126 Commits

Author SHA1 Message Date
skotlex
a100bf890c - bonus3 autospell (and autospell when hit) will now select for spell target self when the skill is tagged a support skill.
- Increased the amount of autospells that can be held at a time from 10 to 15
- Updated several item scripts to use bonus3 autospells rather than bonus4 ones.
- Changed the "autocasted strip skills don't have a duration" to apply only to Full Strip.
- Cleaned up some the Signum Crucis code.
- Added initialization of hp_loss/sp_loss/hp_regen/sp_regen which somehow was not commited before.
- Magic Mirror's duration now is reduced /15 when used on players.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11124 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04 17:55:26 +00:00
Playtester
5cd6ac0b97 Fixed Staff of Piercing, General Ygnigem Card and Vesper Card
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11119 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 23:03:38 +00:00
skotlex
88e0559d2c - Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms.
- Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when using magic attacks (bonus2 will ignore part of the mdef of all targets, bonus3 receives a race argument)
- You can now use bonus2 bCastRate to adjust the cast rate of a single skill.
- Cleaned the code for bleeding (hp-loss) and extended it to handle regen as well.
- Some small cleanups in the pc_bonus functions
- Removed bonus3 bHpLossRate since it was doing nothing and is not used.
- Corrected bGetZeny bonus to be like in Aegis. The amount received is from 1 to the given amount, you can use negative zeny values to use an amount dependant on mob's level (amount*lv).
- Updated doc/item_bonus.txt with all these changes
- Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly decreased (x/15) when used on players.
- Now when a player uses a strip skill without having it in the skill tree (auto-casted) the duration will be 0, the equipment will be stripped without causing the status change that blocks reequipping.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 20:00:33 +00:00
skotlex
5748269898 - Merged @whereis from my server (displays normal spawn maps for given mobs). This command should be working correctly considering I've been using it since July. I was meant to merge it as soon as I got my hard-drive back, but I kinda forgot @_@
- bonus3 autospell (and autospell when hit) will change the target to self when the skill to be casted is inf&4 (self skill).
- Corrected script homevolution not making the homunculus /swt if it is invoked when not loyal.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11110 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 03:35:42 +00:00
ultramage
e7e0ddde9d Fixed certain typos in src/npc/doc files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11102 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01 08:14:36 +00:00
skotlex
dafa566df8 - Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts.
- Moved battle_skillatk_bonus to pc.c, cleaned up the related skillatk bonus code to consider the skillheal bonus option.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11085 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-29 18:30:25 +00:00
ultramage
025bcc1f28 Fixed a documentation mistake in 'areamonster' (missing argument).
Fixed incorrect sprite used for twintowers event npc.
Fixed a mistake in changelog.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-24 09:06:39 +00:00
Playtester
b10e03f171 Improved item_bonus.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11061 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 19:27:31 +00:00
ultramage
e476015e82 Set proper limits to drop rates to prevent integer overflow.
Minor details cleanup.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11043 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 16:28:24 +00:00
Paradox924X
fe3ee37d0b Fixed a small error in the script_commands documentation about getpartyleader.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10995 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-13 17:39:39 +00:00
skotlex
9e9847a83e - Fixed some missing max levels for npc skills
- Expanded isloggedin script command to support an optional argument (char id)
- Expanded warpparty command to accept target "Leader", this will warp the party to the leader.
- Added a summon structure to handle non-dead-branch mob-groups since the current implementation totally fails for mob groups that don't have MANY integrants
- Fixed mobs not attempting an IDLE skill right before unlocking a target.
- Removed a useless variable in the pet_data structure


