Compare commits
613 Commits
feature/ch
...
hotfix/iss
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
10e1b3a7fe | ||
|
|
9991b09837 | ||
|
|
1c6270f96a | ||
|
|
b211d84409 | ||
|
|
4432b96b83 | ||
|
|
f7d08d6b2f | ||
|
|
1658f273de | ||
|
|
8b7f44cc63 | ||
|
|
fcdcce2cfa | ||
|
|
2e88b27b9b | ||
|
|
4a819c4f61 | ||
|
|
7168776c80 | ||
|
|
faadc80042 | ||
|
|
da95fc75be | ||
|
|
0258bb20f3 | ||
|
|
a7d7e72aa9 | ||
|
|
5ec7373309 | ||
|
|
f68734bf31 | ||
|
|
187aa852be | ||
|
|
40e1e4e726 | ||
|
|
fd8770c6ff | ||
|
|
7bdf67e3d3 | ||
|
|
5ba29be2a3 | ||
|
|
28632e8328 | ||
|
|
2cd46b9425 | ||
|
|
9000948c3c | ||
|
|
79a36e71d1 | ||
|
|
1595efc358 | ||
|
|
43ea987ba7 | ||
|
|
42f24866ae | ||
|
|
07fd129b20 | ||
|
|
f9974170c9 | ||
|
|
afdd8d3897 | ||
|
|
b12cef18d2 | ||
|
|
5cc391b2ea | ||
|
|
429569d4b6 | ||
|
|
d3d864dce0 | ||
|
|
1b280cf14e | ||
|
|
7457e32341 | ||
|
|
0ed0bc8819 | ||
|
|
7adcfe1392 | ||
|
|
b51a87146f | ||
|
|
52b22247e9 | ||
|
|
ff38cf70d2 | ||
|
|
7d3064c667 | ||
|
|
b13e4f0fbc | ||
|
|
92a3c3abc4 | ||
|
|
98efa294c8 | ||
|
|
b2afc2ea6e | ||
|
|
620fc7fbf2 | ||
|
|
02c5b8c8d8 | ||
|
|
ddd8fb2fde | ||
|
|
2a37f687d3 | ||
|
|
9d70b7c35f | ||
|
|
02cb645e31 | ||
|
|
a3125e6e95 | ||
|
|
2e04ca98b0 | ||
|
|
fb00561fc1 | ||
|
|
e2f1bca401 | ||
|
|
d38d2b6b71 | ||
|
|
5112f8e2d8 | ||
|
|
cef956d352 | ||
|
|
87da34f28c | ||
|
|
cde3b46e12 | ||
|
|
c67b60e375 | ||
|
|
f45b2dd0f3 | ||
|
|
f8721de7c0 | ||
|
|
005a2c4f48 | ||
|
|
0f9dde4e33 | ||
|
|
11164b275c | ||
|
|
96bf3904db | ||
|
|
940c22a6ee | ||
|
|
9e79d59d2d | ||
|
|
dccf15292f | ||
|
|
c14f05b652 | ||
|
|
4c1955664f | ||
|
|
5ef29be68e | ||
|
|
00d6014c8c | ||
|
|
0c299bf85f | ||
|
|
3bdd0fbcae | ||
|
|
27cef7bf86 | ||
|
|
d35e2899d9 | ||
|
|
3158c542de | ||
|
|
460b772aa1 | ||
|
|
4b8879170d | ||
|
|
9f4972d7d3 | ||
|
|
fc4f82838e | ||
|
|
e278678403 | ||
|
|
9f16d167b7 | ||
|
|
d6d56babf2 | ||
|
|
bac53cf737 | ||
|
|
9775c947da | ||
|
|
1f5871a85b | ||
|
|
43f6577abe | ||
|
|
9e98c3a019 | ||
|
|
dbe27fe510 | ||
|
|
3804d7f603 | ||
|
|
04ba3e3d96 | ||
|
|
3598c74191 | ||
|
|
12aaf28ca6 | ||
|
|
82f3ff9fb6 | ||
|
|
60d03a1978 | ||
|
|
a6357fd8c2 | ||
|
|
d929a87d9d | ||
|
|
60a2f2fc14 | ||
|
|
5647c875d6 | ||
|
|
c875ebd5e2 | ||
|
|
e4e593fbbe | ||
|
|
5d1edeb80b | ||
|
|
a9a9ca799f | ||
|
|
2b0d13b231 | ||
|
|
6ce5ba10b4 | ||
|
|
57c12910b3 | ||
|
|
f481cc9c46 | ||
|
|
39fb658810 | ||
|
|
db1277e76b | ||
|
|
02e15335dd | ||
|
|
79feae3629 | ||
|
|
affb9da48d | ||
|
|
152b4bd6a3 | ||
|
|
87d4d2825c | ||
|
|
fad58cd3c1 | ||
|
|
47732f92db | ||
|
|
1cc29e5a04 | ||
|
|
ee111cdef2 | ||
|
|
3b10fa16f0 | ||
|
|
33758a19a8 | ||
|
|
35c3301dda | ||
|
|
4d962d6f87 | ||
|
|
8efd61f9b2 | ||
|
|
444ad785be | ||
|
|
d87ac21986 | ||
|
|
f218994054 | ||
|
|
1c0a2c60b4 | ||
|
|
dfac961604 | ||
|
|
3ab1ada8d9 | ||
|
|
afaee2f01d | ||
|
|
e2185b8c7d | ||
|
|
b758a60bee | ||
|
|
45cd5808b7 | ||
|
|
929c30c414 | ||
|
|
47ebf332ab | ||
|
|
5784231946 | ||
|
|
b394b93100 | ||
|
|
b10caa039b | ||
|
|
6c5ed52572 | ||
|
|
a956d40747 | ||
|
|
3691a21e3d | ||
|
|
cd0937c468 | ||
|
|
2c1477d4ce | ||
|
|
bb5fd45d09 | ||
|
|
0de5244c56 | ||
|
|
ec05f56ecb | ||
|
|
d386d515a2 | ||
|
|
4f68d0c144 | ||
|
|
023dcac49f | ||
|
|
7e38cc6fa8 | ||
|
|
55e3d45fa1 | ||
|
|
7efd696af7 | ||
|
|
0e42b738c5 | ||
|
|
c81e6ffc09 | ||
|
|
7cc59c6708 | ||
|
|
14c388b401 | ||
|
|
e6bffc11fe | ||
|
|
81a2b8c995 | ||
|
|
e1aed76410 | ||
|
|
46aa15a182 | ||
|
|
b8ee97b6a1 | ||
|
|
43caf7cc0a | ||
|
|
0fba10c324 | ||
|
|
70d6876494 | ||
|
|
20945d71db | ||
|
|
a34a2f6de0 | ||
|
|
ab628b2369 | ||
|
|
746c1bdfa9 | ||
|
|
bf4b41bd66 | ||
|
|
c3dda07180 | ||
|
|
92a466c758 | ||
|
|
5d4fd1d3b7 | ||
|
|
18b642c174 | ||
|
|
d9f533165e | ||
|
|
936d5617b2 | ||
|
|
4411ee4c4e | ||
|
|
1fe4e4f17f | ||
|
|
44e5c5bcc7 | ||
|
|
d1e5127728 | ||
|
|
a23c84d345 | ||
|
|
341d093802 | ||
|
|
fde031fb19 | ||
|
|
83fc3e270a | ||
|
|
9dd553b87d | ||
|
|
4534be1a25 | ||
|
|
15c954ef23 | ||
|
|
7004fe3d95 | ||
|
|
0a0b05e6a1 | ||
|
|
9bbf4f17e3 | ||
|
|
f60da2b3fa | ||
|
|
6ed4dbd6d9 | ||
|
|
061e586a1f | ||
|
|
132e74bd13 | ||
|
|
147214cb1b | ||
|
|
5154e07899 | ||
|
|
c5a0279b5c | ||
|
|
48fd0e859b | ||
|
|
8d2c26d115 | ||
|
|
49c4ddf8f9 | ||
|
|
c4609b19d6 | ||
|
|
39f3a17f54 | ||
|
|
fb890c747c | ||
|
|
73140bd078 | ||
|
|
d1719f670f | ||
|
|
931155ee33 | ||
|
|
956f14bbfd | ||
|
|
eaa0a873f6 | ||
|
|
2863dc262b | ||
|
|
5e8d9aafab | ||
|
|
c6aceea6c3 | ||
|
|
77f91e5af1 | ||
|
|
24ea092dd2 | ||
|
|
ea59d80490 | ||
|
|
c1246ebe9a | ||
|
|
9309986a86 | ||
|
|
9794aa2b80 | ||
|
|
2e4ec1d1f6 | ||
|
|
e92f88a030 | ||
|
|
40c776340f | ||
|
|
8f19cfc3a1 | ||
|
|
da523d9fcd | ||
|
|
be0c0efe40 | ||
|
|
2ca94ad411 | ||
|
|
331b31d8cf | ||
|
|
fe14af9962 | ||
|
|
4829f3775d | ||
|
|
53ad415e7a | ||
|
|
251b6cbc59 | ||
|
|
ca56c060cf | ||
|
|
286645d850 | ||
|
|
935c08cc8e | ||
|
|
05ebde0198 | ||
|
|
312df0f10c | ||
|
|
5756ae945e | ||
|
|
785cd766cd | ||
|
|
7cac782db0 | ||
|
|
d9ab23ae0f | ||
|
|
e764fdd4b5 | ||
|
|
b65443d8f5 | ||
|
|
4a3dac6c93 | ||
|
|
663d2eb3b4 | ||
|
|
dd9b6d30e2 | ||
|
|
8a0adc4902 | ||
|
|
775b079fd3 | ||
|
|
8a4a5bfa25 | ||
|
|
058ad2c67e | ||
|
|
ba76880364 | ||
|
|
44b80448df | ||
|
|
6570489a84 | ||
|
|
8323b0b275 | ||
|
|
55053e0fc0 | ||
|
|
f79cac8509 | ||
|
|
85dc43c692 | ||
|
|
e08b5c4f13 | ||
|
|
eb823b2ab6 | ||
|
|
6293137841 | ||
|
|
9db44eca7d | ||
|
|
1f63265a3b | ||
|
|
8716121b4c | ||
|
|
c8fd2a52a9 | ||
|
|
42f695fe8e | ||
|
|
af8c4ff6d7 | ||
|
|
d421225c4f | ||
|
|
c99545dbcc | ||
|
|
cd7df72c63 | ||
|
|
a741540366 | ||
|
|
6fe0ed5819 | ||
|
|
03fa1af7a8 | ||
|
|
00943a2c5f | ||
|
|
06c159c405 | ||
|
|
7507065885 | ||
|
|
3424928fa1 | ||
|
|
02e61abbdd | ||
|
|
38cf16edba | ||
|
|
dad85750fb | ||
|
|
af8dd8b28d | ||
|
|
c94bae7359 | ||
|
|
8368ce20cc | ||
|
|
a67f5c5d6a | ||
|
|
75d51485bf | ||
|
|
e7b9e1245b | ||
|
|
e6a07242eb | ||
|
|
3d3c22b358 | ||
|
|
4f11020a4e | ||
|
|
044acebd75 | ||
|
|
ad820c168b | ||
|
|
568fc01226 | ||
|
|
6edcf4a3a1 | ||
|
|
d783324414 | ||
|
|
2b49d12d73 | ||
|
|
2f326bf04a | ||
|
|
e07d2b9ec2 | ||
|
|
bdd63022a9 | ||
|
|
979e13dd66 | ||
|
|
34cb15ec04 | ||
|
|
d6f948fea7 | ||
|
|
8ba918123e | ||
|
|
ebc96235e7 | ||
|
|
0e826261a6 | ||
|
|
652d77eb02 | ||
|
|
24ecebcaf3 | ||
|
|
0021b6d577 | ||
|
|
53761b952a | ||
|
|
412d90048d | ||
|
|
157392cd1a | ||
|
|
73fe0d26b7 | ||
|
|
be79474c8d | ||
|
|
80810e24f8 | ||
|
|
d9f61e7803 | ||
|
|
358c640d7e | ||
|
|
19b350550d | ||
|
|
d570cd885f | ||
|
|
58e82dc149 | ||
|
|
de80c5aab6 | ||
|
|
e2de896414 | ||
|
|
36a02685d5 | ||
|
|
67a07fd4d6 | ||
|
|
1453bcad4f | ||
|
|
1961e0ee88 | ||
|
|
f8d5d45b9b | ||
|
|
ea8da71cdd | ||
|
|
850904ab3e | ||
|
|
496f362ec9 | ||
|
|
5c35ec7d69 | ||
|
|
268b07bbd3 | ||
|
|
5a53017029 | ||
|
|
35b2f69530 | ||
|
|
e941f3a3f1 | ||
|
|
736a5a31f1 | ||
|
|
91c9c6f827 | ||
|
|
e37267b747 | ||
|
|
b143241222 | ||
|
|
3ddf8c5a6e | ||
|
|
968b43cf1b | ||
|
|
18ab64f2a1 | ||
|
|
836eda4879 | ||
|
|
97372ff423 | ||
|
|
1fc4b8de20 | ||
|
|
55645b8d3d | ||
|
|
48d799d8e2 | ||
|
|
04a83ec774 | ||
|
|
3800299213 | ||
|
|
b13bc7402c | ||
|
|
d165c19b73 | ||
|
|
390eb9772a | ||
|
|
1e091cd58a | ||
|
|
b681339529 | ||
|
|
cee7242623 | ||
|
|
2931c00bd4 | ||
|
|
c292794154 | ||
|
|
653631dfe1 | ||
|
|
d12b4fdca0 | ||
|
|
9b6976ea7b | ||
|
|
1c653616a0 | ||
|
|
1ec101b9a4 | ||
|
|
35102c3059 | ||
|
|
e5c22b360f | ||
|
|
986f8b0595 | ||
|
|
86d72dfd78 | ||
|
|
39f7d28872 | ||
|
|
4acd690fca | ||
|
|
a74978b258 | ||
|
|
b3e85ebe8d | ||
|
|
e4046f9d18 | ||
|
|
47131b4585 | ||
|
|
cdce4cd794 | ||
|
|
ee96438607 | ||
|
|
735c76e3d3 | ||
|
|
77dd729d77 | ||
|
|
9f365b737d | ||
|
|
55e1a54ce3 | ||
|
|
9c7d43c8d3 | ||
|
|
c6fe237ed8 | ||
|
|
e6a6c0533c | ||
|
|
b0ac1717f2 | ||
|
|
83da86c301 | ||
|
|
57e50a1906 | ||
|
|
5386a5bcf4 | ||
|
|
404e9f81ab | ||
|
|
4a1e904149 | ||
|
|
4329b8688e | ||
|
|
0786412906 | ||
|
|
f76bc09fbe | ||
|
|
884e77dadc | ||
|
|
ac0d17f4aa | ||
|
|
99f42b26a4 | ||
|
|
468d6f4d96 | ||
|
|
73d9df8b46 | ||
|
|
03e0cc5ec8 | ||
|
|
78eb1bcd7b | ||
|
|
6c8840ca54 | ||
|
|
fb30275e89 | ||
|
|
2e39deecc8 | ||
|
|
0b3430c777 | ||
|
|
b86926a7a2 | ||
|
|
a323474433 | ||
|
|
abc027b47f | ||
|
|
c279c009ad | ||
|
|
be9549f33a | ||
|
|
0105116338 | ||
|
|
5cf7aceb2a | ||
|
|
990c81f024 | ||
|
|
7bdfe81867 | ||
|
|
6f9c931efe | ||
|
|
1b8c2e517d | ||
|
|
ecd2a9af87 | ||
|
|
201d6c4c5b | ||
|
|
91cce837fc | ||
|
|
dca3797d44 | ||
|
|
de9f667d2f | ||
|
|
ed51647311 | ||
|
|
082766defc | ||
|
|
77fa9dbcbe | ||
|
|
53b912c776 | ||
|
|
de9fd0ae1b | ||
|
|
45de3cc3a7 | ||
|
|
dc7c4e0d24 | ||
|
|
d11ab77a2e | ||
|
|
97894a627a | ||
|
|
e1c40cc741 | ||
|
|
0362e3a50b | ||
|
|
e2a1bb3f0c | ||
|
|
8eae62aae2 | ||
|
|
80ca99cd00 | ||
|
|
bd2d82157a | ||
|
|
271489960a | ||
|
|
921b3e2c3e | ||
|
|
a4c75d4771 | ||
|
|
87f66ed0f0 | ||
|
|
5b5e352945 | ||
|
|
ef9cbc3459 | ||
|
|
441ebcffc8 | ||
|
|
585056cb84 | ||
|
|
858c9bf4f7 | ||
|
|
79a5a5b32f | ||
|
|
148519b47a | ||
|
|
fc1c05aee9 | ||
|
|
bf9a3b47fe | ||
|
|
69b68bc2f5 | ||
|
|
4f0894c4f9 | ||
|
|
bacaff8383 | ||
|
|
b05f9af559 | ||
|
|
9bc8b77e78 | ||
|
|
a3f3b94f10 | ||
|
|
136aee9e48 | ||
|
|
f449a5443a | ||
|
|
4d195e5d9d | ||
|
|
8f512d8abb | ||
|
|
e72c7360cf | ||
|
|
3142863a13 | ||
|
|
939761a02d | ||
|
|
78a02330b2 | ||
|
|
fb8a752320 | ||
|
|
f4dd8eb96a | ||
|
|
4452833ca4 | ||
|
|
0de934d088 | ||
|
|
55aeebc3c5 | ||
|
|
9993639177 | ||
|
|
305c51ede9 | ||
|
|
bc5b147644 | ||
|
|
7a77a2cbbc | ||
|
|
2533408bad | ||
|
|
eb9ae813b5 | ||
|
|
e27aa8b2d8 | ||
|
|
c52b3b784a | ||
|
|
6f52f6794f | ||
|
|
50715f92e3 | ||
|
|
e1f9483807 | ||
|
|
6a81238959 | ||
|
|
1884f4d503 | ||
|
|
0e8fab0c82 | ||
|
|
7211db3249 | ||
|
|
464fd40607 | ||
|
|
b0119631a4 | ||
|
|
f2a1b6e784 | ||
|
|
1bd33fb108 | ||
|
|
64b5c3082b | ||
|
|
b967439fa7 | ||
|
|
3a7b832906 | ||
|
|
bcf1ff19fe | ||
|
|
77d86c6da5 | ||
|
|
77045ef287 | ||
|
|
beec1c2766 | ||
|
|
deb0615639 | ||
|
|
2fc7472001 | ||
|
|
84bdf59e36 | ||
|
|
28c70cde3d | ||
|
|
d56553775a | ||
|
|
c4c31d418a | ||
|
|
4e5f82b344 | ||
|
|
354c632732 | ||
|
|
5bcbed556a | ||
|
|
7f6f241a12 | ||
|
|
bf4ff739eb | ||
|
|
d058dc8d8e | ||
|
|
119825e142 | ||
|
|
94c35a5f7e | ||
|
|
3058d10a4e | ||
|
|
d9a4a8f6d0 | ||
|
|
991b23776f | ||
|
|
5f0bfd09c4 | ||
|
|
662a3e597d | ||
|
|
9124d5600f | ||
|
|
769c6c533c | ||
|
|
429f95c16e | ||
|
|
5b5f7fef97 | ||
|
|
20aba23fb8 | ||
|
|
bf9e97b4f0 | ||
|
|
b8a12cca3e | ||
|
|
9a4648ebbf | ||
|
|
02fa8e3c98 | ||
|
|
9389b7d425 | ||
|
|
ea5467004a | ||
|
|
ef81cefd56 | ||
|
|
1d5364bd13 | ||
|
|
34e5f537b7 | ||
|
|
2cc4402b49 | ||
|
|
159ce4e3cd | ||
|
|
f10fdf5aa0 | ||
|
|
e6bf2d18f9 | ||
|
|
930f52e31f | ||
|
|
7c385f43bf | ||
|
|
375aea6b86 | ||
|
|
c1079cd44a | ||
|
|
d9e0409176 | ||
|
|
abec31f320 | ||
|
|
24c4c49610 | ||
|
|
2e3e8b83f5 | ||
|
|
9da3ad141c | ||
|
|
e02ed40728 | ||
|
|
d686c666c7 | ||
|
|
a43139da61 | ||
|
|
60749dc4f0 | ||
|
|
fb6dbc306a | ||
|
|
72338366c9 | ||
|
|
7e89c0523d | ||
|
|
4806f66e9c | ||
|
|
b87d050829 | ||
|
|
081b7cd388 | ||
|
|
783009d642 | ||
|
|
bb6e583a03 | ||
|
|
469183771b | ||
|
|
5cda733587 | ||
|
|
f6ed41562e | ||
|
|
be82cf261e | ||
|
|
995fb2a0a1 | ||
|
|
3c78691d2d | ||
|
|
e54b68a4c3 | ||
|
|
29e753ce83 | ||
|
|
9100e6b615 | ||
|
|
b412c4fcab | ||
|
|
df6385fd4a | ||
|
|
0e793e0c12 | ||
|
|
f290bc97be | ||
|
|
58f1fdf206 | ||
|
|
285071dd3b | ||
|
|
136f21272e | ||
|
|
cb5833776c | ||
|
|
ac03cea31d | ||
|
|
dda63f517c | ||
|
|
bbca9efd57 | ||
|
|
752d3143f5 | ||
|
|
e3fd7a6ff0 | ||
|
|
78b2f10964 | ||
|
|
d2aebaf0a5 | ||
|
|
62fa1b86cf | ||
|
|
81c5dc9aaa | ||
|
|
0d1eb99483 | ||
|
|
af2433a82d | ||
|
|
5fb6dd7ed5 | ||
|
|
08d160aaac | ||
|
|
ce42168b0d | ||
|
|
3126bd8a0b | ||
|
|
ddb9e814a2 | ||
|
|
0ac53a72a3 | ||
|
|
479cc28ab5 | ||
|
|
c1112c2854 | ||
|
|
8dfdac3298 | ||
|
|
63c4c9c31d | ||
|
|
4664e88b91 | ||
|
|
9c05cb8b6f | ||
|
|
659b01511b | ||
|
|
beb6b579f2 | ||
|
|
a03d80e9b6 | ||
|
|
9f4e40d490 | ||
|
|
b8cfdaf725 | ||
|
|
df930fdb55 | ||
|
|
92ba773dee | ||
|
|
506a88a506 | ||
|
|
5ef1e5e89b | ||
|
|
378e44d85d | ||
|
|
bc15f5ce14 | ||
|
|
76698145e3 | ||
|
|
786186f728 | ||
|
|
23d1183927 | ||
|
|
15f28f1f9d | ||
|
|
6d9b175a21 | ||
|
|
8796135124 | ||
|
|
d3764754e8 | ||
|
|
3b31b31605 | ||
|
|
293eef94a8 | ||
|
|
f7486e71c1 | ||
|
|
7cd69f40e8 | ||
|
|
04dab1e9aa | ||
|
|
e248246257 | ||
|
|
22812b4de3 |
@@ -6,9 +6,15 @@ root = true
|
||||
|
||||
# Add a blank newline to the end of every file after saving
|
||||
# Trim trailing whitespace
|
||||
# Adjust character set
|
||||
[*]
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
charset = utf-8
|
||||
|
||||
# Use tabs in source
|
||||
[*.{cpp,c,hpp,h}]
|
||||
indent_style = tab
|
||||
|
||||
# YAML does not support hard tabs.
|
||||
[*.{yml,yaml}]
|
||||
|
||||
2
.gitattributes
vendored
2
.gitattributes
vendored
@@ -1,6 +1,6 @@
|
||||
* text=auto
|
||||
*.cpp diff=cpp
|
||||
*.yml diff
|
||||
*.yml diff text eol=lf
|
||||
*.sln merge=union
|
||||
*.vcproj merge=union
|
||||
*.vcxproj merge=union
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -124,3 +124,6 @@ Thumbs.db
|
||||
/libmysql.dll
|
||||
/pcre8.dll
|
||||
/zlib.dll
|
||||
|
||||
# CMakeFiles
|
||||
/CMakeFiles/
|
||||
|
||||
59
appveyor.yml
59
appveyor.yml
@@ -1,4 +1,4 @@
|
||||
image: Visual Studio 2013
|
||||
image: Visual Studio 2015
|
||||
# This is the default location, but we put it here for safety reasons, since we use it in our test script
|
||||
clone_folder: c:\projects\rathena
|
||||
# We do not need the git history for our integration tests
|
||||
@@ -8,10 +8,8 @@ pull_requests:
|
||||
do_not_increment_build_number: true
|
||||
environment:
|
||||
matrix:
|
||||
- VisualStudioVersion: 14.0
|
||||
Defines: "\"BUILDBOT\""
|
||||
- VisualStudioVersion: 14.0
|
||||
Defines: "\"BUILDBOT;PRERE\""
|
||||
- Defines: "\"BUILDBOT\""
|
||||
- Defines: "\"BUILDBOT;PRERE\""
|
||||
platform:
|
||||
- Win32
|
||||
- x64
|
||||
@@ -26,8 +24,12 @@ build_script:
|
||||
services: mysql
|
||||
test_script:
|
||||
- cmd: >-
|
||||
rem ========================================================================
|
||||
|
||||
rem Set up the environment variables we need
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
set DB_HOST=127.0.0.1
|
||||
|
||||
set DB_ROOT=root
|
||||
@@ -44,53 +46,28 @@ test_script:
|
||||
|
||||
cd C:\projects\rathena
|
||||
|
||||
rem TODO should be replace with tools\ci\sql.bat as soon as possible
|
||||
rem ========================================================================
|
||||
|
||||
rem MySQL database setup
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% -e "CREATE DATABASE %DB_NAME%;"
|
||||
rem ========================================================================
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\main.sql"
|
||||
call tools\ci\sql.bat
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\logs.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_cash_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_cash_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\roulette_default_data.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% -e "GRANT SELECT,INSERT,UPDATE,DELETE ON %DB_NAME%.* TO '%DB_USER%'@'%DB_HOST%' IDENTIFIED BY '%DB_USERPW%';"
|
||||
rem ========================================================================
|
||||
|
||||
rem Activate all custom and test scripts
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
start /d tools\ci npc.bat
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
rem Start the map server
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
login-server.exe --run-once
|
||||
|
||||
char-server.exe --run-once
|
||||
|
||||
@@ -1,73 +0,0 @@
|
||||
/* Atcommands and charcommands configuration file */
|
||||
|
||||
/* The symbol that will be used to recognize commands.
|
||||
You can set any one character except:
|
||||
- control-characters (0x00-0x1f),
|
||||
- '%' (party chat symbol)
|
||||
- '$' (guild chat symbol)
|
||||
- '/' (client commands symbol)
|
||||
atcommand_symbol represents @commands used locally.
|
||||
charcommand_symbol represents #commands used on other players.
|
||||
*/
|
||||
|
||||
atcommand_symbol : "@"
|
||||
charcommand_symbol: "#"
|
||||
|
||||
/* Command aliases
|
||||
You can define aliases for any command. Aliases work just like original
|
||||
command.
|
||||
Format is
|
||||
<commandname>: ["<alias>", ...]
|
||||
*/
|
||||
|
||||
aliases: {
|
||||
mobinfo: ["monsterinfo", "mi"]
|
||||
iteminfo: ["ii"]
|
||||
time: ["date", "serverdate", "servertime"]
|
||||
autotrade: ["at"]
|
||||
help: ["h"]
|
||||
jumpto: ["goto", "warpto"]
|
||||
mount: ["mountpeco"]
|
||||
who: ["whois"]
|
||||
npctalk: ["npctalkc"]
|
||||
gvgon: ["gpvpon"]
|
||||
gvgoff: ["gpvpoff"]
|
||||
jobchange: ["job"]
|
||||
load: ["return"]
|
||||
warp: ["rura", "mapmove"]
|
||||
dye: ["ccolor"]
|
||||
hairstyle: ["hstyle"]
|
||||
haircolor: ["hcolor"]
|
||||
monster: ["spawn"]
|
||||
blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"]
|
||||
jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"]
|
||||
glvl: ["glevel", "guildlvl", "guildlvup", "guildlevel", "guildlvlup"]
|
||||
resetstat: ["streset"]
|
||||
resetskill: ["skreset"]
|
||||
allskill: ["allskills", "skillall", "skillsall"]
|
||||
allstats: ["allstat", "statall", "statsall"]
|
||||
ban: ["banish"]
|
||||
unban: ["unbanish"]
|
||||
unjail: ["discharge"]
|
||||
homlevel: ["hlvl", "hlevel", "homlvl", "homlvup"]
|
||||
homevolution: ["homevolve"]
|
||||
mutearea: ["stfu"]
|
||||
monsterignore: ["battleignore"]
|
||||
raise: ["revive"]
|
||||
kill: ["die"]
|
||||
guildstorage: ["gstorage"]
|
||||
accinfo: ["accountinfo"]
|
||||
itemreset: ["clearinventory"]
|
||||
channel: ["main"]
|
||||
autoloottype: ["aloottype"]
|
||||
cloneequip: ["eqclone"]
|
||||
clonestat: ["stclone"]
|
||||
reloadnpcfile: ["reloadnpc"]
|
||||
changedress: ["nocosplay"]
|
||||
camerainfo: ["viewpointvalue", "setcamera"]
|
||||
}
|
||||
|
||||
/* Commands help file */
|
||||
help: {
|
||||
@include "conf/help.txt"
|
||||
}
|
||||
970
conf/atcommands.yml
Normal file
970
conf/atcommands.yml
Normal file
@@ -0,0 +1,970 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Atcommand Database
|
||||
###########################################################################
|
||||
#
|
||||
# Atcommand Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Command Command name.
|
||||
# Aliases: Aliases for the command. (Optional)
|
||||
# - <AliasName>
|
||||
# Help Help message for the command. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATCOMMAND_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Command: help
|
||||
Aliases:
|
||||
- h
|
||||
Help: |
|
||||
Params: <command>
|
||||
Shows help for specified command.
|
||||
- Command: noask
|
||||
Help: |
|
||||
Auto rejects deals/invites.
|
||||
- Command: gmotd
|
||||
Help: |
|
||||
Broadcasts the Message of The Day to all players.
|
||||
- Command: me
|
||||
Help: |
|
||||
Params: <message>
|
||||
Displays normal text as a message in this format: *name message* (like /me in mIRC).
|
||||
- Command: fakename
|
||||
Help: |
|
||||
Params: <name>
|
||||
Changes your name to your choice temporarily.
|
||||
- Command: npctalk
|
||||
Aliases:
|
||||
- npctalkc
|
||||
Help: |
|
||||
Params: <NPC name> <message>
|
||||
Forces a NPC to display a message in normal chat.
|
||||
- Command: broadcast
|
||||
Help: |
|
||||
Params: <message>
|
||||
Broadcasts a message with your name (in yellow).
|
||||
- Command: kami
|
||||
Help: |
|
||||
Params: <message>
|
||||
Broadcasts a message without your name (in yellow).
|
||||
- Command: kamib
|
||||
Help: |
|
||||
Params: <message>
|
||||
Broadcasts a message without your name (in blue).
|
||||
- Command: localbroadcast
|
||||
Help: |
|
||||
Params: <message>
|
||||
Broadcasts a message with your name (in yellow) only on your map.
|
||||
- Command: commands
|
||||
Help: |
|
||||
Displays a list of commands that you can use.
|
||||
- Command: rates
|
||||
Help: |
|
||||
Displays the server's current rates.
|
||||
- Command: uptime
|
||||
Help: |
|
||||
Displays how long the server has been online.
|
||||
- Command: showdelay
|
||||
Help: |
|
||||
Shows/hides the "There is a delay after this skill" message.
|
||||
- Command: exp
|
||||
Help: |
|
||||
Displays current levels and % progress.
|
||||
- Command: mobinfo
|
||||
Aliases:
|
||||
- monsterinfo
|
||||
- mi
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Shows monster info (stats, exp, drops etc).
|
||||
- Command: iteminfo
|
||||
Aliases:
|
||||
- ii
|
||||
Help: |
|
||||
Params: <item name|ID>
|
||||
Shows item info (type, price etc).
|
||||
- Command: whodrops
|
||||
Help: |
|
||||
Params: <item name|ID>
|
||||
Shows who drops an item (monster with highest drop rates).
|
||||
- Command: version
|
||||
Help: |
|
||||
Displays SVN version of the server.
|
||||
- Command: email
|
||||
Help: |
|
||||
Params: <current email> <new email>
|
||||
Changes your account e-mail address.
|
||||
- Command: where
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Tells you the location of a character.
|
||||
- Command: time
|
||||
Aliases:
|
||||
- date
|
||||
- serverdate
|
||||
- servertime
|
||||
Help: |
|
||||
Shows the date and time of the server.
|
||||
- Command: showexp
|
||||
Help: |
|
||||
Displays/hides experience gained.
|
||||
- Command: showzeny
|
||||
Help: |
|
||||
Displays/hides Zeny gained.
|
||||
- Command: mobsearch
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Shows the location of a certain mob on the current map.
|
||||
- Command: who
|
||||
Aliases:
|
||||
- whois
|
||||
Help: |
|
||||
Params: [<name>]
|
||||
Shows a list of online players and their party and guild.
|
||||
- Command: who2
|
||||
Help: |
|
||||
Params: [<name>]
|
||||
Shows a list of online players and their job.
|
||||
- Command: who3
|
||||
Help: |
|
||||
Params: [<name>]
|
||||
Shows a list of online players and their location.
|
||||
- Command: whomap
|
||||
Help: |
|
||||
@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specified map.
|
||||
- Command: whogm
|
||||
Help: |
|
||||
Params: [match_text] - Like @who+@who2+who3, but only for GM.
|
||||
- Command: guildspy
|
||||
Help: |
|
||||
Params: <guild name|id> - You will receive all messages of the guild channel (Chat logging must be enabled)
|
||||
- Command: partyspy
|
||||
Help: |
|
||||
@partyspy <party name|id> - You will receive all messages of the party channel (Chat logging must be enabled)
|
||||
- Command: mapinfo
|
||||
Help: |
|
||||
Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: chatrooms).
|
||||
- Command: go
|
||||
Help: |
|
||||
Params: <city name|number>
|
||||
Warps you to a city.
|
||||
-3: (Memo point 2) 14: louyang 31: mora
|
||||
-2: (Memo point 1) 15: start point 32: dewata
|
||||
-1: (Memo point 0) 16: prison/jail 33: malangdo island
|
||||
0: prontera 17: jawaii 34: malaya port
|
||||
1: morocc 18: ayothaya 35: eclage
|
||||
2: geffen 19: einbroch 36: lasagna
|
||||
3: payon 20: lighthalzen
|
||||
4: alberta 21: einbech
|
||||
5: izlude 22: hugel
|
||||
6: aldebaran 23: rachel
|
||||
7: xmas (lutie) 24: veins
|
||||
8: comodo 25: moscovia
|
||||
9: yuno 26: midgard camp
|
||||
10: amatsu 27: manuk
|
||||
11: gonryun 28: splendide
|
||||
12: umbala 29: brasilis
|
||||
13: niflheim 30: el dicastes
|
||||
- Command: jumpto
|
||||
Aliases:
|
||||
- goto
|
||||
- warpto
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Warps you to selected character.
