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299 Commits

Author SHA1 Message Date
aleos
65ee8d78fb Merge branch 'master' into feature/adoption_system_update 2021-04-28 08:50:08 -04:00
Daegaladh
b52b3c9a40 Fixed potential crash on BG queue (#5900) 2021-04-27 23:02:54 +02:00
Atemo
2677d2f688 Added some items used in the lapine system (#5899) 2021-04-26 20:23:24 +02:00
Lemongrass3110
9837fcd2b9 Made the char-server name available (#5891)
Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
2021-04-26 19:12:08 +02:00
Lemongrass3110
704bf33649 Added CL_CLL to all message categories (#5895)
This makes sure that every possible leftover of any console messages that contained \r are correctly removed when using a category based show message call.
2021-04-26 18:08:51 +02:00
Atemo
023b08b1d9 Fixed the menu of the HD refiner and Basta npcs (#5897)
Fixed #5879

Thanks to @Lemongrass3110 and @mazvi !
2021-04-26 14:55:42 +02:00
Lemongrass3110
e5f4e4058a Added support for nemo's cashshop preview (#5896)
Fixes #5744

Credits to @4144
Thanks to @RagnaWay
2021-04-26 14:43:45 +02:00
Lemongrass3110
2c0283d0e0 Follow up to 525ec33 [ci-skip]
Thanks to @reunite-ro
2021-04-25 14:58:31 +02:00
Lemongrass3110
525ec334ee Removed refine UI state during warp (#5894)
Additionally fixed some leftover refine_db.txt references

Fixes #5869

Thanks to @reunite-ro and @RadianFord
2021-04-25 01:53:39 +02:00
Lemongrass3110
7052b8a95a Fixed reloading of statusdb (#5893)
Fixes #5879

Thanks to @mazvi
2021-04-25 01:51:42 +02:00
Lemongrass3110
dc4d20ca52 Fixed get_githash (#5892)
Fixes #5878

Thanks to @mazvi
2021-04-25 00:48:01 +02:00
Chaos92
4f02cb0904 Fixed ViewID For Item ID 20236 & 31710 (#5890)
Fixes #5889

Thanks to @lChyztl
2021-04-24 21:45:28 +02:00
Atemo
3880384a64 Added some missing lapine Box (#5888) 2021-04-23 20:42:14 +02:00
Aleos
d47be50f12 Fixes Sharp Shooting ammo consumption (#5883)
* Follow up to 9616362.
* Fixes Sharp Shooting not consuming an arrow on usage.
2021-04-22 09:43:25 -04:00
Aleos
cc5425c2bd Fixes Ancilla and Spore Explosion consuming twice (#5882)
* Fixes Ancilla consuming two Blue Gemstones.
* Fixes Spore Explosion consuming another Mushroom Spore when the second attack hits.
2021-04-22 08:56:41 -04:00
Aleos
6ee25396c5 Fixes Shadow Leap and Shadow Slash cast ranges (#5868)
* Fixes #4265.
* Shadow Leap's cast range is now 5-9 in pre-renewal and 6-10 in renewal.
* Shadow Slash is now considered a melee attack.
Thanks to @Indigo000!
2021-04-20 09:25:34 -04:00
Lemongrass3110
a75a2b13cb Added High Upgrade ATK (#5862)
Fixes #5856

Thanks to @eppc0330
2021-04-20 01:27:35 +02:00
Atemo
a38501fef6 Updated enchant costumes box (#5874)
* Moved costumes box in item_package.txt
* Added box ENCHANT_STONE_BOX 16 to 21
2021-04-19 16:13:57 +02:00
Lemongrass3110
b96a87262c Fixed pet eggs in the cashshop (#5864)
Fixes #5863

Thanks to @admkakaroto
2021-04-19 15:37:31 +02:00
Lemongrass3110
7a1ea09eb1 Fixed mob drop index calculation
Thanks to @pigati23
2021-04-16 01:46:53 +02:00
Lemongrass3110
f378f24f17 Fixed wrong node name access for pet db 2021-04-16 01:22:15 +02:00
Aleos
6eb896fc43 Disables costumes on GvG maps (#5866)
* Fixes #5212.
* Visual costumes are now disabled on GvG maps except for hateffects.
Thanks to @ecdarreola and @Balferian!
2021-04-15 19:01:02 -04:00
Atemo
b5cedd2e22 Updated tomb of honor equipment (18972-18984) according to KRO description (#5861)
Fixed #5846
2021-04-15 15:54:38 +02:00
Lemongrass3110
55ca79961d Follow up to f77cb8a
Added a check for required inventory slots.
Additionally fixed some checks that have been wrong for years.
2021-04-15 01:34:39 +02:00
Atemo
e823ef963d Added missing etc item according to KRO description (#5860) 2021-04-14 20:30:50 +02:00
aleos
3d85700628 Follow up to df0457c
* Fixes a possible infinite loop timer for Vacuum Extreme.
2021-04-14 10:31:22 -04:00
Sandro Junior
a397ad7f5e Fix Hunting Mission Script (#5839)
* Fixes #5810.
* Fixes script query issue due to mob_db yaml conversion.
Thanks to @RadianFord and @Tydus1!
2021-04-14 08:38:10 -04:00
Atemo
146d75b350 Fixed items using F_CashPartyCall (#5859)
Fixed #5835

Thanks to @Melk3000 !
2021-04-14 00:31:51 +02:00
Atemo
5e9a1b4ceb Updated some enchants script according to KRO description (#5858) 2021-04-13 20:38:08 +02:00
Lemongrass3110
a59864438b Fixed refine bonuses (#5854)
Fixes #5853

Thanks to @eppc0330
2021-04-13 00:05:36 +02:00
Vincent Stumpf
3b1d0a1009 Add PACKETVER check for refineui 2021-04-11 18:50:48 -07:00
Lemongrass3110
394ac3cbe8 Fixed refine rate documentation 2021-04-12 02:03:13 +02:00
Lemongrass3110
c73ff231e1 Fixed warning for YAML database header (#5843)
The wrong version was given when the database was not the latest version but was still compatible with the parser's minimum version.

Additionally only in cases of full incompatibility the file name was displayed. Added this as well so the file that needs an upgrade is known to the user. This has especially been a problem with empty import databases with outdated header versions.
2021-04-11 23:41:58 +02:00
Sandro Junior
5130b9f6e1 Fix TK_POWER Attack Bonus (#5838)
* Fixes (#5836)
* Multiplier value based on party members count doesn't include the party leader.
Thanks to @Tydus1 and @Indigo000!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-04-11 07:35:04 -04:00
Aleos
96163623b9 Fixes monster Sharp Shooting damage formula (#5822)
* Fixes #5769.
* Adjusts the formula for Sharp Shooting if a monster uses the skill.
Thanks to @mrjnumber1 and @Lemongrass3110!
2021-04-11 01:16:28 -04:00
Lemongrass3110
f77cb8a37b Fixed RODEX's retrieve all feature (#5842)
Thanks to @limitro
2021-04-11 02:27:17 +02:00
Lemongrass3110
1a8cfbffc0 Initial release of the refine UI (#2494)
Overhaul of the refine database
Added blacksmith blessing to existing NPCs.

Thanks to @Atemo, @aleos89, @cydh and everyone who tested it.

Co-authored-by: Atemo <capucrath@gmail.com>
2021-04-11 00:05:15 +02:00
Atemo
04d1f1f526 Item DB update (weapon) (#5841)
* Added new weapons according to KRO description
* SQL update
2021-04-10 16:16:08 +02:00
Balfear
d33ea18193 Add support for new insurance (#5812)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: crazy-arashi <meganekiho@gmail.com>
2021-04-08 17:15:39 +02:00
Aleos
df0457c835 Corrects the behavior of Vacuum Extreme (#5832)
* Fixes #5798.
* Targets will now become affected by Vacuum Extreme when walking through an active area but won't be sucked to the center unless they were standing still upon placement of the skill.
Thanks to @Rayvakarian and @Balferian!
2021-04-07 07:04:36 -04:00
Aleos
f6dd49e8b6 Resolves Mercenary's Lex Divina skill (#5825)
* Fixes #5777.
* Adds a missing case for applying the Lex Divina status.
* Updates the database duration to use the correct values.
Thanks to @rubie123!
2021-04-06 16:30:44 -04:00
Aleos
4a8be87215 Fixes Strip Weapon/Shield skills (#5824)
* Fixes #5768.
* Bowling Bash will no longer cause Strip Weapon.
* Fixes Brandish Spear not causing Strip Weapon for pre-renewal.
* Brandish Spear will now cause Strip Weapon for 1 second.
* Players who cast Grand Cross will have Strip Shield for 950ms and a walk delay of 1 second.
* Monsters who cast Grand Cross or Grand Darkness will not have any strip effects and a walk delay of 1 second.
Thanks to @mrjnumber1!
2021-04-06 15:12:49 -04:00
Atemo
a777fd8131 Corrections in card_seller.txt (#5809)
* the cards are now searched in any drop monster slot
* corrected the mode_mvp field condition

Thanks to @Lemongrass3110 !
2021-04-06 20:12:07 +02:00
Atemo
707642dace Removed duplicate combo (#5834)
Fixed #5829

Thanks to @sianromantic !
2021-04-06 19:50:12 +02:00
Aleos
fc8e63a2af Fixes Cross Impact on GvG and Battleground maps (#5823)
* Fixes #5775.
* Cross Impact is now usable on GvG and Battleground map types.
Thanks to @mazvi!
2021-04-06 11:22:52 -04:00
Aleos
f592b17d75 Fixes Maya Purple Card and Box of Sunlight usage (#5818)
* Partial fix for #5766.
* Resolves the interaction between Maya Purple Card and Box of Sunlight.
* Intravision status will now end if a hat with Maya Purple Card is taken off while Box of Sunlight is active.
Thanks to @mrjnumber1!
2021-04-06 09:16:20 -04:00
Atemo
c14be67dff Small correction in item_db_etc.yml (#5833)
* Replaced getequiprefinerycnt(EQI_COMPOUND_ON) by getrefine()
* Fixed #5831 

Thanks to @Melk3000 !
2021-04-06 00:35:53 +02:00
eppc0330
8399a0371c Fix GC_POISONREACT missing skill bonus (#5805)
* Fixes #5804.
* Poison React now has a chance to attack twice, with same rate of Double Attack, when the character has learned Double Attack.
* Number of hit counters is changed to 1/1/2/2/3/3/4/4/5/5.
Thanks to @eppc0330!
2021-04-05 14:12:34 -04:00
Aleos
3db223f4ae Fixes an example for script command makeitem3 (#5827)
* Fixes #5796.
* Fixes a small typo in the documentation for script command makeitem3.
Thanks to @jaBote!
Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
2021-04-05 13:30:59 -04:00
Atemo
980136e6d6 Added new cards and enchants (#5821)
* Added new cards and enchants (type cards)
* SQL synchro
2021-04-05 18:26:47 +02:00
Aleos
127f4241d6 Adjusts Loyalists Hood to Garment (#5826)
* Fixes #5793.
* Adjusts the location of Loyalists Hood from Costume Garment to Garment.
* Fixes a small typo in the yaml2sql tool for the location_costume_garment column.
Thanks to @Melk3000!
2021-04-05 09:25:59 -04:00
Atemo
e4c0660190 Suggestion getiteminfo script command update (#5819)
* Extend the functionality of getiteminfo script command to retrieve the item ID/Aegis item name
* Added constants
* Updated setiteminfo
2021-04-04 23:55:55 +02:00
Atemo
195b21d4a8 Fixed an issue with warp "Random",0,0;
* Replaced warp "Random",0,0; by itemskill "AL_TELEPORT",1; in the items script functions (#5774)
* Added an exception to bypass the mapflag MF_NOTELEPORT in pc_randomwarp for some script commands
* Fixed #5764

Thanks to @limitro !
2021-04-02 18:18:49 +02:00
Vincent Stumpf
6d89b53fb0 Fix potential crash in pc_setpos (#5782) 2021-04-01 16:01:36 -07:00
Aleos
8218337890 Fixes Head Crush vs Boss class (#5815)
* Fixes #5765.
* Head Crush is no longer usable against Boss class monsters.
Thanks to @mrjnumber1!
2021-03-31 19:15:37 -04:00
Aleos
f623df55a8 Adjusts Assassin Cross of Sunset ASPD bonus (#5813)
* Fixes #5738.
* The ASPD increase of Assassin Cross of Sunset should apply to all weapon types in renewal.
Thanks to @Balferian!
2021-03-31 15:33:09 -04:00
Balfear
1f8e600c16 Add support for new cart design (#5811)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-03-31 20:07:09 +02:00
Balfear
b41043d393 Fix getnameditem command (#5807)
* Fixes #5713.
* Resolves script command getnameditem not properly naming items.
* Also resolves atcommand getring.
Thanks to @Erukanu and @Balferian!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-03-30 19:46:31 -04:00
Atemo
1037a75bef Added some missing Shadow equipments (#5803)
* SQL synchro

Thanks to @Lemongrass3110 !
2021-03-30 18:43:11 +02:00
Lemongrass3110
a5b85803cb Fixed a crash with empty achievement levels 2021-03-29 01:14:38 +02:00
idk-whoami
8f4d1be857 Corrected type of script itemskill for some item (#5797)
* SQL synchro
* Fixed #5791

Thanks to @Rayvakarian !
2021-03-26 15:15:53 +01:00
Atemo
c8567f31ec Item Weight and EquipLevelMin update (#5794)
* Updated the weight
* Updated EquipLevelMin according to kro description
* SQL synchro

Thanks to @Balferian !
2021-03-25 00:05:53 +01:00
idk-whoami
c5cf2f6e42 Weight and price update of the type ammo (#5789)
* Weight and price update of the type ammo
* SQL synchro
2021-03-23 16:39:41 +01:00
Lemongrass3110
0d8b5c706b Fixed an issue with mob db reload (#5784)
All slaves will be killed when the monster database is reloaded.
If a monster does not exist in the database after reloading all spawned monsters of this monster ID will be killed and a warning will be issued.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-03-18 14:01:49 +01:00
idk-whoami
95237bc134 Weight and price update of the (yellow, red, blue) gemstone (#5785)
* SQL synchro
2021-03-16 23:08:57 +01:00
Lemongrass3110
f5369bae94 Added a note to progressbar documentation (#5781)
Fixes #5211

Thanks to @pigati23 and everyone else who was involved.
2021-03-15 22:33:32 +01:00
Lemongrass3110
50c2c400d5 Resolved some compiler warnings
Fixes #5773

Thanks to @ijped27
2021-03-13 23:07:39 +01:00
Atemo
47c471e3d0 Updates 16.1 quests to official scripts (#4719)
* Added a sql update to replace the main quest variables

Thanks to @Akaineko-astasi and @Badarosk0 !
2021-03-08 20:12:40 +01:00
Atemo
9832a62d1f Updated mob_skill_db_re.sql 2021-03-08 17:00:03 +01:00
Atemo
95c671a95d Initial release of Sky Fortress Invasion Instance (Official Conversion) (#3586)
* Implemented skills
NPC_HALLUCINATIONWALK
NPC_POISON_BUSTER
NPC_CLOUD_KILL
NPC_IGNITIONBREAK
NPC_PHANTOMTHRUST
NPC_FIREWALK
NPC_ELECTRICWALK

Thanks to @aleos89 @Lemongrass3110 @Angelic234 @Latiosu @Akaineko-astasi !
2021-03-08 15:12:40 +01:00
Atemo
a02ffee67d Corrections of the data of item 590000, 13450, 13481 and 27295 (#5763)
* Corrections of the data of item 590000, 13450, 13481 and 27295
* Corrected the name of ID 22702 ~ 22707
Fixed #5750

Thanks to @Melk3000, @RagnaWay and @Balferian !
2021-03-02 15:10:46 +01:00
aleos
c9e63215fc Follow up to 276ae42
* Updates monster skill database SQL files.
Thanks to @RagnaWay!
2021-02-27 22:30:27 -05:00
Aleos
751b0fec31 Removes Fatal Menace skill cast restrictions (#5761)
* Fixes #5758.
* Removes the skill casting restrictions on no teleport maps for Fatal Menace as the teleport effect is no longer part of the skill.
Thanks to @Badarosk0!
2021-02-27 18:03:16 -05:00
Aleos
2b94f0aeff Implements autoloot support for Mercenary (#5594)
* Fixed #5570.
* Adds the ability for mercenary to trigger autoloot.
* Adds idle sharing and idle option configs for granular settings.
Thanks to @saya9200's suggestion and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-02-27 17:14:10 -05:00
Aleos
0e9308cba6 Resolves Cross Impact and bNoKnockback (#5717)
* Fixes #5707.
* Fixes Cross Impact and items with bNoKnockback causing a desync in the player's position on the client.
* Cross Impact will now fail when the player is unable to reach the target.
Thanks to @eppc0330 and @Balferian!
2021-02-27 13:12:31 -05:00
Daegaladh
276ae42158 Fixes Alchemist Marine Sphere being triggered more than once (#5723)
Fixes Alchemist Marine Sphere being triggered more than once

Fixed the skills being cancelable
2021-02-27 14:45:04 +01:00
Lemongrass3110
57d11cdc5a Follow up to 7677d06 [ci skip] 2021-02-27 14:42:14 +01:00
idk-whoami
7677d06d17 Removed duplicates RaceGroups mob_db (#5757)
Removed duplicates RaceGroups mob_db

Fixed change the header output

Thanks to @aleos89 !
2021-02-27 14:37:09 +01:00
idk-whoami
fe9ec46dc9 Corrected script for some item (#5739)
* Corrected script for some item
* Add item IDs 23475 and fixed item IDs 13295
* SQL synchro
* Fixed #5759
Thanks to @mazvi and @Balfear !
2021-02-26 16:17:25 +01:00
Vincent Stumpf
ca779dad59 Clean up instance map name generation (#5704)
Put the instance map name generation in a seperate function
Fix some compiler warnings
Fixes #5691
Thanks @RadianFord
2021-02-25 15:01:44 -08:00
Akkarinage
7d6c1c9a38 Corrected output version in the converter (#5754)
Fixes #5753
2021-02-24 08:56:23 +01:00
Aleos
26632604f4 Adds support for Green Aura MVP damage (#5749)
Adds the DamageTaken flag which reduces damage done to specific naturally spawning MVP.

Fixes #3324.

Thanks to @admkakaroto, @SonaSonaSona and @Atemo!

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-02-21 23:33:15 +01:00
Lemongrass3110
3de24d8183 Fixed monsters in SQL mode
Fixes #5752

Thanks to @sianromantic
2021-02-21 19:07:16 +01:00
Aleos
1a1005435f Adds script command channel_getopt (#5748)
* Fixes #5728.
* Adds script command channel_getopt to return channel options.
Thanks to @Akkarinage and @Lemongrass3110!
2021-02-18 08:27:54 -05:00
Daegaladh
fdcb740611 Fixed some changequest/setquest errors (#5329) 2021-02-18 01:23:05 +01:00
Aleos
6d4aba7d1c Fixes script command getgroupitem (#5747)
* Fixes #5727.
* Fixes items that get dropped on the floor from script command getgroupitem being 0.
Thanks to @eppc0330!
2021-02-17 18:45:29 -05:00
Aleos
5aa9f75343 Cleaned up remaining TODO for Achievements (#4446)
* Converts labels to camelCase.
* Converts labels to plural where needed.
* Converts Target MobID to use the Sprite name.
* Converts Rewards ItemID to use the Aegis name.
* Dependents now checks for duplicate IDs.
* Dependents now properly supports import methods.
* Added YAMLUpgrade tool to convert previous YAML databases to new format.
* Removes the unique index value for Dependent Achievement ID.
* Adds support for the AG_CHATTING achievement types triggered by script (achievementupdate script command).
* AG_CHATTING map type achievements are still disabled as behavior is unknown.
* AG_HEAR and AG_SEE are now dropped and those achievements have been converted to AG_CHATTING.
* Converts the group constants to how Aegis names them.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-02-17 18:01:11 -05:00
Aleos
0af4a9b40c Fixes Poisoning Weapon icon display after relog (#5746)
* Fixes #5642.
* Poisoning Weapon effects should not show the icon on self after relogging.
Thanks to @eppc0330!
2021-02-17 13:34:08 -05:00
Mambow
cbaef6d9a5 Fixes atcommand killmonster2 bypass
* Atcommand killmonster2 would make monsters drop items because of a case insensitive check.
Thanks to @Mamb0w!
2021-02-17 10:52:50 -05:00
aleos
2cc5337083 Updates copyright date 2021-02-17 08:04:59 -05:00
Aleos
7992e0891b Converts the mob database to YAML (#5435)
* Combines mob_race2 and mob_drop databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
Thanks to @vstumpf, @lukasrmattos, and @Lemongrass3110!
2021-02-16 17:09:06 -05:00
Atemo
6ed0359522 Item script correction (#5734)
* Correction of the script part of some items according to aegis datas
* Updated mob_race2_db.txt
* Correction of the aegis item name
* SQL synchro
2021-02-13 15:45:15 +01:00
Atemo
fe66d0110c Follow-up af274edda8 (#5737) 2021-02-12 15:06:44 +01:00
idk-whoami
12143456ed Corrected script for some item (#5733) 2021-02-10 15:22:53 +01:00
Aleos
f10de84ea3 Fixes Gate of Hell behavior (#5267)
* Fixes #3259.
* Fixes SP damage bonus for levels 1-4 being too low caused by a rounding issue.
* Gate of Hell is no longer reduced by long range modifiers.
* Fixes the HP/SP damage for statusAtk and masteryAtk to properly apply the NK_IGNOREELEMENT flag when checking target players. This subsequently applies to all skills.
* Adds a new NK flag to remove any hard coded skills that can ignore long range attack modifiers from the caster's side.
Thanks to @Tokeiburu and @exneval!
2021-02-05 12:37:07 -05:00
mazvi
e78f6ae596 Fixes a typo in upgrade_20210201.sql (#5729)
* Adds missing "into" statement.
Thanks to @mazvi!
2021-02-04 10:55:36 -05:00
Atemo
af274edda8 Small corrections of some item data (#5500)
* Correction of the Range, Slot, EquipLevelMax, Defense
* Changed bAtk to BaseAtk
* SQL synchro

Thanks to @Lemongrass3110 !
2021-02-03 15:14:43 +01:00
idk-whoami
eb50ccaefa Corrected script for some item (ShadowGear items) (#5725)
* Corrected script for some item (ShadowGear items)
* SQL synchro
2021-02-02 18:44:47 +01:00
Andreas Jüttner
905e21a398 Fixes MO_CHAINCOMBO and Knuckle weapons
* Adds missing double damage.
* Adjusts hitcount to 6.
Thanks to @Erukanu!
2021-02-02 08:09:49 -05:00
Lemongrass3110
9e182e2af7 Follow up to c36f6b8
Thanks to @RagnaWay
2021-02-02 00:33:15 +01:00
Aleos
c36f6b820f Adds support for new Madogear appearance (#5081)
* Fixes #4524.
* Adds support for the new slimmer Madogear suit.
* Adjusts script command setmadogear to support changing to this type.
* Adjusts atcommand mount to support changing to this type.
* Removes a 3rd class check from setoption for Rangers and Mechanics.
* Removes status_calc_pc call from pc_setoption so that it can be handled via normal status change calculations.
* Adds Mado_Box02 item for Mado Suit.
Thanks to @admkakaroto, @Atemo and @Lemongrass3110!
2021-02-01 16:09:24 -05:00
Atemo
e1e548ce02 Setting to turn off a potential exploit in RoomOfConsciousness.txt (#5724)
Fixed #5230

Thanks to @idk-whoami
2021-01-28 15:55:36 +01:00
Lemongrass3110
47d68286b5 Added some new constants and placeholders 2021-01-28 01:09:23 +01:00
idk-whoami
49b3ca49d7 Corrected AegisName for some item (#5708)
* SQL synchro

Thanks to @limitro !
2021-01-27 15:27:02 +01:00
Aleos
1e3d777853 Fixes Golden X potion reflect effect (#5719)
* Fixes #5651
* Resolves an issue with Golden X potion causing 1 reflect damage even if the target doesn't have any reflect abilities active.
Thanks to @eppc0330!
2021-01-26 10:08:14 -05:00
Lemongrass3110
9f87653e3a Fixed homcunulus exp definitions (#5711)
Follow up to f57b037

Thanks to @JinYuichi and @RagnaWay
2021-01-26 15:25:43 +01:00
Atemo
6b8e369da3 Fixed an issue with bReduceDamageReturn (#5722)
Fixed #5650
Thanks to @eppc0330, Lemongrass3110 !
2021-01-26 01:38:50 +01:00
Atemo
8216a6d7f7 setnpcdisplay potential crash (#5721)
* Fixed a potential crash in npc_setdisplayname with floating npc

Thansk to @Lemongrass3110 !
2021-01-26 01:02:16 +01:00
Lemongrass3110
20baa2fdba Added a config for respawn time variance (#5715)
By default the respawn time variance only applies to boss monsters on official servers.

