
|
||||
14476,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Levuiere and His Wife"
|
||||
14477,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What Is Going on?"
|
||||
14478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for the Clue"
|
||||
14479,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clean-up out of Apology"
|
||||
14480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Grease"
|
||||
14481,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Mold"
|
||||
14482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Dirt of Devil"
|
||||
14483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report the Completion of the Clean-up"
|
||||
14484,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"There Was a Furniture Delivery Man"
|
||||
14485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Am Upset"
|
||||
14486,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Heard the Story"
|
||||
14487,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"Please Find the Token of Memory"
|
||||
14488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please Deliver My Love"
|
||||
14489,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down"
|
||||
14490,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"My Love Once More"
|
||||
14491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down Again"
|
||||
14492,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"There Is a Silver Lining"
|
||||
14493,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"Today I Feel"
|
||||
14494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down Again"
|
||||
14495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Wolf"
|
||||
14496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Isaac"
|
||||
14497,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Wolf"
|
||||
14498,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Which Rumor"
|
||||
14499,0,1310,33,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prove Yourself"
|
||||
14500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete checking out the book"
|
||||
14501,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Wolf"
|
||||
14502,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Isaac"
|
||||
14503,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Wolf"
|
||||
14504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of Helmut"
|
||||
14505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Won't go Back"
|
||||
14506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Things Turned out This Way"
|
||||
14507,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Maximilian"
|
||||
14508,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jewel and Cloth"
|
||||
14509,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Still Making It"
|
||||
14510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pink Petal-like Dress"
|
||||
14511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beautiful Flower Decoration"
|
||||
14512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dress of the Night Sky"
|
||||
14513,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shawl of the Blazing Sun"
|
||||
14514,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Step of the Fairy"
|
||||
14515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sparkling Star"
|
||||
14516,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Shadow"
|
||||
|
||||
// Lasagna Quests
|
||||
14531,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Everything about Con-Chliina"
|
||||
14532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Greetings to Captain Gamberi"
|
||||
@@ -3147,9 +3341,9 @@
|
||||
14557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Truth is alway harsh"
|
||||
14558,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty Creatures"
|
||||
14559,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charm Effect Duration"
|
||||
14560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Ingredient"
|
||||
14561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dirty and Filty"
|
||||
14562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The basic are the best"
|
||||
14560,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"New Ingredient"
|
||||
14561,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty and Filty"
|
||||
14562,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"The basic are the best"
|
||||
14563,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Free time"
|
||||
14565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Emergency food supplies"
|
||||
14566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brilliant idea"
|
||||
@@ -3207,9 +3401,11 @@
|
||||
//15041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||
//15043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||
//15045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||
15050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||
15051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||
15052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||
|
||||
// Episode 15.1 : Airship Assault instance
|
||||
15050,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||
15051,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||
// 15052,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||
|
||||
// 2013 Christmas Event
|
||||
15055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : We are the great Single Union Army!"
|
||||
|
||||
@@ -38,6 +38,12 @@ Armor:
|
||||
- Type: REFINE_COST_OVER10_HD
|
||||
Price: 100000
|
||||
Material: 6225
|
||||
- Type: REFINE_COST_HOLINK
|
||||
Price: 15000
|
||||
Material: 7619
|
||||
- Type: REFINE_COST_WAGJAK
|
||||
Price: 20000
|
||||
Material: 985
|
||||
Rates:
|
||||
- Level: 1
|
||||
Bonus: 100
|
||||
@@ -163,6 +169,12 @@ WeaponLv1:
|
||||
- Type: REFINE_COST_OVER10_HD
|
||||
Price: 100000
|
||||
Material: 6226
|
||||
- Type: REFINE_COST_HOLINK
|
||||
Price: 500
|
||||
Material: 7620
|
||||
- Type: REFINE_COST_WAGJAK
|
||||
Price: 1000
|
||||
Material: 1010
|
||||
Rates:
|
||||
- Level: 8
|
||||
NormalChance: 60
|
||||
@@ -254,6 +266,12 @@ WeaponLv2:
|
||||
- Type: REFINE_COST_OVER10_HD
|
||||
Price: 100000
|
||||
Material: 6226
|
||||
- Type: REFINE_COST_HOLINK
|
||||
Price: 2000
|
||||
Material: 7620
|
||||
- Type: REFINE_COST_WAGJAK
|
||||
Price: 2000
|
||||
Material: 1011
|
||||
Rates:
|
||||
- Level: 7
|
||||
NormalChance: 60
|
||||
@@ -350,6 +368,12 @@ WeaponLv3:
|
||||
- Type: REFINE_COST_OVER10_HD
|
||||
Price: 100000
|
||||
Material: 6226
|
||||
- Type: REFINE_COST_HOLINK
|
||||
Price: 20000
|
||||
Material: 7620
|
||||
- Type: REFINE_COST_WAGJAK
|
||||
Price: 10000
|
||||
Material: 984
|
||||
Rates:
|
||||
- Level: 6
|
||||
NormalChance: 60
|
||||
@@ -451,6 +475,12 @@ WeaponLv4:
|
||||
- Type: REFINE_COST_OVER10_HD
|
||||
Price: 100000
|
||||
Material: 6226
|
||||
- Type: REFINE_COST_HOLINK
|
||||
Price: 50000
|
||||
Material: 7620
|
||||
- Type: REFINE_COST_WAGJAK
|
||||
Price: 20000
|
||||
Material: 984
|
||||
Rates:
|
||||
- Level: 5
|
||||
NormalChance: 60
|
||||
|
||||
@@ -1047,6 +1047,8 @@
|
||||
706,0,0,0,3000,0,0,-1
|
||||
//-- NPC_MAXPAIN
|
||||
716,0,0,0,10000,0,0,0
|
||||
//-- NPC_JACKFROST
|
||||
720,0,0,0,12500:17500:22500:27500:32500,0,0,-1
|
||||
|
||||
//===== 2nd Jobs Quest Skills ==============
|
||||
//-- KN_CHARGEATK
|
||||
@@ -1382,7 +1384,7 @@
|
||||
//-- SC_BLOODYLUST
|
||||
2303,2000,2000,0,10000:20000:30000,0,180000,-1
|
||||
//-- SC_FEINTBOMB
|
||||
2304,1000,0,0,500,1500,5000,-1
|
||||
2304,1000,0,0,1500,0,5000,-1
|
||||
//-- SC_ESCAPE
|
||||
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000,-1
|
||||
//==========================================
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
// 0x00800 - skill range affected by RA_RESEARCHTRAP
|
||||
// 0x01000 - skill that does not affect user that has NC_HOVERING active
|
||||
// 0x02000 - skill that can be using while riding warg
|
||||
// 0x04000 - skill that can't be used while in mado
|
||||
// 0x04000 - skill that can be used while on Madogear
|
||||
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
|
||||
// 0x10000 - skill that affects hidden targets
|
||||
// 0x20000 - skill that affects SC_GLOOMYDAY_SK
|
||||
@@ -91,7 +91,7 @@
|
||||
//****
|
||||
// Mage
|
||||
9,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, MG_SRECOVERY,Increase SP Recovery
|
||||
10,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0,0x4000, MG_SIGHT,Sight
|
||||
10,0,6,4,3,0x3,3,1,1,yes,0,0,0,magic,0,0x0, MG_SIGHT,Sight
|
||||
11,9,6,1,8,0x6,1,10,1,yes,0,0x42000,0,magic,0,0x0, MG_NAPALMBEAT,Napalm Beat
|
||||
12,9,8,2,8,0x1,0,10,1,yes,0,0,0,magic,0,0x0, MG_SAFETYWALL,Safety Wall
|
||||
13,9,8,1,8,0,0,10,1:1:2:2:3:3:4:4:5:5,yes,0,0x2000,0,magic,0,0x0, MG_SOULSTRIKE,Soul Strike
|
||||
@@ -110,7 +110,7 @@
|
||||
23,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, AL_DEMONBANE,Demon Bane
|
||||
24,0,6,4,6,0x3,2,1,1,yes,0,0x0,0,magic,0,0x0, AL_RUWACH,Ruwach
|
||||
25,9,6,2,0,0x1,0,1,1,yes,0,0,0,magic,0,0x0, AL_PNEUMA,Pneuma
|
||||
26,0,6,4,0,0x1,0,2,1,yes,0,0,0,magic,0,0x40, AL_TELEPORT,Teleport
|
||||
26,0,6,4,0,0x1,0,2,1,yes,0,0,0,magic,0,0x4040, AL_TELEPORT,Teleport
|
||||
27,9,6,2,0,0x1,0,4,1,yes,0,0,3,magic,0,0x0, AL_WARP,Warp Portal
|
||||
28,9,6,16,6,0x21,0,10,1,yes,0,0x2000,0,magic,0,0x0, AL_HEAL,Heal
|
||||
29,9,6,16,0,0x1,0,10,1,yes,0,0,0,magic,0,0x0, AL_INCAGI,Increase AGI
|
||||
@@ -144,7 +144,7 @@
|
||||
48,-1,8,0,-1,0,0,10,2,no,0,0,0,weapon,0,0x0, TF_DOUBLE,Double Attack
|
||||
49,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, TF_MISS,Improve Dodge
|
||||
50,1,6,1,0,1,0,10,1,no,0,0,0,weapon,0,0x0, TF_STEAL,Steal
|
||||
51,1,6,4,0,1,0,10,1,no,0,0,0,none,0,0x84044, TF_HIDING,Hiding
|
||||
51,1,6,4,0,1,0,10,1,no,0,0,0,none,0,0x80044, TF_HIDING,Hiding
|
||||
52,-2,6,1,5,0,0,10,1,no,0,0,0,weapon,0,0x0, TF_POISON,Envenom
|
||||
53,9,6,16,5,0x1,0,1,1,no,0,0,0,weapon,0,0x0, TF_DETOXIFY,Detoxify
|
||||
//
|
||||
@@ -213,13 +213,13 @@
|
||||
105,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_HILTBINDING,Hilt Binding
|
||||
106,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0,0x0, BS_FINDINGORE,Ore Discovery
|
||||
107,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, BS_WEAPONRESEARCH,Weaponry Research
|
||||
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x4000, BS_REPAIRWEAPON,Weapon Repair
|
||||
108,2,6,16,0,0x1,0,1,1,yes,0,0,0,weapon,0,0x0, BS_REPAIRWEAPON,Weapon Repair
|
||||
109,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0,0x0, BS_SKINTEMPER,Skin Tempering
|
||||
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x4000, BS_HAMMERFALL,Hammer Fall
|
||||
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_ADRENALINE,Adrenaline Rush
|
||||
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_WEAPONPERFECT,Weapon Perfection
|
||||
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x4000, BS_OVERTHRUST,Power-Thrust
|
||||
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, BS_MAXIMIZE,Maximize Power
|
||||
110,1,6,2,0,0x3,2:2:2:2:2:12,5,1,no,0,0,0,weapon,0,0x0, BS_HAMMERFALL,Hammer Fall
|
||||
111,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_ADRENALINE,Adrenaline Rush
|
||||
112,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_WEAPONPERFECT,Weapon Perfection
|
||||
113,0,6,4,0,0x3,-1,5,1,no,0,0,0,weapon,0,0x0, BS_OVERTHRUST,Power-Thrust
|
||||
114,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, BS_MAXIMIZE,Maximize Power
|
||||
|
||||
//****
|
||||
// Hunter
|
||||
@@ -334,7 +334,7 @@
|
||||
211,1,6,1,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, RG_STEALCOIN,Mug
|
||||
212,-1,6,1,-1,0x40,0,10,1,no,0,0,0,weapon,0,0x4, RG_BACKSTAP,Back Stab
|
||||
213,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, RG_TUNNELDRIVE,Stalk
|
||||
214,0,6,4,-1,0x2,3,5,1,no,0,0x40000,0,weapon,0,0x4, RG_RAID,Sightless Mind
|
||||
214,0,6,4,-1,0x2,4,5,1,no,0,0x40000,0,weapon,0,0x4, RG_RAID,Sightless Mind
|
||||
215,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, RG_STRIPWEAPON,Divest Weapon
|
||||
216,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, RG_STRIPSHIELD,Divest Shield
|
||||
217,1,6,1,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, RG_STRIPARMOR,Divest Armor
|
||||
@@ -561,10 +561,10 @@
|
||||
|
||||
//****
|
||||
// Whitesmith
|
||||
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x4000, WS_MELTDOWN,Shattering Strike
|
||||
384,0,0,4,0,0x1,0,10,1,yes,0,0,0,weapon,0,0x0, WS_MELTDOWN,Shattering Strike
|
||||
385,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATECOIN,Create Coins
|
||||
386,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, WS_CREATENUGGET,Create Nuggets
|
||||
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x4000, WS_CARTBOOST,Cart Boost
|
||||
387,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, WS_CARTBOOST,Cart Boost
|
||||
388,9,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WS_SYSTEMCREATE,Auto Attack System
|
||||
|
||||
//****
|
||||
@@ -678,7 +678,7 @@
|
||||
|
||||
//****
|
||||
// Blacksmith
|
||||
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0,0x4000, BS_ADRENALINE2,Advanced Adrenaline Rush
|
||||
459,0,6,4,0,0x3,-1,1,1,no,0,0x8,0,weapon,0,0x0, BS_ADRENALINE2,Advanced Adrenaline Rush
|
||||
|
||||
//****
|
||||
// Soul Linker
|
||||
@@ -702,16 +702,16 @@
|
||||
474,0,0,4,0,0x1,0,10,1,no,0,0x2,0,none,0,0x0, NPC_EMOTION_ON,Emotion ON