|
||||
- Command: follow
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Follow a player.
|
||||
- Command: mount
|
||||
Aliases:
|
||||
- mountpeco
|
||||
Help: |
|
||||
Give/remove a job-based mount (class is required, but not the skill).
|
||||
- Command: mount2
|
||||
Help: |
|
||||
Give/remove a cash mount.
|
||||
- Command: disguise
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Change your appearence to other players to a mob.
|
||||
- Command: undisguise
|
||||
Help: |
|
||||
Restore your normal appearance.
|
||||
- Command: disguiseguild
|
||||
Help: |
|
||||
Disguises all online characters of a guild.
|
||||
- Command: undisguiseguild
|
||||
Help: |
|
||||
Restore the normal appearance of all characters of a guild.
|
||||
- Command: model
|
||||
Help: |
|
||||
Params: <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence.
|
||||
- Command: size
|
||||
Help: |
|
||||
Params: <0-2> Changes your size (0-Normal 1-Small 2-Large)
|
||||
- Command: sizeall
|
||||
Help: |
|
||||
Changes the size of all players.
|
||||
- Command: sizeguild
|
||||
Help: |
|
||||
Changes the size of all online characters of a guild.
|
||||
- Command: hide
|
||||
Help: |
|
||||
Makes you character invisible (GM invisibility). Type again to become visible.
|
||||
- Command: save
|
||||
Help: |
|
||||
Sets respawn point to current spot.
|
||||
- Command: load
|
||||
Aliases:
|
||||
- return
|
||||
Help: |
|
||||
Warps you to your save point.
|
||||
- Command: warp
|
||||
Aliases:
|
||||
- rura
|
||||
- mapmove
|
||||
Help: |
|
||||
Params: <mapname> [<x> <y>]
|
||||
Warps you to the selected map and position.
|
||||
- Command: jump
|
||||
Help: |
|
||||
Params: [<x> [<y>]]
|
||||
Randomly warps you like a flywing.
|
||||
- Command: jobchange
|
||||
Aliases:
|
||||
- job
|
||||
Help: |
|
||||
Params: <job name|ID>
|
||||
Changes your job.
|
||||
----- Novice / 1st Class -----
|
||||
0 Novice 1 Swordman 2 Magician 3 Archer
|
||||
4 Acolyte 5 Merchant 6 Thief
|
||||
----- 2nd Class -----
|
||||
7 Knight 8 Priest 9 Wizard 10 Blacksmith
|
||||
11 Hunter 12 Assassin 14 Crusader 15 Monk
|
||||
16 Sage 17 Rogue 18 Alchemist 19 Bard
|
||||
20 Dancer
|
||||
----- High Novice / High 1st Class -----
|
||||
4001 Novice High 4002 Swordman High 4003 Magician High 4004 Archer High
|
||||
4005 Acolyte High 4006 Merchant High 4007 Thief High
|
||||
----- Transcendent 2nd Class -----
|
||||
4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith
|
||||
4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion
|
||||
4017 Professor 4018 Stalker 4019 Creator 4020 Clown
|
||||
4021 Gypsy
|
||||
----- 3rd Class (Regular) -----
|
||||
4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop
|
||||
4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer
|
||||
4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic
|
||||
4072 Shadow Chaser
|
||||
----- 3rd Class (Transcendent) -----
|
||||
4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop
|
||||
4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer
|
||||
4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic
|
||||
4079 Shadow Chaser
|
||||
----- Expanded Class -----
|
||||
23 Super Novice 24 Gunslinger 25 Ninja 4045 Super Baby
|
||||
4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi
|
||||
4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby
|
||||
4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner
|
||||
4239 Star Emperor 4240 Soul Reaper
|
||||
----- Baby Novice And Baby 1st Class -----
|
||||
4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer
|
||||
4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief
|
||||
---- Baby 2nd Class ----
|
||||
4030 Baby Knight 4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith
|
||||
4034 Baby Hunter 4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk
|
||||
4039 Baby Sage 4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard
|
||||
4043 Baby Dancer
|
||||
---- Baby 3rd Class ----
|
||||
4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger 4099 Baby Arch Bishop
|
||||
4100 Baby Mechanic 4101 Baby Glt. Cross 4102 Baby Royal Guard 4103 Baby Sorcerer
|
||||
4104 Baby Minstrel 4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic
|
||||
4108 Baby Shadow Chaser
|
||||
---- Expanded Baby Class ----
|
||||
4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro
|
||||
4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger
|
||||
4229 Baby Rebellion 4241 Baby Star Emperor 4242 Baby Soul Reaper
|
||||
---- Modes And Others ----
|
||||
22 Wedding 26 Christmas 27 Summer 28 Hanbok
|
||||
29 Oktoberfest 30 Summer 2
|
||||
4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)
|
||||
- Command: option
|
||||
Help: |
|
||||
Params: <param1> <param2>(stackable) <param3>(stackable)
|
||||
Adds different visual effects on or around your character.
|
||||
<param1> <param2> <param3>
|
||||
01: Stone 01: Sight 01: Sight 512: Cart Lv. 4
|
||||
02: Frozen 02: Curse 02: Hiding 1024: Cart Lv. 5
|
||||
03: Stun 04: Silence 04: Cloaking 2048: Orc Head
|
||||
04: Sleep 08: Signum 08: Cart Lv. 1 4096: Wedding
|
||||
06: Petrify 16: Blind 16: Falcon 8192: Ruwach
|
||||
07: Burning 32: Angelus 32: Riding 16384: Chasewalk
|
||||
08: Imprison 64: Bleeding 64: Invisible
|
||||
16: (Nothing) 128: D. Poison 128: Cart Lv. 2
|
||||
32: (Nothing) 256: Fear 256: Cart Lv. 3
|
||||
- Command: heal
|
||||
Help: |
|
||||
Params: [<HP> <SP>]
|
||||
Heals the desired amount of HP and SP. No value specified will do a full heal.
|
||||
- Command: dye
|
||||
Aliases:
|
||||
- ccolor
|
||||
Help: |
|
||||
Params: <clothes palette no.>
|
||||
Changes your characters clothes color.
|
||||
- Command: hairstyle
|
||||
Aliases:
|
||||
- hstyle
|
||||
Help: |
|
||||
Params: <hairstyle no.>
|
||||
Changes your hair style.
|
||||
- Command: haircolor
|
||||
Aliases:
|
||||
- hcolor
|
||||
Help: |
|
||||
Params <hair palette no.>
|
||||
Changes your hair color.
|
||||
- Command: speed
|
||||
Help: |
|
||||
Params: <1-1000>
|
||||
Changes you walking speed. 1 being the fastest and 1000 the slowest. Default is 150.
|
||||
- Command: effect
|
||||
Help: |
|
||||
Params: <effect id> [<flag>]
|
||||
Give an effect to your character.
|
||||
- Command: dropall
|
||||
Help: |
|
||||
Params: [<item type>]
|
||||
Throws all your possession on the ground. No type specified will drop all items.
|
||||
- Command: storeall
|
||||
Help: |
|
||||
Puts all your possessions in storage.
|
||||
- Command: killable
|
||||
Help: |
|
||||
Make your character killable.
|
||||
- Command: memo
|
||||
Help: |
|
||||
Params: [memo position]
|
||||
Set/change a memo location (no position: display memo points).
|
||||
- Command: spiritball
|
||||
Help: |
|
||||
Params: <1-100>
|
||||
Gives you "spirit spheres" like from the skill "Call Spirits".
|
||||
- Command: questskill
|
||||
Help: |
|
||||
Params: <#>
|
||||
Gives you the specified quest skill
|
||||
Novice = 142: First Aid, 143: Act Dead
|
||||
Archer = 147: Create Arrow, 148: Charge Arrow
|
||||
Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk
|
||||
Acolyte = 156: Holy Light
|
||||
Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone
|
||||
Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store
|
||||
Magician = 157: Energy Coat
|
||||
Hunter = 1009: Phantasmic Arrow
|
||||
Bard = 1010: Pang Voice
|
||||
Dancer = 1011: Wink of Charm
|
||||
Knight = 1001: Charge Attack
|
||||
Crusader = 1002: Shrink
|
||||
Priest = 1014: Redemptio
|
||||
Monk = 1015: Ki Translation, 1016: Ki Explosio
|
||||
Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife
|
||||
Rogue = 1005: Close Confine
|
||||
Blacksmith = 1012: Unfair Trick, 1013: Greed
|
||||
Alchemist = 238: Basis of Life
|
||||
Wizard = 1006: Sight Blaster
|
||||
Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)
|
||||
- Command: lostskill
|
||||
Help: |
|
||||
Params: <#>
|
||||
Takes away the specified quest skill from you
|
||||
Novice = 142: First Aid, 143: Act Dead
|
||||
Archer = 147: Create Arrow, 148: Charge Arrow
|
||||
Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk
|
||||
Acolyte = 156: Holy Light
|
||||
Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone
|
||||
Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store
|
||||
Magician = 157: Energy Coat
|
||||
Hunter = 1009: Phantasmic Arrow
|
||||
Bard = 1010: Pang Voice
|
||||
Dancer = 1011: Wink of Charm
|
||||
Knight = 1001: Charge Attack
|
||||
Crusader = 1002: Shrink
|
||||
Priest = 1014: Redemptio
|
||||
Monk = 1015: Ki Translation, 1016: Ki Explosio
|
||||
Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife
|
||||
Rogue = 1005: Close Confine
|
||||
Blacksmith = 1012: Unfair Trick, 1013: Greed
|
||||
Alchemist = 238: Basis of Life
|
||||
Wizard = 1006: Sight Blaster
|
||||
Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)
|
||||
- Command: skillid
|
||||
Help: |
|
||||
Params: <name>
|
||||
Look up a skill by name
|
||||
- Command: useskill
|
||||
Help: |
|
||||
Params: <skillid> <skillv> <target>
|
||||
Use a skill on target
|
||||
- Command: skilltree
|
||||
Help: |
|
||||
Params: <skillnum> <charname>
|
||||
Prints the skill tree needed to get a skill for the target player.
|
||||
- Command: marry
|
||||
Help: |
|
||||
Params: <player name>
|
||||
Marry another player.
|
||||
- Command: divorce
|
||||
Help: |
|
||||
Divorce player.
|
||||
- Command: alive
|
||||
Help: |
|
||||
Revives yourself from death.
|
||||
- Command: blvl
|
||||
Aliases:
|
||||
- lvup
|
||||
- blevel
|
||||
- baselvl
|
||||
- baselvup
|
||||
- baselevel
|
||||
- baselvlup
|
||||
Help: |
|
||||
Params: <number of levels>
|
||||
Raises your base level the desired number of levels.
|
||||
- Command: jlvl
|
||||
Aliases:
|
||||
- jlevel
|
||||
- joblvl
|
||||
- joblvup
|
||||
- joblevel
|
||||
- joblvlup
|
||||
Help: |
|
||||
Params: <number of levels>
|
||||
Raises your job level the desired number of levels.
|
||||
- Command: allskill
|
||||
Aliases:
|
||||
- allskills
|
||||
- skillall
|
||||
- skillsall
|
||||
Help: |
|
||||
Give you all skills.
|
||||
- Command: stpoint
|
||||
Help: |
|
||||
Params: <number of points> - Gives you the desired number of stat points.
|
||||
- Command: skpoint
|
||||
Help: |
|
||||
Params: <number of points> - Gives you the desired number of skill points.
|
||||
- Command: zeny
|
||||
Help: |
|
||||
Params: <amount> - Gives you desired amount of Zeny.
|
||||
- Command: cash
|
||||
Help: |
|
||||
Params: <amount> - Gives you the specified amount of cash points.
|
||||
- Command: points
|
||||
Help: |
|
||||
Params: <amount> - Gives you the specified amount of Kafra Points.
|
||||
- Command: str
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises STR by given amount.
|
||||
- Command: agi
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises AGI by given amount.
|
||||
- Command: dex
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises DEX by given amount.
|
||||
- Command: vit
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises VIT by given amount.
|
||||
- Command: int
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises INT by given amount.
|
||||
- Command: luk
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises LUK by given amount.
|
||||
- Command: allstats
|
||||
Aliases:
|
||||
- allstat
|
||||
- statall
|
||||
- statsall
|
||||
Help: |
|
||||
Params: <value>
|
||||
Adds value in all stats (maximum if no value).
|
||||
- Command: addwarp
|
||||
Help: |
|
||||
Params: <map name> <x coord> <y coord> <NPC name>
|
||||
- Command: killmonster2
|
||||
Help: |
|
||||
Kills all monsters of your map (without drops).
|
||||
- Command: monster
|
||||
Aliases:
|
||||
- spawn
|
||||
Help: |
|
||||
Params: <monster name|ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
|
||||
@monster2 <desired_monster_name> <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]
|
||||
@spawn/@monster/@summon/@monster2 "desired monster name" <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]
|
||||
@spawn/@monster/@summon/@monster2 <monster name|ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
|
||||
Spawns the desired monster with any desired name.
|
||||
- Command: monstersmall
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Spawns a smaller version of a monster.
|
||||
- Command: monsterbig
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Spawns a larger version of a monster.
|
||||
- Command: killmonster
|
||||
Help: |
|
||||
Params: <map>
|
||||
Kill all monsters of the map (they drop)
|
||||
- Command: autoloot
|
||||
Help: |
|
||||
Params: <on|off|#>
|
||||
Makes items go straight into your inventory.
|
||||
- Command: autotrade
|
||||
Aliases:
|
||||
- at
|
||||
Help: |
|
||||
Allows you to vend while you are offline.
|
||||
- Command: changegm
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Changes the leader of your guild (You must be guild leader)
|
||||
- Command: changeleader
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Changes the leader of your party (You must be party leader)
|
||||
- Command: request
|
||||
Help: |
|
||||
Params: <message>
|
||||
Sends a message to all connected GMs (via the gm whisper system)
|
||||
- Command: sound
|
||||
Help: |
|
||||
Params: <path to file in data folder or GRF file>
|
||||
Plays a sound from the data folder or GRF file located on the client.
|
||||
- Command: clone
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Spawns a supportive clone of the given player.
|
||||
- Command: slaveclone
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Spawns a supportive clone of the given player that follows the creator around.
|
||||
- Command: evilclone
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Spawns an aggressive clone of the given player.
|
||||
- Command: changesex
|
||||
Help: |
|
||||
Changes your gender.
|
||||
- Command: duel
|
||||
Help: |
|
||||
Starts a duel.
|
||||
- Command: invite
|
||||
Help: |
|
||||
Invites a player to a duel.
|
||||
- Command: accept
|
||||
Help: |
|
||||
Accepts an invitation to a duel.
|
||||
- Command: reject
|
||||
Help: |
|
||||
Rejects an invitation to a duel.
|
||||
- Command: leave
|
||||
Help: |
|
||||
Leaves a duel.
|
||||
- Command: mail
|
||||
Help: |
|
||||
Open mail box.
|
||||
- Command: storage
|
||||
Help: |
|
||||
Opens storage.
|
||||
- Command: itemreset
|
||||
Aliases:
|
||||
- clearinventory
|
||||
Help: |
|
||||
Remove all your items.
|
||||
- Command: guildstorage
|
||||
Aliases:
|
||||
- gstorage
|
||||
Help: |
|
||||
Opens guild storage.
|
||||
- Command: idsearch
|
||||
Help: |
|
||||
Params: <part_of_item_name>
|
||||
Search all items that name have part_of_item_name
|
||||
- Command: refine
|
||||
Help: |
|
||||
Params: <equip position> <+/- amount>
|
||||
- Command: produce
|
||||
Help: |
|
||||
Params: <equip name or equip ID> <element> <# of very's>
|
||||
Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
|
||||
You can add up to 3 Star Crumbs and 1 element
|
||||
- Command: repairall
|
||||
Help: |
|
||||
Repair all items of your inventory
|
||||
- Command: item
|
||||
Help: |
|
||||
Params: <item name or ID> <quantity>
|
||||
Gives you the desired item.
|
||||
- Command: item2
|
||||
Help: |
|
||||
Params: <item name or ID> <quantity> <identified_flag> <refine> <broken_flag> <Card1> <Card2> <Card3> <Card4>
|
||||
Gives you the desired item.
|
||||
- Command: pvpon
|
||||
Help: |
|
||||
Turns pvp on on the current map
|
||||
- Command: pvpoff
|
||||
Help: |
|
||||
Turns pvp off on the current map
|
||||
- Command: gvgon
|
||||
Aliases:
|
||||
- gpvpon
|
||||
Help: |
|
||||
Turns gvg on on the current map
|
||||
- Command: gvgoff
|
||||
Aliases:
|
||||
- gpvpoff
|
||||
Help: |
|
||||
Turns gvg off on the current map
|
||||
- Command: agitstart
|
||||
Help: |
|
||||
Starts War of Emperium
|
||||
- Command: agitend
|
||||
Help: |
|
||||
End War of Emperium
|
||||
- Command: party
|
||||
Help: |
|
||||
Params: <party_name>
|
||||
Create a party.
|
||||
- Command: guild
|
||||
Help: |
|
||||
Params: <guild_name>
|
||||
Create a guild.
|
||||
- Command: glvl
|
||||
Aliases:
|
||||
- glevel
|
||||
- guildlvl
|
||||
- guildlvup
|
||||
- guildlevel
|
||||
- guildlvlup
|
||||
Help: |
|
||||
Params: <# of levels>
|
||||
Raise Guild by desired number of levels
|
||||
- Command: guildrecall
|
||||
Help: |
|
||||
Params: <guild name|ID>
|
||||
Warps all online characters of a guild to you.
|
||||
- Command: partyrecall
|
||||
Help: |
|
||||
Params: <party name|ID>
|
||||
Warps all online characters of a party to you.
|
||||
- Command: petrename
|
||||
Help: |
|
||||
Re-enable pet rename
|
||||
- Command: pettalk
|
||||
Help: |
|
||||
Params: <message>
|
||||
Makes your pet say a message.
|
||||
- Command: petfriendly
|
||||
Help: |
|
||||
Params: <#>
|
||||
Set pet friendly amount (0-1000) 1000 = Max
|
||||
- Command: pethungry
|
||||
Help: |
|
||||
Params: <#>
|
||||
Set pet hungry amount (0-100) 100 = Max
|
||||
- Command: hatch
|
||||
Help: |
|
||||
Create a pet from your inventory eggs list.
|
||||
- Command: makeegg
|
||||
Help: |
|
||||
Params: <pet_id>
|
||||
Gives pet egg for monster number in pet DB
|
||||
- Command: kick
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Kicks specified character off the server
|
||||
- Command: unjail
|
||||
Aliases:
|
||||
- discharge
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Discharges specified character/prisoner
|
||||
- Command: kill
|
||||
Aliases:
|
||||
- die
|
||||
Help: |
|
||||
Kills player.
|
||||
- Command: recall
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Warps target character to you.
|
||||
- Command: raise
|
||||
Aliases:
|
||||
- revive
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Revives target character.
|
||||
- Command: block
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Permanently blocks an account.
|
||||
- Command: unblock
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Unblocks an account.
|
||||
- Command: ban
|
||||
Aliases:
|
||||
- banish
|
||||
Help: |
|
||||
Params: <time> <name>\n" "Temporarily ban an account.
|
||||
time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)
|
||||
Example: @ban +1m-2mn1s-6y testplayer
|
||||
- Command: unban
|
||||
Aliases:
|
||||
- unbanish
|
||||
Help: |
|
||||
Params: <name> - Unban a account
|
||||
- Command: jail
|
||||
Help: |
|
||||
Params: <char name> - Sends specified character in jails
|
||||
- Command: trade
|
||||
Help: |
|
||||
Params: <char name> - Open a trade window with a another player
|
||||
- Command: recallall
|
||||
Help: |
|
||||
Warps every character online to you.
|
||||
- Command: doom
|
||||
Help: |
|
||||
Kills all NON GM chars on the server.
|
||||
- Command: doommap
|
||||
Help: |
|
||||
Kills all non GM characters on the map.
|
||||
- Command: raisemap
|
||||
Help: |
|
||||
Resurrects all characters on the map.
|
||||
- Command: night
|
||||
Help: |
|
||||
Enables night mode on all maps, all characters are affected.
|
||||
- Command: day
|
||||
Help: |
|
||||
Disables night mode and restores regular lighting, all characters are affected.
|
||||
- Command: skillon
|
||||
Help: |
|
||||
Turn skills on for a map.
|
||||
- Command: skilloff
|
||||
Help: |
|
||||
Turn skills off for a map.
|
||||
- Command: snow
|
||||
Help: |
|
||||
Makes all maps to have the snow weather effect.
|
||||
- Command: clouds
|
||||
Help: |
|
||||
Makes all maps to have the cloudy weather effect.
|
||||
- Command: clouds2
|
||||
Help: |
|
||||
Makes all maps to have another cloudy weather effect.
|
||||
- Command: fog
|
||||
Help: |
|
||||
Makes all maps to have the fog weather effect.
|
||||
- Command: fireworks
|
||||
Help: |
|
||||
Makes all maps to have the fireworks weather effect.
|
||||
- Command: sakura
|
||||
Help: |
|
||||
Makes all maps to have the sakura weather effect.
|
||||
- Command: leaves
|
||||
Help: |
|
||||
Makes all maps to have the leaves weather effect.
|
||||
- Command: shownpc
|
||||
Help: |
|
||||
Params: <NPC name>
|
||||
Enable a NPC.
|
||||
- Command: hidenpc
|
||||
Help: |
|
||||
Params: <NPC name>
|
||||
Disable a NPC.
|
||||
- Command: npcmove
|
||||
Help: |
|
||||
Params: <x coord> <y coord> <NPC name>
|
||||
Move a NPC.
|
||||
- Command: loadnpc
|
||||
Help: |
|
||||
Params: <path to script>
|
||||
Load the specified script file path.
|
||||
- Command: unloadnpc
|
||||
Help: |
|
||||
Params: <NPC name>
|
||||
Unload the specified NPC according to name.
|
||||
- Command: unloadnpcfile
|
||||
Help: |
|
||||
Params: <path>
|
||||
Unload the specified script file path.
|
||||
- Command: adjgroup
|
||||
Help: |
|
||||
Params: <level> <char name>
|
||||
Do a temporary adjustment of the group level of a player.
|
||||
- Command: addperm
|
||||
Help: |
|
||||
Params: <permission_name>
|
||||
Temporarily add a permission to a player.
|
||||
- Command: rmvperm
|
||||
Help: |
|
||||
Params: <permission_name>
|
||||
Temporarily remove a permission from a player.
|
||||
- Command: kickall
|
||||
Help: |
|
||||
Kick all characters off the server
|
||||
- Command: mapexit
|
||||
Help: |
|
||||
Kick all players and shut down map-server.
|
||||
- Command: gat
|
||||
Help: |
|
||||
For debugging (you inspect around gat)
|
||||
- Command: send
|
||||
Help: |
|
||||
Params: <Hex Number> [<value>]
|
||||
For debugging (packet variety)
|
||||
- Command: nuke
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Blow somebody up, including those surrounding them.
|
||||
- Command: reloadachievementdb
|
||||
Help: |
|
||||
Reload achievement database.
|
||||
- Command: reloadatcommand
|
||||
Help: |
|
||||
Reload atcommand settings.
|
||||
- Command: reloadattendancedb
|
||||
Help: |
|
||||
Reload attendance database.
|
||||
- Command: reloadbattleconf
|
||||
Help: |
|
||||
Reload battle settings.
|
||||
- Command: reloadinstancedb
|
||||
Help: |
|
||||
Reload instance database.
|
||||
- Command: reloaditemdb
|
||||
Help: |
|
||||
Reload item database.
|
||||
- Command: reloadmobdb
|
||||
Help: |
|
||||
Reload monster database.
|
||||
- Command: reloadmotd
|
||||
Help: |
|
||||
Reload Message of the Day.
|
||||
- Command: reloadmsgconf
|
||||
Help: |
|
||||
Reload message configuration.
|
||||
- Command: reloadpcdb
|
||||
Help: |
|
||||
Reload player settings.
|
||||
- Command: reloadquestdb
|
||||
Help: |
|
||||
Reload quest database.
|
||||
- Command: reloadscript
|
||||
Help: |
|
||||
Reload all scripts.
|
||||
- Command: reloadskilldb
|
||||
Help: |
|
||||
Reload skills definition database.
|
||||
- Command: reloadstatusdb
|
||||
Help: |
|
||||
Reload status settings.
|
||||
- Command: reload
|
||||
Help: |
|
||||
Params: <type>
|
||||
Reload a database or configuration file.
|
||||
itemdb mobdb skilldb
|
||||
atcommand battleconf statusdb
|
||||
pcdb motd script
|
||||
questdb msgconf packetdb
|
||||
- Command: langtype
|
||||
Help: |
|
||||
Params: <language>
|
||||
Changes your language setting.
|
||||
- Command: limitedsale
|
||||
Help: |
|
||||
Opens the limited sale window.
|
||||
- Command: changedress
|
||||
Aliases:
|
||||
- nocosplay
|
||||
Help: |
|
||||
Removes all character costumes.
|
||||
- Command: camerainfo
|
||||
Aliases:
|
||||
- viewpointvalue
|
||||
- setcamera
|
||||
Help: |
|
||||
Shows or updates the client's camera settings.
|
||||
- Command: resetstat
|
||||
Aliases:
|
||||
- streset
|
||||
- Command: resetskill
|
||||
Aliases:
|
||||
- skreset
|
||||
- Command: homlevel
|
||||
Aliases:
|
||||
- hlvl
|
||||
- hlevel
|
||||
- homlvl
|
||||
- homlvup
|
||||
- Command: homevolution
|
||||
Aliases:
|
||||
- homevolve
|
||||
- Command: mutearea
|
||||
Aliases:
|
||||
- stfu
|
||||
- Command: monsterignore
|
||||
Aliases:
|
||||
- battleignore
|
||||
- Command: accinfo
|
||||
Aliases:
|
||||
- accountinfo
|
||||
- Command: channel
|
||||
Aliases:
|
||||
- main
|
||||
- Command: autoloottype
|
||||
Aliases:
|
||||
- aloottype
|
||||
- Command: cloneequip
|
||||
Aliases:
|
||||
- eqclone
|
||||
- Command: clonestat
|
||||
Aliases:
|
||||
- stclone
|
||||
- Command: reloadnpcfile
|
||||
Aliases:
|
||||
- reloadnpc
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: conf/import/atcommands.yml
|
||||
@@ -30,3 +30,7 @@ bg_flee_penalty: 20
|
||||
|
||||
// Interval before updating the bg-member map mini-dots (milliseconds)
|
||||
bg_update_interval: 1000
|
||||
|
||||
// Before a player is warped into a Battleground from the Battleground Queue,
|
||||
// check to see if the player's current map has MF_NOWARP.
|
||||
bgqueue_nowarp_mapflag: no
|
||||
|
||||
@@ -71,9 +71,7 @@ wedding_modifydisplay: no
|
||||
save_clothcolor: yes
|
||||
|
||||
// Save body styles. (Note 1)
|
||||
// Note: Don't turn this on unless you know what you are doing.
|
||||
// Sprites are not released officially.
|
||||
save_body_style: no
|
||||
save_body_style: yes
|
||||
|
||||
// Do not display cloth colors for the wedding class?
|
||||
// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
|
||||
@@ -140,3 +138,14 @@ spawn_direction: no
|
||||
// kRO removed the packet and this re-enables the message.
|
||||
// Official: Disabled.
|
||||
mvp_exp_reward_message: no
|
||||
|
||||
// Send ping timer
|
||||
// Interval in seconds for each timer invoke.
|
||||
ping_timer_inverval: 30
|
||||
|
||||
// Send packets timeout in seconds before ping packet can be sent.
|
||||
ping_time: 20
|
||||
|
||||
// Show skill scale for clients 2015-12-23 and newer? (Note 1)
|
||||
// Official: yes
|
||||
show_skill_scale: yes
|
||||
|
||||
@@ -59,6 +59,10 @@ feature.autotrade_sit: 1
|
||||
// Delay in miliseconds to open vending/buyingsotre after player logged in.
|
||||
feature.autotrade_open_delay: 5000
|
||||
|
||||
// Battlegrounds queue interface. Makes it possible to queue for a battleground anywhere using the battle menu.
|
||||
// Requires: 2012-04-10aRagexe or later
|
||||
feature.bgqueue: on
|
||||
|
||||
// Roulette (Note 1)
|
||||
// Requires: 2014-10-22bRagexe or later
|
||||
feature.roulette: on
|
||||
|
||||
@@ -7,6 +7,17 @@
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// The symbol that will be used to recognize commands.
|
||||
// You can set any one character except:
|
||||
// - control-characters (0x00-0x1f),
|
||||
// - '%' (party chat symbol)
|
||||
// - '$' (guild chat symbol)
|
||||
// - '/' (client commands symbol)
|
||||
// atcommand_symbol represents @commands used locally.
|
||||
// charcommand_symbol represents #commands used on other players.
|
||||
atcommand_symbol: @
|
||||
charcommand_symbol: #
|
||||
|
||||
// The maximum quantity of monsters that can be summoned per GM command (0 denotes an unlimited quantity)
|
||||
atcommand_spawn_quantity_limit: 100
|
||||
|
||||
|
||||
@@ -20,9 +20,6 @@ guild_max_castles: 0
|
||||
// Official setting is 5 minutes (300000 ms), otherwise allow guild leaders to relog to cancel the 5 minute delay.
|
||||
guild_skill_relog_delay: 300000
|
||||
|
||||
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
|
||||
castle_defense_rate: 100
|
||||
|
||||
// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
|
||||
gvg_short_attack_damage_rate: 80
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ homunculus_auto_vapor: 80
|
||||
homunculus_max_level: 99
|
||||
|
||||
// Max level for Homunculus S
|
||||
homunculus_S_max_level: 150
|
||||
homunculus_S_max_level: 175
|
||||
|
||||
// Growth level for Homunculus S
|
||||
// This is the level at which homunculus S can use their growth tables
|
||||
@@ -61,3 +61,37 @@ homunculus_S_growth_level: 99
|
||||
// Send auto-feed notice even if OFF (Note 1)
|
||||
// Official: yes
|
||||
homunculus_autofeed_always: yes
|
||||
|
||||
// Is getting exp/item from the homunculus disabled when their master's idle?
|
||||
// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
|
||||
// a character idle.
|
||||
// Characters in a chat/vending are always considered idle.
|
||||
// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
|
||||
// Their master will only receive items if 'homunculus_autoloot' is activated,
|
||||
// otherwise they will be dropped on the ground as usual.
|
||||
// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer.
|
||||
hom_idle_no_share: no
|
||||
|
||||
// How the server should measure the homunculus master's idle time? (for homunculus exp share and autoloot ONLY) (Note 3)
|
||||
// (This will only work if 'hom_idle_no_share' is enabled).
|
||||
// 0x001 - Walk Request
|
||||
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x008 - UseItem Request (Including equip/unequip)
|
||||
// 0x010 - Attack Request
|
||||
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x040 - Sit/Standup Request
|
||||
// 0x080 - Emotion Request
|
||||
// 0x100 - DropItem Request
|
||||
// 0x200 - @/#Command Request
|
||||
// Please note that at least 1 option has to be enabled.
|
||||
// Be mindful that the more options used, the easier it becomes to cheat this features.