Fixes #5714

Thanks to @Playtester
2021-01-25 23:10:58 +01:00
Atemo
0178bec58a Corrected the group constant name for the Costume Enchantment Stone Boxes (#5720)
* SQL synchro
Fixed #5710

Thanks to @Melk3000
2021-01-25 19:36:05 +01:00
Aleos
de74155af7 Updates to Bijou (#5718)
* Fixes #5702.
* Adds the MVP attribute to Bijou.
* Updates drop data.
Thanks to @mazvi and @Atemo!
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2021-01-25 12:41:02 -05:00
Eric Liu
e4a9a2e4bc Add missing Overseas Care Package items (#5687) 2021-01-24 15:52:11 +01:00
Lemongrass3110
f350de1e31 Changed the way gender restrictions work (#5460)
Removed the ignore_items_gender config.
Fixed some existing items.
Moved some restrictions that were removed on official servers into the import folder.

Fixes #5458

Thanks to @HenryAlvarez12, @aleos89, @Atemo and @Daegaladh
2021-01-23 18:45:35 +01:00
Aleos
b1a85cfdff Corrects Varetyr Spear cooldown and hit count (#5709)
* Fixes #5644.
* Cooldown updated to 5 seconds.
* Hit adjusted to 3 separate hits.
Thanks to @sonniez!
2021-01-22 19:48:31 -05:00
Vincent Stumpf
27f78b1a72 Added atcommand documentation (#5705)
Adds documentation for the following:
* soulball
* reloadattendancedb
* clanspy
* agitstart3
* agitend3
* limitedsale
* changedress
* camerainfo
Fixes #5679
Thanks @Akkarinage
2021-01-20 20:19:52 -08:00
Lemongrass3110
136034ea20 Fixed CZ_REQ_ITEMREPAIR
Thanks to @LunarSHINING
2021-01-20 21:37:24 +01:00
Vincent Stumpf
f58a680a69 Fixes Cart Termination not ignoring autoguard/cicada (#5703)
* Fixes #5697
* Duplicate Flags key in skill_db.yml overrided the original
Thanks to @Singe-Horizontal
2021-01-19 19:07:46 -08:00
idk-whoami
e1e48f77cc Corrected item combo (#5701)
* Corrected Illusion Puente Robe combo
* Added missing item combo for Royal_Bow
2021-01-19 15:48:51 +01:00
Lemongrass3110
701bdd3d6f Added Woodie card (#5699)
Fixes #5653

Thanks to @RagnaWay
2021-01-18 19:09:08 +01:00
idk-whoami
dec0f8c1b6 Corrected script for some item (#5692)
* SQL synchro
2021-01-18 17:18:38 +01:00
Vincent Stumpf
ca49871df3 Fixed memory leaks in getunits and addrid (#5700)
Thanks to @theultramage
2021-01-18 15:14:36 +01:00
Atemo
a33887b59f Questinfo correction (#5523)
* Corrected questinfo bubble not always being displayed
* Docs updated
* Changed qi_display to std::vector

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>

Thanks to @lighta @aleos89 @Lemongrass3110 !
2021-01-15 22:49:35 +01:00
Lemongrass3110
67b95f8660 Fixed Costume Silent Executor Position (#5694)
Fixes #5678

Thanks to @mazvi
2021-01-15 20:26:21 +01:00
Lemongrass3110
6ea30897b4 Refactored automatic mail deletion (#4569)
Added a configuration that allows you to delete mails without attachment instantly after the given interval.

Introduced a define for the iteration size of how many mails will be deleted in each circle.
It his highly recommended to not increase it too high or your char server might lag, if you have a lot of mails on your server.

Always delete all mails sent by the server after the given interval in a single statement and ignoring the iteration size.

Added transaction safety for mail deletion. With this a mail and it's attachments will always be safely deleted together.

Fixed a duplication issue, when deletion of the mail would have failed, but the mail was still returned.

Fixed notification of online characters in certain rate circumstances.
2021-01-15 13:38:03 +01:00
Joam
0622324ed6 Fix soulball packet in client 20200724ragexeRE+ (#5596)
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-01-14 23:51:57 +01:00
Balfear
78093fb469 Quest type: hunting location (#5564)
Fixes #5490

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-01-14 22:56:11 +01:00
Daegaladh
ecb4cc0a42 Session check standarization (#5388)
Thanks to @Lemongrass3110
2021-01-14 15:57:30 +01:00
Aleos
ae4e2b9cba Fixes Magic Immunity and status changes (#5683) 2021-01-13 21:49:40 -05:00
idk-whoami
48fca09807 Corrected script for some item (#5686) 2021-01-13 15:52:53 +01:00
idk-whoami
51b6695c07 Corrected script for somes item (woe TE items) (#5680)
* SQL synchro
2021-01-11 23:09:20 +01:00
Atemo
6524315b74 Additional checks in RoomOfConsciousness (#5685) 2021-01-10 18:25:14 +01:00
atemo
69209451f2 Additional check in gmt instance follow-up 7e27844a66
Thanks to @mazvi
2021-01-10 17:29:03 +01:00
Lemongrass3110
bf5f1e9ebf Fixed a chatlog problem with new mariadb versions
Fixes #5661

Thanks to @mazvi
2021-01-08 21:22:45 +01:00
Aleos
0ea169086e Fixes Bowling Bash behavior (#5598)
* Fixes #5489.
* Removes the gutterline feature from Bowling Bash in renewal mode.
* Skill will now behave as a normal 5x5 AoE.
* Fixes knockback getting removed during battle calculation.
Thanks to @humanwizzard and @Daegaladh!
2021-01-07 08:44:33 -05:00
Lemongrass3110
f57b037b83 Fixed monster exp definitions (#5672)
Fixes #5656

Thanks to @Skystar18
2021-01-06 18:42:43 +01:00
Lemongrass3110
44435cc626 Fixed dummy item in SQL mode (#5676)
Fixes #5646
Additionally adds some protection for invalid item ids to the script commands npcshopitem and npcshopadditem

Thanks to @mplaten
2021-01-06 18:42:11 +01:00
Atemo
288cac6121 PILLAR effect to cards (#5647)
* Added CLIENT drop effect to cards with location on renewal
* SQL synchro

Thanks to @Lemongrass3110, @idk-whoami, @Balferian
2021-01-05 19:57:16 +01:00
Atemo
7336477f87 Changed item DB format for Script field (#5668) 2021-01-04 21:50:27 +01:00
Lemongrass3110
ad42109f7b Added some missing Kagerou/Oboro flags (#5671)
Fixes #5663

Thanks to @mazvi and @randell1993
2021-01-04 16:38:22 +01:00
Lemongrass3110
0aa3c94ed5 Added boss icons for pets (#5674)
Fixes #5622

Thanks to @eppc0330
2021-01-04 16:37:49 +01:00
Lemongrass3110
46cf310364 Fixed an inverted nullpointer check (#5673)
Fixes #5654

Thanks to @Singe-Horizontal
2021-01-04 16:37:03 +01:00
Atemo
7e27844a66 Added checks in geffen magic tournament instance (#5669)
Fixed #5664 

Thanks to @mazvi
2021-01-04 15:29:11 +01:00
Lemongrass3110
c86a242ea7 Fixed a critical bug in the sale system (#5675)
Fixes #5617

Thanks to @mihaamiharu
2021-01-04 15:12:02 +01:00
Lemongrass3110
481fb022bd Fixed a crash with cashshop errors (#5670)
Fixes #5666

Thanks to @hostragna
2021-01-04 15:00:33 +01:00
CairoLee
01188b1501 Fixed memory leak when using loadnpc or reloadnpcfile command (#5667)
Fixes #5649
2021-01-03 21:41:57 +01:00
idk-whoami
dfa1df7de6 Corrected script for some item (#5645)
thanks to @Lemongrass3110  @Atemo
2020-12-22 22:55:57 +01:00
Aleos
b74fa9d64f Fixes renewal weapon attack display (#5633)
Fixes #554, fixes #578, and fixes #909.
The right hand attack display should only show bonuses given by weapons and not the STR/DEX bonus.
Thanks to @reigneil, @Paoly28, @panko11, and @limitro!

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-12-21 00:52:04 +01:00
Atemo
34b19a2c41 Added news maps to mapcache (#5635) 2020-12-21 00:45:41 +01:00
Lemongrass3110
077ca15bbd Converted a few more packets to structs (#5641)
Fixes #5620

Thanks to @nevelis
2020-12-21 00:44:51 +01:00
Lemongrass3110
f8e703ef68 Fixed an issue with status point reset (#5640)
Only applies if you do not use the status point table.
Additionally replaced the hardcoded value with the one from the configuration.
While at it added a missing else.

Fixes #5634

Thanks to @zeffen
2020-12-18 22:20:21 +01:00
Aleos
626b93e6c6 Fixes compile errors on GCC 10.2 (#5631)
* Fixes #5629.
* Removes va_list from nullpo checks.
Thanks to @behelit2!
2020-12-17 11:43:18 -05:00
atemo
8e48188313 SQL synchro 2020-12-17 16:16:24 +01:00
idk-whoami
160530dd4b Corrected script for item ID 610003 (#5625) 2020-12-17 15:38:07 +01:00
lighta
712bca76da Add default for CMake build type (#5586)
Add valgrind to dockerfile
2020-12-17 12:38:19 +01:00
idk-whoami
d065de4ba0 Corrected script for some item (#5614)
* Data correction for items 18118, 18132, 18164, 18170, 28903
2020-12-10 19:50:12 +01:00
Aleos
844945d1cf Removes a useless nullification loop (#5561)
* Fixes #5606.
* The vector is a new instantiation so it will be free and clear from the start.
Thanks to @inhyositsu!
2020-12-09 14:13:14 -05:00
Atemo
41b5c78292 Sql synchro (#5612) 2020-12-08 18:19:45 +01:00
idk-whoami
4505cdd63d Corrected script for item ID 18109 (#5608)
* Corrected script for item ID 18109

Fixed #5602
2020-12-08 15:20:26 +01:00
idk-whoami
c3d0669458 Correction for item IDs 18107 and 18108 (#5609)
* Correction for item IDs 18107 and 18108

Fixed #5603
2020-12-08 15:19:34 +01:00
Atemo
1828d204b1 Implemented items ID 310178/310179 (#5610) 2020-12-07 17:21:54 +01:00
idk-whoami
fd227173dd Correction for item IDs 18100 and 18101 (#5607)
Fixed #5597
2020-12-07 15:51:25 +01:00
Aleos
d4d8130bcf Adds item bonus bReduceDamageReturn (#5601)
* Fixes #5488.
* Adds item bonus bReduceDamageReturn which reduces melee, ranged, and magic reflected damage.
Thanks to @Atemo!
2020-12-07 08:50:26 -05:00
Lemongrass3110
dade413935 Fixed the renewal mapcache
Fixes #5396

Reverts 9eeeb09

Thanks to @nubspixel and @aleos89
2020-12-07 02:16:44 +01:00
idk-whoami
13fb193f05 Corrected script for item ID 16026 (#5605)
* Fixed #5595
2020-12-06 20:06:45 +01:00
Atemo
495769036a Correction for item IDs 16065 and 16089 (#5592)
Fixed #5588 

Thanks to @idk-whoami
2020-12-01 19:10:10 +01:00
Atemo
d49362f5e4 Corrected the jobs for item ID 16054 (#5591)
Fixed #5587 

Thanks to @idk-whoami
2020-12-01 18:15:53 +01:00
Aleos
9eeeb09ff6 Fixes a potential crash when adding new maps (#5422)
* Fixes a potential crash when adding new maps
* Fixes #5396.
* Fixes a potential crash on start up when adding a map to maps_athena.conf and the map has not yet been added to map_cache.dat.
Thanks to @nubspixel!

* Inverts check
2020-11-30 04:01:17 +01:00
javirst
f74915193d Unlock target when setunitdata TARGETID 0 (#5578)
Fixes #5577
2020-11-29 21:37:28 +01:00
Joam
4bbd755f2a Fix Friendlist disappear in 2020-09-02ragexeRE or above (#5583)
Fixes #5582

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-11-29 21:09:04 +01:00
Aleos
2d97ece2a2 Implements new guild skills (#5192)
* Fixes #4183.
* Adds 3 new guild skills: GD_CHARGESHOUT_FLAG, GD_CHARGESHOUT_BEATING, and GD_EMERGENCY_MOVE
* Changes 5 minute guild global cooldown to be 3 minute individual cooldowns for GD_RESTORE, GD_REGENERATION, GD_BATTLEORDER, GD_EMERGENCYCALL, and GD_ITEMEMERGENCYCALL.
* Reduces GD_RESTORE fixed cast time from 10 seconds to 1.
2020-11-28 17:16:22 -05:00
Aleos
103416ca40 Fixes Advent of Star Emperor behavior (#5424)
* Fixes #5409.
* Adjusts the behavior of Advent of Star Emperor spheres to work like Millennium Shield.
* Fixes the spheres not visually being removed when the the status ends.
Thanks to @molavian053!
2020-11-27 18:47:50 -05:00
Atemo
ae3c6ce38b Min/max issue (#5574)
* Fixed min/max issue for zero variable value
* Added a CI test script

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-11-27 14:50:29 +01:00
lighta
629c7b50f3 Latiosu feat/docker (#5572)
* Add dockerised local development environment

* Enable tini (--init) for server container

See https://docs.docker.com/compose/compose-file/#init for details

* Add local development environment documentation

* Add a tip for how-to connect a client on the same machine

* Add specialized tools/docker folder

Co-authored-by: Eric <latiosworks@gmail.com>
2020-11-26 19:58:09 +01:00
Lemongrass3110
f97dd6e85f Fixed an issue with fake NPCs (#5554)
Correctly removing the state tracking of fake NPC usage in case the player was detached before the script ended.

Fixes #5379

Thanks to @blipblopblip and @Patotron
2020-11-22 21:10:16 +01:00
Lemongrass3110
f37990414f Cleanup of MVP mode checking (#5559)
Fixes #5368

Thanks to @mazvi, @attackjom and @aleos89
2020-11-22 02:09:02 +01:00
Aleos
90d74c2ed1 Cleanup/skill db fixes (#5560)
* Cleanup of some minor skill db issues.
* Fixes CastCancel documentation to describe default as false.
Thanks to @Tokeiburu!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-11-21 18:41:43 -05:00
Balfear
071990ebc0 Update droplight effects (#5563)
Fixes #5547

Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-11-22 00:16:40 +01:00
Lemongrass3110
060ba6791e Update issue templates 2020-11-21 01:16:14 +01:00
Aleos
ba01e92f5d Cleanup of rAthena templates and docs (#5566)
Moves the logo to doc/.
Adds a Feature Request template when creating issues.
2020-11-21 01:05:54 +01:00
Lemongrass3110
81e7d8ef89 Converted penalty db to YAML (#5562)
Fixes #5463

Added penalty for MVP exp and MVP drops
Removed penalty support for monster classes

Thanks to @attackjom and @aleos89
2020-11-21 01:05:07 +01:00
Atemo
c349c82f60 Added monsters Furious Wickebine Tres and Elusive Eremes in DB (#5565)
Fixed #5042
2020-11-19 23:43:09 +01:00
Atemo
3cddbd0487 Added ALL_THIRD, All_Upper, All_Baby, Both_Accessory, Both_Hand field (item_db.yml) (#5535)
* Updated the DB

Thanks to @Lemongrass3110 !
2020-11-19 16:03:27 +01:00
Lemongrass3110
e50ce0224f Fixed item job restrictions
Thanks to @attackjom
2020-11-17 19:35:11 +01:00
Liam Mitchell
07da37618f Update script_commands.txt (#5543)
Added info to Mes format regarding Quests, Message, Tips
2020-11-17 13:22:27 -05:00
Balfear
4935248f10 Fix Slug Shot condition (#5556)
* Fixes #5555.
* Slug Shot should do less damage to monsters than players.
Thanks to @Balferian!
2020-11-17 09:47:50 -05:00
Lemongrass3110
4f853c96e9 Fixed a bug in reloadnpcfile (#5553)
Introduced in d098c01b

Fixes #5541
Fixes #4846

Thanks to @Triedge and @Stingor
2020-11-17 12:41:34 +01:00
Lemongrass3110
602c6035e5 Fixed some potential csv2yaml crashes (#5557)
Fixes #5549

Thanks to @Atemo
2020-11-17 11:51:01 +01:00
Lemongrass3110
9cdc008bfe Fixed missing dummy item after reloading (#5552)
Fixes #5548

Thanks to @reunite-ro and @Triedge
2020-11-17 10:14:11 +01:00
Lemongrass3110
8053a72890 Fixed headgears for autotraders (#5558)
Fixes #5408

Thanks to @gidzdlcrz
2020-11-17 09:21:50 +01:00
Atemo
b454237d95 Small correction for checkre script command (#5550)
Removed RENEWAL constant since it doesn't exist
2020-11-16 17:51:30 +01:00
Atemo
d9fc45231f Woe controller pre-renewal (#5545)
* Added a renewal check in the custom woe controller for TE castles

Co-authored-by: Mael <57366433+pigati23@users.noreply.github.com>
2020-11-16 15:57:35 +01:00
Atemo
9348ea441d Added a missing ID for the combo Sewage Cramp Card, Mutant Dolor Card and Aries Card (#5544)
Fixed #5542

Thanks to @idk-whoami
2020-11-15 14:54:58 +01:00
Atemo
f0f1acef22 Item_db update (weapon) (#5531)
* Added some missing weapon in item_db according to KRO description
* SQL update
2020-11-12 20:57:17 +01:00
Atemo
06ee16acf0 Item_db update (armor) (#5538)
* Added some missing equipment in item_db according to KRO description
* SQL update
2020-11-12 16:17:23 +01:00
Atemo
bcbeaa687f Corrected some typo in shadow equipments (#5539)
* Corrected typo from e287d8ce54
* SQL update
Fixed #5537

Thanks to @computer294
2020-11-12 15:06:28 +01:00
Atemo
e287d8ce54 Added shadow equipment in item db (#5533)
* Added some shadow equipment according to KRO description
* SQL update
2020-11-11 16:15:20 +01:00
Aleos
10703304da Adjusts behavior of skill fixed cast time (#5136)
* Fixes #1061.
* Skills no longer assign 20% of the variable cast to fixed cast.
* Inverts the skill database behavior so that 0 actually means 0 cast time and -1 represents 20% behavior for backwards support.
* Updates documentation.
Thanks to @Tokeiburu!
2020-11-10 12:51:08 -05:00
Aleos
97bd759fde Fixes skill elemental damage (#4905)
* Fixes #965.
* Fixes several skills getting their elemental damage recalculated several times resulting in extra damage.
Thanks to @exneval, @julia40124009, and @RagnarokNova!
2020-11-10 10:28:30 -05:00
Atemo
831c0819e2 Item_db update (cards) (#5530)
* Added some missing cards in item_db according to KRO description
* SQL update
2020-11-09 16:17:49 +01:00
Lemongrass3110
c924b90b2b Follow up to be9babe
Exporting the random option ids back into the script engine, since they might be useful to some custom scripts.
2020-11-09 14:12:51 +01:00
Atemo
3d25f36e2a Corrected some mistakes in item_combo_db.txt (#5532)
Fixed #5529

Thanks to @computer294
2020-11-08 18:52:05 +01:00
Aleos
be9babee32 Converts the random option databases to YAML (#5494)
* Fixes #3084.
* Creating random option groups now further reflects official behavior.
* Group bonuses can now be created without having to create multiple permutations of the same group.
* Specific slot options can now be defined which guarantee a bonus.
* Non-guaranteed options can now be defined along with a maximum amount.
* Random option value can now be defined as a range instead of a static value.
* Adds conversion of official random option groups.
* Includes CSV2YAML conversion tool.
Thanks to @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-11-08 12:21:52 -05:00
Aleos
b49e7a0dd9 Adds SQL to TXT dump (#5527)
* Fixes #5499.
* Adds some SQL to TXT dump queries to allow conversion of custom SQL items to TXT and then YAML.
Thanks to @RagnaWay's suggestion!
2020-11-07 14:25:41 -05:00
Chaos92
af496608e2 Added Enchantgrade to Premium Storage (#5528) 2020-11-07 17:58:49 +01:00
Lemongrass3110
9e68985f61 Fixed invisible items after VIP expiration (#5521)
Fixes #5083

Thanks to @Everade and @mazvi
2020-11-06 23:19:41 +01:00
Aleos
008a2f9585 Fixes Venom Pressure combo with Poisoning Weapon (#5343)
* Resolves the poison from Poisoning Weapon not passing onto the target when using Venom Pressure.
Thanks to @teededung!
2020-11-06 14:32:10 -05:00
Lemongrass3110
d01b718cc0 Initial support for enchantgrade (#5445)
Thanks to @LunarSHINING, @idk-whoami and @attackjom
2020-11-05 22:18:12 +01:00
Patotron
12cfe31bf1 Fixed max Doram ASPD (#5522)
Co-authored-by: Toni Pozo <porutoni@gmail.com>
2020-11-04 12:02:29 +01:00
Lemongrass3110
aa80345839 Fixed item restrictions for "All" (#5518)
Since Doram's are 16 and MAPID_ALL was defined with only the first 16 bits were covered by 0xFFFF, the job restriction failed if Summoner was not explicitly allowed.

