Commit Graph

  • fafad53907 Item updates by Haplo Playtester 2006-07-25 09:57:04 +00:00
  • 4ad022db62 - Re-updated the mob_db.sql to latest. skotlex 2006-07-25 01:31:13 +00:00
  • b2a4d6446c - Cleaned up the skill_landprotector function to correctly block only magic skills from being placed on land protectors. - Corrected itemdb_group so that it will not return the random item givers (should give priority to actual item groups, so that the item heal bonuses work correctly) skotlex 2006-07-25 00:42:38 +00:00
  • 1b9b599e2a - Modified the loginlog setting on the login-sql server to store the ips using the htonl conversion function before storing/retrieving them from sql. skotlex 2006-07-24 23:32:02 +00:00
  • 03ad533c4a Raised drop rate of cook books and sets a little Playtester 2006-07-24 21:11:57 +00:00
  • 9519cccdf6 Raised drop rate of food a little Playtester 2006-07-24 20:48:22 +00:00
  • 91cae9f29b - Cleaned up the Mistress Card related code so that the no-gemstone bonus reduces item requirements by one rather than totally skip them. - Cleaned up the logs "can log"function to use the IT constants. Also corrected the "only log large amounts" setting not working on negative values (trades). skotlex 2006-07-24 20:29:18 +00:00
  • 1ee23c02b1 Updated Changelog Header Playtester 2006-07-24 20:15:47 +00:00
  • d15a8cc448 Raised drop rate of Kiel's and Valkyrie's drops a little Playtester 2006-07-24 20:12:26 +00:00
  • 3bda671dcf updated def on 2006 helms in preparation for the 2006 headgears quest. reddozen 2006-07-24 19:05:06 +00:00
  • 7100c9aa21 - Adjusted skill_castfix_sc so that Suffragium will get consumed even on instant cast skills, but Memorize won't. - Adjusted map_countoncell to receive the BL_* defines currently used instead of 0 to signal all. - BladeStop will now end when either of the characters is moved (knocked out?) around. - Moved the Zeny penalty code from respawn to pc_dead. skotlex 2006-07-24 19:01:53 +00:00
  • e66ac3dfce - Added a check to prevent Deluge/Volcano/Violent Gale from being placed on top of each other. Reverted the previous 'fix' where atk was being increased based on armor element rather than element of attack. - Added flag 0x002 (no reiteration) to Deluge/Volcano/Violent Gale (skill_unit_db) - Removed the noreturn mapflag check from script command warp. skotlex 2006-07-24 17:28:13 +00:00
  • d42fb96de3 Random Homunculus cleanup DracoRPG 2006-07-24 16:58:29 +00:00
  • 006fff9812 Edited Rachel mobs a little and added Beret to Turtle General drops Playtester 2006-07-24 16:13:56 +00:00
  • cb54048d1e - Changed Land Protector's range back to 3. - fixed unban unblocking players as well. - Fixed Volcano/Deluge/Violent Gale increasing damage based on element of attack instead of defense element of attacker. - Cleaned up the code of Magic Rod, fixed it not giving SP. - Moved the code of Hermod and Basilica to castend_pos2 so it should work now. - Modified the code of Ankle Snare so the status ends on unit's time-limit rather than when the snared object moves away. - Re-worded the water check of ST_WATER skills. - Allowed sc-cast reductions to be processed even when cast-time is instant (to let suffragium end even on instant-cast skills) skotlex 2006-07-24 15:10:51 +00:00
  • dca18db214 Added temporary Rachel spawn file, commented for now Playtester 2006-07-24 11:49:20 +00:00
  • 69be46085b Removed the regular Thanatos spawn, since the quest is now implemented. MasterOfMuppets 2006-07-24 01:22:03 +00:00
  • afa4fbb46b git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7850 54d463be-8e91-2dee-dedb-b68131a5f0ec MasterOfMuppets 2006-07-24 01:05:46 +00:00
  • e0ed03f01a Implemented the Niflheim town invasion. MasterOfMuppets 2006-07-24 01:03:29 +00:00
  • e9ab141fa4 Added some new items thanks to Haplo Playtester 2006-07-23 21:58:06 +00:00
  • 3282940e0b Added temporary Rachel spawn file thanks to Sepheus Playtester 2006-07-23 21:46:35 +00:00
  • 74fb4ade76 Small delay adjustment Playtester 2006-07-23 18:28:22 +00:00
  • 0c9d50445d - Modified setting skillrange_by_weapon (skill.conf) to be a per-object-type setting instead of yes/no. The default now is that weapon-based skills will take the attacker's range for non-players. - Changed the default of skillrange_by_distance to include homunculus. skotlex 2006-07-23 18:17:30 +00:00