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||
// NOTE: This allows you to configure different settings for homunculus, separated from normal idle timer and 'idletime_option'.
|
||||
// It will only apply to homunculus-only kills and it will not affect normal autoloot and party share options.
|
||||
idletime_hom_option: 0x1F
|
||||
|
||||
// The rate at which homunculus gain experience from kills. (Note 2)
|
||||
// Only applies to renewal mode.
|
||||
// Official: 10%
|
||||
homunculus_exp_gain: 10
|
||||
|
||||
@@ -134,6 +134,9 @@ broadcast_hide_name: 2
|
||||
// Enable to sell rental item to NPC shop? (Note 1)
|
||||
rental_transaction: yes
|
||||
|
||||
// Sell rental item for 0 to NPC shop regardless of the item value in item_db? (Note 1)
|
||||
rental_item_novalue: no
|
||||
|
||||
// Minimum purchase price of items at a normal Shop
|
||||
// Officially items cannot be purchased for less than 1 Zeny
|
||||
min_shop_buy: 1
|
||||
|
||||
@@ -114,6 +114,9 @@ at_timeout: 0
|
||||
// Makes player cannot be attacked when autotrade? (turns player's state.monster_ignore) (Note 1)
|
||||
at_monsterignore: no
|
||||
|
||||
// Should autotrade trigger OnPCLogout script events? (Note 1)
|
||||
at_logout_event: yes
|
||||
|
||||
// Auction system, fee per hour. Default is 12000
|
||||
auction_feeperhour: 12000
|
||||
|
||||
|
||||
@@ -71,6 +71,7 @@ monster_chase_refresh: 3
|
||||
// 1: Enable mob-warping when standing on NPC-warps
|
||||
// 2: Enable mob-warping when standing on Priest Warp Portals
|
||||
// 4: Disable warping when the target map is a 'nobranch' map.
|
||||
// 8: Enable mob-warping when standing on Dimensional Door
|
||||
mob_warp: 0
|
||||
|
||||
// If these are set above 0, they define the time (in ms) during which monsters
|
||||
@@ -262,3 +263,24 @@ monster_hp_bars_info: yes
|
||||
// This can be legit gameplay (e.g. players keeping an MVP stuck inside icewall), but if you want to prevent any
|
||||
// exploits and be notified about them, you can set this to yes.
|
||||
monster_stuck_warning: no
|
||||
|
||||
// Rate at which monsters use their idle skills when there are no players nearby (Note 2)
|
||||
// On official servers monsters use their idle skills if they have been spotted once, even if there are no players nearby anymore.
|
||||
// On small-medium sized servers this can cause all monsters like eggs and Fabre/Pupa to metamorph.
|
||||
// To switch it off, set it to 0.
|
||||
mob_nopc_idleskill_rate: 100
|
||||
boss_nopc_idleskill_rate: 100
|
||||
|
||||
// Rate at which monsters move when there are no players nearby (Note 2)
|
||||
// On official servers monsters always move if they have been spotted once, even if there are no players nearby anymore.
|
||||
// To switch it off, set it to 0.
|
||||
mob_nopc_move_rate: 100
|
||||
boss_nopc_move_rate: 100
|
||||
|
||||
// When killing a monster, do AG_BATTLE type achievements trigger for everyone in the same party within the area?
|
||||
// Area is limited to area_size battle config.
|
||||
achievement_mob_share: no
|
||||
|
||||
// Should slaves teleport back to their master if they get too far during chase? (Note 1)
|
||||
// Default (Official): no
|
||||
slave_stick_with_master: no
|
||||
|
||||
@@ -244,9 +244,11 @@ fame_taekwon_mission: 1
|
||||
// Refined own forged weapon to +10
|
||||
fame_refine_lv1: 1
|
||||
fame_refine_lv2: 25
|
||||
fame_refine_lv3: 10000
|
||||
fame_refine_lv3: 1000
|
||||
// Success to forge a lv3 weapon with 3 additional ingredients
|
||||
fame_forge: 10
|
||||
// Refine threshold for giving point for refining forged weapon to +10
|
||||
blacksmith_fame_refine_threshold: 10
|
||||
// Success to prepare 'n' Condensed Potions in a row
|
||||
fame_pharmacy_3: 1
|
||||
fame_pharmacy_5: 3
|
||||
@@ -270,8 +272,7 @@ fame_pharmacy_10: 50
|
||||
idletime_option: 0x1F
|
||||
|
||||
// Adjust the summoner class' special traits.
|
||||
// 0: Summoners behave like other classes.
|
||||
// 1: Summoners belong to brute race instead of demi-human
|
||||
// 2: Summoners are small size instead of medium
|
||||
// 3: Both of the above (official value)
|
||||
summoner_trait: 3
|
||||
// - Summoners belong to brute race category. They have their own race RC_PLAYER_DORAM (11) to be differentiated from monster race RC_BRUTE (2).
|
||||
// - Summoners are small size (0) instead of medium (1)
|
||||
summoner_race: 11
|
||||
summoner_size: 0
|
||||
|
||||
@@ -85,7 +85,7 @@ clear_skills_on_warp: 15
|
||||
|
||||
//Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies"
|
||||
//The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies)
|
||||
//See db/skill_unit_db.txt for more info.
|
||||
//See db/(pre-)re/skill_db.yml for more info.
|
||||
defunit_not_enemy: no
|
||||
|
||||
// Should skills always do at least 'hits' damage when they don't miss/are blocked?
|
||||
@@ -107,11 +107,11 @@ auto_counter_type: 15
|
||||
|
||||
// Can ground skills be placed on top of each other? (Note 3)
|
||||
// By default, skills with UF_NOREITERATION set cannot be stacked on top of
|
||||
// other skills, this setting will override that. (skill_unit_db)
|
||||
// other skills, this setting will override that.
|
||||
skill_reiteration: 0
|
||||
|
||||
// Can ground skills NOT be placed underneath/near players/monsters? (Note 3)
|
||||
// If set, only skills with UF_NOFOOTSET set will be affected (skill_unit_db)
|
||||
// If set, only skills with UF_NOFOOTSET set will be affected.
|
||||
skill_nofootset: 1
|
||||
|
||||
// Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 3)
|
||||
@@ -196,6 +196,14 @@ devotion_rdamage: 0
|
||||
// But if the target is being devoted, it ONLY reflects the damage for melee skill. (Note 1)
|
||||
devotion_rdamage_skill_only: yes
|
||||
|
||||
// On AEGIS there is a bug when the player who is under devotion is sitting and getting hit.
|
||||
// The player stands up on client side, but will still remain sitting on server side.
|
||||
// Because of this the player will not be able to walk anymore, until the player sat down/stood up again or used @refresh.
|
||||
// You can read more about it on https://github.com/rathena/rathena/issues/1927
|
||||
// Default: yes (because it is a recommended bug fix from our side)
|
||||
// Official: no
|
||||
devotion_standup_fix: yes
|
||||
|
||||
// If no than you can use the ensemble skills alone. (Note 1)
|
||||
player_skill_partner_check: yes
|
||||
|
||||
@@ -335,7 +343,7 @@ stormgust_knockback: yes
|
||||
// For RENEWAL_CAST (Note 2)
|
||||
// By default skill that has '0' value for Fixed Casting Time will use 20% of cast time
|
||||
// as Fixed Casting Time, and the rest (80%) as Variable Casting Time.
|
||||
// Put it 0 to disable default Fixed Casting Time (just like -1 is the skill_cast_db.txt).
|
||||
// Put it 0 to disable default Fixed Casting Time (just like -1 in the skill_db.yml).
|
||||
default_fixed_castrate: 20
|
||||
|
||||
// On official servers, skills that hit all targets on a path (e.g. Focused Arrow Strike and First Wind) first
|
||||
@@ -354,6 +362,21 @@ skill_eightpath_algorithm: yes
|
||||
// damage skills (previous behavior).
|
||||
can_damage_skill: 1
|
||||
|
||||
// Land Protector behavior (Note 1)
|
||||
// On official servers, players standing on the border (outer cell) of the Land Protector can still be affected/hit
|
||||
// by AoE skills (if the skill has a splash effect, such as Storm Gust). The Athena behavior ignores AoE affects/hits
|
||||
// while players are standing on the border.
|
||||
// Official: 0
|
||||
// Legacy Athena: 1
|
||||
land_protector_behavior: 0
|
||||
|
||||
// NPC EMOTION behavior (Note 1)
|
||||
// On official servers, certain mobs cast NPC EMOTION skill which displays an emoticon and change their mode from
|
||||
// Aggressive to Passive for a certain time. The Athena behavior does not change their mode to Passive.
|
||||
// Official: 0
|
||||
// Legacy Athena: 1
|
||||
npc_emotion_behavior: 0
|
||||
|
||||
// Should Tarot Card of Fate have the same chance for each card to occur? (Note 1)
|
||||
// Official chances: 15%: LOVERS | 10%: FOOL, MAGICIAN, HIGH PRIESTESS, STRENGTH, SUN | 8%: TEMPERANCE
|
||||
// 7%: CHARIOT | 6%: THE HANGED MAN | 5%: DEATH, STAR | 2%: TOWER | 1%: WHEEL OF FORTUNE, DEVIL
|
||||
|
||||
328
conf/help.txt
328
conf/help.txt
@@ -1,328 +0,0 @@
|
||||
// This is help file that contains help messages for atcommands/charcommands.
|
||||
// Format:
|
||||
// <command>: "<help message>"
|
||||
// This file uses libconfig syntax.
|
||||
|
||||
help: "Params: <command>\n" "Shows help for specified command."
|
||||
noask: "Auto rejects deals/invites."
|
||||
gmotd: "Broadcasts the Message of The Day to all players."
|
||||
me: "Params: <message>\n" "Displays normal text as a message in this format: *name message* (like /me in mIRC)."
|
||||
fakename: "Params: <name>\n" "Changes your name to your choice temporarily."
|
||||
npctalk: "Params: <NPC name> <message>\n" "Forces a NPC to display a message in normal chat."
|
||||
broadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow)."
|
||||
kami: "Params: <message>\n" "Broadcasts a message without your name (in yellow)."
|
||||
kamib: "Params: <message>\n" "Broadcasts a message without your name (in blue)."
|
||||
localbroadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow) only on your map."
|
||||
commands: "Displays a list of commands that you can use."
|
||||
rates: "Displays the server's current rates."
|
||||
uptime: "Displays how long the server has been online."
|
||||
showdelay: "Shows/hides the \"There is a delay after this skill\" message."
|
||||
exp: "Displays current levels and % progress."
|
||||
mobinfo: "Params: <monster name|ID>\n" "Shows monster info (stats, exp, drops etc)."
|
||||
iteminfo: "Params: <item name|ID>\n" "Shows item info (type, price etc)."
|
||||
whodrops: "Params: <item name|ID>\n" "Shows who drops an item (monster with highest drop rates)."
|
||||
version: "Displays SVN version of the server."
|
||||
email: "Params: <current email> <new email>\n" "Changes your account e-mail address."
|
||||
where: "Params: <char name>\n" "Tells you the location of a character."
|
||||
time: "Shows the date and time of the server."
|
||||
showexp: "Displays/hides experience gained."
|
||||
showzeny: "Displays/hides Zeny gained."
|
||||
mobsearch: "Params: <monster name|ID>\n" "Shows the location of a certain mob on the current map."
|
||||
who: "Params: [<name>]\n" "Shows a list of online players and their party and guild."
|
||||
who2: "Params: [<name>]\n" "Shows a list of online players and their job."
|
||||
who3: "Params: [<name>]\n" "Shows a list of online players and their location."
|
||||
whomap: "@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specified map."
|
||||
whogm: "Params: [match_text] - Like @who+@who2+who3, but only for GM."
|
||||
guildspy: "Params: <guild name|id> - You will receive all messages of the guild channel (Chat logging must be enabled)"
|
||||
partyspy: "@partyspy <party name|id> - You will receive all messages of the party channel (Chat logging must be enabled)"
|
||||
mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: chatrooms)."
|
||||
go: "Params: <city name|number>\n" "Warps you to a city.\n"
|
||||
" -3: (Memo point 2) 14: louyang 31: mora\n"
|
||||
" -2: (Memo point 1) 15: start point 32: dewata\n"
|
||||
" -1: (Memo point 0) 16: prison/jail 33: malangdo island\n"
|
||||
" 0: prontera 17: jawaii 34: malaya port\n"
|
||||
" 1: morocc 18: ayothaya 35: eclage\n"
|
||||
" 2: geffen 19: einbroch 36: lasagna\n"
|
||||
" 3: payon 20: lighthalzen\n"
|
||||
" 4: alberta 21: einbech\n"
|
||||
" 5: izlude 22: hugel\n"
|
||||
" 6: aldebaran 23: rachel\n"
|
||||
" 7: xmas (lutie) 24: veins\n"
|
||||
" 8: comodo 25: moscovia\n"
|
||||
" 9: yuno 26: midgard camp\n"
|
||||
" 10: amatsu 27: manuk\n"
|
||||
" 11: gonryun 28: splendide\n"
|
||||
" 12: umbala 29: brasilis\n"
|
||||
" 13: niflheim 30: el dicastes\n"
|
||||
jumpto: "Params: <char name>\n" "Warps you to selected character."
|
||||
follow: "Params: <char name>\n" "Follow a player."
|
||||
mount: "Give/remove a job-based mount (class is required, but not the skill)."
|
||||
mount2: "Give/remove a cash mount."
|
||||
disguise: "Params: <monster name|ID>\n" "Change your appearence to other players to a mob."
|
||||
undisguise: "Restore your normal appearance."
|
||||
disguiseguild: "Disguises all online characters of a guild."
|
||||
undisguiseguild: "Restore the normal appearance of all characters of a guild."
|
||||
model: "Params: <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence."
|
||||
size: "Params: <0-2> Changes your size (0-Normal 1-Small 2-Large)"
|
||||
sizeall: "Changes the size of all players."
|
||||
sizeguild: "Changes the size of all online characters of a guild."
|
||||
hide: "Makes you character invisible (GM invisibility). Type again to become visible."
|
||||
save: "Sets respawn point to current spot."
|
||||
load: "Warps you to your save point."
|
||||
warp: "Params: <mapname> [<x> <y>]\n" "Warps you to the selected map and position."
|
||||
jump: "Params: [<x> [<y>]]\n" "Randomly warps you like a flywing."
|
||||
jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
|
||||
"----- Novice / 1st Class -----\n"
|
||||
" 0 Novice 1 Swordman 2 Magician 3 Archer\n"
|
||||
" 4 Acolyte 5 Merchant 6 Thief\n"
|
||||
"----- 2nd Class -----\n"
|
||||
" 7 Knight 8 Priest 9 Wizard 10 Blacksmith\n"
|
||||
" 11 Hunter 12 Assassin 14 Crusader 15 Monk\n"
|
||||
" 16 Sage 17 Rogue 18 Alchemist 19 Bard\n"
|
||||
" 20 Dancer\n"
|
||||
"----- High Novice / High 1st Class -----\n"
|
||||
"4001 Novice High 4002 Swordman High 4003 Magician High 4004 Archer High\n"
|
||||
"4005 Acolyte High 4006 Merchant High 4007 Thief High\n"
|
||||
"----- Transcendent 2nd Class -----\n"
|
||||
"4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith\n"
|
||||
"4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion\n"
|
||||
"4017 Professor 4018 Stalker 4019 Creator 4020 Clown\n"
|
||||
"4021 Gypsy\n"
|
||||
"----- 3rd Class (Regular) -----\n"
|
||||
"4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop\n"
|
||||
"4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer\n"
|
||||
"4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic\n"
|
||||
"4072 Shadow Chaser\n"
|
||||
"----- 3rd Class (Transcendent) -----\n"
|
||||
"4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop\n"
|
||||
"4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer\n"
|
||||
"4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic\n"
|
||||
"4079 Shadow Chaser\n"
|
||||
"----- Expanded Class -----\n"
|
||||
" 23 Super Novice 24 Gunslinger 25 Ninja 4045 Super Baby\n"
|
||||
"4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi\n"
|
||||
"4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby\n"
|
||||
"4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner\n"
|
||||
"4239 Star Emperor 4240 Soul Reaper\n"
|
||||
"----- Baby Novice And Baby 1st Class -----\n"
|
||||
"4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer\n"
|
||||
"4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief\n"
|
||||
"---- Baby 2nd Class ----\n"
|
||||
"4030 Baby Knight 4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith\n"
|
||||
"4034 Baby Hunter 4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk\n"
|
||||
"4039 Baby Sage 4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard\n"
|
||||
"4043 Baby Dancer\n"
|
||||
"---- Baby 3rd Class ----\n"
|
||||
"4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger 4099 Baby Arch Bishop\n"
|
||||
"4100 Baby Mechanic 4101 Baby Glt. Cross 4102 Baby Royal Guard 4103 Baby Sorcerer\n"
|
||||
"4104 Baby Minstrel 4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic\n"
|
||||
"4108 Baby Shadow Chaser\n"
|
||||
"---- Expanded Baby Class ----\n"
|
||||
"4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro\n"
|
||||
"4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger\n"
|
||||
"4229 Baby Rebellion 4241 Baby Star Emperor 4242 Baby Soul Reaper\n"
|
||||
"---- Modes And Others ----\n"
|
||||
" 22 Wedding 26 Christmas 27 Summer 28 Hanbok\n"
|
||||
" 29 Oktoberfest 30 Summer 2\n"
|
||||
" 4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)\n"
|
||||
option: "Params: <param1> <param2>(stackable) <param3>(stackable)\n" "Adds different visual effects on or around your character.\n"
|
||||
" <param1> <param2> <param3>\n"
|
||||
"01: Stone 01: Sight 01: Sight 512: Cart Lv. 4\n"
|
||||
"02: Frozen 02: Curse 02: Hiding 1024: Cart Lv. 5\n"
|
||||
"03: Stun 04: Silence 04: Cloaking 2048: Orc Head\n"
|
||||
"04: Sleep 08: Signum 08: Cart Lv. 1 4096: Wedding\n"
|
||||
"06: Petrify 16: Blind 16: Falcon 8192: Ruwach\n"
|
||||
"07: Burning 32: Angelus 32: Riding 16384: Chasewalk\n"
|
||||
"08: Imprison 64: Bleeding 64: Invisible\n"
|
||||
"16: (Nothing) 128: D. Poison 128: Cart Lv. 2\n"
|
||||
"32: (Nothing) 256: Fear 256: Cart Lv. 3"
|
||||
heal: "Params: [<HP> <SP>]\n" "Heals the desired amount of HP and SP. No value specified will do a full heal."
|
||||
dye: "Params: <clothes palette no.>\n" "Changes your characters clothes color."
|
||||
hairstyle: "Params: <hairstyle no.>\n" "Changes your hair style."
|
||||
haircolor: "Params <hair palette no.>\n" "Changes your hair color."
|
||||
speed: "Params: <1-1000>\n" "Changes you walking speed. 1 being the fastest and 1000 the slowest. Default is 150."
|
||||
effect: "Params: <effect id> [<flag>]\n" "Give an effect to your character."
|
||||
dropall: "Params: [<item type>]\n" "Throws all your possession on the ground. No type specified will drop all items."
|
||||
storeall: "Puts all your possessions in storage."
|
||||
killable: "Make your character killable."
|
||||
memo: "Params: [memo position]\n" "Set/change a memo location (no position: display memo points)."
|
||||
spiritball: "Params: <1-100>\n" "Gives you \"spirit spheres\" like from the skill \"Call Spirits\".\n"
|
||||
questskill: "Params: <#>\n" "Gives you the specified quest skill\n"
|
||||
"Novice = 142: First Aid, 143: Act Dead\n"
|
||||
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
|
||||
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
|
||||
"Acolyte = 156: Holy Light\n"
|
||||
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
|
||||
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store\n"
|
||||
"Magician = 157: Energy Coat\n"
|
||||
"Hunter = 1009: Phantasmic Arrow\n"
|
||||
"Bard = 1010: Pang Voice\n"
|
||||
"Dancer = 1011: Wink of Charm\n"
|
||||
"Knight = 1001: Charge Attack\n"
|
||||
"Crusader = 1002: Shrink\n"
|
||||
"Priest = 1014: Redemptio\n"
|
||||
"Monk = 1015: Ki Translation, 1016: Ki Explosio\n"
|
||||
"Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife\n"
|
||||
"Rogue = 1005: Close Confine\n"
|
||||
"Blacksmith = 1012: Unfair Trick, 1013: Greed\n"
|
||||
"Alchemist = 238: Basis of Life\n"
|
||||
"Wizard = 1006: Sight Blaster\n"
|
||||
"Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)"
|
||||
lostskill: "Params: <#>\n" "Takes away the specified quest skill from you\n"
|
||||
"Novice = 142: First Aid, 143: Act Dead\n"
|
||||
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
|
||||
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
|
||||
"Acolyte = 156: Holy Light\n"
|
||||
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
|
||||
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store\n"
|
||||
"Magician = 157: Energy Coat\n"
|
||||
"Hunter = 1009: Phantasmic Arrow\n"
|
||||
"Bard = 1010: Pang Voice\n"
|
||||
"Dancer = 1011: Wink of Charm\n"
|
||||
"Knight = 1001: Charge Attack\n"
|
||||
"Crusader = 1002: Shrink\n"
|
||||
"Priest = 1014: Redemptio\n"
|
||||
"Monk = 1015: Ki Translation, 1016: Ki Explosio\n"
|
||||
"Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife\n"
|
||||
"Rogue = 1005: Close Confine\n"
|
||||
"Blacksmith = 1012: Unfair Trick, 1013: Greed\n"
|
||||
"Alchemist = 238: Basis of Life\n"
|
||||
"Wizard = 1006: Sight Blaster\n"
|
||||
"Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)"
|
||||
skillid: "Params: <name>\n" "Look up a skill by name"
|
||||
useskill: "Params: <skillid> <skillv> <target>\n" "Use a skill on target"
|
||||
skilltree: "Params: <skillnum> <charname>\n" "Prints the skill tree needed to get a skill for the target player."
|
||||
marry: "Params: <player name>\n" "Marry another player."
|
||||
divorce: "Divorce player."
|
||||
alive: "Revives yourself from death."
|
||||
blvl: "Params: <number of levels>\n" "Raises your base level the desired number of levels."
|
||||
jlvl: "Params: <number of levels>\n" "Raises your job level the desired number of levels."
|
||||
allskill: "Give you all skills."
|
||||
stpoint: "Params: <number of points> - Gives you the desired number of stat points."
|
||||
skpoint: "Params: <number of points> - Gives you the desired number of skill points."
|
||||
zeny: "Params: <amount> - Gives you desired amount of Zeny."
|
||||
cash: "Params: <amount> - Gives you the specified amount of cash points."
|
||||
points: "Params: <amount> - Gives you the specified amount of Kafra Points."
|
||||
str: "Params: <amount>\n" "Raises STR by given amount."
|
||||
agi: "Params: <amount>\n" "Raises AGI by given amount."
|
||||
dex: "Params: <amount>\n" "Raises DEX by given amount."
|
||||
vit: "Params: <amount>\n" "Raises VIT by given amount."
|
||||
int: "Params: <amount>\n" "Raises INT by given amount."
|
||||
luk: "Params: <amount>\n" "Raises LUK by given amount."
|
||||
allstats: "Params: <value>\n" "Adds value in all stats (maximum if no value)."
|
||||
addwarp: "Params: <map name> <x coord> <y coord> <NPC name>\n"
|
||||
killmonster2: "Kills all monsters of your map (without drops)."
|
||||
monster: "Params: <monster name|ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]\n"
|
||||
"@monster2 <desired_monster_name> <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
"@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
"@spawn/@monster/@summon/@monster2 <monster name|ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
" Spawns the desired monster with any desired name."
|
||||
monstersmall: "Params: <monster name|ID>\n" "Spawns a smaller version of a monster."
|
||||
monsterbig: "Params: <monster name|ID>\n" "Spawns a larger version of a monster."
|
||||
killmonster: "Params: <map>\n" "Kill all monsters of the map (they drop)"
|
||||
autoloot: "Params: <on|off|#>\n" "Makes items go straight into your inventory."
|
||||
autotrade: "Allows you to vend while you are offline."
|
||||
changegm: "Params: <charname>\n" "Changes the leader of your guild (You must be guild leader)"
|
||||
changeleader: "Params: <charname>\n" "Changes the leader of your party (You must be party leader)"
|
||||
request: "Params: <message>\n" "Sends a message to all connected GMs (via the gm whisper system)"
|
||||
sound: "Params: <path to file in data folder or GRF file>\n" "Plays a sound from the data folder or GRF file located on the client."
|
||||
clone: "Params: <charname>\n" "Spawns a supportive clone of the given player."
|
||||
slaveclone: "Params: <charname>\n" "Spawns a supportive clone of the given player that follows the creator around."
|
||||
evilclone: "Params: <charname>\n" "Spawns an aggressive clone of the given player."
|
||||
changesex: "Changes your gender."
|
||||
duel: "Starts a duel."
|
||||
invite: "Invites a player to a duel."
|
||||
accept: "Accepts an invitation to a duel."
|
||||
reject: "Rejects an invitation to a duel."
|
||||
leave: "Leaves a duel."
|
||||
mail: "Open mail box."
|
||||
storage: "Opens storage."
|
||||
itemreset: "Remove all your items."
|
||||
guildstorage: "Opens guild storage."
|
||||
idsearch: "Params: <part_of_item_name>\n" "Search all items that name have part_of_item_name"
|
||||
refine: "Params: <equip position> <+/- amount>"
|
||||
produce: "Params: <equip name or equip ID> <element> <# of very's>\n"
|
||||
" Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind\n"
|
||||
" You can add up to 3 Star Crumbs and 1 element\n"
|
||||
repairall: "Repair all items of your inventory"
|
||||
item: "Params: <item name or ID> <quantity>\n" "Gives you the desired item."
|
||||
item2: "Params: <item name or ID> <quantity> <identified_flag> <refine> <broken_flag> <Card1> <Card2> <Card3> <Card4>\n" "Gives you the desired item."
|
||||
pvpon: "Turns pvp on on the current map"
|
||||
pvpoff: "Turns pvp off on the current map"
|
||||
gvgon: "Turns gvg on on the current map"
|
||||
gvgoff: "Turns gvg off on the current map"
|
||||
agitstart: "Starts War of Emperium"
|
||||
agitend: "End War of Emperium"
|
||||
party: "Params: <party_name>\n" "Create a party."
|
||||
guild: "Params: <guild_name>\n" "Create a guild."
|
||||
glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels"
|
||||
guildrecall: "Params: <guild name|ID>\n" "Warps all online characters of a guild to you."
|
||||
partyrecall: "Params: <party name|ID>\n" "Warps all online characters of a party to you."
|
||||
petrename: "Re-enable pet rename"
|
||||
pettalk: "Params: <message>\n" "Makes your pet say a message."
|
||||
petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max"
|
||||
pethungry: "Params: <#>\n" "Set pet hungry amount (0-100) 100 = Max"
|
||||
hatch: "Create a pet from your inventory eggs list."
|
||||
makeegg: "Params: <pet_id>\n" "Gives pet egg for monster number in pet DB"
|
||||
kick: "Params: <char name>\n" "Kicks specified character off the server"
|
||||
unjail: "Params: <char name>\n" "Discharges specified character/prisoner"
|
||||
kill: "Kills player."
|
||||
recall: "Params: <char name>\n" "Warps target character to you."
|
||||
raise: "Params: <char name>\n" "Revives target character."
|
||||
block: "Params: <char name>\n" "Permanently blocks an account."
|
||||
unblock: "Params: <char name>\n" "Unblocks an account."
|
||||
ban: "Params: <time> <name>\n" "Temporarily ban an account.\n"
|
||||
" time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)\n"
|
||||
" Example: @ban +1m-2mn1s-6y testplayer\n"
|
||||
unban: "Params: <name> - Unban a account"
|
||||
jail: "Params: <char name> - Sends specified character in jails"
|
||||
trade: "Params: <char name> - Open a trade window with a another player"
|
||||
recallall: "Warps every character online to you."
|
||||
doom: "Kills all NON GM chars on the server."
|
||||
doommap: "Kills all non GM characters on the map."
|
||||
raisemap: "Resurrects all characters on the map."
|
||||
night: "Enables night mode on all maps, all characters are affected."
|
||||
day: "Disables night mode and restores regular lighting, all characters are affected."
|
||||
skillon: "Turn skills on for a map."
|
||||
skilloff: "Turn skills off for a map."
|
||||
snow: "Makes all maps to have the snow weather effect."
|
||||
clouds: "Makes all maps to have the cloudy weather effect."
|
||||
clouds2: "Makes all maps to have another cloudy weather effect."
|
||||
fog: "Makes all maps to have the fog weather effect."
|
||||
fireworks: "Makes all maps to have the fireworks weather effect."
|
||||
sakura: "Makes all maps to have the sakura weather effect."
|
||||
leaves: "Makes all maps to have the leaves weather effect."
|
||||
shownpc: "Params: <NPC name>\n" "Enable a NPC."
|
||||
hidenpc: "Params: <NPC name>\n" "Disable a NPC."
|
||||
npcmove: "Params: <x coord> <y coord> <NPC name>\n" "Move a NPC."
|
||||
loadnpc: "Params: <path to script>\n" "Load the specified script file path."
|
||||
unloadnpc: "Params: <NPC name>\n" "Unload the specified NPC according to name."
|
||||
unloadnpcfile: "Params: <path>\n" "Unload the specified script file path."
|
||||
adjgroup: "Params: <level> <char name>\n" "Do a temporary adjustment of the group level of a player."
|
||||
addperm: "Params: <permission_name>\n" "Temporarily add a permission to a player."
|
||||
rmvperm: "Params: <permission_name>\n" "Temporarily remove a permission from a player."
|
||||
kickall: "Kick all characters off the server"
|
||||
mapexit: "Kick all players and shut down map-server."
|
||||
gat: "For debugging (you inspect around gat)"
|
||||
send: "Params: <Hex Number> [<value>]\n" "For debugging (packet variety)"
|
||||
nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them."
|
||||
reloadatcommand: "Reload atcommand settings."
|
||||
reloadbattleconf: "Reload battle settings."
|
||||
reloaditemdb: "Reload item database."
|
||||
reloadmobdb: "Reload monster database."
|
||||
reloadmotd: "Reload Message of the Day."
|
||||
reloadmsgconf: "Reload message configuration."
|
||||
reloadpcdb: "Reload player settings."
|
||||
reloadquestdb: "Reload quest database."
|
||||
reloadscript: "Reload all scripts."
|
||||
reloadskilldb: "Reload skills definition database."
|
||||
reloadstatusdb: "Reload status settings."
|
||||
reload: "Params: <type>\n" "Reload a database or configuration file.\n"
|
||||
" itemdb mobdb skilldb\n"
|
||||
" atcommand battleconf statusdb\n"
|
||||
" pcdb motd script\n"
|
||||
" questdb msgconf packetdb\n"
|
||||
langtype: "Params: <language>\n" "Changes your language setting."
|
||||
limitedsale: "Opens the limited sale window."
|
||||
changedress: "Removes all character costumes."
|
||||
camerainfo: "Shows or updates the client's camera settings."
|
||||
33
conf/import-tmpl/atcommands.yml
Normal file
33
conf/import-tmpl/atcommands.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Atcommand Database
|
||||
###########################################################################
|
||||
#
|
||||
# Atcommand Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Command Command name.
|
||||
# Aliases: Aliases for the command. (Optional)
|
||||
# - <AliasName>
|
||||
# Help Help message for the command. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATCOMMAND_DB
|
||||
Version: 1
|
||||
@@ -1,15 +1,37 @@
|
||||
# Config for Storages
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
##########################################################################
|
||||
# Storage Database
|
||||
##########################################################################
|
||||
#
|
||||
# Storage Settings
|
||||
#
|
||||
##########################################################################
|
||||
# - ID Storage ID.
|
||||
# Name Storage name that will be sent to the client to display on the title bar.
|
||||
# Table Name of SQL table where storage is saved. The table structure is the same as the default storage table.
|
||||
# Max Maximum number of items. (Default: MAX_STORAGE)
|
||||
###########################################################################
|
||||
# To access the premium storage, use script command 'openstorage2'.
|
||||
# If premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
#
|
||||
# Structure:
|
||||
# - ID: <storage_id> // (int) Storage ID will be used for script command 'openstorage2'.
|
||||
# Name: "<storage name>" // (string) Storage name will be sent to the client to display on the title bar.
|
||||
# Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
|
||||
# Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
|
||||
###############################################################################################################################################
|
||||
# If more premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'Max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INTER_SERVER_DB
|
||||
Version: 1
|
||||
@@ -17,5 +39,5 @@ Header:
|
||||
#Body:
|
||||
# - ID: 1
|
||||
# Name: "VIP Storage"
|
||||
# Table: "vip_storage"
|
||||
# Table: vip_storage
|
||||
# Max: 300
|
||||
|
||||
@@ -81,8 +81,6 @@ mysql_reconnect_count: 1
|
||||
// Login Database Tables
|
||||
login_server_account_db: login
|
||||
ipban_table: ipbanlist
|
||||
|
||||
// Shared
|
||||
global_acc_reg_num_table: global_acc_reg_num
|
||||
global_acc_reg_str_table: global_acc_reg_str
|
||||
|
||||
@@ -116,7 +114,6 @@ skill_homunculus_db: skill_homunculus
|
||||
mercenary_db: mercenary
|
||||
mercenary_owner_db: mercenary_owner
|
||||
elemental_db: elemental
|
||||
ragsrvinfo_db: ragsrvinfo
|
||||
skillcooldown_db: skillcooldown
|
||||
bonus_script_db: bonus_script
|
||||
acc_reg_num_table: acc_reg_num
|
||||
|
||||
@@ -15,18 +15,22 @@
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
##########################################################################
|
||||
# Storage Database
|
||||
##########################################################################
|
||||
#
|
||||
# Storage Settings
|
||||
#
|
||||
##########################################################################
|
||||
# - ID Storage ID.
|
||||
# Name Storage name that will be sent to the client to display on the title bar.
|
||||
# Table Name of SQL table where storage is saved. The table structure is the same as the default storage table.
|
||||
# Max Maximum number of items. (Default: MAX_STORAGE)
|
||||
###########################################################################
|
||||
# Config for Storages
|
||||
#
|
||||
# To access the premium storage, use script command 'openstorage2'.
|
||||
# If premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
#
|
||||
# Structure:
|
||||
# - ID: <storage_id> // (int) Storage ID will be used for script command 'openstorage2'.
|
||||
# Name: "<storage name>" // (string) Storage name will be sent to the client to display on the title bar.
|
||||
# Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
|
||||
# Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
|
||||
# If more premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'Max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INTER_SERVER_DB
|
||||
@@ -35,7 +39,7 @@ Header:
|
||||
Body:
|
||||
- ID: 0
|
||||
Name: "Storage"
|
||||
Table: "storage"
|
||||
Table: storage
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -52,7 +52,8 @@ console_silent: 0
|
||||
console: off
|
||||
|
||||
// Can you use _M/_F to make new accounts on the server?
|
||||
new_account: yes
|
||||
// Note: This only works if client side password encryption is not enabled.
|
||||
new_account: no
|
||||
|
||||
//If new_account is enabled, minimum length to userid and passwords should be 4?
|
||||
//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
|
||||
@@ -162,6 +163,10 @@ dnsbl_servers: bl.blocklist.de, socks.dnsbl.sorbs.net
|
||||
// Note: see 'doc/md5_hashcheck.txt' for more details.
|
||||
client_hash_check: off
|
||||
|
||||
// Enable web authentication token system
|
||||
// This is required for new clients that get data via an additional API over HTTP
|
||||
use_web_auth_token: yes
|
||||
|
||||
// Client MD5 hashes
|
||||
// The client with the specified hash can be used to log in by players with
|
||||
// a group_id equal to or greater than the given value.
|
||||
|
||||
@@ -117,8 +117,6 @@ save_settings: 4095
|
||||
motd_txt: conf/motd.txt
|
||||
|
||||
// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
|
||||
help_txt: conf/help.txt
|
||||
help2_txt: conf/help2.txt
|
||||
charhelp_txt: conf/charhelp.txt
|
||||
|
||||
// Load channel config from
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
24: Job level raised.
|
||||
25: Job level lowered.
|
||||
26: Help commands:
|
||||
27: Commands help is not available.
|
||||
//27: free
|
||||
28: No player found.
|
||||
29: 1 player found.
|
||||
30: %d players found.
|
||||
@@ -353,6 +353,12 @@
|
||||
// 334: Thirty-Four Castles
|
||||
334: Total Domination
|
||||
|
||||
// Battlegrounds Queue
|
||||
337: You can't apply to a battleground queue from this map.
|
||||
338: You can't apply to a battleground queue due to recently deserting a battleground. Time remaining: %d minutes and %d seconds.
|
||||
339: You can't apply to a battleground queue for %d seconds due to recently leaving one.
|
||||
340: Participants were unable to join. Delaying entry for more participants.
|
||||
|
||||
// Templates for @who output
|
||||
343: Name: %s
|
||||
344: (%s)
|
||||
@@ -859,7 +865,10 @@
|
||||
// pcblock command
|
||||
794: This action is currently blocked.
|
||||
|
||||
//795-899 free
|
||||
// @reloadattendancedb
|
||||
795: Attendance database has been reloaded.
|
||||
|
||||
//796-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
@@ -1046,7 +1055,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Error reading groups.conf, reload failed.
|
||||
1037: Error reading atcommand_athena.conf, reload failed.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
|
||||
@@ -1525,7 +1534,7 @@
|
||||
1370: Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
|
||||
1371: NPC variables may not be used with @set.
|
||||
1372: Instance variables may not be used with @set.
|
||||
1373: %s value is now: %d
|
||||
1373: %s value is now: %lld
|
||||
1374: %s value is now: %s
|
||||
1375: %s is blank.
|
||||
|
||||
@@ -1698,5 +1707,21 @@
|
||||
1503: You've entered a PK Zone.
|
||||
1504: You've entered a PK Zone (safe until level %d).
|
||||
|
||||
// @setquest, @erasequest, @completequest
|
||||
1505: Usage: %s <quest ID>
|
||||
1506: Quest %d not found in DB.
|
||||
1507: Character already has quest %d.
|
||||
1508: Character doesn't have quest %d.
|
||||
|
||||
// @checkquest
|
||||
1509: Checkquest value for quest %d
|
||||
1510: > HAVEQUEST : %d
|
||||
1511: > HUNTING : %d
|
||||
1512: > PLAYTIME : %d
|
||||
|
||||
// @changegm
|
||||
1513: Currently in WoE hours, unable to delegate Guild leader
|
||||
1514: You have to wait for a while before delegating a new Guild leader
|
||||
|
||||
//Custom translations
|
||||
import: conf/msg_conf/import/map_msg_eng_conf.txt
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
24: 職業等級 上升
|
||||
25: 職業等級 下降
|
||||
26: 求助指令:
|
||||
27: 找不到檔案: help.txt
|
||||
//27: free
|
||||
28: 沒有玩家
|
||||
29: 有 1 位玩家
|
||||
30: 有 %d 位玩家
|
||||
@@ -867,7 +867,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Error reading groups.conf, reload failed.
|
||||
1037: Error reading atcommand_athena.conf, reload failed.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: 請至少輸入一個有效的列表數字 (使用方法: @mapinfo <0-3> [地圖名稱])
|
||||
@@ -1341,8 +1341,8 @@
|
||||
1370: 用法: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
|
||||
1371: NPC variables may not be used with @set.
|
||||
1372: Instance variables may not be used with @set.
|
||||
1373: %s value is now :%d
|
||||
1374: %s value is now :%s
|
||||
1373: %s value is now: %lld
|
||||
1374: %s value is now: %s
|
||||
1375: %s is empty
|
||||
//1376: free
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
24: Job level augmenté.
|
||||
25: Job level baissé.
|
||||
26: Commandes d'aide:
|
||||
27: Commandes d'aide non-disponible.
|
||||
//27: free
|
||||
28: Aucun Joueur trouvé.
|
||||
29: 1 Joueur trouvé.
|
||||
30: %d Joueurs trouvés.
|
||||
@@ -879,7 +879,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Erreur à la lecture de groups.conf, reload échoué.
|
||||
1037: Erreur à la lecture de atcommand_athena.conf, reload échoué.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Entrez un numéro de la liste (usage: @mapinfo <0-3> <map>).
|
||||
@@ -1354,8 +1354,8 @@
|
||||
1370: Usage: ex. "@set PoringCharVarSTR$" affiche sa valeur actuelle, Super Duper String.
|
||||
1371: Les variables des NPC ne peuvent pas être utilisées/changées avec @set.
|
||||
1372: Les variables d'Instance ne peuvent pas être utilisées avec @set.
|
||||
1373: %s valeur est maintenant :%d
|
||||
1374: %s valeur est maintenant :%s
|
||||
1373: %s valeur est maintenant: %lld
|
||||
1374: %s valeur est maintenant: %s
|
||||
1375: %s est vide
|
||||
//1376: free
|
||||
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
24: Job Level erhöht.
|
||||
25: Job Level verringert.
|
||||
26: Hilfsbefehle:
|
||||
27: Der help-Befehl ist nicht verfügbar.
|
||||
//27: free
|
||||
28: Kein Spieler gefunden.
|
||||
29: 1 Spieler gefunden.
|
||||
30: %d Spieler gefunden.