Fixes #5516

Thanks to @kaninhot004
2020-11-03 23:56:56 +01:00
Aleos
e8fcf01ffe Resolves null YAML node checks (#5520)
Fixes #5510.

Resolves an issue with nodeExists not checking for null nodes resulting in parsing false-positives.
Further cleanup to the item DB SQL node parsing to allow some extra options to be toggle-able.
Default stacking options to false if not defined.

Thanks to @mplaten and @Lemongrass3110!
2020-11-03 22:42:02 +01:00
Lemongrass3110
765b6a8ed2 Fixed a useless warning for PACKETVER < 20141016 (#5519)
Fixes #5515

Thanks to @joven15 and @Patotron
2020-11-03 20:30:34 +01:00
Vincent Stumpf
d158603424 Fix other character disguises on @refresh (#5366) 2020-11-01 12:58:16 -08:00
Atemo
868bdead9e Item DB update (part of ep17.2) (#5486)
* Implemented etc and equippable items from october 2019 KRO patch (part of ep17.2)

Thanks to @JohnnyPlayy !
2020-11-01 01:25:40 +01:00
Atemo
d5ce552b84 Lapine items (#5511)
* Added the items from https://github.com/rathena/rathena/pull/4348 . The unsupported items are commented.

* Credit to @cydh
2020-10-31 21:10:39 +01:00
Atemo
0964881a81 Small correction of getiteminfo script command (subtype shifted the values) (#5508)
Fixed #5505 

Thanks to @Triedge !
2020-10-30 18:32:09 +01:00
Atemo
6d6e338495 Added card from KRO patch (october 2019) (#5504) 2020-10-30 15:12:12 +01:00
Atemo
45dc0448eb Corrected the 'Script' of item 24252, 24423, 24424 (#5507)
Fixed #5501 
Thanks to @computer294 !
2020-10-30 02:04:53 +01:00
Atemo
1dc714cd54 Corrected the value of View and EquipLevelMin for 19628 according to aegis data (#5506)
Fixed #5503 
Thanks to @lChyztl !
2020-10-30 01:27:21 +01:00
Atemo
fe68c66706 Added items from KRO patch july 2019 (dungeons update) (#5493) 2020-10-29 23:25:58 +01:00
Atemo
3dcfcf9f11 Added items from Glast Heim challenge mode (KRO patch may 2019) (#5492)
Thanks to @kyurejl !
2020-10-29 15:04:09 +01:00
inhyositsu
b61089093f Corrects BuyingStore parsing (#5502)
* Fixes a label parse check when loading BuyingStore values for items.
Thanks to @inhyositsu!
2020-10-29 08:47:42 -04:00
Atemo
c867d2f5b7 Added Royal Members Cards (nov 2019) (#5498) 2020-10-29 01:21:40 +01:00
Atemo
a1273d3ec4 Item DB update: illusion of under water (#5487)
* Implemented items from January 2020 KRO patch (part of illusion of under water)
2020-10-28 19:21:11 +01:00
Aleos
93eaf3207e Resolves SQL header output on suffix files (#5497)
* Resolves an issue where the wrong header was being printed to the SQL files that contain a suffix to them.
Thanks to @Atemo!
2020-10-28 12:45:52 -04:00
Daegaladh
8682a9e02e Small walkpath optimizations (#5322)
* Thanks to @mattthewaz
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-27 11:58:35 +01:00
Eric Liu
7a4bef2ab7 Fix several honor token items and add Prontera Recall skill (#5431)
Co-authored-by: Eric <eric@nomoss.co>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-26 20:44:13 +01:00
Aleos
ad3f48f9de Cleans up the item SQL parsing (#5478)
Fixes a couple issues with the column checking.
Adds verification to table columns to make sure table format is correct.
Cleans up the node processing.
Adds a loading progress status.
Adjusts the SQL import files to not destroy previously imported data.
Updated README.md to reflect the changes for SQL importing.

Fixes #5485
Fixes #5477

Thanks to @Lemongrass3110!

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-26 00:16:15 +01:00
Vincent Stumpf
de621fee16 Fix erroneous freeing of global combo script (#5483)
Fixes #5476
When removing a combo, we free the bonus script in the global map
Thanks to @saya9200
2020-10-25 22:53:43 +01:00
Atemo
99e75b07bc Implemented the items from sky fortress instance (#5479)
* Implemented the items from sky fortress instance (part of https://github.com/rathena/rathena/pull/3586)

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-25 17:54:02 +01:00
Lemongrass3110
708056148e Updated allowed jobs for renewal equip (#5482)
Based on Divine Pride's API
2020-10-25 07:29:11 +01:00
Lemongrass3110
7a4009601d Fixed newline escaping in YAML2SQL converter 2020-10-25 00:12:00 +02:00
Lemongrass3110
579dc7b3a1 Added an initial loading message to YAML parsing 2020-10-24 22:49:19 +02:00
Atemo
4786d76ef7 Fixed a typo in the item parsing (#5480)
The 'Locations' node doesn't exist in the block
2020-10-24 22:31:30 +02:00
Daegaladh
f28019a798 Fixed Acid Terror armor break rate on renewal (#5475)
*Follow up to ea8da71cdd
2020-10-23 16:21:48 +02:00
Vincent Stumpf
2c199f1aad Fix items not being refineable (#5474) 2020-10-23 13:18:04 +02:00
Lemongrass3110
ed473d066d Cleaned up hat effect code (#5462)
Converted from self written container to std::vector.
Converted clif code to struct usage.
2020-10-23 01:07:12 +02:00
Lemongrass3110
7336058485 Cleaned up and fixed some subtype checks (#5472)
Fixes #5471

Thanks to @LuciferGmes

Co-authored-by: aleos <aleos89@users.noreply.github.com>
2020-10-22 23:56:54 +02:00
Lemongrass3110
20f39922dc Fixes compilation on 2010-07-30 and older (#5470)
Fixes #5464

Thanks to @KrokusPokus
2020-10-22 12:54:22 +02:00
Lemongrass3110
52dbea2fba Follow up to 323db7e
Fixes 2 compilation warnings

Thanks to @zEro-trap and Mael
2020-10-22 11:07:07 +02:00
Lemongrass3110
63e42dbd4b First small follow up to 04cfe17
Only report duplicate Aegisname, if it is not the same item.
When buy and sell price caused a possible zeny exploit the whole YAML node will be reported, since it could be from import and either Buy or Sell might not exist.
2020-10-22 10:37:55 +02:00
Aleos
04cfe17b2b Converted item database to YAML (#4335)
* Combines item_avail, item_buyingstore, item_delay, item_flag, item_nouse, item_stack, and item_trade databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
* Includes YAML2SQL conversion tool.
* Adjusts dummy_item from being created by malloc and now creates it by make_shared.
* Item combos are now stored as a STL.
Thanks to @Lemongrass3110, @Atemo, and @cydh!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-21 19:02:11 -04:00
Aleos
323db7e661 Fixes Overheat behavior (#5455)
* Fixes #5395.
* Fixes Overheat not properly accounting for the Mechanic during battle calculations.
* Minor cleanups and improvements.
Thanks to @LotusRO!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-19 16:03:48 -04:00
Aleos
ef33ba1fca Fixes Stellar Mark causing a map crash (#5438)
* Fixes #5429.
* Follow up to 6ba869e.
* Fixes a potential crash from Stellar Mark.
Thanks to @ecdarreola!
2020-10-19 15:24:47 -04:00
Aleos
f8dc145cd2 Corrects a couple items (#5437)
* Fixes #5420.
* Fixes Robot's Arm, Gigantic Blade, and Tornado Axe buy/sell price, range, and job equip.
Thanks to @mazvi and @Atemo!
2020-10-19 14:54:57 -04:00
Aleos
3f36c0d60a Fixes damage reduction statuses/skills (#5453)
* Resolves an issue with damage not being passed back to the parent function after it has been reduced by various statuses or skills.
Thanks to @teededung!
2020-10-19 14:04:36 -04:00
Aleos
aa4c1da450 Adds Rebellion stat bonus for new job levels (#5461)
* Fixes #5459.
* Adds some missing job stat bonuses for Rebellion.
Thanks to @Balferian!
2020-10-19 10:49:01 -04:00
Aleos
7367714d40 Moves AUTOLOOT_DISTANCE macro define location (#5421)
* Fixes #5375.
* Moves the macro define for AUTOLOOT_DISTANCE to mob.hpp as mob.cpp requires this, not atcommand.cpp.
Thanks to @vstumpf!
2020-10-19 08:49:57 -04:00
Lemongrass3110
6328383578 Follow up to 8e84f0e
Fixed pre-renewal compilation
2020-10-19 14:10:55 +02:00
Jittapan Pluemsumran
8e84f0e9ef Grouped bonus arrays into a single struct (#5454) 2020-10-19 11:08:11 +07:00
Lemongrass3110
be3aee7f74 Update and cleanup of packet definitions (#5443)
Moved changes from the Hercules file to rAthena's intermediate layer where possible.
Updated to the latest Hercules definitions.
Added missing packed attributes.
2020-10-13 20:02:29 +02:00
Lemongrass3110
550b65abcc Fixed the required skills for guild storage (#5446) 2020-10-12 00:13:13 +02:00
Lemongrass3110
f4f2f886d1 Hat Effect Update (#5442) 2020-10-11 17:21:40 +02:00
Kanin Temsrisuk
d3074f69ec item_db and item_combo_db correction #5 (#4877)
* Added Tenji, Item combo
* Adjusted RWC Staff combo use mAtk instead of mAtkRate
* Divers corrections and updates

Thanks to 🅺🅸🅽🅶🅰🆁🆃🅴🆁 ,  Ap[a]ch€,  Jumbo
2020-10-10 22:59:23 +02:00
Lemongrass3110
0d2154b0fb Effect State Update (#5440) 2020-10-10 10:02:30 +02:00
Aleos
8385162fdc Fixes Sonic Blow damage in renewal (#5439)
* Fixes #5432.
* Corrects the damage formula for Sonic Blow in renewal mode.
Thanks to @kyurejl!
2020-10-09 09:10:17 -04:00
Lemongrass3110
d4c018cd90 Mob and NPC Identity Update (#5441) 2020-10-09 14:44:59 +02:00
Aleos
0605037a0d Adjusts Filir's Pinions refineability (#5436)
* Fixes #5415.
* Filir's Pinions will no longer be refineable.
Thanks to @AsuraPlop!
2020-10-09 08:16:42 -04:00
Aleos
00c02479db Fixes Magnetic field behavior (#5423)
* Fixes #5401.
* Minor optimizations to core skill behavior.
* Adjusts the status timer to be stored in val4.
* Impose a unit lock before doing status damage.
* Check for status state before attempting to reapply the status timer.
Thanks to @LotusRO!
2020-10-07 09:45:58 -04:00
Maz-V
2794aeeed1 Adjusted the delay according to divine-pride (#5433)
Adjusted the delay according to Divine-Pride
* Adjusts the delay of Red_Syrup, Yellow_Syrup, White_Syrup, Blue_Syrup and Green_Ale.
Thanks to @mazvi!
2020-10-07 08:43:46 -04:00
Kanin Temsrisuk
0b8d80ba63 item_db and item_combo_db correction #7 (#5296)
* More of corrected up item_db and item_combo_db.
* Update item_db_re.sql
2020-10-03 15:08:25 +02:00
Aleos
62312d2e84 Fixes achievements and multi level up events (#5425)
* Fixes #5413.
* Fixes an issue where achievements that check for specific base/job level events don't get triggered if battle_config.multi_level_up is enabled.
Thanks to @saya9200!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-02 10:05:05 -04:00
Kanin Temsrisuk
3b88f186c0 item_db and item_combo_db correction #9 (#5374)
* Update and correction in item_db and item_combo_db

Thanks to Edward Luciano # 1568
Thanks to 🅺🅸🅽🅶🅰🆁🆃🅴🆁 # 4210

Co-Authored-By: crazyarashi <meganekiho@gmail.com>
2020-09-28 14:42:00 +02:00
Lemongrass3110
b1b7d06559 Follow up to 3ab1ada (#5411)
Fixes calls to the function without the character session

Thanks to @KrokusPokus
2020-09-28 14:29:15 +02:00
Aleos
6ba869e398 Fixes Flash Kick and Stellar Mark interaction (#5400)
* Fixes #5399.
* Fixes targets getting stored into Stellar Mark if they are killed by Flash Kick.
Thanks to @SeravySensei!
2020-09-28 08:15:51 -04:00
Atemo
59b98cfa50 Small correction in HeartHunterWarBase.txt (#5417)
Thanks to @saya9200
2020-09-27 19:32:29 +02:00
Kanin Temsrisuk
a4d57cb8a3 item_db and item_combo_db correction #8 (#5332)
* item_db and item_combo_db update.

Thanks to
- Jumbo # 8053 (Discord)
- 🅺🅸🅽🅶🅰🆁🆃🅴🆁 # 4210 (Discord)
- Edward Luciano # 1568 (Discord)

Co-Authored-By: crazyarashi <meganekiho@gmail.com>
2020-09-26 19:07:27 +02:00
Atemo
cac6121f04 Corrected a typo in novice_vending_machine.txt (#5398)
Thanks to @RagnaWay
2020-09-16 19:44:21 +02:00
Aleos
35702c62c2 Corrects item group announce flag item ID cap (#5371)
* Fixes #5370.
* Corrects the item group announce flag option being limited to uint16 for the item to display in the broadcast.
Thanks to @OriginRO!
2020-09-15 11:08:07 -04:00
Daegaladh
4bac434357 Revert "Fixed reentering Sealed Shrine instance on pre-re"
This reverts commit b51a87146f.

*This caused an exploit also present in the official pre-re script. NPC dialog suggests it was never intended to reenter this instance after players leaver or die.
2020-09-14 12:24:32 +02:00
Aleos
0da05e29c3 Corrected some statuses and Mado Gear interaction (#3782)
* Follow up to 0d81697.
* Added a separate check for Mado Gear and blocking Merchant/Blacksmith/Whitesmith specific statuses.
* Harmonized the statuses with the new allowed skill list.
Thanks to @slyx88!
2020-09-10 10:27:04 -04:00
Daegaladh
634e1b3991 Fixed Sealed Shrine timer not being disabled (#5389) 2020-09-09 16:20:52 +02:00
Daegaladh
ead8bd2272 Fixed a potential dead end in the merchant quest (#5378) 2020-09-09 16:19:31 +02:00
Atemo
4e5dec29e3 Added novice_vending_machine.txt (#5387)
Added the NPCs 'Vending Machine for Novice' from walkthrough
Fixed #3681

Thanks to @zackdreaver, @Balferian, @aleos89 and @secretdataz !
2020-09-09 15:14:49 +02:00
Atemo
e1761aff6c Addtionnal check in npc_touch_areanpc for npc_click (#5386)
Added a check in npc_touch_areanpc (only) to avoid a warning from npc_click
2020-09-09 15:12:27 +02:00
Atemo
08adc45ba9 bg_join - battleground doc update (#5385)
* Added more information in the doc about waitingroom2bg_single and bg_join commands
* Added MF_BATTLEGROUND mapflag check in waitingroom2bg_single and bg_join to prevent the player to join a bg when the battle map is not a battleground map
2020-09-09 15:09:55 +02:00
Daegaladh
bd90763ffe Fixed a potential crash in the char-server (#5381) 2020-09-07 20:25:27 +02:00
Atemo
7264180a6f Small correction in bg_team_leave (#5372)
Corrected bg_team_leave to also remove the player from the bg when entry_point (bg enqueue) is not defined
2020-09-03 22:51:24 +02:00
Daegaladh
1e43c6c8cd Fixed Magic Bible Vol 1 (#5361)
*Magic Bible Vol 1 should be equippable by Soul Linker and non-transcended magician classes, despite its ingame description.
2020-08-29 17:37:13 +02:00
Atemo
aeb71af06c SQL synchronisation (#5362)
Follow-up 01d3b1a309
2020-08-29 02:18:51 +02:00
Atemo
07cac123a9 Terra Gloria (episode 16.2) - walkthrough conversion (#3990)
* Updated monsters DB (data from aegis and DP)
* Updated item_db (data from aegis and DP)
* Updated quest_db, thanks to @zackdreaver for the quests names !
* Implemented SC_EP16_2_BUFF_SS, SC_EP16_2_BUFF_SC, SC_EP16_2_BUFF_AC buff, thanks to @aleos89 !
** Not removed on change map
** Not removed on log out
** Not removed by dispell/clearance/Vanishing Buster
** Removed on death
* SQL synchronisation

Thanks to @Badarosk0, @attackjom, @admkakaroto, @JohnnyPlayy, @Angelic234, @teededung for the reviews/contributions !
2020-08-29 00:33:28 +02:00
Kanin Temsrisuk
01d3b1a309 item_db and item_combo_db correction #6 (#5258)
* Correct up item_db, item_combo_db.
* Added Riot Chip combo, Added missing item_db from Riot Chip combo.
2020-08-29 00:04:39 +02:00
Aleos
998a99fe76 Adds Advanced Potion Merchant NPC (#5360)
* Adds the Advanced Potion Merchant who sells the Red, Yellow, White, and Blue Syrups for Concentrated Red Syrup Potion, Concentrated Blue Syrup Potion, and Concentrated Golden Syrup Potion creation.
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2020-08-27 14:04:05 -04:00
Aleos
aea4959c84 Updates the Magic Book NPC (#5344)
* Updates the Magic Book NPC, Lea, to the new item IDs.
* Lea no longer requires items for Magic Books.
2020-08-27 10:01:24 -04:00
Atemo
0dd400c136 Excellion trader and enchant npcs (#4592)
* Implemented excellion trader and enchant npcs on Verus
2020-08-27 00:13:13 +02:00
Daegaladh
1c123a517e Added/improved SG's maps and monsters reset script and GM commands (#5359) 2020-08-26 23:52:26 +02:00
Atemo
d67a5e1873 Charleston Crisis instance (old version) (#4840)
* Initial implementation of Charleston Crisis instance
* Added charleston exchange/enchant npcs
2020-08-26 22:42:24 +02:00
Aleos
09c6f7511d Fixes timer deletion errors from skill_keep_using (#5355)
* Fixes #5354.
* Fixes invalid or wrong timers getting deleted from skill_keep_using when using a second time.
* Adds skill casting checks to prevent timers from being created if the player can't cast the skill to begin with.
Thanks to @Masao87 and @admkakaroto!
2020-08-25 14:27:47 -04:00
Joam
88b506a498 Added item Nobless-Imperial-Grace set (#5303)
* Updated item_trade.txt
* SQL synchronisation
2020-08-22 16:35:01 +02:00
Aleos
229f086b31 Fixes a potential crash with the mail system (#5345)
* Fixes a potential crash with the mail system
* Fixes #5298.
* Resolves a potential crash with the mail system if someone is modifying packets.
* Adds an extra item verification check.
Thanks to @blipblopblip!
2020-08-21 16:59:34 -04:00
Aleos
ca27c6d89d Parry delay should be based on adelay (#5325)
* Removes hard coded 1 second delay.
* The delay should scale based on the player's ASPD.
Thanks to @mrjnumber1 and @Daegaladh!
2020-08-21 13:10:55 -04:00
Aleos
73928b4fe2 Fixes renewal Spiral Pierce damage (#5262)
* Fixes #3503.
* Adjusts weight damage modifier 7%.
* Adjusts size damage modifier for small targets to 115%.
* Adjusts size damage modifier for large targets to 85%.
* Adjusts size damage modifier to only apply for players.
Thanks to @mrjnumber1!
2020-08-21 10:17:44 -04:00
Maz-V
58031236c3 Rename upgrade_20200505.sql to upgrade_20200808b.sql (#5327)
* Renames match to patch date.
Thanks to @mazvi!
2020-08-21 09:52:11 -04:00
Aleos
396848fd33 Adjusts Summoner max job level to 60 (#5336)
* Fixes #5330.
* Lowers the job level from 70 to 60.
* Includes SQL file to revert any characters that may have gone beyond job level 60.
Thanks to @mazvi, @attackjom, and @Balferian!
2020-08-21 09:32:31 -04:00
Aleos
2afc3c1a7f Corrects some details about new Alchemist Potions (#5335)
* Fixes the Concentrated Red, Blue, and Golden Syrup Potions to only require 5 Empty Potion Bottles instead of 10.
* Fixes Golden X to return 1 damage instead of 0 on reflect.
Thanks to @Badarosk0 and Sigma!
2020-08-20 14:56:39 -04:00
Daegaladh
0e4b36dbb8 Fixed battlegrounds not resetting on reloadscript (#5255)
* Thanks to @aleos89
2020-08-19 18:05:52 +02:00
Daegaladh
2d164cb8c8 Fixed skill usage keeping timer being set when skill id is 0 (#5341) 2020-08-19 17:44:27 +02:00
Aleos
8aa6fa87b8 Resolves Warlock Spell Books being consumed (#5339)
* Fixes #5338.
* Resolves the new Warlock Spell Books being consumed after double-clicking.
Thanks to @idk-whoami!
2020-08-19 08:56:29 -04:00
aleos
e1193118cb Merge branch 'master' into feature/adoption_system_update 2020-03-19 12:47:58 -04:00
Aleos
dc587df982 Updates to the Adoption System
* Part of #3074.
* Adds script command unadopt and atcommand unadopt to allow babies to leave their parents.
* Includes an independence flag which converts the baby to a normal class.
* Adds support for any class base level 50 or less to be adopted (in renewal mode).
2020-03-06 09:16:18 -05:00
417 changed files with 547669 additions and 83867 deletions