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10961 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-08 01:55:58 +00:00
DracoRPG
63929dccf1 Venom Splasher and Gloria Domini fixes and updates
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10907 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-24 19:29:23 +00:00
ultramage
02e009bd8d - Small update to the effects list (new exe's effects by Au{R}oN)
- No sending of the pet_equip packet when pet has no equip (thx to Skotlex)
- Added back exp gain limiting for old formula to stop exploits (see r8177)
- Now a message is printed when the packet_ver filter rejects someone
- Renamed two structs using same name as variables (MSVC debugger issue)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10886 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-18 23:07:05 +00:00
ultramage
8db83e248a - Re-coded 'soundeffectall'; removed the third parameter ('coverage')
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10844 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-03 15:15:23 +00:00
ultramage
1ed7f6c584 Cleaned up some parts of the code.
Removed obsolete script function 'hasitems'.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10838 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-01 15:26:53 +00:00
FlavioJS
2d1ad607c3 * Fixed script command sc_end not supporting the extra argument as stated in script_commands.txt.
* Script command getarg supports an extra argument with a default value that is returned if the requested argument doesn't exist.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10773 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-15 21:26:17 +00:00
ultramage
75f1e238d7 - Fixed NPC_PROVOCATION (now the casting mob doesn't keep attacking)
- Fixed some typos in skill_castnodex_db.txt
- Small update to the effects list by Au{R}oN

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10747 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-11 22:21:45 +00:00
ultramage
41d87e49c5 - Updated the effect list a bit
- Fixed some npc typos

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10531 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-11 17:20:20 +00:00
ultramage
a6e61e1d2f Gave each file an empty last line, to make svn happier
Added svn:eol-style native where missing
Removed remaining .gats

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10401 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-29 08:17:53 +00:00
Playtester
7041c87800 Updated mob mode
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10357 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-25 21:48:02 +00:00
FlavioJS
f4907979c1 * Extended the functionality of StringBuf - length and appending a string.
* menu/select/prompt script functions support grouped and empty options.
  The selected option number is consistent with them.
* More work on ticket #41.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10316 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22 15:45:37 +00:00
skotlex
e120c937cc - Updated the autospell bonus scripts so you don't have to specify all the attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10300 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-21 19:12:11 +00:00
DracoRPG
e572506f1a Cleaned up the doc folder. Removed outdated, untranslated, useless files and began normalizing a bit other ones~
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-19 11:08:28 +00:00
skotlex
bdaf348a6d - Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger.
- Added the required constants to const.txt to specify the autospell trigger properties.
- Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details.
- Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes. 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17 15:43:40 +00:00
ultramage
f6cc6e26d3 - Added missing header to mapcache.c
- Fixed a documentation typo for 'makeitem'

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10184 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08 12:28:03 +00:00
ultramage
a61e02cc29 Updated the server's PCRE components to 7.0
- dll, library, header
- cleaned the only existing example and moved it to /samples
- changed its interface a bit, now it uses $@ instead of $ to store the parsed result
- /!\ adjust your scripts if you are using npc regexp parsing /!\

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10170 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 22:15:19 +00:00
DracoRPG
7c8f12ccd5 I'm still here!
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
	  uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
	  handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
	  tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
	  valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 17:22:40 +00:00
ultramage
6867d93866 typos: recieve -> receive
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10163 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-05 19:02:52 +00:00
ultramage
3d30bfa551 - Corrected multiple "WoE has begun" announces
- Removed some poor coding from the gunslinger job script
- Fixed some engrish
- Added missing changelog edit

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10114 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-01 21:26:39 +00:00
Playtester
f42e54dad3 * Added EggBoy and EggGirl scripts
- also small fixes to Aspd and Speed bonus

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10108 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-01 16:06:43 +00:00
ultramage
478b4b58e8 Fixed typos from previous revisions :)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10098 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-30 17:01:53 +00:00
Playtester
55cade0420 Fixed High Wizard card
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10095 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-30 13:00:39 +00:00
skotlex
dc42b4aa62 - Added Magic Rod's "action" pose when using it.
- Corrected a pluralization typo in item_db.txt