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
24: Job Level dinaikkan.
|
||||
25: Job Level diturunkan.
|
||||
26: Bantuan command:
|
||||
27: Bantuan command tidak tersedia.
|
||||
//27: free
|
||||
28: Pemain tidak ditemukan.
|
||||
29: 1 pemain ditemukan.
|
||||
30: %d pemain ditemukan.
|
||||
@@ -969,7 +969,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Terjadi kesalahan saat membaca groups.conf, tidak berhasil dimuat ulang.
|
||||
1037: Terjadi kesalahan saat membaca atcommand_athena.conf, tidak berhasil dimuat ulang.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Harap masukkan setidaknya 1 pilihan. (Penggunaan: @mapinfo <0-3> <map>).
|
||||
@@ -1445,7 +1445,7 @@
|
||||
1370: Contoh penggunaan: \"@set PoringCharVarSTR$\" menampilkan nilainya, Super Duper String.
|
||||
1371: Variabel pada NPC tidak boleh digunakan dengan @set.
|
||||
1372: Variabel instansi tidak boleh digunakan dengan @set.
|
||||
1373: Nilai %s saat ini: %d
|
||||
1373: Nilai %s saat ini: %lld
|
||||
1374: Nilai %s saat ini: %s
|
||||
1375: %s kosong
|
||||
//1376: free
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
24: Nível de classe acrescido.
|
||||
25: Nível de classe decrescido.
|
||||
26: Comandos de ajuda:
|
||||
27: Comandos de ajuda não disponível.
|
||||
//27: free
|
||||
28: Nenhum jogador encontrado.
|
||||
29: 1 jogador encontrado.
|
||||
30: %d jogadores encontrados.
|
||||
@@ -1048,7 +1048,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Erro na leitura do grups.conf, recarregamento falhou.
|
||||
1037: Erro na leitura do atcommand_athena.conf, recarregamento falhou.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Digite pelo menos um número válido da lista (uso: @mapinfo <0-3> <mapa>).
|
||||
@@ -1524,8 +1524,8 @@
|
||||
1370: Uso: ex. "@set PoringCharVarSTR$" exibe seu valor, Super Duper String.
|
||||
1371: Variáveis de NPC não podem ser usadas com @set.
|
||||
1372: Variáveis de instância não podem ser usadas com @set.
|
||||
1373: %s valor agora é :%d
|
||||
1374: %s valor agora é :%s
|
||||
1373: %s valor agora é: %lld
|
||||
1374: %s valor agora é: %s
|
||||
1375: %s é vazia
|
||||
//1376: free
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
24: Уровень профессии повышен.
|
||||
25: Уровень профессии снижен.
|
||||
26: Подсказки для команд:
|
||||
27: Подсказки для команд не доступны.
|
||||
//27: free
|
||||
28: Игроки не найдены.
|
||||
29: Найден 1 игрок.
|
||||
30: Найдено %d игрока(ов).
|
||||
@@ -880,7 +880,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Ошибка чтения файла groups.conf, перезагрузка не удалась.
|
||||
1037: Ошибка чтения файла atcommand_athena.conf, перезагрузка не удалась.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Введите хотя бы один номер (Использование: @mapinfo <0-3> <локация>).
|
||||
@@ -1354,8 +1354,8 @@
|
||||
1370: Использование: прим. "@set PoringCharVarSTR$" будет иметь значение "Super Duper String".
|
||||
1371: Переменные НИП не могут быть использованы командой @set.
|
||||
1372: Переменные групп не могут быть использованы командой @set.
|
||||
1373: %s значение :%d
|
||||
1374: %s значение :%s
|
||||
1373: %s значение: %lld
|
||||
1374: %s значение: %s
|
||||
1375: %s пусто
|
||||
//1376: free
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
24: Has aumentado tu nivel de oficio.
|
||||
25: Has disminuido tu nivel de oficio.
|
||||
26: Ayuda sobre comandos:
|
||||
27: No hay ninguna ayuda disponible.
|
||||
//27: free
|
||||
28: No se ha encontrado ningún jugador.
|
||||
29: Se ha encontrado 1 jugador.
|
||||
30: Se han encontrado %d jugadores.
|
||||
@@ -1017,7 +1017,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Ha ocurrido un error al cargar el archivo groups.conf.
|
||||
1037: Ha ocurrido un error al cargar el archivo atcommand_athena.conf.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Introduce un número de la lista (instrucciones: @mapinfo <0-3> <mapa>).
|
||||
@@ -1493,7 +1493,7 @@
|
||||
1370: Instrucciones: ej. "@set PoringCharVarSTR$" muestra su valor, cadena de texto.
|
||||
1371: Las variables de NPC no se pueden editar con @set.
|
||||
1372: Las variables de instancias no se pueden editar con @set.
|
||||
1373: El valor %s ahora es: %d
|
||||
1373: El valor %s ahora es: %lld
|
||||
1374: El valor %s ahora es: %s
|
||||
1375: %s está vacío
|
||||
|
||||
@@ -1666,5 +1666,9 @@
|
||||
1503: Has entrado en una zona PK.
|
||||
1504: Has entrado en una zona PK (segura hasta el nivel %d).
|
||||
|
||||
// @changegm
|
||||
1513: No puedes delegar el liderazgo del clan durante el horario de WoE
|
||||
1514: Debes esperar un tiempo antes de poder designar un nuevo líder de clan
|
||||
|
||||
//Traducciones personalizadas
|
||||
import: conf/msg_conf/import/map_msg_spn_conf.txt
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
24: Job level א¾<D790>ט<EFBFBD>¢<EFBFBD>י¹.
|
||||
25: Job level <20>´<EFBFBD>§.
|
||||
26: Help commands:
|
||||
27: ¤<EFBFBD><EFBFBD><EFBFBD>ט§ help ה<>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶ד×יה´י.
|
||||
//27: free
|
||||
28: ה<>ט¾÷¼<C3B7>יא<D799>ט¹.
|
||||
29: ¾÷¼<C3B7>יא<D799>ט¹ 1 ¤¹.
|
||||
30: ¾÷¼<C3B7>יא<D799>ט¹ %d ¤¹.
|
||||
@@ -873,7 +873,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: א<><D790>´¢י<C2A2>¼<EFBFBD>´¾<C2B4><C2BE>´ד¹<D793><C2B9><EFBFBD>¼ט<C2BC>¹ה<C2B9><D794>ל groups.conf, <20><><EFBFBD>ג<EFBFBD><D792>´ד<C2B4><D793>ט<EFBFBD>י<EFBFBD>א<EFBFBD><D790><EFBFBD>.
|
||||
1037: א<><D790>´¢י<C2A2>¼<EFBFBD>´¾<C2B4><C2BE>´ד¹<D793><C2B9><EFBFBD>¼ט<C2BC>¹ה<C2B9><D794>ל atcommand_athena.conf, <20><><EFBFBD>ג<EFBFBD><D792>´ד<C2B4><D793>ט<EFBFBD>י<EFBFBD>א<EFBFBD><D790><EFBFBD>.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: ג»<D792>´<EFBFBD><C2B4>÷<EFBFBD>א<EFBFBD>¢<EFBFBD><C2A2>ט<EFBFBD>§<EFBFBD>¹ט<C2B9><D798><EFBFBD>¹<EFBFBD>ט§¤ט<C2A4>¨<EFBFBD><C2A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><>¸<EFBFBD>ד×י: @mapinfo <0-3> <map>).
|
||||
@@ -1347,7 +1347,7 @@
|
||||
1370: <20><>¸<EFBFBD>ד×י: ex. "@set PoringCharVarSTR$" ¨<>ב<EFBFBD>´§¼<C2A7><C2BC><EFBFBD>¾¸לא»ח¹¤ט<C2A4>, Super Duper String.
|
||||
1371: µ<><C2B5>ב»<D791> NPC ה<>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶µ<C2B6>י§¤ט<C2A4>ה´י´י<C2B4><D799> @set ה´י.
|
||||
1372: µ<><C2B5>ב»<D791> Instance ה<>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶µ<C2B6>י§¤ט<C2A4>ה´י´י<C2B4><D799> @set ה´י.
|
||||
1373: %s <20><>¤ט<C2A4>: %d
|
||||
1373: %s <20><>¤ט<C2A4>: %lld
|
||||
1374: %s <20><>¤ט<C2A4>: %s
|
||||
1375: %s ה<>ט<EFBFBD><D798>¤ט<C2A4>ד´ז.
|
||||
//1376: free
|
||||
|
||||
227
db/abra_db.txt
227
db/abra_db.txt
@@ -1,227 +0,0 @@
|
||||
// Hocus-Pocus (Abracadabra) Castable Skills Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,DummyName,ProbabilityPerLvl
|
||||
//
|
||||
// 01. SkillID Skill ID to be casted by hocus pocus.
|
||||
// 02. DummyName Name of the skill (informative, not used by server).
|
||||
// 03. ProbabilityPerLvl Not a rate! Chance at which the skill is selected compared
|
||||
// with other entries probabilties
|
||||
//
|
||||
// NOTE:
|
||||
// - The skill is picked at random from the entire database and then tested for rate. If it
|
||||
// does not succeed at that rate, another skill is picked and tested. This continues
|
||||
// until a skill succeeds. Abracadabra-specific skills have a different chance to occur
|
||||
// depending on skill level used. All other skills have an equal chance and appear from
|
||||
// level 1 onward.
|
||||
// - To remove entry by importing, put "clear" (without quotes) in DummyName
|
||||
|
||||
5,Bash,500
|
||||
6,Provoke,500
|
||||
7,Magnum Break,500
|
||||
8,Endure,500
|
||||
|
||||
10,Sight,500
|
||||
11,Napalm Beat,500
|
||||
12,Safety Wall,500
|
||||
13,Soul Strike,500
|
||||
14,Cold Bolt,500
|
||||
15,Frost Diver,500
|
||||
16,Stone Curse,500
|
||||
17,Fire Ball,500
|
||||
18,Fire Wall,500
|
||||
19,Fire Bolt,500
|
||||
20,Lightning Bolt,500
|
||||
21,Thunder Storm,500
|
||||
|
||||
24,Ruwach,500
|
||||
25,Pneuma,500
|
||||
26,Teleport,500
|
||||
27,Warp Portal,500
|
||||
28,Heal,500
|
||||
29,Increase AGI,500
|
||||
30,Decrease AGI,500
|
||||
31,Aqua Benedicta,500
|
||||
32,Signum Crucis,500
|
||||
33,Angelus,500
|
||||
34,Blessing,500
|
||||
35,Cure,500
|
||||
|
||||
40,Item Appraisal,500
|
||||
41,Vending,500
|
||||
42,Mammonite,500
|
||||
|
||||
45,Improve Concentration,500
|
||||
46,Double Strafe,500
|
||||
47,Arrow Shower,500
|
||||
|
||||
50,Steal,500
|
||||
51,Hiding,500
|
||||
52,Envenom,500
|
||||
53,Detoxify,500
|
||||
|
||||
54,Resurrection,500
|
||||
|
||||
56,Pierce,500
|
||||
57,Brandish Spear,500
|
||||
58,Spear Stab,500
|
||||
59,Spear Boomerang,500
|
||||
60,TwoHand Quicken,500
|
||||
61,Counter Attack,500
|
||||
62,Bowling Bash,500
|
||||
|
||||
66,Impositio Manus,500
|
||||
67,Suffragium,500
|
||||
68,Aspersio,500
|
||||
69,B.S Sacramenti,500
|
||||
70,Sanctuary,500
|
||||
71,Slow poison,500
|
||||
72,Status Recovery,500
|
||||
73,Kyrie Eleison,500
|
||||
74,Magnificat,500
|
||||
75,Gloria,500
|
||||
76,Lex Divina,500
|
||||
77,Turn Undead,500
|
||||
78,Lex Aeterna,500
|
||||
79,Magnus Exorcismus,500
|
||||
|
||||
80,Fire Pillar,500
|
||||
81,Sightrasher,500
|
||||
//82,Fire Ivy,500
|
||||
83,Meteor Storm,500
|
||||
84,Jupitel Thunder,500
|
||||
85,Lord of Vermilion,500
|
||||
86,Water Ball,500
|
||||
87,Ice Wall,500
|
||||
88,Frost Nova,500
|
||||
89,Storm Gust,500
|
||||
90,Earth spike,500
|
||||
91,Heaven's Drive,500
|
||||
92,Quagmire,500
|
||||
93,Sense,500
|
||||
|
||||
//108,Weapon Repair,500
|
||||
110,Hammer Fall,500
|
||||
111,Adrenaline Rush,500
|
||||
112,Weapon Perfection,500
|
||||
113,Power-Thrust,500
|
||||
114,Maximize Power,500
|
||||
|
||||
115,Skid Trap,500
|
||||
116,Land Mine,500
|
||||
117,Ankle Snare,500
|
||||
118,Shockwave Trap,500
|
||||
119,Sandman,500
|
||||
120,Flasher,500
|
||||
121,Freezing Trap,500
|
||||
122,Blast Mine,500
|
||||
123,Claymore Trap,500
|
||||
124,Remove Trap,500
|
||||
125,Talkie box,500
|
||||
129,Blitz Beat,500
|
||||
130,Detect,500
|
||||
131,Spring Trap,500
|
||||
|
||||
135,Cloaking,500
|
||||
136,Sonic Blow,500
|
||||
137,Grimtooth,500
|
||||
138,Enchant Poison,500
|
||||
139,Poison React,500
|
||||
140,Venom Dust,500
|
||||
141,Venom Splasher,500
|
||||
|
||||
//---EP4.0 Skill---
|
||||
211,Mug,500
|
||||
212,Back Stab,500
|
||||
214,Sightless Raid,500
|
||||
215,Divest Weapon,500
|
||||
216,Divest Shield,500
|
||||
217,Divest Armor,500
|
||||
218,Divest Helm,500
|
||||
219,Snatch,500
|
||||
220,Scribble,500
|
||||
//221,Piece,500
|
||||
222,Remover,500
|
||||
|
||||
249,Guard,500
|
||||
250,Smite,500
|
||||
251,Shield Boomerang,500
|
||||
252,Shield Reflect,500
|
||||
253,Holy Cross,500
|
||||
254,Grand Cross,500
|
||||
255,Sacrifice,500
|
||||
256,Resistant Souls,500
|
||||
257,Defending Aura,500
|
||||
258,Spear Quicken,500
|
||||
|
||||
261,Summon Spirit Sphere,500
|
||||
262,Absorb Spirit Sphere,500
|
||||
264,Snap,500
|
||||
266,Occult Impact,500
|
||||
267,Throw Spirit Sphere,500
|
||||
268,Mental Strength,500
|
||||
269,Root,500
|
||||
270,Fury,500
|
||||
271,Asura Strike,500
|
||||
//272,Raging Quadruple Blow,500
|
||||
//273,Raging Thrust,500
|
||||
|
||||
275,Cast Cancel,500
|
||||
276,Magic Rod,500
|
||||
277,Spell Break,500
|
||||
279,Hindsight,500
|
||||
280,Endow Blaze,500
|
||||
281,Endow Tsunami,500
|
||||
282,Endow Tornado,500
|
||||
283,Endow Quake,500
|
||||
285,Volcano,500
|
||||
286,Deluge,500
|
||||
287,Whirlwind,500
|
||||
288,Magnetic Earth,500
|
||||
289,Dispel,500
|
||||
|
||||
// Abracadabra Derivation Skill
|
||||
291,Monocell,250:500:750:1000:1250:1200:1750:2000:2250:2500
|
||||
292,Class Change,0:0:0:0:10:10:20:20:30:30
|
||||
293,Summon Monster,100:200:300:400:500:600:700:800:900:1000
|
||||
294,Grampus Morph,0:0:0:0:0:0:0:10:50:100
|
||||
295,Grim Reaper,50:100:150:200:250:300:350:400:450:500
|
||||
//296,Gold Digger,50:100:150:200:250:300:350:400:450:500
|
||||
//297,Beastly Hypnosis,50:100:150:200:250:300:350:400:450:500
|
||||
298,Questioning,1000:800:600:400:200:0:0:0:0:0
|
||||
299,Gravity,0:0:0:0:0:0:0:20:50:100
|
||||
//300,Leveling,0:0:0:0:0:0:0:0:10:50
|
||||
301,Suicide,0:0:0:0:0:0:0:10:50:100
|
||||
302,Rejuvination,0:0:0:0:0:0:20:50:100:200
|
||||
303,Coma,0:0:0:0:100:200:300:400:500:600
|
||||
|
||||
// Dancer / Bard commonness
|
||||
//304,Amp,500
|
||||
//305,Encore,500
|
||||
//306,Lullaby,500
|
||||
//307,Mental Sensing,500
|
||||
//308,Down Tempo,500
|
||||
//309,Battle Theme,500
|
||||
//310,Harmonic Lick,500
|
||||
//311,Classical Pluck,500
|
||||
//312,Power Chord,500
|
||||
//313,Acoustic Rhythm,500
|
||||
//314,Ragnarok,500
|
||||
|
||||
// Bard skill
|
||||
316,Melody Strike,500
|
||||
//317,Unchained Serenade,500
|
||||
318,Unbarring Octave,500
|
||||
//319,Perfect Tablature,500
|
||||
//320,Impressive Riff,500
|
||||
//321,Magic Strings,500
|
||||
//322,Song of Lutie,500
|
||||
|
||||
// Dancer skill
|
||||
324,Slinging Arrow,500
|
||||
//325,Hip Shaker,500
|
||||
326,Dazzler,500
|
||||
//327,Focus Ballet,500
|
||||
//328,Slow Grace,500
|
||||
//329,Lady Luck,500
|
||||
//330,Gypsy's Kiss,500
|
||||
326
db/abra_db.yml
Normal file
326
db/abra_db.yml
Normal file
@@ -0,0 +1,326 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Abracadabra Database
|
||||
###########################################################################
|
||||
#
|
||||
# Abracadabra Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Abracadabra.
|
||||
# Probability: Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). (Default: 500)
|
||||
# - Level Skill level.
|
||||
# Probability Probability at specific skill level (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ABRA_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Skill: SM_BASH
|
||||
- Skill: SM_PROVOKE
|
||||
- Skill: SM_MAGNUM
|
||||
- Skill: SM_ENDURE
|
||||
- Skill: MG_SIGHT
|
||||
- Skill: MG_NAPALMBEAT
|
||||
- Skill: MG_SAFETYWALL
|
||||
- Skill: MG_SOULSTRIKE
|
||||
- Skill: MG_COLDBOLT
|
||||
- Skill: MG_FROSTDIVER
|
||||
- Skill: MG_STONECURSE
|
||||
- Skill: MG_FIREBALL
|
||||
- Skill: MG_FIREWALL
|
||||
- Skill: MG_FIREBOLT
|
||||
- Skill: MG_LIGHTNINGBOLT
|
||||
- Skill: MG_THUNDERSTORM
|
||||
- Skill: AL_RUWACH
|
||||
- Skill: AL_PNEUMA
|
||||
- Skill: AL_TELEPORT
|
||||
- Skill: AL_WARP
|
||||
- Skill: AL_HEAL
|
||||
- Skill: AL_INCAGI
|
||||
- Skill: AL_DECAGI
|
||||
- Skill: AL_HOLYWATER
|
||||
- Skill: AL_CRUCIS
|
||||
- Skill: AL_ANGELUS
|
||||
- Skill: AL_BLESSING
|
||||
- Skill: AL_CURE
|
||||
- Skill: MC_IDENTIFY
|
||||
- Skill: MC_VENDING
|
||||
- Skill: MC_MAMMONITE
|
||||
- Skill: AC_CONCENTRATION
|
||||
- Skill: AC_DOUBLE
|
||||
- Skill: AC_SHOWER
|
||||
- Skill: TF_STEAL
|
||||
- Skill: TF_HIDING
|
||||
- Skill: TF_POISON
|
||||
- Skill: TF_DETOXIFY
|
||||
- Skill: ALL_RESURRECTION
|
||||
- Skill: KN_PIERCE
|
||||
- Skill: KN_BRANDISHSPEAR
|
||||
- Skill: KN_SPEARSTAB
|
||||
- Skill: KN_SPEARBOOMERANG
|
||||
- Skill: KN_TWOHANDQUICKEN
|
||||
- Skill: KN_AUTOCOUNTER
|
||||
- Skill: KN_BOWLINGBASH
|
||||
- Skill: PR_IMPOSITIO
|
||||
- Skill: PR_SUFFRAGIUM
|
||||
- Skill: PR_ASPERSIO
|
||||
- Skill: PR_BENEDICTIO
|
||||
- Skill: PR_SANCTUARY
|
||||
- Skill: PR_SLOWPOISON
|
||||
- Skill: PR_STRECOVERY
|
||||
- Skill: PR_KYRIE
|
||||
- Skill: PR_MAGNIFICAT
|
||||
- Skill: PR_GLORIA
|
||||
- Skill: PR_LEXDIVINA
|
||||
- Skill: PR_TURNUNDEAD
|
||||
- Skill: PR_LEXAETERNA
|
||||
- Skill: PR_MAGNUS
|
||||
- Skill: WZ_FIREPILLAR
|
||||
- Skill: WZ_SIGHTRASHER
|
||||
- Skill: WZ_METEOR
|
||||
- Skill: WZ_JUPITEL
|
||||
- Skill: WZ_VERMILION
|
||||
- Skill: WZ_WATERBALL
|
||||
- Skill: WZ_ICEWALL
|
||||
- Skill: WZ_FROSTNOVA
|
||||
- Skill: WZ_STORMGUST
|
||||
- Skill: WZ_EARTHSPIKE
|
||||
- Skill: WZ_HEAVENDRIVE
|
||||
- Skill: WZ_QUAGMIRE
|
||||
- Skill: WZ_ESTIMATION
|
||||
- Skill: BS_HAMMERFALL
|
||||
- Skill: BS_ADRENALINE
|
||||
- Skill: BS_WEAPONPERFECT
|
||||
- Skill: BS_OVERTHRUST
|
||||
- Skill: BS_MAXIMIZE
|
||||
- Skill: HT_SKIDTRAP
|
||||
- Skill: HT_LANDMINE
|
||||
- Skill: HT_ANKLESNARE
|
||||
- Skill: HT_SHOCKWAVE
|
||||
- Skill: HT_SANDMAN
|
||||
- Skill: HT_FLASHER
|
||||
- Skill: HT_FREEZINGTRAP
|
||||
- Skill: HT_BLASTMINE
|
||||
- Skill: HT_CLAYMORETRAP
|
||||
- Skill: HT_REMOVETRAP
|
||||
- Skill: HT_TALKIEBOX
|
||||
- Skill: HT_BLITZBEAT
|
||||
- Skill: HT_DETECTING
|
||||
- Skill: HT_SPRINGTRAP
|
||||
- Skill: AS_CLOAKING
|
||||
- Skill: AS_SONICBLOW
|
||||
- Skill: AS_GRIMTOOTH
|
||||
- Skill: AS_ENCHANTPOISON
|
||||
- Skill: AS_POISONREACT
|
||||
- Skill: AS_VENOMDUST
|
||||
- Skill: AS_SPLASHER
|
||||
- Skill: RG_STEALCOIN
|
||||
- Skill: RG_BACKSTAP
|
||||
- Skill: RG_RAID
|
||||
- Skill: RG_STRIPWEAPON
|
||||
- Skill: RG_STRIPSHIELD
|
||||
- Skill: RG_STRIPARMOR
|
||||
- Skill: RG_STRIPHELM
|
||||
- Skill: RG_INTIMIDATE
|
||||
- Skill: RG_GRAFFITI
|
||||
- Skill: RG_CLEANER
|
||||
- Skill: CR_AUTOGUARD
|
||||
- Skill: CR_SHIELDCHARGE
|
||||
- Skill: CR_SHIELDBOOMERANG
|
||||
- Skill: CR_REFLECTSHIELD
|
||||
- Skill: CR_HOLYCROSS
|
||||
- Skill: CR_GRANDCROSS
|
||||
- Skill: CR_DEVOTION
|
||||
- Skill: CR_PROVIDENCE
|
||||
- Skill: CR_DEFENDER
|
||||
- Skill: CR_SPEARQUICKEN
|
||||
- Skill: MO_CALLSPIRITS
|
||||
- Skill: MO_ABSORBSPIRITS
|
||||
- Skill: MO_BODYRELOCATION
|
||||
- Skill: MO_INVESTIGATE
|
||||
- Skill: MO_FINGEROFFENSIVE
|
||||
- Skill: MO_STEELBODY
|
||||
- Skill: MO_BLADESTOP
|
||||
- Skill: MO_EXPLOSIONSPIRITS
|
||||
- Skill: MO_EXTREMITYFIST
|
||||
- Skill: SA_CASTCANCEL
|
||||
- Skill: SA_MAGICROD
|
||||
- Skill: SA_SPELLBREAKER
|
||||
- Skill: SA_AUTOSPELL
|
||||
- Skill: SA_FLAMELAUNCHER
|
||||
- Skill: SA_FROSTWEAPON
|
||||
- Skill: SA_LIGHTNINGLOADER
|
||||
- Skill: SA_SEISMICWEAPON
|
||||
- Skill: SA_VOLCANO
|
||||
- Skill: SA_DELUGE
|
||||
- Skill: SA_VIOLENTGALE
|
||||
- Skill: SA_LANDPROTECTOR
|
||||
- Skill: SA_DISPELL
|
||||
- Skill: SA_MONOCELL
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 250
|
||||
- Level: 2
|
||||
Probability: 500
|
||||
- Level: 3
|
||||
Probability: 750
|
||||
- Level: 4
|
||||
Probability: 1000
|
||||
- Level: 5
|
||||
Probability: 1250
|
||||
- Level: 6
|
||||
Probability: 1200
|
||||
- Level: 7
|
||||
Probability: 1750
|
||||
- Level: 8
|
||||
Probability: 2000
|
||||
- Level: 9
|
||||
Probability: 2250
|
||||
- Level: 10
|
||||
Probability: 2500
|
||||
- Skill: SA_CLASSCHANGE
|
||||
Probability:
|
||||
- Level: 5
|
||||
Probability: 10
|
||||
- Level: 6
|
||||
Probability: 10
|
||||
- Level: 7
|
||||
Probability: 20
|
||||
- Level: 8
|
||||
Probability: 20
|
||||
- Level: 9
|
||||
Probability: 30
|
||||
- Level: 10
|
||||
Probability: 30
|
||||
- Skill: SA_SUMMONMONSTER
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 100
|
||||
- Level: 2
|
||||
Probability: 200
|
||||
- Level: 3
|
||||
Probability: 300
|
||||
- Level: 4
|
||||
Probability: 400
|
||||
- Level: 5
|
||||
Probability: 500
|
||||
- Level: 6
|
||||
Probability: 600
|
||||
- Level: 7
|
||||
Probability: 700
|
||||
- Level: 8
|
||||
Probability: 800
|
||||
- Level: 9
|
||||
Probability: 900
|
||||
- Level: 10
|
||||
Probability: 1000
|
||||
- Skill: SA_REVERSEORCISH
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 10
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_DEATH
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 50
|
||||
- Level: 2
|
||||
Probability: 100
|
||||
- Level: 3
|
||||
Probability: 150
|
||||
- Level: 4
|
||||
Probability: 200
|
||||
- Level: 5
|
||||
Probability: 250
|
||||
- Level: 6
|
||||
Probability: 300
|
||||
- Level: 7
|
||||
Probability: 350
|
||||
- Level: 8
|
||||
Probability: 400
|
||||
- Level: 9
|
||||
Probability: 450
|
||||
- Level: 10
|
||||
Probability: 500
|
||||
- Skill: SA_QUESTION
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 1000
|
||||
- Level: 2
|
||||
Probability: 800
|
||||
- Level: 3
|
||||
Probability: 600
|
||||
- Level: 4
|
||||
Probability: 400
|
||||
- Level: 5
|
||||
Probability: 200
|
||||
- Skill: SA_GRAVITY
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 20
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_INSTANTDEATH
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 10
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_FULLRECOVERY
|
||||
Probability:
|
||||
- Level: 7
|
||||
Probability: 20
|
||||
- Level: 8
|
||||
Probability: 50
|
||||
- Level: 9
|
||||
Probability: 100
|
||||
- Level: 10
|
||||
Probability: 200
|
||||
- Skill: SA_COMA
|
||||
Probability:
|
||||
- Level: 5
|
||||
Probability: 100
|
||||
- Level: 6
|
||||
Probability: 200
|
||||
- Level: 7
|
||||
Probability: 300
|
||||
- Level: 8
|
||||
Probability: 400
|
||||
- Level: 9
|
||||
Probability: 500
|
||||
- Level: 10
|
||||
Probability: 600
|
||||
- Skill: BA_MUSICALSTRIKE
|
||||
- Skill: BA_FROSTJOKER
|
||||
- Skill: DC_THROWARROW
|
||||
- Skill: DC_SCREAM
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/abra_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/import/abra_db.yml
|
||||
40
db/achievement_level_db.yml
Normal file
40
db/achievement_level_db.yml
Normal file
@@ -0,0 +1,40 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Level - Achievement Level
|
||||
###########################################################################
|
||||
# Points - Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_LEVEL_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/achievement_level_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/achievement_level_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/achievement_level_db.yml
|
||||
@@ -1,3 +1,34 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Attendance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Attendance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Start Start date.
|
||||
# End End date.
|
||||
# Rewards: List of rewards for each day.
|
||||
# - Day Reward day.
|
||||
# ItemId Item ID.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
||||
211
db/battleground_db.yml
Normal file
211
db/battleground_db.yml
Normal file
@@ -0,0 +1,211 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Battleground Queue Database
|
||||
###########################################################################
|
||||
#
|
||||
# Battleground Queue Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique ID for the battleground type.
|
||||
# Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
|
||||
# MinPlayers Minimum number of players required on each team. (Default: 1)
|
||||
# MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
|
||||
# MinLevel Minimum level required to join the battleground. (Default: 1)
|
||||
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
|
||||
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0)
|
||||
# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options.