  • c32ef32c36 Jawaii warp now costs 10,000z Playtester 2006-07-23 18:02:17 +00:00
  • 54825a5459 Implemented the Sign Quest, please take your time and test it. We need to make sure there are no bugs to put it in stable. MasterOfMuppets 2006-07-23 17:47:53 +00:00
  • 9697022518 Added Holy Quiver to IG_Quiver Playtester 2006-07-23 17:45:26 +00:00
  • c914fc106a - Fixed buildin_isequip not working correctly with non-cards. skotlex 2006-07-23 16:40:46 +00:00
  • b87467fb16 * Added the skills of the Rachel + Ice Dungeon mobs - I made it so that the monsters are safe to use - the skills are official, but some skills are missing - the stats are only 50% official - drops are official, but various are missing Playtester 2006-07-23 16:35:45 +00:00
  • d307393adc Fixed the names of some NPCs. MasterOfMuppets 2006-07-23 14:19:09 +00:00
  • 9466a2f187 Completed the temporary Rachel + Ice Dungeon mob stats Playtester 2006-07-23 13:09:52 +00:00
  • 77a985acbe - Updated mob_db.sql to latest. skotlex 2006-07-23 03:51:18 +00:00
  • 3b81e0ef03 - Applied use of EQI/EQP constants to the strip skills code. skotlex 2006-07-22 17:02:58 +00:00
  • fc745ea7b0 Removed two warps in Aldebaran in preparation for the sign quest. MasterOfMuppets 2006-07-22 16:58:33 +00:00
  • 9a745cdd3c - Applied Toms's suggested corrections to homun code. - Corrected Cannibalize/Marine Sphere ignoring the selected summon spot. - Fixed looting pets ignoring the item pick-up priority of other players. - Should have fixed a signess warning in login txt. skotlex 2006-07-22 16:47:03 +00:00
  • 9598e4a828 More Rachel mobs Playtester 2006-07-22 16:44:49 +00:00
  • 30ca8cd91c Raised the chance of Holden Card Combo dropping a stem Playtester 2006-07-22 15:12:13 +00:00
  • 4b0a832cd2 Started to implement the Rachel mobs Playtester 2006-07-22 14:28:28 +00:00
  • 414c7841bd - Removed some pc_equipitem code that was added earlier today that wasn't really needed. skotlex 2006-07-22 07:50:47 +00:00
  • 8c8732ede2 - Added blocking of @me when muted or in berserk status. skotlex 2006-07-22 04:04:12 +00:00
  • 4289e1c98d - Corrected the @follow timer not being deleted on logout. - Applied the homunculus code fixes provided by Toms. skotlex 2006-07-21 23:45:53 +00:00
  • e159e3dc6b * Updated Speed/Delay of Juperos mobs - all the official Aegis delays we have are implemented now Playtester 2006-07-21 21:56:27 +00:00
  • 5d49aa603f Updated Speed/Delays of Lighthalzen mobs Playtester 2006-07-21 21:14:58 +00:00
  • b7bdc0faaa - battle_check_target will now tag homunculus as invalid target when the source is a skill-type object. - Added a check on pc_equipitem so that when the client specifies to equip a weapon on the right hand when the left hand is available, the weapon will be sent to the left hand instead (when dual-wielding is possible, obviously). Same for the left/right accessories. skotlex 2006-07-21 20:34:37 +00:00
  • 8f9927f14f Updated Speed/Delays of Einbech mobs Playtester 2006-07-21 20:17:03 +00:00
  • fc7e47d714 - Added the necessary checks so that Suiton makes Fogwall have double duration, and to make water-requiring skills to consume their cells. skotlex 2006-07-21 19:32:06 +00:00
  • aeaddd4ca7 - Corrected the loadmap event description to specify that the mapflag required is actually "loadevent", NOT "loadmap"! skotlex 2006-07-21 19:04:50 +00:00
  • afb83ab5e0 - Added the vaporize line when the player dies in pc_dead. skotlex 2006-07-21 18:21:38 +00:00
  • 37bfe23675 * Replaced race numbers with constants RC_(race) in the item_db - also changed some success rates of gaining item bonuses Playtester 2006-07-21 17:50:09 +00:00
  • 0f5a4717ef - Now when the char-txt server does not finds a requested party, it will clear out said party id of all characters (will help prevent massive spamming/overhead when for some reason the party file needs to be deleted). - Combo skills (inf = self, inf2 = no target self) no longer check range if you use them while your attack-timer is still active. skotlex 2006-07-21 17:11:50 +00:00
  • 53e6afa679 * Updated Speed/Delay of Louyang and Ayothaya mobs * Fixed Lord of Death Card's Status Change chances Playtester 2006-07-21 16:14:12 +00:00
  • 1ad493fc8c - Added back a map_freeblock call in skill_delunitgroup which caused a memory leak @.@... skotlex 2006-07-21 16:04:50 +00:00