|
||||
475,0,0,4,0,0x1,0,1,1,yes,0,0,0,none,0,0x0, ST_PRESERVE,Preserve
|
||||
476,1,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, ST_FULLSTRIP,Divest All
|
||||
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x4000, WS_WEAPONREFINE,Upgrade Weapon
|
||||
477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, WS_WEAPONREFINE,Upgrade Weapon
|
||||
478,3,6,2,0,0x3,3,10,1,no,0,0,0,none,0,0x0, CR_SLIMPITCHER,Aid Condensed Potion
|
||||
479,1,6,16,0,0x1,0,5,1,yes,0,0,0,weapon,0,0x0, CR_FULLPROTECTION,Full Protection
|
||||
480,5,8,1,-1,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
|
||||
480,4,8,1,-1,0,0,5,5,no,0,0,0,weapon,0,0x20000, PA_SHIELDCHAIN,Shield Chain
|
||||
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, HP_MANARECHARGE,Mana Recharge
|
||||
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, PF_DOUBLECASTING,Double Casting
|
||||
483,18,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0,0x0, HW_GANBANTEIN,Ganbantein
|
||||
484,18,6,2,2,0xD1,0,5,1,yes,0,0x18000,0,misc,0,0x11010, HW_GRAVITATION,Gravitation Field
|
||||
485,-2,6,1,-1,0x0,0,10,1,no,0,0,0,weapon,0,0x4000, WS_CARTTERMINATION,Cart Termination
|
||||
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, WS_OVERTHRUSTMAX,Maximum Power Thrust
|
||||
485,-2,6,1,-1,0x0,0,10,1,no,0,0,0,weapon,0,0x0, WS_CARTTERMINATION,Cart Termination
|
||||
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, WS_OVERTHRUSTMAX,Maximum Power Thrust
|
||||
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x8, CG_LONGINGFREEDOM,Longing for Freedom
|
||||
488,0,6,4,0,0x1,1,5,1,no,0,0x20,0,misc,0,0x1, CG_HERMODE,Wand of Hermode
|
||||
489,9,6,1,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, CG_TAROTCARD,Tarot Card of Fate
|
||||
@@ -863,7 +863,7 @@
|
||||
717,0,6,1,0,0xD2,18,10,1,no,0,0x2,0,misc,0,0x0, NPC_MAXPAIN_ATK,Max Pain Attack
|
||||
718,0,0,4,0,0x1,0,10,1,no,0,0x2,0,magic,0,0x0, NPC_DEATHSUMMON,Death Summon
|
||||
//719,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HELLBURNING,Hell Burning
|
||||
//720,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
|
||||
720,0,8,4,1,0x2,5:6:7:8:9,5,-5,no,0,0,0,magic,0,0x0, NPC_JACKFROST,Jack Frost 2
|
||||
//721,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEWEB,Wide Web
|
||||
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
|
||||
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
|
||||
@@ -893,6 +893,12 @@
|
||||
//747,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEASH,Leash
|
||||
//748,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDELEASH,Wide Leash
|
||||
//749,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDECRITICALWOUND,Wide Critical Wound
|
||||
//750,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_EARTHQUAKE_K,Earthquake K
|
||||
//751,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_ALL_STAT_DOWN,All Stat Down
|
||||
//752,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_GRADUAL_GRAVITY,Gradual Gravity
|
||||
//753,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_DAMAGE_HEAL,Damage Heal
|
||||
//754,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_IMMUNE_PROPERTY,Immune Property
|
||||
//755,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_MOVE_COORDINATE,Move Coordinate
|
||||
|
||||
//****
|
||||
// 2nd Quest Skills
|
||||
@@ -907,8 +913,8 @@
|
||||
1009,-9,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,3,0x0, HT_PHANTASMIC,Phantasmic Arrow
|
||||
1010,9,6,1,0,0x1,0,1,0,no,0,0x1,0,misc,0,0x0, BA_PANGVOICE,Pang Voice
|
||||
1011,9,6,1,0,0x1,0,1,0,no,0,0x1,0,misc,0,0x0, DC_WINKCHARM,Wink of Charm
|
||||
1012,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x4000, BS_UNFAIRLYTRICK,Unfair Trick
|
||||
1013,0,6,4,0,0x3,2,1,0,no,0,0x1,0,weapon,0,0x2000, BS_GREED,Greed
|
||||
1012,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x0, BS_UNFAIRLYTRICK,Unfair Trick
|
||||
1013,0,6,4,0,0x3,2,1,0,no,0,0x1,0,weapon,0,0x6000, BS_GREED,Greed
|
||||
1014,0,6,4,6,0x3,14,1,0,yes,0,0x1,0,magic,0,0x0, PR_REDEMPTIO,Redemptio
|
||||
1015,9,6,16,0,0x1,0,1,1,no,0,0x401,0,weapon,0,0x0, MO_KITRANSLATION,Ki Translation
|
||||
1016,-1,6,1,-1,0x2,1,1,1,no,0,0x1,0,weapon,5,0x0, MO_BALKYOUNG,Ki Explosion
|
||||
@@ -1048,34 +1054,34 @@
|
||||
//****
|
||||
// NC Mechanic
|
||||
2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, NC_MADOLICENCE,Mado License
|
||||
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, NC_BOOSTKNUCKLE,Boost Knuckle
|
||||
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x0, NC_PILEBUNKER,Pile Bunker
|
||||
2258,13,6,1,-1,0x2,1,3,1,no,0,0x40000,0,weapon,0,0x0, NC_VULCANARM,Vulcan Arm
|
||||
2259,5,6,1,3,0,1,3,1,no,0,0,5,weapon,0,0x0, NC_FLAMELAUNCHER,Flame Launcher
|
||||
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x0, NC_COLDSLOWER,Cold Slower
|
||||
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x0, NC_ARMSCANNON,Arm Cannon
|
||||
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_ACCELERATION,Acceleration
|
||||
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_HOVERING,Hovering
|
||||
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_F_SIDESLIDE,Front-Side Slide
|
||||
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x0, NC_B_SIDESLIDE,Back-Side Slide
|
||||
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x4000, NC_BOOSTKNUCKLE,Boost Knuckle
|
||||
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0,0x4000, NC_PILEBUNKER,Pile Bunker
|
||||
2258,13,6,1,-1,0x2,1,3,1,no,0,0x40000,0,weapon,0,0x4000, NC_VULCANARM,Vulcan Arm
|
||||
2259,5,6,1,3,0,1,3,1,no,0,0,5,weapon,0,0x4000, NC_FLAMELAUNCHER,Flame Launcher
|
||||
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0x40000,0,weapon,0,0x4000, NC_COLDSLOWER,Cold Slower
|
||||
2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0,0x4000, NC_ARMSCANNON,Arm Cannon
|
||||
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_ACCELERATION,Acceleration
|
||||
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_HOVERING,Hovering
|
||||
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_F_SIDESLIDE,Front-Side Slide
|
||||
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_B_SIDESLIDE,Back-Side Slide
|
||||
2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0,0x0, NC_MAINFRAME,Mainframe Restructure
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x0, NC_SELFDESTRUCTION,Self Destruction
|
||||
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x0, NC_SHAPESHIFT,Shape Shift
|
||||
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_EMERGENCYCOOL,Emergency Cool
|
||||
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x0, NC_INFRAREDSCAN,Infrared Scan
|
||||
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0,0x0, NC_ANALYZE,Analyze
|
||||
2272,0,6,4,0,0x3,2,3,1,no,0,0,0,none,0,0x0, NC_MAGNETICFIELD,Magnetic Field
|
||||
2273,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_NEUTRALBARRIER,Neutral Barrier
|
||||
2274,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x0, NC_STEALTHFIELD,Stealth Field
|
||||
2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x0, NC_REPAIR,Repair
|
||||
2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x4000, NC_SELFDESTRUCTION,Self Destruction
|
||||
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x4000, NC_SHAPESHIFT,Shape Shift
|
||||
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_EMERGENCYCOOL,Emergency Cool
|
||||
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x4000, NC_INFRAREDSCAN,Infrared Scan
|
||||
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0,0x4000, NC_ANALYZE,Analyze
|
||||
2272,0,6,4,0,0x3,2,3,1,no,0,0,0,none,0,0x4000, NC_MAGNETICFIELD,Magnetic Field
|
||||
2273,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_NEUTRALBARRIER,Neutral Barrier
|
||||
2274,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0,0x4000, NC_STEALTHFIELD,Stealth Field
|
||||
2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0,0x4000, NC_REPAIR,Repair
|
||||
2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, NC_TRAININGAXE,Axe Training
|
||||
2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0x0, NC_RESEARCHFE,Research Fire/Earth
|
||||
2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6,0x0, NC_AXEBOOMERANG,Axe Boomerang
|
||||
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x0, NC_POWERSWING,Power Swing
|
||||
2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0x40000,0,weapon,0,0x0, NC_AXETORNADO,Axe Tornado
|
||||
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x0, NC_SILVERSNIPER,FAW - Silver Sniper
|
||||
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x0, NC_MAGICDECOY,FAW - Magic Decoy
|
||||
2283,5,6,1,0,0x1,0,1,1,no,0,0,0,none,0,0x0, NC_DISJOINT,FAW Removal
|
||||
2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6,0x4000, NC_AXEBOOMERANG,Axe Boomerang
|
||||
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0x4000, NC_POWERSWING,Power Swing
|
||||
2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0x40000,0,weapon,0,0x4000, NC_AXETORNADO,Axe Tornado
|
||||
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x4000, NC_SILVERSNIPER,FAW - Silver Sniper
|
||||
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0,0x4000, NC_MAGICDECOY,FAW - Magic Decoy
|
||||
2283,5,6,1,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_DISJOINT,FAW Removal
|
||||
|
||||
//****
|
||||
// SC Shadow Chaser
|
||||
@@ -1235,11 +1241,11 @@
|
||||
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
||||
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||
2485,9,6,2,3,0,0,5,1,yes,0,0,1,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
|
||||
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
|
||||
2488,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_TEAR_GAS,Fire Expansion Tear Gas
|
||||
2489,11,8,1,-1,0x28,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0,0,magic,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
|
||||
2489,11,8,1,0,0x60,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0x18000,0,misc,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
|
||||
2490,9,6,2,0,0x3,1,5,1,yes,0,0x80,2:3:4:5:6,misc,0,0x0, GN_HELLS_PLANT,Hell's Plant
|
||||
2491,0,6,1,0,0x90,0,5,1,no,0,0,0,misc,0,0x0, GN_HELLS_PLANT_ATK,Hell's Plant Attack
|
||||
2492,0,6,4,0,0x3,5:6:6:7:7,5,1,yes,0,0,0,none,0,0x0, GN_MANDRAGORA,Howling of Mandragora
|
||||
@@ -1295,6 +1301,50 @@
|
||||
//2573,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_B_FLICKER_ATK,Bind Flicker Attack
|
||||
//2574,0,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0, RL_GLITTERING_GREED_ATK,Flip The Coin Greed Attack
|
||||
|
||||
// Star Emperor
|
||||
2574,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFMOON,Light of Moon
|
||||
2575,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_LUNARSTANCE,Lunar Stance
|
||||
2576,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FULLMOONKICK,Full Moon Kick
|
||||
2577,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFSTAR,Light of Star
|
||||
2578,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_STARSTANCE,Star Stance
|
||||
2579,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_NEWMOONKICK,New Moon Kick
|
||||
2580,1,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FLASHKICK,Flash Kick
|
||||
2581,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_STAREMPEROR,Star Emperor
|
||||
2582,3,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_NOVAEXPLOSING,Nova Explosing
|
||||
2583,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_UNIVERSESTANCE,Universe Stance
|
||||
2584,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FALLINGSTAR,Falling Star
|
||||
2585,9,0,1,0,0,0,1,0,yes,0,0,0,none,0,0, SJ_GRAVITYCONTROL,Gravity Control
|
||||
2586,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_BOOKOFDIMENSION,Book of Dimension
|
||||
2587,7,0,2,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_BOOKOFCREATINGSTAR,Book of Creating Star
|
||||
2588,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_DOCUMENT,Document
|
||||
2589,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0, SJ_PURIFY,Purify
|
||||
2590,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFSUN,Light of Sun
|
||||
2591,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_SUNSTANCE,Sun Stance
|
||||
2592,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_SOLARBURST,Solar Burst
|
||||
2593,1,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_PROMINENCEKICK,Prominence Kick
|
||||
2594,0,0,1,0,0,0,7,0,yes,0,0x4000,0,none,0,0, SJ_FALLINGSTAR_ATK,Falling Star Attack
|
||||
2595,0,0,1,0,0,0,7,0,yes,0,0x4000,0,none,0,0, SJ_FALLINGSTAR_ATK2,Falling Star Attack 2
|
||||
|
||||
// Soul Reaper
|
||||
2596,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULGOLEM,Soul Golem
|
||||
2597,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULSHADOW,Soul Shadow
|
||||
2598,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULFALCON,Soul Falcon
|
||||
2599,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULFAIRY,Soul Fairy
|
||||
2600,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_CURSEEXPLOSION,Curse Explosion
|
||||
2601,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULCURSE,Soul Curse
|
||||
2602,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SPA,Espa
|
||||
2603,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SHA,Esha
|
||||
2604,9,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SP_SWHOO,Eswhoo
|
||||
// TODO: Why does this have a range?