|
||||
# Solo Able to join a queue as an individual. (Default: true)
|
||||
# Party Able to join a queue as a party. (Default: true)
|
||||
# Guild Able to join a queue as a guild. (Default: true)
|
||||
# JobRestrictions List of jobs that are unable to join the battleground.
|
||||
# Locations: Battleground location settings.
|
||||
# - Map The map on which the battleground will be played.
|
||||
# StartEvent NPC event triggered when the battleground starts.
|
||||
# TeamA: TeamA settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
# TeamB: TeamB settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BATTLEGROUND_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
Name: Tierra Gorge
|
||||
MinPlayers: 6
|
||||
MinLevel: 80
|
||||
JobRestrictions:
|
||||
Novice: true
|
||||
SuperNovice: true
|
||||
Novice_High: true
|
||||
Baby: true
|
||||
Super_Baby: true
|
||||
Super_Novice_E: true
|
||||
Super_Baby_E: true
|
||||
Locations:
|
||||
- Map: bat_a01
|
||||
StartEvent: start#bat_a01::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 50
|
||||
RespawnY: 374
|
||||
QuitEvent: start#bat_a01::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_a01::OnGuillaumeActive
|
||||
Variable: $@TierraBG1_id1
|
||||
TeamB:
|
||||
RespawnX: 42
|
||||
RespawnY: 16
|
||||
QuitEvent: start#bat_a01::OnCroixQuit
|
||||
ActiveEvent: start#bat_a01::OnCroixActive
|
||||
Variable: $@TierraBG1_id2
|
||||
- Map: bat_a02
|
||||
StartEvent: start#bat_a02::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 50
|
||||
RespawnY: 374
|
||||
QuitEvent: start#bat_a02::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_a02::OnGuillaumeActive
|
||||
Variable: $@TierraBG2_id1
|
||||
TeamB:
|
||||
RespawnX: 42
|
||||
RespawnY: 16
|
||||
QuitEvent: start#bat_a02::OnCroixQuit
|
||||
ActiveEvent: start#bat_a02::OnCroixActive
|
||||
Variable: $@TierraBG2_id2
|
||||
- Id: 2
|
||||
Name: Flavius
|
||||
MinPlayers: 6
|
||||
MinLevel: 80
|
||||
JobRestrictions:
|
||||
Novice: true
|
||||
SuperNovice: true
|
||||
Novice_High: true
|
||||
Baby: true
|
||||
Super_Baby: true
|
||||
Super_Novice_E: true
|
||||
Super_Baby_E: true
|
||||
Locations:
|
||||
- Map: bat_b01
|
||||
StartEvent: start#bat_b01::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 10
|
||||
RespawnY: 290
|
||||
QuitEvent: start#bat_b01::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_b01::OnGuillaumeActive
|
||||
Variable: $@FlaviusBG1_id1
|
||||
TeamB:
|
||||
RespawnX: 390
|
||||
RespawnY: 10
|
||||
QuitEvent: start#bat_b01::OnCroixQuit
|
||||
ActiveEvent: start#bat_b01::OnCroixActive
|
||||
Variable: $@FlaviusBG1_id2
|
||||
- Map: bat_b02
|
||||
StartEvent: start#bat_b02::OnReadyCheck
|
||||
TeamA:
|
||||
RespawnX: 10
|
||||
RespawnY: 290
|
||||
QuitEvent: start#bat_b02::OnGuillaumeQuit
|
||||
ActiveEvent: start#bat_b02::OnGuillaumeActive
|
||||
Variable: $@FlaviusBG2_id1
|
||||
TeamB:
|
||||
RespawnX: 390
|
||||
RespawnY: 10
|
||||
QuitEvent: start#bat_b02::OnCroixQuit
|
||||
ActiveEvent: start#bat_b02::OnCroixActive
|
||||
Variable: $@FlaviusBG2_id2
|
||||
- Id: 3
|
||||
Name: KVM (Level 80 and up)
|
||||
MinPlayers: 5
|
||||
MinLevel: 80
|
||||
Locations:
|
||||
- Map: bat_c01
|
||||
StartEvent: KvM01_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: KvM01_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM01_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM01_BG::OnGuillaumeActive
|
||||
Variable: $@KvM01BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: KvM01_BG::OnCroixDie
|
||||
QuitEvent: KvM01_BG::OnCroixQuit
|
||||
ActiveEvent: KvM01_BG::OnCroixActive
|
||||
Variable: $@KvM01BG_id2
|
||||
- Id: 4
|
||||
Name: KVM (Level 60~79)
|
||||
MinPlayers: 5
|
||||
MinLevel: 60
|
||||
MaxLevel: 79
|
||||
Locations:
|
||||
- Map: bat_c02
|
||||
StartEvent: KvM02_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: KvM02_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM02_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM02_BG::OnGuillaumeActive
|
||||
Variable: $@KvM02BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: KvM02_BG::OnCroixDie
|
||||
QuitEvent: KvM02_BG::OnCroixQuit
|
||||
ActiveEvent: KvM02_BG::OnCroixActive
|
||||
Variable: $@KvM02BG_id2
|
||||
- Id: 5
|
||||
Name: KVM (Level 59 and below
|
||||
MinPlayers: 5
|
||||
MaxLevel: 59
|
||||
Locations:
|
||||
- Map: bat_c03
|
||||
StartEvent: KvM03_BG::OnStart
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: KvM03_BG::OnGuillaumeDie
|
||||
QuitEvent: KvM03_BG::OnGuillaumeQuit
|
||||
ActiveEvent: KvM03_BG::OnGuillaumeActive
|
||||
Variable: $@KvM03BG_id1
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: KvM03_BG::OnCroixDie
|
||||
QuitEvent: KvM03_BG::OnCroixQuit
|
||||
ActiveEvent: KvM03_BG::OnCroixActive
|
||||
Variable: $@KvM03BG_id2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/battleground_db.yml
|
||||
47
db/const.txt
47
db/const.txt
@@ -48,7 +48,7 @@ RDMOPT_ATTR_TOLERACE_SAINT 31
|
||||
RDMOPT_ATTR_TOLERACE_DARKNESS 32
|
||||
RDMOPT_ATTR_TOLERACE_TELEKINESIS 33
|
||||
RDMOPT_ATTR_TOLERACE_UNDEAD 34
|
||||
RDMOPT_ATTR_TOLERACE_ALL 35
|
||||
RDMOPT_ATTR_TOLERACE_ALLBUTNOTHING 35
|
||||
RDMOPT_DAMAGE_PROPERTY_NOTHING_USER 36
|
||||
RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET 37
|
||||
RDMOPT_DAMAGE_PROPERTY_WATER_USER 38
|
||||
@@ -99,7 +99,7 @@ RDMOPT_BODY_ATTR_SAINT 82
|
||||
RDMOPT_BODY_ATTR_DARKNESS 83
|
||||
RDMOPT_BODY_ATTR_TELEKINESIS 84
|
||||
RDMOPT_BODY_ATTR_UNDEAD 85
|
||||
RDMOPT_BODY_ATTR_ALL 86
|
||||
//RDMOPT_BODY_ATTR_ALL 86
|
||||
RDMOPT_RACE_TOLERACE_NOTHING 87
|
||||
RDMOPT_RACE_TOLERACE_UNDEAD 88
|
||||
RDMOPT_RACE_TOLERACE_ANIMAL 89
|
||||
@@ -186,8 +186,8 @@ RDMOPT_HEAL_MODIFY_PERCENT 169
|
||||
RDMOPT_DEC_SPELL_CAST_TIME 170
|
||||
RDMOPT_DEC_SPELL_DELAY_TIME 171
|
||||
RDMOPT_DEC_SP_CONSUMPTION 172
|
||||
RDMOPT_HP_DRAIN 173
|
||||
RDMOPT_SP_DRAIN 174
|
||||
//RDMOPT_HP_DRAIN 173
|
||||
//RDMOPT_SP_DRAIN 174
|
||||
RDMOPT_WEAPON_ATTR_NOTHING 175
|
||||
RDMOPT_WEAPON_ATTR_WATER 176
|
||||
RDMOPT_WEAPON_ATTR_GROUND 177
|
||||
@@ -206,7 +206,44 @@ RDMOPT_MDAMAGE_SIZE_LARGE_TARGET 189
|
||||
RDMOPT_MDAMAGE_SIZE_SMALL_USER 190
|
||||
RDMOPT_MDAMAGE_SIZE_MIDIUM_USER 191
|
||||
RDMOPT_MDAMAGE_SIZE_LARGE_USER 192
|
||||
//RDMOPT_ATTR_TOLERACE_ALL 193
|
||||
RDMOPT_ATTR_TOLERACE_ALL 193
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_NOTHING 194
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_UNDEAD 195
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_ANIMAL 196
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_PLANT 197
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_INSECT 198
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_FISHS 199
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_DEVIL 200
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_HUMAN 201
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_ANGEL 202
|
||||
RDMOPT_RACE_WEAPON_TOLERACE_DRAGON 203
|
||||
//RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_TARGET 204
|
||||
//RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_USER 205
|
||||
RDMOPT_RACE_TOLERACE_PLAYER_HUMAN 206
|
||||
RDMOPT_RACE_TOLERACE_PLAYER_DORAM 207
|
||||
RDMOPT_RACE_DAMAGE_PLAYER_HUMAN 208
|
||||
RDMOPT_RACE_DAMAGE_PLAYER_DORAM 209
|
||||
RDMOPT_RACE_MDAMAGE_PLAYER_HUMAN 210
|
||||
RDMOPT_RACE_MDAMAGE_PLAYER_DORAM 211
|
||||
RDMOPT_RACE_CRI_PERCENT_PLAYER_HUMAN 212
|
||||
RDMOPT_RACE_CRI_PERCENT_PLAYER_DORAM 213
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN 214
|
||||
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM 215
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN 216
|
||||
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM 217
|
||||
//RDMOPT_REFLECT_DAMAGE_PERCENT 218
|
||||
RDMOPT_MELEE_ATTACK_DAMAGE_TARGET 219
|
||||
RDMOPT_MELEE_ATTACK_DAMAGE_USER 220
|
||||
//RDMOPT_ADDSKILLMDAMAGE_NOTHING 221
|
||||
//RDMOPT_ADDSKILLMDAMAGE_WATER 222
|
||||
//RDMOPT_ADDSKILLMDAMAGE_GROUND 223
|
||||
//RDMOPT_ADDSKILLMDAMAGE_FIRE 224
|
||||
//RDMOPT_ADDSKILLMDAMAGE_WIND 225
|
||||
//RDMOPT_ADDSKILLMDAMAGE_POISON 226
|
||||
//RDMOPT_ADDSKILLMDAMAGE_SAINT 227
|
||||
//RDMOPT_ADDSKILLMDAMAGE_DARKNESS 228
|
||||
//RDMOPT_ADDSKILLMDAMAGE_TELEKINESIS 229
|
||||
//RDMOPT_ADDSKILLMDAMAGE_UNDEAD 230
|
||||
|
||||
SWORDCLAN 1
|
||||
ARCWANDCLAN 2
|
||||
|
||||
@@ -89,31 +89,31 @@
|
||||
//Eira
|
||||
6048,8022,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE
|
||||
6048,8023,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST
|
||||
6048,8024,5,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8024,10,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,10,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8026,5,137,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE
|
||||
//Bayeri
|
||||
6049,8031,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8031,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8032,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE
|
||||
6049,8033,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND
|
||||
6049,8034,5,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8034,10,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8035,5,130,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS
|
||||
//Sera
|
||||
6050,8018,5,132,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION
|
||||
6050,8019,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8019,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8020,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST
|
||||
6050,8021,5,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
6050,8021,10,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
//Dieter
|
||||
6051,8039,5,122,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW
|
||||
6051,8040,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR
|
||||
6051,8041,5,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,5,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8041,10,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,10,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8043,5,102,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH
|
||||
//Elanor
|
||||
6052,8027,1,100,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE
|
||||
6052,8028,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW
|
||||
6052,8029,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8029,10,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,10,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8036,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER
|
||||
6052,8037,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC
|
||||
6052,8038,5,133,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
// Hocus-Pocus (Abracadabra) Castable Skills Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,DummyName,ProbabilityPerLvl
|
||||
//
|
||||
// 01. SkillID Skill ID to be casted by hocus pocus.
|
||||
// 02. DummyName Name of the skill (informative, not used by server).
|
||||
// 03. ProbabilityPerLvl Not a rate! Chance at which the skill is selected compared
|
||||
// with other entries probabilties
|
||||
//
|
||||
// NOTE:
|
||||
// - The skill is picked at random from the entire database and then tested for rate. If it
|
||||
// does not succeed at that rate, another skill is picked and tested. This continues
|
||||
// until a skill succeeds. Abracadabra-specific skills have a different chance to occur
|
||||
// depending on skill level used. All other skills have an equal chance and appear from
|
||||
// level 1 onward.
|
||||
// - To remove entry by importing, put "clear" (without quotes) in DummyName
|
||||
33
db/import-tmpl/abra_db.yml
Normal file
33
db/import-tmpl/abra_db.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Abracadabra Database
|
||||
###########################################################################
|
||||
#
|
||||
# Abracadabra Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Abracadabra.
|
||||
# Probability: Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). (Default: 500)
|
||||
# - Level Skill level.
|
||||
# Probability Probability at specific skill level (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ABRA_DB
|
||||
Version: 1
|
||||
32
db/import-tmpl/achievement_level_db.yml
Normal file
32
db/import-tmpl/achievement_level_db.yml
Normal file
@@ -0,0 +1,32 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Import Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Level - Achievement Level
|
||||
###########################################################################
|
||||
# Points - Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_LEVEL_DB
|
||||
Version: 1
|
||||
@@ -1,3 +1,34 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Attendance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Attendance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Start Start date.
|
||||
# End End date.
|
||||
# Rewards: List of rewards for each day.
|
||||
# - Day Reward day.
|
||||
# ItemId Item ID.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
||||
59
db/import-tmpl/battleground_db.yml
Normal file
59
db/import-tmpl/battleground_db.yml
Normal file
@@ -0,0 +1,59 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Battleground Queue Database
|
||||
###########################################################################
|
||||
#
|
||||
# Battleground Queue Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique ID for the battleground type.
|
||||
# Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
|
||||
# MinPlayers Minimum number of players required on each team. (Default: 1)
|
||||
# MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
|
||||
# MinLevel Minimum level required to join the battleground. (Default: 1)
|
||||
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
|
||||
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0)
|
||||
# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options.
|
||||
# Solo Able to join a queue as an individual. (Default: true)
|
||||
# Party Able to join a queue as a party. (Default: true)
|
||||
# Guild Able to join a queue as a guild. (Default: true)
|
||||
# JobRestrictions List of jobs that are unable to join the battleground.
|
||||
# Locations: Battleground location settings.
|
||||
# - Map The map on which the battleground will be played.
|
||||
# StartEvent NPC event triggered when the battleground starts.
|
||||
# TeamA: TeamA settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
# TeamB: TeamB settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# ActiveEvent NPC event triggered when a player joints an active battleground.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BATTLEGROUND_DB
|
||||
Version: 1
|
||||
@@ -1,6 +0,0 @@
|
||||
// Instance Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
|
||||
//
|
||||
// EnterMap is considered as Map1
|
||||
40
db/import-tmpl/instance_db.yml
Normal file
40
db/import-tmpl/instance_db.yml
Normal file
@@ -0,0 +1,40 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true)
|
||||
# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it.
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
||||
@@ -26,7 +26,7 @@
|
||||
//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
|
||||
//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{}
|
||||
//5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; },{},{}
|
||||
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{}
|
||||
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; },{},{}
|
||||
|
||||
//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{}
|
||||
//12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,180000,15; },{},{}
|
||||
|
||||
@@ -20,3 +20,57 @@
|
||||
|
||||
//Job - Renewal 255 Levels
|
||||
//60,x,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,324726000,329726000,334726000,339726000,344726000,349726000,354726000,359726000,364726000,369726000,374726000,379726000,384726000,389726000,394726000,399726000,404726000,409726000,414726000,419726000,424726000,429726000,434726000,439726000,444726000,449726000,454726000,459726000,464726000,469726000,474726000,479726000,484726000,489726000,494726000,499726000,504726000,509726000,514726000,519726000,524726000,529726000,534726000,539726000,544726000,549726000,554726000,559726000,564726000,569726000,574726000,579726000,584726000,589726000,594726000,599726000,604726000,609726000,614726000,619726000,624726000,629726000,634726000,639726000,644726000,649726000,654726000,659726000,664726000,669726000,674726000,679726000,684726000,689726000,694726000,699726000,704726000,709726000,714726000,719726000,724726000,729726000,734726000,739726000,744726000,749726000,754726000,759726000,764726000,769726000,774726000,779726000,784726000,789726000,794726000,799726000,804726000,809726000,814726000,819726000,824726000,829726000,834726000,839726000,844726000,849726000,854726000,859726000,864726000,869726000,874726000,879726000,884726000,889726000,894726000,899726000,904726000,909726000,914726000,919726000,924726000,929726000,934726000,939726000,944726000,949726000,954726000,959726000,964726000,969726000,974726000,979726000,984726000,989726000,994726000,999726000,1004726000,1009726000,1014726000,1019726000,1024726000,1029726000,1034726000,1039726000,1044726000,1049726000,1054726000,1059726000,1064726000,1069726000,1074726000,1079726000,1084726000,1089726000,1094726000,1099726000,1104726000,1109726000,1114726000,1119726000,1124726000,1129726000,1134726000,1139726000,1144726000,1149726000,1154726000,1159726000,1164726000,1169726000,1174726000,1179726000,1184726000,1189726000,1194726000,1199726000,1204726000,1209726000,1214726000,1219726000,1224726000,1229726000,1234726000,1239726000,1244726000,1249726000,1254726000,1259726000,1264726000,1269726000,1274726000,1279726000,1284726000,1289726000,1294726000,1299726000
|
||||
|
||||
|
||||
// RENEWAL 175/60 (before kRO Updates to 185/65)
|
||||
// =============================================
|
||||
////Base - Normal and Baby Jobs
|
||||
//99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049:4050:4051:4052:4222:4225:4226:4227:4228:4238,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,57000,59000,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,99999999
|
||||
//
|
||||
////Base - Adv Jobs
|
||||
//99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
|
||||
//
|
||||
////Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper
|
||||
////Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.)
|
||||
//175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||
//
|
||||
////Base - Expanded Super Novice & Expanded Super Baby
|
||||
//160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||
//
|
||||
////Job - Novice & Baby Novice
|
||||
//10,0:4023,1,10,18,28,40,91,151,205,268,340,999999999
|
||||
//
|
||||
////Job - 1st Classes & Baby 1st Classes, Taekwon
|
||||
//50,1:2:3:4:5:6:4024:4025:4026:4027:4028:4029:4046:4050:4225,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,999999999
|
||||
//
|
||||
////Job - 2nd Classes & Baby 2nd Classes, Soul Linker
|
||||
//50,7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4049:4051:4052:4227,1,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,32000,33300,35100,40500,44100,46300,48500,50700,56000,59400,63500,68100,75000,85700,90500,96600,102600,108600,119700,126000,132300,138600,146100,157500,170600,180400,190300,196800,214900,225200,232000,245700,255900,279300,294000,308700,327000,345400,999999999
|
||||
//
|
||||
////Job - Novice High
|
||||
//10,4001,1,11,20,31,44,100,166,226,295,374,999999999
|
||||
//
|
||||
////Job - Adv First Classes
|
||||
//50,4002:4003:4004:4005:4006:4007,1,100,200,350,550,800,1100,1450,1850,2300,2800,3350,3950,4600,5300,6050,6850,7700,8600,9550,10550,11600,12700,13850,15050,16300,17600,18950,20350,21800,23300,24850,26450,28100,29800,31550,33350,35200,37100,39050,41050,43100,45200,47350,49550,51800,54100,56450,58850,61300,999999999
|
||||
//
|
||||
////Job - Adv Second Classes
|
||||
//70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999
|
||||
//
|
||||
////Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper
|
||||
//60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
|
||||
//
|
||||
////Job - Expanded Super Novice & Expanded Super Baby
|
||||
//50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999
|
||||
//
|
||||
////Job - Ninja/Gunslinger
|
||||
//70,24:25:4222:4228,1,200,300,400,600,700,1000,1200,1400,1700,1900,2400,2700,3200,3600,4200,4900,5500,6100,6900,7700,8400,9300,10100,11100,12100,13000,14600,16100,17500,18600,21500,23300,24700,27000,29000,30000,32400,35000,38100,41100,44000,46700,49600,52500,55600,58900,62700,65500,69200,72300,81200,84100,89300,95500,100900,107800,114900,120700,128600,150500,176900,196100,219600,234200,247900,266400,281300,296600,308000,999999999
|
||||
//
|
||||
////Job - Star Gladiator
|
||||
//50,4047:4048:4226:4238,1,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,101400,112000,118800,127000,136200,150000,171400,181000,193200,205200,217200,239400,252000,264600,277200,292200,315000,341200,360800,380600,393600,429800,450400,464000,491400,511800,558600,588000,617400,654000,690800,999999999
|
||||
//
|
||||
////Job - Super Novice & Baby Super Novice
|
||||
//99,23:4045,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,590120,600120,610120,620120,630120,640120,650120,660120,670120,680120,690120,700120,710120,720120,730120,740120,750120,760120,770120,780120,790120,800120,810120,820120,830120,840120,850120,860120,870120,880120,890120,900120,910120,920120,930120,940120,950120,960120,970120,980120,990120,1000120,1010120,1020120,1030120,1040120,1050120,1060120,1070120,999999999
|
||||
//
|
||||
////Job - Summoner
|
||||
//50,4218:4220,1,60,130,260,460,780,1060,1300,1560,1910,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,34900,38300,41700,45100,48500,51900,55000,72000,89000,106000,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,999999999
|
||||
|
||||
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
// Magic Mushroom Database
|
||||
// List of skills that are randomly used through Magic Mushroom status change.
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID{,RemoveFlag}
|
||||
//
|
||||
// - To remove entry by importing, put 1 value on 'RemoveFlag'
|
||||
|
||||
30
db/import-tmpl/magicmushroom_db.yml
Normal file
30
db/import-tmpl/magicmushroom_db.yml
Normal file
@@ -0,0 +1,30 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Magic Mushroom Database
|
||||
###########################################################################
|
||||
#
|
||||
# Magic Mushroom Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Magic Mushroom.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MAGIC_MUSHROOM_DB
|
||||
Version: 1
|
||||
@@ -1,16 +0,0 @@
|
||||
// Mob Availability and Alias Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,SpriteID{,Equipment}
|
||||
//
|
||||
// 01. MobID Mob ID to change.
|
||||
// 02. SpriteID Mob ID which will be sent to the client instead of MobID.
|
||||
// If 0, the mob becomes unavailable for use.
|
||||
// 03. Equipment Item ID of pet equipment (must be available for pet counterpart, or this will cause problems).
|
||||
//
|
||||
// To disguise a mob as a player:
|
||||
// MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
|
||||
//
|
||||
// SpriteID is a job class value.
|
||||
// Weapon and Shield uses Item ID, while Head uses View ID.
|
||||
|
||||
123
db/import-tmpl/mob_avail.yml
Normal file
123
db/import-tmpl/mob_avail.yml
Normal file
@@ -0,0 +1,123 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Mob Availability and Alias Database
|
||||
###########################################################################
|
||||
#
|
||||
# Mob Availability and Alias Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Mob to adjust.
|
||||
# Sprite Sprite which will be sent to the client instead of Mob.
|
||||
# Sex Sex (if Sprite is a player). (Default: Female)
|
||||
# HairStyle Hair Style ID (if Sprite is a player). (Default: 0)
|
||||
# HairColor Hair Color ID (if Sprite is a player). (Default: 0)
|
||||
# ClothColor Cloth Color ID (if Sprite is a player). (Default: 0)
|
||||
# Weapon Item name of weapon (if Sprite is a player). (Default: 0)
|
||||
# Shield Item name of shield (if Sprite is a player). (Default: 0)
|
||||
# HeadTop Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# HeadMid Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# HeadLow Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# PetEquip Item name of pet equipment (if Mob is a valid pet). (Default: 0)
|
||||
# Options: Set an option for an object. (Optional)
|
||||
# <Option>: bool
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MOB_AVAIL_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# Examples
|
||||
# - Mob: PORING
|
||||
# Sprite: BAPHOMET
|
||||
# - Mob: E_OBEAUNE
|
||||
# Sprite: PORING
|
||||
# PetEquip: Backpack
|
||||
|
||||
# Easter Event Monsters
|
||||
# - Mob: MOROCC_3
|
||||
# Sprite: DOPPELGANGER
|
||||
# - Mob: MOROCC_4
|
||||
# Sprite: ECLIPSE
|
||||
|
||||
# rAthena Dev Team
|
||||
# Valaris
|
||||
# - Mob: BOW_GUARDIAN_
|
||||
# Sprite: JOB_ASSASSIN_CROSS
|
||||
# Sex: Male
|
||||
# HairStyle: 1
|
||||
# HairColor: 1
|
||||
# ClothColor: 1
|
||||
# Weapon: Jamadhar
|
||||
# HeadTop: Sahkkat
|
||||
# HeadMid: Sunglasses
|
||||
# HeadLow: Cigar
|
||||
# Options:
|
||||
# Falcon: true
|
||||
# Valaris Worshiper
|
||||
# - Mob: E_CONDOR
|
||||
# Sprite: JOB_THIEF
|
||||
# Sex: Male
|
||||
# HairStyle: 1
|
||||
# HairColor: 1
|
||||
# ClothColor: 1
|
||||
# Weapon: Gladius
|
||||
# Shield: Guard
|
||||
# HeadTop: Sahkkat
|
||||
# HeadMid: Sunglasses
|
||||
# HeadLow: Cigar
|
||||
# MC Cameri
|
||||
# - Mob: E_TREASURE1
|
||||
# Sprite: JOB_CRUSADER
|
||||
# Sex: Male
|
||||
# HairStyle: 6
|
||||
# HairColor: 6
|
||||
# ClothColor: 3
|
||||
# Weapon: Sword
|
||||
# Shield: Shield
|
||||
# Options:
|
||||
# Riding: true
|
||||
# Poki#3
|
||||
# - Mob: E_TREASURE2
|
||||
# Sprite: JOB_SNIPER
|
||||
# Sex: Male
|
||||
# HairStyle: 21
|
||||
# Weapon: Bow_Of_Rudra
|
||||
# HeadTop: Boy's_Cap
|
||||
# HeadMid: Takius_Blindfold
|
||||
# HeadLow: Centimental_Leaf
|
||||
# Options:
|
||||
# Falcon: true
|
||||
# Sentry
|
||||
# - Mob: BOMBPORING
|
||||
# Sprite: KNIGHT_GUARDIAN
|
||||
|
||||
# iRO Halloween Event 2009
|
||||
# - Mob: EP14_MORS_BOSSB
|
||||
# Sprite: ZOMBIE
|
||||
# - Mob: EP14_MORS_MOB1
|
||||
# Sprite: GHOUL
|
||||
# - Mob: EP14_MORS_MOB2
|
||||
# Sprite: ZOMBIE_MASTER
|
||||
|
||||
# iRO Halloween Event 2009
|
||||
# - Mob: EP14_3_DEATH_B_MOB2
|
||||
# Sprite: WHISPER
|
||||
# - Mob: EP14_3_DEATH_B_MOB3
|
||||
# Sprite: DARK_LORD
|
||||
@@ -1,7 +0,0 @@
|
||||
// Quest Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
|
||||
//
|
||||
// The MobID*, NameID*, and Rate* reflect special values for quests that can drop an item at given rate from given mob.
|
||||
// If no MobID* is given, then any mob has a chance to drop the given ItemID*.
|
||||
54
db/import-tmpl/quest_db.yml
Normal file
54
db/import-tmpl/quest_db.yml
Normal file
@@ -0,0 +1,54 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Quest Database
|
||||
###########################################################################
|
||||
#
|
||||
# Quest Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
# Specify with "+" for how long until the quest expires.
|
||||
# Specify without "+" for the exact time the quest expires using "d" (optionnal), [0-23]"h" (required), [0-59]"mn" (optionnal), [0-59]"s" (optionnal) format.
|
||||
# Please note the number before "d" only shift the exact timer to the given day(s).
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
|
||||
# If Mob is supplied, Count is required and the other fields are ignored.
|
||||
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
|
||||
# If Id is supplied, Count is required for each new entry.
|
||||
# - Mob Monster to kill (aegis monster name).
|
||||
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
|
||||
# Id Unique target index for the quest Id. Requires a positive number.
|
||||
# Race Monster race target (default All). Valids race are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
|
||||
# Size Monster size target (default All). Valids size are Small, Medium, Large, All.
|
||||
# Element Monster element target (default All). Valids elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
|
||||
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
|
||||
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: QUEST_DB
|
||||
Version: 1
|
||||
@@ -1,7 +0,0 @@
|
||||
// Size Fix Tables
|
||||
// Contains size fixes for weapon damage.
|
||||
//
|
||||
// Struture of Database:
|
||||
// Columns - Weapon type
|
||||
// Rows - Target size
|
||||
|
||||
33
db/import-tmpl/size_fix.yml
Normal file
33
db/import-tmpl/size_fix.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Size Fix Database
|
||||
###########################################################################
|
||||
#
|
||||
# Size Fix Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Weapon Weapon type.
|
||||
# Small Small size modifier. (Default: 100)
|
||||
# Medium Medium size modifier. (Default: 100)
|
||||
# Large Large size modifier. (Default: 100)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: SIZE_FIX_DB
|
||||
Version: 1
|
||||
@@ -1,18 +0,0 @@
|
||||
// Skill Times Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time
|
||||
//
|
||||
// CastingTime: time to cast this skill, in miliseconds
|
||||
// AfterCastActDelay: "normal" delay, character cannot use skills, in miliseconds
|
||||
// AfterCastWalkDleay: amount of time before character can move again, in miliseconds
|
||||
// Duration1/Duration2: usually the durations used by the skill, at special cases it is used to hold special data
|
||||
// Cool Down: amount of time until character can re-use this skill, in miliseconds
|
||||
// Fixed Casting Time: the skills fixed casting time (when 0, uses 20% of cast time and less than 0 means no fixed cast time)
|
||||
//
|
||||
// On all fields you can use ':' as a delimiter for level-specific values.
|
||||
// For example:
|
||||
// - Original: 6,0,0,0,30000,0,1000
|
||||
// - Modified: 6,0,0,0,30000,0,1000:2500:3000:...
|
||||
// Gives Level 1 1000ms cool down, Level 2 2500ms, Level 3 3000ms, and so on.
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
// <Skill id>,<Cast>,<Delay (optional)>
|
||||
//
|
||||
// Cast: 0 - everything affects the skill's cast time
|
||||
// 1 - skill's cast time is not affected by dex
|
||||
// 2 - skill's cast time is not affected by statuses (Suffragium, etc)
|
||||
// 4 - skill's cast time is not affected by item bonuses (equip, cards)
|
||||
//
|
||||
// Delay: 0 - everything affects the skill's delay
|
||||
// 1 - skill's delay is not affected by dex
|
||||
// 2 - skill's delay is not affected by Magic Strings / Bragi
|
||||
// 4 - skill's delay is not affected by item bonuses (equip, cards)
|
||||
//
|
||||
// Note: Values are bit fields, add them up to combine their effects.
|
||||
// Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled.
|
||||
// Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex.
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
// Copyable Skills Database
|
||||
// List of skills able to be copied by Intimidate/Plagiarism and Reproduce.
|
||||
//
|
||||
// Sources:
|
||||
// http://irowiki.org/wiki/Intimidate
|
||||
// -> "Intimidate will copy any 2nd class skill"
|
||||
// http://irowiki.org/wiki/Reproduce/List_of_reproducible_skills
|
||||
// -> "Players can reproduce 1-x, 2-x, and 3-x skills and Expanded Class,
|
||||
// but cannot reproduce transcendent skills"
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillName,Option{,JobAllowed{,RequirementRemoved}}
|
||||
//
|
||||
// Option (bitmask) determines how a skill can be copied.
|
||||
// 1 = Plagiarism
|
||||
// 2 = Reproduce
|
||||
//
|
||||
// JobAllowed (bitmask) restricts copying the skill to certain classes.
|
||||
// By default, all jobs can copy the skill (0).
|
||||
// 1 = Rogue
|
||||
// 2 = Stalker
|
||||
// 4 = Shadow Chaser
|
||||
// 8 = Trans. Shadow Chaser
|
||||
// 16 = Baby Rouge
|
||||
// 32 = Baby Shadow Chaser
|
||||
//
|
||||
// RequirementRemoved (bitmask) removes requirements when casting a copied skill.
|
||||
// See 'skill_require_db.txt' for specific skill requirements.
|
||||
// 0 = uses original requirement(s)
|
||||
// 1 = hp
|
||||
// 2 = maxhptrigger
|
||||
// 4 = sp
|
||||
// 8 = hprate
|
||||
// 16 = sprate
|
||||
// 32 = zeny
|
||||
// 64 = weapon type
|
||||
// 128 = ammo (with the amount)
|
||||
// 256 = state
|
||||
// 512 = statuses
|
||||
// 1024 = spirit sphere
|
||||
// 2048 = items (with the amount)
|
||||
// 4096 = equipments
|
||||
//
|
||||
// Examples:
|
||||
// AS_SONICBLOW,2,63,64
|
||||
// Sonic Blow can be copied by all jobs with only Plagiarism.
|
||||
// To use the copied skill, a Katar is not needed (a Sonic Blow weapon type requirement).
|
||||
//
|
||||
// CR_ACIDDEMONSTRATION,3,10
|
||||
// Acid Demonstration can only be copied by Stalker/Trans. Shadow Chaser with Plagiarism or Reproduce.
|
||||
// This mode simulates the previous battle config, which allowed only Trans. classes to copy Trans. skills.