  • f750c3ed73 - Small bug fixes found during merging to stable process, includes correct HP scaling when hp-meter is enabled and max hp is above SHRT_MAX skotlex 2006-07-21 15:46:36 +00:00
  • f5464dccc0 - Added a check to prevent Blind from ending while standing on a fog of wall. - The mob Slave ai will be executed now even when the slave has a target. This will allow for "instant" warping to the master when it changes maps or teleports. if the slave has a target already, it won't unlock it and chase back to the master or anything like that. - Removed a couple of checks that prevents item ids above 20000. However, remember that the max id is still ~32k or the client is the one who's gonna crash! skotlex 2006-07-21 14:05:27 +00:00
  • 290dc6b181 * Added G_ L_ and XMAS_ mobs to the race2 races - also added Rotar Zairo to 'Goblins' Playtester 2006-07-21 10:38:42 +00:00
  • 70b06fe3be * Fixed a typo in guides_einbr.txt * Added the Cube Room Maze Playtester 2006-07-21 10:05:50 +00:00
  • 7a7d158fb8 Fixed Anonymity Request and Erende Ebecee Card Playtester 2006-07-21 09:20:35 +00:00
  • 7f6823cebb git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7791 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-07-21 00:45:28 +00:00
  • e17eef4b4e Split quests from cities/alberta.txt to quests/quests_alberta.txt evera 2006-07-21 00:38:56 +00:00
  • 4c3ada69c7 split quests from cities/amatsu.txt to quests/quests_amatsu.txt evera 2006-07-21 00:30:34 +00:00
  • 849258b56c Forgot message again -.-;; Split Ayothaya quests from cities/ayothaya.txt to quests/quests_ayothaya.txt evera 2006-07-21 00:17:58 +00:00
  • 05c53387cf git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7787 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-07-21 00:16:38 +00:00
  • 404886ea21 Split Doomed Sword quest from cities/comodo.txt to quests/quests_comodo.txt evera 2006-07-21 00:06:57 +00:00
  • 7dd29d0718 renamed quests_einbroch.txt to quests_ein.txt, added Einbech bits for quests in quests_ein.txt evera 2006-07-21 00:02:00 +00:00
  • 2fcf752e56 Split Einbroch quests from city/einbroch.txt evera 2006-07-20 23:49:46 +00:00
  • 072ff8a6c1 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7783 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-07-20 23:48:19 +00:00
  • 7e68dd7948 - Added source reporting when you do an invalid int&str or str&int operation on a script. skotlex 2006-07-20 23:13:22 +00:00
  • 5587ea7cd6 - Fixed the intif party creation packet having the incorrect size sent, hence causing the leader's level to be read as garbage (which caused the "impossible to even share" bug). skotlex 2006-07-20 23:03:53 +00:00
  • 703c4b2af8 - Added pc_check_weapontype to do a proper skill weapon check that takes into account dual-wielding. That is, if a skill can be used with daggers/axes, you'll be able to use the skill when dual-wielding them. skotlex 2006-07-20 21:05:12 +00:00
  • de6883c0bb - Corrected Cloaking level 1-2 not letting you move across walls. - updated cloaking code so that when you set "enable cloaking without walls", the code will consider you as "always next to a wall", thus you get the wall-speed bonus always. skotlex 2006-07-20 20:34:06 +00:00
  • a0ab1d07f5 - Applied the fix to homunculus name saving... skotlex 2006-07-20 19:57:18 +00:00
  • e5b4eaaea0 - Added battle config settings agi_penalty_target and vit_penalty_target, they define which object types will get vit/flee reductions when multi-targetted and defaults to only players (battle/battle.conf) skotlex 2006-07-20 18:29:08 +00:00
  • 5b8eac3bc4 - Added a skill_unit_db entry for NJ_HYOUSYOURAKU, thanks to Eus for the data. - Added the dummy intravision case for the changeoption packet 0x229 - Corrected Fog of Wall so that all targetted offensive skills (not only those who do damage) will fail on cast-end 75% of the time. skotlex 2006-07-20 18:03:18 +00:00
  • 23b29d0e54 Small fix MasterOfMuppets 2006-07-20 17:43:14 +00:00
  • ce467089e1 - corrected @homlevel up and one entry in the homun exp table as reported on the forums by Albator. skotlex 2006-07-20 17:31:39 +00:00
  • 1e4b61c609 Updated Speed/Delays of Niflheim mobs Playtester 2006-07-20 17:21:12 +00:00
  • f6d32063cf SQL fix for Homunc skills DracoRPG 2006-07-20 16:40:22 +00:00
  • 911eb096e3 - Added a status_check_skilluse on skill_attack_area call to prevent splash damage skills from hitting hidden/trickdead/etc characters. skotlex 2006-07-20 16:05:45 +00:00