1
.gitattributes vendored
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@@ -12,3 +12,4 @@ configure.in text eol=lf
Makefile text eol=lf
Makefile.in text eol=lf
*.sh text eol=lf
*.sql text eol=lf

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@@ -7,6 +7,7 @@ Table of Contents
* [Reporting Bugs](#reporting-bugs)
* [Suggesting Enhancements](#suggesting-enhancements)
* [Issue Labels](#issue-labels)
* [Local Development Environment](#local-development-environment)
* [Become a Team Member](#become-a-team-member)
Reporting Bugs
@@ -161,6 +162,13 @@ For the most part you as a user will have no reason to worry about the **Milesto
[search-rathena-label-typemaintenance]: https://github.com/rathena/rathena/issues?q=is%3Aissue+is%3Aopen+label%3Atype%3Amaintenance
[search-rathena-label-typequestion]: https://github.com/rathena/rathena/issues?q=is%3Aissue+is%3Aopen+label%3Atype%3Aquestion
Local Development Environment
-----------------------------
Developers can get up and running quickly with a Dockerized development environment that installs all dependencies needed to run and develop on rAthena.
See tools/docker/README.md for details
Become a Team Member
--------------------

View File

@@ -1,3 +1,12 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: type:bug
assignees: ''
---
<!-- NOTE: Anything within these brackets will be hidden on the preview of the Issue. -->
* **rAthena Hash**:
@@ -21,7 +30,7 @@ How to get your GitHub Hash:
* Result: <!-- Describe the issue that you experienced in detail. -->
* Expected Result: <!-- Describe what you would expect to happen in detail. -->
* How to Reproduce: <!-- If you have not stated in the description of the result already, please give us a short guide how we can reproduce your issue. -->
* Official Information:<!-- If possible, provide information from official servers (kRO or other sources) which prove that the result is wrong. Please take into account that iRO (especially iRO Wiki) is not always the same as kRO. -->
* Official Information: <!-- If possible, provide information from official servers (kRO or other sources) which prove that the result is wrong. Please take into account that iRO (especially iRO Wiki) is not always the same as kRO. -->
<!-- * _NOTE: Make sure you quote ``` `@atcommands` ``` just like this so that you do not tag uninvolved GitHub users!_ -->
* **Modifications that may affect results**:

View File

@@ -0,0 +1,35 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: type:enhancement
assignees: ''
---
<!-- NOTE: Anything within these brackets will be hidden on the preview of the Feature Request. -->
**Is your request related to a missing feature?**
<!--
Provide a clear and concise description of what the feature pertains to.
-->
**Describe the solution you'd like**
<!--
Provide a clear and concise description of what you want to happen.
-->
**Describe alternatives you've considered**
<!--
Let us know about other solutions you've tried or researched.
-->
**Additional context**
<!--
Is there anything else you can add about the proposal?
You might want to link to related issues here if you haven't already.
-->

5
.gitignore vendored
View File

@@ -2,6 +2,7 @@
/autom4te.cache/requests
/autom4te.cache/traces.0
#Global
.vscode
.Apple*
.DS_Store
.clang_complete
@@ -41,6 +42,8 @@ Thumbs.db
/map-server
/mapcache
/nbproject
/yaml2sql
/yamlupgrade
# /3rdparty/libconfig/
/3rdparty/libconfig/Makefile
@@ -119,6 +122,8 @@ Thumbs.db
/mapserv.bat
/runserver.bat
/serv.bat
/yaml2sql.bat
/yamlupgrade.bat
# dlls
/libmysql.dll

View File

@@ -676,7 +676,6 @@ int config_read_file(config_t *config, const char *filename)
{
config->error_text = __io_error;
config->error_type = CONFIG_ERR_FILE_IO;
config->error_file = filename; // Put error filename here, for more info
return(CONFIG_FALSE);
}

View File

@@ -56,6 +56,17 @@ set(CMAKE_CXX_CREATE_SHARED_LIBRARY)
set(CMAKE_DEBUG_POSTFIX "d")
set(CMAKE_RELEASE_POSTFIX "r")
# Set a default build type if none was specified
set(default_build_type "Release")
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE
STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
#
# Prevent building in the source directory by default
#

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@@ -1,4 +1,4 @@
<img src="branding/logo.png" align="right" height="90" />
<img src="doc/logo.png" align="right" height="90" />
# rAthena
[![Build Status](https://travis-ci.org/rathena/rathena.png?branch=master)](https://travis-ci.org/rathena/rathena) [![Build status](https://ci.appveyor.com/api/projects/status/8574b8nlwd57loda/branch/master?svg=true)](https://ci.appveyor.com/project/rAthenaAPI/rathena/branch/master) [![Total alerts](https://img.shields.io/lgtm/alerts/g/rathena/rathena.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/rathena/rathena/alerts/) [![Language grade: C/C++](https://img.shields.io/lgtm/grade/cpp/g/rathena/rathena.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/rathena/rathena/context:cpp) ![GitHub](https://img.shields.io/github/license/rathena/rathena.svg) ![GitHub repo size](https://img.shields.io/github/repo-size/rathena/rathena.svg)

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@@ -964,6 +964,12 @@ Body:
- Command: reloadnpcfile
Aliases:
- reloadnpc
- Command: adopt
Help: |
Adopt a character.
- Command: unadopt
Help: |
Disown a character. Independence flag will make the baby a normal class.
Footer:
Imports:

View File

@@ -153,3 +153,35 @@ rare_drop_announce: 0
// If RENEWAL_DROP, Bubble Gum, or any other modifiers are active autoloot
// will take them into account.
autoloot_adjust: 0
// Does autoloot work when a monster is killed by mercenary only?
mercenary_autoloot: no
// Is getting items from a mercenary disabled when their master's idle?
// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
// a character idle.
// Characters in a chat/vending are always considered idle.
// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
// Their master will only receive items if 'mercenary_autoloot' is activated,
// otherwise they will be dropped on the ground as usual.
// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer.
mer_idle_no_share: no
// How the server should measure the mercenary master's idle time? (Note 3)
// (This will only work if 'mer_idle_no_share' is enabled).
// 0x001 - Walk Request
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
// 0x008 - UseItem Request (Including equip/unequip)
// 0x010 - Attack Request
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
// 0x040 - Sit/Standup Request
// 0x080 - Emotion Request
// 0x100 - DropItem Request
// 0x200 - @/#Command Request
// Please note that at least 1 option has to be enabled.
// Be mindful that the more options used, the easier it becomes to cheat this features.
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
// NOTE: This allows you to configure different settings for mercenary, separated from normal idle timer and 'idletime_option'.
// It will only apply to mercenary-only kills and it will not affect normal autoloot and party share options.
idletime_mer_option: 0x1F

View File

@@ -71,6 +71,10 @@ feature.roulette: on
// Requires: 2015-05-13aRagexe or later
feature.achievement: on
// Refine UI (Note 1)
// Requires: 2016-10-12aRagexeRE or later
feature.refineui: on
// Equipment Switch (Note 1)
// Requires: 2017-02-08bRagexeRE or later
feature.equipswitch: on

View File

@@ -18,6 +18,7 @@ guild_max_castles: 0
// Activate guild skills delay by relog?
// Official setting is 5 minutes (300000 ms), otherwise allow guild leaders to relog to cancel the 5 minute delay.
// Note: This was changed in renewal in favor of individual skill cooldown.
guild_skill_relog_delay: 300000
// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)

View File

@@ -52,14 +52,9 @@ dead_branch_active: yes
// Change to 'yes' to only summon monsters less than or equal to the player's base level.
random_monster_checklv: no
// Can any player equip any item regardless of the gender restrictions
// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.
ignore_items_gender: yes
// On map change it will check for items not tagged as "available" and
// auto-delete them from inventory/cart/storage.
// NOTE: An item is not available if it was not loaded from the item_db or
// specified as unavailable in db/item_avail.txt
// NOTE: An item is not available if it was not loaded from the item_db.
// 0x1: Inventory
// 0x2: Cart
// 0x4: Storage
@@ -103,7 +98,7 @@ item_enabled_npc: yes
// Default: yes
item_flooritem_check: yes
// Set default bound type for item_flag &8 (see db/[pre-]re/item_flag.txt
// Set default bound type when item with BindOnEquip flag is equipped (see db/[pre-]re/item_db.yml)
// 0 - None
// 1 - Account
// 2 - Guild
@@ -120,11 +115,6 @@ default_bind_on_equip: 4
// 0x8 = Only Guild Leader can sell BOUND_GUILD items to Shops or Itemshops (if 0x1 or 0x4 set)
allow_bound_sell: 0x0
// Turn on event refine chance (see db/{pre-}re/refine_db.yml)
// no = normal refine chances in effect (official/default value)
// yes = event refine chances in effect
event_refine_chance: no
// Hide n last characters of player's name with asterisk (*) when the player
// obtained an item with special broadcast flag.
// Note: Players with short names can be fully converted to asterisks if this

View File

@@ -136,6 +136,14 @@ mob_spawn_delay: 100
plant_spawn_delay: 100
boss_spawn_delay: 100
// Should the mobs respawn time have variance applied to it? (Note 3)
// On official servers monsters spawned by the boss_monster command (mostly MVPs) have variance, legacy Athena behavior is that variance is applied for all mobs.
// 0: None
// 1: Boss monsters (official)
// 2: Normal monsters
// 3: All monsters (legacy Athena)
mob_spawn_variance: 1
// Should mobs not spawn within the viewing range of players?
// 0 is disabled, otherwise it is the number of retries before giving up
// and spawning the mob within player-view anyway, unless the max (100) is used,

View File

@@ -74,6 +74,9 @@ max_third_aspd: 193
// Max ASPD for extended class (Kagerou/Oboro and Rebellion). (Default 193, Highest allowed 199)
max_extended_aspd: 193
// Max ASPD for Summoner Class (Doram). (Default 193, Highest allowed 199)
max_summoner_aspd: 193
// Maximum walk speed rate (200 would be capped to twice the normal speed)
max_walk_speed: 300

View File

@@ -303,7 +303,7 @@ dancing_weaponswitch_fix: yes
// 3: 1+2
skill_trap_type: 0
// Area of Bowling Bash chain reaction
// Area of Bowling Bash chain reaction (pre-renewal only)
// 0: Use official gutter line system
// 1: Gutter line system without demi gutter bug
// 2-20: Area around caster (2 = 5x5, 3 = 7x7, 4 = 9x9, ..., 20 = 41x41)
@@ -341,9 +341,9 @@ arrow_shower_knockback: yes
stormgust_knockback: yes
// For RENEWAL_CAST (Note 2)
// By default skill that has '0' value for Fixed Casting Time will use 20% of cast time
// By default skill that has '-1' value for Fixed Casting Time will use 20% of cast time
// as Fixed Casting Time, and the rest (80%) as Variable Casting Time.
// Put it 0 to disable default Fixed Casting Time (just like -1 in the skill_db.yml).
// Put it 0 to disable default Fixed Casting Time (just like 0 in the skill_db.yml).
default_fixed_castrate: 20
// On official servers, skills that hit all targets on a path (e.g. Focused Arrow Strike and First Wind) first

View File

@@ -197,12 +197,9 @@ char_del_restriction: 3
// Uncomment to customize the restriction
//allowed_job_flag: 3
// What folder the DB files are in (item_db.txt, etc.)
// Folder that contains the database files.
db_path: db
// Should we check if sql-tables are correct on server startup ?
char_checkdb: yes
//===================================
// Pincode system
//===================================
@@ -293,48 +290,8 @@ mail_delete_days: 15
// Default: yes
mail_retrieve: yes
//===================================
// Char/Inter-server Tables
//===================================
acc_reg_num_table: acc_reg_num
acc_reg_str_table: acc_reg_str
achievement_table: achievement
auction_table: auction
bonus_script_table: bonus_script
cart_table: cart_inventory
char_reg_num_table: char_reg_num
char_reg_str_table: char_reg_str
char_table: char
charlog_table: charlog
clan_alliance_table: clan_alliance
clan_table: clan
elemental_table: elemental
friend_table: friends
guild_table: guild
guild_alliance_table: guild_alliance
guild_castle_table: guild_castle
guild_expulsion_table: guild_expulsion
guild_member_table: guild_member
guild_position_table: guild_position
guild_skill_table: guild_skill
guild_storage_table: guild_storage
hotkey_table: hotkey
homunculus_table: homunculus
homunculus_skill_table: skill_homunculus
interlog_table: interlog
inventory_table: inventory
mail_attachment_table: mail_attachments
mail_table: mail
memo_table: memo
mercenary_table: mercenary
mercenary_owner_table: mercenary_owner
party_table: party
pet_table: pet
quest_table: quest
ragsrvinfo_table: ragsrvinfo
scdata_table: sc_data
skill_table: skill
skillcooldown_table: skillcooldown
storage_table: storage
// Should mails without any attachments be returned to their sender?
// Default: yes
mail_return_empty: yes
import: conf/import/char_conf.txt

28
conf/charhelp.txt Normal file
View File

@@ -0,0 +1,28 @@
40:--- CHARACTER CMD ---
40:#statsall <char name> - Set all stats of a player to maximum.
40:#itemlist <char name> - Displays all items of a player.
40:#storagelist <char name> - Displays all items of a player's storage.
40:#stats <char name> - Displays a characters stats.
60:#option <char name> <param1> <param2> <param3> - Like @option command but only to target character.
50:#mountpeco <char name> - Give/remove to a player a peco (Class is required, but not skill).
50:#petrename <char name> - Re-enable pet rename to a player.
60:#save <char name> <map> <x> <y> - Changes the target players respawn point.
60:#baselvl/#blvl <char name> <#> - Change a characters base level.
60:#joblvl/#jlvl <char name> <#> - Change a characters job level.
60:#job/#jobchange <char name> <job ID> - Changes target characters job.
60:#zeny <char name> <amount> - Give/take a players Zeny
60:#cash <char name> <amount> - Give/take a player cash points
60:#points <char name> <amount> - Give/take a player Kafra points
60:#stpoint <char name> <amount> - Give/take a players stat points
60:#skpoint <char name> <amount> - give/take a players skill points
60:#skreset <char name> - Reset skills of a character.
60:#streset <char name> - Reset stats of a character.
60:#reset <char name> - Reset stats AND skills of a character.
60:#questskill <char name> <#> - Gives to a player the specified quest skill.
60:#lostskill <char name> <#> - Takes away the specified quest skill from the player.
60:#delitem <char name> <item_name_or_ID> <quantity> - Remove items from a character
50:#model <char name> <hair type> <hair color> <clothes color> - Changes a player's model
60:#disguise <char name> <monster_name_or_monster_ID> - Changes disguise of a player
60:#undisguise <char name> - Cancels disguise of a player
60:#changesex <char name> - Changes sex of a player (all characters of the account)
60:#warp/#rura+ <char name> <mapname> <x> <y> - Warps character to location of choice

View File

@@ -55,14 +55,14 @@ map_server_id: ragnarok
map_server_pw: ragnarok
map_server_db: ragnarok
// MySQL Log Database (Shared used with Login server for login logs)
// MySQL Log Database
log_db_ip: 127.0.0.1
log_db_port: 3306
log_db_id: ragnarok
log_db_pw: ragnarok
log_db_db: ragnarok
log_codepage:
log_login_table: loginlog
log_login_db: loginlog
// MySQL Reconnect Settings
// - mysql_reconnect_type:
@@ -72,6 +72,85 @@ log_login_table: loginlog
mysql_reconnect_type: 2
mysql_reconnect_count: 1
// DO NOT CHANGE ANYTHING BEYOND THIS LINE UNLESS YOU KNOW YOUR DATABASE DAMN WELL
// this is meant for people who KNOW their stuff, and for some reason want to change their
// database layout. [CLOWNISIUS]
// ALL MySQL Database Table names
// Login Database Tables
login_server_account_db: login
ipban_table: ipbanlist
global_acc_reg_num_table: global_acc_reg_num
global_acc_reg_str_table: global_acc_reg_str
// Char Database Tables
char_db: char
hotkey_db: hotkey
scdata_db: sc_data
cart_db: cart_inventory
inventory_db: inventory
charlog_db: charlog
skill_db: skill
interlog_db: interlog
memo_db: memo
guild_db: guild
guild_alliance_db: guild_alliance
guild_castle_db: guild_castle
guild_expulsion_db: guild_expulsion
guild_member_db: guild_member
guild_skill_db: guild_skill
guild_position_db: guild_position
guild_storage_db: guild_storage
party_db: party
pet_db: pet
friend_db: friends
mail_db: mail
mail_attachment_db: mail_attachments
auction_db: auction
quest_db: quest
homunculus_db: homunculus
skill_homunculus_db: skill_homunculus
mercenary_db: mercenary
mercenary_owner_db: mercenary_owner
elemental_db: elemental
skillcooldown_db: skillcooldown
bonus_script_db: bonus_script
acc_reg_num_table: acc_reg_num
acc_reg_str_table: acc_reg_str
char_reg_str_table: char_reg_str
char_reg_num_table: char_reg_num
clan_table: clan
clan_alliance_table: clan_alliance
// Map Database Tables
buyingstore_table: buyingstores
buyingstore_items_table: buyingstore_items
item_table: item_db
renewal-item_table: item_db_re
item2_table: item_db2
renewal-item2_table: item_db2_re
item_cash_table: item_cash_db
item_cash2_table: item_cash_db2
mob_table: mob_db
renewal-mob_table: mob_db_re
mob2_table: mob_db2
renewal-mob2_table: mob_db2_re
mob_skill_table: mob_skill_db
renewal-mob_skill_table: mob_skill_db_re
mob_skill2_table: mob_skill_db2
renewal-mob_skill2_table: mob_skill_db2_re
mapreg_table: mapreg
sales_table: sales
vending_table: vendings
vending_items_table: vending_items
market_table: market
roulette_table: db_roulette
guild_storage_log: guild_storage_log
// Use SQL item_db, mob_db and mob_skill_db for the map server? (yes/no)
use_sql_db: no
inter_server_conf: inter_server.yml
import: conf/import/inter_conf.txt

View File

@@ -150,19 +150,14 @@ log_timestamp_format: %m/%d/%Y %H:%M:%S
// log_cash_db: log/cashlog.log
// log_feeding_db: log/feedinglog.log
log_gm_table: atcommandlog
log_branch_table: branchlog
log_chat_table: chatlog
log_mvpdrop_table: mvplog
log_npc_table: npclog
log_pick_table: picklog
log_zeny_table: zenylog
log_cash_table: cashlog
log_feeding_table: feedinglog
// If 'sql_logs' is no, logging will use files with path
// '<log_path>/log_filename.<log_extension>
log_path: log/
log_extension: .log
log_gm_db: atcommandlog
log_branch_db: branchlog
log_chat_db: chatlog
log_mvpdrop_db: mvplog
log_npc_db: npclog
log_pick_db: picklog
log_zeny_db: zenylog
log_cash_db: cashlog
log_feeding_db: feedinglog
import: conf/import/log_conf.txt

View File

@@ -179,19 +179,5 @@ use_web_auth_token: yes
//client_hash: 10, cb1ea78023d337c38e8ba5124e2338ae
//client_hash: 99, disabled
//New registration flood protection [Kevin]
//Number of new registration allowed
allowed_regs: 1
//Time in second before the counter for the number of registration is reset
time_allowed: 10
//===================================
// Login-server Tables
//===================================
global_acc_reg_num_table: global_acc_reg_num
global_acc_reg_str_table: global_acc_reg_str
ipban_list_table: ipbanlist
login_server_account_table: login
import: conf/inter_athena.conf
import: conf/import/login_conf.txt

View File

@@ -116,50 +116,11 @@ save_settings: 4095
// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt
// Prefered file for reading atcommand & charcommand symbols, alieases settings,
// and help.txt file lookup.
atcommand_conf_file: conf/atcommand_athena.conf
// Prefered file for reading player's group levels, commands, and permission list,.
group_conf_file: conf/groups.conf
// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
charhelp_txt: conf/charhelp.txt
// Load channel config from
channel_conf_file: conf/channels.conf
// Check all required tables?
check_tables: yes
//===================================
// Map-server Tables
//===================================
buyingstore_table: buyingstores
buyingstore_items_table: buyingstore_items
guild_storage_log_table: guild_storage_log
mapreg_table: mapreg
market_table: market
roulette_table: db_roulette
sales_table: sales
vending_table: vendings
vending_items_table: vending_items
// Use SQL DB tables instead of TXT DB files? (yes/no)
use_sql_db: no
// If 'use_sql_db' is 'yes', these following tables will be used
item_db_table: item_db
item_db_re_table: item_db_re
item_db2_table: item_db2
//item_db2_table: item_db2_re
item_cash_db_table: item_cash_db
item_cash_db2_table: item_cash_db2
mob_db_table: mob_db
mob_db_re_table: mob_db_re
mob_db2_table: mob_db2
//mob_db2_table: mob_db2_re
mob_skill_db_table: mob_skill_db
mob_skill_db_re_table: mob_skill_db_re
mob_skill_db2_table: mob_skill_db2
//mob_skill_db2_table: mob_skill_db2_re
channel_conf: conf/channels.conf
// Maps:
import: conf/maps_athena.conf

View File

@@ -1345,6 +1345,111 @@ map: 2012rwc_06
map: 2012rwc_07
map: 2012rwc_08
// ep17.1
map: 1@cor
map: 1@os_a
map: 1@os_b
map: 1@rgsr
map: gl_cas01_
map: mag_dun03
map: pub_cat
map: rgsr_in
map: sp_cor
map: sp_os
map: sp_rudus
map: sp_rudus2
map: sp_rudus3
map: sp_rudus4
// ep17.2
map: 1@bamn
map: 1@bamq
map: 1@ghg
map: 1@herbs
map: 1@lost
map: ba_2whs01
map: ba_2whs02
map: ba_bath
map: ba_in01
map: ba_lib
map: ba_maison
map: ba_pw01
map: ba_pw02
map: ba_pw03
map: 1@odin
map: odin_past
// Illusion of Labyrinth
map: prt_mz03_i
// Illusion of Underwater
map: iz_d04_i
map: iz_d05_i
// 4th jobs change
map: 1@4win
map: 1@4mag
map: 1@4mst
map: 1@4sac
map: 1@4tro
map: 1@4inq
map: 1@4cdn
map: 1@4igd
map: 1@4drk
map: job4_bio
map: job4_mag
map: job4_tro
// Gefen Night Arena
map: 1@ge_sn
// Traces of heroes
map: 1@mjo1
map: 1@mjo2
map: 1@spa2
// Instance Thanatos Tower
map: 1@thts
map: 2@thts
map: 3@thts
map: 4@thts
map: 5@thts
map: 6@thts
map: 7@thts
map: 8@thts
// Glastheim Challenge Mode
map: 1@gl_he
map: 1@gl_he2
// EDDA
map: 1@gl_prq
map: 1@gol1
map: 1@gol2
// 2018 Halloween
map: 1@halo
// Constellation Tower
map: 1@ch_t
map: 2@ch_t
map: 3@ch_t
// ?? after 17.1
map: abyss_04
map: amicitia1
map: amicitia2
map: ba_chess
map: ba_go
map: ba_lost
map: ein_dun03
map: e_hugel
map: grademk
map: nif_dun01
map: nif_dun02
map: tra_fild
map: verus02_a
map: verus02_b
//------------------------- Clone Maps ---------------------------
//------------------------- Extra Maps ---------------------------