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
// SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}}
|
||||
//
|
||||
// Caster: The groups for which the adjustment takes effect. (bitmask)
|
||||
// 1 = Player
|
||||
// 2 = Monster
|
||||
// 4 = Pet
|
||||
// 8 = Homunculus
|
||||
// 16 = Mercenary
|
||||
// 32 = Elemental
|
||||
// BL_PC = Player
|
||||
// BL_MOB = Monster
|
||||
// BL_PET = Pet
|
||||
// BL_HOM = Homunculus
|
||||
// BL_MER = Mercenary
|
||||
// BL_ELEM = Elemental
|
||||
//
|
||||
// Map:
|
||||
// 1 - Normal (the maps that aren't classified as these maps below)
|
||||
@@ -31,7 +31,7 @@
|
||||
// Negative values decrease damage and positive values increase it (0 = no change).
|
||||
//
|
||||
// Examples:
|
||||
// MC_MAMMONITE,1,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
|
||||
// MO_EXTREMITYFIST,1,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
|
||||
// AB_ADORAMUS,1,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
|
||||
// MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
|
||||
// MO_EXTREMITYFIST,BL_PC,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
|
||||
// AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
|
||||
|
||||
|
||||
@@ -1,79 +0,0 @@
|
||||
//id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description
|
||||
// 01 ID
|
||||
// 02 range (combo skills do not check for range when used,
|
||||
// if range is < 5, the skill is considered melee-range)
|
||||
// 03 hit (8- repeated hitting, 6- single-hit)
|
||||
// 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap)
|
||||
// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison,
|
||||
// 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element
|
||||
// -2 - use endowed element, -3 - use random element.)
|
||||
// 06 nk (skill damage properties):
|
||||
// 0x01 - No damage skill
|
||||
// 0x02 - Has splash area
|
||||
// 0x04 - Damage should be split among targets
|
||||
// 0x08 - Skill ignores caster's % damage cards (misc type always ignores)
|
||||
// 0x10 - Skill ignores elemental adjustments
|
||||
// 0x20 - Skill ignores target's defense (misc type always ignores)
|
||||
// 0x40 - Skill ignores target's flee (magic type always ignores)
|
||||
// 0x80 - Skill ignores target's def cards
|
||||
// 07 splash/effect range
|
||||
// -1 - for screen-wide
|
||||
// 0 - no splash
|
||||
// all other values follow the formula: value * 2 + 1
|
||||
// 1 - 3x3
|
||||
// 2 - 5x5
|
||||
// 3 - 7x7
|
||||
// 08 MaxLv
|
||||
// 09 Number of hits (when positive, damage is increased by hits,
|
||||
// negative values just show number of hits without increasing total damage)
|
||||
// 10 Cast interrupted when hit?
|
||||
// 11 defense-reduction rate during cast.
|
||||
// 12 inf2 (skill information 2):
|
||||
// 0x00001 - quest skill
|
||||
// 0x00002 - npc skill
|
||||
// 0x00004 - wedding skill
|
||||
// 0x00008 - spirit skill
|
||||
// 0x00010 - guild skill
|
||||
// 0x00020 - song/dance
|
||||
// 0x00040 - ensemble skill
|
||||
// 0x00080 - trap
|
||||
// 0x00100 - skill that damages/targets yourself
|
||||
// 0x00200 - cannot be casted on self (if inf = 4, auto-select target skill)
|
||||
// 0x00400 - usable only on party-members (and enemies if skill is offensive)
|
||||
// 0x00800 - usable only on guild-mates (and enemies if skill is offensive)
|
||||
// 0x01000 - disable usage on enemies (for non-offensive skills).
|
||||
// 0x02000 - available skill for SC_AUTOSHADOWSPELL
|
||||
// 0x04000 - chorus skill
|
||||
// 0x08000 - skill that ignore bg reduction
|
||||
// 0x10000 - skill that ignore gvg reduction
|
||||
// 0x20000 - makes 'self'/'place' skill cannot be casted/placed when near NPC (see 'db/skill_nonearnpc_db.txt' for more options)
|
||||
// 0x40000 - skill that can hit trap-type skill (inf2 has 0x00080)
|
||||
// 13 maxcount: max amount of skill instances to place on the ground when
|
||||
// player_land_skill_limit/monster_land_skill_limit is enabled. For skills
|
||||
// that attack using a path, this is the path length to be used.
|
||||
// 14 attack type (none, weapon, magic, misc)
|
||||
// 15 Blowcount (amount of tiles skill knockbacks)
|
||||
// 16 inf3 (skill information 3):
|
||||
// 0x00001 - skill ignores land protector
|
||||
// 0x00002 - free
|
||||
// 0x00004 - usable skills while hiding
|
||||
// 0x00008 - skill that can be use while in dancing state
|
||||
// 0x00010 - skill that could hit emperium
|
||||
// 0x00020 - skill ignores SC_STASIS
|
||||
// 0x00040 - skill blocked by kagehumi
|
||||
// 0x00080 - skill range affected by AC_VULTURE
|
||||
// 0x00100 - skill range affected by GS_SNAKEEYE
|
||||
// 0x00200 - skill range affected by NJ_SHADOWJUMP
|
||||
// 0x00400 - skill range affected by WL_RADIUS
|
||||
// 0x00800 - skill range affected by RA_RESEARCHTRAP
|
||||
// 0x01000 - skill that does not affect user that has NC_HOVERING active
|
||||
// 0x02000 - skill that can be using while riding warg
|
||||
// 0x04000 - skill that can be used while on Madogear
|
||||
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
|
||||
// 0x10000 - skill that affects hidden targets
|
||||
// 0x20000 - skill that affects SC_GLOOMYDAY_SK
|
||||
// 0x40000 - skill that is affected by SC_DANCEWITHWUG
|
||||
// 0x80000 - skill blocked by RA_WUGBITE
|
||||
// 17 Name
|
||||
// 18 Description
|
||||
|
||||
132
db/import-tmpl/skill_db.yml
Normal file
132
db/import-tmpl/skill_db.yml
Normal file
@@ -0,0 +1,132 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique skill ID.
|
||||
# Name Skill Aegis name.
|
||||
# Description Skill description.
|
||||
# MaxLevel Max skill level.
|
||||
# Type Skill type. (Default: None)
|
||||
# TargetType Skill target type. (Default: Passive)
|
||||
# DamageFlags: Skill damage properties.
|
||||
# Flags: Skill information flags.
|
||||
# Range: Skill range. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Size Range at specific skill level.
|
||||
# Hit Skill hit type. (Default: Normal)
|
||||
# HitCount: Skill hit count. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Count Number of hits at specific skill level.
|
||||
# Element: Skill element. (Default: Neutral)
|
||||
# - Level Skill level.
|
||||
# Element Element at specific skill level.
|
||||
# SplashArea: Skill splash area of effect. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Area Splash area at specific skill level.
|
||||
# ActiveInstance: Maximum amount of active skill instances that can be on the ground. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Max Active instances at specific skill level.
|
||||
# Knockback: Amount of tiles the skill knockbacks. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Knockback count at specific skill level.
|
||||
# CopyFlags: Determines if the skill is copyable. (Optional)
|
||||
# Skill: Type of skill that can copy.
|
||||
# RemoveRequirement: Remove a requirement type. (Optional)
|
||||
# NoNearNPC: Determines if the skill can be used near a NPC. (Optional)
|
||||
# AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional)
|
||||
# Type: Type of NPC.
|
||||
# CastCancel Cancel cast when hit. (Default: true)
|
||||
# CastDefenseReduction Defense reduction rate during skill cast. (Default: 0)
|
||||
# CastTime: Time to cast the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time Cast time at specific skill level in milliseconds.
|
||||
# AfterCastActDelay: Time the character cannot use skills in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time After cast action delay at specific skill level in milliseconds.
|
||||
# AfterCastWalkDelay: Time before the character can move again in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time After cast walk delay at specific skill level in milliseconds.
|
||||
# Duration1: Duration of the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time Skill duration at specific skill level in milliseconds.
|
||||
# Duration2: Duration of the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time Skill duration at specific skill level in milliseconds.
|
||||
# Cooldown: Time before the character can use the same skill again in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time Cooldown at specific skill level in milliseconds.
|
||||
# FixedCastTime: Time that is fixed during cast of the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time After cast action delay at specific skill level in milliseconds.
|
||||
# CastTimeFlags: Effects of the skill's cast time. (Optional)
|
||||
# CastDelayFlags: Effects of the skill's delay. (Optional)
|
||||
# Requires: List of requirements to cast the skill. (Optional)
|
||||
# HpCost: HP required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount HP required at specific skill level.
|
||||
# SpCost: SP required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount SP required at specific skill level.
|
||||
# HpRateCost: HP rate required to cast. If positive, uses current HP, else uses Max HP. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount HP rate required at specific skill level.
|
||||
# SpRateCost: SP rate required to cast. If positive, uses current SP, else uses Max SP. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount SP rate required at specific skill level.
|
||||
# MaxHpTrigger: Maximum amount of HP to cast the skill. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Maximum HP trigger required at specific skill level.
|
||||
# ZenyCost: Zeny required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Zeny required at specific skill level.
|
||||
# Weapon: Weapon required to cast. (Default: All)
|
||||
# Ammo: Ammo required to cast. (Default: None)
|
||||
# AmmoAmount: Ammo amount required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Ammo amount required at specific skill level.
|
||||
# State Special state required to cast. (Default: None)
|
||||
# Status: Status change required to cast. (Default: nullptr)
|
||||
# SphereCost: Spirit sphere required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Spirit sphere required at specific skill level.
|
||||
# ItemCost: Item required to cast. (Default: 0)
|
||||
# - Item Item name.
|
||||
# Amount Item amount.
|
||||
# Equipment: Equipped item required to cast. (Default: nullptr)
|
||||
# Unit: Skill unit values. (Optional)
|
||||
# Id Skill unit ID.
|
||||
# AlternateId: Alternate skill unit ID. (Default: 0)
|
||||
# Layout: Skill unit layout. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Size Unit layout at specific skill level.
|
||||
# Range: Skill unit range. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Size Unit range at specific skill level.
|
||||
# Interval Skill unit interval in milliseconds. (Default: 0)
|
||||
# Target Skill unit target type. (Default: All)
|
||||
# Flag: Skill unit flags. (Default: None)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: SKILL_DB
|
||||
Version: 1
|
||||
@@ -1,8 +0,0 @@
|
||||
// Improvise Database
|
||||
// Database for skills that can be summoned trough Randomize Spell/Improvised Song (Minstrel/Wanderer Skill).
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,Rate
|
||||
//
|
||||
// - To remove entry by importing, put 0 on 'Rate'
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
// Skill Distance-to-NPC Database
|
||||
// Prevents skills from being used near NPC types using INF2_NO_NEARNPC.
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillName,AdditionalRange{,NPC Type}
|
||||
//
|
||||
// AdditionalRange:
|
||||
// Number of cells from an NPC where the skill can be cast.
|
||||
// If zero, this will read the splash range value from skill_db;
|
||||
// if that is also zero, range+layout's range from skill_unit_db will be used.
|
||||
//
|
||||
// NPC Type (bitmask):
|
||||
// 1 = warp portal, 2 = shop NPC, 4 = normal NPC script, 8 = tomb
|
||||
//
|
||||
// Examples:
|
||||
// MG_SAFETYWALL,2
|
||||
// Safety Wall can't be placed within 2 ground cells of an NPC.
|
||||
// (MG_SAFETYWALL doesn't have splash, layout range, and range value,
|
||||
// so we must add the 'additional_range', or it will be pointless.)
|
||||
//
|
||||
// GS_DESPERADO,2
|
||||
// Desperado can't be casted if the caster is standing within 5 cells of an NPC.
|
||||
// (Why? GS_DESPERADO has 3 cells of splash range +2 'additional_range' here.)
|
||||
//
|
||||
// SC_CHAOSPANIC,0,1
|
||||
// Chaos Panic can't be placed within 2 ground cells of a warp portal.
|
||||
// (Because SC_CHAOSPANIC doesn't have splash range, it uses layout range.)
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
// Skill Requirements Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,RequiredStatuses,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10,RequiredEquipment
|
||||
//
|
||||
// If HP/SPratecost is positive, it is a percent of your current life, otherwise it is a percent of your max life.
|
||||
//
|
||||
// Legend for 'RequiredState' field:
|
||||
// none = Nothing special
|
||||
// hidden = Requires on hidden status by using Hiding, Cloaking, or maybe Chasewalk
|
||||
// riding = Requires to ride either a peco or a dragon
|
||||
// falcon = Requires a Falcon
|
||||
// cart = Requires a Pushcart (for renewal can replace this state by SC_PUSH_CART in 'RequiredStatuses' field)
|
||||
// shield = Requires a 0,shield equipped
|
||||
// recover_weight_rate = Requires to be less than 50% weight
|
||||
// move_enable = Requires to be able to move
|
||||
// water = Requires to be standing on a water cell
|
||||
// dragon = Requires to ride a Dragon
|
||||
// warg = Requires a Warg
|
||||
// ridingwarg = Requires to ride a Warg
|
||||
// mado = Requires to have an active mado
|
||||
// elementalspirit = Requires to have an Elemental Spirit summoned.
|
||||
// peco = Requires riding a peco
|
||||
//
|
||||
// 'RequiredStatuses'
|
||||
// Fill the value only with SC_STATUS (see db/const.txt for more details)
|
||||
// Usage for multiple status requirements: SC_STATUS1:SC_STATUS2:SC_STATUS3
|
||||
// Max. multiple value is 3 (skill.h: MAX_SKILL_STATUS_REQUIRE)
|
||||
// Use any number or SC_ALL will disable status requirements
|
||||
// 'RequiredEquipment'
|
||||
// Specified equipment to be equipped. For multiple values, use : as delimiter.
|
||||
// Max. multiple value is 10 (skill.h: MAX_SKILL_EQUIP_REQUIRE)
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
// Skill Unit Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,unit ID,unit ID 2,layout,range,interval,target,flag
|
||||
//
|
||||
// layout = -1:special, 0:1*1, 1:3*3, 2:5*5, up to 5:11*11
|
||||
// target = friend (party +guildmates +neutral players) / party / guild
|
||||
// ally (party +guildmates) / all / enemy
|
||||
// flag 0x0001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend'
|
||||
// 0x0002(UF_NOREITERRATION) Spell cannot be stacked
|
||||
// 0x0004(UF_NOFOOTSET) Spell cannot be cast near/on targets
|
||||
// 0x0008(UF_NOOVERLAP) Spell effects do not overlap
|
||||
// 0x0010(UF_PATHCHECK) Only cells with a shootable path will be placed
|
||||
// 0x0020(UF_NOPC) Spell cannot affect players.
|
||||
// 0x0040(UF_NOMOB) Spell cannot affect mobs.
|
||||
// 0x0080(UF_SKILL) Spell CAN affect skills.
|
||||
// 0x0100(UF_DANCE) Dance skill
|
||||
// 0x0200(UF_ENSEMBLE) Ensemble skill
|
||||
// 0x0400(UF_SONG) Song skill
|
||||
// 0x0800(UF_DUALMODE) Spell has effects both at an interval and when you step in/out
|
||||
// 0x2000(UF_RANGEDSINGLEUNIT) Layout hack, use layout range propriety but only display center.
|
||||
// Example: 0x006 = 0x002+0x004 -> Cannot be stacked nor cast near targets
|
||||
//
|
||||
// Notes:
|
||||
// 0x89,0x8a,0x8b without indication
|
||||
//
|
||||
// u1 u2 lay r intr target flag
|
||||
//
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
// Reading Spellbook Preserve Points Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,PreservePoints,Required Book
|
||||
//
|
||||
// NOTE:
|
||||
// - To add more entries, increase MAX_SKILL_SPELLBOOK_DB in skill.h.
|
||||
// - To remove entry by importing, put 0 for 'PreservePoints'
|
||||
|
||||
32
db/import-tmpl/spellbook_db.yml
Normal file
32
db/import-tmpl/spellbook_db.yml
Normal file
@@ -0,0 +1,32 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reading Spellbook Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reading Spellbook Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill that is usable through a Spellbook.
|
||||
# Book Book item required to cast skill.
|
||||
# PreservePoints Amount of points required to preserve the skill into the book.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: READING_SPELLBOOK_DB
|
||||
Version: 1
|
||||
48
db/instance_db.yml
Normal file
48
db/instance_db.yml
Normal file
@@ -0,0 +1,48 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true)
|
||||
# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it.
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/instance_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/instance_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/instance_db.yml
|
||||
@@ -11,7 +11,7 @@
|
||||
// Think of it as a way to disguise items.
|
||||
// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place!
|
||||
|
||||
2240,2241 //Beard - Grampa Beard
|
||||
//2240,2241 //Beard - Grampa Beard
|
||||
|
||||
//Treasure Hunters Quest Items
|
||||
//use these aliases if your game client doesn't support them normally
|
||||
|
||||
@@ -280,9 +280,9 @@
|
||||
// Baby Mechanic (Mado)
|
||||
4112,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1
|
||||
// Super Novice (Expanded)
|
||||
4190,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0
|
||||
4190,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,4,5,0
|
||||
// Super Baby (Expanded)
|
||||
4191,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0
|
||||
4191,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,4,5,0
|
||||
// Kagerou
|
||||
4211,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
|
||||
// Oboro
|
||||
@@ -312,18 +312,15 @@
|
||||
// Baby Star Gladiator (Union)
|
||||
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
//================================
|
||||
// Note: Star Emperor and Soul Reaper bonus stats are unknown. Using Star Gladiator and Soul Linker's
|
||||
// bonus stats for now until I know the official ones.
|
||||
//
|
||||
// Star Emperor
|
||||
4239,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4239,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Soul Reaper
|
||||
4240,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||
4240,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0
|
||||
// Baby Star Emperor
|
||||
4241,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4241,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Baby Soul Reaper
|
||||
4242,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||
4242,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0
|
||||
// Star Emperor (Union)
|
||||
4243,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4243,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Baby Star Emperor (Union)
|
||||
4244,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4244,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
// Magic Mushroom Database
|
||||
// List of skills that are randomly used through Magic Mushroom status change.
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID{,RemoveFlag}
|
||||
//
|
||||
// - To remove entry by importing, put 1 value on 'RemoveFlag'
|
||||
|
||||
7 //SM_MAGNUM
|
||||
8 //SM_ENDURE
|
||||
10 //MG_SIGHT
|
||||
24 //AL_RUWACH
|
||||
32 //AL_CRUCIS
|
||||
33 //AL_ANGELUS
|
||||
45 //AC_CONCENTRATION
|
||||
61 //KN_AUTOCOUNTER
|
||||
74 //PR_MAGNIFICAT
|
||||
110 //BS_HAMMERFALL
|
||||
114 //BS_MAXIMIZE
|
||||
142 //NV_FIRSTAID
|
||||
150 //TF_BACKSLIDING
|
||||
151 //TF_PICKSTONE
|
||||
157 //MG_ENERGYCOAT
|
||||
249 //CR_AUTOGUARD
|
||||
256 //CR_PROVIDENCE
|
||||
261 //MO_CALLSPIRITS
|
||||
270 //MO_EXPLOSIONSPIRITS
|
||||
326 //DC_SCREAM
|
||||
500 //GS_GLITTERING
|
||||
527 //NJ_TATAMIGAESHI
|
||||
531 //NJ_UTSUSEMI
|
||||
36
db/magicmushroom_db.yml
Normal file
36
db/magicmushroom_db.yml
Normal file
@@ -0,0 +1,36 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Magic Mushroom Database
|
||||
###########################################################################
|
||||
#
|
||||
# Magic Mushroom Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Magic Mushroom.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MAGIC_MUSHROOM_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/magicmushroom_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/magicmushroom_db.yml
|
||||
@@ -1,44 +0,0 @@
|
||||
// Mob Availability and Alias Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,SpriteID{,Equipment}
|
||||
//
|
||||
// 01. MobID Mob ID to change.
|
||||
// 02. SpriteID Mob ID which will be sent to the client instead of MobID.
|
||||
// If 0, the mob becomes unavailable for use.
|
||||
// 03. Equipment Item ID of pet equipment (must be available for pet counterpart, or this will cause problems).
|
||||
//
|
||||
// To disguise a mob as a player:
|
||||
// MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
|
||||
//
|
||||
// SpriteID is a job class value.
|
||||
// Weapon and Shield uses Item ID, while Head uses View ID.
|
||||
// Option for carts only works if you compiled your server for a packet version before 2012-02-01
|
||||
|
||||
//1002,1039 // Poring - Baphomet
|
||||
//1970,1002,10013 // Displays a Poring with a backpack
|
||||
|
||||
// Easter Event Monsters
|
||||
//1920,1047,0
|
||||
//1921,1093,0
|
||||
|
||||
// rAthena Dev Team
|
||||
// Valaris
|
||||
//1900,4013,1,1,1,1254,0,67,12,54,16,1
|
||||
// Valaris Worshiper
|
||||
//1901,6,1,1,1,1219,2101,67,12,54,0,1
|
||||
// MC Cameri
|
||||
//1902,14,1,6,6,1101,2105,0,0,0,32,3
|
||||
// Poki#3
|
||||
//1903,4012,1,21,0,1720,0,102,184,57,16,0
|
||||
// Sentry
|
||||
//1904,1286,0
|
||||
|
||||
// iRO Halloween Event 2008
|
||||
//3000,1015,0
|
||||
//3001,1036,0
|
||||
//3002,1298,0
|
||||
|
||||
// iRO Halloween Event 2009
|
||||
//3014,1179,0
|
||||
//3015,1272,0
|
||||
@@ -19,7 +19,7 @@
|
||||
14#0xFF0000#This is how you attack? Watch and learn, weaklings!
|
||||
15#0xFF0000#It's time to finish the game!
|
||||
16#0xFF0000#Oh, you're stronger than I thought!
|
||||
17#0xFF0000#No, this can't be happening! I'm Satan Morroc, Demon King of Destruction!
|
||||
17#0xFF0000#No, this can't be happening! I'm Satan Morocc, Demon King of Destruction!
|
||||
18#0xFF0000#I can never die! I'll be coming back for you!
|
||||
19#0xFF0000#I was born to conquer this world! None shall stop me!
|
||||
20#0xFF0000#Your days are numbered!
|
||||
|
||||
57
db/pre-re/abra_db.yml
Normal file
57
db/pre-re/abra_db.yml
Normal file
@@ -0,0 +1,57 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Abracadabra Database
|
||||
###########################################################################
|
||||
#
|
||||
# Abracadabra Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Abracadabra.
|
||||
# Probability: Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). (Default: 500)
|
||||
# - Level Skill level.
|
||||
# Probability Probability at specific skill level (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ABRA_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Skill: SA_TAMINGMONSTER
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 50
|
||||
- Level: 2
|
||||
Probability: 100
|
||||
- Level: 3
|
||||
Probability: 150
|
||||
- Level: 4
|
||||
Probability: 200
|
||||
- Level: 5
|
||||
Probability: 250
|
||||
- Level: 6
|
||||
Probability: 300
|
||||
- Level: 7
|
||||
Probability: 350
|
||||
- Level: 8
|
||||
Probability: 400
|
||||
- Level: 9
|
||||
Probability: 450
|
||||
- Level: 10
|
||||
Probability: 500
|
||||
@@ -452,7 +452,7 @@ Body:
|
||||
Score: 10
|
||||
- ID: 120061
|
||||
Group: "AG_ADVENTURE"
|
||||
Name: "Yuno Field Exploration"
|
||||
Name: "Juno Field Exploration"
|
||||
#Reward:
|
||||
# ItemID: 22876
|
||||
Score: 10
|
||||
@@ -704,7 +704,7 @@ Body:
|
||||
Score: 10
|
||||
- ID: 120103
|
||||
Group: "AG_ADVENTURE"
|
||||
Name: "Gonryun Field Exploration"
|
||||
Name: "Kunlun Field Exploration"
|
||||
#Reward:
|
||||
# ItemID: 22876
|
||||
Score: 10
|
||||
@@ -890,7 +890,7 @@ Body:
|
||||
Score: 20
|
||||
- ID: 120134
|
||||
Group: "AG_ADVENTURE"
|
||||
Name: "Gonryun Dungeon Exploration"
|
||||
Name: "Kunlun Dungeon Exploration"
|
||||
#Reward:
|
||||
# ItemID: 22876
|
||||
Score: 20
|
||||
@@ -1000,7 +1000,7 @@ Body:
|
||||
Score: 10
|
||||
- ID: 127005
|
||||
Group: "AG_CHATTING"
|
||||
Name: "Yuno Contribution"
|
||||
Name: "Juno Contribution"
|
||||
Map: "yuno"
|
||||
Target:
|
||||
- Id: 0
|
||||
@@ -1564,7 +1564,7 @@ Body:
|
||||
Score: 20
|
||||
- ID: 129008
|
||||
Group: "AG_ADVENTURE"
|
||||
Name: "Rune Midgard Explorer"
|
||||
Name: "Rune-Midgarts Explorer"
|
||||
Dependent:
|
||||
- Id: 129001
|
||||
- Id: 129002
|
||||
@@ -1578,7 +1578,7 @@ Body:
|
||||
Score: 50
|
||||
- ID: 129009
|
||||
Group: "AG_ADVENTURE"
|
||||
Name: "Yuno Explorer"
|
||||
Name: "Juno Explorer"
|
||||
Dependent:
|
||||
- Id: 120052
|
||||
- Id: 120053
|
||||
@@ -1726,6 +1726,12 @@ Body:
|
||||
Reward:
|
||||
ItemID: 617
|
||||
Score: 50
|
||||
- ID: 129021
|
||||
Group: "AG_BATTLE"
|
||||
Name: "Glastheim Challenge Mode" # Complete 100 times?
|
||||
Reward:
|
||||
TitleID: 1045
|
||||
Score: 10
|
||||
- ID: 130000 # Talk to Prince NPC (npc/quests/quests_morocc.txt L5288)
|
||||
Group: "AG_CHATTING"
|
||||
Name: "Socialite debut"
|
||||
@@ -1983,6 +1989,216 @@ Body:
|
||||
#Reward:
|
||||
# ItemID: 23585
|
||||
Score: 10
|
||||
- ID: 200033
|
||||
Group: "AG_GOAL_LEVEL"
|
||||
Name: "With a new mind!(1)"
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
|
||||
#Reward:
|
||||
# ItemID: 6959
|
||||
Score: 50
|
||||
- ID: 200034
|
||||
Group: "AG_GOAL_LEVEL"
|
||||
Name: "With a new mind!(2)"
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
|
||||
#Reward:
|
||||
# ItemID: 6959
|
||||
Score: 50
|
||||
- ID: 220000
|
||||
Group: "AG_CHATTING_CREATE"
|
||||
Name: "Community begin"
|
||||
Score: 10
|
||||
- ID: 220001
|
||||
Group: "AG_CHATTING_DYING"
|
||||
Name: "A mouth only moment"
|
||||
Score: 10
|
||||
- ID: 220002
|
||||
Group: "AG_CHATTING_COUNT"
|
||||
Name: "Admiring the chatter"
|
||||
Condition: " ARG0 == 20 "
|
||||
Score: 10
|
||||
- ID: 220003
|
||||
Group: "AG_ADD_FRIEND"
|
||||
Name: "My friend's friend~"
|
||||
Condition: " ARG0 >= 1 "
|
||||
Score: 10
|
||||
- ID: 220004
|
||||
Group: "AG_ADD_FRIEND"
|
||||
Name: "A competition of popularity"
|
||||
Condition: " ARG0 >= 10 "
|
||||
Score: 10
|
||||
- ID: 220005
|
||||
Group: "AG_PARTY"
|
||||
Name: "Let's Party~"
|
||||
Score: 10
|
||||
- ID: 220006
|
||||
Group: "AG_MARRY"
|
||||
Name: "Married with who..?"
|
||||
Reward:
|
||||
TitleID: 1022
|
||||
Score: 20
|
||||
- ID: 220007
|
||||
Group: "AG_BABY"
|
||||
Name: "Can you grow?"
|
||||
Condition: " ARG0 == 1 "
|
||||
Reward:
|
||||
TitleID: 1032
|
||||
Score: 20
|
||||
- ID: 220008
|
||||
Group: "AG_BABY"
|
||||
Name: "Being a parent"
|
||||
Condition: " ARG0 == 2 "
|
||||
Reward:
|
||||
TitleID: 1033
|
||||
Score: 20
|
||||
- ID: 220009
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (1)"
|
||||
Condition: " ARG0 >= 10000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 10000
|
||||
Score: 10
|
||||
- ID: 220010
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (2)"
|
||||
Condition: " ARG0 >= 100000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 100000
|
||||
Score: 15
|
||||
- ID: 220011
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (3)"
|
||||
Condition: " ARG0 >= 500000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 500000
|
||||
Score: 20
|
||||
- ID: 220012
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (4)"
|
||||
Condition: " ARG0 >= 1000000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 1000000
|
||||
Score: 30
|
||||
- ID: 220013
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (5)"
|
||||
Condition: " ARG0 >= 5000000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 5000000
|
||||
Score: 50
|
||||
- ID: 220014
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (1)"
|
||||
Condition: " ARG0 == 1 && ARG1 >= 7 "
|
||||
Score: 10
|
||||
- ID: 220015
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (2)"
|
||||
Condition: " ARG0 == 1 && ARG1 >= 12 "
|
||||
Score: 15
|
||||
- ID: 220016
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (3)"
|
||||
Condition: " ARG0 == 2 && ARG1 >= 7 "
|
||||
Score: 10
|
||||
- ID: 220017
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (4)"
|
||||
Condition: " ARG0 == 2 && ARG1 >= 12 "
|
||||
Score: 15
|
||||
- ID: 220018
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (5)"
|
||||
Condition: " ARG0 == 3 && ARG1 >= 7 "
|
||||
Score: 15
|
||||
- ID: 220019
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (6)"
|
||||
Condition: " ARG0 == 3 && ARG1 >= 12 "
|
||||
Score: 20
|
||||
- ID: 220020
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (7)"
|
||||
Condition: " ARG0 == 4 && ARG1 >= 7 "
|
||||
Score: 20
|
||||
- ID: 220021
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (8)"
|
||||
Condition: " ARG0 == 4 && ARG1 >= 12 "
|
||||
Score: 30
|
||||
- ID: 220022
|
||||
Group: "AG_ENCHANT_FAIL"
|
||||
Name: "Human's greed has no ending.."
|
||||
Score: 10
|
||||
- ID: 220023
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (1)"
|
||||
Condition: " ARG0 >= 100 "
|
||||
Score: 10
|
||||
- ID: 220024
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (2)"
|
||||
Condition: " ARG0 >= 1000 "
|
||||
Score: 10
|
||||
- ID: 220025
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (3)"
|
||||
Condition: " ARG0 >= 5000 "
|
||||
Score: 15
|
||||
- ID: 220026
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (4)"
|
||||
Condition: " ARG0 >= 10000 "
|
||||
Score: 15
|
||||
- ID: 220027
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (5)"
|
||||
Condition: " ARG0 >= 50000 "
|
||||
Score: 20
|
||||
- ID: 220028
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (6)"
|
||||
Condition: " ARG0 >= 100000 "
|
||||
Score: 20
|
||||
- ID: 220029
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (7)"
|
||||
Condition: " ARG0 >= 150000 "
|
||||
Score: 30
|
||||
- ID: 220030
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (1)"
|
||||
Condition: " ARG0 >= 10000 "
|
||||
Score: 10
|
||||
- ID: 220031
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (2)"
|
||||
Condition: " ARG0 >= 100000 "
|
||||
Score: 15
|
||||
- ID: 220032
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (3)"
|
||||
Condition: " ARG0 >= 1000000 "
|
||||
Score: 20
|
||||
- ID: 220033
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (4)"
|
||||
Condition: " ARG0 >= 10000000 "
|
||||
Score: 25
|
||||
- ID: 220034
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (5)"
|
||||
Condition: " ARG0 >= 100000000 "
|
||||
Score: 30
|
||||
- ID: 220035
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (6)"
|
||||
Condition: " ARG0 >= 1000000000 "
|
||||
Score: 40
|
||||
- ID: 230100
|
||||
Group: "AG_TAMING"
|
||||
Name: "Poring is Love"
|
||||
@@ -2240,202 +2456,6 @@ Body:
|
||||
MobID: 1505
|
||||
Count: 1
|
||||
Score: 10
|
||||
- ID: 220000
|
||||
Group: "AG_CHATTING_CREATE"
|
||||
Name: "Community begin"
|
||||
Score: 10
|
||||
- ID: 220001
|
||||
Group: "AG_CHATTING_DYING"
|
||||
Name: "A mouth only moment"
|
||||
Score: 10
|
||||
- ID: 220002
|
||||
Group: "AG_CHATTING_COUNT"
|
||||
Name: "Admiring the chatter"
|
||||
Condition: " ARG0 == 20 "
|
||||
Score: 10
|
||||
- ID: 220003
|
||||
Group: "AG_ADD_FRIEND"
|
||||
Name: "My friend's friend~"
|
||||
Condition: " ARG0 >= 1 "
|
||||
Score: 10
|
||||
- ID: 220004
|
||||
Group: "AG_ADD_FRIEND"
|
||||
Name: "A competition of popularity"
|
||||
Condition: " ARG0 >= 10 "
|
||||
Score: 10
|
||||
- ID: 220005
|
||||
Group: "AG_PARTY"
|
||||
Name: "Let's Party~"
|
||||
Score: 10
|
||||
- ID: 220006
|
||||
Group: "AG_MARRY"
|
||||
Name: "Married with who..?"
|
||||
Reward:
|
||||
TitleID: 1022
|
||||
Score: 20
|
||||
- ID: 220007
|
||||
Group: "AG_BABY"
|
||||
Name: "Can you grow?"
|
||||
Condition: " ARG0 == 1 "
|
||||
Reward:
|
||||
TitleID: 1032
|
||||
Score: 20
|
||||
- ID: 220008
|
||||
Group: "AG_BABY"
|
||||
Name: "Being a parent"
|
||||
Condition: " ARG0 == 2 "
|
||||
Reward:
|
||||
TitleID: 1033
|
||||
Score: 20
|
||||
- ID: 220009
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (1)"
|
||||
Condition: " ARG0 >= 10000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 10000
|
||||
Score: 10
|
||||
- ID: 220010
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (2)"
|
||||
Condition: " ARG0 >= 100000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 100000
|
||||
Score: 15
|
||||
- ID: 220011
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (3)"
|
||||
Condition: " ARG0 >= 500000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 500000
|
||||
Score: 20
|
||||
- ID: 220012
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (4)"
|
||||
Condition: " ARG0 >= 1000000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 1000000
|
||||
Score: 30
|
||||
- ID: 220013
|
||||
Group: "AG_SPEND_ZENY"
|
||||
Name: "Activating the market economy (5)"
|
||||
Condition: " ARG0 >= 5000000 "
|
||||
Target:
|
||||
- Id: 0
|
||||
Count: 5000000
|
||||
Score: 50
|
||||
- ID: 220014
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (1)"
|
||||
Condition: " ARG0 == 1 && ARG1 >= 7 "
|
||||
Score: 10
|
||||
- ID: 220015
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (2)"
|
||||
Condition: " ARG0 == 1 && ARG1 >= 12 "
|
||||
Score: 15
|
||||
- ID: 220016
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (3)"
|
||||
Condition: " ARG0 == 2 && ARG1 >= 7 "
|
||||
Score: 10
|
||||
- ID: 220017
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (4)"
|
||||
Condition: " ARG0 == 2 && ARG1 >= 12 "
|
||||
Score: 15
|
||||
- ID: 220018
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (5)"
|
||||
Condition: " ARG0 == 3 && ARG1 >= 7 "
|
||||
Score: 15
|
||||
- ID: 220019
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (6)"
|
||||
Condition: " ARG0 == 3 && ARG1 >= 12 "
|
||||
Score: 20
|
||||
- ID: 220020
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (7)"
|
||||
Condition: " ARG0 == 4 && ARG1 >= 7 "
|
||||
Score: 20
|
||||
- ID: 220021
|
||||
Group: "AG_ENCHANT_SUCCESS"
|
||||
Name: "I can't quit from refining! (8)"
|
||||
Condition: " ARG0 == 4 && ARG1 >= 12 "
|
||||
Score: 30
|
||||
- ID: 220022
|
||||
Group: "AG_ENCHANT_FAIL"
|
||||
Name: "Human's greed has no ending.."