|
||||
2605,11,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SP_SOULUNITY,Soul Unity
|
||||
2606,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULDIVISION,Soul Division
|
||||
2607,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULREAPER,Soul Reaper
|
||||
2608,9,0,16,0,0,0,3,0,yes,0,0,0,none,0,0, SP_SOULREVOLVE,Soul Revolve
|
||||
2609,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULCOLLECT,Soul Collect
|
||||
2610,7,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULEXPLOSION,Soul Explosion
|
||||
2611,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0, SP_SOULENERGY,Soul Energy
|
||||
2612,7,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_KAUTE,Kaute
|
||||
|
||||
//****
|
||||
// Kagerou & Oboro
|
||||
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Shadow Hiding
|
||||
@@ -1346,7 +1396,7 @@
|
||||
5003,7,6,1,-1,0x2,4:5:6:7:-1,5,1,no,0,0,0,weapon,0,0x0, GN_ILLUSIONDOPING,Illusion Doping
|
||||
5004,9,6,2,1,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
|
||||
5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0,0x0, RK_LUXANIMA,Lux Anima
|
||||
5006,1,6,2,3,0x2,3,5,1,no,0,0,3,misc,0,0x0, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5006,1,6,2,3,0x2,3,5,1,no,0,0,3,misc,0,0x4000, NC_MAGMA_ERUPTION,Magma Eruption
|
||||
5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0,0x0, WM_FRIGG_SONG,Frigg's Song
|
||||
5008,0,6,4,0,0x3,11,5,1,no,0,0,0,none,0,0x0, SO_ELEMENTAL_SHIELD,Elemental Shield
|
||||
5009,1,6,1,0,0x1,0,5,1,no,0,0,0,none,0,0x0, SR_FLASHCOMBO,Flash Combo
|
||||
@@ -1354,7 +1404,7 @@
|
||||
5011,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, AB_OFFERTORIUM,Offertorium
|
||||
5012,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, WL_TELEKINESIS_INTENSE,Intense Telekinesis
|
||||
5013,0,6,4,0,0x3,0,5,1,no,0,0,0,none,0,0x0, LG_KINGS_GRACE,King's Grace
|
||||
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, ALL_FULL_THROTTLE,Full Throttle
|
||||
5014,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x4000, ALL_FULL_THROTTLE,Full Throttle
|
||||
|
||||
// Summoner
|
||||
5018,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_BASIC_SKILL,New Basic Skill
|
||||
@@ -1405,6 +1455,10 @@
|
||||
5064,3,6,16,0,0x1,0,1,1,yes,0,0x4,0,none,0,0, WE_ONEFOREVER,One Forever
|
||||
5065,1,6,4,0,0x3,3,1,1,yes,0,0x4,0,none,0,0, WE_CHEERUP,Cheer Up
|
||||
|
||||
// New Arch Bishop Skills
|
||||
5072,11,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, AB_VITUPERATUM,Vituperatum
|
||||
5073,0,0,4,0,0,0,1,0,yes,0,0,0,none,0,0, AB_CONVENIO,Convenio
|
||||
|
||||
//****
|
||||
// Homunculus S
|
||||
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, HLIF_HEAL,Healing Touch
|
||||
@@ -1557,3 +1611,4 @@
|
||||
10013,0,0,4,0,0x3,0,1,0,yes,0,0x10,0,none,0,0x40, GD_EMERGENCYCALL,Urgent Call
|
||||
10014,0,0,0,0,0,0,1,0,no,0,0x10,0,none,0,0x0, GD_DEVELOPMENT,Permanent Development
|
||||
10015,0,0,4,0,0x3,0,3,0,yes,0,0x10,0,none,0,0x40, GD_ITEMEMERGENCYCALL,Item Emergency Call
|
||||
10016,0,0,0,0,0,0,5,0,no,0,0x10,0,none,0,0x0, GD_GUILD_STORAGE,Guild Storage Expansion
|
||||
|
||||
@@ -691,11 +691,11 @@
|
||||
|
||||
2267,0,0,200,0,0,0,99,0,0,mado,0,0,6146,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2802 //NC_SELFDESTRUCTION
|
||||
2268,0,0,100,0,0,0,99,0,0,mado,0,0,6360,3,6363,3,6362,3,6361,3,6146,2,0,0,0,0,0,0,0,0,0,0,2803 //NC_SHAPESHIFT
|
||||
2269,0,0,20,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2804 //NC_EMERGENCYCOOL
|
||||
2269,0,0,20,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2804:2809:2810 //NC_EMERGENCYCOOL
|
||||
2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN
|
||||
2271,0,0,30,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ANALYZE
|
||||
2272,0,0,60:70:80,0,0,0,99,0,0,mado,0,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2805 //NC_MAGNETICFIELD
|
||||
2273,0,0,80:90:100,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2806 //NC_NEUTRALBARRIER
|
||||
2272,0,0,60:70:80,0,0,0,99,0,0,mado,0,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2805 //NC_MAGNETICFIELD
|
||||
2273,0,0,80:90:100,0,0,0,99,0,0,mado,0,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2806 //NC_NEUTRALBARRIER
|
||||
2274,0,0,80:100:120,0,0,0,99,0,0,mado,0,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2808 //NC_STEALTHFIELD
|
||||
2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,12392,1,12392,1,12393,1,12393,1,12394,1,0,0,0,0,0,0,0,0,0,0,2807 //NC_REPAIR
|
||||
|
||||
@@ -915,6 +915,47 @@
|
||||
//2573,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_B_FLICKER_ATK
|
||||
//2574,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_GLITTERING_GREED_ATK
|
||||
|
||||
// Star Emperor
|
||||
2574,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||
2575,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||
2576,0,0,30:35:40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||
2577,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||
2578,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||
2579,0,0,20:25:30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||
2580,0,0,45:40:35:30:25:20:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||
2581,0,0,70:75:80:85:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||
2582,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||
2583,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||
2584,0,0,40:45:50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||
2585,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||
2586,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||
2587,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||
2588,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||
2590,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||
2591,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||
2592,0,0,34:37:40:43:46:49:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||
2593,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||
2594,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR_ATK##
|
||||
2595,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR_ATK2##
|
||||
|
||||
// Soul Reaper
|
||||
2596,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
|
||||
2597,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
|
||||
2598,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
|
||||
2599,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
|
||||
2600,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
|
||||
2601,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
|
||||
2602,0,0,52:56:60:64:68,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SPA##
|
||||
2603,0,0,18:20:22:24:26,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SHA##
|
||||
2604,0,0,66:70:74:78:82:86:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SWHOO##
|
||||
2605,0,0,44:46:48:50:52:54:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
|
||||
2606,0,0,36:40:44:48:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULDIVISION##
|
||||
2607,0,0,42:44:46:48:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
|
||||
2608,0,0,50:100:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULREVOLVE##
|
||||
2609,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
|
||||
2610,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULEXPLOSION##
|
||||
2612,0,0,24:30:36:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_KAUTE##
|
||||
|
||||
//****
|
||||
// Kagerou/Oboro
|
||||
3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_YAMIKUMO
|
||||
@@ -1011,6 +1052,10 @@
|
||||
5064,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_ONEFOREVER
|
||||
5065,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP
|
||||
|
||||
// New Arch Bishop Skills
|
||||
5072,0,0,144:120:106:92:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_VITUPERATUM##
|
||||
5073,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CONVENIO##
|
||||
|
||||
8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||
8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||
8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_CHANGE
|
||||
|
||||
@@ -6142,3 +6142,381 @@
|
||||
4238,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||
4238,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||
4238,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
||||
|
||||
//Star Emperor
|
||||
4239,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
4239,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||
4239,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||
4239,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||
4239,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||
4239,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||
4239,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||
4239,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||
4239,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||
4239,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||
4239,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||
4239,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||
4239,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||
4239,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||
4239,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||
4239,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||
4239,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||
4239,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||
4239,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||
4239,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
|
||||
4239,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
|
||||
4239,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
|
||||
4239,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
|
||||
4239,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
|
||||
4239,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
|
||||
4239,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
|
||||
4239,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
|
||||
4239,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
|
||||
4239,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
|
||||
4239,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
|
||||
4239,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
|
||||
4239,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
|
||||
4239,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
|
||||
4239,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
|
||||
4239,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
|
||||
4239,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||
4239,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||
4239,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||
4239,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||
4239,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||
4239,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||
4239,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||
4239,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||
4239,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||
4239,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||
4239,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||
4239,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||
4239,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||
4239,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||
4239,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||
4239,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||
4239,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||
4239,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
|
||||
4239,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||
4239,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||
4239,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||
4239,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||
4239,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
|
||||
//Soul Reaper
|
||||
4240,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
4240,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||
4240,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||
4240,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||
4240,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||
4240,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||
4240,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||
4240,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||
4240,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||
4240,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||
4240,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||
4240,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||
4240,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||
4240,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||
4240,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||
4240,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||
4240,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||
4240,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||
4240,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||
4240,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
|
||||
4240,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
|
||||
4240,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
|
||||
4240,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor#
|
||||
4240,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader#
|
||||
4240,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice#
|
||||
4240,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight#
|
||||
4240,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard#
|
||||
4240,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest#
|
||||
4240,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist#
|
||||
4240,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue#
|
||||
4240,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin#
|
||||
4240,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
|
||||
4240,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter#
|
||||
4240,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker#
|
||||
4240,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
|
||||
4240,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai#
|
||||
4240,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
|
||||
4240,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
|
||||
4240,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina#
|
||||
4240,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin#
|
||||
4240,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern#
|
||||
4240,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma#
|
||||
4240,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
|
||||
4240,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
|
||||
4240,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
|
||||
4240,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
|
||||
4240,2596,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
|
||||
4240,2597,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
|
||||
4240,2598,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
|
||||
4240,2599,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
|
||||
4240,2600,5,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
|
||||
4240,2601,5,2607,3,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
|
||||
4240,2602,5,2603,1,0,0,0,0,0,0,0,0 //SP_SPA##
|
||||
4240,2603,5,2607,3,0,0,0,0,0,0,0,0 //SP_SHA##
|
||||
4240,2604,7,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO##
|
||||
4240,2605,7,2611,3,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
|
||||
4240,2606,5,2602,5,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION##
|
||||
4240,2607,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
|
||||
4240,2608,3,2611,3,2612,3,0,0,0,0,0,0 //SP_SOULREVOLVE##
|
||||
4240,2609,5,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
|
||||
4240,2610,5,2596,1,2597,1,2598,1,2599,1,2600,2 //SP_SOULEXPLOSION##
|
||||
4240,2611,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULENERGY##
|
||||
4240,2612,5,2611,1,0,0,0,0,0,0,0,0 //SP_KAUTE##
|
||||
4240,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
|
||||
//Baby Star Emperor
|
||||
4241,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
4241,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||
4241,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||
4241,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||
4241,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||
4241,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||
4241,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||
4241,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||
4241,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||
4241,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||
4241,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||
4241,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||
4241,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||
4241,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||
4241,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||
4241,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||
4241,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||
4241,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||
4241,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||
4241,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
|
||||
4241,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
|
||||
4241,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
|
||||
4241,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
|
||||
4241,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
|
||||
4241,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
|
||||
4241,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
|
||||
4241,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