View File

@@ -429,8 +429,8 @@
404: War of Emperium SE is currently in progress.
405: War of Emperium SE has been ended.
406: War of Emperium SE is currently not in progress.
//407: free
//chrif related
407: Char-Server disconnected
408: Need disconnection to perform change-sex request...
409: Your sex has been changed (need disconnection by the server)...
//410-411 used by cash shop
@@ -751,7 +751,7 @@
716: Your '%s' is now: %d
// MVP EXP reward message
717: Congratulations! You are the MVP! Your reward EXP Points are %u !!
717: Congratulations! You are the MVP! Your reward EXP Points are %llu !!
// @showrate
718: Personal rate information is not displayed now.
@@ -836,7 +836,10 @@
// Achievements
772: Achievements are disabled.
//773-775 reserved for refine UI
// @refineui
773: This command requires packet version 2016-10-12 or newer.
774: This command is disabled via configuration.
775: You have already opened the refine UI.
//776-781 reserved for tax system
782: Star Emperor
@@ -1327,12 +1330,12 @@
1239: Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
1240: MVP Monster: '%s'/'%s'/'%s' (%d)
1241: Monster: '%s'/'%s'/'%s' (%d)
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
1245: Drops:
1246: This monster has no drops.
1247: MVP Bonus EXP:%u
1247: MVP Bonus EXP:%llu
1248: MVP Items:
1249: This monster has no MVP prizes.
@@ -1723,5 +1726,15 @@
1513: Currently in WoE hours, unable to delegate Guild leader
1514: You have to wait for a while before delegating a new Guild leader
// @hatereset
1515: Reset 'Hatred' monsters.
// More Adoption
1516: The Baby is not level 50 or lower.
1517: Baby has been disowned.
1518: Baby is not adopted.
1519: A Parent is not the father or mother of the Baby.
1520: Usage: <char name> <independent_baby>
//Custom translations
import: conf/msg_conf/import/map_msg_eng_conf.txt

View File

@@ -1134,12 +1134,12 @@
1239: 請輸入魔物名稱或魔物ID (用法: @mobinfo <魔物名稱或魔物ID>).
1240: MVP 魔物: '%s'/'%s'/'%s' (%d)
1241: 魔物: '%s'/'%s'/'%s' (%d)
1242: 等級:%d 血量:%d 基本經驗值:%u 職業經驗值:%u 命中率:%d 迴避率:%d
1242: 等級:%d 血量:%d 基本經驗值:%llu 職業經驗值:%llu 命中率:%d 迴避率:%d
1243: 防禦:%d 魔防:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
1244: 物理攻擊力:%d~%d 攻擊範圍:%d~%d~%d 體型:%s 種族: %s 屬性: %s (Lv:%d)
1245: 掉落:
1246: 此魔物不掉落道具.
1247: MVP額外經驗值:%u
1247: MVP額外經驗值:%llu
1248: MVP額外獎勵道具:
1249: 此魔物無MVP額外獎勵道具.

View File

@@ -1147,12 +1147,12 @@
1239: Entrez un nom de monstre/ID (usage: @mobinfo <nom_du_monstre_ou_ID>).
1240: Monstre MVP: '%s'/'%s'/'%s' (%d)
1241: Monstre: '%s'/'%s'/'%s' (%d)
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Elément: %s (Lv:%d)
1245: Drops:
1246: Ce monstre n'a pas de drops.
1247: MVP Bonus EXP:%u
1247: MVP Bonus EXP:%llu
1248: MVP Items:
1249: Ce monstre n'a pas de Prix spécial MVP.

View File

@@ -743,9 +743,6 @@
715: Point Shop: '%s'
716: '%s' milikmu saat ini: %d
//Item Group
717: [%s] mendapatkan [%s] dari '%s'
//@showrate
718: Informasi mengenai rate pribadi tidak akan ditampilkan lagi.
719: Informasi mengenai rate pribadi akan ditampilkan kembali.
@@ -1243,7 +1240,7 @@
1244: ATK:%d~%d Jarak:%d~%d~%d Ukuran:%s Race: %s Elemen: %s (Lv:%d)
1245: Barang yang dijatuhkan:
1246: Monster ini tidak menjatuhkan barang.
1247: Bonus EXP MVP:%u
1247: Bonus EXP MVP:%llu
1248: Item MVP:
1249: Monster ini tidak memiliki bonus MVP.

View File

@@ -755,7 +755,7 @@
715: Lista de loja de pontos: '%s'
716: Seu '%s' agora é: %d
// MVP EXP reward message
717: Parabéns! Você é o MVP! Sua recompensa EXP Points are %u !!
717: Parabéns! Você é o MVP! Sua recompensa EXP Points are %llu !!
// @showrate
718: As informações de taxa pessoal não são exibidas agora.
@@ -1317,12 +1317,12 @@
1239: Digite o nome de um monstro/ID (uso: @mobinfo <nome_ou_ID_do_monstro>).
1240: Monstro MVP: '%s'/'%s'/'%s' (%d)
1241: Monstro: '%s'/'%s'/'%s' (%d)
1242: Nv:%d HP:%d EXP Base:%u EXP Classe:%u HIT:%d ESQV:%d
1242: Nv:%d HP:%d EXP Base:%llu EXP Classe:%llu HIT:%d ESQV:%d
1243: DEF:%d DEFM:%d FOR:%d AGI:%d VIT:%d INT:%d DES:%d SOR:%d
1244: ATQ:%d~%d Alcance:%d~%d~%d Tamanho:%s Raça: %s Elemento: %s (Nv:%d)
1245: Drops:
1246: Este monstro não possui drops.
1247: EXP Bônus MVP:%u
1247: EXP Bônus MVP:%llu
1248: Itens MVP:
1249: Este monstro não possui prêmios MVP.

View File

@@ -1147,12 +1147,12 @@
1239: Введите ID/название монстра (Использование: @mobinfo <ID/название монстра>).
1240: MVP монстр: '%s'/'%s'/'%s' (%d)
1241: Монстр: '%s'/'%s'/'%s' (%d)
1242: Ур.:%d HP:%d Базовый опыт:%u Проф. опыт:%u HIT:%d FLEE:%d
1242: Ур.:%d HP:%d Базовый опыт:%llu Проф. опыт:%llu HIT:%d FLEE:%d
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
1244: ATK:%d~%d Дальность:%d~%d~%d Размер:%s Раса: %s Элемент: %s (Ур.:%d)
1245: Предметы:
1246: С этого монстра не падают предметы.
1247: MVP бонус к опыту:%u
1247: MVP бонус к опыту:%llu
1248: MVP предметы:
1249: Этот монстр не имеет MVP призов.

View File

@@ -745,7 +745,7 @@
716: Tu '%s' ahora es: %d
// MVP EXP reward message
717: ¡Enhorabuena! ¡Eres todo un MVP! ¡¡Puntos de experiencia obtenidos: %u!!
717: ¡Enhorabuena! ¡Eres todo un MVP! ¡¡Puntos de experiencia obtenidos: %llu!!
// @showrate
718: La información de ratio personal no se mostrará.
@@ -1286,12 +1286,12 @@
1239: Introduce el nombre/ID de un monstruo (instrucciones: @mobinfo <nombre/ID del monstruo>).
1240: Monstruo MVP: '%s'/'%s'/'%s' (%d)
1241: Monstruo: '%s'/'%s'/'%s' (%d)
1242: Nv:%d HP:%d  EXP de base:%u  EXP de oficio:%u  HIT:%d FLEE:%d
1242: Nv:%d HP:%d  EXP de base:%llu  EXP de oficio:%llu  HIT:%d FLEE:%d
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
1244: ATK:%d~%d Rango:%d~%d~%d  Tamaño:%s Raza: %s  Elemento: %s (Nv:%d)
1245: Objetos:
1246: Este monstruo no tiene ningún objeto.
1247: Bono de EXP MVP:%u
1247: Bono de EXP MVP:%llu
1248: Objetos MVP:
1249: Este monstruo no tiene ningún objeto de MVP.

View File

@@ -1140,12 +1140,12 @@
1239: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>×<EFBFBD>ט<EFBFBD>/ID Monster (<28><>¸<EFBFBD>ד×י: @mobinfo <×<>ט<EFBFBD>/ID mob>).
1240: MVP Monster: '%s'/'%s'/'%s' (%d)
1241: Monster: '%s'/'%s'/'%s' (%d)
1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
1245: Drops:
1246: Monster ¹<>יה<D799>ט<EFBFBD><D798>¢<EFBFBD>§µ<C2A7>.
1247: MVP Bonus EXP:%u
1247: MVP Bonus EXP:%llu
1248: MVP Items:
1249: Monster ¹<>יה<D799>ט<EFBFBD><D798>¢<EFBFBD>§<EFBFBD><C2A7>§<EFBFBD><C2A7><EFBFBD> MVP.

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2017 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -16,70 +16,34 @@
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Renewal Achievement Database
# Achievement Database
###########################################################################
#
# Achievement Settings
#
###########################################################################
# ID - Unique achievement ID.
###########################################################################
# Group - Achievement group type. Each achievement type calls a specific
# objective check.
# Valid groups:
# AG_ADD_FRIEND
# AG_ADVENTURE
# AG_BABY
# AG_BATTLE
# AG_CHATTING
# AG_CHATTING_COUNT
# AG_CHATTING_CREATE
# AG_CHATTING_DYING
# AG_EAT
# AG_GET_ITEM
# AG_GET_ZENY
# AG_GOAL_ACHIEVE
# AG_GOAL_LEVEL
# AG_GOAL_STATUS
# AG_HEAR
# AG_JOB_CHANGE
# AG_MARRY
# AG_PARTY
# AG_ENCHANT_FAIL
# AG_ENCHANT_SUCCESS
# AG_SEE
# AG_SPEND_ZENY
# AG_TAMING
###########################################################################
# Name - Achievement name. Used when sending rewards through RODEX.
###########################################################################
# Target - A list of monster ID and count values that the achievement
# requires. The target count can also be used for achievements that keep
# a counter while not being related to monster kills.
# Capped at MAX_ACHIEVEMENT_OBJECTIVES.
###########################################################################
# Condition - A conditional statement that must be met for the achievement
# to be considered complete.
###########################################################################
# Map - A map name that is used for the AG_CHATTING type which increments
# the counter based on the player's map.
###########################################################################
# Dependent: - A list of achievement IDs that need to be completed before
# this achievement is considered complete.
###########################################################################
# Reward - A list of rewards that are given on completion. All fields are
# optional.
# ItemID: Item ID
# Amount: Amount of Item ID (default 1)
# Script: Bonus Script
# TitleID: Title ID
###########################################################################
# Score - Achievement points that are given on completion.
# - Id Achievement ID.
# Group Achievement group type. (Defaut: None)
# Name Achievement name.
# Targets: List of targets the achievement requires. (Default: null)
# - Id Index value used for import methods.
# Mob Target mob. (Default: 0)
# Count Target count. (Default: 1)
# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null)
# Map Map name that is used for the AG_CHATTING type. (Default: -1)
# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null)
# - Id: <bool> Achievement ID pre-requisite.
# Rewards: List of rewards that are given on completion. (Default: null)
# Item Item name.
# Amount Amount of item. (Default: 1)
# Script Bonus Script. (Default: null)
# TitleId Title ID. (Default: 0)
# Score Achievement points that are given on completion. (Default: 0)
###########################################################################
Header:
Type: ACHIEVEMENT_DB
Version: 1
Version: 2
Footer:
Imports:

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -22,9 +22,8 @@
# Achievement Level Settings
#
###########################################################################
# Level - Achievement Level
###########################################################################
# Points - Required total scoring points to reach this level.
# - Level Achievement Level.
# Points Required total scoring points to reach this level.
###########################################################################
Header:

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -14,237 +14,6 @@
// in field Value. Depending on the implementation values assigned by scripts to parameters will affect
// runtime values, such as Zeny, as well (see pc_readparam/pc_setparam).
RDMOPT_VAR_MAXHPAMOUNT 1
RDMOPT_VAR_MAXSPAMOUNT 2
RDMOPT_VAR_STRAMOUNT 3
RDMOPT_VAR_AGIAMOUNT 4
RDMOPT_VAR_VITAMOUNT 5
RDMOPT_VAR_INTAMOUNT 6
RDMOPT_VAR_DEXAMOUNT 7
RDMOPT_VAR_LUKAMOUNT 8
RDMOPT_VAR_MAXHPPERCENT 9
RDMOPT_VAR_MAXSPPERCENT 10
RDMOPT_VAR_HPACCELERATION 11
RDMOPT_VAR_SPACCELERATION 12
RDMOPT_VAR_ATKPERCENT 13
RDMOPT_VAR_MAGICATKPERCENT 14
RDMOPT_VAR_PLUSASPD 15
RDMOPT_VAR_PLUSASPDPERCENT 16
RDMOPT_VAR_ATTPOWER 17
RDMOPT_VAR_HITSUCCESSVALUE 18
RDMOPT_VAR_ATTMPOWER 19
RDMOPT_VAR_ITEMDEFPOWER 20
RDMOPT_VAR_MDEFPOWER 21
RDMOPT_VAR_AVOIDSUCCESSVALUE 22
RDMOPT_VAR_PLUSAVOIDSUCCESSVALUE 23
RDMOPT_VAR_CRITICALSUCCESSVALUE 24
RDMOPT_ATTR_TOLERACE_NOTHING 25
RDMOPT_ATTR_TOLERACE_WATER 26
RDMOPT_ATTR_TOLERACE_GROUND 27
RDMOPT_ATTR_TOLERACE_FIRE 28
RDMOPT_ATTR_TOLERACE_WIND 29
RDMOPT_ATTR_TOLERACE_POISON 30
RDMOPT_ATTR_TOLERACE_SAINT 31
RDMOPT_ATTR_TOLERACE_DARKNESS 32
RDMOPT_ATTR_TOLERACE_TELEKINESIS 33
RDMOPT_ATTR_TOLERACE_UNDEAD 34
RDMOPT_ATTR_TOLERACE_ALLBUTNOTHING 35
RDMOPT_DAMAGE_PROPERTY_NOTHING_USER 36
RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET 37
RDMOPT_DAMAGE_PROPERTY_WATER_USER 38
RDMOPT_DAMAGE_PROPERTY_WATER_TARGET 39
RDMOPT_DAMAGE_PROPERTY_GROUND_USER 40
RDMOPT_DAMAGE_PROPERTY_GROUND_TARGET 41
RDMOPT_DAMAGE_PROPERTY_FIRE_USER 42
RDMOPT_DAMAGE_PROPERTY_FIRE_TARGET 43
RDMOPT_DAMAGE_PROPERTY_WIND_USER 44
RDMOPT_DAMAGE_PROPERTY_WIND_TARGET 45
RDMOPT_DAMAGE_PROPERTY_POISON_USER 46
RDMOPT_DAMAGE_PROPERTY_POISON_TARGET 47
RDMOPT_DAMAGE_PROPERTY_SAINT_USER 48
RDMOPT_DAMAGE_PROPERTY_SAINT_TARGET 49
RDMOPT_DAMAGE_PROPERTY_DARKNESS_USER 50
RDMOPT_DAMAGE_PROPERTY_DARKNESS_TARGET 51
RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_USER 52
RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_TARGET 53
RDMOPT_DAMAGE_PROPERTY_UNDEAD_USER 54
RDMOPT_DAMAGE_PROPERTY_UNDEAD_TARGET 55
RDMOPT_MDAMAGE_PROPERTY_NOTHING_USER 56
RDMOPT_MDAMAGE_PROPERTY_NOTHING_TARGET 57
RDMOPT_MDAMAGE_PROPERTY_WATER_USER 58
RDMOPT_MDAMAGE_PROPERTY_WATER_TARGET 59
RDMOPT_MDAMAGE_PROPERTY_GROUND_USER 60
RDMOPT_MDAMAGE_PROPERTY_GROUND_TARGET 61
RDMOPT_MDAMAGE_PROPERTY_FIRE_USER 62
RDMOPT_MDAMAGE_PROPERTY_FIRE_TARGET 63
RDMOPT_MDAMAGE_PROPERTY_WIND_USER 64
RDMOPT_MDAMAGE_PROPERTY_WIND_TARGET 65
RDMOPT_MDAMAGE_PROPERTY_POISON_USER 66
RDMOPT_MDAMAGE_PROPERTY_POISON_TARGET 67
RDMOPT_MDAMAGE_PROPERTY_SAINT_USER 68
RDMOPT_MDAMAGE_PROPERTY_SAINT_TARGET 69
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_USER 70
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_TARGET 71
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_USER 72
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_TARGET 73
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_USER 74
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_TARGET 75
RDMOPT_BODY_ATTR_NOTHING 76
RDMOPT_BODY_ATTR_WATER 77
RDMOPT_BODY_ATTR_GROUND 78
RDMOPT_BODY_ATTR_FIRE 79
RDMOPT_BODY_ATTR_WIND 80
RDMOPT_BODY_ATTR_POISON 81
RDMOPT_BODY_ATTR_SAINT 82
RDMOPT_BODY_ATTR_DARKNESS 83
RDMOPT_BODY_ATTR_TELEKINESIS 84
RDMOPT_BODY_ATTR_UNDEAD 85
//RDMOPT_BODY_ATTR_ALL 86
RDMOPT_RACE_TOLERACE_NOTHING 87
RDMOPT_RACE_TOLERACE_UNDEAD 88
RDMOPT_RACE_TOLERACE_ANIMAL 89
RDMOPT_RACE_TOLERACE_PLANT 90
RDMOPT_RACE_TOLERACE_INSECT 91
RDMOPT_RACE_TOLERACE_FISHS 92
RDMOPT_RACE_TOLERACE_DEVIL 93
RDMOPT_RACE_TOLERACE_HUMAN 94
RDMOPT_RACE_TOLERACE_ANGEL 95
RDMOPT_RACE_TOLERACE_DRAGON 96
RDMOPT_RACE_DAMAGE_NOTHING 97
RDMOPT_RACE_DAMAGE_UNDEAD 98
RDMOPT_RACE_DAMAGE_ANIMAL 99
RDMOPT_RACE_DAMAGE_PLANT 100
RDMOPT_RACE_DAMAGE_INSECT 101
RDMOPT_RACE_DAMAGE_FISHS 102
RDMOPT_RACE_DAMAGE_DEVIL 103
RDMOPT_RACE_DAMAGE_HUMAN 104
RDMOPT_RACE_DAMAGE_ANGEL 105
RDMOPT_RACE_DAMAGE_DRAGON 106
RDMOPT_RACE_MDAMAGE_NOTHING 107
RDMOPT_RACE_MDAMAGE_UNDEAD 108
RDMOPT_RACE_MDAMAGE_ANIMAL 109
RDMOPT_RACE_MDAMAGE_PLANT 110
RDMOPT_RACE_MDAMAGE_INSECT 111
RDMOPT_RACE_MDAMAGE_FISHS 112
RDMOPT_RACE_MDAMAGE_DEVIL 113
RDMOPT_RACE_MDAMAGE_HUMAN 114
RDMOPT_RACE_MDAMAGE_ANGEL 115
RDMOPT_RACE_MDAMAGE_DRAGON 116
RDMOPT_RACE_CRI_PERCENT_NOTHING 117
RDMOPT_RACE_CRI_PERCENT_UNDEAD 118
RDMOPT_RACE_CRI_PERCENT_ANIMAL 119
RDMOPT_RACE_CRI_PERCENT_PLANT 120
RDMOPT_RACE_CRI_PERCENT_INSECT 121
RDMOPT_RACE_CRI_PERCENT_FISHS 122
RDMOPT_RACE_CRI_PERCENT_DEVIL 123
RDMOPT_RACE_CRI_PERCENT_HUMAN 124
RDMOPT_RACE_CRI_PERCENT_ANGEL 125
RDMOPT_RACE_CRI_PERCENT_DRAGON 126
RDMOPT_RACE_IGNORE_DEF_PERCENT_NOTHING 127
RDMOPT_RACE_IGNORE_DEF_PERCENT_UNDEAD 128
RDMOPT_RACE_IGNORE_DEF_PERCENT_ANIMAL 129
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLANT 130
RDMOPT_RACE_IGNORE_DEF_PERCENT_INSECT 131
RDMOPT_RACE_IGNORE_DEF_PERCENT_FISHS 132
RDMOPT_RACE_IGNORE_DEF_PERCENT_DEVIL 133
RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN 134
RDMOPT_RACE_IGNORE_DEF_PERCENT_ANGEL 135
RDMOPT_RACE_IGNORE_DEF_PERCENT_DRAGON 136
RDMOPT_RACE_IGNORE_MDEF_PERCENT_NOTHING 137
RDMOPT_RACE_IGNORE_MDEF_PERCENT_UNDEAD 138
RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANIMAL 139
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLANT 140
RDMOPT_RACE_IGNORE_MDEF_PERCENT_INSECT 141
RDMOPT_RACE_IGNORE_MDEF_PERCENT_FISHS 142
RDMOPT_RACE_IGNORE_MDEF_PERCENT_DEVIL 143
RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN 144
RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANGEL 145
RDMOPT_RACE_IGNORE_MDEF_PERCENT_DRAGON 146
RDMOPT_CLASS_DAMAGE_NORMAL_TARGET 147
RDMOPT_CLASS_DAMAGE_BOSS_TARGET 148
RDMOPT_CLASS_DAMAGE_NORMAL_USER 149
RDMOPT_CLASS_DAMAGE_BOSS_USER 150
RDMOPT_CLASS_MDAMAGE_NORMAL 151
RDMOPT_CLASS_MDAMAGE_BOSS 152
RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL 153
RDMOPT_CLASS_IGNORE_DEF_PERCENT_BOSS 154
RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL 155
RDMOPT_CLASS_IGNORE_MDEF_PERCENT_BOSS 156
RDMOPT_DAMAGE_SIZE_SMALL_TARGET 157
RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET 158
RDMOPT_DAMAGE_SIZE_LARGE_TARGET 159
RDMOPT_DAMAGE_SIZE_SMALL_USER 160
RDMOPT_DAMAGE_SIZE_MIDIUM_USER 161
RDMOPT_DAMAGE_SIZE_LARGE_USER 162
RDMOPT_DAMAGE_SIZE_PERFECT 163
RDMOPT_DAMAGE_CRI_TARGET 164
RDMOPT_DAMAGE_CRI_USER 165
RDMOPT_RANGE_ATTACK_DAMAGE_TARGET 166
RDMOPT_RANGE_ATTACK_DAMAGE_USER 167
RDMOPT_HEAL_VALUE 168
RDMOPT_HEAL_MODIFY_PERCENT 169
RDMOPT_DEC_SPELL_CAST_TIME 170
RDMOPT_DEC_SPELL_DELAY_TIME 171
RDMOPT_DEC_SP_CONSUMPTION 172
//RDMOPT_HP_DRAIN 173
//RDMOPT_SP_DRAIN 174
RDMOPT_WEAPON_ATTR_NOTHING 175
RDMOPT_WEAPON_ATTR_WATER 176
RDMOPT_WEAPON_ATTR_GROUND 177
RDMOPT_WEAPON_ATTR_FIRE 178
RDMOPT_WEAPON_ATTR_WIND 179
RDMOPT_WEAPON_ATTR_POISON 180
RDMOPT_WEAPON_ATTR_SAINT 181
RDMOPT_WEAPON_ATTR_DARKNESS 182
RDMOPT_WEAPON_ATTR_TELEKINESIS 183
RDMOPT_WEAPON_ATTR_UNDEAD 184
RDMOPT_WEAPON_INDESTRUCTIBLE 185
RDMOPT_BODY_INDESTRUCTIBLE 186
RDMOPT_MDAMAGE_SIZE_SMALL_TARGET 187
RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET 188
RDMOPT_MDAMAGE_SIZE_LARGE_TARGET 189
RDMOPT_MDAMAGE_SIZE_SMALL_USER 190
RDMOPT_MDAMAGE_SIZE_MIDIUM_USER 191
RDMOPT_MDAMAGE_SIZE_LARGE_USER 192
RDMOPT_ATTR_TOLERACE_ALL 193
RDMOPT_RACE_WEAPON_TOLERACE_NOTHING 194
RDMOPT_RACE_WEAPON_TOLERACE_UNDEAD 195
RDMOPT_RACE_WEAPON_TOLERACE_ANIMAL 196
RDMOPT_RACE_WEAPON_TOLERACE_PLANT 197
RDMOPT_RACE_WEAPON_TOLERACE_INSECT 198
RDMOPT_RACE_WEAPON_TOLERACE_FISHS 199
RDMOPT_RACE_WEAPON_TOLERACE_DEVIL 200
RDMOPT_RACE_WEAPON_TOLERACE_HUMAN 201
RDMOPT_RACE_WEAPON_TOLERACE_ANGEL 202
RDMOPT_RACE_WEAPON_TOLERACE_DRAGON 203
//RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_TARGET 204
//RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_USER 205
RDMOPT_RACE_TOLERACE_PLAYER_HUMAN 206
RDMOPT_RACE_TOLERACE_PLAYER_DORAM 207
RDMOPT_RACE_DAMAGE_PLAYER_HUMAN 208
RDMOPT_RACE_DAMAGE_PLAYER_DORAM 209
RDMOPT_RACE_MDAMAGE_PLAYER_HUMAN 210
RDMOPT_RACE_MDAMAGE_PLAYER_DORAM 211
RDMOPT_RACE_CRI_PERCENT_PLAYER_HUMAN 212
RDMOPT_RACE_CRI_PERCENT_PLAYER_DORAM 213
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN 214
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM 215
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN 216
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM 217
//RDMOPT_REFLECT_DAMAGE_PERCENT 218
RDMOPT_MELEE_ATTACK_DAMAGE_TARGET 219
RDMOPT_MELEE_ATTACK_DAMAGE_USER 220
//RDMOPT_ADDSKILLMDAMAGE_NOTHING 221
//RDMOPT_ADDSKILLMDAMAGE_WATER 222
//RDMOPT_ADDSKILLMDAMAGE_GROUND 223
//RDMOPT_ADDSKILLMDAMAGE_FIRE 224
//RDMOPT_ADDSKILLMDAMAGE_WIND 225
//RDMOPT_ADDSKILLMDAMAGE_POISON 226
//RDMOPT_ADDSKILLMDAMAGE_SAINT 227
//RDMOPT_ADDSKILLMDAMAGE_DARKNESS 228
//RDMOPT_ADDSKILLMDAMAGE_TELEKINESIS 229
//RDMOPT_ADDSKILLMDAMAGE_UNDEAD 230
SWORDCLAN 1
ARCWANDCLAN 2
GOLDENMACECLAN 3