|
||||
Score: 10
|
||||
- ID: 220023
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (1)"
|
||||
Condition: " ARG0 >= 100 "
|
||||
Score: 10
|
||||
- ID: 220024
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (2)"
|
||||
Condition: " ARG0 >= 1000 "
|
||||
Score: 10
|
||||
- ID: 220025
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (3)"
|
||||
Condition: " ARG0 >= 5000 "
|
||||
Score: 15
|
||||
- ID: 220026
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (4)"
|
||||
Condition: " ARG0 >= 10000 "
|
||||
Score: 15
|
||||
- ID: 220027
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (5)"
|
||||
Condition: " ARG0 >= 50000 "
|
||||
Score: 20
|
||||
- ID: 220028
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (6)"
|
||||
Condition: " ARG0 >= 100000 "
|
||||
Score: 20
|
||||
- ID: 220029
|
||||
Group: "AG_GET_ITEM"
|
||||
Name: "I found it! (7)"
|
||||
Condition: " ARG0 >= 150000 "
|
||||
Score: 30
|
||||
- ID: 220030
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (1)"
|
||||
Condition: " ARG0 >= 10000 "
|
||||
Score: 10
|
||||
- ID: 220031
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (2)"
|
||||
Condition: " ARG0 >= 100000 "
|
||||
Score: 15
|
||||
- ID: 220032
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (3)"
|
||||
Condition: " ARG0 >= 1000000 "
|
||||
Score: 20
|
||||
- ID: 220033
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (4)"
|
||||
Condition: " ARG0 >= 10000000 "
|
||||
Score: 25
|
||||
- ID: 220034
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (5)"
|
||||
Condition: " ARG0 >= 100000000 "
|
||||
Score: 30
|
||||
- ID: 220035
|
||||
Group: "AG_GET_ZENY"
|
||||
Name: "Rich King (6)"
|
||||
Condition: " ARG0 >= 1000000000 "
|
||||
Score: 40
|
||||
- ID: 230200
|
||||
Group: "AG_BATTLE"
|
||||
Name: "Poring seeker"
|
||||
@@ -2500,11 +2520,13 @@ Body:
|
||||
Score: 20
|
||||
- ID: 240000
|
||||
Group: "AG_GOAL_LEVEL"
|
||||
Name: "Complete challenges after first introduction"
|
||||
Name: "First Login after the introduction of Achievement Tasks"
|
||||
Score: 10
|
||||
Condition: " true "
|
||||
- ID: 240001
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 1"
|
||||
Condition: " AchievementLevel >= 1 "
|
||||
Reward:
|
||||
ItemID: 644
|
||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||
@@ -2512,6 +2534,7 @@ Body:
|
||||
- ID: 240002
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 2"
|
||||
Condition: " AchievementLevel >= 2 "
|
||||
Dependent:
|
||||
- Id: 240001
|
||||
Reward:
|
||||
@@ -2521,6 +2544,7 @@ Body:
|
||||
- ID: 240003
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 3"
|
||||
Condition: " AchievementLevel >= 3 "
|
||||
Dependent:
|
||||
- Id: 240002
|
||||
Reward:
|
||||
@@ -2530,6 +2554,7 @@ Body:
|
||||
- ID: 240004
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 4"
|
||||
Condition: " AchievementLevel >= 4 "
|
||||
Dependent:
|
||||
- Id: 240003
|
||||
Reward:
|
||||
@@ -2539,6 +2564,7 @@ Body:
|
||||
- ID: 240005
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 5"
|
||||
Condition: " AchievementLevel >= 5 "
|
||||
Dependent:
|
||||
- Id: 240004
|
||||
Reward:
|
||||
@@ -2548,6 +2574,7 @@ Body:
|
||||
- ID: 240006
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 6"
|
||||
Condition: " AchievementLevel >= 6 "
|
||||
Dependent:
|
||||
- Id: 240005
|
||||
Reward:
|
||||
@@ -2557,6 +2584,7 @@ Body:
|
||||
- ID: 240007
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 7"
|
||||
Condition: " AchievementLevel >= 7 "
|
||||
Dependent:
|
||||
- Id: 240006
|
||||
Reward:
|
||||
@@ -2566,6 +2594,7 @@ Body:
|
||||
- ID: 240008
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 8"
|
||||
Condition: " AchievementLevel >= 8 "
|
||||
Dependent:
|
||||
- Id: 240007
|
||||
Reward:
|
||||
@@ -2575,6 +2604,7 @@ Body:
|
||||
- ID: 240009
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 9"
|
||||
Condition: " AchievementLevel >= 9 "
|
||||
Dependent:
|
||||
- Id: 240008
|
||||
Reward:
|
||||
@@ -2584,6 +2614,7 @@ Body:
|
||||
- ID: 240010
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 10"
|
||||
Condition: " AchievementLevel >= 10 "
|
||||
Dependent:
|
||||
- Id: 240009
|
||||
Reward:
|
||||
@@ -2594,6 +2625,7 @@ Body:
|
||||
- ID: 240011
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 11"
|
||||
Condition: " AchievementLevel >= 11 "
|
||||
Dependent:
|
||||
- Id: 240010
|
||||
Reward:
|
||||
@@ -2603,6 +2635,7 @@ Body:
|
||||
- ID: 240012
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 12"
|
||||
Condition: " AchievementLevel >= 12 "
|
||||
Dependent:
|
||||
- Id: 240011
|
||||
Reward:
|
||||
@@ -2612,6 +2645,7 @@ Body:
|
||||
- ID: 240013
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 13"
|
||||
Condition: " AchievementLevel >= 13 "
|
||||
Dependent:
|
||||
- Id: 240012
|
||||
Reward:
|
||||
@@ -2621,6 +2655,7 @@ Body:
|
||||
- ID: 240014
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 14"
|
||||
Condition: " AchievementLevel >= 14 "
|
||||
Dependent:
|
||||
- Id: 240013
|
||||
Reward:
|
||||
@@ -2630,6 +2665,7 @@ Body:
|
||||
- ID: 240015
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 15"
|
||||
Condition: " AchievementLevel >= 15 "
|
||||
Dependent:
|
||||
- Id: 240014
|
||||
Reward:
|
||||
@@ -2639,6 +2675,7 @@ Body:
|
||||
- ID: 240016
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 16"
|
||||
Condition: " AchievementLevel >= 16 "
|
||||
Dependent:
|
||||
- Id: 240015
|
||||
Reward:
|
||||
@@ -2648,6 +2685,7 @@ Body:
|
||||
- ID: 240017
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 17"
|
||||
Condition: " AchievementLevel >= 17 "
|
||||
Dependent:
|
||||
- Id: 240016
|
||||
Reward:
|
||||
@@ -2657,6 +2695,7 @@ Body:
|
||||
- ID: 240018
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 18"
|
||||
Condition: " AchievementLevel >= 18 "
|
||||
Dependent:
|
||||
- Id: 240017
|
||||
Reward:
|
||||
@@ -2666,6 +2705,7 @@ Body:
|
||||
- ID: 240019
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 19"
|
||||
Condition: " AchievementLevel >= 19 "
|
||||
Dependent:
|
||||
- Id: 240018
|
||||
Reward:
|
||||
@@ -2675,6 +2715,7 @@ Body:
|
||||
- ID: 240020
|
||||
Group: "AG_GOAL_ACHIEVE"
|
||||
Name: "Reaching Level 20"
|
||||
Condition: " AchievementLevel >= 20 "
|
||||
Dependent:
|
||||
- Id: 240019
|
||||
Reward:
|
||||
|
||||
74
db/pre-re/achievement_level_db.yml
Normal file
74
db/pre-re/achievement_level_db.yml
Normal file
@@ -0,0 +1,74 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Pre-Renewal Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Level - Achievement Level
|
||||
###########################################################################
|
||||
# Points - Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_LEVEL_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Level: 1
|
||||
Points: 18
|
||||
- Level: 2
|
||||
Points: 49
|
||||
- Level: 3
|
||||
Points: 98
|
||||
- Level: 4
|
||||
Points: 171
|
||||
- Level: 5
|
||||
Points: 306
|
||||
- Level: 6
|
||||
Points: 410
|
||||
- Level: 7
|
||||
Points: 550
|
||||
- Level: 8
|
||||
Points: 728
|
||||
- Level: 9
|
||||
Points: 942
|
||||
- Level: 10
|
||||
Points: 1247
|
||||
- Level: 11
|
||||
Points: 1504
|
||||
- Level: 12
|
||||
Points: 1804
|
||||
- Level: 13
|
||||
Points: 2152
|
||||
- Level: 14
|
||||
Points: 2550
|
||||
- Level: 15
|
||||
Points: 3070
|
||||
- Level: 16
|
||||
Points: 3522
|
||||
- Level: 17
|
||||
Points: 4030
|
||||
- Level: 18
|
||||
Points: 4592
|
||||
- Level: 19
|
||||
Points: 5210
|
||||
- Level: 20
|
||||
Points: 5980
|
||||
@@ -1,3 +1,34 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Attendance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Attendance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Start Start date.
|
||||
# End End date.
|
||||
# Rewards: List of rewards for each day.
|
||||
# - Day Reward day.
|
||||
# ItemId Item ID.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
// Instance Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
|
||||
//
|
||||
// EnterMap is considered as Map1
|
||||
|
||||
1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower
|
||||
2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata
|
||||
3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs
|
||||
4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd
|
||||
81
db/pre-re/instance_db.yml
Normal file
81
db/pre-re/instance_db.yml
Normal file
@@ -0,0 +1,81 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true)
|
||||
# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it.
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
Name: Endless Tower
|
||||
TimeLimit: 14400
|
||||
Enter:
|
||||
Map: 1@tower
|
||||
X: 50
|
||||
Y: 355
|
||||
AdditionalMaps:
|
||||
2@tower: true
|
||||
3@tower: true
|
||||
4@tower: true
|
||||
5@tower: true
|
||||
6@tower: true
|
||||
- Id: 2
|
||||
Name: Sealed Catacomb
|
||||
TimeLimit: 7200
|
||||
Enter:
|
||||
Map: 1@cata
|
||||
X: 100
|
||||
Y: 224
|
||||
AdditionalMaps:
|
||||
2@cata: true
|
||||
- Id: 3
|
||||
Name: Orc's Memory
|
||||
Enter:
|
||||
Map: 1@orcs
|
||||
X: 179
|
||||
Y: 15
|
||||
AdditionalMaps:
|
||||
2@orcs: true
|
||||
- Id: 4
|
||||
Name: Nidhoggur's Nest
|
||||
TimeLimit: 14400
|
||||
Enter:
|
||||
Map: 1@nyd
|
||||
X: 32
|
||||
Y: 36
|
||||
AdditionalMaps:
|
||||
2@nyd: true
|
||||
@@ -66,18 +66,18 @@
|
||||
2357:2421:2524:5171,{ bonus bAllStats,1; }
|
||||
2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; }
|
||||
2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; }
|
||||
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; }
|
||||
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; }
|
||||
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
|
||||
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
|
||||
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||
2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
|
||||
2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
|
||||
2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
|
||||
2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
|
||||
2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||
2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||
2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
|
||||
2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
|
||||
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; }
|
||||
2390:2749,{ bonus bFlee2,5; }
|
||||
2394:2444:2549,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; }
|
||||
@@ -137,7 +137,7 @@
|
||||
4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; }
|
||||
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; }
|
||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; bonus2 bComaRace,RC_Player_Doram,100; } }
|
||||
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
||||
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
|
||||
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } }
|
||||
@@ -152,7 +152,7 @@
|
||||
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
|
||||
4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
|
||||
4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; }
|
||||
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player,2; }
|
||||
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player_Human,2; }
|
||||
5040:5442,{ bonus bAspdRate,3; bonus bCastrate,3; }
|
||||
5068:5653,{ bonus bStr,1; bonus bAtkRate,5; }
|
||||
5074:5653,{ bonus bStr,1; bonus bAspdRate,2; }
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -44,7 +44,7 @@
|
||||
7332,507,100 // Complete Tablet
|
||||
7333,507,100 // Prontera Tablet
|
||||
7334,507,100 // Payon Tablet
|
||||
7335,507,100 // Morroc Tablet
|
||||
7335,507,100 // Morocc Tablet
|
||||
7336,507,100 // Geffen Tablet
|
||||
7339,507,100 // Commemorative Travel Card
|
||||
5132,472,100 // Angeling Hat
|
||||
@@ -113,7 +113,7 @@
|
||||
7341,507,100 // Old Pendant
|
||||
|
||||
// Lighthalzen Quest items
|
||||
// * Schwartzvalt Trilogy Quest items
|
||||
// * Schwarzwald Trilogy Quest items
|
||||
7342,507,100 // File Folder
|
||||
7343,507,100 // Sealed File Folder
|
||||
7344,507,100 // Shinokas Case File
|
||||
@@ -129,11 +129,11 @@
|
||||
// "2006 USA 3rd Anniversary" related items
|
||||
7530,507,100 // Travel Brochure [Amatsu]
|
||||
7531,507,100 // Travel Brochure [Kunlun]
|
||||
7532,507,100 // Travel Brochure [Louyang]
|
||||
7532,507,100 // Travel Brochure [Luoyang]
|
||||
7533,507,100 // Travel Brochure [Ayothaya]
|
||||
7534,507,100 // Amatsu Completed Photo Album
|
||||
7535,507,100 // Kunlun Completed Photo Album
|
||||
7536,507,100 // Louyang Completed Photo Album
|
||||
7536,507,100 // Luoyang Completed Photo Album
|
||||
7537,507,100 // Ayothaya Completed Photo Album
|
||||
|
||||
// Poring Coin items
|
||||
@@ -332,7 +332,7 @@
|
||||
// Taiwan ???
|
||||
2713,507,100 // Certificate
|
||||
|
||||
// Satan Morroc
|
||||
// Satan Morocc
|
||||
7820,507,100 // Piece of Morocc Skin
|
||||
|
||||
// Vietnam Independence Day
|
||||
|
||||
@@ -436,10 +436,10 @@ MOBG_Branch_Of_Dead_Tree,1881,Les,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1882,Baba-Yaga,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1883,Uzhas,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1884,Mavka,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1918,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1919,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1920,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1921,Incarnation of Morroc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1918,Incarnation of Morocc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1919,Incarnation of Morocc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1920,Incarnation of Morocc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1921,Incarnation of Morocc,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1974,Banshee Master,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1975,Beholder Master,71428
|
||||
MOBG_Branch_Of_Dead_Tree,1976,Cobalt Mineral,71428
|
||||
|
||||
@@ -519,7 +519,7 @@
|
||||
|
||||
1511,AMON_RA,Amon Ra,Amon Ra,88,1214138,0,87264,35891,3,1647,2576,26,52,0,1,90,124,74,45,14,12,2,7,62,0x6280084,170,854,2016,480,43632,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,0,0,0,0,4236,1
|
||||
|
||||
// Louyang
|
||||
// Luoyang
|
||||
1512,HYEGUN,Hyegun,Yao Jun,56,9981,0,2199,1022,1,710,1128,12,10,60,40,36,10,73,15,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,0,0,0,0,0,0,0,0,4328,1
|
||||
1513,CIVIL_SERVANT,Civil Servant,Mao Guai,62,14390,0,4023,2750,2,650,1010,42,5,58,15,20,60,80,50,10,12,1,2,44,0x3885,200,1257,528,432,0,0,0,0,0,0,0,7262,4171,7263,2000,606,10,1023,100,693,100,0,0,0,0,0,0,0,0,4202,1
|
||||
1514,DANCING_DRAGON,Dancing Dragon,Zhu Po Long,54,9136,0,3030,769,2,550,789,39,10,55,62,55,25,72,22,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1
|
||||
@@ -959,17 +959,17 @@
|
||||
1914,OBJ_A2,Blue Crystal,Blue Crystal,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1915,OBJ_B2,Pink Crystal,Pink Crystal,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
|
||||
// Satan Morroc
|
||||
1916,MOROCC,Satan Morroc,Satan Morroc,99,8388607,0,6700000,4500000,2,32000,32001,29,65,140,160,30,250,180,50,10,12,2,6,87,0x6203695,100,76,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1917,MOROCC_,Wounded Morroc,Wounded Morroc,99,8388607,0,3600000,3000000,2,15000,18000,29,65,140,160,30,250,180,40,10,12,2,6,87,0x6283695,100,576,540,432,1800000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0
|
||||
1918,MOROCC_1,Incarnation of Morroc,Incarnation of Morroc,97,190000,0,61000,140000,1,7000,8600,20,35,150,152,30,180,186,70,10,12,2,8,27,0x6203695,110,576,540,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0
|
||||
1919,MOROCC_2,Incarnation of Morroc,Incarnation of Morroc,97,190000,0,65000,120000,1,3500,5100,20,5,120,83,20,10,166,50,10,12,1,6,67,0x6203695,150,576,540,432,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0
|
||||
1920,MOROCC_3,Incarnation of Morroc,Incarnation of Morroc,96,143000,0,50000,80000,2,3400,5000,15,37,40,200,20,60,100,37,10,12,1,6,69,0x6203695,150,212,540,432,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0
|
||||
1921,MOROCC_4,Incarnation of Morroc,Incarnation of Morroc,98,150000,0,51000,70000,1,3000,4025,18,54,60,60,30,220,125,20,10,12,1,6,68,0x6203695,150,1536,540,432,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0
|
||||
1922,G_MOROCC_1,Incarnation of Morroc,Incarnation of Morroc,97,1200000,0,0,0,1,16000,16001,20,35,150,152,30,180,186,70,10,12,2,8,27,0x6203695,110,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1923,G_MOROCC_2,Incarnation of Morroc,Incarnation of Morroc,97,1200000,0,0,0,1,16000,16001,20,5,120,83,20,10,166,50,10,12,1,6,67,0x6203695,150,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1924,G_MOROCC_3,Incarnation of Morroc,Incarnation of Morroc,96,1200000,0,0,0,2,16000,16001,15,37,40,200,20,60,100,37,10,12,1,6,69,0x6203695,150,212,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1925,G_MOROCC_4,Incarnation of Morroc,Incarnation of Morroc,98,1200000,0,0,0,1,16000,16001,18,54,60,60,30,220,125,20,10,12,1,6,68,0x6203695,150,1536,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
// Satan Morocc
|
||||
1916,MOROCC,Satan Morocc,Satan Morocc,99,8388607,0,6700000,4500000,2,32000,32001,29,65,140,160,30,250,180,50,10,12,2,6,87,0x6203695,100,76,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1917,MOROCC_,Wounded Morocc,Wounded Morocc,99,8388607,0,3600000,3000000,2,15000,18000,29,65,140,160,30,250,180,40,10,12,2,6,87,0x6283695,100,576,540,432,1800000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0
|
||||
1918,MOROCC_1,Incarnation of Morocc,Incarnation of Morocc,97,190000,0,61000,140000,1,7000,8600,20,35,150,152,30,180,186,70,10,12,2,8,27,0x6203695,110,576,540,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0
|
||||
1919,MOROCC_2,Incarnation of Morocc,Incarnation of Morocc,97,190000,0,65000,120000,1,3500,5100,20,5,120,83,20,10,166,50,10,12,1,6,67,0x6203695,150,576,540,432,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0
|
||||
1920,MOROCC_3,Incarnation of Morocc,Incarnation of Morocc,96,143000,0,50000,80000,2,3400,5000,15,37,40,200,20,60,100,37,10,12,1,6,69,0x6203695,150,212,540,432,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0
|
||||
1921,MOROCC_4,Incarnation of Morocc,Incarnation of Morocc,98,150000,0,51000,70000,1,3000,4025,18,54,60,60,30,220,125,20,10,12,1,6,68,0x6203695,150,1536,540,432,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0
|
||||
1922,G_MOROCC_1,Incarnation of Morocc,Incarnation of Morocc,97,1200000,0,0,0,1,16000,16001,20,35,150,152,30,180,186,70,10,12,2,8,27,0x6203695,110,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1923,G_MOROCC_2,Incarnation of Morocc,Incarnation of Morocc,97,1200000,0,0,0,1,16000,16001,20,5,120,83,20,10,166,50,10,12,1,6,67,0x6203695,150,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1924,G_MOROCC_3,Incarnation of Morocc,Incarnation of Morocc,96,1200000,0,0,0,2,16000,16001,15,37,40,200,20,60,100,37,10,12,1,6,69,0x6203695,150,212,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
1925,G_MOROCC_4,Incarnation of Morocc,Incarnation of Morocc,98,1200000,0,0,0,1,16000,16001,18,54,60,60,30,220,125,20,10,12,1,6,68,0x6203695,150,1536,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
// God Item Creation (WoE SE); Catacombs
|
||||
1926,JAKK_H,Jakk,Jakk,38,300,0,0,0,1,5,10,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,1062,3000,1062,3000,0,0,535,3000,535,3000,535,3000,0,0,0,0,0,0,0,0
|
||||
1927,WHISPER_H,Whisper,Whisper,34,100,0,0,0,1,5,10,0,45,1,51,14,0,60,0,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1059,5000,1059,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
|
||||
@@ -16,8 +16,12 @@ RC2_GUARDIAN,1285,1286,1287,2081
|
||||
// Ninja Classes (Pirate's_Pride)
|
||||
RC2_NINJA,1315,1364,1401,1560
|
||||
// GvG
|
||||
RC2_GVG,1143,1905,1906,1907
|
||||
RC2_GVG,1288,1905,1907,1908
|
||||
// Battlefield
|
||||
RC2_BATTLEFIELD,1906,1909,1914,1915
|
||||
RC2_BATTLEFIELD,1906,1909,1910,1911,1912,1913,1914,1915
|
||||
// Treasure Chests
|
||||
RC2_TREASURE,1324,1325,1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,1356,1357,1358,1359,1360,1361,1362,1363,1938,1939,1940,1941,1942,1943,1944,1945,1946
|
||||
// Manuk
|
||||
RC2_MANUK,1986,1987,1988,1989,1990,1997,1998,1999
|
||||
// Splendide
|
||||
RC2_SPLENDIDE,1991,1992,1993,1994,1995
|
||||
|
||||
@@ -714,12 +714,11 @@
|
||||
1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
|
||||
1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1142,Marine Sphere@NPC_RUN,idle,354,7,10000,0,30000,no,master,alchemist,,,,,,,26,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,afterskill,354,,,,,,,
|
||||
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,yes,target,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,yes,self,alchemist,,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
|
||||
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
|
||||
//1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,always,0,,,,,,,
|
||||
//1142,Marine Sphere@NPC_SPEEDUP,any,332,1,10000,0,700,yes,self,always,0,,,,,,,
|
||||
1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,,
|
||||
1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,29,
|
||||
1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
|
||||
1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
@@ -4854,206 +4853,206 @@
|
||||
|
||||
1904,Bomb Poring@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,always,0,,,,,,,
|
||||
|
||||
// Satan Morroc (12.1)
|
||||
// Satan Morocc (12.1)
|
||||
//5% HP - Dragon Fear
|
||||
1916,Satan Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
|
||||
1916,Satan Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
|
||||
1916,Satan Morocc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
|
||||
1916,Satan Morocc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
|
||||
//10% HP - Talk
|
||||
1916,Satan Morroc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpltmaxrate,10,,,,,,,16
|
||||
1916,Satan Morroc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpltmaxrate,10,,,,,,,16
|
||||
1916,Satan Morocc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpltmaxrate,10,,,,,,,16
|
||||
1916,Satan Morocc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpltmaxrate,10,,,,,,,16
|
||||
//30% HP - Earthquake Combo
|
||||
1916,Satan Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
|
||||
1916,Satan Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
|
||||
1916,Satan Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1916,Satan Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1916,Satan Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1916,Satan Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1916,Satan Morocc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
|
||||
1916,Satan Morocc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
|
||||
1916,Satan Morocc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1916,Satan Morocc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1916,Satan Morocc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1916,Satan Morocc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
//40% HP - Mixed Combo
|
||||
1916,Satan Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
|
||||
1916,Satan Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
|
||||
1916,Satan Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
1916,Satan Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
1916,Satan Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
1916,Satan Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
1916,Satan Morocc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
|
||||
1916,Satan Morocc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
|
||||
1916,Satan Morocc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
1916,Satan Morocc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
1916,Satan Morocc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
1916,Satan Morocc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
//50% HP - Vampire Combo
|
||||
1916,Satan Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
|
||||
1916,Satan Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
|
||||
1916,Satan Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
1916,Satan Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
1916,Satan Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
1916,Satan Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
1916,Satan Morocc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
|
||||
1916,Satan Morocc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
|
||||
1916,Satan Morocc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
1916,Satan Morocc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
1916,Satan Morocc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
1916,Satan Morocc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
//60% HP - Hell Combo
|
||||
1916,Satan Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
|
||||
1916,Satan Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
|
||||
1916,Satan Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1916,Satan Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1916,Satan Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
1916,Satan Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
1916,Satan Morocc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
|
||||
1916,Satan Morocc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
|
||||
1916,Satan Morocc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1916,Satan Morocc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1916,Satan Morocc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
1916,Satan Morocc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
//80% HP - Magic Combo
|
||||
1916,Satan Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
|
||||
1916,Satan Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
|
||||
1916,Satan Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morroc@MG_FROSTDIVER,chase,15,40,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morroc@MG_FROSTDIVER,attack,15,40,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morroc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morroc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1916,Satan Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1916,Satan Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1916,Satan Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1916,Satan Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1916,Satan Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1916,Satan Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1916,Satan Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1
|
||||
1916,Satan Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
|
||||
1916,Satan Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
|
||||
1916,Satan Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
1916,Satan Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
1916,Satan Morocc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
|
||||
1916,Satan Morocc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
|
||||
1916,Satan Morocc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morocc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morocc@MG_FROSTDIVER,chase,15,40,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morocc@MG_FROSTDIVER,attack,15,40,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morocc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morocc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1916,Satan Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1916,Satan Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1916,Satan Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1916,Satan Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1916,Satan Morocc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1916,Satan Morocc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1916,Satan Morocc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1916,Satan Morocc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1
|
||||
1916,Satan Morocc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
|
||||
1916,Satan Morocc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
|
||||
1916,Satan Morocc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
1916,Satan Morocc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
//5% HP - Dragon Fear
|
||||
1917,Wounded Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
|
||||
1917,Wounded Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
|
||||
1917,Wounded Morocc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
|
||||
1917,Wounded Morocc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
|
||||
//10% HP - Talk
|
||||
1917,Wounded Morroc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpltmaxrate,10,,,,,,,16
|
||||
1917,Wounded Morroc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpltmaxrate,10,,,,,,,16
|
||||
1917,Wounded Morocc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpltmaxrate,10,,,,,,,16
|
||||
1917,Wounded Morocc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpltmaxrate,10,,,,,,,16
|
||||
//30% HP - Earthquake Combo
|
||||
1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
|
||||
1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
|
||||
1917,Wounded Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1917,Wounded Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1917,Wounded Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1917,Wounded Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1917,Wounded Morocc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
|
||||
1917,Wounded Morocc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
|
||||
1917,Wounded Morocc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1917,Wounded Morocc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1917,Wounded Morocc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
1917,Wounded Morocc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
|
||||
//40% HP - Mixed Combo
|
||||
1917,Wounded Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
|
||||
1917,Wounded Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
|
||||
1917,Wounded Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
1917,Wounded Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
1917,Wounded Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
1917,Wounded Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
1917,Wounded Morocc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
|
||||
1917,Wounded Morocc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
|
||||
1917,Wounded Morocc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
1917,Wounded Morocc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
1917,Wounded Morocc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
1917,Wounded Morocc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
//50% HP - Vampire Combo
|
||||
1917,Wounded Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
|
||||
1917,Wounded Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
|
||||
1917,Wounded Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
1917,Wounded Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
1917,Wounded Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
1917,Wounded Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
1917,Wounded Morocc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
|
||||
1917,Wounded Morocc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
|
||||
1917,Wounded Morocc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
1917,Wounded Morocc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
|
||||
1917,Wounded Morocc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
1917,Wounded Morocc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,myhpltmaxrate,50,,,,,,,
|
||||
//60% HP - Hell Combo
|
||||
1917,Wounded Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
|
||||
1917,Wounded Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
|
||||
1917,Wounded Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1917,Wounded Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1917,Wounded Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
1917,Wounded Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
1917,Wounded Morocc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
|
||||
1917,Wounded Morocc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
|
||||
1917,Wounded Morocc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1917,Wounded Morocc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1917,Wounded Morocc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
1917,Wounded Morocc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
|
||||
//80% HP - Magic Combo
|
||||
1917,Wounded Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
|
||||
1917,Wounded Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
|
||||
1917,Wounded Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morroc@MG_FROSTDIVER,chase,15,40,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morroc@MG_FROSTDIVER,attack,15,40,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morroc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morroc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1917,Wounded Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1917,Wounded Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1917,Wounded Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1917,Wounded Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1917,Wounded Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1917,Wounded Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1917,Wounded Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1
|
||||
1917,Wounded Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
|
||||
1917,Wounded Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
|
||||
1917,Wounded Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
1917,Wounded Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
1918,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1918,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1918,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1918,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1918,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
1918,Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,0,,,,,,,
|
||||
1918,Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,0,,,,,,,
|
||||
1918,Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,0,,,,,,,
|
||||
1919,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1919,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1919,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1919,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1919,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
|
||||
1919,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,0,,,,,,,
|
||||
1919,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,0,,,,,,,
|
||||
1919,Incarnation of Morroc@SM_MAGNUM,attack,7,25,2000,500,5000,no,self,always,0,,,,,,,
|
||||
1919,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,5000,5000,100000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
1920,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1920,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1920,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1920,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1920,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,3,10000,0,5000,yes,target,always,0,,,,,,,
|
||||
1920,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,3,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
1920,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,3,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
1920,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
|
||||
1920,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
|
||||
1920,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
|
||||
1921,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1921,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1921,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1921,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1921,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1921,Incarnation of Morroc@AL_HEAL,chase,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1921,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1921,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,500,0,yes,self,myhpltmaxrate,70,,,,,,36,
|
||||
1921,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1921,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1921,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1922,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1922,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1922,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1922,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@KN_TWOHANDQUICKEN,chase,60,30,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
|
||||
1922,Incarnation of Morroc@KN_TWOHANDQUICKEN,attack,60,30,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
|
||||
1922,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,always,0,,,,,,6,
|
||||
1922,Incarnation of Morroc@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@WZ_VERMILION,chase,85,5,5000,700,25000,no,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@WZ_VERMILION,attack,85,5,2000,700,25000,no,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@WZ_JUPITEL,chase,84,5,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morroc@WZ_JUPITEL,attack,84,5,3000,1000,20000,no,target,always,0,,,,,,,
|
||||
1923,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1923,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1923,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1923,Incarnation of Morroc@NPC_SUMMONSLAVE,chase,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
|
||||
1923,Incarnation of Morroc@NPC_SUMMONSLAVE,attack,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
|
||||
1923,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
|
||||
1923,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,2,10000,500,100000,no,self,always,0,,,,,,,
|
||||
1923,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,always,0,,,,,,,
|
||||
1923,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,2000,700,100000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
1923,Incarnation of Morroc@SM_MAGNUM,attack,7,25,2000,500,5000,no,self,always,0,,,,,,,
|
||||
1924,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1924,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1924,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1924,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,4,10000,0,5000,yes,target,always,0,,,,,,,
|
||||
1924,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,4,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
1924,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,4,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
1924,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
|
||||
1924,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,2,10000,1000,20000,no,self,always,0,,,,,,36,
|
||||
1924,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,2,10000,1000,20000,no,self,always,0,,,,,,36,
|
||||
1925,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1925,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1925,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1925,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,yes,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1925,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1925,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1925,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1925,Incarnation of Morroc@AL_HEAL,chase,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1925,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1925,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,300,0,yes,self,myhpltmaxrate,70,,,,,,36,
|
||||
1917,Wounded Morocc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
|
||||
1917,Wounded Morocc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
|
||||
1917,Wounded Morocc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morocc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morocc@MG_FROSTDIVER,chase,15,40,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morocc@MG_FROSTDIVER,attack,15,40,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morocc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morocc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1917,Wounded Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1917,Wounded Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1917,Wounded Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1917,Wounded Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1917,Wounded Morocc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1917,Wounded Morocc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1917,Wounded Morocc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1917,Wounded Morocc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1
|
||||
1917,Wounded Morocc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
|
||||
1917,Wounded Morocc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
|
||||
1917,Wounded Morocc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
1917,Wounded Morocc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,,
|
||||
1918,Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1918,Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1918,Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1918,Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1918,Incarnation of Morocc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morocc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morocc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morocc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morocc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
1918,Incarnation of Morocc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,0,,,,,,,
|
||||
1918,Incarnation of Morocc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,0,,,,,,,
|
||||
1918,Incarnation of Morocc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,0,,,,,,,
|
||||
1918,Incarnation of Morocc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,0,,,,,,,
|
||||
1919,Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1919,Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1919,Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1919,Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1919,Incarnation of Morocc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
|
||||
1919,Incarnation of Morocc@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,0,,,,,,,
|
||||
1919,Incarnation of Morocc@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,0,,,,,,,
|
||||
1919,Incarnation of Morocc@SM_MAGNUM,attack,7,25,2000,500,5000,no,self,always,0,,,,,,,
|
||||
1919,Incarnation of Morocc@NPC_EARTHQUAKE,attack,653,1,5000,5000,100000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
1920,Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1920,Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1920,Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1920,Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1920,Incarnation of Morocc@NPC_CRITICALWOUND,attack,673,3,10000,0,5000,yes,target,always,0,,,,,,,
|
||||
1920,Incarnation of Morocc@NPC_CRITICALWOUND,idle,673,3,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
1920,Incarnation of Morocc@NPC_CRITICALWOUND,chase,673,3,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
1920,Incarnation of Morocc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
|
||||
1920,Incarnation of Morocc@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
|
||||
1920,Incarnation of Morocc@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
|
||||
1921,Incarnation of Morocc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
|
||||
1921,Incarnation of Morocc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
|
||||
1921,Incarnation of Morocc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1921,Incarnation of Morocc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
1921,Incarnation of Morocc@AL_HEAL,idle,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1921,Incarnation of Morocc@AL_HEAL,chase,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1921,Incarnation of Morocc@AL_HEAL,attack,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1921,Incarnation of Morocc@AL_HEAL,attack,28,11,10000,500,0,yes,self,myhpltmaxrate,70,,,,,,36,
|
||||
1921,Incarnation of Morocc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1921,Incarnation of Morocc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1921,Incarnation of Morocc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1922,Incarnation of Morocc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1922,Incarnation of Morocc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1922,Incarnation of Morocc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1922,Incarnation of Morocc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@KN_TWOHANDQUICKEN,chase,60,30,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
|
||||
1922,Incarnation of Morocc@KN_TWOHANDQUICKEN,attack,60,30,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
|
||||
1922,Incarnation of Morocc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,always,0,,,,,,6,
|
||||
1922,Incarnation of Morocc@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@WZ_VERMILION,chase,85,5,5000,700,25000,no,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@WZ_VERMILION,attack,85,5,2000,700,25000,no,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@WZ_JUPITEL,chase,84,5,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
1922,Incarnation of Morocc@WZ_JUPITEL,attack,84,5,3000,1000,20000,no,target,always,0,,,,,,,
|
||||
1923,Incarnation of Morocc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1923,Incarnation of Morocc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1923,Incarnation of Morocc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1923,Incarnation of Morocc@NPC_SUMMONSLAVE,chase,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
|
||||
1923,Incarnation of Morocc@NPC_SUMMONSLAVE,attack,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
|
||||
1923,Incarnation of Morocc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
|
||||
1923,Incarnation of Morocc@NPC_WIDEBLEEDING,chase,665,2,10000,500,100000,no,self,always,0,,,,,,,
|
||||
1923,Incarnation of Morocc@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,always,0,,,,,,,
|
||||
1923,Incarnation of Morocc@NPC_EARTHQUAKE,attack,653,1,2000,700,100000,no,self,myhpltmaxrate,10,,,,,,,
|
||||
1923,Incarnation of Morocc@SM_MAGNUM,attack,7,25,2000,500,5000,no,self,always,0,,,,,,,
|
||||
1924,Incarnation of Morocc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1924,Incarnation of Morocc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1924,Incarnation of Morocc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1924,Incarnation of Morocc@NPC_CRITICALWOUND,attack,673,4,10000,0,5000,yes,target,always,0,,,,,,,
|
||||
1924,Incarnation of Morocc@NPC_CRITICALWOUND,idle,673,4,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
1924,Incarnation of Morocc@NPC_CRITICALWOUND,chase,673,4,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
1924,Incarnation of Morocc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
|
||||
1924,Incarnation of Morocc@NPC_WIDESILENCE,chase,663,2,10000,1000,20000,no,self,always,0,,,,,,36,
|
||||
1924,Incarnation of Morocc@NPC_WIDESILENCE,attack,663,2,10000,1000,20000,no,self,always,0,,,,,,36,
|
||||
1925,Incarnation of Morocc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1925,Incarnation of Morocc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1925,Incarnation of Morocc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x3885,,,,,
|
||||
1925,Incarnation of Morocc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,yes,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1925,Incarnation of Morocc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1925,Incarnation of Morocc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
|
||||
1925,Incarnation of Morocc@AL_HEAL,idle,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1925,Incarnation of Morocc@AL_HEAL,chase,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1925,Incarnation of Morocc@AL_HEAL,attack,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
|
||||
1925,Incarnation of Morocc@AL_HEAL,idle,28,11,10000,300,0,yes,self,myhpltmaxrate,70,,,,,,36,
|
||||
1927,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1927,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1927,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
|
||||
@@ -461,8 +461,8 @@ Body:
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bAddRace,RC_Demihuman,2;
|
||||
bonus2 bMagicAddRace,RC_DemiHuman,2;
|
||||
bonus2 bAddRace,RC_Player,2;
|
||||
bonus2 bMagicAddRace,RC_Player,2;
|
||||
bonus2 bAddRace,RC_Player_Human,2;
|
||||
bonus2 bMagicAddRace,RC_Player_Human,2;
|
||||
}
|
||||
- Mob: ALICE
|
||||
TameItem: Sway_Apron
|
||||
@@ -478,7 +478,7 @@ Body:
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bMdef,1;
|
||||
bonus2 bSubRace,RC_DemiHuman,1;
|
||||
bonus2 bSubRace,RC_Player,1;
|
||||
bonus2 bSubRace,RC_Player_Human,1;
|
||||
}
|
||||
- Mob: EVENT_RICECAKE
|
||||
EggItem: Rice_Cake_Egg
|
||||
@@ -522,7 +522,7 @@ Body:
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus bDef,1;
|
||||
bonus2 bSubRace,RC_DemiHuman,1;
|
||||
bonus2 bSubRace,RC_Player,1;
|
||||
bonus2 bSubRace,RC_Player_Human,1;
|
||||
}
|
||||
- Mob: ECLIPSE_P
|
||||
EggItem: Spring_Rabbit_Egg
|
||||
@@ -670,7 +670,7 @@ Body:
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bAddRace,RC_DemiHuman,3;
|
||||
bonus2 bAddRace,RC_Player,3;
|
||||
bonus2 bAddRace,RC_Player_Human,3;
|
||||
}
|
||||
- Mob: SUCCUBUS
|
||||
TameItem: Boy's_Naivety
|
||||
@@ -839,6 +839,7 @@ Body:
|
||||
|
||||
if( .@i >= PET_INTIMATE_LOYAL ){
|
||||
bonus2 bSubRace,RC_Brute,3;
|
||||
bonus2 bSubRace,RC_Player_Doram,3;
|
||||
}
|
||||
- Mob: BACSOJIN_
|
||||
TameItem: Shiny_Wing_Gown
|
||||
|
||||
@@ -192,7 +192,7 @@
|
||||
|
||||
//--------------------LEVEL 4-----------
|
||||
|
||||
//-- Morroc Fruit Wine <-- 10 Strawberry, 4 Lemon, 10 Orange, 2 Alcohol, 5 Grape
|
||||
//-- Morocc Fruit Wine <-- 10 Strawberry, 4 Lemon, 10 Orange, 2 Alcohol, 5 Grape
|
||||
70,12049,14,0,0,7475,0,578,10,568,4,582,10,970,2,514,5
|
||||
//-- Seasoned Jellyfish <-- 30 Tentacle, 10 White Herb, 10 Soft Blade Grass, 1 Old Frying Pan, 20 Squid Ink
|
||||
71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20
|
||||
@@ -618,15 +618,15 @@
|
||||
|
||||
//---- Create Bomb --- ItemLV=28 ---------------
|
||||
//-- Apple Bomb <-- GN_MAKEBOMB Lv1, Apple Bomb CB, 1 Apple, 1 Scell, 1 Detonator, 1 Gun Powder
|
||||
246,13260,28,2496,1,6279,0,512,1,911,1,1051,1,6244,1
|
||||
//246,13260,28,2496,1,6279,0,512,1,911,1,1051,1,6244,1
|
||||
//-- Coconut Bomb <-- GN_MAKEBOMB Lv1, Coconut Bomb CB, 1 Detonator, 1 Coconut Fruit, 2 Gun Powder
|
||||
247,13261,28,2496,1,6281,0,1051,1,6263,1,6244,2
|
||||
//247,13261,28,2496,1,6281,0,1051,1,6263,1,6244,2
|
||||
//-- Melon Bomb <-- GN_MAKEBOMB Lv1, Melon Bomb CB, 1 Sticky Mucus, 1 Detonator, 2 Gun Powder, 1 Melon
|
||||
248,13262,28,2496,1,6282,0,938,1,1051,1,6244,2,6264,1
|
||||
//248,13262,28,2496,1,6282,0,938,1,1051,1,6244,2,6264,1
|
||||
//-- Pineapple Bomb <-- GN_MAKEBOMB Lv1, Pinepple Bomb CB, 1 Cactus Needle, 1 Detonator, 3 Gun Powder, 1 Pineapple
|
||||
249,13263,28,2496,1,6280,0,952,1,1051,1,6244,3,6265,1
|
||||
//249,13263,28,2496,1,6280,0,952,1,1051,1,6244,3,6265,1
|
||||
//-- Banana Bomb <-- GN_MAKEBOMB Lv1, Banana Bomb CB, 1 Banana, 1 Detonator, 4 Gun Powder, 1 Mould Powder
|
||||
250,13264,28,2496,1,6283,0,513,1,1051,1,6244,4,7001,1
|
||||
//250,13264,28,2496,1,6283,0,513,1,1051,1,6244,4,7001,1
|
||||
|
||||
//---- Special Pharmacy --- ItemLV=29 ----------
|
||||
//-- Seed Of Horny Plant <-- GN_S_PHARMACY Lv1, Plant Genetic Grow, 10 Prickly Fruit
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
7108
db/pre-re/quest_db.yml
Normal file
7108
db/pre-re/quest_db.yml
Normal file
File diff suppressed because it is too large
Load Diff
38
db/pre-re/size_fix.yml
Normal file
38
db/pre-re/size_fix.yml
Normal file
@@ -0,0 +1,38 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Size Fix Database