|
||||
4241,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
|
||||
4241,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
|
||||
4241,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
|
||||
4241,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
|
||||
4241,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
|
||||
4241,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
|
||||
4241,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
|
||||
4241,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
|
||||
4241,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||
4241,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||
4241,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||
4241,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||
4241,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||
4241,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||
4241,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||
4241,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||
4241,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||
4241,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||
4241,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||
4241,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||
4241,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||
4241,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||
4241,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||
4241,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||
4241,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||
4241,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
|
||||
4241,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||
4241,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||
4241,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||
4241,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||
4241,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
|
||||
4241,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
|
||||
4241,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
||||
|
||||
//Baby Soul Reaper
|
||||
4242,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
4242,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||
4242,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||
4242,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||
4242,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||
4242,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||
4242,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||
4242,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||
4242,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||
4242,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||
4242,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||
4242,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||
4242,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||
4242,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||
4242,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||
4242,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||
4242,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||
4242,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||
4242,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||
4242,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
|
||||
4242,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
|
||||
4242,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
|
||||
4242,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor#
|
||||
4242,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader#
|
||||
4242,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice#
|
||||
4242,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight#
|
||||
4242,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard#
|
||||
4242,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest#
|
||||
4242,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist#
|
||||
4242,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue#
|
||||
4242,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin#
|
||||
4242,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
|
||||
4242,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter#
|
||||
4242,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker#
|
||||
4242,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
|
||||
4242,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai#
|
||||
4242,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
|
||||
4242,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
|
||||
4242,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina#
|
||||
4242,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin#
|
||||
4242,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern#
|
||||
4242,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma#
|
||||
4242,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
|
||||
4242,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
|
||||
4242,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
|
||||
4242,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
|
||||
4242,2596,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
|
||||
4242,2597,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
|
||||
4242,2598,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
|
||||
4242,2599,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
|
||||
4242,2600,5,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
|
||||
4242,2601,5,2607,3,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
|
||||
4242,2602,5,2603,1,0,0,0,0,0,0,0,0 //SP_SPA##
|
||||
4242,2603,5,2607,3,0,0,0,0,0,0,0,0 //SP_SHA##
|
||||
4242,2604,7,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO##
|
||||
4242,2605,7,2611,3,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
|
||||
4242,2606,5,2602,5,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION##
|
||||
4242,2607,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
|
||||
4242,2608,3,2611,3,2612,3,0,0,0,0,0,0 //SP_SOULREVOLVE##
|
||||
4242,2609,5,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
|
||||
4242,2610,5,2596,1,2597,1,2598,1,2599,1,2600,2 //SP_SOULEXPLOSION##
|
||||
4242,2611,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULENERGY##
|
||||
4242,2612,5,2611,1,0,0,0,0,0,0,0,0 //SP_KAUTE##
|
||||
4242,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
|
||||
4242,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
|
||||
4242,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
||||
|
||||
//Star Emperor (Union)
|
||||
4243,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
4243,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||
4243,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||
4243,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||
4243,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||
4243,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||
4243,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||
4243,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||
4243,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||
4243,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||
4243,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||
4243,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||
4243,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||
4243,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||
4243,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||
4243,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||
4243,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||
4243,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||
4243,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||
4243,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
|
||||
4243,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
|
||||
4243,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
|
||||
4243,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
|
||||
4243,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
|
||||
4243,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
|
||||
4243,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
|
||||
4243,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
|
||||
4243,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
|
||||
4243,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
|
||||
4243,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
|
||||
4243,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
|
||||
4243,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
|
||||
4243,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
|
||||
4243,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
|
||||
4243,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
|
||||
4243,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||
4243,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||
4243,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||
4243,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||
4243,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||
4243,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||
4243,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||
4243,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||
4243,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||
4243,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||
4243,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||
4243,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||
4243,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||
4243,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||
4243,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||
4243,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||
4243,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||
4243,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
|
||||
4243,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||
4243,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||
4243,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||
4243,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||
4243,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
|
||||
//Baby Star Emperor (Union)
|
||||
4244,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
4244,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||
4244,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||
4244,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||
4244,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||
4244,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||
4244,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||
4244,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||
4244,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||
4244,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||
4244,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||
4244,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||
4244,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||
4244,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||
4244,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||
4244,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||
4244,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||
4244,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||
4244,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||
4244,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
|
||||
4244,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
|
||||
4244,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
|
||||
4244,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
|
||||
4244,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
|
||||
4244,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
|
||||
4244,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
|
||||
4244,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
|
||||
4244,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
|
||||
4244,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
|
||||
4244,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
|
||||
4244,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
|
||||
4244,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
|
||||
4244,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
|
||||
4244,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
|
||||
4244,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
|
||||
4244,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||
4244,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||
4244,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||
4244,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||
4244,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||
4244,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||
4244,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||
4244,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||
4244,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||
4244,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||
4244,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||
4244,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||
4244,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||
4244,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||
4244,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||
4244,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||
4244,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||
4244,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
|
||||
4244,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||
4244,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||
4244,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||
4244,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||
4244,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
|
||||
4244,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
|
||||
4244,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
||||
|
||||
@@ -148,7 +148,7 @@
|
||||
2446,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_EARTHGRAVE
|
||||
2447,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_DIAMONDDUST
|
||||
2449,0xdf, , 0, 3:3:4:4:5,500,enemy, 0x018 //SO_PSYCHIC_WAVE
|
||||
2450,0xe0, , 3, 0, -1,enemy, 0xA010 //SO_CLOUD_KILL
|
||||
2450,0xe0, , 0, 3, 500,enemy, 0x8010 //SO_CLOUD_KILL
|
||||
2452,0xe4, , 3, 0, -1,all, 0xA010 //SO_WARMER
|
||||
2453,0xeb, , 0, 1:1:2:2:3,500,enemy,0x8010 //SO_VACUUM_EXTREME
|
||||
2465,0xf1, , 1, 0, -1,all, 0x2010 //SO_FIRE_INSIGNIA
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
// SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}}
|
||||
//
|
||||
// Caster: The groups for which the adjustment takes effect. (bitmask)
|
||||
// 1 = Player
|
||||
// 2 = Monster
|
||||
// 4 = Pet
|
||||
// 8 = Homunculus
|
||||
// 16 = Mercenary
|
||||
// 32 = Elemental
|
||||
// BL_PC = Player
|
||||
// BL_MOB = Monster
|
||||
// BL_PET = Pet
|
||||
// BL_HOM = Homunculus
|
||||
// BL_MER = Mercenary
|
||||
// BL_ELEM = Elemental
|
||||
//
|
||||
// Map:
|
||||
// 1 - Normal (the maps that aren't classified as these maps below)
|
||||
@@ -31,6 +31,6 @@
|
||||
// Negative values decrease damage and positive values increase it (0 = no change).
|
||||
//
|
||||
// Examples:
|
||||
// MC_MAMMONITE,1,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
|
||||
// MO_EXTREMITYFIST,1,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
|
||||
// AB_ADORAMUS,1,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
|
||||
// MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
|
||||
// MO_EXTREMITYFIST,BL_PC,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
|
||||
// AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
|
||||
|
||||
@@ -108,7 +108,7 @@ Atk/Def
|
||||
bonus bBaseAtk,n; Basic attack power + n
|
||||
bonus bAtk,n; ATK + n (unofficial)
|
||||
bonus bAtk2,n; ATK2 + n
|
||||
bonus bAtkRate,n; Attack power + n%
|
||||
bonus bAtkRate,n; Attack power + n% (unofficial)
|
||||
bonus bWeaponAtkRate,n; Weapon ATK + n%
|
||||
bonus bMatk,n; Magical attack power + n
|
||||
bonus bMatkRate,n; Magical attack power + n%
|
||||
@@ -210,6 +210,7 @@ bonus bNoCastCancel; Prevents casting from being interrupted when hit (does n
|
||||
bonus bNoCastCancel2; Prevents casting from being interrupted when hit (works even in GvG)
|
||||
|
||||
bonus bDelayrate,n; Increases skill delay by n%
|
||||
bonus2 bSkillDelay,sk,t; Increases delay of skill sk by t milliseconds
|
||||
bonus2 bSkillCooldown,sk,t; Increases cooldown of skill sk by t milliseconds
|
||||
|
||||
=============================
|
||||
|
||||
@@ -209,7 +209,7 @@ Disables skill WZ_ICEWALL on a map.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*nosumstarmiracle
|
||||
*nosunmoonstarmiracle
|
||||
|
||||
Disables Star Gladiator's "Solar, Lunar, and Stellar Miracle" from occurring on a map.
|
||||
|
||||
@@ -297,7 +297,7 @@ Notes:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*skill_damage {<skill_name>,<caster>,<damage1>,{<damage2>,{<damage3>,{<damage4>}}}}
|
||||
*skill_damage {<skill_name>,<caster>,<SKILLDMG_PC>,{<SKILLDMG_MOB>,{<SKILLDMG_BOSS>,{<SKILLDMG_OTHER>}}}}
|
||||
|
||||
Enables skill damage adjustment on a map. All adjustments in 'db/skill_damage_db.txt'
|
||||
for 'Map' type 16 will be applied.
|
||||
@@ -307,21 +307,17 @@ This mapflag can also be used to adjust the damage of one skill by a percentage:
|
||||
Name of the skill in 'db/(pre-)re/skill_db.txt' (ex. SM_BASH).
|
||||
To adjust all skill damage, write "all" (without quotes).
|
||||
- caster: the groups for which the adjustment takes effect. (bitmask)
|
||||
1 = Player
|
||||
2 = Monster
|
||||
4 = Pet
|
||||
8 = Homunculus
|
||||
16 = Mercenary
|
||||
32 = Elemental
|
||||
BL_PC = Player
|
||||
BL_MOB = Monster
|
||||
BL_PET = Pet
|
||||
BL_HOM = Homunculus
|
||||
BL_MER = Mercenary
|
||||
BL_ELEM = Elemental
|
||||
- damage: percent adjustment rate (between -100 and 100000).