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2017 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -16,67 +16,31 @@
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Custom Achievement Database
# Achievement Database
###########################################################################
#
# Achievement Settings
#
###########################################################################
# ID - Unique achievement ID.
###########################################################################
# Group - Achievement group type. Each achievement type calls a specific
# objective check.
# Valid groups:
# AG_ADD_FRIEND
# AG_ADVENTURE
# AG_BABY
# AG_BATTLE
# AG_CHATTING
# AG_CHATTING_COUNT
# AG_CHATTING_CREATE
# AG_CHATTING_DYING
# AG_EAT
# AG_GET_ITEM
# AG_GET_ZENY
# AG_GOAL_ACHIEVE
# AG_GOAL_LEVEL
# AG_GOAL_STATUS
# AG_HEAR
# AG_JOB_CHANGE
# AG_MARRY
# AG_PARTY
# AG_ENCHANT_FAIL
# AG_ENCHANT_SUCCESS
# AG_SEE
# AG_SPEND_ZENY
# AG_TAMING
###########################################################################
# Name - Achievement name. Used when sending rewards through RODEX.
###########################################################################
# Target - A list of monster ID and count values that the achievement
# requires. The target count can also be used for achievements that keep
# a counter while not being related to monster kills.
# Capped at MAX_ACHIEVEMENT_OBJECTIVES.
###########################################################################
# Condition - A conditional statement that must be met for the achievement
# to be considered complete.
###########################################################################
# Map - A map name that is used for the AG_CHATTING type which increments
# the counter based on the player's map.
###########################################################################
# Dependent: - A list of achievement IDs that need to be completed before
# this achievement is considered complete.
###########################################################################
# Reward - A list of rewards that are given on completion. All fields are
# optional.
# ItemID: Item ID
# Amount: Amount of Item ID (default 1)
# Script: Bonus Script
# TitleID: Title ID
###########################################################################
# Score - Achievement points that are given on completion.
# - Id Achievement ID.
# Group Achievement group type. (Defaut: None)
# Name Achievement name.
# Targets: List of targets the achievement requires. (Default: null)
# - Id Index value used for import methods.
# Mob Target mob. (Default: 0)
# Count Target count. (Default: 1)
# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null)
# Map Map name that is used for the AG_CHATTING type. (Default: -1)
# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null)
# - Id: <bool> Achievement ID pre-requisite.
# Rewards: List of rewards that are given on completion. (Default: null)
# Item Item name.
# Amount Amount of item. (Default: 1)
# Script Bonus Script. (Default: null)
# TitleId Title ID. (Default: 0)
# Score Achievement points that are given on completion. (Default: 0)
###########################################################################
Header:
Type: ACHIEVEMENT_DB
Version: 1
Version: 2

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@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -16,15 +16,14 @@
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Import Achievement Level Database
# Achievement Level Database
###########################################################################
#
# Achievement Level Settings
#
###########################################################################
# Level - Achievement Level
###########################################################################
# Points - Required total scoring points to reach this level.
# - Level Achievement Level.
# Points Required total scoring points to reach this level.
###########################################################################
Header:

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@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,12 +0,0 @@
// Item Availability and Alias Database
//
// Structure of Database:
// ItemID,SpriteID
//
// 01. ItemID Item ID to change.
// 02. SpriteID Item ID which will be sent to the client instead of ItemID.
// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport.
//
// NOTE: Replaces an item client-side while keeping them separate server-side.
// Think of it as a way to disguise items.
// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place!

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@@ -1,10 +0,0 @@
// Buying Store Item List
// List of items that can be sold to buying stores.
//
// Structure of Database:
// ItemID
//
// Note:
// Items are in same order as data\buyingstoreitemlist.txt, which
// must be edited as well for the client to accept added items.

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@@ -1,68 +0,0 @@
// Items Additional Database
//
// Structure of Database:
// ID,Name,Name,Type,Price,Sell,Weight,ATK[:MATK],DEF,Range,Slot,Job,Class,Gender,Loc,wLV,eLV[:maxLevel],Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }
//
// THQ Quest Items
//=============================================================
//7950,THG_Membership,THG Membership,3,,10,10,,,,,,,,,,,,,{},{},{}
//7951,Token_Bag,Token Bag,3,,10,10,,,,,,,,,,,,,{},{},{}
//1998,Jeramiah's_Jur,Jeramiah's Jur,3,,10,10,,,,,,,,,,,,,{},{},{}
//1999,Zed's_Staff,Zed's Staff,3,,10,10,,,,,,,,,,,,,{},{},{}
// Official Event Items that had their Effects removed after the event was completed
//585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{}
//679,Gold_Pill,Pilule,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{}
//2681,Republic_Ring,Republic Anniversary Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,3; },{},{}
//5134,Pumpkin_Hat,Pumpkin-Head,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; },{},{}
//5136,Santa's_Hat_,Louise's Santa Hat,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,20,{ bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; },{},{}
//5145,Carnival_Joker_Jester,Carnival Jester,4,10,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,89,{ bonus bAllStats,3; },{},{}
//5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,216,{ bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50; },{},{}
//5201,Party_Hat_B,2nd Anniversary Party Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,0,1,144,{ bonus bAllStats,3; },{},{}
//5202,Pumpkin_Hat_,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; },{},{}
//5204,Event_Pierrot_Nose,Rudolf's Red Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{}
//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{}
//5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; },{},{}
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; },{},{}
//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{}
//12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,180000,15; },{},{}
//12143,Red_Can,Red Can,2,50000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 25,25; },{},{}
//Event effect: Summon monster? Probably Rice_Cake. x_x
//12199,Rice_Scroll,Rice Scroll,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
//12200,Event_Cake,Event Cake,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_MAGNIFICAT",3; },{},{}
//12238,New_Year_Rice_Cake_1,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{}
//12239,New_Year_Rice_Cake_2,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{}
// iRO St. Patrick's Day Event 2008
//=============================================================
//12715,Black_Treasure_Chest,Black Treasure Chest,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_08stpattyseventbox"; },{},{}
// iRO Valentine's Day Event 2009
//=============================================================
//12742,Valentine_Gift_Box_M,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7946,1; },{},{}
//12743,Valentine_Gift_Box_F,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7947,1; },{},{}
//12744,Chocolate_Box,Chocolate Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 558,1; },{},{}
//14466,Valentine's_Emblem_Box,Valentine's Emblem Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5817,1; },{},{}
//7946,Gold_Ring_Of_Valentine,Gold Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{}
//7947,Silver_Ring_Of_Valentine,Silver Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{}
//7948,Box,Box,3,10,,10,,,,,,,,,,,,,{},{},{}
//5817,Valentine's_Emblem,Valentine's Emblem,4,10,,0,,3,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10; },{},{}
// iRO Halloween Event 2009
//=============================================================
//5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,4,20,,0,,5,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500; },{},{}
//6298,Crushed_Pumpkin,Crushed Pumpkin,3,0,,0,,,,,,,,,,,,,{},{},{}
//6299,Worn_Fabric,Worn Fabric,3,0,,0,,,,,,,,,,,,,{},{},{}
// Old Tuxedo and Wedding Dress, will display the outfit when worn.
//==================================================================
//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
// Non-kRO Eden Group Mark effect
//=============================================================
//22508,Para_Team_Mark_,Eden Group Mark,11,0,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AL_TELEPORT",3; },{},{}

544
db/import-tmpl/item_db.yml Normal file
View File

@@ -0,0 +1,544 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Database
###########################################################################
#
# Item Settings
#
###########################################################################
# - Id Item ID.
# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
# Name Name in English for displaying as output.
# Type Item type. (Default: Etc)
# SubType Weapon or Ammo type. (Default: 0)
# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
# Weight Item weight. Each 10 is 1 weight. (Default: 0)
# Attack Weapon's attack. (Default: 0)
# MagicAttack Weapon's magic attack. (Default: 0)
# Defense Armor's defense. (Default: 0)
# Range Weapon's attack range. (Default: 0)
# Slots Available slots in item. (Default: 0)
# Jobs Jobs that can equip the item. (Map default is 'All: true')
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 0)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
# View View sprite of an item. (Default: 0)
# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
# Flags: Item flags. (Default: null)
# BuyingStore If the item is available for Buyingstores. (Default: false)
# DeadBranch If the item is a Dead Branch. (Default: false)
# Container If the item is part of a container. (Default: false)
# UniqueId If the item is a unique stack. (Default: false)
# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
# NoConsume If the item is consumed on use. (Default: false)
# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
# Delay: Item use delay. (Default: null)
# Duration Duration of delay in seconds.
# Status Status Change used to track delay. (Default: None)
# Stack: Item stack amount. (Default: null)
# Amount Maximum amount that can be stacked.
# Inventory If the stack is applied to player's inventory. (Default: true)
# Cart If the stack is applied to the player's cart. (Default: false)
# Storage If the stack is applied to the player's storage. (Default: false)
# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
# NoUse: Conditions when the item is unusable. (Default: null)
# Override Group level to override these conditions.
# Sitting If the item can not be used while sitting. (Default: false)
# Trade: Trade restrictions. (Default: null)
# Override Group level to override these conditions.
# NoDrop If the item can not be dropped. (Default: false)
# NoTrade If the item can not be traded. (Default: false)
# TradePartner If the item can not be traded to the player's partner. (Default: false)
# NoSell If the item can not be sold. (Default: false)
# NoCart If the item can not be put in a cart. (Default: false)
# NoStorage If the item can not be put in a storage. (Default: false)
# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
# NoMail If the item can not be put in a mail. (Default: false)
# NoAuction If the item can not be put in an auction. (Default: false)
# Script Script to execute when the item is used/equipped. (Default: null)
# EquipScript Script to execute when the item is equipped. (Default: null)
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
###########################################################################
Header:
Type: ITEM_DB
Version: 1
#Body:
# THQ Quest Items
#=============================================================
# - Id: 1998
# AegisName: Jeramiah's_Jur
# Name: Jeramiah's Jur
# Type: Etc
# Sell: 10
# Weight: 10
# AliasName: Jur
# - Id: 1999
# AegisName: Zed's_Staff
# Name: Zed's Staff
# Type: Etc
# Sell: 10
# Weight: 10
# AliasName: Staff_Of_Soul
# - Id: 7950
# AegisName: THG_Membership
# Name: THG Membership
# Type: Etc
# Sell: 10
# Weight: 10
# AliasName: Foolishness_Of_Blind
# - Id: 7951
# AegisName: Token_Bag
# Name: Token Bag
# Type: Etc
# Sell: 10
# Weight: 10
# AliasName: Leather_Bag_Of_Infinity
# Official Event Items that had their Effects removed after the event was completed
#=============================================================
# - Id: 585
# AegisName: Wurst
# Name: Brusti
# Type: Delayconsume
# Buy: 2
# Weight: 40
# Script: |
# itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;
# - Id: 679
# AegisName: Gold_Pill
# Name: Pilule
# Type: Healing
# Buy: 5000
# Weight: 300
# Script: |
# percentheal 50,50;
# - Id: 2681
# AegisName: Republic_Ring
# Name: Republic Anniversary Ring
# Type: Armor
# Buy: 20
# Weight: 100
# Locations:
# Right_Accessory: true
# Left_Accessory: true
# Script: |
# bonus bAllStats,3;
# - Id: 5134
# AegisName: Pumpkin_Hat
# Name: Pumpkin-Head
# Type: Armor
# Buy: 20
# Weight: 200
# Defense: 2
# Locations:
# Head_Top: true
# Refineable: true
# View: 206
# Script: |
# bonus2 bSubRace,RC_Demon,5;
# - Id: 5136
# AegisName: Santa's_Hat_
# Name: Louise's Santa Hat
# Type: Armor
# Buy: 20
# Weight: 100
# Defense: 3
# Locations:
# Head_Top: true
# Refineable: true
# View: 20
# Script: |
# bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;
# - Id: 5145
# AegisName: Carnival_Joker_Jester
# Name: Carnival Jester
# Type: Armor
# Buy: 10
# Weight: 100
# Locations:
# Head_Top: true
# Refineable: true
# View: 89
# Script: |
# bonus bAllStats,3;
# - Id: 5147
# AegisName: Baseball_Cap
# Name: Baseball Cap
# Type: Armor
# Weight: 200
# Defense: 3
# Locations:
# Head_Top: true
# Refineable: true
# View: 216
# Script: |
# bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;
# - Id: 5201
# AegisName: Party_Hat_B
# Name: 2nd Anniversary Party Hat
# Type: Armor
# Buy: 20
# Weight: 300
# Defense: 3
# Locations:
# Head_Top: true
# Refineable: true
# View: 144
# Script: |
# bonus bAllStats,3;
# - Id: 5202
# AegisName: Pumpkin_Hat_
# Name: Pumpkin Hat
# Type: Armor
# Buy: 20
# Weight: 200
# Defense: 2
# Locations:
# Head_Top: true
# Refineable: true
# View: 206
# Script: |
# bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;
# - Id: 5204
# AegisName: Event_Pierrot_Nose
# Name: Rudolf's Red Nose
# Type: Armor
# Buy: 20
# Weight: 100
# Locations:
# Head_Low: true
# View: 49
# Script: |
# bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;
# - Id: 5264
# AegisName: Aussie_Flag_Hat
# Name: Australian Flag Hat
# Type: Armor
# Buy: 20
# Weight: 500
# Defense: 4
# Locations:
# Head_Top: true
# Refineable: true
# View: 304
# Script: |
# bonus bAllStats,2;
# - Id: 5356
# AegisName: Pumpkin_Hat_H
# Name: Pumpkin Hat
# Type: Armor
# Buy: 20
# Weight: 200
# Defense: 2
# Locations:
# Head_Top: true
# Refineable: true
# View: 206
# Script: |
# bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5;
# - Id: 5384
# AegisName: Santa_Hat_1
# Name: Twin Pompom By JB
# Type: Armor
# Buy: 20
# Weight: 200
# Defense: 2
# Slots: 1
# Locations:
# Head_Top: true
# EquipLevelMin: 20
# Refineable: true
# View: 390
# Script: |
# bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000;
# - Id: 5811
# AegisName: Santa_Beard
# Name: Santa Beard
# Type: Armor
# Buy: 20
# Weight: 100
# Defense: 5
# Locations:
# Head_Low: true
# View: 25
# Script: |
# bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;
# - Id: 11702
# AegisName: Moon_Cookie
# Name: Moon Cookie
# Type: Delayconsume
# Weight: 10
# Script: |
# sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7;
# - Id: 12131
# AegisName: Lucky_Potion
# Name: Lucky Potion
# Type: Healing
# Buy: 2
# Weight: 100
# Script: |
# sc_start SC_LUKFOOD,180000,15;
# - Id: 12143
# AegisName: Red_Can
# Name: Red Can
# Type: Usable
# Buy: 50000
# Weight: 300
# Script: |
# percentheal 25,25;
# Event effect: Summon monster? Probably Rice_Cake. x_x
#=============================================================
# - Id: 12199
# AegisName: Rice_Scroll
# Name: Rice Scroll
# Type: Usable
# - Id: 12200
# AegisName: Event_Cake
# Name: Event Cake
# Type: Usable
# Buy: 20
# Weight: 50
# Script: |
# itemskill "PR_MAGNIFICAT",3;
# - Id: 12238
# AegisName: New_Year_Rice_Cake_1
# Name: New Year Rice Cake
# Type: Healing
# Buy: 20
# Weight: 100
# Script: |
# percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;
# - Id: 12239
# AegisName: New_Year_Rice_Cake_2
# Name: New Year Rice Cake
# Type: Healing
# Buy: 20
# Weight: 100
# Script: |
# percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;
# iRO St. Patrick's Day Event 2008
#=============================================================
# - Id: 7915
# AegisName: Copper_Coin_
# Name: Bronze Coin
# Type: Etc
# Weight: 10
# AliasName: Copper_Coin
# - Id: 7916
# AegisName: Silver_Coin_
# Name: Silver Coin
# Type: Etc
# Weight: 10
# AliasName: Silver_Coin
# - Id: 12715
# AegisName: Black_Treasure_Chest
# Name: Black Treasure Chest
# Type: Usable
# Weight: 200
# AliasName: Treasure_Box_
# Script: |
# callfunc "F_08stpattyseventbox";
# iRO Valentine's Day Event 2009
#=============================================================
# - Id: 5817
# AegisName: Valentine's_Emblem
# Name: Valentine's Emblem
# Type: Armor
# Buy: 10
# Defense: 3
# Locations:
# Right_Accessory: true
# Left_Accessory: true
# Script: |
# bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10;
# - Id: 7946
# AegisName: Gold_Ring_Of_Valentine
# Name: Gold Ring Of Valentine
# Type: Etc
# Buy: 10
# - Id: 7947
# AegisName: Silver_Ring_Of_Valentine
# Name: Silver Ring Of Valentine
# Type: Etc
# Buy: 10
# - Id: 7948
# AegisName: Box
# Name: Box
# Type: Etc
# Buy: 10
# Weight: 10
# - Id: 12742
# AegisName: Valentine_Gift_Box_M
# Name: Valentine Gift Box
# Type: Usable
# Buy: 10
# Script: |
# getitem 7946,1;
# - Id: 12743
# AegisName: Valentine_Gift_Box_F
# Name: Valentine Gift Box
# Type: Usable
# Buy: 10
# Script: |
# getitem 7947,1;
# - Id: 12744
# AegisName: Chocolate_Box
# Name: Chocolate Box
# Type: Usable
# Buy: 10
# Script: |
# getitem 558,1;
# - Id: 14466
# AegisName: Valentine's_Emblem_Box
# Name: Valentine's Emblem Box
# Type: Usable
# Buy: 10
# Script: |
# getitem 5817,1;
# iRO Halloween Event 2009
#=============================================================
# - Id: 5668
# AegisName: Weird_Pumpkin_Hat
# Name: Weird Pumpkin Hat
# Type: Armor
# Buy: 20
# Defense: 5
# Locations:
# Head_Top: true
# Refineable: true
# View: 206
# Script: |
# bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500;
# - Id: 6298
# AegisName: Crushed_Pumpkin
# Name: Crushed Pumpkin
# Type: Etc
# - Id: 6299
# AegisName: Worn_Fabric
# Name: Worn Fabric
# Type: Etc
# Old Tuxedo and Wedding Dress, will display the outfit when worn.
#==================================================================
# - Id: 2338
# AegisName: Wedding_Dress
# Name: Wedding Dress
# Type: Armor
# Buy: 43000
# Weight: 500
# Jobs:
# All: true
# Novice: false
# Gender: Female
# Locations:
# Armor: true
# Refineable: true
# EquipScript: |
# sc_start SC_WEDDING,INFINITE_TICK,0;
# UnEquipScript: |
# sc_end SC_WEDDING;
# - Id: 7170
# AegisName: Tuxedo
# Name: Tuxedo
# Type: Armor
# Buy: 43000
# Weight: 10
# Jobs:
# All: true
# Novice: false
# Gender: Male
# Locations:
# Armor: true
# Refineable: true
# EquipScript: |
# sc_start SC_WEDDING,INFINITE_TICK,0;
# UnEquipScript: |
# sc_end SC_WEDDING;
# Non-kRO Eden Group Mark effect
#=============================================================
# - Id: 22508
# AegisName: Para_Team_Mark_
# Name: Eden Group Mark
# Type: Delayconsume
# Script: |
# unitskilluseid getcharid(3),"AL_TELEPORT",3;
# Gender restrictions that were removed on official servers
#=============================================================
# - Id: 2206
# Gender: Female
# - Id: 2208
# Gender: Female
# - Id: 2209
# Gender: Female
# - Id: 2234
# Gender: Female
# - Id: 2235
# Gender: Male
# - Id: 2407
# Gender: Female
# - Id: 2415
# Gender: Female
# - Id: 2494
# Gender: Female
# - Id: 5143
# Gender: Male
# - Id: 5164
# Gender: Female
# - Id: 5165
# Gender: Male
# - Id: 5191
# Gender: Female
# - Id: 5192
# Gender: Female
# - Id: 5193
# Gender: Female
# - Id: 5194
# Gender: Female
# - Id: 5195
# Gender: Female
# - Id: 5196
# Gender: Female
# - Id: 5197
# Gender: Female
# - Id: 5221
# Gender: Female
# - Id: 5354
# Gender: Male
# - Id: 5355
# Gender: Female
# - Id: 5400
# Gender: Female
# - Id: 5681
# Gender: Female
# - Id: 5735
# Gender: Female

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@@ -1,8 +0,0 @@
// Item Delay Database
//
// Structure of Database:
// Item ID,Delay in Milliseconds
//
// NOTE:
// There is a max concurrent number of entries set in src/map/itemdb.h as MAX_ITEMDELAYS.