|
||||
###########################################################################
|
||||
#
|
||||
# Size Fix Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Weapon Weapon type.
|
||||
# Small Small size modifier. (Default: 100)
|
||||
# Medium Medium size modifier. (Default: 100)
|
||||
# Large Large size modifier. (Default: 100)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: SIZE_FIX_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Weapon: Knuckle
|
||||
Medium: 75
|
||||
Large: 50
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,78 +0,0 @@
|
||||
// <Skill id>,<Cast>,<Delay (optional)>
|
||||
//
|
||||
// Cast: 0 - everything affects the skill's cast time
|
||||
// 1 - skill's cast time is not affected by dex
|
||||
// 2 - skill's cast time is not affected by statuses (Suffragium, etc)
|
||||
// 4 - skill's cast time is not affected by item bonuses (equip, cards)
|
||||
//
|
||||
// Delay: 0 - everything affects the skill's delay
|
||||
// 1 - skill's delay is not affected by dex
|
||||
// 2 - skill's delay is not affected by Magic Strings / Bragi
|
||||
// 4 - skill's delay is not affected by item bonuses (equip, cards)
|
||||
//
|
||||
// Note: Values are bit fields, add them up to combine their effects.
|
||||
// Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled.
|
||||
// Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex.
|
||||
|
||||
136,0,2 //AS_SONICBLOW
|
||||
263,0,2 //MO_TRIPLEATTACK
|
||||
272,0,2 //MO_CHAINCOMBO
|
||||
273,0,2 //MO_COMBOFINISH
|
||||
336,1 //WE_CALLPARTNER
|
||||
366,7 //HW_MAGICPOWER
|
||||
370,1 //CH_PALMSTRIKE
|
||||
371,0,2 //CH_TIGERFIST
|
||||
372,0,2 //CH_CHAINCRUSH
|
||||
394,0,2 //CG_ARROWVULCAN
|
||||
403,3 //PF_MEMORIZE
|
||||
408,1 //WE_BABY
|
||||
409,1 //WE_CALLPARENT
|
||||
410,1 //WE_CALLBABY
|
||||
482,1 //PF_DOUBLECASTING
|
||||
462,1 //SL_KAIZEL
|
||||
496,1 //AM_TWILIGHT1
|
||||
497,1 //AM_TWILIGHT2
|
||||
498,1 //AM_TWILIGHT3
|
||||
512,3 //GS_TRACKING
|
||||
1014,1 //PR_REDEMPTIO
|
||||
|
||||
2012,7 //RK_CRUSHSTRIKE
|
||||
2013,7 //RK_REFRESH
|
||||
2014,7 //RK_GIANTGROWTH
|
||||
2015,7 //RK_STONEHARDSKIN
|
||||
2022,0,2 //GC_CROSSIMPACT
|
||||
2032,7 //GC_POISONSMOKE
|
||||
2234,7 //RA_FEARBREEZE
|
||||
//2267,7 //NC_SELFDESTRUCTION
|
||||
2268,7 //NC_SHAPESHIFT
|
||||
//2270,7 //NC_INFRAREDSCAN
|
||||
2271,7 //NC_ANALYZE
|
||||
2281,7 //NC_SILVERSNIPER
|
||||
2282,7 //NC_MAGICDECOY
|
||||
2313,7 //LG_FORCEOFVANGUARD
|
||||
2462,7 //SO_EL_ANALYSIS
|
||||
|
||||
2534,7,7 //RETURN_TO_ELDICASTES
|
||||
2536,7,7 //ALL_GUARDIAN_RECALL
|
||||
2537,0,7 //ALL_ODINS_POWER
|
||||
|
||||
5067,7,7 //ALL_EQSWITCH
|
||||
|
||||
// Mercenary Skills
|
||||
8214,7 //MA_CHARGEARROW
|
||||
8215,7 //MA_SHARPSHOOTING
|
||||
8217,7 //ML_BRANDISHSPEAR
|
||||
8218,7 //ML_SPIRALPIERCE
|
||||
8221,7 //ML_DEVOTION
|
||||
8222,7 //MER_MAGNIFICAT
|
||||
8225,7 //MER_CRASH
|
||||
8234,7 //MER_DECAGI
|
||||
8235,7 //MER_SCAPEGOAT
|
||||
8238,7 //MER_KYRIE
|
||||
8240,7 //MER_INCAGI
|
||||
|
||||
// Guild Skills
|
||||
10010,3 //GD_BATTLEORDER
|
||||
10011,3 //GD_REGENERATION
|
||||
10012,6 //GD_RESTORE
|
||||
10013,7 //GD_EMERGENCYCALL
|
||||
File diff suppressed because it is too large
Load Diff
33650
db/pre-re/skill_db.yml
Normal file
33650
db/pre-re/skill_db.yml
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -2404,8 +2404,8 @@
|
||||
4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
|
||||
4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
|
||||
4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4054,2001,10,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4054,2002,10,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
|
||||
4054,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
|
||||
4054,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
|
||||
@@ -2464,14 +2464,14 @@
|
||||
4055,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
|
||||
4055,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
|
||||
4055,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
|
||||
4055,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
|
||||
4055,2217,10,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
|
||||
4055,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
|
||||
4055,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
|
||||
4055,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
|
||||
4055,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
|
||||
4055,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
|
||||
4055,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
|
||||
4055,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
|
||||
4055,2232,10,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
|
||||
4055,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
|
||||
4055,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Ranger (Regular)
|
||||
@@ -2519,7 +2519,7 @@
|
||||
4056,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
|
||||
4056,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
|
||||
4056,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
|
||||
4056,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4056,2248,10,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4056,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
|
||||
4056,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
|
||||
4056,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
|
||||
@@ -2566,7 +2566,7 @@
|
||||
4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
|
||||
4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
|
||||
4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
|
||||
4057,2038,10,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
|
||||
4057,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
|
||||
4057,2040,10,79,1,2038,5,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
|
||||
4057,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
|
||||
@@ -2577,7 +2577,8 @@
|
||||
4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
|
||||
4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
|
||||
4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
|
||||
4057,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
//4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
|
||||
4057,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
|
||||
4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
|
||||
4057,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
|
||||
@@ -2630,7 +2631,7 @@
|
||||
4058,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
|
||||
4058,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
|
||||
4058,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
|
||||
4058,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4058,2261,5,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4058,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
|
||||
4058,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
|
||||
4058,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
|
||||
@@ -2648,7 +2649,7 @@
|
||||
4058,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
|
||||
4058,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
|
||||
4058,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
|
||||
4058,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4058,2279,10,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4058,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
|
||||
4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
|
||||
4058,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
|
||||
@@ -2691,7 +2692,7 @@
|
||||
4059,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
|
||||
4059,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
|
||||
4059,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
|
||||
4059,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
|
||||
4059,2029,10,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
|
||||
4059,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
|
||||
4059,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
|
||||
4059,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
|
||||
@@ -2736,8 +2737,8 @@
|
||||
4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||
4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
|
||||
4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4060,2001,10,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4060,2002,10,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
|
||||
4060,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
|
||||
4060,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
|
||||
@@ -2802,14 +2803,14 @@
|
||||
4061,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
|
||||
4061,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
|
||||
4061,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
|
||||
4061,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
|
||||
4061,2217,10,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
|
||||
4061,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
|
||||
4061,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
|
||||
4061,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
|
||||
4061,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
|
||||
4061,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
|
||||
4061,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
|
||||
4061,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
|
||||
4061,2232,10,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
|
||||
4061,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
|
||||
4061,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Ranger (Trans)
|
||||
@@ -2861,7 +2862,7 @@
|
||||
4062,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
|
||||
4062,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
|
||||
4062,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
|
||||
4062,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4062,2248,10,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4062,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
|
||||
4062,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
|
||||
4062,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
|
||||
@@ -2912,7 +2913,7 @@
|
||||
4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio#
|
||||
4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge#
|
||||
4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
|
||||
4063,2038,10,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
|
||||
4063,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
|
||||
4063,2040,10,79,1,2038,5,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
|
||||
4063,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
|
||||
@@ -2923,7 +2924,8 @@
|
||||
4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
|
||||
4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
|
||||
4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
|
||||
4063,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
//4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
|
||||
4063,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
|
||||
4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
|
||||
4063,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
|
||||
@@ -2981,7 +2983,7 @@
|
||||
4064,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
|
||||
4064,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
|
||||
4064,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
|
||||
4064,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4064,2261,5,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4064,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
|
||||
4064,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
|
||||
4064,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
|
||||
@@ -2999,7 +3001,7 @@
|
||||
4064,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
|
||||
4064,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
|
||||
4064,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
|
||||
4064,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4064,2279,10,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4064,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
|
||||
4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
|
||||
4064,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
|
||||
@@ -3047,7 +3049,7 @@
|
||||
4065,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
|
||||
4065,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
|
||||
4065,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
|
||||
4065,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
|
||||
4065,2029,10,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
|
||||
4065,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
|
||||
4065,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
|
||||
4065,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
|
||||
@@ -3094,7 +3096,7 @@
|
||||
4066,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
|
||||
4066,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
|
||||
4066,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
|
||||
4066,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4066,2310,10,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4066,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
|
||||
4066,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
|
||||
4066,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
|
||||
@@ -3105,7 +3107,7 @@
|
||||
4066,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
|
||||
4066,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
|
||||
4066,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
|
||||
4066,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4066,2321,10,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4066,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
|
||||
4066,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
|
||||
4066,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
|
||||
@@ -3157,7 +3159,7 @@
|
||||
4067,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4067,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
|
||||
4067,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
|
||||
4067,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
|
||||
4067,2445,10,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
|
||||
4067,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
|
||||
4067,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
|
||||
4067,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
|
||||
@@ -3166,7 +3168,7 @@
|
||||
4067,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
|
||||
4067,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
|
||||
4067,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
|
||||
4067,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
|
||||
4067,2454,10,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
|
||||
4067,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
|
||||
4067,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
|
||||
4067,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
|
||||
@@ -3217,9 +3219,9 @@
|
||||
4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
|
||||
4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
|
||||
4068,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
|
||||
4068,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4068,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4068,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
|
||||
4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
//4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
4068,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
|
||||
4068,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
|
||||
4068,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
|
||||
@@ -3273,9 +3275,9 @@
|
||||
4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
|
||||
4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
|
||||
4069,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
|
||||
4069,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4069,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4069,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
|
||||
4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
//4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
4069,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
|
||||
4069,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
|
||||
4069,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
|
||||
@@ -3333,27 +3335,27 @@
|
||||
4070,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4070,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
|
||||
4070,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
|
||||
4070,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
|
||||
4070,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
|
||||
4070,2328,5,2326,3,0,0,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
|
||||
4070,2329,10,2326,3,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
|
||||
4070,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
|
||||
4070,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
|
||||
4070,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
|
||||
4070,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
|
||||
4070,2333,5,2337,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
|
||||
4070,2334,5,269,2,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
|
||||
4070,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
|
||||
4070,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
|
||||
4070,2336,10,2335,1,0,0,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
|
||||
4070,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
|
||||
4070,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
|
||||
4070,2338,10,2341,1,0,0,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
|
||||
4070,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
|
||||
4070,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
|
||||
4070,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
|
||||
4070,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
|
||||
4070,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
|
||||
4070,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
|
||||
4070,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
|
||||
4070,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
|
||||
4070,2343,10,2332,1,2330,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
|
||||
4070,2344,5,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
|
||||
4070,2345,5,2344,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
|
||||
4070,2346,5,2345,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
|
||||
4070,2347,5,2346,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
|
||||
4070,2348,5,2346,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
|
||||
4070,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
|
||||
4070,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
|
||||
4070,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
|
||||
4070,5009,5,2326,3,2329,3,2330,5,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
|
||||
4070,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Genetic (Regular)
|
||||
4071,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
@@ -3391,22 +3393,22 @@
|
||||
4071,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
|
||||
4071,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
|
||||
4071,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
|
||||
4071,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
|
||||
4071,2476,10,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
|
||||
4071,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
|
||||
4071,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
|
||||
4071,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
|
||||
4071,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
|
||||
4071,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
|
||||
4071,2481,10,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
|
||||
4071,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
|
||||
4071,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
|
||||
4071,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
|
||||
4071,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
|
||||
4071,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
|
||||
4071,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
|
||||
4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
|
||||
//4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
|
||||
4071,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
|
||||
4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
|
||||
4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
|
||||
//4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
|
||||
4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
|
||||
4071,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
|
||||
4071,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
@@ -3447,7 +3449,7 @@
|
||||
4072,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
|
||||
4072,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
|
||||
4072,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4072,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
|
||||
4072,2284,10,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
|
||||
4072,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
|
||||
4072,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
|
||||
4072,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
|
||||
@@ -3467,7 +3469,7 @@
|
||||
4072,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
|
||||
4072,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
|
||||
4072,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
|
||||
4072,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
|
||||
4072,2304,10,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
|
||||
4072,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_ESCAPE#Emergency Escape#
|
||||
4072,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Royal Guard (Trans)
|
||||
@@ -3510,7 +3512,7 @@
|
||||
4073,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
|
||||
4073,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
|
||||
4073,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
|
||||
4073,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4073,2310,10,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4073,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
|
||||
4073,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
|
||||
4073,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
|
||||
@@ -3521,7 +3523,7 @@
|
||||
4073,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
|
||||
4073,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
|
||||
4073,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
|
||||
4073,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4073,2321,10,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4073,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
|
||||
4073,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
|
||||
4073,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
|
||||
@@ -3581,7 +3583,7 @@
|
||||
4074,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4074,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
|
||||
4074,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
|
||||
4074,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
|
||||
4074,2445,10,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
|
||||
4074,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
|
||||
4074,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
|
||||
4074,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
|
||||
@@ -3590,7 +3592,7 @@
|
||||
4074,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
|
||||
4074,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
|
||||
4074,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
|
||||
4074,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
|
||||
4074,2454,10,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
|
||||
4074,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
|
||||
4074,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
|
||||
4074,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
|
||||
@@ -3647,9 +3649,9 @@
|
||||
4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
|
||||
4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
|
||||
4075,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
|
||||
4075,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4075,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4075,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
|
||||
4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
//4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
4075,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
|
||||
4075,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
|
||||
4075,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
|
||||
@@ -3709,9 +3711,9 @@
|
||||
4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
|
||||
4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
|
||||
4076,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
|
||||
4076,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4076,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4076,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
|
||||
4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
//4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
4076,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
|
||||
4076,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
|
||||
4076,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
|
||||
@@ -3773,27 +3775,27 @@
|
||||
4077,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4077,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
|
||||
4077,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
|
||||
4077,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
|
||||
4077,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
|
||||
4077,2328,5,2326,3,0,0,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
|
||||
4077,2329,10,2326,3,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
|
||||
4077,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
|
||||
4077,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
|
||||
4077,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
|
||||
4077,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
|
||||
4077,2333,5,2337,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
|
||||
4077,2334,5,269,2,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
|
||||
4077,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
|
||||
4077,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
|
||||
4077,2336,10,2335,1,0,0,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
|
||||
4077,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
|
||||
4077,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
|
||||
4077,2338,10,2341,1,0,0,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
|
||||
4077,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
|
||||
4077,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
|
||||
4077,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
|
||||
4077,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
|
||||
4077,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
|
||||
4077,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
|
||||
4077,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
|
||||
4077,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
|
||||
4077,2343,10,2332,1,2330,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
|
||||
4077,2344,5,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
|
||||
4077,2345,5,2344,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
|
||||
4077,2346,5,2345,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
|
||||
4077,2347,5,2346,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
|
||||
4077,2348,5,2346,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
|
||||
4077,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
|
||||
4077,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
|
||||
4077,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
|
||||
4077,5009,5,2326,3,2329,3,2330,5,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
|
||||
4077,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Genetic (Trans)
|
||||
4078,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
@@ -3835,22 +3837,22 @@
|
||||
4078,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
|
||||
4078,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
|
||||
4078,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
|
||||
4078,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
|
||||
4078,2476,10,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
|
||||
4078,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
|
||||
4078,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
|
||||
4078,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
|
||||
4078,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
|
||||
4078,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
|
||||
4078,2481,10,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
|
||||
4078,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
|
||||
4078,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
|
||||
4078,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
|
||||
4078,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
|
||||
4078,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
|
||||
4078,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
|
||||
4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
|
||||
//4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
|
||||
4078,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
|
||||
4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
|
||||
4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
|
||||
//4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
|
||||
4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
|
||||
4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
|
||||
4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
@@ -3895,7 +3897,7 @@
|
||||
4079,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve#
|
||||
4079,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All#
|
||||
4079,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4079,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
|
||||
4079,2284,10,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
|
||||
4079,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
|
||||
4079,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
|
||||
4079,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
|
||||
@@ -3915,7 +3917,7 @@
|
||||
4079,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
|
||||
4079,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
|
||||
4079,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
|
||||
4079,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
|
||||
4079,2304,10,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
|
||||
4079,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_ESCAPE#Emergency Escape#
|
||||
4079,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Rune Knight (Dragon) (Regular)
|
||||
@@ -3944,8 +3946,8 @@
|
||||
4080,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
|
||||
4080,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4080,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
|
||||
4080,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4080,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4080,2001,10,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4080,2002,10,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4080,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
|
||||
4080,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
|
||||
4080,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
|
||||
@@ -3991,8 +3993,8 @@
|
||||
4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||
4081,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4081,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
|
||||
4081,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4081,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4081,2001,10,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4081,2002,10,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4081,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
|
||||
4081,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
|
||||
4081,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
|
||||
@@ -4040,7 +4042,7 @@
|
||||
4082,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
|
||||
4082,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
|
||||
4082,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
|
||||
4082,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4082,2310,10,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4082,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
|
||||
4082,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
|
||||
4082,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
|
||||
@@ -4051,7 +4053,7 @@
|
||||
4082,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
|
||||
4082,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
|
||||
4082,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
|
||||
4082,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4082,2321,10,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4082,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
|
||||
4082,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
|
||||
4082,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
|
||||
@@ -4098,7 +4100,7 @@
|
||||
4083,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
|
||||
4083,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
|
||||
4083,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
|
||||
4083,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4083,2310,10,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4083,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
|
||||
4083,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
|
||||
4083,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
|
||||
@@ -4109,7 +4111,7 @@
|
||||
4083,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
|
||||
4083,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
|
||||
4083,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
|
||||
4083,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4083,2321,10,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4083,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
|
||||
4083,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
|
||||
4083,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
|
||||
@@ -4161,7 +4163,7 @@
|
||||
4084,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
|
||||
4084,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
|
||||
4084,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
|
||||
4084,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4084,2248,10,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4084,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
|
||||
4084,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
|
||||
4084,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
|
||||
@@ -4219,7 +4221,7 @@
|
||||
4085,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
|
||||
4085,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
|
||||
4085,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
|
||||
4085,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4085,2248,10,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4085,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
|
||||
4085,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
|
||||
4085,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
|
||||
@@ -4272,7 +4274,7 @@
|
||||
4086,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
|
||||
4086,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
|
||||
4086,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
|
||||
4086,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4086,2261,5,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4086,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
|
||||
4086,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
|
||||
4086,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
|
||||
@@ -4290,7 +4292,7 @@
|
||||
4086,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
|
||||
4086,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
|
||||
4086,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
|
||||
4086,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4086,2279,10,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4086,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
|
||||
4086,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
|
||||
4086,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
|
||||
@@ -4348,7 +4350,7 @@
|
||||
4087,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
|
||||
4087,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
|
||||
4087,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
|
||||
4087,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4087,2261,5,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4087,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
|
||||
4087,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
|
||||
4087,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
|
||||
@@ -4366,7 +4368,7 @@
|
||||
4087,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
|
||||
4087,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
|
||||
4087,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
|
||||
4087,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4087,2279,10,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4087,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
|
||||
4087,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
|
||||
4087,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
|
||||
@@ -4402,8 +4404,8 @@
|
||||
4096,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
|
||||
4096,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
|
||||
4096,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
|
||||
4096,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4096,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4096,2001,10,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4096,2002,10,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4096,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
|
||||
4096,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
|
||||
4096,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
|
||||
@@ -4463,14 +4465,14 @@
|
||||
4097,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
|
||||
4097,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
|
||||
4097,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
|
||||
4097,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
|
||||
4097,2217,10,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
|
||||
4097,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
|
||||
4097,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
|
||||
4097,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
|
||||
4097,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
|
||||
4097,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
|
||||
4097,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
|
||||
4097,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
|
||||
4097,2232,10,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
|
||||
4097,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
|
||||
4097,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Baby Ranger
|
||||
@@ -4519,7 +4521,7 @@
|
||||
4098,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
|
||||
4098,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
|
||||
4098,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
|
||||
4098,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4098,2248,10,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4098,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
|
||||
4098,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
|
||||
4098,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
|
||||
@@ -4567,7 +4569,7 @@
|
||||
4099,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
|
||||
4099,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
|
||||
4099,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
|
||||
4099,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
|
||||
4099,2038,10,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
|
||||
4099,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
|
||||
4099,2040,10,79,1,2038,5,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
|
||||
4099,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
|
||||
@@ -4578,7 +4580,8 @@
|
||||
4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
|
||||
4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
|
||||
4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
|
||||
4099,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
//4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
|
||||
4099,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
|
||||
4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
|
||||
4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
|
||||
4099,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
|
||||
@@ -4632,7 +4635,7 @@
|
||||
4100,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
|
||||
4100,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
|
||||
4100,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
|
||||
4100,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4100,2261,5,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4100,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
|
||||
4100,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
|
||||
4100,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
|
||||
@@ -4650,7 +4653,7 @@
|
||||
4100,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
|
||||
4100,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
|
||||
4100,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
|
||||
4100,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4100,2279,10,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4100,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
|
||||
4100,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
|
||||
4100,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
|
||||
@@ -4694,7 +4697,7 @@
|
||||
4101,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
|
||||
4101,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
|
||||
4101,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
|
||||
4101,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
|
||||
4101,2029,10,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
|
||||
4101,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
|
||||
4101,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
|
||||
4101,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
|
||||
@@ -4742,7 +4745,7 @@
|
||||
4102,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
|
||||
4102,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
|
||||
4102,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
|
||||
4102,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4102,2310,10,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4102,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
|
||||
4102,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
|
||||
4102,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
|
||||
@@ -4753,7 +4756,7 @@
|
||||
4102,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
|
||||
4102,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
|
||||
4102,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
|
||||
4102,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4102,2321,10,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4102,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
|
||||
4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
|
||||
4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
|
||||
@@ -4806,7 +4809,7 @@
|
||||
4103,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
|
||||
4103,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
|
||||
4103,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
|
||||
4103,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
|
||||
4103,2445,10,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
|
||||
4103,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
|
||||
4103,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
|
||||
4103,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
|
||||
@@ -4815,7 +4818,7 @@
|
||||
4103,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
|
||||
4103,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
|
||||
4103,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
|
||||
4103,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
|
||||
4103,2454,10,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
|
||||
4103,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
|
||||
4103,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
|
||||
4103,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
|
||||
@@ -4867,9 +4870,9 @@
|
||||
4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
|
||||
4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
|
||||
4104,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
|
||||
4104,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4104,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4104,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
|
||||
4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
//4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
4104,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
|
||||
4104,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
|
||||
4104,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
|
||||
@@ -4924,9 +4927,9 @@
|
||||
4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
|
||||
4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
|
||||
4105,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
|
||||
4105,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4105,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
|
||||
4105,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
|
||||
4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
//4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
|
||||
4105,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
|
||||
4105,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
|
||||
4105,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
|
||||
@@ -4985,27 +4988,27 @@
|
||||
4106,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
|
||||
4106,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
|
||||
4106,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
|
||||
4106,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
|
||||
4106,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
|
||||
4106,2328,5,2326,3,0,0,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
|
||||
4106,2329,10,2326,3,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
|
||||
4106,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
|
||||
4106,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
|
||||
4106,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
|
||||
4106,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
|
||||
4106,2333,5,2337,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
|
||||
4106,2334,5,269,2,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
|
||||
4106,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
|
||||
4106,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
|
||||
4106,2336,10,2335,1,0,0,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
|
||||
4106,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
|
||||
4106,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
|
||||
4106,2338,10,2341,1,0,0,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
|
||||
4106,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
|
||||
4106,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
|
||||
4106,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
|
||||
4106,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
|
||||
4106,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
|
||||
4106,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
|
||||
4106,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
|
||||
4106,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
|
||||
4106,2343,10,2332,1,2330,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
|
||||
4106,2344,5,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
|
||||
4106,2345,5,2344,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
|
||||
4106,2346,5,2345,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
|
||||
4106,2347,5,2346,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
|
||||
4106,2348,5,2346,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
|
||||
4106,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
|
||||
4106,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
|
||||
4106,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
|
||||
4106,5009,5,2326,3,2329,3,2330,5,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
|
||||
4106,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Baby Genetic
|
||||
4107,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
@@ -5044,22 +5047,22 @@
|
||||
4107,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
|
||||
4107,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
|
||||
4107,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
|
||||
4107,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
|
||||
4107,2476,10,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
|
||||
4107,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
|
||||
4107,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
|
||||
4107,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
|
||||
4107,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
|
||||
4107,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
|
||||
4107,2481,10,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
|
||||
4107,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
|
||||
4107,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
|
||||
4107,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
|
||||
4107,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
|
||||
4107,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
|
||||
4107,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
|
||||
4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
|
||||
//4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
|
||||
4107,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
|
||||
4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
|
||||
4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
|
||||
//4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
|
||||
4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
|
||||
4107,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
|
||||
4107,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
@@ -5101,7 +5104,7 @@
|
||||
4108,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
|
||||
4108,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
|
||||
4108,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
|
||||
4108,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
|
||||
4108,2284,10,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
|
||||
4108,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
|
||||
4108,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
|
||||
4108,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
|
||||
@@ -5121,7 +5124,7 @@
|
||||
4108,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
|
||||
4108,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
|
||||
4108,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
|
||||
4108,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
|
||||
4108,2304,10,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
|
||||
4108,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_ESCAPE#Emergency Escape#
|
||||
4108,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
|
||||
//Baby Rune Knight (Dragon)
|
||||
@@ -5151,8 +5154,8 @@
|
||||
4109,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
|
||||
4109,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
|
||||
4109,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
|
||||
4109,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4109,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4109,2001,10,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
|
||||
4109,2002,10,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
|
||||
4109,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
|
||||
4109,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
|
||||
4109,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
|
||||
@@ -5201,7 +5204,7 @@
|
||||
4110,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
|
||||
4110,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
|
||||
4110,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
|
||||
4110,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4110,2310,10,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
|
||||
4110,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
|
||||
4110,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
|
||||
4110,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
|
||||
@@ -5212,7 +5215,7 @@
|
||||
4110,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
|
||||
4110,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
|
||||
4110,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
|
||||
4110,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4110,2321,10,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
|
||||
4110,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
|
||||
4110,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
|
||||
4110,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
|
||||
@@ -5265,7 +5268,7 @@
|
||||
4111,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
|
||||
4111,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
|
||||
4111,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
|
||||
4111,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4111,2248,10,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
|
||||
4111,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
|
||||
4111,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
|
||||
4111,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
|
||||
@@ -5319,7 +5322,7 @@
|
||||
4112,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
|
||||
4112,2259,3,2258,1,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
|
||||
4112,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
|
||||
4112,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4112,2261,5,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
|
||||
4112,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
|
||||
4112,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
|
||||
4112,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
|
||||
@@ -5337,7 +5340,7 @@
|
||||
4112,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
|
||||
4112,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
|
||||
4112,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
|
||||
4112,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4112,2279,10,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
|
||||
4112,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
|
||||
4112,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
|
||||
4112,2282,5,2281,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user