|
||||
1 = against player
|
||||
2 = against normal monster
|
||||
3 = against boss monster
|
||||
4 = against other (homunculus, mercenary, pet, elemental)
|
||||
|
||||
Notes:
|
||||
- You MUST enable ADJUST_SKILL_DAMAGE in 'src/config/core.h' for this mapflag to take effect.
|
||||
- Each map can contain up to 5 adjustments (MAX_MAP_SKILL_MODIFIER in 'src/map/map.h').
|
||||
SKILLDMG_PC = against player
|
||||
SKILLDMG_MOB = against normal monster
|
||||
SKILLDMG_BOSS = against boss monster
|
||||
SKILLDMG_OTHER = against other (homunculus, mercenary, pet, elemental)
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -368,7 +364,8 @@ Allows usage of item Neuralizer (ID 12213).
|
||||
*bexp <rate>
|
||||
*jexp <rate>
|
||||
|
||||
Changes the base and job experience rates on a map.
|
||||
Changes the base and job experience rates on a map. Supports negative values to reduce EXP
|
||||
rates as well.
|
||||
<rate> is given as a percentage (i.e. 100 = 1x EXP). This takes into account the modifiers
|
||||
'base_exp_rate' and 'job_exp_rate' in '/conf/battle/exp.conf'.
|
||||
|
||||
|
||||
115
doc/sample/inarray.txt
Normal file
115
doc/sample/inarray.txt
Normal file
@@ -0,0 +1,115 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Sample: inarray
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20180424
|
||||
//===== Description: =========================================
|
||||
//= Demonstrates the 'inarray' and 'countinarray' commands.
|
||||
//============================================================
|
||||
|
||||
prontera,160,190,3 script inarray sample 847,{
|
||||
switch(select("inarray:countinarray")){
|
||||
case 1: //inarray command test
|
||||
mes "[inarray Test]";
|
||||
setarray .@array1[0],100,200,300,400,500,600,700;
|
||||
setarray .@array2$[0],"One Hundred","Two Hundred","Three Hundred","Four Hundred","Five Hundred","Six Hundred","Seven Hundred";
|
||||
|
||||
mes .@array2$[inarray(.@array1,100)]; //return One Hundred
|
||||
mes .@array2$[inarray(.@array1,300)]; //return Three Hundred
|
||||
|
||||
//mes .@array2$[inarray(.@array1,800)]; //this will return with an error
|
||||
//800 is not an element of the array .@array1
|
||||
|
||||
mes "" + inarray(.@array1,800); //this return -1
|
||||
//800 is not an element of the array .@array1
|
||||
|
||||
close;
|
||||
case 2: //countinarray command test
|
||||
switch(select("Basic:Advanced")){
|
||||
case 1:
|
||||
mes "[countinarray Basic Test]";
|
||||
setarray .@array$[0],"rathena","ragnarok","poring","script";
|
||||
mes "the array elements: ";
|
||||
for(.@i=0;.@i<getarraysize(.@array$);.@i++)
|
||||
mes .@array$[.@i];
|
||||
|
||||
input .@element$;
|
||||
clear;
|
||||
|
||||
//also in this example we are using normal variable instead of an array
|
||||
//arrays are variables but with more than one index
|
||||
//so you can use array or variable
|
||||
|
||||
//using countinarray command
|
||||
mes "[countinarray Basic Test]";
|
||||
if(countinarray(.@array$[0], .@element$) == 1)
|
||||
mes "we found " + .@element$ + " inside the array";
|
||||
else
|
||||
mes .@element$ + " is not an element of the array";
|
||||
/*
|
||||
without using countinarray command
|
||||
------------------------------------------
|
||||
for(.@i=0;.@i<getarraysize(.@array$);.@i++){
|
||||
if(.@array$[.@i] == .@element$){
|
||||
.@count ++;
|
||||
}
|
||||
}
|
||||
if(.@count == 1)
|
||||
mes "we found " + .@element$ + " inside the array";
|
||||
else
|
||||
mes .@element$ + " is not an element of the array";
|
||||
------------------------------------------
|
||||
*/
|
||||
close;
|
||||
|
||||
case 2:
|
||||
mes "[countinarray Advanced Test]";
|
||||
setarray .@array[0],50,40,80,90,70,500,60,400,700,1,2,2,2,2;
|
||||
mes "open the script and read to know what's going on";
|
||||
mes " ";
|
||||
|
||||
//50 and 70 are elements of the array
|
||||
//we make new array that have the values 50 and 70
|
||||
//you will see this all over the sample
|
||||
setarray .@array2[0],50,70;
|
||||
//2 cases true, so the command returns 2
|
||||
mes "searching for 50 and 70";
|
||||
mes "return " + countinarray(.@array[0], .@array2[0]);
|
||||
mes " ";
|
||||
|
||||
//50 is an element of the array
|
||||
//100 is not an element of the array
|
||||
setarray .@array3[0],50,100;
|
||||
//1 case true, so the command returns 1
|
||||
mes "searching for 50 and 100";
|
||||
mes "return " + countinarray(.@array[0], .@array3[0]);
|
||||
mes " ";
|
||||
|
||||
//586 and 100 are not elements of the array
|
||||
setarray .@array4[0],586,100;
|
||||
//0 case true, so the command returns 0
|
||||
mes "searching for 586 and 100";
|
||||
mes "return " + countinarray(.@array[0], .@array4[0]);
|
||||
mes " ";
|
||||
|
||||
//1 and 1 are elements of the array
|
||||
setarray .@array5[0],1,1;
|
||||
//2 cases true, so the command returns 2
|
||||
mes "searching for 1 and 1";
|
||||
mes "return " + countinarray(.@array[0], .@array5[0]);
|
||||
mes " ";
|
||||
|
||||
//2 is an element of the array, but it's in four indexes
|
||||
//the command will return the number valid cases
|
||||
//so here the command returns 4
|
||||
//this can be used to know the count of an element inside an array
|
||||
.@variable = 2;
|
||||
|
||||
mes "searching for 2";
|
||||
mes "return " + countinarray(.@array[0], .@variable);
|
||||
|
||||
close;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -943,8 +943,9 @@ This special label triggers when a player kills another player. The variable
|
||||
|
||||
OnNPCKillEvent:
|
||||
|
||||
This special label triggers when a player kills a monster without label. The variable
|
||||
'killedrid' is set to the Class (mob ID) of the monster killed.
|
||||
This special label triggers when a player kills a monster without label.
|
||||
The variable 'killedrid' is set to the Class (mob ID) of the monster killed.
|
||||
The variable 'killedgid' is set to the ID (unique mob game ID) of the monster killed.
|
||||
|
||||
OnPCLoadMapEvent:
|
||||
|
||||
@@ -2260,6 +2261,62 @@ array, shifting all the elements beyond this towards the beginning.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*inarray <array name>,<value>;
|
||||
|
||||
This command returns the index of the first matching value found in the array.
|
||||
It will return -1 if the value is not found.
|
||||
|
||||
setarray .@array[0], 100, 200, 300, 400, 500, 600, 100;
|
||||
|
||||
inarray(.@array[0], 200);
|
||||
//return 1 because 200 is in index 1
|
||||
//another way to say it that .@array[1] == 200
|
||||
|
||||
.@index = inarray(.@array[0], 600);
|
||||
//.@index is now 5 because .@array[5] == 600
|
||||
|
||||
inarray(.@array[0], 100);
|
||||
//while index 6 is also 100, the command will return the first instance it finds
|
||||
//return 0 because .@array[0] == 100
|
||||
|
||||
inarray(.@array[0], 800);
|
||||
//return -1 because 800 is not an element of the array .@array
|
||||
|
||||
For more details, see the sample in 'doc/sample/inarray.txt'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*countinarray <array name>{[<start index>]},<array name>{[<start index>]};
|
||||
|
||||
This command will check for matches between the array values and return the number of matches.
|
||||
While being optional, if [<start index>] is supplied, the search will begin from the given index value.
|
||||
|
||||
setarray .@array[0], 100, 200, 300, 400, 500, 600;
|
||||
|
||||
.@variable = 100;
|
||||
if(countinarray(.@array[0], .@variable))
|
||||
mes "The number 100 was found in the array @array";
|
||||
|
||||
countinarray(.@array[0], .@variable);
|
||||
//return 1 because the number 100 is an element of the array .@array
|
||||
|
||||
setarray .@array2[0],100,500;
|
||||
countinarray(.@array[0], .@array2[0]);
|
||||
//return 2 because the numbers 100 and 500 are elements of the array .@array
|
||||
|
||||
setarray .@array3[0],100,700;
|
||||
countinarray(.@array[0], .@array3[0]);
|
||||
//return 1 because the number 100 is an element of the array .@array
|
||||
//but the number 700 is not an element of the array .@array
|
||||
|
||||
//also you can change the position between the arrays in the command
|
||||
if(countinarray(.@array[0], .@array3[0]) == countinarray(.@array3[0], .@array[0]))
|
||||
//This is true
|
||||
|
||||
For more details, see the sample in 'doc/sample/inarray.txt'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
======================================
|
||||
|2.- Information-retrieving commands.|
|
||||
======================================
|
||||
@@ -2768,6 +2825,8 @@ REFINE_COST_OVER10 - For refining over +10
|
||||
REFINE_COST_HD - For refining with HD ores
|
||||
REFINE_COST_ENRICHED - For refining with enriched ores
|
||||
REFINE_COST_OVER10_HD - For refining over +10 with HD ores
|
||||
REFINE_COST_HOLINK - For refining at Holink in Malangdo
|
||||
REFINE_COST_WAGJAK - For refining at Refining Machine Wagjak in the Novice Academy
|
||||
|
||||
This function will return required cost for refining based on <information> argument.
|
||||
|
||||
@@ -3077,6 +3136,7 @@ DT_DAYOFMONTH - Day of the current month
|
||||
DT_MONTH - Month (constants for JANUARY to DECEMBER are available)
|
||||
DT_YEAR - Year
|
||||
DT_DAYOFYEAR - Day of the year
|
||||
DT_YYYYMMDD - current date in the form YYYYMMDD
|
||||
|
||||
It will only return numbers. If another type is supplied -1 will be returned.
|
||||
|
||||
@@ -3846,7 +3906,7 @@ not.
|
||||
==============================
|
||||
-------------------------
|
||||
|
||||
*attachrid(<account ID>)
|
||||
*attachrid(<account ID>{,force})
|
||||
*detachrid;
|
||||
|
||||
These commands allow the manipulation of the script's currently attached player.
|
||||
@@ -3854,8 +3914,13 @@ While 'attachrid' allows attaching of a different player by using its account id
|
||||
for the parameter RID, 'detachrid' makes the following commands run as if the
|
||||
script was never invoked by a player.
|
||||
|
||||
The command returns 0 if the player cannot be attached (if the account is offline
|
||||
or does not exist), and 1 upon success.
|
||||
The command returns false if the player cannot be attached (if the account is offline
|
||||
or does not exist), and true upon success.
|
||||
|
||||
By default the command is executed with force, which causes to attach the player
|
||||
even if he is currently attached to another script. Since this is not always the
|
||||
desired behavior you can also specify false to the command and it will only return
|
||||
true if the player is online and was not attached to another script.
|
||||
|
||||
-------------------------
|
||||
|
||||
@@ -5353,12 +5418,15 @@ This will open the Auction window on the client connected to the invoking charac
|
||||
|
||||
This function works the same as 'openstorage' but will open a guild storage
|
||||
window instead for the guild storage of the guild the invoking character belongs
|
||||
to. This is a function because it returns a value - 0 if the guild storage was
|
||||
opened successfully and 1 if it wasn't. (Notice, it's a ZERO upon success.)
|
||||
Since guild storage is only accessible to one character at one time, it may fail
|
||||
if another character is accessing the guild storage at the same time.
|
||||
to.
|
||||
|
||||
This will also fail and return 2 if the character does not belong to any guild.
|
||||
Return values:
|
||||
GSTORAGE_OPEN - Successfully opened.