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@@ -1,17 +0,0 @@
// Flagged Items
// <ItemID>,<Flag>
//
// <Flag>:
// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag)
// 2 - As item group container, check player's inventory and weight before consumed
// 4 - GUID item, cannot be stacked even same or stackable item
// 8 - Item will be bound item when equipped
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
// 32 - Item will not be removed on consumption. Also supports 'itemskill'
// 64 - Item will be displayed with a client side defined drop
// 128 - Item will be displayed with a white pillar drop effect
// 256 - Item will be displayed with a blue pillar drop effect
// 512 - Item will be displayed with a yellow pillar drop effect
// 1024 - Item will be displayed with a purple pillar drop effect
// 2048 - Item will be displayed with a orange pillar drop effect
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree

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@@ -1,13 +0,0 @@
// Item Usage Restriction Configuration File
// Defines if an item cannot be used under special circumstances.
//
// Structure of Database:
// ItemID,Flag,Group ID Override
//
// Flag:
// 1 = Cannot use item while sitting
// ... [more to come]
//
// Group ID Override:
// Group ID necessary to override this setting.

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@@ -1,4 +0,0 @@
// Items Random Option Database
//
// Structure of Database:
// ID,{ Bonus Script }

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@@ -1,5 +1,5 @@
# This file is a part of rAthena++.
# Copyright(C) 2017 rAthena Development Team
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -16,5 +16,17 @@
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Custom Refine Database
# Item Random Option Database
###########################################################################
#
# Item Random Option Settings
#
###########################################################################
# - Id Item Random Option ID matching the ID defined in enumvar.lub in the client.
# Option Item Random Option constant.
# Script Bonus script used for option.
###########################################################################
Header:
Type: RANDOM_OPTION_DB
Version: 1

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@@ -1 +0,0 @@
// <randopt_groupid>,<rate>,<randopt_id1>,<randopt_value1>,<randopt_param1>{,<randopt_id2>,<randopt_value2>,<randopt_param2>,<randopt_id3>,<randopt_value3>,<randopt_param3>,<randopt_id4>,<randopt_value4>,<randopt_param4>,<randopt_id5>,<randopt_value5>,<randopt_param5>}

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@@ -0,0 +1,46 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Random Option Group Database
###########################################################################
#
# Item Random Option Group Settings
#
###########################################################################
# - Id Item Random Option Group ID.
# Group Item Random Option Group constant.
# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT.
# - Slot Slot number.
# Options: List of possible Item Random Options for slot.
# - Option Item Random Option constant.
# MinValue Minimum value. (Default: 0)
# MaxValue Maximum value. (Default: 0)
# Param Parameter value. (Default: 0)
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0)
# Random: List of possible Item Random Options for remaining slots. (Optional)
# - Option Item Random Option constant.
# MinValue Minimum value. (Default: 0)
# MaxValue Maximum value. (Default: 0)
# Param Parameter value. (Default: 0)
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
###########################################################################
Header:
Type: RANDOM_OPTION_GROUP
Version: 1

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@@ -1,19 +0,0 @@
// Item Stacking Restriction File
// Prevents an item to be stacked more than x times in given
// inventory types. Generally used by 3rd class related skill items.
//
// Structure of Database:
// ItemID,MaxStackAmount,Type
//
// MaxStackAmount:
// Stack limit for the item. Use 0 to disable a restriction.
//
// Type mask values:
// &1: Character inventory restriction
// &2: Character cart restriction
// &4: Account storage restriction
// &8: Guild storage restriction
//
// Example:
// 512,4,12 // Will not allow more than 4 Apples in storages.

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@@ -1,22 +0,0 @@
// Item Trade Restrictions Database
// Defines special trade rules for individual items.
//
// Structure of Database:
// Item ID, TradeMask,Group Level Override
//
// Legend for 'TradeMask' field (bitmask):
// 1 - item can't be dropped
// 2 - item can't be traded (nor vended)
// 4 - wedded partner can override restriction 2
// 8 - item can't be sold to npcs
// 16 - item can't be placed in the cart
// 32 - item can't be placed in the storage
// 64 - item can't be placed in the guild storage
// 128 - item can't be attached to mail
// 256 - item can't be auctioned
//
// Example:
// 1161,67,50
// Balmung cannot be dropped, traded, or placed in Guild Storage (1+2+64).
// Only groups of group-level 50 and up can override this setting.

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@@ -1,14 +0,0 @@
// Experience & Drop Rate Modifier Database
//
// Structure of Database:
// Type,Class,Level difference,Rate
//
// TYPE:
// 1=experience, 2=item drop
// CLASS:
// 0=Normal monsters, 1=Boss monsters, 2=Guardians
//
// Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled.
// EXP modifiers due to level difference

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@@ -0,0 +1,33 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Level Penalty Database
###########################################################################
#
# Level Penalty Settings
#
###########################################################################
# - Type: Type of Penalty (Exp, Drop, Mvp_Exp, Mvp_Drop)
# LevelDifferences: List of level difference between player and monster
# - Difference: Level difference between player and monster
# Rate: Rate applied to original exp or drop rate (0-10000)
###########################################################################
Header:
Type: PENALTY_DB
Version: 1

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@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

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@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

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@@ -1,48 +0,0 @@
// Monsters Additional Database
//
// Structure of Database :
// ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper
// rAthena Dev Team
//1900,VALARIS,Valaris,Valaris,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1
//1901,VALARIS_WORSHIPPER,Valaris's Worshipper,Valaris's Worshipper,50,8578,0,2706,1480,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x1685,100,868,480,120,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,503,300,2405,50,0,0,0,0,4129,1
//1902,MC_CAMERI,MC Cameri,MC Cameri,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1
//1903,POKI,Poki#3,Poki#3,99,1349000,0,4093000,1526000,9,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,64,0x1973,120,500,672,480,92100,603,5500,617,3000,1723,1000,1228,100,1236,500,617,2500,1234,75,1237,125,1722,250,1724,100,1720,50,0,0,0,0
//1904,SENTRY,Sentry,Sentry,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1
// Custom Hollow Poring (overrrides/collides with META_ANDRE)
//1237,HOLLOW_PORING,Hollow Poring,Hollow Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,10
// Custom Fire Poring. Warning, Colides with META_DENIRO
//1239,FIRE_PORING,Fire Poring,Fire Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,4001,20
// Lunar New Year 2008 Event Monster overrides
// Uncomment if event is enabled, as these drops modifications are nessecary.
//1145,MARTIN,Martin,Martin,18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,7869,1500,0,0,4046,1
//1175,TAROU,Tarou,Tarou,11,284,0,57,28,1,34,45,0,0,1,20,11,10,24,5,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,7869,2500,0,0,0,0,0,0,4028,1
//1209,CRAMP,Cramp,Cramp,56,4720,0,2300,1513,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,7869,1500,0,0,4296,1
// iRO St. Patricks Day 2008 Event Monster overrides
// Uncomment if event is enabled, as these drops modifications are nessecary.
//1841,G_SNAKE_,Snake Lord's Minon,Snake Lord's Minon,15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0
//1842,G_ANACONDAQ_,Snake Lord's Minon,Snake Lord's Minon,23,1109,0,300,149,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0
//1843,SIDE_WINDER_,Snake Lord's Minon,Snake Lord's Minon,43,4929,0,1996,993,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0
//1844,G_ISIS_,Snake Lord's Minon,Snake Lord's Minon,47,7003,0,3709,1550,1,423,507,10,35,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,8,0,0,0,0,0,0,0,0,0,0,0,0
// iRO Christmas 2008 Event
// Uncomment if event is enabled, as these drops modifications are nessecary.
//1244,JAKK_XMAS,Christmas Jakk,Christmas Jakk,38,3581,0,1113,688,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0
//1245,GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,282,171,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0
//1246,COOKIE_XMAS,Christmas Cookie,Christmas Cookie,28,2090,0,461,284,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0
//1247,ANTONIO,Antonio,Antonio,10,10,0,3,2,1,13,20,100,0,1,1,1,50,100,100,10,12,1,3,66,0xC1,100,720,720,432,0,0,0,0,0,0,0,604,500,12354,500,14550,500,5136,500,12132,500,12225,500,5811,500,0,0,0,0,4243,1
// iRO Halloween 2009 Event
// Uncomment if event is enabled. Uncomment the skills for Halloween Whisper in mob_skill_db2.
//3014,HALLOWEEN_WHISPER,Halloween Whisper,Halloween Whisper,1,800,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,0,6,68,0x81,150,1960,960,504,0,0,0,0,0,0,0,12396,150,6299,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//3015,HALLOWEEN_DARK_LORD,Halloween Dark Lord,Halloween Dark Lord,1,45,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,2,6,89,0x81,100,868,768,480,0,0,0,0,0,0,0,12396,800,12397,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
// iRO Halloween 2008 Event
// Uncomment if event is enabled.
//3000,ZOMBIE,Zombie,Zombie,15,534,0,50,33,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1
//3001,GHOUL,Ghoul,Ghoul,40,5418,0,1088,622,1,420,500,5,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1
//3002,ZOMBIE_MASTER,Zombie Master,Zombie Master,62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1

1143
db/import-tmpl/mob_db.yml Normal file

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@@ -1,17 +0,0 @@
// Monster Drop Database
// Add drop item to monster
//
// Structure:
// <mobid>,<itemid>,<rate>{,<randopt_groupid>,<flag>}
//
// <mobid> : Monster ID. See db/[pre-]re/mob_db.txt
// <itemid> : Item ID.
// <rate> : 1 = 0.01%
// 100 = 1%
// 10000 = 100%
// Just like rate in mob_db.txt, adjusted by battle_config.
// To remove original drop from monster, use 0 as rate.
// Optional:
// <randopt_groupid> : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt
// <flag> : 1 - The item is protected from steal.
// 2 - As MVP Reward

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@@ -1,5 +0,0 @@
// Monster Racial Groups Database
//
// Structure of Database:
// Race2ID,MobID1,MobID2,MobID3,...,MobID100

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -27,7 +27,7 @@
# TimeLimit Amount of time before the quest expires. (Default: 0)
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
# Specify with "+" for how long until the quest expires.
# Specify without "+" for the exact time the quest expires using "d" (optionnal), [0-23]"h" (required), [0-59]"mn" (optionnal), [0-59]"s" (optionnal) format.
# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format.
# Please note the number before "d" only shift the exact timer to the given day(s).
# Targets: Quest objective target. (Default: null)
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
@@ -37,11 +37,13 @@
# - Mob Monster to kill (aegis monster name).
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
# Id Unique target index for the quest Id. Requires a positive number.
# Race Monster race target (default All). Valids race are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
# Size Monster size target (default All). Valids size are Small, Medium, Large, All.
# Element Monster element target (default All). Valids elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All.
# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
# Location Name of hunting location from mapindex. (Default any location)
# MapName Displayed map name in quest UI. (Default: empty string)
# Drops: Quest item drop targets. (Default: null)
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
# Item Item to drop.
@@ -51,4 +53,4 @@
Header:
Type: QUEST_DB
Version: 1
Version: 2

391
db/import-tmpl/refine.yml Normal file
View File

@@ -0,0 +1,391 @@
# This file is a part of rAthena++.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Refine Database
###########################################################################
#
# Refine Settings
#
###########################################################################
# - Group Refine item type.
# Levels: Refinement settings per item level. (Default: null)
# - Level Item level.
# RefineLevels: Refinement settings per refine level. (Default: null)
# - Level Refine level.
# Bonus Refinement bonus. (Default: 0)
# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0)
# Chances: Success chance based on cost type. (Default: null)
# - Type Refinement cost type based on ore used.
# Rate Chance of success out of 0~10000. (Default: 0)
# Price Amount of zeny required to refine. (Default: 0)
# Material Ore item required to refine. (Default: 0)
# BreakingRate Chance of item breaking out of 0~10000. (Default: 0)
# DowngradeAmount Number of refine levels reduced on failure. (Default: 0)
###########################################################################
Header:
Type: REFINE_DB
Version: 1
###########################################################################
# Event Refine Rates
###########################################################################
#Body:
# - Group: Armor
# Levels:
# - Level: 1
# RefineLevels:
# - Level: 5
# Chances:
# - Type: Enriched
# Rate: 9500
# - Level: 6
# Chances:
# - Type: Enriched
# Rate: 8000
# - Level: 7
# Chances:
# - Type: Enriched
# Rate: 8000
# - Level: 8
# Chances:
# - Type: Enriched
# Rate: 5000
# - Level: 9
# Chances:
# - Type: Enriched
# Rate: 5000
# - Level: 10
# Chances:
# - Type: Enriched
# Rate: 3500
# - Level: 11
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 1600
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 1600
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 1500
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 1500
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 1400
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 1400
# - Level: 19
# Chances:
# - Type: Normal
# Rate: 1000
# - Level: 20
# Chances:
# - Type: Normal
# Rate: 1000
# - Group: Weapon
# Levels:
# - Level: 1
# RefineLevels:
# - Level: 8
# Chances:
# - Type: Enriched
# Rate: 9500
# - Level: 9
# Chances:
# - Type: Enriched
# Rate: 8500
# - Level: 10
# Chances:
# - Type: Enriched
# Rate: 5500
# - Level: 11
# Chances:
# - Type: Normal
# Rate: 4000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 4000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 3500
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 3500
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 3000
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 3000
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 2
# RefineLevels:
# - Level: 7
# Chances:
# - Type: Enriched
# Rate: 9500
# - Level: 8
# Chances:
# - Type: Enriched
# Rate: 8500
# - Level: 9
# Chances:
# - Type: Enriched
# Rate: 6000
# - Level: 10
# Chances:
# - Type: Enriched
# Rate: 4500
# - Level: 11
# Chances:
# - Type: Normal
# Rate: 4000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 4000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 3500
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 3500
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 3000
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 3000
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 3
# RefineLevels:
# - Level: 6
# Chances:
# - Type: Enriched
# Rate: 9500
# - Level: 7
# Chances:
# - Type: Enriched
# Rate: 9000
# - Level: 8
# Chances:
# - Type: Enriched
# Rate: 7000
# - Level: 9
# Chances:
# - Type: Enriched
# Rate: 6000
# - Level: 10
# Chances:
# - Type: Enriched
# Rate: 4500
# - Level: 11
# Chances:
# - Type: Normal
# Rate: 4000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 4000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 3500
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 3500
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 3000
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 3000
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 4
# RefineLevels:
# - Level: 5
# Chances:
# - Type: Enriched
# Rate: 9500
# - Level: 6
# Chances:
# - Type: Enriched
# Rate: 8000
# - Level: 7
# Chances:
# - Type: Enriched
# Rate: 8000
# - Level: 8
# Chances:
# - Type: Enriched
# Rate: 6000
# - Level: 9
# Chances:
# - Type: Enriched
# Rate: 5000
# - Level: 10
# Chances:
# - Type: Enriched
# Rate: 3500
# - Level: 11
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 12
# Chances:
# - Type: Normal
# Rate: 2000
# - Level: 13
# Chances:
# - Type: Normal
# Rate: 1600
# - Level: 14
# Chances:
# - Type: Normal
# Rate: 1600
# - Level: 15
# Chances:
# - Type: Normal
# Rate: 1500
# - Level: 16
# Chances:
# - Type: Normal
# Rate: 1500
# - Level: 17
# Chances:
# - Type: Normal
# Rate: 1400
# - Level: 18
# Chances:
# - Type: Normal
# Rate: 1400
# - Level: 19
# Chances:
# - Type: Normal
# Rate: 1000
# - Level: 20
# Chances:
# - Type: Normal
# Rate: 1000
# - Group: Shadow_Armor
# Levels:
# - Level: 1
# RefineLevels:
# - Level: 5
# Chances:
# - Type: Enriched
# Rate: 9500
# - Level: 6
# Chances:
# - Type: Enriched
# Rate: 8000
# - Level: 7
# Chances:
# - Type: Enriched
# Rate: 8000
# - Level: 8
# Chances:
# - Type: Enriched
# Rate: 5000
# - Level: 9
# Chances:
# - Type: Enriched
# Rate: 5000
# - Level: 10
# Chances:
# - Type: Enriched
# Rate: 3500
# - Group: Shadow_Weapon
# Levels:
# - Level: 1
# RefineLevels:
# - Level: 5
# Chances:
# - Type: Enriched
# Rate: 9500
# - Level: 6
# Chances:
# - Type: Enriched
# Rate: 8000
# - Level: 7
# Chances:
# - Type: Enriched
# Rate: 8000
# - Level: 8
# Chances:
# - Type: Enriched
# Rate: 5000
# - Level: 9
# Chances:
# - Type: Enriched
# Rate: 5000
# - Level: 10
# Chances:
# - Type: Enriched
# Rate: 3500

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -55,7 +55,7 @@
# NoNearNPC: Determines if the skill can be used near a NPC. (Optional)
# AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional)
# Type: Type of NPC.
# CastCancel Cancel cast when hit. (Default: true)
# CastCancel Cancel cast when hit. (Default: false)
# CastDefenseReduction Defense reduction rate during skill cast. (Default: 0)
# CastTime: Time to cast the skill in milliseconds. (Default: 0)
# - Level Skill level.