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10041 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-20 16:51:11 +00:00
skotlex
a102344894 - getpetinfo 5 will now return the pet's rename flag.
- Autoloot will now only work on items dropped a certain distance from the player. The distance is defined by AUTOLOOT_DISTANCE in atcommand.h and defaults to AREA_SIZE.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10039 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-20 16:02:22 +00:00
Lupus
3b7ccf4d14 removed all .GAT from configs, docs and examples
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10019 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15 20:51:30 +00:00
DracoRPG
95b2bfbc14 Added brief doc for the mapcache builder
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10010 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15 00:11:14 +00:00
skotlex
4c9c8bb7a3 - Added the +20hit that were missing the NPC elemental attack skills.
- Added support for autospells using "a random skill level". The last value of bonus4 bAutoSpell is used for determining this as well as the target. &1 is to cast on target (otherwise cast on self), and &2 is to use a random level UP to the level specified in the script (otherwise always cast the specified level)
- Updated item_bonus.txt with the documentation for the bAutoSpell/bAutoSpellWhenHit changes.
- Corrected @refresh not reupdating the basic stat bonuses.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9952 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-04 16:39:30 +00:00
skotlex
8c52b6b21d - Now when a player logs out while it's running an attached npctimer, OnTimerQuit of that npc will be invoked.
- Updated scripts_command to add info on OnTimerQuit
- Corrected the double login check in pc_authok


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9926 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-27 02:30:55 +00:00
ultramage
32618b7ddd Corrected some typos and small details
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9912 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-25 03:23:45 +00:00
Lupus
454742c1c0 merged dancer quest from trunk, updated script doc
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9911 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-24 22:12:54 +00:00
skotlex
cf8685131d - Minor cleanups
- Adjusted menu-based skills so you can't reuse the same skill until you've dealt with the menu.
- Adjust autospells so that removing an autospell works when the script of the card that removes the autospell is triggered before the script that adds the spell.
- The "requested name of gm-hidden char" warning will not be displayed when the object in question is an NPC (since you can use Intravision to do this).
- Corrected the header format for invisible npcs.
- Venom Knife no longer takes into accounts cards or EDP.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9905 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-23 18:41:56 +00:00
ultramage
877f179c82 Partially updated the effect list
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9895 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-21 19:26:24 +00:00
ultramage
84cb63e650 Minor stuff (typos, socket.c, junk in login reply packet)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9886 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-21 13:09:22 +00:00
skotlex
5ed686f6a8 - Updated the Dancer job quest to attach a player to the main timer script.
- Updated script commands startnpctimer, stopnpctimer, initnpctimer so you can attach a player to them, this is done because the attach/detach functions can't be used to attach to a different script than the one currently running.
- Some script code cleaning
- Updated the script_command reference with the new flag values of [start/stop/init]npctimer.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9872 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-16 20:53:05 +00:00
skotlex
68e1eb420a - Corrected range of self destruction / bio explosion to be equal to their splash range.
- Corrected Spider Web casting around caster instead of target's position
- Corrected a possible crash during login due to checking for the incorrect variable (lets pc_calc_status be invoked when it shouldn't)
- Reenabled the base status aspd calculation for homunc (status_calc_bl calculates battle_status, status_calc_homunculus calculates base_status, they are not the same!)
- Corrected the meaning of "skill_display_fail&2", made 2 the default setting.
- Added bounds checking to map_foreachincell
- Opt2 values (poison, blind, and so on) are now resent on warp/map-change
- Corrected description of isloggedin script command.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9853 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-12 18:02:41 +00:00
FlavioJS
b8bc4928ac - Corrected/updated info on Xor/setd/getd/callfunc/callsub/return and updated some examples to use "better" code.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9838 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-09 19:57:20 +00:00
ultramage
1de2ea7630 Updated some info in script_commands:
- updated 'cutin' (removed lies, removed outdated bmp list)
- removed 'cutincard' since eA no longer implements it

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9832 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-09 14:16:16 +00:00
eaac
05def906dd eAAC has checked the source and added missing commands to the script_commands.txt (the long-awaited mob control suit made by Lance, for example), also explained the logical operators AND,OR,XOR, left and right shift. We also sorted the commands according to what they do.
I'd also like feedback of the new version, to either me, Trancid or Dj-Yhn, to see what should be changed or what is incorrect / missing.

~erKURITA.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9831 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-09 02:09:33 +00:00
ultramage
12a784cf17 Changed the 'getpartyleader' script command so that it returns a map name instead of the useless mapindex number.
Also fixed it so that it doesn't throw a 'args of aFree is not valid pointer' error (although I'm not at all sure that the fix is correct).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9787 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-05 14:11:43 +00:00
ultramage
7d1e080338 Corrected a lie in the script documentation
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9784 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-03 13:41:18 +00:00