|
||||
GSTORAGE_STORAGE_ALREADY_OPEN - Player storage is already open.
|
||||
GSTORAGE_ALREADY_OPEN - Guild storage is already open.
|
||||
GSTORAGE_NO_GUILD - Player is not in a guild.
|
||||
GSTORAGE_NO_STORAGE - Guild hasn't invested in the Guild Storage Expansion skill (only if OFFICIAL_GUILD_STORAGE is enabled).
|
||||
GSTORAGE_NO_PERMISSION - Player doesn't have permission to use the guild storage.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -5985,8 +6053,9 @@ The only very special thing about this command is an event label, which is an
|
||||
optional parameter. This label is written like '<NPC object name>::<label name>'
|
||||
and upon the monster being killed, it will execute the script inside of the
|
||||
specified NPC object starting from the label given. The RID of the player
|
||||
attached at this execution will be the RID of the killing character. The variable
|
||||
'killedrid' is set to the Class (mob ID) of the monster killed.
|
||||
attached at this execution will be the RID of the killing character.
|
||||
The variable 'killedrid' is set to the Class (mob ID) of the monster killed.
|
||||
The variable 'killedgid' is set to the ID (unique mob game ID) of the monster killed.
|
||||
|
||||
<size> can be:
|
||||
Size_Small (0) (default)
|
||||
@@ -6934,7 +7003,7 @@ specified.
|
||||
*setmapflag "<map name>",<flag>{,<zone>{,<type>}};
|
||||
|
||||
This command marks a specified map with the given map flag, which will alter the
|
||||
behavior of the map. A full list of mapflags is located in 'src/map/script_constants.h' with
|
||||
behavior of the map. A full list of mapflags is located in 'src/map/script_constants.hpp' with
|
||||
the 'mf_' prefix, and documentation can be found in 'doc/mapflags.txt'.
|
||||
|
||||
The map flags alter the behavior of the map regarding teleporting (mf_nomemo,
|
||||
@@ -6946,15 +7015,14 @@ skills or open up trade deals (mf_notrade, mf_novending, mf_noskill, mf_noicewal
|
||||
current weather effects (mf_snow, mf_fog, mf_sakura, mf_leaves, mf_rain, mf_clouds,
|
||||
mf_fireworks) and whether night will be in effect on this map (mf_nightenabled).
|
||||
|
||||
The optional parameter 'zone' is used to set the zone for restricted mapflags.
|
||||
The optional parameter <zone> is used to set the zone for 'restricted' mapflags,
|
||||
GM level bypass for 'nocommand', base/job experience for 'bexp'/'jexp', and
|
||||
flag for 'battleground'.
|
||||
|
||||
For the 'skill_damage' mapflag, 'zone' functions as 'value' (-100 to 100000) and
|
||||
'type' can be:
|
||||
1: damage against players
|
||||
2: damage against mobs
|
||||
3: damage against bosses
|
||||
4: damage against other
|
||||
5: caster type
|
||||
For 'skill_damage' mapflag:
|
||||
- Setting the flag here will adjust the global (all skills) damage on the map.
|
||||
- <zone> is the -100 to 100000 damage adjustment value of the skills.
|
||||
- See 'getmapflag' for the different <type> values.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -6972,13 +7040,15 @@ The optional parameter 'zone' is used to remove the zone from restricted mapflag
|
||||
This command checks the status of a given mapflag and returns the mapflag's state.
|
||||
0 means OFF, and 1 means ON. See 'setmapflag' for a list of mapflags.
|
||||
|
||||
For MF_RESTRICTED, the zone value of the map is returned.
|
||||
|
||||
The optional parameter 'type' is used in the 'skill_damage' mapflag:
|
||||
0: if mapflag is set (default)
|
||||
1: damage against players
|
||||
2: damage against mobs
|
||||
3: damage against bosses
|
||||
4: damage against other
|
||||
5: caster type
|
||||
SKILLDMG_MAX: if mapflag is set (default)
|
||||
SKILLDMG_PC: damage against players
|
||||
SKILLDMG_MOB: damage against mobs
|
||||
SKILLDMG_BOSS: damage against bosses
|
||||
SKILLDMG_OTHER: damage against other
|
||||
SKILLDMG_CASTER: caster type
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -8592,12 +8662,25 @@ same as NPC sprite facing directions: 0=north, 1=northwest, 2=west, etc.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*checkwall "<name>";
|
||||
|
||||
This command will return true if the wall with the given name exists, false otherwise.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*readbook <book id>,<page>;
|
||||
|
||||
This command will open a book item at the specified page.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*open_roulette( {char_id} )
|
||||
|
||||
Opens the roulette window for the currently attached character or the character
|
||||
with the given character id.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
========================
|
||||
|7.- Instance commands.|
|
||||
========================
|
||||
@@ -8812,8 +8895,13 @@ No Icon : QTYPE_NONE
|
||||
? Job Icon : QTYPE_JOB2
|
||||
! Event Icon : QTYPE_EVENT
|
||||
? Event Icon : QTYPE_EVENT2
|
||||
Warg : QTYPE_WARG
|
||||
Warg Face : QTYPE_WARG2 (Only for packetver >= 20120410)
|
||||
Warg : QTYPE_WARG (Only for packetver < 20170315)
|
||||
Warg Face : QTYPE_WARG2 (Only for packetver >= 20120410 and < 20170315)
|
||||
Click Me : QTYPE_CLICKME (Only for packetver >= 20170315)
|
||||
Daily Quest : QTYPE_DAILYQUEST (Only for packetver >= 20170315)
|
||||
! Event Icon : QTYPE_EVENT3 (Only for packetver >= 20170315)
|
||||
Job Quest : QTYPE_JOBQUEST (Only for packetver >= 20170315)
|
||||
Jumping Poring : QTYPE_JUMPING_PORING (Only for packetver >= 20170315)
|
||||
|
||||
Map Mark Color, when used, creates a mark in the user's mini map on the position of the NPC,
|
||||
the available color values are:
|
||||
@@ -9185,6 +9273,8 @@ currently has active. Valid types are:
|
||||
PETINFO_RENAMED - Pet rename flag. 0 means this pet has not been named yet.
|
||||
PETINFO_LEVEL - Pet level
|
||||
PETINFO_BLOCKID - Pet Game ID
|
||||
PETINFO_EGGID - Pet egg item id
|
||||
PETINFO_FOODID - Pet food item id
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
@@ -180,7 +180,6 @@ The following list describes each module and its purpose.
|
||||
|
||||
Module Description
|
||||
------ -----------
|
||||
atomic adapter to atomic operations for Windows API
|
||||
cbasetypes adapter to OS and arch specification (function name, bit representation)
|
||||
cli console Line Interface handling (get arguments from terminal at beginning and runtime)
|
||||
conf facade of libconfig api
|
||||
@@ -188,26 +187,18 @@ The following list describes each module and its purpose.
|
||||
db database module (create, parse, and destroy databases)
|
||||
des Data Encryption Standard algorithm modified for rAthena
|
||||
ers Entry Reusage System to help memory allocation
|
||||
evdp handles events
|
||||
grfio handles *.grf files (searches for files in them and decodes them)
|
||||
malloc handles runtime memory allocation (so that memory manager could check for leaks)
|
||||
mapindex handles the processing and reading of the mapcache.dat
|
||||
md5calc offers md5 encryption
|
||||
mempool handles shared memory pool for thread support
|
||||
mmo.h common structures and defines across serv
|
||||
msg_conf handles msg in src from configuration
|
||||
mutex handles Mutual exclusion (Mutex) for thread support
|
||||
netbuffer iobuffer initialisation for thread support
|
||||
network updated socket module, with ipv6 and thread support
|
||||
nullpo checks and dumps info for debug mode
|
||||
raconf processes the conf files
|
||||
random generation of random numbers
|
||||
showmsg display messages in console with a certain color
|
||||
socket handling of sockets (listening, close, open, etc.)
|
||||
spinlock handles synchronization (waiting loop) for thread support
|
||||
sql.c MySQL database proxy
|
||||
strlib.c string handling
|
||||
thread.c thread creation and destruction
|
||||
timer.c timer-related functions
|
||||
utils.c misc functions
|
||||
winapi.h Windows redefine and include
|
||||
|
||||
@@ -196,7 +196,7 @@ bat_room,148,150,5 script Teleporter#Battlefield 124,{
|
||||
setarray .@xy[0],116,72;
|
||||
break;
|
||||
case 2:
|
||||
setarray .@mapname$[0],"Morroc","moc_ruins";
|
||||
setarray .@mapname$[0],"Morocc Ruins.","moc_ruins";
|
||||
setarray .@xy[0],152,48;
|
||||
break;
|
||||
case 3:
|
||||
@@ -219,6 +219,10 @@ bat_room,148,150,5 script Teleporter#Battlefield 124,{
|
||||
setarray .@mapname$[0],"Rachel.","rachel";
|
||||
setarray .@xy[0],115,124;
|
||||
break;
|
||||
case 8:
|
||||
setarray .@mapname$[0],"Morocc.","morocc";
|
||||
setarray .@xy[0],156,46;
|
||||
break;
|
||||
}
|
||||
mes "You will be sent back to "+.@mapname$[0]+".";
|
||||
close2;
|
||||
@@ -261,6 +265,8 @@ bat_room,148,150,5 script Teleporter#Battlefield 124,{
|
||||
set bat_return,6;
|
||||
else if (.@mapname$ == "rachel")
|
||||
set bat_return,7;
|
||||
else if (.@mapname$ == "morocc")
|
||||
set bat_return,8;
|
||||
else
|
||||
set bat_return,1;
|
||||
warp "bat_room",154,150;
|
||||
|
||||
@@ -208,7 +208,8 @@ OnEnable:
|
||||
|
||||
OnKill:
|
||||
killmonster "bat_a01","barricade#bat_a01_a::OnMyMobDead";
|
||||
delwall "bat_a01_c1";
|
||||
if (checkwall("bat_a01_c1") == true)
|
||||
delwall "bat_a01_c1";
|
||||
end;
|
||||
|
||||
OnMyMobDead:
|
||||
@@ -230,7 +231,8 @@ OnEnable:
|
||||
|
||||
OnKill:
|
||||
killmonster "bat_a01","barricade#bat_a01_b::OnMyMobDead";
|
||||
delwall "bat_a01_g1";
|
||||
if (checkwall("bat_a01_g1") == true)
|
||||
delwall "bat_a01_g1";
|
||||
end;
|
||||
|
||||
OnMyMobDead:
|
||||
|
||||
@@ -207,7 +207,8 @@ OnEnable:
|
||||
|
||||
OnKill:
|
||||
killmonster "bat_a02","barricade#bat_a02_a::OnMyMobDead";
|
||||
delwall "bat_a02_c1";
|
||||
if (checkwall("bat_a02_c1") == true)
|
||||
delwall "bat_a02_c1";
|
||||
end;
|
||||
|
||||
OnMyMobDead:
|
||||
@@ -229,7 +230,8 @@ OnEnable:
|
||||
|
||||
OnKill:
|
||||
killmonster "bat_a02","barricade#bat_a02_b::OnMyMobDead";
|
||||
delwall "bat_a02_g1";
|
||||
if (checkwall("bat_a02_g1") == true)
|
||||
delwall "bat_a02_g1";
|
||||
end;
|
||||
|
||||
OnMyMobDead:
|
||||
|
||||
@@ -1,11 +1,5 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Lutie Town
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Current Version: =====================================
|
||||
//= 1.7
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
//= Lutie - City NPCs
|
||||
//===== Additional Comments: =================================
|
||||
@@ -17,11 +11,12 @@
|
||||
//= 1.5 Fixed a bug that could reset Lutie quest state [Lupus]
|
||||
//= 1.6 Heavy optimization to all the NPCs [DZeroX]
|
||||
//= 1.7 Updated to match AEGIS script. [Kisuka]
|
||||
//= 1.8 Split Mr. Claus to pre-re and re [Lemongrass]
|
||||
//============================================================
|
||||
|
||||
// Teleport to Lutie
|
||||
//============================================================
|
||||
aldebaran,223,222,4 script Mr. Claus 718,{
|
||||
- script Mr. Claus 718,{
|
||||
mes "[Mr. Claus]";
|
||||
mes "Ho Ho Ho~";
|
||||
mes "Merry Christmas!!";
|
||||
|
||||
@@ -275,7 +275,8 @@ OnBuild:
|
||||
|
||||
OnDestroy:
|
||||
killmonster "bat_a01","Guillaume_TV1B::OnWall";
|
||||
delwall "bat_a01_g1";
|
||||
if (checkwall("bat_a01_g1") == true)
|
||||
delwall "bat_a01_g1";
|
||||
set .MyMobCount,0;
|
||||
end;
|
||||
|
||||
|
||||
@@ -275,7 +275,8 @@ OnBuild:
|
||||
|
||||
OnDestroy:
|
||||
killmonster "bat_a02","Guillaume_TV2B::OnWall";
|
||||
delwall "bat_a02_g1";
|
||||
if (checkwall("bat_a02_g1") == true)
|
||||
delwall "bat_a02_g1";
|
||||
set .MyMobCount,0;
|
||||
end;
|
||||
|
||||
|
||||
@@ -16,47 +16,58 @@
|
||||
|
||||
prontera,142,228,6 script Find the Mushroom 1084,{
|
||||
mes "[ Find The Mushroom ]";
|
||||
if (!.Status)
|
||||
mes "There is no event at the moment!";
|
||||
else {
|
||||
mes "There are "+.Spawn+" Mushrooms left in "+.Map$+"!";
|
||||
mes "Find and kill the mushrooms to gain "+getitemname(.Prize)+"!";
|
||||
if (.status == 1) {
|
||||
.@count = mobcount( .event_map$, strnpcinfo(0) + "::OnMobKilled" );
|
||||
if (.@count > 0) {
|
||||
mes "There are " + .@count + " Mushrooms left in " + .event_map$ + "!";
|
||||
mes "Find and kill the mushrooms to gain " + getitemname(.prize) + "!";
|
||||
close;
|
||||
}
|
||||
.event_map$ = "";
|
||||
.status = 0;
|
||||
mes "All the mushrooms are killed?";
|
||||
}
|
||||
if (.Status || getgmlevel() < .GM) close;
|
||||
mes "There is no event at the moment!";
|
||||
if (.status || getgmlevel() < .GM) close;
|
||||
mes "Start the event?";
|
||||
next;
|
||||
if(select("- No:- Yes") == 1) close;
|
||||
donpcevent strnpcinfo(0)+"::OnMinute10";
|
||||
if (select("- No:- Yes") == 1) close;
|
||||
donpcevent strnpcinfo(0) + "::OnMinute10";
|
||||
mes "[ Find The Mushroom ]";
|
||||
mes "Event started!";
|
||||
close;
|
||||
|
||||
OnInit:
|
||||
set .Prize,512; // Reward item ID
|
||||
set .Amount,10; // Reward item amount
|
||||
set .GM,60; // GM level required to access NPC
|
||||
setarray .Maps$[0],"izlude","geffen","morocc","prontera"; // Possible maps
|
||||
.prize = 512; // Reward item ID
|
||||
.amount = 10; // Reward item amount
|
||||
.GM = 60; // GM level required to access NPC
|
||||
setarray .maps_list$[0],"izlude","geffen","morocc","prontera"; // Possible maps
|
||||
end;
|
||||
|
||||
OnMinute10: // Start time (every hour)
|
||||
if (.Status) end;
|
||||
set .Status,1;
|
||||
set .Spawn,rand(1,10); // How many Mushrooms should spawn?