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,27 +0,0 @@
// Item Availability and Alias Database
//
// Structure of Database:
// ItemID,SpriteID
//
// 01. ItemID Item ID to change.
// 02. SpriteID Item ID which will be sent to the client instead of ItemID.
// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport.
//
// NOTE: Replaces an item client-side while keeping them separate server-side.
// Think of it as a way to disguise items.
// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place!
//2240,2241 //Beard - Grampa Beard
//Treasure Hunters Quest Items
//use these aliases if your game client doesn't support them normally
//7950,7021
//7951,7042
//1998,1250
//1999,1472
//St. Patric's Day Quest (2008) Items
//Enable if you plan to use the quest.
//12715,7721
//7915,673
//7916,675

95
db/item_db.yml Normal file
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@@ -0,0 +1,95 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Database
###########################################################################
#
# Item Settings
#
###########################################################################
# - Id Item ID.
# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
# Name Name in English for displaying as output.
# Type Item type. (Default: Etc)
# SubType Weapon or Ammo type. (Default: 0)
# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
# Weight Item weight. Each 10 is 1 weight. (Default: 0)
# Attack Weapon's attack. (Default: 0)
# MagicAttack Weapon's magic attack. (Default: 0)
# Defense Armor's defense. (Default: 0)
# Range Weapon's attack range. (Default: 0)
# Slots Available slots in item. (Default: 0)
# Jobs Jobs that can equip the item. (Map default is 'All: true')
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 0)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
# View View sprite of an item. (Default: 0)
# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
# Flags: Item flags. (Default: null)
# BuyingStore If the item is available for Buyingstores. (Default: false)
# DeadBranch If the item is a Dead Branch. (Default: false)
# Container If the item is part of a container. (Default: false)
# UniqueId If the item is a unique stack. (Default: false)
# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
# NoConsume If the item is consumed on use. (Default: false)
# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
# Delay: Item use delay. (Default: null)
# Duration Duration of delay in seconds.
# Status Status Change used to track delay. (Default: None)
# Stack: Item stack amount. (Default: null)
# Amount Maximum amount that can be stacked.
# Inventory If the stack is applied to player's inventory. (Default: true)
# Cart If the stack is applied to the player's cart. (Default: false)
# Storage If the stack is applied to the player's storage. (Default: false)
# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
# NoUse: Conditions when the item is unusable. (Default: null)
# Override Group level to override these conditions.
# Sitting If the item can not be used while sitting. (Default: false)
# Trade: Trade restrictions. (Default: null)
# Override Group level to override these conditions.
# NoDrop If the item can not be dropped. (Default: false)
# NoTrade If the item can not be traded. (Default: false)
# TradePartner If the item can not be traded to the player's partner. (Default: false)
# NoSell If the item can not be sold. (Default: false)
# NoCart If the item can not be put in a cart. (Default: false)
# NoStorage If the item can not be put in a storage. (Default: false)
# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
# NoMail If the item can not be put in a mail. (Default: false)
# NoAuction If the item can not be put in an auction. (Default: false)
# Script Script to execute when the item is used/equipped. (Default: null)
# EquipScript Script to execute when the item is equipped. (Default: null)
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
###########################################################################
Header:
Type: ITEM_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/item_db.yml
Mode: Prerenewal
- Path: db/re/item_db.yml
Mode: Renewal
- Path: db/import/item_db.yml

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@@ -1,138 +0,0 @@
// Item Usage Restriction Configuration File
// Defines if an item cannot be used under special circumstances.
//
// Structure of Database:
// ItemID,Flag,Group ID Override
//
// Flag:
// 1 = Cannot use item while sitting
// ... [more to come]
//
// Group ID Override:
// Group ID necessary to override this setting.
606,1,100 // Aloebera
619,1,100 // Unripe_Apple
620,1,100 // Orange_Juice
621,1,100 // Bitter_Herb
622,1,100 // Rainbow_Carrot
623,1,100 // Earthworm_The_Dude
624,1,100 // Rotten_Fish
625,1,100 // Lusty_Iron
626,1,100 // Monster_Juice
627,1,100 // Sweet_Milk
628,1,100 // Well_Dried_Bone
629,1,100 // Singing_Flower
630,1,100 // Dew_Laden_Moss
631,1,100 // Deadly_Noxious_Herb
632,1,100 // Fatty_Chubby_Earthworm
633,1,100 // Baked_Yam
634,1,100 // Tropical_Banana
635,1,100 // Horror_Of_Tribe
636,1,100 // No_Recipient
637,1,100 // Old_Broom
638,1,100 // Silver_Knife_Of_Chaste
639,1,100 // Armlet_Of_Obedience
640,1,100 // Shining_Stone
641,1,100 // Contracts_In_Shadow
642,1,100 // Book_Of_Devil
659,1,100 // Heart_Of_Her
660,1,100 // Prohibition_Red_Candle
661,1,100 // Sway_Apron
686,1,100 // Earth_Scroll_1_3
687,1,100 // Earth_Scroll_1_5
688,1,100 // Cold_Scroll_1_3
689,1,100 // Cold_Scroll_1_5
690,1,100 // Fire_Scroll_1_3
691,1,100 // Fire_Scroll_1_5
692,1,100 // Wind_Scroll_1_3
693,1,100 // Wind_Scroll_1_5
694,1,100 // Ghost_Scroll_1_3
695,1,100 // Ghost_Scroll_1_5
696,1,100 // Fire_Scroll_2_1
697,1,100 // Fire_Scroll_2_5
698,1,100 // Fire_Scroll_3_1
699,1,100 // Fire_Scroll_3_5
700,1,100 // Cold_Scroll_2_1
11702,1,100 // Moon_Cookie
12000,1,100 // Cold_Scroll_2_5
12001,1,100 // Holy_Scroll_1_3
12002,1,100 // Holy_Scroll_1_5
12027,1,100 // Giggling_Box
12028,1,100 // Box_Of_Thunder
12029,1,100 // Gloomy_Box
12030,1,100 // Box_Of_Grudge
12031,1,100 // Sleepy_Box
12032,1,100 // Box_Of_Storm
12033,1,100 // Box_Of_Sunlight
12034,1,100 // Painting_Box
12215,1,100 // Blessing_10_Scroll
12216,1,100 // Inc_Agi_10_Scroll
12217,1,100 // Aspersio_5_Scroll
12218,1,100 // Assumptio_5_Scroll
12219,1,100 // Wind_Walk_10_Scroll
12220,1,100 // Adrenaline_Scroll
12225,1,100 // Sweet_Candy_Striper
12235,1,100 // Strawberry_Choco
12236,1,100 // Choco_Tart
12237,1,100 // Choco_Lump
12290,1,100 // Mysterious_Can
12291,1,100 // Mysterious_PET_Bottle
12310,1,100 // Spray_Of_Flowers
12311,1,100 // Large_Spray_Of_Flowers
12313,1,100 // Protection_Of_Angel
12323,1,100 // N_Fly_Wing
12324,1,100 // N_Butterfly_Wing
12325,1,100 // N_Magnifier
12340,1,100 // Mysterious_Rice_Powder
12347,1,100 // Acorn_Jelly
12350,1,100 // Angeling_Potion
12358,1,100 // Fan_Of_Wind
12359,1,100 // Very_Soft_Plant
12360,1,100 // Very_Red_Juice
12361,1,100 // Delicious_Shaved_Ice
12362,1,100 // Kuloren
12363,1,100 // Fit_Pipe
12364,1,100 // Staff_Of_Leader
12365,1,100 // Charming_Lotus
12366,1,100 // Gril_Doll
12367,1,100 // Luxury_Whisky_Bottle
12368,1,100 // Splendid_Mirror
12369,1,100 // Oilpalm_Coconut
12370,1,100 // Gril's_Naivety
12371,1,100 // Magical_Lithography
12372,1,100 // Hell_Contract
12373,1,100 // Boy's_Naivety
12374,1,100 // Flaming_Ice
12376,1,100 // Mysterious_Can2
12377,1,100 // Mysterious_PET_Bottle2
12388,1,100 // Runstone_Crush
12389,1,100 // Runstone_Storm
12390,1,100 // Runstone_Millennium
12396,1,100 // Fools_Day_Box
12397,1,100 // Fools_Day_Box2
12415,1,100 // Siege_Teleport_Scroll2
12473,1,100 // RWC_Parti_Box
12474,1,100 // RWC_Final_Comp_Box
12706,1,100 // Lucky_Cookie01
12707,1,100 // Lucky_Cookie02
12708,1,100 // Lucky_Cookie03
12725,1,100 // Runstone_Nosiege
12726,1,100 // Runstone_Rhydo
12727,1,100 // Runstone_Verkana
12728,1,100 // Runstone_Isia
12729,1,100 // Runstone_Asir
12730,1,100 // Runstone_Urj
12731,1,100 // Runstone_Turisus
12732,1,100 // Runstone_Pertz
12733,1,100 // Runstone_Hagalas
14521,1,100 // Repair_Scroll
14529,1,100 // Greed_Scroll
14532,1,100 // Battle_Manual25
14587,1,100 // Repair_Scroll_
14591,1,100 // Siege_Teleport_Scroll
14592,1,100 // Job_Manual50
14593,1,100 // Magic_Power_Scroll
14594,1,100 // Quagmire_Scroll
14599,1,100 // Greed_Scroll_C
14606,1,100 // Job_Manual25

38
db/item_randomopt_db.yml Normal file
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@@ -0,0 +1,38 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Random Option Database
###########################################################################
#
# Item Random Option Settings
#
###########################################################################
# - Id Item Random Option ID matching the ID defined in enumvar.lub in the client.
# Option Item Random Option constant.
# Script Bonus script used for option.
###########################################################################
Header:
Type: RANDOM_OPTION_DB
Version: 1
Footer:
Imports:
- Path: db/re/item_randomopt_db.yml
Mode: Renewal
- Path: db/import/item_randomopt_db.yml

View File

@@ -0,0 +1,52 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Random Option Group Database
###########################################################################
#
# Item Random Option Group Settings
#
###########################################################################
# - Id Item Random Option Group ID.
# Group Item Random Option Group constant.
# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT.
# - Slot Slot number.
# Options: List of possible Item Random Options for slot.
# - Option Item Random Option constant.
# MinValue Minimum value. (Default: 0)
# MaxValue Maximum value. (Default: 0)
# Param Parameter value. (Default: 0)
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0)
# Random: List of possible Item Random Options for remaining slots. (Optional)
# - Option Item Random Option constant.
# MinValue Minimum value. (Default: 0)
# MaxValue Maximum value. (Default: 0)
# Param Parameter value. (Default: 0)
# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0)
###########################################################################
Header:
Type: RANDOM_OPTION_GROUP
Version: 1
Footer:
Imports:
- Path: db/re/item_randomopt_group.yml
Mode: Renewal
- Path: db/import/item_randomopt_group.yml

View File

@@ -288,7 +288,7 @@
// Oboro
4212,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
// Rebellion
4215,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1
4215,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1,2,6,0,4,5,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0
// Summoner
4218,5,0,3,0,5,3,0,2,4,0,2,4,5,0,2,4,5,0,2,4,5,0,6,3,5,0,2,0,6,0,4,5,0,6,0,4,6,0,2,0,5,4,3,0,5,6,3,2,0,5
// Baby Summoner
@@ -308,7 +308,7 @@
// Baby Gunslinger
4228,5,6,0,6,0,5,0,0,0,0,5,6,0,0,0,0,5,0,0,0,6,0,0,0,5,0,0,0,0,0,6,1,0,0,5,0,0,0,0,0,1,0,0,0,5,0,0,0,0,1,6,4,0,0,5,0,0,0,2,3,4,5,6,1,0,0,0,0,0,0
// Baby Rebellion
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1,2,6,0,4,5,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0
// Baby Star Gladiator (Union)
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
//================================

39
db/level_penalty.yml Normal file
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@@ -0,0 +1,39 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Level Penalty Database
###########################################################################
#
# Level Penalty Settings
#
###########################################################################
# - Type: Type of Penalty (Exp, Drop, Mvp_Exp, Mvp_Drop)
# LevelDifferences: List of level difference between player and monster
# - Difference: Level difference between player and monster
# Rate: Rate applied to original exp or drop rate (0-10000)
###########################################################################
Header:
Type: PENALTY_DB
Version: 1
Footer:
Imports:
- Path: db/re/level_penalty.yml
Mode: Renewal
- Path: db/import/level_penalty.yml

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1047,6 +1047,86 @@ star_in
2012rwc_06
2012rwc_07
2012rwc_08
1@4cdn
1@4drk
1@4igd
1@4inq
1@4mag
1@4mst
1@4sac
1@4tro
1@4win
1@bamn
1@bamq
1@ch_t
1@cor
1@ge_sn
1@ghg
1@gl_he
1@gl_he2
1@gl_prq
1@gol1
1@gol2
1@halo
1@herbs
1@lost
1@mjo1
1@mjo2
1@odin
1@os_a
1@os_b
1@rgsr
1@spa2
1@thts
2@ch_t
2@thts
3@ch_t
3@thts
4@thts
5@thts
6@thts
7@thts
8@thts
abyss_04
amicitia1
amicitia2
ba_2whs01
ba_2whs02
ba_bath
ba_chess
ba_go
ba_in01
ba_lib
ba_lost
ba_maison
ba_pw01
ba_pw02
ba_pw03
ein_dun03
e_hugel
gl_cas01_
grademk
iz_d04_i
iz_d05_i
job4_bio
job4_mag
job4_tro
mag_dun03
nif_dun01
nif_dun02
odin_past
prt_mz03_i
pub_cat
rgsr_in
sp_cor
sp_os
sp_rudus
sp_rudus2
sp_rudus3
sp_rudus4
tra_fild
verus02_a
verus02_b
//======================================================================================
// - Other/Extra maps -

86
db/mob_db.yml Normal file
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@@ -0,0 +1,86 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Monster Database
###########################################################################
#
# Monster Settings
#
###########################################################################
# - Id Monster ID.
# AegisName Server name to reference the monster in scripts and lookups, should use no spaces.
# Name Name in English.
# JapaneseName Name in Japanese. (Default: 'Name' value)
# Level Level. (Default: 1)
# Hp Total HP. (Default: 1)
# Sp Total SP. (Default: 1)
# BaseExp Base experience gained. (Default: 0)
# JobExp Job experience gained. (Default: 0)
# MvpExp MVP experience gained. (Default: 0)
# Attack Minimum attack in pre-renewal and base attack in renewal. (Default: 0)
# Attack2 Maximum attack in pre-renewal and base magic attack in renewal. (Default: 0)
# Defense Physical defense of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0)
# MagicDefense Magic defense of the monster, reduces magical skill damage. (Default: 0)
# Str Strength which affects attack. (Default: 1)
# Agi Agility which affects flee. (Default: 1)
# Vit Vitality which affects defense. (Default: 1)
# Int Intelligence which affects magic attack. (Default: 1)
# Dex Dexterity which affects hit rate. (Default: 1)
# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1)
# AttackRange Attack range. (Default: 0)
# SkillRange Skill cast range. (Default: 0)
# ChaseRange Chase range. (Default: 0)
# Size Size. (Default: Small)
# Race Race. (Default: Formless)
# RaceGroups: List of secondary groups the monster may be part of. (Optional)
# <group>: <value> Group to toggle.
# Element Element. (Default: Neutral)
# ElementLevel Level of element. (Default: 1)
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)
# Class Aegis monster class. (Default: Normal)
# Modes: List of unique behavior not defined by AI, Class, or Attribute. (Optional)
# <mode>: <value> Mode to toggle.
# MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional)
# - Item Item name.
# Rate Drop rate of item. (Default: 1)
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
# Index Index used for overwriting item. (Optional)
# Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional)
# - Item Item name.
# Rate Drop rate of item. (Default: 1)
# StealProtected If the item is shielded from TF_STEAL. (Default: false)
# RandomOptionGroup Random Option Group applied to item on drop. (Default: None)
# Index Index used for overwriting item. (Optional)
###########################################################################
Header:
Type: MOB_DB
Version: 2
Footer:
Imports:
- Path: db/pre-re/mob_db.yml
Mode: Prerenewal
- Path: db/re/mob_db.yml
Mode: Renewal
- Path: db/import/mob_db.yml

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@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

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@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -16,15 +16,14 @@
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Pre-Renewal Achievement Level Database
# Achievement Level Database
###########################################################################
#
# Achievement Level Settings
#
###########################################################################
# Level - Achievement Level
###########################################################################
# Points - Required total scoring points to reach this level.
# - Level Achievement Level.
# Points Required total scoring points to reach this level.
###########################################################################
Header:

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
@@ -118,6 +118,3 @@ Body:
- Id: GD_DEVELOPMENT
MaxLevel: 1
# - Id: GD_GUILD_STORAGE
# MaxLevel: 5

View File

@@ -1,5 +1,5 @@
# This file is a part of rAthena.
# Copyright(C) 2019 rAthena Development Team
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify

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93
db/pre-re/item_db.yml Normal file
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@@ -0,0 +1,93 @@
# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Database
###########################################################################
#
# Item Settings
#
###########################################################################
# - Id Item ID.
# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
# Name Name in English for displaying as output.
# Type Item type. (Default: Etc)
# SubType Weapon or Ammo type. (Default: 0)
# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
# Weight Item weight. Each 10 is 1 weight. (Default: 0)
# Attack Weapon's attack. (Default: 0)
# MagicAttack Weapon's magic attack. (Default: 0)
# Defense Armor's defense. (Default: 0)
# Range Weapon's attack range. (Default: 0)
# Slots Available slots in item. (Default: 0)
# Jobs Jobs that can equip the item. (Map default is 'All: true')
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 0)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
# View View sprite of an item. (Default: 0)
# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
# Flags: Item flags. (Default: null)
# BuyingStore If the item is available for Buyingstores. (Default: false)
# DeadBranch If the item is a Dead Branch. (Default: false)
# Container If the item is part of a container. (Default: false)
# UniqueId If the item is a unique stack. (Default: false)
# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
# NoConsume If the item is consumed on use. (Default: false)
# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
# Delay: Item use delay. (Default: null)
# Duration Duration of delay in seconds.
# Status Status Change used to track delay. (Default: None)
# Stack: Item stack amount. (Default: null)
# Amount Maximum amount that can be stacked.
# Inventory If the stack is applied to player's inventory. (Default: true)
# Cart If the stack is applied to the player's cart. (Default: false)
# Storage If the stack is applied to the player's storage. (Default: false)
# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
# NoUse: Conditions when the item is unusable. (Default: null)
# Override Group level to override these conditions.
# Sitting If the item can not be used while sitting. (Default: false)
# Trade: Trade restrictions. (Default: null)
# Override Group level to override these conditions.
# NoDrop If the item can not be dropped. (Default: false)
# NoTrade If the item can not be traded. (Default: false)
# TradePartner If the item can not be traded to the player's partner. (Default: false)
# NoSell If the item can not be sold. (Default: false)
# NoCart If the item can not be put in a cart. (Default: false)
# NoStorage If the item can not be put in a storage. (Default: false)
# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
# NoMail If the item can not be put in a mail. (Default: false)
# NoAuction If the item can not be put in an auction. (Default: false)
# Script Script to execute when the item is used/equipped. (Default: null)
# EquipScript Script to execute when the item is equipped. (Default: null)
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
###########################################################################
Header:
Type: ITEM_DB
Version: 1
Footer:
Imports:
- Path: db/pre-re/item_db_usable.yml
- Path: db/pre-re/item_db_equip.yml
- Path: db/pre-re/item_db_etc.yml

40372
db/pre-re/item_db_equip.yml Normal file

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21420
db/pre-re/item_db_etc.yml Normal file

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23012
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@@ -1,58 +0,0 @@
// Item Delay Database
//
// Structure of Database:
// <ItemID>,<Delay>{,<SC_GroupID>}
//
// <ItemID>
// ID of item that will has reuse delay.
// <Delay>
// Re-use delay in milliseconds.
// <SC_GroupID>
// SC (status change) group for the item.
// Example for SC_REUSE_LIMIT_MTF
// 12658,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Deviruchi)
// 12659,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Raydric)
// -> 12658 has reuse delay for 10 seconds, and also,
// 12659 cannot be used when this delay is active.
// Since this is optional, default is -1 will ignores the
// delay group and the delay will be stored in character's
// data that has limit set in src/map/itemdb.hpp as MAX_ITEMDELAYS.
// SC_REUSE_LIMIT_A
14538,300000,SC_REUSE_LIMIT_A //Glass_Of_Illusion
// SC_REUSE_LIMIT_B
14586,180000,SC_REUSE_LIMIT_B //Spark_Candy
// SC_REUSE_LIMIT_C
12208,60000,SC_REUSE_LIMIT_C //Battle_Manual
// SC_REUSE_LIMIT_D
12210,60000,SC_REUSE_LIMIT_D //Bubble_Gum
// SC_REUSE_LIMIT_E
11522,1000,SC_REUSE_LIMIT_E //Red_Raffle_Sap
11523,2000,SC_REUSE_LIMIT_E //Yellow_Raffle_Sap
11524,3000,SC_REUSE_LIMIT_E //White_Raffle_Sap
// SC_REUSE_LIMIT_F
607,5000,SC_REUSE_LIMIT_F //Yggdrasil_Berry
// SC_REUSE_LIMIT_G
608,3000,SC_REUSE_LIMIT_G //Yggdrasil_Seed
// SC_REUSE_LIMIT_H
11525,5000,SC_REUSE_LIMIT_H //Mora_Hip_Tea
// SC_REUSE_LIMIT_RECALL
12968,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll1
12969,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll2
12970,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll3
// Misc
//12202,60000 //Str_Dish10_
//12203,60000 //Agi_Dish10_
//12204,60000 //Int_Dish10_
//12205,60000 //Dex_Dish10_
//12206,60000 //Luk_Dish10_
//12207,60000 //Vit_Dish10_

View File

@@ -1,63 +0,0 @@
// Flagged Items
// <ItemID>,<Flag>
//
// <Flag>:
// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag)
// 2 - As item group container, check player's inventory and weight before consumed
// 4 - GUID Item: When this item is obtained, will generates GUID that cannot be stacked even same or stackable item
// 8 - Item will be bound item when equipped
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
// 32 - Item will not be removed on consumption. Also supports 'itemskill'
// 64 - Item will be displayed with a client side defined drop
// 128 - Item will be displayed with a white pillar drop effect
// 256 - Item will be displayed with a blue pillar drop effect
// 512 - Item will be displayed with a yellow pillar drop effect
// 1024 - Item will be displayed with a purple pillar drop effect
// 2048 - Item will be displayed with a orange pillar drop effect
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree
// Logged as Dead Branch item
604,1 //Branch_Of_Dead_Tree
12103,1 //Bloody_Dead_Branch
12109,1 //Poring_Box
12024,1 //Red_Pouch_Of_Surprise
// Item group container
603,2 //Old_Blue_Box
616,2 //Old_Card_Album
617,2 //Old_Violet_Box
618,2 //Worn_Out_Scroll
644,2 //Gift_Box
664,2 //Gift_Box_1
665,2 //Gift_Box_2
666,2 //Gift_Box_3
667,2 //Gift_Box_4
12023,2 //Giftbox_China
12025,2 //Egg_Boy
12026,2 //Egg_Girl
12038,2 //Lotto_Box04
12104,2 //Random_Quiver
12105,2 //Set_Of_Taiming_Item
12106,2 //Accessory_Box
12107,2 //Wrapped_Mask
12108,2 //Bundle_Of_Magic_Scroll
12110,2 //First_Aid_Kit
12111,2 //Food_Package
12130,2 //Cookie_Bag
12186,2 //Red_Box
12187,2 //Green_Box
12189,2 //Red_Box_
12194,2 //Hometown_Gift
12240,2 //Old_Yellow_Box
12244,2 //Old_Gift_Box
12246,2 //Magic_Card_Album
12248,2 //Masquerade_Ball_Box
12281,2 //Tresure_Box_WoE
12286,2 //Masquerade_Ball_Box2
12334,2 //Cherish_Box
12339,2 //Cherish_Box_Ori
12355,2 //Xmas_Gift
12356,2 //Louise_Costume_Box
12702,2 //Old_Bleu_Box
12714,2 //Easter_Scroll
14596,2 //Pierre_Treasurebox

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@@ -1,4 +0,0 @@
// Items Random Option Database
//
// Structure of Database:
// ID,{ Bonus Script }

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@@ -1 +0,0 @@
// <randopt_groupid>,<rate>,<randopt_id1>,<randopt_value1>,<randopt_param1>{,<randopt_id2>,<randopt_value2>,<randopt_param2>,<randopt_id3>,<randopt_value3>,<randopt_param3>,<randopt_id4>,<randopt_value4>,<randopt_param4>,<randopt_id5>,<randopt_value5>,<randopt_param5>}

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