  • 9f6f7ac284 Updated Speed/Delays of Umbala mobs Playtester 2006-07-20 15:39:58 +00:00
  • 8ecb3915be Updated Speed/Delays of Kunlun mobs Playtester 2006-07-20 14:35:15 +00:00
  • c9e0dbb9a9 - Corrected fog of wall to behave as best known. Only takes effect when targetting a character inside it, -50hit/-75% damage when using normal-ranged attacks, -25% damage from all damage skills, 75% chance of all targetted damage skills of failing. skotlex 2006-07-20 14:35:02 +00:00
  • 478e0bc736 - Should have fixed @refine applying multiple times to equipment that uses multiple equip slots. skotlex 2006-07-20 13:56:37 +00:00
  • b6aa436f60 * Updated aDelay of some mobs to Aegis - the code now solves the aDelay bug, so we can fully use Aegis values - Alice and Zherlthsh finally attack like on official servers - please don't merge the mob_db until the code is merged * Ancient Mimic now drops Freyr's Shoes Playtester 2006-07-20 12:10:50 +00:00
  • 2197d7c865 Updated the sell Price of Serin's ring. MasterOfMuppets 2006-07-20 10:55:42 +00:00
  • 3dfbecc91a Made Bacsojin's skills uninteruptable Playtester 2006-07-20 08:47:44 +00:00
  • d93d31fb27 Dj-Yhn optimized the Shinokas quest to only use one variable. MasterOfMuppets 2006-07-20 07:56:11 +00:00
  • a463c05503 Put the newly implemented cards into the old card album list. MasterOfMuppets 2006-07-19 22:05:56 +00:00
  • 0ec8fc5f1f - Oops, should have fixed sql compilation of mob.c skotlex 2006-07-19 20:49:14 +00:00
  • da34db27c2 - Fixed the inf code update breakage which was blocking all offensive skills. - Added battle setting homun_critical_rate (defaults to 0) - Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with - enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf) skotlex 2006-07-19 20:27:05 +00:00
  • 046e959e52 - Modified the targetted skill logic to enable offensive skills to be targetted at party/guild members if the appropiate inf2 value is set. - Added the SC_JAIL code for timed jailing, but the related @ commands ain't in yet. - Added checks to make adding items to inventory/cart fail when a char is in finalsave state. skotlex 2006-07-19 18:49:42 +00:00
  • 8b0f535cec - Fixed parse_names on irc.c crashing when receiving a null argument. - Modified the parsing of the names line, since some servers will send @ instead of = when separating the information. skotlex 2006-07-19 16:54:37 +00:00
  • c89acf814e - Fixed the homun creation sql statement. Why noone else did so before? skotlex 2006-07-19 15:29:55 +00:00
  • 8eed0a6fa7 Fixed mob skills for G_INCUBUS and G_WRAITH_DEAD. MasterOfMuppets 2006-07-19 15:26:40 +00:00
  • 64e01d9894 - When enabling/disabling hiding/unhiding an npc, if the npc is a warp, it will use clearchar and spawn packets instead of changeoption. Thanks to Toms for the fix. skotlex 2006-07-19 15:24:40 +00:00
  • 4bcae9b8dc Another small map-flag change. MasterOfMuppets 2006-07-19 14:44:41 +00:00
  • c96212781f - Corrected Trim chars to block 'enter', as explained by the Ultra mage. - When the client passes account version 0, the login server will set it to 1 now. - Corrected the HP bar scaling when HP is above Short Max. It should display fine for any HP value now. - Added a check when the mob's adelay is shorter than the amotion, in which case the adelay will be changed to the amotion value. skotlex 2006-07-19 14:31:01 +00:00
  • b00e9d6e14 Completed the sign quest warps and did some minor mapflag changes. MasterOfMuppets 2006-07-19 12:57:45 +00:00
  • 7d487e2426 * Raised drop rate of Electric Wire and Undershirt * Some speed and aDelay adjustments on Fur_Seal, Metaling, Increase Soil - Incantation Samurai is now moving much faster Playtester 2006-07-19 12:33:26 +00:00
  • f395d6dbb0 Updated speed and delay values of Amatsu mobs Playtester 2006-07-18 22:13:11 +00:00
  • 094db48cae - Added atcommand @partyoption, lets you alter the party item-distribution type on the go. Usage is "@partyoption <pickup share> <item distribution>", where both arguments can be 0/1, yes/no, etc. - Updated @changeleader and @partyoption to use msg_Athena entries. skotlex 2006-07-18 21:12:35 +00:00
  • b0694f81e9 Added some commented warps... they work, but not sure if they are on officials yet... Playtester 2006-07-18 17:53:04 +00:00