|
||||
set .Map$,.Maps$[rand(getarraysize(.Maps$))];
|
||||
killmonster .Map$,"All";
|
||||
monster .Map$,0,0,"Please don't kill me!",1084,.Spawn,strnpcinfo(0)+"::OnMobKilled";
|
||||
announce "Find the Mushroom : Total of "+.Spawn+" Mushrooms have been spawned in "+.Map$+"!",0;
|
||||
if (.status) end;
|
||||
.status = 1;
|
||||
.@spawn = rand(1,10); // How many Mushrooms should spawn?
|
||||
.event_map$ = .maps_list$[ rand(getarraysize(.maps_list$)) ];
|
||||
.@label$ = strnpcinfo(0) + "::OnMobKilled";
|
||||
killmonster .event_map$, .@label$;
|
||||
monster .event_map$,0,0,"Please don't kill me!",1084,.@spawn, .@label$;
|
||||
announce "Find the Mushroom : Total of " + .@spawn + " Mushrooms have been spawned in " + .event_map$ + "!",0;
|
||||
sleep 2500;
|
||||
announce "Find the Mushroom : Every Mushroom you kill will give you "+getitemname(.Prize)+"!",0;
|
||||
announce "Find the Mushroom : Every Mushroom you kill will give you " + getitemname(.prize) + "!",0;
|
||||
end;
|
||||
|
||||
OnMobKilled:
|
||||
set .Spawn, .Spawn - 1;
|
||||
getitem .Prize, .Amount;
|
||||
if (.Spawn) announce "[ "+strcharinfo(0)+" ] has killed a Mushroom. There are now "+.Spawn+" Mushroom(s) left.",bc_map;
|
||||
if (playerattached() == 0)
|
||||
end;
|
||||
getitem .prize, .amount;
|
||||
.@spawn = mobcount( .event_map$, strnpcinfo(0) + "::OnMobKilled" );
|
||||
if (.@spawn > 0)
|
||||
announce "[ " + strcharinfo(0) + " ] has killed a Mushroom. There are now " + .@spawn + " Mushroom(s) left.",bc_map;
|
||||
else {
|
||||
announce "The Find the Mushroom Event has ended. All the Mushrooms have been killed.",0;
|
||||
set .Status,0;
|
||||
.status = 0;
|
||||
.event_map$ = "";
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
@@ -160,6 +160,8 @@ prontera,164,171,3 script MvP Ladder Warper 56,{
|
||||
end;
|
||||
|
||||
OnMvpDead:
|
||||
getpartymember .party_id, 1;
|
||||
getpartymember .party_id, 2;
|
||||
.round++;
|
||||
if ( .round >= 2 && .round != .totalround +1 && .round_item_amount ) {
|
||||
for ( .@i = 0; .@i < $@partymembercount; .@i++ ) {
|
||||
|
||||
@@ -24,13 +24,17 @@
|
||||
|
||||
// Shop NPCs -- supplying no argument displays entire menu.
|
||||
// callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
|
||||
// ADD YOUR NPC HERE
|
||||
//============================================================
|
||||
prontera,164,203,6 script Quest Shop#1 998,{ callfunc "qshop"; }
|
||||
|
||||
|
||||
// Script Core
|
||||
// prontera,165,203,6 script Quest Shop#2 998,{ callfunc "qshop",1,2; } // call the shop 1 and 2 defined below
|
||||
// etc.. Add your Shop NPCs 'Quest Shop#XXX' here
|
||||
//============================================================
|
||||
- script quest_shop -1,{
|
||||
|
||||
|
||||
// Script Core - DO NOT DUPLICATE THIS NPC !!!!!!!!!!!!!
|
||||
//============================================================
|
||||
- script quest_shop -1,{
|
||||
function Add; function Chk; function Slot;
|
||||
OnInit:
|
||||
freeloop(1);
|
||||
@@ -50,14 +54,23 @@ OnInit:
|
||||
// setarray .Points$[0],"<variable name>","<display name>";
|
||||
// -----------------------------------------------------------
|
||||
|
||||
setarray .Points$[0],"#CASHPOINTS","Cash Points";
|
||||
setarray .Points$[0],
|
||||
"#CASHPOINTS", "Cash Points";
|
||||
|
||||
|
||||
//=====================================================================================
|
||||
// ------------------- ADD YOUR SHOPS NAME AND ITEMS SHOPS STARTING HERE --------------
|
||||
//=====================================================================================
|
||||
|
||||
// -----------------------------------------------------------
|
||||
// Shop IDs -- to add shops, copy dummy data at bottom of file.
|
||||
// setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...};
|
||||
// -----------------------------------------------------------
|
||||
|
||||
setarray .Shops$[1],"Headgears","Weapons","Other";
|
||||
setarray .Shops$[1],
|
||||
"Headgears", // Shop Named 1
|
||||
"Weapons", // Shop Named 2
|
||||
"Other"; // Shop Named 3
|
||||
|
||||
// -----------------------------------------------------------
|
||||
// Quest items -- do NOT use a reward item more than once!
|
||||
@@ -66,14 +79,17 @@ OnInit:
|
||||
// <required item ID>,<required item amount>{,...});
|
||||
// -----------------------------------------------------------
|
||||
|
||||
// Shop 1
|
||||
Add(1,5022,1,0,0,7086,1,969,10,999,40,1003,50,984,2);
|
||||
Add(1,5032,1,0,0,1059,250,2221,1,2227,1,7063,600);
|
||||
Add(1,5027,1,0,0,2252,1,1036,400,7001,50,4052,1);
|
||||
Add(1,5045,1,0,0,2252,1,1054,450,943,1200);
|
||||
|
||||
// Shop 2
|
||||
Add(2,1224,1,0,0,7297,30,969,10,999,50,714,10);
|
||||
Add(2,1225,1,0,0,7292,30,969,10,999,50,714,10);
|
||||
|
||||
// Shop 3
|
||||
Add(3,531,1,3,0,512,1,713,1);
|
||||
Add(3,532,1,3,0,513,1,713,1);
|
||||
Add(3,533,1,3,0,514,1,713,1);
|
||||
@@ -81,6 +97,10 @@ OnInit:
|
||||
|
||||
// -----------------------------------------------------------
|
||||
|
||||
//=====================================================================================
|
||||
// ------------------- YOUR SHOPS AND ITEMS SHOPS HAVE BEEN ADDED ---------------------
|
||||
//=====================================================================================
|
||||
|
||||
freeloop(0);
|
||||
set .menu$,"";
|
||||
for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) {
|
||||
@@ -133,7 +153,7 @@ OnBuyItem:
|
||||
while(1) {
|
||||
switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((.@preview && !@qe[7])?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) {
|
||||
case 1:
|
||||
if (@qe[0]) {
|
||||
if (@qe[0]) {
|
||||
mes "[Quest Shop]";
|
||||
mes "You're missing one or more quest requirements.";
|
||||
close;
|
||||
|
||||
@@ -1700,7 +1700,9 @@ OnBarrierDestroyed:
|
||||
end;
|
||||
|
||||
OnDisable:
|
||||
delwall substr(strnpcinfo(2),0,1)+substr(strnpcinfo(2),8,9)+"_"+strnpcinfo(1);
|
||||
.@wall_name$ = substr(strnpcinfo(2),0,1) + substr(strnpcinfo(2),8,9) + "_" + strnpcinfo(1);
|
||||
if (checkwall(.@wall_name$) == true)
|
||||
delwall .@wall_name$;
|
||||
killmonster strnpcinfo(2),strnpcinfo(0)+"::OnBarrierDestroyed";
|
||||
end;
|
||||
}
|
||||
|
||||
@@ -1100,11 +1100,11 @@ morocc,27,112,4 script Wickebine#BLS 725,{
|
||||
mes "[Wickebine]";
|
||||
mes "...";
|
||||
next;
|
||||
mes "[Wickemine]";
|
||||
mes "[Wickebine]";
|
||||
mes "...";
|
||||
mes "......";
|
||||
next;
|
||||
mes "[Wickmine]";
|
||||
mes "[Wickebine]";
|
||||
mes "They're late.";
|
||||
mes "They're late,";
|
||||
mes "they're late,";
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -32,11 +32,12 @@
|
||||
//= 3.1 Adding Hermemton's changes. [L0ne_W0lf]
|
||||
//= 3.2 Added Quest Log commands. [Kisuka]
|
||||
//= 3.3 Removed the need for use of 'goto.' [L0ne_W0lf]
|
||||
//= 4.0 Split for renewal ep16.1 [Capuche]
|
||||
//============================================================
|
||||
|
||||
// Senior Crusader: 1st Collect Items Test
|
||||
//============================================================
|
||||
prt_castle,45,169,5 script Senior Crusader 752,{
|
||||
- script Senior Crusader_ -1,{
|
||||
mes "[Michael Halig]";
|
||||
if (Upper == 1) { //the baby classes were totally blocked... due to missing == 1
|
||||
mes "Go and train yourself in preparation for the holy war that is coming. Victory will be in the hands of those who are most ready to receive it.";
|
||||
@@ -316,7 +317,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{
|
||||
|
||||
// Suffering Man: 2nd Endurance Test
|
||||
//============================================================
|
||||
prt_castle,164,32,1 script Man in Anguish 733,{
|
||||
- script Man in Anguish_ -1,{
|
||||
mes "[Murnak Mijoul]";
|
||||
if(BaseJob != Job_Swordman) {
|
||||
if (BaseJob == Job_Crusader) {
|
||||
@@ -799,7 +800,7 @@ prt_church,95,127,3 script Crusader 745,{
|
||||
|
||||
// Crusader: 4th Purification Test
|
||||
//============================================================
|
||||
prt_castle,35,151,5 script Patron Knight 751,{
|
||||
- script Patron Knight_ -1,{
|
||||
mes "[Bliant Piyord]";
|
||||
mes "Welcome.";
|
||||
if(BaseJob != Job_Swordman) {
|
||||
@@ -1203,15 +1204,6 @@ OnDead:
|
||||
end;
|
||||
}
|
||||
|
||||
|
||||
job_cru,98,105,4 script Summoner#cr5 45,3,3,{
|
||||
OnTouch_:
|
||||
set CRUS_Q,6;
|
||||
changequest 3010,3011;
|
||||
warp "prt_castle",164,28;
|
||||
end;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Purification Test
|
||||
//----------------------------------------------------------------------------
|
||||
@@ -1410,32 +1402,6 @@ OnDead:
|
||||
end;
|
||||
}
|
||||
|
||||
job_cru,168,180,4 script Monster Summon#cr5 45,3,3,{
|
||||
OnInit:
|
||||
disablenpc "Monster Summon#cr5";
|
||||
end;
|
||||
|
||||
OnTouch_:
|
||||
warp "prt_castle",35,147;
|
||||
donpcevent "Monster Summon#cr0::OnReset";
|
||||
donpcevent "Monster Summon#cr4::OnReset";
|
||||
donpcevent "Monster Summon#cr0::OnEnd";
|
||||
donpcevent "Monster Summon#cr4::OnEnd";
|
||||
donpcevent "Monster Summon#cr5::OnEnd";
|
||||
donpcevent "Monster Summon#cr6::OnStop";
|
||||
donpcevent "Monster Summon#cr6::OnEnd";
|
||||
donpcevent "Waiting Room#cr1::OnStart";
|
||||
end;
|
||||
|
||||
OnStart:
|
||||
enablenpc "Monster Summon#cr5";
|
||||
end;
|
||||
|
||||
OnEnd:
|
||||
disablenpc "Monster Summon#cr5";
|
||||
end;
|
||||
}
|
||||
|
||||
job_cru,2,2,1 script Monster Summon#cr6 -1,{
|
||||
OnTimer241000:
|
||||
areawarp "job_cru",160,14,175,178,"job_cru",24,169;
|
||||
|
||||
@@ -106,3 +106,22 @@ nguild_prt mapflag gvg_castle
|
||||
// Guild Dungeons =========
|
||||
arug_dun01 mapflag gvg_dungeon
|
||||
schg_dun01 mapflag gvg_dungeon
|
||||
|
||||
// RWC Maps ===============
|
||||
2009rwc_01 mapflag gvg
|
||||
2009rwc_02 mapflag gvg
|
||||
2009rwc_03 mapflag gvg
|
||||
2009rwc_04 mapflag gvg
|
||||
2009rwc_05 mapflag gvg
|
||||
2009rwc_06 mapflag gvg
|
||||
2009rwc_07 mapflag gvg
|
||||
2009rwc_08 mapflag gvg
|
||||
2009rwc_f01 mapflag gvg
|
||||
2012rwc_01 mapflag gvg
|
||||
2012rwc_02 mapflag gvg
|
||||
2012rwc_03 mapflag gvg
|
||||
2012rwc_04 mapflag gvg
|
||||
2012rwc_05 mapflag gvg
|
||||
2012rwc_06 mapflag gvg
|
||||
2012rwc_07 mapflag gvg
|
||||
2012rwc_08 mapflag gvg
|
||||
|
||||
33
npc/mapflag/gvg_noparty.txt
Normal file
33
npc/mapflag/gvg_noparty.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Mapflag: gvg_noparty.
|
||||
//===== Description: =========================================
|
||||
//= Ignores party alliances on GvG-enabled maps.
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First Version. [Capuche]
|
||||
//============================================================
|
||||
|
||||
// GvG Arenas =================
|
||||
guild_vs1 mapflag gvg_noparty
|
||||
guild_vs2 mapflag gvg_noparty
|
||||
guild_vs3 mapflag gvg_noparty
|
||||
guild_vs4 mapflag gvg_noparty
|
||||
guild_vs5 mapflag gvg_noparty
|
||||
|
||||
// RWC Maps ===============
|
||||
2009rwc_01 mapflag gvg_noparty
|
||||
2009rwc_02 mapflag gvg_noparty
|
||||
2009rwc_03 mapflag gvg_noparty
|
||||
2009rwc_04 mapflag gvg_noparty
|
||||
2009rwc_05 mapflag gvg_noparty
|
||||
2009rwc_06 mapflag gvg_noparty
|
||||
2009rwc_07 mapflag gvg_noparty
|
||||
2009rwc_08 mapflag gvg_noparty
|
||||
2009rwc_f01 mapflag gvg_noparty
|
||||
2012rwc_01 mapflag gvg_noparty
|
||||
2012rwc_02 mapflag gvg_noparty
|
||||
2012rwc_03 mapflag gvg_noparty
|
||||
2012rwc_04 mapflag gvg_noparty
|
||||
2012rwc_05 mapflag gvg_noparty
|
||||
2012rwc_06 mapflag gvg_noparty
|
||||
2012rwc_07 mapflag gvg_noparty
|
||||
2012rwc_08 mapflag gvg_noparty
|
||||
@@ -152,3 +152,22 @@ bat_b01 mapflag hidemobhpbar
|
||||
bat_b02 mapflag hidemobhpbar
|
||||
bat_a01 mapflag hidemobhpbar
|
||||
bat_a02 mapflag hidemobhpbar
|
||||
|
||||
// RWC Maps ===============
|
||||
2009rwc_01 mapflag hidemobhpbar
|
||||
2009rwc_02 mapflag hidemobhpbar
|
||||
2009rwc_03 mapflag hidemobhpbar
|
||||
2009rwc_04 mapflag hidemobhpbar
|
||||
2009rwc_05 mapflag hidemobhpbar
|
||||
2009rwc_06 mapflag hidemobhpbar
|
||||
2009rwc_07 mapflag hidemobhpbar
|
||||
2009rwc_08 mapflag hidemobhpbar
|
||||
2009rwc_f01 mapflag hidemobhpbar
|
||||
2012rwc_01 mapflag hidemobhpbar
|
||||
2012rwc_02 mapflag hidemobhpbar
|
||||
2012rwc_03 mapflag hidemobhpbar
|
||||
2012rwc_04 mapflag hidemobhpbar
|
||||
2012rwc_05 mapflag hidemobhpbar
|
||||
2012rwc_06 mapflag hidemobhpbar
|
||||
2012rwc_07 mapflag hidemobhpbar
|
||||
2012rwc_08 mapflag hidemobhpbar
|
||||
|
||||
@@ -259,9 +259,6 @@ mosk_dun02 mapflag nightenabled
|
||||
mosk_dun03 mapflag nightenabled
|
||||
que_temsky mapflag nightenabled
|
||||
sch_gld mapflag nightenabled
|
||||
moc_fild20 mapflag nightenabled
|
||||
moc_fild21 mapflag nightenabled
|
||||
moc_fild22 mapflag nightenabled
|
||||
aru_gld mapflag nightenabled
|
||||
que_qsch01 mapflag nightenabled
|
||||
que_qsch02 mapflag nightenabled
|
||||
|
||||
@@ -334,4 +334,23 @@ splendide mapflag nobranch
|
||||
spl_in01 mapflag nobranch
|
||||
spl_in02 mapflag nobranch
|
||||
|
||||
// RWC Maps ===============
|
||||
2009rwc_01 mapflag nobranch
|
||||
2009rwc_02 mapflag nobranch
|
||||
2009rwc_03 mapflag nobranch
|
||||
2009rwc_04 mapflag nobranch
|
||||
2009rwc_05 mapflag nobranch
|
||||
2009rwc_06 mapflag nobranch
|
||||
2009rwc_07 mapflag nobranch
|
||||
2009rwc_08 mapflag nobranch
|
||||
2009rwc_f01 mapflag nobranch
|
||||
2012rwc_01 mapflag nobranch
|
||||
2012rwc_02 mapflag nobranch
|
||||
2012rwc_03 mapflag nobranch
|
||||
2012rwc_04 mapflag nobranch
|
||||
2012rwc_05 mapflag nobranch
|
||||
2012rwc_06 mapflag nobranch
|
||||
2012rwc_07 mapflag nobranch
|
||||
2012rwc_08 mapflag nobranch
|
||||
|
||||
//evt_zombie mapflag nobranch
|
||||
|
||||
@@ -694,3 +694,22 @@ bossnia_01 mapflag nomemo
|
||||
bossnia_02 mapflag nomemo
|
||||
bossnia_03 mapflag nomemo
|
||||
bossnia_04 mapflag nomemo
|
||||
|
||||
// RWC Maps ===============
|
||||
2009rwc_01 mapflag nomemo
|
||||
2009rwc_02 mapflag nomemo
|
||||
2009rwc_03 mapflag nomemo
|
||||
2009rwc_04 mapflag nomemo
|
||||
2009rwc_05 mapflag nomemo
|
||||
2009rwc_06 mapflag nomemo
|
||||
2009rwc_07 mapflag nomemo
|
||||
2009rwc_08 mapflag nomemo
|
||||
2009rwc_f01 mapflag nomemo
|
||||
2012rwc_01 mapflag nomemo
|
||||
2012rwc_02 mapflag nomemo
|
||||
2012rwc_03 mapflag nomemo
|
||||
2012rwc_04 mapflag nomemo
|
||||
2012rwc_05 mapflag nomemo
|
||||
2012rwc_06 mapflag nomemo
|
||||
2012rwc_07 mapflag nomemo
|
||||
2012rwc_08 mapflag nomemo
|
||||
|
||||
@@ -270,4 +270,23 @@ bat_b02 mapflag nopenalty
|
||||
bat_a01 mapflag nopenalty
|
||||
bat_a02 mapflag nopenalty
|
||||
|
||||
// RWC Maps ===============
|
||||
2009rwc_01 mapflag nopenalty
|
||||
2009rwc_02 mapflag nopenalty
|
||||
2009rwc_03 mapflag nopenalty
|
||||
2009rwc_04 mapflag nopenalty
|
||||
2009rwc_05 mapflag nopenalty
|
||||
2009rwc_06 mapflag nopenalty
|
||||
2009rwc_07 mapflag nopenalty
|
||||
2009rwc_08 mapflag nopenalty
|
||||
2009rwc_f01 mapflag nopenalty
|
||||
2012rwc_01 mapflag nopenalty
|
||||
2012rwc_02 mapflag nopenalty
|
||||
2012rwc_03 mapflag nopenalty
|
||||
2012rwc_04 mapflag nopenalty
|
||||
2012rwc_05 mapflag nopenalty
|
||||
2012rwc_06 mapflag nopenalty
|
||||
2012rwc_07 mapflag nopenalty
|
||||
2012rwc_08 mapflag nopenalty
|
||||
|
||||
//evt_zombie mapflag nopenalty
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user